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Update rh-test (as of 2025-10-11) (#6044)
## Summary Tested these changes and confirmed that: 1. Feedback button shows. 2. You can run workflows and switch out models. 3. You can use the mask editor. (thank you @ric-yu for helping me verify). ## Changes A lot, please see commits. Gets us up to date with `main` as of 10-11-2025. --------- Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com> Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: snomiao <snomiao@gmail.com> Co-authored-by: Christian Byrne <cbyrne@comfy.org> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: DrJKL <DrJKL@users.noreply.github.com> Co-authored-by: Alexander Brown <drjkl@comfy.org> Co-authored-by: Marwan Ahmed <155799754+marawan206@users.noreply.github.com> Co-authored-by: DrJKL <DrJKL0424@gmail.com> Co-authored-by: Rizumu Ayaka <rizumu@ayaka.moe> Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com> Co-authored-by: AustinMroz <4284322+AustinMroz@users.noreply.github.com> Co-authored-by: Austin Mroz <austin@comfy.org> Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com> Co-authored-by: GitHub Action <action@github.com> Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com> Co-authored-by: Benjamin Lu <benceruleanlu@proton.me> Co-authored-by: Jin Yi <jin12cc@gmail.com> Co-authored-by: Robin Huang <robin.j.huang@gmail.com>
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@@ -1,4 +1,4 @@
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import { useRafFn } from '@vueuse/core'
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import { useElementBounding, useRafFn } from '@vueuse/core'
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import { computed, onUnmounted, ref, watch } from 'vue'
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import type { Ref } from 'vue'
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@@ -57,6 +57,11 @@ export function useSelectionToolboxPosition(
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const visible = ref(false)
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// Use VueUse to reactively track canvas bounding rect
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const { left: canvasLeft, top: canvasTop } = useElementBounding(
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lgCanvas.canvas
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)
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/**
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* Update position based on selection
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*/
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@@ -114,11 +119,11 @@ export function useSelectionToolboxPosition(
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if (!visible.value) return
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const { scale, offset } = lgCanvas.ds
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const canvasRect = lgCanvas.canvas.getBoundingClientRect()
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const screenX =
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(worldPosition.value.x + offset[0]) * scale + canvasRect.left
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const screenY = (worldPosition.value.y + offset[1]) * scale + canvasRect.top
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(worldPosition.value.x + offset[0]) * scale + canvasLeft.value
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const screenY =
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(worldPosition.value.y + offset[1]) * scale + canvasTop.value
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// Update CSS custom properties directly for best performance
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if (toolboxRef.value) {
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