mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-04-29 02:32:18 +00:00
minor fix
This commit is contained in:
@@ -5015,6 +5015,7 @@ LGraphNode.prototype.executeAction = function(action)
|
||||
|
||||
this._mousedown_callback = this.processMouseDown.bind(this);
|
||||
this._mousewheel_callback = this.processMouseWheel.bind(this);
|
||||
this._touch_callback = this.touchHandler.bind(this);
|
||||
|
||||
canvas.addEventListener("mousedown", this._mousedown_callback, true); //down do not need to store the binded
|
||||
canvas.addEventListener("mousemove", this._mousemove_callback);
|
||||
@@ -5030,10 +5031,10 @@ LGraphNode.prototype.executeAction = function(action)
|
||||
//touch events
|
||||
//if( 'touchstart' in document.documentElement )
|
||||
{
|
||||
canvas.addEventListener("touchstart", this.touchHandler, true);
|
||||
canvas.addEventListener("touchmove", this.touchHandler, true);
|
||||
canvas.addEventListener("touchend", this.touchHandler, true);
|
||||
canvas.addEventListener("touchcancel", this.touchHandler, true);
|
||||
canvas.addEventListener("touchstart", this._touch_callback, true);
|
||||
canvas.addEventListener("touchmove", this._touch_callback, true);
|
||||
canvas.addEventListener("touchend", this._touch_callback, true);
|
||||
canvas.addEventListener("touchcancel", this._touch_callback, true);
|
||||
}
|
||||
|
||||
//Keyboard ******************
|
||||
@@ -5081,10 +5082,10 @@ LGraphNode.prototype.executeAction = function(action)
|
||||
this.canvas.removeEventListener("drop", this._ondrop_callback);
|
||||
this.canvas.removeEventListener("dragenter", this._doReturnTrue);
|
||||
|
||||
this.canvas.removeEventListener("touchstart", this.touchHandler);
|
||||
this.canvas.removeEventListener("touchmove", this.touchHandler);
|
||||
this.canvas.removeEventListener("touchend", this.touchHandler);
|
||||
this.canvas.removeEventListener("touchcancel", this.touchHandler);
|
||||
this.canvas.removeEventListener("touchstart", this._touch_callback );
|
||||
this.canvas.removeEventListener("touchmove", this._touch_callback );
|
||||
this.canvas.removeEventListener("touchend", this._touch_callback );
|
||||
this.canvas.removeEventListener("touchcancel", this._touch_callback );
|
||||
|
||||
this._mousedown_callback = null;
|
||||
this._mousewheel_callback = null;
|
||||
@@ -11070,40 +11071,80 @@ LGraphNode.prototype.executeAction = function(action)
|
||||
|
||||
//API *************************************************
|
||||
//like rect but rounded corners
|
||||
if (typeof(window) != "undefined" && window.CanvasRenderingContext2D) {
|
||||
if (typeof(window) != "undefined" && window.CanvasRenderingContext2D && !window.CanvasRenderingContext2D.prototype.roundRect) {
|
||||
window.CanvasRenderingContext2D.prototype.roundRect = function(
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
radius,
|
||||
radius_low
|
||||
) {
|
||||
if (radius === undefined) {
|
||||
radius = 5;
|
||||
}
|
||||
x,
|
||||
y,
|
||||
w,
|
||||
h,
|
||||
radius,
|
||||
radius_low
|
||||
) {
|
||||
var top_left_radius = 0;
|
||||
var top_right_radius = 0;
|
||||
var bottom_left_radius = 0;
|
||||
var bottom_right_radius = 0;
|
||||
|
||||
if (radius_low === undefined) {
|
||||
radius_low = radius;
|
||||
}
|
||||
if ( radius === 0 )
|
||||
{
|
||||
this.rect(x,y,w,h);
|
||||
return;
|
||||
}
|
||||
|
||||
this.moveTo(x + radius, y);
|
||||
this.lineTo(x + width - radius, y);
|
||||
this.quadraticCurveTo(x + width, y, x + width, y + radius);
|
||||
if(radius_low === undefined)
|
||||
radius_low = radius;
|
||||
|
||||
this.lineTo(x + width, y + height - radius_low);
|
||||
this.quadraticCurveTo(
|
||||
x + width,
|
||||
y + height,
|
||||
x + width - radius_low,
|
||||
y + height
|
||||
);
|
||||
this.lineTo(x + radius_low, y + height);
|
||||
this.quadraticCurveTo(x, y + height, x, y + height - radius_low);
|
||||
this.lineTo(x, y + radius);
|
||||
this.quadraticCurveTo(x, y, x + radius, y);
|
||||
};
|
||||
}
|
||||
//make it compatible with official one
|
||||
if(radius != null && radius.constructor === Array)
|
||||
{
|
||||
if(radius.length == 1)
|
||||
top_left_radius = top_right_radius = bottom_left_radius = bottom_right_radius = radius[0];
|
||||
else if(radius.length == 2)
|
||||
{
|
||||
top_left_radius = bottom_right_radius = radius[0];
|
||||
top_right_radius = bottom_left_radius = radius[1];
|
||||
}
|
||||
else if(radius.length == 4)
|
||||
{
|
||||
top_left_radius = radius[0];
|
||||
top_right_radius = radius[1];
|
||||
bottom_left_radius = radius[2];
|
||||
bottom_right_radius = radius[3];
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
else //old using numbers
|
||||
{
|
||||
top_left_radius = radius || 0;
|
||||
top_right_radius = radius || 0;
|
||||
bottom_left_radius = radius_low || 0;
|
||||
bottom_right_radius = radius_low || 0;
|
||||
}
|
||||
|
||||
//top right
|
||||
this.moveTo(x + top_left_radius, y);
|
||||
this.lineTo(x + w - top_right_radius, y);
|
||||
this.quadraticCurveTo(x + w, y, x + w, y + top_right_radius);
|
||||
|
||||
//bottom right
|
||||
this.lineTo(x + w, y + h - bottom_right_radius);
|
||||
this.quadraticCurveTo(
|
||||
x + w,
|
||||
y + h,
|
||||
x + w - bottom_right_radius,
|
||||
y + h
|
||||
);
|
||||
|
||||
//bottom left
|
||||
this.lineTo(x + bottom_right_radius, y + h);
|
||||
this.quadraticCurveTo(x, y + h, x, y + h - bottom_left_radius);
|
||||
|
||||
//top left
|
||||
this.lineTo(x, y + bottom_left_radius);
|
||||
this.quadraticCurveTo(x, y, x + top_left_radius, y);
|
||||
};
|
||||
}//if
|
||||
|
||||
function compareObjects(a, b) {
|
||||
for (var i in a) {
|
||||
|
||||
Reference in New Issue
Block a user