mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-04-21 06:49:37 +00:00
[feat] TransformPane - Viewport synchronization layer for Vue nodes (#4304)
Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Benjamin Lu <benceruleanlu@proton.me> Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
committed by
Benjamin Lu
parent
d488e59a2a
commit
2ab4fb79ee
@@ -34,6 +34,54 @@
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class="w-full h-full touch-none"
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/>
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<!-- TransformPane for Vue node rendering (development) -->
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<TransformPane
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v-if="transformPaneEnabled && canvasStore.canvas && comfyAppReady"
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:canvas="canvasStore.canvas as LGraphCanvas"
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:viewport="canvasViewport"
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:show-debug-overlay="showPerformanceOverlay"
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@raf-status-change="rafActive = $event"
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@transform-update="handleTransformUpdate"
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>
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<!-- Vue nodes rendered based on graph nodes -->
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<VueGraphNode
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v-for="nodeData in nodesToRender"
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:key="nodeData.id"
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:node-data="nodeData"
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:position="nodePositions.get(nodeData.id)"
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:size="nodeSizes.get(nodeData.id)"
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:selected="nodeData.selected"
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:readonly="false"
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:executing="executionStore.executingNodeId === nodeData.id"
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:error="
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executionStore.lastExecutionError?.node_id === nodeData.id
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? 'Execution error'
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: null
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"
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:zoom-level="canvasStore.canvas?.ds?.scale || 1"
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:data-node-id="nodeData.id"
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@node-click="handleNodeSelect"
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@update:collapsed="handleNodeCollapse"
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@update:title="handleNodeTitleUpdate"
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/>
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</TransformPane>
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<!-- Debug Panel (Development Only) -->
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<VueNodeDebugPanel
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v-model:debug-override-vue-nodes="debugOverrideVueNodes"
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v-model:show-performance-overlay="showPerformanceOverlay"
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:canvas-viewport="canvasViewport"
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:vue-nodes-count="vueNodesCount"
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:nodes-in-viewport="nodesInViewport"
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:performance-metrics="performanceMetrics"
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:current-f-p-s="currentFPS"
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:last-transform-time="lastTransformTime"
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:raf-active="rafActive"
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:is-dev-mode-enabled="isDevModeEnabled"
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:should-render-vue-nodes="shouldRenderVueNodes"
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:transform-pane-enabled="transformPaneEnabled"
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/>
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<NodeTooltip v-if="tooltipEnabled" />
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<NodeSearchboxPopover />
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@@ -50,7 +98,16 @@
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<script setup lang="ts">
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import { useEventListener, whenever } from '@vueuse/core'
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import { computed, onMounted, ref, watch, watchEffect } from 'vue'
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import {
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computed,
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onMounted,
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onUnmounted,
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reactive,
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ref,
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shallowRef,
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watch,
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watchEffect
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} from 'vue'
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import LiteGraphCanvasSplitterOverlay from '@/components/LiteGraphCanvasSplitterOverlay.vue'
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import BottomPanel from '@/components/bottomPanel/BottomPanel.vue'
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@@ -61,14 +118,24 @@ import NodeTooltip from '@/components/graph/NodeTooltip.vue'
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import SelectionOverlay from '@/components/graph/SelectionOverlay.vue'
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import SelectionToolbox from '@/components/graph/SelectionToolbox.vue'
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import TitleEditor from '@/components/graph/TitleEditor.vue'
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import TransformPane from '@/components/graph/TransformPane.vue'
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import VueNodeDebugPanel from '@/components/graph/debug/VueNodeDebugPanel.vue'
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import VueGraphNode from '@/components/graph/vueNodes/LGraphNode.vue'
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import NodeSearchboxPopover from '@/components/searchbox/NodeSearchBoxPopover.vue'
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import SideToolbar from '@/components/sidebar/SideToolbar.vue'
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import SecondRowWorkflowTabs from '@/components/topbar/SecondRowWorkflowTabs.vue'
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import { useTransformState } from '@/composables/element/useTransformState'
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import { useChainCallback } from '@/composables/functional/useChainCallback'
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import { useGraphNodeManager } from '@/composables/graph/useGraphNodeManager'
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import type {
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NodeState,
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VueNodeData
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} from '@/composables/graph/useGraphNodeManager'
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import { useNodeBadge } from '@/composables/node/useNodeBadge'
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import { useCanvasDrop } from '@/composables/useCanvasDrop'
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import { useContextMenuTranslation } from '@/composables/useContextMenuTranslation'
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import { useCopy } from '@/composables/useCopy'
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import { useFeatureFlags } from '@/composables/useFeatureFlags'
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import { useGlobalLitegraph } from '@/composables/useGlobalLitegraph'
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import { useLitegraphSettings } from '@/composables/useLitegraphSettings'
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import { useMinimap } from '@/composables/useMinimap'
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@@ -77,7 +144,7 @@ import { useWorkflowAutoSave } from '@/composables/useWorkflowAutoSave'
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import { useWorkflowPersistence } from '@/composables/useWorkflowPersistence'
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import { CORE_SETTINGS } from '@/constants/coreSettings'
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import { i18n, t } from '@/i18n'
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import type { LGraphNode } from '@/lib/litegraph/src/litegraph'
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import type { LGraphCanvas, LGraphNode } from '@/lib/litegraph/src/litegraph'
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import { UnauthorizedError, api } from '@/scripts/api'
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import { app as comfyApp } from '@/scripts/app'
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import { ChangeTracker } from '@/scripts/changeTracker'
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@@ -123,6 +190,311 @@ const minimapRef = ref<InstanceType<typeof MiniMap>>()
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const minimapEnabled = computed(() => settingStore.get('Comfy.Minimap.Visible'))
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const minimap = useMinimap()
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// Feature flags
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const { shouldRenderVueNodes, isDevModeEnabled } = useFeatureFlags()
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// TransformPane enabled when Vue nodes are enabled OR debug override
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const debugOverrideVueNodes = ref(true) // Default to true for development
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const transformPaneEnabled = computed(
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() => shouldRenderVueNodes.value || debugOverrideVueNodes.value
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)
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// Account for browser zoom/DPI scaling
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const getActualViewport = () => {
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// Get the actual canvas element dimensions which account for zoom
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const canvas = canvasRef.value
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if (canvas) {
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return {
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width: canvas.clientWidth,
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height: canvas.clientHeight
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}
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}
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// Fallback to window dimensions
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return {
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width: window.innerWidth,
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height: window.innerHeight
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}
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}
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const canvasViewport = ref(getActualViewport())
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// Debug metrics - use shallowRef for frequently updating values
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const vueNodesCount = shallowRef(0)
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const nodesInViewport = shallowRef(0)
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const currentFPS = shallowRef(0)
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const lastTransformTime = shallowRef(0)
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const rafActive = shallowRef(false)
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// Rendering options
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const showPerformanceOverlay = ref(false)
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// FPS tracking
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let lastTime = performance.now()
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let frameCount = 0
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let fpsRafId: number | null = null
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const updateFPS = () => {
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frameCount++
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const currentTime = performance.now()
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if (currentTime >= lastTime + 1000) {
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currentFPS.value = Math.round(
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(frameCount * 1000) / (currentTime - lastTime)
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)
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frameCount = 0
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lastTime = currentTime
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}
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if (transformPaneEnabled.value) {
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fpsRafId = requestAnimationFrame(updateFPS)
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}
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}
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// Start FPS tracking when TransformPane is enabled
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watch(transformPaneEnabled, (enabled) => {
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if (enabled) {
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fpsRafId = requestAnimationFrame(updateFPS)
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} else {
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// Stop FPS tracking
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if (fpsRafId !== null) {
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cancelAnimationFrame(fpsRafId)
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fpsRafId = null
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}
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}
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})
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// Update viewport on resize
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useEventListener(window, 'resize', () => {
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canvasViewport.value = getActualViewport()
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})
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// Also update when canvas is ready
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watch(canvasRef, () => {
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if (canvasRef.value) {
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canvasViewport.value = getActualViewport()
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}
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})
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// Vue node lifecycle management - initialize after graph is ready
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let nodeManager: ReturnType<typeof useGraphNodeManager> | null = null
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const vueNodeData = ref<ReadonlyMap<string, VueNodeData>>(new Map())
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const nodeState = ref<ReadonlyMap<string, NodeState>>(new Map())
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const nodePositions = ref<ReadonlyMap<string, { x: number; y: number }>>(
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new Map()
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)
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const nodeSizes = ref<ReadonlyMap<string, { width: number; height: number }>>(
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new Map()
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)
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let detectChangesInRAF = () => {}
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const performanceMetrics = reactive({
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frameTime: 0,
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updateTime: 0,
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nodeCount: 0,
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culledCount: 0,
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adaptiveQuality: false
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})
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// Initialize node manager when graph becomes available
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// Add a reactivity trigger to force computed re-evaluation
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const nodeDataTrigger = ref(0)
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const initializeNodeManager = () => {
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if (!comfyApp.graph || nodeManager) {
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return
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}
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nodeManager = useGraphNodeManager(comfyApp.graph)
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// Use the manager's reactive maps directly
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vueNodeData.value = nodeManager.vueNodeData
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nodeState.value = nodeManager.nodeState
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nodePositions.value = nodeManager.nodePositions
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nodeSizes.value = nodeManager.nodeSizes
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detectChangesInRAF = nodeManager.detectChangesInRAF
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Object.assign(performanceMetrics, nodeManager.performanceMetrics)
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// Force computed properties to re-evaluate
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nodeDataTrigger.value++
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}
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// Watch for graph availability
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watch(
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() => comfyApp.graph,
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(graph) => {
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if (graph) {
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initializeNodeManager()
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}
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},
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{ immediate: true }
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)
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// Transform state for viewport culling
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const { syncWithCanvas } = useTransformState()
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// Replace problematic computed property with proper reactive system
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const nodesToRender = computed(() => {
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// Access performanceMetrics to trigger on RAF updates
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void performanceMetrics.updateTime
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// Access trigger to force re-evaluation after nodeManager initialization
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void nodeDataTrigger.value
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if (!comfyApp.graph || !transformPaneEnabled.value) {
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return []
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}
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const allNodes = Array.from(vueNodeData.value.values())
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// Apply viewport culling - check if node bounds intersect with viewport
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if (nodeManager && canvasStore.canvas && comfyApp.canvas) {
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const canvas = canvasStore.canvas
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const manager = nodeManager
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// Ensure transform is synced before checking visibility
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syncWithCanvas(comfyApp.canvas)
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const ds = canvas.ds
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// Access transform time to make this reactive to transform changes
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void lastTransformTime.value
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// Work in screen space - viewport is simply the canvas element size
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const viewport_width = canvas.canvas.width
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const viewport_height = canvas.canvas.height
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// Add margin that represents a constant distance in canvas space
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// Convert canvas units to screen pixels by multiplying by scale
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const canvasMarginDistance = 200 // Fixed margin in canvas units
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const margin_x = canvasMarginDistance * ds.scale
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const margin_y = canvasMarginDistance * ds.scale
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const filtered = allNodes.filter((nodeData) => {
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const node = manager.getNode(nodeData.id)
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if (!node) return false
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// Transform node position to screen space (same as DOM widgets)
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const screen_x = (node.pos[0] + ds.offset[0]) * ds.scale
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const screen_y = (node.pos[1] + ds.offset[1]) * ds.scale
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const screen_width = node.size[0] * ds.scale
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const screen_height = node.size[1] * ds.scale
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// Check if node bounds intersect with expanded viewport (in screen space)
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const isVisible = !(
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screen_x + screen_width < -margin_x ||
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screen_x > viewport_width + margin_x ||
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screen_y + screen_height < -margin_y ||
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screen_y > viewport_height + margin_y
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)
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return isVisible
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})
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return filtered
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}
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return allNodes
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})
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// Remove side effects from computed - use watchers instead
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watch(
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() => vueNodeData.value.size,
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(count) => {
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vueNodesCount.value = count
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},
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{ immediate: true }
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)
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watch(
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() => nodesToRender.value.length,
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(count) => {
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nodesInViewport.value = count
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}
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)
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// Update performance metrics when node counts change
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watch(
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() => [vueNodeData.value.size, nodesToRender.value.length],
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([totalNodes, visibleNodes]) => {
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performanceMetrics.nodeCount = totalNodes
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performanceMetrics.culledCount = totalNodes - visibleNodes
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}
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)
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// Integrate change detection with TransformPane RAF
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// Track previous transform to detect changes
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let lastScale = 1
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let lastOffsetX = 0
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let lastOffsetY = 0
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const handleTransformUpdate = (time: number) => {
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lastTransformTime.value = time
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// Sync transform state only when it changes (avoids reflows)
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if (comfyApp.canvas?.ds) {
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const currentScale = comfyApp.canvas.ds.scale
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const currentOffsetX = comfyApp.canvas.ds.offset[0]
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const currentOffsetY = comfyApp.canvas.ds.offset[1]
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if (
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currentScale !== lastScale ||
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currentOffsetX !== lastOffsetX ||
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currentOffsetY !== lastOffsetY
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) {
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syncWithCanvas(comfyApp.canvas)
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lastScale = currentScale
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lastOffsetX = currentOffsetX
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lastOffsetY = currentOffsetY
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}
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}
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// Detect node changes during transform updates
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detectChangesInRAF()
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// Update performance metrics
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performanceMetrics.frameTime = time
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void nodesToRender.value.length
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}
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// Node event handlers
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const handleNodeSelect = (event: PointerEvent, nodeData: VueNodeData) => {
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if (!canvasStore.canvas || !nodeManager) return
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const node = nodeManager.getNode(nodeData.id)
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if (!node) return
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if (!event.ctrlKey && !event.metaKey) {
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canvasStore.canvas.deselectAllNodes()
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}
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canvasStore.canvas.selectNode(node)
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node.selected = true
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canvasStore.updateSelectedItems()
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}
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// Handle node collapse state changes
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const handleNodeCollapse = (nodeId: string, collapsed: boolean) => {
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if (!nodeManager) return
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const node = nodeManager.getNode(nodeId)
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if (!node) return
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// Use LiteGraph's collapse method if the state needs to change
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const currentCollapsed = node.flags?.collapsed ?? false
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if (currentCollapsed !== collapsed) {
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node.collapse()
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}
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}
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// Handle node title updates
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const handleNodeTitleUpdate = (nodeId: string, newTitle: string) => {
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if (!nodeManager) return
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const node = nodeManager.getNode(nodeId)
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if (!node) return
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// Update the node title in LiteGraph for persistence
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node.title = newTitle
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}
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watchEffect(() => {
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nodeDefStore.showDeprecated = settingStore.get('Comfy.Node.ShowDeprecated')
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})
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@@ -274,7 +646,7 @@ const loadCustomNodesI18n = async () => {
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i18n.global.mergeLocaleMessage(locale, message)
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})
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} catch (error) {
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console.error('Failed to load custom nodes i18n', error)
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// Ignore i18n loading errors - not critical
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}
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}
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@@ -291,6 +663,7 @@ onMounted(async () => {
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useCopy()
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usePaste()
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useWorkflowAutoSave()
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useFeatureFlags() // This will automatically sync Vue nodes flag with LiteGraph
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comfyApp.vueAppReady = true
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@@ -303,9 +676,6 @@ onMounted(async () => {
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await settingStore.loadSettingValues()
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} catch (error) {
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if (error instanceof UnauthorizedError) {
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console.log(
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'Failed loading user settings, user unauthorized, cleaning local Comfy.userId'
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)
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localStorage.removeItem('Comfy.userId')
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localStorage.removeItem('Comfy.userName')
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window.location.reload()
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@@ -330,6 +700,11 @@ onMounted(async () => {
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comfyAppReady.value = true
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// Initialize node manager after setup is complete
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if (comfyApp.graph) {
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initializeNodeManager()
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}
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comfyApp.canvas.onSelectionChange = useChainCallback(
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comfyApp.canvas.onSelectionChange,
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() => canvasStore.updateSelectedItems()
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@@ -377,4 +752,18 @@ onMounted(async () => {
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emit('ready')
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})
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onUnmounted(() => {
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// Clean up FPS tracking
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if (fpsRafId !== null) {
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cancelAnimationFrame(fpsRafId)
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fpsRafId = null
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}
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// Clean up node manager
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if (nodeManager) {
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nodeManager.cleanup()
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nodeManager = null
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}
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})
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</script>
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