From 04cc7bac7bc940935733ce2283d0a2d5c0209656 Mon Sep 17 00:00:00 2001 From: mateuswetah Date: Fri, 25 Sep 2020 00:29:36 -0300 Subject: [PATCH 01/10] Adds NODE_SELECTED_TITLE_COLOR and NODE_SELECTED_TITLE_COLOR for better theme customization. --- build/litegraph.js | 5376 +----------------- build/litegraph.min.js | 11787 ++++++++++++++++++++++++++++++++++++--- src/litegraph.js | 14 +- 3 files changed, 10988 insertions(+), 6189 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index 085ad1053..df914c516 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -1,5 +1,3 @@ -//packer version - (function(global) { // ************************************************************* // LiteGraph CLASS ******* @@ -26,6 +24,7 @@ NODE_COLLAPSED_RADIUS: 10, NODE_COLLAPSED_WIDTH: 80, NODE_TITLE_COLOR: "#999", + NODE_SELECTED_TITLE_COLOR: "FFF", NODE_TEXT_SIZE: 14, NODE_TEXT_COLOR: "#AAA", NODE_SUBTEXT_SIZE: 12, @@ -33,13 +32,14 @@ NODE_DEFAULT_BGCOLOR: "#353535", NODE_DEFAULT_BOXCOLOR: "#666", NODE_DEFAULT_SHAPE: "box", + NODE_BOX_OUTLINE_COLOR: "FFF", DEFAULT_SHADOW_COLOR: "rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT: 24, - WIDGET_BGCOLOR: "#222", - WIDGET_OUTLINE_COLOR: "#666", - WIDGET_TEXT_COLOR: "#DDD", - WIDGET_SECONDARY_TEXT_COLOR: "#999", + WIDGET_BGCOLOR: "#222", + WIDGET_OUTLINE_COLOR: "#666", + WIDGET_TEXT_COLOR: "#DDD", + WIDGET_SECONDARY_TEXT_COLOR: "#999", LINK_COLOR: "#9A9", EVENT_LINK_COLOR: "#A86", @@ -7966,7 +7966,7 @@ LGraphNode.prototype.executeAction = function(action) var title = String(node.getTitle()); if (title) { if (selected) { - ctx.fillStyle = "white"; + ctx.fillStyle = LiteGraph.NODE_SELECTED_TITLE_COLOR; } else { ctx.fillStyle = node.constructor.title_text_color || @@ -8069,7 +8069,7 @@ LGraphNode.prototype.executeAction = function(action) Math.PI * 2 ); } - ctx.strokeStyle = "#FFF"; + ctx.strokeStyle = LiteGraph.NODE_BOX_OUTLINE_COLOR; ctx.stroke(); ctx.strokeStyle = fgcolor; ctx.globalAlpha = 1; @@ -16097,718 +16097,6 @@ if (typeof exports != "undefined") { })(this); -(function(global) { - var LiteGraph = global.LiteGraph; - - - function Math3DMat4() - { - this.addInput("T", "vec3"); - this.addInput("R", "vec3"); - this.addInput("S", "vec3"); - this.addOutput("mat4", "mat4"); - this.properties = { - "T":[0,0,0], - "R":[0,0,0], - "S":[1,1,1], - R_in_degrees: true - }; - this._result = mat4.create(); - this._must_update = true; - } - - Math3DMat4.title = "mat4"; - Math3DMat4.temp_quat = new Float32Array([0,0,0,1]); - Math3DMat4.temp_mat4 = new Float32Array(16); - Math3DMat4.temp_vec3 = new Float32Array(3); - - Math3DMat4.prototype.onPropertyChanged = function(name, value) - { - this._must_update = true; - } - - Math3DMat4.prototype.onExecute = function() - { - var M = this._result; - var Q = Math3DMat4.temp_quat; - var temp_mat4 = Math3DMat4.temp_mat4; - var temp_vec3 = Math3DMat4.temp_vec3; - - var T = this.getInputData(0); - var R = this.getInputData(1); - var S = this.getInputData(2); - - if( this._must_update || T || R || S ) - { - T = T || this.properties.T; - R = R || this.properties.R; - S = S || this.properties.S; - mat4.identity( M ); - mat4.translate( M, M, T ); - if(this.properties.R_in_degrees) - { - temp_vec3.set( R ); - vec3.scale(temp_vec3,temp_vec3,DEG2RAD); - quat.fromEuler( Q, temp_vec3 ); - } - else - quat.fromEuler( Q, R ); - mat4.fromQuat( temp_mat4, Q ); - mat4.multiply( M, M, temp_mat4 ); - mat4.scale( M, M, S ); - } - - this.setOutputData(0, M); - } - - LiteGraph.registerNodeType("math3d/mat4", Math3DMat4); - - //Math 3D operation - function Math3DOperation() { - this.addInput("A", "number,vec3"); - this.addInput("B", "number,vec3"); - this.addOutput("=", "number,vec3"); - this.addProperty("OP", "+", "enum", { values: Math3DOperation.values }); - this._result = vec3.create(); - } - - Math3DOperation.values = ["+", "-", "*", "/", "%", "^", "max", "min","dot","cross"]; - - LiteGraph.registerSearchboxExtra("math3d/operation", "CROSS()", { - properties: {"OP":"cross"}, - title: "CROSS()" - }); - - LiteGraph.registerSearchboxExtra("math3d/operation", "DOT()", { - properties: {"OP":"dot"}, - title: "DOT()" - }); - - Math3DOperation.title = "Operation"; - Math3DOperation.desc = "Easy math 3D operators"; - Math3DOperation["@OP"] = { - type: "enum", - title: "operation", - values: Math3DOperation.values - }; - Math3DOperation.size = [100, 60]; - - Math3DOperation.prototype.getTitle = function() { - if(this.properties.OP == "max" || this.properties.OP == "min" ) - return this.properties.OP + "(A,B)"; - return "A " + this.properties.OP + " B"; - }; - - Math3DOperation.prototype.onExecute = function() { - var A = this.getInputData(0); - var B = this.getInputData(1); - if(A == null || B == null) - return; - if(A.constructor === Number) - A = [A,A,A]; - if(B.constructor === Number) - B = [B,B,B]; - - var result = this._result; - switch (this.properties.OP) { - case "+": - result = vec3.add(result,A,B); - break; - case "-": - result = vec3.sub(result,A,B); - break; - case "x": - case "X": - case "*": - result = vec3.mul(result,A,B); - break; - case "/": - result = vec3.div(result,A,B); - break; - case "%": - result[0] = A[0]%B[0]; - result[1] = A[1]%B[1]; - result[2] = A[2]%B[2]; - break; - case "^": - result[0] = Math.pow(A[0],B[0]); - result[1] = Math.pow(A[1],B[1]); - result[2] = Math.pow(A[2],B[2]); - break; - case "max": - result[0] = Math.max(A[0],B[0]); - result[1] = Math.max(A[1],B[1]); - result[2] = Math.max(A[2],B[2]); - break; - case "min": - result[0] = Math.min(A[0],B[0]); - result[1] = Math.min(A[1],B[1]); - result[2] = Math.min(A[2],B[2]); - case "dot": - result = vec3.dot(A,B); - break; - case "cross": - vec3.cross(result,A,B); - break; - default: - console.warn("Unknown operation: " + this.properties.OP); - } - this.setOutputData(0, result); - }; - - Math3DOperation.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - ctx.font = "40px Arial"; - ctx.fillStyle = "#666"; - ctx.textAlign = "center"; - ctx.fillText( - this.properties.OP, - this.size[0] * 0.5, - (this.size[1] + LiteGraph.NODE_TITLE_HEIGHT) * 0.5 - ); - ctx.textAlign = "left"; - }; - - LiteGraph.registerNodeType("math3d/operation", Math3DOperation); - - function Math3DVec3Scale() { - this.addInput("in", "vec3"); - this.addInput("f", "number"); - this.addOutput("out", "vec3"); - this.properties = { f: 1 }; - this._data = new Float32Array(3); - } - - Math3DVec3Scale.title = "vec3_scale"; - Math3DVec3Scale.desc = "scales the components of a vec3"; - - Math3DVec3Scale.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - var f = this.getInputData(1); - if (f == null) { - f = this.properties.f; - } - - var data = this._data; - data[0] = v[0] * f; - data[1] = v[1] * f; - data[2] = v[2] * f; - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/vec3-scale", Math3DVec3Scale); - - function Math3DVec3Length() { - this.addInput("in", "vec3"); - this.addOutput("out", "number"); - } - - Math3DVec3Length.title = "vec3_length"; - Math3DVec3Length.desc = "returns the module of a vector"; - - Math3DVec3Length.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - var dist = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - this.setOutputData(0, dist); - }; - - LiteGraph.registerNodeType("math3d/vec3-length", Math3DVec3Length); - - function Math3DVec3Normalize() { - this.addInput("in", "vec3"); - this.addOutput("out", "vec3"); - this._data = new Float32Array(3); - } - - Math3DVec3Normalize.title = "vec3_normalize"; - Math3DVec3Normalize.desc = "returns the vector normalized"; - - Math3DVec3Normalize.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - var dist = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - var data = this._data; - data[0] = v[0] / dist; - data[1] = v[1] / dist; - data[2] = v[2] / dist; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/vec3-normalize", Math3DVec3Normalize); - - function Math3DVec3Lerp() { - this.addInput("A", "vec3"); - this.addInput("B", "vec3"); - this.addInput("f", "vec3"); - this.addOutput("out", "vec3"); - this.properties = { f: 0.5 }; - this._data = new Float32Array(3); - } - - Math3DVec3Lerp.title = "vec3_lerp"; - Math3DVec3Lerp.desc = "returns the interpolated vector"; - - Math3DVec3Lerp.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - var f = this.getInputOrProperty("f"); - - var data = this._data; - data[0] = A[0] * (1 - f) + B[0] * f; - data[1] = A[1] * (1 - f) + B[1] * f; - data[2] = A[2] * (1 - f) + B[2] * f; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/vec3-lerp", Math3DVec3Lerp); - - function Math3DVec3Dot() { - this.addInput("A", "vec3"); - this.addInput("B", "vec3"); - this.addOutput("out", "number"); - } - - Math3DVec3Dot.title = "vec3_dot"; - Math3DVec3Dot.desc = "returns the dot product"; - - Math3DVec3Dot.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - - var dot = A[0] * B[0] + A[1] * B[1] + A[2] * B[2]; - this.setOutputData(0, dot); - }; - - LiteGraph.registerNodeType("math3d/vec3-dot", Math3DVec3Dot); - - //if glMatrix is installed... - if (global.glMatrix) { - function Math3DQuaternion() { - this.addOutput("quat", "quat"); - this.properties = { x: 0, y: 0, z: 0, w: 1, normalize: false }; - this._value = quat.create(); - } - - Math3DQuaternion.title = "Quaternion"; - Math3DQuaternion.desc = "quaternion"; - - Math3DQuaternion.prototype.onExecute = function() { - this._value[0] = this.getInputOrProperty("x"); - this._value[1] = this.getInputOrProperty("y"); - this._value[2] = this.getInputOrProperty("z"); - this._value[3] = this.getInputOrProperty("w"); - if (this.properties.normalize) { - quat.normalize(this._value, this._value); - } - this.setOutputData(0, this._value); - }; - - Math3DQuaternion.prototype.onGetInputs = function() { - return [ - ["x", "number"], - ["y", "number"], - ["z", "number"], - ["w", "number"] - ]; - }; - - LiteGraph.registerNodeType("math3d/quaternion", Math3DQuaternion); - - function Math3DRotation() { - this.addInputs([["degrees", "number"], ["axis", "vec3"]]); - this.addOutput("quat", "quat"); - this.properties = { angle: 90.0, axis: vec3.fromValues(0, 1, 0) }; - - this._value = quat.create(); - } - - Math3DRotation.title = "Rotation"; - Math3DRotation.desc = "quaternion rotation"; - - Math3DRotation.prototype.onExecute = function() { - var angle = this.getInputData(0); - if (angle == null) { - angle = this.properties.angle; - } - var axis = this.getInputData(1); - if (axis == null) { - axis = this.properties.axis; - } - - var R = quat.setAxisAngle(this._value, axis, angle * 0.0174532925); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/rotation", Math3DRotation); - - - function MathEulerToQuat() { - this.addInput("euler", "vec3"); - this.addOutput("quat", "quat"); - this.properties = { euler:[0,0,0], use_yaw_pitch_roll: false }; - this._degs = vec3.create(); - this._value = quat.create(); - } - - MathEulerToQuat.title = "Euler->Quat"; - MathEulerToQuat.desc = "Converts euler angles (in degrees) to quaternion"; - - MathEulerToQuat.prototype.onExecute = function() { - var euler = this.getInputData(0); - if (euler == null) { - euler = this.properties.euler; - } - vec3.scale( this._degs, euler, DEG2RAD ); - if(this.properties.use_yaw_pitch_roll) - this._degs = [this._degs[2],this._degs[0],this._degs[1]]; - var R = quat.fromEuler(this._value, this._degs); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/euler_to_quat", MathEulerToQuat); - - function MathQuatToEuler() { - this.addInput(["quat", "quat"]); - this.addOutput("euler", "vec3"); - this._value = vec3.create(); - } - - MathQuatToEuler.title = "Euler->Quat"; - MathQuatToEuler.desc = "Converts rotX,rotY,rotZ in degrees to quat"; - - MathQuatToEuler.prototype.onExecute = function() { - var q = this.getInputData(0); - if(!q) - return; - var R = quat.toEuler(this._value, q); - vec3.scale( this._value, this._value, DEG2RAD ); - this.setOutputData(0, this._value); - }; - - LiteGraph.registerNodeType("math3d/quat_to_euler", MathQuatToEuler); - - - //Math3D rotate vec3 - function Math3DRotateVec3() { - this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); - this.addOutput("result", "vec3"); - this.properties = { vec: [0, 0, 1] }; - } - - Math3DRotateVec3.title = "Rot. Vec3"; - Math3DRotateVec3.desc = "rotate a point"; - - Math3DRotateVec3.prototype.onExecute = function() { - var vec = this.getInputData(0); - if (vec == null) { - vec = this.properties.vec; - } - var quat = this.getInputData(1); - if (quat == null) { - this.setOutputData(vec); - } else { - this.setOutputData( - 0, - vec3.transformQuat(vec3.create(), vec, quat) - ); - } - }; - - LiteGraph.registerNodeType("math3d/rotate_vec3", Math3DRotateVec3); - - function Math3DMultQuat() { - this.addInputs([["A", "quat"], ["B", "quat"]]); - this.addOutput("A*B", "quat"); - - this._value = quat.create(); - } - - Math3DMultQuat.title = "Mult. Quat"; - Math3DMultQuat.desc = "rotate quaternion"; - - Math3DMultQuat.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - - var R = quat.multiply(this._value, A, B); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/mult-quat", Math3DMultQuat); - - function Math3DQuatSlerp() { - this.addInputs([ - ["A", "quat"], - ["B", "quat"], - ["factor", "number"] - ]); - this.addOutput("slerp", "quat"); - this.addProperty("factor", 0.5); - - this._value = quat.create(); - } - - Math3DQuatSlerp.title = "Quat Slerp"; - Math3DQuatSlerp.desc = "quaternion spherical interpolation"; - - Math3DQuatSlerp.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - var factor = this.properties.factor; - if (this.getInputData(2) != null) { - factor = this.getInputData(2); - } - - var R = quat.slerp(this._value, A, B, factor); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/quat-slerp", Math3DQuatSlerp); - - - //Math3D rotate vec3 - function Math3DRemapRange() { - this.addInput("vec3", "vec3"); - this.addOutput("remap", "vec3"); - this.addOutput("clamped", "vec3"); - this.properties = { clamp: true, range_min: [-1, -1, 0], range_max: [1, 1, 0], target_min: [-1,-1,0], target_max:[1,1,0] }; - this._value = vec3.create(); - this._clamped = vec3.create(); - } - - Math3DRemapRange.title = "Remap Range"; - Math3DRemapRange.desc = "remap a 3D range"; - - Math3DRemapRange.prototype.onExecute = function() { - var vec = this.getInputData(0); - if(vec) - this._value.set(vec); - var range_min = this.properties.range_min; - var range_max = this.properties.range_max; - var target_min = this.properties.target_min; - var target_max = this.properties.target_max; - - //swap to avoid errors - /* - if(range_min > range_max) - { - range_min = range_max; - range_max = this.properties.range_min; - } - - if(target_min > target_max) - { - target_min = target_max; - target_max = this.properties.target_min; - } - */ - - for(var i = 0; i < 3; ++i) - { - var r = range_max[i] - range_min[i]; - this._clamped[i] = Math.clamp( this._value[i], range_min[i], range_max[i] ); - if(r == 0) - { - this._value[i] = (target_min[i] + target_max[i]) * 0.5; - continue; - } - - var n = (this._value[i] - range_min[i]) / r; - if(this.properties.clamp) - n = Math.clamp(n,0,1); - var t = target_max[i] - target_min[i]; - this._value[i] = target_min[i] + n * t; - } - - this.setOutputData(0,this._value); - this.setOutputData(1,this._clamped); - }; - - LiteGraph.registerNodeType("math3d/remap_range", Math3DRemapRange); - - - - } //glMatrix - else - console.warn("No glmatrix found, some Math3D nodes may not work"); - -})(this); - -//basic nodes -(function(global) { - var LiteGraph = global.LiteGraph; - - function toString(a) { - return String(a); - } - - LiteGraph.wrapFunctionAsNode("string/toString", compare, [""], "String"); - - function compare(a, b) { - return a == b; - } - - LiteGraph.wrapFunctionAsNode( - "string/compare", - compare, - ["string", "string"], - "boolean" - ); - - function concatenate(a, b) { - if (a === undefined) { - return b; - } - if (b === undefined) { - return a; - } - return a + b; - } - - LiteGraph.wrapFunctionAsNode( - "string/concatenate", - concatenate, - ["string", "string"], - "string" - ); - - function contains(a, b) { - if (a === undefined || b === undefined) { - return false; - } - return a.indexOf(b) != -1; - } - - LiteGraph.wrapFunctionAsNode( - "string/contains", - contains, - ["string", "string"], - "boolean" - ); - - function toUpperCase(a) { - if (a != null && a.constructor === String) { - return a.toUpperCase(); - } - return a; - } - - LiteGraph.wrapFunctionAsNode( - "string/toUpperCase", - toUpperCase, - ["string"], - "string" - ); - - function split(str, separator) { - if(separator == null) - separator = this.properties.separator; - if (str == null ) - return []; - if( str.constructor === String ) - return str.split(separator || " "); - else if( str.constructor === Array ) - { - var r = []; - for(var i = 0; i < str.length; ++i) - r[i] = str[i].split(separator || " "); - return r; - } - return null; - } - - LiteGraph.wrapFunctionAsNode( - "string/split", - split, - ["string,array", "string"], - "array", - { separator: "," } - ); - - function toFixed(a) { - if (a != null && a.constructor === Number) { - return a.toFixed(this.properties.precision); - } - return a; - } - - LiteGraph.wrapFunctionAsNode( - "string/toFixed", - toFixed, - ["number"], - "string", - { precision: 0 } - ); - - - function StringToTable() { - this.addInput("", "string"); - this.addOutput("table", "table"); - this.addOutput("rows", "number"); - this.addProperty("value", ""); - this.addProperty("separator", ","); - this._table = null; - } - - StringToTable.title = "toTable"; - StringToTable.desc = "Splits a string to table"; - - StringToTable.prototype.onExecute = function() { - var input = this.getInputData(0); - if(!input) - return; - var separator = this.properties.separator || ","; - if(input != this._str || separator != this._last_separator ) - { - this._last_separator = separator; - this._str = input; - this._table = input.split("\n").map(function(a){ return a.trim().split(separator)}); - } - this.setOutputData(0, this._table ); - this.setOutputData(1, this._table ? this._table.length : 0 ); - }; - - LiteGraph.registerNodeType("string/toTable", StringToTable); - -})(this); - (function(global) { var LiteGraph = global.LiteGraph; @@ -16895,903 +16183,6 @@ if (typeof exports != "undefined") { LiteGraph.registerNodeType("logic/sequence", Sequence); })(this); -(function(global) { - var LiteGraph = global.LiteGraph; - - function GraphicsPlot() { - this.addInput("A", "Number"); - this.addInput("B", "Number"); - this.addInput("C", "Number"); - this.addInput("D", "Number"); - - this.values = [[], [], [], []]; - this.properties = { scale: 2 }; - } - - GraphicsPlot.title = "Plot"; - GraphicsPlot.desc = "Plots data over time"; - GraphicsPlot.colors = ["#FFF", "#F99", "#9F9", "#99F"]; - - GraphicsPlot.prototype.onExecute = function(ctx) { - if (this.flags.collapsed) { - return; - } - - var size = this.size; - - for (var i = 0; i < 4; ++i) { - var v = this.getInputData(i); - if (v == null) { - continue; - } - var values = this.values[i]; - values.push(v); - if (values.length > size[0]) { - values.shift(); - } - } - }; - - GraphicsPlot.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - var size = this.size; - - var scale = (0.5 * size[1]) / this.properties.scale; - var colors = GraphicsPlot.colors; - var offset = size[1] * 0.5; - - ctx.fillStyle = "#000"; - ctx.fillRect(0, 0, size[0], size[1]); - ctx.strokeStyle = "#555"; - ctx.beginPath(); - ctx.moveTo(0, offset); - ctx.lineTo(size[0], offset); - ctx.stroke(); - - if (this.inputs) { - for (var i = 0; i < 4; ++i) { - var values = this.values[i]; - if (!this.inputs[i] || !this.inputs[i].link) { - continue; - } - ctx.strokeStyle = colors[i]; - ctx.beginPath(); - var v = values[0] * scale * -1 + offset; - ctx.moveTo(0, Math.clamp(v, 0, size[1])); - for (var j = 1; j < values.length && j < size[0]; ++j) { - var v = values[j] * scale * -1 + offset; - ctx.lineTo(j, Math.clamp(v, 0, size[1])); - } - ctx.stroke(); - } - } - }; - - LiteGraph.registerNodeType("graphics/plot", GraphicsPlot); - - function GraphicsImage() { - this.addOutput("frame", "image"); - this.properties = { url: "" }; - } - - GraphicsImage.title = "Image"; - GraphicsImage.desc = "Image loader"; - GraphicsImage.widgets = [{ name: "load", text: "Load", type: "button" }]; - - GraphicsImage.supported_extensions = ["jpg", "jpeg", "png", "gif"]; - - GraphicsImage.prototype.onAdded = function() { - if (this.properties["url"] != "" && this.img == null) { - this.loadImage(this.properties["url"]); - } - }; - - GraphicsImage.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - if (this.img && this.size[0] > 5 && this.size[1] > 5 && this.img.width) { - ctx.drawImage(this.img, 0, 0, this.size[0], this.size[1]); - } - }; - - GraphicsImage.prototype.onExecute = function() { - if (!this.img) { - this.boxcolor = "#000"; - } - if (this.img && this.img.width) { - this.setOutputData(0, this.img); - } else { - this.setOutputData(0, null); - } - if (this.img && this.img.dirty) { - this.img.dirty = false; - } - }; - - GraphicsImage.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - if (name == "url" && value != "") { - this.loadImage(value); - } - - return true; - }; - - GraphicsImage.prototype.loadImage = function(url, callback) { - if (url == "") { - this.img = null; - return; - } - - this.img = document.createElement("img"); - - if (url.substr(0, 4) == "http" && LiteGraph.proxy) { - url = LiteGraph.proxy + url.substr(url.indexOf(":") + 3); - } - - this.img.src = url; - this.boxcolor = "#F95"; - var that = this; - this.img.onload = function() { - if (callback) { - callback(this); - } - console.log( "Image loaded, size: " + that.img.width + "x" + that.img.height ); - this.dirty = true; - that.boxcolor = "#9F9"; - that.setDirtyCanvas(true); - }; - this.img.onerror = function() { - console.log("error loading the image:" + url); - } - }; - - GraphicsImage.prototype.onWidget = function(e, widget) { - if (widget.name == "load") { - this.loadImage(this.properties["url"]); - } - }; - - GraphicsImage.prototype.onDropFile = function(file) { - var that = this; - if (this._url) { - URL.revokeObjectURL(this._url); - } - this._url = URL.createObjectURL(file); - this.properties.url = this._url; - this.loadImage(this._url, function(img) { - that.size[1] = (img.height / img.width) * that.size[0]; - }); - }; - - LiteGraph.registerNodeType("graphics/image", GraphicsImage); - - function ColorPalette() { - this.addInput("f", "number"); - this.addOutput("Color", "color"); - this.properties = { - colorA: "#444444", - colorB: "#44AAFF", - colorC: "#44FFAA", - colorD: "#FFFFFF" - }; - } - - ColorPalette.title = "Palette"; - ColorPalette.desc = "Generates a color"; - - ColorPalette.prototype.onExecute = function() { - var c = []; - - if (this.properties.colorA != null) { - c.push(hex2num(this.properties.colorA)); - } - if (this.properties.colorB != null) { - c.push(hex2num(this.properties.colorB)); - } - if (this.properties.colorC != null) { - c.push(hex2num(this.properties.colorC)); - } - if (this.properties.colorD != null) { - c.push(hex2num(this.properties.colorD)); - } - - var f = this.getInputData(0); - if (f == null) { - f = 0.5; - } - if (f > 1.0) { - f = 1.0; - } else if (f < 0.0) { - f = 0.0; - } - - if (c.length == 0) { - return; - } - - var result = [0, 0, 0]; - if (f == 0) { - result = c[0]; - } else if (f == 1) { - result = c[c.length - 1]; - } else { - var pos = (c.length - 1) * f; - var c1 = c[Math.floor(pos)]; - var c2 = c[Math.floor(pos) + 1]; - var t = pos - Math.floor(pos); - result[0] = c1[0] * (1 - t) + c2[0] * t; - result[1] = c1[1] * (1 - t) + c2[1] * t; - result[2] = c1[2] * (1 - t) + c2[2] * t; - } - - /* - c[0] = 1.0 - Math.abs( Math.sin( 0.1 * reModular.getTime() * Math.PI) ); - c[1] = Math.abs( Math.sin( 0.07 * reModular.getTime() * Math.PI) ); - c[2] = Math.abs( Math.sin( 0.01 * reModular.getTime() * Math.PI) ); - */ - - for (var i=0; i < result.length; i++) { - result[i] /= 255; - } - - this.boxcolor = colorToString(result); - this.setOutputData(0, result); - }; - - LiteGraph.registerNodeType("color/palette", ColorPalette); - - function ImageFrame() { - this.addInput("", "image,canvas"); - this.size = [200, 200]; - } - - ImageFrame.title = "Frame"; - ImageFrame.desc = "Frame viewerew"; - ImageFrame.widgets = [ - { name: "resize", text: "Resize box", type: "button" }, - { name: "view", text: "View Image", type: "button" } - ]; - - ImageFrame.prototype.onDrawBackground = function(ctx) { - if (this.frame && !this.flags.collapsed) { - ctx.drawImage(this.frame, 0, 0, this.size[0], this.size[1]); - } - }; - - ImageFrame.prototype.onExecute = function() { - this.frame = this.getInputData(0); - this.setDirtyCanvas(true); - }; - - ImageFrame.prototype.onWidget = function(e, widget) { - if (widget.name == "resize" && this.frame) { - var width = this.frame.width; - var height = this.frame.height; - - if (!width && this.frame.videoWidth != null) { - width = this.frame.videoWidth; - height = this.frame.videoHeight; - } - - if (width && height) { - this.size = [width, height]; - } - this.setDirtyCanvas(true, true); - } else if (widget.name == "view") { - this.show(); - } - }; - - ImageFrame.prototype.show = function() { - //var str = this.canvas.toDataURL("image/png"); - if (showElement && this.frame) { - showElement(this.frame); - } - }; - - LiteGraph.registerNodeType("graphics/frame", ImageFrame); - - function ImageFade() { - this.addInputs([ - ["img1", "image"], - ["img2", "image"], - ["fade", "number"] - ]); - this.addOutput("", "image"); - this.properties = { fade: 0.5, width: 512, height: 512 }; - } - - ImageFade.title = "Image fade"; - ImageFade.desc = "Fades between images"; - ImageFade.widgets = [ - { name: "resizeA", text: "Resize to A", type: "button" }, - { name: "resizeB", text: "Resize to B", type: "button" } - ]; - - ImageFade.prototype.onAdded = function() { - this.createCanvas(); - var ctx = this.canvas.getContext("2d"); - ctx.fillStyle = "#000"; - ctx.fillRect(0, 0, this.properties["width"], this.properties["height"]); - }; - - ImageFade.prototype.createCanvas = function() { - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties["width"]; - this.canvas.height = this.properties["height"]; - }; - - ImageFade.prototype.onExecute = function() { - var ctx = this.canvas.getContext("2d"); - this.canvas.width = this.canvas.width; - - var A = this.getInputData(0); - if (A != null) { - ctx.drawImage(A, 0, 0, this.canvas.width, this.canvas.height); - } - - var fade = this.getInputData(2); - if (fade == null) { - fade = this.properties["fade"]; - } else { - this.properties["fade"] = fade; - } - - ctx.globalAlpha = fade; - var B = this.getInputData(1); - if (B != null) { - ctx.drawImage(B, 0, 0, this.canvas.width, this.canvas.height); - } - ctx.globalAlpha = 1.0; - - this.setOutputData(0, this.canvas); - this.setDirtyCanvas(true); - }; - - LiteGraph.registerNodeType("graphics/imagefade", ImageFade); - - function ImageCrop() { - this.addInput("", "image"); - this.addOutput("", "image"); - this.properties = { width: 256, height: 256, x: 0, y: 0, scale: 1.0 }; - this.size = [50, 20]; - } - - ImageCrop.title = "Crop"; - ImageCrop.desc = "Crop Image"; - - ImageCrop.prototype.onAdded = function() { - this.createCanvas(); - }; - - ImageCrop.prototype.createCanvas = function() { - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties["width"]; - this.canvas.height = this.properties["height"]; - }; - - ImageCrop.prototype.onExecute = function() { - var input = this.getInputData(0); - if (!input) { - return; - } - - if (input.width) { - var ctx = this.canvas.getContext("2d"); - - ctx.drawImage( - input, - -this.properties["x"], - -this.properties["y"], - input.width * this.properties["scale"], - input.height * this.properties["scale"] - ); - this.setOutputData(0, this.canvas); - } else { - this.setOutputData(0, null); - } - }; - - ImageCrop.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - if (this.canvas) { - ctx.drawImage( - this.canvas, - 0, - 0, - this.canvas.width, - this.canvas.height, - 0, - 0, - this.size[0], - this.size[1] - ); - } - }; - - ImageCrop.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - - if (name == "scale") { - this.properties[name] = parseFloat(value); - if (this.properties[name] == 0) { - console.error("Error in scale"); - this.properties[name] = 1.0; - } - } else { - this.properties[name] = parseInt(value); - } - - this.createCanvas(); - - return true; - }; - - LiteGraph.registerNodeType("graphics/cropImage", ImageCrop); - - //CANVAS stuff - - function CanvasNode() { - this.addInput("clear", LiteGraph.ACTION); - this.addOutput("", "canvas"); - this.properties = { width: 512, height: 512, autoclear: true }; - - this.canvas = document.createElement("canvas"); - this.ctx = this.canvas.getContext("2d"); - } - - CanvasNode.title = "Canvas"; - CanvasNode.desc = "Canvas to render stuff"; - - CanvasNode.prototype.onExecute = function() { - var canvas = this.canvas; - var w = this.properties.width | 0; - var h = this.properties.height | 0; - if (canvas.width != w) { - canvas.width = w; - } - if (canvas.height != h) { - canvas.height = h; - } - - if (this.properties.autoclear) { - this.ctx.clearRect(0, 0, canvas.width, canvas.height); - } - this.setOutputData(0, canvas); - }; - - CanvasNode.prototype.onAction = function(action, param) { - if (action == "clear") { - this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height); - } - }; - - LiteGraph.registerNodeType("graphics/canvas", CanvasNode); - - function DrawImageNode() { - this.addInput("canvas", "canvas"); - this.addInput("img", "image,canvas"); - this.addInput("x", "number"); - this.addInput("y", "number"); - this.properties = { x: 0, y: 0, opacity: 1 }; - } - - DrawImageNode.title = "DrawImage"; - DrawImageNode.desc = "Draws image into a canvas"; - - DrawImageNode.prototype.onExecute = function() { - var canvas = this.getInputData(0); - if (!canvas) { - return; - } - - var img = this.getInputOrProperty("img"); - if (!img) { - return; - } - - var x = this.getInputOrProperty("x"); - var y = this.getInputOrProperty("y"); - var ctx = canvas.getContext("2d"); - ctx.drawImage(img, x, y); - }; - - LiteGraph.registerNodeType("graphics/drawImage", DrawImageNode); - - function DrawRectangleNode() { - this.addInput("canvas", "canvas"); - this.addInput("x", "number"); - this.addInput("y", "number"); - this.addInput("w", "number"); - this.addInput("h", "number"); - this.properties = { - x: 0, - y: 0, - w: 10, - h: 10, - color: "white", - opacity: 1 - }; - } - - DrawRectangleNode.title = "DrawRectangle"; - DrawRectangleNode.desc = "Draws rectangle in canvas"; - - DrawRectangleNode.prototype.onExecute = function() { - var canvas = this.getInputData(0); - if (!canvas) { - return; - } - - var x = this.getInputOrProperty("x"); - var y = this.getInputOrProperty("y"); - var w = this.getInputOrProperty("w"); - var h = this.getInputOrProperty("h"); - var ctx = canvas.getContext("2d"); - ctx.fillRect(x, y, w, h); - }; - - LiteGraph.registerNodeType("graphics/drawRectangle", DrawRectangleNode); - - function ImageVideo() { - this.addInput("t", "number"); - this.addOutputs([["frame", "image"], ["t", "number"], ["d", "number"]]); - this.properties = { url: "", use_proxy: true }; - } - - ImageVideo.title = "Video"; - ImageVideo.desc = "Video playback"; - ImageVideo.widgets = [ - { name: "play", text: "PLAY", type: "minibutton" }, - { name: "stop", text: "STOP", type: "minibutton" }, - { name: "demo", text: "Demo video", type: "button" }, - { name: "mute", text: "Mute video", type: "button" } - ]; - - ImageVideo.prototype.onExecute = function() { - if (!this.properties.url) { - return; - } - - if (this.properties.url != this._video_url) { - this.loadVideo(this.properties.url); - } - - if (!this._video || this._video.width == 0) { - return; - } - - var t = this.getInputData(0); - if (t && t >= 0 && t <= 1.0) { - this._video.currentTime = t * this._video.duration; - this._video.pause(); - } - - this._video.dirty = true; - this.setOutputData(0, this._video); - this.setOutputData(1, this._video.currentTime); - this.setOutputData(2, this._video.duration); - this.setDirtyCanvas(true); - }; - - ImageVideo.prototype.onStart = function() { - this.play(); - }; - - ImageVideo.prototype.onStop = function() { - this.stop(); - }; - - ImageVideo.prototype.loadVideo = function(url) { - this._video_url = url; - - var pos = url.substr(0,10).indexOf(":"); - var protocol = ""; - if(pos != -1) - protocol = url.substr(0,pos); - - var host = ""; - if(protocol) - { - host = url.substr(0,url.indexOf("/",protocol.length + 3)); - host = host.substr(protocol.length+3); - } - - if ( - this.properties.use_proxy && - protocol && - LiteGraph.proxy && - host != location.host - ) { - url = LiteGraph.proxy + url.substr(url.indexOf(":") + 3); - } - - this._video = document.createElement("video"); - this._video.src = url; - this._video.type = "type=video/mp4"; - - this._video.muted = true; - this._video.autoplay = true; - - var that = this; - this._video.addEventListener("loadedmetadata", function(e) { - //onload - console.log("Duration: " + this.duration + " seconds"); - console.log("Size: " + this.videoWidth + "," + this.videoHeight); - that.setDirtyCanvas(true); - this.width = this.videoWidth; - this.height = this.videoHeight; - }); - this._video.addEventListener("progress", function(e) { - //onload - console.log("video loading..."); - }); - this._video.addEventListener("error", function(e) { - console.error("Error loading video: " + this.src); - if (this.error) { - switch (this.error.code) { - case this.error.MEDIA_ERR_ABORTED: - console.error("You stopped the video."); - break; - case this.error.MEDIA_ERR_NETWORK: - console.error("Network error - please try again later."); - break; - case this.error.MEDIA_ERR_DECODE: - console.error("Video is broken.."); - break; - case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED: - console.error("Sorry, your browser can't play this video."); - break; - } - } - }); - - this._video.addEventListener("ended", function(e) { - console.log("Video Ended."); - this.play(); //loop - }); - - //document.body.appendChild(this.video); - }; - - ImageVideo.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - if (name == "url" && value != "") { - this.loadVideo(value); - } - - return true; - }; - - ImageVideo.prototype.play = function() { - if (this._video && this._video.videoWidth ) { //is loaded - this._video.play(); - } - }; - - ImageVideo.prototype.playPause = function() { - if (!this._video) { - return; - } - if (this._video.paused) { - this.play(); - } else { - this.pause(); - } - }; - - ImageVideo.prototype.stop = function() { - if (!this._video) { - return; - } - this._video.pause(); - this._video.currentTime = 0; - }; - - ImageVideo.prototype.pause = function() { - if (!this._video) { - return; - } - console.log("Video paused"); - this._video.pause(); - }; - - ImageVideo.prototype.onWidget = function(e, widget) { - /* - if(widget.name == "demo") - { - this.loadVideo(); - } - else if(widget.name == "play") - { - if(this._video) - this.playPause(); - } - if(widget.name == "stop") - { - this.stop(); - } - else if(widget.name == "mute") - { - if(this._video) - this._video.muted = !this._video.muted; - } - */ - }; - - LiteGraph.registerNodeType("graphics/video", ImageVideo); - - // Texture Webcam ***************************************** - function ImageWebcam() { - this.addOutput("Webcam", "image"); - this.properties = { facingMode: "user" }; - this.boxcolor = "black"; - this.frame = 0; - } - - ImageWebcam.title = "Webcam"; - ImageWebcam.desc = "Webcam image"; - ImageWebcam.is_webcam_open = false; - - ImageWebcam.prototype.openStream = function() { - if (!navigator.getUserMedia) { - //console.log('getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags'); - return; - } - - this._waiting_confirmation = true; - - // Not showing vendor prefixes. - var constraints = { - audio: false, - video: { facingMode: this.properties.facingMode } - }; - navigator.mediaDevices - .getUserMedia(constraints) - .then(this.streamReady.bind(this)) - .catch(onFailSoHard); - - var that = this; - function onFailSoHard(e) { - console.log("Webcam rejected", e); - that._webcam_stream = false; - ImageWebcam.is_webcam_open = false; - that.boxcolor = "red"; - that.trigger("stream_error"); - } - }; - - ImageWebcam.prototype.closeStream = function() { - if (this._webcam_stream) { - var tracks = this._webcam_stream.getTracks(); - if (tracks.length) { - for (var i = 0; i < tracks.length; ++i) { - tracks[i].stop(); - } - } - ImageWebcam.is_webcam_open = false; - this._webcam_stream = null; - this._video = null; - this.boxcolor = "black"; - this.trigger("stream_closed"); - } - }; - - ImageWebcam.prototype.onPropertyChanged = function(name, value) { - if (name == "facingMode") { - this.properties.facingMode = value; - this.closeStream(); - this.openStream(); - } - }; - - ImageWebcam.prototype.onRemoved = function() { - this.closeStream(); - }; - - ImageWebcam.prototype.streamReady = function(localMediaStream) { - this._webcam_stream = localMediaStream; - //this._waiting_confirmation = false; - this.boxcolor = "green"; - - var video = this._video; - if (!video) { - video = document.createElement("video"); - video.autoplay = true; - video.srcObject = localMediaStream; - this._video = video; - //document.body.appendChild( video ); //debug - //when video info is loaded (size and so) - video.onloadedmetadata = function(e) { - // Ready to go. Do some stuff. - console.log(e); - ImageWebcam.is_webcam_open = true; - }; - } - - this.trigger("stream_ready", video); - }; - - ImageWebcam.prototype.onExecute = function() { - if (this._webcam_stream == null && !this._waiting_confirmation) { - this.openStream(); - } - - if (!this._video || !this._video.videoWidth) { - return; - } - - this._video.frame = ++this.frame; - this._video.width = this._video.videoWidth; - this._video.height = this._video.videoHeight; - this.setOutputData(0, this._video); - for (var i = 1; i < this.outputs.length; ++i) { - if (!this.outputs[i]) { - continue; - } - switch (this.outputs[i].name) { - case "width": - this.setOutputData(i, this._video.videoWidth); - break; - case "height": - this.setOutputData(i, this._video.videoHeight); - break; - } - } - }; - - ImageWebcam.prototype.getExtraMenuOptions = function(graphcanvas) { - var that = this; - var txt = !that.properties.show ? "Show Frame" : "Hide Frame"; - return [ - { - content: txt, - callback: function() { - that.properties.show = !that.properties.show; - } - } - ]; - }; - - ImageWebcam.prototype.onDrawBackground = function(ctx) { - if ( - this.flags.collapsed || - this.size[1] <= 20 || - !this.properties.show - ) { - return; - } - - if (!this._video) { - return; - } - - //render to graph canvas - ctx.save(); - ctx.drawImage(this._video, 0, 0, this.size[0], this.size[1]); - ctx.restore(); - }; - - ImageWebcam.prototype.onGetOutputs = function() { - return [ - ["width", "number"], - ["height", "number"], - ["stream_ready", LiteGraph.EVENT], - ["stream_closed", LiteGraph.EVENT], - ["stream_error", LiteGraph.EVENT] - ]; - }; - - LiteGraph.registerNodeType("graphics/webcam", ImageWebcam); -})(this); - (function(global) { var LiteGraph = global.LiteGraph; var LGraphCanvas = global.LGraphCanvas; @@ -23281,3756 +21672,6 @@ void main(void){\n\ LiteGraph.registerNodeType( "texture/cubemapToTexture2D", LGraphCubemapToTexture2D ); })(this); -(function(global) { - - if (typeof GL == "undefined") - return; - - var LiteGraph = global.LiteGraph; - var LGraphCanvas = global.LGraphCanvas; - - var SHADERNODES_COLOR = "#345"; - - var LGShaders = LiteGraph.Shaders = {}; - - var GLSL_types = LGShaders.GLSL_types = ["float","vec2","vec3","vec4","mat3","mat4","sampler2D","samplerCube"]; - var GLSL_types_const = LGShaders.GLSL_types_const = ["float","vec2","vec3","vec4"]; - - var GLSL_functions_desc = { - "radians": "T radians(T degrees)", - "degrees": "T degrees(T radians)", - "sin": "T sin(T angle)", - "cos": "T cos(T angle)", - "tan": "T tan(T angle)", - "asin": "T asin(T x)", - "acos": "T acos(T x)", - "atan": "T atan(T x)", - "atan2": "T atan(T x,T y)", - "pow": "T pow(T x,T y)", - "exp": "T exp(T x)", - "log": "T log(T x)", - "exp2": "T exp2(T x)", - "log2": "T log2(T x)", - "sqrt": "T sqrt(T x)", - "inversesqrt": "T inversesqrt(T x)", - "abs": "T abs(T x)", - "sign": "T sign(T x)", - "floor": "T floor(T x)", - "round": "T round(T x)", - "ceil": "T ceil(T x)", - "fract": "T fract(T x)", - "mod": "T mod(T x,T y)", //"T mod(T x,float y)" - "min": "T min(T x,T y)", - "max": "T max(T x,T y)", - "clamp": "T clamp(T x,T minVal = 0.0,T maxVal = 1.0)", - "mix": "T mix(T x,T y,T a)", //"T mix(T x,T y,float a)" - "step": "T step(T edge, T edge2, T x)", //"T step(float edge, T x)" - "smoothstep": "T smoothstep(T edge, T edge2, T x)", //"T smoothstep(float edge, T x)" - "length":"float length(T x)", - "distance":"float distance(T p0, T p1)", - "normalize":"T normalize(T x)", - "dot": "float dot(T x,T y)", - "cross": "vec3 cross(vec3 x,vec3 y)", - "reflect": "vec3 reflect(vec3 V,vec3 N)", - "refract": "vec3 refract(vec3 V,vec3 N, float IOR)" - }; - - //parse them - var GLSL_functions = {}; - var GLSL_functions_name = []; - parseGLSLDescriptions(); - - LGShaders.ALL_TYPES = "float,vec2,vec3,vec4"; - - function parseGLSLDescriptions() - { - GLSL_functions_name.length = 0; - - for(var i in GLSL_functions_desc) - { - var op = GLSL_functions_desc[i]; - var index = op.indexOf(" "); - var return_type = op.substr(0,index); - var index2 = op.indexOf("(",index); - var func_name = op.substr(index,index2-index).trim(); - var params = op.substr(index2 + 1, op.length - index2 - 2).split(","); - for(var j in params) - { - var p = params[j].split(" ").filter(function(a){ return a; }); - params[j] = { type: p[0].trim(), name: p[1].trim() }; - if(p[2] == "=") - params[j].value = p[3].trim(); - } - GLSL_functions[i] = { return_type: return_type, func: func_name, params: params }; - GLSL_functions_name.push( func_name ); - //console.log( GLSL_functions[i] ); - } - } - - //common actions to all shader node classes - function registerShaderNode( type, node_ctor ) - { - //static attributes - node_ctor.color = SHADERNODES_COLOR; - node_ctor.filter = "shader"; - - //common methods - node_ctor.prototype.clearDestination = function(){ this.shader_destination = {}; } - node_ctor.prototype.propagateDestination = function propagateDestination( dest_name ) - { - this.shader_destination[ dest_name ] = true; - if(this.inputs) - for(var i = 0; i < this.inputs.length; ++i) - { - var origin_node = this.getInputNode(i); - if(origin_node) - origin_node.propagateDestination( dest_name ); - } - } - if(!node_ctor.prototype.onPropertyChanged) - node_ctor.prototype.onPropertyChanged = function() - { - if(this.graph) - this.graph._version++; - } - - /* - if(!node_ctor.prototype.onGetCode) - node_ctor.prototype.onGetCode = function() - { - //check destination to avoid lonely nodes - if(!this.shader_destination) - return; - //grab inputs with types - var inputs = []; - if(this.inputs) - for(var i = 0; i < this.inputs.length; ++i) - inputs.push({ type: this.getInputData(i), name: getInputLinkID(this,i) }); - var outputs = []; - if(this.outputs) - for(var i = 0; i < this.outputs.length; ++i) - outputs.push({ name: getOutputLinkID(this,i) }); - //pass to code func - var results = this.extractCode(inputs); - //grab output, pass to next - if(results) - for(var i = 0; i < results.length; ++i) - { - var r = results[i]; - if(!r) - continue; - this.setOutputData(i,r.value); - } - } - */ - - LiteGraph.registerNodeType( "shader::" + type, node_ctor ); - } - - function getShaderNodeVarName( node, name ) - { - return "VAR_" + (name || "TEMP") + "_" + node.id; - } - - function getInputLinkID( node, slot ) - { - if(!node.inputs) - return null; - var link = node.getInputLink( slot ); - if( !link ) - return null; - var origin_node = node.graph.getNodeById( link.origin_id ); - if( !origin_node ) - return null; - if(origin_node.getOutputVarName) - return origin_node.getOutputVarName(link.origin_slot); - //generate - return "link_" + origin_node.id + "_" + link.origin_slot; - } - - function getOutputLinkID( node, slot ) - { - if (!node.isOutputConnected(slot)) - return null; - return "link_" + node.id + "_" + slot; - } - - LGShaders.registerShaderNode = registerShaderNode; - LGShaders.getInputLinkID = getInputLinkID; - LGShaders.getOutputLinkID = getOutputLinkID; - LGShaders.getShaderNodeVarName = getShaderNodeVarName; - LGShaders.parseGLSLDescriptions = parseGLSLDescriptions; - - //given a const number, it transform it to a string that matches a type - var valueToGLSL = LiteGraph.valueToGLSL = function valueToGLSL( v, type, precision ) - { - var n = 5; //num decimals - if(precision != null) - n = precision; - if(!type) - { - if(v.constructor === Number) - type = "float"; - else if(v.length) - { - switch(v.length) - { - case 2: type = "vec2"; break; - case 3: type = "vec3"; break; - case 4: type = "vec4"; break; - case 9: type = "mat3"; break; - case 16: type = "mat4"; break; - default: - throw("unknown type for glsl value size"); - } - } - else - throw("unknown type for glsl value: " + v.constructor); - } - switch(type) - { - case 'float': return v.toFixed(n); break; - case 'vec2': return "vec2(" + v[0].toFixed(n) + "," + v[1].toFixed(n) + ")"; break; - case 'color3': - case 'vec3': return "vec3(" + v[0].toFixed(n) + "," + v[1].toFixed(n) + "," + v[2].toFixed(n) + ")"; break; - case 'color4': - case 'vec4': return "vec4(" + v[0].toFixed(n) + "," + v[1].toFixed(n) + "," + v[2].toFixed(n) + "," + v[3].toFixed(n) + ")"; break; - case 'mat3': return "mat3(1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0)"; break; //not fully supported yet - case 'mat4': return "mat4(1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0)"; break;//not fully supported yet - default: - throw("unknown glsl type in valueToGLSL:", type); - } - - return ""; - } - - //makes sure that a var is of a type, and if not, it converts it - var varToTypeGLSL = LiteGraph.varToTypeGLSL = function varToTypeGLSL( v, input_type, output_type ) - { - if(input_type == output_type) - return v; - if(v == null) - switch(output_type) - { - case "float": return "0.0"; - case "vec2": return "vec2(0.0)"; - case "vec3": return "vec3(0.0)"; - case "vec4": return "vec4(0.0,0.0,0.0,1.0)"; - default: //null - return null; - } - - if(!output_type) - throw("error: no output type specified"); - if(output_type == "float") - { - switch(input_type) - { - //case "float": - case "vec2": - case "vec3": - case "vec4": - return v + ".x"; - break; - default: //null - return "0.0"; - break; - } - } - else if(output_type == "vec2") - { - switch(input_type) - { - case "float": - return "vec2("+v+")"; - //case "vec2": - case "vec3": - case "vec4": - return v + ".xy"; - default: //null - return "vec2(0.0)"; - } - } - else if(output_type == "vec3") - { - switch(input_type) - { - case "float": - return "vec3("+v+")"; - case "vec2": - return "vec3(" + v + ",0.0)"; - //case "vec3": - case "vec4": - return v + ".xyz"; - default: //null - return "vec3(0.0)"; - } - } - else if(output_type == "vec4") - { - switch(input_type) - { - case "float": - return "vec4("+v+")"; - case "vec2": - return "vec4(" + v + ",0.0,1.0)"; - case "vec3": - return "vec4(" + v + ",1.0)"; - default: //null - return "vec4(0.0,0.0,0.0,1.0)"; - } - } - throw("type cannot be converted"); - } - - - //used to plug incompatible stuff - var convertVarToGLSLType = LiteGraph.convertVarToGLSLType = function convertVarToGLSLType( varname, type, target_type ) - { - if(type == target_type) - return varname; - if(type == "float") - return target_type + "(" + varname + ")"; - if(target_type == "vec2") //works for vec2,vec3 and vec4 - return "vec2(" + varname + ".xy)"; - if(target_type == "vec3") //works for vec2,vec3 and vec4 - { - if(type == "vec2") - return "vec3(" + varname + ",0.0)"; - if(type == "vec4") - return "vec4(" + varname + ".xyz)"; - } - if(target_type == "vec4") - { - if(type == "vec2") - return "vec4(" + varname + ",0.0,0.0)"; - if(target_type == "vec3") - return "vec4(" + varname + ",1.0)"; - } - return null; - } - - //used to host a shader body ************************************** - function LGShaderContext() - { - //to store the code template - this.vs_template = ""; - this.fs_template = ""; - - //required so nodes now where to fetch the input data - this.buffer_names = { - uvs: "v_coord" - }; - - this.extra = {}; //to store custom info from the nodes (like if this shader supports a feature, etc) - - this._functions = {}; - this._uniforms = {}; - this._codeparts = {}; - this._uniform_value = null; - } - - LGShaderContext.prototype.clear = function() - { - this._uniforms = {}; - this._functions = {}; - this._codeparts = {}; - this._uniform_value = null; - - this.extra = {}; - } - - LGShaderContext.prototype.addUniform = function( name, type, value ) - { - this._uniforms[ name ] = type; - if(value != null) - { - if(!this._uniform_value) - this._uniform_value = {}; - this._uniform_value[name] = value; - } - } - - LGShaderContext.prototype.addFunction = function( name, code ) - { - this._functions[name] = code; - } - - LGShaderContext.prototype.addCode = function( hook, code, destinations ) - { - destinations = destinations || {"":""}; - for(var i in destinations) - { - var h = i ? i + "_" + hook : hook; - if(!this._codeparts[ h ]) - this._codeparts[ h ] = code + "\n"; - else - this._codeparts[ h ] += code + "\n"; - } - } - - //the system works by grabbing code fragments from every node and concatenating them in blocks depending on where must they be attached - LGShaderContext.prototype.computeCodeBlocks = function( graph, extra_uniforms ) - { - //prepare context - this.clear(); - - //grab output nodes - var vertexout = graph.findNodesByType("shader::output/vertex"); - vertexout = vertexout && vertexout.length ? vertexout[0] : null; - var fragmentout = graph.findNodesByType("shader::output/fragcolor"); - fragmentout = fragmentout && fragmentout.length ? fragmentout[0] : null; - if(!fragmentout) //?? - return null; - - //propagate back destinations - graph.sendEventToAllNodes( "clearDestination" ); - if(vertexout) - vertexout.propagateDestination("vs"); - if(fragmentout) - fragmentout.propagateDestination("fs"); - - //gets code from graph - graph.sendEventToAllNodes("onGetCode", this ); - - var uniforms = ""; - for(var i in this._uniforms) - uniforms += "uniform " + this._uniforms[i] + " " + i + ";\n"; - if(extra_uniforms) - for(var i in extra_uniforms) - uniforms += "uniform " + extra_uniforms[i] + " " + i + ";\n"; - - var functions = ""; - for(var i in this._functions) - functions += "//" + i + "\n" + this._functions[i] + "\n"; - - var blocks = this._codeparts; - blocks.uniforms = uniforms; - blocks.functions = functions; - return blocks; - } - - //replaces blocks using the vs and fs template and returns the final codes - LGShaderContext.prototype.computeShaderCode = function( graph ) - { - var blocks = this.computeCodeBlocks( graph ); - var vs_code = GL.Shader.replaceCodeUsingContext( this.vs_template, blocks ); - var fs_code = GL.Shader.replaceCodeUsingContext( this.fs_template, blocks ); - return { - vs_code: vs_code, - fs_code: fs_code - }; - } - - //generates the shader code from the template and the - LGShaderContext.prototype.computeShader = function( graph, shader ) - { - var finalcode = this.computeShaderCode( graph ); - console.log( finalcode.vs_code, finalcode.fs_code ); - - if(!LiteGraph.catch_exceptions) - { - this._shader_error = true; - if(shader) - shader.updateShader( finalcode.vs_code, finalcode.fs_code ); - else - shader = new GL.Shader( finalcode.vs_code, finalcode.fs_code ); - this._shader_error = false; - return shader; - } - - try - { - if(shader) - shader.updateShader( finalcode.vs_code, finalcode.fs_code ); - else - shader = new GL.Shader( finalcode.vs_code, finalcode.fs_code ); - this._shader_error = false; - return shader; - } - catch (err) - { - if(!this._shader_error) - { - console.error(err); - if(err.indexOf("Fragment shader") != -1) - console.log( finalcode.fs_code.split("\n").map(function(v,i){ return i + ".- " + v; }).join("\n") ); - else - console.log( finalcode.vs_code ); - } - this._shader_error = true; - return null; - } - - return null;//never here - } - - LGShaderContext.prototype.getShader = function( graph ) - { - //if graph not changed? - if(this._shader && this._shader._version == graph._version) - return this._shader; - - //compile shader - var shader = this.computeShader( graph, this._shader ); - if(!shader) - return null; - - this._shader = shader; - shader._version = graph._version; - return shader; - } - - //some shader nodes could require to fill the box with some uniforms - LGShaderContext.prototype.fillUniforms = function( uniforms, param ) - { - if(!this._uniform_value) - return; - - for(var i in this._uniform_value) - { - var v = this._uniform_value[i]; - if(v == null) - continue; - if(v.constructor === Function) - uniforms[i] = v.call( this, param ); - else if(v.constructor === GL.Texture) - { - //todo... - } - else - uniforms[i] = v; - } - } - - LiteGraph.ShaderContext = LiteGraph.Shaders.Context = LGShaderContext; - - // LGraphShaderGraph ***************************** - // applies a shader graph to texture, it can be uses as an example - - function LGraphShaderGraph() { - - //before inputs - this.subgraph = new LiteGraph.LGraph(); - this.subgraph._subgraph_node = this; - this.subgraph._is_subgraph = true; - this.subgraph.filter = "shader"; - - this.addInput("in", "texture"); - this.addOutput("out", "texture"); - this.properties = { width: 0, height: 0, alpha: false, precision: typeof(LGraphTexture) != "undefined" ? LGraphTexture.DEFAULT : 2 }; - - var inputNode = this.subgraph.findNodesByType("shader::input/uniform")[0]; - inputNode.pos = [200,300]; - - var sampler = LiteGraph.createNode("shader::texture/sampler2D"); - sampler.pos = [400,300]; - this.subgraph.add( sampler ); - - var outnode = LiteGraph.createNode("shader::output/fragcolor"); - outnode.pos = [600,300]; - this.subgraph.add( outnode ); - - inputNode.connect( 0, sampler ); - sampler.connect( 0, outnode ); - - this.size = [180,60]; - this.redraw_on_mouse = true; //force redraw - - this._uniforms = {}; - this._shader = null; - this._context = new LGShaderContext(); - this._context.vs_template = "#define VERTEX\n" + GL.Shader.SCREEN_VERTEX_SHADER; - this._context.fs_template = LGraphShaderGraph.template; - } - - LGraphShaderGraph.template = "\n\ -#define FRAGMENT\n\ -precision highp float;\n\ -varying vec2 v_coord;\n\ -{{varying}}\n\ -{{uniforms}}\n\ -{{functions}}\n\ -{{fs_functions}}\n\ -void main() {\n\n\ -vec2 uv = v_coord;\n\ -vec4 fragcolor = vec4(0.0);\n\ -vec4 fragcolor1 = vec4(0.0);\n\ -{{fs_code}}\n\ -gl_FragColor = fragcolor;\n\ -}\n\ - "; - - LGraphShaderGraph.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphShaderGraph.title = "ShaderGraph"; - LGraphShaderGraph.desc = "Builds a shader using a graph"; - LGraphShaderGraph.input_node_type = "input/uniform"; - LGraphShaderGraph.output_node_type = "output/fragcolor"; - LGraphShaderGraph.title_color = SHADERNODES_COLOR; - - LGraphShaderGraph.prototype.onSerialize = function(o) - { - o.subgraph = this.subgraph.serialize(); - } - - LGraphShaderGraph.prototype.onConfigure = function(o) - { - this.subgraph.configure(o.subgraph); - } - - LGraphShaderGraph.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) - return; - - //read input texture - var intex = this.getInputData(0); - if(intex && intex.constructor != GL.Texture) - intex = null; - - var w = this.properties.width | 0; - var h = this.properties.height | 0; - if (w == 0) { - w = intex ? intex.width : gl.viewport_data[2]; - } //0 means default - if (h == 0) { - h = intex ? intex.height : gl.viewport_data[3]; - } //0 means default - - var type = LGraphTexture.getTextureType( this.properties.precision, intex ); - - var texture = this._texture; - if ( !texture || texture.width != w || texture.height != h || texture.type != type ) { - texture = this._texture = new GL.Texture(w, h, { - type: type, - format: this.alpha ? gl.RGBA : gl.RGB, - filter: gl.LINEAR - }); - } - - var shader = this.getShader( this.subgraph ); - if(!shader) - return; - - var uniforms = this._uniforms; - this._context.fillUniforms( uniforms ); - - var tex_slot = 0; - if(this.inputs) - for(var i = 0; i < this.inputs.length; ++i) - { - var input = this.inputs[i]; - var data = this.getInputData(i); - if(input.type == "texture") - { - if(!data) - data = GL.Texture.getWhiteTexture(); - data = data.bind(tex_slot++); - } - - if(data != null) - uniforms[ "u_" + input.name ] = data; - } - - var mesh = GL.Mesh.getScreenQuad(); - - gl.disable( gl.DEPTH_TEST ); - gl.disable( gl.BLEND ); - - texture.drawTo(function(){ - shader.uniforms( uniforms ); - shader.draw( mesh ); - }); - - //use subgraph output - this.setOutputData(0, texture ); - }; - - //add input node inside subgraph - LGraphShaderGraph.prototype.onInputAdded = function( slot_info ) - { - var subnode = LiteGraph.createNode("shader::input/uniform"); - subnode.setProperty("name",slot_info.name); - subnode.setProperty("type",slot_info.type); - this.subgraph.add( subnode ); - } - - //remove all - LGraphShaderGraph.prototype.onInputRemoved = function( slot, slot_info ) - { - var nodes = this.subgraph.findNodesByType("shader::input/uniform"); - for(var i = 0; i < nodes.length; ++i) - { - var node = nodes[i]; - if(node.properties.name == slot_info.name ) - this.subgraph.remove( node ); - } - } - - LGraphShaderGraph.prototype.computeSize = function() - { - var num_inputs = this.inputs ? this.inputs.length : 0; - var num_outputs = this.outputs ? this.outputs.length : 0; - return [ 200, Math.max(num_inputs,num_outputs) * LiteGraph.NODE_SLOT_HEIGHT + LiteGraph.NODE_TITLE_HEIGHT + 10]; - } - - LGraphShaderGraph.prototype.getShader = function() - { - var shader = this._context.getShader( this.subgraph ); - if(!shader) - this.boxcolor = "red"; - else - this.boxcolor = null; - return shader; - } - - LGraphShaderGraph.prototype.onDrawBackground = function(ctx, graphcanvas, canvas, pos) - { - if(this.flags.collapsed) - return; - - //allows to preview the node if the canvas is a webgl canvas - var tex = this.getOutputData(0); - var inputs_y = this.inputs ? this.inputs.length * LiteGraph.NODE_SLOT_HEIGHT : 0; - if (tex && ctx == tex.gl && this.size[1] > inputs_y + LiteGraph.NODE_TITLE_HEIGHT ) { - ctx.drawImage( tex, 10,y, this.size[0] - 20, this.size[1] - inputs_y - LiteGraph.NODE_TITLE_HEIGHT ); - } - - var y = this.size[1] - LiteGraph.NODE_TITLE_HEIGHT + 0.5; - - //button - var over = LiteGraph.isInsideRectangle(pos[0],pos[1],this.pos[0],this.pos[1] + y,this.size[0],LiteGraph.NODE_TITLE_HEIGHT); - ctx.fillStyle = over ? "#555" : "#222"; - ctx.beginPath(); - if (this._shape == LiteGraph.BOX_SHAPE) - ctx.rect(0, y, this.size[0]+1, LiteGraph.NODE_TITLE_HEIGHT); - else - ctx.roundRect( 0, y, this.size[0]+1, LiteGraph.NODE_TITLE_HEIGHT, 0, 8); - ctx.fill(); - - //button - ctx.textAlign = "center"; - ctx.font = "24px Arial"; - ctx.fillStyle = over ? "#DDD" : "#999"; - ctx.fillText( "+", this.size[0] * 0.5, y + 24 ); - } - - LGraphShaderGraph.prototype.onMouseDown = function(e, localpos, graphcanvas) - { - var y = this.size[1] - LiteGraph.NODE_TITLE_HEIGHT + 0.5; - if(localpos[1] > y) - { - graphcanvas.showSubgraphPropertiesDialog(this); - } - } - - LGraphShaderGraph.prototype.onDrawSubgraphBackground = function(graphcanvas) - { - //TODO - } - - LGraphShaderGraph.prototype.getExtraMenuOptions = function(graphcanvas) - { - var that = this; - var options = [{ content: "Print Code", callback: function(){ - var code = that._context.computeShaderCode(); - console.log( code.vs_code, code.fs_code ); - }}]; - - return options; - } - - LiteGraph.registerNodeType( "texture/shaderGraph", LGraphShaderGraph ); - - function shaderNodeFromFunction( classname, params, return_type, code ) - { - //TODO - } - - //Shader Nodes *********************************************************** - - //applies a shader graph to a code - function LGraphShaderUniform() { - this.addOutput("out", ""); - this.properties = { name: "", type: "" }; - } - - LGraphShaderUniform.title = "Uniform"; - LGraphShaderUniform.desc = "Input data for the shader"; - - LGraphShaderUniform.prototype.getTitle = function() - { - if( this.properties.name && this.flags.collapsed) - return this.properties.type + " " + this.properties.name; - return "Uniform"; - } - - LGraphShaderUniform.prototype.onPropertyChanged = function(name,value) - { - this.outputs[0].name = this.properties.type + " " + this.properties.name; - } - - LGraphShaderUniform.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var type = this.properties.type; - if( !type ) - { - if( !context.onGetPropertyInfo ) - return; - var info = context.onGetPropertyInfo( this.property.name ); - if(!info) - return; - type = info.type; - } - if(type == "number") - type = "float"; - else if(type == "texture") - type = "sampler2D"; - if ( LGShaders.GLSL_types.indexOf(type) == -1 ) - return; - - context.addUniform( "u_" + this.properties.name, type ); - this.setOutputData( 0, type ); - } - - LGraphShaderUniform.prototype.getOutputVarName = function(slot) - { - return "u_" + this.properties.name; - } - - registerShaderNode( "input/uniform", LGraphShaderUniform ); - - - function LGraphShaderAttribute() { - this.addOutput("out", "vec2"); - this.properties = { name: "coord", type: "vec2" }; - } - - LGraphShaderAttribute.title = "Attribute"; - LGraphShaderAttribute.desc = "Input data from mesh attribute"; - - LGraphShaderAttribute.prototype.getTitle = function() - { - return "att. " + this.properties.name; - } - - LGraphShaderAttribute.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var type = this.properties.type; - if( !type || LGShaders.GLSL_types.indexOf(type) == -1 ) - return; - if(type == "number") - type = "float"; - if( this.properties.name != "coord") - { - context.addCode( "varying", " varying " + type +" v_" + this.properties.name + ";" ); - //if( !context.varyings[ this.properties.name ] ) - //context.addCode( "vs_code", "v_" + this.properties.name + " = " + input_name + ";" ); - } - this.setOutputData( 0, type ); - } - - LGraphShaderAttribute.prototype.getOutputVarName = function(slot) - { - return "v_" + this.properties.name; - } - - registerShaderNode( "input/attribute", LGraphShaderAttribute ); - - function LGraphShaderSampler2D() { - this.addInput("tex", "sampler2D"); - this.addInput("uv", "vec2"); - this.addOutput("rgba", "vec4"); - this.addOutput("rgb", "vec3"); - } - - LGraphShaderSampler2D.title = "Sampler2D"; - LGraphShaderSampler2D.desc = "Reads a pixel from a texture"; - - LGraphShaderSampler2D.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var texname = getInputLinkID( this, 0 ); - var varname = getShaderNodeVarName(this); - var code = "vec4 " + varname + " = vec4(0.0);\n"; - if(texname) - { - var uvname = getInputLinkID( this, 1 ) || context.buffer_names.uvs; - code += varname + " = texture2D("+texname+","+uvname+");\n"; - } - - var link0 = getOutputLinkID( this, 0 ); - if(link0) - code += "vec4 " + getOutputLinkID( this, 0 ) + " = "+varname+";\n"; - - var link1 = getOutputLinkID( this, 1 ); - if(link1) - code += "vec3 " + getOutputLinkID( this, 1 ) + " = "+varname+".xyz;\n"; - - context.addCode( "code", code, this.shader_destination ); - this.setOutputData( 0, "vec4" ); - this.setOutputData( 1, "vec3" ); - } - - registerShaderNode( "texture/sampler2D", LGraphShaderSampler2D ); - - //********************************* - - function LGraphShaderConstant() - { - this.addOutput("","float"); - - this.properties = { - type: "float", - value: 0 - }; - - this.addWidget("combo","type","float",null, { values: GLSL_types_const, property: "type" } ); - this.updateWidgets(); - } - - LGraphShaderConstant.title = "const"; - - LGraphShaderConstant.prototype.getTitle = function() - { - if(this.flags.collapsed) - return valueToGLSL( this.properties.value, this.properties.type, 2 ); - return "Const"; - } - - LGraphShaderConstant.prototype.onPropertyChanged = function(name,value) - { - var that = this; - if(name == "type") - { - if(this.outputs[0].type != value) - { - this.disconnectOutput(0); - this.outputs[0].type = value; - } - this.widgets.length = 1; //remove extra widgets - this.updateWidgets(); - } - if(name == "value") - { - if(!value.length) - this.widgets[1].value = value; - else - { - this.widgets[1].value = value[1]; - if(value.length > 2) - this.widgets[2].value = value[2]; - if(value.length > 3) - this.widgets[3].value = value[3]; - } - } - } - - LGraphShaderConstant.prototype.updateWidgets = function( old_value ) - { - var that = this; - var old_value = this.properties.value; - var options = { step: 0.01 }; - switch(this.properties.type) - { - case 'float': - this.properties.value = 0; - this.addWidget("number","v",0,{ step:0.01, property: "value" }); - break; - case 'vec2': - this.properties.value = old_value && old_value.length == 2 ? [old_value[0],old_value[1]] : [0,0,0]; - this.addWidget("number","x",this.properties.value[0], function(v){ that.properties.value[0] = v; },options); - this.addWidget("number","y",this.properties.value[1], function(v){ that.properties.value[1] = v; },options); - break; - case 'vec3': - this.properties.value = old_value && old_value.length == 3 ? [old_value[0],old_value[1],old_value[2]] : [0,0,0]; - this.addWidget("number","x",this.properties.value[0], function(v){ that.properties.value[0] = v; },options); - this.addWidget("number","y",this.properties.value[1], function(v){ that.properties.value[1] = v; },options); - this.addWidget("number","z",this.properties.value[2], function(v){ that.properties.value[2] = v; },options); - break; - case 'vec4': - this.properties.value = old_value && old_value.length == 4 ? [old_value[0],old_value[1],old_value[2],old_value[3]] : [0,0,0,0]; - this.addWidget("number","x",this.properties.value[0], function(v){ that.properties.value[0] = v; },options); - this.addWidget("number","y",this.properties.value[1], function(v){ that.properties.value[1] = v; },options); - this.addWidget("number","z",this.properties.value[2], function(v){ that.properties.value[2] = v; },options); - this.addWidget("number","w",this.properties.value[3], function(v){ that.properties.value[3] = v; },options); - break; - default: - console.error("unknown type for constant"); - } - } - - LGraphShaderConstant.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var value = valueToGLSL( this.properties.value, this.properties.type ); - var link_name = getOutputLinkID(this,0); - if(!link_name) //not connected - return; - - var code = " " + this.properties.type + " " + link_name + " = " + value + ";"; - context.addCode( "code", code, this.shader_destination ); - - this.setOutputData( 0, this.properties.type ); - } - - registerShaderNode( "const/const", LGraphShaderConstant ); - - function LGraphShaderVec2() - { - this.addInput("xy","vec2"); - this.addInput("x","float"); - this.addInput("y","float"); - this.addOutput("xy","vec2"); - this.addOutput("x","float"); - this.addOutput("y","float"); - - this.properties = { x: 0, y: 0 }; - } - - LGraphShaderVec2.title = "vec2"; - LGraphShaderVec2.varmodes = ["xy","x","y"]; - - LGraphShaderVec2.prototype.onPropertyChanged = function() - { - if(this.graph) - this.graph._version++; - } - - LGraphShaderVec2.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var props = this.properties; - - var varname = getShaderNodeVarName(this); - var code = " vec2 " + varname + " = " + valueToGLSL([props.x,props.y]) + ";\n"; - - for(var i = 0;i < LGraphShaderVec2.varmodes.length; ++i) - { - var varmode = LGraphShaderVec2.varmodes[i]; - var inlink = getInputLinkID(this,i); - if(!inlink) - continue; - code += " " + varname + "."+varmode+" = " + inlink + ";\n"; - } - - for(var i = 0;i < LGraphShaderVec2.varmodes.length; ++i) - { - var varmode = LGraphShaderVec2.varmodes[i]; - var outlink = getOutputLinkID(this,i); - if(!outlink) - continue; - var type = GLSL_types_const[varmode.length - 1]; - code += " "+type+" " + outlink + " = " + varname + "." + varmode + ";\n"; - this.setOutputData( i, type ); - } - - context.addCode( "code", code, this.shader_destination ); - } - - registerShaderNode( "const/vec2", LGraphShaderVec2 ); - - function LGraphShaderVec3() - { - this.addInput("xyz","vec3"); - this.addInput("x","float"); - this.addInput("y","float"); - this.addInput("z","float"); - this.addInput("xy","vec2"); - this.addInput("xz","vec2"); - this.addInput("yz","vec2"); - this.addOutput("xyz","vec3"); - this.addOutput("x","float"); - this.addOutput("y","float"); - this.addOutput("z","float"); - this.addOutput("xy","vec2"); - this.addOutput("xz","vec2"); - this.addOutput("yz","vec2"); - - this.properties = { x:0, y: 0, z: 0 }; - } - - LGraphShaderVec3.title = "vec3"; - LGraphShaderVec3.varmodes = ["xyz","x","y","z","xy","xz","yz"]; - - LGraphShaderVec3.prototype.onPropertyChanged = function() - { - if(this.graph) - this.graph._version++; - } - - LGraphShaderVec3.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var props = this.properties; - - var varname = getShaderNodeVarName(this); - var code = "vec3 " + varname + " = " + valueToGLSL([props.x,props.y,props.z]) + ";\n"; - - for(var i = 0;i < LGraphShaderVec3.varmodes.length; ++i) - { - var varmode = LGraphShaderVec3.varmodes[i]; - var inlink = getInputLinkID(this,i); - if(!inlink) - continue; - code += " " + varname + "."+varmode+" = " + inlink + ";\n"; - } - - for(var i = 0; i < LGraphShaderVec3.varmodes.length; ++i) - { - var varmode = LGraphShaderVec3.varmodes[i]; - var outlink = getOutputLinkID(this,i); - if(!outlink) - continue; - var type = GLSL_types_const[varmode.length - 1]; - code += " "+type+" " + outlink + " = " + varname + "." + varmode + ";\n"; - this.setOutputData( i, type ); - } - - context.addCode( "code", code, this.shader_destination ); - } - - registerShaderNode( "const/vec3", LGraphShaderVec3 ); - - - function LGraphShaderVec4() - { - this.addInput("xyzw","vec4"); - this.addInput("xyz","vec3"); - this.addInput("x","float"); - this.addInput("y","float"); - this.addInput("z","float"); - this.addInput("w","float"); - this.addInput("xy","vec2"); - this.addInput("yz","vec2"); - this.addInput("zw","vec2"); - this.addOutput("xyzw","vec4"); - this.addOutput("xyz","vec3"); - this.addOutput("x","float"); - this.addOutput("y","float"); - this.addOutput("z","float"); - this.addOutput("xy","vec2"); - this.addOutput("yz","vec2"); - this.addOutput("zw","vec2"); - - this.properties = { x:0, y: 0, z: 0, w: 0 }; - } - - LGraphShaderVec4.title = "vec4"; - LGraphShaderVec4.varmodes = ["xyzw","xyz","x","y","z","w","xy","yz","zw"]; - - LGraphShaderVec4.prototype.onPropertyChanged = function() - { - if(this.graph) - this.graph._version++; - } - - LGraphShaderVec4.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - var props = this.properties; - - var varname = getShaderNodeVarName(this); - var code = "vec4 " + varname + " = " + valueToGLSL([props.x,props.y,props.z,props.w]) + ";\n"; - - for(var i = 0;i < LGraphShaderVec4.varmodes.length; ++i) - { - var varmode = LGraphShaderVec4.varmodes[i]; - var inlink = getInputLinkID(this,i); - if(!inlink) - continue; - code += " " + varname + "."+varmode+" = " + inlink + ";\n"; - } - - for(var i = 0;i < LGraphShaderVec4.varmodes.length; ++i) - { - var varmode = LGraphShaderVec4.varmodes[i]; - var outlink = getOutputLinkID(this,i); - if(!outlink) - continue; - var type = GLSL_types_const[varmode.length - 1]; - code += " "+type+" " + outlink + " = " + varname + "." + varmode + ";\n"; - this.setOutputData( i, type ); - } - - context.addCode( "code", code, this.shader_destination ); - - } - - registerShaderNode( "const/vec4", LGraphShaderVec4 ); - - //********************************* - - function LGraphShaderFragColor() { - this.addInput("color", LGShaders.ALL_TYPES ); - this.block_delete = true; - } - - LGraphShaderFragColor.title = "FragColor"; - LGraphShaderFragColor.desc = "Pixel final color"; - - LGraphShaderFragColor.prototype.onGetCode = function( context ) - { - var link_name = getInputLinkID( this, 0 ); - if(!link_name) - return; - var type = this.getInputData(0); - var code = varToTypeGLSL( link_name, type, "vec4" ); - context.addCode("fs_code", "fragcolor = " + code + ";"); - } - - registerShaderNode( "output/fragcolor", LGraphShaderFragColor ); - - - /* - function LGraphShaderDiscard() - { - this.addInput("v","T"); - this.addInput("min","T"); - this.properties = { min_value: 0.0 }; - this.addWidget("number","min",0,{ step: 0.01, property: "min_value" }); - } - - LGraphShaderDiscard.title = "Discard"; - - LGraphShaderDiscard.prototype.onGetCode = function( context ) - { - if(!this.isOutputConnected(0)) - return; - - var inlink = getInputLinkID(this,0); - var inlink1 = getInputLinkID(this,1); - - if(!inlink && !inlink1) //not connected - return; - context.addCode("code", return_type + " " + outlink + " = ( (" + inlink + " - "+minv+") / ("+ maxv+" - "+minv+") ) * ("+ maxv2+" - "+minv2+") + " + minv2 + ";", this.shader_destination ); - this.setOutputData( 0, return_type ); - } - - registerShaderNode( "output/discard", LGraphShaderDiscard ); - */ - - - // ************************************************* - - function LGraphShaderOperation() - { - this.addInput("A", LGShaders.ALL_TYPES ); - this.addInput("B", LGShaders.ALL_TYPES ); - this.addOutput("out",""); - this.properties = { - operation: "*" - }; - this.addWidget("combo","op.",this.properties.operation,{ property: "operation", values: LGraphShaderOperation.operations }); - } - - LGraphShaderOperation.title = "Operation"; - LGraphShaderOperation.operations = ["+","-","*","/"]; - - LGraphShaderOperation.prototype.getTitle = function() - { - if(this.flags.collapsed) - return "A" + this.properties.operation + "B"; - else - return "Operation"; - } - - LGraphShaderOperation.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - if(!this.isOutputConnected(0)) - return; - - var inlinks = []; - for(var i = 0; i < 3; ++i) - inlinks.push( { name: getInputLinkID(this,i), type: this.getInputData(i) || "float" } ); - - var outlink = getOutputLinkID(this,0); - if(!outlink) //not connected - return; - - //func_desc - var base_type = inlinks[0].type; - var return_type = base_type; - var op = this.properties.operation; - - var params = []; - for(var i = 0; i < 2; ++i) - { - var param_code = inlinks[i].name; - if(param_code == null) //not plugged - { - param_code = p.value != null ? p.value : "(1.0)"; - inlinks[i].type = "float"; - } - - //convert - if( inlinks[i].type != base_type ) - { - if( inlinks[i].type == "float" && (op == "*" || op == "/") ) - { - //I find hard to create the opposite condition now, so I prefeer an else - } - else - param_code = convertVarToGLSLType( param_code, inlinks[i].type, base_type ); - } - params.push( param_code ); - } - - context.addCode("code", return_type + " " + outlink + " = "+ params[0] + op + params[1] + ";", this.shader_destination ); - this.setOutputData( 0, return_type ); - } - - registerShaderNode( "math/operation", LGraphShaderOperation ); - - - function LGraphShaderFunc() - { - this.addInput("A", LGShaders.ALL_TYPES ); - this.addInput("B", LGShaders.ALL_TYPES ); - this.addOutput("out",""); - this.properties = { - func: "floor" - }; - this._current = "floor"; - this.addWidget("combo","func",this.properties.func,{ property: "func", values: GLSL_functions_name }); - } - - LGraphShaderFunc.title = "Func"; - - LGraphShaderFunc.prototype.onPropertyChanged = function(name,value) - { - if(this.graph) - this.graph._version++; - - if(name == "func") - { - var func_desc = GLSL_functions[ value ]; - if(!func_desc) - return; - - //remove extra inputs - for(var i = func_desc.params.length; i < this.inputs.length; ++i) - this.removeInput(i); - - //add and update inputs - for(var i = 0; i < func_desc.params.length; ++i) - { - var p = func_desc.params[i]; - if( this.inputs[i] ) - this.inputs[i].name = p.name + (p.value ? " (" + p.value + ")" : ""); - else - this.addInput( p.name, LGShaders.ALL_TYPES ); - } - } - } - - LGraphShaderFunc.prototype.getTitle = function() - { - if(this.flags.collapsed) - return this.properties.func; - else - return "Func"; - } - - LGraphShaderFunc.prototype.onGetCode = function( context ) - { - if(!this.shader_destination) - return; - - if(!this.isOutputConnected(0)) - return; - - var inlinks = []; - for(var i = 0; i < 3; ++i) - inlinks.push( { name: getInputLinkID(this,i), type: this.getInputData(i) || "float" } ); - - var outlink = getOutputLinkID(this,0); - if(!outlink) //not connected - return; - - var func_desc = GLSL_functions[ this.properties.func ]; - if(!func_desc) - return; - - //func_desc - var base_type = inlinks[0].type; - var return_type = func_desc.return_type; - if( return_type == "T" ) - return_type = base_type; - - var params = []; - for(var i = 0; i < func_desc.params.length; ++i) - { - var p = func_desc.params[i]; - var param_code = inlinks[i].name; - if(param_code == null) //not plugged - { - param_code = p.value != null ? p.value : "(1.0)"; - inlinks[i].type = "float"; - } - if( (p.type == "T" && inlinks[i].type != base_type) || - (p.type != "T" && inlinks[i].type != base_type) ) - param_code = convertVarToGLSLType( param_code, inlinks[i].type, base_type ); - params.push( param_code ); - } - - context.addFunction("round","float round(float v){ return floor(v+0.5); }\nvec2 round(vec2 v){ return floor(v+vec2(0.5));}\nvec3 round(vec3 v){ return floor(v+vec3(0.5));}\nvec4 round(vec4 v){ return floor(v+vec4(0.5)); }\n"); - context.addCode("code", return_type + " " + outlink + " = "+func_desc.func+"("+params.join(",")+");", this.shader_destination ); - - this.setOutputData( 0, return_type ); - } - - registerShaderNode( "math/func", LGraphShaderFunc ); - - - - function LGraphShaderSnippet() - { - this.addInput("A", LGShaders.ALL_TYPES ); - this.addInput("B", LGShaders.ALL_TYPES ); - this.addOutput("C","vec4"); - this.properties = { - code:"C = A+B", - type: "vec4" - } - this.addWidget("text","code",this.properties.code,{ property: "code" }); - this.addWidget("combo","type",this.properties.type,{ values:["float","vec2","vec3","vec4"], property: "type" }); - } - - LGraphShaderSnippet.title = "Snippet"; - - LGraphShaderSnippet.prototype.onPropertyChanged = function(name,value) - { - if(this.graph) - this.graph._version++; - - if(name == "type"&& this.outputs[0].type != value) - { - this.disconnectOutput(0); - this.outputs[0].type = value; - } - } - - LGraphShaderSnippet.prototype.getTitle = function() - { - if(this.flags.collapsed) - return this.properties.code; - else - return "Snippet"; - } - - LGraphShaderSnippet.prototype.onGetCode = function( context ) - { - if(!this.shader_destination || !this.isOutputConnected(0)) - return; - - var inlinkA = getInputLinkID(this,0); - if(!inlinkA) - inlinkA = "1.0"; - var inlinkB = getInputLinkID(this,1); - if(!inlinkB) - inlinkB = "1.0"; - var outlink = getOutputLinkID(this,0); - if(!outlink) //not connected - return; - - var inA_type = this.getInputData(0) || "float"; - var inB_type = this.getInputData(1) || "float"; - var return_type = this.properties.type; - - //cannot resolve input - if(inA_type == "T" || inB_type == "T") - { - return null; - } - - var funcname = "funcSnippet" + this.id; - - var func_code = "\n" + return_type + " " + funcname + "( " + inA_type + " A, " + inB_type + " B) {\n"; - func_code += " " + return_type + " C = " + return_type + "(0.0);\n"; - func_code += " " + this.properties.code + ";\n"; - func_code += " return C;\n}\n"; - - context.addCode("functions", func_code, this.shader_destination ); - context.addCode("code", return_type + " " + outlink + " = "+funcname+"("+inlinkA+","+inlinkB+");", this.shader_destination ); - - this.setOutputData( 0, return_type ); - } - - registerShaderNode( "utils/snippet", LGraphShaderSnippet ); - - //************************************ - - function LGraphShaderRand() - { - this.addOutput("out","float"); - } - - LGraphShaderRand.title = "Rand"; - - LGraphShaderRand.prototype.onGetCode = function( context ) - { - if(!this.shader_destination || !this.isOutputConnected(0)) - return; - - var outlink = getOutputLinkID(this,0); - - context.addUniform( "u_rand" + this.id, "float", function(){ return Math.random(); }); - context.addCode("code", "float " + outlink + " = u_rand" + this.id +";", this.shader_destination ); - this.setOutputData( 0, "float" ); - } - - registerShaderNode( "input/rand", LGraphShaderRand ); - - //noise - //https://gist.github.com/patriciogonzalezvivo/670c22f3966e662d2f83 - function LGraphShaderNoise() - { - this.addInput("out", LGShaders.ALL_TYPES ); - this.addInput("scale", "float" ); - this.addOutput("out","float"); - this.properties = { - type: "noise", - scale: 1 - }; - this.addWidget("combo","type", this.properties.type, { property: "type", values: LGraphShaderNoise.NOISE_TYPES }); - this.addWidget("number","scale", this.properties.scale, { property: "scale" }); - } - - LGraphShaderNoise.NOISE_TYPES = ["noise","rand"]; - - LGraphShaderNoise.title = "noise"; - - LGraphShaderNoise.prototype.onGetCode = function( context ) - { - if(!this.shader_destination || !this.isOutputConnected(0)) - return; - - var inlink = getInputLinkID(this,0); - var outlink = getOutputLinkID(this,0); - - var intype = this.getInputData(0); - if(!inlink) - { - intype = "vec2"; - inlink = context.buffer_names.uvs; - } - - context.addFunction("noise",LGraphShaderNoise.shader_functions); - context.addUniform( "u_noise_scale" + this.id, "float", this.properties.scale ); - if( intype == "float" ) - context.addCode("code", "float " + outlink + " = snoise( vec2(" + inlink +") * u_noise_scale" + this.id +");", this.shader_destination ); - else if( intype == "vec2" || intype == "vec3" ) - context.addCode("code", "float " + outlink + " = snoise(" + inlink +" * u_noise_scale" + this.id +");", this.shader_destination ); - else if( intype == "vec4" ) - context.addCode("code", "float " + outlink + " = snoise(" + inlink +".xyz * u_noise_scale" + this.id +");", this.shader_destination ); - this.setOutputData( 0, "float" ); - } - - registerShaderNode( "math/noise", LGraphShaderNoise ); - -LGraphShaderNoise.shader_functions = "\n\ -vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }\n\ -\n\ -float snoise(vec2 v){\n\ - const vec4 C = vec4(0.211324865405187, 0.366025403784439,-0.577350269189626, 0.024390243902439);\n\ - vec2 i = floor(v + dot(v, C.yy) );\n\ - vec2 x0 = v - i + dot(i, C.xx);\n\ - vec2 i1;\n\ - i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);\n\ - vec4 x12 = x0.xyxy + C.xxzz;\n\ - x12.xy -= i1;\n\ - i = mod(i, 289.0);\n\ - vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))\n\ - + i.x + vec3(0.0, i1.x, 1.0 ));\n\ - vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)), 0.0);\n\ - m = m*m ;\n\ - m = m*m ;\n\ - vec3 x = 2.0 * fract(p * C.www) - 1.0;\n\ - vec3 h = abs(x) - 0.5;\n\ - vec3 ox = floor(x + 0.5);\n\ - vec3 a0 = x - ox;\n\ - m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );\n\ - vec3 g;\n\ - g.x = a0.x * x0.x + h.x * x0.y;\n\ - g.yz = a0.yz * x12.xz + h.yz * x12.yw;\n\ - return 130.0 * dot(m, g);\n\ -}\n\ -vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}\n\ -vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}\n\ -\n\ -float snoise(vec3 v){ \n\ - const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;\n\ - const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);\n\ -\n\ -// First corner\n\ - vec3 i = floor(v + dot(v, C.yyy) );\n\ - vec3 x0 = v - i + dot(i, C.xxx) ;\n\ -\n\ -// Other corners\n\ - vec3 g = step(x0.yzx, x0.xyz);\n\ - vec3 l = 1.0 - g;\n\ - vec3 i1 = min( g.xyz, l.zxy );\n\ - vec3 i2 = max( g.xyz, l.zxy );\n\ -\n\ - // x0 = x0 - 0. + 0.0 * C \n\ - vec3 x1 = x0 - i1 + 1.0 * C.xxx;\n\ - vec3 x2 = x0 - i2 + 2.0 * C.xxx;\n\ - vec3 x3 = x0 - 1. + 3.0 * C.xxx;\n\ -\n\ -// Permutations\n\ - i = mod(i, 289.0 ); \n\ - vec4 p = permute( permute( permute( \n\ - i.z + vec4(0.0, i1.z, i2.z, 1.0 ))\n\ - + i.y + vec4(0.0, i1.y, i2.y, 1.0 )) \n\ - + i.x + vec4(0.0, i1.x, i2.x, 1.0 ));\n\ -\n\ -// Gradients\n\ -// ( N*N points uniformly over a square, mapped onto an octahedron.)\n\ - float n_ = 1.0/7.0; // N=7\n\ - vec3 ns = n_ * D.wyz - D.xzx;\n\ -\n\ - vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)\n\ -\n\ - vec4 x_ = floor(j * ns.z);\n\ - vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)\n\ -\n\ - vec4 x = x_ *ns.x + ns.yyyy;\n\ - vec4 y = y_ *ns.x + ns.yyyy;\n\ - vec4 h = 1.0 - abs(x) - abs(y);\n\ -\n\ - vec4 b0 = vec4( x.xy, y.xy );\n\ - vec4 b1 = vec4( x.zw, y.zw );\n\ -\n\ - vec4 s0 = floor(b0)*2.0 + 1.0;\n\ - vec4 s1 = floor(b1)*2.0 + 1.0;\n\ - vec4 sh = -step(h, vec4(0.0));\n\ -\n\ - vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;\n\ - vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;\n\ -\n\ - vec3 p0 = vec3(a0.xy,h.x);\n\ - vec3 p1 = vec3(a0.zw,h.y);\n\ - vec3 p2 = vec3(a1.xy,h.z);\n\ - vec3 p3 = vec3(a1.zw,h.w);\n\ -\n\ -//Normalise gradients\n\ - vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));\n\ - p0 *= norm.x;\n\ - p1 *= norm.y;\n\ - p2 *= norm.z;\n\ - p3 *= norm.w;\n\ -\n\ -// Mix final noise value\n\ - vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);\n\ - m = m * m;\n\ - return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),dot(p2,x2), dot(p3,x3) ) );\n\ -}\n\ -\n\ -vec3 hash3( vec2 p ){\n\ - vec3 q = vec3( dot(p,vec2(127.1,311.7)), \n\ - dot(p,vec2(269.5,183.3)), \n\ - dot(p,vec2(419.2,371.9)) );\n\ - return fract(sin(q)*43758.5453);\n\ -}\n\ -vec4 hash4( vec3 p ){\n\ - vec4 q = vec4( dot(p,vec3(127.1,311.7,257.3)), \n\ - dot(p,vec3(269.5,183.3,335.1)), \n\ - dot(p,vec3(314.5,235.1,467.3)), \n\ - dot(p,vec3(419.2,371.9,114.9)) );\n\ - return fract(sin(q)*43758.5453);\n\ -}\n\ -\n\ -float iqnoise( in vec2 x, float u, float v ){\n\ - vec2 p = floor(x);\n\ - vec2 f = fract(x);\n\ - \n\ - float k = 1.0+63.0*pow(1.0-v,4.0);\n\ - \n\ - float va = 0.0;\n\ - float wt = 0.0;\n\ - for( int j=-2; j<=2; j++ )\n\ - for( int i=-2; i<=2; i++ )\n\ - {\n\ - vec2 g = vec2( float(i),float(j) );\n\ - vec3 o = hash3( p + g )*vec3(u,u,1.0);\n\ - vec2 r = g - f + o.xy;\n\ - float d = dot(r,r);\n\ - float ww = pow( 1.0-smoothstep(0.0,1.414,sqrt(d)), k );\n\ - va += o.z*ww;\n\ - wt += ww;\n\ - }\n\ - \n\ - return va/wt;\n\ -}\n\ -" - - function LGraphShaderTime() - { - this.addOutput("out","float"); - } - - LGraphShaderTime.title = "Time"; - - LGraphShaderTime.prototype.onGetCode = function( context ) - { - if(!this.shader_destination || !this.isOutputConnected(0)) - return; - - var outlink = getOutputLinkID(this,0); - - context.addUniform( "u_time" + this.id, "float", function(){ return getTime() * 0.001; }); - context.addCode("code", "float " + outlink + " = u_time" + this.id +";", this.shader_destination ); - this.setOutputData( 0, "float" ); - } - - registerShaderNode( "input/time", LGraphShaderTime ); - - - function LGraphShaderDither() - { - this.addInput("in","T"); - this.addOutput("out","float"); - } - - LGraphShaderDither.title = "Dither"; - - LGraphShaderDither.prototype.onGetCode = function( context ) - { - if(!this.shader_destination || !this.isOutputConnected(0)) - return; - - var inlink = getInputLinkID(this,0); - var return_type = "float"; - var outlink = getOutputLinkID(this,0); - var intype = this.getInputData(0); - inlink = varToTypeGLSL( inlink, intype, "float" ); - context.addFunction("dither8x8", LGraphShaderDither.dither_func); - context.addCode("code", return_type + " " + outlink + " = dither8x8("+ inlink +");", this.shader_destination ); - this.setOutputData( 0, return_type ); - } - - LGraphShaderDither.dither_values = [0.515625,0.140625,0.640625,0.046875,0.546875,0.171875,0.671875,0.765625,0.265625,0.890625,0.390625,0.796875,0.296875,0.921875,0.421875,0.203125,0.703125,0.078125,0.578125,0.234375,0.734375,0.109375,0.609375,0.953125,0.453125,0.828125,0.328125,0.984375,0.484375,0.859375,0.359375,0.0625,0.5625,0.1875,0.6875,0.03125,0.53125,0.15625,0.65625,0.8125,0.3125,0.9375,0.4375,0.78125,0.28125,0.90625,0.40625,0.25,0.75,0.125,0.625,0.21875,0.71875,0.09375,0.59375,1.0001,0.5,0.875,0.375,0.96875,0.46875,0.84375,0.34375]; - - LGraphShaderDither.dither_func = "\n\ - float dither8x8(float brightness) {\n\ - vec2 position = vec2(0.0);\n\ - #ifdef FRAGMENT\n\ - position = gl_FragCoord.xy;\n\ - #endif\n\ - int x = int(mod(position.x, 8.0));\n\ - int y = int(mod(position.y, 8.0));\n\ - int index = x + y * 8;\n\ - float limit = 0.0;\n\ - if (x < 8) {\n\ - if(index==0) limit = 0.015625;\n\ - "+(LGraphShaderDither.dither_values.map( function(v,i){ return "else if(index== "+(i+1)+") limit = " + v + ";"}).join("\n"))+"\n\ - }\n\ - return brightness < limit ? 0.0 : 1.0;\n\ - }\n", - - registerShaderNode( "math/dither", LGraphShaderDither ); - - function LGraphShaderRemap() - { - this.addInput("", LGShaders.ALL_TYPES ); - this.addOutput("",""); - this.properties = { - min_value: 0, - max_value: 1, - min_value2: 0, - max_value2: 1 - }; - this.addWidget("number","min",0,{ step: 0.1, property: "min_value" }); - this.addWidget("number","max",1,{ step: 0.1, property: "max_value" }); - this.addWidget("number","min2",0,{ step: 0.1, property: "min_value2"}); - this.addWidget("number","max2",1,{ step: 0.1, property: "max_value2"}); - } - - LGraphShaderRemap.title = "Remap"; - - LGraphShaderRemap.prototype.onPropertyChanged = function() - { - if(this.graph) - this.graph._version++; - } - - LGraphShaderRemap.prototype.onConnectionsChange = function() - { - var return_type = this.getInputDataType(0); - this.outputs[0].type = return_type || "T"; - } - - LGraphShaderRemap.prototype.onGetCode = function( context ) - { - if(!this.shader_destination || !this.isOutputConnected(0)) - return; - - var inlink = getInputLinkID(this,0); - var outlink = getOutputLinkID(this,0); - if(!inlink && !outlink) //not connected - return; - - var return_type = this.getInputDataType(0); - this.outputs[0].type = return_type; - if(return_type == "T") - { - console.warn("node type is T and cannot be resolved"); - return; - } - - if(!inlink) - { - context.addCode("code"," " + return_type + " " + outlink + " = " + return_type + "(0.0);\n"); - return; - } - - var minv = valueToGLSL( this.properties.min_value ); - var maxv = valueToGLSL( this.properties.max_value ); - var minv2 = valueToGLSL( this.properties.min_value2 ); - var maxv2 = valueToGLSL( this.properties.max_value2 ); - - context.addCode("code", return_type + " " + outlink + " = ( (" + inlink + " - "+minv+") / ("+ maxv+" - "+minv+") ) * ("+ maxv2+" - "+minv2+") + " + minv2 + ";", this.shader_destination ); - this.setOutputData( 0, return_type ); - } - - registerShaderNode( "math/remap", LGraphShaderRemap ); - -})(this); - - - -(function(global) { - var LiteGraph = global.LiteGraph; - - var view_matrix = new Float32Array(16); - var projection_matrix = new Float32Array(16); - var viewprojection_matrix = new Float32Array(16); - var model_matrix = new Float32Array(16); - var global_uniforms = { - u_view: view_matrix, - u_projection: projection_matrix, - u_viewprojection: viewprojection_matrix, - u_model: model_matrix - }; - - LiteGraph.LGraphRender = { - onRequestCameraMatrices: null //overwrite with your 3D engine specifics, it will receive (view_matrix, projection_matrix,viewprojection_matrix) and must be filled - }; - - function generateGeometryId() { - return (Math.random() * 100000)|0; - } - - function LGraphPoints3D() { - - this.addInput("obj", ""); - this.addInput("radius", "number"); - - this.addOutput("out", "geometry"); - this.addOutput("points", "[vec3]"); - this.properties = { - radius: 1, - num_points: 4096, - generate_normals: true, - regular: false, - mode: LGraphPoints3D.SPHERE, - force_update: false - }; - - this.points = new Float32Array( this.properties.num_points * 3 ); - this.normals = new Float32Array( this.properties.num_points * 3 ); - this.must_update = true; - this.version = 0; - - var that = this; - this.addWidget("button","update",null, function(){ that.must_update = true; }); - - this.geometry = { - vertices: null, - _id: generateGeometryId() - } - - this._old_obj = null; - this._last_radius = null; - } - - global.LGraphPoints3D = LGraphPoints3D; - - LGraphPoints3D.RECTANGLE = 1; - LGraphPoints3D.CIRCLE = 2; - - LGraphPoints3D.CUBE = 10; - LGraphPoints3D.SPHERE = 11; - LGraphPoints3D.HEMISPHERE = 12; - LGraphPoints3D.INSIDE_SPHERE = 13; - - LGraphPoints3D.OBJECT = 20; - LGraphPoints3D.OBJECT_UNIFORMLY = 21; - LGraphPoints3D.OBJECT_INSIDE = 22; - - LGraphPoints3D.MODE_VALUES = { "rectangle":LGraphPoints3D.RECTANGLE, "circle":LGraphPoints3D.CIRCLE, "cube":LGraphPoints3D.CUBE, "sphere":LGraphPoints3D.SPHERE, "hemisphere":LGraphPoints3D.HEMISPHERE, "inside_sphere":LGraphPoints3D.INSIDE_SPHERE, "object":LGraphPoints3D.OBJECT, "object_uniformly":LGraphPoints3D.OBJECT_UNIFORMLY, "object_inside":LGraphPoints3D.OBJECT_INSIDE }; - - LGraphPoints3D.widgets_info = { - mode: { widget: "combo", values: LGraphPoints3D.MODE_VALUES } - }; - - LGraphPoints3D.title = "list of points"; - LGraphPoints3D.desc = "returns an array of points"; - - LGraphPoints3D.prototype.onPropertyChanged = function(name,value) - { - this.must_update = true; - } - - LGraphPoints3D.prototype.onExecute = function() { - - var obj = this.getInputData(0); - if( obj != this._old_obj || (obj && obj._version != this._old_obj_version) ) - { - this._old_obj = obj; - this.must_update = true; - } - - var radius = this.getInputData(1); - if(radius == null) - radius = this.properties.radius; - if( this._last_radius != radius ) - { - this._last_radius = radius; - this.must_update = true; - } - - if(this.must_update || this.properties.force_update ) - { - this.must_update = false; - this.updatePoints(); - } - - this.geometry.vertices = this.points; - this.geometry.normals = this.normals; - this.geometry._version = this.version; - - this.setOutputData( 0, this.geometry ); - } - - LGraphPoints3D.prototype.updatePoints = function() { - var num_points = this.properties.num_points|0; - if(num_points < 1) - num_points = 1; - - if(!this.points || this.points.length != num_points * 3) - this.points = new Float32Array( num_points * 3 ); - - if(this.properties.generate_normals) - { - if (!this.normals || this.normals.length != this.points.length) - this.normals = new Float32Array( this.points.length ); - } - else - this.normals = null; - - var radius = this._last_radius || this.properties.radius; - var mode = this.properties.mode; - - var obj = this.getInputData(0); - this._old_obj_version = obj ? obj._version : null; - - this.points = LGraphPoints3D.generatePoints( radius, num_points, mode, this.points, this.normals, this.properties.regular, obj ); - - this.version++; - } - - //global - LGraphPoints3D.generatePoints = function( radius, num_points, mode, points, normals, regular, obj ) - { - var size = num_points * 3; - if(!points || points.length != size) - points = new Float32Array( size ); - var temp = new Float32Array(3); - var UP = new Float32Array([0,1,0]); - - if(regular) - { - if( mode == LGraphPoints3D.RECTANGLE) - { - var side = Math.floor(Math.sqrt(num_points)); - for(var i = 0; i < side; ++i) - for(var j = 0; j < side; ++j) - { - var pos = i*3 + j*3*side; - points[pos] = ((i/side) - 0.5) * radius * 2; - points[pos+1] = 0; - points[pos+2] = ((j/side) - 0.5) * radius * 2; - } - points = new Float32Array( points.subarray(0,side*side*3) ); - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(UP, i); - } - } - else if( mode == LGraphPoints3D.SPHERE) - { - var side = Math.floor(Math.sqrt(num_points)); - for(var i = 0; i < side; ++i) - for(var j = 0; j < side; ++j) - { - var pos = i*3 + j*3*side; - polarToCartesian( temp, (i/side) * 2 * Math.PI, ((j/side) - 0.5) * 2 * Math.PI, radius ); - points[pos] = temp[0]; - points[pos+1] = temp[1]; - points[pos+2] = temp[2]; - } - points = new Float32Array( points.subarray(0,side*side*3) ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.CIRCLE) - { - for(var i = 0; i < size; i+=3) - { - var angle = 2 * Math.PI * (i/size); - points[i] = Math.cos( angle ) * radius; - points[i+1] = 0; - points[i+2] = Math.sin( angle ) * radius; - } - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(UP, i); - } - } - } - else //non regular - { - if( mode == LGraphPoints3D.RECTANGLE) - { - for(var i = 0; i < size; i+=3) - { - points[i] = (Math.random() - 0.5) * radius * 2; - points[i+1] = 0; - points[i+2] = (Math.random() - 0.5) * radius * 2; - } - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(UP, i); - } - } - else if( mode == LGraphPoints3D.CUBE) - { - for(var i = 0; i < size; i+=3) - { - points[i] = (Math.random() - 0.5) * radius * 2; - points[i+1] = (Math.random() - 0.5) * radius * 2; - points[i+2] = (Math.random() - 0.5) * radius * 2; - } - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(UP, i); - } - } - else if( mode == LGraphPoints3D.SPHERE) - { - LGraphPoints3D.generateSphere( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.HEMISPHERE) - { - LGraphPoints3D.generateHemisphere( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.CIRCLE) - { - LGraphPoints3D.generateInsideCircle( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.INSIDE_SPHERE) - { - LGraphPoints3D.generateInsideSphere( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.OBJECT) - { - LGraphPoints3D.generateFromObject( points, normals, size, obj, false ); - } - else if( mode == LGraphPoints3D.OBJECT_UNIFORMLY) - { - LGraphPoints3D.generateFromObject( points, normals, size, obj, true ); - } - else if( mode == LGraphPoints3D.OBJECT_INSIDE) - { - LGraphPoints3D.generateFromInsideObject( points, size, obj ); - //if(normals) - // LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else - console.warn("wrong mode in LGraphPoints3D"); - } - - return points; - } - - LGraphPoints3D.generateSphericalNormals = function(points, normals) - { - var temp = new Float32Array(3); - for(var i = 0; i < normals.length; i+=3) - { - temp[0] = points[i]; - temp[1] = points[i+1]; - temp[2] = points[i+2]; - vec3.normalize(temp,temp); - normals.set(temp,i); - } - } - - LGraphPoints3D.generateSphere = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var r1 = Math.random(); - var r2 = Math.random(); - var x = 2 * Math.cos( 2 * Math.PI * r1 ) * Math.sqrt( r2 * (1-r2) ); - var y = 1 - 2 * r2; - var z = 2 * Math.sin( 2 * Math.PI * r1 ) * Math.sqrt( r2 * (1-r2) ); - points[i] = x * radius; - points[i+1] = y * radius; - points[i+2] = z * radius; - } - } - - LGraphPoints3D.generateHemisphere = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var r1 = Math.random(); - var r2 = Math.random(); - var x = Math.cos( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - var y = r2; - var z = Math.sin( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - points[i] = x * radius; - points[i+1] = y * radius; - points[i+2] = z * radius; - } - } - - LGraphPoints3D.generateInsideCircle = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var r1 = Math.random(); - var r2 = Math.random(); - var x = Math.cos( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - var y = r2; - var z = Math.sin( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - points[i] = x * radius; - points[i+1] = 0; - points[i+2] = z * radius; - } - } - - LGraphPoints3D.generateInsideSphere = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var u = Math.random(); - var v = Math.random(); - var theta = u * 2.0 * Math.PI; - var phi = Math.acos(2.0 * v - 1.0); - var r = Math.cbrt(Math.random()) * radius; - var sinTheta = Math.sin(theta); - var cosTheta = Math.cos(theta); - var sinPhi = Math.sin(phi); - var cosPhi = Math.cos(phi); - points[i] = r * sinPhi * cosTheta; - points[i+1] = r * sinPhi * sinTheta; - points[i+2] = r * cosPhi; - } - } - - function findRandomTriangle( areas, f ) - { - var l = areas.length; - var imin = 0; - var imid = 0; - var imax = l; - - if(l == 0) - return -1; - if(l == 1) - return 0; - //dichotimic search - while (imax >= imin) - { - imid = ((imax + imin)*0.5)|0; - var t = areas[ imid ]; - if( t == f ) - return imid; - if( imin == (imax - 1) ) - return imin; - if (t < f) - imin = imid; - else - imax = imid; - } - return imid; - } - - LGraphPoints3D.generateFromObject = function( points, normals, size, obj, evenly ) - { - if(!obj) - return; - - var vertices = null; - var mesh_normals = null; - var indices = null; - var areas = null; - if( obj.constructor === GL.Mesh ) - { - vertices = obj.vertexBuffers.vertices.data; - mesh_normals = obj.vertexBuffers.normals ? obj.vertexBuffers.normals.data : null; - indices = obj.indexBuffers.indices ? obj.indexBuffers.indices.data : null; - if(!indices) - indices = obj.indexBuffers.triangles ? obj.indexBuffers.triangles.data : null; - } - if(!vertices) - return null; - var num_triangles = indices ? indices.length / 3 : vertices.length / (3*3); - var total_area = 0; //sum of areas of all triangles - - if(evenly) - { - areas = new Float32Array(num_triangles); //accum - for(var i = 0; i < num_triangles; ++i) - { - if(indices) - { - a = indices[i*3]*3; - b = indices[i*3+1]*3; - c = indices[i*3+2]*3; - } - else - { - a = i*9; - b = i*9+3; - c = i*9+6; - } - var P1 = vertices.subarray(a,a+3); - var P2 = vertices.subarray(b,b+3); - var P3 = vertices.subarray(c,c+3); - var aL = vec3.distance( P1, P2 ); - var bL = vec3.distance( P2, P3 ); - var cL = vec3.distance( P3, P1 ); - var s = (aL + bL+ cL) / 2; - total_area += Math.sqrt(s * (s - aL) * (s - bL) * (s - cL)); - areas[i] = total_area; - } - for(var i = 0; i < num_triangles; ++i) //normalize - areas[i] /= total_area; - } - - for(var i = 0; i < size; i+=3) - { - var r = Math.random(); - var index = evenly ? findRandomTriangle( areas, r ) : Math.floor(r * num_triangles ); - //get random triangle - var a = 0; - var b = 0; - var c = 0; - if(indices) - { - a = indices[index*3]*3; - b = indices[index*3+1]*3; - c = indices[index*3+2]*3; - } - else - { - a = index*9; - b = index*9+3; - c = index*9+6; - } - var s = Math.random(); - var t = Math.random(); - var sqrt_s = Math.sqrt(s); - var af = 1 - sqrt_s; - var bf = sqrt_s * ( 1 - t); - var cf = t * sqrt_s; - points[i] = af * vertices[a] + bf*vertices[b] + cf*vertices[c]; - points[i+1] = af * vertices[a+1] + bf*vertices[b+1] + cf*vertices[c+1]; - points[i+2] = af * vertices[a+2] + bf*vertices[b+2] + cf*vertices[c+2]; - if(normals && mesh_normals) - { - normals[i] = af * mesh_normals[a] + bf*mesh_normals[b] + cf*mesh_normals[c]; - normals[i+1] = af * mesh_normals[a+1] + bf*mesh_normals[b+1] + cf*mesh_normals[c+1]; - normals[i+2] = af * mesh_normals[a+2] + bf*mesh_normals[b+2] + cf*mesh_normals[c+2]; - var N = normals.subarray(i,i+3); - vec3.normalize(N,N); - } - } - } - - LGraphPoints3D.generateFromInsideObject = function( points, size, mesh ) - { - if(!mesh || mesh.constructor !== GL.Mesh) - return; - - var aabb = mesh.getBoundingBox(); - if(!mesh.octree) - mesh.octree = new GL.Octree( mesh ); - var octree = mesh.octree; - var origin = vec3.create(); - var direction = vec3.fromValues(1,0,0); - var temp = vec3.create(); - var i = 0; - var tries = 0; - while(i < size && tries < points.length * 10) //limit to avoid problems - { - tries += 1 - var r = vec3.random(temp); //random point inside the aabb - r[0] = (r[0] * 2 - 1) * aabb[3] + aabb[0]; - r[1] = (r[1] * 2 - 1) * aabb[4] + aabb[1]; - r[2] = (r[2] * 2 - 1) * aabb[5] + aabb[2]; - origin.set(r); - var hit = octree.testRay( origin, direction, 0, 10000, true, GL.Octree.ALL ); - if(!hit || hit.length % 2 == 0) //not inside - continue; - points.set( r, i ); - i+=3; - } - } - - LiteGraph.registerNodeType( "geometry/points3D", LGraphPoints3D ); - - - - function LGraphPointsToInstances() { - this.addInput("points", "geometry"); - this.addOutput("instances", "[mat4]"); - this.properties = { - mode: 1, - autoupdate: true - }; - - this.must_update = true; - this.matrices = []; - this.first_time = true; - } - - LGraphPointsToInstances.NORMAL = 0; - LGraphPointsToInstances.VERTICAL = 1; - LGraphPointsToInstances.SPHERICAL = 2; - LGraphPointsToInstances.RANDOM = 3; - LGraphPointsToInstances.RANDOM_VERTICAL = 4; - - LGraphPointsToInstances.modes = {"normal":0,"vertical":1,"spherical":2,"random":3,"random_vertical":4}; - LGraphPointsToInstances.widgets_info = { - mode: { widget: "combo", values: LGraphPointsToInstances.modes } - }; - - LGraphPointsToInstances.title = "points to inst"; - - LGraphPointsToInstances.prototype.onExecute = function() - { - var geo = this.getInputData(0); - if( !geo ) - { - this.setOutputData(0,null); - return; - } - - if( !this.isOutputConnected(0) ) - return; - - var has_changed = (geo._version != this._version || geo._id != this._geometry_id); - - if( has_changed && this.properties.autoupdate || this.first_time ) - { - this.first_time = false; - this.updateInstances( geo ); - } - - this.setOutputData( 0, this.matrices ); - } - - LGraphPointsToInstances.prototype.updateInstances = function( geometry ) - { - var vertices = geometry.vertices; - if(!vertices) - return null; - var normals = geometry.normals; - - var matrices = this.matrices; - var num_points = vertices.length / 3; - if( matrices.length != num_points) - matrices.length = num_points; - var identity = mat4.create(); - var temp = vec3.create(); - var zero = vec3.create(); - var UP = vec3.fromValues(0,1,0); - var FRONT = vec3.fromValues(0,0,-1); - var RIGHT = vec3.fromValues(1,0,0); - var R = quat.create(); - - var front = vec3.create(); - var right = vec3.create(); - var top = vec3.create(); - - for(var i = 0; i < vertices.length; i += 3) - { - var index = i/3; - var m = matrices[index]; - if(!m) - m = matrices[index] = mat4.create(); - m.set( identity ); - var point = vertices.subarray(i,i+3); - - switch(this.properties.mode) - { - case LGraphPointsToInstances.NORMAL: - mat4.setTranslation( m, point ); - if(normals) - { - var normal = normals.subarray(i,i+3); - top.set( normal ); - vec3.normalize( top, top ); - vec3.cross( right, FRONT, top ); - vec3.normalize( right, right ); - vec3.cross( front, right, top ); - vec3.normalize( front, front ); - m.set(right,0); - m.set(top,4); - m.set(front,8); - mat4.setTranslation( m, point ); - } - break; - case LGraphPointsToInstances.VERTICAL: - mat4.setTranslation( m, point ); - break; - case LGraphPointsToInstances.SPHERICAL: - front.set( point ); - vec3.normalize( front, front ); - vec3.cross( right, UP, front ); - vec3.normalize( right, right ); - vec3.cross( top, front, right ); - vec3.normalize( top, top ); - m.set(right,0); - m.set(top,4); - m.set(front,8); - mat4.setTranslation( m, point ); - break; - case LGraphPointsToInstances.RANDOM: - temp[0] = Math.random()*2 - 1; - temp[1] = Math.random()*2 - 1; - temp[2] = Math.random()*2 - 1; - vec3.normalize( temp, temp ); - quat.setAxisAngle( R, temp, Math.random() * 2 * Math.PI ); - mat4.fromQuat(m, R); - mat4.setTranslation( m, point ); - break; - case LGraphPointsToInstances.RANDOM_VERTICAL: - quat.setAxisAngle( R, UP, Math.random() * 2 * Math.PI ); - mat4.fromQuat(m, R); - mat4.setTranslation( m, point ); - break; - } - } - - this._version = geometry._version; - this._geometry_id = geometry._id; - } - - LiteGraph.registerNodeType( "geometry/points_to_instances", LGraphPointsToInstances ); - - - function LGraphGeometryTransform() { - this.addInput("in", "geometry,[mat4]"); - this.addInput("mat4", "mat4"); - this.addOutput("out", "geometry"); - this.properties = {}; - - this.geometry = { - type: "triangles", - vertices: null, - _id: generateGeometryId(), - _version: 0 - }; - - this._last_geometry_id = -1; - this._last_version = -1; - this._last_key = ""; - - this.must_update = true; - } - - LGraphGeometryTransform.title = "Transform"; - - LGraphGeometryTransform.prototype.onExecute = function() { - - var input = this.getInputData(0); - var model = this.getInputData(1); - - if(!input) - return; - - //array of matrices - if(input.constructor === Array) - { - if(input.length == 0) - return; - this.outputs[0].type = "[mat4]"; - if( !this.isOutputConnected(0) ) - return; - - if(!model) - { - this.setOutputData(0,input); - return; - } - - if(!this._output) - this._output = new Array(); - if(this._output.length != input.length) - this._output.length = input.length; - for(var i = 0; i < input.length; ++i) - { - var m = this._output[i]; - if(!m) - m = this._output[i] = mat4.create(); - mat4.multiply(m,input[i],model); - } - this.setOutputData(0,this._output); - return; - } - - //geometry - if(!input.vertices || !input.vertices.length) - return; - var geo = input; - this.outputs[0].type = "geometry"; - if( !this.isOutputConnected(0) ) - return; - if(!model) - { - this.setOutputData(0,geo); - return; - } - - var key = typedArrayToArray(model).join(","); - - if( this.must_update || geo._id != this._last_geometry_id || geo._version != this._last_version || key != this._last_key ) - { - this.updateGeometry(geo, model); - this._last_key = key; - this._last_version = geo._version; - this._last_geometry_id = geo._id; - this.must_update = false; - } - - this.setOutputData(0,this.geometry); - } - - LGraphGeometryTransform.prototype.updateGeometry = function(geometry, model) { - var old_vertices = geometry.vertices; - var vertices = this.geometry.vertices; - if( !vertices || vertices.length != old_vertices.length ) - vertices = this.geometry.vertices = new Float32Array( old_vertices.length ); - var temp = vec3.create(); - - for(var i = 0, l = vertices.length; i < l; i+=3) - { - temp[0] = old_vertices[i]; temp[1] = old_vertices[i+1]; temp[2] = old_vertices[i+2]; - mat4.multiplyVec3( temp, model, temp ); - vertices[i] = temp[0]; vertices[i+1] = temp[1]; vertices[i+2] = temp[2]; - } - - if(geometry.normals) - { - if( !this.geometry.normals || this.geometry.normals.length != geometry.normals.length ) - this.geometry.normals = new Float32Array( geometry.normals.length ); - var normals = this.geometry.normals; - var normal_model = mat4.invert(mat4.create(), model); - if(normal_model) - mat4.transpose(normal_model, normal_model); - var old_normals = geometry.normals; - for(var i = 0, l = normals.length; i < l; i+=3) - { - temp[0] = old_normals[i]; temp[1] = old_normals[i+1]; temp[2] = old_normals[i+2]; - mat4.multiplyVec3( temp, normal_model, temp ); - normals[i] = temp[0]; normals[i+1] = temp[1]; normals[i+2] = temp[2]; - } - } - - this.geometry.type = geometry.type; - this.geometry._version++; - } - - LiteGraph.registerNodeType( "geometry/transform", LGraphGeometryTransform ); - - - function LGraphGeometryPolygon() { - this.addInput("sides", "number"); - this.addInput("radius", "number"); - this.addOutput("out", "geometry"); - this.properties = { sides: 6, radius: 1, uvs: false } - - this.geometry = { - type: "line_loop", - vertices: null, - _id: generateGeometryId() - }; - this.geometry_id = -1; - this.version = -1; - this.must_update = true; - - this.last_info = { sides: -1, radius: -1 }; - } - - LGraphGeometryPolygon.title = "Polygon"; - - LGraphGeometryPolygon.prototype.onExecute = function() { - - if( !this.isOutputConnected(0) ) - return; - - var sides = this.getInputOrProperty("sides"); - var radius = this.getInputOrProperty("radius"); - sides = Math.max(3,sides)|0; - - //update - if( this.last_info.sides != sides || this.last_info.radius != radius ) - this.updateGeometry(sides, radius); - - this.setOutputData(0,this.geometry); - } - - LGraphGeometryPolygon.prototype.updateGeometry = function(sides, radius) { - var num = 3*sides; - var vertices = this.geometry.vertices; - if( !vertices || vertices.length != num ) - vertices = this.geometry.vertices = new Float32Array( 3*sides ); - var delta = (Math.PI * 2) / sides; - var gen_uvs = this.properties.uvs; - if(gen_uvs) - { - uvs = this.geometry.coords = new Float32Array( 3*sides ); - } - - - for(var i = 0; i < sides; ++i) - { - var angle = delta * -i; - var x = Math.cos( angle ) * radius; - var y = 0; - var z = Math.sin( angle ) * radius; - vertices[i*3] = x; - vertices[i*3+1] = y; - vertices[i*3+2] = z; - - if(gen_uvs) - { - - - } - } - this.geometry._id = ++this.geometry_id; - this.geometry._version = ++this.version; - this.last_info.sides = sides; - this.last_info.radius = radius; - } - - LiteGraph.registerNodeType( "geometry/polygon", LGraphGeometryPolygon ); - - - function LGraphGeometryExtrude() { - - this.addInput("", "geometry"); - this.addOutput("", "geometry"); - this.properties = { top_cap: true, bottom_cap: true, offset: [0,100,0] }; - this.version = -1; - - this._last_geo_version = -1; - this._must_update = true; - } - - LGraphGeometryExtrude.title = "extrude"; - - LGraphGeometryExtrude.prototype.onPropertyChanged = function(name, value) - { - this._must_update = true; - } - - LGraphGeometryExtrude.prototype.onExecute = function() - { - var geo = this.getInputData(0); - if( !geo || !this.isOutputConnected(0) ) - return; - - if(geo.version != this._last_geo_version || this._must_update) - { - this._geo = this.extrudeGeometry( geo, this._geo ); - if(this._geo) - this._geo.version = this.version++; - this._must_update = false; - } - - this.setOutputData(0, this._geo); - } - - LGraphGeometryExtrude.prototype.extrudeGeometry = function( geo ) - { - //for every pair of vertices - var vertices = geo.vertices; - var num_points = vertices.length / 3; - - var tempA = vec3.create(); - var tempB = vec3.create(); - var tempC = vec3.create(); - var tempD = vec3.create(); - var offset = new Float32Array( this.properties.offset ); - - if(geo.type == "line_loop") - { - var new_vertices = new Float32Array( num_points * 6 * 3 ); //every points become 6 ( caps not included ) - var npos = 0; - for(var i = 0, l = vertices.length; i < l; i += 3) - { - tempA[0] = vertices[i]; tempA[1] = vertices[i+1]; tempA[2] = vertices[i+2]; - - if( i+3 < l ) //loop - { - tempB[0] = vertices[i+3]; tempB[1] = vertices[i+4]; tempB[2] = vertices[i+5]; - } - else - { - tempB[0] = vertices[0]; tempB[1] = vertices[1]; tempB[2] = vertices[2]; - } - - vec3.add( tempC, tempA, offset ); - vec3.add( tempD, tempB, offset ); - - new_vertices.set( tempA, npos ); npos += 3; - new_vertices.set( tempB, npos ); npos += 3; - new_vertices.set( tempC, npos ); npos += 3; - - new_vertices.set( tempB, npos ); npos += 3; - new_vertices.set( tempD, npos ); npos += 3; - new_vertices.set( tempC, npos ); npos += 3; - } - } - - var out_geo = { - _id: generateGeometryId(), - type: "triangles", - vertices: new_vertices - }; - - return out_geo; - } - - LiteGraph.registerNodeType( "geometry/extrude", LGraphGeometryExtrude ); - - - function LGraphGeometryEval() { - this.addInput("in", "geometry"); - this.addOutput("out", "geometry"); - - this.properties = { - code: "V[1] += 0.01 * Math.sin(I + T*0.001);", - execute_every_frame: false - }; - - this.geometry = null; - this.geometry_id = -1; - this.version = -1; - this.must_update = true; - - this.vertices = null; - this.func = null; - } - - LGraphGeometryEval.title = "geoeval"; - LGraphGeometryEval.desc = "eval code"; - - LGraphGeometryEval.widgets_info = { - code: { widget: "code" } - }; - - LGraphGeometryEval.prototype.onConfigure = function(o) - { - this.compileCode(); - } - - LGraphGeometryEval.prototype.compileCode = function() - { - if(!this.properties.code) - return; - - try - { - this.func = new Function("V","I","T", this.properties.code); - this.boxcolor = "#AFA"; - this.must_update = true; - } - catch (err) - { - this.boxcolor = "red"; - } - } - - LGraphGeometryEval.prototype.onPropertyChanged = function(name, value) - { - if(name == "code") - { - this.properties.code = value; - this.compileCode(); - } - } - - LGraphGeometryEval.prototype.onExecute = function() { - var geometry = this.getInputData(0); - if(!geometry) - return; - - if(!this.func) - { - this.setOutputData(0,geometry); - return; - } - - if( this.geometry_id != geometry._id || this.version != geometry._version || this.must_update || this.properties.execute_every_frame ) - { - this.must_update = false; - this.geometry_id = geometry._id; - if(this.properties.execute_every_frame) - this.version++; - else - this.version = geometry._version; - var func = this.func; - var T = getTime(); - - //clone - if(!this.geometry) - this.geometry = {}; - for(var i in geometry) - { - if(geometry[i] == null) - continue; - if( geometry[i].constructor == Float32Array ) - this.geometry[i] = new Float32Array( geometry[i] ); - else - this.geometry[i] = geometry[i]; - } - this.geometry._id = geometry._id; - if(this.properties.execute_every_frame) - this.geometry._version = this.version; - else - this.geometry._version = geometry._version + 1; - - var V = vec3.create(); - var vertices = this.vertices; - if(!vertices || this.vertices.length != geometry.vertices.length) - vertices = this.vertices = new Float32Array( geometry.vertices ); - else - vertices.set( geometry.vertices ); - for(var i = 0; i < vertices.length; i+=3) - { - V[0] = vertices[i]; - V[1] = vertices[i+1]; - V[2] = vertices[i+2]; - func(V,i/3,T); - vertices[i] = V[0]; - vertices[i+1] = V[1]; - vertices[i+2] = V[2]; - } - this.geometry.vertices = vertices; - } - - this.setOutputData(0,this.geometry); - } - - LiteGraph.registerNodeType( "geometry/eval", LGraphGeometryEval ); - -/* -function LGraphGeometryDisplace() { - this.addInput("in", "geometry"); - this.addInput("img", "image"); - this.addOutput("out", "geometry"); - - this.properties = { - grid_size: 1 - }; - - this.geometry = null; - this.geometry_id = -1; - this.version = -1; - this.must_update = true; - - this.vertices = null; - } - - LGraphGeometryDisplace.title = "displace"; - LGraphGeometryDisplace.desc = "displace points"; - - LGraphGeometryDisplace.prototype.onExecute = function() { - var geometry = this.getInputData(0); - var image = this.getInputData(1); - if(!geometry) - return; - - if(!image) - { - this.setOutputData(0,geometry); - return; - } - - if( this.geometry_id != geometry._id || this.version != geometry._version || this.must_update ) - { - this.must_update = false; - this.geometry_id = geometry._id; - this.version = geometry._version; - - //copy - this.geometry = {}; - for(var i in geometry) - this.geometry[i] = geometry[i]; - this.geometry._id = geometry._id; - this.geometry._version = geometry._version + 1; - - var grid_size = this.properties.grid_size; - if(grid_size != 0) - { - var vertices = this.vertices; - if(!vertices || this.vertices.length != this.geometry.vertices.length) - vertices = this.vertices = new Float32Array( this.geometry.vertices ); - for(var i = 0; i < vertices.length; i+=3) - { - vertices[i] = Math.round(vertices[i]/grid_size) * grid_size; - vertices[i+1] = Math.round(vertices[i+1]/grid_size) * grid_size; - vertices[i+2] = Math.round(vertices[i+2]/grid_size) * grid_size; - } - this.geometry.vertices = vertices; - } - } - - this.setOutputData(0,this.geometry); - } - - LiteGraph.registerNodeType( "geometry/displace", LGraphGeometryDisplace ); -*/ - - function LGraphConnectPoints() { - this.addInput("in", "geometry"); - this.addOutput("out", "geometry"); - - this.properties = { - min_dist: 0.4, - max_dist: 0.5, - max_connections: 0, - probability: 1 - }; - - this.geometry_id = -1; - this.version = -1; - this.my_version = 1; - this.must_update = true; - } - - LGraphConnectPoints.title = "connect points"; - LGraphConnectPoints.desc = "adds indices between near points"; - - LGraphConnectPoints.prototype.onPropertyChanged = function(name,value) - { - this.must_update = true; - } - - LGraphConnectPoints.prototype.onExecute = function() { - var geometry = this.getInputData(0); - if(!geometry) - return; - - if( this.geometry_id != geometry._id || this.version != geometry._version || this.must_update ) - { - this.must_update = false; - this.geometry_id = geometry._id; - this.version = geometry._version; - - //copy - this.geometry = {}; - for(var i in geometry) - this.geometry[i] = geometry[i]; - this.geometry._id = generateGeometryId(); - this.geometry._version = this.my_version++; - - var vertices = geometry.vertices; - var l = vertices.length; - var min_dist = this.properties.min_dist; - var max_dist = this.properties.max_dist; - var probability = this.properties.probability; - var max_connections = this.properties.max_connections; - var indices = []; - - for(var i = 0; i < l; i+=3) - { - var x = vertices[i]; - var y = vertices[i+1]; - var z = vertices[i+2]; - var connections = 0; - for(var j = i+3; j < l; j+=3) - { - var x2 = vertices[j]; - var y2 = vertices[j+1]; - var z2 = vertices[j+2]; - var dist = Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) + (z-z2)*(z-z2)); - if(dist > max_dist || dist < min_dist || (probability < 1 && probability < Math.random()) ) - continue; - indices.push(i/3,j/3); - connections += 1; - if(max_connections && connections > max_connections) - break; - } - } - this.geometry.indices = this.indices = new Uint32Array(indices); - } - - if(this.indices && this.indices.length) - { - this.geometry.indices = this.indices; - this.setOutputData( 0, this.geometry ); - } - else - this.setOutputData( 0, null ); - } - - LiteGraph.registerNodeType( "geometry/connectPoints", LGraphConnectPoints ); - - //Works with Litegl.js to create WebGL nodes - if (typeof GL == "undefined") //LiteGL RELATED ********************************************** - return; - - function LGraphToGeometry() { - this.addInput("mesh", "mesh"); - this.addOutput("out", "geometry"); - - this.geometry = {}; - this.last_mesh = null; - } - - LGraphToGeometry.title = "to geometry"; - LGraphToGeometry.desc = "converts a mesh to geometry"; - - LGraphToGeometry.prototype.onExecute = function() { - var mesh = this.getInputData(0); - if(!mesh) - return; - - if(mesh != this.last_mesh) - { - this.last_mesh = mesh; - for(i in mesh.vertexBuffers) - { - var buffer = mesh.vertexBuffers[i]; - this.geometry[i] = buffer.data - } - if(mesh.indexBuffers["triangles"]) - this.geometry.indices = mesh.indexBuffers["triangles"].data; - - this.geometry._id = generateGeometryId(); - this.geometry._version = 0; - } - - this.setOutputData(0,this.geometry); - if(this.geometry) - this.setOutputData(1,this.geometry.vertices); - } - - LiteGraph.registerNodeType( "geometry/toGeometry", LGraphToGeometry ); - - function LGraphGeometryToMesh() { - this.addInput("in", "geometry"); - this.addOutput("mesh", "mesh"); - this.properties = {}; - this.version = -1; - this.mesh = null; - } - - LGraphGeometryToMesh.title = "Geo to Mesh"; - - LGraphGeometryToMesh.prototype.updateMesh = function(geometry) - { - if(!this.mesh) - this.mesh = new GL.Mesh(); - - for(var i in geometry) - { - if(i[0] == "_") - continue; - - var buffer_data = geometry[i]; - - var info = GL.Mesh.common_buffers[i]; - if(!info && i != "indices") //unknown buffer - continue; - var spacing = info ? info.spacing : 3; - var mesh_buffer = this.mesh.vertexBuffers[i]; - - if(!mesh_buffer || mesh_buffer.data.length != buffer_data.length) - { - mesh_buffer = new GL.Buffer( i == "indices" ? GL.ELEMENT_ARRAY_BUFFER : GL.ARRAY_BUFFER, buffer_data, spacing, GL.DYNAMIC_DRAW ); - } - else - { - mesh_buffer.data.set( buffer_data ); - mesh_buffer.upload(GL.DYNAMIC_DRAW); - } - - this.mesh.addBuffer( i, mesh_buffer ); - } - - if(this.mesh.vertexBuffers.normals &&this.mesh.vertexBuffers.normals.data.length != this.mesh.vertexBuffers.vertices.data.length ) - { - var n = new Float32Array([0,1,0]); - var normals = new Float32Array( this.mesh.vertexBuffers.vertices.data.length ); - for(var i = 0; i < normals.length; i+= 3) - normals.set( n, i ); - mesh_buffer = new GL.Buffer( GL.ARRAY_BUFFER, normals, 3 ); - this.mesh.addBuffer( "normals", mesh_buffer ); - } - - this.mesh.updateBoundingBox(); - this.geometry_id = this.mesh.id = geometry._id; - this.version = this.mesh.version = geometry._version; - return this.mesh; - } - - LGraphGeometryToMesh.prototype.onExecute = function() { - - var geometry = this.getInputData(0); - if(!geometry) - return; - if( this.version != geometry._version || this.geometry_id != geometry._id ) - this.updateMesh( geometry ); - this.setOutputData(0, this.mesh); - } - - LiteGraph.registerNodeType( "geometry/toMesh", LGraphGeometryToMesh ); - - function LGraphRenderMesh() { - this.addInput("mesh", "mesh"); - this.addInput("mat4", "mat4"); - this.addInput("tex", "texture"); - - this.properties = { - enabled: true, - primitive: GL.TRIANGLES, - additive: false, - color: [1,1,1], - opacity: 1 - }; - - this.color = vec4.create([1,1,1,1]); - this.model_matrix = mat4.create(); - this.uniforms = { - u_color: this.color, - u_model: this.model_matrix - }; - } - - LGraphRenderMesh.title = "Render Mesh"; - LGraphRenderMesh.desc = "renders a mesh flat"; - - LGraphRenderMesh.PRIMITIVE_VALUES = { "points":GL.POINTS, "lines":GL.LINES, "line_loop":GL.LINE_LOOP,"line_strip":GL.LINE_STRIP, "triangles":GL.TRIANGLES, "triangle_fan":GL.TRIANGLE_FAN, "triangle_strip":GL.TRIANGLE_STRIP }; - - LGraphRenderMesh.widgets_info = { - primitive: { widget: "combo", values: LGraphRenderMesh.PRIMITIVE_VALUES }, - color: { widget: "color" } - }; - - LGraphRenderMesh.prototype.onExecute = function() { - - if(!this.properties.enabled) - return; - - var mesh = this.getInputData(0); - if(!mesh) - return; - - if(!LiteGraph.LGraphRender.onRequestCameraMatrices) - { - console.warn("cannot render geometry, LiteGraph.onRequestCameraMatrices is null, remember to fill this with a callback(view_matrix, projection_matrix,viewprojection_matrix) to use 3D rendering from the graph"); - return; - } - - LiteGraph.LGraphRender.onRequestCameraMatrices( view_matrix, projection_matrix,viewprojection_matrix ); - var shader = null; - var texture = this.getInputData(2); - if(texture) - { - shader = gl.shaders["textured"]; - if(!shader) - shader = gl.shaders["textured"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code, { USE_TEXTURE:"" }); - } - else - { - shader = gl.shaders["flat"]; - if(!shader) - shader = gl.shaders["flat"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code ); - } - - this.color.set( this.properties.color ); - this.color[3] = this.properties.opacity; - - var model_matrix = this.model_matrix; - var m = this.getInputData(1); - if(m) - model_matrix.set(m); - else - mat4.identity( model_matrix ); - - this.uniforms.u_point_size = 1; - var primitive = this.properties.primitive; - - shader.uniforms( global_uniforms ); - shader.uniforms( this.uniforms ); - - if(this.properties.opacity >= 1) - gl.disable( gl.BLEND ); - else - gl.enable( gl.BLEND ); - gl.enable( gl.DEPTH_TEST ); - if( this.properties.additive ) - { - gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); - gl.depthMask( false ); - } - else - gl.blendFunc( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA ); - - var indices = "indices"; - if( mesh.indexBuffers.triangles ) - indices = "triangles"; - shader.draw( mesh, primitive, indices ); - gl.disable( gl.BLEND ); - gl.depthMask( true ); - } - - LiteGraph.registerNodeType( "geometry/render_mesh", LGraphRenderMesh ); - - //************************** - - - function LGraphGeometryPrimitive() { - this.addInput("size", "number"); - this.addOutput("out", "mesh"); - this.properties = { type: 1, size: 1, subdivisions: 32 }; - - this.version = (Math.random() * 100000)|0; - this.last_info = { type: -1, size: -1, subdivisions: -1 }; - } - - LGraphGeometryPrimitive.title = "Primitive"; - - LGraphGeometryPrimitive.VALID = { "CUBE":1, "PLANE":2, "CYLINDER":3, "SPHERE":4, "CIRCLE":5, "HEMISPHERE":6, "ICOSAHEDRON":7, "CONE":8, "QUAD":9 }; - LGraphGeometryPrimitive.widgets_info = { - type: { widget: "combo", values: LGraphGeometryPrimitive.VALID } - }; - - LGraphGeometryPrimitive.prototype.onExecute = function() { - - if( !this.isOutputConnected(0) ) - return; - - var size = this.getInputOrProperty("size"); - - //update - if( this.last_info.type != this.properties.type || this.last_info.size != size || this.last_info.subdivisions != this.properties.subdivisions ) - this.updateMesh( this.properties.type, size, this.properties.subdivisions ); - - this.setOutputData(0,this._mesh); - } - - LGraphGeometryPrimitive.prototype.updateMesh = function(type, size, subdivisions) - { - subdivisions = Math.max(0,subdivisions)|0; - - switch (type) - { - case 1: //CUBE: - this._mesh = GL.Mesh.cube({size: size, normals:true,coords:true}); - break; - case 2: //PLANE: - this._mesh = GL.Mesh.plane({size: size, xz: true, detail: subdivisions, normals:true,coords:true}); - break; - case 3: //CYLINDER: - this._mesh = GL.Mesh.cylinder({size: size, subdivisions: subdivisions, normals:true,coords:true}); - break; - case 4: //SPHERE: - this._mesh = GL.Mesh.sphere({size: size, "long": subdivisions, lat: subdivisions, normals:true,coords:true}); - break; - case 5: //CIRCLE: - this._mesh = GL.Mesh.circle({size: size, slices: subdivisions, normals:true, coords:true}); - break; - case 6: //HEMISPHERE: - this._mesh = GL.Mesh.sphere({size: size, "long": subdivisions, lat: subdivisions, normals:true, coords:true, hemi: true}); - break; - case 7: //ICOSAHEDRON: - this._mesh = GL.Mesh.icosahedron({size: size, subdivisions:subdivisions }); - break; - case 8: //CONE: - this._mesh = GL.Mesh.cone({radius: size, height: size, subdivisions:subdivisions }); - break; - case 9: //QUAD: - this._mesh = GL.Mesh.plane({size: size, xz: false, detail: subdivisions, normals:true, coords:true }); - break; - } - - this.last_info.type = type; - this.last_info.size = size; - this.last_info.subdivisions = subdivisions; - this._mesh.version = this.version++; - } - - LiteGraph.registerNodeType( "geometry/mesh_primitive", LGraphGeometryPrimitive ); - - - function LGraphRenderPoints() { - this.addInput("in", "geometry"); - this.addInput("mat4", "mat4"); - this.addInput("tex", "texture"); - this.properties = { - enabled: true, - point_size: 0.1, - fixed_size: false, - additive: true, - color: [1,1,1], - opacity: 1 - }; - - this.color = vec4.create([1,1,1,1]); - - this.uniforms = { - u_point_size: 1, - u_perspective: 1, - u_point_perspective: 1, - u_color: this.color - }; - - this.geometry_id = -1; - this.version = -1; - this.mesh = null; - } - - LGraphRenderPoints.title = "renderPoints"; - LGraphRenderPoints.desc = "render points with a texture"; - - LGraphRenderPoints.widgets_info = { - color: { widget: "color" } - }; - - LGraphRenderPoints.prototype.updateMesh = function(geometry) - { - var buffer = this.buffer; - if(!this.buffer || !this.buffer.data || this.buffer.data.length != geometry.vertices.length) - this.buffer = new GL.Buffer( GL.ARRAY_BUFFER, geometry.vertices,3,GL.DYNAMIC_DRAW); - else - { - this.buffer.data.set( geometry.vertices ); - this.buffer.upload(GL.DYNAMIC_DRAW); - } - - if(!this.mesh) - this.mesh = new GL.Mesh(); - - this.mesh.addBuffer("vertices",this.buffer); - this.geometry_id = this.mesh.id = geometry._id; - this.version = this.mesh.version = geometry._version; - } - - LGraphRenderPoints.prototype.onExecute = function() { - - if(!this.properties.enabled) - return; - - var geometry = this.getInputData(0); - if(!geometry) - return; - if(this.version != geometry._version || this.geometry_id != geometry._id ) - this.updateMesh( geometry ); - - if(!LiteGraph.LGraphRender.onRequestCameraMatrices) - { - console.warn("cannot render geometry, LiteGraph.onRequestCameraMatrices is null, remember to fill this with a callback(view_matrix, projection_matrix,viewprojection_matrix) to use 3D rendering from the graph"); - return; - } - - LiteGraph.LGraphRender.onRequestCameraMatrices( view_matrix, projection_matrix,viewprojection_matrix ); - var shader = null; - - var texture = this.getInputData(2); - - if(texture) - { - shader = gl.shaders["textured_points"]; - if(!shader) - shader = gl.shaders["textured_points"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code, { USE_TEXTURED_POINTS:"" }); - } - else - { - shader = gl.shaders["points"]; - if(!shader) - shader = gl.shaders["points"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code, { USE_POINTS: "" }); - } - - this.color.set( this.properties.color ); - this.color[3] = this.properties.opacity; - - var m = this.getInputData(1); - if(m) - model_matrix.set(m); - else - mat4.identity( model_matrix ); - - this.uniforms.u_point_size = this.properties.point_size; - this.uniforms.u_point_perspective = this.properties.fixed_size ? 0 : 1; - this.uniforms.u_perspective = gl.viewport_data[3] * projection_matrix[5]; - - shader.uniforms( global_uniforms ); - shader.uniforms( this.uniforms ); - - if(this.properties.opacity >= 1) - gl.disable( gl.BLEND ); - else - gl.enable( gl.BLEND ); - - gl.enable( gl.DEPTH_TEST ); - if( this.properties.additive ) - { - gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); - gl.depthMask( false ); - } - else - gl.blendFunc( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA ); - - shader.draw( this.mesh, GL.POINTS ); - - gl.disable( gl.BLEND ); - gl.depthMask( true ); - } - - LiteGraph.registerNodeType( "geometry/render_points", LGraphRenderPoints ); - - LGraphRenderPoints.vertex_shader_code = '\ - precision mediump float;\n\ - attribute vec3 a_vertex;\n\ - varying vec3 v_vertex;\n\ - attribute vec3 a_normal;\n\ - varying vec3 v_normal;\n\ - #ifdef USE_COLOR\n\ - attribute vec4 a_color;\n\ - varying vec4 v_color;\n\ - #endif\n\ - attribute vec2 a_coord;\n\ - varying vec2 v_coord;\n\ - #ifdef USE_SIZE\n\ - attribute float a_extra;\n\ - #endif\n\ - #ifdef USE_INSTANCING\n\ - attribute mat4 u_model;\n\ - #else\n\ - uniform mat4 u_model;\n\ - #endif\n\ - uniform mat4 u_viewprojection;\n\ - uniform float u_point_size;\n\ - uniform float u_perspective;\n\ - uniform float u_point_perspective;\n\ - float computePointSize(float radius, float w)\n\ - {\n\ - if(radius < 0.0)\n\ - return -radius;\n\ - return u_perspective * radius / w;\n\ - }\n\ - void main() {\n\ - v_coord = a_coord;\n\ - #ifdef USE_COLOR\n\ - v_color = a_color;\n\ - #endif\n\ - v_vertex = ( u_model * vec4( a_vertex, 1.0 )).xyz;\n\ - v_normal = ( u_model * vec4( a_normal, 0.0 )).xyz;\n\ - gl_Position = u_viewprojection * vec4(v_vertex,1.0);\n\ - gl_PointSize = u_point_size;\n\ - #ifdef USE_SIZE\n\ - gl_PointSize = a_extra;\n\ - #endif\n\ - if(u_point_perspective != 0.0)\n\ - gl_PointSize = computePointSize( gl_PointSize, gl_Position.w );\n\ - }\ - '; - - LGraphRenderPoints.fragment_shader_code = '\ - precision mediump float;\n\ - uniform vec4 u_color;\n\ - #ifdef USE_COLOR\n\ - varying vec4 v_color;\n\ - #endif\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - void main() {\n\ - vec4 color = u_color;\n\ - #ifdef USE_TEXTURED_POINTS\n\ - color *= texture2D(u_texture, gl_PointCoord.xy);\n\ - #else\n\ - #ifdef USE_TEXTURE\n\ - color *= texture2D(u_texture, v_coord);\n\ - if(color.a < 0.1)\n\ - discard;\n\ - #endif\n\ - #ifdef USE_POINTS\n\ - float dist = length( gl_PointCoord.xy - vec2(0.5) );\n\ - if( dist > 0.45 )\n\ - discard;\n\ - #endif\n\ - #endif\n\ - #ifdef USE_COLOR\n\ - color *= v_color;\n\ - #endif\n\ - gl_FragColor = color;\n\ - }\ - '; - - //based on https://inconvergent.net/2019/depth-of-field/ - /* - function LGraphRenderGeometryDOF() { - this.addInput("in", "geometry"); - this.addInput("mat4", "mat4"); - this.addInput("tex", "texture"); - this.properties = { - enabled: true, - lines: true, - point_size: 0.1, - fixed_size: false, - additive: true, - color: [1,1,1], - opacity: 1 - }; - - this.color = vec4.create([1,1,1,1]); - - this.uniforms = { - u_point_size: 1, - u_perspective: 1, - u_point_perspective: 1, - u_color: this.color - }; - - this.geometry_id = -1; - this.version = -1; - this.mesh = null; - } - - LGraphRenderGeometryDOF.widgets_info = { - color: { widget: "color" } - }; - - LGraphRenderGeometryDOF.prototype.updateMesh = function(geometry) - { - var buffer = this.buffer; - if(!this.buffer || this.buffer.data.length != geometry.vertices.length) - this.buffer = new GL.Buffer( GL.ARRAY_BUFFER, geometry.vertices,3,GL.DYNAMIC_DRAW); - else - { - this.buffer.data.set( geometry.vertices ); - this.buffer.upload(GL.DYNAMIC_DRAW); - } - - if(!this.mesh) - this.mesh = new GL.Mesh(); - - this.mesh.addBuffer("vertices",this.buffer); - this.geometry_id = this.mesh.id = geometry._id; - this.version = this.mesh.version = geometry._version; - } - - LGraphRenderGeometryDOF.prototype.onExecute = function() { - - if(!this.properties.enabled) - return; - - var geometry = this.getInputData(0); - if(!geometry) - return; - if(this.version != geometry._version || this.geometry_id != geometry._id ) - this.updateMesh( geometry ); - - if(!LiteGraph.LGraphRender.onRequestCameraMatrices) - { - console.warn("cannot render geometry, LiteGraph.onRequestCameraMatrices is null, remember to fill this with a callback(view_matrix, projection_matrix,viewprojection_matrix) to use 3D rendering from the graph"); - return; - } - - LiteGraph.LGraphRender.onRequestCameraMatrices( view_matrix, projection_matrix,viewprojection_matrix ); - var shader = null; - - var texture = this.getInputData(2); - - if(texture) - { - shader = gl.shaders["textured_points"]; - if(!shader) - shader = gl.shaders["textured_points"] = new GL.Shader( LGraphRenderGeometryDOF.vertex_shader_code, LGraphRenderGeometryDOF.fragment_shader_code, { USE_TEXTURED_POINTS:"" }); - } - else - { - shader = gl.shaders["points"]; - if(!shader) - shader = gl.shaders["points"] = new GL.Shader( LGraphRenderGeometryDOF.vertex_shader_code, LGraphRenderGeometryDOF.fragment_shader_code, { USE_POINTS: "" }); - } - - this.color.set( this.properties.color ); - this.color[3] = this.properties.opacity; - - var m = this.getInputData(1); - if(m) - model_matrix.set(m); - else - mat4.identity( model_matrix ); - - this.uniforms.u_point_size = this.properties.point_size; - this.uniforms.u_point_perspective = this.properties.fixed_size ? 0 : 1; - this.uniforms.u_perspective = gl.viewport_data[3] * projection_matrix[5]; - - shader.uniforms( global_uniforms ); - shader.uniforms( this.uniforms ); - - if(this.properties.opacity >= 1) - gl.disable( gl.BLEND ); - else - gl.enable( gl.BLEND ); - - gl.enable( gl.DEPTH_TEST ); - if( this.properties.additive ) - { - gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); - gl.depthMask( false ); - } - else - gl.blendFunc( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA ); - - shader.draw( this.mesh, GL.POINTS ); - - gl.disable( gl.BLEND ); - gl.depthMask( true ); - } - - LiteGraph.registerNodeType( "geometry/render_dof", LGraphRenderGeometryDOF ); - - LGraphRenderGeometryDOF.vertex_shader_code = '\ - precision mediump float;\n\ - attribute vec3 a_vertex;\n\ - varying vec3 v_vertex;\n\ - attribute vec3 a_normal;\n\ - varying vec3 v_normal;\n\ - #ifdef USE_COLOR\n\ - attribute vec4 a_color;\n\ - varying vec4 v_color;\n\ - #endif\n\ - attribute vec2 a_coord;\n\ - varying vec2 v_coord;\n\ - #ifdef USE_SIZE\n\ - attribute float a_extra;\n\ - #endif\n\ - #ifdef USE_INSTANCING\n\ - attribute mat4 u_model;\n\ - #else\n\ - uniform mat4 u_model;\n\ - #endif\n\ - uniform mat4 u_viewprojection;\n\ - uniform float u_point_size;\n\ - uniform float u_perspective;\n\ - uniform float u_point_perspective;\n\ - float computePointSize(float radius, float w)\n\ - {\n\ - if(radius < 0.0)\n\ - return -radius;\n\ - return u_perspective * radius / w;\n\ - }\n\ - void main() {\n\ - v_coord = a_coord;\n\ - #ifdef USE_COLOR\n\ - v_color = a_color;\n\ - #endif\n\ - v_vertex = ( u_model * vec4( a_vertex, 1.0 )).xyz;\n\ - v_normal = ( u_model * vec4( a_normal, 0.0 )).xyz;\n\ - gl_Position = u_viewprojection * vec4(v_vertex,1.0);\n\ - gl_PointSize = u_point_size;\n\ - #ifdef USE_SIZE\n\ - gl_PointSize = a_extra;\n\ - #endif\n\ - if(u_point_perspective != 0.0)\n\ - gl_PointSize = computePointSize( gl_PointSize, gl_Position.w );\n\ - }\ - '; - - LGraphRenderGeometryDOF.fragment_shader_code = '\ - precision mediump float;\n\ - uniform vec4 u_color;\n\ - #ifdef USE_COLOR\n\ - varying vec4 v_color;\n\ - #endif\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - void main() {\n\ - vec4 color = u_color;\n\ - #ifdef USE_TEXTURED_POINTS\n\ - color *= texture2D(u_texture, gl_PointCoord.xy);\n\ - #else\n\ - #ifdef USE_TEXTURE\n\ - color *= texture2D(u_texture, v_coord);\n\ - if(color.a < 0.1)\n\ - discard;\n\ - #endif\n\ - #ifdef USE_POINTS\n\ - float dist = length( gl_PointCoord.xy - vec2(0.5) );\n\ - if( dist > 0.45 )\n\ - discard;\n\ - #endif\n\ - #endif\n\ - #ifdef USE_COLOR\n\ - color *= v_color;\n\ - #endif\n\ - gl_FragColor = color;\n\ - }\ - '; - */ - - - -})(this); (function(global) { var LiteGraph = global.LiteGraph; var LGraphTexture = global.LGraphTexture; @@ -31229,4 +25870,3 @@ LiteGraph.registerNodeType("audio/waveShaper", LGAudioWaveShaper); LiteGraph.registerNodeType("network/sillyclient", LGSillyClient); })(this); - diff --git a/build/litegraph.min.js b/build/litegraph.min.js index 60fb898cd..f85b7bebe 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -1,815 +1,10972 @@ -(function(A){function c(a){e.debug&&console.log("Graph created");this.list_of_graphcanvas=null;this.clear();a&&this.configure(a)}function m(a,b,d,f,g,t){this.id=a;this.type=b;this.origin_id=d;this.origin_slot=f;this.target_id=g;this.target_slot=t;this._data=null;this._pos=new Float32Array(2)}function s(a){this._ctor(a)}function l(a){this._ctor(a)}function w(a,b){this.offset=new Float32Array([0,0]);this.scale=1;this.max_scale=10;this.min_scale=0.1;this.onredraw=null;this.enabled=!0;this.last_mouse= -[0,0];this.element=null;this.visible_area=new Float32Array(4);a&&(this.element=a,b||this.bindEvents(a))}function h(a,b,d){d=d||{};this.background_image=h.DEFAULT_BACKGROUND_IMAGE;a&&a.constructor===String&&(a=document.querySelector(a));this.ds=new w;this.zoom_modify_alpha=!0;this.title_text_font=""+e.NODE_TEXT_SIZE+"px Arial";this.inner_text_font="normal "+e.NODE_SUBTEXT_SIZE+"px Arial";this.node_title_color=e.NODE_TITLE_COLOR;this.default_link_color=e.LINK_COLOR;this.default_connection_color={input_off:"#778", -input_on:"#7F7",output_off:"#778",output_on:"#7F7"};this.highquality_render=!0;this.use_gradients=!1;this.editor_alpha=1;this.pause_rendering=!1;this.clear_background=!0;this.read_only=!1;this.render_only_selected=!0;this.live_mode=!1;this.allow_searchbox=this.allow_interaction=this.allow_dragnodes=this.allow_dragcanvas=this.show_info=!0;this.drag_mode=this.allow_reconnect_links=!1;this.filter=this.dragging_rectangle=null;this.set_canvas_dirty_on_mouse_event=!0;this.always_render_background=!1;this.render_canvas_border= -this.render_shadows=!0;this.render_connections_shadows=!1;this.render_connections_border=!0;this.render_connection_arrows=this.render_curved_connections=!1;this.render_collapsed_slots=!0;this.render_execution_order=!1;this.render_link_tooltip=this.render_title_colored=!0;this.links_render_mode=e.SPLINE_LINK;this.mouse=[0,0];this.canvas_mouse=this.graph_mouse=[0,0];this.onAfterChange=this.onBeforeChange=this.onConnectingChange=this.onSelectionChange=this.onNodeMoved=this.onDrawLinkTooltip=this.onDrawOverlay= -this.onDrawForeground=this.onDrawBackground=this.onMouse=this.onSearchBoxSelection=this.onSearchBox=null;this.connections_width=3;this.round_radius=8;this.over_link_center=this.node_widget=this.current_node=null;this.last_mouse_position=[0,0];this.visible_area=this.ds.visible_area;this.visible_links=[];b&&b.attachCanvas(this);this.setCanvas(a);this.clear();d.skip_render||this.startRendering();this.autoresize=d.autoresize}function B(a,b){return Math.sqrt((b[0]-a[0])*(b[0]-a[0])+(b[1]-a[1])*(b[1]-a[1]))} -function v(a,b,d,f,g,t){return da&&fb?!0:!1}function E(a,b){var d=a[0]+a[2],f=a[1]+a[3],g=b[1]+b[3];return a[0]>b[0]+b[2]||a[1]>g||dc.width-k.width-10&&(e=c.width-k.width-10);c.height&& -g>c.height-k.height-10&&(g=c.height-k.height-10)}t.style.left=e+"px";t.style.top=g+"px";b.scale&&(t.style.transform="scale("+b.scale+")")}function C(a){this.points=a;this.nearest=this.selected=-1;this.size=null;this.must_update=!0;this.margin=5}var e=A.LiteGraph={VERSION:0.4,CANVAS_GRID_SIZE:10,NODE_TITLE_HEIGHT:30,NODE_TITLE_TEXT_Y:20,NODE_SLOT_HEIGHT:20,NODE_WIDGET_HEIGHT:20,NODE_WIDTH:140,NODE_MIN_WIDTH:50,NODE_COLLAPSED_RADIUS:10,NODE_COLLAPSED_WIDTH:80,NODE_TITLE_COLOR:"#999",NODE_TEXT_SIZE:14, -NODE_TEXT_COLOR:"#AAA",NODE_SUBTEXT_SIZE:12,NODE_DEFAULT_COLOR:"#333",NODE_DEFAULT_BGCOLOR:"#353535",NODE_DEFAULT_BOXCOLOR:"#666",NODE_DEFAULT_SHAPE:"box",DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)",DEFAULT_GROUP_FONT:24,WIDGET_BGCOLOR:"#222",WIDGET_OUTLINE_COLOR:"#666",WIDGET_TEXT_COLOR:"#DDD",WIDGET_SECONDARY_TEXT_COLOR:"#999",LINK_COLOR:"#9A9",EVENT_LINK_COLOR:"#A86",CONNECTING_LINK_COLOR:"#AFA",MAX_NUMBER_OF_NODES:1E3,DEFAULT_POSITION:[100,100],VALID_SHAPES:["default","box","round","card"],BOX_SHAPE:1, -ROUND_SHAPE:2,CIRCLE_SHAPE:3,CARD_SHAPE:4,ARROW_SHAPE:5,INPUT:1,OUTPUT:2,EVENT:-1,ACTION:-1,ALWAYS:0,ON_EVENT:1,NEVER:2,ON_TRIGGER:3,UP:1,DOWN:2,LEFT:3,RIGHT:4,CENTER:5,STRAIGHT_LINK:0,LINEAR_LINK:1,SPLINE_LINK:2,NORMAL_TITLE:0,NO_TITLE:1,TRANSPARENT_TITLE:2,AUTOHIDE_TITLE:3,proxy:null,node_images_path:"",debug:!1,catch_exceptions:!0,throw_errors:!0,allow_scripts:!1,registered_node_types:{},node_types_by_file_extension:{},Nodes:{},Globals:{},searchbox_extras:{},registerNodeType:function(a,b){if(!b.prototype)throw"Cannot register a simple object, it must be a class with a prototype"; -b.type=a;e.debug&&console.log("Node registered: "+a);a.split("/");var d=b.name,f=a.lastIndexOf("/");b.category=a.substr(0,f);b.title||(b.title=d);if(b.prototype)for(var g in s.prototype)b.prototype[g]||(b.prototype[g]=s.prototype[g]);if(f=this.registered_node_types[a])console.log("replacing node type: "+a);else if(Object.hasOwnProperty(b.prototype,"shape")||Object.defineProperty(b.prototype,"shape",{set:function(a){switch(a){case "default":delete this._shape;break;case "box":this._shape=e.BOX_SHAPE; -break;case "round":this._shape=e.ROUND_SHAPE;break;case "circle":this._shape=e.CIRCLE_SHAPE;break;case "card":this._shape=e.CARD_SHAPE;break;default:this._shape=a}},get:function(a){return this._shape},enumerable:!0,configurable:!0}),b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end"),b.supported_extensions)for(g in b.supported_extensions){var t=b.supported_extensions[g];t&&t.constructor===String&& -(this.node_types_by_file_extension[t.toLowerCase()]=b)}this.registered_node_types[a]=b;b.constructor.name&&(this.Nodes[d]=b);if(e.onNodeTypeRegistered)e.onNodeTypeRegistered(a,b);if(f&&e.onNodeTypeReplaced)e.onNodeTypeReplaced(a,b,f);b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end");if(b.supported_extensions)for(g=0;gx&&(x=g.size[0]),c+=g.size[1]+a+e.NODE_TITLE_HEIGHT;b+=x+a}this.setDirtyCanvas(!0,!0)};c.prototype.getTime=function(){return this.globaltime};c.prototype.getFixedTime=function(){return this.fixedtime};c.prototype.getElapsedTime=function(){return this.elapsed_time};c.prototype.sendEventToAllNodes=function(a,b,d){d=d||e.ALWAYS;var f=this._nodes_in_order?this._nodes_in_order:this._nodes;if(f)for(var g=0,t=f.length;g< -t;++g){var x=f[g];if(x.constructor===e.Subgraph&&"onExecute"!=a)x.mode==d&&x.sendEventToAllNodes(a,b,d);else if(x[a]&&x.mode==d)if(void 0===b)x[a]();else if(b&&b.constructor===Array)x[a].apply(x,b);else x[a](b)}};c.prototype.sendActionToCanvas=function(a,b){if(this.list_of_graphcanvas)for(var d=0;d=e.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached";null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_ida.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type=null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.flags={}};s.prototype.configure=function(a){this.graph&&this.graph._version++;for(var b in a)if("properties"==b)for(var d in a.properties){if(this.properties[d]=a.properties[d],this.onPropertyChanged)this.onPropertyChanged(d, -a.properties[d])}else null!=a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=e.cloneObject(a[b],this[b]):this[b]=a[b]);a.title||(this.title=this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(d=0;d=this.outputs.length)){var d=this.outputs[a];if(d&&(d._data=b,this.outputs[a].links))for(d=0;d=this.outputs.length)){var d=this.outputs[a];if(d&&(d.type=b,this.outputs[a].links))for(d=0;d=this.inputs.length||null==this.inputs[a].link)){var d=this.graph.links[this.inputs[a].link];if(!d)return null;if(!b)return d.data;var f=this.graph.getNodeById(d.origin_id);if(!f)return d.data; -if(f.updateOutputData)f.updateOutputData(d.origin_slot);else if(f.onExecute)f.onExecute();return d.data}};s.prototype.getInputDataType=function(a){if(!this.inputs||a>=this.inputs.length||null==this.inputs[a].link)return null;a=this.graph.links[this.inputs[a].link];if(!a)return null;var b=this.graph.getNodeById(a.origin_id);return b?(a=b.outputs[a.origin_slot])?a.type:null:a.type};s.prototype.getInputDataByName=function(a,b){var d=this.findInputSlot(a);return-1==d?null:this.getInputData(d,b)};s.prototype.isInputConnected= -function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&null!==a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id): -null:null};s.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]:null;for(var b=0,d=this.inputs.length;b=this.outputs.length?null:this.outputs[a]._data};s.prototype.getOutputInfo=function(a){return this.outputs?a=this.outputs.length)return null;a=this.outputs[a];if(!a.links||0==a.links.length)return null; -for(var b=[],d=0;da&&this.pos[1]-g-db)return!0;return!1};s.prototype.getSlotInPosition=function(a,b){var d=new Float32Array(2);if(this.inputs)for(var f=0,g=this.inputs.length;f=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),null;b&&b.constructor===Number&&(b=this.graph.getNodeById(b)); -if(!b)throw"target node is null";if(b==this)return null;if(d.constructor===String){if(d=b.findInputSlot(d),-1==d)return e.debug&&console.log("Connect: Error, no slot of name "+d),null}else{if(d===e.EVENT)return null;if(!b.inputs||d>=b.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),null}var f=!1;null!=b.inputs[d].link&&(this.graph.beforeChange(),b.disconnectInput(d),f=!0);var g=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(d,g.type,g,this,a))return null; -var t=b.inputs[d],x=null;if(!e.isValidConnection(g.type,t.type))return this.setDirtyCanvas(!1,!0),f&&this.graph.connectionChange(this,x),null;f||this.graph.beforeChange();x=new m(++this.graph.last_link_id,t.type,this.id,a,b.id,d);this.graph.links[x.id]=x;null==g.links&&(g.links=[]);g.links.push(x.id);b.inputs[d].link=x.id;this.graph&&this.graph._version++;if(this.onConnectionsChange)this.onConnectionsChange(e.OUTPUT,a,!0,x,g);if(b.onConnectionsChange)b.onConnectionsChange(e.INPUT,d,!0,x,t);this.graph&& -this.graph.onNodeConnectionChange&&(this.graph.onNodeConnectionChange(e.INPUT,b,d,this,a),this.graph.onNodeConnectionChange(e.OUTPUT,this,a,b,d));this.setDirtyCanvas(!1,!0);this.graph.afterChange();this.graph.connectionChange(this,x);return x};s.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return e.debug&&console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"), -!1;var d=this.outputs[a];if(!d||!d.links||0==d.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found";for(var f=0,g=d.links.length;f=this.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a];if(!b)return!1;var d=this.inputs[a].link;if(null!=d){this.inputs[a].link=null;var f=this.graph.links[d];if(f){var g=this.graph.getNodeById(f.origin_id);if(!g)return!1;var t=g.outputs[f.origin_slot];if(!t||!t.links||0==t.links.length)return!1;for(var x=0, -c=t.links.length;xb&&this.inputs[b].pos)return d[0]=this.pos[0]+this.inputs[b].pos[0],d[1]=this.pos[1]+this.inputs[b].pos[1],d;if(!a&&f>b&&this.outputs[b].pos)return d[0]=this.pos[0]+this.outputs[b].pos[0],d[1]=this.pos[1]+this.outputs[b].pos[1],d;if(this.horizontal)return d[0]=this.pos[0]+this.size[0]/f*(b+0.5),d[1]=a?this.pos[1]-e.NODE_TITLE_HEIGHT:this.pos[1]+this.size[1],d;d[0]=a?this.pos[0]+g:this.pos[0]+this.size[0]+1-g;d[1]=this.pos[1]+(b+0.7)*e.NODE_SLOT_HEIGHT+(this.constructor.slot_start_y||0); -return d};s.prototype.alignToGrid=function(){this.pos[0]=e.CANVAS_GRID_SIZE*Math.round(this.pos[0]/e.CANVAS_GRID_SIZE);this.pos[1]=e.CANVAS_GRID_SIZE*Math.round(this.pos[1]/e.CANVAS_GRID_SIZE)};s.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>s.MAX_CONSOLE&&this.console.shift();if(this.graph.onNodeTrace)this.graph.onNodeTrace(this,a)};s.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};s.prototype.loadImage= -function(a){var b=new Image;b.src=e.node_images_path+a;b.ready=!1;var d=this;b.onload=function(){this.ready=!0;d.setDirtyCanvas(!0)};return b};s.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b=this.graph.list_of_graphcanvas,d=0;da.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});Object.defineProperty(this,"size",{set:function(a){!a||2>a.length||(this._size[0]=Math.max(140,a[0]),this._size[1]=Math.max(80,a[1]))},get:function(){return this._size},enumerable:!0})};l.prototype.configure=function(a){this.title=a.title;this._bounding.set(a.bounding);this.color= -a.color;this.font=a.font};l.prototype.serialize=function(){var a=this._bounding;return{title:this.title,bounding:[Math.round(a[0]),Math.round(a[1]),Math.round(a[2]),Math.round(a[3])],color:this.color,font:this.font}};l.prototype.move=function(a,b,d){this._pos[0]+=a;this._pos[1]+=b;if(!d)for(d=0;dthis.max_scale&&(a=this.max_scale);if(a!=this.scale&&this.element){var d=this.element.getBoundingClientRect();if(d){b=b||[0.5*d.width,0.5*d.height];d=this.convertCanvasToOffset(b);this.scale=a;0.01>Math.abs(this.scale-1)&&(this.scale=1);var f=this.convertCanvasToOffset(b),d=[f[0]-d[0],f[1]-d[1]];this.offset[0]+=d[0];this.offset[1]+=d[1];if(this.onredraw)this.onredraw(this)}}}; -w.prototype.changeDeltaScale=function(a,b){this.changeScale(this.scale*a,b)};w.prototype.reset=function(){this.scale=1;this.offset[0]=0;this.offset[1]=0};A.LGraphCanvas=e.LGraphCanvas=h;h.DEFAULT_BACKGROUND_IMAGE="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; -h.link_type_colors={"-1":e.EVENT_LINK_COLOR,number:"#AAA",node:"#DCA"};h.gradients={};h.prototype.clear=function(){this.fps=this.render_time=this.last_draw_time=this.frame=0;this.dragging_rectangle=null;this.selected_nodes={};this.selected_group=null;this.visible_nodes=[];this.connecting_node=this.node_capturing_input=this.node_over=this.node_dragged=null;this.highlighted_links={};this.dragging_canvas=!1;this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_widget=this.node_in_panel=this.dirty_area= -null;this.last_mouse=[0,0];this.last_mouseclick=0;this.visible_area.set([0,0,0,0]);if(this.onClear)this.onClear()};h.prototype.setGraph=function(a,b){this.graph!=a&&(b||this.clear(),!a&&this.graph?this.graph.detachCanvas(this):(a.attachCanvas(this),this._graph_stack&&(this._graph_stack=null),this.setDirty(!0,!0)))};h.prototype.getTopGraph=function(){return this._graph_stack.length?this._graph_stack[0]:this.graph};h.prototype.openSubgraph=function(a){if(!a)throw"graph cannot be null";if(this.graph== -a)throw"graph cannot be the same";this.clear();this.graph&&(this._graph_stack||(this._graph_stack=[]),this._graph_stack.push(this.graph));a.attachCanvas(this);this.checkPanels();this.setDirty(!0,!0)};h.prototype.closeSubgraph=function(){if(this._graph_stack&&0!=this._graph_stack.length){var a=this.graph._subgraph_node,b=this._graph_stack.pop();this.selected_nodes={};this.highlighted_links={};b.attachCanvas(this);this.setDirty(!0,!0);a&&(this.centerOnNode(a),this.selectNodes([a]))}};h.prototype.getCurrentGraph= -function(){return this.graph};h.prototype.setCanvas=function(a,b){if(a&&a.constructor===String&&(a=document.getElementById(a),!a))throw"Error creating LiteGraph canvas: Canvas not found";if(a!==this.canvas&&(!a&&this.canvas&&(b||this.unbindEvents()),this.canvas=a,this.ds.element=a)){a.className+=" lgraphcanvas";a.data=this;a.tabindex="1";this.bgcanvas=null;this.bgcanvas||(this.bgcanvas=document.createElement("canvas"),this.bgcanvas.width=this.canvas.width,this.bgcanvas.height=this.canvas.height); -if(null==a.getContext){if("canvas"!=a.localName)throw"Element supplied for LGraphCanvas must be a element, you passed a "+a.localName;throw"This browser doesn't support Canvas";}null==(this.ctx=a.getContext("2d"))&&(a.webgl_enabled||console.warn("This canvas seems to be WebGL, enabling WebGL renderer"),this.enableWebGL());this._mousemove_callback=this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);b||this.bindEvents()}};h.prototype._doNothing=function(a){a.preventDefault(); -return!1};h.prototype._doReturnTrue=function(a){a.preventDefault();return!0};h.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded");else{var a=this.canvas,b=this.getCanvasWindow().document;this._mousedown_callback=this.processMouseDown.bind(this);this._mousewheel_callback=this.processMouseWheel.bind(this);a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel", -this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart",this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler,!0);a.addEventListener("touchend",this.touchHandler,!0);a.addEventListener("touchcancel",this.touchHandler,!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);b.addEventListener("keyup",this._key_callback, -!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop",this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue,!1);this._events_binded=!0}};h.prototype.unbindEvents=function(){if(this._events_binded){var a=this.getCanvasWindow().document;this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback); -this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup",this._key_callback);this.canvas.removeEventListener("contextmenu",this._doNothing);this.canvas.removeEventListener("drop",this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue);this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler); -this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback=this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")};h.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b));b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};h.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas"; -if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas);this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl;this.canvas.webgl_enabled=!0};h.prototype.setDirty=function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};h.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};h.prototype.startRendering=function(){function a(){this.pause_rendering|| -this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering=!0,a.call(this))};h.prototype.stopRendering=function(){this.is_rendering=!1};h.prototype.blockClick=function(){this.block_click=!0;this.last_mouseclick=0};h.prototype.processMouseDown=function(a){this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow();h.active_canvas=this;var d=this;this.canvas.removeEventListener("mousemove", -this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes,5),g=!1,t=300>e.getTime()-this.last_mouseclick;this.mouse[0]=a.localX;this.mouse[1]=a.localY;this.graph_mouse[0]=a.canvasX;this.graph_mouse[1]=a.canvasY;this.last_click_position=[this.mouse[0],this.mouse[1]];this.canvas.focus();e.closeAllContextMenus(b);if(!this.onMouse|| -!0!=this.onMouse(a)){if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,g=!0);var x=!1;if(f&&this.allow_interaction&&!g&&!this.read_only){this.live_mode||f.flags.pinned||this.bringToFront(f);if(!this.connecting_node&&!f.flags.collapsed&&!this.live_mode)if(!g&&!1!==f.resizable&&v(a.canvasX,a.canvasY,f.pos[0]+f.size[0]-5,f.pos[1]+f.size[1]-5,10,10))this.graph.beforeChange(), -this.resizing_node=f,this.canvas.style.cursor="se-resize",g=!0;else{if(f.outputs)for(var c=0,k=f.outputs.length;cf.size[0]-e.NODE_TITLE_HEIGHT&&0>k[1]&&(d=this,setTimeout(function(){d.openSubgraph(f.subgraph)},10)),this.live_mode&& -(c=x=!0));c||(this.allow_dragnodes&&(this.graph.beforeChange(),this.node_dragged=f),this.selected_nodes[f.id]||this.processNodeSelected(f,a));this.dirty_canvas=!0}}else{if(!this.read_only)for(c=0;ck[0]+4||a.canvasYk[1]+4)){this.showLinkMenu(x,a);this.over_link_center=null;break}this.selected_group=this.graph.getGroupOnPos(a.canvasX,a.canvasY);this.selected_group_resizing=!1;this.selected_group&& -!this.read_only&&(a.ctrlKey&&(this.dragging_rectangle=null),10>B([a.canvasX,a.canvasY],[this.selected_group.pos[0]+this.selected_group.size[0],this.selected_group.pos[1]+this.selected_group.size[1]])*this.ds.scale?this.selected_group_resizing=!0:this.selected_group.recomputeInsideNodes());t&&!this.read_only&&this.allow_searchbox&&this.showSearchBox(a);x=!0}!g&&x&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&(this.read_only||this.processContextMenu(f,a));this.last_mouse[0]= -a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=e.getTime();this.last_mouse_dragging=!0;this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&&"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}}};h.prototype.processMouseMove=function(a){this.autoresize&&this.resize();this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){h.active_canvas= -this;this.adjustMouseEvent(a);var b=[a.localX,a.localY];this.mouse[0]=b[0];this.mouse[1]=b[1];var d=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse=b;this.graph_mouse[0]=a.canvasX;this.graph_mouse[1]=a.canvasY;if(this.block_click)return a.preventDefault(),!1;a.dragging=this.last_mouse_dragging;this.node_widget&&(this.processNodeWidgets(this.node_widget[0],this.graph_mouse,a,this.node_widget[1]),this.dirty_canvas=!0);if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX- -this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.selected_group&&!this.read_only)this.selected_group_resizing?this.selected_group.size=[a.canvasX-this.selected_group.pos[0],a.canvasY-this.selected_group.pos[1]]:(this.selected_group.move(d[0]/this.ds.scale,d[1]/this.ds.scale,a.ctrlKey),this.selected_group._nodes.length&&(this.dirty_canvas=!0)),this.dirty_bgcanvas=!0;else if(this.dragging_canvas)this.ds.offset[0]+=d[0]/this.ds.scale, -this.ds.offset[1]+=d[1]/this.ds.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction&&!this.read_only){this.connecting_node&&(this.dirty_canvas=!0);for(var f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),b=0,g=this.graph._nodes.length;bx[0]+4||a.canvasYx[1]+4)){g=t;break}}g!=this.over_link_center&&(this.over_link_center=g,this.dirty_canvas=!0);this.canvas&&(this.canvas.style.cursor="")}if(this.node_capturing_input&&this.node_capturing_input!=f&& -this.node_capturing_input.onMouseMove)this.node_capturing_input.onMouseMove(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]],this);if(this.node_dragged&&!this.live_mode){for(b in this.selected_nodes)f=this.selected_nodes[b],f.pos[0]+=d[0]/this.ds.scale,f.pos[1]+=d[1]/this.ds.scale;this.dirty_bgcanvas=this.dirty_canvas=!0}this.resizing_node&&!this.live_mode&&(d=[a.canvasX-this.resizing_node.pos[0],a.canvasY-this.resizing_node.pos[1]],b=this.resizing_node.computeSize(), -d[0]=Math.max(b[0],d[0]),d[1]=Math.max(b[1],d[1]),this.resizing_node.setSize(d),this.canvas.style.cursor="se-resize",this.dirty_bgcanvas=this.dirty_canvas=!0)}a.preventDefault();return!1}};h.prototype.processMouseUp=function(a){this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){var b=this.getCanvasWindow().document;h.active_canvas=this;b.removeEventListener("mousemove",this._mousemove_callback,!0);this.canvas.addEventListener("mousemove",this._mousemove_callback,!0);b.removeEventListener("mouseup", -this._mouseup_callback,!0);this.adjustMouseEvent(a);b=e.getTime();a.click_time=b-this.last_mouseclick;this.last_mouse_dragging=!1;this.last_click_position=null;this.block_click&&(console.log("foo"),this.block_click=!1);if(1==a.which){this.node_widget&&this.processNodeWidgets(this.node_widget[0],this.graph_mouse,a);this.node_widget=null;if(this.selected_group){var b=this.selected_group.pos[0]-Math.round(this.selected_group.pos[0]),d=this.selected_group.pos[1]-Math.round(this.selected_group.pos[1]); -this.selected_group.move(b,d,a.ctrlKey);this.selected_group.pos[0]=Math.round(this.selected_group.pos[0]);this.selected_group.pos[1]=Math.round(this.selected_group.pos[1]);this.selected_group._nodes.length&&(this.dirty_canvas=!0);this.selected_group=null}this.selected_group_resizing=!1;if(this.dragging_rectangle){if(this.graph){b=this.graph._nodes;d=new Float32Array(4);this.deselectAllNodes();var f=Math.abs(this.dragging_rectangle[2]),g=Math.abs(this.dragging_rectangle[3]),t=0>this.dragging_rectangle[3]? -this.dragging_rectangle[1]-g:this.dragging_rectangle[1];this.dragging_rectangle[0]=0>this.dragging_rectangle[2]?this.dragging_rectangle[0]-f:this.dragging_rectangle[0];this.dragging_rectangle[1]=t;this.dragging_rectangle[2]=f;this.dragging_rectangle[3]=g;g=[];for(t=0;ta.click_time&&v(a.canvasX,a.canvasY,f.pos[0],f.pos[1]-e.NODE_TITLE_HEIGHT,e.NODE_TITLE_HEIGHT,e.NODE_TITLE_HEIGHT)&&f.collapse();this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_dragged.pos[0]=Math.round(this.node_dragged.pos[0]); -this.node_dragged.pos[1]=Math.round(this.node_dragged.pos[1]);this.graph.config.align_to_grid&&this.node_dragged.alignToGrid();if(this.onNodeMoved)this.onNodeMoved(this.node_dragged);this.graph.afterChange(this.node_dragged);this.node_dragged=null}else{f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes);!f&&300>a.click_time&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0], -a.canvasY-this.node_over.pos[1]],this);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};h.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b= -null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var d=this.ds.scale;0b&&(d*=1/1.1);this.ds.changeScale(d,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};h.prototype.isOverNodeBox=function(a,b,d){var f=e.NODE_TITLE_HEIGHT;return v(b,d,a.pos[0]+2,a.pos[1]+2-f,f-4,f-4)?!0:!1};h.prototype.isOverNodeInput=function(a,b,d,f){if(a.inputs)for(var g=0,t=a.inputs.length;gd-this.graph._last_trigger_time)&&this.drawBackCanvas(); -(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};h.prototype.drawFrontCanvas=function(){this.dirty_canvas=!1;this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){a.start2D&&a.start2D();var b=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(),a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]),a.clip());this.clear_background&&a.clearRect(0,0,b.width, -b.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();this.ds.toCanvasContext(a);for(var b=this.computeVisibleNodes(null,this.visible_nodes),d=0;d> ";b.fillText(f+d.getTitle(),0.5*a.width,40);b.restore()}d=!1;this.onRenderBackground&&(d=this.onRenderBackground(a,b));b.restore();b.setTransform(1,0,0,1,0,0);this.visible_links.length=0;if(this.graph){b.save();this.ds.toCanvasContext(b);if(this.background_image&&0.5this.ds.scale;if(this.live_mode){if(!a.flags.collapsed&&(b.shadowColor="transparent",a.onDrawForeground))a.onDrawForeground(b, -this,this.canvas)}else{var t=this.editor_alpha;b.globalAlpha=t;this.render_shadows&&!g?(b.shadowColor=e.DEFAULT_SHADOW_COLOR,b.shadowOffsetX=2*this.ds.scale,b.shadowOffsetY=2*this.ds.scale,b.shadowBlur=3*this.ds.scale):b.shadowColor="transparent";if(!a.flags.collapsed||!a.onDrawCollapsed||!0!=a.onDrawCollapsed(b,this)){var c=a._shape||e.BOX_SHAPE;D.set(a.size);var k=a.horizontal;if(a.flags.collapsed){b.font=this.inner_text_font;var h=a.getTitle?a.getTitle():a.title;null!=h&&(a._collapsed_width=Math.min(a.size[0], -b.measureText(h).width+2*e.NODE_TITLE_HEIGHT),D[0]=a._collapsed_width,D[1]=0)}a.clip_area&&(b.save(),b.beginPath(),c==e.BOX_SHAPE?b.rect(0,0,D[0],D[1]):c==e.ROUND_SHAPE?b.roundRect(0,0,D[0],D[1],10):c==e.CIRCLE_SHAPE&&b.arc(0.5*D[0],0.5*D[1],0.5*D[0],0,2*Math.PI),b.clip());a.has_errors&&(f="red");this.drawNodeShape(a,b,D,d,f,a.is_selected,a.mouseOver);b.shadowColor="transparent";if(a.onDrawForeground)a.onDrawForeground(b,this,this.canvas);b.textAlign=k?"center":"left";b.font=this.inner_text_font; -f=!g;c=this.connecting_output;b.lineWidth=1;var h=0,q=new Float32Array(2);if(!a.flags.collapsed){if(a.inputs)for(d=0;dthis.ds.scale,r=a._shape||a.constructor.shape||e.ROUND_SHAPE,q=a.constructor.title_mode,n=!0;q== -e.TRANSPARENT_TITLE?n=!1:q==e.AUTOHIDE_TITLE&&c&&(n=!0);u[0]=0;u[1]=n?-g:0;u[2]=d[0]+1;u[3]=n?d[1]+g:d[1];c=b.globalAlpha;b.beginPath();r==e.BOX_SHAPE||k?b.fillRect(u[0],u[1],u[2],u[3]):r==e.ROUND_SHAPE||r==e.CARD_SHAPE?b.roundRect(u[0],u[1],u[2],u[3],this.round_radius,r==e.CARD_SHAPE?0:this.round_radius):r==e.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0],0,2*Math.PI);b.fill();a.flags.collapsed||(b.shadowColor="transparent",b.fillStyle="rgba(0,0,0,0.2)",b.fillRect(0,-1,u[2],2));b.shadowColor="transparent"; -if(a.onDrawBackground)a.onDrawBackground(b,this,this.canvas,this.graph_mouse);if(n||q==e.TRANSPARENT_TITLE){if(a.onDrawTitleBar)a.onDrawTitleBar(b,g,d,this.ds.scale,f);else if(q!=e.TRANSPARENT_TITLE&&(a.constructor.title_color||this.render_title_colored)){n=a.constructor.title_color||f;a.flags.collapsed&&(b.shadowColor=e.DEFAULT_SHADOW_COLOR);if(this.use_gradients){var y=h.gradients[n];y||(y=h.gradients[n]=b.createLinearGradient(0,0,400,0),y.addColorStop(0,n),y.addColorStop(1,"#000"));b.fillStyle= -y}else b.fillStyle=n;b.beginPath();r==e.BOX_SHAPE||k?b.rect(0,-g,d[0]+1,g):r!=e.ROUND_SHAPE&&r!=e.CARD_SHAPE||b.roundRect(0,-g,d[0]+1,g,this.round_radius,a.flags.collapsed?this.round_radius:0);b.fill();b.shadowColor="transparent"}if(a.onDrawTitleBox)a.onDrawTitleBox(b,g,d,this.ds.scale);else r==e.ROUND_SHAPE||r==e.CIRCLE_SHAPE||r==e.CARD_SHAPE?(k&&(b.fillStyle="black",b.beginPath(),b.arc(0.5*g,-0.5*g,6,0,2*Math.PI),b.fill()),b.fillStyle=a.boxcolor||e.NODE_DEFAULT_BOXCOLOR,k?b.fillRect(0.5*g-5,-0.5* -g-5,10,10):(b.beginPath(),b.arc(0.5*g,-0.5*g,5,0,2*Math.PI),b.fill())):(k&&(b.fillStyle="black",b.fillRect(0.5*(g-10)-1,-0.5*(g+10)-1,12,12)),b.fillStyle=a.boxcolor||e.NODE_DEFAULT_BOXCOLOR,b.fillRect(0.5*(g-10),-0.5*(g+10),10,10));b.globalAlpha=c;if(a.onDrawTitleText)a.onDrawTitleText(b,g,d,this.ds.scale,this.title_text_font,t);!k&&(b.font=this.title_text_font,c=String(a.getTitle()))&&(b.fillStyle=t?"white":a.constructor.title_text_color||this.node_title_color,a.flags.collapsed?(b.textAlign="left", -b.measureText(c),b.fillText(c.substr(0,20),g,e.NODE_TITLE_TEXT_Y-g),b.textAlign="left"):(b.textAlign="left",b.fillText(c,g,e.NODE_TITLE_TEXT_Y-g)));a.flags.collapsed||!a.subgraph||a.skip_subgraph_button||(c=e.NODE_TITLE_HEIGHT,n=a.size[0]-c,y=e.isInsideRectangle(this.graph_mouse[0]-a.pos[0],this.graph_mouse[1]-a.pos[1],n+2,-c+2,c-4,c-4),b.fillStyle=y?"#888":"#555",r==e.BOX_SHAPE||k?b.fillRect(n+2,-c+2,c-4,c-4):(b.beginPath(),b.roundRect(n+2,-c+2,c-4,c-4,4),b.fill()),b.fillStyle="#333",b.beginPath(), -b.moveTo(n+0.2*c,0.6*-c),b.lineTo(n+0.8*c,0.6*-c),b.lineTo(n+0.5*c,0.3*-c),b.fill());if(a.onDrawTitle)a.onDrawTitle(b)}if(t){if(a.onBounding)a.onBounding(u);q==e.TRANSPARENT_TITLE&&(u[1]-=g,u[3]+=g);b.lineWidth=1;b.globalAlpha=0.8;b.beginPath();r==e.BOX_SHAPE?b.rect(-6+u[0],-6+u[1],12+u[2],12+u[3]):r==e.ROUND_SHAPE||r==e.CARD_SHAPE&&a.flags.collapsed?b.roundRect(-6+u[0],-6+u[1],12+u[2],12+u[3],2*this.round_radius):r==e.CARD_SHAPE?b.roundRect(-6+u[0],-6+u[1],12+u[2],12+u[3],2*this.round_radius,2): -r==e.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0]+6,0,2*Math.PI);b.strokeStyle="#FFF";b.stroke();b.strokeStyle=f;b.globalAlpha=1}};var I=new Float32Array(4),r=new Float32Array(4),n=new Float32Array(2),k=new Float32Array(2);h.prototype.drawConnections=function(a){var b=e.getTime(),d=this.visible_area;I[0]=d[0]-20;I[1]=d[1]-20;I[2]=d[2]+40;I[3]=d[3]+40;a.lineWidth=this.connections_width;a.fillStyle="#AAA";a.strokeStyle="#AAA";a.globalAlpha=this.editor_alpha;for(var d=this.graph._nodes,f=0,g=d.length;f< -g;++f){var t=d[f];if(t.inputs&&t.inputs.length)for(var c=0;cr[2]&&(r[0]+=r[2],r[2]=Math.abs(r[2]));0>r[3]&&(r[1]+=r[3],r[3]=Math.abs(r[3]));if(E(r,I)){var G=q.outputs[l],l=t.inputs[c];if(G&& -l&&(q=G.dir||(q.horizontal?e.DOWN:e.RIGHT),l=l.dir||(t.horizontal?e.UP:e.LEFT),this.renderLink(a,s,y,h,!1,0,null,q,l),h&&h._last_time&&1E3>b-h._last_time)){var G=2-0.002*(b-h._last_time),O=a.globalAlpha;a.globalAlpha=O*G;this.renderLink(a,s,y,h,!0,G,"white",q,l);a.globalAlpha=O}}}}}}a.globalAlpha=1};h.prototype.renderLink=function(a,b,d,f,g,t,c,k,r,q){f&&this.visible_links.push(f);!c&&f&&(c=f.color||h.link_type_colors[f.type]);c||(c=this.default_link_color);null!=f&&this.highlighted_links[f.id]&& -(c="#FFF");k=k||e.RIGHT;r=r||e.LEFT;var n=B(b,d);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(y[0],y[1]),a.rotate(G),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore(),a.save(),a.translate(q[0],q[1]),a.rotate(l), -a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore()),a.beginPath(),a.arc(g[0],g[1],5,0,2*Math.PI),a.fill());if(t)for(a.fillStyle=c,y=0;5>y;++y)t=(0.001*e.getTime()+0.2*y)%1,g=this.computeConnectionPoint(b,d,t,k,r),a.beginPath(),a.arc(g[0],g[1],5,0,2*Math.PI),a.fill()};h.prototype.computeConnectionPoint=function(a,b,d,f,g){f=f||e.RIGHT;g=g||e.LEFT;var t=B(a,b),c=[a[0],a[1]],k=[b[0],b[1]];switch(f){case e.LEFT:c[0]+=-0.25*t;break;case e.RIGHT:c[0]+=0.25*t;break;case e.UP:c[1]+= --0.25*t;break;case e.DOWN:c[1]+=0.25*t}switch(g){case e.LEFT:k[0]+=-0.25*t;break;case e.RIGHT:k[0]+=0.25*t;break;case e.UP:k[1]+=-0.25*t;break;case e.DOWN:k[1]+=0.25*t}f=(1-d)*(1-d)*(1-d);g=3*(1-d)*(1-d)*d;t=3*(1-d)*d*d;d*=d*d;return[f*a[0]+g*c[0]+t*k[0]+d*b[0],f*a[1]+g*c[1]+t*k[1]+d*b[1]]};h.prototype.drawExecutionOrder=function(a){a.shadowColor="transparent";a.globalAlpha=0.25;a.textAlign="center";a.strokeStyle="white";a.globalAlpha=0.75;for(var b=this.visible_nodes,d=0;dc||c>s-12||kn.last_y+G)){f=n.value;switch(n.type){case "button":if("mousemove"===d.type)break;n.callback&&setTimeout(function(){n.callback(n,h,a,b,d)},20);this.dirty_canvas=n.clicked=!0;break;case "slider":q=Math.clamp((c-10)/(s-20),0,1);n.value=n.options.min+(n.options.max-n.options.min)*q;n.callback&&setTimeout(function(){g(n, -n.value)},20);this.dirty_canvas=!0;break;case "number":case "combo":f=n.value;if("mousemove"==d.type&&"number"==n.type)n.value+=0.1*d.deltaX*(n.options.step||1),null!=n.options.min&&n.valuen.options.max&&(n.value=n.options.max);else if("mousedown"==d.type){var H=n.options.values;H&&H.constructor===Function&&(H=n.options.values(n,a));var F=null;"number"!=n.type&&(F=H.constructor===Array?H:Object.keys(H));c=40>c?-1:c>s-40?1:0;if("number"== -n.type)n.value+=0.1*c*(n.options.step||1),null!=n.options.min&&n.valuen.options.max&&(n.value=n.options.max);else if(c)q=-1,this.last_mouseclick=0,q=H.constructor===Object?F.indexOf(String(n.value))+c:F.indexOf(n.value)+c,q>=F.length&&(q=F.length-1),0>q&&(q=0),n.value=H.constructor===Array?H[q]:q;else{var m=H!=F?Object.values(H):H;new e.ContextMenu(m,{scale:Math.max(1,this.ds.scale),event:d,className:"dark",callback:D.bind(n)},q); -var D=function(a,b,d){H!=F&&(a=m.indexOf(a));this.value=a;g(this,a);h.dirty_canvas=!0;return!1}}}else"mouseup"==d.type&&"number"==n.type&&(c=40>c?-1:c>s-40?1:0,200>d.click_time&&0==c&&this.prompt("Value",n.value,function(a){this.value=Number(a);g(this,this.value)}.bind(n),d));f!=n.value&&setTimeout(function(){g(this,this.value)}.bind(n),20);this.dirty_canvas=!0;break;case "toggle":"mousedown"==d.type&&(n.value=!n.value,setTimeout(function(){g(n,n.value)},20));break;case "string":case "text":"mousedown"== -d.type&&this.prompt("Value",n.value,function(a){this.value=a;g(this,a)}.bind(n),d);break;default:n.mouse&&(this.dirty_canvas=n.mouse(d,[c,k],a))}if(f!=n.value){if(a.onWidgetChanged)a.onWidgetChanged(n.name,n.value,f,n);a.graph._version++}return n}}}return null};h.prototype.drawGroups=function(a,b){if(this.graph){var d=this.graph._groups;b.save();b.globalAlpha=0.5*this.editor_alpha;for(var f=0;fd&&0.01>b.editor_alpha&&(clearInterval(f),1>d&&(b.live_mode=!0));1"+r+""+a+"",value:r})}if(n.length)return new e.ContextMenu(n,{event:d,callback:c,parentMenu:f,allow_html:!0,node:g},b),!1}};h.decodeHTML=function(a){var b=document.createElement("div"); -b.innerText=a;return b.innerHTML};h.onResizeNode=function(a,b,d,f,g){if(g){g.size=g.computeSize();if(g.onResize)g.onResize(g.size);g.setDirtyCanvas(!0,!0)}};h.prototype.showLinkMenu=function(a,b){var d=this;console.log(a);var f=new e.ContextMenu(["Add Node",null,"Delete"],{event:b,title:null!=a.data?a.data.constructor.name:null,callback:function(b,c,e){switch(b){case "Add Node":h.onMenuAdd(null,null,e,f,function(b){console.log("node autoconnect");var g=d.graph.getNodeById(a.origin_id),f=d.graph.getNodeById(a.target_id); -b.inputs&&b.inputs.length&&b.outputs&&b.outputs.length&&g.outputs[a.origin_slot].type==b.inputs[0].type&&b.outputs[0].type==f.inputs[0].type&&(g.connect(a.origin_slot,b,0),b.connect(0,f,a.target_slot),b.pos[0]-=0.5*b.size[0])});break;case "Delete":d.graph.removeLink(a.id)}}});return!1};h.onShowPropertyEditor=function(a,b,d,f,g){function c(){var b=n.value;"Number"==a.type?b=Number(b):"Boolean"==a.type&&(b=Boolean(b));g[e]=b;k.parentNode&&k.parentNode.removeChild(k);g.setDirtyCanvas(!0,!0)}var e=a.property|| -"title";b=g[e];var k=document.createElement("div");k.className="graphdialog";k.innerHTML="";k.querySelector(".name").innerText=e;var n=k.querySelector("input");n&&(n.value=b,n.addEventListener("blur",function(a){this.focus()}),n.addEventListener("keydown",function(a){13==a.keyCode&&(c(),a.preventDefault(),a.stopPropagation())}));b=h.active_canvas.canvas;d=b.getBoundingClientRect();var r=f=-20;d&&(f-=d.left,r-= -d.top);event?(k.style.left=event.clientX+f+"px",k.style.top=event.clientY+r+"px"):(k.style.left=0.5*b.width+f+"px",k.style.top=0.5*b.height+r+"px");k.querySelector("button").addEventListener("click",c);b.parentNode.appendChild(k)};h.prototype.prompt=function(a,b,d,f){var g=this;a=a||"";var c=!1,e=document.createElement("div");e.className="graphdialog rounded";e.innerHTML=" ";e.close=function(){g.prompt_box= -null;e.parentNode&&e.parentNode.removeChild(e)};1h.search_limit)break}}r=null;if(Array.prototype.filter)r=Object.keys(e.registered_node_types).filter(q); -else for(k in r=[],e.registered_node_types)q(k)&&r.push(k);for(k=0;kh.search_limit);k++);var q=function(a){var b=e.registered_node_types[a];return n&&b.filter!=n?!1:-1!==a.toLowerCase().indexOf(d)}}}var g=this,c=h.active_canvas,k=c.canvas,n=k.ownerDocument||document,r=document.createElement("div");r.className="litegraph litesearchbox graphdialog rounded";r.innerHTML="Search
"; -r.close=function(){g.search_box=null;n.body.focus();n.body.style.overflow="";setTimeout(function(){g.canvas.focus()},20);r.parentNode&&r.parentNode.removeChild(r)};var q=null;1k.height-200&&(l.style.maxHeight=k.height-a.layerY-20+"px");H.focus();return r};h.prototype.showEditPropertyValue=function(a,b,d){function f(){g(h.value)}function g(g){c&&c.values&&c.values.constructor===Object&&void 0!=c.values[g]&&(g=c.values[g]);"number"==typeof a.properties[b]&&(g=Number(g));if("array"==e||"object"==e)g=JSON.parse(g);a.properties[b]= -g;a.graph&&a.graph._version++;if(a.onPropertyChanged)a.onPropertyChanged(b,g);if(d.onclose)d.onclose();q.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){d=d||{};var c=a.getPropertyInfo(b),e=c.type,k="";if("string"==e||"number"==e||"array"==e||"object"==e)k="";else if("enum"!=e&&"combo"!=e||!c.values)if("boolean"==e)k="";else{console.warn("unknown type: "+e); -return}else{var k=""}var q=this.createDialog(""+b+""+k+"",d);if("enum"!=e&&"combo"!=e||!c.values)if("boolean"==e)(h=q.querySelector("input"))&&h.addEventListener("click",function(a){g(!!h.checked)});else{if(h=q.querySelector("input"))h.addEventListener("blur", -function(a){this.focus()}),r=void 0!==a.properties[b]?a.properties[b]:"",r=JSON.stringify(r),h.value=r,h.addEventListener("keydown",function(a){13==a.keyCode&&(f(),a.preventDefault(),a.stopPropagation())})}else{var h=q.querySelector("select");h.addEventListener("change",function(a){g(a.target.value)})}q.querySelector("button").addEventListener("click",f);return q}};h.prototype.createDialog=function(a,b){b=b||{};var d=document.createElement("div");d.className="graphdialog";d.innerHTML=a;var f=this.canvas.getBoundingClientRect(), -g=-20,c=-20;f&&(g-=f.left,c-=f.top);b.position?(g+=b.position[0],c+=b.position[1]):b.event?(g+=b.event.clientX,c+=b.event.clientY):(g+=0.5*this.canvas.width,c+=0.5*this.canvas.height);d.style.left=g+"px";d.style.top=c+"px";this.canvas.parentNode.appendChild(d);d.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return d};h.prototype.createPanel=function(a,b){b=b||{};var d=b.window||window,f=document.createElement("div");f.className="litegraph dialog";f.innerHTML="
"; -f.header=f.querySelector(".dialog-header");b.width&&(f.style.width=b.width+(b.width.constructor===Number?"px":""));b.height&&(f.style.height=b.height+(b.height.constructor===Number?"px":""));if(b.closable){var g=document.createElement("span");g.innerHTML="✕";g.classList.add("close");g.addEventListener("click",function(){f.close()});f.header.appendChild(g)}f.title_element=f.querySelector(".dialog-title");f.title_element.innerText=a;f.content=f.querySelector(".dialog-content");f.footer=f.querySelector(".dialog-footer"); -f.close=function(){this.parentNode.removeChild(this)};f.clear=function(){this.content.innerHTML=""};f.addHTML=function(a,b,d){var g=document.createElement("div");b&&(g.className=b);g.innerHTML=a;d?f.footer.appendChild(g):f.content.appendChild(g);return g};f.addButton=function(a,b,d){var g=document.createElement("button");g.innerText=a;g.options=d;g.classList.add("btn");g.addEventListener("click",b);f.footer.appendChild(g);return g};f.addSeparator=function(){var a=document.createElement("div");a.className= -"separator";f.content.appendChild(a)};f.addWidget=function(a,b,g,c,k){function n(a,b){console.log("change",a,b);c.callback&&c.callback(a,b);k&&k(a,b)}c=c||{};var r=String(g);a=a.toLowerCase();"number"==a&&(r=g.toFixed(3));var q=document.createElement("div");q.className="property";q.innerHTML="";q.querySelector(".property_name").innerText=b;var l=q.querySelector(".property_value");l.innerText=r;q.dataset.property=b;q.dataset.type= -c.type||a;q.options=c;q.value=g;if("boolean"==a)q.classList.add("boolean"),g&&q.classList.add("bool-on"),q.addEventListener("click",function(){var a=this.dataset.property;this.value=!this.value;this.classList.toggle("bool-on");this.querySelector(".property_value").innerText=this.value?"true":"false";n(a,this.value)});else if("string"==a||"number"==a)l.setAttribute("contenteditable",!0),l.addEventListener("keydown",function(a){"Enter"==a.code&&(a.preventDefault(),this.blur())}),l.addEventListener("blur", -function(){var a=this.innerText,b=this.parentNode.dataset.property;"number"==this.parentNode.dataset.type&&(a=Number(a));n(b,a)});else if("enum"==a||"combo"==a)r=h.getPropertyPrintableValue(g,c.values);l.innerText=r;l.addEventListener("click",function(a){var b=this.parentNode.dataset.property,g=this;new e.ContextMenu(c.values||[],{event:a,className:"dark",callback:function(a,d,f){g.innerText=a;n(b,a);return!1}},d)});f.content.appendChild(q);return q};return f};h.getPropertyPrintableValue=function(a, -b){if(!b||b.constructor===Array)return String(a);if(b.constructor===Object){var d="",f;for(f in b)if(b[f]==a){d=f;break}return String(a)+" ("+d+")"}};h.prototype.showShowNodePanel=function(a){window.SELECTED_NODE=a;var b=document.querySelector("#node-panel");b&&b.close();var d=this.getCanvasWindow(),b=this.createPanel(a.title||"",{closable:!0,window:d});b.id="node-panel";b.node=a;b.classList.add("settings");var f=this;(function(){b.content.innerHTML="";b.addHTML(""+a.type+ -""+(a.constructor.desc||"")+"");b.addHTML("

Properties

");for(var d in a.properties){var c=a.properties[d],e=a.getPropertyInfo(d);a.onAddPropertyToPanel&&a.onAddPropertyToPanel(d,b)||b.addWidget(e.widget||e.type,d,c,e,function(b,d){f.graph.beforeChange(a);a.setProperty(b,d);f.graph.afterChange();f.dirty_canvas=!0})}b.addSeparator();if(a.onShowCustomPanelInfo)a.onShowCustomPanelInfo(b);b.addButton("Delete",function(){a.block_delete|| -(a.graph.remove(a),b.close())}).classList.add("delete")})();this.canvas.parentNode.appendChild(b)};h.prototype.showSubgraphPropertiesDialog=function(a){function b(){f.clear();if(a.inputs)for(var d=0;d","subgraph_property");e.dataset.name=c.name;e.dataset.slot=d;e.querySelector(".name").innerText=c.name;e.querySelector(".type").innerText= -c.type;e.querySelector("button").addEventListener("click",function(d){a.removeInput(Number(this.parentNode.dataset.slot));b()})}}}console.log("showing subgraph properties dialog");var d=this.canvas.parentNode.querySelector(".subgraph_dialog");d&&d.close();var f=this.createPanel("Subgraph Inputs",{closable:!0,width:500});f.node=a;f.classList.add("subgraph_dialog");f.addHTML(" + NameType", -"subgraph_property extra",!0).querySelector("button").addEventListener("click",function(d){d=this.parentNode;var f=d.querySelector(".name").value,c=d.querySelector(".type").value;f&&-1==a.findInputSlot(f)&&(a.addInput(f,c),d.querySelector(".name").value="",d.querySelector(".type").value="",b())});b();this.canvas.parentNode.appendChild(f);return f};h.prototype.checkPanels=function(){if(this.canvas)for(var a=this.canvas.parentNode.querySelectorAll(".litegraph.dialog"),b=0;bNo color"});for(var c in h.node_colors)a=h.node_colors[c],a={value:c,content:""+c+""},b.push(a);new e.ContextMenu(b,{event:d,callback:function(a){g&&((a=a.value?h.node_colors[a.value]:null)? -g.constructor===e.LGraphGroup?g.color=a.groupcolor:(g.color=a.color,g.bgcolor=a.bgcolor):(delete g.color,delete g.bgcolor),g.setDirtyCanvas(!0,!0))},parentMenu:f,node:g});return!1};h.onMenuNodeShapes=function(a,b,d,f,g){if(!g)throw"no node passed";new e.ContextMenu(e.VALID_SHAPES,{event:d,callback:function(a){g&&(g.graph.beforeChange(g),g.shape=a,g.graph.afterChange(g),g.setDirtyCanvas(!0))},parentMenu:f,node:g});return!1};h.onMenuNodeRemove=function(a,b,d,f,g){if(!g)throw"no node passed";!1!==g.removable&& -(a=g.graph,a.beforeChange(),a.remove(g),a.afterChange(),g.setDirtyCanvas(!0,!0))};h.onMenuNodeToSubgraph=function(a,b,d,f,g){a=g.graph;if(b=h.active_canvas)d=Object.values(b.selected_nodes||{}),d.length||(d=[g]),f=e.createNode("graph/subgraph"),f.pos=g.pos.concat(),a.add(f),f.buildFromNodes(d),b.deselectAllNodes(),g.setDirtyCanvas(!0,!0)};h.onMenuNodeClone=function(a,b,d,f,g){!1!=g.clonable&&(a=g.clone())&&(a.pos=[g.pos[0]+5,g.pos[1]+5],g.graph.beforeChange(),g.graph.add(a),g.graph.afterChange(), -g.setDirtyCanvas(!0,!0))};h.node_colors={red:{color:"#322",bgcolor:"#533",groupcolor:"#A88"},brown:{color:"#332922",bgcolor:"#593930",groupcolor:"#b06634"},green:{color:"#232",bgcolor:"#353",groupcolor:"#8A8"},blue:{color:"#223",bgcolor:"#335",groupcolor:"#88A"},pale_blue:{color:"#2a363b",bgcolor:"#3f5159",groupcolor:"#3f789e"},cyan:{color:"#233",bgcolor:"#355",groupcolor:"#8AA"},purple:{color:"#323",bgcolor:"#535",groupcolor:"#a1309b"},yellow:{color:"#432",bgcolor:"#653",groupcolor:"#b58b2a"},black:{color:"#222", -bgcolor:"#000",groupcolor:"#444"}};h.prototype.getCanvasMenuOptions=function(){var a=null;this.getMenuOptions?a=this.getMenuOptions():(a=[{content:"Add Node",has_submenu:!0,callback:h.onMenuAdd},{content:"Add Group",callback:h.onGroupAdd}],this._graph_stack&&0Name", -g),k=e.querySelector("input");k&&c&&(k.value=c.label||"");e.querySelector("button").addEventListener("click",function(a){k.value&&(c&&(c.label=k.value),d.setDirty(!0));e.close()})}},extra:a};a&&(c.title=a.type);var k=null;a&&(k=a.getSlotInPosition(b.canvasX,b.canvasY),h.active_node=a);if(k){g=[];if(a.getSlotMenuOptions)g=a.getSlotMenuOptions(k);else{k&&k.output&&k.output.links&&k.output.links.length&&g.push({content:"Disconnect Links",slot:k});var n=k.input||k.output;g.push(n.locked?"Cannot remove": -{content:"Remove Slot",slot:k});g.push(n.nameLocked?"Cannot rename":{content:"Rename Slot",slot:k})}c.title=(k.input?k.input.type:k.output.type)||"*";k.input&&k.input.type==e.ACTION&&(c.title="Action");k.output&&k.output.type==e.EVENT&&(c.title="Event")}else a?g=this.getNodeMenuOptions(a):(g=this.getCanvasMenuOptions(),(k=this.graph.getGroupOnPos(b.canvasX,b.canvasY))&&g.push(null,{content:"Edit Group",has_submenu:!0,submenu:{title:"Group",extra:k,options:this.getGroupMenuOptions(k)}}));g&&new e.ContextMenu(g, -c,f)};"undefined"!=typeof window&&window.CanvasRenderingContext2D&&(window.CanvasRenderingContext2D.prototype.roundRect=function(a,b,d,f,g,c){void 0===g&&(g=5);void 0===c&&(c=g);this.moveTo(a+g,b);this.lineTo(a+d-g,b);this.quadraticCurveTo(a+d,b,a+d,b+g);this.lineTo(a+d,b+f-c);this.quadraticCurveTo(a+d,b+f,a+d-c,b+f);this.lineTo(a+c,b+f);this.quadraticCurveTo(a,b+f,a,b+f-c);this.lineTo(a,b+g);this.quadraticCurveTo(a,b,a+g,b)});e.compareObjects=function(a,b){for(var d in a)if(a[d]!=b[d])return!1;return!0}; -e.distance=B;e.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};e.isInsideRectangle=v;e.growBounding=function(a,b,d){ba[2]&&(a[2]=b);da[3]&&(a[3]=d)};e.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};e.overlapBounding=E;e.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase(); -for(var b=Array(3),d=0,f,g,c=0;6>c;c+=2)f="0123456789ABCDEF".indexOf(a.charAt(c)),g="0123456789ABCDEF".indexOf(a.charAt(c+1)),b[d]=16*f+g,d++;return b};e.num2hex=function(a){for(var b="#",d,f,g=0;3>g;g++)d=a[g]/16,f=a[g]%16,b+="0123456789ABCDEF".charAt(d)+"0123456789ABCDEF".charAt(f);return b};z.prototype.addItem=function(a,b,d){function f(a){var b=this.value;b&&b.has_submenu&&g.call(this,a)}function g(a){var b=this.value,g=!0;c.current_submenu&&c.current_submenu.close(a);if(d.callback){var f=d.callback.call(this, -b,d,a,c,d.node);!0===f&&(g=!1)}if(b&&(b.callback&&!d.ignore_item_callbacks&&!0!==b.disabled&&(f=b.callback.call(this,b,d,a,c,d.extra),!0===f&&(g=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options";new c.constructor(b.submenu.options,{callback:b.submenu.callback,event:a,parentMenu:c,ignore_item_callbacks:b.submenu.ignore_item_callbacks,title:b.submenu.title,extra:b.submenu.extra,autoopen:d.autoopen});g=!1}g&&!c.lock&&c.close()}var c=this;d=d||{};var e=document.createElement("div"); -e.className="litemenu-entry submenu";var k=!1;if(null===b)e.classList.add("separator");else{e.innerHTML=b&&b.title?b.title:a;if(e.value=b)b.disabled&&(k=!0,e.classList.add("disabled")),(b.submenu||b.has_submenu)&&e.classList.add("has_submenu");"function"==typeof b?(e.dataset.value=a,e.onclick_callback=b):e.dataset.value=b;b.className&&(e.className+=" "+b.className)}this.root.appendChild(e);k||e.addEventListener("click",g);d.autoopen&&e.addEventListener("mouseenter",f);return e};z.prototype.close= -function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!z.isCursorOverElement(a,this.parentMenu.root)&&z.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0);this.root.closing_timer&&clearTimeout(this.root.closing_timer)};z.trigger=function(a,b,d,f){var g=document.createEvent("CustomEvent");g.initCustomEvent(b, -!0,!0,d);g.srcElement=f;a.dispatchEvent?a.dispatchEvent(g):a.__events&&a.__events.dispatchEvent(g);return g};z.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};z.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};z.isCursorOverElement=function(a,b){var d=a.clientX,f=a.clientY,g=b.getBoundingClientRect();return g?f>g.top&&fg.left&&dMath.abs(d))return f[1];d=(a-f[0])/d;return f[1]*(1-d)+g[1]*d}}return 0}};C.prototype.draw=function(a,b,d,f,g,c){if(d=this.points){this.size=b;var e=b[0]-2*this.margin;b=b[1]-2*this.margin;g=g||"#666";a.save();a.translate(this.margin, -this.margin);f&&(a.fillStyle="#111",a.fillRect(0,0,e,b),a.fillStyle="#222",a.fillRect(0.5*e,0,1,b),a.strokeStyle="#333",a.strokeRect(0,0,e,b));a.strokeStyle=g;c&&(a.globalAlpha=0.5);a.beginPath();for(f=0;fa[1])){var f=this.size[0]-2*this.margin,g=this.size[1]-2*this.margin,c=a[0]-this.margin,e=a[1]-this.margin;this.selected=this.getCloserPoint([c,e],30/b.ds.scale);-1==this.selected&&(f=[c/f,1-e/g],d.push(f),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(f),this.must_update=!0);if(-1!=this.selected)return!0}};C.prototype.onMouseMove=function(a,b){var d=this.points;if(d){var f=this.selected;if(!(0>f)){var g=(a[0]-this.margin)/(this.size[0]-2*this.margin),c=(a[1]- -this.margin)/(this.size[1]-2*this.margin);this._nearest=this.getCloserPoint([a[0]-this.margin,a[1]-this.margin],30/b.ds.scale);var e=d[f];if(e){var k=0==f||f==d.length-1;!k&&(-10>a[0]||a[0]>this.size[0]+10||-10>a[1]||a[1]>this.size[1]+10)?(d.splice(f,1),this.selected=-1):(e[0]=k?0==f?0:1:Math.clamp(g,0,1),e[1]=1-Math.clamp(c,0,1),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(e),this.must_update=!0)}}}};C.prototype.onMouseUp=function(a,b){this.selected=-1;return!1};C.prototype.getCloserPoint= -function(a,b){var d=this.points;if(!d)return-1;b=b||30;for(var f=this.size[0]-2*this.margin,g=this.size[1]-2*this.margin,c=d.length,e=[0,0],k=1E6,n=-1,r=0;rk||q>b||(n=r,k=q)}return n};e.CurveEditor=C;e.getParameterNames=function(a){return(a+"").replace(/[/][/].*$/gm,"").replace(/\s+/g,"").replace(/[/][*][^/*]*[*][/]/g,"").split("){",1)[0].replace(/^[^(]*[(]/,"").replace(/=[^,]+/g,"").split(",").filter(Boolean)};Math.clamp=function(a, -b,d){return b>a?b:dthis.size[1]-f.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};m.prototype.computeSize=function(){return[200,Math.max(this.inputs?this.inputs.length:0,this.outputs?this.outputs.length:0)*f.NODE_SLOT_HEIGHT+f.NODE_TITLE_HEIGHT]};m.prototype.onSubgraphTrigger=function(a,b){var d=this.findOutputSlot(a);-1!=d&&this.triggerSlot(d)};m.prototype.onSubgraphNewInput= -function(a,b){-1==this.findInputSlot(a)&&this.addInput(a,b)};m.prototype.onSubgraphRenamedInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).name=b)};m.prototype.onSubgraphTypeChangeInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).type=b)};m.prototype.onSubgraphRemovedInput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeInput(a)};m.prototype.onSubgraphNewOutput=function(a,b){-1==this.findOutputSlot(a)&&this.addOutput(a,b)};m.prototype.onSubgraphRenamedOutput= -function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).name=b)};m.prototype.onSubgraphTypeChangeOutput=function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).type=b)};m.prototype.onSubgraphRemovedOutput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeOutput(a)};m.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Open",callback:function(){a.openSubgraph(b.subgraph)}}]};m.prototype.onResize=function(a){a[1]+=20};m.prototype.serialize=function(){var a= -f.LGraphNode.prototype.serialize.call(this);a.subgraph=this.subgraph.serialize();return a};m.prototype.clone=function(){var a=f.createNode(this.type),b=this.serialize();delete b.id;delete b.inputs;delete b.outputs;a.configure(b);return a};m.prototype.buildFromNodes=function(a){for(var b={},d=0,f=0;f=q?this.trigger(null,e):this._pending.push([q,e])};B.prototype.onExecute=function(){var c=1E3*this.graph.elapsed_time;this.isInputConnected(1)&&(this.properties.time_in_ms= -this.getInputData(1));for(var e=0;eq[1]))return this.old_y=c.canvasY,this.captureInput(!0),this.mouse_captured=!0};s.prototype.onMouseMove=function(c){if(this.mouse_captured){var q=this.old_y-c.canvasY;c.shiftKey&&(q*=10);if(c.metaKey||c.altKey)q*=0.1;this.old_y=c.canvasY;c=this._remainder+q/s.pixels_threshold;this._remainder=c%1;c=Math.clamp(this.properties.value+ -(c|0)*this.properties.step,this.properties.min,this.properties.max);this.properties.value=c;this.graph._version++;this.setDirtyCanvas(!0)}};s.prototype.onMouseUp=function(c,q){200>c.click_time&&(this.properties.value=Math.clamp(this.properties.value+(q[1]>0.5*this.size[1]?-1:1)*this.properties.step,this.properties.min,this.properties.max),this.graph._version++,this.setDirtyCanvas(!0));this.mouse_captured&&(this.mouse_captured=!1,this.captureInput(!1))};C.registerNodeType("widget/number",s);l.title= -"Combo";l.desc="Widget to select from a list";l.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};l.prototype.onPropertyChanged=function(c,q){"values"==c?(this._values=q.split(";"),this.widget.options.values=this._values):"value"==c&&(this.widget.value=q)};C.registerNodeType("widget/combo",l);w.title="Knob";w.desc="Circular controller";w.size=[80,100];w.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/ -(this.properties.max-this.properties.min));var q=0.5*this.size[0],h=0.5*this.size[1],l=0.5*Math.min(this.size[0],this.size[1])-5;c.globalAlpha=1;c.save();c.translate(q,h);c.rotate(0.75*Math.PI);c.fillStyle="rgba(0,0,0,0.5)";c.beginPath();c.moveTo(0,0);c.arc(0,0,l,0,1.5*Math.PI);c.fill();c.strokeStyle="black";c.fillStyle=this.properties.color;c.lineWidth=2;c.beginPath();c.moveTo(0,0);c.arc(0,0,l-4,0,1.5*Math.PI*Math.max(0.01,this.value));c.closePath();c.fill();c.lineWidth=1;c.globalAlpha=1;c.restore(); -c.fillStyle="black";c.beginPath();c.arc(q,h,0.75*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":this.properties.color;c.beginPath();var s=this.value*Math.PI*1.5+0.75*Math.PI;c.arc(q+Math.cos(s)*l*0.65,h+Math.sin(s)*l*0.65,0.05*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":"#AAA";c.font=Math.floor(0.5*l)+"px Arial";c.textAlign="center";c.fillText(this.properties.value.toFixed(this.properties.precision),q,h+0.15*l)}};w.prototype.onExecute=function(){this.setOutputData(0, -this.properties.value);this.boxcolor=C.colorToString([this.value,this.value,this.value])};w.prototype.onMouseDown=function(c){this.center=[0.5*this.size[0],0.5*this.size[1]+20];this.radius=0.5*this.size[0];if(20>c.canvasY-this.pos[1]||C.distance([c.canvasX,c.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];this.captureInput(!0);return!0};w.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX- -this.pos[0],c.canvasY-this.pos[1]];var q=this.value,q=q-0.01*(c[1]-this.oldmouse[1]);1q&&(q=0);this.value=q;this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=c;this.setDirtyCanvas(!0)}};w.prototype.onMouseUp=function(c){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};w.prototype.onPropertyChanged=function(c,q){if("min"==c||"max"==c||"value"==c)return this.properties[c]=parseFloat(q),!0};C.registerNodeType("widget/knob", -w);h.title="Inner Slider";h.prototype.onPropertyChanged=function(c,q){"value"==c&&(this.slider.value=q)};h.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};C.registerNodeType("widget/internal_slider",h);B.title="H.Slider";B.desc="Linear slider controller";B.prototype.onDrawForeground=function(c){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));c.globalAlpha=1;c.lineWidth=1;c.fillStyle="#000";c.fillRect(2, -2,this.size[0]-4,this.size[1]-4);c.fillStyle=this.properties.color;c.beginPath();c.rect(4,4,(this.size[0]-8)*this.value,this.size[1]-8);c.fill()};B.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=C.colorToString([this.value,this.value,this.value])};B.prototype.onMouseDown=function(c){if(0>c.canvasY-this.pos[1])return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY- -this.pos[1]];this.captureInput(!0);return!0};B.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];var q=this.value,q=q+(c[0]-this.oldmouse[0])/this.size[0];1q&&(q=0);this.value=q;this.oldmouse=c;this.setDirtyCanvas(!0)}};B.prototype.onMouseUp=function(c){this.oldmouse=null;this.captureInput(!1)};B.prototype.onMouseLeave=function(c){};C.registerNodeType("widget/hslider",B);v.title="Progress";v.desc="Shows data in linear progress";v.prototype.onExecute= -function(){var c=this.getInputData(0);void 0!=c&&(this.properties.value=c)};v.prototype.onDrawForeground=function(c){c.lineWidth=1;c.fillStyle=this.properties.color;var q=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),q=Math.min(1,q),q=Math.max(0,q);c.fillRect(2,2,(this.size[0]-4)*q,this.size[1]-4)};C.registerNodeType("widget/progress",v);E.title="Text";E.desc="Shows the input value";E.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text", -text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];E.prototype.onDrawForeground=function(c){c.fillStyle=this.properties.color;var q=this.properties.value;this.properties.glowSize?(c.shadowColor=this.properties.color,c.shadowOffsetX=0,c.shadowOffsetY=0,c.shadowBlur=this.properties.glowSize):c.shadowColor="transparent";var h=this.properties.fontsize;c.textAlign=this.properties.align;c.font=h.toString()+"px "+this.properties.font;this.str="number"==typeof q?q.toFixed(this.properties.decimals): -q;if("string"==typeof this.str)for(var q=this.str.split("\\n"),l=0;ll?s.xbox.axes.lx:0,this._left_axis[1]=Math.abs(s.xbox.axes.ly)>l?s.xbox.axes.ly:0,this._right_axis[0]=Math.abs(s.xbox.axes.rx)>l?s.xbox.axes.rx:0,this._right_axis[1]=Math.abs(s.xbox.axes.ry)>l?s.xbox.axes.ry:0,this._triggers[0]=Math.abs(s.xbox.axes.ltrigger)>l?s.xbox.axes.ltrigger: -0,this._triggers[1]=Math.abs(s.xbox.axes.rtrigger)>l?s.xbox.axes.rtrigger:0);if(this.outputs)for(l=0;ls;s++)if(l[s]){s=l[s];l=this.xbox_mapping;l||(l=this.xbox_mapping={axes:[], -buttons:{},hat:"",hatmap:c.CENTER});l.axes.lx=s.axes[0];l.axes.ly=s.axes[1];l.axes.rx=s.axes[2];l.axes.ry=s.axes[3];l.axes.ltrigger=s.buttons[6].value;l.axes.rtrigger=s.buttons[7].value;l.hat="";l.hatmap=c.CENTER;for(var m=0;mm)l.buttons[c.mapping_array[m]]=s.buttons[m].pressed,s.buttons[m].was_pressed&&this.trigger(c.mapping_array[m]+"_button_event");else switch(m){case 12:s.buttons[m].pressed&&(l.hat+="up",l.hatmap|=c.UP); -break;case 13:s.buttons[m].pressed&&(l.hat+="down",l.hatmap|=c.DOWN);break;case 14:s.buttons[m].pressed&&(l.hat+="left",l.hatmap|=c.LEFT);break;case 15:s.buttons[m].pressed&&(l.hat+="right",l.hatmap|=c.RIGHT);break;case 16:l.buttons.home=s.buttons[m].pressed}s.xbox=l;return s}};c.prototype.onDrawBackground=function(c){if(!this.flags.collapsed){var l=this._left_axis,m=this._right_axis;c.strokeStyle="#88A";c.strokeRect(0.5*(l[0]+1)*this.size[0]-4,0.5*(l[1]+1)*this.size[1]-4,8,8);c.strokeStyle="#8A8"; -c.strokeRect(0.5*(m[0]+1)*this.size[0]-4,0.5*(m[1]+1)*this.size[1]-4,8,8);l=this.size[1]/this._current_buttons.length;c.fillStyle="#AEB";for(m=0;m","enum",{values:a.values});this.addWidget("combo","Cond.",this.properties.OP, -{property:"OP",values:a.values});this.size=[80,60]}function b(){this.addInput("in","");this.addInput("cond","boolean");this.addOutput("true","");this.addOutput("false","");this.size=[80,60]}function d(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function f(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl="nodes/imgs/icon-sin.png"} -function g(){this.addInput("x","number");this.addInput("y","number");this.addOutput("","number");this.properties={x:1,y:1,formula:"x+y"};this.code_widget=this.addWidget("text","F(x,y)",this.properties.formula,function(a,b,d){d.properties.formula=a});this.addWidget("toggle","allow",y.allow_scripts,function(a){y.allow_scripts=a});this._func=null}function t(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function x(){this.addInputs([["x","number"],["y","number"]]); -this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function M(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function K(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)}function N(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z", -"number");this.addOutput("w","number")}function L(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var y=A.LiteGraph;c.title="Converter";c.desc="type A to type B";c.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b=0;ba&&(a+=1024);var c=Math.floor(a);a-=c;d=h.data[c];c=h.data[1023==c?0:c+1];b&&(a=a*a*a*(a*(6*a-15)+10));return d*(1-a)+c*a};h.prototype.onExecute=function(){for(var a= -this.getInputData(0)||0,b=this.properties.octaves||1,d=0,c=1,a=a+(this.properties.seed||0),f=this.properties.speed||1,g=0,k=0;kc);++k);a=this.properties.min;this._last_v=d/g*(this.properties.max-a)+a;this.setOutputData(0,this._last_v)};h.prototype.onDrawBackground=function(a){this.outputs[0].label=(this._last_v||0).toFixed(3)};y.registerNodeType("math/noise",h);B.title="Spikes";B.desc="spike every random time"; -B.prototype.onExecute=function(){var a=this.graph.elapsed_time;this._remaining_time-=a;this._blink_time-=a;a=0;0this._remaining_time?(this._remaining_time=Math.random()*(this.properties.max_time-this.properties.min_time)+this.properties.min_time,this._blink_time=this.properties.duration,this.boxcolor="#FFF"):this.boxcolor="#000";this.setOutputData(0,a)};y.registerNodeType("math/spikes",B);v.title="Clamp";v.desc= -"Clamp number between min and max";v.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(a=Math.max(this.properties.min,a),a=Math.min(this.properties.max,a),this.setOutputData(0,a))};v.prototype.getCode=function(a){a="";this.isInputConnected(0)&&(a+="clamp({{0}},"+this.properties.min+","+this.properties.max+")");return a};y.registerNodeType("math/clamp",v);E.title="Lerp";E.desc="Linear Interpolation";E.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b= -this.getInputData(1);null==b&&(b=0);var d=this.properties.f,c=this.getInputData(2);void 0!==c&&(d=c);this.setOutputData(0,a*(1-d)+b*d)};E.prototype.onGetInputs=function(){return[["f","number"]]};y.registerNodeType("math/lerp",E);z.title="Abs";z.desc="Absolute";z.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,Math.abs(a))};y.registerNodeType("math/abs",z);C.title="Floor";C.desc="Floor number to remove fractional part";C.prototype.onExecute=function(){var a= -this.getInputData(0);null!=a&&this.setOutputData(0,Math.floor(a))};y.registerNodeType("math/floor",C);e.title="Frac";e.desc="Returns fractional part";e.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a%1)};y.registerNodeType("math/frac",e);q.title="Smoothstep";q.desc="Smoothstep";q.prototype.onExecute=function(){var a=this.getInputData(0);if(void 0!==a){var b=this.properties.A,a=Math.clamp((a-b)/(this.properties.B-b),0,1);this.setOutputData(0,a*a*(3-2*a))}}; -y.registerNodeType("math/smoothstep",q);D.title="Scale";D.desc="v * factor";D.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a*this.properties.factor)};y.registerNodeType("math/scale",D);u.title="Gate";u.desc="if v is true, then outputs A, otherwise B";u.prototype.onExecute=function(){var a=this.getInputData(0);this.setOutputData(0,this.getInputData(a?1:2))};y.registerNodeType("math/gate",u);I.title="Average";I.desc="Average Filter";I.prototype.onExecute=function(){var a= -this.getInputData(0);null==a&&(a=0);var b=this._values.length;this._values[this._current%b]=a;this._current+=1;this._current>b&&(this._current=0);for(var d=a=0;db&&(b=1);this.properties.samples=Math.round(b);var d=this._values;this._values=new Float32Array(this.properties.samples);d.length<=this._values.length?this._values.set(d):this._values.set(d.subarray(0,this._values.length))};y.registerNodeType("math/average", -I);r.title="TendTo";r.desc="moves the output value always closer to the input";r.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.factor;this._value=null==this._value?a:this._value*(1-b)+a*b;this.setOutputData(0,this._value)};y.registerNodeType("math/tendTo",r);n.values="+ - * / % ^ max min".split(" ");n.title="Operation";n.desc="Easy math operators";n["@OP"]={type:"enum",title:"operation",values:n.values};n.size=[100,60];n.prototype.getTitle=function(){return"max"== -this.properties.OP||"min"==this.properties.OP?this.properties.OP+"(A,B)":"A "+this.properties.OP+" B"};n.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};n.prototype.onPropertyChanged=function(a,b){if("OP"==a)switch(this.properties.OP){case "+":this._func=function(a,b){return a+b};break;case "-":this._func=function(a,b){return a-b};break;case "x":case "X":case "*":this._func=function(a,b){return a*b};break;case "/":this._func=function(a,b){return a/b}; -break;case "%":this._func=function(a,b){return a%b};break;case "^":this._func=function(a,b){return Math.pow(a,b)};break;case "max":this._func=function(a,b){return Math.max(a,b)};break;case "min":this._func=function(a,b){return Math.min(a,b)};break;default:console.warn("Unknown operation: "+this.properties.OP),this._func=function(a){return a}}};n.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);null!=a?a.constructor===Number&&(this.properties.A=a):a=this.properties.A; -null!=b?this.properties.B=b:b=this.properties.B;var d;if(a.constructor===Number)d=this._func(a,b);else if(a.constructor===Array){d=this._result;d.length=a.length;for(var c=0;cB":g=a>b;break;case "A=B":g=a>=b}this.setOutputData(d,g)}}};k.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]};y.registerNodeType("math/compare",k);y.registerSearchboxExtra("math/compare","==",{outputs:[["A==B","boolean"]], -title:"A==B"});y.registerSearchboxExtra("math/compare","!=",{outputs:[["A!=B","boolean"]],title:"A!=B"});y.registerSearchboxExtra("math/compare",">",{outputs:[["A>B","boolean"]],title:"A>B"});y.registerSearchboxExtra("math/compare","<",{outputs:[["A=",{outputs:[["A>=B","boolean"]],title:"A>=B"});y.registerSearchboxExtra("math/compare","<=",{outputs:[["A<=B","boolean"]],title:"A<=B"});a.values="> < == != <= >= || &&".split(" "); -a["@OP"]={type:"enum",title:"operation",values:a.values};a.title="Condition";a.desc="evaluates condition between A and B";a.prototype.getTitle=function(){return"A "+this.properties.OP+" B"};a.prototype.onExecute=function(){var a=this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a;var b=this.getInputData(1);void 0===b?b=this.properties.B:this.properties.B=b;var d=!0;switch(this.properties.OP){case ">":d=a>b;break;case "<":d=a=":d=a>=b;break;case "||":d=a||b;break;case 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a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var c=this._data;c[0]=a;c[1]=b;c[2]=d;this.setOutputData(0,c)};y.registerNodeType("math3d/xyz-to-vec3",K);N.title="Vec4->XYZW";N.desc="vector 4 to components";N.prototype.onExecute= -function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};y.registerNodeType("math3d/vec4-to-xyzw",N);L.title="XYZW->Vec4";L.desc="components to vector4";L.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var c=this.getInputData(3);null==c&&(c=this.properties.w); -var f=this._data;f[0]=a;f[1]=b;f[2]=d;f[3]=c;this.setOutputData(0,f)};y.registerNodeType("math3d/xyzw-to-vec4",L)})(this); -(function(A){function c(){this.addInput("T","vec3");this.addInput("R","vec3");this.addInput("S","vec3");this.addOutput("mat4","mat4");this.properties={T:[0,0,0],R:[0,0,0],S:[1,1,1],R_in_degrees:!0};this._result=mat4.create();this._must_update=!0}function m(){this.addInput("A","number,vec3");this.addInput("B","number,vec3");this.addOutput("=","number,vec3");this.addProperty("OP","+","enum",{values:m.values});this._result=vec3.create()}function s(){this.addInput("in","vec3");this.addInput("f","number"); -this.addOutput("out","vec3");this.properties={f:1};this._data=new Float32Array(3)}function l(){this.addInput("in","vec3");this.addOutput("out","number")}function w(){this.addInput("in","vec3");this.addOutput("out","vec3");this._data=new Float32Array(3)}function h(){this.addInput("A","vec3");this.addInput("B","vec3");this.addInput("f","vec3");this.addOutput("out","vec3");this.properties={f:0.5};this._data=new Float32Array(3)}function B(){this.addInput("A","vec3");this.addInput("B","vec3");this.addOutput("out", -"number")}var v=A.LiteGraph;c.title="mat4";c.temp_quat=new Float32Array([0,0,0,1]);c.temp_mat4=new Float32Array(16);c.temp_vec3=new Float32Array(3);c.prototype.onPropertyChanged=function(c,h){this._must_update=!0};c.prototype.onExecute=function(){var h=this._result,l=c.temp_quat,m=c.temp_mat4,e=c.temp_vec3,q=this.getInputData(0),s=this.getInputData(1),u=this.getInputData(2);if(this._must_update||q||s||u)q=q||this.properties.T,s=s||this.properties.R,u=u||this.properties.S,mat4.identity(h),mat4.translate(h, -h,q),this.properties.R_in_degrees?(e.set(s),vec3.scale(e,e,DEG2RAD),quat.fromEuler(l,e)):quat.fromEuler(l,s),mat4.fromQuat(m,l),mat4.multiply(h,h,m),mat4.scale(h,h,u);this.setOutputData(0,h)};v.registerNodeType("math3d/mat4",c);m.values="+ - * / % ^ max min dot cross".split(" ");v.registerSearchboxExtra("math3d/operation","CROSS()",{properties:{OP:"cross"},title:"CROSS()"});v.registerSearchboxExtra("math3d/operation","DOT()",{properties:{OP:"dot"},title:"DOT()"});m.title="Operation";m.desc="Easy math 3D operators"; -m["@OP"]={type:"enum",title:"operation",values:m.values};m.size=[100,60];m.prototype.getTitle=function(){return"max"==this.properties.OP||"min"==this.properties.OP?this.properties.OP+"(A,B)":"A "+this.properties.OP+" B"};m.prototype.onExecute=function(){var c=this.getInputData(0),h=this.getInputData(1);if(null!=c&&null!=h){c.constructor===Number&&(c=[c,c,c]);h.constructor===Number&&(h=[h,h,h]);var l=this._result;switch(this.properties.OP){case "+":l=vec3.add(l,c,h);break;case "-":l=vec3.sub(l,c,h); -break;case "x":case "X":case "*":l=vec3.mul(l,c,h);break;case "/":l=vec3.div(l,c,h);break;case "%":l[0]=c[0]%h[0];l[1]=c[1]%h[1];l[2]=c[2]%h[2];break;case "^":l[0]=Math.pow(c[0],h[0]);l[1]=Math.pow(c[1],h[1]);l[2]=Math.pow(c[2],h[2]);break;case "max":l[0]=Math.max(c[0],h[0]);l[1]=Math.max(c[1],h[1]);l[2]=Math.max(c[2],h[2]);break;case "min":l[0]=Math.min(c[0],h[0]),l[1]=Math.min(c[1],h[1]),l[2]=Math.min(c[2],h[2]);case "dot":l=vec3.dot(c,h);break;case "cross":vec3.cross(l,c,h);break;default:console.warn("Unknown operation: "+ -this.properties.OP)}this.setOutputData(0,l)}};m.prototype.onDrawBackground=function(c){this.flags.collapsed||(c.font="40px Arial",c.fillStyle="#666",c.textAlign="center",c.fillText(this.properties.OP,0.5*this.size[0],0.5*(this.size[1]+v.NODE_TITLE_HEIGHT)),c.textAlign="left")};v.registerNodeType("math3d/operation",m);s.title="vec3_scale";s.desc="scales the components of a vec3";s.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);null==h&&(h=this.properties.f); -var l=this._data;l[0]=c[0]*h;l[1]=c[1]*h;l[2]=c[2]*h;this.setOutputData(0,l)}};v.registerNodeType("math3d/vec3-scale",s);l.title="vec3_length";l.desc="returns the module of a 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Vec3",A.desc= -"rotate a point",A.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.vec);var h=this.getInputData(1);null==h?this.setOutputData(c):this.setOutputData(0,vec3.transformQuat(vec3.create(),c,h))},v.registerNodeType("math3d/rotate_vec3",A),A=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},A.title="Mult. 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a=this.getInputData(0);a&&(this.properties.generate_mipmaps&&(a.bind(0),a.setParameter(gl.TEXTURE_MIN_FILTER,gl.LINEAR_MIPMAP_LINEAR),gl.generateMipmap(a.texture_type),a.unbind(0)),this.properties.name&&(c.storeTexture?c.storeTexture(this.properties.name,a):c.getTexturesContainer()[this.properties.name]= -a),this._texture=a,this.setOutputData(0,a),this.setOutputData(1,this.properties.name))},J.registerNodeType("texture/save",s),l.widgets_info={uvcode:{widget:"code"},pixelcode:{widget:"code"},precision:{widget:"combo",values:c.MODE_VALUES}},l.title="Operation",l.desc="Texture shader operation",l.presets={},l.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]},l.prototype.onPropertyChanged= -function(){this.has_error=!1},l.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())},l.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var d=512,f=512; -a?(d=a.width,f=a.height):b&&(d=b.width,f=b.height);b||(b=GL.Texture.getWhiteTexture());var g=c.getTextureType(this.properties.precision,a);this._tex=a||this._tex?c.getTargetTexture(a||this._tex,this._tex,this.properties.precision):new GL.Texture(d,f,{type:g,format:gl.RGBA,filter:gl.LINEAR});g="";this.properties.uvcode&&(g="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(g=this.properties.uvcode));var e="";this.properties.pixelcode&&(e="result = "+this.properties.pixelcode, --1!=this.properties.pixelcode.indexOf(";")&&(e=this.properties.pixelcode));var k=this._shader;if(!(this.has_error||k&&this._shader_code==g+"|"+e)){var h=c.replaceCode(l.pixel_shader,{UV_CODE:g,PIXEL_CODE:e});try{k=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,h),this.boxcolor="#00FF00"}catch(n){GL.Shader.dumpErrorToConsole(n,Shader.SCREEN_VERTEX_SHADER,h);this.boxcolor="#FF0000";this.has_error=!0;return}this._shader=k;this._shader_code=g+"|"+e}if(this._shader){var r=this.getInputData(2);null!=r?this.properties.value= -r:r=parseFloat(this.properties.value);var t=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var c=Mesh.getScreenQuad();k.uniforms({u_texture:0,u_textureB:1,value:r,texSize:[d,f,1/d,1/f],time:t}).draw(c)});this.setOutputData(0,this._tex)}}}},l.pixel_shader="precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec4 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", -l.registerPreset=function(a,b){l.presets[a]=b},l.registerPreset("",""),l.registerPreset("bypass","color"),l.registerPreset("add","color + colorB * value"),l.registerPreset("substract","(color - colorB) * value"),l.registerPreset("mate","mix( color, colorB, color4B.a * value)"),l.registerPreset("invert","vec3(1.0) - color"),l.registerPreset("multiply","color * colorB * value"),l.registerPreset("divide","(color / colorB) / value"),l.registerPreset("difference","abs(color - colorB) * value"),l.registerPreset("max", -"max(color, colorB) * value"),l.registerPreset("min","min(color, colorB) * value"),l.registerPreset("displace","texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"),l.registerPreset("grayscale","vec3(color.x + color.y + color.z) * value / 3.0"),l.registerPreset("saturation","mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"),l.registerPreset("normalmap","\n\t\tfloat z0 = texture2D(u_texture, uv + vec2(-texSize.z, -texSize.w) ).x;\n\t\tfloat z1 = texture2D(u_texture, uv + vec2(0.0, -texSize.w) ).x;\n\t\tfloat z2 = texture2D(u_texture, uv + vec2(texSize.z, -texSize.w) ).x;\n\t\tfloat z3 = texture2D(u_texture, uv + vec2(-texSize.z, 0.0) ).x;\n\t\tfloat z4 = color.x;\n\t\tfloat z5 = texture2D(u_texture, uv + vec2(texSize.z, 0.0) ).x;\n\t\tfloat z6 = texture2D(u_texture, uv + vec2(-texSize.z, texSize.w) ).x;\n\t\tfloat z7 = texture2D(u_texture, uv + vec2(0.0, texSize.w) ).x;\n\t\tfloat z8 = texture2D(u_texture, uv + vec2(texSize.z, texSize.w) ).x;\n\t\tvec3 normal = vec3( z2 + 2.0*z4 + z7 - z0 - 2.0*z3 - z5, z5 + 2.0*z6 + z7 -z0 - 2.0*z1 - z2, 1.0 );\n\t\tnormal.xy *= value;\n\t\tresult.xyz = normalize(normal) * 0.5 + vec3(0.5);\n\t"), -l.registerPreset("threshold","vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"),l.prototype.onInspect=function(a){var b=this;a.addCombo("Presets","",{values:Object.keys(l.presets),callback:function(d){var c=l.presets[d];c&&(b.setProperty("pixelcode",c),b.title=d,a.refresh())}})},J.registerNodeType("texture/operation",l),w.title="Shader",w.desc="Texture shader",w.widgets_info={code:{type:"code",lang:"glsl"},precision:{widget:"combo", -values:c.MODE_VALUES}},w.prototype.onPropertyChanged=function(a,b){if("code"==a){var d=this.getShader();if(d){var c=d.uniformInfo;if(this.inputs)for(var f={},g=0;g=this.size[1])){var b=this.getInputData(0);b&&a.drawImage(a==gl?b:gl.canvas,10,30,this.size[0]-20,this.size[1]-40)}},v.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this.properties.disable_alpha?gl.disable(gl.BLEND):(gl.enable(gl.BLEND),this.properties.additive?gl.blendFunc(gl.SRC_ALPHA, -gl.ONE):gl.blendFunc(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA));gl.disable(gl.DEPTH_TEST);var b=this.properties.gamma||1;this.isInputConnected(1)&&(b=this.getInputData(1));a.setParameter(gl.TEXTURE_MAG_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);var d=v._prev_viewport;d.set(gl.viewport_data);var c=this.properties.viewport;gl.viewport(d[0]+d[2]*c[0],d[1]+d[3]*c[1],d[2]*c[2],d[3]*c[3]);gl.getViewport();this.properties.antialiasing?(v._shader||(v._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, -v.aa_pixel_shader)),c=Mesh.getScreenQuad(),a.bind(0),v._shader.uniforms({u_texture:0,uViewportSize:[a.width,a.height],u_igamma:1/b,inverseVP:[1/a.width,1/a.height]}).draw(c)):1!=b?(v._gamma_shader||(v._gamma_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,v.gamma_pixel_shader)),a.toViewport(v._gamma_shader,{u_texture:0,u_igamma:1/b})):a.toViewport();gl.viewport(d[0],d[1],d[2],d[3])}},v.prototype.onGetInputs=function(){return[["gamma","number"]]},v.aa_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", -v.gamma_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t",J.registerNodeType("texture/toviewport",v),E.title="Copy",E.desc="Copy Texture",E.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo", -values:c.MODE_VALUES}},E.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,d=a.height;0!=this.properties.size&&(d=b=this.properties.size);var f=this._temp_texture,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);f&&f.width==b&&f.height==d&&f.type==g||(f=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(d)&&(f=gl.LINEAR_MIPMAP_LINEAR), -this._temp_texture=new GL.Texture(b,d,{type:g,format:gl.RGBA,minFilter:f,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}},J.registerNodeType("texture/copy",E),z.title="Downsample",z.desc="Downsample Texture",z.widgets_info={iterations:{type:"number",step:1,precision:0,min:0},precision:{widget:"combo",values:c.MODE_VALUES}}, -z.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D)if(1>this.properties.iterations)this.setOutputData(0,a);else{var b=z._shader;b||(z._shader=b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,z.pixel_shader));var d=a.width|0,f=a.height|0,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);var e=this.properties.iterations||1,k=a,h= -null,n=[],a={type:g,format:a.format},g=vec2.create(),r={u_offset:g};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var l=0;l>1||0;f=f>>1||0;h=GL.Texture.getTemporary(d,f,a);n.push(h);k.setParameter(GL.TEXTURE_MAG_FILTER,GL.NEAREST);k.copyTo(h,b,r);if(1==d&&1==f)break;k=h}this._texture=n.pop();for(l=0;l>=2,c++,1!=d););a.copyTo(this._textures_chain[0]);for(var c=1;c<=this._textures_chain.length;++c)a=this._textures_chain[c];var f=q._shader,g=this._uniforms;g.u_mipmap_offset=this.properties.mipmap_offset;gl.disable(gl.DEPTH_TEST); -gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){a.toViewport(f,g)})}},q.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", -D.title="Smooth",D.desc="Smooth texture over time",D.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){D._shader||(D._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,D.pixel_shader));var b=this._temp_texture;b&&b.type==a.type&&b.width==a.width&&b.height==a.height||(b={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(a.width,a.height,b),this._temp_texture2=new GL.Texture(a.width,a.height,b),a.copyTo(this._temp_texture2));var b= -this._temp_texture,d=this._temp_texture2,c=D._shader,f=this._uniforms;f.u_factor=1-this.getInputOrProperty("factor");gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);b.drawTo(function(){d.bind(1);a.toViewport(c,f)});this.setOutputData(0,b);this._temp_texture=d;this._temp_texture2=b}},D.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", -J.registerNodeType("texture/temporal_smooth",D),u.title="Lineal Avg Smooth",u.desc="Smooth texture linearly over time",u["@samples"]={type:"number",min:1,max:64,step:1,precision:1},u.prototype.getPreviewTexture=function(){return this._temp_texture2},u.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){u._shader||(u._shader_copy=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,u.pixel_shader_copy),u._shader_avg=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,u.pixel_shader_avg)); -var b=Math.clamp(this.properties.samples,0,64),d=this.frame,c=this.properties.frames_interval;if(0==c||0==d%c){d=this._temp_texture;d&&d.type==a.type&&d.width==b||(d={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(b,1,d),this._temp_texture2=new GL.Texture(b,1,d),this._temp_texture_out=new GL.Texture(1,1,d));var f=this._temp_texture,g=this._temp_texture2,e=u._shader_copy,k=u._shader_avg,h=this._uniforms;h.u_samples=b;h.u_isamples=1/b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST); -f.drawTo(function(){g.bind(1);a.toViewport(e,h)});this._temp_texture_out.drawTo(function(){f.toViewport(k,h)});this.setOutputData(0,this._temp_texture_out);this._temp_texture=g;this._temp_texture2=f}else this.setOutputData(0,this._temp_texture_out);this.setOutputData(1,this._temp_texture2);this.frame++}},u.pixel_shader_copy="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", -u.pixel_shader_avg="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t",J.registerNodeType("texture/linear_avg_smooth", -u),I.title="Image to Texture",I.desc="Uploads an image to the GPU",I.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,d=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var c=this._temp_texture;c&&c.width==b&&c.height==d||(this._temp_texture=new GL.Texture(b,d,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(f){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+f); -return}this.setOutputData(0,this._temp_texture)}}},J.registerNodeType("texture/imageToTexture",I),r.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},r.title="LUT",r.desc="Apply LUT to Texture",r.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture)); -if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);this._tex.drawTo(function(){b.bind(1);a.toViewport(r._shader,{u_texture:0,u_textureB:1, -u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},r.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", -J.registerNodeType("texture/LUT",r),n.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},n.title="Encode",n.desc="Apply a texture atlas to encode a texture",n.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture));if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D, -gl.TEXTURE_MAG_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this._uniforms;d.u_row_simbols=Math.floor(this.properties.num_row_symbols);d.u_symbol_size=this.properties.symbol_size;d.u_brightness=this.properties.brightness; -d.u_invert=this.properties.invert?1:0;d.u_colorize=this.properties.colorize?1:0;this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);d.u_res[0]=this._tex.width;d.u_res[1]=this._tex.height;this._tex.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.NEAREST);this._tex.drawTo(function(){b.bind(1);a.toViewport(n._shader,d)});this.properties.generate_mipmaps&&(this._tex.bind(0),gl.generateMipmap(this._tex.texture_type), -this._tex.unbind(0));this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},n.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_row_simbols;\n\t\tuniform float u_symbol_size;\n\t\tuniform float u_brightness;\n\t\tuniform float u_invert;\n\t\tuniform float u_colorize;\n\t\tuniform vec2 u_res;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 total_symbols = u_res / u_symbol_size;\n\t\t\tvec2 uv = floor(v_coord * total_symbols) / total_symbols; //pixelate \n\t\t\tvec2 local_uv = mod(v_coord * u_res, u_symbol_size) / u_symbol_size;\n\t\t\tlowp vec4 textureColor = texture2D(u_texture, uv );\n\t\t\tfloat lum = clamp(u_brightness * (textureColor.x + textureColor.y + textureColor.z)/3.0,0.0,1.0);\n\t\t\tif( u_invert == 1.0 ) lum = 1.0 - lum;\n\t\t\tfloat index = floor( lum * (u_row_simbols * u_row_simbols - 1.0));\n\t\t\tfloat col = mod( index, u_row_simbols );\n\t\t\tfloat row = u_row_simbols - floor( index / u_row_simbols ) - 1.0;\n\t\t\tvec2 simbol_uv = ( vec2( col, row ) + local_uv ) / u_row_simbols;\n\t\t\tvec4 color = texture2D( u_textureB, simbol_uv );\n\t\t\tif(u_colorize == 1.0)\n\t\t\t\tcolor *= textureColor;\n\t\t\tgl_FragColor = color;\n\t\t}\n\t\t", -J.registerNodeType("texture/encode",n),k.title="Texture to Channels",k.desc="Split texture channels",k.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var b=gl.RGB,d=0,c=0;4>c;c++)this.isOutputConnected(c)?(this._channels[c]&&this._channels[c].width==a.width&&this._channels[c].height==a.height&&this._channels[c].type==a.type&&this._channels[c].format==b||(this._channels[c]=new GL.Texture(a.width,a.height,{type:a.type,format:b,filter:gl.LINEAR})), -d++):this._channels[c]=null;if(d){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var f=Mesh.getScreenQuad(),g=k._shader,e=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],c=0;4>c;c++)this._channels[c]&&(this._channels[c].drawTo(function(){a.bind(0);g.uniforms({u_texture:0,u_mask:e[c]}).draw(f)}),this.setOutputData(c,this._channels[c]))}}},k.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", -J.registerNodeType("texture/textureChannels",k),a.title="Channels to Texture",a.desc="Split texture channels",a.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},a.prototype.onExecute=function(){var b=c.getWhiteTexture(),d=this.getInputData(0)||b,f=this.getInputData(1)||b,g=this.getInputData(2)||b,e=this.getInputData(3)||b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var k=Mesh.getScreenQuad();a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader));var h=a._shader, -b=Math.max(d.width,f.width,g.width,e.width),n=Math.max(d.height,f.height,g.height,e.height),l=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._texture&&this._texture.width==b&&this._texture.height==n&&this._texture.type==l||(this._texture=new GL.Texture(b,n,{type:l,format:gl.RGBA,filter:gl.LINEAR}));b=this._color;b[0]=this.properties.R;b[1]=this.properties.G;b[2]=this.properties.B;b[3]=this.properties.A;var r=this._uniforms;this._texture.drawTo(function(){d.bind(0); -f.bind(1);g.bind(2);e.bind(3);h.uniforms(r).draw(k)});this.setOutputData(0,this._texture)},a.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", -J.registerNodeType("texture/channelsTexture",a),b.title="Color",b.desc="Generates a 1x1 texture with a constant color",b.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},b.prototype.onDrawBackground=function(a){var b=this.properties.color;a.fillStyle="rgb("+Math.floor(255*Math.clamp(b[0],0,1))+","+Math.floor(255*Math.clamp(b[1],0,1))+","+Math.floor(255*Math.clamp(b[2],0,1))+")";this.flags.collapsed?this.boxcolor=a.fillStyle:a.fillRect(0,0,this.size[0],this.size[1])},b.prototype.onExecute= -function(){var a=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._tex&&this._tex.type==a||(this._tex=new GL.Texture(1,1,{format:gl.RGBA,type:a,minFilter:gl.NEAREST}));a=this.properties.color;if(this.inputs)for(var b=0;ba.width?b: -a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var e=Mesh.getScreenQuad(),k=null,h=this._uniforms;d?(k=f._shader_tex,k||(k=f._shader_tex=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,f.pixel_shader,{MIX_TEX:""}))):(k=f._shader_factor,k||(k=f._shader_factor=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,f.pixel_shader)),g=null==g?this.properties.factor:g,h.u_mix.set([g,g,g,g]));var n=this.properties.invert;this._tex.drawTo(function(){a.bind(n?1:0);b.bind(n?0:1);d&&d.bind(2); -k.uniforms(h).draw(e)});this.setOutputData(0,this._tex)}}},f.prototype.onGetInputs=function(){return[["factor","number"]]},f.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", -J.registerNodeType("texture/mix",f),g.title="Edges",g.desc="Detects edges",g.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},g.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else if(a){this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),d=g._shader,f=this.properties.invert,e=this.properties.factor, -k=this.properties.threshold?1:0;this._tex.drawTo(function(){a.bind(0);d.uniforms({u_texture:0,u_isize:[1/a.width,1/a.height],u_factor:e,u_threshold:k,u_invert:f?1:0}).draw(b)});this.setOutputData(0,this._tex)}}},g.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", -J.registerNodeType("texture/edges",g),t.title="Depth Range",t.desc="Generates a texture with a depth range",t.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&&this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGBA, -filter:gl.LINEAR}));var d=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var c=this.properties.range;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.range=c);d.u_distance=b;d.u_range=c;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var f=Mesh.getScreenQuad();t._shader||(t._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,t.pixel_shader),t._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,t.pixel_shader, -{ONLY_DEPTH:""}));var g=this.properties.only_depth?t._shader_onlydepth:t._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1,1E3];d.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);g.uniforms(d).draw(f)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},t.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", -J.registerNodeType("texture/depth_range",t),x.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},x.title="Linear Depth",x.desc="Creates a color texture with linear depth",x.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a&&(a.format==gl.DEPTH_COMPONENT||a.format==gl.DEPTH_STENCIL)){var b=this.properties.precision==c.HIGH?gl.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&& -this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGB,filter:gl.LINEAR}));var d=this._uniforms;d.u_invert=this.properties.invert?1:0;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var f=Mesh.getScreenQuad();x._shader||(x._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,x.pixel_shader));var g=x._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1, -1E3];d.u_camera_planes=b;d.u_ires.set([0,0]);this._temp_texture.drawTo(function(){a.bind(0);g.uniforms(d).draw(f)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},x.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform int u_invert;\n\t\tuniform vec2 u_ires;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord + u_ires*0.5).x * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", -J.registerNodeType("texture/linear_depth",x),M.title="Blur",M.desc="Blur a texture",M.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},M.max_iterations=20,M.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var d=this.properties.iterations;this.isInputConnected(1)&& -(d=this.getInputData(1),this.properties.iterations=d);d=Math.min(Math.floor(d),M.max_iterations);if(0==d)this.setOutputData(0,a);else{var c=this.properties.intensity;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.intensity=c);var f=J.camera_aspect;f||void 0===window.gl||(f=gl.canvas.height/gl.canvas.width);f||(f=1);var f=this.properties.preserve_aspect?f:1,g=this.properties.scale||[1,1];a.applyBlur(f*g[0],g[1],c,b);for(a=1;a>=1;1<(g|0)&&(g>>=1);if(2>f)break;l=h[q]=GL.Texture.getTemporary(f,g,e);F[0]=1/r.width;F[1]=1/r.height;r.blit(l,n.uniforms(k));r=l}c&&(F[0]=1/r.width,F[1]=1/r.height,k.u_intensity=m,k.u_delta=1,r.blit(c,n.uniforms(k)));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);k.u_intensity=this.persistence; -k.u_delta=0.5;for(q-=2;0<=q;q--)l=h[q],h[q]=null,F[0]=1/r.width,F[1]=1/r.height,r.blit(l,n.uniforms(k)),GL.Texture.releaseTemporary(r),r=l;gl.disable(gl.BLEND);d&&r.blit(d);if(b){var H=this.dirt_texture,s=this.dirt_factor;k.u_intensity=m;n=H?K._dirt_final_shader:K._final_shader;n||(n=H?K._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,K.final_pixel_shader,{USE_DIRT:""}):K._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,K.final_pixel_shader));b.drawTo(function(){a.bind(0); -r.bind(1);H&&(n.setUniform("u_dirt_factor",s),n.setUniform("u_dirt_texture",H.bind(2)));n.toViewport(k)})}GL.Texture.releaseTemporary(r)},K.cut_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}",K.scale_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", -K.final_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", -N.title="Glow",N.desc="Filters a texture giving it a glow effect",N.widgets_info={iterations:{type:"number",min:0,max:16,step:1,precision:0},threshold:{type:"number",min:0,max:10,step:0.01,precision:2},precision:{widget:"combo",values:c.MODE_VALUES}},N.prototype.onGetInputs=function(){return[["enabled","boolean"],["threshold","number"],["intensity","number"],["persistence","number"],["iterations","number"],["dirt_factor","number"]]},N.prototype.onGetOutputs=function(){return[["average","Texture"]]}, -N.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isAnyOutputConnected())if(this.properties.precision===c.PASS_THROUGH||!1===this.getInputOrProperty("enabled"))this.setOutputData(0,a);else{var b=this.fx;b.threshold=this.getInputOrProperty("threshold");b.iterations=this.getInputOrProperty("iterations");b.intensity=this.getInputOrProperty("intensity");b.persistence=this.getInputOrProperty("persistence");b.dirt_texture=this.getInputData(1);b.dirt_factor=this.getInputOrProperty("dirt_factor"); -b.scale=this.properties.scale;var d=c.getTextureType(this.properties.precision,a),f=null;this.isOutputConnected(2)&&(f=this._average_texture,f&&f.type==a.type&&f.format==a.format||(f=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})));var g=null;this.isOutputConnected(1)&&(g=this._glow_texture,g&&g.width==a.width&&g.height==a.height&&g.type==d&&g.format==a.format||(g=this._glow_texture=new GL.Texture(a.width,a.height,{type:d,format:a.format,filter:gl.LINEAR}))); -var e=null;this.isOutputConnected(0)&&(e=this._final_texture,e&&e.width==a.width&&e.height==a.height&&e.type==d&&e.format==a.format||(e=this._final_texture=new GL.Texture(a.width,a.height,{type:d,format:a.format,filter:gl.LINEAR})));b.applyFX(a,e,g,f);this.isOutputConnected(0)&&this.setOutputData(0,e);this.isOutputConnected(1)&&this.setOutputData(1,f);this.isOutputConnected(2)&&this.setOutputData(2,g)}},J.registerNodeType("texture/glow",N),L.title="Kuwahara Filter",L.desc="Filters a texture giving an artistic oil canvas painting", -L.max_radius=10,L._shaders=[],L.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),L.max_radius);if(0==b)this.setOutputData(0,a);else{var d=this.properties.intensity,c=J.camera_aspect;c||void 0===window.gl||(c=gl.canvas.height/gl.canvas.width); -c||(c=1);c=this.properties.preserve_aspect?c:1;L._shaders[b]||(L._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,L.pixel_shader,{RADIUS:b.toFixed(0)}));var f=L._shaders[b],g=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){f.uniforms({u_texture:0,u_intensity:d,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(g)});this.setOutputData(0,this._temp_texture)}}},L.pixel_shader="\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", -J.registerNodeType("texture/kuwahara",L),y.title="XDoG Filter",y.desc="Filters a texture giving an artistic ink style",y.max_radius=10,y._shaders=[],y.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));y._xdog_shader||(y._xdog_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,y.xdog_pixel_shader)); -var d=y._xdog_shader,c=GL.Mesh.getScreenQuad(),f=this.properties.sigma,g=this.properties.k,e=this.properties.p,k=this.properties.epsilon,h=this.properties.phi;a.bind(0);this._temp_texture.drawTo(function(){d.uniforms({src:0,sigma:f,k:g,p:e,epsilon:k,phi:h,cvsWidth:a.width,cvsHeight:a.height}).draw(c)});this.setOutputData(0,this._temp_texture)}},y.xdog_pixel_shader="\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", -J.registerNodeType("texture/xDoG",y),G.title="Webcam",G.desc="Webcam texture",G.is_webcam_open=!1,G.prototype.openStream=function(){function a(d){G.is_webcam_open=!1;console.log("Webcam rejected",d);b._webcam_stream=!1;b.boxcolor="red";b.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](a);var b=this}},G.prototype.closeStream=function(){if(this._webcam_stream){var a= -this._webcam_stream.getTracks();if(a.length)for(var b=0;b=this.size[1]||!this._video||(a.save(),a.webgl?this._video_texture&&a.drawImage(this._video_texture,0,0,this.size[0],this.size[1]):a.drawImage(this._video, -0,0,this.size[0],this.size[1]),a.restore())},G.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,d=this._video_texture;d&&d.width==a&&d.height==b||(this._video_texture=new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._video_texture.uploadImage(this._video);this._video_texture.version=++this.version;this.properties.texture_name&&(c.getTexturesContainer()[this.properties.texture_name]= -this._video_texture);this.setOutputData(0,this._video_texture);for(a=1;aMath.abs(d))return c[1];d=(a-c[0])/d;return c[1]*(1-d)+f[1]*d}}return 0}},F.prototype.updateCurve=function(){for(var a=this._values,b=a.length/4,d=this.properties.split_channels,c=0;cd+g.NODE_TITLE_HEIGHT&&a.drawImage(b,10,f,this.size[0]-20,this.size[1]-d-g.NODE_TITLE_HEIGHT);var f=this.size[1]-g.NODE_TITLE_HEIGHT+0.5;c=g.isInsideRectangle(c[0],c[1],this.pos[0],this.pos[1]+f,this.size[0],g.NODE_TITLE_HEIGHT);a.fillStyle=c?"#555":"#222";a.beginPath();this._shape==g.BOX_SHAPE?a.rect(0,f,this.size[0]+1,g.NODE_TITLE_HEIGHT):a.roundRect(0,f,this.size[0]+1,g.NODE_TITLE_HEIGHT,0,8);a.fill();a.textAlign="center";a.font="24px Arial";a.fillStyle=c?"#DDD":"#999"; -a.fillText("+",0.5*this.size[0],f+24)}};B.prototype.onMouseDown=function(a,b,d){b[1]>this.size[1]-g.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};B.prototype.onDrawSubgraphBackground=function(a){};B.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Print Code",callback:function(){var a=b._context.computeShaderCode();console.log(a.vs_code,a.fs_code)}}]};g.registerNodeType("texture/shaderGraph",B);v.title="Uniform";v.desc="Input data for the shader";v.prototype.getTitle= -function(){return this.properties.name&&this.flags.collapsed?this.properties.type+" "+this.properties.name:"Uniform"};v.prototype.onPropertyChanged=function(a,b){this.outputs[0].name=this.properties.type+" "+this.properties.name};v.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;if(!b){if(!a.onGetPropertyInfo)return;b=a.onGetPropertyInfo(this.property.name);if(!b)return;b=b.type}"number"==b?b="float":"texture"==b&&(b="sampler2D");-1!=x.GLSL_types.indexOf(b)&& -(a.addUniform("u_"+this.properties.name,b),this.setOutputData(0,b))}};v.prototype.getOutputVarName=function(a){return"u_"+this.properties.name};m("input/uniform",v);E.title="Attribute";E.desc="Input data from mesh attribute";E.prototype.getTitle=function(){return"att. "+this.properties.name};E.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;b&&-1!=x.GLSL_types.indexOf(b)&&("number"==b&&(b="float"),"coord"!=this.properties.name&&a.addCode("varying"," varying "+ -b+" v_"+this.properties.name+";"),this.setOutputData(0,b))}};E.prototype.getOutputVarName=function(a){return"v_"+this.properties.name};m("input/attribute",E);z.title="Sampler2D";z.desc="Reads a pixel from a texture";z.prototype.onGetCode=function(a){if(this.shader_destination){var b=l(this,0),d=s(this),c="vec4 "+d+" = vec4(0.0);\n";if(b)var f=l(this,1)||a.buffer_names.uvs,c=c+(d+" = texture2D("+b+","+f+");\n");w(this,0)&&(c+="vec4 "+w(this,0)+" = "+d+";\n");w(this,1)&&(c+="vec3 "+w(this,1)+" = "+ -d+".xyz;\n");a.addCode("code",c,this.shader_destination);this.setOutputData(0,"vec4");this.setOutputData(1,"vec3")}};m("texture/sampler2D",z);C.title="const";C.prototype.getTitle=function(){return this.flags.collapsed?y(this.properties.value,this.properties.type,2):"Const"};C.prototype.onPropertyChanged=function(a,b){"type"==a&&(this.outputs[0].type!=b&&(this.disconnectOutput(0),this.outputs[0].type=b),this.widgets.length=1,this.updateWidgets());"value"==a&&(b.length?(this.widgets[1].value=b[1],2< -b.length&&(this.widgets[2].value=b[2]),3d;++d)b.push({name:l(this,d),type:this.getInputData(d)||"float"});var c=w(this,0);if(c){for(var f=b[0].type, -g=this.properties.operation,e=[],d=0;2>d;++d){var k=b[d].name;null==k&&(k=null!=p.value?p.value:"(1.0)",b[d].type="float");b[d].type!=f&&("float"!=b[d].type||"*"!=g&&"/"!=g)&&(k=O(k,b[d].type,f));e.push(k)}a.addCode("code",f+" "+c+" = "+e[0]+g+e[1]+";",this.shader_destination);this.setOutputData(0,f)}}};m("math/operation",I);r.title="Func";r.prototype.onPropertyChanged=function(a,b){this.graph&&this.graph._version++;if("func"==a){var d=N[b];if(d){for(var c=d.params.length;cd;++d)b.push({name:l(this,d),type:this.getInputData(d)||"float"});var c=w(this,0);if(c){var f=N[this.properties.func];if(f){var g=b[0].type,e=f.return_type; -"T"==e&&(e=g);for(var k=[],d=0;d=g;){e=0.5*(k+g)|0;c=a[e];if(c==d)break;if(g==k-1)return g;ca&&(a=1);this.points&&this.points.length==3*a||(this.points=new Float32Array(3*a));this.properties.generate_normals?this.normals&&this.normals.length==this.points.length||(this.normals=new Float32Array(this.points.length)):this.normals=null;var d=this._last_radius||this.properties.radius,c=this.properties.mode,g=this.getInputData(0);this._old_obj_version=g?g._version:null;this.points=m.generatePoints(d,a,c,this.points, -this.normals,this.properties.regular,g);this.version++};m.generatePoints=function(a,d,c,g,e,k,h){var n=3*d;g&&g.length==n||(g=new Float32Array(n));var r=new Float32Array(3),l=new Float32Array([0,1,0]);if(k)if(c==m.RECTANGLE){n=Math.floor(Math.sqrt(d));for(d=0;de||vk&&kh))break}this.geometry.indices=this.indices=new Uint32Array(n)}this.indices&&this.indices.length?(this.geometry.indices=this.indices,this.setOutputData(0,this.geometry)):this.setOutputData(0,null)}};u.registerNodeType("geometry/connectPoints",E);"undefined"!=typeof GL&&(z.title="to geometry",z.desc="converts a mesh to geometry",z.prototype.onExecute= -function(){var a=this.getInputData(0);if(a){if(a!=this.last_mesh){this.last_mesh=a;for(i in a.vertexBuffers)this.geometry[i]=a.vertexBuffers[i].data;a.indexBuffers.triangles&&(this.geometry.indices=a.indexBuffers.triangles.data);this.geometry._id=c();this.geometry._version=0}this.setOutputData(0,this.geometry);this.geometry&&this.setOutputData(1,this.geometry.vertices)}},u.registerNodeType("geometry/toGeometry",z),C.title="Geo to Mesh",C.prototype.updateMesh=function(a){this.mesh||(this.mesh=new GL.Mesh); -for(var d in a)if("_"!=d[0]){var c=a[d],g=GL.Mesh.common_buffers[d];if(g||"indices"==d){var g=g?g.spacing:3,e=this.mesh.vertexBuffers[d];e&&e.data.length==c.length?(e.data.set(c),e.upload(GL.DYNAMIC_DRAW)):e=new GL.Buffer("indices"==d?GL.ELEMENT_ARRAY_BUFFER:GL.ARRAY_BUFFER,c,g,GL.DYNAMIC_DRAW);this.mesh.addBuffer(d,e)}}if(this.mesh.vertexBuffers.normals&&this.mesh.vertexBuffers.normals.data.length!=this.mesh.vertexBuffers.vertices.data.length){c=new Float32Array([0,1,0]);g=new Float32Array(this.mesh.vertexBuffers.vertices.data.length); -for(d=0;d=c.NOTEON||h<=c.NOTEOFF)this.channel=e&15};Object.defineProperty(c.prototype,"velocity",{get:function(){return this.cmd==c.NOTEON?this.data[2]:-1},set:function(c){this.data[2]=c},enumerable:!0});c.notes="A A# B C C# D D# E F F# G G#".split(" ");c.note_to_index={A:0,"A#":1,B:2,C:3,"C#":4,D:5,"D#":6,E:7,F:8,"F#":9,G:10,"G#":11};Object.defineProperty(c.prototype,"note",{get:function(){return this.cmd!= -c.NOTEON?-1:c.toNoteString(this.data[1],!0)},set:function(c){throw"notes cannot be assigned this way, must modify the data[1]";},enumerable:!0});Object.defineProperty(c.prototype,"octave",{get:function(){return this.cmd!=c.NOTEON?-1:Math.floor((this.data[1]-24)/12+1)},set:function(c){throw"octave cannot be assigned this way, must modify the data[1]";},enumerable:!0});c.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};c.computePitch=function(c){return 440*Math.pow(2,(c-69)/ -12)};c.prototype.getCC=function(){return this.data[1]};c.prototype.getCCValue=function(){return this.data[2]};c.prototype.getPitchBend=function(){return this.data[1]+(this.data[2]<<7)-8192};c.computePitchBend=function(c,e){return c+(e<<7)-8192};c.prototype.setCommandFromString=function(e){this.cmd=c.computeCommandFromString(e)};c.computeCommandFromString=function(e){if(!e)return 0;if(e&&e.constructor===Number)return e;e=e.toUpperCase();switch(e){case "NOTE ON":case "NOTEON":return c.NOTEON;case "NOTE OFF":case "NOTEOFF":return c.NOTEON; -case "KEY PRESSURE":case "KEYPRESSURE":return c.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return c.CONTROLLERCHANGE;case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return c.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return c.CHANNELPRESSURE;case "PITCH BEND":case "PITCHBEND":return c.PITCHBEND;case "TIME TICK":case "TIMETICK":return c.TIMETICK;default:return Number(e)}};c.toNoteString=function(e,h){e=Math.round(e);var k,a=Math.floor((e-24)/12+1); -k=(e-21)%12;0>k&&(k=12+k);return c.notes[k]+(h?"":a)};c.NoteStringToPitch=function(e){e=e.toUpperCase();var h=e[0],k=4;"#"==e[1]?(h+="#",2this.properties.max_value)return;this.trigger("on_midi",h)}};u.registerNodeType("midi/filter",h);B.title="MIDIEvent";B.desc="Create a MIDI Event";B.color="#243";B.prototype.onAction=function(e,h){"assign"==e?(this.properties.channel=h.channel,this.properties.cmd=h.cmd,this.properties.value1=h.data[1],this.properties.value2=h.data[2],h.cmd== -c.NOTEON?this.gate=!0:h.cmd==c.NOTEOFF&&(this.gate=!1)):(h=this.midi_event,h.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?h.setCommandFromString(this.properties.cmd):h.cmd=this.properties.cmd,h.data[0]=h.cmd|h.channel,h.data[1]=Number(this.properties.value1),h.data[2]=Number(this.properties.value2),this.trigger("on_midi",h))};B.prototype.onExecute=function(){var e=this.properties;if(this.inputs)for(var h=0;hc;++c)this.valid_notes[c]=-1!=this.notes_pitches.indexOf(c);for(c=0;12>c;++c)if(this.valid_notes[c])this.offset_notes[c]=0;else for(var e=1;12>e;++e){if(this.valid_notes[(c-e)%12]){this.offset_notes[c]=-e;break}if(this.valid_notes[(c+e)%12]){this.offset_notes[c]=e;break}}};C.prototype.onAction=function(e,h){h&&h.constructor===c&&(h.data[0]==c.NOTEON||h.data[0]==c.NOTEOFF?(this.midi_event=new c,this.midi_event.setup(h.data),this.midi_event.data[1]+=this.offset_notes[c.note_to_index[h.note]], -this.trigger("out",this.midi_event)):this.trigger("out",h))};C.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&c!=this._current_scale&&this.processScale(c)};u.registerNodeType("midi/quantize",C);e.title="MIDI fromFile";e.desc="Plays a MIDI file";e.color="#243";e.prototype.onAction=function(c){"play"==c?this.play():"pause"==c&&(this._playing=!this._playing)};e.prototype.onPropertyChanged=function(c,e){"url"==c&&this.loadMIDIFile(e)};e.prototype.onExecute=function(){if(this._midi&& -this._playing){this._current_time+=this.graph.elapsed_time;for(var e=100*this._current_time,h=0;hb;b++)for(var d=0;df+g||c[1]>d))return b}}return-1};D.prototype.onAction=function(e,h){if("reset"==e)for(var k=0;kh[1])){var k=this.getKeyIndex(h);this.keys[k]=!0;this._last_key=k;var k=12*(this.properties.start_octave-1)+29+k,a=new c;a.setup([c.NOTEON,k,100]);this.trigger("note",a);return!0}};D.prototype.onMouseMove=function(e,h){if(!(0>h[1]||-1==this._last_key)){this.setDirtyCanvas(!0); -var k=this.getKeyIndex(h);if(this._last_key==k)return!0;this.keys[this._last_key]=!1;var a=12*(this.properties.start_octave-1)+29+this._last_key,b=new c;b.setup([c.NOTEOFF,a,100]);this.trigger("note",b);this.keys[k]=!0;a=12*(this.properties.start_octave-1)+29+k;b=new c;b.setup([c.NOTEON,a,100]);this.trigger("note",b);this._last_key=k;return!0}};D.prototype.onMouseUp=function(e,h){if(!(0>h[1])){var k=this.getKeyIndex(h);this.keys[k]=!1;this._last_key=-1;var k=12*(this.properties.start_octave-1)+29+ -k,a=new c;a.setup([c.NOTEOFF,k,100]);this.trigger("note",a);return!0}};u.registerNodeType("midi/keys",D)})(this); -(function(A){function c(){this.properties={src:"",gain:0.5,loop:!0,autoplay:!0,playbackRate:1};this._loading_audio=!1;this._audiobuffer=null;this._audionodes=[];this._last_sourcenode=null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=n.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain;this.properties.src&&this.loadSound(this.properties.src)}function m(){this.properties={gain:0.5};this._audionodes=[];this._media_stream= -null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=n.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain}function s(){this.properties={fftSize:2048,minDecibels:-100,maxDecibels:-10,smoothingTimeConstant:0.5};this.audionode=n.getAudioContext().createAnalyser();this.audionode.graphnode=this;this.audionode.fftSize=this.properties.fftSize;this.audionode.minDecibels=this.properties.minDecibels;this.audionode.maxDecibels= -this.properties.maxDecibels;this.audionode.smoothingTimeConstant=this.properties.smoothingTimeConstant;this.addInput("in","audio");this.addOutput("freqs","array");this.addOutput("samples","array");this._time_bin=this._freq_bin=null}function l(){this.properties={gain:1};this.audionode=n.getAudioContext().createGain();this.addInput("in","audio");this.addInput("gain","number");this.addOutput("out","audio")}function w(){this.properties={impulse_src:"",normalize:!0};this.audionode=n.getAudioContext().createConvolver(); -this.addInput("in","audio");this.addOutput("out","audio")}function h(){this.properties={threshold:-50,knee:40,ratio:12,reduction:-20,attack:0,release:0.25};this.audionode=n.getAudioContext().createDynamicsCompressor();this.addInput("in","audio");this.addOutput("out","audio")}function B(){this.properties={};this.audionode=n.getAudioContext().createWaveShaper();this.addInput("in","audio");this.addInput("shape","waveshape");this.addOutput("out","audio")}function v(){this.properties={gain1:0.5,gain2:0.5}; -this.audionode=n.getAudioContext().createGain();this.audionode1=n.getAudioContext().createGain();this.audionode1.gain.value=this.properties.gain1;this.audionode2=n.getAudioContext().createGain();this.audionode2.gain.value=this.properties.gain2;this.audionode1.connect(this.audionode);this.audionode2.connect(this.audionode);this.addInput("in1","audio");this.addInput("in1 gain","number");this.addInput("in2","audio");this.addInput("in2 gain","number");this.addOutput("out","audio")}function E(){this.properties= -{A:0.1,D:0.1,S:0.1,R:0.1};this.audionode=n.getAudioContext().createGain();this.audionode.gain.value=0;this.addInput("in","audio");this.addInput("gate","bool");this.addOutput("out","audio");this.gate=!1}function z(){this.properties={delayTime:0.5};this.audionode=n.getAudioContext().createDelay(10);this.audionode.delayTime.value=this.properties.delayTime;this.addInput("in","audio");this.addInput("time","number");this.addOutput("out","audio")}function C(){this.properties={frequency:350,detune:0,Q:1}; -this.addProperty("type","lowpass","enum",{values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});this.audionode=n.getAudioContext().createBiquadFilter();this.addInput("in","audio");this.addOutput("out","audio")}function e(){this.properties={frequency:440,detune:0,type:"sine"};this.addProperty("type","sine","enum",{values:["sine","square","sawtooth","triangle","custom"]});this.audionode=n.getAudioContext().createOscillator();this.addOutput("out","audio")}function q(){this.properties= -{continuous:!0,mark:-1};this.addInput("data","array");this.addInput("mark","number");this.size=[300,200];this._last_buffer=null}function D(){this.properties={band:440,amplitude:1};this.addInput("freqs","array");this.addOutput("signal","number")}function u(){if(!u.default_code){var c=u.default_function.toString(),a=c.indexOf("{")+1,b=c.lastIndexOf("}");u.default_code=c.substr(a,b-a)}this.properties={code:u.default_code};c=n.getAudioContext();c.createScriptProcessor?this.audionode=c.createScriptProcessor(4096, -1,1):(console.warn("ScriptProcessorNode deprecated"),this.audionode=c.createGain());this.processCode();u._bypass_function||(u._bypass_function=this.audionode.onaudioprocess);this.addInput("in","audio");this.addOutput("out","audio")}function I(){this.audionode=n.getAudioContext().destination;this.addInput("in","audio")}var r=A.LiteGraph,n={};A.LGAudio=n;n.getAudioContext=function(){if(!this._audio_context){window.AudioContext=window.AudioContext||window.webkitAudioContext;if(!window.AudioContext)return console.error("AudioContext not supported by browser"), -null;this._audio_context=new AudioContext;this._audio_context.onmessage=function(c){console.log("msg",c)};this._audio_context.onended=function(c){console.log("ended",c)};this._audio_context.oncomplete=function(c){console.log("complete",c)}}return this._audio_context};n.connect=function(c,a){try{c.connect(a)}catch(b){console.warn("LGraphAudio:",b)}};n.disconnect=function(c,a){try{c.disconnect(a)}catch(b){console.warn("LGraphAudio:",b)}};n.changeAllAudiosConnections=function(c,a){if(c.inputs)for(var b= -0;b=this.size[0]&&(f=this.size[0]-1),c.strokeStyle="red",c.beginPath(),c.moveTo(f,d),c.lineTo(f,0),c.stroke())}};q.title="Visualization";q.desc="Audio Visualization";r.registerNodeType("audio/visualization",q);D.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var c=this.properties.band,a=this.getInputData(1); -void 0!==a&&(c=a);a=n.getAudioContext().sampleRate/this._freqs.length;a=c/a*2;a>=this._freqs.length?a=this._freqs[this._freqs.length-1]:(c=a|0,a-=c,a=this._freqs[c]*(1-a)+this._freqs[c+1]*a);this.setOutputData(0,a/255*this.properties.amplitude)}};D.prototype.onGetInputs=function(){return[["band","number"]]};D.title="Signal";D.desc="extract the signal of some frequency";r.registerNodeType("audio/signal",D);u.prototype.onAdded=function(c){c.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess= -this._callback)};u["@code"]={widget:"code",type:"code"};u.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};u.prototype.onStop=function(){this.audionode.onaudioprocess=u._bypass_function};u.prototype.onPause=function(){this.audionode.onaudioprocess=u._bypass_function};u.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};u.prototype.onExecute=function(){};u.prototype.onRemoved=function(){this.audionode.onaudioprocess=u._bypass_function};u.prototype.processCode= -function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback=this._script.onaudioprocess}catch(c){console.error("Error in onaudioprocess code",c),this._callback=u._bypass_function,this.audionode.onaudioprocess=this._callback}};u.prototype.onPropertyChanged=function(c,a){"code"==c&&(this.properties.code=a,this.processCode(),this.graph&&this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))}; -u.default_function=function(){this.onaudioprocess=function(c){var a=c.inputBuffer;c=c.outputBuffer;for(var b=0;b q && (q = Math.max(0, l + q)); + if (null == h || h > l) { + h = l; + } + h = Number(h); + 0 > h && (h = Math.max(0, l + h)); + for (q = Number(q || 0); q < h; q++) { + this[q] = c; + } + return this; + }; +}, "es6", "es3"); +$jscomp.SYMBOL_PREFIX = "jscomp_symbol_"; +$jscomp.initSymbol = function() { + $jscomp.initSymbol = function() { + }; + $jscomp.global.Symbol || ($jscomp.global.Symbol = $jscomp.Symbol); +}; +$jscomp.Symbol = function() { + var x = 0; + return function(c) { + return $jscomp.SYMBOL_PREFIX + (c || "") + x++; + }; +}(); +$jscomp.initSymbolIterator = function() { + $jscomp.initSymbol(); + var x = $jscomp.global.Symbol.iterator; + x || (x = $jscomp.global.Symbol.iterator = $jscomp.global.Symbol("iterator")); + "function" != typeof Array.prototype[x] && $jscomp.defineProperty(Array.prototype, x, {configurable:!0, writable:!0, value:function() { + return $jscomp.arrayIterator(this); + }}); + $jscomp.initSymbolIterator = function() { + }; +}; +$jscomp.arrayIterator = function(x) { + var c = 0; + return $jscomp.iteratorPrototype(function() { + return c < x.length ? {done:!1, value:x[c++]} : {done:!0}; + }); +}; +$jscomp.iteratorPrototype = function(x) { + $jscomp.initSymbolIterator(); + x = {next:x}; + x[$jscomp.global.Symbol.iterator] = function() { + return this; + }; + return x; +}; +$jscomp.iteratorFromArray = function(x, c) { + $jscomp.initSymbolIterator(); + x instanceof String && (x += ""); + var q = 0, h = {next:function() { + if (q < x.length) { + var l = q++; + return {value:c(l, x[l]), done:!1}; + } + h.next = function() { + return {done:!0, value:void 0}; + }; + return h.next(); + }}; + h[Symbol.iterator] = function() { + return h; + }; + return h; +}; +$jscomp.polyfill("Array.prototype.values", function(x) { + return x ? x : function() { + return $jscomp.iteratorFromArray(this, function(c, q) { + return q; + }); + }; +}, "es8", "es3"); +$jscomp.polyfill("Array.prototype.keys", function(x) { + return x ? x : function() { + return $jscomp.iteratorFromArray(this, function(c) { + return c; + }); + }; +}, "es6", "es3"); +$jscomp.owns = function(x, c) { + return Object.prototype.hasOwnProperty.call(x, c); +}; +$jscomp.polyfill("Object.values", function(x) { + return x ? x : function(c) { + var q = [], h; + for (h in c) { + $jscomp.owns(c, h) && q.push(c[h]); + } + return q; + }; +}, "es8", "es3"); +(function(x) { + function c(a) { + f.debug && console.log("Graph created"); + this.list_of_graphcanvas = null; + this.clear(); + a && this.configure(a); + } + function q(a, b, d, e, g, f) { + this.id = a; + this.type = b; + this.origin_id = d; + this.origin_slot = e; + this.target_id = g; + this.target_slot = f; + this._data = null; + this._pos = new Float32Array(2); + } + function h(a) { + this._ctor(a); + } + function l(a) { + this._ctor(a); + } + function r(a, b) { + this.offset = new Float32Array([0, 0]); + this.scale = 1; + this.max_scale = 10; + this.min_scale = 0.1; + this.onredraw = null; + this.enabled = !0; + this.last_mouse = [0, 0]; + this.element = null; + this.visible_area = new Float32Array(4); + a && (this.element = a, b || this.bindEvents(a)); + } + function m(a, b, d) { + d = d || {}; + this.background_image = m.DEFAULT_BACKGROUND_IMAGE; + a && a.constructor === String && (a = document.querySelector(a)); + this.ds = new r; + this.zoom_modify_alpha = !0; + this.title_text_font = "" + f.NODE_TEXT_SIZE + "px Arial"; + this.inner_text_font = "normal " + f.NODE_SUBTEXT_SIZE + "px Arial"; + this.node_title_color = f.NODE_TITLE_COLOR; + this.default_link_color = f.LINK_COLOR; + this.default_connection_color = {input_off:"#778", input_on:"#7F7", output_off:"#778", output_on:"#7F7"}; + this.highquality_render = !0; + this.use_gradients = !1; + this.editor_alpha = 1; + this.pause_rendering = !1; + this.clear_background = !0; + this.read_only = !1; + this.render_only_selected = !0; + this.live_mode = !1; + this.allow_searchbox = this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0; + this.drag_mode = this.allow_reconnect_links = !1; + this.filter = this.dragging_rectangle = null; + this.set_canvas_dirty_on_mouse_event = !0; + this.always_render_background = !1; + this.render_canvas_border = this.render_shadows = !0; + this.render_connections_shadows = !1; + this.render_connections_border = !0; + this.render_connection_arrows = this.render_curved_connections = !1; + this.render_collapsed_slots = !0; + this.render_execution_order = !1; + this.render_link_tooltip = this.render_title_colored = !0; + this.links_render_mode = f.SPLINE_LINK; + this.mouse = [0, 0]; + this.canvas_mouse = this.graph_mouse = [0, 0]; + this.onAfterChange = this.onBeforeChange = this.onConnectingChange = this.onSelectionChange = this.onNodeMoved = this.onDrawLinkTooltip = this.onDrawOverlay = this.onDrawForeground = this.onDrawBackground = this.onMouse = this.onSearchBoxSelection = this.onSearchBox = null; + this.connections_width = 3; + this.round_radius = 8; + this.over_link_center = this.node_widget = this.current_node = null; + this.last_mouse_position = [0, 0]; + this.visible_area = this.ds.visible_area; + this.visible_links = []; + b && b.attachCanvas(this); + this.setCanvas(a); + this.clear(); + d.skip_render || this.startRendering(); + this.autoresize = d.autoresize; + } + function D(a, b) { + return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1])); + } + function z(a, b, d, e, g, f) { + return d < a && d + g > a && e < b && e + f > b ? !0 : !1; + } + function A(a, b) { + var d = a[0] + a[2], e = a[1] + a[3], g = b[1] + b[3]; + return a[0] > b[0] + b[2] || a[1] > g || d < b[0] || e < b[1] ? !1 : !0; + } + function y(a, b) { + function d(a) { + var d = parseInt(f.style.top); + f.style.top = (d + a.deltaY * b.scroll_speed).toFixed() + "px"; + a.preventDefault(); + return !0; + } + this.options = b = b || {}; + var e = this; + b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); + var g = null; + b.event && (g = b.event.constructor.name); + "MouseEvent" !== g && "CustomEvent" !== g && "PointerEvent" !== g && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); + var f = document.createElement("div"); + f.className = "litegraph litecontextmenu litemenubar-panel"; + b.className && (f.className += " " + b.className); + f.style.minWidth = 100; + f.style.minHeight = 100; + f.style.pointerEvents = "none"; + setTimeout(function() { + f.style.pointerEvents = "auto"; + }, 100); + f.addEventListener("mouseup", function(a) { + a.preventDefault(); + return !0; + }, !0); + f.addEventListener("contextmenu", function(a) { + if (2 != a.button) { + return !1; + } + a.preventDefault(); + return !1; + }, !0); + f.addEventListener("mousedown", function(a) { + if (2 == a.button) { + return e.close(), a.preventDefault(), !0; + } + }, !0); + b.scroll_speed || (b.scroll_speed = 0.1); + f.addEventListener("wheel", d, !0); + f.addEventListener("mousewheel", d, !0); + this.root = f; + b.title && (g = document.createElement("div"), g.className = "litemenu-title", g.innerHTML = b.title, f.appendChild(g)); + for (var v = g = 0; v < a.length; v++) { + var c = a.constructor == Array ? a[v] : v; + null != c && c.constructor !== String && (c = void 0 === c.content ? String(c) : c.content); + this.addItem(c, a[v], b); + g++; + } + f.addEventListener("mouseleave", function(a) { + e.lock || (f.closing_timer && clearTimeout(f.closing_timer), f.closing_timer = setTimeout(e.close.bind(e, a), 500)); + }); + f.addEventListener("mouseenter", function(a) { + f.closing_timer && clearTimeout(f.closing_timer); + }); + a = document; + b.event && (a = b.event.target.ownerDocument); + a || (a = document); + a.fullscreenElement ? a.fullscreenElement.appendChild(f) : a.body.appendChild(f); + g = b.left || 0; + a = b.top || 0; + b.event && (g = b.event.clientX - 10, a = b.event.clientY - 10, b.title && (a -= 20), b.parentMenu && (g = b.parentMenu.root.getBoundingClientRect(), g = g.left + g.width), v = document.body.getBoundingClientRect(), c = f.getBoundingClientRect(), 0 == v.height && console.error("document.body height is 0. That is dangerous, set html,body { height: 100%; }"), v.width && g > v.width - c.width - 10 && (g = v.width - c.width - 10), v.height && a > v.height - c.height - 10 && (a = v.height - c.height - + 10)); + f.style.left = g + "px"; + f.style.top = a + "px"; + b.scale && (f.style.transform = "scale(" + b.scale + ")"); + } + function C(a) { + this.points = a; + this.nearest = this.selected = -1; + this.size = null; + this.must_update = !0; + this.margin = 5; + } + var f = x.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_SELECTED_TITLE_COLOR:"FFF", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", NODE_BOX_OUTLINE_COLOR:"FFF", + DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, + ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, Globals:{}, searchbox_extras:{}, registerNodeType:function(a, b) { + if (!b.prototype) { + throw "Cannot register a simple object, it must be a class with a prototype"; + } + b.type = a; + f.debug && console.log("Node registered: " + a); + a.split("/"); + var d = b.name, e = a.lastIndexOf("/"); + b.category = a.substr(0, e); + b.title || (b.title = d); + if (b.prototype) { + for (var g in h.prototype) { + b.prototype[g] || (b.prototype[g] = h.prototype[g]); + } + } + if (e = this.registered_node_types[a]) { + console.log("replacing node type: " + a); + } else { + if (Object.hasOwnProperty(b.prototype, "shape") || Object.defineProperty(b.prototype, "shape", {set:function(a) { + switch(a) { + case "default": + delete this._shape; + break; + case "box": + this._shape = f.BOX_SHAPE; + break; + case "round": + this._shape = f.ROUND_SHAPE; + break; + case "circle": + this._shape = f.CIRCLE_SHAPE; + break; + case "card": + this._shape = f.CARD_SHAPE; + break; + default: + this._shape = a; + } + }, get:function(a) { + return this._shape; + }, enumerable:!0, configurable:!0}), b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"), b.supported_extensions) { + for (g in b.supported_extensions) { + var w = b.supported_extensions[g]; + w && w.constructor === String && (this.node_types_by_file_extension[w.toLowerCase()] = b); + } + } + } + this.registered_node_types[a] = b; + b.constructor.name && (this.Nodes[d] = b); + if (f.onNodeTypeRegistered) { + f.onNodeTypeRegistered(a, b); + } + if (e && f.onNodeTypeReplaced) { + f.onNodeTypeReplaced(a, b, e); + } + b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); + if (b.supported_extensions) { + for (g = 0; g < b.supported_extensions.length; g++) { + (w = b.supported_extensions[g]) && w.constructor === String && (this.node_types_by_file_extension[w.toLowerCase()] = b); + } + } + }, unregisterNodeType:function(a) { + var b = a.constructor === String ? this.registered_node_types[a] : a; + if (!b) { + throw "node type not found: " + a; + } + delete this.registered_node_types[b.type]; + b.constructor.name && delete this.Nodes[b.constructor.name]; + }, wrapFunctionAsNode:function(a, b, d, e, g) { + for (var w = Array(b.length), c = "", k = f.getParameterNames(b), p = 0; p < k.length; ++p) { + c += "this.addInput('" + k[p] + "'," + (d && d[p] ? "'" + d[p] + "'" : "0") + ");\n"; + } + c += "this.addOutput('out'," + (e ? "'" + e + "'" : 0) + ");\n"; + g && (c += "this.properties = " + JSON.stringify(g) + ";\n"); + d = Function(c); + d.title = a.split("/").pop(); + d.desc = "Generated from " + b.name; + d.prototype.onExecute = function() { + for (var a = 0; a < w.length; ++a) { + w[a] = this.getInputData(a); + } + a = b.apply(this, w); + this.setOutputData(0, a); + }; + this.registerNodeType(a, d); + }, clearRegisteredTypes:function() { + this.registered_node_types = {}; + this.node_types_by_file_extension = {}; + this.Nodes = {}; + this.searchbox_extras = {}; + }, addNodeMethod:function(a, b) { + h.prototype[a] = b; + for (var d in this.registered_node_types) { + var e = this.registered_node_types[d]; + e.prototype[a] && (e.prototype["_" + a] = e.prototype[a]); + e.prototype[a] = b; + } + }, createNode:function(a, b, d) { + var e = this.registered_node_types[a]; + if (!e) { + return f.debug && console.log('GraphNode type "' + a + '" not registered.'), null; + } + b = b || e.title || a; + var g = null; + if (f.catch_exceptions) { + try { + g = new e(b); + } catch (v) { + return console.error(v), null; + } + } else { + g = new e(b); + } + g.type = a; + !g.title && b && (g.title = b); + g.properties || (g.properties = {}); + g.properties_info || (g.properties_info = []); + g.flags || (g.flags = {}); + g.size || (g.size = g.computeSize()); + g.pos || (g.pos = f.DEFAULT_POSITION.concat()); + g.mode || (g.mode = f.ALWAYS); + if (d) { + for (var w in d) { + g[w] = d[w]; + } + } + return g; + }, getNodeType:function(a) { + return this.registered_node_types[a]; + }, getNodeTypesInCategory:function(a, b) { + var d = [], e; + for (e in this.registered_node_types) { + var g = this.registered_node_types[e]; + g.filter == b && ("" == a ? null == g.category && d.push(g) : g.category == a && d.push(g)); + } + return d; + }, getNodeTypesCategories:function(a) { + var b = {"":1}, d; + for (d in this.registered_node_types) { + var e = this.registered_node_types[d]; + e.category && !e.skip_list && e.filter == a && (b[e.category] = 1); + } + a = []; + for (d in b) { + a.push(d); + } + return a; + }, reloadNodes:function(a) { + for (var b = document.getElementsByTagName("script"), d = [], e = 0; e < b.length; e++) { + d.push(b[e]); + } + b = document.getElementsByTagName("head")[0]; + a = document.location.href + a; + for (e = 0; e < d.length; e++) { + var g = d[e].src; + if (g && g.substr(0, a.length) == a) { + try { + f.debug && console.log("Reloading: " + g); + var w = document.createElement("script"); + w.type = "text/javascript"; + w.src = g; + b.appendChild(w); + b.removeChild(d[e]); + } catch (v) { + if (f.throw_errors) { + throw v; + } + f.debug && console.log("Error while reloading " + g); + } + } + } + f.debug && console.log("Nodes reloaded"); + }, cloneObject:function(a, b) { + if (null == a) { + return null; + } + a = JSON.parse(JSON.stringify(a)); + if (!b) { + return a; + } + for (var d in a) { + b[d] = a[d]; + } + return b; + }, isValidConnection:function(a, b) { + if (!a || !b || a == b || a == f.EVENT && b == f.ACTION) { + return !0; + } + a = String(a); + b = String(b); + a = a.toLowerCase(); + b = b.toLowerCase(); + if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { + return a == b; + } + a = a.split(","); + b = b.split(","); + for (var d = 0; d < a.length; ++d) { + for (var e = 0; e < b.length; ++e) { + if (a[d] == b[e]) { + return !0; + } + } + } + return !1; + }, registerSearchboxExtra:function(a, b, d) { + this.searchbox_extras[b.toLowerCase()] = {type:a, desc:b, data:d}; + }, fetchFile:function(a, b, d, e) { + if (!a) { + return null; + } + b = b || "text"; + if (a.constructor === String) { + return "http" == a.substr(0, 4) && f.proxy && (a = f.proxy + a.substr(a.indexOf(":") + 3)), fetch(a).then(function(a) { + if (!a.ok) { + throw Error("File not found"); + } + if ("arraybuffer" == b) { + return a.arrayBuffer(); + } + if ("text" == b || "string" == b) { + return a.text(); + } + if ("json" == b) { + return a.json(); + } + if ("blob" == b) { + return a.blob(); + } + }).then(function(a) { + d && d(a); + }).catch(function(b) { + console.error("error fetching file:", a); + e && e(b); + }); + } + if (a.constructor === File || a.constructor === Blob) { + var g = new FileReader; + g.onload = function(a) { + a = a.target.result; + "json" == b && (a = JSON.parse(a)); + d && d(a); + }; + if ("arraybuffer" == b) { + return g.readAsArrayBuffer(a); + } + if ("text" == b || "json" == b) { + return g.readAsText(a); + } + if ("blob" == b) { + return g.readAsBinaryString(a); + } + } + return null; + }}; + f.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { + var a = process.hrtime(); + return 0.001 * a[0] + 1e-6 * a[1]; + } : function() { + return (new Date).getTime(); + }; + x.LGraph = f.LGraph = c; + c.supported_types = ["number", "string", "boolean"]; + c.prototype.getSupportedTypes = function() { + return this.supported_types || c.supported_types; + }; + c.STATUS_STOPPED = 1; + c.STATUS_RUNNING = 2; + c.prototype.clear = function() { + this.stop(); + this.status = c.STATUS_STOPPED; + this.last_link_id = this.last_node_id = 0; + this._version = -1; + if (this._nodes) { + for (var a = 0; a < this._nodes.length; ++a) { + var b = this._nodes[a]; + if (b.onRemoved) { + b.onRemoved(); + } + } + } + this._nodes = []; + this._nodes_by_id = {}; + this._nodes_in_order = []; + this._nodes_executable = null; + this._groups = []; + this.links = {}; + this.iteration = 0; + this.config = {}; + this.vars = {}; + this.extra = {}; + this.fixedtime = this.runningtime = this.globaltime = 0; + this.elapsed_time = this.fixedtime_lapse = 0.01; + this.starttime = this.last_update_time = 0; + this.catch_errors = !0; + this.inputs = {}; + this.outputs = {}; + this.change(); + this.sendActionToCanvas("clear"); + }; + c.prototype.attachCanvas = function(a) { + if (a.constructor != m) { + throw "attachCanvas expects a LGraphCanvas instance"; + } + a.graph && a.graph != this && a.graph.detachCanvas(a); + a.graph = this; + this.list_of_graphcanvas || (this.list_of_graphcanvas = []); + this.list_of_graphcanvas.push(a); + }; + c.prototype.detachCanvas = function(a) { + if (this.list_of_graphcanvas) { + var b = this.list_of_graphcanvas.indexOf(a); + -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); + } + }; + c.prototype.start = function(a) { + if (this.status != c.STATUS_RUNNING) { + this.status = c.STATUS_RUNNING; + if (this.onPlayEvent) { + this.onPlayEvent(); + } + this.sendEventToAllNodes("onStart"); + this.last_update_time = this.starttime = f.getTime(); + a = a || 0; + var b = this; + if (0 == a && "undefined" != typeof window && window.requestAnimationFrame) { + var d = function() { + if (-1 == b.execution_timer_id) { + window.requestAnimationFrame(d); + if (b.onBeforeStep) { + b.onBeforeStep(); + } + b.runStep(1, !b.catch_errors); + if (b.onAfterStep) { + b.onAfterStep(); + } + } + }; + this.execution_timer_id = -1; + d(); + } else { + this.execution_timer_id = setInterval(function() { + if (b.onBeforeStep) { + b.onBeforeStep(); + } + b.runStep(1, !b.catch_errors); + if (b.onAfterStep) { + b.onAfterStep(); + } + }, a); + } + } + }; + c.prototype.stop = function() { + if (this.status != c.STATUS_STOPPED) { + this.status = c.STATUS_STOPPED; + if (this.onStopEvent) { + this.onStopEvent(); + } + null != this.execution_timer_id && (-1 != this.execution_timer_id && clearInterval(this.execution_timer_id), this.execution_timer_id = null); + this.sendEventToAllNodes("onStop"); + } + }; + c.prototype.runStep = function(a, b, d) { + a = a || 1; + var e = f.getTime(); + this.globaltime = 0.001 * (e - this.starttime); + var g = this._nodes_executable ? this._nodes_executable : this._nodes; + if (g) { + d = d || g.length; + if (b) { + for (var w = 0; w < a; w++) { + for (var c = 0; c < d; ++c) { + var k = g[c]; + if (k.mode == f.ALWAYS && k.onExecute) { + k.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + } else { + try { + for (w = 0; w < a; w++) { + for (c = 0; c < d; ++c) { + if (k = g[c], k.mode == f.ALWAYS && k.onExecute) { + k.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + this.errors_in_execution = !1; + } catch (K) { + this.errors_in_execution = !0; + if (f.throw_errors) { + throw K; + } + f.debug && console.log("Error during execution: " + K); + this.stop(); + } + } + a = f.getTime(); + e = a - e; + 0 == e && (e = 1); + this.execution_time = 0.001 * e; + this.globaltime += 0.001 * e; + this.iteration += 1; + this.elapsed_time = 0.001 * (a - this.last_update_time); + this.last_update_time = a; + } + }; + c.prototype.updateExecutionOrder = function() { + this._nodes_in_order = this.computeExecutionOrder(!1); + this._nodes_executable = []; + for (var a = 0; a < this._nodes_in_order.length; ++a) { + this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); + } + }; + c.prototype.computeExecutionOrder = function(a, b) { + for (var d = [], e = [], g = {}, w = {}, c = {}, k = 0, p = this._nodes.length; k < p; ++k) { + var n = this._nodes[k]; + if (!a || n.onExecute) { + g[n.id] = n; + var m = 0; + if (n.inputs) { + for (var u = 0, F = n.inputs.length; u < F; u++) { + n.inputs[u] && null != n.inputs[u].link && (m += 1); + } + } + 0 == m ? (e.push(n), b && (n._level = 1)) : (b && (n._level = 0), c[n.id] = m); + } + } + for (; 0 != e.length;) { + if (n = e.shift(), d.push(n), delete g[n.id], n.outputs) { + for (k = 0; k < n.outputs.length; k++) { + if (a = n.outputs[k], null != a && null != a.links && 0 != a.links.length) { + for (u = 0; u < a.links.length; u++) { + (p = this.links[a.links[u]]) && !w[p.id] && (m = this.getNodeById(p.target_id), null == m ? w[p.id] = !0 : (b && (!m._level || m._level <= n._level) && (m._level = n._level + 1), w[p.id] = !0, --c[m.id], 0 == c[m.id] && e.push(m))); + } + } + } + } + } + for (k in g) { + d.push(g[k]); + } + d.length != this._nodes.length && f.debug && console.warn("something went wrong, nodes missing"); + p = d.length; + for (k = 0; k < p; ++k) { + d[k].order = k; + } + d = d.sort(function(a, b) { + var d = a.constructor.priority || a.priority || 0, g = b.constructor.priority || b.priority || 0; + return d == g ? a.order - b.order : d - g; + }); + for (k = 0; k < p; ++k) { + d[k].order = k; + } + return d; + }; + c.prototype.getAncestors = function(a) { + for (var b = [], d = [a], e = {}; d.length;) { + var g = d.shift(); + if (g.inputs) { + e[g.id] || g == a || (e[g.id] = !0, b.push(g)); + for (var f = 0; f < g.inputs.length; ++f) { + var c = g.getInputNode(f); + c && -1 == b.indexOf(c) && d.push(c); + } + } + } + b.sort(function(a, b) { + return a.order - b.order; + }); + return b; + }; + c.prototype.arrange = function(a) { + a = a || 100; + for (var b = this.computeExecutionOrder(!1, !0), d = [], e = 0; e < b.length; ++e) { + var g = b[e], w = g._level || 1; + d[w] || (d[w] = []); + d[w].push(g); + } + b = a; + for (e = 0; e < d.length; ++e) { + if (w = d[e]) { + for (var c = 100, k = a + f.NODE_TITLE_HEIGHT, p = 0; p < w.length; ++p) { + g = w[p], g.pos[0] = b, g.pos[1] = k, g.size[0] > c && (c = g.size[0]), k += g.size[1] + a + f.NODE_TITLE_HEIGHT; + } + b += c + a; + } + } + this.setDirtyCanvas(!0, !0); + }; + c.prototype.getTime = function() { + return this.globaltime; + }; + c.prototype.getFixedTime = function() { + return this.fixedtime; + }; + c.prototype.getElapsedTime = function() { + return this.elapsed_time; + }; + c.prototype.sendEventToAllNodes = function(a, b, d) { + d = d || f.ALWAYS; + var e = this._nodes_in_order ? this._nodes_in_order : this._nodes; + if (e) { + for (var g = 0, w = e.length; g < w; ++g) { + var c = e[g]; + if (c.constructor === f.Subgraph && "onExecute" != a) { + c.mode == d && c.sendEventToAllNodes(a, b, d); + } else { + if (c[a] && c.mode == d) { + if (void 0 === b) { + c[a](); + } else { + if (b && b.constructor === Array) { + c[a].apply(c, b); + } else { + c[a](b); + } + } + } + } + } + } + }; + c.prototype.sendActionToCanvas = function(a, b) { + if (this.list_of_graphcanvas) { + for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { + var e = this.list_of_graphcanvas[d]; + e[a] && e[a].apply(e, b); + } + } + }; + c.prototype.add = function(a, b) { + if (a) { + if (a.constructor === l) { + this._groups.push(a), this.setDirtyCanvas(!0), this.change(), a.graph = this, this._version++; + } else { + -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); + if (this._nodes.length >= f.MAX_NUMBER_OF_NODES) { + throw "LiteGraph: max number of nodes in a graph reached"; + } + null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); + a.graph = this; + this._version++; + this._nodes.push(a); + this._nodes_by_id[a.id] = a; + if (a.onAdded) { + a.onAdded(this); + } + this.config.align_to_grid && a.alignToGrid(); + b || this.updateExecutionOrder(); + if (this.onNodeAdded) { + this.onNodeAdded(a); + } + this.setDirtyCanvas(!0); + this.change(); + return a; + } + } + }; + c.prototype.remove = function(a) { + if (a.constructor === f.LGraphGroup) { + var b = this._groups.indexOf(a); + -1 != b && this._groups.splice(b, 1); + a.graph = null; + this._version++; + this.setDirtyCanvas(!0, !0); + this.change(); + } else { + if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { + if (a.inputs) { + for (b = 0; b < a.inputs.length; b++) { + var d = a.inputs[b]; + null != d.link && a.disconnectInput(b); + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; b++) { + d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); + } + } + if (a.onRemoved) { + a.onRemoved(); + } + a.graph = null; + this._version++; + if (this.list_of_graphcanvas) { + for (b = 0; b < this.list_of_graphcanvas.length; ++b) { + d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); + } + } + b = this._nodes.indexOf(a); + -1 != b && this._nodes.splice(b, 1); + delete this._nodes_by_id[a.id]; + if (this.onNodeRemoved) { + this.onNodeRemoved(a); + } + this.sendActionToCanvas("checkPanels"); + this.setDirtyCanvas(!0, !0); + this.change(); + this.updateExecutionOrder(); + } + } + }; + c.prototype.getNodeById = function(a) { + return null == a ? null : this._nodes_by_id[a]; + }; + c.prototype.findNodesByClass = function(a, b) { + b = b || []; + for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { + this._nodes[d].constructor === a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.findNodesByType = function(a, b) { + a = a.toLowerCase(); + b = b || []; + for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { + this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.findNodeByTitle = function(a) { + for (var b = 0, d = this._nodes.length; b < d; ++b) { + if (this._nodes[b].title == a) { + return this._nodes[b]; + } + } + return null; + }; + c.prototype.findNodesByTitle = function(a) { + for (var b = [], d = 0, e = this._nodes.length; d < e; ++d) { + this._nodes[d].title == a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.getNodeOnPos = function(a, b, d, e) { + d = d || this._nodes; + for (var g = d.length - 1; 0 <= g; g--) { + var f = d[g]; + if (f.isPointInside(a, b, e)) { + return f; + } + } + return null; + }; + c.prototype.getGroupOnPos = function(a, b) { + for (var d = this._groups.length - 1; 0 <= d; d--) { + var e = this._groups[d]; + if (e.isPointInside(a, b, 2, !0)) { + return e; + } + } + return null; + }; + c.prototype.checkNodeTypes = function() { + for (var a = 0; a < this._nodes.length; a++) { + var b = this._nodes[a]; + if (b.constructor != f.registered_node_types[b.type]) { + console.log("node being replaced by newer version: " + b.type); + var d = f.createNode(b.type); + this._nodes[a] = d; + d.configure(b.serialize()); + d.graph = this; + this._nodes_by_id[d.id] = d; + b.inputs && (d.inputs = b.inputs.concat()); + b.outputs && (d.outputs = b.outputs.concat()); + } + } + this.updateExecutionOrder(); + }; + c.prototype.onAction = function(a, b) { + this._input_nodes = this.findNodesByClass(f.GraphInput, this._input_nodes); + for (var d = 0; d < this._input_nodes.length; ++d) { + var e = this._input_nodes[d]; + if (e.properties.name == a) { + e.onAction(a, b); + break; + } + } + }; + c.prototype.trigger = function(a, b) { + if (this.onTrigger) { + this.onTrigger(a, b); + } + }; + c.prototype.addInput = function(a, b, d) { + if (!this.inputs[a]) { + this.beforeChange(); + this.inputs[a] = {name:a, type:b, value:d}; + this._version++; + this.afterChange(); + if (this.onInputAdded) { + this.onInputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + c.prototype.setInputData = function(a, b) { + if (a = this.inputs[a]) { + a.value = b; + } + }; + c.prototype.getInputData = function(a) { + return (a = this.inputs[a]) ? a.value : null; + }; + c.prototype.renameInput = function(a, b) { + if (b != a) { + if (!this.inputs[a]) { + return !1; + } + if (this.inputs[b]) { + return console.error("there is already one input with that name"), !1; + } + this.inputs[b] = this.inputs[a]; + delete this.inputs[a]; + this._version++; + if (this.onInputRenamed) { + this.onInputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + c.prototype.changeInputType = function(a, b) { + if (!this.inputs[a]) { + return !1; + } + if (!this.inputs[a].type || String(this.inputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.inputs[a].type = b, this._version++, this.onInputTypeChanged) { + this.onInputTypeChanged(a, b); + } + } + }; + c.prototype.removeInput = function(a) { + if (!this.inputs[a]) { + return !1; + } + delete this.inputs[a]; + this._version++; + if (this.onInputRemoved) { + this.onInputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + c.prototype.addOutput = function(a, b, d) { + this.outputs[a] = {name:a, type:b, value:d}; + this._version++; + if (this.onOutputAdded) { + this.onOutputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + c.prototype.setOutputData = function(a, b) { + if (a = this.outputs[a]) { + a.value = b; + } + }; + c.prototype.getOutputData = function(a) { + return (a = this.outputs[a]) ? a.value : null; + }; + c.prototype.renameOutput = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (this.outputs[b]) { + return console.error("there is already one output with that name"), !1; + } + this.outputs[b] = this.outputs[a]; + delete this.outputs[a]; + this._version++; + if (this.onOutputRenamed) { + this.onOutputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + c.prototype.changeOutputType = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (!this.outputs[a].type || String(this.outputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.outputs[a].type = b, this._version++, this.onOutputTypeChanged) { + this.onOutputTypeChanged(a, b); + } + } + }; + c.prototype.removeOutput = function(a) { + if (!this.outputs[a]) { + return !1; + } + delete this.outputs[a]; + this._version++; + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + c.prototype.triggerInput = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].onTrigger(b); + } + }; + c.prototype.setCallback = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].setTrigger(b); + } + }; + c.prototype.beforeChange = function(a) { + if (this.onBeforeChange) { + this.onBeforeChange(this, a); + } + this.sendActionToCanvas("onBeforeChange", this); + }; + c.prototype.afterChange = function(a) { + if (this.onAfterChange) { + this.onAfterChange(this, a); + } + this.sendActionToCanvas("onAfterChange", this); + }; + c.prototype.connectionChange = function(a, b) { + this.updateExecutionOrder(); + if (this.onConnectionChange) { + this.onConnectionChange(a); + } + this._version++; + this.sendActionToCanvas("onConnectionChange"); + }; + c.prototype.isLive = function() { + if (!this.list_of_graphcanvas) { + return !1; + } + for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { + if (this.list_of_graphcanvas[a].live_mode) { + return !0; + } + } + return !1; + }; + c.prototype.clearTriggeredSlots = function() { + for (var a in this.links) { + var b = this.links[a]; + b && b._last_time && (b._last_time = 0); + } + }; + c.prototype.change = function() { + f.debug && console.log("Graph changed"); + this.sendActionToCanvas("setDirty", [!0, !0]); + if (this.on_change) { + this.on_change(this); + } + }; + c.prototype.setDirtyCanvas = function(a, b) { + this.sendActionToCanvas("setDirty", [a, b]); + }; + c.prototype.removeLink = function(a) { + if (a = this.links[a]) { + var b = this.getNodeById(a.target_id); + b && b.disconnectInput(a.target_slot); + } + }; + c.prototype.serialize = function() { + for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { + a.push(this._nodes[b].serialize()); + } + d = []; + for (b in this.links) { + var e = this.links[b]; + if (!e.serialize) { + console.warn("weird LLink bug, link info is not a LLink but a regular object"); + var g = new q; + for (w in e) { + g[w] = e[w]; + } + e = this.links[b] = g; + } + d.push(e.serialize()); + } + var w = []; + for (b = 0; b < this._groups.length; ++b) { + w.push(this._groups[b].serialize()); + } + a = {last_node_id:this.last_node_id, last_link_id:this.last_link_id, nodes:a, links:d, groups:w, config:this.config, extra:this.extra, version:f.VERSION}; + if (this.onSerialize) { + this.onSerialize(a); + } + return a; + }; + c.prototype.configure = function(a, b) { + if (a) { + b || this.clear(); + b = a.nodes; + if (a.links && a.links.constructor === Array) { + for (var d = [], e = 0; e < a.links.length; ++e) { + var g = a.links[e]; + if (g) { + var w = new q; + w.configure(g); + d[w.id] = w; + } else { + console.warn("serialized graph link data contains errors, skipping."); + } + } + a.links = d; + } + for (e in a) { + "nodes" != e && "groups" != e && (this[e] = a[e]); + } + d = !1; + this._nodes = []; + if (b) { + e = 0; + for (g = b.length; e < g; ++e) { + w = b[e]; + var c = f.createNode(w.type, w.title); + c || (f.debug && console.log("Node not found or has errors: " + w.type), c = new h, c.last_serialization = w, d = c.has_errors = !0); + c.id = w.id; + this.add(c, !0); + } + e = 0; + for (g = b.length; e < g; ++e) { + w = b[e], (c = this.getNodeById(w.id)) && c.configure(w); + } + } + this._groups.length = 0; + if (a.groups) { + for (e = 0; e < a.groups.length; ++e) { + b = new f.LGraphGroup, b.configure(a.groups[e]), this.add(b); + } + } + this.updateExecutionOrder(); + this.extra = a.extra || {}; + if (this.onConfigure) { + this.onConfigure(a); + } + this._version++; + this.setDirtyCanvas(!0, !0); + return d; + } + }; + c.prototype.load = function(a, b) { + var d = this; + if (a.constructor === File || a.constructor === Blob) { + var e = new FileReader; + e.addEventListener("load", function(a) { + a = JSON.parse(a.target.result); + d.configure(a); + b && b(); + }); + e.readAsText(a); + } else { + var g = new XMLHttpRequest; + g.open("GET", a, !0); + g.send(null); + g.onload = function(a) { + 200 !== g.status ? console.error("Error loading graph:", g.status, g.response) : (a = JSON.parse(g.response), d.configure(a), b && b()); + }; + g.onerror = function(a) { + console.error("Error loading graph:", a); + }; + } + }; + c.prototype.onNodeTrace = function(a, b, d) { + }; + q.prototype.configure = function(a) { + a.constructor === Array ? (this.id = a[0], this.origin_id = a[1], this.origin_slot = a[2], this.target_id = a[3], this.target_slot = a[4], this.type = a[5]) : (this.id = a.id, this.type = a.type, this.origin_id = a.origin_id, this.origin_slot = a.origin_slot, this.target_id = a.target_id, this.target_slot = a.target_slot); + }; + q.prototype.serialize = function() { + return [this.id, this.origin_id, this.origin_slot, this.target_id, this.target_slot, this.type]; + }; + f.LLink = q; + x.LGraphNode = f.LGraphNode = h; + h.prototype._ctor = function(a) { + this.title = a || "Unnamed"; + this.size = [f.NODE_WIDTH, 60]; + this.graph = null; + this._pos = new Float32Array(10, 10); + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + this.id = -1; + this.type = null; + this.inputs = []; + this.outputs = []; + this.connections = []; + this.properties = {}; + this.properties_info = []; + this.flags = {}; + }; + h.prototype.configure = function(a) { + this.graph && this.graph._version++; + for (var b in a) { + if ("properties" == b) { + for (var d in a.properties) { + if (this.properties[d] = a.properties[d], this.onPropertyChanged) { + this.onPropertyChanged(d, a.properties[d]); + } + } + } else { + null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = f.cloneObject(a[b], this[b]) : this[b] = a[b]); + } + } + a.title || (this.title = this.constructor.title); + if (this.onConnectionsChange) { + if (this.inputs) { + for (d = 0; d < this.inputs.length; ++d) { + b = this.inputs[d]; + var e = this.graph ? this.graph.links[b.link] : null; + this.onConnectionsChange(f.INPUT, d, !0, e, b); + } + } + if (this.outputs) { + for (d = 0; d < this.outputs.length; ++d) { + var g = this.outputs[d]; + if (g.links) { + for (b = 0; b < g.links.length; ++b) { + e = this.graph ? this.graph.links[g.links[b]] : null, this.onConnectionsChange(f.OUTPUT, d, !0, e, g); + } + } + } + } + } + if (this.widgets) { + for (d = 0; d < this.widgets.length; ++d) { + (b = this.widgets[d]) && b.options && b.options.property && this.properties[b.options.property] && (b.value = JSON.parse(JSON.stringify(this.properties[b.options.property]))); + } + if (a.widgets_values) { + for (d = 0; d < a.widgets_values.length; ++d) { + this.widgets[d] && (this.widgets[d].value = a.widgets_values[d]); + } + } + } + if (this.onConfigure) { + this.onConfigure(a); + } + }; + h.prototype.serialize = function() { + var a = {id:this.id, type:this.type, pos:this.pos, size:this.size, flags:f.cloneObject(this.flags), order:this.order, mode:this.mode}; + if (this.constructor === h && this.last_serialization) { + return this.last_serialization; + } + this.inputs && (a.inputs = this.inputs); + if (this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + delete this.outputs[b]._data; + } + a.outputs = this.outputs; + } + this.title && this.title != this.constructor.title && (a.title = this.title); + this.properties && (a.properties = f.cloneObject(this.properties)); + if (this.widgets && this.serialize_widgets) { + for (a.widgets_values = [], b = 0; b < this.widgets.length; ++b) { + a.widgets_values[b] = this.widgets[b] ? this.widgets[b].value : null; + } + } + a.type || (a.type = this.constructor.type); + this.color && (a.color = this.color); + this.bgcolor && (a.bgcolor = this.bgcolor); + this.boxcolor && (a.boxcolor = this.boxcolor); + this.shape && (a.shape = this.shape); + this.onSerialize && this.onSerialize(a) && console.warn("node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter"); + return a; + }; + h.prototype.clone = function() { + var a = f.createNode(this.type); + if (!a) { + return null; + } + var b = f.cloneObject(this.serialize()); + if (b.inputs) { + for (var d = 0; d < b.inputs.length; ++d) { + b.inputs[d].link = null; + } + } + if (b.outputs) { + for (d = 0; d < b.outputs.length; ++d) { + b.outputs[d].links && (b.outputs[d].links.length = 0); + } + } + delete b.id; + a.configure(b); + return a; + }; + h.prototype.toString = function() { + return JSON.stringify(this.serialize()); + }; + h.prototype.getTitle = function() { + return this.title || this.constructor.title; + }; + h.prototype.setProperty = function(a, b) { + this.properties || (this.properties = {}); + if (b !== this.properties[a]) { + var d = this.properties[a]; + this.properties[a] = b; + this.onPropertyChanged && !1 === this.onPropertyChanged(a, b, d) && (this.properties[a] = d); + if (this.widgets) { + for (d = 0; d < this.widgets.length; ++d) { + var e = this.widgets[d]; + if (e && e.options.property == a) { + e.value = b; + break; + } + } + } + } + }; + h.prototype.setOutputData = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d._data = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + var e = this.graph.links[this.outputs[a].links[d]]; + e && (e.data = b); + } + } + } + }; + h.prototype.setOutputDataType = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d.type = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + this.graph.links[this.outputs[a].links[d]].type = b; + } + } + } + }; + h.prototype.getInputData = function(a, b) { + if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + if (!b) { + return a.data; + } + b = this.graph.getNodeById(a.origin_id); + if (!b) { + return a.data; + } + if (b.updateOutputData) { + b.updateOutputData(a.origin_slot); + } else { + if (b.onExecute) { + b.onExecute(); + } + } + return a.data; + } + }; + h.prototype.getInputDataType = function(a) { + if (!this.inputs || a >= this.inputs.length || null == this.inputs[a].link) { + return null; + } + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + var b = this.graph.getNodeById(a.origin_id); + return b ? (a = b.outputs[a.origin_slot]) ? a.type : null : a.type; + }; + h.prototype.getInputDataByName = function(a, b) { + a = this.findInputSlot(a); + return -1 == a ? null : this.getInputData(a, b); + }; + h.prototype.isInputConnected = function(a) { + return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; + }; + h.prototype.getInputInfo = function(a) { + return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; + }; + h.prototype.getInputLink = function(a) { + return this.inputs ? a < this.inputs.length ? this.graph.links[this.inputs[a].link] : null : null; + }; + h.prototype.getInputNode = function(a) { + if (!this.inputs || a >= this.inputs.length) { + return null; + } + a = this.inputs[a]; + return a && null !== a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; + }; + h.prototype.getInputOrProperty = function(a) { + if (!this.inputs || !this.inputs.length) { + return this.properties ? this.properties[a] : null; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + var e = this.inputs[b]; + if (a == e.name && null != e.link && (e = this.graph.links[e.link])) { + return e.data; + } + } + return this.properties[a]; + }; + h.prototype.getOutputData = function(a) { + return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; + }; + h.prototype.getOutputInfo = function(a) { + return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; + }; + h.prototype.isOutputConnected = function(a) { + return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : !1; + }; + h.prototype.isAnyOutputConnected = function() { + if (!this.outputs) { + return !1; + } + for (var a = 0; a < this.outputs.length; ++a) { + if (this.outputs[a].links && this.outputs[a].links.length) { + return !0; + } + } + return !1; + }; + h.prototype.getOutputNodes = function(a) { + if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { + return null; + } + a = this.outputs[a]; + if (!a.links || 0 == a.links.length) { + return null; + } + for (var b = [], d = 0; d < a.links.length; d++) { + var e = this.graph.links[a.links[d]]; + e && (e = this.graph.getNodeById(e.target_id)) && b.push(e); + } + return b; + }; + h.prototype.trigger = function(a, b) { + if (this.outputs && this.outputs.length) { + this.graph && (this.graph._last_trigger_time = f.getTime()); + for (var d = 0; d < this.outputs.length; ++d) { + var e = this.outputs[d]; + !e || e.type !== f.EVENT || a && e.name != a || this.triggerSlot(d, b); + } + } + }; + h.prototype.triggerSlot = function(a, b, d) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + this.graph && (this.graph._last_trigger_time = f.getTime()); + for (var e = 0; e < a.length; ++e) { + var g = a[e]; + if (null == d || d == g) { + var c = this.graph.links[a[e]]; + if (c && (c._last_time = f.getTime(), g = this.graph.getNodeById(c.target_id))) { + if (c = g.inputs[c.target_slot], g.mode === f.ON_TRIGGER) { + if (g.onExecute) { + g.onExecute(b); + } + } else { + if (g.onAction) { + g.onAction(c.name, b); + } + } + } + } + } + } + }; + h.prototype.clearTriggeredSlot = function(a, b) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + for (var d = 0; d < a.length; ++d) { + var e = a[d]; + if (null == b || b == e) { + if (e = this.graph.links[a[d]]) { + e._last_time = 0; + } + } + } + } + }; + h.prototype.setSize = function(a) { + this.size = a; + if (this.onResize) { + this.onResize(this.size); + } + }; + h.prototype.addProperty = function(a, b, d, e) { + d = {name:a, type:d, default_value:b}; + if (e) { + for (var g in e) { + d[g] = e[g]; + } + } + this.properties_info || (this.properties_info = []); + this.properties_info.push(d); + this.properties || (this.properties = {}); + this.properties[a] = b; + return d; + }; + h.prototype.addOutput = function(a, b, d) { + a = {name:a, type:b, links:null}; + if (d) { + for (var e in d) { + a[e] = d[e]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(a); + if (this.onOutputAdded) { + this.onOutputAdded(a); + } + this.setSize(this.computeSize()); + this.setDirtyCanvas(!0, !0); + return a; + }; + h.prototype.addOutputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], e = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var g in d[2]) { + e[g] = d[2][g]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(e); + if (this.onOutputAdded) { + this.onOutputAdded(e); + } + } + this.setSize(this.computeSize()); + this.setDirtyCanvas(!0, !0); + }; + h.prototype.removeOutput = function(a) { + this.disconnectOutput(a); + this.outputs.splice(a, 1); + for (var b = a; b < this.outputs.length; ++b) { + if (this.outputs[b] && this.outputs[b].links) { + for (var d = this.outputs[b].links, e = 0; e < d.length; ++e) { + var g = this.graph.links[d[e]]; + g && --g.origin_slot; + } + } + } + this.setSize(this.computeSize()); + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + this.setDirtyCanvas(!0, !0); + }; + h.prototype.addInput = function(a, b, d) { + a = {name:a, type:b || 0, link:null}; + if (d) { + for (var e in d) { + a[e] = d[e]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(a); + this.setSize(this.computeSize()); + if (this.onInputAdded) { + this.onInputAdded(a); + } + this.setDirtyCanvas(!0, !0); + return a; + }; + h.prototype.addInputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], e = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var g in d[2]) { + e[g] = d[2][g]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(e); + if (this.onInputAdded) { + this.onInputAdded(e); + } + } + this.setSize(this.computeSize()); + this.setDirtyCanvas(!0, !0); + }; + h.prototype.removeInput = function(a) { + this.disconnectInput(a); + for (var b = this.inputs.splice(a, 1), d = a; d < this.inputs.length; ++d) { + if (this.inputs[d]) { + var e = this.graph.links[this.inputs[d].link]; + e && --e.target_slot; + } + } + this.setSize(this.computeSize()); + if (this.onInputRemoved) { + this.onInputRemoved(a, b[0]); + } + this.setDirtyCanvas(!0, !0); + }; + h.prototype.addConnection = function(a, b, d, e) { + a = {name:a, type:b, pos:d, direction:e, links:null}; + this.connections.push(a); + return a; + }; + h.prototype.computeSize = function(a) { + function b(a) { + return a ? e * a.length * 0.6 : 0; + } + if (this.constructor.size) { + return this.constructor.size.concat(); + } + var d = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); + a = a || new Float32Array([0, 0]); + d = Math.max(d, 1); + var e = f.NODE_TEXT_SIZE, g = b(this.title), c = 0, v = 0; + if (this.inputs) { + for (var k = 0, p = this.inputs.length; k < p; ++k) { + var n = this.inputs[k]; + n = n.label || n.name || ""; + n = b(n); + c < n && (c = n); + } + } + if (this.outputs) { + for (k = 0, p = this.outputs.length; k < p; ++k) { + n = this.outputs[k], n = n.label || n.name || "", n = b(n), v < n && (v = n); + } + } + a[0] = Math.max(c + v + 10, g); + a[0] = Math.max(a[0], f.NODE_WIDTH); + this.widgets && this.widgets.length && (a[0] = Math.max(a[0], 1.5 * f.NODE_WIDTH)); + a[1] = (this.constructor.slot_start_y || 0) + d * f.NODE_SLOT_HEIGHT; + d = 0; + if (this.widgets && this.widgets.length) { + k = 0; + for (p = this.widgets.length; k < p; ++k) { + d = this.widgets[k].computeSize ? d + (this.widgets[k].computeSize(a[0])[1] + 4) : d + (f.NODE_WIDGET_HEIGHT + 4); + } + d += 8; + } + a[1] = this.widgets_up ? Math.max(a[1], d) : null != this.widgets_start_y ? Math.max(a[1], d + this.widgets_start_y) : a[1] + d; + this.constructor.min_height && a[1] < this.constructor.min_height && (a[1] = this.constructor.min_height); + a[1] += 6; + return a; + }; + h.prototype.getPropertyInfo = function(a) { + var b = null; + if (this.properties_info) { + for (var d = 0; d < this.properties_info.length; ++d) { + if (this.properties_info[d].name == a) { + b = this.properties_info[d]; + break; + } + } + } + this.constructor["@" + a] && (b = this.constructor["@" + a]); + this.constructor.widgets_info && this.constructor.widgets_info[a] && (b = this.constructor.widgets_info[a]); + !b && this.onGetPropertyInfo && (b = this.onGetPropertyInfo(a)); + b || (b = {}); + b.type || (b.type = typeof this.properties[a]); + "combo" == b.widget && (b.type = "enum"); + return b; + }; + h.prototype.addWidget = function(a, b, d, e, g) { + this.widgets || (this.widgets = []); + !g && e && e.constructor === Object && (g = e, e = null); + g && g.constructor === String && (g = {property:g}); + e && e.constructor === String && (g || (g = {}), g.property = e, e = null); + e && e.constructor !== Function && (console.warn("addWidget: callback must be a function"), e = null); + b = {type:a.toLowerCase(), name:b, value:d, callback:e, options:g || {}}; + void 0 !== b.options.y && (b.y = b.options.y); + e || b.options.callback || b.options.property || console.warn("LiteGraph addWidget(...) without a callback or property assigned"); + if ("combo" == a && !b.options.values) { + throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; + } + this.widgets.push(b); + this.setSize(this.computeSize()); + return b; + }; + h.prototype.addCustomWidget = function(a) { + this.widgets || (this.widgets = []); + this.widgets.push(a); + return a; + }; + h.prototype.getBounding = function(a) { + a = a || new Float32Array(4); + a[0] = this.pos[0] - 4; + a[1] = this.pos[1] - f.NODE_TITLE_HEIGHT; + a[2] = this.size[0] + 4; + a[3] = this.size[1] + f.NODE_TITLE_HEIGHT; + if (this.onBounding) { + this.onBounding(a); + } + return a; + }; + h.prototype.isPointInside = function(a, b, d, e) { + d = d || 0; + var g = this.graph && this.graph.isLive() ? 0 : f.NODE_TITLE_HEIGHT; + e && (g = 0); + if (this.flags && this.flags.collapsed) { + if (z(a, b, this.pos[0] - d, this.pos[1] - f.NODE_TITLE_HEIGHT - d, (this._collapsed_width || f.NODE_COLLAPSED_WIDTH) + 2 * d, f.NODE_TITLE_HEIGHT + 2 * d)) { + return !0; + } + } else { + if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - g - d < b && this.pos[1] + this.size[1] + d > b) { + return !0; + } + } + return !1; + }; + h.prototype.getSlotInPosition = function(a, b) { + var d = new Float32Array(2); + if (this.inputs) { + for (var e = 0, g = this.inputs.length; e < g; ++e) { + var f = this.inputs[e]; + this.getConnectionPos(!0, e, d); + if (z(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {input:f, slot:e, link_pos:d}; + } + } + } + if (this.outputs) { + for (e = 0, g = this.outputs.length; e < g; ++e) { + if (f = this.outputs[e], this.getConnectionPos(!1, e, d), z(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {output:f, slot:e, link_pos:d}; + } + } + } + return null; + }; + h.prototype.findInputSlot = function(a) { + if (!this.inputs) { + return -1; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + if (a == this.inputs[b].name) { + return b; + } + } + return -1; + }; + h.prototype.findOutputSlot = function(a) { + if (!this.outputs) { + return -1; + } + for (var b = 0, d = this.outputs.length; b < d; ++b) { + if (a == this.outputs[b].name) { + return b; + } + } + return -1; + }; + h.prototype.connect = function(a, b, d) { + d = d || 0; + if (!this.graph) { + return console.log("Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them."), null; + } + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return f.debug && console.log("Connect: Error, no slot of name " + a), null; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return f.debug && console.log("Connect: Error, slot number not found"), null; + } + } + b && b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "target node is null"; + } + if (b == this) { + return null; + } + if (d.constructor === String) { + if (d = b.findInputSlot(d), -1 == d) { + return f.debug && console.log("Connect: Error, no slot of name " + d), null; + } + } else { + if (d === f.EVENT) { + return null; + } + if (!b.inputs || d >= b.inputs.length) { + return f.debug && console.log("Connect: Error, slot number not found"), null; + } + } + var e = !1; + null != b.inputs[d].link && (this.graph.beforeChange(), b.disconnectInput(d), e = !0); + var g = this.outputs[a]; + if (b.onConnectInput && !1 === b.onConnectInput(d, g.type, g, this, a)) { + return null; + } + var c = b.inputs[d], v = null; + if (!f.isValidConnection(g.type, c.type)) { + return this.setDirtyCanvas(!1, !0), e && this.graph.connectionChange(this, v), null; + } + e || this.graph.beforeChange(); + v = new q(++this.graph.last_link_id, c.type, this.id, a, b.id, d); + this.graph.links[v.id] = v; + null == g.links && (g.links = []); + g.links.push(v.id); + b.inputs[d].link = v.id; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(f.OUTPUT, a, !0, v, g); + } + if (b.onConnectionsChange) { + b.onConnectionsChange(f.INPUT, d, !0, v, c); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(f.INPUT, b, d, this, a), this.graph.onNodeConnectionChange(f.OUTPUT, this, a, b, d)); + this.setDirtyCanvas(!1, !0); + this.graph.afterChange(); + this.graph.connectionChange(this, v); + return v; + }; + h.prototype.disconnectOutput = function(a, b) { + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return f.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return f.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var d = this.outputs[a]; + if (!d || !d.links || 0 == d.links.length) { + return !1; + } + if (b) { + b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "Target Node not found"; + } + for (var e = 0, g = d.links.length; e < g; e++) { + var c = d.links[e], v = this.graph.links[c]; + if (v.target_id == b.id) { + d.links.splice(e, 1); + var k = b.inputs[v.target_slot]; + k.link = null; + delete this.graph.links[c]; + this.graph && this.graph._version++; + if (b.onConnectionsChange) { + b.onConnectionsChange(f.INPUT, v.target_slot, !1, v, k); + } + if (this.onConnectionsChange) { + this.onConnectionsChange(f.OUTPUT, a, !1, v, d); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(f.OUTPUT, this, a); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(f.OUTPUT, this, a), this.graph.onNodeConnectionChange(f.INPUT, b, v.target_slot)); + break; + } + } + } else { + e = 0; + for (g = d.links.length; e < g; e++) { + if (c = d.links[e], v = this.graph.links[c]) { + b = this.graph.getNodeById(v.target_id); + this.graph && this.graph._version++; + if (b) { + k = b.inputs[v.target_slot]; + k.link = null; + if (b.onConnectionsChange) { + b.onConnectionsChange(f.INPUT, v.target_slot, !1, v, k); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(f.INPUT, b, v.target_slot); + } + } + delete this.graph.links[c]; + if (this.onConnectionsChange) { + this.onConnectionsChange(f.OUTPUT, a, !1, v, d); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(f.OUTPUT, this, a), this.graph.onNodeConnectionChange(f.INPUT, b, v.target_slot)); + } + } + d.links = null; + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this); + return !0; + }; + h.prototype.disconnectInput = function(a) { + if (a.constructor === String) { + if (a = this.findInputSlot(a), -1 == a) { + return f.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.inputs || a >= this.inputs.length) { + return f.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var b = this.inputs[a]; + if (!b) { + return !1; + } + var d = this.inputs[a].link; + if (null != d) { + this.inputs[a].link = null; + var e = this.graph.links[d]; + if (e) { + var g = this.graph.getNodeById(e.origin_id); + if (!g) { + return !1; + } + var c = g.outputs[e.origin_slot]; + if (!c || !c.links || 0 == c.links.length) { + return !1; + } + for (var v = 0, k = c.links.length; v < k; v++) { + if (c.links[v] == d) { + c.links.splice(v, 1); + break; + } + } + delete this.graph.links[d]; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(f.INPUT, a, !1, e, b); + } + if (g.onConnectionsChange) { + g.onConnectionsChange(f.OUTPUT, v, !1, e, c); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(f.OUTPUT, g, v), this.graph.onNodeConnectionChange(f.INPUT, this, a)); + } + } + this.setDirtyCanvas(!1, !0); + this.graph && this.graph.connectionChange(this); + return !0; + }; + h.prototype.getConnectionPos = function(a, b, d) { + d = d || new Float32Array(2); + var e = 0; + a && this.inputs && (e = this.inputs.length); + !a && this.outputs && (e = this.outputs.length); + var g = 0.5 * f.NODE_SLOT_HEIGHT; + if (this.flags.collapsed) { + return b = this._collapsed_width || f.NODE_COLLAPSED_WIDTH, this.horizontal ? (d[0] = this.pos[0] + 0.5 * b, d[1] = a ? this.pos[1] - f.NODE_TITLE_HEIGHT : this.pos[1]) : (d[0] = a ? this.pos[0] : this.pos[0] + b, d[1] = this.pos[1] - 0.5 * f.NODE_TITLE_HEIGHT), d; + } + if (a && -1 == b) { + return d[0] = this.pos[0] + 0.5 * f.NODE_TITLE_HEIGHT, d[1] = this.pos[1] + 0.5 * f.NODE_TITLE_HEIGHT, d; + } + if (a && e > b && this.inputs[b].pos) { + return d[0] = this.pos[0] + this.inputs[b].pos[0], d[1] = this.pos[1] + this.inputs[b].pos[1], d; + } + if (!a && e > b && this.outputs[b].pos) { + return d[0] = this.pos[0] + this.outputs[b].pos[0], d[1] = this.pos[1] + this.outputs[b].pos[1], d; + } + if (this.horizontal) { + return d[0] = this.pos[0] + this.size[0] / e * (b + 0.5), d[1] = a ? this.pos[1] - f.NODE_TITLE_HEIGHT : this.pos[1] + this.size[1], d; + } + d[0] = a ? this.pos[0] + g : this.pos[0] + this.size[0] + 1 - g; + d[1] = this.pos[1] + (b + 0.7) * f.NODE_SLOT_HEIGHT + (this.constructor.slot_start_y || 0); + return d; + }; + h.prototype.alignToGrid = function() { + this.pos[0] = f.CANVAS_GRID_SIZE * Math.round(this.pos[0] / f.CANVAS_GRID_SIZE); + this.pos[1] = f.CANVAS_GRID_SIZE * Math.round(this.pos[1] / f.CANVAS_GRID_SIZE); + }; + h.prototype.trace = function(a) { + this.console || (this.console = []); + this.console.push(a); + this.console.length > h.MAX_CONSOLE && this.console.shift(); + if (this.graph.onNodeTrace) { + this.graph.onNodeTrace(this, a); + } + }; + h.prototype.setDirtyCanvas = function(a, b) { + this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); + }; + h.prototype.loadImage = function(a) { + var b = new Image; + b.src = f.node_images_path + a; + b.ready = !1; + var d = this; + b.onload = function() { + this.ready = !0; + d.setDirtyCanvas(!0); + }; + return b; + }; + h.prototype.captureInput = function(a) { + if (this.graph && this.graph.list_of_graphcanvas) { + for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { + var e = b[d]; + if (a || e.node_capturing_input == this) { + e.node_capturing_input = a ? this : null; + } + } + } + }; + h.prototype.collapse = function(a) { + this.graph._version++; + if (!1 !== this.constructor.collapsable || a) { + this.flags.collapsed = this.flags.collapsed ? !1 : !0, this.setDirtyCanvas(!0, !0); + } + }; + h.prototype.pin = function(a) { + this.graph._version++; + this.flags.pinned = void 0 === a ? !this.flags.pinned : a; + }; + h.prototype.localToScreen = function(a, b, d) { + return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; + }; + x.LGraphGroup = f.LGraphGroup = l; + l.prototype._ctor = function(a) { + this.title = a || "Group"; + this.font_size = 24; + this.color = m.node_colors.pale_blue ? m.node_colors.pale_blue.groupcolor : "#AAA"; + this._bounding = new Float32Array([10, 10, 140, 80]); + this._pos = this._bounding.subarray(0, 2); + this._size = this._bounding.subarray(2, 4); + this._nodes = []; + this.graph = null; + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + Object.defineProperty(this, "size", {set:function(a) { + !a || 2 > a.length || (this._size[0] = Math.max(140, a[0]), this._size[1] = Math.max(80, a[1])); + }, get:function() { + return this._size; + }, enumerable:!0}); + }; + l.prototype.configure = function(a) { + this.title = a.title; + this._bounding.set(a.bounding); + this.color = a.color; + this.font = a.font; + }; + l.prototype.serialize = function() { + var a = this._bounding; + return {title:this.title, bounding:[Math.round(a[0]), Math.round(a[1]), Math.round(a[2]), Math.round(a[3])], color:this.color, font:this.font}; + }; + l.prototype.move = function(a, b, d) { + this._pos[0] += a; + this._pos[1] += b; + if (!d) { + for (d = 0; d < this._nodes.length; ++d) { + var e = this._nodes[d]; + e.pos[0] += a; + e.pos[1] += b; + } + } + }; + l.prototype.recomputeInsideNodes = function() { + this._nodes.length = 0; + for (var a = this.graph._nodes, b = new Float32Array(4), d = 0; d < a.length; ++d) { + var e = a[d]; + e.getBounding(b); + A(this._bounding, b) && this._nodes.push(e); + } + }; + l.prototype.isPointInside = h.prototype.isPointInside; + l.prototype.setDirtyCanvas = h.prototype.setDirtyCanvas; + f.DragAndScale = r; + r.prototype.bindEvents = function(a) { + this.last_mouse = new Float32Array(2); + this._binded_mouse_callback = this.onMouse.bind(this); + a.addEventListener("mousedown", this._binded_mouse_callback); + a.addEventListener("mousemove", this._binded_mouse_callback); + a.addEventListener("mousewheel", this._binded_mouse_callback, !1); + a.addEventListener("wheel", this._binded_mouse_callback, !1); + }; + r.prototype.computeVisibleArea = function() { + if (this.element) { + var a = -this.offset[0], b = -this.offset[1], d = a + this.element.width / this.scale, e = b + this.element.height / this.scale; + this.visible_area[0] = a; + this.visible_area[1] = b; + this.visible_area[2] = d - a; + this.visible_area[3] = e - b; + } else { + this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; + } + }; + r.prototype.onMouse = function(a) { + if (this.enabled) { + var b = this.element, d = b.getBoundingClientRect(), e = a.clientX - d.left; + d = a.clientY - d.top; + a.canvasx = e; + a.canvasy = d; + a.dragging = this.dragging; + var g = !1; + this.onmouse && (g = this.onmouse(a)); + if ("mousedown" == a.type) { + this.dragging = !0, b.removeEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mouseup", this._binded_mouse_callback); + } else { + if ("mousemove" == a.type) { + g || (b = e - this.last_mouse[0], g = d - this.last_mouse[1], this.dragging && this.mouseDrag(b, g)); + } else { + if ("mouseup" == a.type) { + this.dragging = !1, document.body.removeEventListener("mousemove", this._binded_mouse_callback), document.body.removeEventListener("mouseup", this._binded_mouse_callback), b.addEventListener("mousemove", this._binded_mouse_callback); + } else { + if ("mousewheel" == a.type || "wheel" == a.type || "DOMMouseScroll" == a.type) { + a.eventType = "mousewheel", a.wheel = "wheel" == a.type ? -a.deltaY : null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail, a.delta = a.wheelDelta ? a.wheelDelta / 40 : a.deltaY ? -a.deltaY / 3 : 0, this.changeDeltaScale(1.0 + 0.05 * a.delta); + } + } + } + } + this.last_mouse[0] = e; + this.last_mouse[1] = d; + a.preventDefault(); + a.stopPropagation(); + return !1; + } + }; + r.prototype.toCanvasContext = function(a) { + a.scale(this.scale, this.scale); + a.translate(this.offset[0], this.offset[1]); + }; + r.prototype.convertOffsetToCanvas = function(a) { + return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; + }; + r.prototype.convertCanvasToOffset = function(a, b) { + b = b || [0, 0]; + b[0] = a[0] / this.scale - this.offset[0]; + b[1] = a[1] / this.scale - this.offset[1]; + return b; + }; + r.prototype.mouseDrag = function(a, b) { + this.offset[0] += a / this.scale; + this.offset[1] += b / this.scale; + if (this.onredraw) { + this.onredraw(this); + } + }; + r.prototype.changeScale = function(a, b) { + a < this.min_scale ? a = this.min_scale : a > this.max_scale && (a = this.max_scale); + if (a != this.scale && this.element) { + var d = this.element.getBoundingClientRect(); + if (d && (b = b || [0.5 * d.width, 0.5 * d.height], d = this.convertCanvasToOffset(b), this.scale = a, 0.01 > Math.abs(this.scale - 1) && (this.scale = 1), a = this.convertCanvasToOffset(b), a = [a[0] - d[0], a[1] - d[1]], this.offset[0] += a[0], this.offset[1] += a[1], this.onredraw)) { + this.onredraw(this); + } + } + }; + r.prototype.changeDeltaScale = function(a, b) { + this.changeScale(this.scale * a, b); + }; + r.prototype.reset = function() { + this.scale = 1; + this.offset[0] = 0; + this.offset[1] = 0; + }; + x.LGraphCanvas = f.LGraphCanvas = m; + m.DEFAULT_BACKGROUND_IMAGE = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; + m.link_type_colors = {"-1":f.EVENT_LINK_COLOR, number:"#AAA", node:"#DCA"}; + m.gradients = {}; + m.prototype.clear = function() { + this.fps = this.render_time = this.last_draw_time = this.frame = 0; + this.dragging_rectangle = null; + this.selected_nodes = {}; + this.selected_group = null; + this.visible_nodes = []; + this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; + this.highlighted_links = {}; + this.dragging_canvas = !1; + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_widget = this.node_in_panel = this.dirty_area = null; + this.last_mouse = [0, 0]; + this.last_mouseclick = 0; + this.visible_area.set([0, 0, 0, 0]); + if (this.onClear) { + this.onClear(); + } + }; + m.prototype.setGraph = function(a, b) { + this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this._graph_stack && (this._graph_stack = null), this.setDirty(!0, !0))); + }; + m.prototype.getTopGraph = function() { + return this._graph_stack.length ? this._graph_stack[0] : this.graph; + }; + m.prototype.openSubgraph = function(a) { + if (!a) { + throw "graph cannot be null"; + } + if (this.graph == a) { + throw "graph cannot be the same"; + } + this.clear(); + this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); + a.attachCanvas(this); + this.checkPanels(); + this.setDirty(!0, !0); + }; + m.prototype.closeSubgraph = function() { + if (this._graph_stack && 0 != this._graph_stack.length) { + var a = this.graph._subgraph_node, b = this._graph_stack.pop(); + this.selected_nodes = {}; + this.highlighted_links = {}; + b.attachCanvas(this); + this.setDirty(!0, !0); + a && (this.centerOnNode(a), this.selectNodes([a])); + } + }; + m.prototype.getCurrentGraph = function() { + return this.graph; + }; + m.prototype.setCanvas = function(a, b) { + if (a && a.constructor === String && (a = document.getElementById(a), !a)) { + throw "Error creating LiteGraph canvas: Canvas not found"; + } + if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a, this.ds.element = a)) { + a.className += " lgraphcanvas"; + a.data = this; + a.tabindex = "1"; + this.bgcanvas = null; + this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); + if (null == a.getContext) { + if ("canvas" != a.localName) { + throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; + } + throw "This browser doesn't support Canvas"; + } + null == (this.ctx = a.getContext("2d")) && (a.webgl_enabled || console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); + this._mousemove_callback = this.processMouseMove.bind(this); + this._mouseup_callback = this.processMouseUp.bind(this); + b || this.bindEvents(); + } + }; + m.prototype._doNothing = function(a) { + a.preventDefault(); + return !1; + }; + m.prototype._doReturnTrue = function(a) { + a.preventDefault(); + return !0; + }; + m.prototype.bindEvents = function() { + if (this._events_binded) { + console.warn("LGraphCanvas: events already binded"); + } else { + var a = this.canvas, b = this.getCanvasWindow().document; + this._mousedown_callback = this.processMouseDown.bind(this); + this._mousewheel_callback = this.processMouseWheel.bind(this); + a.addEventListener("mousedown", this._mousedown_callback, !0); + a.addEventListener("mousemove", this._mousemove_callback); + a.addEventListener("mousewheel", this._mousewheel_callback, !1); + a.addEventListener("contextmenu", this._doNothing); + a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); + a.addEventListener("touchstart", this.touchHandler, !0); + a.addEventListener("touchmove", this.touchHandler, !0); + a.addEventListener("touchend", this.touchHandler, !0); + a.addEventListener("touchcancel", this.touchHandler, !0); + this._key_callback = this.processKey.bind(this); + a.addEventListener("keydown", this._key_callback, !0); + b.addEventListener("keyup", this._key_callback, !0); + this._ondrop_callback = this.processDrop.bind(this); + a.addEventListener("dragover", this._doNothing, !1); + a.addEventListener("dragend", this._doNothing, !1); + a.addEventListener("drop", this._ondrop_callback, !1); + a.addEventListener("dragenter", this._doReturnTrue, !1); + this._events_binded = !0; + } + }; + m.prototype.unbindEvents = function() { + if (this._events_binded) { + var a = this.getCanvasWindow().document; + this.canvas.removeEventListener("mousedown", this._mousedown_callback); + this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); + this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); + this.canvas.removeEventListener("keydown", this._key_callback); + a.removeEventListener("keyup", this._key_callback); + this.canvas.removeEventListener("contextmenu", this._doNothing); + this.canvas.removeEventListener("drop", this._ondrop_callback); + this.canvas.removeEventListener("dragenter", this._doReturnTrue); + this.canvas.removeEventListener("touchstart", this.touchHandler); + this.canvas.removeEventListener("touchmove", this.touchHandler); + this.canvas.removeEventListener("touchend", this.touchHandler); + this.canvas.removeEventListener("touchcancel", this.touchHandler); + this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; + this._events_binded = !1; + } else { + console.warn("LGraphCanvas: no events binded"); + } + }; + m.getFileExtension = function(a) { + var b = a.indexOf("?"); + -1 != b && (a = a.substr(0, b)); + b = a.lastIndexOf("."); + return -1 == b ? "" : a.substr(b + 1).toLowerCase(); + }; + m.prototype.enableWebGL = function() { + this.gl = this.ctx = enableWebGLCanvas(this.canvas); + this.ctx.webgl = !0; + this.bgcanvas = this.canvas; + this.bgctx = this.gl; + this.canvas.webgl_enabled = !0; + }; + m.prototype.setDirty = function(a, b) { + a && (this.dirty_canvas = !0); + b && (this.dirty_bgcanvas = !0); + }; + m.prototype.getCanvasWindow = function() { + if (!this.canvas) { + return window; + } + var a = this.canvas.ownerDocument; + return a.defaultView || a.parentWindow; + }; + m.prototype.startRendering = function() { + function a() { + this.pause_rendering || this.draw(); + var b = this.getCanvasWindow(); + this.is_rendering && b.requestAnimationFrame(a.bind(this)); + } + this.is_rendering || (this.is_rendering = !0, a.call(this)); + }; + m.prototype.stopRendering = function() { + this.is_rendering = !1; + }; + m.prototype.blockClick = function() { + this.block_click = !0; + this.last_mouseclick = 0; + }; + m.prototype.processMouseDown = function(a) { + this.set_canvas_dirty_on_mouse_event && (this.dirty_canvas = !0); + if (this.graph) { + this.adjustMouseEvent(a); + var b = this.getCanvasWindow(); + m.active_canvas = this; + var d = this; + this.canvas.removeEventListener("mousemove", this._mousemove_callback); + b.document.addEventListener("mousemove", this._mousemove_callback, !0); + b.document.addEventListener("mouseup", this._mouseup_callback, !0); + var e = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes, 5), g = !1, c = 300 > f.getTime() - this.last_mouseclick; + this.mouse[0] = a.localX; + this.mouse[1] = a.localY; + this.graph_mouse[0] = a.canvasX; + this.graph_mouse[1] = a.canvasY; + this.last_click_position = [this.mouse[0], this.mouse[1]]; + this.canvas.focus(); + f.closeAllContextMenus(b); + if (!this.onMouse || 1 != this.onMouse(a)) { + if (1 == a.which) { + a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, g = !0); + var v = !1; + if (e && this.allow_interaction && !g && !this.read_only) { + this.live_mode || e.flags.pinned || this.bringToFront(e); + if (!this.connecting_node && !e.flags.collapsed && !this.live_mode) { + if (!g && !1 !== e.resizable && z(a.canvasX, a.canvasY, e.pos[0] + e.size[0] - 5, e.pos[1] + e.size[1] - 5, 10, 10)) { + this.graph.beforeChange(), this.resizing_node = e, this.canvas.style.cursor = "se-resize", g = !0; + } else { + if (e.outputs) { + for (var k = 0, p = e.outputs.length; k < p; ++k) { + var n = e.outputs[k], l = e.getConnectionPos(!1, k); + if (z(a.canvasX, a.canvasY, l[0] - 15, l[1] - 10, 30, 20)) { + this.connecting_node = e; + this.connecting_output = n; + this.connecting_pos = e.getConnectionPos(!1, k); + this.connecting_slot = k; + a.shiftKey && e.disconnectOutput(k); + if (c) { + if (e.onOutputDblClick) { + e.onOutputDblClick(k, a); + } + } else { + if (e.onOutputClick) { + e.onOutputClick(k, a); + } + } + g = !0; + break; + } + } + } + if (e.inputs) { + for (k = 0, p = e.inputs.length; k < p; ++k) { + if (n = e.inputs[k], l = e.getConnectionPos(!0, k), z(a.canvasX, a.canvasY, l[0] - 15, l[1] - 10, 30, 20)) { + if (c) { + if (e.onInputDblClick) { + e.onInputDblClick(k, a); + } + } else { + if (e.onInputClick) { + e.onInputClick(k, a); + } + } + if (null !== n.link) { + g = this.graph.links[n.link]; + e.disconnectInput(k); + if (this.allow_reconnect_links || a.shiftKey) { + this.connecting_node = this.graph._nodes_by_id[g.origin_id], this.connecting_slot = g.origin_slot, this.connecting_output = this.connecting_node.outputs[this.connecting_slot], this.connecting_pos = this.connecting_node.getConnectionPos(!1, this.connecting_slot); + } + g = this.dirty_bgcanvas = !0; + } + } + } + } + } + } + if (!g) { + k = !1; + p = [a.canvasX - e.pos[0], a.canvasY - e.pos[1]]; + if (l = this.processNodeWidgets(e, this.graph_mouse, a)) { + k = !0, this.node_widget = [e, l]; + } + if (c && this.selected_nodes[e.id]) { + if (e.onDblClick) { + e.onDblClick(a, p, this); + } + this.processNodeDblClicked(e); + k = !0; + } + e.onMouseDown && e.onMouseDown(a, p, this) ? k = !0 : (e.subgraph && !e.skip_subgraph_button && !e.flags.collapsed && p[0] > e.size[0] - f.NODE_TITLE_HEIGHT && 0 > p[1] && (d = this, setTimeout(function() { + d.openSubgraph(e.subgraph); + }, 10)), this.live_mode && (k = v = !0)); + k || (this.allow_dragnodes && (this.graph.beforeChange(), this.node_dragged = e), this.selected_nodes[e.id] || this.processNodeSelected(e, a)); + this.dirty_canvas = !0; + } + } else { + if (!this.read_only) { + for (k = 0; k < this.visible_links.length; ++k) { + if (v = this.visible_links[k], p = v._pos, !(!p || a.canvasX < p[0] - 4 || a.canvasX > p[0] + 4 || a.canvasY < p[1] - 4 || a.canvasY > p[1] + 4)) { + this.showLinkMenu(v, a); + this.over_link_center = null; + break; + } + } + } + this.selected_group = this.graph.getGroupOnPos(a.canvasX, a.canvasY); + this.selected_group_resizing = !1; + this.selected_group && !this.read_only && (a.ctrlKey && (this.dragging_rectangle = null), 10 > D([a.canvasX, a.canvasY], [this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1]]) * this.ds.scale ? this.selected_group_resizing = !0 : this.selected_group.recomputeInsideNodes()); + c && !this.read_only && this.allow_searchbox && this.showSearchBox(a); + v = !0; + } + !g && v && this.allow_dragcanvas && (this.dragging_canvas = !0); + } else { + 2 != a.which && 3 == a.which && (this.read_only || this.processContextMenu(e, a)); + } + this.last_mouse[0] = a.localX; + this.last_mouse[1] = a.localY; + this.last_mouseclick = f.getTime(); + this.last_mouse_dragging = !0; + this.graph.change(); + (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); + a.stopPropagation(); + if (this.onMouseDown) { + this.onMouseDown(a); + } + return !1; + } + } + }; + m.prototype.processMouseMove = function(a) { + this.autoresize && this.resize(); + this.set_canvas_dirty_on_mouse_event && (this.dirty_canvas = !0); + if (this.graph) { + m.active_canvas = this; + this.adjustMouseEvent(a); + var b = [a.localX, a.localY]; + this.mouse[0] = b[0]; + this.mouse[1] = b[1]; + var d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; + this.last_mouse = b; + this.graph_mouse[0] = a.canvasX; + this.graph_mouse[1] = a.canvasY; + if (this.block_click) { + return a.preventDefault(), !1; + } + a.dragging = this.last_mouse_dragging; + this.node_widget && (this.processNodeWidgets(this.node_widget[0], this.graph_mouse, a, this.node_widget[1]), this.dirty_canvas = !0); + if (this.dragging_rectangle) { + this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; + } else { + if (this.selected_group && !this.read_only) { + this.selected_group_resizing ? this.selected_group.size = [a.canvasX - this.selected_group.pos[0], a.canvasY - this.selected_group.pos[1]] : (this.selected_group.move(d[0] / this.ds.scale, d[1] / this.ds.scale, a.ctrlKey), this.selected_group._nodes.length && (this.dirty_canvas = !0)), this.dirty_bgcanvas = !0; + } else { + if (this.dragging_canvas) { + this.ds.offset[0] += d[0] / this.ds.scale, this.ds.offset[1] += d[1] / this.ds.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; + } else { + if (this.allow_interaction && !this.read_only) { + this.connecting_node && (this.dirty_canvas = !0); + var e = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + b = 0; + for (var g = this.graph._nodes.length; b < g; ++b) { + if (this.graph._nodes[b].mouseOver && e != this.graph._nodes[b]) { + this.graph._nodes[b].mouseOver = !1; + if (this.node_over && this.node_over.onMouseLeave) { + this.node_over.onMouseLeave(a); + } + this.node_over = null; + this.dirty_canvas = !0; + } + } + if (e) { + e.redraw_on_mouse && (this.dirty_canvas = !0); + if (!e.mouseOver && (e.mouseOver = !0, this.node_over = e, this.dirty_canvas = !0, e.onMouseEnter)) { + e.onMouseEnter(a); + } + if (e.onMouseMove) { + e.onMouseMove(a, [a.canvasX - e.pos[0], a.canvasY - e.pos[1]], this); + } + if (this.connecting_node && (g = this._highlight_input || [0, 0], !this.isOverNodeBox(e, a.canvasX, a.canvasY))) { + var c = this.isOverNodeInput(e, a.canvasX, a.canvasY, g); + -1 != c && e.inputs[c] ? f.isValidConnection(this.connecting_output.type, e.inputs[c].type) && (this._highlight_input = g) : this._highlight_input = null; + } + this.canvas && (z(a.canvasX, a.canvasY, e.pos[0] + e.size[0] - 5, e.pos[1] + e.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = "crosshair"); + } else { + g = null; + for (b = 0; b < this.visible_links.length; ++b) { + c = this.visible_links[b]; + var k = c._pos; + if (!(!k || a.canvasX < k[0] - 4 || a.canvasX > k[0] + 4 || a.canvasY < k[1] - 4 || a.canvasY > k[1] + 4)) { + g = c; + break; + } + } + g != this.over_link_center && (this.over_link_center = g, this.dirty_canvas = !0); + this.canvas && (this.canvas.style.cursor = ""); + } + if (this.node_capturing_input && this.node_capturing_input != e && this.node_capturing_input.onMouseMove) { + this.node_capturing_input.onMouseMove(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]], this); + } + if (this.node_dragged && !this.live_mode) { + for (b in this.selected_nodes) { + e = this.selected_nodes[b], e.pos[0] += d[0] / this.ds.scale, e.pos[1] += d[1] / this.ds.scale; + } + this.dirty_bgcanvas = this.dirty_canvas = !0; + } + this.resizing_node && !this.live_mode && (d = [a.canvasX - this.resizing_node.pos[0], a.canvasY - this.resizing_node.pos[1]], b = this.resizing_node.computeSize(), d[0] = Math.max(b[0], d[0]), d[1] = Math.max(b[1], d[1]), this.resizing_node.setSize(d), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); + } + } + } + } + a.preventDefault(); + return !1; + } + }; + m.prototype.processMouseUp = function(a) { + this.set_canvas_dirty_on_mouse_event && (this.dirty_canvas = !0); + if (this.graph) { + var b = this.getCanvasWindow().document; + m.active_canvas = this; + b.removeEventListener("mousemove", this._mousemove_callback, !0); + this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); + b.removeEventListener("mouseup", this._mouseup_callback, !0); + this.adjustMouseEvent(a); + b = f.getTime(); + a.click_time = b - this.last_mouseclick; + this.last_mouse_dragging = !1; + this.last_click_position = null; + this.block_click && (console.log("foo"), this.block_click = !1); + if (1 == a.which) { + if (this.node_widget && this.processNodeWidgets(this.node_widget[0], this.graph_mouse, a), this.node_widget = null, this.selected_group && (this.selected_group.move(this.selected_group.pos[0] - Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] - Math.round(this.selected_group.pos[1]), a.ctrlKey), this.selected_group.pos[0] = Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] = Math.round(this.selected_group.pos[1]), this.selected_group._nodes.length && (this.dirty_canvas = + !0), this.selected_group = null), this.selected_group_resizing = !1, this.dragging_rectangle) { + if (this.graph) { + b = this.graph._nodes; + var d = new Float32Array(4); + this.deselectAllNodes(); + var e = Math.abs(this.dragging_rectangle[2]), g = Math.abs(this.dragging_rectangle[3]), c = 0 > this.dragging_rectangle[3] ? this.dragging_rectangle[1] - g : this.dragging_rectangle[1]; + this.dragging_rectangle[0] = 0 > this.dragging_rectangle[2] ? this.dragging_rectangle[0] - e : this.dragging_rectangle[0]; + this.dragging_rectangle[1] = c; + this.dragging_rectangle[2] = e; + this.dragging_rectangle[3] = g; + g = []; + for (c = 0; c < b.length; ++c) { + e = b[c], e.getBounding(d), A(this.dragging_rectangle, d) && g.push(e); + } + g.length && this.selectNodes(g); + } + this.dragging_rectangle = null; + } else { + if (this.connecting_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0; + if (e = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { + this.connecting_output.type == f.EVENT && this.isOverNodeBox(e, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, e, f.EVENT) : (b = this.isOverNodeInput(e, a.canvasX, a.canvasY), -1 != b ? this.connecting_node.connect(this.connecting_slot, e, b) : (b = e.getInputInfo(0), this.connecting_output.type == f.EVENT ? this.connecting_node.connect(this.connecting_slot, e, f.EVENT) : b && !b.link && f.isValidConnection(b.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, + e, 0))); + } + this.connecting_node = this.connecting_pos = this.connecting_output = null; + this.connecting_slot = -1; + } else { + if (this.resizing_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0, this.graph.afterChange(this.resizing_node), this.resizing_node = null; + } else { + if (this.node_dragged) { + (e = this.node_dragged) && 300 > a.click_time && z(a.canvasX, a.canvasY, e.pos[0], e.pos[1] - f.NODE_TITLE_HEIGHT, f.NODE_TITLE_HEIGHT, f.NODE_TITLE_HEIGHT) && e.collapse(); + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]); + this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]); + this.graph.config.align_to_grid && this.node_dragged.alignToGrid(); + if (this.onNodeMoved) { + this.onNodeMoved(this.node_dragged); + } + this.graph.afterChange(this.node_dragged); + this.node_dragged = null; + } else { + e = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + !e && 300 > a.click_time && this.deselectAllNodes(); + this.dirty_canvas = !0; + this.dragging_canvas = !1; + if (this.node_over && this.node_over.onMouseUp) { + this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]], this); + } + if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { + this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); + } + } + } + } + } + } else { + 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); + } + this.graph.change(); + a.stopPropagation(); + a.preventDefault(); + return !1; + } + }; + m.prototype.processMouseWheel = function(a) { + if (this.graph && this.allow_dragcanvas) { + var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; + this.adjustMouseEvent(a); + var d = this.ds.scale; + 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1); + this.ds.changeScale(d, [a.localX, a.localY]); + this.graph.change(); + a.preventDefault(); + return !1; + } + }; + m.prototype.isOverNodeBox = function(a, b, d) { + var e = f.NODE_TITLE_HEIGHT; + return z(b, d, a.pos[0] + 2, a.pos[1] + 2 - e, e - 4, e - 4) ? !0 : !1; + }; + m.prototype.isOverNodeInput = function(a, b, d, e) { + if (a.inputs) { + for (var g = 0, f = a.inputs.length; g < f; ++g) { + var c = a.getConnectionPos(!0, g); + if (a.horizontal ? z(b, d, c[0] - 5, c[1] - 10, 10, 20) : z(b, d, c[0] - 10, c[1] - 5, 40, 10)) { + return e && (e[0] = c[0], e[1] = c[1]), g; + } + } + } + return -1; + }; + m.prototype.processKey = function(a) { + if (this.graph) { + var b = !1; + if ("input" != a.target.localName) { + if ("keydown" == a.type) { + if (32 == a.keyCode && (b = this.dragging_canvas = !0), 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0), "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0), "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(), 46 != a.keyCode && 8 != a.keyCode || "input" == a.target.localName || "textarea" == a.target.localName || (this.deleteSelectedNodes(), b = !0), this.selected_nodes) { + for (var d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyDown) { + this.selected_nodes[d].onKeyDown(a); + } + } + } + } else { + if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { + for (d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyUp) { + this.selected_nodes[d].onKeyUp(a); + } + } + } + } + this.graph.change(); + if (b) { + return a.preventDefault(), a.stopImmediatePropagation(), !1; + } + } + } + }; + m.prototype.copyToClipboard = function() { + var a = {nodes:[], links:[]}, b = 0, d = [], e; + for (e in this.selected_nodes) { + var g = this.selected_nodes[e]; + g._relative_id = b; + d.push(g); + b += 1; + } + for (e = 0; e < d.length; ++e) { + if (g = d[e], b = g.clone()) { + if (a.nodes.push(b.serialize()), g.inputs && g.inputs.length) { + for (b = 0; b < g.inputs.length; ++b) { + var f = g.inputs[b]; + if (f && null != f.link && (f = this.graph.links[f.link])) { + var c = this.graph.getNodeById(f.origin_id); + c && this.selected_nodes[c.id] && a.links.push([c._relative_id, f.origin_slot, g._relative_id, f.target_slot]); + } + } + } + } else { + console.warn("node type not found: " + g.type); + } + } + localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); + }; + m.prototype.pasteFromClipboard = function() { + var a = localStorage.getItem("litegrapheditor_clipboard"); + if (a) { + this.graph.beforeChange(); + a = JSON.parse(a); + for (var b = [], d = 0; d < a.nodes.length; ++d) { + var e = a.nodes[d], g = f.createNode(e.type); + g && (g.configure(e), g.pos[0] += 5, g.pos[1] += 5, this.graph.add(g), b.push(g)); + } + for (d = 0; d < a.links.length; ++d) { + e = a.links[d]; + g = b[e[0]]; + var c = b[e[2]]; + g && c ? g.connect(e[1], c, e[3]) : console.warn("Warning, nodes missing on pasting"); + } + this.selectNodes(b); + this.graph.afterChange(); + } + }; + m.prototype.processDrop = function(a) { + a.preventDefault(); + this.adjustMouseEvent(a); + var b = [a.canvasX, a.canvasY], d = this.graph ? this.graph.getNodeOnPos(b[0], b[1]) : null; + if (d) { + if ((d.onDropFile || d.onDropData) && (b = a.dataTransfer.files) && b.length) { + for (var e = 0; e < b.length; e++) { + var g = a.dataTransfer.files[0], f = g.name; + m.getFileExtension(f); + if (d.onDropFile) { + d.onDropFile(g); + } + if (d.onDropData) { + var c = new FileReader; + c.onload = function(a) { + d.onDropData(a.target.result, f, g); + }; + var k = g.type.split("/")[0]; + "text" == k || "" == k ? c.readAsText(g) : "image" == k ? c.readAsDataURL(g) : c.readAsArrayBuffer(g); + } + } + } + return d.onDropItem && d.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; + } + b = null; + this.onDropItem && (b = this.onDropItem(event)); + b || this.checkDropItem(a); + }; + m.prototype.checkDropItem = function(a) { + if (a.dataTransfer.files.length) { + var b = a.dataTransfer.files[0], d = m.getFileExtension(b.name).toLowerCase(); + if (d = f.node_types_by_file_extension[d]) { + this.graph.beforeChange(); + d = f.createNode(d.type); + d.pos = [a.canvasX, a.canvasY]; + this.graph.add(d); + if (d.onDropFile) { + d.onDropFile(b); + } + this.graph.afterChange(); + } + } + }; + m.prototype.processNodeDblClicked = function(a) { + if (this.onShowNodePanel) { + this.onShowNodePanel(a); + } else { + this.showShowNodePanel(a); + } + if (this.onNodeDblClicked) { + this.onNodeDblClicked(a); + } + this.setDirty(!0); + }; + m.prototype.processNodeSelected = function(a, b) { + this.selectNode(a, b && b.shiftKey); + if (this.onNodeSelected) { + this.onNodeSelected(a); + } + }; + m.prototype.selectNode = function(a, b) { + null == a ? this.deselectAllNodes() : this.selectNodes([a], b); + }; + m.prototype.selectNodes = function(a, b) { + b || this.deselectAllNodes(); + a = a || this.graph._nodes; + for (b = 0; b < a.length; ++b) { + var d = a[b]; + if (!d.is_selected) { + if (!d.is_selected && d.onSelected) { + d.onSelected(); + } + d.is_selected = !0; + this.selected_nodes[d.id] = d; + if (d.inputs) { + for (var e = 0; e < d.inputs.length; ++e) { + this.highlighted_links[d.inputs[e].link] = !0; + } + } + if (d.outputs) { + for (e = 0; e < d.outputs.length; ++e) { + var g = d.outputs[e]; + if (g.links) { + for (var f = 0; f < g.links.length; ++f) { + this.highlighted_links[g.links[f]] = !0; + } + } + } + } + } + } + if (this.onSelectionChange) { + this.onSelectionChange(this.selected_nodes); + } + this.setDirty(!0); + }; + m.prototype.deselectNode = function(a) { + if (a.is_selected) { + if (a.onDeselected) { + a.onDeselected(); + } + a.is_selected = !1; + if (this.onNodeDeselected) { + this.onNodeDeselected(a); + } + if (a.inputs) { + for (var b = 0; b < a.inputs.length; ++b) { + delete this.highlighted_links[a.inputs[b].link]; + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; ++b) { + var d = a.outputs[b]; + if (d.links) { + for (var e = 0; e < d.links.length; ++e) { + delete this.highlighted_links[d.links[e]]; + } + } + } + } + } + }; + m.prototype.deselectAllNodes = function() { + if (this.graph) { + for (var a = this.graph._nodes, b = 0, d = a.length; b < d; ++b) { + var e = a[b]; + if (e.is_selected) { + if (e.onDeselected) { + e.onDeselected(); + } + e.is_selected = !1; + if (this.onNodeDeselected) { + this.onNodeDeselected(e); + } + } + } + this.selected_nodes = {}; + this.current_node = null; + this.highlighted_links = {}; + if (this.onSelectionChange) { + this.onSelectionChange(this.selected_nodes); + } + this.setDirty(!0); + } + }; + m.prototype.deleteSelectedNodes = function() { + this.graph.beforeChange(); + for (var a in this.selected_nodes) { + var b = this.selected_nodes[a]; + if (!b.block_delete) { + if (b.inputs && b.inputs.length && b.outputs && b.outputs.length && f.isValidConnection(b.inputs[0].type, b.outputs[0].type) && b.inputs[0].link && b.outputs[0].links && b.outputs[0].links.length) { + var d = b.graph.links[b.inputs[0].link], e = b.graph.links[b.outputs[0].links[0]], g = b.getInputNode(0), c = b.getOutputNodes(0)[0]; + g && c && g.connect(d.origin_slot, c, e.target_slot); + } + this.graph.remove(b); + if (this.onNodeDeselected) { + this.onNodeDeselected(b); + } + } + } + this.selected_nodes = {}; + this.current_node = null; + this.highlighted_links = {}; + this.setDirty(!0); + this.graph.afterChange(); + }; + m.prototype.centerOnNode = function(a) { + this.ds.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.ds.scale; + this.ds.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.ds.scale; + this.setDirty(!0, !0); + }; + m.prototype.adjustMouseEvent = function(a) { + if (this.canvas) { + var b = this.canvas.getBoundingClientRect(); + a.localX = a.clientX - b.left; + a.localY = a.clientY - b.top; + } else { + a.localX = a.clientX, a.localY = a.clientY; + } + a.deltaX = a.localX - this.last_mouse_position[0]; + a.deltaY = a.localY - this.last_mouse_position[1]; + this.last_mouse_position[0] = a.localX; + this.last_mouse_position[1] = a.localY; + a.canvasX = a.localX / this.ds.scale - this.ds.offset[0]; + a.canvasY = a.localY / this.ds.scale - this.ds.offset[1]; + }; + m.prototype.setZoom = function(a, b) { + this.ds.changeScale(a, b); + this.dirty_bgcanvas = this.dirty_canvas = !0; + }; + m.prototype.convertOffsetToCanvas = function(a, b) { + return this.ds.convertOffsetToCanvas(a, b); + }; + m.prototype.convertCanvasToOffset = function(a, b) { + return this.ds.convertCanvasToOffset(a, b); + }; + m.prototype.convertEventToCanvasOffset = function(a) { + var b = this.canvas.getBoundingClientRect(); + return this.convertCanvasToOffset([a.clientX - b.left, a.clientY - b.top]); + }; + m.prototype.bringToFront = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); + }; + m.prototype.sendToBack = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); + }; + var E = new Float32Array(4); + m.prototype.computeVisibleNodes = function(a, b) { + b = b || []; + b.length = 0; + a = a || this.graph._nodes; + for (var d = 0, e = a.length; d < e; ++d) { + var g = a[d]; + (!this.live_mode || g.onDrawBackground || g.onDrawForeground) && A(this.visible_area, g.getBounding(E)) && b.push(g); + } + return b; + }; + m.prototype.draw = function(a, b) { + if (this.canvas && 0 != this.canvas.width && 0 != this.canvas.height) { + var d = f.getTime(); + this.render_time = 0.001 * (d - this.last_draw_time); + this.last_draw_time = d; + this.graph && this.ds.computeVisibleArea(); + (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); + (this.dirty_canvas || a) && this.drawFrontCanvas(); + this.fps = this.render_time ? 1.0 / this.render_time : 0; + this.frame += 1; + } + }; + m.prototype.drawFrontCanvas = function() { + this.dirty_canvas = !1; + this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); + var a = this.ctx; + if (a) { + a.start2D && a.start2D(); + var b = this.canvas; + a.restore(); + a.setTransform(1, 0, 0, 1, 0, 0); + this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); + this.clear_background && a.clearRect(0, 0, b.width, b.height); + this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); + if (this.onRender) { + this.onRender(b, a); + } + this.show_info && this.renderInfo(a); + if (this.graph) { + a.save(); + this.ds.toCanvasContext(a); + b = this.computeVisibleNodes(null, this.visible_nodes); + for (var d = 0; d < b.length; ++d) { + var e = b[d]; + a.save(); + a.translate(e.pos[0], e.pos[1]); + this.drawNode(e, a); + a.restore(); + } + this.render_execution_order && this.drawExecutionOrder(a); + this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); + if (null != this.connecting_pos) { + a.lineWidth = this.connections_width; + switch(this.connecting_output.type) { + case f.EVENT: + b = f.EVENT_LINK_COLOR; + break; + default: + b = f.CONNECTING_LINK_COLOR; + } + this.renderLink(a, this.connecting_pos, [this.graph_mouse[0], this.graph_mouse[1]], null, !1, null, b, this.connecting_output.dir || (this.connecting_node.horizontal ? f.DOWN : f.RIGHT), f.CENTER); + a.beginPath(); + this.connecting_output.type === f.EVENT || this.connecting_output.shape === f.BOX_SHAPE ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); + a.fill(); + a.fillStyle = "#ffcc00"; + this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); + } + this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); + if (this.over_link_center && this.render_link_tooltip) { + this.drawLinkTooltip(a, this.over_link_center); + } else { + if (this.onDrawLinkTooltip) { + this.onDrawLinkTooltip(a, null); + } + } + if (this.onDrawForeground) { + this.onDrawForeground(a, this.visible_rect); + } + a.restore(); + } + this._graph_stack && this._graph_stack.length && this.drawSubgraphPanel(a); + if (this.onDrawOverlay) { + this.onDrawOverlay(a); + } + this.dirty_area && a.restore(); + a.finish2D && a.finish2D(); + } + }; + m.prototype.drawSubgraphPanel = function(a) { + var b = this.graph, d = b._subgraph_node; + if (d) { + var e = d.inputs ? d.inputs.length : 0, g = Math.floor(1.6 * f.NODE_SLOT_HEIGHT); + a.fillStyle = "#111"; + a.globalAlpha = 0.8; + a.beginPath(); + a.roundRect(10, 10, 300, (e + 1) * g + 50, 8); + a.fill(); + a.globalAlpha = 1; + a.fillStyle = "#888"; + a.font = "14px Arial"; + a.textAlign = "left"; + a.fillText("Graph Inputs", 20, 34); + if (this.drawButton(280, 20, 20, 20, "X", "#151515")) { + this.closeSubgraph(); + } else { + e = 50; + a.font = "20px Arial"; + if (d.inputs) { + for (var c = 0; c < d.inputs.length; ++c) { + var k = d.inputs[c]; + if (!k.not_subgraph_input) { + if (this.drawButton(20, e + 2, 280, g - 2)) { + var p = d.constructor.input_node_type || "graph/input"; + this.graph.beforeChange(); + var n = f.createNode(p); + n ? (b.add(n), this.block_click = !1, this.last_click_position = null, this.selectNodes([n]), this.node_dragged = n, this.dragging_canvas = !1, n.setProperty("name", k.name), n.setProperty("type", k.type), this.node_dragged.pos[0] = this.graph_mouse[0] - 5, this.node_dragged.pos[1] = this.graph_mouse[1] - 5, this.graph.afterChange()) : console.error("graph input node not found:", p); + } + a.fillStyle = "#9C9"; + a.beginPath(); + a.arc(284, e + 0.5 * g, 5, 0, 2 * Math.PI); + a.fill(); + a.fillStyle = "#AAA"; + a.fillText(k.name, 50, e + 0.75 * g); + p = a.measureText(k.name); + a.fillStyle = "#777"; + a.fillText(k.type, 50 + p.width + 10, e + 0.75 * g); + e += g; + } + } + } + this.drawButton(20, e + 2, 280, g - 2, "+", "#151515", "#222") && this.showSubgraphPropertiesDialog(d); + } + } else { + console.warn("subgraph without subnode"); + } + }; + m.prototype.drawButton = function(a, b, d, e, g, c, k, p) { + var w = this.ctx; + c = c || f.NODE_DEFAULT_COLOR; + k = k || "#555"; + p = p || f.NODE_TEXT_COLOR; + var v = this.mouse, n = f.isInsideRectangle(v[0], v[1], a, b, d, e); + v = (v = this.last_click_position) && f.isInsideRectangle(v[0], v[1], a, b, d, e); + w.fillStyle = n ? k : c; + v && (w.fillStyle = "#AAA"); + w.beginPath(); + w.roundRect(a, b, d, e, 4); + w.fill(); + null != g && g.constructor == String && (w.fillStyle = p, w.textAlign = "center", w.font = (0.65 * e | 0) + "px Arial", w.fillText(g, a + 0.5 * d, b + 0.75 * e), w.textAlign = "left"); + a = v && !this.block_click; + v && this.blockClick(); + return a; + }; + m.prototype.isAreaClicked = function(a, b, d, e, g) { + var c = this.mouse; + f.isInsideRectangle(c[0], c[1], a, b, d, e); + b = (a = (c = this.last_click_position) && f.isInsideRectangle(c[0], c[1], a, b, d, e)) && !this.block_click; + a && g && this.blockClick(); + return b; + }; + m.prototype.renderInfo = function(a, b, d) { + b = b || 10; + d = d || this.canvas.height - 80; + a.save(); + a.translate(b, d); + a.font = "10px Arial"; + a.fillStyle = "#888"; + this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 39), a.fillText("V: " + this.graph._version, 5, 52), a.fillText("FPS:" + this.fps.toFixed(2), 5, 65)) : a.fillText("No graph selected", 5, 13); + a.restore(); + }; + m.prototype.drawBackCanvas = function() { + var a = this.bgcanvas; + if (a.width != this.canvas.width || a.height != this.canvas.height) { + a.width = this.canvas.width, a.height = this.canvas.height; + } + this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); + var b = this.bgctx; + b.start && b.start(); + this.clear_background && b.clearRect(0, 0, a.width, a.height); + if (this._graph_stack && this._graph_stack.length) { + b.save(); + var d = this.graph._subgraph_node; + b.strokeStyle = d.bgcolor; + b.lineWidth = 10; + b.strokeRect(1, 1, a.width - 2, a.height - 2); + b.lineWidth = 1; + b.font = "40px Arial"; + b.textAlign = "center"; + b.fillStyle = d.bgcolor || "#AAA"; + for (var e = "", g = 1; g < this._graph_stack.length; ++g) { + e += this._graph_stack[g]._subgraph_node.getTitle() + " >> "; + } + b.fillText(e + d.getTitle(), 0.5 * a.width, 40); + b.restore(); + } + d = !1; + this.onRenderBackground && (d = this.onRenderBackground(a, b)); + b.restore(); + b.setTransform(1, 0, 0, 1, 0, 0); + this.visible_links.length = 0; + if (this.graph) { + b.save(); + this.ds.toCanvasContext(b); + if (this.background_image && 0.5 < this.ds.scale && !d) { + b.globalAlpha = this.zoom_modify_alpha ? (1.0 - 0.5 / this.ds.scale) * this.editor_alpha : this.editor_alpha; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; + if (!this._bg_img || this._bg_img.name != this.background_image) { + this._bg_img = new Image; + this._bg_img.name = this.background_image; + this._bg_img.src = this.background_image; + var f = this; + this._bg_img.onload = function() { + f.draw(!0, !0); + }; + } + d = null; + null == this._pattern && 0 < this._bg_img.width ? (d = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = d) : d = this._pattern; + d && (b.fillStyle = d, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); + b.globalAlpha = 1.0; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; + } + this.graph._groups.length && !this.live_mode && this.drawGroups(a, b); + if (this.onDrawBackground) { + this.onDrawBackground(b, this.visible_area); + } + this.onBackgroundRender && (console.error("WARNING! onBackgroundRender deprecated, now is named onDrawBackground "), this.onBackgroundRender = null); + this.render_canvas_border && (b.strokeStyle = "#235", b.strokeRect(0, 0, a.width, a.height)); + this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; + this.live_mode || this.drawConnections(b); + b.shadowColor = "rgba(0,0,0,0)"; + b.restore(); + } + b.finish && b.finish(); + this.dirty_bgcanvas = !1; + this.dirty_canvas = !0; + }; + var B = new Float32Array(2); + m.prototype.drawNode = function(a, b) { + this.current_node = a; + var d = a.color || a.constructor.color || f.NODE_DEFAULT_COLOR, e = a.bgcolor || a.constructor.bgcolor || f.NODE_DEFAULT_BGCOLOR, g = 0.6 > this.ds.scale; + if (this.live_mode) { + if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { + a.onDrawForeground(b, this, this.canvas); + } + } else { + var c = this.editor_alpha; + b.globalAlpha = c; + this.render_shadows && !g ? (b.shadowColor = f.DEFAULT_SHADOW_COLOR, b.shadowOffsetX = 2 * this.ds.scale, b.shadowOffsetY = 2 * this.ds.scale, b.shadowBlur = 3 * this.ds.scale) : b.shadowColor = "transparent"; + if (!a.flags.collapsed || !a.onDrawCollapsed || 1 != a.onDrawCollapsed(b, this)) { + var k = a._shape || f.BOX_SHAPE; + B.set(a.size); + var p = a.horizontal; + if (a.flags.collapsed) { + b.font = this.inner_text_font; + var n = a.getTitle ? a.getTitle() : a.title; + null != n && (a._collapsed_width = Math.min(a.size[0], b.measureText(n).width + 2 * f.NODE_TITLE_HEIGHT), B[0] = a._collapsed_width, B[1] = 0); + } + a.clip_area && (b.save(), b.beginPath(), k == f.BOX_SHAPE ? b.rect(0, 0, B[0], B[1]) : k == f.ROUND_SHAPE ? b.roundRect(0, 0, B[0], B[1], 10) : k == f.CIRCLE_SHAPE && b.arc(0.5 * B[0], 0.5 * B[1], 0.5 * B[0], 0, 2 * Math.PI), b.clip()); + a.has_errors && (e = "red"); + this.drawNodeShape(a, b, B, d, e, a.is_selected, a.mouseOver); + b.shadowColor = "transparent"; + if (a.onDrawForeground) { + a.onDrawForeground(b, this, this.canvas); + } + b.textAlign = p ? "center" : "left"; + b.font = this.inner_text_font; + e = !g; + k = this.connecting_output; + b.lineWidth = 1; + n = 0; + var m = new Float32Array(2); + if (!a.flags.collapsed) { + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + var l = a.inputs[d]; + b.globalAlpha = c; + this.connecting_node && !f.isValidConnection(l.type, k.type) && (b.globalAlpha = 0.4 * c); + b.fillStyle = null != l.link ? l.color_on || this.default_connection_color.input_on : l.color_off || this.default_connection_color.input_off; + var u = a.getConnectionPos(!0, d, m); + u[0] -= a.pos[0]; + u[1] -= a.pos[1]; + n < u[1] + 0.5 * f.NODE_SLOT_HEIGHT && (n = u[1] + 0.5 * f.NODE_SLOT_HEIGHT); + b.beginPath(); + l.type === f.EVENT || l.shape === f.BOX_SHAPE ? p ? b.rect(u[0] - 5 + 0.5, u[1] - 8 + 0.5, 10, 14) : b.rect(u[0] - 6 + 0.5, u[1] - 5 + 0.5, 14, 10) : l.shape === f.ARROW_SHAPE ? (b.moveTo(u[0] + 8, u[1] + 0.5), b.lineTo(u[0] - 4, u[1] + 6 + 0.5), b.lineTo(u[0] - 4, u[1] - 6 + 0.5), b.closePath()) : g ? b.rect(u[0] - 4, u[1] - 4, 8, 8) : b.arc(u[0], u[1], 4, 0, 2 * Math.PI); + b.fill(); + if (e) { + var F = null != l.label ? l.label : l.name; + F && (b.fillStyle = f.NODE_TEXT_COLOR, p || l.dir == f.UP ? b.fillText(F, u[0], u[1] - 10) : b.fillText(F, u[0] + 10, u[1] + 5)); + } + } + } + this.connecting_node && (b.globalAlpha = 0.4 * c); + b.textAlign = p ? "center" : "right"; + b.strokeStyle = "black"; + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + if (l = a.outputs[d], u = a.getConnectionPos(!1, d, m), u[0] -= a.pos[0], u[1] -= a.pos[1], n < u[1] + 0.5 * f.NODE_SLOT_HEIGHT && (n = u[1] + 0.5 * f.NODE_SLOT_HEIGHT), b.fillStyle = l.links && l.links.length ? l.color_on || this.default_connection_color.output_on : l.color_off || this.default_connection_color.output_off, b.beginPath(), l.type === f.EVENT || l.shape === f.BOX_SHAPE ? p ? b.rect(u[0] - 5 + 0.5, u[1] - 8 + 0.5, 10, 14) : b.rect(u[0] - 6 + 0.5, u[1] - 5 + 0.5, 14, 10) : + l.shape === f.ARROW_SHAPE ? (b.moveTo(u[0] + 8, u[1] + 0.5), b.lineTo(u[0] - 4, u[1] + 6 + 0.5), b.lineTo(u[0] - 4, u[1] - 6 + 0.5), b.closePath()) : g ? b.rect(u[0] - 4, u[1] - 4, 8, 8) : b.arc(u[0], u[1], 4, 0, 2 * Math.PI), b.fill(), g || b.stroke(), e && (F = null != l.label ? l.label : l.name)) { + b.fillStyle = f.NODE_TEXT_COLOR, p || l.dir == f.DOWN ? b.fillText(F, u[0], u[1] - 8) : b.fillText(F, u[0] - 10, u[1] + 5); + } + } + } + b.textAlign = "left"; + b.globalAlpha = 1; + if (a.widgets) { + l = n; + if (p || a.widgets_up) { + l = 2; + } + null != a.widgets_start_y && (l = a.widgets_start_y); + this.drawNodeWidgets(a, l, b, this.node_widget && this.node_widget[0] == a ? this.node_widget[1] : null); + } + } else { + if (this.render_collapsed_slots) { + g = c = null; + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + if (l = a.inputs[d], null != l.link) { + c = l; + break; + } + } + } + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + l = a.outputs[d], l.links && l.links.length && (g = l); + } + } + c && (c = 0, d = -0.5 * f.NODE_TITLE_HEIGHT, p && (c = 0.5 * a._collapsed_width, d = -f.NODE_TITLE_HEIGHT), b.fillStyle = "#686", b.beginPath(), l.type === f.EVENT || l.shape === f.BOX_SHAPE ? b.rect(c - 7 + 0.5, d - 4, 14, 8) : l.shape === f.ARROW_SHAPE ? (b.moveTo(c + 8, d), b.lineTo(c + -4, d - 4), b.lineTo(c + -4, d + 4), b.closePath()) : b.arc(c, d, 4, 0, 2 * Math.PI), b.fill()); + g && (c = a._collapsed_width, d = -0.5 * f.NODE_TITLE_HEIGHT, p && (c = 0.5 * a._collapsed_width, d = 0), b.fillStyle = "#686", b.strokeStyle = "black", b.beginPath(), l.type === f.EVENT || l.shape === f.BOX_SHAPE ? b.rect(c - 7 + 0.5, d - 4, 14, 8) : l.shape === f.ARROW_SHAPE ? (b.moveTo(c + 6, d), b.lineTo(c - 6, d - 4), b.lineTo(c - 6, d + 4), b.closePath()) : b.arc(c, d, 4, 0, 2 * Math.PI), b.fill()); + } + } + a.clip_area && b.restore(); + b.globalAlpha = 1.0; + } + } + }; + m.prototype.drawLinkTooltip = function(a, b) { + var d = b._pos; + a.fillStyle = "black"; + a.beginPath(); + a.arc(d[0], d[1], 3, 0, 2 * Math.PI); + a.fill(); + if (null != b.data && (!this.onDrawLinkTooltip || 1 != this.onDrawLinkTooltip(a, b, this)) && (b = b.data, b = b.constructor === Number ? b.toFixed(2) : b.constructor === String ? '"' + b + '"' : b.constructor === Boolean ? String(b) : b.toToolTip ? b.toToolTip() : "[" + b.constructor.name + "]", null != b)) { + b = b.substr(0, 30); + a.font = "14px Courier New"; + var e = a.measureText(b).width + 20; + a.shadowColor = "black"; + a.shadowOffsetX = 2; + a.shadowOffsetY = 2; + a.shadowBlur = 3; + a.fillStyle = "#454"; + a.beginPath(); + a.roundRect(d[0] - 0.5 * e, d[1] - 15 - 24, e, 24, 3, 3); + a.moveTo(d[0] - 10, d[1] - 15); + a.lineTo(d[0] + 10, d[1] - 15); + a.lineTo(d[0], d[1] - 5); + a.fill(); + a.shadowColor = "transparent"; + a.textAlign = "center"; + a.fillStyle = "#CEC"; + a.fillText(b, d[0], d[1] - 15 - 24 * 0.3); + } + }; + var t = new Float32Array(4); + m.prototype.drawNodeShape = function(a, b, d, e, g, c, k) { + b.strokeStyle = e; + b.fillStyle = g; + g = f.NODE_TITLE_HEIGHT; + var p = 0.5 > this.ds.scale, w = a._shape || a.constructor.shape || f.ROUND_SHAPE, n = a.constructor.title_mode, v = !0; + n == f.TRANSPARENT_TITLE ? v = !1 : n == f.AUTOHIDE_TITLE && k && (v = !0); + t[0] = 0; + t[1] = v ? -g : 0; + t[2] = d[0] + 1; + t[3] = v ? d[1] + g : d[1]; + k = b.globalAlpha; + b.beginPath(); + w == f.BOX_SHAPE || p ? b.fillRect(t[0], t[1], t[2], t[3]) : w == f.ROUND_SHAPE || w == f.CARD_SHAPE ? b.roundRect(t[0], t[1], t[2], t[3], this.round_radius, w == f.CARD_SHAPE ? 0 : this.round_radius) : w == f.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI); + b.fill(); + a.flags.collapsed || (b.shadowColor = "transparent", b.fillStyle = "rgba(0,0,0,0.2)", b.fillRect(0, -1, t[2], 2)); + b.shadowColor = "transparent"; + if (a.onDrawBackground) { + a.onDrawBackground(b, this, this.canvas, this.graph_mouse); + } + if (v || n == f.TRANSPARENT_TITLE) { + if (a.onDrawTitleBar) { + a.onDrawTitleBar(b, g, d, this.ds.scale, e); + } else { + if (n != f.TRANSPARENT_TITLE && (a.constructor.title_color || this.render_title_colored)) { + v = a.constructor.title_color || e; + a.flags.collapsed && (b.shadowColor = f.DEFAULT_SHADOW_COLOR); + if (this.use_gradients) { + var l = m.gradients[v]; + l || (l = m.gradients[v] = b.createLinearGradient(0, 0, 400, 0), l.addColorStop(0, v), l.addColorStop(1, "#000")); + b.fillStyle = l; + } else { + b.fillStyle = v; + } + b.beginPath(); + w == f.BOX_SHAPE || p ? b.rect(0, -g, d[0] + 1, g) : (w == f.ROUND_SHAPE || w == f.CARD_SHAPE) && b.roundRect(0, -g, d[0] + 1, g, this.round_radius, a.flags.collapsed ? this.round_radius : 0); + b.fill(); + b.shadowColor = "transparent"; + } + } + if (a.onDrawTitleBox) { + a.onDrawTitleBox(b, g, d, this.ds.scale); + } else { + w == f.ROUND_SHAPE || w == f.CIRCLE_SHAPE || w == f.CARD_SHAPE ? (p && (b.fillStyle = "black", b.beginPath(), b.arc(0.5 * g, -0.5 * g, 6, 0, 2 * Math.PI), b.fill()), b.fillStyle = a.boxcolor || f.NODE_DEFAULT_BOXCOLOR, p ? b.fillRect(0.5 * g - 5, -0.5 * g - 5, 10, 10) : (b.beginPath(), b.arc(0.5 * g, -0.5 * g, 5, 0, 2 * Math.PI), b.fill())) : (p && (b.fillStyle = "black", b.fillRect(0.5 * (g - 10) - 1, -0.5 * (g + 10) - 1, 12, 12)), b.fillStyle = a.boxcolor || f.NODE_DEFAULT_BOXCOLOR, b.fillRect(0.5 * + (g - 10), -0.5 * (g + 10), 10, 10)); + } + b.globalAlpha = k; + if (a.onDrawTitleText) { + a.onDrawTitleText(b, g, d, this.ds.scale, this.title_text_font, c); + } + !p && (b.font = this.title_text_font, k = String(a.getTitle())) && (b.fillStyle = c ? f.NODE_SELECTED_TITLE_COLOR : a.constructor.title_text_color || this.node_title_color, a.flags.collapsed ? (b.textAlign = "left", b.measureText(k), b.fillText(k.substr(0, 20), g, f.NODE_TITLE_TEXT_Y - g), b.textAlign = "left") : (b.textAlign = "left", b.fillText(k, g, f.NODE_TITLE_TEXT_Y - g))); + a.flags.collapsed || !a.subgraph || a.skip_subgraph_button || (k = f.NODE_TITLE_HEIGHT, v = a.size[0] - k, l = f.isInsideRectangle(this.graph_mouse[0] - a.pos[0], this.graph_mouse[1] - a.pos[1], v + 2, -k + 2, k - 4, k - 4), b.fillStyle = l ? "#888" : "#555", w == f.BOX_SHAPE || p ? b.fillRect(v + 2, -k + 2, k - 4, k - 4) : (b.beginPath(), b.roundRect(v + 2, -k + 2, k - 4, k - 4, 4), b.fill()), b.fillStyle = "#333", b.beginPath(), b.moveTo(v + 0.2 * k, 0.6 * -k), b.lineTo(v + 0.8 * k, 0.6 * + -k), b.lineTo(v + 0.5 * k, 0.3 * -k), b.fill()); + if (a.onDrawTitle) { + a.onDrawTitle(b); + } + } + if (c) { + if (a.onBounding) { + a.onBounding(t); + } + n == f.TRANSPARENT_TITLE && (t[1] -= g, t[3] += g); + b.lineWidth = 1; + b.globalAlpha = 0.8; + b.beginPath(); + w == f.BOX_SHAPE ? b.rect(-6 + t[0], -6 + t[1], 12 + t[2], 12 + t[3]) : w == f.ROUND_SHAPE || w == f.CARD_SHAPE && a.flags.collapsed ? b.roundRect(-6 + t[0], -6 + t[1], 12 + t[2], 12 + t[3], 2 * this.round_radius) : w == f.CARD_SHAPE ? b.roundRect(-6 + t[0], -6 + t[1], 12 + t[2], 12 + t[3], 2 * this.round_radius, 2) : w == f.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0] + 6, 0, 2 * Math.PI); + b.strokeStyle = f.NODE_BOX_OUTLINE_COLOR; + b.stroke(); + b.strokeStyle = e; + b.globalAlpha = 1; + } + }; + var G = new Float32Array(4), p = new Float32Array(4), n = new Float32Array(2), k = new Float32Array(2); + m.prototype.drawConnections = function(a) { + var b = f.getTime(), d = this.visible_area; + G[0] = d[0] - 20; + G[1] = d[1] - 20; + G[2] = d[2] + 40; + G[3] = d[3] + 40; + a.lineWidth = this.connections_width; + a.fillStyle = "#AAA"; + a.strokeStyle = "#AAA"; + a.globalAlpha = this.editor_alpha; + d = this.graph._nodes; + for (var e = 0, g = d.length; e < g; ++e) { + var c = d[e]; + if (c.inputs && c.inputs.length) { + for (var v = 0; v < c.inputs.length; ++v) { + var m = c.inputs[v]; + if (m && null != m.link && (m = this.graph.links[m.link])) { + var l = this.graph.getNodeById(m.origin_id); + if (null != l) { + var h = m.origin_slot; + var r = -1 == h ? [l.pos[0] + 10, l.pos[1] + 10] : l.getConnectionPos(!1, h, n); + var u = c.getConnectionPos(!0, v, k); + p[0] = r[0]; + p[1] = r[1]; + p[2] = u[0] - r[0]; + p[3] = u[1] - r[1]; + 0 > p[2] && (p[0] += p[2], p[2] = Math.abs(p[2])); + 0 > p[3] && (p[1] += p[3], p[3] = Math.abs(p[3])); + if (A(p, G)) { + var F = l.outputs[h]; + h = c.inputs[v]; + if (F && h && (l = F.dir || (l.horizontal ? f.DOWN : f.RIGHT), h = h.dir || (c.horizontal ? f.UP : f.LEFT), this.renderLink(a, r, u, m, !1, 0, null, l, h), m && m._last_time && 1000 > b - m._last_time)) { + F = 2.0 - 0.002 * (b - m._last_time); + var T = a.globalAlpha; + a.globalAlpha = T * F; + this.renderLink(a, r, u, m, !0, F, "white", l, h); + a.globalAlpha = T; + } + } + } + } + } + } + } + a.globalAlpha = 1; + }; + m.prototype.renderLink = function(a, b, d, e, g, c, k, p, n, l) { + e && this.visible_links.push(e); + !k && e && (k = e.color || m.link_type_colors[e.type]); + k || (k = this.default_link_color); + null != e && this.highlighted_links[e.id] && (k = "#FFF"); + p = p || f.RIGHT; + n = n || f.LEFT; + var w = D(b, d); + this.render_connections_border && 0.6 < this.ds.scale && (a.lineWidth = this.connections_width + 4); + a.lineJoin = "round"; + l = l || 1; + 1 < l && (a.lineWidth = 0.5); + a.beginPath(); + for (var v = 0; v < l; v += 1) { + var F = 5 * (v - 0.5 * (l - 1)); + if (this.links_render_mode == f.SPLINE_LINK) { + a.moveTo(b[0], b[1] + F); + var h = 0, J = 0, r = 0, q = 0; + switch(p) { + case f.LEFT: + h = -0.25 * w; + break; + case f.RIGHT: + h = 0.25 * w; + break; + case f.UP: + J = -0.25 * w; + break; + case f.DOWN: + J = 0.25 * w; + } + switch(n) { + case f.LEFT: + r = -0.25 * w; + break; + case f.RIGHT: + r = 0.25 * w; + break; + case f.UP: + q = -0.25 * w; + break; + case f.DOWN: + q = 0.25 * w; + } + a.bezierCurveTo(b[0] + h, b[1] + J + F, d[0] + r, d[1] + q + F, d[0], d[1] + F); + } else { + if (this.links_render_mode == f.LINEAR_LINK) { + a.moveTo(b[0], b[1] + F); + q = r = J = h = 0; + switch(p) { + case f.LEFT: + h = -1; + break; + case f.RIGHT: + h = 1; + break; + case f.UP: + J = -1; + break; + case f.DOWN: + J = 1; + } + switch(n) { + case f.LEFT: + r = -1; + break; + case f.RIGHT: + r = 1; + break; + case f.UP: + q = -1; + break; + case f.DOWN: + q = 1; + } + a.lineTo(b[0] + 15 * h, b[1] + 15 * J + F); + a.lineTo(d[0] + 15 * r, d[1] + 15 * q + F); + a.lineTo(d[0], d[1] + F); + } else { + if (this.links_render_mode == f.STRAIGHT_LINK) { + a.moveTo(b[0], b[1]), F = b[0], h = b[1], J = d[0], r = d[1], p == f.RIGHT ? F += 10 : h += 10, n == f.LEFT ? J -= 10 : r -= 10, a.lineTo(F, h), a.lineTo(0.5 * (F + J), h), a.lineTo(0.5 * (F + J), r), a.lineTo(J, r), a.lineTo(d[0], d[1]); + } else { + return; + } + } + } + } + this.render_connections_border && 0.6 < this.ds.scale && !g && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); + a.lineWidth = this.connections_width; + a.fillStyle = a.strokeStyle = k; + a.stroke(); + g = this.computeConnectionPoint(b, d, 0.5, p, n); + e && e._pos && (e._pos[0] = g[0], e._pos[1] = g[1]); + 0.6 <= this.ds.scale && this.highquality_render && n != f.CENTER && (this.render_connection_arrows && (v = this.computeConnectionPoint(b, d, 0.25, p, n), w = this.computeConnectionPoint(b, d, 0.26, p, n), e = this.computeConnectionPoint(b, d, 0.75, p, n), l = this.computeConnectionPoint(b, d, 0.76, p, n), this.render_curved_connections ? (w = -Math.atan2(w[0] - v[0], w[1] - v[1]), l = -Math.atan2(l[0] - e[0], l[1] - e[1])) : l = w = d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(v[0], v[1]), + a.rotate(w), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore(), a.save(), a.translate(e[0], e[1]), a.rotate(l), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore()), a.beginPath(), a.arc(g[0], g[1], 5, 0, 2 * Math.PI), a.fill()); + if (c) { + for (a.fillStyle = k, v = 0; 5 > v; ++v) { + c = (0.001 * f.getTime() + 0.2 * v) % 1, g = this.computeConnectionPoint(b, d, c, p, n), a.beginPath(), a.arc(g[0], g[1], 5, 0, 2 * Math.PI), a.fill(); + } + } + }; + m.prototype.computeConnectionPoint = function(a, b, d, e, g) { + e = e || f.RIGHT; + g = g || f.LEFT; + var c = D(a, b), k = [a[0], a[1]], p = [b[0], b[1]]; + switch(e) { + case f.LEFT: + k[0] += -0.25 * c; + break; + case f.RIGHT: + k[0] += 0.25 * c; + break; + case f.UP: + k[1] += -0.25 * c; + break; + case f.DOWN: + k[1] += 0.25 * c; + } + switch(g) { + case f.LEFT: + p[0] += -0.25 * c; + break; + case f.RIGHT: + p[0] += 0.25 * c; + break; + case f.UP: + p[1] += -0.25 * c; + break; + case f.DOWN: + p[1] += 0.25 * c; + } + e = (1 - d) * (1 - d) * (1 - d); + g = 3 * (1 - d) * (1 - d) * d; + c = 3 * (1 - d) * d * d; + d *= d * d; + return [e * a[0] + g * k[0] + c * p[0] + d * b[0], e * a[1] + g * k[1] + c * p[1] + d * b[1]]; + }; + m.prototype.drawExecutionOrder = function(a) { + a.shadowColor = "transparent"; + a.globalAlpha = 0.25; + a.textAlign = "center"; + a.strokeStyle = "white"; + a.globalAlpha = 0.75; + for (var b = this.visible_nodes, d = 0; d < b.length; ++d) { + var e = b[d]; + a.fillStyle = "black"; + a.fillRect(e.pos[0] - f.NODE_TITLE_HEIGHT, e.pos[1] - f.NODE_TITLE_HEIGHT, f.NODE_TITLE_HEIGHT, f.NODE_TITLE_HEIGHT); + 0 == e.order && a.strokeRect(e.pos[0] - f.NODE_TITLE_HEIGHT + 0.5, e.pos[1] - f.NODE_TITLE_HEIGHT + 0.5, f.NODE_TITLE_HEIGHT, f.NODE_TITLE_HEIGHT); + a.fillStyle = "#FFF"; + a.fillText(e.order, e.pos[0] + -0.5 * f.NODE_TITLE_HEIGHT, e.pos[1] - 6); + } + a.globalAlpha = 1; + }; + m.prototype.drawNodeWidgets = function(a, b, d, e) { + if (!a.widgets || !a.widgets.length) { + return 0; + } + var g = a.size[0], c = a.widgets; + b += 2; + var k = f.NODE_WIDGET_HEIGHT, p = 0.5 < this.ds.scale; + d.save(); + d.globalAlpha = this.editor_alpha; + for (var n = f.WIDGET_OUTLINE_COLOR, m = f.WIDGET_BGCOLOR, l = f.WIDGET_TEXT_COLOR, h = f.WIDGET_SECONDARY_TEXT_COLOR, F = 0; F < c.length; ++F) { + var r = c[F], I = b; + r.y && (I = r.y); + r.last_y = I; + d.strokeStyle = n; + d.fillStyle = "#222"; + d.textAlign = "left"; + r.disabled && (d.globalAlpha *= 0.5); + var q = r.width || g; + switch(r.type) { + case "button": + r.clicked && (d.fillStyle = "#AAA", r.clicked = !1, this.dirty_canvas = !0); + d.fillRect(15, I, q - 30, k); + p && !r.disabled && d.strokeRect(15, I, q - 30, k); + p && (d.textAlign = "center", d.fillStyle = l, d.fillText(r.name, 0.5 * q, I + 0.7 * k)); + break; + case "toggle": + d.textAlign = "left"; + d.strokeStyle = n; + d.fillStyle = m; + d.beginPath(); + p ? d.roundRect(15, b, q - 30, k, 0.5 * k) : d.rect(15, b, q - 30, k); + d.fill(); + p && !r.disabled && d.stroke(); + d.fillStyle = r.value ? "#89A" : "#333"; + d.beginPath(); + d.arc(q - 30, I + 0.5 * k, 0.36 * k, 0, 2 * Math.PI); + d.fill(); + p && (d.fillStyle = h, null != r.name && d.fillText(r.name, 30, I + 0.7 * k), d.fillStyle = r.value ? l : h, d.textAlign = "right", d.fillText(r.value ? r.options.on || "true" : r.options.off || "false", q - 40, I + 0.7 * k)); + break; + case "slider": + d.fillStyle = m; + d.fillRect(15, I, q - 30, k); + var t = r.options.max - r.options.min, E = (r.value - r.options.min) / t; + d.fillStyle = e == r ? "#89A" : "#678"; + d.fillRect(15, I, E * (q - 30), k); + p && !r.disabled && d.strokeRect(15, I, q - 30, k); + r.marker && (t = (r.marker - r.options.min) / t, d.fillStyle = "#AA9", d.fillRect(15 + t * (q - 30), I, 2, k)); + p && (d.textAlign = "center", d.fillStyle = l, d.fillText(r.name + " " + Number(r.value).toFixed(3), 0.5 * q, I + 0.7 * k)); + break; + case "number": + case "combo": + d.textAlign = "left"; + d.strokeStyle = n; + d.fillStyle = m; + d.beginPath(); + p ? d.roundRect(15, b, q - 30, k, 0.5 * k) : d.rect(15, b, q - 30, k); + d.fill(); + p && (r.disabled || d.stroke(), d.fillStyle = l, r.disabled || (d.beginPath(), d.moveTo(31, b + 5), d.lineTo(21, b + 0.5 * k), d.lineTo(31, b + k - 5), d.fill(), d.beginPath(), d.moveTo(q - 15 - 16, b + 5), d.lineTo(q - 15 - 6, b + 0.5 * k), d.lineTo(q - 15 - 16, b + k - 5), d.fill()), d.fillStyle = h, d.fillText(r.name, 35, I + 0.7 * k), d.fillStyle = l, d.textAlign = "right", "number" == r.type ? d.fillText(Number(r.value).toFixed(void 0 !== r.options.precision ? r.options.precision : + 3), q - 30 - 20, I + 0.7 * k) : (t = r.value, r.options.values && (E = r.options.values, E.constructor === Function && (E = E()), E && E.constructor !== Array && (t = E[r.value])), d.fillText(t, q - 30 - 20, I + 0.7 * k))); + break; + case "string": + case "text": + d.textAlign = "left"; + d.strokeStyle = n; + d.fillStyle = m; + d.beginPath(); + p ? d.roundRect(15, b, q - 30, k, 0.5 * k) : d.rect(15, b, q - 30, k); + d.fill(); + p && (d.save(), d.beginPath(), d.rect(15, b, q - 30, k), d.clip(), d.stroke(), d.fillStyle = h, null != r.name && d.fillText(r.name, 30, I + 0.7 * k), d.fillStyle = l, d.textAlign = "right", d.fillText(String(r.value).substr(0, 30), q - 30, I + 0.7 * k), d.restore()); + break; + default: + r.draw && r.draw(d, a, q, I, k); + } + b += (r.computeSize ? r.computeSize(q)[1] : k) + 4; + d.globalAlpha = this.editor_alpha; + } + d.restore(); + d.textAlign = "left"; + }; + m.prototype.processNodeWidgets = function(a, b, d, e) { + function g(g, e) { + g.value = e; + g.options && g.options.property && void 0 !== a.properties[g.options.property] && a.setProperty(g.options.property, e); + g.callback && g.callback(g.value, n, a, b, d); + } + if (!a.widgets || !a.widgets.length) { + return null; + } + for (var c = b[0] - a.pos[0], k = b[1] - a.pos[1], p = a.size[0], n = this, m = this.getCanvasWindow(), l = 0; l < a.widgets.length; ++l) { + var h = a.widgets[l]; + if (h && !h.disabled) { + var F = h.computeSize ? h.computeSize(p)[1] : f.NODE_WIDGET_HEIGHT, r = h.width || p; + if (h == e || !(6 > c || c > r - 12 || k < h.last_y || k > h.last_y + F)) { + e = h.value; + switch(h.type) { + case "button": + if ("mousemove" === d.type) { + break; + } + h.callback && setTimeout(function() { + h.callback(h, n, a, b, d); + }, 20); + this.dirty_canvas = h.clicked = !0; + break; + case "slider": + m = Math.clamp((c - 10) / (r - 20), 0, 1); + h.value = h.options.min + (h.options.max - h.options.min) * m; + h.callback && setTimeout(function() { + g(h, h.value); + }, 20); + this.dirty_canvas = !0; + break; + case "number": + case "combo": + e = h.value; + if ("mousemove" == d.type && "number" == h.type) { + h.value += 0.1 * d.deltaX * (h.options.step || 1), null != h.options.min && h.value < h.options.min && (h.value = h.options.min), null != h.options.max && h.value > h.options.max && (h.value = h.options.max); + } else { + if ("mousedown" == d.type) { + var q = h.options.values; + q && q.constructor === Function && (q = h.options.values(h, a)); + var t = null; + "number" != h.type && (t = q.constructor === Array ? q : Object.keys(q)); + c = 40 > c ? -1 : c > r - 40 ? 1 : 0; + if ("number" == h.type) { + h.value += 0.1 * c * (h.options.step || 1), null != h.options.min && h.value < h.options.min && (h.value = h.options.min), null != h.options.max && h.value > h.options.max && (h.value = h.options.max); + } else { + if (c) { + m = -1, this.last_mouseclick = 0, m = q.constructor === Object ? t.indexOf(String(h.value)) + c : t.indexOf(h.value) + c, m >= t.length && (m = t.length - 1), 0 > m && (m = 0), h.value = q.constructor === Array ? q[m] : m; + } else { + var E = q != t ? Object.values(q) : q; + new f.ContextMenu(E, {scale:Math.max(1, this.ds.scale), event:d, className:"dark", callback:function(a, b, d) { + q != t && (a = E.indexOf(a)); + this.value = a; + g(this, a); + n.dirty_canvas = !0; + return !1; + }.bind(h)}, m); + } + } + } else { + "mouseup" == d.type && "number" == h.type && (c = 40 > c ? -1 : c > r - 40 ? 1 : 0, 200 > d.click_time && 0 == c && this.prompt("Value", h.value, function(a) { + this.value = Number(a); + g(this, this.value); + }.bind(h), d)); + } + } + e != h.value && setTimeout(function() { + g(this, this.value); + }.bind(h), 20); + this.dirty_canvas = !0; + break; + case "toggle": + "mousedown" == d.type && (h.value = !h.value, setTimeout(function() { + g(h, h.value); + }, 20)); + break; + case "string": + case "text": + "mousedown" == d.type && this.prompt("Value", h.value, function(a) { + this.value = a; + g(this, a); + }.bind(h), d); + break; + default: + h.mouse && (this.dirty_canvas = h.mouse(d, [c, k], a)); + } + if (e != h.value) { + if (a.onWidgetChanged) { + a.onWidgetChanged(h.name, h.value, e, h); + } + a.graph._version++; + } + return h; + } + } + } + return null; + }; + m.prototype.drawGroups = function(a, b) { + if (this.graph) { + a = this.graph._groups; + b.save(); + b.globalAlpha = 0.5 * this.editor_alpha; + for (var d = 0; d < a.length; ++d) { + var e = a[d]; + if (A(this.visible_area, e._bounding)) { + b.fillStyle = e.color || "#335"; + b.strokeStyle = e.color || "#335"; + var g = e._pos, c = e._size; + b.globalAlpha = 0.25 * this.editor_alpha; + b.beginPath(); + b.rect(g[0] + 0.5, g[1] + 0.5, c[0], c[1]); + b.fill(); + b.globalAlpha = this.editor_alpha; + b.stroke(); + b.beginPath(); + b.moveTo(g[0] + c[0], g[1] + c[1]); + b.lineTo(g[0] + c[0] - 10, g[1] + c[1]); + b.lineTo(g[0] + c[0], g[1] + c[1] - 10); + b.fill(); + c = e.font_size || f.DEFAULT_GROUP_FONT_SIZE; + b.font = c + "px Arial"; + b.fillText(e.title, g[0] + 4, g[1] + c); + } + } + b.restore(); + } + }; + m.prototype.adjustNodesSize = function() { + for (var a = this.graph._nodes, b = 0; b < a.length; ++b) { + a[b].size = a[b].computeSize(); + } + this.setDirty(!0, !0); + }; + m.prototype.resize = function(a, b) { + a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); + if (this.canvas.width != a || this.canvas.height != b) { + this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); + } + }; + m.prototype.switchLiveMode = function(a) { + if (a) { + var b = this, d = this.live_mode ? 1.1 : 0.9; + this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); + var e = setInterval(function() { + b.editor_alpha *= d; + b.dirty_canvas = !0; + b.dirty_bgcanvas = !0; + 1 > d && 0.01 > b.editor_alpha && (clearInterval(e), 1 > d && (b.live_mode = !0)); + 1 < d && 0.99 < b.editor_alpha && (clearInterval(e), b.editor_alpha = 1); + }, 1); + } else { + this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; + } + }; + m.prototype.onNodeSelectionChange = function(a) { + }; + m.prototype.touchHandler = function(a) { + var b = a.changedTouches[0]; + switch(a.type) { + case "touchstart": + var d = "mousedown"; + break; + case "touchmove": + d = "mousemove"; + break; + case "touchend": + d = "mouseup"; + break; + default: + return; + } + var e = this.getCanvasWindow(), g = e.document.createEvent("MouseEvent"); + g.initMouseEvent(d, !0, !0, e, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); + b.target.dispatchEvent(g); + a.preventDefault(); + }; + m.onGroupAdd = function(a, b, d) { + a = m.active_canvas; + a.getCanvasWindow(); + b = new f.LGraphGroup; + b.pos = a.convertEventToCanvasOffset(d); + a.graph.add(b); + }; + m.onMenuAdd = function(a, b, d, e, g) { + function c(a, b) { + b = e.getFirstEvent(); + k.graph.beforeChange(); + if (a = f.createNode(a.value)) { + a.pos = k.convertEventToCanvasOffset(b), k.graph.add(a); + } + g && g(a); + k.graph.afterChange(); + } + var k = m.active_canvas, p = k.getCanvasWindow(), n = k.graph; + if (n) { + a = f.getNodeTypesCategories(k.filter || n.filter); + b = []; + for (var h = 0; h < a.length; h++) { + if (a[h]) { + var l = a[h]; + -1 != l.indexOf("::") && (l = l.split("::")[1]); + b.push({value:a[h], content:l, has_submenu:!0}); + } + } + var r = new f.ContextMenu(b, {event:d, callback:function(a, b, d) { + a = f.getNodeTypesInCategory(a.value, k.filter || n.filter); + b = []; + for (var g = 0; g < a.length; g++) { + a[g].skip_list || b.push({content:a[g].title, value:a[g].type}); + } + new f.ContextMenu(b, {event:d, callback:c, parentMenu:r}, p); + return !1; + }, parentMenu:e}, p); + return !1; + } + }; + m.onMenuCollapseAll = function() { + }; + m.onMenuNodeEdit = function() { + }; + m.showMenuNodeOptionalInputs = function(a, b, d, e, g) { + if (g) { + var c = this; + a = m.active_canvas.getCanvasWindow(); + b = g.optional_inputs; + g.onGetInputs && (b = g.onGetInputs()); + var k = []; + if (b) { + for (var p = 0; p < b.length; p++) { + var n = b[p]; + if (n) { + var h = n[0]; + n[2] && n[2].label && (h = n[2].label); + h = {content:h, value:n}; + n[1] == f.ACTION && (h.className = "event"); + k.push(h); + } else { + k.push(null); + } + } + } + this.onMenuNodeInputs && (k = this.onMenuNodeInputs(k)); + if (k.length) { + return new f.ContextMenu(k, {event:d, callback:function(a, b, d) { + g && (a.callback && a.callback.call(c, g, a, b, d), a.value && (g.graph.beforeChange(), g.addInput(a.value[0], a.value[1], a.value[2]), g.setDirtyCanvas(!0, !0), g.graph.afterChange())); + }, parentMenu:e, node:g}, a), !1; + } + console.log("no input entries"); + } + }; + m.showMenuNodeOptionalOutputs = function(a, b, d, e, g) { + function c(a, b, d) { + if (g && (a.callback && a.callback.call(k, g, a, b, d), a.value)) { + if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { + g.graph.beforeChange(), g.addOutput(a.value[0], a.value[1], a.value[2]), g.setDirtyCanvas(!0, !0), g.graph.afterChange(); + } else { + a = []; + for (var p in d) { + a.push({content:p, value:d[p]}); + } + new f.ContextMenu(a, {event:b, callback:c, parentMenu:e, node:g}); + return !1; + } + } + } + if (g) { + var k = this; + a = m.active_canvas.getCanvasWindow(); + b = g.optional_outputs; + g.onGetOutputs && (b = g.onGetOutputs()); + var p = []; + if (b) { + for (var n = 0; n < b.length; n++) { + var h = b[n]; + if (!h) { + p.push(null); + } else { + if (!g.flags || !g.flags.skip_repeated_outputs || -1 == g.findOutputSlot(h[0])) { + var l = h[0]; + h[2] && h[2].label && (l = h[2].label); + l = {content:l, value:h}; + h[1] == f.EVENT && (l.className = "event"); + p.push(l); + } + } + } + } + this.onMenuNodeOutputs && (p = this.onMenuNodeOutputs(p)); + if (p.length) { + return new f.ContextMenu(p, {event:d, callback:c, parentMenu:e, node:g}, a), !1; + } + } + }; + m.onShowMenuNodeProperties = function(a, b, d, e, g) { + if (g && g.properties) { + var c = m.active_canvas; + b = c.getCanvasWindow(); + var k = [], p; + for (p in g.properties) { + a = void 0 !== g.properties[p] ? g.properties[p] : " "; + "object" == typeof a && (a = JSON.stringify(a)); + var n = g.getPropertyInfo(p); + if ("enum" == n.type || "combo" == n.type) { + a = m.getPropertyPrintableValue(a, n.values); + } + a = m.decodeHTML(a); + k.push({content:"" + p + "" + a + "", value:p}); + } + if (k.length) { + return new f.ContextMenu(k, {event:d, callback:function(a, b, d, e) { + g && (b = this.getBoundingClientRect(), c.showEditPropertyValue(g, a.value, {position:[b.left, b.top]})); + }, parentMenu:e, allow_html:!0, node:g}, b), !1; + } + } + }; + m.decodeHTML = function(a) { + var b = document.createElement("div"); + b.innerText = a; + return b.innerHTML; + }; + m.onResizeNode = function(a, b, d, e, g) { + if (g) { + g.size = g.computeSize(); + if (g.onResize) { + g.onResize(g.size); + } + g.setDirtyCanvas(!0, !0); + } + }; + m.prototype.showLinkMenu = function(a, b) { + var d = this; + console.log(a); + var e = new f.ContextMenu(["Add Node", null, "Delete"], {event:b, title:null != a.data ? a.data.constructor.name : null, callback:function(b, c, f) { + switch(b) { + case "Add Node": + m.onMenuAdd(null, null, f, e, function(b) { + console.log("node autoconnect"); + var g = d.graph.getNodeById(a.origin_id), e = d.graph.getNodeById(a.target_id); + b.inputs && b.inputs.length && b.outputs && b.outputs.length && g.outputs[a.origin_slot].type == b.inputs[0].type && b.outputs[0].type == e.inputs[0].type && (g.connect(a.origin_slot, b, 0), b.connect(0, e, a.target_slot), b.pos[0] -= 0.5 * b.size[0]); + }); + break; + case "Delete": + d.graph.removeLink(a.id); + } + }}); + return !1; + }; + m.onShowPropertyEditor = function(a, b, d, e, g) { + function c() { + var b = p.value; + "Number" == a.type ? b = Number(b) : "Boolean" == a.type && (b = !!b); + g[f] = b; + k.parentNode && k.parentNode.removeChild(k); + g.setDirtyCanvas(!0, !0); + } + var f = a.property || "title"; + b = g[f]; + var k = document.createElement("div"); + k.className = "graphdialog"; + k.innerHTML = ""; + k.querySelector(".name").innerText = f; + var p = k.querySelector("input"); + p && (p.value = b, p.addEventListener("blur", function(a) { + this.focus(); + }), p.addEventListener("keydown", function(a) { + 13 == a.keyCode && (c(), a.preventDefault(), a.stopPropagation()); + })); + b = m.active_canvas.canvas; + d = b.getBoundingClientRect(); + var n = e = -20; + d && (e -= d.left, n -= d.top); + event ? (k.style.left = event.clientX + e + "px", k.style.top = event.clientY + n + "px") : (k.style.left = 0.5 * b.width + e + "px", k.style.top = 0.5 * b.height + n + "px"); + k.querySelector("button").addEventListener("click", c); + b.parentNode.appendChild(k); + }; + m.prototype.prompt = function(a, b, d, e) { + var g = this; + a = a || ""; + var c = !1, f = document.createElement("div"); + f.className = "graphdialog rounded"; + f.innerHTML = " "; + f.close = function() { + g.prompt_box = null; + f.parentNode && f.parentNode.removeChild(f); + }; + 1 < this.ds.scale && (f.style.transform = "scale(" + this.ds.scale + ")"); + f.addEventListener("mouseleave", function(a) { + c || f.close(); + }); + g.prompt_box && g.prompt_box.close(); + g.prompt_box = f; + f.querySelector(".name").innerText = a; + f.querySelector(".value").value = b; + var k = f.querySelector("input"); + k.addEventListener("keydown", function(a) { + c = !0; + if (27 == a.keyCode) { + f.close(); + } else { + if (13 == a.keyCode) { + d && d(this.value), f.close(); + } else { + return; + } + } + a.preventDefault(); + a.stopPropagation(); + }); + f.querySelector("button").addEventListener("click", function(a) { + d && d(k.value); + g.setDirty(!0); + f.close(); + }); + a = m.active_canvas.canvas; + b = a.getBoundingClientRect(); + var p = -20, n = -20; + b && (p -= b.left, n -= b.top); + e ? (f.style.left = e.clientX + p + "px", f.style.top = e.clientY + n + "px") : (f.style.left = 0.5 * a.width + p + "px", f.style.top = 0.5 * a.height + n + "px"); + a.parentNode.appendChild(f); + setTimeout(function() { + k.focus(); + }, 10); + return f; + }; + m.search_limit = -1; + m.prototype.showSearchBox = function(a) { + function b(b) { + if (b) { + if (g.onSearchBoxSelection) { + g.onSearchBoxSelection(b, a, c); + } else { + var d = f.searchbox_extras[b.toLowerCase()]; + d && (b = d.type); + c.graph.beforeChange(); + if (b = f.createNode(b)) { + b.pos = c.convertEventToCanvasOffset(a), c.graph.add(b); + } + if (d && d.data) { + if (d.data.properties) { + for (var e in d.data.properties) { + b.addProperty(e, d.data.properties[e]); + } + } + if (d.data.inputs) { + for (e in b.inputs = [], d.data.inputs) { + b.addOutput(d.data.inputs[e][0], d.data.inputs[e][1]); + } + } + if (d.data.outputs) { + for (e in b.outputs = [], d.data.outputs) { + b.addOutput(d.data.outputs[e][0], d.data.outputs[e][1]); + } + } + d.data.title && (b.title = d.data.title); + d.data.json && b.configure(d.data.json); + c.graph.afterChange(); + } + } + } + n.close(); + } + function d(a) { + var b = q; + q && q.classList.remove("selected"); + q ? (q = a ? q.nextSibling : q.previousSibling) || (q = b) : q = a ? l.childNodes[0] : l.childNodes[l.childNodes.length]; + q && (q.classList.add("selected"), q.scrollIntoView({block:"end", behavior:"smooth"})); + } + function e() { + function a(a, d) { + var g = document.createElement("div"); + r || (r = a); + g.innerText = a; + g.dataset.type = escape(a); + g.className = "litegraph lite-search-item"; + d && (g.className += " " + d); + g.addEventListener("click", function(a) { + b(unescape(this.dataset.type)); + }); + l.appendChild(g); + } + F = null; + var d = t.value; + r = null; + l.innerHTML = ""; + if (d) { + if (g.onSearchBox) { + var e = g.onSearchBox(l, d, c); + if (e) { + for (var k = 0; k < e.length; ++k) { + a(e[k]); + } + } + } else { + e = function(a) { + var b = f.registered_node_types[a]; + return n && b.filter != n ? !1 : -1 !== a.toLowerCase().indexOf(d); + }; + var p = 0; + d = d.toLowerCase(); + var n = c.filter || c.graph.filter; + for (k in f.searchbox_extras) { + var h = f.searchbox_extras[k]; + if (-1 !== h.desc.toLowerCase().indexOf(d)) { + var P = f.registered_node_types[h.type]; + if (!P || P.filter == n) { + if (a(h.desc, "searchbox_extra"), -1 !== m.search_limit && p++ > m.search_limit) { + break; + } + } + } + } + h = null; + if (Array.prototype.filter) { + h = Object.keys(f.registered_node_types).filter(e); + } else { + for (k in h = [], f.registered_node_types) { + e(k) && h.push(k); + } + } + for (k = 0; k < h.length && !(a(h[k]), -1 !== m.search_limit && p++ > m.search_limit); k++) { + } + } + } + } + var g = this, c = m.active_canvas, k = c.canvas, p = k.ownerDocument || document, n = document.createElement("div"); + n.className = "litegraph litesearchbox graphdialog rounded"; + n.innerHTML = "Search
"; + n.close = function() { + g.search_box = null; + p.body.focus(); + p.body.style.overflow = ""; + setTimeout(function() { + g.canvas.focus(); + }, 20); + n.parentNode && n.parentNode.removeChild(n); + }; + var h = null; + 1 < this.ds.scale && (n.style.transform = "scale(" + this.ds.scale + ")"); + n.addEventListener("mouseenter", function(a) { + h && (clearTimeout(h), h = null); + }); + n.addEventListener("mouseleave", function(a) { + h = setTimeout(function() { + n.close(); + }, 500); + }); + g.search_box && g.search_box.close(); + g.search_box = n; + var l = n.querySelector(".helper"), r = null, F = null, q = null, t = n.querySelector("input"); + t && (t.addEventListener("blur", function(a) { + this.focus(); + }), t.addEventListener("keydown", function(a) { + if (38 == a.keyCode) { + d(!1); + } else { + if (40 == a.keyCode) { + d(!0); + } else { + if (27 == a.keyCode) { + n.close(); + } else { + if (13 == a.keyCode) { + q ? b(q.innerHTML) : r ? b(r) : n.close(); + } else { + F && clearInterval(F); + F = setTimeout(e, 10); + return; + } + } + } + } + a.preventDefault(); + a.stopPropagation(); + a.stopImmediatePropagation(); + return !0; + })); + p.fullscreenElement ? p.fullscreenElement.appendChild(n) : (p.body.appendChild(n), p.body.style.overflow = "hidden"); + k = k.getBoundingClientRect(); + var E = (a ? a.clientY : k.top + 0.5 * k.height) - 20; + n.style.left = (a ? a.clientX : k.left + 0.5 * k.width) - 80 + "px"; + n.style.top = E + "px"; + a.layerY > k.height - 200 && (l.style.maxHeight = k.height - a.layerY - 20 + "px"); + t.focus(); + return n; + }; + m.prototype.showEditPropertyValue = function(a, b, d) { + function e() { + g(l.value); + } + function g(g) { + c && c.values && c.values.constructor === Object && void 0 != c.values[g] && (g = c.values[g]); + "number" == typeof a.properties[b] && (g = Number(g)); + if ("array" == f || "object" == f) { + g = JSON.parse(g); + } + a.properties[b] = g; + a.graph && a.graph._version++; + if (a.onPropertyChanged) { + a.onPropertyChanged(b, g); + } + if (d.onclose) { + d.onclose(); + } + h.close(); + a.setDirtyCanvas(!0, !0); + } + if (a && void 0 !== a.properties[b]) { + d = d || {}; + var c = a.getPropertyInfo(b), f = c.type, k = ""; + if ("string" == f || "number" == f || "array" == f || "object" == f) { + k = ""; + } else { + if ("enum" != f && "combo" != f || !c.values) { + if ("boolean" == f) { + k = ""; + } else { + console.warn("unknown type: " + f); + return; + } + } else { + k = ""; + } + } + var h = this.createDialog("" + b + "" + k + "", d); + if ("enum" != f && "combo" != f || !c.values) { + if ("boolean" == f) { + (l = h.querySelector("input")) && l.addEventListener("click", function(a) { + g(!!l.checked); + }); + } else { + if (l = h.querySelector("input")) { + l.addEventListener("blur", function(a) { + this.focus(); + }), n = void 0 !== a.properties[b] ? a.properties[b] : "", n = JSON.stringify(n), l.value = n, l.addEventListener("keydown", function(a) { + 13 == a.keyCode && (e(), a.preventDefault(), a.stopPropagation()); + }); + } + } + } else { + var l = h.querySelector("select"); + l.addEventListener("change", function(a) { + g(a.target.value); + }); + } + h.querySelector("button").addEventListener("click", e); + return h; + } + }; + m.prototype.createDialog = function(a, b) { + b = b || {}; + var d = document.createElement("div"); + d.className = "graphdialog"; + d.innerHTML = a; + a = this.canvas.getBoundingClientRect(); + var e = -20, g = -20; + a && (e -= a.left, g -= a.top); + b.position ? (e += b.position[0], g += b.position[1]) : b.event ? (e += b.event.clientX, g += b.event.clientY) : (e += 0.5 * this.canvas.width, g += 0.5 * this.canvas.height); + d.style.left = e + "px"; + d.style.top = g + "px"; + this.canvas.parentNode.appendChild(d); + d.close = function() { + this.parentNode && this.parentNode.removeChild(this); + }; + return d; + }; + m.prototype.createPanel = function(a, b) { + b = b || {}; + var d = b.window || window, e = document.createElement("div"); + e.className = "litegraph dialog"; + e.innerHTML = "
"; + e.header = e.querySelector(".dialog-header"); + b.width && (e.style.width = b.width + (b.width.constructor === Number ? "px" : "")); + b.height && (e.style.height = b.height + (b.height.constructor === Number ? "px" : "")); + b.closable && (b = document.createElement("span"), b.innerHTML = "✕", b.classList.add("close"), b.addEventListener("click", function() { + e.close(); + }), e.header.appendChild(b)); + e.title_element = e.querySelector(".dialog-title"); + e.title_element.innerText = a; + e.content = e.querySelector(".dialog-content"); + e.footer = e.querySelector(".dialog-footer"); + e.close = function() { + this.parentNode.removeChild(this); + }; + e.clear = function() { + this.content.innerHTML = ""; + }; + e.addHTML = function(a, b, d) { + var g = document.createElement("div"); + b && (g.className = b); + g.innerHTML = a; + d ? e.footer.appendChild(g) : e.content.appendChild(g); + return g; + }; + e.addButton = function(a, b, d) { + var g = document.createElement("button"); + g.innerText = a; + g.options = d; + g.classList.add("btn"); + g.addEventListener("click", b); + e.footer.appendChild(g); + return g; + }; + e.addSeparator = function() { + var a = document.createElement("div"); + a.className = "separator"; + e.content.appendChild(a); + }; + e.addWidget = function(a, b, c, k, p) { + function g(a, b) { + console.log("change", a, b); + k.callback && k.callback(a, b); + p && p(a, b); + } + k = k || {}; + var n = String(c); + a = a.toLowerCase(); + "number" == a && (n = c.toFixed(3)); + var h = document.createElement("div"); + h.className = "property"; + h.innerHTML = ""; + h.querySelector(".property_name").innerText = b; + var l = h.querySelector(".property_value"); + l.innerText = n; + h.dataset.property = b; + h.dataset.type = k.type || a; + h.options = k; + h.value = c; + if ("boolean" == a) { + h.classList.add("boolean"), c && h.classList.add("bool-on"), h.addEventListener("click", function() { + var a = this.dataset.property; + this.value = !this.value; + this.classList.toggle("bool-on"); + this.querySelector(".property_value").innerText = this.value ? "true" : "false"; + g(a, this.value); + }); + } else { + if ("string" == a || "number" == a) { + l.setAttribute("contenteditable", !0), l.addEventListener("keydown", function(a) { + "Enter" == a.code && (a.preventDefault(), this.blur()); + }), l.addEventListener("blur", function() { + var a = this.innerText, b = this.parentNode.dataset.property; + "number" == this.parentNode.dataset.type && (a = Number(a)); + g(b, a); + }); + } else { + if ("enum" == a || "combo" == a) { + n = m.getPropertyPrintableValue(c, k.values); + } + } + } + l.innerText = n; + l.addEventListener("click", function(a) { + var b = this.parentNode.dataset.property, e = this; + new f.ContextMenu(k.values || [], {event:a, className:"dark", callback:function(a, d, c) { + e.innerText = a; + g(b, a); + return !1; + }}, d); + }); + e.content.appendChild(h); + return h; + }; + return e; + }; + m.getPropertyPrintableValue = function(a, b) { + if (!b || b.constructor === Array) { + return String(a); + } + if (b.constructor === Object) { + var d = "", e; + for (e in b) { + if (b[e] == a) { + d = e; + break; + } + } + return String(a) + " (" + d + ")"; + } + }; + m.prototype.showShowNodePanel = function(a) { + window.SELECTED_NODE = a; + var b = document.querySelector("#node-panel"); + b && b.close(); + var d = this.getCanvasWindow(); + b = this.createPanel(a.title || "", {closable:!0, window:d}); + b.id = "node-panel"; + b.node = a; + b.classList.add("settings"); + var e = this; + (function() { + b.content.innerHTML = ""; + b.addHTML("" + a.type + "" + (a.constructor.desc || "") + ""); + b.addHTML("

Properties

"); + for (var d in a.properties) { + var c = a.properties[d], f = a.getPropertyInfo(d); + a.onAddPropertyToPanel && a.onAddPropertyToPanel(d, b) || b.addWidget(f.widget || f.type, d, c, f, function(b, d) { + e.graph.beforeChange(a); + a.setProperty(b, d); + e.graph.afterChange(); + e.dirty_canvas = !0; + }); + } + b.addSeparator(); + if (a.onShowCustomPanelInfo) { + a.onShowCustomPanelInfo(b); + } + b.addButton("Delete", function() { + a.block_delete || (a.graph.remove(a), b.close()); + }).classList.add("delete"); + })(); + this.canvas.parentNode.appendChild(b); + }; + m.prototype.showSubgraphPropertiesDialog = function(a) { + function b() { + e.clear(); + if (a.inputs) { + for (var d = 0; d < a.inputs.length; ++d) { + var c = a.inputs[d]; + if (!c.not_subgraph_input) { + var f = e.addHTML(" ", "subgraph_property"); + f.dataset.name = c.name; + f.dataset.slot = d; + f.querySelector(".name").innerText = c.name; + f.querySelector(".type").innerText = c.type; + f.querySelector("button").addEventListener("click", function(d) { + a.removeInput(Number(this.parentNode.dataset.slot)); + b(); + }); + } + } + } + } + console.log("showing subgraph properties dialog"); + var d = this.canvas.parentNode.querySelector(".subgraph_dialog"); + d && d.close(); + var e = this.createPanel("Subgraph Inputs", {closable:!0, width:500}); + e.node = a; + e.classList.add("subgraph_dialog"); + e.addHTML(" + NameType", "subgraph_property extra", !0).querySelector("button").addEventListener("click", function(d) { + d = this.parentNode; + var g = d.querySelector(".name").value, e = d.querySelector(".type").value; + g && -1 == a.findInputSlot(g) && (a.addInput(g, e), d.querySelector(".name").value = "", d.querySelector(".type").value = "", b()); + }); + b(); + this.canvas.parentNode.appendChild(e); + return e; + }; + m.prototype.checkPanels = function() { + if (this.canvas) { + for (var a = this.canvas.parentNode.querySelectorAll(".litegraph.dialog"), b = 0; b < a.length; ++b) { + var d = a[b]; + d.node && (d.node.graph && d.graph == this.graph || d.close()); + } + } + }; + m.onMenuNodeCollapse = function(a, b, d, e, g) { + g.graph.beforeChange(g); + g.collapse(); + g.graph.afterChange(g); + }; + m.onMenuNodePin = function(a, b, d, e, g) { + g.pin(); + }; + m.onMenuNodeMode = function(a, b, d, e, g) { + new f.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { + if (g) { + switch(a) { + case "On Event": + g.mode = f.ON_EVENT; + break; + case "On Trigger": + g.mode = f.ON_TRIGGER; + break; + case "Never": + g.mode = f.NEVER; + break; + default: + g.mode = f.ALWAYS; + } + } + }, parentMenu:e, node:g}); + return !1; + }; + m.onMenuNodeColors = function(a, b, d, e, g) { + if (!g) { + throw "no node for color"; + } + b = []; + b.push({value:null, content:"No color"}); + for (var c in m.node_colors) { + a = m.node_colors[c], a = {value:c, content:"" + c + ""}, b.push(a); + } + new f.ContextMenu(b, {event:d, callback:function(a) { + g && ((a = a.value ? m.node_colors[a.value] : null) ? g.constructor === f.LGraphGroup ? g.color = a.groupcolor : (g.color = a.color, g.bgcolor = a.bgcolor) : (delete g.color, delete g.bgcolor), g.setDirtyCanvas(!0, !0)); + }, parentMenu:e, node:g}); + return !1; + }; + m.onMenuNodeShapes = function(a, b, d, e, g) { + if (!g) { + throw "no node passed"; + } + new f.ContextMenu(f.VALID_SHAPES, {event:d, callback:function(a) { + g && (g.graph.beforeChange(g), g.shape = a, g.graph.afterChange(g), g.setDirtyCanvas(!0)); + }, parentMenu:e, node:g}); + return !1; + }; + m.onMenuNodeRemove = function(a, b, d, e, g) { + if (!g) { + throw "no node passed"; + } + !1 !== g.removable && (a = g.graph, a.beforeChange(), a.remove(g), a.afterChange(), g.setDirtyCanvas(!0, !0)); + }; + m.onMenuNodeToSubgraph = function(a, b, d, e, g) { + a = g.graph; + if (b = m.active_canvas) { + d = Object.values(b.selected_nodes || {}), d.length || (d = [g]), e = f.createNode("graph/subgraph"), e.pos = g.pos.concat(), a.add(e), e.buildFromNodes(d), b.deselectAllNodes(), g.setDirtyCanvas(!0, !0); + } + }; + m.onMenuNodeClone = function(a, b, d, e, g) { + 0 != g.clonable && (a = g.clone()) && (a.pos = [g.pos[0] + 5, g.pos[1] + 5], g.graph.beforeChange(), g.graph.add(a), g.graph.afterChange(), g.setDirtyCanvas(!0, !0)); + }; + m.node_colors = {red:{color:"#322", bgcolor:"#533", groupcolor:"#A88"}, brown:{color:"#332922", bgcolor:"#593930", groupcolor:"#b06634"}, green:{color:"#232", bgcolor:"#353", groupcolor:"#8A8"}, blue:{color:"#223", bgcolor:"#335", groupcolor:"#88A"}, pale_blue:{color:"#2a363b", bgcolor:"#3f5159", groupcolor:"#3f789e"}, cyan:{color:"#233", bgcolor:"#355", groupcolor:"#8AA"}, purple:{color:"#323", bgcolor:"#535", groupcolor:"#a1309b"}, yellow:{color:"#432", bgcolor:"#653", groupcolor:"#b58b2a"}, + black:{color:"#222", bgcolor:"#000", groupcolor:"#444"}}; + m.prototype.getCanvasMenuOptions = function() { + if (this.getMenuOptions) { + var a = this.getMenuOptions(); + } else { + a = [{content:"Add Node", has_submenu:!0, callback:m.onMenuAdd}, {content:"Add Group", callback:m.onGroupAdd}], this._graph_stack && 0 < this._graph_stack.length && a.push(null, {content:"Close subgraph", callback:this.closeSubgraph.bind(this)}); + } + if (this.getExtraMenuOptions) { + var b = this.getExtraMenuOptions(this, a); + b && (a = a.concat(b)); + } + return a; + }; + m.prototype.getNodeMenuOptions = function(a) { + var b = null; + b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:m.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:m.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:m.onShowMenuNodeProperties}, null, {content:"Title", callback:m.onShowPropertyEditor}, {content:"Mode", has_submenu:!0, callback:m.onMenuNodeMode}, {content:"Resize", callback:function() { + if (a.resizable) { + return m.onResizeNode; + } + }}, {content:"Collapse", callback:m.onMenuNodeCollapse}, {content:"Pin", callback:m.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:m.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:m.onMenuNodeShapes}, null]; + if (a.onGetInputs) { + var d = a.onGetInputs(); + d && d.length && (b[0].disabled = !1); + } + a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); + a.getExtraMenuOptions && (d = a.getExtraMenuOptions(this, b)) && (d.push(null), b = d.concat(b)); + !1 !== a.clonable && b.push({content:"Clone", callback:m.onMenuNodeClone}); + b.push(null, {content:"Remove", disabled:!(!1 !== a.removable && !a.block_delete), callback:m.onMenuNodeRemove}); + if (a.graph && a.graph.onGetNodeMenuOptions) { + a.graph.onGetNodeMenuOptions(b, a); + } + return b; + }; + m.prototype.getGroupMenuOptions = function(a) { + return [{content:"Title", callback:m.onShowPropertyEditor}, {content:"Color", has_submenu:!0, callback:m.onMenuNodeColors}, {content:"Font size", property:"font_size", type:"Number", callback:m.onShowPropertyEditor}, null, {content:"Remove", callback:m.onMenuNodeRemove}]; + }; + m.prototype.processContextMenu = function(a, b) { + var d = this, e = m.active_canvas.getCanvasWindow(), g = null, c = {event:b, callback:function(b, g, e) { + if (b) { + if ("Remove Slot" == b.content) { + b = b.slot, b.input ? a.removeInput(b.slot) : b.output && a.removeOutput(b.slot); + } else { + if ("Disconnect Links" == b.content) { + b = b.slot, b.output ? a.disconnectOutput(b.slot) : b.input && a.disconnectInput(b.slot); + } else { + if ("Rename Slot" == b.content) { + b = b.slot; + var c = b.input ? a.getInputInfo(b.slot) : a.getOutputInfo(b.slot), f = d.createDialog("Name", g), k = f.querySelector("input"); + k && c && (k.value = c.label || ""); + f.querySelector("button").addEventListener("click", function(a) { + k.value && (c && (c.label = k.value), d.setDirty(!0)); + f.close(); + }); + } + } + } + } + }, extra:a}; + a && (c.title = a.type); + var k = null; + a && (k = a.getSlotInPosition(b.canvasX, b.canvasY), m.active_node = a); + k ? (g = [], a.getSlotMenuOptions ? g = a.getSlotMenuOptions(k) : (k && k.output && k.output.links && k.output.links.length && g.push({content:"Disconnect Links", slot:k}), b = k.input || k.output, g.push(b.locked ? "Cannot remove" : {content:"Remove Slot", slot:k}), g.push(b.nameLocked ? "Cannot rename" : {content:"Rename Slot", slot:k})), c.title = (k.input ? k.input.type : k.output.type) || "*", k.input && k.input.type == f.ACTION && (c.title = "Action"), k.output && k.output.type == f.EVENT && + (c.title = "Event")) : a ? g = this.getNodeMenuOptions(a) : (g = this.getCanvasMenuOptions(), (k = this.graph.getGroupOnPos(b.canvasX, b.canvasY)) && g.push(null, {content:"Edit Group", has_submenu:!0, submenu:{title:"Group", extra:k, options:this.getGroupMenuOptions(k)}})); + g && new f.ContextMenu(g, c, e); + }; + "undefined" != typeof window && window.CanvasRenderingContext2D && (window.CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, e, g, c) { + void 0 === g && (g = 5); + void 0 === c && (c = g); + this.moveTo(a + g, b); + this.lineTo(a + d - g, b); + this.quadraticCurveTo(a + d, b, a + d, b + g); + this.lineTo(a + d, b + e - c); + this.quadraticCurveTo(a + d, b + e, a + d - c, b + e); + this.lineTo(a + c, b + e); + this.quadraticCurveTo(a, b + e, a, b + e - c); + this.lineTo(a, b + g); + this.quadraticCurveTo(a, b, a + g, b); + }); + f.compareObjects = function(a, b) { + for (var d in a) { + if (a[d] != b[d]) { + return !1; + } + } + return !0; + }; + f.distance = D; + f.colorToString = function(a) { + return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; + }; + f.isInsideRectangle = z; + f.growBounding = function(a, b, d) { + b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); + d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); + }; + f.isInsideBounding = function(a, b) { + return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; + }; + f.overlapBounding = A; + f.hex2num = function(a) { + "#" == a.charAt(0) && (a = a.slice(1)); + a = a.toUpperCase(); + for (var b = Array(3), d = 0, e, g, c = 0; 6 > c; c += 2) { + e = "0123456789ABCDEF".indexOf(a.charAt(c)), g = "0123456789ABCDEF".indexOf(a.charAt(c + 1)), b[d] = 16 * e + g, d++; + } + return b; + }; + f.num2hex = function(a) { + for (var b = "#", d, e, g = 0; 3 > g; g++) { + d = a[g] / 16, e = a[g] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(e); + } + return b; + }; + y.prototype.addItem = function(a, b, d) { + function e(a) { + var b = this.value; + b && b.has_submenu && g.call(this, a); + } + function g(a) { + var b = this.value, g = !0; + c.current_submenu && c.current_submenu.close(a); + if (d.callback) { + var e = d.callback.call(this, b, d, a, c, d.node); + !0 === e && (g = !1); + } + if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (e = b.callback.call(this, b, d, a, c, d.extra), !0 === e && (g = !1)), b.submenu)) { + if (!b.submenu.options) { + throw "ContextMenu submenu needs options"; + } + new c.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:c, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, extra:b.submenu.extra, autoopen:d.autoopen}); + g = !1; + } + g && !c.lock && c.close(); + } + var c = this; + d = d || {}; + var f = document.createElement("div"); + f.className = "litemenu-entry submenu"; + var k = !1; + if (null === b) { + f.classList.add("separator"); + } else { + f.innerHTML = b && b.title ? b.title : a; + if (f.value = b) { + b.disabled && (k = !0, f.classList.add("disabled")), (b.submenu || b.has_submenu) && f.classList.add("has_submenu"); + } + "function" == typeof b ? (f.dataset.value = a, f.onclick_callback = b) : f.dataset.value = b; + b.className && (f.className += " " + b.className); + } + this.root.appendChild(f); + k || f.addEventListener("click", g); + d.autoopen && f.addEventListener("mouseenter", e); + return f; + }; + y.prototype.close = function(a, b) { + this.root.parentNode && this.root.parentNode.removeChild(this.root); + this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !y.isCursorOverElement(a, this.parentMenu.root) && y.trigger(this.parentMenu.root, "mouseleave", a)); + this.current_submenu && this.current_submenu.close(a, !0); + this.root.closing_timer && clearTimeout(this.root.closing_timer); + }; + y.trigger = function(a, b, d, e) { + var g = document.createEvent("CustomEvent"); + g.initCustomEvent(b, !0, !0, d); + g.srcElement = e; + a.dispatchEvent ? a.dispatchEvent(g) : a.__events && a.__events.dispatchEvent(g); + return g; + }; + y.prototype.getTopMenu = function() { + return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; + }; + y.prototype.getFirstEvent = function() { + return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; + }; + y.isCursorOverElement = function(a, b) { + var d = a.clientX; + a = a.clientY; + return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; + }; + f.ContextMenu = y; + f.closeAllContextMenus = function(a) { + a = a || window; + a = a.document.querySelectorAll(".litecontextmenu"); + if (a.length) { + for (var b = [], d = 0; d < a.length; d++) { + b.push(a[d]); + } + for (d = 0; d < b.length; d++) { + b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); + } + } + }; + f.extendClass = function(a, b) { + for (var d in b) { + a.hasOwnProperty(d) || (a[d] = b[d]); + } + if (b.prototype) { + for (d in b.prototype) { + b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); + } + } + }; + C.sampleCurve = function(a, b) { + if (b) { + for (var d = 0; d < b.length - 1; ++d) { + var e = b[d], g = b[d + 1]; + if (!(g[0] < a)) { + b = g[0] - e[0]; + if (0.00001 > Math.abs(b)) { + return e[1]; + } + a = (a - e[0]) / b; + return e[1] * (1.0 - a) + g[1] * a; + } + } + return 0; + } + }; + C.prototype.draw = function(a, b, d, e, g, c) { + if (d = this.points) { + this.size = b; + var f = b[0] - 2 * this.margin; + b = b[1] - 2 * this.margin; + g = g || "#666"; + a.save(); + a.translate(this.margin, this.margin); + e && (a.fillStyle = "#111", a.fillRect(0, 0, f, b), a.fillStyle = "#222", a.fillRect(0.5 * f, 0, 1, b), a.strokeStyle = "#333", a.strokeRect(0, 0, f, b)); + a.strokeStyle = g; + c && (a.globalAlpha = 0.5); + a.beginPath(); + for (e = 0; e < d.length; ++e) { + g = d[e], a.lineTo(g[0] * f, (1.0 - g[1]) * b); + } + a.stroke(); + a.globalAlpha = 1; + if (!c) { + for (e = 0; e < d.length; ++e) { + g = d[e], a.fillStyle = this.selected == e ? "#FFF" : this.nearest == e ? "#DDD" : "#AAA", a.beginPath(), a.arc(g[0] * f, (1.0 - g[1]) * b, 2, 0, 2 * Math.PI), a.fill(); + } + } + a.restore(); + } + }; + C.prototype.onMouseDown = function(a, b) { + var d = this.points; + if (d && !(0 > a[1])) { + var e = this.size[0] - 2 * this.margin, g = this.size[1] - 2 * this.margin, c = a[0] - this.margin; + a = a[1] - this.margin; + this.selected = this.getCloserPoint([c, a], 30 / b.ds.scale); + -1 == this.selected && (b = [c / e, 1 - a / g], d.push(b), d.sort(function(a, b) { + return a[0] - b[0]; + }), this.selected = d.indexOf(b), this.must_update = !0); + if (-1 != this.selected) { + return !0; + } + } + }; + C.prototype.onMouseMove = function(a, b) { + var d = this.points; + if (d) { + var e = this.selected; + if (!(0 > e)) { + var g = (a[0] - this.margin) / (this.size[0] - 2 * this.margin), c = (a[1] - this.margin) / (this.size[1] - 2 * this.margin); + this._nearest = this.getCloserPoint([a[0] - this.margin, a[1] - this.margin], 30 / b.ds.scale); + if (b = d[e]) { + var f = 0 == e || e == d.length - 1; + !f && (-10 > a[0] || a[0] > this.size[0] + 10 || -10 > a[1] || a[1] > this.size[1] + 10) ? (d.splice(e, 1), this.selected = -1) : (b[0] = f ? 0 == e ? 0 : 1 : Math.clamp(g, 0, 1), b[1] = 1.0 - Math.clamp(c, 0, 1), d.sort(function(a, b) { + return a[0] - b[0]; + }), this.selected = d.indexOf(b), this.must_update = !0); + } + } + } + }; + C.prototype.onMouseUp = function(a, b) { + this.selected = -1; + return !1; + }; + C.prototype.getCloserPoint = function(a, b) { + var d = this.points; + if (!d) { + return -1; + } + b = b || 30; + for (var e = this.size[0] - 2 * this.margin, g = this.size[1] - 2 * this.margin, c = d.length, f = [0, 0], k = 1000000, p = -1, n = 0; n < c; ++n) { + var h = d[n]; + f[0] = h[0] * e; + f[1] = (1.0 - h[1]) * g; + h = vec2.distance(a, f); + h > k || h > b || (p = n, k = h); + } + return p; + }; + f.CurveEditor = C; + f.getParameterNames = function(a) { + return (a + "").replace(/[/][/].*$/gm, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); + }; + Math.clamp = function(a, b, d) { + return b > a ? b : d < a ? d : a; + }; + "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { + window.setTimeout(a, 1000 / 60); + }); +})(this); +"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); +(function(x) { + function c() { + this.addOutput("in ms", "number"); + this.addOutput("in sec", "number"); + } + function q() { + this.size = [140, 80]; + this.properties = {enabled:!0}; + this.enabled = !0; + this.subgraph = new e.LGraph; + this.subgraph._subgraph_node = this; + this.subgraph._is_subgraph = !0; + this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); + this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); + this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); + this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind(this); + this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); + this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); + this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); + this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind(this); + this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); + } + function h() { + this.addOutput("", "number"); + this.name_in_graph = ""; + this.properties = {name:"", type:"number", value:0}; + var a = this; + this.name_widget = this.addWidget("text", "Name", this.properties.name, function(b) { + b && a.setProperty("name", b); + }); + this.type_widget = this.addWidget("text", "Type", this.properties.type, function(b) { + a.setProperty("type", b); + }); + this.value_widget = this.addWidget("number", "Value", this.properties.value, function(b) { + a.setProperty("value", b); + }); + this.widgets_up = !0; + this.size = [180, 90]; + } + function l() { + this.addInput("", ""); + this.name_in_graph = ""; + this.properties = {}; + var a = this; + Object.defineProperty(this.properties, "name", {get:function() { + return a.name_in_graph; + }, set:function(b) { + "" != b && b != a.name_in_graph && (a.name_in_graph ? a.graph.renameOutput(a.name_in_graph, b) : a.graph.addOutput(b, a.properties.type), a.name_widget.value = b, a.name_in_graph = b); + }, enumerable:!0}); + Object.defineProperty(this.properties, "type", {get:function() { + return a.inputs[0].type; + }, set:function(b) { + if ("action" == b || "event" == b) { + b = e.ACTION; + } + e.isValidConnection(a.inputs[0].type, b) || a.disconnectInput(0); + a.inputs[0].type = b; + a.name_in_graph && a.graph.changeOutputType(a.name_in_graph, a.inputs[0].type); + a.type_widget.value = b || ""; + }, enumerable:!0}); + this.name_widget = this.addWidget("text", "Name", this.properties.name, "name"); + this.type_widget = this.addWidget("text", "Type", this.properties.type, "type"); + this.widgets_up = !0; + this.size = [180, 60]; + } + function r() { + this.addOutput("value", "number"); + this.addProperty("value", 1.0); + this.widget = this.addWidget("number", "value", 1, "value"); + this.widgets_up = !0; + this.size = [180, 30]; + } + function m() { + this.addOutput("", "boolean"); + this.addProperty("value", !0); + this.widget = this.addWidget("toggle", "value", !0, "value"); + this.widgets_up = !0; + this.size = [140, 30]; + } + function D() { + this.addOutput("", "string"); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "value", "", "value"); + this.widgets_up = !0; + this.size = [180, 30]; + } + function z() { + this.addInput("url", ""); + this.addOutput("", ""); + this.addProperty("url", ""); + this.addProperty("type", "text"); + this.widget = this.addWidget("text", "url", "", "url"); + this._data = null; + } + function A() { + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "json", "", "value"); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function y() { + this.addInput("", ""); + this.addOutput("", "array"); + this.addOutput("length", "number"); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "array", "", "value"); + this.widgets_up = !0; + this.size = [140, 50]; + this._value = null; + } + function C() { + this.addInput("array", "array,table,string"); + this.addInput("index", "number"); + this.addOutput("value", ""); + this.addProperty("index", 0); + } + function f() { + this.addInput("table", "table"); + this.addInput("row", "number"); + this.addInput("col", "number"); + this.addOutput("value", ""); + this.addProperty("row", 0); + this.addProperty("column", 0); + } + function E() { + this.addInput("obj", ""); + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "prop.", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function B() { + this.addInput("obj", ""); + this.addOutput("keys", "array"); + this.size = [140, 30]; + } + function t() { + this.addInput("A", "object"); + this.addInput("B", "object"); + this.addOutput("", "object"); + this._result = {}; + var a = this; + this.addWidget("button", "clear", "", function() { + a._result = {}; + }); + this.size = this.computeSize(); + } + function G() { + this.size = [60, 30]; + this.addInput("in"); + this.addOutput("out"); + this.properties = {varname:"myname", container:G.LITEGRAPH}; + this.value = null; + } + function p() { + this.size = [60, 30]; + this.addInput("data", 0); + this.addInput("download", e.ACTION); + this.properties = {filename:"data.json"}; + this.value = null; + var a = this; + this.addWidget("button", "Download", "", function(b) { + a.value && a.downloadAsFile(); + }); + } + function n() { + this.size = [60, 30]; + this.addInput("value", 0, {label:""}); + this.value = 0; + } + function k() { + this.addInput("in", 0); + this.addOutput("out", 0); + this.size = [40, 30]; + } + function a() { + this.mode = e.ON_EVENT; + this.size = [80, 30]; + this.addProperty("msg", ""); + this.addInput("log", e.EVENT); + this.addInput("msg", 0); + } + function b() { + this.mode = e.ON_EVENT; + this.addProperty("msg", ""); + this.addInput("", e.EVENT); + var a = this; + this.widget = this.addWidget("text", "Text", "", function(b) { + a.properties.msg = b; + }); + this.widgets_up = !0; + this.size = [200, 30]; + } + function d() { + this.size = [60, 30]; + this.addProperty("onExecute", "return A;"); + this.addInput("A", ""); + this.addInput("B", ""); + this.addOutput("out", ""); + this._func = null; + this.data = {}; + } + var e = x.LiteGraph; + c.title = "Time"; + c.desc = "Time"; + c.prototype.onExecute = function() { + this.setOutputData(0, 1000 * this.graph.globaltime); + this.setOutputData(1, this.graph.globaltime); + }; + e.registerNodeType("basic/time", c); + q.title = "Subgraph"; + q.desc = "Graph inside a node"; + q.title_color = "#334"; + q.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }; + q.prototype.onDblClick = function(a, b, d) { + var g = this; + setTimeout(function() { + d.openSubgraph(g.subgraph); + }, 10); + }; + q.prototype.onAction = function(a, b) { + this.subgraph.onAction(a, b); + }; + q.prototype.onExecute = function() { + if (this.enabled = this.getInputOrProperty("enabled")) { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + this.subgraph.setInputData(b.name, d); + } + } + this.subgraph.runStep(); + if (this.outputs) { + for (a = 0; a < this.outputs.length; a++) { + d = this.subgraph.getOutputData(this.outputs[a].name), this.setOutputData(a, d); + } + } + } + }; + q.prototype.sendEventToAllNodes = function(a, b, d) { + this.enabled && this.subgraph.sendEventToAllNodes(a, b, d); + }; + q.prototype.onDrawBackground = function(a, b, d, c) { + this.flags.collapsed || (b = this.size[1] - e.NODE_TITLE_HEIGHT + 0.5, c = e.isInsideRectangle(c[0], c[1], this.pos[0], this.pos[1] + b, this.size[0], e.NODE_TITLE_HEIGHT), a.fillStyle = c ? "#555" : "#222", a.beginPath(), this._shape == e.BOX_SHAPE ? a.rect(0, b, this.size[0] + 1, e.NODE_TITLE_HEIGHT) : a.roundRect(0, b, this.size[0] + 1, e.NODE_TITLE_HEIGHT, 0, 8), a.fill(), a.textAlign = "center", a.font = "24px Arial", a.fillStyle = c ? "#DDD" : "#999", a.fillText("+", 0.5 * this.size[0], + b + 24)); + }; + q.prototype.onMouseDown = function(a, b, d) { + b[1] > this.size[1] - e.NODE_TITLE_HEIGHT + 0.5 && d.showSubgraphPropertiesDialog(this); + }; + q.prototype.computeSize = function() { + return [200, Math.max(this.inputs ? this.inputs.length : 0, this.outputs ? this.outputs.length : 0) * e.NODE_SLOT_HEIGHT + e.NODE_TITLE_HEIGHT]; + }; + q.prototype.onSubgraphTrigger = function(a, b) { + a = this.findOutputSlot(a); + -1 != a && this.triggerSlot(a); + }; + q.prototype.onSubgraphNewInput = function(a, b) { + -1 == this.findInputSlot(a) && this.addInput(a, b); + }; + q.prototype.onSubgraphRenamedInput = function(a, b) { + a = this.findInputSlot(a); + -1 != a && (this.getInputInfo(a).name = b); + }; + q.prototype.onSubgraphTypeChangeInput = function(a, b) { + a = this.findInputSlot(a); + -1 != a && (this.getInputInfo(a).type = b); + }; + q.prototype.onSubgraphRemovedInput = function(a) { + a = this.findInputSlot(a); + -1 != a && this.removeInput(a); + }; + q.prototype.onSubgraphNewOutput = function(a, b) { + -1 == this.findOutputSlot(a) && this.addOutput(a, b); + }; + q.prototype.onSubgraphRenamedOutput = function(a, b) { + a = this.findOutputSlot(a); + -1 != a && (this.getOutputInfo(a).name = b); + }; + q.prototype.onSubgraphTypeChangeOutput = function(a, b) { + a = this.findOutputSlot(a); + -1 != a && (this.getOutputInfo(a).type = b); + }; + q.prototype.onSubgraphRemovedOutput = function(a) { + a = this.findInputSlot(a); + -1 != a && this.removeOutput(a); + }; + q.prototype.getExtraMenuOptions = function(a) { + var b = this; + return [{content:"Open", callback:function() { + a.openSubgraph(b.subgraph); + }}]; + }; + q.prototype.onResize = function(a) { + a[1] += 20; + }; + q.prototype.serialize = function() { + var a = e.LGraphNode.prototype.serialize.call(this); + a.subgraph = this.subgraph.serialize(); + return a; + }; + q.prototype.clone = function() { + var a = e.createNode(this.type), b = this.serialize(); + delete b.id; + delete b.inputs; + delete b.outputs; + a.configure(b); + return a; + }; + q.prototype.buildFromNodes = function(a) { + for (var b = {}, d = 0; d < a.length; ++d) { + var g = a[d]; + b[g.id] = g; + } + for (d = 0; d < a.length; ++d) { + g = a[d]; + if (g.inputs) { + for (var e = 0; e < g.inputs.length; ++e) { + var c = g.inputs[e]; + if (c && c.link) { + var f = g.graph.links[c.link]; + f && (b[f.origin_id] || this.subgraph.addInput(c.name, f.type)); + } + } + } + if (g.outputs) { + for (e = 0; e < g.outputs.length; ++e) { + if ((c = g.outputs[e]) && c.links && c.links.length) { + for (var k = 0; k < c.links.length && (!(f = g.graph.links[c.links[k]]) || b[f.target_id]); ++k) { + } + } + } + } + } + }; + e.Subgraph = q; + e.registerNodeType("graph/subgraph", q); + h.title = "Input"; + h.desc = "Input of the graph"; + h.prototype.onConfigure = function() { + this.updateType(); + }; + h.prototype.updateType = function() { + var a = this.properties.type; + this.type_widget.value = a; + this.outputs[0].type != a && (e.isValidConnection(this.outputs[0].type, a) || this.disconnectOutput(0), this.outputs[0].type = a); + "number" == a ? (this.value_widget.type = "number", this.value_widget.value = 0) : "boolean" == a ? (this.value_widget.type = "toggle", this.value_widget.value = !0) : "string" == a ? (this.value_widget.type = "text", this.value_widget.value = "") : (this.value_widget.type = null, this.value_widget.value = null); + this.properties.value = this.value_widget.value; + this.graph && this.name_in_graph && this.graph.changeInputType(this.name_in_graph, a); + }; + h.prototype.onPropertyChanged = function(a, b) { + if ("name" == a) { + if ("" == b || b == this.name_in_graph || "enabled" == b) { + return !1; + } + this.graph && (this.name_in_graph ? this.graph.renameInput(this.name_in_graph, b) : this.graph.addInput(b, this.properties.type)); + this.name_in_graph = this.name_widget.value = b; + } else { + "type" == a && this.updateType(); + } + }; + h.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + h.prototype.onAction = function(a, b) { + this.properties.type == e.EVENT && this.triggerSlot(0, b); + }; + h.prototype.onExecute = function() { + var a = this.graph.inputs[this.properties.name]; + a ? this.setOutputData(0, void 0 !== a.value ? a.value : this.properties.value) : this.setOutputData(0, this.properties.value); + }; + h.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeInput(this.name_in_graph); + }; + e.GraphInput = h; + e.registerNodeType("graph/input", h); + l.title = "Output"; + l.desc = "Output of the graph"; + l.prototype.onExecute = function() { + this._value = this.getInputData(0); + this.graph.setOutputData(this.properties.name, this._value); + }; + l.prototype.onAction = function(a, b) { + this.properties.type == e.ACTION && this.graph.trigger(this.properties.name, b); + }; + l.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeOutput(this.name_in_graph); + }; + l.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + e.GraphOutput = l; + e.registerNodeType("graph/output", l); + r.title = "Const Number"; + r.desc = "Constant number"; + r.prototype.onExecute = function() { + this.setOutputData(0, parseFloat(this.properties.value)); + }; + r.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.value : this.title; + }; + r.prototype.setValue = function(a) { + this.setProperty("value", a); + }; + r.prototype.onDrawBackground = function(a) { + this.outputs[0].label = this.properties.value.toFixed(3); + }; + e.registerNodeType("basic/const", r); + m.title = "Const Boolean"; + m.desc = "Constant boolean"; + m.prototype.getTitle = r.prototype.getTitle; + m.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + m.prototype.setValue = r.prototype.setValue; + m.prototype.onGetInputs = function() { + return [["toggle", e.ACTION]]; + }; + m.prototype.onAction = function(a) { + this.setValue(!this.properties.value); + }; + e.registerNodeType("basic/boolean", m); + D.title = "Const String"; + D.desc = "Constant string"; + D.prototype.getTitle = r.prototype.getTitle; + D.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + D.prototype.setValue = r.prototype.setValue; + D.prototype.onDropFile = function(a) { + var b = this, d = new FileReader; + d.onload = function(a) { + b.setProperty("value", a.target.result); + }; + d.readAsText(a); + }; + e.registerNodeType("basic/string", D); + z.title = "Const File"; + z.desc = "Fetches a file from an url"; + z["@type"] = {type:"enum", values:["text", "arraybuffer", "blob", "json"]}; + z.prototype.onPropertyChanged = function(a, b) { + "url" == a && (null == b || "" == b ? this._data = null : this.fetchFile(b)); + }; + z.prototype.onExecute = function() { + var a = this.getInputData(0) || this.properties.url; + !a || a == this._url && this._type == this.properties.type || this.fetchFile(a); + this.setOutputData(0, this._data); + }; + z.prototype.setValue = r.prototype.setValue; + z.prototype.fetchFile = function(a) { + var b = this; + a && a.constructor === String ? (this._url = a, this._type = this.properties.type, "http" == a.substr(0, 4) && e.proxy && (a = e.proxy + a.substr(a.indexOf(":") + 3)), fetch(a).then(function(a) { + if (!a.ok) { + throw Error("File not found"); + } + if ("arraybuffer" == b.properties.type) { + return a.arrayBuffer(); + } + if ("text" == b.properties.type) { + return a.text(); + } + if ("json" == b.properties.type) { + return a.json(); + } + if ("blob" == b.properties.type) { + return a.blob(); + } + }).then(function(a) { + b._data = a; + b.boxcolor = "#AEA"; + }).catch(function(d) { + b._data = null; + b.boxcolor = "red"; + console.error("error fetching file:", a); + })) : (b._data = null, b.boxcolor = null); + }; + z.prototype.onDropFile = function(a) { + var b = this; + this._url = a.name; + this._type = this.properties.type; + this.properties.url = a.name; + var d = new FileReader; + d.onload = function(a) { + b.boxcolor = "#AEA"; + a = a.target.result; + "json" == b.properties.type && (a = JSON.parse(a)); + b._data = a; + }; + if ("arraybuffer" == b.properties.type) { + d.readAsArrayBuffer(a); + } else { + if ("text" == b.properties.type || "json" == b.properties.type) { + d.readAsText(a); + } else { + if ("blob" == b.properties.type) { + return d.readAsBinaryString(a); + } + } + } + }; + e.registerNodeType("basic/file", z); + A.title = "Const Data"; + A.desc = "Constant Data"; + A.prototype.onPropertyChanged = function(a, b) { + this.widget.value = b; + if (null != b && "" != b) { + try { + this._value = JSON.parse(b), this.boxcolor = "#AEA"; + } catch (v) { + this.boxcolor = "red"; + } + } + }; + A.prototype.onExecute = function() { + this.setOutputData(0, this._value); + }; + A.prototype.setValue = r.prototype.setValue; + e.registerNodeType("basic/data", A); + y.title = "Const Array"; + y.desc = "Constant Array"; + y.prototype.onPropertyChanged = function(a, b) { + this.widget.value = b; + if (null != b && "" != b) { + try { + this._value = "[" != b[0] ? JSON.parse("[" + b + "]") : JSON.parse(b), this.boxcolor = "#AEA"; + } catch (v) { + this.boxcolor = "red"; + } + } + }; + y.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && a.length) { + this._value || (this._value = []); + this._value.length = a.length; + for (var b = 0; b < a.length; ++b) { + this._value[b] = a[b]; + } + } + this.setOutputData(0, this._value); + this.setOutputData(1, this._value ? this._value.length || 0 : 0); + }; + y.prototype.setValue = r.prototype.setValue; + e.registerNodeType("basic/array", y); + C.title = "Array[i]"; + C.desc = "Returns an element from an array"; + C.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + null == b && (b = this.properties.index); + null != a && null != b && this.setOutputData(0, a[Math.floor(Number(b))]); + }; + e.registerNodeType("basic/array[]", C); + f.title = "Table[row][col]"; + f.desc = "Returns an element from a table"; + f.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1), d = this.getInputData(2); + null == b && (b = this.properties.row); + null == d && (d = this.properties.column); + null != a && null != b && null != d && ((b = a[Math.floor(Number(b))]) ? this.setOutputData(0, b[Math.floor(Number(d))]) : this.setOutputData(0, null)); + }; + e.registerNodeType("basic/table[][]", f); + E.title = "Object property"; + E.desc = "Outputs the property of an object"; + E.prototype.setValue = function(a) { + this.properties.value = a; + this.widget.value = a; + }; + E.prototype.getTitle = function() { + return this.flags.collapsed ? "in." + this.properties.value : this.title; + }; + E.prototype.onPropertyChanged = function(a, b) { + this.widget.value = b; + }; + E.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a[this.properties.value]); + }; + e.registerNodeType("basic/object_property", E); + B.title = "Object keys"; + B.desc = "Outputs an array with the keys of an object"; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Object.keys(a)); + }; + e.registerNodeType("basic/object_keys", B); + t.title = "Merge Objects"; + t.desc = "Creates an object copying properties from others"; + t.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1), d = this._result; + if (a) { + for (var c in a) { + d[c] = a[c]; + } + } + if (b) { + for (c in b) { + d[c] = b[c]; + } + } + this.setOutputData(0, d); + }; + e.registerNodeType("basic/merge_objects", t); + G.title = "Variable"; + G.desc = "store/read variable value"; + G.LITEGRAPH = 0; + G.GRAPH = 1; + G.GLOBALSCOPE = 2; + G["@container"] = {type:"enum", values:{litegraph:G.LITEGRAPH, graph:G.GRAPH, global:G.GLOBALSCOPE}}; + G.prototype.onExecute = function() { + var a = this.getContainer(); + this.isInputConnected(0) ? (this.value = this.getInputData(0), a[this.properties.varname] = this.value, this.setOutputData(0, this.value)) : this.setOutputData(0, a[this.properties.varname]); + }; + G.prototype.getContainer = function() { + switch(this.properties.container) { + case G.GRAPH: + return this.graph ? this.graph.vars : {}; + case G.GLOBALSCOPE: + return x; + default: + return e.Globals; + } + }; + G.prototype.getTitle = function() { + return this.properties.varname; + }; + e.registerNodeType("basic/variable", G); + e.wrapFunctionAsNode("basic/length", function(a) { + return a && null != a.length ? Number(a.length) : 0; + }, [""], "number"); + p.title = "Download"; + p.desc = "Download some data"; + p.prototype.downloadAsFile = function() { + if (null != this.value) { + var a = null; + a = this.value.constructor === String ? this.value : JSON.stringify(this.value); + a = new Blob([a]); + var b = URL.createObjectURL(a); + a = document.createElement("a"); + a.setAttribute("href", b); + a.setAttribute("download", this.properties.filename); + a.style.display = "none"; + document.body.appendChild(a); + a.click(); + document.body.removeChild(a); + setTimeout(function() { + URL.revokeObjectURL(b); + }, 6E4); + } + }; + p.prototype.onAction = function(a, b) { + var d = this; + setTimeout(function() { + d.downloadAsFile(); + }, 100); + }; + p.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + p.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.filename : this.title; + }; + e.registerNodeType("basic/download", p); + n.title = "Watch"; + n.desc = "Show value of input"; + n.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + n.prototype.getTitle = function() { + return this.flags.collapsed ? this.inputs[0].label : this.title; + }; + n.toString = function(a) { + if (null == a) { + return "null"; + } + if (a.constructor === Number) { + return a.toFixed(3); + } + if (a.constructor === Array) { + for (var b = "[", d = 0; d < a.length; ++d) { + b += n.toString(a[d]) + (d + 1 != a.length ? "," : ""); + } + return b + "]"; + } + return String(a); + }; + n.prototype.onDrawBackground = function(a) { + this.inputs[0].label = n.toString(this.value); + }; + e.registerNodeType("basic/watch", n); + k.title = "Cast"; + k.desc = "Allows to connect different types"; + k.prototype.onExecute = function() { + this.setOutputData(0, this.getInputData(0)); + }; + e.registerNodeType("basic/cast", k); + a.title = "Console"; + a.desc = "Show value inside the console"; + a.prototype.onAction = function(a, b) { + "log" == a ? console.log(b) : "warn" == a ? console.warn(b) : "error" == a && console.error(b); + }; + a.prototype.onExecute = function() { + var a = this.getInputData(1); + null !== a && (this.properties.msg = a); + console.log(a); + }; + a.prototype.onGetInputs = function() { + return [["log", e.ACTION], ["warn", e.ACTION], ["error", e.ACTION]]; + }; + e.registerNodeType("basic/console", a); + b.title = "Alert"; + b.desc = "Show an alert window"; + b.color = "#510"; + b.prototype.onConfigure = function(a) { + this.widget.value = a.properties.msg; + }; + b.prototype.onAction = function(a, b) { + var d = this.properties.msg; + setTimeout(function() { + alert(d); + }, 10); + }; + e.registerNodeType("basic/alert", b); + d.prototype.onConfigure = function(a) { + a.properties.onExecute && e.allow_scripts ? this.compileCode(a.properties.onExecute) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); + }; + d.title = "Script"; + d.desc = "executes a code (max 100 characters)"; + d.widgets_info = {onExecute:{type:"code"}}; + d.prototype.onPropertyChanged = function(a, b) { + "onExecute" == a && e.allow_scripts ? this.compileCode(b) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); + }; + d.prototype.compileCode = function(a) { + this._func = null; + if (256 < a.length) { + console.warn("Script too long, max 256 chars"); + } else { + for (var b = a.toLowerCase(), d = "script body document eval nodescript function".split(" "), c = 0; c < d.length; ++c) { + if (-1 != b.indexOf(d[c])) { + console.warn("invalid script"); + return; + } + } + try { + this._func = new Function("A", "B", "C", "DATA", "node", a); + } catch (K) { + console.error("Error parsing script"), console.error(K); + } + } + }; + d.prototype.onExecute = function() { + if (this._func) { + try { + var a = this.getInputData(0), b = this.getInputData(1), d = this.getInputData(2); + this.setOutputData(0, this._func(a, b, d, this.data, this)); + } catch (J) { + console.error("Error in script"), console.error(J); + } + } + }; + d.prototype.onGetOutputs = function() { + return [["C", ""]]; + }; + e.registerNodeType("basic/script", d); +})(this); +(function(x) { + function c() { + this.size = [60, 30]; + this.addInput("event", y.ACTION); + } + function q() { + this.size = [60, 30]; + this.addInput("if", ""); + this.addOutput("true", y.EVENT); + this.addOutput("change", y.EVENT); + this.addOutput("false", y.EVENT); + this.properties = {only_on_change:!0}; + this.prev = 0; + } + function h() { + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.size = [120, 30]; + this.flags = {horizontal:!0, render_box:!1}; + } + function l() { + this.size = [60, 30]; + this.addInput("event", y.ACTION); + this.addOutput("event", y.EVENT); + this.properties = {equal_to:"", has_property:"", property_equal_to:""}; + } + function r() { + this.addInput("in", y.ACTION); + this.addInput("cond", "boolean"); + this.addOutput("true", y.EVENT); + this.addOutput("false", y.EVENT); + this.size = [120, 60]; + this._value = !1; + } + function m() { + this.addInput("inc", y.ACTION); + this.addInput("dec", y.ACTION); + this.addInput("reset", y.ACTION); + this.addOutput("change", y.EVENT); + this.addOutput("num", "number"); + this.num = 0; + } + function D() { + this.size = [60, 30]; + this.addProperty("time_in_ms", 1000); + this.addInput("event", y.ACTION); + this.addOutput("on_time", y.EVENT); + this._pending = []; + } + function z() { + this.addProperty("interval", 1000); + this.addProperty("event", "tick"); + this.addOutput("on_tick", y.EVENT); + this.time = 0; + this.last_interval = 1000; + this.triggered = !1; + } + function A() { + this.addInput("data", ""); + this.addInput("assign", y.ACTION); + this.addOutput("data", ""); + this._last_value = null; + this.properties = {data:null, serialize:!0}; + var c = this; + this.addWidget("button", "store", "", function() { + c.properties.data = c._last_value; + }); + } + var y = x.LiteGraph; + c.title = "Log Event"; + c.desc = "Log event in console"; + c.prototype.onAction = function(c, f) { + console.log(c, f); + }; + y.registerNodeType("events/log", c); + q.title = "TriggerEvent"; + q.desc = "Triggers event if input evaluates to true"; + q.prototype.onExecute = function(c, f) { + c = this.getInputData(0); + var h = c != this.prev; + 0 === this.prev && (h = !1); + var l = h && this.properties.only_on_change || !h && !this.properties.only_on_change; + c && l && this.triggerSlot(0, f); + !c && l && this.triggerSlot(2, f); + h && this.triggerSlot(1, f); + this.prev = c; + }; + y.registerNodeType("events/trigger", q); + h.title = "Sequencer"; + h.desc = "Trigger events when an event arrives"; + h.prototype.getTitle = function() { + return ""; + }; + h.prototype.onAction = function(c, f) { + if (this.outputs) { + for (c = 0; c < this.outputs.length; ++c) { + this.triggerSlot(c, f); + } + } + }; + y.registerNodeType("events/sequencer", h); + l.title = "Filter Event"; + l.desc = "Blocks events that do not match the filter"; + l.prototype.onAction = function(c, f) { + if (null != f && (!this.properties.equal_to || this.properties.equal_to == f)) { + if (this.properties.has_property && (c = f[this.properties.has_property], null == c || this.properties.property_equal_to && this.properties.property_equal_to != c)) { + return; + } + this.triggerSlot(0, f); + } + }; + y.registerNodeType("events/filter", l); + r.title = "Branch"; + r.desc = "If condition is true, outputs triggers true, otherwise false"; + r.prototype.onExecute = function() { + this._value = this.getInputData(1); + }; + r.prototype.onAction = function(c, f) { + this.triggerSlot(this._value ? 0 : 1); + }; + y.registerNodeType("events/branch", r); + m.title = "Counter"; + m.desc = "Counts events"; + m.prototype.getTitle = function() { + return this.flags.collapsed ? String(this.num) : this.title; + }; + m.prototype.onAction = function(c, f) { + f = this.num; + "inc" == c ? this.num += 1 : "dec" == c ? --this.num : "reset" == c && (this.num = 0); + this.num != f && this.trigger("change", this.num); + }; + m.prototype.onDrawBackground = function(c) { + this.flags.collapsed || (c.fillStyle = "#AAA", c.font = "20px Arial", c.textAlign = "center", c.fillText(this.num, 0.5 * this.size[0], 0.5 * this.size[1])); + }; + m.prototype.onExecute = function() { + this.setOutputData(1, this.num); + }; + y.registerNodeType("events/counter", m); + D.title = "Delay"; + D.desc = "Delays one event"; + D.prototype.onAction = function(c, f) { + c = this.properties.time_in_ms; + 0 >= c ? this.trigger(null, f) : this._pending.push([c, f]); + }; + D.prototype.onExecute = function() { + var c = 1000 * this.graph.elapsed_time; + this.isInputConnected(1) && (this.properties.time_in_ms = this.getInputData(1)); + for (var f = 0; f < this._pending.length; ++f) { + var h = this._pending[f]; + h[0] -= c; + 0 < h[0] || (this._pending.splice(f, 1), --f, this.trigger(null, h[1])); + } + }; + D.prototype.onGetInputs = function() { + return [["event", y.ACTION], ["time_in_ms", "number"]]; + }; + y.registerNodeType("events/delay", D); + z.title = "Timer"; + z.desc = "Sends an event every N milliseconds"; + z.prototype.onStart = function() { + this.time = 0; + }; + z.prototype.getTitle = function() { + return "Timer: " + this.last_interval.toString() + "ms"; + }; + z.on_color = "#AAA"; + z.off_color = "#222"; + z.prototype.onDrawBackground = function() { + this.boxcolor = this.triggered ? z.on_color : z.off_color; + this.triggered = !1; + }; + z.prototype.onExecute = function() { + var c = 0 == this.time; + this.time += 1000 * this.graph.elapsed_time; + this.last_interval = Math.max(1, this.getInputOrProperty("interval") | 0); + !c && (this.time < this.last_interval || isNaN(this.last_interval)) ? this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !1) : (this.triggered = !0, this.time %= this.last_interval, this.trigger("on_tick", this.properties.event), this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !0)); + }; + z.prototype.onGetInputs = function() { + return [["interval", "number"]]; + }; + z.prototype.onGetOutputs = function() { + return [["tick", "boolean"]]; + }; + y.registerNodeType("events/timer", z); + A.title = "Data Store"; + A.desc = "Stores data and only changes when event is received"; + A.prototype.onExecute = function() { + this._last_value = this.getInputData(0); + this.setOutputData(0, this.properties.data); + }; + A.prototype.onAction = function(c, f) { + this.properties.data = this._last_value; + }; + A.prototype.onSerialize = function(c) { + null != c.data && (0 == this.properties.serialize || c.data.constructor !== String && c.data.constructor !== Number && c.data.constructor !== Boolean && c.data.constructor !== Array && c.data.constructor !== Object) && (c.data = null); + }; + y.registerNodeType("basic/data_store", A); +})(this); +(function(x) { + function c() { + this.addOutput("", C.EVENT); + this.addOutput("", "boolean"); + this.addProperty("text", "click me"); + this.addProperty("font_size", 30); + this.addProperty("message", ""); + this.size = [164, 84]; + this.clicked = !1; + } + function q() { + this.addInput("", "boolean"); + this.addInput("e", C.ACTION); + this.addOutput("v", "boolean"); + this.addOutput("e", C.EVENT); + this.properties = {font:"", value:!1}; + this.size = [160, 44]; + } + function h() { + this.addOutput("", "number"); + this.size = [80, 60]; + this.properties = {min:-1000, max:1000, value:1, step:1}; + this.old_y = -1; + this._precision = this._remainder = 0; + this.mouse_captured = !1; + } + function l() { + this.addOutput("", "string"); + this.addOutput("change", C.EVENT); + this.size = [80, 60]; + this.properties = {value:"A", values:"A;B;C"}; + this.old_y = -1; + this.mouse_captured = !1; + this._values = this.properties.values.split(";"); + var c = this; + this.widgets_up = !0; + this.widget = this.addWidget("combo", "", this.properties.value, function(f) { + c.properties.value = f; + c.triggerSlot(1, f); + }, {property:"value", values:this._values}); + } + function r() { + this.addOutput("", "number"); + this.size = [64, 84]; + this.properties = {min:0, max:1, value:0.5, color:"#7AF", precision:2}; + this.value = -1; + } + function m() { + this.addOutput("", "number"); + this.properties = {value:0.5, min:0, max:1, text:"V"}; + var c = this; + this.size = [140, 40]; + this.slider = this.addWidget("slider", "V", this.properties.value, function(f) { + c.properties.value = f; + }, this.properties); + this.widgets_up = !0; + } + function D() { + this.size = [160, 26]; + this.addOutput("", "number"); + this.properties = {color:"#7AF", min:0, max:1, value:0.5}; + this.value = -1; + } + function z() { + this.size = [160, 26]; + this.addInput("", "number"); + this.properties = {min:0, max:1, value:0, color:"#AAF"}; + } + function A() { + this.addInputs("", 0); + this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; + } + function y() { + this.size = [200, 100]; + this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; + } + var C = x.LiteGraph; + c.title = "Button"; + c.desc = "Triggers an event"; + c.font = "Arial"; + c.prototype.onDrawForeground = function(f) { + if (!this.flags.collapsed && (f.fillStyle = "black", f.fillRect(11, 11, this.size[0] - 20, this.size[1] - 20), f.fillStyle = "#AAF", f.fillRect(9, 9, this.size[0] - 20, this.size[1] - 20), f.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", f.fillRect(10, 10, this.size[0] - 20, this.size[1] - 20), this.properties.text || 0 === this.properties.text)) { + var h = this.properties.font_size || 30; + f.textAlign = "center"; + f.fillStyle = this.clicked ? "black" : "white"; + f.font = h + "px " + c.font; + f.fillText(this.properties.text, 0.5 * this.size[0], 0.5 * this.size[1] + 0.3 * h); + f.textAlign = "left"; + } + }; + c.prototype.onMouseDown = function(c, h) { + if (1 < h[0] && 1 < h[1] && h[0] < this.size[0] - 2 && h[1] < this.size[1] - 2) { + return this.clicked = !0, this.triggerSlot(0, this.properties.message), !0; + } + }; + c.prototype.onExecute = function() { + this.setOutputData(1, this.clicked); + }; + c.prototype.onMouseUp = function(c) { + this.clicked = !1; + }; + C.registerNodeType("widget/button", c); + q.title = "Toggle"; + q.desc = "Toggles between true or false"; + q.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var f = 0.5 * this.size[1], h = 0.8 * this.size[1]; + c.font = this.properties.font || (0.8 * f).toFixed(0) + "px Arial"; + var l = c.measureText(this.title).width; + l = 0.5 * (this.size[0] - (l + f)); + c.fillStyle = "#AAA"; + c.fillRect(l, h - f, f, f); + c.fillStyle = this.properties.value ? "#AEF" : "#000"; + c.fillRect(l + 0.25 * f, h - f + 0.25 * f, .5 * f, .5 * f); + c.textAlign = "left"; + c.fillStyle = "#AAA"; + c.fillText(this.title, 1.2 * f + l, 0.85 * h); + c.textAlign = "left"; + } + }; + q.prototype.onAction = function(c) { + this.properties.value = !this.properties.value; + this.trigger("e", this.properties.value); + }; + q.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + this.setOutputData(0, this.properties.value); + }; + q.prototype.onMouseDown = function(c, h) { + if (1 < h[0] && 1 < h[1] && h[0] < this.size[0] - 2 && h[1] < this.size[1] - 2) { + return this.properties.value = !this.properties.value, this.graph._version++, this.trigger("e", this.properties.value), !0; + } + }; + C.registerNodeType("widget/toggle", q); + h.title = "Number"; + h.desc = "Widget to select number value"; + h.pixels_threshold = 10; + h.markers_color = "#666"; + h.prototype.onDrawForeground = function(c) { + var f = 0.5 * this.size[0], l = this.size[1]; + 30 < l ? (c.fillStyle = h.markers_color, c.beginPath(), c.moveTo(f, 0.1 * l), c.lineTo(f + 0.1 * l, 0.2 * l), c.lineTo(f + -0.1 * l, 0.2 * l), c.fill(), c.beginPath(), c.moveTo(f, 0.9 * l), c.lineTo(f + 0.1 * l, 0.8 * l), c.lineTo(f + -0.1 * l, 0.8 * l), c.fill(), c.font = (0.7 * l).toFixed(1) + "px Arial") : c.font = (0.8 * l).toFixed(1) + "px Arial"; + c.textAlign = "center"; + c.font = (0.7 * l).toFixed(1) + "px Arial"; + c.fillStyle = "#EEE"; + c.fillText(this.properties.value.toFixed(this._precision), f, 0.75 * l); + }; + h.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + h.prototype.onPropertyChanged = function(c, h) { + c = (this.properties.step + "").split("."); + this._precision = 1 < c.length ? c[1].length : 0; + }; + h.prototype.onMouseDown = function(c, h) { + if (!(0 > h[1])) { + return this.old_y = c.canvasY, this.captureInput(!0), this.mouse_captured = !0; + } + }; + h.prototype.onMouseMove = function(c) { + if (this.mouse_captured) { + var f = this.old_y - c.canvasY; + c.shiftKey && (f *= 10); + if (c.metaKey || c.altKey) { + f *= 0.1; + } + this.old_y = c.canvasY; + c = this._remainder + f / h.pixels_threshold; + this._remainder = c % 1; + c = Math.clamp(this.properties.value + (c | 0) * this.properties.step, this.properties.min, this.properties.max); + this.properties.value = c; + this.graph._version++; + this.setDirtyCanvas(!0); + } + }; + h.prototype.onMouseUp = function(c, h) { + 200 > c.click_time && (this.properties.value = Math.clamp(this.properties.value + (h[1] > 0.5 * this.size[1] ? -1 : 1) * this.properties.step, this.properties.min, this.properties.max), this.graph._version++, this.setDirtyCanvas(!0)); + this.mouse_captured && (this.mouse_captured = !1, this.captureInput(!1)); + }; + C.registerNodeType("widget/number", h); + l.title = "Combo"; + l.desc = "Widget to select from a list"; + l.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + l.prototype.onPropertyChanged = function(c, h) { + "values" == c ? (this._values = h.split(";"), this.widget.options.values = this._values) : "value" == c && (this.widget.value = h); + }; + C.registerNodeType("widget/combo", l); + r.title = "Knob"; + r.desc = "Circular controller"; + r.size = [80, 100]; + r.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + var f = 0.5 * this.size[0], h = 0.5 * this.size[1], l = 0.5 * Math.min(this.size[0], this.size[1]) - 5; + c.globalAlpha = 1; + c.save(); + c.translate(f, h); + c.rotate(0.75 * Math.PI); + c.fillStyle = "rgba(0,0,0,0.5)"; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, l, 0, 1.5 * Math.PI); + c.fill(); + c.strokeStyle = "black"; + c.fillStyle = this.properties.color; + c.lineWidth = 2; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, l - 4, 0, 1.5 * Math.PI * Math.max(0.01, this.value)); + c.closePath(); + c.fill(); + c.lineWidth = 1; + c.globalAlpha = 1; + c.restore(); + c.fillStyle = "black"; + c.beginPath(); + c.arc(f, h, 0.75 * l, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : this.properties.color; + c.beginPath(); + var m = this.value * Math.PI * 1.5 + 0.75 * Math.PI; + c.arc(f + Math.cos(m) * l * 0.65, h + Math.sin(m) * l * 0.65, 0.05 * l, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : "#AAA"; + c.font = Math.floor(0.5 * l) + "px Arial"; + c.textAlign = "center"; + c.fillText(this.properties.value.toFixed(this.properties.precision), f, h + 0.15 * l); + } + }; + r.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + this.boxcolor = C.colorToString([this.value, this.value, this.value]); + }; + r.prototype.onMouseDown = function(c) { + this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; + this.radius = 0.5 * this.size[0]; + if (20 > c.canvasY - this.pos[1] || C.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + r.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var f = this.value; + f -= 0.01 * (c[1] - this.oldmouse[1]); + 1.0 < f ? f = 1.0 : 0.0 > f && (f = 0.0); + this.value = f; + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + r.prototype.onMouseUp = function(c) { + this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); + }; + r.prototype.onPropertyChanged = function(c, h) { + if ("min" == c || "max" == c || "value" == c) { + return this.properties[c] = parseFloat(h), !0; + } + }; + C.registerNodeType("widget/knob", r); + m.title = "Inner Slider"; + m.prototype.onPropertyChanged = function(c, h) { + "value" == c && (this.slider.value = h); + }; + m.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + C.registerNodeType("widget/internal_slider", m); + D.title = "H.Slider"; + D.desc = "Linear slider controller"; + D.prototype.onDrawForeground = function(c) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + c.globalAlpha = 1; + c.lineWidth = 1; + c.fillStyle = "#000"; + c.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); + c.fillStyle = this.properties.color; + c.beginPath(); + c.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); + c.fill(); + }; + D.prototype.onExecute = function() { + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.setOutputData(0, this.properties.value); + this.boxcolor = C.colorToString([this.value, this.value, this.value]); + }; + D.prototype.onMouseDown = function(c) { + if (0 > c.canvasY - this.pos[1]) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + D.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var f = this.value; + f += (c[0] - this.oldmouse[0]) / this.size[0]; + 1.0 < f ? f = 1.0 : 0.0 > f && (f = 0.0); + this.value = f; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + D.prototype.onMouseUp = function(c) { + this.oldmouse = null; + this.captureInput(!1); + }; + D.prototype.onMouseLeave = function(c) { + }; + C.registerNodeType("widget/hslider", D); + z.title = "Progress"; + z.desc = "Shows data in linear progress"; + z.prototype.onExecute = function() { + var c = this.getInputData(0); + void 0 != c && (this.properties.value = c); + }; + z.prototype.onDrawForeground = function(c) { + c.lineWidth = 1; + c.fillStyle = this.properties.color; + var f = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); + f = Math.min(1, f); + f = Math.max(0, f); + c.fillRect(2, 2, (this.size[0] - 4) * f, this.size[1] - 4); + }; + C.registerNodeType("widget/progress", z); + A.title = "Text"; + A.desc = "Shows the input value"; + A.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; + A.prototype.onDrawForeground = function(c) { + c.fillStyle = this.properties.color; + var f = this.properties.value; + this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; + var h = this.properties.fontsize; + c.textAlign = this.properties.align; + c.font = h.toString() + "px " + this.properties.font; + this.str = "number" == typeof f ? f.toFixed(this.properties.decimals) : f; + if ("string" == typeof this.str) { + f = this.str.split("\\n"); + for (var l = 0; l < f.length; l++) { + c.fillText(f[l], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * h + h * (parseInt(l) + 1)); + } + } + c.shadowColor = "transparent"; + this.last_ctx = c; + c.textAlign = "left"; + }; + A.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + }; + A.prototype.resize = function() { + if (this.last_ctx) { + var c = this.str.split("\\n"); + this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; + for (var h = 0, l = 0; l < c.length; l++) { + var m = this.last_ctx.measureText(c[l]).width; + h < m && (h = m); + } + this.size[0] = h + 20; + this.size[1] = 4 + c.length * this.properties.fontsize; + this.setDirtyCanvas(!0); + } + }; + A.prototype.onPropertyChanged = function(c, h) { + this.properties[c] = h; + this.str = "number" == typeof h ? h.toFixed(3) : h; + return !0; + }; + C.registerNodeType("widget/text", A); + y.title = "Panel"; + y.desc = "Non interactive panel"; + y.widgets = [{name:"update", text:"Update", type:"button"}]; + y.prototype.createGradient = function(c) { + "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); + }; + y.prototype.onDrawForeground = function(c) { + this.flags.collapsed || (null == this.lineargradient && this.createGradient(c), this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", + c.stroke())); + }; + C.registerNodeType("widget/panel", y); +})(this); +(function(x) { + function c() { + this.addOutput("left_x_axis", "number"); + this.addOutput("left_y_axis", "number"); + this.addOutput("button_pressed", q.EVENT); + this.properties = {gamepad_index:0, threshold:0.1}; + this._left_axis = new Float32Array(2); + this._right_axis = new Float32Array(2); + this._triggers = new Float32Array(2); + this._previous_buttons = new Uint8Array(17); + this._current_buttons = new Uint8Array(17); + } + var q = x.LiteGraph; + c.title = "Gamepad"; + c.desc = "gets the input of the gamepad"; + c.CENTER = 0; + c.LEFT = 1; + c.RIGHT = 2; + c.UP = 4; + c.DOWN = 8; + c.zero = new Float32Array(2); + c.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); + c.prototype.onExecute = function() { + var h = this.getGamepad(), l = this.properties.threshold || 0.0; + h && (this._left_axis[0] = Math.abs(h.xbox.axes.lx) > l ? h.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(h.xbox.axes.ly) > l ? h.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(h.xbox.axes.rx) > l ? h.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(h.xbox.axes.ry) > l ? h.xbox.axes.ry : 0, this._triggers[0] = Math.abs(h.xbox.axes.ltrigger) > l ? h.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(h.xbox.axes.rtrigger) > l ? h.xbox.axes.rtrigger : 0); + if (this.outputs) { + for (l = 0; l < this.outputs.length; l++) { + var r = this.outputs[l]; + if (r.links && r.links.length) { + var m = null; + if (h) { + switch(r.name) { + case "left_axis": + m = this._left_axis; + break; + case "right_axis": + m = this._right_axis; + break; + case "left_x_axis": + m = this._left_axis[0]; + break; + case "left_y_axis": + m = this._left_axis[1]; + break; + case "right_x_axis": + m = this._right_axis[0]; + break; + case "right_y_axis": + m = this._right_axis[1]; + break; + case "trigger_left": + m = this._triggers[0]; + break; + case "trigger_right": + m = this._triggers[1]; + break; + case "a_button": + m = h.xbox.buttons.a ? 1 : 0; + break; + case "b_button": + m = h.xbox.buttons.b ? 1 : 0; + break; + case "x_button": + m = h.xbox.buttons.x ? 1 : 0; + break; + case "y_button": + m = h.xbox.buttons.y ? 1 : 0; + break; + case "lb_button": + m = h.xbox.buttons.lb ? 1 : 0; + break; + case "rb_button": + m = h.xbox.buttons.rb ? 1 : 0; + break; + case "ls_button": + m = h.xbox.buttons.ls ? 1 : 0; + break; + case "rs_button": + m = h.xbox.buttons.rs ? 1 : 0; + break; + case "hat_left": + m = h.xbox.hatmap & c.LEFT; + break; + case "hat_right": + m = h.xbox.hatmap & c.RIGHT; + break; + case "hat_up": + m = h.xbox.hatmap & c.UP; + break; + case "hat_down": + m = h.xbox.hatmap & c.DOWN; + break; + case "hat": + m = h.xbox.hatmap; + break; + case "start_button": + m = h.xbox.buttons.start ? 1 : 0; + break; + case "back_button": + m = h.xbox.buttons.back ? 1 : 0; + break; + case "button_pressed": + for (r = 0; r < this._current_buttons.length; ++r) { + this._current_buttons[r] && !this._previous_buttons[r] && this.triggerSlot(l, c.buttons[r]); + } + } + } else { + switch(r.name) { + case "button_pressed": + break; + case "left_axis": + case "right_axis": + m = c.zero; + break; + default: + m = 0; + } + } + this.setOutputData(l, m); + } + } + } + }; + c.mapping = {a:0, b:1, x:2, y:3, lb:4, rb:5, lt:6, rt:7, back:8, start:9, ls:10, rs:11}; + c.mapping_array = "a b x y lb rb lt rt back start ls rs".split(" "); + c.prototype.getGamepad = function() { + var h = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; + if (!h) { + return null; + } + h = h.call(navigator); + this._previous_buttons.set(this._current_buttons); + for (var l = this.properties.gamepad_index; 4 > l; l++) { + if (h[l]) { + h = h[l]; + l = this.xbox_mapping; + l || (l = this.xbox_mapping = {axes:[], buttons:{}, hat:"", hatmap:c.CENTER}); + l.axes.lx = h.axes[0]; + l.axes.ly = h.axes[1]; + l.axes.rx = h.axes[2]; + l.axes.ry = h.axes[3]; + l.axes.ltrigger = h.buttons[6].value; + l.axes.rtrigger = h.buttons[7].value; + l.hat = ""; + l.hatmap = c.CENTER; + for (var r = 0; r < h.buttons.length; r++) { + if (this._current_buttons[r] = h.buttons[r].pressed, 12 > r) { + l.buttons[c.mapping_array[r]] = h.buttons[r].pressed, h.buttons[r].was_pressed && this.trigger(c.mapping_array[r] + "_button_event"); + } else { + switch(r) { + case 12: + h.buttons[r].pressed && (l.hat += "up", l.hatmap |= c.UP); + break; + case 13: + h.buttons[r].pressed && (l.hat += "down", l.hatmap |= c.DOWN); + break; + case 14: + h.buttons[r].pressed && (l.hat += "left", l.hatmap |= c.LEFT); + break; + case 15: + h.buttons[r].pressed && (l.hat += "right", l.hatmap |= c.RIGHT); + break; + case 16: + l.buttons.home = h.buttons[r].pressed; + } + } + } + h.xbox = l; + return h; + } + } + }; + c.prototype.onDrawBackground = function(c) { + if (!this.flags.collapsed) { + var h = this._left_axis, r = this._right_axis; + c.strokeStyle = "#88A"; + c.strokeRect(0.5 * (h[0] + 1) * this.size[0] - 4, 0.5 * (h[1] + 1) * this.size[1] - 4, 8, 8); + c.strokeStyle = "#8A8"; + c.strokeRect(0.5 * (r[0] + 1) * this.size[0] - 4, 0.5 * (r[1] + 1) * this.size[1] - 4, 8, 8); + h = this.size[1] / this._current_buttons.length; + c.fillStyle = "#AEB"; + for (r = 0; r < this._current_buttons.length; ++r) { + this._current_buttons[r] && c.fillRect(0, h * r, 6, h); + } + } + }; + c.prototype.onGetOutputs = function() { + return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start_button", "number"], ["back_button", "number"], ["a_button_event", q.EVENT], + ["b_button_event", q.EVENT], ["x_button_event", q.EVENT], ["y_button_event", q.EVENT], ["lb_button_event", q.EVENT], ["rb_button_event", q.EVENT], ["ls_button_event", q.EVENT], ["rs_button_event", q.EVENT], ["start_button_event", q.EVENT], ["back_button_event", q.EVENT], ["hat_left", "number"], ["hat_right", "number"], ["hat_up", "number"], ["hat_down", "number"], ["hat", "number"], ["button_pressed", q.EVENT]]; + }; + q.registerNodeType("input/gamepad", c); +})(this); +(function(x) { + function c() { + this.addInput("in", "*"); + this.size = [80, 30]; + } + function q() { + this.addInput("in"); + this.addOutput("out"); + this.size = [80, 30]; + } + function h() { + this.addInput("in"); + this.addOutput("out"); + } + function l() { + this.addInput("in", "number", {locked:!0}); + this.addOutput("out", "number", {locked:!0}); + this.addOutput("clamped", "number", {locked:!0}); + this.addProperty("in", 0); + this.addProperty("in_min", 0); + this.addProperty("in_max", 1); + this.addProperty("out_min", 0); + this.addProperty("out_max", 1); + this.size = [120, 50]; + } + function r() { + this.addOutput("value", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.size = [80, 30]; + } + function m() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.addProperty("smooth", !0); + this.addProperty("seed", 0); + this.addProperty("octaves", 1); + this.addProperty("persistence", 0.8); + this.addProperty("speed", 1); + this.size = [90, 30]; + } + function D() { + this.addOutput("out", "number"); + this.addProperty("min_time", 1); + this.addProperty("max_time", 2); + this.addProperty("duration", 0.2); + this.size = [90, 30]; + this._blink_time = this._remaining_time = 0; + } + function z() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("min", 0); + this.addProperty("max", 1); + } + function A() { + this.properties = {f:0.5}; + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("out", "number"); + } + function y() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function C() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function f() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function E() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.properties = {A:0, B:1}; + } + function B() { + this.addInput("in", "number", {label:""}); + this.addOutput("out", "number", {label:""}); + this.size = [80, 30]; + this.addProperty("factor", 1); + } + function t() { + this.addInput("v", "boolean"); + this.addInput("A"); + this.addInput("B"); + this.addOutput("out"); + } + function G() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("samples", 10); + this._values = new Float32Array(10); + this._current = 0; + } + function p() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("factor", 0.1); + this.size = [80, 30]; + this._value = null; + } + function n() { + this.addInput("A", "number,array,object"); + this.addInput("B", "number"); + this.addOutput("=", "number"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", "+", "enum", {values:n.values}); + this._func = function(a, b) { + return a + b; + }; + this._result = []; + } + function k() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("A==B", "boolean"); + this.addOutput("A!=B", "boolean"); + this.addProperty("A", 0); + this.addProperty("B", 0); + } + function a() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("true", "boolean"); + this.addOutput("false", "boolean"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", ">", "enum", {values:a.values}); + this.addWidget("combo", "Cond.", this.properties.OP, {property:"OP", values:a.values}); + this.size = [80, 60]; + } + function b() { + this.addInput("in", ""); + this.addInput("cond", "boolean"); + this.addOutput("true", ""); + this.addOutput("false", ""); + this.size = [80, 60]; + } + function d() { + this.addInput("inc", "number"); + this.addOutput("total", "number"); + this.addProperty("increment", 1); + this.addProperty("value", 0); + } + function e() { + this.addInput("v", "number"); + this.addOutput("sin", "number"); + this.addProperty("amplitude", 1); + this.addProperty("offset", 0); + this.bgImageUrl = "nodes/imgs/icon-sin.png"; + } + function g() { + this.addInput("x", "number"); + this.addInput("y", "number"); + this.addOutput("", "number"); + this.properties = {x:1.0, y:1.0, formula:"x+y"}; + this.code_widget = this.addWidget("text", "F(x,y)", this.properties.formula, function(a, b, d) { + d.properties.formula = a; + }); + this.addWidget("toggle", "allow", u.allow_scripts, function(a) { + u.allow_scripts = a; + }); + this._func = null; + } + function w() { + this.addInput("vec2", "vec2"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + } + function v() { + this.addInputs([["x", "number"], ["y", "number"]]); + this.addOutput("vec2", "vec2"); + this.properties = {x:0, y:0}; + this._data = new Float32Array(2); + } + function J() { + this.addInput("vec3", "vec3"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + } + function K() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); + this.addOutput("vec3", "vec3"); + this.properties = {x:0, y:0, z:0}; + this._data = new Float32Array(3); + } + function L() { + this.addInput("vec4", "vec4"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + this.addOutput("w", "number"); + } + function M() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); + this.addOutput("vec4", "vec4"); + this.properties = {x:0, y:0, z:0, w:0}; + this._data = new Float32Array(4); + } + var u = x.LiteGraph; + c.title = "Converter"; + c.desc = "type A to type B"; + c.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a && this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d.links && d.links.length) { + var c = null; + switch(d.name) { + case "number": + c = a.length ? a[0] : parseFloat(a); + break; + case "vec2": + case "vec3": + case "vec4": + c = 1; + switch(d.name) { + case "vec2": + c = 2; + break; + case "vec3": + c = 3; + break; + case "vec4": + c = 4; + }c = new Float32Array(c); + if (a.length) { + for (d = 0; d < a.length && d < c.length; d++) { + c[d] = a[d]; + } + } else { + c[0] = parseFloat(a); + } + } + this.setOutputData(b, c); + } + } + } + }; + c.prototype.onGetOutputs = function() { + return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; + }; + u.registerNodeType("math/converter", c); + q.title = "Bypass"; + q.desc = "removes the type"; + q.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, a); + }; + u.registerNodeType("math/bypass", q); + h.title = "to Number"; + h.desc = "Cast to number"; + h.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, Number(a)); + }; + u.registerNodeType("math/to_number", h); + l.title = "Range"; + l.desc = "Convert a number from one range to another"; + l.prototype.getTitle = function() { + return this.flags.collapsed ? (this._last_v || 0).toFixed(2) : this.title; + }; + l.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + void 0 !== d && (this.properties[b.name] = d); + } + } + d = this.properties["in"]; + if (void 0 === d || null === d || d.constructor !== Number) { + d = 0; + } + a = this.properties.in_min; + b = this.properties.out_min; + var c = this.properties.out_max; + this._last_v = (d - a) / (this.properties.in_max - a) * (c - b) + b; + this.setOutputData(0, this._last_v); + this.setOutputData(1, Math.clamp(this._last_v, b, c)); + }; + l.prototype.onDrawBackground = function(a) { + this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; + }; + l.prototype.onGetInputs = function() { + return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; + }; + u.registerNodeType("math/range", l); + r.title = "Rand"; + r.desc = "Random number"; + r.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + void 0 !== d && (this.properties[b.name] = d); + } + } + a = this.properties.min; + this._last_v = Math.random() * (this.properties.max - a) + a; + this.setOutputData(0, this._last_v); + }; + r.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + r.prototype.onGetInputs = function() { + return [["min", "number"], ["max", "number"]]; + }; + u.registerNodeType("math/rand", r); + m.title = "Noise"; + m.desc = "Random number with temporal continuity"; + m.data = null; + m.getValue = function(a, b) { + if (!m.data) { + m.data = new Float32Array(1024); + for (var d = 0; d < m.data.length; ++d) { + m.data[d] = Math.random(); + } + } + a %= 1024; + 0 > a && (a += 1024); + var c = Math.floor(a); + a -= c; + d = m.data[c]; + c = m.data[1023 == c ? 0 : c + 1]; + b && (a = a * a * a * (a * (6.0 * a - 15.0) + 10.0)); + return d * (1 - a) + c * a; + }; + m.prototype.onExecute = function() { + var a = this.getInputData(0) || 0, b = this.properties.octaves || 1, d = 0, c = 1; + a += this.properties.seed || 0; + for (var e = this.properties.speed || 1, g = 0, k = 0; k < b && !(d += m.getValue(a * (1 + k) * e, this.properties.smooth) * c, g += c, c *= this.properties.persistence, 0.001 > c); ++k) { + } + a = this.properties.min; + this._last_v = d / g * (this.properties.max - a) + a; + this.setOutputData(0, this._last_v); + }; + m.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + u.registerNodeType("math/noise", m); + D.title = "Spikes"; + D.desc = "spike every random time"; + D.prototype.onExecute = function() { + var a = this.graph.elapsed_time; + this._remaining_time -= a; + this._blink_time -= a; + a = 0; + 0 < this._blink_time && (a = 1 / (Math.pow(this._blink_time / this.properties.duration * 8 - 4, 4) + 1)); + 0 > this._remaining_time ? (this._remaining_time = Math.random() * (this.properties.max_time - this.properties.min_time) + this.properties.min_time, this._blink_time = this.properties.duration, this.boxcolor = "#FFF") : this.boxcolor = "#000"; + this.setOutputData(0, a); + }; + u.registerNodeType("math/spikes", D); + z.title = "Clamp"; + z.desc = "Clamp number between min and max"; + z.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); + }; + z.prototype.getCode = function(a) { + a = ""; + this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); + return a; + }; + u.registerNodeType("math/clamp", z); + A.title = "Lerp"; + A.desc = "Linear Interpolation"; + A.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.getInputData(1); + null == b && (b = 0); + var d = this.properties.f, c = this.getInputData(2); + void 0 !== c && (d = c); + this.setOutputData(0, a * (1 - d) + b * d); + }; + A.prototype.onGetInputs = function() { + return [["f", "number"]]; + }; + u.registerNodeType("math/lerp", A); + y.title = "Abs"; + y.desc = "Absolute"; + y.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.abs(a)); + }; + u.registerNodeType("math/abs", y); + C.title = "Floor"; + C.desc = "Floor number to remove fractional part"; + C.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.floor(a)); + }; + u.registerNodeType("math/floor", C); + f.title = "Frac"; + f.desc = "Returns fractional part"; + f.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a % 1); + }; + u.registerNodeType("math/frac", f); + E.title = "Smoothstep"; + E.desc = "Smoothstep"; + E.prototype.onExecute = function() { + var a = this.getInputData(0); + if (void 0 !== a) { + var b = this.properties.A; + a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); + this.setOutputData(0, a * a * (3 - 2 * a)); + } + }; + u.registerNodeType("math/smoothstep", E); + B.title = "Scale"; + B.desc = "v * factor"; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a * this.properties.factor); + }; + u.registerNodeType("math/scale", B); + t.title = "Gate"; + t.desc = "if v is true, then outputs A, otherwise B"; + t.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, this.getInputData(a ? 1 : 2)); + }; + u.registerNodeType("math/gate", t); + G.title = "Average"; + G.desc = "Average Filter"; + G.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this._values.length; + this._values[this._current % b] = a; + this._current += 1; + this._current > b && (this._current = 0); + for (var d = a = 0; d < b; ++d) { + a += this._values[d]; + } + this.setOutputData(0, a / b); + }; + G.prototype.onPropertyChanged = function(a, b) { + 1 > b && (b = 1); + this.properties.samples = Math.round(b); + a = this._values; + this._values = new Float32Array(this.properties.samples); + a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); + }; + u.registerNodeType("math/average", G); + p.title = "TendTo"; + p.desc = "moves the output value always closer to the input"; + p.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.factor; + this._value = null == this._value ? a : this._value * (1 - b) + a * b; + this.setOutputData(0, this._value); + }; + u.registerNodeType("math/tendTo", p); + n.values = "+ - * / % ^ max min".split(" "); + n.title = "Operation"; + n.desc = "Easy math operators"; + n["@OP"] = {type:"enum", title:"operation", values:n.values}; + n.size = [100, 60]; + n.prototype.getTitle = function() { + return "max" == this.properties.OP || "min" == this.properties.OP ? this.properties.OP + "(A,B)" : "A " + this.properties.OP + " B"; + }; + n.prototype.setValue = function(a) { + "string" == typeof a && (a = parseFloat(a)); + this.properties.value = a; + }; + n.prototype.onPropertyChanged = function(a, b) { + if ("OP" == a) { + switch(this.properties.OP) { + case "+": + this._func = function(a, b) { + return a + b; + }; + break; + case "-": + this._func = function(a, b) { + return a - b; + }; + break; + case "x": + case "X": + case "*": + this._func = function(a, b) { + return a * b; + }; + break; + case "/": + this._func = function(a, b) { + return a / b; + }; + break; + case "%": + this._func = function(a, b) { + return a % b; + }; + break; + case "^": + this._func = function(a, b) { + return Math.pow(a, b); + }; + break; + case "max": + this._func = function(a, b) { + return Math.max(a, b); + }; + break; + case "min": + this._func = function(a, b) { + return Math.min(a, b); + }; + break; + default: + console.warn("Unknown operation: " + this.properties.OP), this._func = function(a) { + return a; + }; + } + } + }; + n.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? a.constructor === Number && (this.properties.A = a) : a = this.properties.A; + null != b ? this.properties.B = b : b = this.properties.B; + if (a.constructor === Number) { + var d = this._func(a, b); + } else { + if (a.constructor === Array) { + d = this._result; + d.length = a.length; + for (var c = 0; c < a.length; ++c) { + d[c] = this._func(a[c], b); + } + } else { + for (c in d = {}, a) { + d[c] = this._func(a[c], b); + } + } + } + this.setOutputData(0, d); + }; + n.prototype.onDrawBackground = function(a) { + this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "#666", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * (this.size[1] + u.NODE_TITLE_HEIGHT)), a.textAlign = "left"); + }; + u.registerNodeType("math/operation", n); + u.registerSearchboxExtra("math/operation", "MAX", {properties:{OP:"max"}, title:"MAX()"}); + u.registerSearchboxExtra("math/operation", "MIN", {properties:{OP:"min"}, title:"MIN()"}); + k.title = "Compare"; + k.desc = "compares between two values"; + k.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + void 0 !== a ? this.properties.A = a : a = this.properties.A; + void 0 !== b ? this.properties.B = b : b = this.properties.B; + for (var d = 0, c = this.outputs.length; d < c; ++d) { + var e = this.outputs[d]; + if (e.links && e.links.length) { + switch(e.name) { + case "A==B": + var g = a == b; + break; + case "A!=B": + g = a != b; + break; + case "A>B": + g = a > b; + break; + case "A=B": + g = a >= b; + } + this.setOutputData(d, g); + } + } + }; + k.prototype.onGetOutputs = function() { + return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; + }; + u.registerNodeType("math/compare", k); + u.registerSearchboxExtra("math/compare", "==", {outputs:[["A==B", "boolean"]], title:"A==B"}); + u.registerSearchboxExtra("math/compare", "!=", {outputs:[["A!=B", "boolean"]], title:"A!=B"}); + u.registerSearchboxExtra("math/compare", ">", {outputs:[["A>B", "boolean"]], title:"A>B"}); + u.registerSearchboxExtra("math/compare", "<", {outputs:[["A=", {outputs:[["A>=B", "boolean"]], title:"A>=B"}); + u.registerSearchboxExtra("math/compare", "<=", {outputs:[["A<=B", "boolean"]], title:"A<=B"}); + a.values = "> < == != <= >= || &&".split(" "); + a["@OP"] = {type:"enum", title:"operation", values:a.values}; + a.title = "Condition"; + a.desc = "evaluates condition between A and B"; + a.prototype.getTitle = function() { + return "A " + this.properties.OP + " B"; + }; + a.prototype.onExecute = function() { + var a = this.getInputData(0); + void 0 === a ? a = this.properties.A : this.properties.A = a; + var b = this.getInputData(1); + void 0 === b ? b = this.properties.B : this.properties.B = b; + var d = !0; + switch(this.properties.OP) { + case ">": + d = a > b; + break; + case "<": + d = a < b; + break; + case "==": + d = a == b; + break; + case "!=": + d = a != b; + break; + case "<=": + d = a <= b; + break; + case ">=": + d = a >= b; + break; + case "||": + d = a || b; + break; + case "&&": + d = a && b; + } + this.setOutputData(0, d); + this.setOutputData(1, !d); + }; + u.registerNodeType("math/condition", a); + b.title = "Branch"; + b.desc = "If condition is true, outputs IN in true, otherwise in false"; + b.prototype.onExecute = function() { + var a = this.getInputData(0); + this.getInputData(1) ? (this.setOutputData(0, a), this.setOutputData(1, null)) : (this.setOutputData(0, null), this.setOutputData(1, a)); + }; + u.registerNodeType("math/branch", b); + d.title = "Accumulate"; + d.desc = "Increments a value every time"; + d.prototype.onExecute = function() { + null === this.properties.value && (this.properties.value = 0); + var a = this.getInputData(0); + this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; + this.setOutputData(0, this.properties.value); + }; + u.registerNodeType("math/accumulate", d); + e.title = "Trigonometry"; + e.desc = "Sin Cos Tan"; + e.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.amplitude, d = this.findInputSlot("amplitude"); + -1 != d && (b = this.getInputData(d)); + var c = this.properties.offset; + d = this.findInputSlot("offset"); + -1 != d && (c = this.getInputData(d)); + d = 0; + for (var e = this.outputs.length; d < e; ++d) { + switch(this.outputs[d].name) { + case "sin": + var g = Math.sin(a); + break; + case "cos": + g = Math.cos(a); + break; + case "tan": + g = Math.tan(a); + break; + case "asin": + g = Math.asin(a); + break; + case "acos": + g = Math.acos(a); + break; + case "atan": + g = Math.atan(a); + } + this.setOutputData(d, b * g + c); + } + }; + e.prototype.onGetInputs = function() { + return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; + }; + e.prototype.onGetOutputs = function() { + return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; + }; + u.registerNodeType("math/trigonometry", e); + u.registerSearchboxExtra("math/trigonometry", "SIN()", {outputs:[["sin", "number"]], title:"SIN()"}); + u.registerSearchboxExtra("math/trigonometry", "COS()", {outputs:[["cos", "number"]], title:"COS()"}); + u.registerSearchboxExtra("math/trigonometry", "TAN()", {outputs:[["tan", "number"]], title:"TAN()"}); + g.title = "Formula"; + g.desc = "Compute formula"; + g.size = [160, 100]; + G.prototype.onPropertyChanged = function(a, b) { + "formula" == a && (this.code_widget.value = b); + }; + g.prototype.onExecute = function() { + if (u.allow_scripts) { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? this.properties.x = a : a = this.properties.x; + null != b ? this.properties.y = b : b = this.properties.y; + try { + this._func && this._func_code == this.properties.formula || (this._func = new Function("x", "y", "TIME", "return " + this.properties.formula), this._func_code = this.properties.formula); + var d = this._func(a, b, this.graph.globaltime); + this.boxcolor = null; + } catch (Q) { + this.boxcolor = "red"; + } + this.setOutputData(0, d); + } + }; + g.prototype.getTitle = function() { + return this._func_code || "Formula"; + }; + g.prototype.onDrawBackground = function() { + var a = this.properties.formula; + this.outputs && this.outputs.length && (this.outputs[0].label = a); + }; + u.registerNodeType("math/formula", g); + w.title = "Vec2->XY"; + w.desc = "vector 2 to components"; + w.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); + }; + u.registerNodeType("math3d/vec2-to-xy", w); + v.title = "XY->Vec2"; + v.desc = "components to vector2"; + v.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this._data; + d[0] = a; + d[1] = b; + this.setOutputData(0, d); + }; + u.registerNodeType("math3d/xy-to-vec2", v); + J.title = "Vec3->XYZ"; + J.desc = "vector 3 to components"; + J.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); + }; + u.registerNodeType("math3d/vec3-to-xyz", J); + K.title = "XYZ->Vec3"; + K.desc = "components to vector3"; + K.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this.getInputData(2); + null == d && (d = this.properties.z); + var c = this._data; + c[0] = a; + c[1] = b; + c[2] = d; + this.setOutputData(0, c); + }; + u.registerNodeType("math3d/xyz-to-vec3", K); + L.title = "Vec4->XYZW"; + L.desc = "vector 4 to components"; + L.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); + }; + u.registerNodeType("math3d/vec4-to-xyzw", L); + M.title = "XYZW->Vec4"; + M.desc = "components to vector4"; + M.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this.getInputData(2); + null == d && (d = this.properties.z); + var c = this.getInputData(3); + null == c && (c = this.properties.w); + var e = this._data; + e[0] = a; + e[1] = b; + e[2] = d; + e[3] = c; + this.setOutputData(0, e); + }; + u.registerNodeType("math3d/xyzw-to-vec4", M); +})(this); +(function(x) { + function c() { + this.addInput("sel", "number"); + this.addInput("A"); + this.addInput("B"); + this.addInput("C"); + this.addInput("D"); + this.addOutput("out"); + this.selected = 0; + } + function q() { + this.properties = {sequence:"A,B,C"}; + this.addInput("index", "number"); + this.addInput("seq"); + this.addOutput("out"); + this.index = 0; + this.values = this.properties.sequence.split(","); + } + var h = x.LiteGraph; + c.title = "Selector"; + c.desc = "selects an output"; + c.prototype.onDrawBackground = function(c) { + if (!this.flags.collapsed) { + c.fillStyle = "#AFB"; + var l = (this.selected + 1) * h.NODE_SLOT_HEIGHT + 6; + c.beginPath(); + c.moveTo(50, l); + c.lineTo(50, l + h.NODE_SLOT_HEIGHT); + c.lineTo(34, l + 0.5 * h.NODE_SLOT_HEIGHT); + c.fill(); + } + }; + c.prototype.onExecute = function() { + var c = this.getInputData(0); + if (null == c || c.constructor !== Number) { + c = 0; + } + this.selected = c = Math.round(c) % (this.inputs.length - 1); + c = this.getInputData(c + 1); + void 0 !== c && this.setOutputData(0, c); + }; + c.prototype.onGetInputs = function() { + return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; + }; + h.registerNodeType("logic/selector", c); + q.title = "Sequence"; + q.desc = "select one element from a sequence from a string"; + q.prototype.onPropertyChanged = function(c, h) { + "sequence" == c && (this.values = h.split(",")); + }; + q.prototype.onExecute = function() { + var c = this.getInputData(1); + c && c != this.current_sequence && (this.values = c.split(","), this.current_sequence = c); + c = this.getInputData(0); + null == c && (c = 0); + this.index = c = Math.round(c) % this.values.length; + this.setOutputData(0, this.values[c]); + }; + h.registerNodeType("logic/sequence", q); +})(this); +(function(x) { + function c() { + this.addOutput("tex", "Texture"); + this.addOutput("name", "string"); + this.properties = {name:"", filter:!0}; + this.size = [c.image_preview_size, c.image_preview_size]; + } + function q() { + this.addInput("Texture", "Texture"); + this.properties = {flipY:!1}; + this.size = [c.image_preview_size, c.image_preview_size]; + } + function h() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("name", "string"); + this.properties = {name:"", generate_mipmaps:!1}; + } + function l() { + this.addInput("Texture", "Texture"); + this.addInput("TextureB", "Texture"); + this.addInput("value", "number"); + this.addOutput("Texture", "Texture"); + this.help = "

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

"; + this.properties = {value:1, pixelcode:"color + colorB * value", uvcode:"", precision:c.DEFAULT}; + this.has_error = !1; + } + function r() { + this.addOutput("out", "Texture"); + this.properties = {code:"", u_value:1, u_color:[1, 1, 1, 1], width:512, height:512, precision:c.DEFAULT}; + this.properties.code = r.pixel_shader; + this._uniforms = {u_value:1, u_color:vec4.create(), in_texture:0, texSize:vec4.create(), time:0}; + } + function m() { + this.addInput("in", "Texture"); + this.addInput("scale", "vec2"); + this.addInput("offset", "vec2"); + this.addOutput("out", "Texture"); + this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:c.DEFAULT}; + } + function D() { + this.addInput("in", "Texture"); + this.addInput("warp", "Texture"); + this.addInput("factor", "number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.01, scale:[1, 1], offset:[0, 0], precision:c.DEFAULT}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:1, u_scale:vec2.create(), u_offset:vec2.create()}; + } + function z() { + this.addInput("Texture", "Texture"); + this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0, viewport:[0, 0, 1, 1]}; + this.size[0] = 130; + } + function A() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {size:0, generate_mipmaps:!1, precision:c.DEFAULT}; + } + function y() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {iterations:1, generate_mipmaps:!1, precision:c.DEFAULT}; + } + function C() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {size:[512, 512], generate_mipmaps:!1, precision:c.DEFAULT}; + } + function f() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("avg", "vec4"); + this.addOutput("lum", "number"); + this.properties = {use_previous_frame:!0, high_quality:!1}; + this._uniforms = {u_texture:0, u_mipmap_offset:0}; + this._luminance = new Float32Array(4); + } + function E() { + this.addInput("in", "Texture"); + this.addInput("factor", "Number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.5}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:this.properties.factor}; + } + function B() { + this.addInput("in", "Texture"); + this.addOutput("avg", "Texture"); + this.addOutput("array", "Texture"); + this.properties = {samples:64, frames_interval:1}; + this._uniforms = {u_texture:0, u_textureB:1, u_samples:this.properties.samples, u_isamples:1 / this.properties.samples}; + this.frame = 0; + } + function t() { + this.addInput("Image", "image"); + this.addOutput("", "Texture"); + this.properties = {}; + } + function G() { + this.addInput("Texture", "Texture"); + this.addInput("LUT", "Texture"); + this.addInput("Intensity", "number"); + this.addOutput("", "Texture"); + this.properties = {enabled:!0, intensity:1, precision:c.DEFAULT, texture:null}; + G._shader || (G._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, G.pixel_shader)); + } + function p() { + this.addInput("Texture", "Texture"); + this.addInput("Atlas", "Texture"); + this.addOutput("", "Texture"); + this.properties = {enabled:!0, num_row_symbols:4, symbol_size:16, brightness:1, colorize:!1, filter:!1, invert:!1, precision:c.DEFAULT, generate_mipmaps:!1, texture:null}; + p._shader || (p._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p.pixel_shader)); + this._uniforms = {u_texture:0, u_textureB:1, u_row_simbols:4, u_simbol_size:16, u_res:vec2.create()}; + } + function n() { + this.addInput("Texture", "Texture"); + this.addOutput("R", "Texture"); + this.addOutput("G", "Texture"); + this.addOutput("B", "Texture"); + this.addOutput("A", "Texture"); + n._shader || (n._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, n.pixel_shader)); + } + function k() { + this.addInput("R", "Texture"); + this.addInput("G", "Texture"); + this.addInput("B", "Texture"); + this.addInput("A", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:c.DEFAULT, R:1, G:1, B:1, A:1}; + this._color = vec4.create(); + this._uniforms = {u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3, u_color:this._color}; + } + function a() { + this.addOutput("Texture", "Texture"); + this._tex_color = vec4.create(); + this.properties = {color:vec4.create(), precision:c.DEFAULT}; + } + function b() { + this.addInput("A", "color"); + this.addInput("B", "color"); + this.addOutput("Texture", "Texture"); + this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; + b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); + this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; + } + function d() { + this.addInput("A", "Texture"); + this.addInput("B", "Texture"); + this.addInput("Mixer", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {factor:0.5, size_from_biggest:!0, invert:!1, precision:c.DEFAULT}; + this._uniforms = {u_textureA:0, u_textureB:1, u_textureMix:2, u_mix:vec4.create()}; + } + function e() { + this.addInput("Tex.", "Texture"); + this.addOutput("Edges", "Texture"); + this.properties = {invert:!0, threshold:!1, factor:1, precision:c.DEFAULT}; + e._shader || (e._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, e.pixel_shader)); + } + function g() { + this.addInput("Texture", "Texture"); + this.addInput("Distance", "number"); + this.addInput("Range", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; + this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; + } + function w() { + this.addInput("Texture", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:c.DEFAULT, invert:!1}; + this._uniforms = {u_texture:0, u_camera_planes:null, u_ires:vec2.create()}; + } + function v() { + this.addInput("Texture", "Texture"); + this.addInput("Iterations", "number"); + this.addInput("Intensity", "number"); + this.addOutput("Blurred", "Texture"); + this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1], precision:c.DEFAULT}; + } + function J() { + this.intensity = 0.5; + this.persistence = 0.6; + this.iterations = 8; + this.threshold = 0.8; + this.scale = 1; + this.dirt_texture = null; + this.dirt_factor = 0.5; + this._textures = []; + this._uniforms = {u_intensity:1, u_texture:0, u_glow_texture:1, u_threshold:0, u_texel_size:vec2.create()}; + } + function K() { + this.addInput("in", "Texture"); + this.addInput("dirt", "Texture"); + this.addOutput("out", "Texture"); + this.addOutput("glow", "Texture"); + this.properties = {enabled:!0, intensity:1, persistence:0.99, iterations:16, threshold:0, scale:1, dirt_factor:0.5, precision:c.DEFAULT}; + this.fx = new J; + } + function L() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {intensity:1, radius:5}; + } + function M() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {sigma:1.4, k:1.6, p:21.7, epsilon:79, phi:0.017}; + } + function u() { + this.addOutput("Webcam", "Texture"); + this.properties = {texture_name:"", facingMode:"user"}; + this.boxcolor = "black"; + this.version = 0; + } + function F() { + this.addInput("in", "Texture"); + this.addInput("f", "number"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, factor:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_factor:1}; + } + function T() { + this.addInput("in", ""); + this.properties = {precision:c.LOW, width:0, height:0, channels:1}; + this.addOutput("out", "Texture"); + } + function I() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {precision:c.LOW, split_channels:!1}; + this._values = new Uint8Array(1024); + this._values.fill(255); + this._curve_texture = null; + this._uniforms = {u_texture:0, u_curve:1, u_range:1.0}; + this._must_update = !0; + this._points = {RGB:[[0, 0], [1, 1]], R:[[0, 0], [1, 1]], G:[[0, 0], [1, 1]], B:[[0, 0], [1, 1]]}; + this.curve_editor = null; + this.addWidget("toggle", "Split Channels", !1, "split_channels"); + this.addWidget("combo", "Channel", "RGB", {values:["RGB", "R", "G", "B"]}); + this.curve_offset = 68; + this.size = [240, 160]; + } + function Q() { + this.addInput("in", "Texture"); + this.addInput("exp", "number"); + this.addOutput("out", "Texture"); + this.properties = {exposition:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_exposition:1}; + } + function N() { + this.addInput("in", "Texture"); + this.addInput("avg", "number,Texture"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, scale:1, gamma:1, average_lum:1, lum_white:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_lumwhite2:1, u_igamma:1, u_scale:1, u_average_lum:1}; + } + function R() { + this.addOutput("out", "Texture"); + this.properties = {width:512, height:512, seed:0, persistence:0.1, octaves:8, scale:1, offset:[0, 0], amplitude:1, precision:c.DEFAULT}; + this._key = 0; + this._texture = null; + this._uniforms = {u_persistence:0.1, u_seed:0, u_offset:vec2.create(), u_scale:1, u_viewport:vec2.create()}; + } + function O() { + this.addInput("v"); + this.addOutput("out", "Texture"); + this.properties = {code:O.default_code, width:512, height:512, clear:!0, precision:c.DEFAULT, use_html_canvas:!1}; + this._temp_texture = this._func = null; + this.compileCode(); + } + function S() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {key_color:vec3.fromValues(0, 1, 0), threshold:0.8, slope:0.2, precision:c.DEFAULT}; + } + function U() { + this.addInput("in", "texture"); + this.addInput("yaw", "number"); + this.addOutput("out", "texture"); + this.properties = {yaw:0}; + } + var H = x.LiteGraph, Y = x.LGraphCanvas; + x.LGraphTexture = null; + "undefined" != typeof GL && (Y.link_type_colors.Texture = "#987", x.LGraphTexture = c, c.title = "Texture", c.desc = "Texture", c.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}, c.loadTextureCallback = null, c.image_preview_size = 256, c.UNDEFINED = 0, c.PASS_THROUGH = 1, c.COPY = 2, c.LOW = 3, c.HIGH = 4, c.REUSE = 5, c.DEFAULT = 2, c.MODE_VALUES = {undefined:c.UNDEFINED, "pass through":c.PASS_THROUGH, copy:c.COPY, low:c.LOW, high:c.HIGH, reuse:c.REUSE, default:c.DEFAULT}, + c.getTexturesContainer = function() { + return gl.textures; + }, c.loadTexture = function(a, b) { + b = b || {}; + var d = a; + "http://" == d.substr(0, 7) && H.proxy && (d = H.proxy + d.substr(7)); + return c.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); + }, c.getTexture = function(a) { + var b = this.getTexturesContainer(); + if (!b) { + throw "Cannot load texture, container of textures not found"; + } + b = b[a]; + return !b && a && ":" != a[0] ? this.loadTexture(a) : b; + }, c.getTargetTexture = function(a, b, d) { + if (!a) { + throw "LGraphTexture.getTargetTexture expects a reference texture"; + } + switch(d) { + case c.LOW: + d = gl.UNSIGNED_BYTE; + break; + case c.HIGH: + d = gl.HIGH_PRECISION_FORMAT; + break; + case c.REUSE: + return a; + default: + d = a ? a.type : gl.UNSIGNED_BYTE; + } + b && b.width == a.width && b.height == a.height && b.type == d && b.format == a.format || (b = new GL.Texture(a.width, a.height, {type:d, format:a.format, filter:gl.LINEAR})); + return b; + }, c.getTextureType = function(a, b) { + b = b ? b.type : gl.UNSIGNED_BYTE; + switch(a) { + case c.HIGH: + b = gl.HIGH_PRECISION_FORMAT; + break; + case c.LOW: + b = gl.UNSIGNED_BYTE; + } + return b; + }, c.getWhiteTexture = function() { + return this._white_texture ? this._white_texture : this._white_texture = GL.Texture.fromMemory(1, 1, [255, 255, 255, 255], {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }, c.getNoiseTexture = function() { + if (this._noise_texture) { + return this._noise_texture; + } + for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { + a[b] = 255 * Math.random(); + } + return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }, c.prototype.onDropFile = function(a, b, d) { + a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([d]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); + }, c.prototype.getExtraMenuOptions = function(a) { + var b = this; + if (this._drop_texture) { + return [{content:"Clear", callback:function() { + b._drop_texture = null; + b.properties.name = ""; + }}]; + } + }, c.prototype.onExecute = function() { + var a = null; + this.isOutputConnected(1) && (a = this.getInputData(0)); + !a && this._drop_texture && (a = this._drop_texture); + !a && this.properties.name && (a = c.getTexture(this.properties.name)); + if (a) { + this._last_tex = a; + !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); + this.setOutputData(0, a); + this.setOutputData(1, a.fullpath || a.filename); + for (var b = 2; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d) { + var e = null; + "width" == d.name ? e = a.width : "height" == d.name ? e = a.height : "aspect" == d.name && (e = a.width / a.height); + this.setOutputData(b, e); + } + } + } else { + this.setOutputData(0, null), this.setOutputData(1, ""); + } + }, c.prototype.onResourceRenamed = function(a, b) { + this.properties.name == a && (this.properties.name = b); + }, c.prototype.onDrawBackground = function(a) { + if (!(this.flags.collapsed || 20 >= this.size[1])) { + if (this._drop_texture && a.webgl) { + a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); + } else { + if (this._last_preview_tex != this._last_tex) { + if (a.webgl) { + this._canvas = this._last_tex; + } else { + var b = c.generateLowResTexturePreview(this._last_tex); + if (!b) { + return; + } + this._last_preview_tex = this._last_tex; + this._canvas = cloneCanvas(b); + } + } + this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); + } + } + }, c.generateLowResTexturePreview = function(a) { + if (!a) { + return null; + } + var b = c.image_preview_size, d = a; + if (a.format == gl.DEPTH_COMPONENT) { + return null; + } + if (a.width > b || a.height > b) { + d = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = d = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(d); + } + a = this._preview_canvas; + a || (this._preview_canvas = a = createCanvas(b, b)); + d && d.toCanvas(a); + return a; + }, c.prototype.getResources = function(a) { + this.properties.name && (a[this.properties.name] = GL.Texture); + return a; + }, c.prototype.onGetInputs = function() { + return [["in", "Texture"]]; + }, c.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["aspect", "number"]]; + }, c.replaceCode = function(a, b) { + return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, function(a) { + a = a.replace(/[\{\}]/g, ""); + return b[a] || ""; + }); + }, H.registerNodeType("texture/texture", c), q.title = "Preview", q.desc = "Show a texture in the graph canvas", q.allow_preview = !1, q.prototype.onDrawBackground = function(a) { + if (!this.flags.collapsed && (a.webgl || q.allow_preview)) { + var b = this.getInputData(0); + b && (b = !b.handle && a.webgl ? b : c.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); + } + }, H.registerNodeType("texture/preview", q), h.title = "Save", h.desc = "Save a texture in the repository", h.prototype.getPreviewTexture = function() { + return this._texture; + }, h.prototype.onExecute = function() { + var a = this.getInputData(0); + a && (this.properties.generate_mipmaps && (a.bind(0), a.setParameter(gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR), gl.generateMipmap(a.texture_type), a.unbind(0)), this.properties.name && (c.storeTexture ? c.storeTexture(this.properties.name, a) : c.getTexturesContainer()[this.properties.name] = a), this._texture = a, this.setOutputData(0, a), this.setOutputData(1, this.properties.name)); + }, H.registerNodeType("texture/save", h), l.widgets_info = {uvcode:{widget:"code"}, pixelcode:{widget:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, l.title = "Operation", l.desc = "Texture shader operation", l.presets = {}, l.prototype.getExtraMenuOptions = function(a) { + var b = this; + return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { + b.properties.show = !b.properties.show; + }}]; + }, l.prototype.onPropertyChanged = function() { + this.has_error = !1; + }, l.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); + }, l.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (this.properties.uvcode || this.properties.pixelcode) { + var d = 512, e = 512; + a ? (d = a.width, e = a.height) : b && (d = b.width, e = b.height); + b || (b = GL.Texture.getWhiteTexture()); + var g = c.getTextureType(this.properties.precision, a); + this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, e, {type:g, format:gl.RGBA, filter:gl.LINEAR}); + g = ""; + this.properties.uvcode && (g = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (g = this.properties.uvcode)); + var k = ""; + this.properties.pixelcode && (k = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (k = this.properties.pixelcode)); + var f = this._shader; + if (!(this.has_error || f && this._shader_code == g + "|" + k)) { + var p = c.replaceCode(l.pixel_shader, {UV_CODE:g, PIXEL_CODE:k}); + try { + f = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p), this.boxcolor = "#00FF00"; + } catch (Z) { + GL.Shader.dumpErrorToConsole(Z, Shader.SCREEN_VERTEX_SHADER, p); + this.boxcolor = "#FF0000"; + this.has_error = !0; + return; + } + this._shader = f; + this._shader_code = g + "|" + k; + } + if (this._shader) { + var n = this.getInputData(2); + null != n ? this.properties.value = n : n = parseFloat(this.properties.value); + var h = this.graph.getTime(); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var c = Mesh.getScreenQuad(); + f.uniforms({u_texture:0, u_textureB:1, value:n, texSize:[d, e, 1 / d, 1 / e], time:h}).draw(c); + }); + this.setOutputData(0, this._tex); + } + } + } + } + }, l.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec4 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", + l.registerPreset = function(a, b) { + l.presets[a] = b; + }, l.registerPreset("", ""), l.registerPreset("bypass", "color"), l.registerPreset("add", "color + colorB * value"), l.registerPreset("substract", "(color - colorB) * value"), l.registerPreset("mate", "mix( color, colorB, color4B.a * value)"), l.registerPreset("invert", "vec3(1.0) - color"), l.registerPreset("multiply", "color * colorB * value"), l.registerPreset("divide", "(color / colorB) / value"), l.registerPreset("difference", "abs(color - colorB) * value"), l.registerPreset("max", "max(color, colorB) * value"), + l.registerPreset("min", "min(color, colorB) * value"), l.registerPreset("displace", "texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"), l.registerPreset("grayscale", "vec3(color.x + color.y + color.z) * value / 3.0"), l.registerPreset("saturation", "mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"), l.registerPreset("normalmap", "\n\t\tfloat z0 = texture2D(u_texture, uv + vec2(-texSize.z, -texSize.w) ).x;\n\t\tfloat z1 = texture2D(u_texture, uv + vec2(0.0, -texSize.w) ).x;\n\t\tfloat z2 = texture2D(u_texture, uv + vec2(texSize.z, -texSize.w) ).x;\n\t\tfloat z3 = texture2D(u_texture, uv + vec2(-texSize.z, 0.0) ).x;\n\t\tfloat z4 = color.x;\n\t\tfloat z5 = texture2D(u_texture, uv + vec2(texSize.z, 0.0) ).x;\n\t\tfloat z6 = texture2D(u_texture, uv + vec2(-texSize.z, texSize.w) ).x;\n\t\tfloat z7 = texture2D(u_texture, uv + vec2(0.0, texSize.w) ).x;\n\t\tfloat z8 = texture2D(u_texture, uv + vec2(texSize.z, texSize.w) ).x;\n\t\tvec3 normal = vec3( z2 + 2.0*z4 + z7 - z0 - 2.0*z3 - z5, z5 + 2.0*z6 + z7 -z0 - 2.0*z1 - z2, 1.0 );\n\t\tnormal.xy *= value;\n\t\tresult.xyz = normalize(normal) * 0.5 + vec3(0.5);\n\t"), + l.registerPreset("threshold", "vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"), l.prototype.onInspect = function(a) { + var b = this; + a.addCombo("Presets", "", {values:Object.keys(l.presets), callback:function(d) { + var c = l.presets[d]; + c && (b.setProperty("pixelcode", c), b.title = d, a.refresh()); + }}); + }, H.registerNodeType("texture/operation", l), r.title = "Shader", r.desc = "Texture shader", r.widgets_info = {code:{type:"code", lang:"glsl"}, precision:{widget:"combo", values:c.MODE_VALUES}}, r.prototype.onPropertyChanged = function(a, b) { + if ("code" == a && (a = this.getShader())) { + b = a.uniformInfo; + if (this.inputs) { + for (var d = {}, c = 0; c < this.inputs.length; ++c) { + var e = this.getInputInfo(c); + e && (b[e.name] && !d[e.name] ? d[e.name] = !0 : (this.removeInput(c), c--)); + } + } + for (c in b) { + if (e = a.uniformInfo[c], null !== e.loc && "time" != c) { + if (this._shader.samplers[c]) { + b = "texture"; + } else { + switch(e.size) { + case 1: + b = "number"; + break; + case 2: + b = "vec2"; + break; + case 3: + b = "vec3"; + break; + case 4: + b = "vec4"; + break; + case 9: + b = "mat3"; + break; + case 16: + b = "mat4"; + break; + default: + continue; + } + } + d = this.findInputSlot(c); + if (-1 != d && (e = this.getInputInfo(d))) { + if (e.type == b) { + continue; + } + this.removeInput(d, b); + } + this.addInput(c, b); + } + } + } + }, r.prototype.getShader = function() { + if (this._shader && this._shader_code == this.properties.code) { + return this._shader; + } + this._shader_code = this.properties.code; + this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, this.properties.code), this.boxcolor = "green"; + return this._shader; + }, r.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getShader(); + if (a) { + var b = 0, d = null; + if (this.inputs) { + for (var e = 0; e < this.inputs.length; ++e) { + var g = this.getInputInfo(e), k = this.getInputData(e); + null != k && (k.constructor === GL.Texture && (k.bind(b), d || (d = k), k = b, b++), a.setUniform(g.name, k)); + } + } + var f = this._uniforms; + b = c.getTextureType(this.properties.precision, d); + e = this.properties.width | 0; + g = this.properties.height | 0; + 0 == e && (e = d ? d.width : gl.canvas.width); + 0 == g && (g = d ? d.height : gl.canvas.height); + f.texSize[0] = e; + f.texSize[1] = g; + f.texSize[2] = 1 / e; + f.texSize[3] = 1 / g; + f.time = this.graph.getTime(); + f.u_value = this.properties.u_value; + f.u_color.set(this.properties.u_color); + this._tex && this._tex.type == b && this._tex.width == e && this._tex.height == g || (this._tex = new GL.Texture(e, g, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + this._tex.drawTo(function() { + a.uniforms(f).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._tex); + } + } + }, r.pixel_shader = "precision highp float;\n\nvarying vec2 v_coord;\nuniform float time; //time in seconds\nuniform vec4 texSize; //tex resolution\nuniform float u_value;\nuniform vec4 u_color;\n\nvoid main() {\n\tvec2 uv = v_coord;\n\tvec3 color = vec3(0.0);\n\t//your code here\n\tcolor.xy=uv;\n\n\tgl_FragColor = vec4(color, 1.0);\n}\n", H.registerNodeType("texture/shader", r), m.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, m.title = "Scale/Offset", m.desc = "Applies an scaling and offseting", + m.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0) && a) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = a.width, d = a.height, e = this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; + this.precision === c.DEFAULT && (e = a.type); + this._tex && this._tex.width == b && this._tex.height == d && this._tex.type == e || (this._tex = new GL.Texture(b, d, {type:e, format:gl.RGBA, filter:gl.LINEAR})); + var g = this._shader; + g || (g = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, m.pixel_shader)); + var k = this.getInputData(1); + k ? (this.properties.scale[0] = k[0], this.properties.scale[1] = k[1]) : k = this.properties.scale; + var f = this.getInputData(2); + f ? (this.properties.offset[0] = f[0], this.properties.offset[1] = f[1]) : f = this.properties.offset; + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a.bind(0); + var b = Mesh.getScreenQuad(); + g.uniforms({u_texture:0, u_scale:k, u_offset:f}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + }, m.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv = uv / u_scale - u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", H.registerNodeType("texture/scaleOffset", m), D.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, D.title = "Warp", D.desc = "Texture warp operation", + D.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1), d = 512, e = 512; + a ? (d = a.width, e = a.height) : b && (d = b.width, e = b.height); + this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, e, {type:this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); + var g = this._shader; + g || (g = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); + d = this.getInputData(2); + null != d ? this.properties.factor = d : d = parseFloat(this.properties.factor); + var k = this._uniforms; + k.u_factor = d; + k.u_scale.set(this.properties.scale); + k.u_offset.set(this.properties.offset); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var d = Mesh.getScreenQuad(); + g.uniforms(k).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + }, D.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_factor;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", H.registerNodeType("texture/warp", D), z.title = "to Viewport", z.desc = + "Texture to viewport", z._prev_viewport = new Float32Array(4), z.prototype.onDrawBackground = function(a) { + if (!(this.flags.collapsed || 40 >= this.size[1])) { + var b = this.getInputData(0); + b && a.drawImage(a == gl ? b : gl.canvas, 10, 30, this.size[0] - 20, this.size[1] - 40); + } + }, z.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); + gl.disable(gl.DEPTH_TEST); + var b = this.properties.gamma || 1.0; + this.isInputConnected(1) && (b = this.getInputData(1)); + a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + var d = z._prev_viewport; + d.set(gl.viewport_data); + var c = this.properties.viewport; + gl.viewport(d[0] + d[2] * c[0], d[1] + d[3] * c[1], d[2] * c[2], d[3] * c[3]); + gl.getViewport(); + this.properties.antialiasing ? (z._shader || (z._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, z.aa_pixel_shader)), c = Mesh.getScreenQuad(), a.bind(0), z._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c)) : 1.0 != b ? (z._gamma_shader || (z._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.gamma_pixel_shader)), a.toViewport(z._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); + gl.viewport(d[0], d[1], d[2], d[3]); + } + }, z.prototype.onGetInputs = function() { + return [["gamma", "number"]]; + }, z.aa_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", + z.gamma_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t", H.registerNodeType("texture/toviewport", z), A.title = "Copy", A.desc = "Copy Texture", A.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, + 2048]}, precision:{widget:"combo", values:c.MODE_VALUES}}, A.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0)) { + if (a) { + var b = a.width, d = a.height; + 0 != this.properties.size && (d = b = this.properties.size); + var e = this._temp_texture, g = a.type; + this.properties.precision === c.LOW ? g = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (g = gl.HIGH_PRECISION_FORMAT); + e && e.width == b && e.height == d && e.type == g || (e = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(d) && (e = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, d, {type:g, format:gl.RGBA, minFilter:e, magFilter:gl.LINEAR})); + a.copyTo(this._temp_texture); + this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); + } + this.setOutputData(0, this._temp_texture); + } + }, H.registerNodeType("texture/copy", A), y.title = "Downsample", y.desc = "Downsample Texture", y.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, y.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { + if (1 > this.properties.iterations) { + this.setOutputData(0, a); + } else { + var b = y._shader; + b || (y._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader)); + var d = a.width | 0, e = a.height | 0, g = a.type; + this.properties.precision === c.LOW ? g = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (g = gl.HIGH_PRECISION_FORMAT); + var k = this.properties.iterations || 1, f = a, p = []; + g = {type:g, format:a.format}; + var n = vec2.create(), h = {u_offset:n}; + this._texture && GL.Texture.releaseTemporary(this._texture); + for (var l = 0; l < k; ++l) { + n[0] = 1 / d; + n[1] = 1 / e; + d = d >> 1 || 0; + e = e >> 1 || 0; + a = GL.Texture.getTemporary(d, e, g); + p.push(a); + f.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); + f.copyTo(a, b, h); + if (1 == d && 1 == e) { + break; + } + f = a; + } + this._texture = p.pop(); + for (l = 0; l < p.length; ++l) { + GL.Texture.releaseTemporary(p[l]); + } + this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); + this.setOutputData(0, this._texture); + } + } + }, y.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\t\t gl_FragColor = color * 0.25;\n\t\t}\n\t\t", + H.registerNodeType("texture/downsample", y), C.title = "Resize", C.desc = "Resize Texture", C.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, C.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { + var b = this.properties.size[0] | 0, d = this.properties.size[1] | 0; + 0 == b && (b = a.width); + 0 == d && (d = a.height); + var e = a.type; + this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); + this._texture && this._texture.width == b && this._texture.height == d && this._texture.type == e || (this._texture = new GL.Texture(b, d, {type:e})); + a.copyTo(this._texture); + this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); + this.setOutputData(0, this._texture); + } + }, H.registerNodeType("texture/resize", C), f.title = "Average", f.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture.\n If high_quality is true, then it generates the mipmaps first and reads from the lower one.", f.prototype.onExecute = function() { + this.properties.use_previous_frame || this.updateAverage(); + var a = this._luminance; + this.setOutputData(0, this._temp_texture); + this.setOutputData(1, a); + this.setOutputData(2, (a[0] + a[1] + a[2]) / 3); + }, f.prototype.onPreRenderExecute = function() { + this.updateAverage(); + }, f.prototype.updateAverage = function() { + var a = this.getInputData(0); + if (a && (this.isOutputConnected(0) || this.isOutputConnected(1) || this.isOutputConnected(2))) { + if (!f._shader) { + f._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, f.pixel_shader); + for (var b = new Float32Array(16), d = 0; d < b.length; ++d) { + b[d] = Math.random(); + } + f._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); + } + d = this._temp_texture; + b = gl.UNSIGNED_BYTE; + a.type != b && (b = gl.FLOAT); + d && d.type == b || (this._temp_texture = new GL.Texture(1, 1, {type:b, format:gl.RGBA, filter:gl.NEAREST})); + this._uniforms.u_mipmap_offset = 0; + this.properties.high_quality && (this._temp_pot2_texture && this._temp_pot2_texture.type == b || (this._temp_pot2_texture = new GL.Texture(512, 512, {type:b, format:gl.RGBA, minFilter:gl.LINEAR_MIPMAP_LINEAR, magFilter:gl.LINEAR})), a.copyTo(this._temp_pot2_texture), a = this._temp_pot2_texture, a.bind(0), gl.generateMipmap(GL.TEXTURE_2D), this._uniforms.u_mipmap_offset = 9); + var c = f._shader, e = this._uniforms; + e.u_mipmap_offset = this.properties.mipmap_offset; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + a.toViewport(c, e); + }); + if (this.isOutputConnected(1) || this.isOutputConnected(2)) { + if (d = this._temp_texture.getPixels()) { + var g = this._luminance; + b = this._temp_texture.type; + g.set(d); + b == gl.UNSIGNED_BYTE && vec4.scale(g, g, 1 / 255); + } + } + } + }, f.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", + H.registerNodeType("texture/average", f), E.title = "Smooth", E.desc = "Smooth texture over time", E.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + E._shader || (E._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, E.pixel_shader)); + var b = this._temp_texture; + b && b.type == a.type && b.width == a.width && b.height == a.height || (b = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(a.width, a.height, b), this._temp_texture2 = new GL.Texture(a.width, a.height, b), a.copyTo(this._temp_texture2)); + b = this._temp_texture; + var d = this._temp_texture2, c = E._shader, e = this._uniforms; + e.u_factor = 1.0 - this.getInputOrProperty("factor"); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + d.bind(1); + a.toViewport(c, e); + }); + this.setOutputData(0, b); + this._temp_texture = d; + this._temp_texture2 = b; + } + }, E.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", H.registerNodeType("texture/temporal_smooth", E), B.title = "Lineal Avg Smooth", B.desc = "Smooth texture linearly over time", B["@samples"] = {type:"number", + min:1, max:64, step:1, precision:1}, B.prototype.getPreviewTexture = function() { + return this._temp_texture2; + }, B.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + B._shader || (B._shader_copy = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, B.pixel_shader_copy), B._shader_avg = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, B.pixel_shader_avg)); + var b = Math.clamp(this.properties.samples, 0, 64), d = this.frame, c = this.properties.frames_interval; + if (0 == c || 0 == d % c) { + d = this._temp_texture; + d && d.type == a.type && d.width == b || (d = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(b, 1, d), this._temp_texture2 = new GL.Texture(b, 1, d), this._temp_texture_out = new GL.Texture(1, 1, d)); + var e = this._temp_texture, g = this._temp_texture2, k = B._shader_copy, f = B._shader_avg, p = this._uniforms; + p.u_samples = b; + p.u_isamples = 1.0 / b; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + e.drawTo(function() { + g.bind(1); + a.toViewport(k, p); + }); + this._temp_texture_out.drawTo(function() { + e.toViewport(f, p); + }); + this.setOutputData(0, this._temp_texture_out); + this._temp_texture = g; + this._temp_texture2 = e; + } else { + this.setOutputData(0, this._temp_texture_out); + } + this.setOutputData(1, this._temp_texture2); + this.frame++; + } + }, B.pixel_shader_copy = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", B.pixel_shader_avg = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t", + H.registerNodeType("texture/linear_avg_smooth", B), t.title = "Image to Texture", t.desc = "Uploads an image to the GPU", t.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + var b = a.videoWidth || a.width, d = a.videoHeight || a.height; + if (a.gltexture) { + this.setOutputData(0, a.gltexture); + } else { + var c = this._temp_texture; + c && c.width == b && c.height == d || (this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR})); + try { + this._temp_texture.uploadImage(a); + } catch (X) { + console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + X); + return; + } + this.setOutputData(0, this._temp_texture); + } + } + }, H.registerNodeType("texture/imageToTexture", t), G.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, G.title = "LUT", G.desc = "Apply LUT to Texture", G.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { + this.setOutputData(0, a); + } else { + if (a) { + var b = this.getInputData(1); + b || (b = c.getTexture(this.properties.texture)); + if (b) { + b.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindTexture(gl.TEXTURE_2D, null); + var d = this.properties.intensity; + this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2)); + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + this._tex.drawTo(function() { + b.bind(1); + a.toViewport(G._shader, {u_texture:0, u_textureB:1, u_amount:d}); + }); + this.setOutputData(0, this._tex); + } else { + this.setOutputData(0, a); + } + } + } + } + }, G.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", + H.registerNodeType("texture/LUT", G), p.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, p.title = "Encode", p.desc = "Apply a texture atlas to encode a texture", p.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { + this.setOutputData(0, a); + } else { + if (a) { + var b = this.getInputData(1); + b || (b = c.getTexture(this.properties.texture)); + if (b) { + b.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindTexture(gl.TEXTURE_2D, null); + var d = this._uniforms; + d.u_row_simbols = Math.floor(this.properties.num_row_symbols); + d.u_symbol_size = this.properties.symbol_size; + d.u_brightness = this.properties.brightness; + d.u_invert = this.properties.invert ? 1 : 0; + d.u_colorize = this.properties.colorize ? 1 : 0; + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + d.u_res[0] = this._tex.width; + d.u_res[1] = this._tex.height; + this._tex.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); + this._tex.drawTo(function() { + b.bind(1); + a.toViewport(p._shader, d); + }); + this.properties.generate_mipmaps && (this._tex.bind(0), gl.generateMipmap(this._tex.texture_type), this._tex.unbind(0)); + this.setOutputData(0, this._tex); + } else { + this.setOutputData(0, a); + } + } + } + } + }, p.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_row_simbols;\n\t\tuniform float u_symbol_size;\n\t\tuniform float u_brightness;\n\t\tuniform float u_invert;\n\t\tuniform float u_colorize;\n\t\tuniform vec2 u_res;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 total_symbols = u_res / u_symbol_size;\n\t\t\tvec2 uv = floor(v_coord * total_symbols) / total_symbols; //pixelate \n\t\t\tvec2 local_uv = mod(v_coord * u_res, u_symbol_size) / u_symbol_size;\n\t\t\tlowp vec4 textureColor = texture2D(u_texture, uv );\n\t\t\tfloat lum = clamp(u_brightness * (textureColor.x + textureColor.y + textureColor.z)/3.0,0.0,1.0);\n\t\t\tif( u_invert == 1.0 ) lum = 1.0 - lum;\n\t\t\tfloat index = floor( lum * (u_row_simbols * u_row_simbols - 1.0));\n\t\t\tfloat col = mod( index, u_row_simbols );\n\t\t\tfloat row = u_row_simbols - floor( index / u_row_simbols ) - 1.0;\n\t\t\tvec2 simbol_uv = ( vec2( col, row ) + local_uv ) / u_row_simbols;\n\t\t\tvec4 color = texture2D( u_textureB, simbol_uv );\n\t\t\tif(u_colorize == 1.0)\n\t\t\t\tcolor *= textureColor;\n\t\t\tgl_FragColor = color;\n\t\t}\n\t\t", + H.registerNodeType("texture/encode", p), n.title = "Texture to Channels", n.desc = "Split texture channels", n.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this._channels || (this._channels = Array(4)); + for (var b = gl.RGB, d = 0, c = 0; 4 > c; c++) { + this.isOutputConnected(c) ? (this._channels[c] && this._channels[c].width == a.width && this._channels[c].height == a.height && this._channels[c].type == a.type && this._channels[c].format == b || (this._channels[c] = new GL.Texture(a.width, a.height, {type:a.type, format:b, filter:gl.LINEAR})), d++) : this._channels[c] = null; + } + if (d) { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(), g = n._shader, k = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; + for (c = 0; 4 > c; c++) { + this._channels[c] && (this._channels[c].drawTo(function() { + a.bind(0); + g.uniforms({u_texture:0, u_mask:k[c]}).draw(e); + }), this.setOutputData(c, this._channels[c])); + } + } + } + }, n.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", H.registerNodeType("texture/textureChannels", n), k.title = "Channels to Texture", k.desc = "Split texture channels", k.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, k.prototype.onExecute = + function() { + var a = c.getWhiteTexture(), b = this.getInputData(0) || a, d = this.getInputData(1) || a, e = this.getInputData(2) || a, g = this.getInputData(3) || a; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var f = Mesh.getScreenQuad(); + k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader)); + var p = k._shader; + a = Math.max(b.width, d.width, e.width, g.width); + var n = Math.max(b.height, d.height, e.height, g.height), h = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._texture && this._texture.width == a && this._texture.height == n && this._texture.type == h || (this._texture = new GL.Texture(a, n, {type:h, format:gl.RGBA, filter:gl.LINEAR})); + a = this._color; + a[0] = this.properties.R; + a[1] = this.properties.G; + a[2] = this.properties.B; + a[3] = this.properties.A; + var l = this._uniforms; + this._texture.drawTo(function() { + b.bind(0); + d.bind(1); + e.bind(2); + g.bind(3); + p.uniforms(l).draw(f); + }); + this.setOutputData(0, this._texture); + }, k.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", + H.registerNodeType("texture/channelsTexture", k), a.title = "Color", a.desc = "Generates a 1x1 texture with a constant color", a.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, a.prototype.onDrawBackground = function(a) { + var b = this.properties.color; + a.fillStyle = "rgb(" + Math.floor(255 * Math.clamp(b[0], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[1], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[2], 0, 1)) + ")"; + this.flags.collapsed ? this.boxcolor = a.fillStyle : a.fillRect(0, 0, this.size[0], this.size[1]); + }, a.prototype.onExecute = function() { + var a = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._tex && this._tex.type == a || (this._tex = new GL.Texture(1, 1, {format:gl.RGBA, type:a, minFilter:gl.NEAREST})); + a = this.properties.color; + if (this.inputs) { + for (var b = 0; b < this.inputs.length; b++) { + var d = this.inputs[b], e = this.getInputData(b); + if (void 0 !== e) { + switch(d.name) { + case "RGB": + case "RGBA": + a.set(e); + break; + case "R": + a[0] = e; + break; + case "G": + a[1] = e; + break; + case "B": + a[2] = e; + break; + case "A": + a[3] = e; + } + } + } + } + 0.001 < vec4.sqrDist(this._tex_color, a) && (this._tex_color.set(a), this._tex.fill(a)); + this.setOutputData(0, this._tex); + }, a.prototype.onGetInputs = function() { + return [["RGB", "vec3"], ["RGBA", "vec4"], ["R", "number"], ["G", "number"], ["B", "number"], ["A", "number"]]; + }, H.registerNodeType("texture/color", a), b.title = "Gradient", b.desc = "Generates a gradient", b["@A"] = {type:"color"}, b["@B"] = {type:"color"}, b["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}, b.prototype.onExecute = function() { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var a = GL.Mesh.getScreenQuad(), d = b._shader, c = this.getInputData(0); + c || (c = this.properties.A); + var e = this.getInputData(1); + e || (e = this.properties.B); + for (var g = 2; g < this.inputs.length; g++) { + var k = this.inputs[g], f = this.getInputData(g); + void 0 !== f && (this.properties[k.name] = f); + } + var p = this._uniforms; + this._uniforms.u_angle = this.properties.angle * DEG2RAD; + this._uniforms.u_scale = this.properties.scale; + vec3.copy(p.u_colorA, c); + vec3.copy(p.u_colorB, e); + c = parseInt(this.properties.texture_size); + this._tex && this._tex.width == c || (this._tex = new GL.Texture(c, c, {format:gl.RGB, filter:gl.LINEAR})); + this._tex.drawTo(function() { + d.uniforms(p).draw(a); + }); + this.setOutputData(0, this._tex); + }, b.prototype.onGetInputs = function() { + return [["angle", "number"], ["scale", "number"]]; + }, b.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_angle;\n\t\tuniform float u_scale;\n\t\tuniform vec3 u_colorA;\n\t\tuniform vec3 u_colorB;\n\t\t\n\t\tvec2 rotate(vec2 v, float angle)\n\t\t{\n\t\t\tvec2 result;\n\t\t\tfloat _cos = cos(angle);\n\t\t\tfloat _sin = sin(angle);\n\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\t\t\treturn result;\n\t\t}\n\t\tvoid main() {\n\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\t\t gl_FragColor = vec4(color,1.0);\n\t\t}\n\t\t", + H.registerNodeType("texture/gradient", b), d.title = "Mix", d.desc = "Generates a texture mixing two textures", d.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, d.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (a && b) { + var e = this.getInputData(2), g = this.getInputData(3); + this._tex = c.getTargetTexture(this.properties.size_from_biggest && b.width > a.width ? b : a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var k = Mesh.getScreenQuad(), f = null, p = this._uniforms; + e ? (f = d._shader_tex, f || (f = d._shader_tex = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader, {MIX_TEX:""}))) : (f = d._shader_factor, f || (f = d._shader_factor = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader)), g = null == g ? this.properties.factor : g, p.u_mix.set([g, g, g, g])); + var n = this.properties.invert; + this._tex.drawTo(function() { + a.bind(n ? 1 : 0); + b.bind(n ? 0 : 1); + e && e.bind(2); + f.uniforms(p).draw(k); + }); + this.setOutputData(0, this._tex); + } + } + } + }, d.prototype.onGetInputs = function() { + return [["factor", "number"]]; + }, d.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", + H.registerNodeType("texture/mix", d), e.title = "Edges", e.desc = "Detects edges", e.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, e.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var b = Mesh.getScreenQuad(), d = e._shader, g = this.properties.invert, k = this.properties.factor, f = this.properties.threshold ? 1 : 0; + this._tex.drawTo(function() { + a.bind(0); + d.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:k, u_threshold:f, u_invert:g ? 1 : 0}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + } + }, e.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", + H.registerNodeType("texture/edges", e), g.title = "Depth Range", g.desc = "Generates a texture with a depth range", g.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a) { + var b = gl.UNSIGNED_BYTE; + this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + var d = this._uniforms; + b = this.properties.distance; + this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); + var c = this.properties.range; + this.isInputConnected(2) && (c = this.getInputData(2), this.properties.range = c); + d.u_distance = b; + d.u_range = c; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + g._shader || (g._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, g.pixel_shader), g._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, g.pixel_shader, {ONLY_DEPTH:""})); + var k = this.properties.only_depth ? g._shader_onlydepth : g._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + d.u_camera_planes = b; + this._temp_texture.drawTo(function() { + a.bind(0); + k.uniforms(d).draw(e); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }, g.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", + H.registerNodeType("texture/depth_range", g), w.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, w.title = "Linear Depth", w.desc = "Creates a color texture with linear depth", w.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a && (a.format == gl.DEPTH_COMPONENT || a.format == gl.DEPTH_STENCIL)) { + var b = this.properties.precision == c.HIGH ? gl.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGB, filter:gl.LINEAR})); + var d = this._uniforms; + d.u_invert = this.properties.invert ? 1 : 0; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + w._shader || (w._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, w.pixel_shader)); + var g = w._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + d.u_camera_planes = b; + d.u_ires.set([0, 0]); + this._temp_texture.drawTo(function() { + a.bind(0); + g.uniforms(d).draw(e); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }, w.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform int u_invert;\n\t\tuniform vec2 u_ires;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord + u_ires*0.5).x * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", + H.registerNodeType("texture/linear_depth", w), v.title = "Blur", v.desc = "Blur a texture", v.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, v.max_iterations = 20, v.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._final_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = this.properties.iterations; + this.isInputConnected(1) && (d = this.getInputData(1), this.properties.iterations = d); + d = Math.min(Math.floor(d), v.max_iterations); + if (0 == d) { + this.setOutputData(0, a); + } else { + var c = this.properties.intensity; + this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c); + var e = H.camera_aspect; + e || void 0 === window.gl || (e = gl.canvas.height / gl.canvas.width); + e || (e = 1); + e = this.properties.preserve_aspect ? e : 1; + var g = this.properties.scale || [1, 1]; + a.applyBlur(e * g[0], g[1], c, b); + for (a = 1; a < d; ++a) { + b.applyBlur(e * g[0] * (a + 1), g[1] * (a + 1), c); + } + this.setOutputData(0, b); + } + } + }, H.registerNodeType("texture/blur", v), J.prototype.applyFX = function(a, b, d, c) { + var e = a.width, g = a.height, k = {format:a.format, type:a.type, minFilter:GL.LINEAR, magFilter:GL.LINEAR, wrap:gl.CLAMP_TO_EDGE}, f = this._uniforms, p = this._textures, n = J._cut_shader; + n || (n = J._cut_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, J.cut_pixel_shader)); + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + f.u_threshold = this.threshold; + var h = p[0] = GL.Texture.getTemporary(e, g, k); + a.blit(h, n.uniforms(f)); + var l = h, m = this.iterations; + m = Math.clamp(m, 1, 16) | 0; + var r = f.u_texel_size, q = this.intensity; + f.u_intensity = 1; + f.u_delta = this.scale; + n = J._shader; + n || (n = J._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, J.scale_pixel_shader)); + for (var P = 1; P < m; P++) { + e >>= 1; + 1 < (g | 0) && (g >>= 1); + if (2 > e) { + break; + } + h = p[P] = GL.Texture.getTemporary(e, g, k); + r[0] = 1 / l.width; + r[1] = 1 / l.height; + l.blit(h, n.uniforms(f)); + l = h; + } + c && (r[0] = 1 / l.width, r[1] = 1 / l.height, f.u_intensity = q, f.u_delta = 1, l.blit(c, n.uniforms(f))); + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + f.u_intensity = this.persistence; + f.u_delta = 0.5; + for (P -= 2; 0 <= P; P--) { + h = p[P], p[P] = null, r[0] = 1 / l.width, r[1] = 1 / l.height, l.blit(h, n.uniforms(f)), GL.Texture.releaseTemporary(l), l = h; + } + gl.disable(gl.BLEND); + d && l.blit(d); + if (b) { + var t = this.dirt_texture, V = this.dirt_factor; + f.u_intensity = q; + n = t ? J._dirt_final_shader : J._final_shader; + n || (n = t ? J._dirt_final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, J.final_pixel_shader, {USE_DIRT:""}) : J._final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, J.final_pixel_shader)); + b.drawTo(function() { + a.bind(0); + l.bind(1); + t && (n.setUniform("u_dirt_factor", V), n.setUniform("u_dirt_texture", t.bind(2))); + n.toViewport(f); + }); + } + GL.Texture.releaseTemporary(l); + }, J.cut_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}", J.scale_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", + J.final_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", + K.title = "Glow", K.desc = "Filters a texture giving it a glow effect", K.widgets_info = {iterations:{type:"number", min:0, max:16, step:1, precision:0}, threshold:{type:"number", min:0, max:10, step:0.01, precision:2}, precision:{widget:"combo", values:c.MODE_VALUES}}, K.prototype.onGetInputs = function() { + return [["enabled", "boolean"], ["threshold", "number"], ["intensity", "number"], ["persistence", "number"], ["iterations", "number"], ["dirt_factor", "number"]]; + }, K.prototype.onGetOutputs = function() { + return [["average", "Texture"]]; + }, K.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isAnyOutputConnected()) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this.fx; + b.threshold = this.getInputOrProperty("threshold"); + b.iterations = this.getInputOrProperty("iterations"); + b.intensity = this.getInputOrProperty("intensity"); + b.persistence = this.getInputOrProperty("persistence"); + b.dirt_texture = this.getInputData(1); + b.dirt_factor = this.getInputOrProperty("dirt_factor"); + b.scale = this.properties.scale; + var d = c.getTextureType(this.properties.precision, a), e = null; + this.isOutputConnected(2) && (e = this._average_texture, e && e.type == a.type && e.format == a.format || (e = this._average_texture = new GL.Texture(1, 1, {type:a.type, format:a.format, filter:gl.LINEAR}))); + var g = null; + this.isOutputConnected(1) && (g = this._glow_texture, g && g.width == a.width && g.height == a.height && g.type == d && g.format == a.format || (g = this._glow_texture = new GL.Texture(a.width, a.height, {type:d, format:a.format, filter:gl.LINEAR}))); + var k = null; + this.isOutputConnected(0) && (k = this._final_texture, k && k.width == a.width && k.height == a.height && k.type == d && k.format == a.format || (k = this._final_texture = new GL.Texture(a.width, a.height, {type:d, format:a.format, filter:gl.LINEAR}))); + b.applyFX(a, k, g, e); + this.isOutputConnected(0) && this.setOutputData(0, k); + this.isOutputConnected(1) && this.setOutputData(1, e); + this.isOutputConnected(2) && this.setOutputData(2, g); + } + } + }, H.registerNodeType("texture/glow", K), L.title = "Kuwahara Filter", L.desc = "Filters a texture giving an artistic oil canvas painting", L.max_radius = 10, L._shaders = [], L.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + b = this.properties.radius; + b = Math.min(Math.floor(b), L.max_radius); + if (0 == b) { + this.setOutputData(0, a); + } else { + var d = this.properties.intensity, c = H.camera_aspect; + c || void 0 === window.gl || (c = gl.canvas.height / gl.canvas.width); + c || (c = 1); + c = this.properties.preserve_aspect ? c : 1; + L._shaders[b] || (L._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, L.pixel_shader, {RADIUS:b.toFixed(0)})); + var e = L._shaders[b], g = GL.Mesh.getScreenQuad(); + a.bind(0); + this._temp_texture.drawTo(function() { + e.uniforms({u_texture:0, u_intensity:d, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(g); + }); + this.setOutputData(0, this._temp_texture); + } + } + }, L.pixel_shader = "\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", + H.registerNodeType("texture/kuwahara", L), M.title = "XDoG Filter", M.desc = "Filters a texture giving an artistic ink style", M.max_radius = 10, M._shaders = [], M.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + M._xdog_shader || (M._xdog_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, M.xdog_pixel_shader)); + var d = M._xdog_shader, c = GL.Mesh.getScreenQuad(), e = this.properties.sigma, g = this.properties.k, k = this.properties.p, f = this.properties.epsilon, p = this.properties.phi; + a.bind(0); + this._temp_texture.drawTo(function() { + d.uniforms({src:0, sigma:e, k:g, p:k, epsilon:f, phi:p, cvsWidth:a.width, cvsHeight:a.height}).draw(c); + }); + this.setOutputData(0, this._temp_texture); + } + }, M.xdog_pixel_shader = "\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", + H.registerNodeType("texture/xDoG", M), u.title = "Webcam", u.desc = "Webcam texture", u.is_webcam_open = !1, u.prototype.openStream = function() { + if (navigator.getUserMedia) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!1, video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this)).catch(function(b) { + u.is_webcam_open = !1; + console.log("Webcam rejected", b); + a._webcam_stream = !1; + a.boxcolor = "red"; + a.trigger("stream_error"); + }); + var a = this; + } + }, u.prototype.closeStream = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + u.is_webcam_open = !1; + this._video = this._webcam_stream = null; + this.boxcolor = "black"; + this.trigger("stream_closed"); + } + }, u.prototype.streamReady = function(a) { + this._webcam_stream = a; + this.boxcolor = "green"; + var b = this._video; + b || (b = document.createElement("video"), b.autoplay = !0, b.srcObject = a, this._video = b, b.onloadedmetadata = function(a) { + u.is_webcam_open = !0; + console.log(a); + }); + this.trigger("stream_ready", b); + }, u.prototype.onPropertyChanged = function(a, b) { + "facingMode" == a && (this.properties.facingMode = b, this.closeStream(), this.openStream()); + }, u.prototype.onRemoved = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + this._video = this._webcam_stream = null; + } + }, u.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._video_texture && a.drawImage(this._video_texture, 0, 0, this.size[0], this.size[1]) : a.drawImage(this._video, 0, 0, this.size[0], this.size[1]), a.restore()); + }, u.prototype.onExecute = function() { + null != this._webcam_stream || this._waiting_confirmation || this.openStream(); + if (this._video && this._video.videoWidth) { + var a = this._video.videoWidth, b = this._video.videoHeight, d = this._video_texture; + d && d.width == a && d.height == b || (this._video_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); + this._video_texture.uploadImage(this._video); + this._video_texture.version = ++this.version; + this.properties.texture_name && (c.getTexturesContainer()[this.properties.texture_name] = this._video_texture); + this.setOutputData(0, this._video_texture); + for (a = 1; a < this.outputs.length; ++a) { + if (this.outputs[a]) { + switch(this.outputs[a].name) { + case "width": + this.setOutputData(a, this._video.videoWidth); + break; + case "height": + this.setOutputData(a, this._video.videoHeight); + } + } + } + } + }, u.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["stream_ready", H.EVENT], ["stream_closed", H.EVENT], ["stream_error", H.EVENT]]; + }, H.registerNodeType("texture/webcam", u), F.title = "Lens FX", F.desc = "distortion and chromatic aberration", F.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, F.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }, F.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = F._shader; + d || (d = F._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, F.pixel_shader)); + var e = this.getInputData(1); + null == e && (e = this.properties.factor); + var g = this._uniforms; + g.u_factor = e; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + d.uniforms(g).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + } + }, F.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_factor;\n\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\tvec2 cc = coord - 0.5;\n\t\t\tfloat dist = dot(cc, cc);\n\t\t\treturn coord + cc * dist * amt;\n\t\t}\n\t\t\n\t\tfloat sat( float t )\n\t\t{\n\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t}\n\t\t\n\t\tfloat linterp( float t ) {\n\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t}\n\t\t\n\t\tfloat remap( float t, float a, float b ) {\n\t\t\treturn sat( (t - a) / (b - a) );\n\t\t}\n\t\t\n\t\tvec4 spectrum_offset( float t ) {\n\t\t\tvec4 ret;\n\t\t\tfloat lo = step(t,0.5);\n\t\t\tfloat hi = 1.0-lo;\n\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\n\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t}\n\t\t\n\t\tconst float max_distort = 2.2;\n\t\tconst int num_iter = 12;\n\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\n\t\tvoid main()\n\t\t{\t\n\t\t\tvec2 uv=v_coord;\n\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\tfor ( int i=0; i Math.abs(b)) { + return c[1]; + } + a = (a - c[0]) / b; + return c[1] * (1.0 - a) + e[1] * a; + } + } + return 0; + } + }, I.prototype.updateCurve = function() { + for (var a = this._values, b = a.length / 4, d = this.properties.split_channels, c = 0; c < b; ++c) { + if (d) { + a[4 * c] = Math.clamp(255 * this.sampleCurve(c / b, this._points.R), 0, 255), a[4 * c + 1] = Math.clamp(255 * this.sampleCurve(c / b, this._points.G), 0, 255), a[4 * c + 2] = Math.clamp(255 * this.sampleCurve(c / b, this._points.B), 0, 255); + } else { + var e = this.sampleCurve(c / b); + a[4 * c] = a[4 * c + 1] = a[4 * c + 2] = Math.clamp(255 * e, 0, 255); + } + a[4 * c + 3] = 255; + } + this._curve_texture || (this._curve_texture = new GL.Texture(256, 1, {format:gl.RGBA, magFilter:gl.LINEAR, wrap:gl.CLAMP_TO_EDGE})); + this._curve_texture.uploadData(a, null, !0); + }, I.prototype.onSerialize = function(a) { + var b = {}, d; + for (d in this._points) { + b[d] = this._points[d].concat(); + } + a.curves = b; + }, I.prototype.onConfigure = function(a) { + this._points = a.curves; + this.curve_editor && (curve_editor.points = this._points); + this._must_update = !0; + }, I.prototype.onMouseDown = function(a, b, d) { + if (this.curve_editor) { + return (a = this.curve_editor.onMouseDown([b[0], b[1] - this.curve_offset], d)) && this.captureInput(!0), a; + } + }, I.prototype.onMouseMove = function(a, b, d) { + if (this.curve_editor) { + return this.curve_editor.onMouseMove([b[0], b[1] - this.curve_offset], d); + } + }, I.prototype.onMouseUp = function(a, b, d) { + if (this.curve_editor) { + return this.curve_editor.onMouseUp([b[0], b[1] - this.curve_offset], d); + } + this.captureInput(!1); + }, I.channel_line_colors = {RGB:"#666", R:"#F33", G:"#3F3", B:"#33F"}, I.prototype.onDrawBackground = function(a, b) { + if (!this.flags.collapsed) { + this.curve_editor || (this.curve_editor = new H.CurveEditor(this._points.R)); + a.save(); + a.translate(0, this.curve_offset); + var d = this.widgets[1].value; + this.properties.split_channels ? ("RGB" == d && (this.widgets[1].value = d = "R", this.widgets[1].disabled = !1), this.curve_editor.points = this._points.R, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, "#111", I.channel_line_colors.R, !0), a.globalCompositeOperation = "lighten", this.curve_editor.points = this._points.G, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, I.channel_line_colors.G, !0), this.curve_editor.points = + this._points.B, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, I.channel_line_colors.B, !0), a.globalCompositeOperation = "source-over") : (this.widgets[1].value = d = "RGB", this.widgets[1].disabled = !0); + this.curve_editor.points = this._points[d]; + this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, this.properties.split_channels ? null : "#111", I.channel_line_colors[d]); + a.restore(); + } + }, I.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_curve;\n\t\tuniform float u_range;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord ) * u_range;\n\t\t\tcolor.x = texture2D( u_curve, vec2( color.x, 0.5 ) ).x;\n\t\t\tcolor.y = texture2D( u_curve, vec2( color.y, 0.5 ) ).y;\n\t\t\tcolor.z = texture2D( u_curve, vec2( color.z, 0.5 ) ).z;\n\t\t\t//color.w = texture2D( u_curve, vec2( color.w, 0.5 ) ).w;\n\t\t\tgl_FragColor = color;\n\t\t}", + H.registerNodeType("texture/curve", I), Q.title = "Exposition", Q.desc = "Controls texture exposition", Q.widgets_info = {exposition:{widget:"slider", min:0, max:3}, precision:{widget:"combo", values:c.MODE_VALUES}}, Q.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = Q._shader; + d || (d = Q._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, Q.pixel_shader)); + var c = this.getInputData(1); + null != c && (this.properties.exposition = c); + var e = this._uniforms; + b.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + a.bind(0); + d.uniforms(e).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + }, Q.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_exposition;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tgl_FragColor = vec4( color.xyz * u_exposition, color.a );\n\t\t}", H.registerNodeType("texture/exposition", Q), N.title = "Tone Mapping", N.desc = "Applies Tone Mapping to convert from high to low", N.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, N.prototype.onGetInputs = + function() { + return [["enabled", "boolean"]]; + }, N.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = this.getInputData(1); + null == d && (d = this.properties.average_lum); + var e = this._uniforms, g = null; + d.constructor === Number ? (this.properties.average_lum = d, e.u_average_lum = this.properties.average_lum, g = N._shader, g || (g = N._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader))) : d.constructor === GL.Texture && (e.u_average_texture = d.bind(1), g = N._shader_texture, g || (g = N._shader_texture = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader, {AVG_TEXTURE:""}))); + e.u_lumwhite2 = this.properties.lum_white * this.properties.lum_white; + e.u_scale = this.properties.scale; + e.u_igamma = 1 / this.properties.gamma; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + g.uniforms(e).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._temp_texture); + } + } + }, N.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_scale;\n\t\t#ifdef AVG_TEXTURE\n\t\t\tuniform sampler2D u_average_texture;\n\t\t#else\n\t\t\tuniform float u_average_lum;\n\t\t#endif\n\t\tuniform float u_lumwhite2;\n\t\tuniform float u_igamma;\n\t\tvec3 RGB2xyY (vec3 rgb)\n\t\t{\n\t\t\t const mat3 RGB2XYZ = mat3(0.4124, 0.3576, 0.1805,\n\t\t\t\t\t\t\t\t\t 0.2126, 0.7152, 0.0722,\n\t\t\t\t\t\t\t\t\t 0.0193, 0.1192, 0.9505);\n\t\t\tvec3 XYZ = RGB2XYZ * rgb;\n\t\t\t\n\t\t\tfloat f = (XYZ.x + XYZ.y + XYZ.z);\n\t\t\treturn vec3(XYZ.x / f,\n\t\t\t\t\t\tXYZ.y / f,\n\t\t\t\t\t\tXYZ.y);\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tvec3 rgb = color.xyz;\n\t\t\tfloat average_lum = 0.0;\n\t\t\t#ifdef AVG_TEXTURE\n\t\t\t\tvec3 pixel = texture2D(u_average_texture,vec2(0.5)).xyz;\n\t\t\t\taverage_lum = (pixel.x + pixel.y + pixel.z) / 3.0;\n\t\t\t#else\n\t\t\t\taverage_lum = u_average_lum;\n\t\t\t#endif\n\t\t\t//Ld - this part of the code is the same for both versions\n\t\t\tfloat lum = dot(rgb, vec3(0.2126, 0.7152, 0.0722));\n\t\t\tfloat L = (u_scale / average_lum) * lum;\n\t\t\tfloat Ld = (L * (1.0 + L / u_lumwhite2)) / (1.0 + L);\n\t\t\t//first\n\t\t\t//vec3 xyY = RGB2xyY(rgb);\n\t\t\t//xyY.z *= Ld;\n\t\t\t//rgb = xyYtoRGB(xyY);\n\t\t\t//second\n\t\t\trgb = (rgb / lum) * Ld;\n\t\t\trgb = max(rgb,vec3(0.001));\n\t\t\trgb = pow( rgb, vec3( u_igamma ) );\n\t\t\tgl_FragColor = vec4( rgb, color.a );\n\t\t}", + H.registerNodeType("texture/tonemapping", N), R.title = "Perlin", R.desc = "Generates a perlin noise texture", R.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, width:{type:"number", precision:0, step:1}, height:{type:"number", precision:0, step:1}, octaves:{type:"number", precision:0, step:1, min:1, max:50}}, R.prototype.onGetInputs = function() { + return [["seed", "number"], ["persistence", "number"], ["octaves", "number"], ["scale", "number"], ["amplitude", "number"], ["offset", "vec2"]]; + }, R.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.properties.width | 0, b = this.properties.height | 0; + 0 == a && (a = gl.viewport_data[2]); + 0 == b && (b = gl.viewport_data[3]); + var d = c.getTextureType(this.properties.precision), e = this._texture; + e && e.width == a && e.height == b && e.type == d || (e = this._texture = new GL.Texture(a, b, {type:d, format:gl.RGB, filter:gl.LINEAR})); + var g = this.getInputOrProperty("persistence"), k = this.getInputOrProperty("octaves"), f = this.getInputOrProperty("offset"), p = this.getInputOrProperty("scale"), n = this.getInputOrProperty("amplitude"), h = this.getInputOrProperty("seed"); + d = "" + a + b + d + g + k + p + h + f[0] + f[1] + n; + if (d != this._key) { + this._key = d; + var l = this._uniforms; + l.u_persistence = g; + l.u_octaves = k; + l.u_offset.set(f); + l.u_scale = p; + l.u_amplitude = n; + l.u_seed = 128 * h; + l.u_viewport[0] = a; + l.u_viewport[1] = b; + var m = R._shader; + m || (m = R._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, R.pixel_shader)); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + e.drawTo(function() { + m.uniforms(l).draw(GL.Mesh.getScreenQuad()); + }); + } + this.setOutputData(0, e); + } + }, R.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_offset;\n\t\tuniform float u_scale;\n\t\tuniform float u_persistence;\n\t\tuniform int u_octaves;\n\t\tuniform float u_amplitude;\n\t\tuniform vec2 u_viewport;\n\t\tuniform float u_seed;\n\t\t#define M_PI 3.14159265358979323846\n\t\t\n\t\tfloat rand(vec2 c){\treturn fract(sin(dot(c.xy ,vec2( 12.9898 + u_seed,78.233 + u_seed))) * 43758.5453); }\n\t\t\n\t\tfloat noise(vec2 p, float freq ){\n\t\t\tfloat unit = u_viewport.x/freq;\n\t\t\tvec2 ij = floor(p/unit);\n\t\t\tvec2 xy = mod(p,unit)/unit;\n\t\t\t//xy = 3.*xy*xy-2.*xy*xy*xy;\n\t\t\txy = .5*(1.-cos(M_PI*xy));\n\t\t\tfloat a = rand((ij+vec2(0.,0.)));\n\t\t\tfloat b = rand((ij+vec2(1.,0.)));\n\t\t\tfloat c = rand((ij+vec2(0.,1.)));\n\t\t\tfloat d = rand((ij+vec2(1.,1.)));\n\t\t\tfloat x1 = mix(a, b, xy.x);\n\t\t\tfloat x2 = mix(c, d, xy.x);\n\t\t\treturn mix(x1, x2, xy.y);\n\t\t}\n\t\t\n\t\tfloat pNoise(vec2 p, int res){\n\t\t\tfloat persistance = u_persistence;\n\t\t\tfloat n = 0.;\n\t\t\tfloat normK = 0.;\n\t\t\tfloat f = 4.;\n\t\t\tfloat amp = 1.0;\n\t\t\tint iCount = 0;\n\t\t\tfor (int i = 0; i<50; i++){\n\t\t\t\tn+=amp*noise(p, f);\n\t\t\t\tf*=2.;\n\t\t\t\tnormK+=amp;\n\t\t\t\tamp*=persistance;\n\t\t\t\tif (iCount >= res)\n\t\t\t\t\tbreak;\n\t\t\t\tiCount++;\n\t\t\t}\n\t\t\tfloat nf = n/normK;\n\t\t\treturn nf*nf*nf*nf;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord * u_scale * u_viewport + u_offset * u_scale;\n\t\t\tvec4 color = vec4( pNoise( uv, u_octaves ) * u_amplitude );\n\t\t\tgl_FragColor = color;\n\t\t}", + H.registerNodeType("texture/perlin", R), O.title = "Canvas2D", O.desc = "Executes Canvas2D code inside a texture or the viewport.", O.help = "Set width and height to 0 to match viewport size.", O.default_code = "//vars: canvas,ctx,time\nctx.fillStyle='red';\nctx.fillRect(0,0,50,50);\n", O.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, code:{type:"code"}, width:{type:"number", precision:0, step:1}, height:{type:"number", precision:0, step:1}}, O.prototype.onPropertyChanged = function(a, + b) { + "code" == a && this.compileCode(b); + }, O.prototype.compileCode = function(a) { + this._func = null; + if (H.allow_scripts) { + try { + this._func = new Function("canvas", "ctx", "time", "script", "v", a), this.boxcolor = "#00FF00"; + } catch (V) { + this.boxcolor = "#FF0000", console.error("Error parsing script"), console.error(V); + } + } + }, O.prototype.onExecute = function() { + var a = this._func; + a && this.isOutputConnected(0) && this.executeDraw(a); + }, O.prototype.executeDraw = function(a) { + var b = this.properties.width || gl.canvas.width, d = this.properties.height || gl.canvas.height, e = this._temp_texture, g = c.getTextureType(this.properties.precision); + e && e.width == b && e.height == d && e.type == g || (e = this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR, type:g})); + var k = this.getInputData(0), f = this.properties, p = this, n = this.graph.getTime(), h = gl, l = gl.canvas; + if (this.properties.use_html_canvas || !x.enableWebGLCanvas) { + this._canvas ? (l = this._canvas, h = this._ctx) : (l = this._canvas = createCanvas(b.height), h = this._ctx = l.getContext("2d")), l.width = b, l.height = d; + } + if (h == gl) { + e.drawTo(function() { + gl.start2D(); + f.clear && (gl.clearColor(0, 0, 0, 0), gl.clear(gl.COLOR_BUFFER_BIT)); + try { + a.draw ? a.draw.call(p, l, h, n, a, k) : a.call(p, l, h, n, a, k), p.boxcolor = "#00FF00"; + } catch (W) { + p.boxcolor = "#FF0000", console.error("Error executing script"), console.error(W); + } + gl.finish2D(); + }); + } else { + f.clear && h.clearRect(0, 0, l.width, l.height); + try { + a.draw ? a.draw.call(this, l, h, n, a, k) : a.call(this, l, h, n, a, k), this.boxcolor = "#00FF00"; + } catch (W) { + this.boxcolor = "#FF0000", console.error("Error executing script"), console.error(W); + } + e.uploadImage(l); + } + this.setOutputData(0, e); + }, H.registerNodeType("texture/canvas2D", O), S.title = "Matte", S.desc = "Extracts background", S.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:c.MODE_VALUES}}, S.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); + var b = this._uniforms, d = Mesh.getScreenQuad(), e = S._shader; + e || (e = S._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, S.pixel_shader)); + b.u_key_color = this.properties.key_color; + b.u_threshold = this.properties.threshold; + b.u_slope = this.properties.slope; + this._tex.drawTo(function() { + a.bind(0); + e.uniforms(b).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + } + }, S.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec3 u_key_color;\n\t\tuniform float u_threshold;\n\t\tuniform float u_slope;\n\t\t\n\t\tvoid main() {\n\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\t\t\tgl_FragColor = vec4( color, alpha );\n\t\t}", + H.registerNodeType("texture/matte", S), U.title = "CubemapToTexture2D", U.desc = "Transforms a CUBEMAP texture into a TEXTURE2D in Polar Representation", U.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a && a.texture_type == GL.TEXTURE_CUBE_MAP) { + !this._last_tex || this._last_tex.height == a.height && this._last_tex.type == a.type || (this._last_tex = null); + var b = this.getInputOrProperty("yaw"); + this._last_tex = GL.Texture.cubemapToTexture2D(a, a.height, this._last_tex, !0, b); + this.setOutputData(0, this._last_tex); + } + } + }, H.registerNodeType("texture/cubemapToTexture2D", U)); +})(this); +(function(x) { + var c = x.LiteGraph, q = x.LGraphTexture; + if ("undefined" != typeof GL) { + var h = function() { + this.addInput("Tex.", "Texture"); + this.addInput("intensity", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {intensity:1, invert:!1, precision:q.DEFAULT}; + h._shader || (h._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, h.pixel_shader)); + }, l = function() { + this.addInput("Texture", "Texture"); + this.addInput("value1", "number"); + this.addInput("value2", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {fx:"halftone", value1:1, value2:1, precision:q.DEFAULT}; + }, r = function() { + this.addInput("Texture", "Texture"); + this.addInput("Blurred", "Texture"); + this.addInput("Mask", "Texture"); + this.addInput("Threshold", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; + }, m = function() { + this.addInput("Texture", "Texture"); + this.addInput("Aberration", "number"); + this.addInput("Distortion", "number"); + this.addInput("Blur", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:q.DEFAULT}; + m._shader || (m._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, m.pixel_shader), m._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); + }; + m.title = "Lens"; + m.desc = "Camera Lens distortion"; + m.widgets_info = {precision:{widget:"combo", values:q.MODE_VALUES}}; + m.prototype.onExecute = function() { + var c = this.getInputData(0); + if (this.properties.precision === q.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = q.getTargetTexture(c, this._tex, this.properties.precision); + var h = this.properties.aberration; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.aberration = h); + var l = this.properties.distortion; + this.isInputConnected(2) && (l = this.getInputData(2), this.properties.distortion = l); + var r = this.properties.blur; + this.isInputConnected(3) && (r = this.getInputData(3), this.properties.blur = r); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var x = Mesh.getScreenQuad(), f = m._shader; + this._tex.drawTo(function() { + c.bind(0); + f.uniforms({u_texture:0, u_aberration:h, u_distortion:l, u_blur:r}).draw(x); + }); + this.setOutputData(0, this._tex); + } + } + }; + m.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; + c.registerNodeType("fx/lens", m); + x.LGraphFXLens = m; + r.title = "Bokeh"; + r.desc = "applies an Bokeh effect"; + r.widgets_info = {shape:{widget:"texture"}}; + r.prototype.onExecute = function() { + var c = this.getInputData(0), h = this.getInputData(1), l = this.getInputData(2); + if (c && l && this.properties.shape) { + h || (h = c); + var m = q.getTexture(this.properties.shape); + if (m) { + var x = this.properties.threshold; + this.isInputConnected(3) && (x = this.getInputData(3), this.properties.threshold = x); + var f = gl.UNSIGNED_BYTE; + this.properties.high_precision && (f = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == f && this._temp_texture.width == c.width && this._temp_texture.height == c.height || (this._temp_texture = new GL.Texture(c.width, c.height, {type:f, format:gl.RGBA, filter:gl.LINEAR})); + var E = r._first_shader; + E || (E = r._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, r._first_pixel_shader)); + var B = r._second_shader; + B || (B = r._second_shader = new GL.Shader(r._second_vertex_shader, r._second_pixel_shader)); + var t = this._points_mesh; + t && t._width == c.width && t._height == c.height && 2 == t._spacing || (t = this.createPointsMesh(c.width, c.height, 2)); + var G = Mesh.getScreenQuad(), p = this.properties.size, n = this.properties.alpha; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + c.bind(0); + h.bind(1); + l.bind(2); + E.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[c.width, c.height]}).draw(G); + }); + this._temp_texture.drawTo(function() { + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + c.bind(0); + m.bind(3); + B.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:n, u_threshold:x, u_pointSize:p, u_itexsize:[1.0 / c.width, 1.0 / c.height]}).draw(t, gl.POINTS); + }); + this.setOutputData(0, this._temp_texture); + } + } else { + this.setOutputData(0, c); + } + }; + r.prototype.createPointsMesh = function(c, h, l) { + for (var m = Math.round(c / l), r = Math.round(h / l), f = new Float32Array(m * r * 2), q = -1, z = 2 / c * l, t = 2 / h * l, x = 0; x < r; ++x) { + for (var p = -1, n = 0; n < m; ++n) { + var k = x * m * 2 + 2 * n; + f[k] = p; + f[k + 1] = q; + p += z; + } + q += t; + } + this._points_mesh = GL.Mesh.load({vertices2D:f}); + this._points_mesh._width = c; + this._points_mesh._height = h; + this._points_mesh._spacing = l; + return this._points_mesh; + }; + r._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; + r._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; + r._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + c.registerNodeType("fx/bokeh", r); + x.LGraphFXBokeh = r; + l.title = "FX"; + l.desc = "applies an FX from a list"; + l.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:q.MODE_VALUES}}; + l.shaders = {}; + l.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var c = this.getInputData(0); + if (this.properties.precision === q.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = q.getTargetTexture(c, this._tex, this.properties.precision); + var h = this.properties.value1; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.value1 = h); + var m = this.properties.value2; + this.isInputConnected(2) && (m = this.getInputData(2), this.properties.value2 = m); + var r = this.properties.fx, C = l.shaders[r]; + if (!C) { + var f = l["pixel_shader_" + r]; + if (!f) { + return; + } + C = l.shaders[r] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, f); + } + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var E = Mesh.getScreenQuad(); + var B = x.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; + var t = null; + "noise" == r && (t = q.getNoiseTexture()); + this._tex.drawTo(function() { + c.bind(0); + "noise" == r && t.bind(1); + C.uniforms({u_texture:0, u_noise:1, u_size:[c.width, c.height], u_rand:[Math.random(), Math.random()], u_value1:h, u_value2:m, u_camera_planes:B}).draw(E); + }); + this.setOutputData(0, this._tex); + } + } + } + }; + l.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; + l.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + l.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; + l.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; + l.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; + c.registerNodeType("fx/generic", l); + x.LGraphFXGeneric = l; + h.title = "Vigneting"; + h.desc = "Vigneting"; + h.widgets_info = {precision:{widget:"combo", values:q.MODE_VALUES}}; + h.prototype.onExecute = function() { + var c = this.getInputData(0); + if (this.properties.precision === q.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = q.getTargetTexture(c, this._tex, this.properties.precision); + var l = this.properties.intensity; + this.isInputConnected(1) && (l = this.getInputData(1), this.properties.intensity = l); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var m = Mesh.getScreenQuad(), r = h._shader, x = this.properties.invert; + this._tex.drawTo(function() { + c.bind(0); + r.uniforms({u_texture:0, u_intensity:l, u_isize:[1 / c.width, 1 / c.height], u_invert:x ? 1 : 0}).draw(m); + }); + this.setOutputData(0, this._tex); + } + } + }; + h.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; + c.registerNodeType("fx/vigneting", h); + x.LGraphFXVigneting = h; + } +})(this); +(function(x) { + function c(c) { + this.cmd = this.channel = 0; + this.data = new Uint32Array(3); + c && this.setup(c); + } + function q(c, f) { + navigator.requestMIDIAccess ? (this.on_ready = c, this.state = {note:[], cc:[]}, this.input_ports = null, this.input_ports_info = [], this.output_ports = null, this.output_ports_info = [], navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", f ? f("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); + } + function h() { + this.addOutput("on_midi", t.EVENT); + this.addOutput("out", "midi"); + this.properties = {port:0}; + this._current_midi_event = this._last_midi_event = null; + this.boxcolor = "#AAA"; + this._last_time = 0; + var c = this; + new q(function(f) { + c._midi = f; + if (c._waiting) { + c.onStart(); + } + c._waiting = !1; + }); + } + function l() { + this.addInput("send", t.EVENT); + this.properties = {port:0}; + var c = this; + new q(function(f) { + c._midi = f; + c.widget.options.values = c.getMIDIOutputs(); + }); + this.widget = this.addWidget("combo", "Device", this.properties.port, {property:"port", values:this.getMIDIOutputs.bind(this)}); + this.size = [340, 60]; + } + function r() { + this.addInput("on_midi", t.EVENT); + this._str = ""; + this.size = [200, 40]; + } + function m() { + this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; + var c = this; + this._learning = !1; + this.addWidget("button", "Learn", "", function() { + c._learning = !0; + c.boxcolor = "#FA3"; + }); + this.addInput("in", t.EVENT); + this.addOutput("on_midi", t.EVENT); + this.boxcolor = "#AAA"; + } + function D() { + this.properties = {channel:0, cmd:144, value1:1, value2:1}; + this.addInput("send", t.EVENT); + this.addInput("assign", t.EVENT); + this.addOutput("on_midi", t.EVENT); + this.midi_event = new c; + this.gate = !1; + } + function z() { + this.properties = {cc:1, value:0}; + this.addOutput("value", "number"); + } + function A() { + this.addInput("generate", t.ACTION); + this.addInput("scale", "string"); + this.addInput("octave", "number"); + this.addOutput("note", t.EVENT); + this.properties = {notes:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#", octave:2, duration:0.5, mode:"sequence"}; + this.notes_pitches = A.processScale(this.properties.notes); + this.sequence_index = 0; + } + function y() { + this.properties = {amount:0}; + this.addInput("in", t.ACTION); + this.addInput("amount", "number"); + this.addOutput("out", t.EVENT); + this.midi_event = new c; + } + function C() { + this.properties = {scale:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#"}; + this.addInput("note", t.ACTION); + this.addInput("scale", "string"); + this.addOutput("out", t.EVENT); + this.valid_notes = Array(12); + this.offset_notes = Array(12); + this.processScale(this.properties.scale); + } + function f() { + this.properties = {url:"", autoplay:!0}; + this.addInput("play", t.ACTION); + this.addInput("pause", t.ACTION); + this.addOutput("note", t.EVENT); + this._midi = null; + this._current_time = 0; + this._playing = !1; + "undefined" == typeof MidiParser && (console.error("midi-parser.js not included, LGMidiPlay requires that library: https://raw.githubusercontent.com/colxi/midi-parser-js/master/src/main.js"), this.boxcolor = "red"); + } + function E() { + this.properties = {volume:0.5, duration:1}; + this.addInput("note", t.ACTION); + this.addInput("volume", "number"); + this.addInput("duration", "number"); + this.addOutput("note", t.EVENT); + "undefined" == typeof AudioSynth ? (console.error("Audiosynth.js not included, LGMidiPlay requires that library"), this.boxcolor = "red") : this.instrument = (this.synth = new AudioSynth).createInstrument("piano"); + } + function B() { + this.properties = {num_octaves:2, start_octave:2}; + this.addInput("note", t.ACTION); + this.addInput("reset", t.ACTION); + this.addOutput("note", t.EVENT); + this.size = [400, 100]; + this.keys = []; + this._last_key = -1; + } + var t = x.LiteGraph; + t.MIDIEvent = c; + c.prototype.fromJSON = function(c) { + this.setup(c.data); + }; + c.prototype.setup = function(f) { + var n = f; + f.constructor === Object && (n = f.data); + this.data.set(n); + this.status = f = n[0]; + n = f & 240; + this.cmd = 240 <= f ? f : n; + this.cmd == c.NOTEON && 0 == this.velocity && (this.cmd = c.NOTEOFF); + this.cmd_str = c.commands[this.cmd] || ""; + if (n >= c.NOTEON || n <= c.NOTEOFF) { + this.channel = f & 15; + } + }; + Object.defineProperty(c.prototype, "velocity", {get:function() { + return this.cmd == c.NOTEON ? this.data[2] : -1; + }, set:function(c) { + this.data[2] = c; + }, enumerable:!0}); + c.notes = "A A# B C C# D D# E F F# G G#".split(" "); + c.note_to_index = {A:0, "A#":1, B:2, C:3, "C#":4, D:5, "D#":6, E:7, F:8, "F#":9, G:10, "G#":11}; + Object.defineProperty(c.prototype, "note", {get:function() { + return this.cmd != c.NOTEON ? -1 : c.toNoteString(this.data[1], !0); + }, set:function(c) { + throw "notes cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + Object.defineProperty(c.prototype, "octave", {get:function() { + return this.cmd != c.NOTEON ? -1 : Math.floor((this.data[1] - 24) / 12 + 1); + }, set:function(c) { + throw "octave cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + c.prototype.getPitch = function() { + return 440 * Math.pow(2, (this.data[1] - 69) / 12); + }; + c.computePitch = function(c) { + return 440 * Math.pow(2, (c - 69) / 12); + }; + c.prototype.getCC = function() { + return this.data[1]; + }; + c.prototype.getCCValue = function() { + return this.data[2]; + }; + c.prototype.getPitchBend = function() { + return this.data[1] + (this.data[2] << 7) - 8192; + }; + c.computePitchBend = function(c, f) { + return c + (f << 7) - 8192; + }; + c.prototype.setCommandFromString = function(f) { + this.cmd = c.computeCommandFromString(f); + }; + c.computeCommandFromString = function(f) { + if (!f) { + return 0; + } + if (f && f.constructor === Number) { + return f; + } + f = f.toUpperCase(); + switch(f) { + case "NOTE ON": + case "NOTEON": + return c.NOTEON; + case "NOTE OFF": + case "NOTEOFF": + return c.NOTEON; + case "KEY PRESSURE": + case "KEYPRESSURE": + return c.KEYPRESSURE; + case "CONTROLLER CHANGE": + case "CONTROLLERCHANGE": + case "CC": + return c.CONTROLLERCHANGE; + case "PROGRAM CHANGE": + case "PROGRAMCHANGE": + case "PC": + return c.PROGRAMCHANGE; + case "CHANNEL PRESSURE": + case "CHANNELPRESSURE": + return c.CHANNELPRESSURE; + case "PITCH BEND": + case "PITCHBEND": + return c.PITCHBEND; + case "TIME TICK": + case "TIMETICK": + return c.TIMETICK; + default: + return Number(f); + } + }; + c.toNoteString = function(f, n) { + f = Math.round(f); + var k = Math.floor((f - 24) / 12 + 1); + f = (f - 21) % 12; + 0 > f && (f = 12 + f); + return c.notes[f] + (n ? "" : k); + }; + c.NoteStringToPitch = function(f) { + f = f.toUpperCase(); + var n = f[0], k = 4; + "#" == f[1] ? (n += "#", 2 < f.length && (k = Number(f[2]))) : 1 < f.length && (k = Number(f[1])); + f = c.note_to_index[n]; + return null == f ? null : 12 * (k - 1) + f + 21; + }; + c.prototype.toString = function() { + var f = "" + this.channel + ". "; + switch(this.cmd) { + case c.NOTEON: + f += "NOTEON " + c.toNoteString(this.data[1]); + break; + case c.NOTEOFF: + f += "NOTEOFF " + c.toNoteString(this.data[1]); + break; + case c.CONTROLLERCHANGE: + f += "CC " + this.data[1] + " " + this.data[2]; + break; + case c.PROGRAMCHANGE: + f += "PC " + this.data[1]; + break; + case c.PITCHBEND: + f += "PITCHBEND " + this.getPitchBend(); + break; + case c.KEYPRESSURE: + f += "KEYPRESS " + this.data[1]; + } + return f; + }; + c.prototype.toHexString = function() { + for (var c = "", f = 0; f < this.data.length; f++) { + c += this.data[f].toString(16) + " "; + } + }; + c.prototype.toJSON = function() { + return {data:[this.data[0], this.data[1], this.data[2]], object_class:"MIDIEvent"}; + }; + c.NOTEOFF = 128; + c.NOTEON = 144; + c.KEYPRESSURE = 160; + c.CONTROLLERCHANGE = 176; + c.PROGRAMCHANGE = 192; + c.CHANNELPRESSURE = 208; + c.PITCHBEND = 224; + c.TIMETICK = 248; + c.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; + c.commands_short = {128:"NOTEOFF", 144:"NOTEOFF", 160:"KEYP", 176:"CC", 192:"PC", 208:"CP", 224:"PB", 240:"SYS", 242:"POS", 243:"SELECT", 246:"TUNEREQ", 248:"TT", 250:"START", 251:"CONTINUE", 252:"STOP", 254:"SENS", 255:"RESET"}; + c.commands_reversed = {}; + for (var G in c.commands) { + c.commands_reversed[c.commands[G]] = G; + } + q.input = null; + q.MIDIEvent = c; + q.prototype.onMIDISuccess = function(c) { + console.log("MIDI ready!"); + console.log(c); + this.midi = c; + this.updatePorts(); + if (this.on_ready) { + this.on_ready(this); + } + }; + q.prototype.updatePorts = function() { + var c = this.midi; + this.input_ports = c.inputs; + this.input_ports_info = []; + this.output_ports = c.outputs; + this.output_ports_info = []; + c = 0; + for (var f = this.input_ports.values(), k = f.next(); k && !1 === k.done;) { + k = k.value, this.input_ports_info.push(k), console.log("Input port [type:'" + k.type + "'] id:'" + k.id + "' manufacturer:'" + k.manufacturer + "' name:'" + k.name + "' version:'" + k.version + "'"), c++, k = f.next(); + } + this.num_input_ports = c; + c = 0; + f = this.output_ports.values(); + for (k = f.next(); k && !1 === k.done;) { + k = k.value, this.output_ports_info.push(k), console.log("Output port [type:'" + k.type + "'] id:'" + k.id + "' manufacturer:'" + k.manufacturer + "' name:'" + k.name + "' version:'" + k.version + "'"), c++, k = f.next(); + } + this.num_output_ports = c; + }; + q.prototype.onMIDIFailure = function(c) { + console.error("Failed to get MIDI access - " + c); + }; + q.prototype.openInputPort = function(f, h) { + f = this.input_ports.get("input-" + f); + if (!f) { + return !1; + } + q.input = this; + var k = this; + f.onmidimessage = function(a) { + var b = new c(a.data); + k.updateState(b); + h && h(a.data, b); + if (q.on_message) { + q.on_message(a.data, b); + } + }; + console.log("port open: ", f); + return !0; + }; + q.parseMsg = function(c) { + }; + q.prototype.updateState = function(f) { + switch(f.cmd) { + case c.NOTEON: + this.state.note[f.value1 | 0] = f.value2; + break; + case c.NOTEOFF: + this.state.note[f.value1 | 0] = 0; + break; + case c.CONTROLLERCHANGE: + this.state.cc[f.getCC()] = f.getCCValue(); + } + }; + q.prototype.sendMIDI = function(f, h) { + h && (f = this.output_ports_info[f]) && (q.output = this, h.constructor === c ? f.send(h.data) : f.send(h)); + }; + h.MIDIInterface = q; + h.title = "MIDI Input"; + h.desc = "Reads MIDI from a input port"; + h.color = "#243"; + h.prototype.getPropertyInfo = function(c) { + if (this._midi && "port" == c) { + c = {}; + for (var f = 0; f < this._midi.input_ports_info.length; ++f) { + var k = this._midi.input_ports_info[f]; + c[f] = f + ".- " + k.name + " version:" + k.version; + } + return {type:"enum", values:c}; + } + }; + h.prototype.onStart = function() { + this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; + }; + h.prototype.onMIDIEvent = function(f, h) { + this._last_midi_event = h; + this.boxcolor = "#AFA"; + this._last_time = t.getTime(); + this.trigger("on_midi", h); + h.cmd == c.NOTEON ? this.trigger("on_noteon", h) : h.cmd == c.NOTEOFF ? this.trigger("on_noteoff", h) : h.cmd == c.CONTROLLERCHANGE ? this.trigger("on_cc", h) : h.cmd == c.PROGRAMCHANGE ? this.trigger("on_pc", h) : h.cmd == c.PITCHBEND && this.trigger("on_pitchbend", h); + }; + h.prototype.onDrawBackground = function(c) { + this.boxcolor = "#AAA"; + if (!this.flags.collapsed && this._last_midi_event) { + c.fillStyle = "white"; + var f = t.getTime(); + f = 1.0 - Math.max(0, 0.001 * (f - this._last_time)); + if (0 < f) { + var k = c.globalAlpha; + c.globalAlpha *= f; + c.font = "12px Tahoma"; + c.fillText(this._last_midi_event.toString(), 2, 0.5 * this.size[1] + 3); + c.globalAlpha = k; + } + } + }; + h.prototype.onExecute = function() { + if (this.outputs) { + for (var c = this._last_midi_event, f = 0; f < this.outputs.length; ++f) { + switch(this.outputs[f].name) { + case "midi": + var k = this._midi; + break; + case "last_midi": + k = c; + break; + default: + continue; + } + this.setOutputData(f, k); + } + } + }; + h.prototype.onGetOutputs = function() { + return [["last_midi", "midi"], ["on_midi", t.EVENT], ["on_noteon", t.EVENT], ["on_noteoff", t.EVENT], ["on_cc", t.EVENT], ["on_pc", t.EVENT], ["on_pitchbend", t.EVENT]]; + }; + t.registerNodeType("midi/input", h); + l.MIDIInterface = q; + l.title = "MIDI Output"; + l.desc = "Sends MIDI to output channel"; + l.color = "#243"; + l.prototype.onGetPropertyInfo = function(c) { + if (this._midi && "port" == c) { + return {type:"enum", values:this.getMIDIOutputs()}; + } + }; + l.default_ports = {0:"unknown"}; + l.prototype.getMIDIOutputs = function() { + var c = {}; + if (!this._midi) { + return l.default_ports; + } + if (this._midi.output_ports_info) { + for (var f = 0; f < this._midi.output_ports_info.length; ++f) { + var k = this._midi.output_ports_info[f]; + k && (c[f] = f + ".- " + k.name + " version:" + k.version); + } + } + return c; + }; + l.prototype.onAction = function(c, f) { + this._midi && ("send" == c && this._midi.sendMIDI(this.properties.port, f), this.trigger("midi", f)); + }; + l.prototype.onGetInputs = function() { + return [["send", t.ACTION]]; + }; + l.prototype.onGetOutputs = function() { + return [["on_midi", t.EVENT]]; + }; + t.registerNodeType("midi/output", l); + r.title = "MIDI Show"; + r.desc = "Shows MIDI in the graph"; + r.color = "#243"; + r.prototype.getTitle = function() { + return this.flags.collapsed ? this._str : this.title; + }; + r.prototype.onAction = function(f, h) { + h && (this._str = h.constructor === c ? h.toString() : "???"); + }; + r.prototype.onDrawForeground = function(c) { + this._str && !this.flags.collapsed && (c.font = "30px Arial", c.fillText(this._str, 10, 0.8 * this.size[1])); + }; + r.prototype.onGetInputs = function() { + return [["in", t.ACTION]]; + }; + r.prototype.onGetOutputs = function() { + return [["on_midi", t.EVENT]]; + }; + t.registerNodeType("midi/show", r); + m.title = "MIDI Filter"; + m.desc = "Filters MIDI messages"; + m.color = "#243"; + m["@cmd"] = {type:"enum", title:"Command", values:c.commands_reversed}; + m.prototype.getTitle = function() { + var f = -1 == this.properties.cmd ? "Nothing" : c.commands_short[this.properties.cmd] || "Unknown"; + -1 != this.properties.min_value && -1 != this.properties.max_value && (f += " " + (this.properties.min_value == this.properties.max_value ? this.properties.max_value : this.properties.min_value + ".." + this.properties.max_value)); + return "Filter: " + f; + }; + m.prototype.onPropertyChanged = function(f, h) { + "cmd" == f && (f = Number(h), isNaN(f) && (f = c.commands[h] || 0), this.properties.cmd = f); + }; + m.prototype.onAction = function(f, h) { + if (h && h.constructor === c) { + if (this._learning) { + this._learning = !1, this.boxcolor = "#AAA", this.properties.channel = h.channel, this.properties.cmd = h.cmd, this.properties.min_value = this.properties.max_value = h.data[1]; + } else { + if (-1 != this.properties.channel && h.channel != this.properties.channel || -1 != this.properties.cmd && h.cmd != this.properties.cmd || -1 != this.properties.min_value && h.data[1] < this.properties.min_value || -1 != this.properties.max_value && h.data[1] > this.properties.max_value) { + return; + } + } + this.trigger("on_midi", h); + } + }; + t.registerNodeType("midi/filter", m); + D.title = "MIDIEvent"; + D.desc = "Create a MIDI Event"; + D.color = "#243"; + D.prototype.onAction = function(f, h) { + "assign" == f ? (this.properties.channel = h.channel, this.properties.cmd = h.cmd, this.properties.value1 = h.data[1], this.properties.value2 = h.data[2], h.cmd == c.NOTEON ? this.gate = !0 : h.cmd == c.NOTEOFF && (this.gate = !1)) : (h = this.midi_event, h.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? h.setCommandFromString(this.properties.cmd) : h.cmd = this.properties.cmd, h.data[0] = h.cmd | h.channel, h.data[1] = Number(this.properties.value1), + h.data[2] = Number(this.properties.value2), this.trigger("on_midi", h)); + }; + D.prototype.onExecute = function() { + var f = this.properties; + if (this.inputs) { + for (var h = 0; h < this.inputs.length; ++h) { + var k = this.inputs[h]; + if (-1 != k.link) { + switch(k.name) { + case "note": + k = this.getInputData(h); + null != k && (k.constructor === String && (k = c.NoteStringToPitch(k)), this.properties.value1 = (k | 0) % 255); + break; + case "cmd": + k = this.getInputData(h); + null != k && (this.properties.cmd = k); + break; + case "value1": + k = this.getInputData(h); + null != k && (this.properties.value1 = Math.clamp(k | 0, 0, 127)); + break; + case "value2": + k = this.getInputData(h), null != k && (this.properties.value2 = Math.clamp(k | 0, 0, 127)); + } + } + } + } + if (this.outputs) { + for (h = 0; h < this.outputs.length; ++h) { + switch(this.outputs[h].name) { + case "midi": + k = new c; + k.setup([f.cmd, f.value1, f.value2]); + k.channel = f.channel; + break; + case "command": + k = f.cmd; + break; + case "cc": + k = f.value1; + break; + case "cc_value": + k = f.value2; + break; + case "note": + k = f.cmd == c.NOTEON || f.cmd == c.NOTEOFF ? f.value1 : null; + break; + case "velocity": + k = f.cmd == c.NOTEON ? f.value2 : null; + break; + case "pitch": + k = f.cmd == c.NOTEON ? c.computePitch(f.value1) : null; + break; + case "pitchbend": + k = f.cmd == c.PITCHBEND ? c.computePitchBend(f.value1, f.value2) : null; + break; + case "gate": + k = this.gate; + break; + default: + continue; + } + null !== k && this.setOutputData(h, k); + } + } + }; + D.prototype.onPropertyChanged = function(f, h) { + "cmd" == f && (this.properties.cmd = c.computeCommandFromString(h)); + }; + D.prototype.onGetInputs = function() { + return [["cmd", "number"], ["note", "number"], ["value1", "number"], ["value2", "number"]]; + }; + D.prototype.onGetOutputs = function() { + return [["midi", "midi"], ["on_midi", t.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["gate", "bool"], ["pitchbend", "number"]]; + }; + t.registerNodeType("midi/event", D); + z.title = "MIDICC"; + z.desc = "gets a Controller Change"; + z.color = "#243"; + z.prototype.onExecute = function() { + q.input && (this.properties.value = q.input.state.cc[this.properties.cc]); + this.setOutputData(0, this.properties.value); + }; + t.registerNodeType("midi/cc", z); + A.title = "MIDI Generator"; + A.desc = "Generates a random MIDI note"; + A.color = "#243"; + A.processScale = function(f) { + f = f.split(","); + for (var h = 0; h < f.length; ++h) { + var k = f[h]; + f[h] = 2 == k.length && "#" != k[1] || 2 < k.length ? -t.MIDIEvent.NoteStringToPitch(k) : c.note_to_index[k] || 0; + } + return f; + }; + A.prototype.onPropertyChanged = function(c, f) { + "notes" == c && (this.notes_pitches = A.processScale(f)); + }; + A.prototype.onExecute = function() { + var c = this.getInputData(2); + null != c && (this.properties.octave = c); + if (c = this.getInputData(1)) { + this.notes_pitches = A.processScale(c); + } + }; + A.prototype.onAction = function(f, h) { + var k = 0; + h = this.notes_pitches.length; + f = 0; + "sequence" == this.properties.mode ? f = this.sequence_index = (this.sequence_index + 1) % h : "random" == this.properties.mode && (f = Math.floor(Math.random() * h)); + h = this.notes_pitches[f]; + k = 0 <= h ? h + 12 * (this.properties.octave - 1) + 33 : -h; + h = new c; + h.setup([c.NOTEON, k, 10]); + f = this.properties.duration || 1; + this.trigger("note", h); + setTimeout(function() { + var a = new c; + a.setup([c.NOTEOFF, k, 0]); + this.trigger("note", a); + }.bind(this), 1000 * f); + }; + t.registerNodeType("midi/generator", A); + y.title = "MIDI Transpose"; + y.desc = "Transpose a MIDI note"; + y.color = "#243"; + y.prototype.onAction = function(f, h) { + h && h.constructor === c && (h.data[0] == c.NOTEON || h.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(h.data), this.midi_event.data[1] = Math.round(this.midi_event.data[1] + this.properties.amount), this.trigger("out", this.midi_event)) : this.trigger("out", h)); + }; + y.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.amount = c); + }; + t.registerNodeType("midi/transpose", y); + C.title = "MIDI Quantize Pitch"; + C.desc = "Transpose a MIDI note tp fit an scale"; + C.color = "#243"; + C.prototype.onPropertyChanged = function(c, f) { + "scale" == c && this.processScale(f); + }; + C.prototype.processScale = function(c) { + this._current_scale = c; + this.notes_pitches = A.processScale(c); + for (c = 0; 12 > c; ++c) { + this.valid_notes[c] = -1 != this.notes_pitches.indexOf(c); + } + for (c = 0; 12 > c; ++c) { + if (this.valid_notes[c]) { + this.offset_notes[c] = 0; + } else { + for (var f = 1; 12 > f; ++f) { + if (this.valid_notes[(c - f) % 12]) { + this.offset_notes[c] = -f; + break; + } + if (this.valid_notes[(c + f) % 12]) { + this.offset_notes[c] = f; + break; + } + } + } + } + }; + C.prototype.onAction = function(f, h) { + h && h.constructor === c && (h.data[0] == c.NOTEON || h.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(h.data), this.midi_event.data[1] += this.offset_notes[c.note_to_index[h.note]], this.trigger("out", this.midi_event)) : this.trigger("out", h)); + }; + C.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && c != this._current_scale && this.processScale(c); + }; + t.registerNodeType("midi/quantize", C); + f.title = "MIDI fromFile"; + f.desc = "Plays a MIDI file"; + f.color = "#243"; + f.prototype.onAction = function(c) { + "play" == c ? this.play() : "pause" == c && (this._playing = !this._playing); + }; + f.prototype.onPropertyChanged = function(c, f) { + "url" == c && this.loadMIDIFile(f); + }; + f.prototype.onExecute = function() { + if (this._midi && this._playing) { + this._current_time += this.graph.elapsed_time; + for (var f = 100 * this._current_time, h = 0; h < this._midi.tracks; ++h) { + var k = this._midi.track[h]; + k._last_pos || (k._last_pos = 0, k._time = 0); + var a = k.event[k._last_pos]; + if (a && k._time + a.deltaTime <= f && (k._last_pos++, k._time += a.deltaTime, a.data)) { + k = a.type << 4 + a.channel; + var b = new c; + b.setup([k, a.data[0], a.data[1]]); + this.trigger("note", b); + } + } + } + }; + f.prototype.play = function() { + this._playing = !0; + this._current_time = 0; + if (this._midi) { + for (var c = 0; c < this._midi.tracks; ++c) { + var f = this._midi.track[c]; + f._last_pos = 0; + f._time = 0; + } + } + }; + f.prototype.loadMIDIFile = function(c) { + var f = this; + t.fetchFile(c, "arraybuffer", function(c) { + f.boxcolor = "#AFA"; + f._midi = MidiParser.parse(new Uint8Array(c)); + f.properties.autoplay && f.play(); + }, function(c) { + f.boxcolor = "#FAA"; + f._midi = null; + }); + }; + f.prototype.onDropFile = function(c) { + this.properties.url = ""; + this.loadMIDIFile(c); + }; + t.registerNodeType("midi/fromFile", f); + E.title = "MIDI Play"; + E.desc = "Plays a MIDI note"; + E.color = "#243"; + E.prototype.onAction = function(f, h) { + if (h && h.constructor === c) { + if (this.instrument && h.data[0] == c.NOTEON) { + f = h.note; + if (!f || "undefined" == f || f.constructor !== String) { + return; + } + this.instrument.play(f, h.octave, this.properties.duration, this.properties.volume); + } + this.trigger("note", h); + } + }; + E.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.volume = c); + c = this.getInputData(2); + null != c && (this.properties.duration = c); + }; + t.registerNodeType("midi/play", E); + B.title = "MIDI Keys"; + B.desc = "Keyboard to play notes"; + B.color = "#243"; + B.keys = [{x:0, w:1, h:1, t:0}, {x:0.75, w:0.5, h:0.6, t:1}, {x:1, w:1, h:1, t:0}, {x:1.75, w:0.5, h:0.6, t:1}, {x:2, w:1, h:1, t:0}, {x:2.75, w:0.5, h:0.6, t:1}, {x:3, w:1, h:1, t:0}, {x:4, w:1, h:1, t:0}, {x:4.75, w:0.5, h:0.6, t:1}, {x:5, w:1, h:1, t:0}, {x:5.75, w:0.5, h:0.6, t:1}, {x:6, w:1, h:1, t:0}]; + B.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var f = 12 * this.properties.num_octaves; + this.keys.length = f; + var k = this.size[0] / (7 * this.properties.num_octaves), a = this.size[1]; + c.globalAlpha = 1; + for (var b = 0; 2 > b; b++) { + for (var d = 0; d < f; ++d) { + var e = B.keys[d % 12]; + if (e.t == b) { + var g = 7 * Math.floor(d / 12) * k + e.x * k; + c.fillStyle = 0 == b ? this.keys[d] ? "#CCC" : "white" : this.keys[d] ? "#333" : "black"; + c.fillRect(g + 1, 0, k * e.w - 2, a * e.h); + } + } + } + } + }; + B.prototype.getKeyIndex = function(c) { + for (var f = this.size[0] / (7 * this.properties.num_octaves), k = this.size[1], a = 1; 0 <= a; a--) { + for (var b = 0; b < this.keys.length; ++b) { + var d = B.keys[b % 12]; + if (d.t == a) { + var e = 7 * Math.floor(b / 12) * f + d.x * f, g = f * d.w; + d = k * d.h; + if (!(c[0] < e || c[0] > e + g || c[1] > d)) { + return b; + } + } + } + } + return -1; + }; + B.prototype.onAction = function(f, h) { + if ("reset" == f) { + for (h = 0; h < this.keys.length; ++h) { + this.keys[h] = !1; + } + } else { + h && h.constructor === c && (f = h.data[1] - (12 * (this.properties.start_octave - 1) + 29), 0 <= f && f < this.keys.length && (h.data[0] == c.NOTEON ? this.keys[f] = !0 : h.data[0] == c.NOTEOFF && (this.keys[f] = !1)), this.trigger("note", h)); + } + }; + B.prototype.onMouseDown = function(f, h) { + if (!(0 > h[1])) { + return f = this.getKeyIndex(h), this.keys[f] = !0, this._last_key = f, f = 12 * (this.properties.start_octave - 1) + 29 + f, h = new c, h.setup([c.NOTEON, f, 100]), this.trigger("note", h), !0; + } + }; + B.prototype.onMouseMove = function(f, h) { + if (!(0 > h[1] || -1 == this._last_key)) { + this.setDirtyCanvas(!0); + f = this.getKeyIndex(h); + if (this._last_key == f) { + return !0; + } + this.keys[this._last_key] = !1; + h = 12 * (this.properties.start_octave - 1) + 29 + this._last_key; + var k = new c; + k.setup([c.NOTEOFF, h, 100]); + this.trigger("note", k); + this.keys[f] = !0; + h = 12 * (this.properties.start_octave - 1) + 29 + f; + k = new c; + k.setup([c.NOTEON, h, 100]); + this.trigger("note", k); + this._last_key = f; + return !0; + } + }; + B.prototype.onMouseUp = function(f, h) { + if (!(0 > h[1])) { + return f = this.getKeyIndex(h), this.keys[f] = !1, this._last_key = -1, f = 12 * (this.properties.start_octave - 1) + 29 + f, h = new c, h.setup([c.NOTEOFF, f, 100]), this.trigger("note", h), !0; + } + }; + t.registerNodeType("midi/keys", B); +})(this); +(function(x) { + function c() { + this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; + this._loading_audio = !1; + this._audiobuffer = null; + this._audionodes = []; + this._last_sourcenode = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = n.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + this.properties.src && this.loadSound(this.properties.src); + } + function q() { + this.properties = {gain:0.5}; + this._audionodes = []; + this._media_stream = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = n.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + } + function h() { + this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; + this.audionode = n.getAudioContext().createAnalyser(); + this.audionode.graphnode = this; + this.audionode.fftSize = this.properties.fftSize; + this.audionode.minDecibels = this.properties.minDecibels; + this.audionode.maxDecibels = this.properties.maxDecibels; + this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; + this.addInput("in", "audio"); + this.addOutput("freqs", "array"); + this.addOutput("samples", "array"); + this._time_bin = this._freq_bin = null; + } + function l() { + this.properties = {gain:1}; + this.audionode = n.getAudioContext().createGain(); + this.addInput("in", "audio"); + this.addInput("gain", "number"); + this.addOutput("out", "audio"); + } + function r() { + this.properties = {impulse_src:"", normalize:!0}; + this.audionode = n.getAudioContext().createConvolver(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function m() { + this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; + this.audionode = n.getAudioContext().createDynamicsCompressor(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function D() { + this.properties = {}; + this.audionode = n.getAudioContext().createWaveShaper(); + this.addInput("in", "audio"); + this.addInput("shape", "waveshape"); + this.addOutput("out", "audio"); + } + function z() { + this.properties = {gain1:0.5, gain2:0.5}; + this.audionode = n.getAudioContext().createGain(); + this.audionode1 = n.getAudioContext().createGain(); + this.audionode1.gain.value = this.properties.gain1; + this.audionode2 = n.getAudioContext().createGain(); + this.audionode2.gain.value = this.properties.gain2; + this.audionode1.connect(this.audionode); + this.audionode2.connect(this.audionode); + this.addInput("in1", "audio"); + this.addInput("in1 gain", "number"); + this.addInput("in2", "audio"); + this.addInput("in2 gain", "number"); + this.addOutput("out", "audio"); + } + function A() { + this.properties = {A:0.1, D:0.1, S:0.1, R:0.1}; + this.audionode = n.getAudioContext().createGain(); + this.audionode.gain.value = 0; + this.addInput("in", "audio"); + this.addInput("gate", "bool"); + this.addOutput("out", "audio"); + this.gate = !1; + } + function y() { + this.properties = {delayTime:0.5}; + this.audionode = n.getAudioContext().createDelay(10); + this.audionode.delayTime.value = this.properties.delayTime; + this.addInput("in", "audio"); + this.addInput("time", "number"); + this.addOutput("out", "audio"); + } + function C() { + this.properties = {frequency:350, detune:0, Q:1}; + this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); + this.audionode = n.getAudioContext().createBiquadFilter(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function f() { + this.properties = {frequency:440, detune:0, type:"sine"}; + this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); + this.audionode = n.getAudioContext().createOscillator(); + this.addOutput("out", "audio"); + } + function E() { + this.properties = {continuous:!0, mark:-1}; + this.addInput("data", "array"); + this.addInput("mark", "number"); + this.size = [300, 200]; + this._last_buffer = null; + } + function B() { + this.properties = {band:440, amplitude:1}; + this.addInput("freqs", "array"); + this.addOutput("signal", "number"); + } + function t() { + if (!t.default_code) { + var c = t.default_function.toString(), a = c.indexOf("{") + 1, b = c.lastIndexOf("}"); + t.default_code = c.substr(a, b - a); + } + this.properties = {code:t.default_code}; + c = n.getAudioContext(); + c.createScriptProcessor ? this.audionode = c.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = c.createGain()); + this.processCode(); + t._bypass_function || (t._bypass_function = this.audionode.onaudioprocess); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function G() { + this.audionode = n.getAudioContext().destination; + this.addInput("in", "audio"); + } + var p = x.LiteGraph, n = {}; + x.LGAudio = n; + n.getAudioContext = function() { + if (!this._audio_context) { + window.AudioContext = window.AudioContext || window.webkitAudioContext; + if (!window.AudioContext) { + return console.error("AudioContext not supported by browser"), null; + } + this._audio_context = new AudioContext; + this._audio_context.onmessage = function(c) { + console.log("msg", c); + }; + this._audio_context.onended = function(c) { + console.log("ended", c); + }; + this._audio_context.oncomplete = function(c) { + console.log("complete", c); + }; + } + return this._audio_context; + }; + n.connect = function(c, a) { + try { + c.connect(a); + } catch (b) { + console.warn("LGraphAudio:", b); + } + }; + n.disconnect = function(c, a) { + try { + c.disconnect(a); + } catch (b) { + console.warn("LGraphAudio:", b); + } + }; + n.changeAllAudiosConnections = function(c, a) { + if (c.inputs) { + for (var b = 0; b < c.inputs.length; ++b) { + var d = c.graph.links[c.inputs[b].link]; + if (d) { + var e = c.graph.getNodeById(d.origin_id); + e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; + d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(b) : c.audionode; + a ? n.connect(e, d) : n.disconnect(e, d); + } + } + } + if (c.outputs) { + for (b = 0; b < c.outputs.length; ++b) { + for (var f = c.outputs[b], k = 0; k < f.links.length; ++k) { + if (d = c.graph.links[f.links[k]]) { + e = c.getAudioNodeInOutputSlot ? c.getAudioNodeInOutputSlot(b) : c.audionode; + var h = c.graph.getNodeById(d.target_id); + d = h.getAudioNodeInInputSlot ? h.getAudioNodeInInputSlot(d.target_slot) : h.audionode; + a ? n.connect(e, d) : n.disconnect(e, d); + } + } + } + } + }; + n.onConnectionsChange = function(c, a, b, d) { + c == p.OUTPUT && (c = null, d && (c = this.graph.getNodeById(d.target_id)), c && (a = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(a) : this.audionode, d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(d.target_slot) : c.audionode, b ? n.connect(a, d) : n.disconnect(a, d))); + }; + n.createAudioNodeWrapper = function(c) { + var a = c.prototype.onPropertyChanged; + c.prototype.onPropertyChanged = function(b, d) { + a && a.call(this, b, d); + this.audionode && void 0 !== this.audionode[b] && (void 0 !== this.audionode[b].value ? this.audionode[b].value = d : this.audionode[b] = d); + }; + c.prototype.onConnectionsChange = n.onConnectionsChange; + }; + n.cached_audios = {}; + n.loadSound = function(c, a, b) { + function d(a) { + console.log("Audio loading sample error:", a); + b && b(a); + } + if (n.cached_audios[c] && -1 == c.indexOf("blob:")) { + a && a(n.cached_audios[c]); + } else { + n.onProcessAudioURL && (c = n.onProcessAudioURL(c)); + var e = new XMLHttpRequest; + e.open("GET", c, !0); + e.responseType = "arraybuffer"; + var f = n.getAudioContext(); + e.onload = function() { + console.log("AudioSource loaded"); + f.decodeAudioData(e.response, function(b) { + console.log("AudioSource decoded"); + n.cached_audios[c] = b; + a && a(b); + }, d); + }; + e.send(); + return e; + } + }; + c.desc = "Plays an audio file"; + c["@src"] = {widget:"resource"}; + c.supported_extensions = ["wav", "ogg", "mp3"]; + c.prototype.onAdded = function(c) { + if (c.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + c.prototype.onStart = function() { + this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); + }; + c.prototype.onStop = function() { + this.stopAllSounds(); + }; + c.prototype.onPause = function() { + this.pauseAllSounds(); + }; + c.prototype.onUnpause = function() { + this.unpauseAllSounds(); + }; + c.prototype.onRemoved = function() { + this.stopAllSounds(); + this._dropped_url && URL.revokeObjectURL(this._url); + }; + c.prototype.stopAllSounds = function() { + for (var c = 0; c < this._audionodes.length; ++c) { + this._audionodes[c].started && (this._audionodes[c].started = !1, this._audionodes[c].stop()); + } + this._audionodes.length = 0; + }; + c.prototype.pauseAllSounds = function() { + n.getAudioContext().suspend(); + }; + c.prototype.unpauseAllSounds = function() { + n.getAudioContext().resume(); + }; + c.prototype.onExecute = function() { + if (this.inputs) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + if (void 0 !== b) { + if ("gain" == a.name) { + this.audionode.gain.value = b; + } else { + if ("src" == a.name) { + this.setProperty("src", b); + } else { + if ("playbackRate" == a.name) { + for (this.properties.playbackRate = b, a = 0; a < this._audionodes.length; ++a) { + this._audionodes[a].playbackRate.value = b; + } + } + } + } + } + } + } + } + if (this.outputs) { + for (c = 0; c < this.outputs.length; ++c) { + "buffer" == this.outputs[c].name && this._audiobuffer && this.setOutputData(c, this._audiobuffer); + } + } + }; + c.prototype.onAction = function(c) { + this._audiobuffer && ("Play" == c ? this.playBuffer(this._audiobuffer) : "Stop" == c && this.stopAllSounds()); + }; + c.prototype.onPropertyChanged = function(c, a) { + if ("src" == c) { + this.loadSound(a); + } else { + if ("gain" == c) { + this.audionode.gain.value = a; + } else { + if ("playbackRate" == c) { + for (c = 0; c < this._audionodes.length; ++c) { + this._audionodes[c].playbackRate.value = a; + } + } + } + } + }; + c.prototype.playBuffer = function(c) { + var a = this, b = n.getAudioContext().createBufferSource(); + this._last_sourcenode = b; + b.graphnode = this; + b.buffer = c; + b.loop = this.properties.loop; + b.playbackRate.value = this.properties.playbackRate; + this._audionodes.push(b); + b.connect(this.audionode); + this._audionodes.push(b); + this.trigger("start"); + b.onended = function() { + a.trigger("ended"); + var c = a._audionodes.indexOf(b); + -1 != c && a._audionodes.splice(c, 1); + }; + b.started || (b.started = !0, b.start()); + return b; + }; + c.prototype.loadSound = function(c) { + var a = this; + this._request && (this._request.abort(), this._request = null); + this._audiobuffer = null; + this._loading_audio = !1; + c && (this._request = n.loadSound(c, function(b) { + this.boxcolor = p.NODE_DEFAULT_BOXCOLOR; + a._audiobuffer = b; + a._loading_audio = !1; + if (a.graph && a.graph.status === LGraph.STATUS_RUNNING) { + a.onStart(); + } + }), this._loading_audio = !0, this.boxcolor = "#AA4"); + }; + c.prototype.onConnectionsChange = n.onConnectionsChange; + c.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["src", "string"], ["Play", p.ACTION], ["Stop", p.ACTION]]; + }; + c.prototype.onGetOutputs = function() { + return [["buffer", "audiobuffer"], ["start", p.EVENT], ["ended", p.EVENT]]; + }; + c.prototype.onDropFile = function(c) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + c = URL.createObjectURL(c); + this.properties.src = c; + this.loadSound(c); + this._dropped_url = c; + }; + c.title = "Source"; + c.desc = "Plays audio"; + p.registerNodeType("audio/source", c); + q.prototype.onAdded = function(c) { + if (c.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + q.prototype.onStart = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + }; + q.prototype.onStop = function() { + this.audionode.gain.value = 0; + }; + q.prototype.onPause = function() { + this.audionode.gain.value = 0; + }; + q.prototype.onUnpause = function() { + this.audionode.gain.value = this.properties.gain; + }; + q.prototype.onRemoved = function() { + this.audionode.gain.value = 0; + this.audiosource_node && (this.audiosource_node.disconnect(this.audionode), this.audiosource_node = null); + if (this._media_stream) { + var c = this._media_stream.getTracks(); + c.length && c[0].stop(); + } + }; + q.prototype.openStream = function() { + if (navigator.mediaDevices) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!0, video:!1}).then(this.streamReady.bind(this)).catch(function(a) { + console.log("Media rejected", a); + c._media_stream = !1; + c.boxcolor = "red"; + }); + var c = this; + } else { + console.log("getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags"); + } + }; + q.prototype.streamReady = function(c) { + this._media_stream = c; + this.audiosource_node && this.audiosource_node.disconnect(this.audionode); + this.audiosource_node = n.getAudioContext().createMediaStreamSource(c); + this.audiosource_node.graphnode = this; + this.audiosource_node.connect(this.audionode); + this.boxcolor = "white"; + }; + q.prototype.onExecute = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + if (this.inputs) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && "gain" == a.name && (this.audionode.gain.value = this.properties.gain = b); + } + } + } + }; + q.prototype.onAction = function(c) { + "Play" == c ? this.audionode.gain.value = this.properties.gain : "Stop" == c && (this.audionode.gain.value = 0); + }; + q.prototype.onPropertyChanged = function(c, a) { + "gain" == c && (this.audionode.gain.value = a); + }; + q.prototype.onConnectionsChange = n.onConnectionsChange; + q.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; + }; + q.title = "MediaSource"; + q.desc = "Plays microphone"; + p.registerNodeType("audio/media_source", q); + h.prototype.onPropertyChanged = function(c, a) { + this.audionode[c] = a; + }; + h.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var c = this.audionode.frequencyBinCount; + this._freq_bin && this._freq_bin.length == c || (this._freq_bin = new Uint8Array(c)); + this.audionode.getByteFrequencyData(this._freq_bin); + this.setOutputData(0, this._freq_bin); + } + this.isOutputConnected(1) && (c = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == c || (this._time_bin = new Uint8Array(c)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); + for (c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + }; + h.prototype.onGetInputs = function() { + return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; + }; + h.prototype.onGetOutputs = function() { + return [["freqs", "array"], ["samples", "array"]]; + }; + h.title = "Analyser"; + h.desc = "Audio Analyser"; + p.registerNodeType("audio/analyser", h); + l.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c], b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + }; + n.createAudioNodeWrapper(l); + l.title = "Gain"; + l.desc = "Audio gain"; + p.registerNodeType("audio/gain", l); + n.createAudioNodeWrapper(r); + r.prototype.onRemove = function() { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + }; + r.prototype.onPropertyChanged = function(c, a) { + "impulse_src" == c ? this.loadImpulse(a) : "normalize" == c && (this.audionode.normalize = a); + }; + r.prototype.onDropFile = function(c) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + this._dropped_url = URL.createObjectURL(c); + this.properties.impulse_src = this._dropped_url; + this.loadImpulse(this._dropped_url); + }; + r.prototype.loadImpulse = function(c) { + var a = this; + this._request && (this._request.abort(), this._request = null); + this._impulse_buffer = null; + this._loading_impulse = !1; + c && (this._request = n.loadSound(c, function(b) { + a._impulse_buffer = b; + a.audionode.buffer = b; + console.log("Impulse signal set"); + a._loading_impulse = !1; + }), this._loading_impulse = !0); + }; + r.title = "Convolver"; + r.desc = "Convolves the signal (used for reverb)"; + p.registerNodeType("audio/convolver", r); + n.createAudioNodeWrapper(m); + m.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + m.prototype.onGetInputs = function() { + return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; + }; + m.title = "DynamicsCompressor"; + m.desc = "Dynamics Compressor"; + p.registerNodeType("audio/dynamicsCompressor", m); + D.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + var c = this.getInputData(1); + void 0 !== c && (this.audionode.curve = c); + } + }; + D.prototype.setWaveShape = function(c) { + this.audionode.curve = c; + }; + n.createAudioNodeWrapper(D); + z.prototype.getAudioNodeInInputSlot = function(c) { + if (0 == c) { + return this.audionode1; + } + if (2 == c) { + return this.audionode2; + } + }; + z.prototype.onPropertyChanged = function(c, a) { + "gain1" == c ? this.audionode1.gain.value = a : "gain2" == c && (this.audionode2.gain.value = a); + }; + z.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + null != a.link && "audio" != a.type && (a = this.getInputData(c), void 0 !== a && (1 == c ? this.audionode1.gain.value = a : 3 == c && (this.audionode2.gain.value = a))); + } + } + }; + n.createAudioNodeWrapper(z); + z.title = "Mixer"; + z.desc = "Audio mixer"; + p.registerNodeType("audio/mixer", z); + A.prototype.onExecute = function() { + var c = n.getAudioContext().currentTime, a = this.audionode.gain, b = this.getInputData(1), d = this.getInputOrProperty("A"), e = this.getInputOrProperty("D"), f = this.getInputOrProperty("S"), h = this.getInputOrProperty("R"); + !this.gate && b ? (a.cancelScheduledValues(0), a.setValueAtTime(0, c), a.linearRampToValueAtTime(1, c + d), a.linearRampToValueAtTime(f, c + d + e)) : this.gate && !b && (a.cancelScheduledValues(0), a.setValueAtTime(a.value, c), a.linearRampToValueAtTime(0, c + h)); + this.gate = b; + }; + A.prototype.onGetInputs = function() { + return [["A", "number"], ["D", "number"], ["S", "number"], ["R", "number"]]; + }; + n.createAudioNodeWrapper(A); + A.title = "ADSR"; + A.desc = "Audio envelope"; + p.registerNodeType("audio/adsr", A); + n.createAudioNodeWrapper(y); + y.prototype.onExecute = function() { + var c = this.getInputData(1); + void 0 !== c && (this.audionode.delayTime.value = c); + }; + y.title = "Delay"; + y.desc = "Audio delay"; + p.registerNodeType("audio/delay", y); + C.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + C.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; + }; + n.createAudioNodeWrapper(C); + C.title = "BiquadFilter"; + C.desc = "Audio filter"; + p.registerNodeType("audio/biquadfilter", C); + f.prototype.onStart = function() { + if (!this.audionode.started) { + this.audionode.started = !0; + try { + this.audionode.start(); + } catch (k) { + } + } + }; + f.prototype.onStop = function() { + this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); + }; + f.prototype.onPause = function() { + this.onStop(); + }; + f.prototype.onUnpause = function() { + this.onStart(); + }; + f.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + f.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; + }; + n.createAudioNodeWrapper(f); + f.title = "Oscillator"; + f.desc = "Oscillator"; + p.registerNodeType("audio/oscillator", f); + E.prototype.onExecute = function() { + this._last_buffer = this.getInputData(0); + var c = this.getInputData(1); + void 0 !== c && (this.properties.mark = c); + this.setDirtyCanvas(!0, !1); + }; + E.prototype.onDrawForeground = function(c) { + if (this._last_buffer) { + var a = this._last_buffer, b = a.length / this.size[0], d = this.size[1]; + c.fillStyle = "black"; + c.fillRect(0, 0, this.size[0], this.size[1]); + c.strokeStyle = "white"; + c.beginPath(); + var e = 0; + if (this.properties.continuous) { + c.moveTo(e, d); + for (var f = 0; f < a.length; f += b) { + c.lineTo(e, d - a[f | 0] / 255 * d), e++; + } + } else { + for (f = 0; f < a.length; f += b) { + c.moveTo(e + 0.5, d), c.lineTo(e + 0.5, d - a[f | 0] / 255 * d), e++; + } + } + c.stroke(); + 0 <= this.properties.mark && (a = n.getAudioContext().sampleRate / a.length, e = this.properties.mark / a * 2 / b, e >= this.size[0] && (e = this.size[0] - 1), c.strokeStyle = "red", c.beginPath(), c.moveTo(e, d), c.lineTo(e, 0), c.stroke()); + } + }; + E.title = "Visualization"; + E.desc = "Audio Visualization"; + p.registerNodeType("audio/visualization", E); + B.prototype.onExecute = function() { + if (this._freqs = this.getInputData(0)) { + var c = this.properties.band, a = this.getInputData(1); + void 0 !== a && (c = a); + a = n.getAudioContext().sampleRate / this._freqs.length; + a = c / a * 2; + a >= this._freqs.length ? a = this._freqs[this._freqs.length - 1] : (c = a | 0, a -= c, a = this._freqs[c] * (1 - a) + this._freqs[c + 1] * a); + this.setOutputData(0, a / 255 * this.properties.amplitude); + } + }; + B.prototype.onGetInputs = function() { + return [["band", "number"]]; + }; + B.title = "Signal"; + B.desc = "extract the signal of some frequency"; + p.registerNodeType("audio/signal", B); + t.prototype.onAdded = function(c) { + c.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); + }; + t["@code"] = {widget:"code", type:"code"}; + t.prototype.onStart = function() { + this.audionode.onaudioprocess = this._callback; + }; + t.prototype.onStop = function() { + this.audionode.onaudioprocess = t._bypass_function; + }; + t.prototype.onPause = function() { + this.audionode.onaudioprocess = t._bypass_function; + }; + t.prototype.onUnpause = function() { + this.audionode.onaudioprocess = this._callback; + }; + t.prototype.onExecute = function() { + }; + t.prototype.onRemoved = function() { + this.audionode.onaudioprocess = t._bypass_function; + }; + t.prototype.processCode = function() { + try { + this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; + } catch (k) { + console.error("Error in onaudioprocess code", k), this._callback = t._bypass_function, this.audionode.onaudioprocess = this._callback; + } + }; + t.prototype.onPropertyChanged = function(c, a) { + "code" == c && (this.properties.code = a, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); + }; + t.default_function = function() { + this.onaudioprocess = function(c) { + var a = c.inputBuffer; + c = c.outputBuffer; + for (var b = 0; b < c.numberOfChannels; b++) { + for (var d = a.getChannelData(b), e = c.getChannelData(b), f = 0; f < a.length; f++) { + e[f] = d[f]; + } + } + }; + }; + n.createAudioNodeWrapper(t); + t.title = "Script"; + t.desc = "apply script to signal"; + p.registerNodeType("audio/script", t); + G.title = "Destination"; + G.desc = "Audio output"; + p.registerNodeType("audio/destination", G); +})(this); +(function(x) { + function c() { + this.size = [60, 20]; + this.addInput("send", h.ACTION); + this.addOutput("received", h.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"", room:"lgraph", only_send_changes:!0}; + this._ws = null; + this._last_sent_data = []; + this._last_received_data = []; + } + function q() { + this.room_widget = this.addWidget("text", "Room", "lgraph", this.setRoom.bind(this)); + this.addWidget("button", "Reconnect", null, this.connectSocket.bind(this)); + this.addInput("send", h.ACTION); + this.addOutput("received", h.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"tamats.com:55000", room:"lgraph", only_send_changes:!0}; + this._server = null; + this.connectSocket(); + this._last_sent_data = []; + this._last_received_data = []; + "undefined" == typeof SillyClient && console.warn("remember to add SillyClient.js to your project: https://tamats.com/projects/sillyserver/src/sillyclient.js"); + } + var h = x.LiteGraph; + c.title = "WebSocket"; + c.desc = "Send data through a websocket"; + c.prototype.onPropertyChanged = function(c, h) { + "url" == c && this.connectSocket(); + }; + c.prototype.onExecute = function() { + !this._ws && this.properties.url && this.connectSocket(); + if (this._ws && this._ws.readyState == WebSocket.OPEN) { + for (var c = this.properties.room, h = this.properties.only_send_changes, m = 1; m < this.inputs.length; ++m) { + var q = this.getInputData(m); + if (null != q) { + try { + var x = JSON.stringify({type:0, room:c, channel:m, data:q}); + } catch (A) { + continue; + } + h && this._last_sent_data[m] == x || (this._last_sent_data[m] = x, this._ws.send(x)); + } + } + for (m = 1; m < this.outputs.length; ++m) { + this.setOutputData(m, this._last_received_data[m]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + c.prototype.connectSocket = function() { + var c = this, r = this.properties.url; + "ws" != r.substr(0, 2) && (r = "ws://" + r); + this._ws = new WebSocket(r); + this._ws.onopen = function() { + console.log("ready"); + c.boxcolor = "#6C6"; + }; + this._ws.onmessage = function(l) { + c.boxcolor = "#AFA"; + l = JSON.parse(l.data); + if (!l.room || l.room == c.properties.room) { + if (1 == l.type) { + if (l.data.object_class && h[l.data.object_class]) { + var m = null; + try { + m = new h[l.data.object_class](l.data), c.triggerSlot(0, m); + } catch (z) { + } + } else { + c.triggerSlot(0, l.data); + } + } else { + c._last_received_data[l.channel || 0] = l.data; + } + } + }; + this._ws.onerror = function(h) { + console.log("couldnt connect to websocket"); + c.boxcolor = "#E88"; + }; + this._ws.onclose = function(h) { + console.log("connection closed"); + c.boxcolor = "#000"; + }; + }; + c.prototype.send = function(c) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send(JSON.stringify({type:1, msg:c})); + }; + c.prototype.onAction = function(c, h) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send({type:1, room:this.properties.room, action:c, data:h}); + }; + c.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + c.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + h.registerNodeType("network/websocket", c); + q.title = "SillyClient"; + q.desc = "Connects to SillyServer to broadcast messages"; + q.prototype.onPropertyChanged = function(c, h) { + "room" == c && (this.room_widget.value = h); + this.connectSocket(); + }; + q.prototype.setRoom = function(c) { + this.properties.room = c; + this.room_widget.value = c; + this.connectSocket(); + }; + q.prototype.onDrawForeground = function() { + for (var c = 1; c < this.inputs.length; ++c) { + var h = this.inputs[c]; + h.label = "in_" + c; + } + for (c = 1; c < this.outputs.length; ++c) { + h = this.outputs[c], h.label = "out_" + c; + } + }; + q.prototype.onExecute = function() { + if (this._server && this._server.is_connected) { + for (var c = this.properties.only_send_changes, h = 1; h < this.inputs.length; ++h) { + var m = this.getInputData(h), q = this._last_sent_data[h]; + if (null != m) { + if (c) { + var x = !0; + if (m && m.length && q && q.length == m.length && m.constructor !== String) { + for (var A = 0; A < m.length; ++A) { + if (q[A] != m[A]) { + x = !1; + break; + } + } + } else { + this._last_sent_data[h] != m && (x = !1); + } + if (x) { + continue; + } + } + this._server.sendMessage({type:0, channel:h, data:m}); + if (m.length && m.constructor !== String) { + if (this._last_sent_data[h]) { + for (this._last_sent_data[h].length = m.length, A = 0; A < m.length; ++A) { + this._last_sent_data[h][A] = m[A]; + } + } else { + this._last_sent_data[h] = m.constructor === Array ? m.concat() : new m.constructor(m); + } + } else { + this._last_sent_data[h] = m; + } + } + } + for (h = 1; h < this.outputs.length; ++h) { + this.setOutputData(h, this._last_received_data[h]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + q.prototype.connectSocket = function() { + var c = this; + if ("undefined" == typeof SillyClient) { + this._error || console.error("SillyClient node cannot be used, you must include SillyServer.js"), this._error = !0; + } else { + if (this._server = new SillyClient, this._server.on_ready = function() { + console.log("ready"); + c.boxcolor = "#6C6"; + }, this._server.on_message = function(l, m) { + l = null; + try { + l = JSON.parse(m); + } catch (D) { + return; + } + if (1 == l.type) { + if (l.data.object_class && h[l.data.object_class]) { + m = null; + try { + m = new h[l.data.object_class](l.data), c.triggerSlot(0, m); + } catch (D) { + return; + } + } else { + c.triggerSlot(0, l.data); + } + } else { + c._last_received_data[l.channel || 0] = l.data; + } + c.boxcolor = "#AFA"; + }, this._server.on_error = function(h) { + console.log("couldnt connect to websocket"); + c.boxcolor = "#E88"; + }, this._server.on_close = function(h) { + console.log("connection closed"); + c.boxcolor = "#000"; + }, this.properties.url && this.properties.room) { + try { + this._server.connect(this.properties.url, this.properties.room); + } catch (r) { + console.error("SillyServer error: " + r); + this._server = null; + return; + } + this._final_url = this.properties.url + "/" + this.properties.room; + } + } + }; + q.prototype.send = function(c) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, data:c}); + }; + q.prototype.onAction = function(c, h) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, action:c, data:h}); + }; + q.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + q.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + h.registerNodeType("network/sillyclient", q); +})(this); + diff --git a/src/litegraph.js b/src/litegraph.js index eb2aeb442..f2c7ae957 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -24,6 +24,7 @@ NODE_COLLAPSED_RADIUS: 10, NODE_COLLAPSED_WIDTH: 80, NODE_TITLE_COLOR: "#999", + NODE_SELECTED_TITLE_COLOR: "FFF", NODE_TEXT_SIZE: 14, NODE_TEXT_COLOR: "#AAA", NODE_SUBTEXT_SIZE: 12, @@ -31,13 +32,14 @@ NODE_DEFAULT_BGCOLOR: "#353535", NODE_DEFAULT_BOXCOLOR: "#666", NODE_DEFAULT_SHAPE: "box", + NODE_BOX_OUTLINE_COLOR: "FFF", DEFAULT_SHADOW_COLOR: "rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT: 24, - WIDGET_BGCOLOR: "#222", - WIDGET_OUTLINE_COLOR: "#666", - WIDGET_TEXT_COLOR: "#DDD", - WIDGET_SECONDARY_TEXT_COLOR: "#999", + WIDGET_BGCOLOR: "#222", + WIDGET_OUTLINE_COLOR: "#666", + WIDGET_TEXT_COLOR: "#DDD", + WIDGET_SECONDARY_TEXT_COLOR: "#999", LINK_COLOR: "#9A9", EVENT_LINK_COLOR: "#A86", @@ -7964,7 +7966,7 @@ LGraphNode.prototype.executeAction = function(action) var title = String(node.getTitle()); if (title) { if (selected) { - ctx.fillStyle = "white"; + ctx.fillStyle = LiteGraph.NODE_SELECTED_TITLE_COLOR; } else { ctx.fillStyle = node.constructor.title_text_color || @@ -8067,7 +8069,7 @@ LGraphNode.prototype.executeAction = function(action) Math.PI * 2 ); } - ctx.strokeStyle = "#FFF"; + ctx.strokeStyle = LiteGraph.NODE_BOX_OUTLINE_COLOR; ctx.stroke(); ctx.strokeStyle = fgcolor; ctx.globalAlpha = 1; From b9bb66e3e9b84c1520b34f5d7be5305b2da35559 Mon Sep 17 00:00:00 2001 From: mateuswetah Date: Fri, 25 Sep 2020 00:34:03 -0300 Subject: [PATCH 02/10] Fixes new constants value for hex color string. --- src/litegraph.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/litegraph.js b/src/litegraph.js index f2c7ae957..d6415e81f 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -24,7 +24,7 @@ NODE_COLLAPSED_RADIUS: 10, NODE_COLLAPSED_WIDTH: 80, NODE_TITLE_COLOR: "#999", - NODE_SELECTED_TITLE_COLOR: "FFF", + NODE_SELECTED_TITLE_COLOR: "#FFF", NODE_TEXT_SIZE: 14, NODE_TEXT_COLOR: "#AAA", NODE_SUBTEXT_SIZE: 12, @@ -32,7 +32,7 @@ NODE_DEFAULT_BGCOLOR: "#353535", NODE_DEFAULT_BOXCOLOR: "#666", NODE_DEFAULT_SHAPE: "box", - NODE_BOX_OUTLINE_COLOR: "FFF", + NODE_BOX_OUTLINE_COLOR: "#FFF", DEFAULT_SHADOW_COLOR: "rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT: 24, From 835210cd543249b483df27638ffe86965caa1e63 Mon Sep 17 00:00:00 2001 From: mateuswetah Date: Fri, 25 Sep 2020 00:34:27 -0300 Subject: [PATCH 03/10] Fixes new constants value for hex color string. --- build/litegraph.js | 4 ++-- build/litegraph.min.js | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index df914c516..39b050c1e 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -24,7 +24,7 @@ NODE_COLLAPSED_RADIUS: 10, NODE_COLLAPSED_WIDTH: 80, NODE_TITLE_COLOR: "#999", - NODE_SELECTED_TITLE_COLOR: "FFF", + NODE_SELECTED_TITLE_COLOR: "#FFF", NODE_TEXT_SIZE: 14, NODE_TEXT_COLOR: "#AAA", NODE_SUBTEXT_SIZE: 12, @@ -32,7 +32,7 @@ NODE_DEFAULT_BGCOLOR: "#353535", NODE_DEFAULT_BOXCOLOR: "#666", NODE_DEFAULT_SHAPE: "box", - NODE_BOX_OUTLINE_COLOR: "FFF", + NODE_BOX_OUTLINE_COLOR: "#FFF", DEFAULT_SHADOW_COLOR: "rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT: 24, diff --git a/build/litegraph.min.js b/build/litegraph.min.js index f85b7bebe..4055527ed 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -286,7 +286,7 @@ $jscomp.polyfill("Object.values", function(x) { this.must_update = !0; this.margin = 5; } - var f = x.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_SELECTED_TITLE_COLOR:"FFF", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", NODE_BOX_OUTLINE_COLOR:"FFF", + var f = x.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_SELECTED_TITLE_COLOR:"#FFF", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", NODE_BOX_OUTLINE_COLOR:"#FFF", DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, Globals:{}, searchbox_extras:{}, registerNodeType:function(a, b) { if (!b.prototype) { From 48d07e8736b8920d4251321e1b5b5c35722f1615 Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Thu, 1 Oct 2020 17:44:54 +0100 Subject: [PATCH 04/10] Add documentation on customising link tooltips --- guides/README.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/guides/README.md b/guides/README.md index db26a2c27..cf86fae78 100644 --- a/guides/README.md +++ b/guides/README.md @@ -113,6 +113,25 @@ Slots have the next information: To retrieve the data traveling through a link you can call ```node.getInputData``` or ```node.getOutputData``` +### Customising Link Tooltips + +When hovering over a link that connects two nodes together, a tooltip will be shown allowing the user to see the data that is being output from one node to the other. + +Sometimes, you may have a node that outputs an object, rather than a primitive value that can be easily represented (like a string). In these instances, the tooltip will default to showing `[Object]`. + +If you need a more descriptive tooltip, you can achieve this by adding a `toToolTip` function to your object which returns the text you wish to display in the tooltip. + +For example, to ensure the link from output slot 0 shows `A useful description`, the output object would look like this: + +```javascript +this.setOutputData(0, { + complexObject: { + yes: true, + }, + toToolTip: () => 'A useful description', +}); +``` + ### Define your Graph Node When creating a class for a graph node here are some useful points: From 91bf5b4c6a17e34619da557c288c7b59ede5f748 Mon Sep 17 00:00:00 2001 From: Javi Agenjo Date: Thu, 1 Oct 2020 18:59:00 +0200 Subject: [PATCH 05/10] Update README.md --- guides/README.md | 36 +++++++++++++++++------------------- 1 file changed, 17 insertions(+), 19 deletions(-) diff --git a/guides/README.md b/guides/README.md index cf86fae78..d68a0d945 100644 --- a/guides/README.md +++ b/guides/README.md @@ -113,25 +113,6 @@ Slots have the next information: To retrieve the data traveling through a link you can call ```node.getInputData``` or ```node.getOutputData``` -### Customising Link Tooltips - -When hovering over a link that connects two nodes together, a tooltip will be shown allowing the user to see the data that is being output from one node to the other. - -Sometimes, you may have a node that outputs an object, rather than a primitive value that can be easily represented (like a string). In these instances, the tooltip will default to showing `[Object]`. - -If you need a more descriptive tooltip, you can achieve this by adding a `toToolTip` function to your object which returns the text you wish to display in the tooltip. - -For example, to ensure the link from output slot 0 shows `A useful description`, the output object would look like this: - -```javascript -this.setOutputData(0, { - complexObject: { - yes: true, - }, - toToolTip: () => 'A useful description', -}); -``` - ### Define your Graph Node When creating a class for a graph node here are some useful points: @@ -317,7 +298,24 @@ MyNode.prototype.onAction = function(action, data) There are some nodes already available to handle events, like delaying, counting, etc. +### Customising Link Tooltips +When hovering over a link that connects two nodes together, a tooltip will be shown allowing the user to see the data that is being output from one node to the other. + +Sometimes, you may have a node that outputs an object, rather than a primitive value that can be easily represented (like a string). In these instances, the tooltip will default to showing `[Object]`. + +If you need a more descriptive tooltip, you can achieve this by adding a `toToolTip` function to your object which returns the text you wish to display in the tooltip. + +For example, to ensure the link from output slot 0 shows `A useful description`, the output object would look like this: + +```javascript +this.setOutputData(0, { + complexObject: { + yes: true, + }, + toToolTip: () => 'A useful description', +}); +``` From 3d7bea5c518414b6bdd37c336f0d856ebae15388 Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Thu, 1 Oct 2020 18:00:58 +0100 Subject: [PATCH 06/10] Add ability to automatically sort node types / categories in the context menu --- src/litegraph.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/litegraph.js b/src/litegraph.js index d6415e81f..d909e7241 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -96,6 +96,7 @@ Globals: {}, //used to store vars between graphs searchbox_extras: {}, //used to add extra features to the search box + auto_sort_node_types: false, // If set to true, will automatically sort node types / categories in the context menus /** * Register a node class so it can be listed when the user wants to create a new one @@ -416,7 +417,7 @@ } } - return r; + return this.auto_sort_node_types ? r.sort() : r; }, /** @@ -440,7 +441,7 @@ for (var i in categories) { result.push(i); } - return result; + return this.auto_sort_node_types ? result.sort() : result; }, //debug purposes: reloads all the js scripts that matches a wildcard From d28a70584e6d5facf699aa321d2191e36330b528 Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Fri, 2 Oct 2020 19:21:03 +0100 Subject: [PATCH 07/10] Build changes from PR #176 --- build/litegraph.js | 5 +++-- build/litegraph.min.js | 6 +++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index 39b050c1e..88bc46de2 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -96,6 +96,7 @@ Globals: {}, //used to store vars between graphs searchbox_extras: {}, //used to add extra features to the search box + auto_sort_node_types: false, // If set to true, will automatically sort node types / categories in the context menus /** * Register a node class so it can be listed when the user wants to create a new one @@ -416,7 +417,7 @@ } } - return r; + return this.auto_sort_node_types ? r.sort() : r; }, /** @@ -440,7 +441,7 @@ for (var i in categories) { result.push(i); } - return result; + return this.auto_sort_node_types ? result.sort() : result; }, //debug purposes: reloads all the js scripts that matches a wildcard diff --git a/build/litegraph.min.js b/build/litegraph.min.js index 4055527ed..e85da2710 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -288,7 +288,7 @@ $jscomp.polyfill("Object.values", function(x) { } var f = x.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_SELECTED_TITLE_COLOR:"#FFF", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", NODE_BOX_OUTLINE_COLOR:"#FFF", DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, - ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, Globals:{}, searchbox_extras:{}, registerNodeType:function(a, b) { + ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, Globals:{}, searchbox_extras:{}, auto_sort_node_types:!1, registerNodeType:function(a, b) { if (!b.prototype) { throw "Cannot register a simple object, it must be a class with a prototype"; } @@ -423,7 +423,7 @@ $jscomp.polyfill("Object.values", function(x) { var g = this.registered_node_types[e]; g.filter == b && ("" == a ? null == g.category && d.push(g) : g.category == a && d.push(g)); } - return d; + return this.auto_sort_node_types ? d.sort() : d; }, getNodeTypesCategories:function(a) { var b = {"":1}, d; for (d in this.registered_node_types) { @@ -434,7 +434,7 @@ $jscomp.polyfill("Object.values", function(x) { for (d in b) { a.push(d); } - return a; + return this.auto_sort_node_types ? a.sort() : a; }, reloadNodes:function(a) { for (var b = document.getElementsByTagName("script"), d = [], e = 0; e < b.length; e++) { d.push(b[e]); From 99b7e93f2dd335717077595b0df272093b48545e Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Mon, 5 Oct 2020 17:45:06 +0100 Subject: [PATCH 08/10] Add ability to control property display name via the 'descriptor' of the property info --- build/litegraph.js | 4 ++-- build/litegraph.min.js | 36 ++++++++++++++++++------------------ src/litegraph.js | 4 ++-- 3 files changed, 22 insertions(+), 22 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index 88bc46de2..598f8ff56 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -9453,7 +9453,7 @@ LGraphNode.prototype.executeAction = function(action) entries.push({ content: "" + - i + + (info.descriptor ? info.descriptor : i) + "" + "" + value + @@ -10051,7 +10051,7 @@ LGraphNode.prototype.executeAction = function(action) var dialog = this.createDialog( "" + - property + + (info.descriptor ? info.descriptor : property) + "" + input_html + "", diff --git a/build/litegraph.min.js b/build/litegraph.min.js index e85da2710..4bbbb9879 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -4048,7 +4048,7 @@ $jscomp.polyfill("Object.values", function(x) { a = m.getPropertyPrintableValue(a, n.values); } a = m.decodeHTML(a); - k.push({content:"" + p + "" + a + "", value:p}); + k.push({content:"" + (n.descriptor ? n.descriptor : p) + "" + a + "", value:p}); } if (k.length) { return new f.ContextMenu(k, {event:d, callback:function(a, b, d, e) { @@ -4371,7 +4371,7 @@ $jscomp.polyfill("Object.values", function(x) { k += ""; } } - var h = this.createDialog("" + b + "" + k + "", d); + var h = this.createDialog("" + (c.descriptor ? c.descriptor : b) + "" + k + "", d); if ("enum" != f && "combo" != f || !c.values) { if ("boolean" == f) { (l = h.querySelector("input")) && l.addEventListener("click", function(a) { @@ -5295,18 +5295,18 @@ $jscomp.polyfill("Object.values", function(x) { for (d = 0; d < a.length; ++d) { g = a[d]; if (g.inputs) { - for (var e = 0; e < g.inputs.length; ++e) { - var c = g.inputs[e]; - if (c && c.link) { - var f = g.graph.links[c.link]; - f && (b[f.origin_id] || this.subgraph.addInput(c.name, f.type)); + for (var c = 0; c < g.inputs.length; ++c) { + var e = g.inputs[c]; + if (e && e.link) { + var f = g.graph.links[e.link]; + f && (b[f.origin_id] || this.subgraph.addInput(e.name, f.type)); } } } if (g.outputs) { - for (e = 0; e < g.outputs.length; ++e) { - if ((c = g.outputs[e]) && c.links && c.links.length) { - for (var k = 0; k < c.links.length && (!(f = g.graph.links[c.links[k]]) || b[f.target_id]); ++k) { + for (c = 0; c < g.outputs.length; ++c) { + if ((e = g.outputs[c]) && e.links && e.links.length) { + for (var k = 0; k < e.links.length && (!(f = g.graph.links[e.links[k]]) || b[f.target_id]); ++k) { } } } @@ -5568,13 +5568,13 @@ $jscomp.polyfill("Object.values", function(x) { t.prototype.onExecute = function() { var a = this.getInputData(0), b = this.getInputData(1), d = this._result; if (a) { - for (var c in a) { - d[c] = a[c]; + for (var e in a) { + d[e] = a[e]; } } if (b) { - for (c in b) { - d[c] = b[c]; + for (e in b) { + d[e] = b[e]; } } this.setOutputData(0, d); @@ -5714,8 +5714,8 @@ $jscomp.polyfill("Object.values", function(x) { if (256 < a.length) { console.warn("Script too long, max 256 chars"); } else { - for (var b = a.toLowerCase(), d = "script body document eval nodescript function".split(" "), c = 0; c < d.length; ++c) { - if (-1 != b.indexOf(d[c])) { + for (var b = a.toLowerCase(), d = "script body document eval nodescript function".split(" "), e = 0; e < d.length; ++e) { + if (-1 != b.indexOf(d[e])) { console.warn("invalid script"); return; } @@ -10347,8 +10347,8 @@ $jscomp.polyfill("Object.values", function(x) { this.trigger("start"); b.onended = function() { a.trigger("ended"); - var c = a._audionodes.indexOf(b); - -1 != c && a._audionodes.splice(c, 1); + var d = a._audionodes.indexOf(b); + -1 != d && a._audionodes.splice(d, 1); }; b.started || (b.started = !0, b.start()); return b; diff --git a/src/litegraph.js b/src/litegraph.js index d909e7241..951e8c7f1 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -9453,7 +9453,7 @@ LGraphNode.prototype.executeAction = function(action) entries.push({ content: "" + - i + + (info.descriptor ? info.descriptor : i) + "" + "" + value + @@ -10051,7 +10051,7 @@ LGraphNode.prototype.executeAction = function(action) var dialog = this.createDialog( "" + - property + + (info.descriptor ? info.descriptor : property) + "" + input_html + "", From 66a7a5cf784c8a1c9eb42b37d4396c5dc8952437 Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Mon, 5 Oct 2020 18:02:31 +0100 Subject: [PATCH 09/10] Fix serialisation bug when editing string properties --- build/litegraph.js | 6 +++++- build/litegraph.min.js | 2 +- src/litegraph.js | 6 +++++- 3 files changed, 11 insertions(+), 3 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index 598f8ff56..765b36964 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -10078,8 +10078,12 @@ LGraphNode.prototype.executeAction = function(action) input.addEventListener("blur", function(e) { this.focus(); }); + var v = node.properties[property] !== undefined ? node.properties[property] : ""; - v = JSON.stringify(v); + if (type !== 'string') { + v = JSON.stringify(v); + } + input.value = v; input.addEventListener("keydown", function(e) { if (e.keyCode != 13) { diff --git a/build/litegraph.min.js b/build/litegraph.min.js index 4bbbb9879..b3675243a 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -4381,7 +4381,7 @@ $jscomp.polyfill("Object.values", function(x) { if (l = h.querySelector("input")) { l.addEventListener("blur", function(a) { this.focus(); - }), n = void 0 !== a.properties[b] ? a.properties[b] : "", n = JSON.stringify(n), l.value = n, l.addEventListener("keydown", function(a) { + }), n = void 0 !== a.properties[b] ? a.properties[b] : "", "string" !== f && (n = JSON.stringify(n)), l.value = n, l.addEventListener("keydown", function(a) { 13 == a.keyCode && (e(), a.preventDefault(), a.stopPropagation()); }); } diff --git a/src/litegraph.js b/src/litegraph.js index 951e8c7f1..5fdf90aff 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -10078,8 +10078,12 @@ LGraphNode.prototype.executeAction = function(action) input.addEventListener("blur", function(e) { this.focus(); }); + var v = node.properties[property] !== undefined ? node.properties[property] : ""; - v = JSON.stringify(v); + if (type !== 'string') { + v = JSON.stringify(v); + } + input.value = v; input.addEventListener("keydown", function(e) { if (e.keyCode != 13) { From 88994e1843afb5d56af67bd95bef9e8083b36276 Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Mon, 5 Oct 2020 18:08:02 +0100 Subject: [PATCH 10/10] Change terminology for property descriptors to 'labels' --- build/litegraph.js | 4 ++-- build/litegraph.min.js | 4 ++-- src/litegraph.js | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index 765b36964..36fbdb91c 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -9453,7 +9453,7 @@ LGraphNode.prototype.executeAction = function(action) entries.push({ content: "" + - (info.descriptor ? info.descriptor : i) + + (info.label ? info.label : i) + "" + "" + value + @@ -10051,7 +10051,7 @@ LGraphNode.prototype.executeAction = function(action) var dialog = this.createDialog( "" + - (info.descriptor ? info.descriptor : property) + + (info.label ? info.label : property) + "" + input_html + "", diff --git a/build/litegraph.min.js b/build/litegraph.min.js index b3675243a..a0dadea7d 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -4048,7 +4048,7 @@ $jscomp.polyfill("Object.values", function(x) { a = m.getPropertyPrintableValue(a, n.values); } a = m.decodeHTML(a); - k.push({content:"" + (n.descriptor ? n.descriptor : p) + "" + a + "", value:p}); + k.push({content:"" + (n.label ? n.label : p) + "" + a + "", value:p}); } if (k.length) { return new f.ContextMenu(k, {event:d, callback:function(a, b, d, e) { @@ -4371,7 +4371,7 @@ $jscomp.polyfill("Object.values", function(x) { k += ""; } } - var h = this.createDialog("" + (c.descriptor ? c.descriptor : b) + "" + k + "", d); + var h = this.createDialog("" + (c.label ? c.label : b) + "" + k + "", d); if ("enum" != f && "combo" != f || !c.values) { if ("boolean" == f) { (l = h.querySelector("input")) && l.addEventListener("click", function(a) { diff --git a/src/litegraph.js b/src/litegraph.js index 5fdf90aff..4404dbc36 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -9453,7 +9453,7 @@ LGraphNode.prototype.executeAction = function(action) entries.push({ content: "" + - (info.descriptor ? info.descriptor : i) + + (info.label ? info.label : i) + "" + "" + value + @@ -10051,7 +10051,7 @@ LGraphNode.prototype.executeAction = function(action) var dialog = this.createDialog( "" + - (info.descriptor ? info.descriptor : property) + + (info.label ? info.label : property) + "" + input_html + "",