diff --git a/.npmrc b/.npmrc new file mode 100644 index 000000000..9cf949503 --- /dev/null +++ b/.npmrc @@ -0,0 +1 @@ +package-lock=false \ No newline at end of file diff --git a/build/litegraph.min.js b/build/litegraph.min.js index f5cf97b60..dad315e6f 100755 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -1,6875 +1,441 @@ -var $jscomp = $jscomp || {}; -$jscomp.scope = {}; -$jscomp.ASSUME_ES5 = !1; -$jscomp.ASSUME_NO_NATIVE_MAP = !1; -$jscomp.ASSUME_NO_NATIVE_SET = !1; -$jscomp.defineProperty = $jscomp.ASSUME_ES5 || "function" == typeof Object.defineProperties ? Object.defineProperty : function(u, f, k) { - u != Array.prototype && u != Object.prototype && (u[f] = k.value); -}; -$jscomp.getGlobal = function(u) { - return "undefined" != typeof window && window === u ? u : "undefined" != typeof global && null != global ? global : u; -}; -$jscomp.global = $jscomp.getGlobal(this); -$jscomp.polyfill = function(u, f, k, d) { - if (f) { - k = $jscomp.global; - u = u.split("."); - for (d = 0; d < u.length - 1; d++) { - var q = u[d]; - q in k || (k[q] = {}); - k = k[q]; - } - u = u[u.length - 1]; - d = k[u]; - f = f(d); - f != d && null != f && $jscomp.defineProperty(k, u, {configurable:!0, writable:!0, value:f}); - } -}; -$jscomp.polyfill("Array.prototype.fill", function(u) { - return u ? u : function(f, k, d) { - var q = this.length || 0; - 0 > k && (k = Math.max(0, q + k)); - if (null == d || d > q) { - d = q; - } - d = Number(d); - 0 > d && (d = Math.max(0, q + d)); - for (k = Number(k || 0); k < d; k++) { - this[k] = f; - } - return this; - }; -}, "es6", "es3"); -$jscomp.SYMBOL_PREFIX = "jscomp_symbol_"; -$jscomp.initSymbol = function() { - $jscomp.initSymbol = function() { - }; - $jscomp.global.Symbol || ($jscomp.global.Symbol = $jscomp.Symbol); -}; -$jscomp.Symbol = function() { - var u = 0; - return function(f) { - return $jscomp.SYMBOL_PREFIX + (f || "") + u++; - }; -}(); -$jscomp.initSymbolIterator = function() { - $jscomp.initSymbol(); - var u = $jscomp.global.Symbol.iterator; - u || (u = $jscomp.global.Symbol.iterator = $jscomp.global.Symbol("iterator")); - "function" != typeof Array.prototype[u] && $jscomp.defineProperty(Array.prototype, u, {configurable:!0, writable:!0, value:function() { - return $jscomp.arrayIterator(this); - }}); - $jscomp.initSymbolIterator = function() { - }; -}; -$jscomp.arrayIterator = function(u) { - var f = 0; - return $jscomp.iteratorPrototype(function() { - return f < u.length ? {done:!1, value:u[f++]} : {done:!0}; - }); -}; -$jscomp.iteratorPrototype = function(u) { - $jscomp.initSymbolIterator(); - u = {next:u}; - u[$jscomp.global.Symbol.iterator] = function() { - return this; - }; - return u; -}; -$jscomp.iteratorFromArray = function(u, f) { - $jscomp.initSymbolIterator(); - u instanceof String && (u += ""); - var k = 0, d = {next:function() { - if (k < u.length) { - var q = k++; - return {value:f(q, u[q]), done:!1}; - } - d.next = function() { - return {done:!0, value:void 0}; - }; - return d.next(); - }}; - d[Symbol.iterator] = function() { - return d; - }; - return d; -}; -$jscomp.polyfill("Array.prototype.values", function(u) { - return u ? u : function() { - return $jscomp.iteratorFromArray(this, function(f, k) { - return k; - }); - }; -}, "es8", "es3"); -(function(u) { - function f() { - e.debug && console.log("Graph created"); - this.list_of_graphcanvas = null; - this.clear(); - } - function k(a) { - this._ctor(); - } - function d(a, b, c) { - c = c || {}; - this.background_image = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; - a && a.constructor === String && (a = document.querySelector(a)); - this.max_zoom = 10; - this.min_zoom = 0.1; - this.title_text_font = "bold 14px Arial"; - this.inner_text_font = "normal 12px Arial"; - this.default_link_color = "#AAC"; - this.highquality_render = !0; - this.editor_alpha = 1; - this.pause_rendering = !1; - this.render_only_selected = this.clear_background = this.render_shadows = !0; - this.live_mode = !1; - this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0; - this.drag_mode = !1; - this.dragging_rectangle = null; - this.render_connections_shadows = this.always_render_background = !1; - this.render_connection_arrows = this.render_curved_connections = this.render_connections_border = !0; - this.connections_width = 3; - b && b.attachCanvas(this); - this.setCanvas(a); - this.clear(); - c.skip_render || this.startRendering(); - this.autoresize = c.autoresize; - } - function q(a, b) { - return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1])); - } - function r(a, b, c, g, h, e) { - return c < a && c + h > a && g < b && g + e > b ? !0 : !1; - } - function v(a, b) { - var c = a[0] + a[2], g = a[1] + a[3], h = b[1] + b[3]; - return a[0] > b[0] + b[2] || a[1] > h || c < b[0] || g < b[1] ? !1 : !0; - } - function w(a, b) { - this.options = b = b || {}; - var c = this; - b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); - b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. 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"'" + c[l] + "'" : "0") + ");\n"; - } - c = Function(d + ("this.addOutput('out'," + (g ? "'" + g + "'" : 0) + ");\n")); - c.title = a.split("/").pop(); - c.desc = "Generated from " + b.name; - c.prototype.onExecute = function() { - for (var a = 0; a < h.length; ++a) { - h[a] = this.getInputData(a); - } - a = b.apply(this, h); - this.setOutputData(0, a); - }; - this.registerNodeType(a, c); - }, addNodeMethod:function(a, b) { - k.prototype[a] = b; - for (var c in this.registered_node_types) { - var g = this.registered_node_types[c]; - g.prototype[a] && (g.prototype["_" + a] = g.prototype[a]); - g.prototype[a] = b; - } - }, createNode:function(a, b, c) { - var g = this.registered_node_types[a]; - if (!g) { - return e.debug && console.log('GraphNode type "' + a + '" not registered.'), null; - } - b = b || g.title || a; - g = new g(b); - g.type = a; - g.title || (g.title = b); - g.properties || (g.properties = {}); - g.properties_info || (g.properties_info = []); - g.flags || (g.flags = {}); - g.size || (g.size = g.computeSize()); - g.pos || (g.pos = e.DEFAULT_POSITION.concat()); - g.mode || (g.mode = e.ALWAYS); - if (c) { - for (var h in c) { - g[h] = c[h]; - } - } - return g; - }, getNodeType:function(a) { - return this.registered_node_types[a]; - }, getNodeTypesInCategory:function(a) { - var b = [], c; - for (c in this.registered_node_types) { - "" == a ? null == this.registered_node_types[c].category && b.push(this.registered_node_types[c]) : this.registered_node_types[c].category == a && b.push(this.registered_node_types[c]); - } - return b; - }, getNodeTypesCategories:function() { - var a = {"":1}, b; - for (b in this.registered_node_types) { - this.registered_node_types[b].category && !this.registered_node_types[b].skip_list && (a[this.registered_node_types[b].category] = 1); - } - var c = []; - for (b in a) { - c.push(b); - } - return c; - }, reloadNodes:function(a) { - var b = document.getElementsByTagName("script"), c = [], g; - for (g in b) { - c.push(b[g]); - } - b = document.getElementsByTagName("head")[0]; - a = document.location.href + a; - for (g in c) { - var h = c[g].src; - if (h && h.substr(0, a.length) == a) { - try { - e.debug && console.log("Reloading: " + h); - var d = document.createElement("script"); - d.type = "text/javascript"; - d.src = h; - b.appendChild(d); - b.removeChild(c[g]); - } catch (n) { - if (e.throw_errors) { - throw n; - } - e.debug && console.log("Error while reloading " + h); - } - } - } - e.debug && console.log("Nodes reloaded"); - }, cloneObject:function(a, b) { - if (null == a) { - return null; - } - a = JSON.parse(JSON.stringify(a)); - if (!b) { - return a; - } - for (var c in a) { - b[c] = a[c]; - } - return b; - }, isValidConnection:function(a, b) { - if (!a || !b || a == b || a == e.EVENT && b == e.ACTION) { - return !0; - } - a = a.toLowerCase(); - b = b.toLowerCase(); - if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { - return a == b; - } - a = a.split(","); - b = b.split(","); - for (var c = 0; c < a.length; ++c) { - for (var g = 0; g < b.length; ++g) { - if (a[c] == b[g]) { - return !0; - } - } - } - return !1; - }}; - e.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { - var a = process.hrtime(); - return 0.001 * a[0] + 1e-6 * a[1]; - } : function() { - return (new Date).getTime(); - }; - u.LGraph = e.LGraph = f; - f.supported_types = ["number", "string", "boolean"]; - f.prototype.getSupportedTypes = function() { - return this.supported_types || f.supported_types; - }; - f.STATUS_STOPPED = 1; - f.STATUS_RUNNING = 2; - f.prototype.clear = function() { - this.stop(); - this.status = f.STATUS_STOPPED; - this.last_node_id = 0; - this._nodes = []; - this._nodes_by_id = {}; - this._nodes_executable = this._nodes_in_order = null; - this.last_link_id = 0; - this.links = {}; - this.iteration = 0; - this.config = {}; - this.fixedtime = this.runningtime = this.globaltime = 0; - this.elapsed_time = this.fixedtime_lapse = 0.01; - this.starttime = 0; - this.catch_errors = !0; - this.global_inputs = {}; - this.global_outputs = {}; - this.debug = !0; - this.change(); - this.sendActionToCanvas("clear"); - }; - f.prototype.attachCanvas = function(a) { - if (a.constructor != d) { - throw "attachCanvas expects a LGraphCanvas instance"; - } - a.graph && a.graph != this && a.graph.detachCanvas(a); - a.graph = this; - this.list_of_graphcanvas || (this.list_of_graphcanvas = []); - this.list_of_graphcanvas.push(a); - }; - f.prototype.detachCanvas = function(a) { - if (this.list_of_graphcanvas) { - var b = this.list_of_graphcanvas.indexOf(a); - -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); - } - }; - f.prototype.start = function(a) { - if (this.status != f.STATUS_RUNNING) { - this.status = f.STATUS_RUNNING; - if (this.onPlayEvent) { - this.onPlayEvent(); - } - this.sendEventToAllNodes("onStart"); - this.starttime = e.getTime(); - var b = this; - this.execution_timer_id = setInterval(function() { - b.runStep(1, !this.catch_errors); - }, a || 1); - } - }; - f.prototype.stop = function() { - if (this.status != f.STATUS_STOPPED) { - this.status = f.STATUS_STOPPED; - if (this.onStopEvent) { - this.onStopEvent(); - } - null != this.execution_timer_id && clearInterval(this.execution_timer_id); - this.execution_timer_id = null; - this.sendEventToAllNodes("onStop"); - } - }; - f.prototype.runStep = function(a, b) { - a = a || 1; - var c = e.getTime(); - this.globaltime = 0.001 * (c - this.starttime); - var g = this._nodes_executable ? this._nodes_executable : this._nodes; - if (g) { - if (b) { - for (var h = 0; h < a; h++) { - for (var d = 0, n = g.length; d < n; ++d) { - var l = g[d]; - if (l.mode == e.ALWAYS && l.onExecute) { - l.onExecute(); - } - } - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - if (this.onAfterExecute) { - this.onAfterExecute(); - } - } else { - try { - for (h = 0; h < a; h++) { - d = 0; - for (n = g.length; d < n; ++d) { - if (l = g[d], l.mode == e.ALWAYS && l.onExecute) { - l.onExecute(); - } - } - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - if (this.onAfterExecute) { - this.onAfterExecute(); - } - this.errors_in_execution = !1; - } catch (A) { - this.errors_in_execution = !0; - if (e.throw_errors) { - throw A; - } - e.debug && console.log("Error during execution: " + A); - this.stop(); - } - } - a = e.getTime() - c; - 0 == a && (a = 1); - this.elapsed_time = 0.001 * a; - this.globaltime += 0.001 * a; - this.iteration += 1; - } - }; - f.prototype.updateExecutionOrder = function() { - this._nodes_in_order = this.computeExecutionOrder(!1); - this._nodes_executable = []; - for (var a = 0; a < this._nodes_in_order.length; ++a) { - this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); - } - }; - f.prototype.computeExecutionOrder = function(a, b) { - for (var c = [], g = [], h = {}, d = {}, n = {}, l = 0, f = this._nodes.length; l < f; ++l) { - var p = this._nodes[l]; - if (!a || p.onExecute) { - h[p.id] = p; - var k = 0; - if (p.inputs) { - for (var q = 0, r = p.inputs.length; q < r; q++) { - p.inputs[q] && null != p.inputs[q].link && (k += 1); - } - } - 0 == k ? (g.push(p), b && (p._level = 1)) : (b && (p._level = 0), n[p.id] = k); - } - } - for (; 0 != g.length;) { - if (p = g.shift(), c.push(p), delete h[p.id], p.outputs) { - for (l = 0; l < p.outputs.length; l++) { - if (a = p.outputs[l], null != a && null != a.links && 0 != a.links.length) { - for (q = 0; q < a.links.length; q++) { - (f = this.links[a.links[q]]) && !d[f.id] && (k = this.getNodeById(f.target_id), null == k ? d[f.id] = !0 : (b && (!k._level || k._level <= p._level) && (k._level = p._level + 1), d[f.id] = !0, --n[k.id], 0 == n[k.id] && g.push(k))); - } - } - } - } - } - for (l in h) { - c.push(h[l]); - } - c.length != this._nodes.length && e.debug && console.warn("something went wrong, nodes missing"); - for (l = 0; l < c.length; ++l) { - c[l].order = l; - } - return c; - }; - f.prototype.arrange = function(a) { - a = a || 40; - for (var b = this.computeExecutionOrder(!1, !0), c = [], g = 0; g < b.length; ++g) { - var e = b[g], d = e._level || 1; - c[d] || (c[d] = []); - c[d].push(e); - } - b = a; - for (g = 0; g < c.length; ++g) { - if (d = c[g]) { - for (var n = 100, l = a, f = 0; f < d.length; ++f) { - e = d[f], e.pos[0] = b, e.pos[1] = l, e.size[0] > n && (n = e.size[0]), l += e.size[1] + a; - } - b += n + a; - } - } - this.setDirtyCanvas(!0, !0); - }; - f.prototype.getTime = function() { - return this.globaltime; - }; - f.prototype.getFixedTime = function() { - return this.fixedtime; - }; - f.prototype.getElapsedTime = function() { - return this.elapsed_time; - }; - f.prototype.sendEventToAllNodes = function(a, b, c) { - c = c || e.ALWAYS; - var g = this._nodes_in_order ? this._nodes_in_order : this._nodes; - if (g) { - for (var h = 0, d = g.length; h < d; ++h) { - var n = g[h]; - if (n[a] && n.mode == c) { - if (void 0 === b) { - n[a](); - } else { - if (b && b.constructor === Array) { - n[a].apply(n, b); - } else { - n[a](b); - } - } - } - } - } - }; - f.prototype.sendActionToCanvas = function(a, b) { - if (this.list_of_graphcanvas) { - for (var c = 0; c < this.list_of_graphcanvas.length; ++c) { - var g = this.list_of_graphcanvas[c]; - g[a] && g[a].apply(g, b); - } - } - }; - f.prototype.add = function(a, b) { - if (a) { - -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); - if (this._nodes.length >= e.MAX_NUMBER_OF_NODES) { - throw "LiteGraph: max number of nodes in a graph reached"; - } - null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); - a.graph = this; - this._nodes.push(a); - this._nodes_by_id[a.id] = a; - if (a.onAdded) { - a.onAdded(this); - } - this.config.align_to_grid && a.alignToGrid(); - b || this.updateExecutionOrder(); - if (this.onNodeAdded) { - this.onNodeAdded(a); - } - this.setDirtyCanvas(!0); - this.change(); - return a; - } - }; - f.prototype.remove = function(a) { - if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { - if (a.inputs) { - for (var b = 0; b < a.inputs.length; b++) { - var c = a.inputs[b]; - null != c.link && a.disconnectInput(b); - } - } - if (a.outputs) { - for (b = 0; b < a.outputs.length; b++) { - c = a.outputs[b], null != c.links && c.links.length && a.disconnectOutput(b); - } - } - if (a.onRemoved) { - a.onRemoved(); - } - a.graph = null; - if (this.list_of_graphcanvas) { - for (b = 0; b < this.list_of_graphcanvas.length; ++b) { - c = this.list_of_graphcanvas[b], c.selected_nodes[a.id] && delete c.selected_nodes[a.id], c.node_dragged == a && (c.node_dragged = null); - } - } - b = this._nodes.indexOf(a); - -1 != b && this._nodes.splice(b, 1); - delete this._nodes_by_id[a.id]; - if (this.onNodeRemoved) { - this.onNodeRemoved(a); - } - this.setDirtyCanvas(!0, !0); - this.change(); - this.updateExecutionOrder(); - } - }; - f.prototype.getNodeById = function(a) { - return null == a ? null : this._nodes_by_id[a]; - }; - f.prototype.findNodesByClass = function(a) { - for (var b = [], c = 0, g = this._nodes.length; c < g; ++c) { - this._nodes[c].constructor === a && b.push(this._nodes[c]); - } - return b; - }; - f.prototype.findNodesByType = function(a) { - a = a.toLowerCase(); - for (var b = [], c = 0, g = this._nodes.length; c < g; ++c) { - this._nodes[c].type.toLowerCase() == a && b.push(this._nodes[c]); - } - return b; - }; - f.prototype.findNodesByTitle = function(a) { - for (var b = [], c = 0, g = this._nodes.length; c < g; ++c) { - this._nodes[c].title == a && b.push(this._nodes[c]); - } - return b; - }; - f.prototype.getNodeOnPos = function(a, b, c) { - c = c || this._nodes; - for (var g = c.length - 1; 0 <= g; g--) { - var e = c[g]; - if (e.isPointInsideNode(a, b, 2)) { - return e; - } - } - return null; - }; - f.prototype.addGlobalInput = function(a, b, c) { - this.global_inputs[a] = {name:a, type:b, value:c}; - if (this.onGlobalInputAdded) { - this.onGlobalInputAdded(a, b); - } - if (this.onGlobalsChange) { - this.onGlobalsChange(); - } - }; - f.prototype.setGlobalInputData = function(a, b) { - if (a = this.global_inputs[a]) { - a.value = b; - } - }; - f.prototype.getGlobalInputData = function(a) { - return (a = this.global_inputs[a]) ? a.value : null; - }; - f.prototype.renameGlobalInput = function(a, b) { - if (b != a) { - if (!this.global_inputs[a]) { - return !1; - } - if (this.global_inputs[b]) { - return console.error("there is already one input with that name"), !1; - } - this.global_inputs[b] = this.global_inputs[a]; - delete this.global_inputs[a]; - if (this.onGlobalInputRenamed) { - this.onGlobalInputRenamed(a, b); - } - if (this.onGlobalsChange) { - this.onGlobalsChange(); - } - } - }; - f.prototype.changeGlobalInputType = function(a, b) { - if (!this.global_inputs[a]) { - return !1; - } - if (this.global_inputs[a].type.toLowerCase() != b.toLowerCase() && (this.global_inputs[a].type = b, this.onGlobalInputTypeChanged)) { - this.onGlobalInputTypeChanged(a, b); - } - }; - f.prototype.removeGlobalInput = function(a) { - if (!this.global_inputs[a]) { - return !1; - } - delete this.global_inputs[a]; - if (this.onGlobalInputRemoved) { - this.onGlobalInputRemoved(a); - } - if (this.onGlobalsChange) { - this.onGlobalsChange(); - } - return !0; - }; - f.prototype.addGlobalOutput = function(a, b, c) { - this.global_outputs[a] = {name:a, type:b, value:c}; - if (this.onGlobalOutputAdded) { - this.onGlobalOutputAdded(a, b); - } - if (this.onGlobalsChange) { - this.onGlobalsChange(); - } - }; - f.prototype.setGlobalOutputData = function(a, b) { - if (a = this.global_outputs[a]) { - a.value = b; - } - }; - f.prototype.getGlobalOutputData = function(a) { - return (a = this.global_outputs[a]) ? a.value : null; - }; - f.prototype.renameGlobalOutput = function(a, b) { - if (!this.global_outputs[a]) { - return !1; - } - if (this.global_outputs[b]) { - return console.error("there is already one output with that name"), !1; - } - this.global_outputs[b] = this.global_outputs[a]; - delete this.global_outputs[a]; - if (this.onGlobalOutputRenamed) { - this.onGlobalOutputRenamed(a, b); - } - if (this.onGlobalsChange) { - this.onGlobalsChange(); - } - }; - f.prototype.changeGlobalOutputType = function(a, b) { - if (!this.global_outputs[a]) { - return !1; - } - if (this.global_outputs[a].type.toLowerCase() != b.toLowerCase() && (this.global_outputs[a].type = b, this.onGlobalOutputTypeChanged)) { - this.onGlobalOutputTypeChanged(a, b); - } - }; - f.prototype.removeGlobalOutput = function(a) { - if (!this.global_outputs[a]) { - return !1; - } - delete this.global_outputs[a]; - if (this.onGlobalOutputRemoved) { - this.onGlobalOutputRemoved(a); - } - if (this.onGlobalsChange) { - this.onGlobalsChange(); - } - return !0; - }; - f.prototype.setInputData = function(a, b) { - a = this.findNodesByName(a); - for (var c = 0, g = a.length; c < g; ++c) { - a[c].setValue(b); - } - }; - f.prototype.getOutputData = function(a) { - return this.findNodesByName(a).length ? m[0].getValue() : null; - }; - f.prototype.triggerInput = function(a, b) { - a = this.findNodesByName(a); - for (var c = 0; c < a.length; ++c) { - a[c].onTrigger(b); - } - }; - f.prototype.setCallback = function(a, b) { - a = this.findNodesByName(a); - for (var c = 0; c < a.length; ++c) { - a[c].setTrigger(b); - } - }; - f.prototype.connectionChange = function(a) { - this.updateExecutionOrder(); - if (this.onConnectionChange) { - this.onConnectionChange(a); - } - this.sendActionToCanvas("onConnectionChange"); - }; - f.prototype.isLive = function() { - if (!this.list_of_graphcanvas) { - return !1; - } - for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { - if (this.list_of_graphcanvas[a].live_mode) { - return !0; - } - } - return !1; - }; - f.prototype.change = function() { - e.debug && console.log("Graph changed"); - this.sendActionToCanvas("setDirty", [!0, !0]); - if (this.on_change) { - this.on_change(this); - } - }; - f.prototype.setDirtyCanvas = function(a, b) { - this.sendActionToCanvas("setDirty", [a, b]); - }; - f.prototype.serialize = function() { - for (var a = [], b = 0, c = this._nodes.length; b < c; ++b) { - a.push(this._nodes[b].serialize()); - } - c = []; - for (b in this.links) { - var g = this.links[b]; - c.push([g.id, g.origin_id, g.origin_slot, g.target_id, g.target_slot, g.type]); - } - return {iteration:this.iteration, frame:this.frame, last_node_id:this.last_node_id, last_link_id:this.last_link_id, links:c, config:this.config, nodes:a}; - }; - f.prototype.configure = function(a, b) { - b || this.clear(); - b = a.nodes; - if (a.links && a.links.constructor === Array) { - for (var c = {}, g = 0; g < a.links.length; ++g) { - var h = a.links[g]; - c[h[0]] = {id:h[0], origin_id:h[1], origin_slot:h[2], target_id:h[3], target_slot:h[4], type:h[5]}; - } - a.links = c; - } - for (g in a) { - this[g] = a[g]; - } - a = !1; - this._nodes = []; - g = 0; - for (c = b.length; g < c; ++g) { - h = b[g]; - var d = e.createNode(h.type, h.title); - d ? (d.id = h.id, this.add(d, !0)) : (e.debug && console.log("Node not found: " + h.type), a = !0); - } - g = 0; - for (c = b.length; g < c; ++g) { - h = b[g], (d = this.getNodeById(h.id)) && d.configure(h); - } - this.updateExecutionOrder(); - this.setDirtyCanvas(!0, !0); - return a; - }; - f.prototype.load = function(a) { - var b = this, c = new XMLHttpRequest; - c.open("GET", a, !0); - c.send(null); - c.onload = function(a) { - 200 !== c.status ? console.error("Error loading graph:", c.status, c.response) : (a = JSON.parse(c.response), b.configure(a)); - }; - c.onerror = function(a) { - console.error("Error loading graph:", a); - }; - }; - f.prototype.onNodeTrace = function(a, b, c) { - }; - u.LGraphNode = e.LGraphNode = k; - k.prototype._ctor = function(a) { - this.title = a || "Unnamed"; - this.size = [e.NODE_WIDTH, 60]; - this.graph = null; - this._pos = new Float32Array(10, 10); - Object.defineProperty(this, "pos", {set:function(a) { - !a || 2 > !a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); - }, get:function() { - return this._pos; - }, enumerable:!0}); - this.id = -1; - this.type = null; - this.inputs = []; - this.outputs = []; - this.connections = []; - this.properties = {}; - this.properties_info = []; - this.data = null; - this.flags = {}; - }; - k.prototype.configure = function(a) { - for (var b in a) { - if ("console" != b) { - if ("properties" == b) { - for (var c in a.properties) { - if (this.properties[c] = a.properties[c], this.onPropertyChanged) { - this.onPropertyChanged(c, a.properties[c]); - } - } - } else { - null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = e.cloneObject(a[b], this[b]) : this[b] = a[b]); - } - } - } - if (this.onConnectionsChange) { - if (this.inputs) { - for (var g = 0; g < this.inputs.length; ++g) { - c = this.inputs[g]; - var h = this.graph.links[c.link]; - this.onConnectionsChange(e.INPUT, g, !0, h, c); - } - } - if (this.outputs) { - for (g = 0; g < this.outputs.length; ++g) { - if (c = this.outputs[g], c.links) { - for (b = 0; b < c.links.length; ++b) { - h = this.graph.links[c.links[b]], this.onConnectionsChange(e.OUTPUT, g, !0, h, c); - } - } - } - } - } - for (g in this.inputs) { - c = this.inputs[g], c.link && c.link.length && (h = c.link, "object" == typeof h && (c.link = h[0], this.graph.links[h[0]] = {id:h[0], origin_id:h[1], origin_slot:h[2], target_id:h[3], target_slot:h[4]})); - } - for (g in this.outputs) { - if (c = this.outputs[g], c.links && 0 != c.links.length) { - for (b in c.links) { - h = c.links[b], "object" == typeof h && (c.links[b] = h[0]); - } - } - } - if (this.onConfigure) { - this.onConfigure(a); - } - }; - k.prototype.serialize = function() { - if (this.outputs) { - for (var a = 0; a < this.outputs.length; a++) { - delete this.outputs[a]._data; - } - } - a = {id:this.id, title:this.title, type:this.type, pos:this.pos, size:this.size, data:this.data, flags:e.cloneObject(this.flags), inputs:this.inputs, outputs:this.outputs, mode:this.mode}; - this.properties && (a.properties = e.cloneObject(this.properties)); - a.type || (a.type = this.constructor.type); - this.color && (a.color = this.color); - this.bgcolor && (a.bgcolor = this.bgcolor); - this.boxcolor && (a.boxcolor = this.boxcolor); - this.shape && (a.shape = this.shape); - if (this.onSerialize) { - this.onSerialize(a); - } - return a; - }; - k.prototype.clone = function() { - var a = e.createNode(this.type), b = e.cloneObject(this.serialize()); - if (b.inputs) { - for (var c = 0; c < b.inputs.length; ++c) { - b.inputs[c].link = null; - } - } - if (b.outputs) { - for (c = 0; c < b.outputs.length; ++c) { - b.outputs[c].links && (b.outputs[c].links.length = 0); - } - } - delete b.id; - a.configure(b); - return a; - }; - k.prototype.toString = function() { - return JSON.stringify(this.serialize()); - }; - k.prototype.getTitle = function() { - return this.title || this.constructor.title; - }; - k.prototype.setOutputData = function(a, b) { - if (this.outputs && !(-1 == a || a >= this.outputs.length)) { - var c = this.outputs[a]; - if (c && (c._data = b, this.outputs[a].links)) { - for (c = 0; c < this.outputs[a].links.length; c++) { - this.graph.links[this.outputs[a].links[c]].data = b; - } - } - } - }; - k.prototype.getInputData = function(a, b) { - if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { - a = this.graph.links[this.inputs[a].link]; - if (!a) { - return null; - } - if (!b) { - return a.data; - } - b = this.graph.getNodeById(a.origin_id); - if (!b) { - return a.data; - } - if (b.updateOutputData) { - b.updateOutputData(a.origin_slot); - } else { - if (b.onExecute) { - b.onExecute(); - } - } - return a.data; - } - }; - k.prototype.isInputConnected = function(a) { - return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; - }; - k.prototype.getInputInfo = function(a) { - return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; - }; - k.prototype.getInputNode = function(a) { - if (!this.inputs || a >= this.inputs.length) { - return null; - } - a = this.inputs[a]; - return a && a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; - }; - k.prototype.getOutputData = function(a) { - return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; - }; - k.prototype.getOutputInfo = function(a) { - return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; - }; - k.prototype.isOutputConnected = function(a) { - return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : null; - }; - k.prototype.getOutputNodes = function(a) { - if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { - return null; - } - a = this.outputs[a]; - if (!a.links || 0 == a.links.length) { - return null; - } - for (var b = [], c = 0; c < a.links.length; c++) { - var g = this.graph.links[a.links[c]]; - g && (g = this.graph.getNodeById(g.target_id)) && b.push(g); - } - return b; - }; - k.prototype.trigger = function(a, b) { - if (this.outputs && this.outputs.length) { - this.graph && (this.graph._last_trigger_time = e.getTime()); - for (var c = 0; c < this.outputs.length; ++c) { - var g = this.outputs[c]; - !g || g.type !== e.EVENT || a && g.name != a || this.triggerSlot(c, b); - } - } - }; - k.prototype.triggerSlot = function(a, b) { - if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { - this.graph && (this.graph._last_trigger_time = e.getTime()); - for (var c = 0; c < a.length; ++c) { - var g = this.graph.links[a[c]]; - if (g) { - var h = this.graph.getNodeById(g.target_id); - if (h) { - if (g._last_time = e.getTime(), g = h.inputs[g.target_slot], h.onAction) { - h.onAction(g.name, b); - } else { - if (h.mode === e.ON_TRIGGER && h.onExecute) { - h.onExecute(b); - } - } - } - } - } - } - }; - k.prototype.addProperty = function(a, b, c, g) { - c = {name:a, type:c, default_value:b}; - if (g) { - for (var e in g) { - c[e] = g[e]; - } - } - this.properties_info || (this.properties_info = []); - this.properties_info.push(c); - this.properties || (this.properties = {}); - this.properties[a] = b; - return c; - }; - k.prototype.addOutput = function(a, b, c) { - a = {name:a, type:b, links:null}; - if (c) { - for (var g in c) { - a[g] = c[g]; - } - } - this.outputs || (this.outputs = []); - this.outputs.push(a); - if (this.onOutputAdded) { - this.onOutputAdded(a); - } - this.size = this.computeSize(); - return a; - }; - k.prototype.addOutputs = function(a) { - for (var b = 0; b < a.length; ++b) { - var c = a[b], g = {name:c[0], type:c[1], link:null}; - if (a[2]) { - for (var e in c[2]) { - g[e] = c[2][e]; - } - } - this.outputs || (this.outputs = []); - this.outputs.push(g); - if (this.onOutputAdded) { - this.onOutputAdded(g); - } - } - this.size = this.computeSize(); - }; - k.prototype.removeOutput = function(a) { - this.disconnectOutput(a); - this.outputs.splice(a, 1); - this.size = this.computeSize(); - if (this.onOutputRemoved) { - this.onOutputRemoved(a); - } - }; - k.prototype.addInput = function(a, b, c) { - a = {name:a, type:b || 0, link:null}; - if (c) { - for (var e in c) { - a[e] = c[e]; - } - } - this.inputs || (this.inputs = []); - this.inputs.push(a); - this.size = this.computeSize(); - if (this.onInputAdded) { - this.onInputAdded(a); - } - return a; - }; - k.prototype.addInputs = function(a) { - for (var b = 0; b < a.length; ++b) { - var c = a[b], e = {name:c[0], type:c[1], link:null}; - if (a[2]) { - for (var h in c[2]) { - e[h] = c[2][h]; - } - } - this.inputs || (this.inputs = []); - this.inputs.push(e); - if (this.onInputAdded) { - this.onInputAdded(e); - } - } - this.size = this.computeSize(); - }; - k.prototype.removeInput = function(a) { - this.disconnectInput(a); - this.inputs.splice(a, 1); - this.size = this.computeSize(); - if (this.onInputRemoved) { - this.onInputRemoved(a); - } - }; - k.prototype.addConnection = function(a, b, c, e) { - a = {name:a, type:b, pos:c, direction:e, links:null}; - this.connections.push(a); - return a; - }; - k.prototype.computeSize = function(a, b) { - a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); - b = b || new Float32Array([0, 0]); - a = Math.max(a, 1); - b[1] = 14 * a + 6; - a = (a = this.title) ? 8.4 * a.length : 0; - var c = 0, g = 0; - if (this.inputs) { - for (var h = 0, d = this.inputs.length; h < d; ++h) { - var n = this.inputs[h]; - n = (n = n.label || n.name || "") ? 8.4 * n.length : 0; - c < n && (c = n); - } - } - if (this.outputs) { - for (h = 0, d = this.outputs.length; h < d; ++h) { - n = this.outputs[h], n = (n = n.label || n.name || "") ? 8.4 * n.length : 0, g < n && (g = n); - } - } - b[0] = Math.max(c + g + 10, a); - b[0] = Math.max(b[0], e.NODE_WIDTH); - return b; - }; - k.prototype.getBounding = function(a) { - a = a || new Float32Array(4); - a[0] = this.pos[0] - 4; - a[1] = this.pos[1] - e.NODE_TITLE_HEIGHT; - a[2] = this.size[0] + 4; - a[3] = this.size[1] + e.NODE_TITLE_HEIGHT; - return a; - }; - k.prototype.isPointInsideNode = function(a, b, c) { - c = c || 0; - var g = this.graph && this.graph.isLive() ? 0 : 20; - if (this.flags.collapsed) { - if (r(a, b, this.pos[0] - c, this.pos[1] - e.NODE_TITLE_HEIGHT - c, e.NODE_COLLAPSED_WIDTH + 2 * c, e.NODE_TITLE_HEIGHT + 2 * c)) { - return !0; - } - } else { - if (this.pos[0] - 4 - c < a && this.pos[0] + this.size[0] + 4 + c > a && this.pos[1] - g - c < b && this.pos[1] + this.size[1] + c > b) { - return !0; - } - } - return !1; - }; - k.prototype.getSlotInPosition = function(a, b) { - if (this.inputs) { - for (var c = 0, e = this.inputs.length; c < e; ++c) { - var h = this.inputs[c], d = this.getConnectionPos(!0, c); - if (r(a, b, d[0] - 10, d[1] - 5, 20, 10)) { - return {input:h, slot:c, link_pos:d, locked:h.locked}; - } - } - } - if (this.outputs) { - for (c = 0, e = this.outputs.length; c < e; ++c) { - if (h = this.outputs[c], d = this.getConnectionPos(!1, c), r(a, b, d[0] - 10, d[1] - 5, 20, 10)) { - return {output:h, slot:c, link_pos:d, locked:h.locked}; - } - } - } - return null; - }; - k.prototype.findInputSlot = function(a) { - if (!this.inputs) { - return -1; - } - for (var b = 0, c = this.inputs.length; b < c; ++b) { - if (a == this.inputs[b].name) { - return b; - } - } - return -1; - }; - k.prototype.findOutputSlot = function(a) { - if (!this.outputs) { - return -1; - } - for (var b = 0, c = this.outputs.length; b < c; ++b) { - if (a == this.outputs[b].name) { - return b; - } - } - return -1; - }; - k.prototype.connect = function(a, b, c) { - c = c || 0; - if (a.constructor === String) { - if (a = this.findOutputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.outputs || a >= this.outputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - b && b.constructor === Number && (b = this.graph.getNodeById(b)); - if (!b) { - throw "Node not found"; - } - if (b == this) { - return !1; - } - if (c.constructor === String) { - if (c = b.findInputSlot(c), -1 == c) { - return e.debug && console.log("Connect: Error, no slot of name " + c), !1; - } - } else { - if (c === e.EVENT) { - return !1; - } - if (!b.inputs || c >= b.inputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - null != b.inputs[c].link && b.disconnectInput(c); - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - var g = this.outputs[a]; - if (b.onConnectInput && !1 === b.onConnectInput(c, g.type, g)) { - return !1; - } - var h = b.inputs[c]; - if (e.isValidConnection(g.type, h.type)) { - var d = {id:this.graph.last_link_id++, type:h.type, origin_id:this.id, origin_slot:a, target_id:b.id, target_slot:c}; - this.graph.links[d.id] = d; - null == g.links && (g.links = []); - g.links.push(d.id); - b.inputs[c].link = d.id; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !0, d, g); - } - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, c, !0, d, h); - } - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - k.prototype.disconnectOutput = function(a, b) { - if (a.constructor === String) { - if (a = this.findOutputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.outputs || a >= this.outputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - var c = this.outputs[a]; - if (!c.links || 0 == c.links.length) { - return !1; - } - if (b) { - b.constructor === Number && (b = this.graph.getNodeById(b)); - if (!b) { - throw "Target Node not found"; - } - for (var g = 0, h = c.links.length; g < h; g++) { - var d = c.links[g], n = this.graph.links[d]; - if (n.target_id == b.id) { - c.links.splice(g, 1); - var l = b.inputs[n.target_slot]; - l.link = null; - delete this.graph.links[d]; - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, n.target_slot, !1, n, l); - } - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !1, n, c); - } - break; - } - } - } else { - g = 0; - for (h = c.links.length; g < h; g++) { - if (d = c.links[g], n = this.graph.links[d]) { - if (b = this.graph.getNodeById(n.target_id)) { - if (l = b.inputs[n.target_slot], l.link = null, b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, n.target_slot, !1, n, l); - } - } - delete this.graph.links[d]; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !1, n, c); - } - } - } - c.links = null; - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - k.prototype.disconnectInput = function(a) { - if (a.constructor === String) { - if (a = this.findInputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.inputs || a >= this.inputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - var b = this.inputs[a]; - if (!b) { - return !1; - } - var c = this.inputs[a].link; - this.inputs[a].link = null; - var g = this.graph.links[c]; - if (g) { - var h = this.graph.getNodeById(g.origin_id); - if (!h) { - return !1; - } - var d = h.outputs[g.origin_slot]; - if (!d || !d.links || 0 == d.links.length) { - return !1; - } - for (var n = 0, l = d.links.length; n < l; n++) { - if (d.links[n] == c) { - d.links.splice(n, 1); - break; - } - } - delete this.graph.links[c]; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.INPUT, a, !1, g, b); - } - if (h.onConnectionsChange) { - h.onConnectionsChange(e.OUTPUT, n, !1, g, d); - } - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - k.prototype.getConnectionPos = function(a, b) { - return this.flags.collapsed ? a ? [this.pos[0], this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT] : [this.pos[0] + e.NODE_COLLAPSED_WIDTH, this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT] : a && -1 == b ? [this.pos[0] + 10, this.pos[1] + 10] : a && this.inputs.length > b && this.inputs[b].pos ? [this.pos[0] + this.inputs[b].pos[0], this.pos[1] + this.inputs[b].pos[1]] : !a && this.outputs.length > b && this.outputs[b].pos ? [this.pos[0] + this.outputs[b].pos[0], this.pos[1] + this.outputs[b].pos[1]] : a ? [this.pos[0], - this.pos[1] + 10 + b * e.NODE_SLOT_HEIGHT] : [this.pos[0] + this.size[0] + 1, this.pos[1] + 10 + b * e.NODE_SLOT_HEIGHT]; - }; - k.prototype.alignToGrid = function() { - this.pos[0] = e.CANVAS_GRID_SIZE * Math.round(this.pos[0] / e.CANVAS_GRID_SIZE); - this.pos[1] = e.CANVAS_GRID_SIZE * Math.round(this.pos[1] / e.CANVAS_GRID_SIZE); - }; - k.prototype.trace = function(a) { - this.console || (this.console = []); - this.console.push(a); - this.console.length > k.MAX_CONSOLE && this.console.shift(); - this.graph.onNodeTrace(this, a); - }; - k.prototype.setDirtyCanvas = function(a, b) { - this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); - }; - k.prototype.loadImage = function(a) { - var b = new Image; - b.src = e.node_images_path + a; - b.ready = !1; - var c = this; - b.onload = function() { - this.ready = !0; - c.setDirtyCanvas(!0); - }; - return b; - }; - k.prototype.captureInput = function(a) { - if (this.graph && this.graph.list_of_graphcanvas) { - for (var b = this.graph.list_of_graphcanvas, c = 0; c < b.length; ++c) { - var e = b[c]; - if (a || e.node_capturing_input == this) { - e.node_capturing_input = a ? this : null; - } - } - } - }; - k.prototype.collapse = function() { - this.flags.collapsed = this.flags.collapsed ? !1 : !0; - this.setDirtyCanvas(!0, !0); - }; - k.prototype.pin = function(a) { - this.flags.pinned = void 0 === a ? !this.flags.pinned : a; - }; - k.prototype.localToScreen = function(a, b, c) { - return [(a + this.pos[0]) * c.scale + c.offset[0], (b + this.pos[1]) * c.scale + c.offset[1]]; - }; - u.LGraphCanvas = e.LGraphCanvas = d; - d.link_type_colors = {"-1":"#F85", number:"#AAC", node:"#DCA"}; - d.prototype.clear = function() { - this.fps = this.render_time = this.last_draw_time = this.frame = 0; - this.scale = 1; - this.offset = [0, 0]; - this.dragging_rectangle = null; - this.selected_nodes = {}; - this.visible_nodes = []; - this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; - this.highlighted_links = {}; - this.dirty_bgcanvas = this.dirty_canvas = !0; - this.node_in_panel = this.dirty_area = null; - this.last_mouse = [0, 0]; - this.last_mouseclick = 0; - if (this.onClear) { - this.onClear(); - } - }; - d.prototype.setGraph = function(a, b) { - this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0))); - }; - d.prototype.openSubgraph = function(a) { - if (!a) { - throw "graph cannot be null"; - } - if (this.graph == a) { - throw "graph cannot be the same"; - } - this.clear(); - this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); - a.attachCanvas(this); - this.setDirty(!0, !0); - }; - d.prototype.closeSubgraph = function() { - if (this._graph_stack && 0 != this._graph_stack.length) { - var a = this._graph_stack.pop(); - this.selected_nodes = {}; - this.highlighted_links = {}; - a.attachCanvas(this); - this.setDirty(!0, !0); - } - }; - d.prototype.setCanvas = function(a, b) { - if (a && a.constructor === String && (a = document.getElementById(a), !a)) { - throw "Error creating LiteGraph canvas: Canvas not found"; - } - if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a)) { - a.className += " lgraphcanvas"; - a.data = this; - this.bgcanvas = null; - this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); - if (null == a.getContext) { - if ("canvas" != a.localName) { - throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; - } - throw "This browser doesnt support Canvas"; - } - null == (this.ctx = a.getContext("2d")) && (console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); - this._mousemove_callback = this.processMouseMove.bind(this); - this._mouseup_callback = this.processMouseUp.bind(this); - b || this.bindEvents(); - } - }; - d.prototype._doNothing = function(a) { - a.preventDefault(); - return !1; - }; - d.prototype._doReturnTrue = function(a) { - a.preventDefault(); - return !0; - }; - d.prototype.bindEvents = function() { - if (this._events_binded) { - console.warn("LGraphCanvas: events already binded"); - } else { - var a = this.canvas, b = this.getCanvasWindow().document; - this._mousedown_callback = this.processMouseDown.bind(this); - this._mousewheel_callback = this.processMouseWheel.bind(this); - a.addEventListener("mousedown", this._mousedown_callback, !0); - a.addEventListener("mousemove", this._mousemove_callback); - a.addEventListener("mousewheel", this._mousewheel_callback, !1); - a.addEventListener("contextmenu", this._doNothing); - a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); - a.addEventListener("touchstart", this.touchHandler, !0); - a.addEventListener("touchmove", this.touchHandler, !0); - a.addEventListener("touchend", this.touchHandler, !0); - a.addEventListener("touchcancel", this.touchHandler, !0); - this._key_callback = this.processKey.bind(this); - a.addEventListener("keydown", this._key_callback, !0); - b.addEventListener("keyup", this._key_callback, !0); - this._ondrop_callback = this.processDrop.bind(this); - a.addEventListener("dragover", this._doNothing, !1); - a.addEventListener("dragend", this._doNothing, !1); - a.addEventListener("drop", this._ondrop_callback, !1); - a.addEventListener("dragenter", this._doReturnTrue, !1); - this._events_binded = !0; - } - }; - d.prototype.unbindEvents = function() { - if (this._events_binded) { - var a = this.getCanvasWindow().document; - this.canvas.removeEventListener("mousedown", this._mousedown_callback); - this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); - this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); - this.canvas.removeEventListener("keydown", this._key_callback); - a.removeEventListener("keyup", this._key_callback); - this.canvas.removeEventListener("contextmenu", this._doNothing); - this.canvas.removeEventListener("drop", this._ondrop_callback); - this.canvas.removeEventListener("dragenter", this._doReturnTrue); - this.canvas.removeEventListener("touchstart", this.touchHandler); - this.canvas.removeEventListener("touchmove", this.touchHandler); - this.canvas.removeEventListener("touchend", this.touchHandler); - this.canvas.removeEventListener("touchcancel", this.touchHandler); - this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; - this._events_binded = !1; - } else { - console.warn("LGraphCanvas: no events binded"); - } - }; - d.getFileExtension = function(a) { - var b = a.indexOf("?"); - -1 != b && (a = a.substr(0, b)); - b = a.lastIndexOf("."); - return -1 == b ? "" : a.substr(b + 1).toLowerCase(); - }; - d.prototype.enableWebGL = function() { - this.gl = this.ctx = enableWebGLCanvas(this.canvas); - this.ctx.webgl = !0; - this.bgcanvas = this.canvas; - this.bgctx = this.gl; - }; - d.prototype.setDirty = function(a, b) { - a && (this.dirty_canvas = !0); - b && (this.dirty_bgcanvas = !0); - }; - d.prototype.getCanvasWindow = function() { - if (!this.canvas) { - return window; - } - var a = this.canvas.ownerDocument; - return a.defaultView || a.parentWindow; - }; - d.prototype.startRendering = function() { - function a() { - this.pause_rendering || this.draw(); - var b = this.getCanvasWindow(); - this.is_rendering && b.requestAnimationFrame(a.bind(this)); - } - this.is_rendering || (this.is_rendering = !0, a.call(this)); - }; - d.prototype.stopRendering = function() { - this.is_rendering = !1; - }; - d.prototype.processMouseDown = function(a) { - if (this.graph) { - this.adjustMouseEvent(a); - var b = this.getCanvasWindow(); - d.active_canvas = this; - this.canvas.removeEventListener("mousemove", this._mousemove_callback); - b.document.addEventListener("mousemove", this._mousemove_callback, !0); - b.document.addEventListener("mouseup", this._mouseup_callback, !0); - var c = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes), g = !1; - e.closeAllContextMenus(b); - if (1 == a.which) { - a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, g = !0); - var h = !1; - if (c && this.allow_interaction && !g) { - this.live_mode || c.flags.pinned || this.bringToFront(c); - if (!this.connecting_node && !c.flags.collapsed && !this.live_mode) { - if (c.outputs) { - for (var l = 0, n = c.outputs.length; l < n; ++l) { - var f = c.outputs[l], p = c.getConnectionPos(!1, l); - if (r(a.canvasX, a.canvasY, p[0] - 10, p[1] - 5, 20, 10)) { - this.connecting_node = c; - this.connecting_output = f; - this.connecting_pos = c.getConnectionPos(!1, l); - this.connecting_slot = l; - g = !0; - break; - } - } - } - if (c.inputs) { - for (l = 0, n = c.inputs.length; l < n; ++l) { - f = c.inputs[l], p = c.getConnectionPos(!0, l), r(a.canvasX, a.canvasY, p[0] - 10, p[1] - 5, 20, 10) && null !== f.link && (c.disconnectInput(l), g = this.dirty_bgcanvas = !0); - } - } - !g && r(a.canvasX, a.canvasY, c.pos[0] + c.size[0] - 5, c.pos[1] + c.size[1] - 5, 5, 5) && (this.resizing_node = c, this.canvas.style.cursor = "se-resize", g = !0); - } - !g && r(a.canvasX, a.canvasY, c.pos[0], c.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT) && (c.collapse(), g = !0); - if (!g) { - l = !1; - if (300 > e.getTime() - this.last_mouseclick && this.selected_nodes[c.id]) { - if (c.onDblClick) { - c.onDblClick(a); - } - this.processNodeDblClicked(c); - l = !0; - } - c.onMouseDown && c.onMouseDown(a, [a.canvasX - c.pos[0], a.canvasY - c.pos[1]]) ? l = !0 : this.live_mode && (l = h = !0); - l || (this.allow_dragnodes && (this.node_dragged = c), this.selected_nodes[c.id] || this.processNodeSelected(c, a)); - this.dirty_canvas = !0; - } - } else { - h = !0; - } - !g && h && this.allow_dragcanvas && (this.dragging_canvas = !0); - } else { - 2 != a.which && 3 == a.which && this.processContextMenu(c, a); - } - this.last_mouse[0] = a.localX; - this.last_mouse[1] = a.localY; - this.last_mouseclick = e.getTime(); - this.canvas_mouse = [a.canvasX, a.canvasY]; - this.graph.change(); - (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); - a.stopPropagation(); - if (this.onMouseDown) { - this.onMouseDown(a); - } - return !1; - } - }; - d.prototype.processMouseMove = function(a) { - this.autoresize && this.resize(); - if (this.graph) { - d.active_canvas = this; - this.adjustMouseEvent(a); - var b = [a.localX, a.localY], c = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; - this.last_mouse = b; - this.canvas_mouse = [a.canvasX, a.canvasY]; - if (this.dragging_rectangle) { - this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; - } else { - if (this.dragging_canvas) { - this.offset[0] += c[0] / this.scale, this.offset[1] += c[1] / this.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; - } else { - if (this.allow_interaction) { - this.connecting_node && (this.dirty_canvas = !0); - b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); - for (var g = 0, h = this.graph._nodes.length; g < h; ++g) { - if (this.graph._nodes[g].mouseOver && b != this.graph._nodes[g]) { - this.graph._nodes[g].mouseOver = !1; - if (this.node_over && this.node_over.onMouseLeave) { - this.node_over.onMouseLeave(a); - } - this.node_over = null; - this.dirty_canvas = !0; - } - } - if (b) { - if (!b.mouseOver && (b.mouseOver = !0, this.node_over = b, this.dirty_canvas = !0, b.onMouseEnter)) { - b.onMouseEnter(a); - } - if (b.onMouseMove) { - b.onMouseMove(a); - } - if (this.connecting_node && (h = this._highlight_input || [0, 0], !this.isOverNodeBox(b, a.canvasX, a.canvasY))) { - var l = this.isOverNodeInput(b, a.canvasX, a.canvasY, h); - -1 != l && b.inputs[l] ? e.isValidConnection(this.connecting_output.type, b.inputs[l].type) && (this._highlight_input = h) : this._highlight_input = null; - } - r(a.canvasX, a.canvasY, b.pos[0] + b.size[0] - 5, b.pos[1] + b.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = null; - } else { - this.canvas.style.cursor = null; - } - if (this.node_capturing_input && this.node_capturing_input != b && this.node_capturing_input.onMouseMove) { - this.node_capturing_input.onMouseMove(a); - } - if (this.node_dragged && !this.live_mode) { - for (g in this.selected_nodes) { - b = this.selected_nodes[g], b.pos[0] += c[0] / this.scale, b.pos[1] += c[1] / this.scale; - } - this.dirty_bgcanvas = this.dirty_canvas = !0; - } - this.resizing_node && !this.live_mode && (this.resizing_node.size[0] += c[0] / this.scale, this.resizing_node.size[1] += c[1] / this.scale, c = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0), this.resizing_node.size[1] < c * e.NODE_SLOT_HEIGHT + 4 && (this.resizing_node.size[1] = c * e.NODE_SLOT_HEIGHT + 4), this.resizing_node.size[0] < e.NODE_MIN_WIDTH && (this.resizing_node.size[0] = e.NODE_MIN_WIDTH), - this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); - } - } - } - a.preventDefault(); - return !1; - } - }; - d.prototype.processMouseUp = function(a) { - if (this.graph) { - var b = this.getCanvasWindow().document; - d.active_canvas = this; - b.removeEventListener("mousemove", this._mousemove_callback, !0); - this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); - b.removeEventListener("mouseup", this._mouseup_callback, !0); - this.adjustMouseEvent(a); - if (1 == a.which) { - if (this.dragging_rectangle) { - if (this.graph) { - var c = this.graph._nodes, g = new Float32Array(4); - this.deselectAllNodes(); - 0 > this.dragging_rectangle[2] && (this.dragging_rectangle[0] += this.dragging_rectangle[2]); - 0 > this.dragging_rectangle[3] && (this.dragging_rectangle[1] += this.dragging_rectangle[3]); - this.dragging_rectangle[2] = Math.abs(this.dragging_rectangle[2] * this.scale); - this.dragging_rectangle[3] = Math.abs(this.dragging_rectangle[3] * this.scale); - for (var h = 0; h < c.length; ++h) { - b = c[h], b.getBounding(g), v(this.dragging_rectangle, g) && this.selectNode(b, !0); - } - } - this.dragging_rectangle = null; - } else { - if (this.connecting_node) { - this.dirty_bgcanvas = this.dirty_canvas = !0; - if (b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { - this.connecting_output.type == e.EVENT && this.isOverNodeBox(b, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, b, e.EVENT) : (c = this.isOverNodeInput(b, a.canvasX, a.canvasY), -1 != c ? this.connecting_node.connect(this.connecting_slot, b, c) : (c = b.getInputInfo(0), this.connecting_output.type == e.EVENT ? this.connecting_node.connect(this.connecting_slot, b, e.EVENT) : c && !c.link && e.isValidConnection(c.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, - b, 0))); - } - this.connecting_node = this.connecting_pos = this.connecting_output = null; - this.connecting_slot = -1; - } else { - if (this.resizing_node) { - this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null; - } else { - if (this.node_dragged) { - this.dirty_bgcanvas = this.dirty_canvas = !0, this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]), this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]), this.graph.config.align_to_grid && this.node_dragged.alignToGrid(), this.node_dragged = null; - } else { - b = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); - c = e.getTime(); - !b && 300 > c - this.last_mouseclick && this.deselectAllNodes(); - this.dirty_canvas = !0; - this.dragging_canvas = !1; - if (this.node_over && this.node_over.onMouseUp) { - this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]]); - } - if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { - this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); - } - } - } - } - } - } else { - 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); - } - this.graph.change(); - a.stopPropagation(); - a.preventDefault(); - return !1; - } - }; - d.prototype.processMouseWheel = function(a) { - if (this.graph && this.allow_dragcanvas) { - var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; - this.adjustMouseEvent(a); - var c = this.scale; - 0 < b ? c *= 1.1 : 0 > b && (c *= 1 / 1.1); - this.setZoom(c, [a.localX, a.localY]); - this.graph.change(); - a.preventDefault(); - return !1; - } - }; - d.prototype.isOverNodeBox = function(a, b, c) { - var g = e.NODE_TITLE_HEIGHT; - return r(b, c, a.pos[0] + 2, a.pos[1] + 2 - g, g - 4, g - 4) ? !0 : !1; - }; - d.prototype.isOverNodeInput = function(a, b, c, e) { - if (a.inputs) { - for (var g = 0, d = a.inputs.length; g < d; ++g) { - var n = a.getConnectionPos(!0, g); - if (r(b, c, n[0] - 10, n[1] - 5, 20, 10)) { - return e && (e[0] = n[0], e[1] = n[1]), g; - } - } - } - return -1; - }; - d.prototype.processKey = function(a) { - if (this.graph) { - var b = !1; - if ("input" != a.target.localName) { - if ("keydown" == a.type) { - 32 == a.keyCode && (b = this.dragging_canvas = !0); - 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0); - "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0); - "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(); - if (46 == a.keyCode || 8 == a.keyCode) { - this.deleteSelectedNodes(), b = !0; - } - if (this.selected_nodes) { - for (var c in this.selected_nodes) { - if (this.selected_nodes[c].onKeyDown) { - this.selected_nodes[c].onKeyDown(a); - } - } - } - } else { - if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { - for (c in this.selected_nodes) { - if (this.selected_nodes[c].onKeyUp) { - this.selected_nodes[c].onKeyUp(a); - } - } - } - } - this.graph.change(); - if (b) { - return a.preventDefault(), !1; - } - } - } - }; - d.prototype.copyToClipboard = function() { - var a = {nodes:[], links:[]}, b = 0, c = [], e; - for (e in this.selected_nodes) { - var h = this.selected_nodes[e]; - h._relative_id = b; - c.push(h); - b += 1; - } - for (e = 0; e < c.length; ++e) { - if (h = c[e], a.nodes.push(h.clone().serialize()), h.inputs && h.inputs.length) { - for (b = 0; b < h.inputs.length; ++b) { - var d = h.inputs[b]; - if (d && null != d.link && (d = this.graph.links[d.link])) { - var n = this.graph.getNodeById(d.origin_id); - n && this.selected_nodes[n.id] && a.links.push([n._relative_id, b, h._relative_id, d.target_slot]); - } - } - } - } - localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); - }; - d.prototype.pasteFromClipboard = function() { - var a = localStorage.getItem("litegrapheditor_clipboard"); - if (a) { - a = JSON.parse(a); - for (var b = [], c = 0; c < a.nodes.length; ++c) { - var g = a.nodes[c], h = e.createNode(g.type); - h && (h.configure(g), h.pos[0] += 5, h.pos[1] += 5, this.graph.add(h), b.push(h)); - } - for (c = 0; c < a.links.length; ++c) { - g = a.links[c], b[g[0]].connect(g[1], b[g[2]], g[3]); - } - this.selectNodes(b); - } - }; - d.prototype.processDrop = function(a) { - a.preventDefault(); - this.adjustMouseEvent(a); - var b = [a.canvasX, a.canvasY], c = this.graph.getNodeOnPos(b[0], b[1]); - if (c) { - if ((c.onDropFile || c.onDropData) && (b = a.dataTransfer.files) && b.length) { - for (var e = 0; e < b.length; e++) { - var h = a.dataTransfer.files[0], l = h.name; - d.getFileExtension(l); - if (c.onDropFile) { - c.onDropFile(h); - } - if (c.onDropData) { - var n = new FileReader; - n.onload = function(a) { - c.onDropData(a.target.result, l, h); - }; - var f = h.type.split("/")[0]; - "text" == f || "" == f ? n.readAsText(h) : "image" == f ? n.readAsDataURL(h) : n.readAsArrayBuffer(h); - } - } - } - return c.onDropItem && c.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; - } - b = null; - this.onDropItem && (b = this.onDropItem(event)); - b || this.checkDropItem(a); - }; - d.prototype.checkDropItem = function(a) { - if (a.dataTransfer.files.length) { - var b = a.dataTransfer.files[0], c = d.getFileExtension(b.name).toLowerCase(); - if (c = e.node_types_by_file_extension[c]) { - if (c = e.createNode(c.type), c.pos = [a.canvasX, a.canvasY], this.graph.add(c), c.onDropFile) { - c.onDropFile(b); - } - } - } - }; - d.prototype.processNodeDblClicked = function(a) { - if (this.onShowNodePanel) { - this.onShowNodePanel(a); - } - if (this.onNodeDblClicked) { - this.onNodeDblClicked(a); - } - this.setDirty(!0); - }; - d.prototype.processNodeSelected = function(a, b) { - this.selectNode(a, b && b.shiftKey); - if (this.onNodeSelected) { - this.onNodeSelected(a); - } - }; - d.prototype.processNodeDeselected = function(a) { - this.deselectNode(a); - if (this.onNodeDeselected) { - this.onNodeDeselected(a); - } - }; - d.prototype.selectNode = function(a, b) { - null == a ? this.deselectAllNodes() : this.selectNodes([a], b); - }; - d.prototype.selectNodes = function(a, b) { - b || this.deselectAllNodes(); - a = a || this.graph._nodes; - for (b = 0; b < a.length; ++b) { - var c = a[b]; - if (!c.selected) { - if (!c.selected && c.onSelected) { - c.onSelected(); - } - c.selected = !0; - this.selected_nodes[c.id] = c; - if (c.inputs) { - for (b = 0; b < c.inputs.length; ++b) { - this.highlighted_links[c.inputs[b].link] = !0; - } - } - if (c.outputs) { - for (b = 0; b < c.outputs.length; ++b) { - var e = c.outputs[b]; - if (e.links) { - for (var h = 0; h < e.links.length; ++h) { - this.highlighted_links[e.links[h]] = !0; - } - } - } - } - } - } - this.setDirty(!0); - }; - d.prototype.deselectNode = function(a) { - if (a.selected) { - if (a.onDeselected) { - a.onDeselected(); - } - a.selected = !1; - if (a.inputs) { - for (var b = 0; b < a.inputs.length; ++b) { - delete this.highlighted_links[a.inputs[b].link]; - } - } - if (a.outputs) { - for (b = 0; b < a.outputs.length; ++b) { - var c = a.outputs[b]; - if (c.links) { - for (var e = 0; e < c.links.length; ++e) { - delete this.highlighted_links[c.links[e]]; - } - } - } - } - } - }; - d.prototype.deselectAllNodes = function() { - if (this.graph) { - for (var a = this.graph._nodes, b = 0, c = a.length; b < c; ++b) { - var e = a[b]; - if (e.selected) { - if (e.onDeselected) { - e.onDeselected(); - } - e.selected = !1; - } - } - this.selected_nodes = {}; - this.highlighted_links = {}; - this.setDirty(!0); - } - }; - d.prototype.deleteSelectedNodes = function() { - for (var a in this.selected_nodes) { - this.graph.remove(this.selected_nodes[a]); - } - this.selected_nodes = {}; - this.highlighted_links = {}; - this.setDirty(!0); - }; - d.prototype.centerOnNode = function(a) { - this.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.scale; - this.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.scale; - this.setDirty(!0, !0); - }; - d.prototype.adjustMouseEvent = function(a) { - var b = this.canvas.getBoundingClientRect(); - a.localX = a.pageX - b.left; - a.localY = a.pageY - b.top; - a.canvasX = a.localX / this.scale - this.offset[0]; - a.canvasY = a.localY / this.scale - this.offset[1]; - }; - d.prototype.setZoom = function(a, b) { - b || (b = [0.5 * this.canvas.width, 0.5 * this.canvas.height]); - var c = this.convertOffsetToCanvas(b); - this.scale = a; - this.scale > this.max_zoom ? this.scale = this.max_zoom : this.scale < this.min_zoom && (this.scale = this.min_zoom); - a = this.convertOffsetToCanvas(b); - c = [a[0] - c[0], a[1] - c[1]]; - this.offset[0] += c[0]; - this.offset[1] += c[1]; - this.dirty_bgcanvas = this.dirty_canvas = !0; - }; - d.prototype.convertOffsetToCanvas = function(a, b) { - b = b || []; - b[0] = a[0] / this.scale - this.offset[0]; - b[1] = a[1] / this.scale - this.offset[1]; - return b; - }; - d.prototype.convertCanvasToOffset = function(a, b) { - b = b || []; - b[0] = (a[0] + this.offset[0]) * this.scale; - b[1] = (a[1] + this.offset[1]) * this.scale; - return b; - }; - d.prototype.convertEventToCanvas = function(a) { - var b = this.canvas.getBoundingClientRect(); - return this.convertOffsetToCanvas([a.pageX - b.left, a.pageY - b.top]); - }; - d.prototype.bringToFront = function(a) { - var b = this.graph._nodes.indexOf(a); - -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); - }; - d.prototype.sendToBack = function(a) { - var b = this.graph._nodes.indexOf(a); - -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); - }; - var p = new Float32Array(4); - d.prototype.computeVisibleNodes = function(a, b) { - b = b || []; - b.length = 0; - a = a || this.graph._nodes; - for (var c = 0, e = a.length; c < e; ++c) { - var h = a[c]; - (!this.live_mode || h.onDrawBackground || h.onDrawForeground) && v(this.visible_area, h.getBounding(p)) && b.push(h); - } - return b; - }; - d.prototype.draw = function(a, b) { - if (this.canvas) { - var c = e.getTime(); - this.render_time = 0.001 * (c - this.last_draw_time); - this.last_draw_time = c; - if (this.graph) { - var g = [-this.offset[0], -this.offset[1]], h = [g[0] + this.canvas.width / this.scale, g[1] + this.canvas.height / this.scale]; - this.visible_area = new Float32Array([g[0], g[1], h[0] - g[0], h[1] - g[1]]); - } - (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > c - this.graph._last_trigger_time) && this.drawBackCanvas(); - (this.dirty_canvas || a) && this.drawFrontCanvas(); - this.fps = this.render_time ? 1.0 / this.render_time : 0; - this.frame += 1; - } - }; - d.prototype.drawFrontCanvas = function() { - this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); - var a = this.ctx; - if (a) { - a.start2D && a.start2D(); - var b = this.canvas; - a.restore(); - a.setTransform(1, 0, 0, 1, 0, 0); - this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); - this.clear_background && a.clearRect(0, 0, b.width, b.height); - this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); - if (this.onRender) { - this.onRender(b, a); - } - this.show_info && this.renderInfo(a); - if (this.graph) { - a.save(); - a.scale(this.scale, this.scale); - a.translate(this.offset[0], this.offset[1]); - b = this.computeVisibleNodes(null, this.visible_nodes); - for (var c = 0; c < b.length; ++c) { - var g = b[c]; - a.save(); - a.translate(g.pos[0], g.pos[1]); - this.drawNode(g, a); - a.restore(); - } - this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); - if (null != this.connecting_pos) { - a.lineWidth = this.connections_width; - switch(this.connecting_output.type) { - case e.EVENT: - b = "#F85"; - break; - default: - b = "#AFA"; - } - this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b); - a.beginPath(); - this.connecting_output.type === e.EVENT ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); - a.fill(); - a.fillStyle = "#ffcc00"; - this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); - } - this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); - a.restore(); - } - this.dirty_area && a.restore(); - a.finish2D && a.finish2D(); - this.dirty_canvas = !1; - } - }; - d.prototype.renderInfo = function(a, b, c) { - b = b || 0; - c = c || 0; - a.save(); - a.translate(b, c); - a.font = "10px Arial"; - a.fillStyle = "#888"; - this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("F: " + this.frame, 5, 39), a.fillText("FPS:" + this.fps.toFixed(2), 5, 52)) : a.fillText("No graph selected", 5, 13); - a.restore(); - }; - d.prototype.drawBackCanvas = function() { - var a = this.bgcanvas; - if (a.width != this.canvas.width || a.height != this.canvas.height) { - a.width = this.canvas.width, a.height = this.canvas.height; - } - this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); - var b = this.bgctx; - b.start && b.start(); - this.clear_background && b.clearRect(0, 0, a.width, a.height); - this._graph_stack && this._graph_stack.length && (b.strokeStyle = this._graph_stack[this._graph_stack.length - 1].bgcolor, b.lineWidth = 10, b.strokeRect(1, 1, a.width - 2, a.height - 2), b.lineWidth = 1); - b.restore(); - b.setTransform(1, 0, 0, 1, 0, 0); - if (this.graph) { - b.save(); - b.scale(this.scale, this.scale); - b.translate(this.offset[0], this.offset[1]); - if (this.background_image && 0.5 < this.scale) { - b.globalAlpha = (1.0 - 0.5 / this.scale) * this.editor_alpha; - b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; - if (!this._bg_img || this._bg_img.name != this.background_image) { - this._bg_img = new Image; - this._bg_img.name = this.background_image; - this._bg_img.src = this.background_image; - var c = this; - this._bg_img.onload = function() { - c.draw(!0, !0); - }; - } - var e = null; - null == this._pattern && 0 < this._bg_img.width ? (e = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = e) : e = this._pattern; - e && (b.fillStyle = e, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); - b.globalAlpha = 1.0; - b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; - } - if (this.onBackgroundRender) { - this.onBackgroundRender(a, b); - } - b.strokeStyle = "#235"; - b.strokeRect(0, 0, a.width, a.height); - this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; - this.live_mode || this.drawConnections(b); - b.shadowColor = "rgba(0,0,0,0)"; - b.restore(); - } - b.finish && b.finish(); - this.dirty_bgcanvas = !1; - this.dirty_canvas = !0; - }; - var l = new Float32Array(2); - d.prototype.drawNode = function(a, b) { - var c = a.color || e.NODE_DEFAULT_COLOR, g = !0; - if (a.flags.skip_title_render || a.graph.isLive()) { - g = !1; - } - a.mouseOver && (g = !0); - a.selected || (this.render_shadows ? (b.shadowColor = "rgba(0,0,0,0.5)", b.shadowOffsetX = 2, b.shadowOffsetY = 2, b.shadowBlur = 3) : b.shadowColor = "transparent"); - if (this.live_mode) { - if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { - a.onDrawForeground(b); - } - } else { - var h = this.editor_alpha; - b.globalAlpha = h; - var d = a._shape || e.BOX_SHAPE; - l.set(a.size); - a.flags.collapsed && (l[0] = e.NODE_COLLAPSED_WIDTH, l[1] = 0); - a.flags.clip_area && (b.save(), d == e.BOX_SHAPE ? (b.beginPath(), b.rect(0, 0, l[0], l[1])) : d == e.ROUND_SHAPE ? b.roundRect(0, 0, l[0], l[1], 10) : d == e.CIRCLE_SHAPE && (b.beginPath(), b.arc(0.5 * l[0], 0.5 * l[1], 0.5 * l[0], 0, 2 * Math.PI)), b.clip()); - this.drawNodeShape(a, b, l, c, a.bgcolor, !g, a.selected); - b.shadowColor = "transparent"; - b.textAlign = "left"; - b.font = this.inner_text_font; - g = 0.6 < this.scale; - d = this.connecting_output; - if (!a.flags.collapsed) { - if (a.inputs) { - for (var n = 0; n < a.inputs.length; n++) { - var f = a.inputs[n]; - b.globalAlpha = h; - this.connecting_node && e.isValidConnection(f.type && d.type) && (b.globalAlpha = 0.4 * h); - b.fillStyle = null != f.link ? "#7F7" : "#AAA"; - var p = a.getConnectionPos(!0, n); - p[0] -= a.pos[0]; - p[1] -= a.pos[1]; - b.beginPath(); - f.type === e.EVENT ? b.rect(p[0] - 6 + 0.5, p[1] - 5 + 0.5, 14, 10) : b.arc(p[0], p[1], 4, 0, 2 * Math.PI); - b.fill(); - g && (f = null != f.label ? f.label : f.name) && (b.fillStyle = c, b.fillText(f, p[0] + 10, p[1] + 5)); - } - } - this.connecting_node && (b.globalAlpha = 0.4 * h); - b.lineWidth = 1; - b.textAlign = "right"; - b.strokeStyle = "black"; - if (a.outputs) { - for (n = 0; n < a.outputs.length; n++) { - if (f = a.outputs[n], p = a.getConnectionPos(!1, n), p[0] -= a.pos[0], p[1] -= a.pos[1], b.fillStyle = f.links && f.links.length ? "#7F7" : "#AAA", b.beginPath(), f.type === e.EVENT ? b.rect(p[0] - 6 + 0.5, p[1] - 5 + 0.5, 14, 10) : b.arc(p[0], p[1], 4, 0, 2 * Math.PI), b.fill(), b.stroke(), g && (f = null != f.label ? f.label : f.name)) { - b.fillStyle = c, b.fillText(f, p[0] - 10, p[1] + 5); - } - } - } - b.textAlign = "left"; - b.globalAlpha = 1; - if (a.onDrawForeground) { - a.onDrawForeground(b); - } - } - a.flags.clip_area && b.restore(); - b.globalAlpha = 1.0; - } - }; - d.prototype.drawNodeShape = function(a, b, c, g, h, d, n) { - b.strokeStyle = g || e.NODE_DEFAULT_COLOR; - b.fillStyle = h || e.NODE_DEFAULT_BGCOLOR; - h = e.NODE_TITLE_HEIGHT; - var l = a._shape || e.BOX_SHAPE; - l == e.BOX_SHAPE ? (b.beginPath(), b.rect(0, d ? 0 : -h, c[0] + 1, d ? c[1] : c[1] + h), b.fill(), b.shadowColor = "transparent", n && (b.strokeStyle = "#CCC", b.strokeRect(-0.5, d ? -0.5 : -h + -0.5, c[0] + 2, d ? c[1] + 2 : c[1] + h + 2 - 1), b.strokeStyle = g)) : l == e.ROUND_SHAPE ? (b.roundRect(0, d ? 0 : -h, c[0], d ? c[1] : c[1] + h, 10), b.fill()) : l == e.CIRCLE_SHAPE && (b.beginPath(), b.arc(0.5 * c[0], 0.5 * c[1], 0.5 * c[0], 0, 2 * Math.PI), b.fill()); - b.shadowColor = "transparent"; - a.bgImage && a.bgImage.width && b.drawImage(a.bgImage, 0.5 * (c[0] - a.bgImage.width), 0.5 * (c[1] - a.bgImage.height)); - a.bgImageUrl && !a.bgImage && (a.bgImage = a.loadImage(a.bgImageUrl)); - if (a.onDrawBackground) { - a.onDrawBackground(b); - } - d || (b.fillStyle = g || e.NODE_DEFAULT_COLOR, g = b.globalAlpha, b.globalAlpha = 0.5 * g, l == e.BOX_SHAPE ? (b.beginPath(), b.rect(0, -h, c[0] + 1, h), b.fill()) : l == e.ROUND_SHAPE && (b.roundRect(0, -h, c[0], h, 10, 0), b.fill()), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.beginPath(), l == e.ROUND_SHAPE || l == e.CIRCLE_SHAPE ? b.arc(0.5 * h, -0.5 * h, 0.5 * (h - 6), 0, 2 * Math.PI) : b.rect(3, -h + 3, h - 6, h - 6), b.fill(), b.globalAlpha = g, b.font = this.title_text_font, - (a = a.getTitle()) && 0.5 < this.scale && (b.fillStyle = e.NODE_TITLE_COLOR, b.fillText(a, 16, 13 - h))); - }; - d.prototype.drawNodeCollapsed = function(a, b, c, d) { - b.strokeStyle = c || e.NODE_DEFAULT_COLOR; - b.fillStyle = d || e.NODE_DEFAULT_BGCOLOR; - c = e.NODE_COLLAPSED_RADIUS; - d = a._shape || e.BOX_SHAPE; - d == e.CIRCLE_SHAPE ? (b.beginPath(), b.arc(0.5 * a.size[0], 0.5 * a.size[1], c, 0, 2 * Math.PI), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.arc(0.5 * a.size[0], 0.5 * a.size[1], 0.5 * c, 0, 2 * Math.PI)) : d == e.ROUND_SHAPE ? (b.beginPath(), b.roundRect(0.5 * a.size[0] - c, 0.5 * a.size[1] - c, 2 * c, 2 * c, 5), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, - b.beginPath(), b.roundRect(0.5 * a.size[0] - 0.5 * c, 0.5 * a.size[1] - 0.5 * c, c, c, 2)) : (b.beginPath(), b.rect(0, 0, a.size[0], 2 * c), b.fill(), b.shadowColor = "rgba(0,0,0,0)", b.stroke(), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.rect(0.5 * c, 0.5 * c, c, c)); - b.fill(); - }; - d.prototype.drawConnections = function(a) { - var b = e.getTime(); - a.lineWidth = this.connections_width; - a.fillStyle = "#AAA"; - a.strokeStyle = "#AAA"; - a.globalAlpha = this.editor_alpha; - for (var c = 0, d = this.graph._nodes.length; c < d; ++c) { - var h = this.graph._nodes[c]; - if (h.inputs && h.inputs.length) { - for (var l = 0; l < h.inputs.length; ++l) { - var n = h.inputs[l]; - if (n && null != n.link && (n = this.graph.links[n.link])) { - var f = this.graph.getNodeById(n.origin_id); - if (null != f) { - var p = n.origin_slot; - f = -1 == p ? [f.pos[0] + 10, f.pos[1] + 10] : f.getConnectionPos(!1, p); - this.renderLink(a, f, h.getConnectionPos(!0, l), n); - if (n && n._last_time && 1000 > b - n._last_time) { - p = 2.0 - 0.002 * (b - n._last_time); - var k = "rgba(255,255,255, " + p.toFixed(2) + ")"; - this.renderLink(a, f, h.getConnectionPos(!0, l), n, !0, p, k); - } - } - } - } - } - } - a.globalAlpha = 1; - }; - d.prototype.renderLink = function(a, b, c, g, h, l, n) { - if (this.highquality_render) { - var f = q(b, c); - this.render_connections_border && 0.6 < this.scale && (a.lineWidth = this.connections_width + 4); - !n && g && (n = d.link_type_colors[g.type]); - n || (n = this.default_link_color); - null != g && this.highlighted_links[g.id] && (n = "#FFF"); - a.beginPath(); - this.render_curved_connections ? (a.moveTo(b[0], b[1]), a.bezierCurveTo(b[0] + 0.25 * f, b[1], c[0] - 0.25 * f, c[1], c[0], c[1])) : (a.moveTo(b[0] + 10, b[1]), a.lineTo(0.5 * (b[0] + 10 + (c[0] - 10)), b[1]), a.lineTo(0.5 * (b[0] + 10 + (c[0] - 10)), c[1]), a.lineTo(c[0] - 10, c[1])); - this.render_connections_border && 0.6 < this.scale && !h && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); - a.lineWidth = this.connections_width; - a.fillStyle = a.strokeStyle = n; - a.stroke(); - this.render_connection_arrows && 0.6 <= this.scale && this.render_connection_arrows && 0.6 < this.scale && (g = this.computeConnectionPoint(b, c, 0.5), h = this.computeConnectionPoint(b, c, 0.51), h = this.render_curved_connections ? -Math.atan2(h[0] - g[0], h[1] - g[1]) : c[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(g[0], g[1]), a.rotate(h), a.beginPath(), a.moveTo(-5, -5), a.lineTo(0, 5), a.lineTo(5, -5), a.fill(), a.restore()); - if (l) { - for (l = 0; 5 > l; ++l) { - g = (0.001 * e.getTime() + 0.2 * l) % 1, g = this.computeConnectionPoint(b, c, g), a.beginPath(), a.arc(g[0], g[1], 5, 0, 2 * Math.PI), a.fill(); - } - } - } else { - a.beginPath(), a.moveTo(b[0], b[1]), a.lineTo(c[0], c[1]), a.stroke(); - } - }; - d.prototype.computeConnectionPoint = function(a, b, c) { - var e = q(a, b), d = [a[0] + 0.25 * e, a[1]]; - e = [b[0] - 0.25 * e, b[1]]; - var l = (1 - c) * (1 - c) * (1 - c), n = 3 * (1 - c) * (1 - c) * c, f = 3 * (1 - c) * c * c; - c *= c * c; - return [l * a[0] + n * d[0] + f * e[0] + c * b[0], l * a[1] + n * d[1] + f * e[1] + c * b[1]]; - }; - d.prototype.resize = function(a, b) { - a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); - if (this.canvas.width != a || this.canvas.height != b) { - this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); - } - }; - d.prototype.switchLiveMode = function(a) { - if (a) { - var b = this, c = this.live_mode ? 1.1 : 0.9; - this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); - var e = setInterval(function() { - b.editor_alpha *= c; - b.dirty_canvas = !0; - b.dirty_bgcanvas = !0; - 1 > c && 0.01 > b.editor_alpha && (clearInterval(e), 1 > c && (b.live_mode = !0)); - 1 < c && 0.99 < b.editor_alpha && (clearInterval(e), b.editor_alpha = 1); - }, 1); - } else { - this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; - } - }; - d.prototype.onNodeSelectionChange = function(a) { - }; - d.prototype.touchHandler = function(a) { - var b = a.changedTouches[0]; - switch(a.type) { - case "touchstart": - var c = "mousedown"; - break; - case "touchmove": - c = "mousemove"; - break; - case "touchend": - c = "mouseup"; - break; - default: - return; - } - var e = this.getCanvasWindow(), d = e.document.createEvent("MouseEvent"); - d.initMouseEvent(c, !0, !0, e, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); - b.target.dispatchEvent(d); - a.preventDefault(); - }; - d.onMenuAdd = function(a, b, c, l) { - function h(a, b) { - b = l.getFirstEvent(); - if (a = e.createNode(a.value)) { - a.pos = g.convertEventToCanvas(b), g.graph.add(a); - } - } - var g = d.active_canvas, n = g.getCanvasWindow(); - a = e.getNodeTypesCategories(); - b = []; - for (var f in a) { - a[f] && b.push({value:a[f], content:a[f], has_submenu:!0}); - } - var p = new e.ContextMenu(b, {event:c, callback:function(a, b, c) { - a = e.getNodeTypesInCategory(a.value); - b = []; - for (var d in a) { - b.push({content:a[d].title, value:a[d].type}); - } - new e.ContextMenu(b, {event:c, callback:h, parentMenu:p}, n); - return !1; - }, parentMenu:l}, n); - return !1; - }; - d.onMenuCollapseAll = function() { - }; - d.onMenuNodeEdit = function() { - }; - d.showMenuNodeOptionalInputs = function(a, b, c, l, h) { - if (h) { - var g = this; - a = d.active_canvas.getCanvasWindow(); - b = h.optional_inputs; - h.onGetInputs && (b = h.onGetInputs()); - var n = []; - if (b) { - for (var f in b) { - var p = b[f]; - if (p) { - var k = p[0]; - p[2] && p[2].label && (k = p[2].label); - k = {content:k, value:p}; - p[1] == e.ACTION && (k.className = "event"); - n.push(k); - } else { - n.push(null); - } - } - } - this.onMenuNodeInputs && (n = this.onMenuNodeInputs(n)); - if (n.length) { - return new e.ContextMenu(n, {event:c, callback:function(a, b, c) { - h && (a.callback && a.callback.call(g, h, a, b, c), a.value && (h.addInput(a.value[0], a.value[1], a.value[2]), h.setDirtyCanvas(!0, !0))); - }, parentMenu:l, node:h}, a), !1; - } - } - }; - d.showMenuNodeOptionalOutputs = function(a, b, c, l, h) { - function g(a, b, c) { - if (h && (a.callback && a.callback.call(n, h, a, b, c), a.value)) { - if (c = a.value[1], !c || c.constructor !== Object && c.constructor !== Array) { - h.addOutput(a.value[0], a.value[1], a.value[2]), h.setDirtyCanvas(!0, !0); - } else { - a = []; - for (var d in c) { - a.push({content:d, value:c[d]}); - } - new e.ContextMenu(a, {event:b, callback:g, parentMenu:l, node:h}); - return !1; - } - } - } - if (h) { - var n = this; - a = d.active_canvas.getCanvasWindow(); - b = h.optional_outputs; - h.onGetOutputs && (b = h.onGetOutputs()); - var f = []; - if (b) { - for (var p in b) { - var k = b[p]; - if (!k) { - f.push(null); - } else { - if (!h.flags || !h.flags.skip_repeated_outputs || -1 == h.findOutputSlot(k[0])) { - var q = k[0]; - k[2] && k[2].label && (q = k[2].label); - q = {content:q, value:k}; - k[1] == e.EVENT && (q.className = "event"); - f.push(q); - } - } - } - } - this.onMenuNodeOutputs && (f = this.onMenuNodeOutputs(f)); - if (f.length) { - return new e.ContextMenu(f, {event:c, callback:g, parentMenu:l, node:h}, a), !1; - } - } - }; - d.onShowMenuNodeProperties = function(a, b, c, l, h) { - if (h && h.properties) { - var g = d.active_canvas; - b = g.getCanvasWindow(); - var n = [], f; - for (f in h.properties) { - a = void 0 !== h.properties[f] ? h.properties[f] : " ", a = d.decodeHTML(a), n.push({content:"" + f + "" + a + "", value:f}); - } - if (n.length) { - return new e.ContextMenu(n, {event:c, callback:function(a, b, c, e) { - h && (b = this.getBoundingClientRect(), g.showEditPropertyValue(h, a.value, {position:[b.left, b.top]})); - }, parentMenu:l, allow_html:!0, node:h}, b), !1; - } - } - }; - d.decodeHTML = function(a) { - var b = document.createElement("div"); - b.innerText = a; - return b.innerHTML; - }; - d.onResizeNode = function(a, b, c, e, d) { - d && (d.size = d.computeSize(), d.setDirtyCanvas(!0, !0)); - }; - d.onShowTitleEditor = function(a, b, c, e, l) { - function h() { - l.title = g.value; - n.parentNode.removeChild(n); - l.setDirtyCanvas(!0, !0); - } - var n = document.createElement("div"); - n.className = "graphdialog"; - n.innerHTML = "Title"; - var g = n.querySelector("input"); - g && (g.value = l.title, g.addEventListener("keydown", function(a) { - 13 == a.keyCode && (h(), a.preventDefault(), a.stopPropagation()); - })); - a = d.active_canvas.canvas; - b = a.getBoundingClientRect(); - e = c = -20; - b && (c -= b.left, e -= b.top); - event ? (n.style.left = event.pageX + c + "px", n.style.top = event.pageY + e + "px") : (n.style.left = 0.5 * a.width + c + "px", n.style.top = 0.5 * a.height + e + "px"); - n.querySelector("button").addEventListener("click", h); - a.parentNode.appendChild(n); - }; - d.prototype.showEditPropertyValue = function(a, b, c) { - function e() { - d(r.value); - } - function d(c) { - "number" == typeof a.properties[b] && (c = Number(c)); - a.properties[b] = c; - if (a.onPropertyChanged) { - a.onPropertyChanged(b, c); - } - q.close(); - a.setDirtyCanvas(!0, !0); - } - if (a && void 0 !== a.properties[b]) { - c = c || {}; - var l = "string"; - null !== a.properties[b] && (l = typeof a.properties[b]); - var n = null; - a.getPropertyInfo && (n = a.getPropertyInfo(b)); - if (a.properties_info) { - for (var f = 0; f < a.properties_info.length; ++f) { - if (a.properties_info[f].name == b) { - n = a.properties_info[f]; - break; - } - } - } - void 0 !== n && null !== n && n.type && (l = n.type); - var p = ""; - if ("string" == l || "number" == l) { - p = ""; - } else { - if ("enum" == l && n.values) { - p = ""; - } else { - "boolean" == l && (p = ""); - } - } - var q = this.createDialog("" + b + "" + p + "", c); - if ("enum" == l && n.values) { - var r = q.querySelector("select"); - r.addEventListener("change", function(a) { - d(a.target.value); - }); - } else { - if ("boolean" == l) { - (r = q.querySelector("input")) && r.addEventListener("click", function(a) { - d(!!r.checked); - }); - } else { - if (r = q.querySelector("input")) { - r.value = void 0 !== a.properties[b] ? a.properties[b] : "", r.addEventListener("keydown", function(a) { - 13 == a.keyCode && (e(), a.preventDefault(), a.stopPropagation()); - }); - } - } - } - q.querySelector("button").addEventListener("click", e); - } - }; - d.prototype.createDialog = function(a, b) { - b = b || {}; - var c = document.createElement("div"); - c.className = "graphdialog"; - c.innerHTML = a; - a = this.canvas.getBoundingClientRect(); - var e = -20, d = -20; - a && (e -= a.left, d -= a.top); - b.position ? (e += b.position[0], d += b.position[1]) : b.event ? (e += b.event.pageX, d += b.event.pageY) : (e += 0.5 * this.canvas.width, d += 0.5 * this.canvas.height); - c.style.left = e + "px"; - c.style.top = d + "px"; - this.canvas.parentNode.appendChild(c); - c.close = function() { - this.parentNode && this.parentNode.removeChild(this); - }; - return c; - }; - d.onMenuNodeCollapse = function(a, b, c, e, d) { - d.flags.collapsed = !d.flags.collapsed; - d.setDirtyCanvas(!0, !0); - }; - d.onMenuNodePin = function(a, b, c, e, d) { - d.pin(); - }; - d.onMenuNodeMode = function(a, b, c, d, l) { - new e.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:c, callback:function(a) { - if (l) { - switch(a) { - case "On Event": - l.mode = e.ON_EVENT; - break; - case "On Trigger": - l.mode = e.ON_TRIGGER; - break; - case "Never": - l.mode = e.NEVER; - break; - default: - l.mode = e.ALWAYS; - } - } - }, parentMenu:d, node:l}); - return !1; - }; - d.onMenuNodeColors = function(a, b, c, l, h) { - if (!h) { - throw "no node for color"; - } - b = []; - for (var g in d.node_colors) { - a = d.node_colors[g], a = {value:g, content:"" + g + ""}, b.push(a); - } - new e.ContextMenu(b, {event:c, callback:function(a) { - h && (a = d.node_colors[a.value]) && (h.color = a.color, h.bgcolor = a.bgcolor, h.setDirtyCanvas(!0)); - }, parentMenu:l, node:h}); - return !1; - }; - d.onMenuNodeShapes = function(a, b, c, d, l) { - if (!l) { - throw "no node passed"; - } - new e.ContextMenu(e.VALID_SHAPES, {event:c, callback:function(a) { - l && (l.shape = a, l.setDirtyCanvas(!0)); - }, parentMenu:d, node:l}); - return !1; - }; - d.onMenuNodeRemove = function(a, b, c, e, d) { - if (!d) { - throw "no node passed"; - } - 0 != d.removable && (d.graph.remove(d), d.setDirtyCanvas(!0, !0)); - }; - d.onMenuNodeClone = function(a, b, c, e, d) { - 0 != d.clonable && (a = d.clone()) && (a.pos = [d.pos[0] + 5, d.pos[1] + 5], d.graph.add(a), d.setDirtyCanvas(!0, !0)); - }; - d.node_colors = {red:{color:"#FAA", bgcolor:"#944"}, green:{color:"#AFA", bgcolor:"#494"}, blue:{color:"#AAF", bgcolor:"#449"}, cyan:{color:"#AFF", bgcolor:"#499"}, purple:{color:"#FAF", bgcolor:"#949"}, yellow:{color:"#FFA", bgcolor:"#994"}, black:{color:"#777", bgcolor:"#000"}, white:{color:"#FFF", bgcolor:"#AAA"}}; - d.prototype.getCanvasMenuOptions = function() { - if (this.getMenuOptions) { - var a = this.getMenuOptions(); - } else { - a = [{content:"Add Node", has_submenu:!0, callback:d.onMenuAdd}], this._graph_stack && 0 < this._graph_stack.length && (a = [{content:"Close subgraph", callback:this.closeSubgraph.bind(this)}, null].concat(a)); - } - if (this.getExtraMenuOptions) { - var b = this.getExtraMenuOptions(this, a); - b && (a = a.concat(b)); - } - return a; - }; - d.prototype.getNodeMenuOptions = function(a) { - var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:d.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:d.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:d.onShowMenuNodeProperties}, null, {content:"Title", callback:d.onShowTitleEditor}, {content:"Mode", has_submenu:!0, callback:d.onMenuNodeMode}, {content:"Resize", callback:d.onResizeNode}, {content:"Collapse", callback:d.onMenuNodeCollapse}, - {content:"Pin", callback:d.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:d.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:d.onMenuNodeShapes}, null]; - if (a.getExtraMenuOptions) { - var c = a.getExtraMenuOptions(this); - c && (c.push(null), b = c.concat(b)); - } - !1 !== a.clonable && b.push({content:"Clone", callback:d.onMenuNodeClone}); - !1 !== a.removable && b.push(null, {content:"Remove", callback:d.onMenuNodeRemove}); - a.onGetInputs && (c = a.onGetInputs()) && c.length && (b[0].disabled = !1); - a.onGetOutputs && (c = a.onGetOutputs()) && c.length && (b[1].disabled = !1); - if (a.graph && a.graph.onGetNodeMenuOptions) { - a.graph.onGetNodeMenuOptions(b, a); - } - return b; - }; - d.prototype.processContextMenu = function(a, b) { - var c = this, l = d.active_canvas.getCanvasWindow(), f = null, p = {event:b, callback:function(b, e, d) { - if (b) { - if ("Remove Slot" == b.content) { - var l = b.slot; - l.input ? a.removeInput(l.slot) : l.output && a.removeOutput(l.slot); - } else { - if ("Rename Slot" == b.content) { - l = b.slot; - var n = c.createDialog("Name", e), g = n.querySelector("input"); - n.querySelector("button").addEventListener("click", function(b) { - if (g.value) { - if (b = l.input ? a.getInputInfo(l.slot) : a.getOutputInfo(l.slot)) { - b.label = g.value; - } - c.setDirty(!0); - } - n.close(); - }); - } - } - } - }, node:a}, n = null; - a && (n = a.getSlotInPosition(b.canvasX, b.canvasY), d.active_node = a); - n ? (f = [], f.push(n.locked ? "Cannot remove" : {content:"Remove Slot", slot:n}), f.push({content:"Rename Slot", slot:n}), p.title = (n.input ? n.input.type : n.output.type) || "*", n.input && n.input.type == e.ACTION && (p.title = "Action"), n.output && n.output.type == e.EVENT && (p.title = "Event")) : f = a ? this.getNodeMenuOptions(a) : this.getCanvasMenuOptions(); - f && new e.ContextMenu(f, p, l); - }; - this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, c, e, d, l) { - void 0 === d && (d = 5); - void 0 === l && (l = d); - this.beginPath(); - this.moveTo(a + d, b); - this.lineTo(a + c - d, b); - this.quadraticCurveTo(a + c, b, a + c, b + d); - this.lineTo(a + c, b + e - l); - this.quadraticCurveTo(a + c, b + e, a + c - l, b + e); - this.lineTo(a + l, b + e); - this.quadraticCurveTo(a, b + e, a, b + e - l); - this.lineTo(a, b + d); - this.quadraticCurveTo(a, b, a + d, b); - }); - e.compareObjects = function(a, b) { - for (var c in a) { - if (a[c] != b[c]) { - return !1; - } - } - return !0; - }; - e.distance = q; - e.colorToString = function(a) { - return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; - }; - e.isInsideRectangle = r; - e.growBounding = function(a, b, c) { - b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); - c < a[1] ? a[1] = c : c > a[3] && (a[3] = c); - }; - e.isInsideBounding = function(a, b) { - return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; - }; - e.overlapBounding = v; - e.hex2num = function(a) { - "#" == a.charAt(0) && (a = a.slice(1)); - a = a.toUpperCase(); - for (var b = Array(3), c = 0, e, d, l = 0; 6 > l; l += 2) { - e = "0123456789ABCDEF".indexOf(a.charAt(l)), d = "0123456789ABCDEF".indexOf(a.charAt(l + 1)), b[c] = 16 * e + d, c++; - } - return b; - }; - e.num2hex = function(a) { - for (var b = "#", c, e, d = 0; 3 > d; d++) { - c = a[d] / 16, e = a[d] % 16, b += "0123456789ABCDEF".charAt(c) + "0123456789ABCDEF".charAt(e); - } - return b; - }; - w.prototype.addItem = function(a, b, c) { - function e(a) { - var b = this.value; - b && b.has_submenu && d.call(this, a); - } - function d(a) { - var b = this.value, e = !0; - l.current_submenu && l.current_submenu.close(a); - if (c.callback) { - var d = c.callback.call(this, b, c, a, l, c.node); - !0 === d && (e = !1); - } - if (b && (b.callback && !c.ignore_item_callbacks && !0 !== b.disabled && (d = b.callback.call(this, b, c, a, l, c.node), !0 === d && (e = !1)), b.submenu)) { - if (!b.submenu.options) { - throw "ContextMenu submenu needs options"; - } - new l.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:l, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, autoopen:c.autoopen}); - e = !1; - } - e && !l.lock && l.close(); - } - var l = this; - c = c || {}; - var n = document.createElement("div"); - n.className = "litemenu-entry submenu"; - var f = !1; - if (null === b) { - n.classList.add("separator"); - } else { - n.innerHTML = b && b.title ? b.title : a; - if (n.value = b) { - b.disabled && (f = !0, n.classList.add("disabled")), (b.submenu || b.has_submenu) && n.classList.add("has_submenu"); - } - "function" == typeof b ? (n.dataset.value = a, n.onclick_callback = b) : n.dataset.value = b; - b.className && (n.className += " " + b.className); - } - this.root.appendChild(n); - f || n.addEventListener("click", d); - c.autoopen && n.addEventListener("mouseenter", e); - return n; - }; - w.prototype.close = function(a, b) { - this.root.parentNode && this.root.parentNode.removeChild(this.root); - this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !w.isCursorOverElement(a, this.parentMenu.root) && w.trigger(this.parentMenu.root, "mouseleave", a)); - this.current_submenu && this.current_submenu.close(a, !0); - }; - w.trigger = function(a, b, c, e) { - var d = document.createEvent("CustomEvent"); - d.initCustomEvent(b, !0, !0, c); - d.srcElement = e; - a.dispatchEvent ? a.dispatchEvent(d) : a.__events && a.__events.dispatchEvent(d); - return d; - }; - w.prototype.getTopMenu = function() { - return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; - }; - w.prototype.getFirstEvent = function() { - return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; - }; - w.isCursorOverElement = function(a, b) { - var c = a.pageX; - a = a.pageY; - return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && c > b.left && c < b.left + b.width ? !0 : !1 : !1; - }; - e.ContextMenu = w; - e.closeAllContextMenus = function(a) { - a = a || window; - a = a.document.querySelectorAll(".litecontextmenu"); - if (a.length) { - for (var b = [], c = 0; c < a.length; c++) { - b.push(a[c]); - } - for (c in b) { - b[c].close ? b[c].close() : b[c].parentNode && b[c].parentNode.removeChild(b[c]); - } - } - }; - e.extendClass = function(a, b) { - for (var c in b) { - a.hasOwnProperty(c) || (a[c] = b[c]); - } - if (b.prototype) { - for (c in b.prototype) { - b.prototype.hasOwnProperty(c) && !a.prototype.hasOwnProperty(c) && (b.prototype.__lookupGetter__(c) ? a.prototype.__defineGetter__(c, b.prototype.__lookupGetter__(c)) : a.prototype[c] = b.prototype[c], b.prototype.__lookupSetter__(c) && a.prototype.__defineSetter__(c, b.prototype.__lookupSetter__(c))); - } - } - }; - e.getParameterNames = function(a) { - return (a + "").replace(/[/][/].*$/mg, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); - }; - "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { - window.setTimeout(a, 1000 / 60); - }); -})(this); -"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); -(function(u) { - function f() { - this.addOutput("in ms", "number"); - this.addOutput("in sec", "number"); - } - function k() { - this.size = [120, 60]; - this.subgraph = new LGraph; - this.subgraph._subgraph_node = this; - this.subgraph._is_subgraph = !0; - this.subgraph.onGlobalInputAdded = this.onSubgraphNewGlobalInput.bind(this); - this.subgraph.onGlobalInputRenamed = this.onSubgraphRenamedGlobalInput.bind(this); - this.subgraph.onGlobalInputTypeChanged = this.onSubgraphTypeChangeGlobalInput.bind(this); - this.subgraph.onGlobalOutputAdded = this.onSubgraphNewGlobalOutput.bind(this); - this.subgraph.onGlobalOutputRenamed = this.onSubgraphRenamedGlobalOutput.bind(this); - this.subgraph.onGlobalOutputTypeChanged = this.onSubgraphTypeChangeGlobalOutput.bind(this); - this.bgcolor = "#663"; - } - function d() { - var a = "input_" + (1000 * Math.random()).toFixed(); - this.addOutput(a, null); - this.properties = {name:a, type:null}; - var b = this; - Object.defineProperty(this.properties, "name", {get:function() { - return a; - }, set:function(c) { - if ("" != c) { - var e = b.getOutputInfo(0); - e.name != c && (e.name = c, b.graph && b.graph.renameGlobalInput(a, c), a = c); - } - }, enumerable:!0}); - Object.defineProperty(this.properties, "type", {get:function() { - return b.outputs[0].type; - }, set:function(c) { - b.outputs[0].type = c; - b.graph && b.graph.changeGlobalInputType(a, b.outputs[0].type); - }, enumerable:!0}); - } - function q() { - var a = "output_" + (1000 * Math.random()).toFixed(); - this.addInput(a, null); - this.properties = {name:a, type:null}; - var b = this; - Object.defineProperty(this.properties, "name", {get:function() { - return a; - }, set:function(c) { - if ("" != c) { - var e = b.getInputInfo(0); - e.name != c && (e.name = c, b.graph && b.graph.renameGlobalOutput(a, c), a = c); - } - }, enumerable:!0}); - Object.defineProperty(this.properties, "type", {get:function() { - return b.inputs[0].type; - }, set:function(c) { - b.inputs[0].type = c; - b.graph && b.graph.changeGlobalInputType(a, b.inputs[0].type); - }, enumerable:!0}); - } - function r() { - this.addOutput("value", "number"); - this.addProperty("value", 1.0); - this.editable = {property:"value", type:"number"}; - } - function v() { - this.size = [60, 20]; - this.addInput("value", 0, {label:""}); - this.addOutput("value", 0, {label:""}); - this.addProperty("value", ""); - } - function w() { - this.addInput("in", 0); - this.addOutput("out", 0); - this.size = [40, 20]; - } - function e() { - this.mode = l.ON_EVENT; - this.size = [60, 20]; - this.addProperty("msg", ""); - this.addInput("log", l.EVENT); - this.addInput("msg", 0); - } - function p() { - this.size = [60, 20]; - this.addProperty("onExecute", ""); - this.addInput("in", ""); - this.addInput("in2", ""); - this.addOutput("out", ""); - this.addOutput("out2", ""); - this._func = null; - } - var l = u.LiteGraph; - f.title = "Time"; - f.desc = "Time"; - f.prototype.onExecute = function() { - this.setOutputData(0, 1000 * this.graph.globaltime); - this.setOutputData(1, this.graph.globaltime); - }; - l.registerNodeType("basic/time", f); - k.title = "Subgraph"; - k.desc = "Graph inside a node"; - k.prototype.onSubgraphNewGlobalInput = function(a, b) { - this.addInput(a, b); - }; - k.prototype.onSubgraphRenamedGlobalInput = function(a, b) { - a = this.findInputSlot(a); - -1 != a && (this.getInputInfo(a).name = b); - }; - k.prototype.onSubgraphTypeChangeGlobalInput = function(a, b) { - a = this.findInputSlot(a); - -1 != a && (this.getInputInfo(a).type = b); - }; - k.prototype.onSubgraphNewGlobalOutput = function(a, b) { - this.addOutput(a, b); - }; - k.prototype.onSubgraphRenamedGlobalOutput = function(a, b) { - a = this.findOutputSlot(a); - -1 != a && (this.getOutputInfo(a).name = b); - }; - k.prototype.onSubgraphTypeChangeGlobalOutput = function(a, b) { - a = this.findOutputSlot(a); - -1 != a && (this.getOutputInfo(a).type = b); - }; - k.prototype.getExtraMenuOptions = function(a) { - var b = this; - return [{content:"Open", callback:function() { - a.openSubgraph(b.subgraph); - }}]; - }; - k.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], c = this.getInputData(a); - this.subgraph.setGlobalInputData(b.name, c); - } - } - this.subgraph.runStep(); - if (this.outputs) { - for (a = 0; a < this.outputs.length; a++) { - c = this.subgraph.getGlobalOutputData(this.outputs[a].name), this.setOutputData(a, c); - } - } - }; - k.prototype.configure = function(a) { - LGraphNode.prototype.configure.call(this, a); - }; - k.prototype.serialize = function() { - var a = LGraphNode.prototype.serialize.call(this); - a.subgraph = this.subgraph.serialize(); - return a; - }; - k.prototype.clone = function() { - var a = l.createNode(this.type), b = this.serialize(); - delete b.id; - delete b.inputs; - delete b.outputs; - a.configure(b); - return a; - }; - l.registerNodeType("graph/subgraph", k); - d.title = "Input"; - d.desc = "Input of the graph"; - d.prototype.onAdded = function() { - this.graph.addGlobalInput(this.properties.name, this.properties.type); - }; - d.prototype.onExecute = function() { - var a = this.graph.global_inputs[this.properties.name]; - a && this.setOutputData(0, a.value); - }; - l.registerNodeType("graph/input", d); - q.title = "Ouput"; - q.desc = "Output of the graph"; - q.prototype.onAdded = function() { - this.graph.addGlobalOutput(this.properties.name, this.properties.type); - }; - q.prototype.onExecute = function() { - this.graph.setGlobalOutputData(this.properties.name, this.getInputData(0)); - }; - l.registerNodeType("graph/output", q); - r.title = "Const"; - r.desc = "Constant value"; - r.prototype.setValue = function(a) { - "string" == typeof a && (a = parseFloat(a)); - this.properties.value = a; - this.setDirtyCanvas(!0); - }; - r.prototype.onExecute = function() { - this.setOutputData(0, parseFloat(this.properties.value)); - }; - r.prototype.onDrawBackground = function(a) { - this.outputs[0].label = this.properties.value.toFixed(3); - }; - r.prototype.onWidget = function(a, b) { - "value" == b.name && this.setValue(b.value); - }; - l.registerNodeType("basic/const", r); - v.title = "Watch"; - v.desc = "Show value of input"; - v.prototype.onExecute = function() { - this.properties.value = this.getInputData(0); - this.setOutputData(0, this.properties.value); - }; - v.prototype.onDrawBackground = function(a) { - this.inputs[0] && null != this.properties.value && (this.properties.value.constructor === Number ? this.inputs[0].label = this.properties.value.toFixed(3) : ((a = this.properties.value) && a.length && (a = Array.prototype.slice.call(a).join(",")), this.inputs[0].label = a)); - }; - l.registerNodeType("basic/watch", v); - w.title = "Pass"; - w.desc = "Allows to connect different types"; - w.prototype.onExecute = function() { - this.setOutputData(0, this.getInputData(0)); - }; - l.registerNodeType("basic/pass", w); - e.title = "Console"; - e.desc = "Show value inside the console"; - e.prototype.onAction = function(a, b) { - "log" == a ? console.log(b) : "warn" == a ? console.warn(b) : "error" == a && console.error(b); - }; - e.prototype.onExecute = function() { - var a = this.getInputData(1); - null !== a && (this.properties.msg = a); - console.log(a); - }; - e.prototype.onGetInputs = function() { - return [["log", l.ACTION], ["warn", l.ACTION], ["error", l.ACTION]]; - }; - l.registerNodeType("basic/console", e); - p.title = "Script"; - p.desc = "executes a code"; - p.widgets_info = {onExecute:{type:"code"}}; - p.prototype.onPropertyChanged = function(a, b) { - if ("onExecute" == a && l.allow_scripts) { - this._func = null; - try { - this._func = new Function(b); - } catch (c) { - console.error("Error parsing script"), console.error(c); - } - } - }; - p.prototype.onExecute = function() { - if (this._func) { - try { - this._func.call(this); - } catch (a) { - console.error("Error in script"), console.error(a); - } - } - }; - l.registerNodeType("basic/script", p); -})(this); -(function(u) { - function f() { - this.size = [60, 20]; - this.addInput("event", q.ACTION); - } - function k() { - this.size = [60, 20]; - this.addInput("event", q.ACTION); - this.addOutput("event", q.EVENT); - this.properties = {equal_to:"", has_property:"", property_equal_to:""}; - } - function d() { - this.size = [60, 20]; - this.addProperty("time", 1000); - this.addInput("event", q.ACTION); - this.addOutput("on_time", q.EVENT); - this._pending = []; - } - var q = u.LiteGraph; - f.title = "Log Event"; - f.desc = "Log event in console"; - f.prototype.onAction = function(d, f) { - console.log(d, f); - }; - q.registerNodeType("events/log", f); - k.title = "Filter Event"; - k.desc = "Blocks events that do not match the filter"; - k.prototype.onAction = function(d, f) { - if (null != f && (!this.properties.equal_to || this.properties.equal_to == f)) { - if (this.properties.has_property && (d = f[this.properties.has_property], null == d || this.properties.property_equal_to && this.properties.property_equal_to != d)) { - return; - } - this.triggerSlot(0, f); - } - }; - q.registerNodeType("events/filter", k); - d.title = "Delay"; - d.desc = "Delays one event"; - d.prototype.onAction = function(d, f) { - this._pending.push([this.properties.time, f]); - }; - d.prototype.onExecute = function() { - for (var d = 1000 * this.graph.elapsed_time, f = 0; f < this._pending.length; ++f) { - var k = this._pending[f]; - k[0] -= d; - 0 < k[0] || (this._pending.splice(f, 1), --f, this.trigger(null, k[1])); - } - }; - d.prototype.onGetInputs = function() { - return [["event", q.ACTION]]; - }; - q.registerNodeType("events/delay", d); -})(this); -(function(u) { - function f() { - this.addOutput("clicked", w.EVENT); - this.addProperty("text", ""); - this.addProperty("font", "40px Arial"); - this.addProperty("message", ""); - this.size = [64, 84]; - } - function k() { - this.addOutput("", "number"); - this.size = [64, 84]; - this.properties = {min:0, max:1, value:0.5, wcolor:"#7AF", size:50}; - } - function d() { - this.size = [160, 26]; - this.addOutput("", "number"); - this.properties = {wcolor:"#7AF", min:0, max:1, value:0.5}; - } - function q() { - this.size = [160, 26]; - this.addInput("", "number"); - this.properties = {min:0, max:1, value:0, wcolor:"#AAF"}; - } - function r() { - this.addInputs("", 0); - this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; - } - function v() { - this.size = [200, 100]; - this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; - } - var w = u.LiteGraph; - f.title = "Button"; - f.desc = "Triggers an event"; - f.prototype.onDrawForeground = function(e) { - !this.flags.collapsed && (e.fillStyle = "black", e.fillRect(1, 1, this.size[0] - 3, this.size[1] - 3), e.fillStyle = "#AAF", e.fillRect(0, 0, this.size[0] - 3, this.size[1] - 3), e.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", e.fillRect(1, 1, this.size[0] - 4, this.size[1] - 4), this.properties.text || 0 === this.properties.text) && (e.textAlign = "center", e.fillStyle = this.clicked ? "black" : "white", this.properties.font && (e.font = this.properties.font), e.fillText(this.properties.text, - 0.5 * this.size[0], 0.85 * this.size[1]), e.textAlign = "left"); - }; - f.prototype.onMouseDown = function(e, d) { - if (1 < d[0] && 1 < d[1] && d[0] < this.size[0] - 2 && d[1] < this.size[1] - 2) { - return this.clicked = !0, this.trigger("clicked", this.properties.message), !0; - } - }; - f.prototype.onMouseUp = function(e) { - this.clicked = !1; - }; - w.registerNodeType("widget/button", f); - k.title = "Knob"; - k.desc = "Circular controller"; - k.widgets = [{name:"increase", text:"+", type:"minibutton"}, {name:"decrease", text:"-", type:"minibutton"}]; - k.prototype.onAdded = function() { - this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); - this.imgbg = this.loadImage("imgs/knob_bg.png"); - this.imgfg = this.loadImage("imgs/knob_fg.png"); - }; - k.prototype.onDrawImageKnob = function(e) { - if (this.imgfg && this.imgfg.width) { - var d = 0.5 * this.imgbg.width, l = this.size[0] / this.imgfg.width; - e.save(); - e.translate(0, 20); - e.scale(l, l); - e.drawImage(this.imgbg, 0, 0); - e.translate(d, d); - e.rotate(2 * this.value * Math.PI * 6 / 8 + 10 * Math.PI / 8); - e.translate(-d, -d); - e.drawImage(this.imgfg, 0, 0); - e.restore(); - this.title && (e.font = "bold 16px Criticized,Tahoma", e.fillStyle = "rgba(100,100,100,0.8)", e.textAlign = "center", e.fillText(this.title.toUpperCase(), 0.5 * this.size[0], 18), e.textAlign = "left"); - } - }; - k.prototype.onDrawVectorKnob = function(e) { - if (this.imgfg && this.imgfg.width) { - e.lineWidth = 1; - e.strokeStyle = this.mouseOver ? "#FFF" : "#AAA"; - e.fillStyle = "#000"; - e.beginPath(); - e.arc(0.5 * this.size[0], 0.5 * this.size[1] + 10, 0.5 * this.properties.size, 0, 2 * Math.PI, !0); - e.stroke(); - 0 < this.value && (e.strokeStyle = this.properties.wcolor, e.lineWidth = 0.2 * this.properties.size, e.beginPath(), e.arc(0.5 * this.size[0], 0.5 * this.size[1] + 10, 0.35 * this.properties.size, -0.5 * Math.PI + 2 * Math.PI * this.value, -0.5 * Math.PI, !0), e.stroke(), e.lineWidth = 1); - e.font = 0.2 * this.properties.size + "px Arial"; - e.fillStyle = "#AAA"; - e.textAlign = "center"; - var d = this.properties.value; - "number" == typeof d && (d = d.toFixed(2)); - e.fillText(d, 0.5 * this.size[0], 0.65 * this.size[1]); - e.textAlign = "left"; - } - }; - k.prototype.onDrawForeground = function(e) { - this.onDrawImageKnob(e); - }; - k.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - this.boxcolor = w.colorToString([this.value, this.value, this.value]); - }; - k.prototype.onMouseDown = function(e) { - if (this.imgfg && this.imgfg.width) { - this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; - this.radius = 0.5 * this.size[0]; - if (20 > e.canvasY - this.pos[1] || w.distance([e.canvasX, e.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { - return !1; - } - this.oldmouse = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - this.captureInput(!0); - return !0; - } - }; - k.prototype.onMouseMove = function(e) { - if (this.oldmouse) { - e = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - var d = this.value; - d -= 0.01 * (e[1] - this.oldmouse[1]); - 1.0 < d ? d = 1.0 : 0.0 > d && (d = 0.0); - this.value = d; - this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; - this.oldmouse = e; - this.setDirtyCanvas(!0); - } - }; - k.prototype.onMouseUp = function(e) { - this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); - }; - k.prototype.onMouseLeave = function(e) { - }; - k.prototype.onWidget = function(e, d) { - if ("increase" == d.name) { - this.onPropertyChanged("size", this.properties.size + 10); - } else { - if ("decrease" == d.name) { - this.onPropertyChanged("size", this.properties.size - 10); - } - } - }; - k.prototype.onPropertyChanged = function(e, d) { - if ("wcolor" == e) { - this.properties[e] = d; - } else { - if ("size" == e) { - d = parseInt(d), this.properties[e] = d, this.size = [d + 4, d + 24], this.setDirtyCanvas(!0, !0); - } else { - if ("min" == e || "max" == e || "value" == e) { - this.properties[e] = parseFloat(d); - } else { - return !1; - } - } - } - return !0; - }; - w.registerNodeType("widget/knob", k); - d.title = "H.Slider"; - d.desc = "Linear slider controller"; - d.prototype.onAdded = function() { - this.value = 0.5; - this.imgfg = this.loadImage("imgs/slider_fg.png"); - }; - d.prototype.onDrawVectorial = function(e) { - this.imgfg && this.imgfg.width && (e.lineWidth = 1, e.strokeStyle = this.mouseOver ? "#FFF" : "#AAA", e.fillStyle = "#000", e.beginPath(), e.rect(2, 0, this.size[0] - 4, 20), e.stroke(), e.fillStyle = this.properties.wcolor, e.beginPath(), e.rect(2 + (this.size[0] - 4 - 20) * this.value, 0, 20, 20), e.fill()); - }; - d.prototype.onDrawImage = function(e) { - this.imgfg && this.imgfg.width && (e.lineWidth = 1, e.fillStyle = "#000", e.fillRect(2, 9, this.size[0] - 4, 2), e.strokeStyle = "#333", e.beginPath(), e.moveTo(2, 9), e.lineTo(this.size[0] - 4, 9), e.stroke(), e.strokeStyle = "#AAA", e.beginPath(), e.moveTo(2, 11), e.lineTo(this.size[0] - 4, 11), e.stroke(), e.drawImage(this.imgfg, 2 + (this.size[0] - 4) * this.value - 0.5 * this.imgfg.width, 0.5 * -this.imgfg.height + 10)); - }; - d.prototype.onDrawForeground = function(e) { - this.onDrawImage(e); - }; - d.prototype.onExecute = function() { - this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; - this.setOutputData(0, this.properties.value); - this.boxcolor = w.colorToString([this.value, this.value, this.value]); - }; - d.prototype.onMouseDown = function(e) { - if (0 > e.canvasY - this.pos[1]) { - return !1; - } - this.oldmouse = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - this.captureInput(!0); - return !0; - }; - d.prototype.onMouseMove = function(e) { - if (this.oldmouse) { - e = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - var d = this.value; - d += (e[0] - this.oldmouse[0]) / this.size[0]; - 1.0 < d ? d = 1.0 : 0.0 > d && (d = 0.0); - this.value = d; - this.oldmouse = e; - this.setDirtyCanvas(!0); - } - }; - d.prototype.onMouseUp = function(e) { - this.oldmouse = null; - this.captureInput(!1); - }; - d.prototype.onMouseLeave = function(e) { - }; - d.prototype.onPropertyChanged = function(e, d) { - if ("wcolor" == e) { - this.properties[e] = d; - } else { - return !1; - } - return !0; - }; - w.registerNodeType("widget/hslider", d); - q.title = "Progress"; - q.desc = "Shows data in linear progress"; - q.prototype.onExecute = function() { - var e = this.getInputData(0); - void 0 != e && (this.properties.value = e); - }; - q.prototype.onDrawForeground = function(e) { - e.lineWidth = 1; - e.fillStyle = this.properties.wcolor; - var d = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); - d = Math.min(1, d); - d = Math.max(0, d); - e.fillRect(2, 2, (this.size[0] - 4) * d, this.size[1] - 4); - }; - w.registerNodeType("widget/progress", q); - r.title = "Text"; - r.desc = "Shows the input value"; - r.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; - r.prototype.onDrawForeground = function(e) { - e.fillStyle = this.properties.color; - var d = this.properties.value; - this.properties.glowSize ? (e.shadowColor = this.properties.color, e.shadowOffsetX = 0, e.shadowOffsetY = 0, e.shadowBlur = this.properties.glowSize) : e.shadowColor = "transparent"; - var l = this.properties.fontsize; - e.textAlign = this.properties.align; - e.font = l.toString() + "px " + this.properties.font; - this.str = "number" == typeof d ? d.toFixed(this.properties.decimals) : d; - if ("string" == typeof this.str) { - d = this.str.split("\\n"); - for (var a in d) { - e.fillText(d[a], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * l + l * (parseInt(a) + 1)); - } - } - e.shadowColor = "transparent"; - this.last_ctx = e; - e.textAlign = "left"; - }; - r.prototype.onExecute = function() { - var e = this.getInputData(0); - null != e && (this.properties.value = e); - }; - r.prototype.resize = function() { - if (this.last_ctx) { - var e = this.str.split("\\n"); - this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; - var d = 0, l; - for (l in e) { - var a = this.last_ctx.measureText(e[l]).width; - d < a && (d = a); - } - this.size[0] = d + 20; - this.size[1] = 4 + e.length * this.properties.fontsize; - this.setDirtyCanvas(!0); - } - }; - r.prototype.onWidget = function(d, f) { - "resize" == f.name ? this.resize() : "led_text" == f.name ? (this.properties.font = "Digital", this.properties.glowSize = 4, this.setDirtyCanvas(!0)) : "normal_text" == f.name && (this.properties.font = "Arial", this.setDirtyCanvas(!0)); - }; - r.prototype.onPropertyChanged = function(d, f) { - this.properties[d] = f; - this.str = "number" == typeof f ? f.toFixed(3) : f; - return !0; - }; - w.registerNodeType("widget/text", r); - v.title = "Panel"; - v.desc = "Non interactive panel"; - v.widgets = [{name:"update", text:"Update", type:"button"}]; - v.prototype.createGradient = function(d) { - "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = d.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); - }; - v.prototype.onDrawForeground = function(d) { - null == this.lineargradient && this.createGradient(d); - this.lineargradient && (d.lineWidth = 1, d.strokeStyle = this.properties.borderColor, d.fillStyle = this.lineargradient, this.properties.shadowSize ? (d.shadowColor = "#000", d.shadowOffsetX = 0, d.shadowOffsetY = 0, d.shadowBlur = this.properties.shadowSize) : d.shadowColor = "transparent", d.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), d.fill(), d.shadowColor = "transparent", d.stroke()); - }; - v.prototype.onWidget = function(d, f) { - "update" == f.name && (this.lineargradient = null, this.setDirtyCanvas(!0)); - }; - w.registerNodeType("widget/panel", v); -})(this); -(function(u) { - function f() { - this.addOutput("left_x_axis", "number"); - this.addOutput("left_y_axis", "number"); - this.addOutput("button_pressed", k.EVENT); - this.properties = {gamepad_index:0, threshold:0.1}; - this._left_axis = new Float32Array(2); - this._right_axis = new Float32Array(2); - this._triggers = new Float32Array(2); - this._previous_buttons = new Uint8Array(17); - this._current_buttons = new Uint8Array(17); - } - var k = u.LiteGraph; - f.title = "Gamepad"; - f.desc = "gets the input of the gamepad"; - f.zero = new Float32Array(2); - f.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); - f.prototype.onExecute = function() { - var d = this.getGamepad(), k = this.properties.threshold || 0.0; - d && (this._left_axis[0] = Math.abs(d.xbox.axes.lx) > k ? d.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(d.xbox.axes.ly) > k ? d.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(d.xbox.axes.rx) > k ? d.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(d.xbox.axes.ry) > k ? d.xbox.axes.ry : 0, this._triggers[0] = Math.abs(d.xbox.axes.ltrigger) > k ? d.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(d.xbox.axes.rtrigger) > k ? d.xbox.axes.rtrigger : 0); - if (this.outputs) { - for (k = 0; k < this.outputs.length; k++) { - var r = this.outputs[k]; - if (r.links && r.links.length) { - var v = null; - if (d) { - switch(r.name) { - case "left_axis": - v = this._left_axis; - break; - case "right_axis": - v = this._right_axis; - break; - case "left_x_axis": - v = this._left_axis[0]; - break; - case "left_y_axis": - v = this._left_axis[1]; - break; - case "right_x_axis": - v = this._right_axis[0]; - break; - case "right_y_axis": - v = this._right_axis[1]; - break; - case "trigger_left": - v = this._triggers[0]; - break; - case "trigger_right": - v = this._triggers[1]; - break; - case "a_button": - v = d.xbox.buttons.a ? 1 : 0; - break; - case "b_button": - v = d.xbox.buttons.b ? 1 : 0; - break; - case "x_button": - v = d.xbox.buttons.x ? 1 : 0; - break; - case "y_button": - v = d.xbox.buttons.y ? 1 : 0; - break; - case "lb_button": - v = d.xbox.buttons.lb ? 1 : 0; - break; - case "rb_button": - v = d.xbox.buttons.rb ? 1 : 0; - break; - case "ls_button": - v = d.xbox.buttons.ls ? 1 : 0; - break; - case "rs_button": - v = d.xbox.buttons.rs ? 1 : 0; - break; - case "start_button": - v = d.xbox.buttons.start ? 1 : 0; - break; - case "back_button": - v = d.xbox.buttons.back ? 1 : 0; - break; - case "button_pressed": - for (r = 0; r < this._current_buttons.length; ++r) { - this._current_buttons[r] && !this._previous_buttons[r] && this.triggerSlot(k, f.buttons[r]); - } - } - } else { - switch(r.name) { - case "button_pressed": - break; - case "left_axis": - case "right_axis": - v = f.zero; - break; - default: - v = 0; - } - } - this.setOutputData(k, v); - } - } - } - }; - f.prototype.getGamepad = function() { - var d = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; - if (!d) { - return null; - } - d = d.call(navigator); - this._previous_buttons.set(this._current_buttons); - for (var f = this.properties.gamepad_index; 4 > f; f++) { - if (d[f]) { - d = d[f]; - f = this.xbox_mapping; - f || (f = this.xbox_mapping = {axes:[], buttons:{}, hat:""}); - f.axes.lx = d.axes[0]; - f.axes.ly = d.axes[1]; - f.axes.rx = d.axes[2]; - f.axes.ry = d.axes[3]; - f.axes.ltrigger = d.buttons[6].value; - f.axes.rtrigger = d.buttons[7].value; - for (var k = 0; k < d.buttons.length; k++) { - switch(this._current_buttons[k] = d.buttons[k].pressed, k) { - case 0: - f.buttons.a = d.buttons[k].pressed; - break; - case 1: - f.buttons.b = d.buttons[k].pressed; - break; - case 2: - f.buttons.x = d.buttons[k].pressed; - break; - case 3: - f.buttons.y = d.buttons[k].pressed; - break; - case 4: - f.buttons.lb = d.buttons[k].pressed; - break; - case 5: - f.buttons.rb = d.buttons[k].pressed; - break; - case 6: - f.buttons.lt = d.buttons[k].pressed; - break; - case 7: - f.buttons.rt = d.buttons[k].pressed; - break; - case 8: - f.buttons.back = d.buttons[k].pressed; - break; - case 9: - f.buttons.start = d.buttons[k].pressed; - break; - case 10: - f.buttons.ls = d.buttons[k].pressed; - break; - case 11: - f.buttons.rs = d.buttons[k].pressed; - break; - case 12: - d.buttons[k].pressed && (f.hat += "up"); - break; - case 13: - d.buttons[k].pressed && (f.hat += "down"); - break; - case 14: - d.buttons[k].pressed && (f.hat += "left"); - break; - case 15: - d.buttons[k].pressed && (f.hat += "right"); - break; - case 16: - f.buttons.home = d.buttons[k].pressed; - } - } - d.xbox = f; - return d; - } - } - }; - f.prototype.onDrawBackground = function(d) { - var f = this._left_axis, k = this._right_axis; - d.strokeStyle = "#88A"; - d.strokeRect(0.5 * (f[0] + 1) * this.size[0] - 4, 0.5 * (f[1] + 1) * this.size[1] - 4, 8, 8); - d.strokeStyle = "#8A8"; - d.strokeRect(0.5 * (k[0] + 1) * this.size[0] - 4, 0.5 * (k[1] + 1) * this.size[1] - 4, 8, 8); - f = this.size[1] / this._current_buttons.length; - d.fillStyle = "#AEB"; - for (k = 0; k < this._current_buttons.length; ++k) { - this._current_buttons[k] && d.fillRect(0, f * k, 6, f); - } - }; - f.prototype.onGetOutputs = function() { - return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start", "number"], ["back", "number"], ["button_pressed", k.EVENT]]; - }; - k.registerNodeType("input/gamepad", f); -})(this); -(function(u) { - function f() { - this.addInput("in", "*"); - this.size = [60, 20]; - } - function k() { - this.addInput("in"); - this.addOutput("out"); - this.size = [60, 20]; - } - function d() { - this.addInput("in", "number", {locked:!0}); - this.addOutput("out", "number", {locked:!0}); - this.addProperty("in", 0); - this.addProperty("in_min", 0); - this.addProperty("in_max", 1); - this.addProperty("out_min", 0); - this.addProperty("out_max", 1); - } - function q() { - this.addOutput("value", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.size = [60, 20]; - } - function r() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [60, 20]; - this.addProperty("min", 0); - this.addProperty("max", 1); - } - function v() { - this.properties = {f:0.5}; - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("out", "number"); - } - function w() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [60, 20]; - } - function e() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [60, 20]; - } - function p() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [60, 20]; - } - function l() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [60, 20]; - this.properties = {A:0, B:1}; - } - function a() { - this.addInput("in", "number", {label:""}); - this.addOutput("out", "number", {label:""}); - this.size = [60, 20]; - this.addProperty("factor", 1); - } - function b() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [60, 20]; - this.addProperty("samples", 10); - this._values = new Float32Array(10); - this._current = 0; - } - function c() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("=", "number"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", "+", "string", {values:c.values}); - } - function g() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("A==B", "boolean"); - this.addOutput("A!=B", "boolean"); - this.addProperty("A", 0); - this.addProperty("B", 0); - } - function h() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("out", "boolean"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", ">", "string", {values:h.values}); - this.size = [60, 40]; - } - function x() { - this.addInput("inc", "number"); - this.addOutput("total", "number"); - this.addProperty("increment", 1); - this.addProperty("value", 0); - } - function n() { - this.addInput("v", "number"); - this.addOutput("sin", "number"); - this.addProperty("amplitude", 1); - this.addProperty("offset", 0); - this.bgImageUrl = "nodes/imgs/icon-sin.png"; - } - function z() { - this.addInput("vec2", "vec2"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - } - function A() { - this.addInputs([["x", "number"], ["y", "number"]]); - this.addOutput("vec2", "vec2"); - this.properties = {x:0, y:0}; - this._data = new Float32Array(2); - } - function D() { - this.addInput("vec3", "vec3"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - } - function B() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); - this.addOutput("vec3", "vec3"); - this.properties = {x:0, y:0, z:0}; - this._data = new Float32Array(3); - } - function C() { - this.addInput("vec4", "vec4"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - this.addOutput("w", "number"); - } - function E() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); - this.addOutput("vec4", "vec4"); - this.properties = {x:0, y:0, z:0, w:0}; - this._data = new Float32Array(4); - } - var y = u.LiteGraph; - f.title = "Converter"; - f.desc = "type A to type B"; - f.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a && this.outputs) { - for (var b = 0; b < this.outputs.length; b++) { - var c = this.outputs[b]; - if (c.links && c.links.length) { - var d = null; - switch(c.name) { - case "number": - d = a.length ? a[0] : parseFloat(a); - break; - case "vec2": - case "vec3": - case "vec4": - d = 1; - switch(c.name) { - case "vec2": - d = 2; - break; - case "vec3": - d = 3; - break; - case "vec4": - d = 4; - }d = new Float32Array(d); - if (a.length) { - for (c = 0; c < a.length && c < d.length; c++) { - d[c] = a[c]; - } - } else { - d[0] = parseFloat(a); - } - } - this.setOutputData(b, d); - } - } - } - }; - f.prototype.onGetOutputs = function() { - return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; - }; - y.registerNodeType("math/converter", f); - k.title = "Bypass"; - k.desc = "removes the type"; - k.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, a); - }; - y.registerNodeType("math/bypass", k); - d.title = "Range"; - d.desc = "Convert a number from one range to another"; - d.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], c = this.getInputData(a); - void 0 !== c && (this.properties[b.name] = c); - } - } - c = this.properties["in"]; - if (void 0 === c || null === c || c.constructor !== Number) { - c = 0; - } - a = this.properties.in_min; - b = this.properties.out_min; - this._last_v = (c - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b; - this.setOutputData(0, this._last_v); - }; - d.prototype.onDrawBackground = function(a) { - this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; - }; - d.prototype.onGetInputs = function() { - return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; - }; - y.registerNodeType("math/range", d); - q.title = "Rand"; - q.desc = "Random number"; - q.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], c = this.getInputData(a); - void 0 !== c && (this.properties[b.name] = c); - } - } - a = this.properties.min; - this._last_v = Math.random() * (this.properties.max - a) + a; - this.setOutputData(0, this._last_v); - }; - q.prototype.onDrawBackground = function(a) { - this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; - }; - q.prototype.onGetInputs = function() { - return [["min", "number"], ["max", "number"]]; - }; - y.registerNodeType("math/rand", q); - r.title = "Clamp"; - r.desc = "Clamp number between min and max"; - r.filter = "shader"; - r.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); - }; - r.prototype.getCode = function(a) { - a = ""; - this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); - return a; - }; - y.registerNodeType("math/clamp", r); - v.title = "Lerp"; - v.desc = "Linear Interpolation"; - v.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.getInputData(1); - null == b && (b = 0); - var c = this.properties.f, d = this.getInputData(2); - void 0 !== d && (c = d); - this.setOutputData(0, a * (1 - c) + b * c); - }; - v.prototype.onGetInputs = function() { - return [["f", "number"]]; - }; - y.registerNodeType("math/lerp", v); - w.title = "Abs"; - w.desc = "Absolute"; - w.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, Math.abs(a)); - }; - y.registerNodeType("math/abs", w); - e.title = "Floor"; - e.desc = "Floor number to remove fractional part"; - e.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, Math.floor(a)); - }; - y.registerNodeType("math/floor", e); - p.title = "Frac"; - p.desc = "Returns fractional part"; - p.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, a % 1); - }; - y.registerNodeType("math/frac", p); - l.title = "Smoothstep"; - l.desc = "Smoothstep"; - l.prototype.onExecute = function() { - var a = this.getInputData(0); - if (void 0 !== a) { - var b = this.properties.A; - a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); - this.setOutputData(0, a * a * (3 - 2 * a)); - } - }; - y.registerNodeType("math/smoothstep", l); - a.title = "Scale"; - a.desc = "v * factor"; - a.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, a * this.properties.factor); - }; - y.registerNodeType("math/scale", a); - b.title = "Average"; - b.desc = "Average Filter"; - b.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this._values.length; - this._values[this._current % b] = a; - this._current += 1; - this._current > b && (this._current = 0); - for (var c = a = 0; c < b; ++c) { - a += this._values[c]; - } - this.setOutputData(0, a / b); - }; - b.prototype.onPropertyChanged = function(a, b) { - 1 > b && (b = 1); - this.properties.samples = Math.round(b); - a = this._values; - this._values = new Float32Array(this.properties.samples); - a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); - }; - y.registerNodeType("math/average", b); - c.values = "+-*/%^".split(""); - c.title = "Operation"; - c.desc = "Easy math operators"; - c["@OP"] = {type:"enum", title:"operation", values:c.values}; - c.prototype.setValue = function(a) { - "string" == typeof a && (a = parseFloat(a)); - this.properties.value = a; - }; - c.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - null != a ? this.properties.A = a : a = this.properties.A; - null != b ? this.properties.B = b : b = this.properties.B; - var c = 0; - switch(this.properties.OP) { - case "+": - c = a + b; - break; - case "-": - c = a - b; - break; - case "x": - case "X": - case "*": - c = a * b; - break; - case "/": - c = a / b; - break; - case "%": - c = a % b; - break; - case "^": - c = Math.pow(a, b); - break; - default: - console.warn("Unknown operation: " + this.properties.OP); - } - this.setOutputData(0, c); - }; - c.prototype.onDrawBackground = function(a) { - this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "black", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * this.size[1] + y.NODE_TITLE_HEIGHT), a.textAlign = "left"); - }; - y.registerNodeType("math/operation", c); - g.title = "Compare"; - g.desc = "compares between two values"; - g.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - void 0 !== a ? this.properties.A = a : a = this.properties.A; - void 0 !== b ? this.properties.B = b : b = this.properties.B; - for (var c = 0, d = this.outputs.length; c < d; ++c) { - var e = this.outputs[c]; - if (e.links && e.links.length) { - switch(e.name) { - case "A==B": - value = a == b; - break; - case "A!=B": - value = a != b; - break; - case "A>B": - value = a > b; - break; - case "A=B": - value = a >= b; - } - this.setOutputData(c, value); - } - } - }; - g.prototype.onGetOutputs = function() { - return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; - }; - y.registerNodeType("math/compare", g); - h.values = "> < == != <= >=".split(" "); - h["@OP"] = {type:"enum", title:"operation", values:h.values}; - h.title = "Condition"; - h.desc = "evaluates condition between A and B"; - h.prototype.onExecute = function() { - var a = this.getInputData(0); - void 0 === a ? a = this.properties.A : this.properties.A = a; - var b = this.getInputData(1); - void 0 === b ? b = this.properties.B : this.properties.B = b; - var c = !0; - switch(this.properties.OP) { - case ">": - c = a > b; - break; - case "<": - c = a < b; - break; - case "==": - c = a == b; - break; - case "!=": - c = a != b; - break; - case "<=": - c = a <= b; - break; - case ">=": - c = a >= b; - } - this.setOutputData(0, c); - }; - y.registerNodeType("math/condition", h); - x.title = "Accumulate"; - x.desc = "Increments a value every time"; - x.prototype.onExecute = function() { - null === this.properties.value && (this.properties.value = 0); - var a = this.getInputData(0); - this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; - this.setOutputData(0, this.properties.value); - }; - y.registerNodeType("math/accumulate", x); - n.title = "Trigonometry"; - n.desc = "Sin Cos Tan"; - n.filter = "shader"; - n.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.properties.amplitude, c = this.findInputSlot("amplitude"); - -1 != c && (b = this.getInputData(c)); - var d = this.properties.offset; - c = this.findInputSlot("offset"); - -1 != c && (d = this.getInputData(c)); - c = 0; - for (var e = this.outputs.length; c < e; ++c) { - switch(this.outputs[c].name) { - case "sin": - value = Math.sin(a); - break; - case "cos": - value = Math.cos(a); - break; - case "tan": - value = Math.tan(a); - break; - case "asin": - value = Math.asin(a); - break; - case "acos": - value = Math.acos(a); - break; - case "atan": - value = Math.atan(a); - } - this.setOutputData(c, b * value + d); - } - }; - n.prototype.onGetInputs = function() { - return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; - }; - n.prototype.onGetOutputs = function() { - return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; - }; - y.registerNodeType("math/trigonometry", n); - var t = function() { - this.addInputs("x", "number"); - this.addInputs("y", "number"); - this.addOutputs("", "number"); - this.properties = {x:1.0, y:1.0, formula:"x+y"}; - }; - t.title = "Formula"; - t.desc = "Compute safe formula"; - t.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - null != a ? this.properties.x = a : a = this.properties.x; - null != b ? this.properties.y = b : b = this.properties.y; - a = math.eval(this.properties.formula, {x:a, y:b, T:this.graph.globaltime}); - this.setOutputData(0, a); - }; - t.prototype.onDrawBackground = function() { - this.outputs[0].label = this.properties.formula; - }; - t.prototype.onGetOutputs = function() { - return [["A-B", "number"], ["A*B", "number"], ["A/B", "number"]]; - }; - y.registerNodeType("math/formula", t); - z.title = "Vec2->XY"; - z.desc = "vector 2 to components"; - z.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); - }; - y.registerNodeType("math3d/vec2-to-xyz", z); - A.title = "XY->Vec2"; - A.desc = "components to vector2"; - A.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var c = this._data; - c[0] = a; - c[1] = b; - this.setOutputData(0, c); - }; - y.registerNodeType("math3d/xy-to-vec2", A); - D.title = "Vec3->XYZ"; - D.desc = "vector 3 to components"; - D.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); - }; - y.registerNodeType("math3d/vec3-to-xyz", D); - B.title = "XYZ->Vec3"; - B.desc = "components to vector3"; - B.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var c = this.getInputData(2); - null == c && (c = this.properties.z); - var d = this._data; - d[0] = a; - d[1] = b; - d[2] = c; - this.setOutputData(0, d); - }; - y.registerNodeType("math3d/xyz-to-vec3", B); - C.title = "Vec4->XYZW"; - C.desc = "vector 4 to components"; - C.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); - }; - y.registerNodeType("math3d/vec4-to-xyzw", C); - E.title = "XYZW->Vec4"; - E.desc = "components to vector4"; - E.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var c = this.getInputData(2); - null == c && (c = this.properties.z); - var d = this.getInputData(3); - null == d && (d = this.properties.w); - var e = this._data; - e[0] = a; - e[1] = b; - e[2] = c; - e[3] = d; - this.setOutputData(0, e); - }; - y.registerNodeType("math3d/xyzw-to-vec4", E); - if (u.glMatrix) { - u = function() { - this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]); - this.addOutput("slerp", "quat"); - this.addProperty("factor", 0.5); - this._value = quat.create(); - }; - t = function() { - this.addInputs([["A", "quat"], ["B", "quat"]]); - this.addOutput("A*B", "quat"); - this._value = quat.create(); - }; - var F = function() { - this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); - this.addOutput("result", "vec3"); - this.properties = {vec:[0, 0, 1]}; - }, G = function() { - this.addInputs([["degrees", "number"], ["axis", "vec3"]]); - this.addOutput("quat", "quat"); - this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)}; - this._value = quat.create(); - }, H = function() { - this.addOutput("quat", "quat"); - this.properties = {x:0, y:0, z:0, w:1}; - this._value = quat.create(); - }; - H.title = "Quaternion"; - H.desc = "quaternion"; - H.prototype.onExecute = function() { - this._value[0] = this.properties.x; - this._value[1] = this.properties.y; - this._value[2] = this.properties.z; - this._value[3] = this.properties.w; - this.setOutputData(0, this._value); - }; - y.registerNodeType("math3d/quaternion", H); - G.title = "Rotation"; - G.desc = "quaternion rotation"; - G.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.angle); - var b = this.getInputData(1); - null == b && (b = this.properties.axis); - a = quat.setAxisAngle(this._value, b, 0.0174532925 * a); - this.setOutputData(0, a); - }; - y.registerNodeType("math3d/rotation", G); - F.title = "Rot. Vec3"; - F.desc = "rotate a point"; - F.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.vec); - var b = this.getInputData(1); - null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b)); - }; - y.registerNodeType("math3d/rotate_vec3", F); - t.title = "Mult. Quat"; - t.desc = "rotate quaternion"; - t.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a) { - var b = this.getInputData(1); - null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a)); - } - }; - y.registerNodeType("math3d/mult-quat", t); - u.title = "Quat Slerp"; - u.desc = "quaternion spherical interpolation"; - u.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a) { - var b = this.getInputData(1); - if (null != b) { - var c = this.properties.factor; - null != this.getInputData(2) && (c = this.getInputData(2)); - a = quat.slerp(this._value, a, b, c); - this.setOutputData(0, a); - } - } - }; - y.registerNodeType("math3d/quat-slerp", u); - } -})(this); -(function(u) { - function f() { - this.addInput("sel", "boolean"); - this.addOutput("value", "number"); - this.properties = {A:0, B:1}; - this.size = [60, 20]; - } - u = u.LiteGraph; - f.title = "Selector"; - f.desc = "outputs A if selector is true, B if selector is false"; - f.prototype.onExecute = function() { - var f = this.getInputData(0); - if (void 0 !== f) { - for (var d = 1; d < this.inputs.length; d++) { - var q = this.inputs[d], r = this.getInputData(d); - void 0 !== r && (this.properties[q.name] = r); - } - d = this.properties.A; - q = this.properties.B; - this.setOutputData(0, f ? d : q); - } - }; - f.prototype.onGetInputs = function() { - return [["A", 0], ["B", 0]]; - }; - u.registerNodeType("logic/selector", f); -})(this); -(function(u) { - function f() { - this.inputs = []; - this.addOutput("frame", "image"); - this.properties = {url:""}; - } - function k() { - this.addInput("f", "number"); - this.addOutput("Color", "color"); - this.properties = {colorA:"#444444", colorB:"#44AAFF", colorC:"#44FFAA", colorD:"#FFFFFF"}; - } - function d() { - this.addInput("", "image"); - this.size = [200, 200]; - } - function q() { - this.addInputs([["img1", "image"], ["img2", "image"], ["fade", "number"]]); - this.addOutput("", "image"); - this.properties = {fade:0.5, width:512, height:512}; - } - function r() { - this.addInput("", "image"); - this.addOutput("", "image"); - this.properties = {width:256, height:256, x:0, y:0, scale:1.0}; - this.size = [50, 20]; - } - function v() { - this.addInput("t", "number"); - this.addOutputs([["frame", "image"], ["t", "number"], ["d", "number"]]); - this.properties = {url:""}; - } - function w() { - this.addOutput("Webcam", "image"); - this.properties = {}; - } - var e = u.LiteGraph; - f.title = "Image"; - f.desc = "Image loader"; - f.widgets = [{name:"load", text:"Load", type:"button"}]; - f.supported_extensions = ["jpg", "jpeg", "png", "gif"]; - f.prototype.onAdded = function() { - "" != this.properties.url && null == this.img && this.loadImage(this.properties.url); - }; - f.prototype.onDrawBackground = function(d) { - this.img && 5 < this.size[0] && 5 < this.size[1] && d.drawImage(this.img, 0, 0, this.size[0], this.size[1]); - }; - f.prototype.onExecute = function() { - this.img || (this.boxcolor = "#000"); - this.img && this.img.width ? this.setOutputData(0, this.img) : this.setOutputData(0, null); - this.img && this.img.dirty && (this.img.dirty = !1); - }; - f.prototype.onPropertyChanged = function(d, e) { - this.properties[d] = e; - "url" == d && "" != e && this.loadImage(e); - return !0; - }; - f.prototype.loadImage = function(d, l) { - if ("" == d) { - this.img = null; - } else { - this.img = document.createElement("img"); - "http://" == d.substr(0, 7) && e.proxy && (d = e.proxy + d.substr(7)); - this.img.src = d; - this.boxcolor = "#F95"; - var a = this; - this.img.onload = function() { - l && l(this); - a.trace("Image loaded, size: " + a.img.width + "x" + a.img.height); - this.dirty = !0; - a.boxcolor = "#9F9"; - a.setDirtyCanvas(!0); - }; - } - }; - f.prototype.onWidget = function(d, e) { - "load" == e.name && this.loadImage(this.properties.url); - }; - f.prototype.onDropFile = function(d) { - var e = this; - this._url && URL.revokeObjectURL(this._url); - this._url = URL.createObjectURL(d); - this.properties.url = this._url; - this.loadImage(this._url, function(a) { - e.size[1] = a.height / a.width * e.size[0]; - }); - }; - e.registerNodeType("graphics/image", f); - k.title = "Palette"; - k.desc = "Generates a color"; - k.prototype.onExecute = function() { - var d = []; - null != this.properties.colorA && d.push(hex2num(this.properties.colorA)); - null != this.properties.colorB && d.push(hex2num(this.properties.colorB)); - null != this.properties.colorC && d.push(hex2num(this.properties.colorC)); - null != this.properties.colorD && d.push(hex2num(this.properties.colorD)); - var e = this.getInputData(0); - null == e && (e = 0.5); - 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); - if (0 != d.length) { - var a = [0, 0, 0]; - if (0 == e) { - a = d[0]; - } else { - if (1 == e) { - a = d[d.length - 1]; - } else { - var b = (d.length - 1) * e; - e = d[Math.floor(b)]; - d = d[Math.floor(b) + 1]; - b -= Math.floor(b); - a[0] = e[0] * (1 - b) + d[0] * b; - a[1] = e[1] * (1 - b) + d[1] * b; - a[2] = e[2] * (1 - b) + d[2] * b; - } - } - for (var c in a) { - a[c] /= 255; - } - this.boxcolor = colorToString(a); - this.setOutputData(0, a); - } - }; - e.registerNodeType("color/palette", k); - d.title = "Frame"; - d.desc = "Frame viewerew"; - d.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"view", text:"View Image", type:"button"}]; - d.prototype.onDrawBackground = function(d) { - this.frame && d.drawImage(this.frame, 0, 0, this.size[0], this.size[1]); - }; - d.prototype.onExecute = function() { - this.frame = this.getInputData(0); - this.setDirtyCanvas(!0); - }; - d.prototype.onWidget = function(d, e) { - "resize" == e.name && this.frame ? (d = this.frame.width, e = this.frame.height, d || null == this.frame.videoWidth || (d = this.frame.videoWidth, e = this.frame.videoHeight), d && e && (this.size = [d, e]), this.setDirtyCanvas(!0, !0)) : "view" == e.name && this.show(); - }; - d.prototype.show = function() { - showElement && this.frame && showElement(this.frame); - }; - e.registerNodeType("graphics/frame", d); - q.title = "Image fade"; - q.desc = "Fades between images"; - q.widgets = [{name:"resizeA", text:"Resize to A", type:"button"}, {name:"resizeB", text:"Resize to B", type:"button"}]; - q.prototype.onAdded = function() { - this.createCanvas(); - var d = this.canvas.getContext("2d"); - d.fillStyle = "#000"; - d.fillRect(0, 0, this.properties.width, this.properties.height); - }; - q.prototype.createCanvas = function() { - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties.width; - this.canvas.height = this.properties.height; - }; - q.prototype.onExecute = function() { - var d = this.canvas.getContext("2d"); - this.canvas.width = this.canvas.width; - var e = this.getInputData(0); - null != e && d.drawImage(e, 0, 0, this.canvas.width, this.canvas.height); - e = this.getInputData(2); - null == e ? e = this.properties.fade : this.properties.fade = e; - d.globalAlpha = e; - e = this.getInputData(1); - null != e && d.drawImage(e, 0, 0, this.canvas.width, this.canvas.height); - d.globalAlpha = 1.0; - this.setOutputData(0, this.canvas); - this.setDirtyCanvas(!0); - }; - e.registerNodeType("graphics/imagefade", q); - r.title = "Crop"; - r.desc = "Crop Image"; - r.prototype.onAdded = function() { - this.createCanvas(); - }; - r.prototype.createCanvas = function() { - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties.width; - this.canvas.height = this.properties.height; - }; - r.prototype.onExecute = function() { - var d = this.getInputData(0); - d && (d.width ? (this.canvas.getContext("2d").drawImage(d, -this.properties.x, -this.properties.y, d.width * this.properties.scale, d.height * this.properties.scale), this.setOutputData(0, this.canvas)) : this.setOutputData(0, null)); - }; - r.prototype.onDrawBackground = function(d) { - this.flags.collapsed || this.canvas && d.drawImage(this.canvas, 0, 0, this.canvas.width, this.canvas.height, 0, 0, this.size[0], this.size[1]); - }; - r.prototype.onPropertyChanged = function(d, e) { - this.properties[d] = e; - "scale" == d ? (this.properties[d] = parseFloat(e), 0 == this.properties[d] && (this.trace("Error in scale"), this.properties[d] = 1.0)) : this.properties[d] = parseInt(e); - this.createCanvas(); - return !0; - }; - e.registerNodeType("graphics/cropImage", r); - v.title = "Video"; - v.desc = "Video playback"; - v.widgets = [{name:"play", text:"PLAY", type:"minibutton"}, {name:"stop", text:"STOP", type:"minibutton"}, {name:"demo", text:"Demo video", type:"button"}, {name:"mute", text:"Mute video", type:"button"}]; - v.prototype.onExecute = function() { - if (this.properties.url && (this.properties.url != this._video_url && this.loadVideo(this.properties.url), this._video && 0 != this._video.width)) { - var d = this.getInputData(0); - d && 0 <= d && 1.0 >= d && (this._video.currentTime = d * this._video.duration, this._video.pause()); - this._video.dirty = !0; - this.setOutputData(0, this._video); - this.setOutputData(1, this._video.currentTime); - this.setOutputData(2, this._video.duration); - this.setDirtyCanvas(!0); - } - }; - v.prototype.onStart = function() { - this.play(); - }; - v.prototype.onStop = function() { - this.stop(); - }; - v.prototype.loadVideo = function(d) { - this._video_url = d; - this._video = document.createElement("video"); - this._video.src = d; - this._video.type = "type=video/mp4"; - this._video.muted = !0; - this._video.autoplay = !0; - var e = this; - this._video.addEventListener("loadedmetadata", function(a) { - e.trace("Duration: " + this.duration + " seconds"); - e.trace("Size: " + this.videoWidth + "," + this.videoHeight); - e.setDirtyCanvas(!0); - this.width = this.videoWidth; - this.height = this.videoHeight; - }); - this._video.addEventListener("progress", function(a) { - }); - this._video.addEventListener("error", function(a) { - console.log("Error loading video: " + this.src); - e.trace("Error loading video: " + this.src); - if (this.error) { - switch(this.error.code) { - case this.error.MEDIA_ERR_ABORTED: - e.trace("You stopped the video."); - break; - case this.error.MEDIA_ERR_NETWORK: - e.trace("Network error - please try again later."); - break; - case this.error.MEDIA_ERR_DECODE: - e.trace("Video is broken.."); - break; - case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED: - e.trace("Sorry, your browser can't play this video."); - } - } - }); - this._video.addEventListener("ended", function(a) { - e.trace("Ended."); - this.play(); - }); - }; - v.prototype.onPropertyChanged = function(d, e) { - this.properties[d] = e; - "url" == d && "" != e && this.loadVideo(e); - return !0; - }; - v.prototype.play = function() { - this._video && this._video.play(); - }; - v.prototype.playPause = function() { - this._video && (this._video.paused ? this.play() : this.pause()); - }; - v.prototype.stop = function() { - this._video && (this._video.pause(), this._video.currentTime = 0); - }; - v.prototype.pause = function() { - this._video && (this.trace("Video paused"), this._video.pause()); - }; - v.prototype.onWidget = function(d, e) { - }; - e.registerNodeType("graphics/video", v); - w.title = "Webcam"; - w.desc = "Webcam image"; - w.prototype.openStream = function() { - navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; - window.URL = window.URL || window.webkitURL; - if (navigator.getUserMedia) { - this._waiting_confirmation = !0; - navigator.getUserMedia({video:!0}, this.streamReady.bind(this), function(e) { - console.log("Webcam rejected", e); - d._webcam_stream = !1; - d.box_color = "red"; - }); - var d = this; - } - }; - w.prototype.onRemoved = function() { - this._webcam_stream && (this._webcam_stream.stop(), this._video = this._webcam_stream = null); - }; - w.prototype.streamReady = function(d) { - this._webcam_stream = d; - var e = this._video; - e || (e = document.createElement("video"), e.autoplay = !0, e.src = window.URL.createObjectURL(d), this._video = e, e.onloadedmetadata = function(a) { - console.log(a); - }); - }; - w.prototype.onExecute = function() { - null != this._webcam_stream || this._waiting_confirmation || this.openStream(); - this._video && this._video.videoWidth && (this._video.width = this._video.videoWidth, this._video.height = this._video.videoHeight, this.setOutputData(0, this._video)); - }; - w.prototype.getExtraMenuOptions = function(d) { - var e = this; - return [{content:e.properties.show ? "Hide Frame" : "Show Frame", callback:function() { - e.properties.show = !e.properties.show; - }}]; - }; - w.prototype.onDrawBackground = function(d) { - this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._video || (d.save(), d.drawImage(this._video, 0, 0, this.size[0], this.size[1]), d.restore()); - }; - e.registerNodeType("graphics/webcam", w); -})(this); -(function(u) { - var f = u.LiteGraph; - u.LGraphTexture = null; - if ("undefined" != typeof GL) { - var k = function() { - this.addOutput("Cubemap", "Cubemap"); - this.properties = {name:""}; - this.size = [t.image_preview_size, t.image_preview_size]; - }, d = function() { - this.addInput("in", "Texture"); - this.addOutput("out", "Texture"); - this.properties = {key_color:vec3.fromValues(0., 1., 0.), threshold:0.8, slope:0.2, precision:t.DEFAULT}; - d._shader || (d._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, d.pixel_shader)); - }, q = function() { - this.addOutput("Webcam", "Texture"); - this.properties = {texture_name:""}; - }, r = function() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = {intensity:1, radius:5}; - }, v = function() { - this.addInput("Texture", "Texture"); - this.addInput("Iterations", "number"); - this.addInput("Intensity", "number"); - this.addOutput("Blurred", "Texture"); - this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1]}; - }, w = function() { - this.addInput("Texture", "Texture"); - this.addInput("Distance", "number"); - this.addInput("Range", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; - this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; - }, e = function() { - this.addInput("Tex.", "Texture"); - this.addOutput("Edges", "Texture"); - this.properties = {invert:!0, factor:1, precision:t.DEFAULT}; - e._shader || (e._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, e.pixel_shader)); - }, p = function() { - this.addInput("A", "Texture"); - this.addInput("B", "Texture"); - this.addInput("Mixer", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {precision:t.DEFAULT}; - p._shader || (p._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p.pixel_shader)); - }, l = function() { - this.addInput("A", "color"); - this.addInput("B", "color"); - this.addOutput("Texture", "Texture"); - this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; - l._shader || (l._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, l.pixel_shader)); - this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; - }, a = function() { - this.addInput("R", "Texture"); - this.addInput("G", "Texture"); - this.addInput("B", "Texture"); - this.addInput("A", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {}; - a._shader || (a._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader)); - }, b = function() { - this.addInput("Texture", "Texture"); - this.addOutput("R", "Texture"); - this.addOutput("G", "Texture"); - this.addOutput("B", "Texture"); - this.addOutput("A", "Texture"); - this.properties = {}; - b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); - }, c = function() { - this.addInput("Texture", "Texture"); - this.addInput("LUT", "Texture"); - this.addInput("Intensity", "number"); - this.addOutput("", "Texture"); - this.properties = {intensity:1, precision:t.DEFAULT, texture:null}; - c._shader || (c._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, c.pixel_shader)); - }, g = function() { - this.addInput("Image", "image"); - this.addOutput("", "Texture"); - this.properties = {}; - }, h = function() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {mipmap_offset:0, low_precision:!1}; - this._uniforms = {u_texture:0, u_mipmap_offset:this.properties.mipmap_offset}; - }, x = function() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {iterations:1, generate_mipmaps:!1, precision:t.DEFAULT}; - }, n = function() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {size:0, generate_mipmaps:!1, precision:t.DEFAULT}; - }, z = function() { - this.addInput("Texture", "Texture"); - this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0}; - this.size[0] = 130; - }, A = function() { - this.addInput("in", "Texture"); - this.addInput("warp", "Texture"); - this.addInput("factor", "number"); - this.addOutput("out", "Texture"); - this.properties = {factor:0.01, precision:t.DEFAULT}; - }, D = function() { - this.addInput("in", "Texture"); - this.addInput("scale", "vec2"); - this.addInput("offset", "vec2"); - this.addOutput("out", "Texture"); - this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:t.DEFAULT}; - }, B = function() { - this.addOutput("Texture", "Texture"); - this.properties = {code:"", width:512, height:512}; - this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; - }, C = function() { - this.addInput("Texture", "Texture"); - this.addInput("TextureB", "Texture"); - this.addInput("value", "number"); - this.addOutput("Texture", "Texture"); - this.help = "

pixelcode must be vec3

\r\n\t\t\t

uvcode must be vec2, is optional

\r\n\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

"; - this.properties = {value:1, uvcode:"", pixelcode:"color + colorB * value", precision:t.DEFAULT}; - }, E = function() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {name:""}; - }, y = function() { - this.addInput("Texture", "Texture"); - this.properties = {flipY:!1}; - this.size = [t.image_preview_size, t.image_preview_size]; - }, t = function() { - this.addOutput("Texture", "Texture"); - this.properties = {name:"", filter:!0}; - this.size = [t.image_preview_size, t.image_preview_size]; - }; - u.LGraphTexture = t; - t.title = "Texture"; - t.desc = "Texture"; - t.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}; - t.loadTextureCallback = null; - t.image_preview_size = 256; - t.PASS_THROUGH = 1; - t.COPY = 2; - t.LOW = 3; - t.HIGH = 4; - t.REUSE = 5; - t.DEFAULT = 2; - t.MODE_VALUES = {"pass through":t.PASS_THROUGH, copy:t.COPY, low:t.LOW, high:t.HIGH, reuse:t.REUSE, "default":t.DEFAULT}; - t.getTexturesContainer = function() { - return gl.textures; - }; - t.loadTexture = function(a, b) { - b = b || {}; - var c = a; - "http://" == c.substr(0, 7) && f.proxy && (c = f.proxy + c.substr(7)); - return t.getTexturesContainer()[a] = GL.Texture.fromURL(c, b); - }; - t.getTexture = function(a) { - var b = this.getTexturesContainer(); - if (!b) { - throw "Cannot load texture, container of textures not found"; - } - b = b[a]; - return !b && a && ":" != a[0] ? this.loadTexture(a) : b; - }; - t.getTargetTexture = function(a, b, c) { - if (!a) { - throw "LGraphTexture.getTargetTexture expects a reference texture"; - } - switch(c) { - case t.LOW: - c = gl.UNSIGNED_BYTE; - break; - case t.HIGH: - c = gl.HIGH_PRECISION_FORMAT; - break; - case t.REUSE: - return a; - default: - c = a ? a.type : gl.UNSIGNED_BYTE; - } - b && b.width == a.width && b.height == a.height && b.type == c || (b = new GL.Texture(a.width, a.height, {type:c, format:gl.RGBA, filter:gl.LINEAR})); - return b; - }; - t.getNoiseTexture = function() { - if (this._noise_texture) { - return this._noise_texture; - } - for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { - a[b] = 255 * Math.random(); - } - return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); - }; - t.prototype.onDropFile = function(a, b, c) { - a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([c]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); - }; - t.prototype.getExtraMenuOptions = function(a) { - var b = this; - if (this._drop_texture) { - return [{content:"Clear", callback:function() { - b._drop_texture = null; - b.properties.name = ""; - }}]; - } - }; - t.prototype.onExecute = function() { - var a = null; - this.isOutputConnected(1) && (a = this.getInputData(0)); - !a && this._drop_texture && (a = this._drop_texture); - !a && this.properties.name && (a = t.getTexture(this.properties.name)); - if (a) { - this._last_tex = a; - !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); - this.setOutputData(0, a); - for (var b = 1; b < this.outputs.length; b++) { - var c = this.outputs[b]; - if (c) { - var d = null; - "width" == c.name ? d = a.width : "height" == c.name ? d = a.height : "aspect" == c.name && (d = a.width / a.height); - this.setOutputData(b, d); - } - } - } - }; - t.prototype.onResourceRenamed = function(a, b) { - this.properties.name == a && (this.properties.name = b); - }; - t.prototype.onDrawBackground = function(a) { - if (!(this.flags.collapsed || 20 >= this.size[1])) { - if (this._drop_texture && a.webgl) { - a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); - } else { - if (this._last_preview_tex != this._last_tex) { - if (a.webgl) { - this._canvas = this._last_tex; - } else { - var b = t.generateLowResTexturePreview(this._last_tex); - if (!b) { - return; - } - this._last_preview_tex = this._last_tex; - this._canvas = cloneCanvas(b); - } - } - this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); - } - } - }; - t.generateLowResTexturePreview = function(a) { - if (!a) { - return null; - } - var b = t.image_preview_size, c = a; - if (a.format == gl.DEPTH_COMPONENT) { - return null; - } - if (a.width > b || a.height > b) { - c = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = c = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(c); - } - a = this._preview_canvas; - a || (this._preview_canvas = a = createCanvas(b, b)); - c && c.toCanvas(a); - return a; - }; - t.prototype.getResources = function(a) { - a[this.properties.name] = GL.Texture; - return a; - }; - t.prototype.onGetInputs = function() { - return [["in", "Texture"]]; - }; - t.prototype.onGetOutputs = function() { - return [["width", "number"], ["height", "number"], ["aspect", "number"]]; - }; - f.registerNodeType("texture/texture", t); - y.title = "Preview"; - y.desc = "Show a texture in the graph canvas"; - y.allow_preview = !1; - y.prototype.onDrawBackground = function(a) { - if (!this.flags.collapsed && (a.webgl || y.allow_preview)) { - var b = this.getInputData(0); - b && (b = !b.handle && a.webgl ? b : t.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); - } - }; - f.registerNodeType("texture/preview", y); - E.title = "Save"; - E.desc = "Save a texture in the repository"; - E.prototype.onExecute = function() { - var a = this.getInputData(0); - a && (this.properties.name && (t.storeTexture ? t.storeTexture(this.properties.name, a) : t.getTexturesContainer()[this.properties.name] = a), this.setOutputData(0, a)); - }; - f.registerNodeType("texture/save", E); - C.widgets_info = {uvcode:{widget:"textarea", height:100}, pixelcode:{widget:"textarea", height:100}, precision:{widget:"combo", values:t.MODE_VALUES}}; - C.title = "Operation"; - C.desc = "Texture shader operation"; - C.prototype.getExtraMenuOptions = function(a) { - var b = this; - return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { - b.properties.show = !b.properties.show; - }}]; - }; - C.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); - }; - C.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1); - if (this.properties.uvcode || this.properties.pixelcode) { - var c = 512, d = 512; - a ? (c = a.width, d = a.height) : b && (c = b.width, d = b.height); - this._tex = a || this._tex ? t.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(c, d, {type:this.precision === t.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); - var e = ""; - this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode)); - var f = ""; - this.properties.pixelcode && (f = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (f = this.properties.pixelcode)); - var n = this._shader; - if (!n || this._shader_code != e + "|" + f) { - try { - this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, C.pixel_shader, {UV_CODE:e, PIXEL_CODE:f}), this.boxcolor = "#00FF00"; - } catch (I) { - console.log("Error compiling shader: ", I); - this.boxcolor = "#FF0000"; - return; - } - this.boxcolor = "#FF0000"; - this._shader_code = e + "|" + f; - n = this._shader; - } - if (n) { - this.boxcolor = "green"; - var l = this.getInputData(2); - null != l ? this.properties.value = l : l = parseFloat(this.properties.value); - var g = this.graph.getTime(); - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a && a.bind(0); - b && b.bind(1); - var e = Mesh.getScreenQuad(); - n.uniforms({u_texture:0, u_textureB:1, value:l, texSize:[c, d], time:g}).draw(e); - }); - this.setOutputData(0, this._tex); - } else { - this.boxcolor = "red"; - } - } - } - } - }; - C.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 texSize;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\tuniform float value;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tUV_CODE;\n\r\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\r\n\t\t\t\tvec3 color = color4.rgb;\n\r\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\r\n\t\t\t\tvec3 colorB = color4B.rgb;\n\r\n\t\t\t\tvec3 result = color;\n\r\n\t\t\t\tfloat alpha = 1.0;\n\r\n\t\t\t\tPIXEL_CODE;\n\r\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/operation", C); - B.title = "Shader"; - B.desc = "Texture shader"; - B.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:t.MODE_VALUES}}; - B.prototype.onPropertyChanged = function(a, b) { - if ("code" == a && (a = this.getShader())) { - b = a.uniformInfo; - if (this.inputs) { - for (var c = {}, d = 0; d < this.inputs.length; ++d) { - var e = this.getInputInfo(d); - e && (b[e.name] && !c[e.name] ? c[e.name] = !0 : (this.removeInput(d), d--)); - } - } - for (d in b) { - if (e = a.uniformInfo[d], null !== e.loc && "time" != d) { - if (this._shader.samplers[d]) { - b = "texture"; - } else { - switch(e.size) { - case 1: - b = "number"; - break; - case 2: - b = "vec2"; - break; - case 3: - b = "vec3"; - break; - case 4: - b = "vec4"; - break; - case 9: - b = "mat3"; - break; - case 16: - b = "mat4"; - break; - default: - continue; - } - } - c = this.findInputSlot(d); - if (-1 != c && (e = this.getInputInfo(c))) { - if (e.type == b) { - continue; - } - this.removeInput(c, b); - } - this.addInput(d, b); - } - } - } - }; - B.prototype.getShader = function() { - if (this._shader && this._shader_code == this.properties.code) { - return this._shader; - } - this._shader_code = this.properties.code; - this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, B.pixel_shader + this.properties.code), this.boxcolor = "green"; - return this._shader; - }; - B.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getShader(); - if (a) { - for (var b = 0; b < this.inputs.length; ++b) { - var c = this.getInputInfo(b), d = this.getInputData(b); - null != d && (d.constructor === GL.Texture && (d.bind(slot), d = slot, slot++), a.setUniform(c.name, d)); - } - this._tex && this._tex.width == this.properties.width && this._tex.height == this.properties.height || (this._tex = new GL.Texture(this.properties.width, this.properties.height, {format:gl.RGBA, filter:gl.LINEAR})); - var e = this._tex, f = this.graph.getTime(); - e.drawTo(function() { - a.uniforms({texSize:[e.width, e.height], time:f}).draw(Mesh.getScreenQuad()); - }); - this.setOutputData(0, this._tex); - } - } - }; - B.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\t"; - f.registerNodeType("texture/shader", B); - D.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}}; - D.title = "Scale/Offset"; - D.desc = "Applies an scaling and offseting"; - D.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0) && a) { - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = a.width, c = a.height, d = this.precision === t.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; - this.precision === t.DEFAULT && (d = a.type); - this._tex && this._tex.width == b && this._tex.height == c && this._tex.type == d || (this._tex = new GL.Texture(b, c, {type:d, format:gl.RGBA, filter:gl.LINEAR})); - var e = this._shader; - e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); - var f = this.getInputData(1); - f ? (this.properties.scale[0] = f[0], this.properties.scale[1] = f[1]) : f = this.properties.scale; - var n = this.getInputData(2); - n ? (this.properties.offset[0] = n[0], this.properties.offset[1] = n[1]) : n = this.properties.offset; - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a.bind(0); - var b = Mesh.getScreenQuad(); - e.uniforms({u_texture:0, u_scale:f, u_offset:n}).draw(b); - }); - this.setOutputData(0, this._tex); - } - } - }; - D.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 u_scale;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv = uv / u_scale - u_offset;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/scaleOffset", D); - A.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}}; - A.title = "Warp"; - A.desc = "Texture warp operation"; - A.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1), c = 512, d = 512; - a ? (c = a.width, d = a.height) : b && (c = b.width, d = b.height); - this._tex = a || this._tex ? t.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(c, d, {type:this.precision === t.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); - var e = this._shader; - e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, A.pixel_shader)); - var f = this.getInputData(2); - null != f ? this.properties.factor = f : f = parseFloat(this.properties.factor); - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a && a.bind(0); - b && b.bind(1); - var c = Mesh.getScreenQuad(); - e.uniforms({u_texture:0, u_textureB:1, u_factor:f}).draw(c); - }); - this.setOutputData(0, this._tex); - } - } - }; - A.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/warp", A); - z.title = "to Viewport"; - z.desc = "Texture to viewport"; - z.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); - gl.disable(gl.DEPTH_TEST); - var b = this.properties.gamma || 1.0; - this.isInputConnected(1) && (b = this.getInputData(1)); - a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); - if (this.properties.antialiasing) { - z._shader || (z._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, z.aa_pixel_shader)); - gl.getViewport(); - var c = Mesh.getScreenQuad(); - a.bind(0); - z._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c); - } else { - 1.0 != b ? (z._gamma_shader || (z._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.gamma_pixel_shader)), a.toViewport(z._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); - } - } - }; - z.prototype.onGetInputs = function() { - return [["gamma", "number"]]; - }; - z.aa_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 uViewportSize;\n\r\n\t\t\tuniform vec2 inverseVP;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\r\n\t\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\r\n\t\t\t#define FXAA_SPAN_MAX 8.0\n\r\n\t\t\t\n\r\n\t\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\r\n\t\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\r\n\t\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\r\n\t\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\r\n\t\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\r\n\t\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\r\n\t\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\r\n\t\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\r\n\t\t\t\tfloat lumaM = dot(rgbM, luma);\n\r\n\t\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\r\n\t\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec2 dir;\n\r\n\t\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\r\n\t\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\r\n\t\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\r\n\t\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\r\n\t\t\t\t\n\r\n\t\t\t\t//return vec4(rgbA,1.0);\n\r\n\t\t\t\tfloat lumaB = dot(rgbB, luma);\n\r\n\t\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\r\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\r\n\t\t\t\telse\n\r\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\r\n\t\t\t\tif(u_igamma != 1.0)\n\r\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\r\n\t\t\t\treturn color;\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\r\n\t\t\t}\n\r\n\t\t\t"; - z.gamma_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\r\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\r\n\t\t\t gl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/toviewport", z); - n.title = "Copy"; - n.desc = "Copy Texture"; - n.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, 2048]}, precision:{widget:"combo", values:t.MODE_VALUES}}; - n.prototype.onExecute = function() { - var a = this.getInputData(0); - if ((a || this._temp_texture) && this.isOutputConnected(0)) { - if (a) { - var b = a.width, c = a.height; - 0 != this.properties.size && (c = b = this.properties.size); - var d = this._temp_texture, e = a.type; - this.properties.precision === t.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === t.HIGH && (e = gl.HIGH_PRECISION_FORMAT); - d && d.width == b && d.height == c && d.type == e || (d = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(c) && (d = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, c, {type:e, format:gl.RGBA, minFilter:d, magFilter:gl.LINEAR})); - a.copyTo(this._temp_texture); - this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); - } - this.setOutputData(0, this._temp_texture); - } - }; - f.registerNodeType("texture/copy", n); - x.title = "Downsample"; - x.desc = "Downsample Texture"; - x.widgets_info = {iterations:{type:"number", step:1, precision:0, min:1}, precision:{widget:"combo", values:t.MODE_VALUES}}; - x.prototype.onExecute = function() { - var a = this.getInputData(0); - if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { - var b = x._shader; - b || (x._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, x.pixel_shader)); - var c = a.width | 0, d = a.height | 0, e = a.type; - this.properties.precision === t.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === t.HIGH && (e = gl.HIGH_PRECISION_FORMAT); - var f = this.properties.iterations || 1, n = a, l = []; - e = {type:e, format:a.format}; - var g = vec2.create(), h = {u_offset:g}; - this._texture && GL.Texture.releaseTemporary(this._texture); - for (var k = 0; k < f; ++k) { - g[0] = 1 / c; - g[1] = 1 / d; - c = c >> 1 || 0; - d = d >> 1 || 0; - a = GL.Texture.getTemporary(c, d, e); - l.push(a); - n.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); - n.copyTo(a, b, h); - if (1 == c && 1 == d) { - break; - } - n = a; - } - this._texture = l.pop(); - for (k = 0; k < l.length; ++k) { - GL.Texture.releaseTemporary(l[k]); - } - this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); - this.setOutputData(0, this._texture); - } - }; - x.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\r\n\t\t\t gl_FragColor = color * 0.25;\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/downsample", x); - h.title = "Average"; - h.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture"; - h.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - if (!h._shader) { - h._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, h.pixel_shader); - for (var b = new Float32Array(32), c = 0; 32 > c; ++c) { - b[c] = Math.random(); - } - h._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); - } - b = this._temp_texture; - c = this.properties.low_precision ? gl.UNSIGNED_BYTE : a.type; - b && b.type == c || (this._temp_texture = new GL.Texture(1, 1, {type:c, format:gl.RGBA, filter:gl.NEAREST})); - var d = h._shader, e = this._uniforms; - e.u_mipmap_offset = this.properties.mipmap_offset; - this._temp_texture.drawTo(function() { - a.toViewport(d, e); - }); - this.setOutputData(0, this._temp_texture); - } - }; - h.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform mat4 u_samples_a;\n\r\n\t\t\tuniform mat4 u_samples_b;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_mipmap_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\r\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\r\n\t\t\t\t\t{\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t}\n\r\n\t\t\t gl_FragColor = color * 0.03125;\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/average", h); - g.title = "Image to Texture"; - g.desc = "Uploads an image to the GPU"; - g.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - var b = a.videoWidth || a.width, c = a.videoHeight || a.height; - if (a.gltexture) { - this.setOutputData(0, a.gltexture); - } else { - var d = this._temp_texture; - d && d.width == b && d.height == c || (this._temp_texture = new GL.Texture(b, c, {format:gl.RGBA, filter:gl.LINEAR})); - try { - this._temp_texture.uploadImage(a); - } catch (J) { - console.error("image comes from an unsafe location, cannot be uploaded to webgl"); - return; - } - this.setOutputData(0, this._temp_texture); - } - } - }; - f.registerNodeType("texture/imageToTexture", g); - c.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}}; - c.title = "LUT"; - c.desc = "Apply LUT to Texture"; - c.widgets_info = {texture:{widget:"texture"}}; - c.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - var b = this.getInputData(1); - b || (b = t.getTexture(this.properties.texture)); - if (b) { - b.bind(0); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); - gl.bindTexture(gl.TEXTURE_2D, null); - var d = this.properties.intensity; - this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2)); - this._tex = t.getTargetTexture(a, this._tex, this.properties.precision); - this._tex.drawTo(function() { - b.bind(1); - a.toViewport(c._shader, {u_texture:0, u_textureB:1, u_amount:d}); - }); - this.setOutputData(0, this._tex); - } else { - this.setOutputData(0, a); - } - } - } - } - }; - c.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform float u_amount;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\r\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\r\n\t\t\t\t mediump vec2 quad1;\n\r\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\r\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\r\n\t\t\t\t mediump vec2 quad2;\n\r\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\r\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\r\n\t\t\t\t highp vec2 texPos1;\n\r\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t highp vec2 texPos2;\n\r\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\r\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\r\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\r\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/LUT", c); - b.title = "Texture to Channels"; - b.desc = "Split texture channels"; - b.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - this._channels || (this._channels = Array(4)); - for (var c = 0, d = 0; 4 > d; d++) { - this.isOutputConnected(d) ? (this._channels[d] && this._channels[d].width == a.width && this._channels[d].height == a.height && this._channels[d].type == a.type || (this._channels[d] = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})), c++) : this._channels[d] = null; - } - if (c) { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(), f = b._shader, n = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; - for (d = 0; 4 > d; d++) { - this._channels[d] && (this._channels[d].drawTo(function() { - a.bind(0); - f.uniforms({u_texture:0, u_mask:n[d]}).draw(e); - }), this.setOutputData(d, this._channels[d])); - } - } - } - }; - b.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec4 u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/textureChannels", b); - a.title = "Channels to Texture"; - a.desc = "Split texture channels"; - a.prototype.onExecute = function() { - var b = [this.getInputData(0), this.getInputData(1), this.getInputData(2), this.getInputData(3)]; - if (b[0] && b[1] && b[2] && b[3]) { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var c = Mesh.getScreenQuad(), d = a._shader; - this._tex = t.getTargetTexture(b[0], this._tex); - this._tex.drawTo(function() { - b[0].bind(0); - b[1].bind(1); - b[2].bind(2); - b[3].bind(3); - d.uniforms({u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3}).draw(c); - }); - this.setOutputData(0, this._tex); - } - }; - a.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureR;\n\r\n\t\t\tuniform sampler2D u_textureG;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( \r\n\t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/channelsTexture", a); - l.title = "Gradient"; - l.desc = "Generates a gradient"; - l["@A"] = {type:"color"}; - l["@B"] = {type:"color"}; - l["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}; - l.prototype.onExecute = function() { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var a = GL.Mesh.getScreenQuad(), b = l._shader, c = this.getInputData(0); - c || (c = this.properties.A); - var d = this.getInputData(1); - d || (d = this.properties.B); - for (var e = 2; e < this.inputs.length; e++) { - var f = this.inputs[e], n = this.getInputData(e); - void 0 !== n && (this.properties[f.name] = n); - } - var g = this._uniforms; - this._uniforms.u_angle = this.properties.angle * DEG2RAD; - this._uniforms.u_scale = this.properties.scale; - vec3.copy(g.u_colorA, c); - vec3.copy(g.u_colorB, d); - c = parseInt(this.properties.texture_size); - this._tex && this._tex.width == c || (this._tex = new GL.Texture(c, c, {format:gl.RGB, filter:gl.LINEAR})); - this._tex.drawTo(function() { - b.uniforms(g).draw(a); - }); - this.setOutputData(0, this._tex); - }; - l.prototype.onGetInputs = function() { - return [["angle", "number"], ["scale", "number"]]; - }; - l.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_angle;\n\r\n\t\t\tuniform float u_scale;\n\r\n\t\t\tuniform vec3 u_colorA;\n\r\n\t\t\tuniform vec3 u_colorB;\n\r\n\t\t\t\n\r\n\t\t\tvec2 rotate(vec2 v, float angle)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec2 result;\n\r\n\t\t\t\tfloat _cos = cos(angle);\n\r\n\t\t\t\tfloat _sin = sin(angle);\n\r\n\t\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\r\n\t\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\r\n\t\t\t\treturn result;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\r\n\t\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\r\n\t\t\t gl_FragColor = vec4(color,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/gradient", l); - p.title = "Mix"; - p.desc = "Generates a texture mixing two textures"; - p.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}}; - p.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1), c = this.getInputData(2); - if (a && b && c) { - this._tex = t.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var d = Mesh.getScreenQuad(), e = p._shader; - this._tex.drawTo(function() { - a.bind(0); - b.bind(1); - c.bind(2); - e.uniforms({u_textureA:0, u_textureB:1, u_textureMix:2}).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - } - }; - p.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureMix;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), texture2D(u_textureMix, v_coord) );\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/mix", p); - e.title = "Edges"; - e.desc = "Detects edges"; - e.widgets_info = {precision:{widget:"combo", values:t.MODE_VALUES}}; - e.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - this._tex = t.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var b = Mesh.getScreenQuad(), c = e._shader, d = this.properties.invert, f = this.properties.factor; - this._tex.drawTo(function() { - a.bind(0); - c.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:f, u_invert:d ? 1 : 0}).draw(b); - }); - this.setOutputData(0, this._tex); - } - } - } - }; - e.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_isize;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\r\n\t\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\r\n\t\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\r\n\t\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\r\n\t\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\r\n\t\t\t\tdiff *= u_factor;\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\r\n\t\t\t gl_FragColor = vec4( diff.xyz, center.a );\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/edges", e); - w.title = "Depth Range"; - w.desc = "Generates a texture with a depth range"; - w.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a) { - var b = gl.UNSIGNED_BYTE; - this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); - this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); - var c = this._uniforms; - b = this.properties.distance; - this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); - var d = this.properties.range; - this.isInputConnected(2) && (d = this.getInputData(2), this.properties.range = d); - c.u_distance = b; - c.u_range = d; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(); - w._shader || (w._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, w.pixel_shader), w._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, w.pixel_shader, {ONLY_DEPTH:""})); - var f = this.properties.only_depth ? w._shader_onlydepth : w._shader; - b = null; - b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; - c.u_camera_planes = b; - this._temp_texture.drawTo(function() { - a.bind(0); - f.uniforms(c).draw(e); - }); - this.setOutputData(0, this._temp_texture); - } - } - }; - w.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_distance;\n\r\n\t\t\tuniform float u_range;\n\r\n\t\t\t\n\r\n\t\t\tfloat LinearDepth()\n\r\n\t\t\t{\n\r\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\r\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\r\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\r\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\r\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat depth = LinearDepth();\n\r\n\t\t\t\t#ifdef ONLY_DEPTH\n\r\n\t\t\t\t gl_FragColor = vec4(depth);\n\r\n\t\t\t\t#else\n\r\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\r\n\t\t\t\t\tfloat dof = 1.0;\n\r\n\t\t\t\t\tif(diff <= u_range)\n\r\n\t\t\t\t\t\tdof = diff / u_range;\n\r\n\t\t\t\t gl_FragColor = vec4(dof);\n\r\n\t\t\t\t#endif\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/depth_range", w); - v.title = "Blur"; - v.desc = "Blur a texture"; - v.max_iterations = 20; - v.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR}), this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - b = this.properties.iterations; - this.isInputConnected(1) && (b = this.getInputData(1), this.properties.iterations = b); - b = Math.min(Math.floor(b), v.max_iterations); - if (0 == b) { - this.setOutputData(0, a); - } else { - var c = this.properties.intensity; - this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c); - var d = f.camera_aspect; - d || void 0 === window.gl || (d = gl.canvas.height / gl.canvas.width); - d || (d = 1); - d = this.properties.preserve_aspect ? d : 1; - for (var e = this.properties.scale || [1, 1], n = 0; n < b; ++n) { - a.applyBlur(d * e[0] * n, e[1] * n, c, this._temp_texture, this._final_texture), a = this._final_texture; - } - this.setOutputData(0, this._final_texture); - } - } - }; - v.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t vec4 sum = vec4(0.0);\n\r\n\t\t\t vec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -4.0) * 0.05/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -3.0) * 0.09/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -2.0) * 0.12/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * -1.0) * 0.15/0.98;\n\r\n\t\t\t sum += center * 0.16/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 4.0) * 0.05/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 3.0) * 0.09/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\r\n\t\t\t sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\r\n\t\t\t gl_FragColor = u_intensity * sum;\n\r\n\t\t\t /*gl_FragColor.a = center.a*/;\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("texture/blur", v); - r.title = "Kuwahara Filter"; - r.desc = "Filters a texture giving an artistic oil canvas painting"; - r.max_radius = 10; - r._shaders = []; - r.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - b = this.properties.radius; - b = Math.min(Math.floor(b), r.max_radius); - if (0 == b) { - this.setOutputData(0, a); - } else { - var c = this.properties.intensity, d = f.camera_aspect; - d || void 0 === window.gl || (d = gl.canvas.height / gl.canvas.width); - d || (d = 1); - d = this.properties.preserve_aspect ? d : 1; - r._shaders[b] || (r._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, r.pixel_shader, {RADIUS:b.toFixed(0)})); - var e = r._shaders[b], n = GL.Mesh.getScreenQuad(); - a.bind(0); - this._temp_texture.drawTo(function() { - e.uniforms({u_texture:0, u_intensity:c, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(n); - }); - this.setOutputData(0, this._temp_texture); - } - } - }; - r.pixel_shader = "\n\r\n\tprecision highp float;\n\r\n\tvarying vec2 v_coord;\n\r\n\tuniform sampler2D u_texture;\n\r\n\tuniform float u_intensity;\n\r\n\tuniform vec2 u_resolution;\n\r\n\tuniform vec2 u_iResolution;\n\r\n\t#ifndef RADIUS\n\r\n\t\t#define RADIUS 7\n\r\n\t#endif\n\r\n\tvoid main() {\n\r\n\t\n\r\n\t\tconst int radius = RADIUS;\n\r\n\t\tvec2 fragCoord = v_coord;\n\r\n\t\tvec2 src_size = u_iResolution;\n\r\n\t\tvec2 uv = v_coord;\n\r\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\r\n\t\tint i;\n\r\n\t\tint j;\n\r\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\r\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\r\n\t\tvec3 c;\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm0 += c;\n\r\n\t\t\t\ts0 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm1 += c;\n\r\n\t\t\t\ts1 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm2 += c;\n\r\n\t\t\t\ts2 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm3 += c;\n\r\n\t\t\t\ts3 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfloat min_sigma2 = 1e+2;\n\r\n\t\tm0 /= n;\n\r\n\t\ts0 = abs(s0 / n - m0 * m0);\n\r\n\t\t\n\r\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm1 /= n;\n\r\n\t\ts1 = abs(s1 / n - m1 * m1);\n\r\n\t\t\n\r\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm2 /= n;\n\r\n\t\ts2 = abs(s2 / n - m2 * m2);\n\r\n\t\t\n\r\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm3 /= n;\n\r\n\t\ts3 = abs(s3 / n - m3 * m3);\n\r\n\t\t\n\r\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\r\n\t\t}\n\r\n\t}\n\r\n\t"; - f.registerNodeType("texture/kuwahara", r); - q.title = "Webcam"; - q.desc = "Webcam texture"; - q.prototype.openStream = function() { - navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; - window.URL = window.URL || window.webkitURL; - if (navigator.getUserMedia) { - this._waiting_confirmation = !0; - var a = this; - navigator.getUserMedia({video:!0}, this.streamReady.bind(this), function(b) { - console.log("Webcam rejected", b); - a._webcam_stream = !1; - a.box_color = "red"; - }); - } - }; - q.prototype.streamReady = function(a) { - this._webcam_stream = a; - var b = this._video; - b || (b = document.createElement("video"), b.autoplay = !0, b.src = window.URL.createObjectURL(a), this._video = b, b.onloadedmetadata = function(a) { - console.log(a); - }); - }; - q.prototype.onRemoved = function() { - this._webcam_stream && (this._webcam_stream.stop(), this._video = this._webcam_stream = null); - }; - q.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._temp_texture && a.drawImage(this._temp_texture, 0, 0, this.size[0], this.size[1]) : (a.translate(0, this.size[1]), a.scale(1, -1), a.drawImage(this._video, 0, 0, this.size[0], this.size[1])), a.restore()); - }; - q.prototype.onExecute = function() { - null != this._webcam_stream || this._waiting_confirmation || this.openStream(); - if (this._video && this._video.videoWidth) { - var a = this._video.videoWidth, b = this._video.videoHeight, c = this._temp_texture; - c && c.width == a && c.height == b || (this._temp_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); - this._temp_texture.uploadImage(this._video); - this.properties.texture_name && (t.getTexturesContainer()[this.properties.texture_name] = this._temp_texture); - this.setOutputData(0, this._temp_texture); - } - }; - f.registerNodeType("texture/webcam", q); - d.title = "Matte"; - d.desc = "Extracts background"; - d.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:t.MODE_VALUES}}; - d.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === t.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - this._tex = t.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); - var b = this._uniforms, c = Mesh.getScreenQuad(), e = d._shader; - b.u_key_color = this.properties.key_color; - b.u_threshold = this.properties.threshold; - b.u_slope = this.properties.slope; - this._tex.drawTo(function() { - a.bind(0); - e.uniforms(b).draw(c); - }); - this.setOutputData(0, this._tex); - } - } - } - }; - d.pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec3 u_key_color;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tuniform float u_slope;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\r\n\t\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\r\n\t\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\r\n\t\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\r\n\t\t\t\tgl_FragColor = vec4( color, alpha );\n\r\n\t\t\t}"; - f.registerNodeType("texture/matte", d); - k.title = "Cubemap"; - k.prototype.onDropFile = function(a, b, c) { - a ? (this._drop_texture = "string" == typeof a ? GL.Texture.fromURL(a) : GL.Texture.fromDDSInMemory(a), this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); - }; - k.prototype.onExecute = function() { - if (this._drop_texture) { - this.setOutputData(0, this._drop_texture); - } else { - if (this.properties.name) { - var a = t.getTexture(this.properties.name); - a && (this._last_tex = a, this.setOutputData(0, a)); - } - } - }; - k.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !a.webgl || gl.meshes.cube || (gl.meshes.cube = GL.Mesh.cube({size:1})); - }; - f.registerNodeType("texture/cubemap", k); - } -})(this); -(function(u) { - var f = u.LiteGraph; - if ("undefined" != typeof GL) { - var k = function() { - this.addInput("Tex.", "Texture"); - this.addInput("intensity", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT}; - k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader)); - }, d = function() { - this.addInput("Texture", "Texture"); - this.addInput("value1", "number"); - this.addInput("value2", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT}; - }, q = function() { - this.addInput("Texture", "Texture"); - this.addInput("Blurred", "Texture"); - this.addInput("Mask", "Texture"); - this.addInput("Threshold", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; - }, r = function() { - this.addInput("Texture", "Texture"); - this.addInput("Aberration", "number"); - this.addInput("Distortion", "number"); - this.addInput("Blur", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT}; - r._shader || (r._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, r.pixel_shader), r._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); - }; - r.title = "Lens"; - r.desc = "Camera Lens distortion"; - r.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - r.prototype.onExecute = function() { - var d = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, d); - } else { - if (d) { - this._tex = LGraphTexture.getTargetTexture(d, this._tex, this.properties.precision); - var f = this.properties.aberration; - this.isInputConnected(1) && (f = this.getInputData(1), this.properties.aberration = f); - var e = this.properties.distortion; - this.isInputConnected(2) && (e = this.getInputData(2), this.properties.distortion = e); - var k = this.properties.blur; - this.isInputConnected(3) && (k = this.getInputData(3), this.properties.blur = k); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var l = Mesh.getScreenQuad(), a = r._shader; - this._tex.drawTo(function() { - d.bind(0); - a.uniforms({u_texture:0, u_aberration:f, u_distortion:e, u_blur:k}).draw(l); - }); - this.setOutputData(0, this._tex); - } - } - }; - r.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("fx/lens", r); - window.LGraphFXLens = r; - q.title = "Bokeh"; - q.desc = "applies an Bokeh effect"; - q.widgets_info = {shape:{widget:"texture"}}; - q.prototype.onExecute = function() { - var d = this.getInputData(0), f = this.getInputData(1), e = this.getInputData(2); - if (d && e && this.properties.shape) { - f || (f = d); - var k = LGraphTexture.getTexture(this.properties.shape); - if (k) { - var l = this.properties.threshold; - this.isInputConnected(3) && (l = this.getInputData(3), this.properties.threshold = l); - var a = gl.UNSIGNED_BYTE; - this.properties.high_precision && (a = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); - this._temp_texture && this._temp_texture.type == a && this._temp_texture.width == d.width && this._temp_texture.height == d.height || (this._temp_texture = new GL.Texture(d.width, d.height, {type:a, format:gl.RGBA, filter:gl.LINEAR})); - var b = q._first_shader; - b || (b = q._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, q._first_pixel_shader)); - var c = q._second_shader; - c || (c = q._second_shader = new GL.Shader(q._second_vertex_shader, q._second_pixel_shader)); - var g = this._points_mesh; - g && g._width == d.width && g._height == d.height && 2 == g._spacing || (g = this.createPointsMesh(d.width, d.height, 2)); - var h = Mesh.getScreenQuad(), r = this.properties.size, n = this.properties.alpha; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - d.bind(0); - f.bind(1); - e.bind(2); - b.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[d.width, d.height]}).draw(h); - }); - this._temp_texture.drawTo(function() { - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - d.bind(0); - k.bind(3); - c.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:n, u_threshold:l, u_pointSize:r, u_itexsize:[1.0 / d.width, 1.0 / d.height]}).draw(g, gl.POINTS); - }); - this.setOutputData(0, this._temp_texture); - } - } else { - this.setOutputData(0, d); - } - }; - q.prototype.createPointsMesh = function(d, f, e) { - for (var k = Math.round(d / e), l = Math.round(f / e), a = new Float32Array(k * l * 2), b = -1, c = 2 / d * e, g = 2 / f * e, h = 0; h < l; ++h) { - for (var q = -1, n = 0; n < k; ++n) { - var z = h * k * 2 + 2 * n; - a[z] = q; - a[z + 1] = b; - q += c; - } - b += g; - } - this._points_mesh = GL.Mesh.load({vertices2D:a}); - this._points_mesh._width = d; - this._points_mesh._height = f; - this._points_mesh._spacing = e; - return this._points_mesh; - }; - q._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; - q._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; - q._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; - f.registerNodeType("fx/bokeh", q); - window.LGraphFXBokeh = q; - d.title = "FX"; - d.desc = "applies an FX from a list"; - d.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - d.shaders = {}; - d.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var f = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, f); - } else { - if (f) { - this._tex = LGraphTexture.getTargetTexture(f, this._tex, this.properties.precision); - var k = this.properties.value1; - this.isInputConnected(1) && (k = this.getInputData(1), this.properties.value1 = k); - var e = this.properties.value2; - this.isInputConnected(2) && (e = this.getInputData(2), this.properties.value2 = e); - var p = this.properties.fx, l = d.shaders[p]; - if (!l) { - var a = d["pixel_shader_" + p]; - if (!a) { - return; - } - l = d.shaders[p] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a); - } - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var b = Mesh.getScreenQuad(); - camera_planes = window.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; - var c = null; - "noise" == p && (c = LGraphTexture.getNoiseTexture()); - this._tex.drawTo(function() { - f.bind(0); - "noise" == p && c.bind(1); - l.uniforms({u_texture:0, u_noise:1, u_size:[f.width, f.height], u_rand:[Math.random(), Math.random()], u_value1:k, u_value2:e, u_camera_planes:camera_planes}).draw(b); - }); - this.setOutputData(0, this._tex); - } - } - } - }; - d.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; - d.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; - d.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; - d.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; - d.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; - f.registerNodeType("fx/generic", d); - window.LGraphFXGeneric = d; - k.title = "Vigneting"; - k.desc = "Vigneting"; - k.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - k.prototype.onExecute = function() { - var d = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, d); - } else { - if (d) { - this._tex = LGraphTexture.getTargetTexture(d, this._tex, this.properties.precision); - var f = this.properties.intensity; - this.isInputConnected(1) && (f = this.getInputData(1), this.properties.intensity = f); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(), p = k._shader, l = this.properties.invert; - this._tex.drawTo(function() { - d.bind(0); - p.uniforms({u_texture:0, u_intensity:f, u_isize:[1 / d.width, 1 / d.height], u_invert:l ? 1 : 0}).draw(e); - }); - this.setOutputData(0, this._tex); - } - } - }; - k.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; - f.registerNodeType("fx/vigneting", k); - u.LGraphFXVigneting = k; - } -})(this); -(function(u) { - function f(d) { - this.cmd = this.channel = 0; - d ? this.setup(d) : this.data = [0, 0, 0]; - } - function k(d, a) { - navigator.requestMIDIAccess ? (this.on_ready = d, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", a ? a("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); - } - function d() { - this.addOutput("on_midi", p.EVENT); - this.addOutput("out", "midi"); - this.properties = {port:0}; - this._current_midi_event = this._last_midi_event = null; - var d = this; - new k(function(a) { - d._midi = a; - if (d._waiting) { - d.onStart(); - } - d._waiting = !1; - }); - } - function q() { - this.addInput("send", p.EVENT); - this.properties = {port:0}; - var d = this; - new k(function(a) { - d._midi = a; - }); - } - function r() { - this.addInput("on_midi", p.EVENT); - this._str = ""; - this.size = [200, 40]; - } - function v() { - this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; - this.addInput("in", p.EVENT); - this.addOutput("on_midi", p.EVENT); - } - function w() { - this.properties = {channel:0, cmd:"CC", value1:1, value2:1}; - this.addInput("send", p.EVENT); - this.addInput("assign", p.EVENT); - this.addOutput("on_midi", p.EVENT); - } - function e() { - this.properties = {cc:1, value:0}; - this.addOutput("value", "number"); - } - var p = u.LiteGraph; - f.prototype.setup = function(d) { - this.data = d; - this.status = d = d[0]; - var a = d & 240; - this.cmd = 240 <= d ? d : a; - this.cmd == f.NOTEON && 0 == this.velocity && (this.cmd = f.NOTEOFF); - this.cmd_str = f.commands[this.cmd] || ""; - if (a >= f.NOTEON || a <= f.NOTEOFF) { - this.channel = d & 15; - } - }; - Object.defineProperty(f.prototype, "velocity", {get:function() { - return this.cmd == f.NOTEON ? this.data[2] : -1; - }, set:function(d) { - this.data[2] = d; - }, enumerable:!0}); - f.notes = "A A# B C C# D D# E F F# G G#".split(" "); - f.prototype.getPitch = function() { - return 440 * Math.pow(2, (this.data[1] - 69) / 12); - }; - f.computePitch = function(d) { - return 440 * Math.pow(2, (d - 69) / 12); - }; - f.prototype.getCC = function() { - return this.data[1]; - }; - f.prototype.getCCValue = function() { - return this.data[2]; - }; - f.prototype.getPitchBend = function() { - return this.data[1] + (this.data[2] << 7) - 8192; - }; - f.computePitchBend = function(d, a) { - return d + (a << 7) - 8192; - }; - f.prototype.setCommandFromString = function(d) { - this.cmd = f.computeCommandFromString(d); - }; - f.computeCommandFromString = function(d) { - if (!d) { - return 0; - } - if (d && d.constructor === Number) { - return d; - } - d = d.toUpperCase(); - switch(d) { - case "NOTE ON": - case "NOTEON": - return f.NOTEON; - case "NOTE OFF": - case "NOTEOFF": - return f.NOTEON; - case "KEY PRESSURE": - case "KEYPRESSURE": - return f.KEYPRESSURE; - case "CONTROLLER CHANGE": - case "CONTROLLERCHANGE": - case "CC": - return f.CONTROLLERCHANGE; - case "PROGRAM CHANGE": - case "PROGRAMCHANGE": - case "PC": - return f.PROGRAMCHANGE; - case "CHANNEL PRESSURE": - case "CHANNELPRESSURE": - return f.CHANNELPRESSURE; - case "PITCH BEND": - case "PITCHBEND": - return f.PITCHBEND; - case "TIME TICK": - case "TIMETICK": - return f.TIMETICK; - default: - return Number(d); - } - }; - f.toNoteString = function(d) { - var a = (d - 21) % 12; - 0 > a && (a = 12 + a); - return f.notes[a] + Math.floor((d - 24) / 12 + 1); - }; - f.prototype.toString = function() { - var d = "" + this.channel + ". "; - switch(this.cmd) { - case f.NOTEON: - d += "NOTEON " + f.toNoteString(this.data[1]); - break; - case f.NOTEOFF: - d += "NOTEOFF " + f.toNoteString(this.data[1]); - break; - case f.CONTROLLERCHANGE: - d += "CC " + this.data[1] + " " + this.data[2]; - break; - case f.PROGRAMCHANGE: - d += "PC " + this.data[1]; - break; - case f.PITCHBEND: - d += "PITCHBEND " + this.getPitchBend(); - break; - case f.KEYPRESSURE: - d += "KEYPRESS " + this.data[1]; - } - return d; - }; - f.prototype.toHexString = function() { - for (var d = "", a = 0; a < this.data.length; a++) { - d += this.data[a].toString(16) + " "; - } - }; - f.NOTEOFF = 128; - f.NOTEON = 144; - f.KEYPRESSURE = 160; - f.CONTROLLERCHANGE = 176; - f.PROGRAMCHANGE = 192; - f.CHANNELPRESSURE = 208; - f.PITCHBEND = 224; - f.TIMETICK = 248; - f.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; - k.input = null; - k.MIDIEvent = f; - k.prototype.onMIDISuccess = function(d) { - console.log("MIDI ready!"); - console.log(d); - this.midi = d; - this.updatePorts(); - if (this.on_ready) { - this.on_ready(this); - } - }; - k.prototype.updatePorts = function() { - var d = this.midi; - this.input_ports = d.inputs; - for (var a = 0, b = this.input_ports.values(), c = b.next(); c && !1 === c.done;) { - c = c.value, console.log("Input port [type:'" + c.type + "'] id:'" + c.id + "' manufacturer:'" + c.manufacturer + "' name:'" + c.name + "' version:'" + c.version + "'"), a++, c = b.next(); - } - this.num_input_ports = a; - a = 0; - this.output_ports = d.outputs; - b = this.output_ports.values(); - for (c = b.next(); c && !1 === c.done;) { - c = c.value, console.log("Output port [type:'" + c.type + "'] id:'" + c.id + "' manufacturer:'" + c.manufacturer + "' name:'" + c.name + "' version:'" + c.version + "'"), a++, c = b.next(); - } - this.num_output_ports = a; - }; - k.prototype.onMIDIFailure = function(d) { - console.error("Failed to get MIDI access - " + d); - }; - k.prototype.openInputPort = function(d, a) { - d = this.input_ports.get("input-" + d); - if (!d) { - return !1; - } - k.input = this; - var b = this; - d.onmidimessage = function(c) { - var d = new f(c.data); - b.updateState(d); - a && a(c.data, d); - if (k.on_message) { - k.on_message(c.data, d); - } - }; - console.log("port open: ", d); - return !0; - }; - k.parseMsg = function(d) { - }; - k.prototype.updateState = function(d) { - switch(d.cmd) { - case f.NOTEON: - this.state.note[d.value1 | 0] = d.value2; - break; - case f.NOTEOFF: - this.state.note[d.value1 | 0] = 0; - break; - case f.CONTROLLERCHANGE: - this.state.cc[d.getCC()] = d.getCCValue(); - } - }; - k.prototype.sendMIDI = function(d, a) { - a && (d = this.output_ports.get("output-" + d)) && (k.output = this, a.constructor === f ? d.send(a.data) : d.send(a)); - }; - d.MIDIInterface = k; - d.title = "MIDI Input"; - d.desc = "Reads MIDI from a input port"; - d.prototype.getPropertyInfo = function(d) { - if (this._midi && "port" == d) { - d = {}; - for (var a = 0; a < this._midi.input_ports.size; ++a) { - var b = this._midi.input_ports.get("input-" + a); - d[a] = a + ".- " + b.name + " version:" + b.version; - } - return {type:"enum", values:d}; - } - }; - d.prototype.onStart = function() { - this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; - }; - d.prototype.onMIDIEvent = function(d, a) { - this._last_midi_event = a; - this.trigger("on_midi", a); - a.cmd == f.NOTEON ? this.trigger("on_noteon", a) : a.cmd == f.NOTEOFF ? this.trigger("on_noteoff", a) : a.cmd == f.CONTROLLERCHANGE ? this.trigger("on_cc", a) : a.cmd == f.PROGRAMCHANGE ? this.trigger("on_pc", a) : a.cmd == f.PITCHBEND && this.trigger("on_pitchbend", a); - }; - d.prototype.onExecute = function() { - if (this.outputs) { - for (var d = this._last_midi_event, a = 0; a < this.outputs.length; ++a) { - switch(this.outputs[a].name) { - case "midi": - var b = this._midi; - break; - case "last_midi": - b = d; - break; - default: - continue; - } - this.setOutputData(a, b); - } - } - }; - d.prototype.onGetOutputs = function() { - return [["last_midi", "midi"], ["on_midi", p.EVENT], ["on_noteon", p.EVENT], ["on_noteoff", p.EVENT], ["on_cc", p.EVENT], ["on_pc", p.EVENT], ["on_pitchbend", p.EVENT]]; - }; - p.registerNodeType("midi/input", d); - q.MIDIInterface = k; - q.title = "MIDI Output"; - q.desc = "Sends MIDI to output channel"; - q.prototype.getPropertyInfo = function(d) { - if (this._midi && "port" == d) { - d = {}; - for (var a = 0; a < this._midi.output_ports.size; ++a) { - var b = this._midi.output_ports.get(a); - d[a] = a + ".- " + b.name + " version:" + b.version; - } - return {type:"enum", values:d}; - } - }; - q.prototype.onAction = function(d, a) { - console.log(a); - this._midi && ("send" == d && this._midi.sendMIDI(this.port, a), this.trigger("midi", a)); - }; - q.prototype.onGetInputs = function() { - return [["send", p.ACTION]]; - }; - q.prototype.onGetOutputs = function() { - return [["on_midi", p.EVENT]]; - }; - p.registerNodeType("midi/output", q); - r.title = "MIDI Show"; - r.desc = "Shows MIDI in the graph"; - r.prototype.onAction = function(d, a) { - a && (this._str = a.constructor === f ? a.toString() : "???"); - }; - r.prototype.onDrawForeground = function(d) { - this._str && (d.font = "30px Arial", d.fillText(this._str, 10, 0.8 * this.size[1])); - }; - r.prototype.onGetInputs = function() { - return [["in", p.ACTION]]; - }; - r.prototype.onGetOutputs = function() { - return [["on_midi", p.EVENT]]; - }; - p.registerNodeType("midi/show", r); - v.title = "MIDI Filter"; - v.desc = "Filters MIDI messages"; - v.prototype.onAction = function(d, a) { - !a || a.constructor !== f || -1 != this.properties.channel && a.channel != this.properties.channel || -1 != this.properties.cmd && a.cmd != this.properties.cmd || -1 != this.properties.min_value && a.data[1] < this.properties.min_value || -1 != this.properties.max_value && a.data[1] > this.properties.max_value || this.trigger("on_midi", a); - }; - p.registerNodeType("midi/filter", v); - w.title = "MIDIEvent"; - w.desc = "Create a MIDI Event"; - w.prototype.onAction = function(d, a) { - "assign" == d ? (this.properties.channel = a.channel, this.properties.cmd = a.cmd, this.properties.value1 = a.data[1], this.properties.value2 = a.data[2]) : (a = new f, a.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? a.setCommandFromString(this.properties.cmd) : a.cmd = this.properties.cmd, a.data[0] = a.cmd | a.channel, a.data[1] = Number(this.properties.value1), a.data[2] = Number(this.properties.value2), this.trigger("on_midi", a)); - }; - w.prototype.onExecute = function() { - var d = this.properties; - if (this.outputs) { - for (var a = 0; a < this.outputs.length; ++a) { - switch(this.outputs[a].name) { - case "midi": - var b = new f; - b.setup([d.cmd, d.value1, d.value2]); - b.channel = d.channel; - break; - case "command": - b = d.cmd; - break; - case "cc": - b = d.value1; - break; - case "cc_value": - b = d.value2; - break; - case "note": - b = d.cmd == f.NOTEON || d.cmd == f.NOTEOFF ? d.value1 : null; - break; - case "velocity": - b = d.cmd == f.NOTEON ? d.value2 : null; - break; - case "pitch": - b = d.cmd == f.NOTEON ? f.computePitch(d.value1) : null; - break; - case "pitchbend": - b = d.cmd == f.PITCHBEND ? f.computePitchBend(d.value1, d.value2) : null; - break; - default: - continue; - } - null !== b && this.setOutputData(a, b); - } - } - }; - w.prototype.onPropertyChanged = function(d, a) { - "cmd" == d && (this.properties.cmd = f.computeCommandFromString(a)); - }; - w.prototype.onGetOutputs = function() { - return [["midi", "midi"], ["on_midi", p.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["pitchbend", "number"]]; - }; - p.registerNodeType("midi/event", w); - e.title = "MIDICC"; - e.desc = "gets a Controller Change"; - e.prototype.onExecute = function() { - k.input && (this.properties.value = k.input.state.cc[this.properties.cc]); - this.setOutputData(0, this.properties.value); - }; - p.registerNodeType("midi/cc", e); -})(this); -(function(u) { - function f() { - this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; - this._loading_audio = !1; - this._audiobuffer = null; - this._audionodes = []; - this._last_sourcenode = null; - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - this.audionode = x.getAudioContext().createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - this.properties.src && this.loadSound(this.properties.src); - } - function k() { - this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; - this.audionode = x.getAudioContext().createAnalyser(); - this.audionode.graphnode = this; - this.audionode.fftSize = this.properties.fftSize; - this.audionode.minDecibels = this.properties.minDecibels; - this.audionode.maxDecibels = this.properties.maxDecibels; - this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; - this.addInput("in", "audio"); - this.addOutput("freqs", "array"); - this.addOutput("samples", "array"); - this._time_bin = this._freq_bin = null; - } - function d() { - this.properties = {gain:1}; - this.audionode = x.getAudioContext().createGain(); - this.addInput("in", "audio"); - this.addInput("gain", "number"); - this.addOutput("out", "audio"); - } - function q() { - this.properties = {impulse_src:"", normalize:!0}; - this.audionode = x.getAudioContext().createConvolver(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function r() { - this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; - this.audionode = x.getAudioContext().createDynamicsCompressor(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function v() { - this.properties = {}; - this.audionode = x.getAudioContext().createWaveShaper(); - this.addInput("in", "audio"); - this.addInput("shape", "waveshape"); - this.addOutput("out", "audio"); - } - function w() { - this.properties = {gain1:0.5, gain2:0.5}; - this.audionode = x.getAudioContext().createGain(); - this.audionode1 = x.getAudioContext().createGain(); - this.audionode1.gain.value = this.properties.gain1; - this.audionode2 = x.getAudioContext().createGain(); - this.audionode2.gain.value = this.properties.gain2; - this.audionode1.connect(this.audionode); - this.audionode2.connect(this.audionode); - this.addInput("in1", "audio"); - this.addInput("in1 gain", "number"); - this.addInput("in2", "audio"); - this.addInput("in2 gain", "number"); - this.addOutput("out", "audio"); - } - function e() { - this.properties = {delayTime:0.5}; - this.audionode = x.getAudioContext().createDelay(10); - this.audionode.delayTime.value = this.properties.delayTime; - this.addInput("in", "audio"); - this.addInput("time", "number"); - this.addOutput("out", "audio"); - } - function p() { - this.properties = {frequency:350, detune:0, Q:1}; - this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); - this.audionode = x.getAudioContext().createBiquadFilter(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function l() { - this.properties = {frequency:440, detune:0, type:"sine"}; - this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); - this.audionode = x.getAudioContext().createOscillator(); - this.addOutput("out", "audio"); - } - function a() { - this.properties = {continuous:!0, mark:-1}; - this.addInput("data", "array"); - this.addInput("mark", "number"); - this.size = [300, 200]; - this._last_buffer = null; - } - function b() { - this.properties = {band:440, amplitude:1}; - this.addInput("freqs", "array"); - this.addOutput("signal", "number"); - } - function c() { - if (!c.default_code) { - var a = c.default_function.toString(), b = a.indexOf("{") + 1, d = a.lastIndexOf("}"); - c.default_code = a.substr(b, d - b); - } - this.properties = {code:c.default_code}; - a = x.getAudioContext(); - a.createScriptProcessor ? this.audionode = a.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = a.createGain()); - this.processCode(); - c._bypass_function || (c._bypass_function = this.audionode.onaudioprocess); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function g() { - this.audionode = x.getAudioContext().destination; - this.addInput("in", "audio"); - } - var h = u.LiteGraph, x = {}; - u.LGAudio = x; - x.getAudioContext = function() { - if (!this._audio_context) { - window.AudioContext = window.AudioContext || window.webkitAudioContext; - if (!window.AudioContext) { - return console.error("AudioContext not supported by browser"), null; - } - this._audio_context = new AudioContext; - this._audio_context.onmessage = function(a) { - console.log("msg", a); - }; - this._audio_context.onended = function(a) { - console.log("ended", a); - }; - this._audio_context.oncomplete = function(a) { - console.log("complete", a); - }; - } - return this._audio_context; - }; - x.connect = function(a, b) { - try { - a.connect(b); - } catch (A) { - console.warn("LGraphAudio:", A); - } - }; - x.disconnect = function(a, b) { - try { - a.disconnect(b); - } catch (A) { - console.warn("LGraphAudio:", A); - } - }; - x.changeAllAudiosConnections = function(a, b) { - if (a.inputs) { - for (var c = 0; c < a.inputs.length; ++c) { - var d = a.graph.links[a.inputs[c].link]; - if (d) { - var e = a.graph.getNodeById(d.origin_id); - e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; - d = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(c) : a.audionode; - b ? x.connect(e, d) : x.disconnect(e, d); - } - } - } - if (a.outputs) { - for (c = 0; c < a.outputs.length; ++c) { - for (var f = a.outputs[c], n = 0; n < f.links.length; ++n) { - if (d = a.graph.links[f.links[n]]) { - e = a.getAudioNodeInOutputSlot ? a.getAudioNodeInOutputSlot(c) : a.audionode; - var g = a.graph.getNodeById(d.target_id); - d = g.getAudioNodeInInputSlot ? g.getAudioNodeInInputSlot(d.target_slot) : g.audionode; - b ? x.connect(e, d) : x.disconnect(e, d); - } - } - } - } - }; - x.onConnectionsChange = function(a, b, c, d) { - a == h.OUTPUT && (a = null, d && (a = this.graph.getNodeById(d.target_id)), a && (b = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(b) : this.audionode, d = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(d.target_slot) : a.audionode, c ? x.connect(b, d) : x.disconnect(b, d))); - }; - x.createAudioNodeWrapper = function(a) { - var b = a.prototype.onPropertyChanged; - a.prototype.onPropertyChanged = function(a, c) { - b && b.call(this, a, c); - this.audionode && void 0 !== this.audionode[a] && (void 0 !== this.audionode[a].value ? this.audionode[a].value = c : this.audionode[a] = c); - }; - a.prototype.onConnectionsChange = x.onConnectionsChange; - }; - x.cached_audios = {}; - x.loadSound = function(a, b, c) { - function d(a) { - console.log("Audio loading sample error:", a); - c && c(a); - } - if (x.cached_audios[a] && -1 == a.indexOf("blob:")) { - b && b(x.cached_audios[a]); - } else { - x.onProcessAudioURL && (a = x.onProcessAudioURL(a)); - var e = new XMLHttpRequest; - e.open("GET", a, !0); - e.responseType = "arraybuffer"; - var f = x.getAudioContext(); - e.onload = function() { - console.log("AudioSource loaded"); - f.decodeAudioData(e.response, function(c) { - console.log("AudioSource decoded"); - x.cached_audios[a] = c; - b && b(c); - }, d); - }; - e.send(); - return e; - } - }; - f["@src"] = {widget:"resource"}; - f.supported_extensions = ["wav", "ogg", "mp3"]; - f.prototype.onAdded = function(a) { - if (a.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - f.prototype.onStart = function() { - this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); - }; - f.prototype.onStop = function() { - this.stopAllSounds(); - }; - f.prototype.onPause = function() { - this.pauseAllSounds(); - }; - f.prototype.onUnpause = function() { - this.unpauseAllSounds(); - }; - f.prototype.onRemoved = function() { - this.stopAllSounds(); - this._dropped_url && URL.revokeObjectURL(this._url); - }; - f.prototype.stopAllSounds = function() { - for (var a = 0; a < this._audionodes.length; ++a) { - this._audionodes[a].started && (this._audionodes[a].started = !1, this._audionodes[a].stop()); - } - this._audionodes.length = 0; - }; - f.prototype.pauseAllSounds = function() { - x.getAudioContext().suspend(); - }; - f.prototype.unpauseAllSounds = function() { - x.getAudioContext().resume(); - }; - f.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; ++a) { - var b = this.inputs[a]; - if (null != b.link) { - var c = this.getInputData(a); - if (void 0 !== c) { - if ("gain" == b.name) { - this.audionode.gain.value = c; - } else { - if ("playbackRate" == b.name) { - for (this.properties.playbackRate = c, b = 0; b < this._audionodes.length; ++b) { - this._audionodes[b].playbackRate.value = c; - } - } - } - } - } - } - } - if (this.outputs) { - for (a = 0; a < this.outputs.length; ++a) { - "buffer" == this.outputs[a].name && this._audiobuffer && this.setOutputData(a, this._audiobuffer); - } - } - }; - f.prototype.onAction = function(a) { - this._audiobuffer && ("Play" == a ? this.playBuffer(this._audiobuffer) : "Stop" == a && this.stopAllSounds()); - }; - f.prototype.onPropertyChanged = function(a, b) { - if ("src" == a) { - this.loadSound(b); - } else { - if ("gain" == a) { - this.audionode.gain.value = b; - } else { - if ("playbackRate" == a) { - for (a = 0; a < this._audionodes.length; ++a) { - this._audionodes[a].playbackRate.value = b; - } - } - } - } - }; - f.prototype.playBuffer = function(a) { - var b = this, c = x.getAudioContext().createBufferSource(); - this._last_sourcenode = c; - c.graphnode = this; - c.buffer = a; - c.loop = this.properties.loop; - c.playbackRate.value = this.properties.playbackRate; - this._audionodes.push(c); - c.connect(this.audionode); - this._audionodes.push(c); - c.onended = function() { - b.trigger("ended"); - var a = b._audionodes.indexOf(c); - -1 != a && b._audionodes.splice(a, 1); - }; - c.started || (c.started = !0, c.start()); - return c; - }; - f.prototype.loadSound = function(a) { - var b = this; - this._request && (this._request.abort(), this._request = null); - this._audiobuffer = null; - this._loading_audio = !1; - a && (this._request = x.loadSound(a, function(a) { - this.boxcolor = h.NODE_DEFAULT_BOXCOLOR; - b._audiobuffer = a; - b._loading_audio = !1; - if (b.graph && b.graph.status === LGraph.STATUS_RUNNING) { - b.onStart(); - } - }), this._loading_audio = !0, this.boxcolor = "#AA4"); - }; - f.prototype.onConnectionsChange = x.onConnectionsChange; - f.prototype.onGetInputs = function() { - return [["playbackRate", "number"], ["Play", h.ACTION], ["Stop", h.ACTION]]; - }; - f.prototype.onGetOutputs = function() { - return [["buffer", "audiobuffer"], ["ended", h.EVENT]]; - }; - f.prototype.onDropFile = function(a) { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - a = URL.createObjectURL(a); - this.properties.src = a; - this.loadSound(a); - this._dropped_url = a; - }; - f.title = "Source"; - f.desc = "Plays audio"; - h.registerNodeType("audio/source", f); - k.prototype.onPropertyChanged = function(a, b) { - this.audionode[a] = b; - }; - k.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.audionode.frequencyBinCount; - this._freq_bin && this._freq_bin.length == a || (this._freq_bin = new Uint8Array(a)); - this.audionode.getByteFrequencyData(this._freq_bin); - this.setOutputData(0, this._freq_bin); - } - this.isOutputConnected(1) && (a = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == a || (this._time_bin = new Uint8Array(a)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); - for (a = 1; a < this.inputs.length; ++a) { - var b = this.inputs[a]; - if (null != b.link) { - var c = this.getInputData(a); - void 0 !== c && (this.audionode[b.name].value = c); - } - } - }; - k.prototype.onGetInputs = function() { - return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; - }; - k.prototype.onGetOutputs = function() { - return [["freqs", "array"], ["samples", "array"]]; - }; - k.title = "Analyser"; - k.desc = "Audio Analyser"; - h.registerNodeType("audio/analyser", k); - d.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var a = 1; a < this.inputs.length; ++a) { - var b = this.inputs[a], c = this.getInputData(a); - void 0 !== c && (this.audionode[b.name].value = c); - } - } - }; - x.createAudioNodeWrapper(d); - d.title = "Gain"; - d.desc = "Audio gain"; - h.registerNodeType("audio/gain", d); - x.createAudioNodeWrapper(q); - q.prototype.onRemove = function() { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - }; - q.prototype.onPropertyChanged = function(a, b) { - "impulse_src" == a ? this.loadImpulse(b) : "normalize" == a && (this.audionode.normalize = b); - }; - q.prototype.onDropFile = function(a) { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - this._dropped_url = URL.createObjectURL(a); - this.properties.impulse_src = this._dropped_url; - this.loadImpulse(this._dropped_url); - }; - q.prototype.loadImpulse = function(a) { - var b = this; - this._request && (this._request.abort(), this._request = null); - this._impulse_buffer = null; - this._loading_impulse = !1; - a && (this._request = x.loadSound(a, function(a) { - b._impulse_buffer = a; - b.audionode.buffer = a; - console.log("Impulse signal set"); - b._loading_impulse = !1; - }), this._loading_impulse = !0); - }; - q.title = "Convolver"; - q.desc = "Convolves the signal (used for reverb)"; - h.registerNodeType("audio/convolver", q); - x.createAudioNodeWrapper(r); - r.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var a = 1; a < this.inputs.length; ++a) { - var b = this.inputs[a]; - if (null != b.link) { - var c = this.getInputData(a); - void 0 !== c && (this.audionode[b.name].value = c); - } - } - } - }; - r.prototype.onGetInputs = function() { - return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; - }; - r.title = "DynamicsCompressor"; - r.desc = "Dynamics Compressor"; - h.registerNodeType("audio/dynamicsCompressor", r); - v.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - var a = this.getInputData(1); - void 0 !== a && (this.audionode.curve = a); - } - }; - v.prototype.setWaveShape = function(a) { - this.audionode.curve = a; - }; - x.createAudioNodeWrapper(v); - w.prototype.getAudioNodeInInputSlot = function(a) { - if (0 == a) { - return this.audionode1; - } - if (2 == a) { - return this.audionode2; - } - }; - w.prototype.onPropertyChanged = function(a, b) { - "gain1" == a ? this.audionode1.gain.value = b : "gain2" == a && (this.audionode2.gain.value = b); - }; - w.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var a = 1; a < this.inputs.length; ++a) { - var b = this.inputs[a]; - null != b.link && "audio" != b.type && (b = this.getInputData(a), void 0 !== b && (1 == a ? this.audionode1.gain.value = b : 3 == a && (this.audionode2.gain.value = b))); - } - } - }; - x.createAudioNodeWrapper(w); - w.title = "Mixer"; - w.desc = "Audio mixer"; - h.registerNodeType("audio/mixer", w); - x.createAudioNodeWrapper(e); - e.prototype.onExecute = function() { - var a = this.getInputData(1); - void 0 !== a && (this.audionode.delayTime.value = a); - }; - e.title = "Delay"; - e.desc = "Audio delay"; - h.registerNodeType("audio/delay", e); - p.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var a = 1; a < this.inputs.length; ++a) { - var b = this.inputs[a]; - if (null != b.link) { - var c = this.getInputData(a); - void 0 !== c && (this.audionode[b.name].value = c); - } - } - } - }; - p.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; - }; - x.createAudioNodeWrapper(p); - p.title = "BiquadFilter"; - p.desc = "Audio filter"; - h.registerNodeType("audio/biquadfilter", p); - l.prototype.onStart = function() { - this.audionode.started || (this.audionode.started = !0, this.audionode.start()); - }; - l.prototype.onStop = function() { - this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); - }; - l.prototype.onPause = function() { - this.onStop(); - }; - l.prototype.onUnpause = function() { - this.onStart(); - }; - l.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var a = 0; a < this.inputs.length; ++a) { - var b = this.inputs[a]; - if (null != b.link) { - var c = this.getInputData(a); - void 0 !== c && (this.audionode[b.name].value = c); - } - } - } - }; - l.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; - }; - x.createAudioNodeWrapper(l); - l.title = "Oscillator"; - l.desc = "Oscillator"; - h.registerNodeType("audio/oscillator", l); - a.prototype.onExecute = function() { - this._last_buffer = this.getInputData(0); - var a = this.getInputData(1); - void 0 !== a && (this.properties.mark = a); - this.setDirtyCanvas(!0, !1); - }; - a.prototype.onDrawForeground = function(a) { - if (this._last_buffer) { - var b = this._last_buffer, c = b.length / this.size[0], d = this.size[1]; - a.fillStyle = "black"; - a.fillRect(0, 0, this.size[0], this.size[1]); - a.strokeStyle = "white"; - a.beginPath(); - var e = 0; - if (this.properties.continuous) { - a.moveTo(e, d); - for (var f = 0; f < b.length; f += c) { - a.lineTo(e, d - b[f | 0] / 255 * d), e++; - } - } else { - for (f = 0; f < b.length; f += c) { - a.moveTo(e + 0.5, d), a.lineTo(e + 0.5, d - b[f | 0] / 255 * d), e++; - } - } - a.stroke(); - 0 <= this.properties.mark && (b = x.getAudioContext().sampleRate / b.length, e = this.properties.mark / b * 2 / c, e >= this.size[0] && (e = this.size[0] - 1), a.strokeStyle = "red", a.beginPath(), a.moveTo(e, d), a.lineTo(e, 0), a.stroke()); - } - }; - a.title = "Visualization"; - a.desc = "Audio Visualization"; - h.registerNodeType("audio/visualization", a); - b.prototype.onExecute = function() { - if (this._freqs = this.getInputData(0)) { - var a = this.properties.band, b = this.getInputData(1); - void 0 !== b && (a = b); - b = x.getAudioContext().sampleRate / this._freqs.length; - b = a / b * 2; - b >= this._freqs.length ? b = this._freqs[this._freqs.length - 1] : (a = b | 0, b -= a, b = this._freqs[a] * (1 - b) + this._freqs[a + 1] * b); - this.setOutputData(0, b / 255 * this.properties.amplitude); - } - }; - b.prototype.onGetInputs = function() { - return [["band", "number"]]; - }; - b.title = "Signal"; - b.desc = "extract the signal of some frequency"; - h.registerNodeType("audio/signal", b); - c.prototype.onAdded = function(a) { - a.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); - }; - c["@code"] = {widget:"code"}; - c.prototype.onStart = function() { - this.audionode.onaudioprocess = this._callback; - }; - c.prototype.onStop = function() { - this.audionode.onaudioprocess = c._bypass_function; - }; - c.prototype.onPause = function() { - this.audionode.onaudioprocess = c._bypass_function; - }; - c.prototype.onUnpause = function() { - this.audionode.onaudioprocess = this._callback; - }; - c.prototype.onExecute = function() { - }; - c.prototype.onRemoved = function() { - this.audionode.onaudioprocess = c._bypass_function; - }; - c.prototype.processCode = function() { - try { - this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; - } catch (n) { - console.error("Error in onaudioprocess code", n), this._callback = c._bypass_function, this.audionode.onaudioprocess = this._callback; - } - }; - c.prototype.onPropertyChanged = function(a, b) { - "code" == a && (this.properties.code = b, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); - }; - c.default_function = function() { - this.onaudioprocess = function(a) { - var b = a.inputBuffer; - a = a.outputBuffer; - for (var c = 0; c < a.numberOfChannels; c++) { - for (var d = b.getChannelData(c), e = a.getChannelData(c), f = 0; f < b.length; f++) { - e[f] = d[f]; - } - } - }; - }; - x.createAudioNodeWrapper(c); - c.title = "Script"; - c.desc = "apply script to signal"; - h.registerNodeType("audio/script", c); - g.title = "Destination"; - g.desc 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c=b.name,n=a.lastIndexOf("/");b.category=a.substr(0,n);b.title|| +(b.title=c);if(b.prototype)for(var h in f.prototype)b.prototype[h]||(b.prototype[h]=f.prototype[h]);Object.defineProperty(b.prototype,"shape",{set:function(a){switch(a){case "box":this._shape=l.BOX_SHAPE;break;case "round":this._shape=l.ROUND_SHAPE;break;case "circle":this._shape=l.CIRCLE_SHAPE;break;default:this._shape=a}},get:function(a){return this._shape},enumerable:!0});this.registered_node_types[a]=b;b.constructor.name&&(this.Nodes[c]=b);b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+ +a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end");if(b.supported_extensions)for(h in b.supported_extensions)this.node_types_by_file_extension[b.supported_extensions[h].toLowerCase()]=b},wrapFunctionAsNode:function(a,b,c,n){for(var h=Array(b.length),d="",k=l.getParameterNames(b),v=0;vk&&(k= 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a.properties){if(this.properties[c]=a.properties[c],this.onPropertyChanged)this.onPropertyChanged(c,a.properties[c])}else null!=a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=l.cloneObject(a[b],this[b]):this[b]=a[b]);a.title||(this.title= +this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(var n=0;n=this.outputs.length)){var c=this.outputs[a];if(c&&(c._data=b,this.outputs[a].links))for(c=0;c=this.inputs.length||null==this.inputs[a].link)){var c=this.graph.links[this.inputs[a].link];if(!c)return null;if(!b)return c.data;var n=this.graph.getNodeById(c.origin_id);if(!n)return c.data;if(n.updateOutputData)n.updateOutputData(c.origin_slot);else if(n.onExecute)n.onExecute();return c.data}};f.prototype.getInputDataByName=function(a,b){var c=this.findInputSlot(a);return-1==c?null:this.getInputData(c,b)};f.prototype.isInputConnected= +function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};f.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]: +null;for(var b=0,c=this.inputs.length;b=this.outputs.length?null:this.outputs[a]._data};f.prototype.getOutputInfo=function(a){return this.outputs?a=this.outputs.length)return null;a=this.outputs[a];if(!a.links||0==a.links.length)return null;for(var b=[],c=0;ca&&this.pos[1]-d-cb)return!0;return!1};f.prototype.getSlotInPosition=function(a,b){if(this.inputs)for(var c=0,d=this.inputs.length;c=this.outputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1;b&&b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Node not found";if(b==this)return!1;if(c.constructor===String){if(c= +b.findInputSlot(c),-1==c)return l.debug&&console.log("Connect: Error, no slot of name "+c),!1}else{if(c===l.EVENT)return!1;if(!b.inputs||c>=b.inputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1}null!=b.inputs[c].link&&b.disconnectInput(c);this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);var d=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(c,d.type,d))return!1;var h=b.inputs[c];if(l.isValidConnection(d.type,h.type)){var e={id:this.graph.last_link_id++, +type:h.type,origin_id:this.id,origin_slot:a,target_id:b.id,target_slot:c};this.graph.links[e.id]=e;null==d.links&&(d.links=[]);d.links.push(e.id);b.inputs[c].link=e.id;if(this.onConnectionsChange)this.onConnectionsChange(l.OUTPUT,a,!0,e,d);if(b.onConnectionsChange)b.onConnectionsChange(l.INPUT,c,!0,e,h)}this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);return!0};f.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return l.debug&&console.log("Connect: Error, no slot of name "+ +a),!1}else if(!this.outputs||a>=this.outputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1;var c=this.outputs[a];if(!c.links||0==c.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found";for(var d=0,h=c.links.length;d=this.inputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a];if(!b)return!1;var c=this.inputs[a].link;this.inputs[a].link=null;var d=this.graph.links[c];if(d){var h=this.graph.getNodeById(d.origin_id);if(!h)return!1;var e=h.outputs[d.origin_slot]; +if(!e||!e.links||0==e.links.length)return!1;for(var k=0,f=e.links.length;kb&&this.inputs[b].pos?[this.pos[0]+this.inputs[b].pos[0],this.pos[1]+this.inputs[b].pos[1]]:!a&&this.outputs.length>b&&this.outputs[b].pos?[this.pos[0]+this.outputs[b].pos[0],this.pos[1]+this.outputs[b].pos[1]]:a?[this.pos[0],this.pos[1]+10+b*l.NODE_SLOT_HEIGHT]:[this.pos[0]+this.size[0]+1,this.pos[1]+10+b*l.NODE_SLOT_HEIGHT]};f.prototype.alignToGrid=function(){this.pos[0]=l.CANVAS_GRID_SIZE*Math.round(this.pos[0]/ +l.CANVAS_GRID_SIZE);this.pos[1]=l.CANVAS_GRID_SIZE*Math.round(this.pos[1]/l.CANVAS_GRID_SIZE)};f.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>f.MAX_CONSOLE&&this.console.shift();this.graph.onNodeTrace(this,a)};f.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};f.prototype.loadImage=function(a){var b=new Image;b.src=l.node_images_path+a;b.ready=!1;var c=this;b.onload=function(){this.ready=!0; +c.setDirtyCanvas(!0)};return b};f.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b=this.graph.list_of_graphcanvas,c=0;c element, you passed a "+a.localName;throw"This browser doesnt support Canvas";}null==(this.ctx=a.getContext("2d"))&&(console.warn("This canvas seems to be WebGL, enabling WebGL renderer"),this.enableWebGL());this._mousemove_callback= +this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);b||this.bindEvents()}};e.prototype._doNothing=function(a){a.preventDefault();return!1};e.prototype._doReturnTrue=function(a){a.preventDefault();return!0};e.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded");else{var a=this.canvas,b=this.getCanvasWindow().document;this._mousedown_callback=this.processMouseDown.bind(this);this._mousewheel_callback=this.processMouseWheel.bind(this); +a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel",this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart",this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler,!0);a.addEventListener("touchend",this.touchHandler,!0);a.addEventListener("touchcancel",this.touchHandler, +!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);b.addEventListener("keyup",this._key_callback,!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop",this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue,!1);this._events_binded=!0}};e.prototype.unbindEvents=function(){if(this._events_binded){var a=this.getCanvasWindow().document; +this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback);this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup",this._key_callback);this.canvas.removeEventListener("contextmenu",this._doNothing);this.canvas.removeEventListener("drop",this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue); +this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler);this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback=this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")};e.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b)); +b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};e.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas";if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas);this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl};e.prototype.setDirty=function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};e.prototype.getCanvasWindow= +function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};e.prototype.startRendering=function(){function a(){this.pause_rendering||this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering=!0,a.call(this))};e.prototype.stopRendering=function(){this.is_rendering=!1};e.prototype.processMouseDown=function(a){if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow(); +e.active_canvas=this;this.canvas.removeEventListener("mousemove",this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var c=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),d=!1;l.closeAllContextMenus(b);if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]= +1,d=!0);var h=!1;if(c&&this.allow_interaction&&!d){this.live_mode||c.flags.pinned||this.bringToFront(c);if(!this.connecting_node&&!c.flags.collapsed&&!this.live_mode){if(c.outputs)for(var f=0,k=c.outputs.length;fl.getTime()-this.last_mouseclick&&this.selected_nodes[c.id]){if(c.onDblClick)c.onDblClick(a); +this.processNodeDblClicked(c);f=!0}c.onMouseDown&&c.onMouseDown(a,[a.canvasX-c.pos[0],a.canvasY-c.pos[1]])?f=!0:this.live_mode&&(f=h=!0);f||(this.allow_dragnodes&&(this.node_dragged=c),this.selected_nodes[c.id]||this.processNodeSelected(c,a));this.dirty_canvas=!0}}else h=!0;!d&&h&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&this.processContextMenu(c,a);this.last_mouse[0]=a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=l.getTime();this.canvas_mouse=[a.canvasX, +a.canvasY];this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&&"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}};e.prototype.processMouseMove=function(a){this.autoresize&&this.resize();if(this.graph){e.active_canvas=this;this.adjustMouseEvent(a);var b=[a.localX,a.localY],c=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse=b;this.canvas_mouse= +[a.canvasX,a.canvasY];if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX-this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.dragging_canvas)this.offset[0]+=c[0]/this.scale,this.offset[1]+=c[1]/this.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction){this.connecting_node&&(this.dirty_canvas=!0);for(var b=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),d=0,h=this.graph._nodes.length;d< +h;++d)if(this.graph._nodes[d].mouseOver&&b!=this.graph._nodes[d]){this.graph._nodes[d].mouseOver=!1;if(this.node_over&&this.node_over.onMouseLeave)this.node_over.onMouseLeave(a);this.node_over=null;this.dirty_canvas=!0}if(b){if(!b.mouseOver&&(b.mouseOver=!0,this.node_over=b,this.dirty_canvas=!0,b.onMouseEnter))b.onMouseEnter(a);if(b.onMouseMove)b.onMouseMove(a);if(this.connecting_node&&(h=this._highlight_input||[0,0],!this.isOverNodeBox(b,a.canvasX,a.canvasY))){var f=this.isOverNodeInput(b,a.canvasX, +a.canvasY,h);-1!=f&&b.inputs[f]?l.isValidConnection(this.connecting_output.type,b.inputs[f].type)&&(this._highlight_input=h):this._highlight_input=null}q(a.canvasX,a.canvasY,b.pos[0]+b.size[0]-5,b.pos[1]+b.size[1]-5,5,5)?this.canvas.style.cursor="se-resize":this.canvas.style.cursor=null}else this.canvas.style.cursor=null;if(this.node_capturing_input&&this.node_capturing_input!=b&&this.node_capturing_input.onMouseMove)this.node_capturing_input.onMouseMove(a);if(this.node_dragged&&!this.live_mode){for(d in this.selected_nodes)b= +this.selected_nodes[d],b.pos[0]+=c[0]/this.scale,b.pos[1]+=c[1]/this.scale;this.dirty_bgcanvas=this.dirty_canvas=!0}this.resizing_node&&!this.live_mode&&(this.resizing_node.size[0]+=c[0]/this.scale,this.resizing_node.size[1]+=c[1]/this.scale,c=Math.max(this.resizing_node.inputs?this.resizing_node.inputs.length:0,this.resizing_node.outputs?this.resizing_node.outputs.length:0),this.resizing_node.size[1]this.dragging_rectangle[2]&&(this.dragging_rectangle[0]+=this.dragging_rectangle[2]);0>this.dragging_rectangle[3]&&(this.dragging_rectangle[1]+=this.dragging_rectangle[3]);this.dragging_rectangle[2]=Math.abs(this.dragging_rectangle[2]*this.scale);this.dragging_rectangle[3]=Math.abs(this.dragging_rectangle[3]*this.scale);for(var h=0;hc-this.last_mouseclick&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0],a.canvasY-this.node_over.pos[1]]);if(this.node_capturing_input&& +this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};e.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b=null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a); +var c=this.scale;0b&&(c*=1/1.1);this.setZoom(c,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};e.prototype.isOverNodeBox=function(a,b,c){var d=l.NODE_TITLE_HEIGHT;return q(b,c,a.pos[0]+2,a.pos[1]+2-d,d-4,d-4)?!0:!1};e.prototype.isOverNodeInput=function(a,b,c,d){if(a.inputs)for(var h=0,e=a.inputs.length;hthis.max_zoom?this.scale=this.max_zoom:this.scalec-this.graph._last_trigger_time)&& +this.drawBackCanvas();(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};e.prototype.drawFrontCanvas=function(){this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){a.start2D&&a.start2D();var b=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(),a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]),a.clip());this.clear_background&&a.clearRect(0,0,b.width, +b.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();a.scale(this.scale,this.scale);a.translate(this.offset[0],this.offset[1]);for(var b=this.computeVisibleNodes(null,this.visible_nodes),c=0;cb-k._last_time&&(f=2-0.002*(b-k._last_time),m="rgba(255,255,255, "+f.toFixed(2)+")",this.renderLink(a,g,h.getConnectionPos(!0,e),k,!0,f,m))}}}}a.globalAlpha=1}; +e.prototype.renderLink=function(a,b,c,d,h,f,k){if(this.highquality_render){var m=p(b,c);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(d[0], +d[1]),a.rotate(k),a.beginPath(),a.moveTo(-5,-5),a.lineTo(0,5),a.lineTo(5,-5),a.fill(),a.restore());if(f)for(f=0;5>f;++f)d=(0.001*l.getTime()+0.2*f)%1,d=this.computeConnectionPoint(b,c,d),a.beginPath(),a.arc(d[0],d[1],5,0,2*Math.PI),a.fill()}else a.beginPath(),a.moveTo(b[0],b[1]),a.lineTo(c[0],c[1]),a.stroke()};e.prototype.computeConnectionPoint=function(a,b,c){var d=p(a,b),h=[a[0]+0.25*d,a[1]],d=[b[0]-0.25*d,b[1]],e=(1-c)*(1-c)*(1-c),k=3*(1-c)*(1-c)*c,f=3*(1-c)*c*c;c*=c*c;return[e*a[0]+k*h[0]+f*d[0]+ +c*b[0],e*a[1]+k*h[1]+f*d[1]+c*b[1]]};e.prototype.resize=function(a,b){if(!a&&!b){var c=this.canvas.parentNode;a=c.offsetWidth;b=c.offsetHeight}if(this.canvas.width!=a||this.canvas.height!=b)this.canvas.width=a,this.canvas.height=b,this.bgcanvas.width=this.canvas.width,this.bgcanvas.height=this.canvas.height,this.setDirty(!0,!0)};e.prototype.switchLiveMode=function(a){if(a){var b=this,c=this.live_mode?1.1:0.9;this.live_mode&&(this.live_mode=!1,this.editor_alpha=0.1);var d=setInterval(function(){b.editor_alpha*= +c;b.dirty_canvas=!0;b.dirty_bgcanvas=!0;1>c&&0.01>b.editor_alpha&&(clearInterval(d),1>c&&(b.live_mode=!0));1"+g+""+a+"",value:g});if(m.length)return new l.ContextMenu(m,{event:c,callback:f,parentMenu:d,allow_html:!0,node:h},b),!1}};e.decodeHTML=function(a){var b=document.createElement("div");b.innerText=a;return b.innerHTML};e.onResizeNode=function(a,b,c,d,h){h&&(h.size=h.computeSize(),h.setDirtyCanvas(!0,!0))};e.onShowTitleEditor= +function(a,b,c,d,h){function f(){h.title=m.value;k.parentNode.removeChild(k);h.setDirtyCanvas(!0,!0)}var k=document.createElement("div");k.className="graphdialog";k.innerHTML="Title";var m=k.querySelector("input");m&&(m.value=h.title,m.addEventListener("keydown",function(a){13==a.keyCode&&(f(),a.preventDefault(),a.stopPropagation())}));a=e.active_canvas.canvas;b=a.getBoundingClientRect();d=c=-20;b&&(c-=b.left, +d-=b.top);event?(k.style.left=event.pageX+c+"px",k.style.top=event.pageY+d+"px"):(k.style.left=0.5*a.width+c+"px",k.style.top=0.5*a.height+d+"px");k.querySelector("button").addEventListener("click",f);a.parentNode.appendChild(k)};e.prototype.showEditPropertyValue=function(a,b,c){function d(){h(p.value)}function h(c){"number"==typeof a.properties[b]&&(c=Number(c));a.properties[b]=c;if(a.onPropertyChanged)a.onPropertyChanged(b,c);l.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){c=c|| +{};var e="string";null!==a.properties[b]&&(e=typeof a.properties[b]);var k=null;a.getPropertyInfo&&(k=a.getPropertyInfo(b));if(a.properties_info)for(var f=0;f";else if("enum"==e&&k.values){m=""}else"boolean"==e&&(m="");var l=this.createDialog(""+b+""+m+"",c);if("enum"==e&&k.values){var p=l.querySelector("select");p.addEventListener("change",function(a){h(a.target.value)})}else if("boolean"==e)(p=l.querySelector("input"))&&p.addEventListener("click", +function(a){h(!!p.checked)});else if(p=l.querySelector("input"))p.value=void 0!==a.properties[b]?a.properties[b]:"",p.addEventListener("keydown",function(a){13==a.keyCode&&(d(),a.preventDefault(),a.stopPropagation())});l.querySelector("button").addEventListener("click",d)}};e.prototype.createDialog=function(a,b){b=b||{};var c=document.createElement("div");c.className="graphdialog";c.innerHTML=a;var d=this.canvas.getBoundingClientRect(),h=-20,e=-20;d&&(h-=d.left,e-=d.top);b.position?(h+=b.position[0], +e+=b.position[1]):b.event?(h+=b.event.pageX,e+=b.event.pageY):(h+=0.5*this.canvas.width,e+=0.5*this.canvas.height);c.style.left=h+"px";c.style.top=e+"px";this.canvas.parentNode.appendChild(c);c.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return c};e.onMenuNodeCollapse=function(a,b,c,d,e){e.flags.collapsed=!e.flags.collapsed;e.setDirtyCanvas(!0,!0)};e.onMenuNodePin=function(a,b,c,d,e){e.pin()};e.onMenuNodeMode=function(a,b,c,d,e){new l.ContextMenu(["Always","On Event","On Trigger", +"Never"],{event:c,callback:function(a){if(e)switch(a){case "On Event":e.mode=l.ON_EVENT;break;case "On Trigger":e.mode=l.ON_TRIGGER;break;case "Never":e.mode=l.NEVER;break;default:e.mode=l.ALWAYS}},parentMenu:d,node:e});return!1};e.onMenuNodeColors=function(a,b,c,d,h){if(!h)throw"no node for color";b=[];for(var f in e.node_colors)a=e.node_colors[f],a={value:f,content:""+f+""},b.push(a);new l.ContextMenu(b,{event:c, +callback:function(a){h&&(a=e.node_colors[a.value])&&(h.color=a.color,h.bgcolor=a.bgcolor,h.setDirtyCanvas(!0))},parentMenu:d,node:h});return!1};e.onMenuNodeShapes=function(a,b,c,d,e){if(!e)throw"no node passed";new l.ContextMenu(l.VALID_SHAPES,{event:c,callback:function(a){e&&(e.shape=a,e.setDirtyCanvas(!0))},parentMenu:d,node:e});return!1};e.onMenuNodeRemove=function(a,b,c,d,e){if(!e)throw"no node passed";!1!=e.removable&&(e.graph.remove(e),e.setDirtyCanvas(!0,!0))};e.onMenuNodeClone=function(a, +b,c,d,e){!1!=e.clonable&&(a=e.clone())&&(a.pos=[e.pos[0]+5,e.pos[1]+5],e.graph.add(a),e.setDirtyCanvas(!0,!0))};e.node_colors={red:{color:"#FAA",bgcolor:"#944"},green:{color:"#AFA",bgcolor:"#494"},blue:{color:"#AAF",bgcolor:"#449"},cyan:{color:"#AFF",bgcolor:"#499"},purple:{color:"#FAF",bgcolor:"#949"},yellow:{color:"#FFA",bgcolor:"#994"},black:{color:"#777",bgcolor:"#000"},white:{color:"#FFF",bgcolor:"#AAA"}};e.prototype.getCanvasMenuOptions=function(){var a=null;this.getMenuOptions?a=this.getMenuOptions(): +(a=[{content:"Add Node",has_submenu:!0,callback:e.onMenuAdd}],this._graph_stack&&0Name",d),h=f.querySelector("input");f.querySelector("button").addEventListener("click",function(b){if(h.value){if(b=k.input?a.getInputInfo(k.slot):a.getOutputInfo(k.slot))b.label= +h.value;c.setDirty(!0)}f.close()})}},node:a},k=null;a&&(k=a.getSlotInPosition(b.canvasX,b.canvasY),e.active_node=a);k?(f=[],f.push(k.locked?"Cannot remove":{content:"Remove Slot",slot:k}),f.push({content:"Rename Slot",slot:k}),m.title=(k.input?k.input.type:k.output.type)||"*",k.input&&k.input.type==l.ACTION&&(m.title="Action"),k.output&&k.output.type==l.EVENT&&(m.title="Event")):f=a?this.getNodeMenuOptions(a):this.getCanvasMenuOptions();f&&new l.ContextMenu(f,m,d)};this.CanvasRenderingContext2D&& +(CanvasRenderingContext2D.prototype.roundRect=function(a,b,c,d,e,f){void 0===e&&(e=5);void 0===f&&(f=e);this.beginPath();this.moveTo(a+e,b);this.lineTo(a+c-e,b);this.quadraticCurveTo(a+c,b,a+c,b+e);this.lineTo(a+c,b+d-f);this.quadraticCurveTo(a+c,b+d,a+c-f,b+d);this.lineTo(a+f,b+d);this.quadraticCurveTo(a,b+d,a,b+d-f);this.lineTo(a,b+e);this.quadraticCurveTo(a,b,a+e,b)});l.compareObjects=function(a,b){for(var c in a)if(a[c]!=b[c])return!1;return!0};l.distance=p;l.colorToString=function(a){return"rgba("+ +Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};l.isInsideRectangle=q;l.growBounding=function(a,b,c){ba[2]&&(a[2]=b);ca[3]&&(a[3]=c)};l.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};l.overlapBounding=s;l.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase();for(var b=Array(3),c=0,d,e,f=0;6>f;f+=2)d="0123456789ABCDEF".indexOf(a.charAt(f)), +e="0123456789ABCDEF".indexOf(a.charAt(f+1)),b[c]=16*d+e,c++;return b};l.num2hex=function(a){for(var b="#",c,d,e=0;3>e;e++)c=a[e]/16,d=a[e]%16,b+="0123456789ABCDEF".charAt(c)+"0123456789ABCDEF".charAt(d);return b};u.prototype.addItem=function(a,b,c){function d(a){var b=this.value;b&&b.has_submenu&&e.call(this,a)}function e(a){var b=this.value,d=!0;f.current_submenu&&f.current_submenu.close(a);if(c.callback){var k=c.callback.call(this,b,c,a,f,c.node);!0===k&&(d=!1)}if(b&&(b.callback&&!c.ignore_item_callbacks&& +!0!==b.disabled&&(k=b.callback.call(this,b,c,a,f,c.node),!0===k&&(d=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options";new f.constructor(b.submenu.options,{callback:b.submenu.callback,event:a,parentMenu:f,ignore_item_callbacks:b.submenu.ignore_item_callbacks,title:b.submenu.title,autoopen:c.autoopen});d=!1}d&&!f.lock&&f.close()}var f=this;c=c||{};var k=document.createElement("div");k.className="litemenu-entry submenu";var m=!1;if(null===b)k.classList.add("separator"); +else{k.innerHTML=b&&b.title?b.title:a;if(k.value=b)b.disabled&&(m=!0,k.classList.add("disabled")),(b.submenu||b.has_submenu)&&k.classList.add("has_submenu");"function"==typeof b?(k.dataset.value=a,k.onclick_callback=b):k.dataset.value=b;b.className&&(k.className+=" "+b.className)}this.root.appendChild(k);m||k.addEventListener("click",e);c.autoopen&&k.addEventListener("mouseenter",d);return k};u.prototype.close=function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&& +!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!u.isCursorOverElement(a,this.parentMenu.root)&&u.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0)};u.trigger=function(a,b,c,d){var e=document.createEvent("CustomEvent");e.initCustomEvent(b,!0,!0,c);e.srcElement=d;a.dispatchEvent?a.dispatchEvent(e):a.__events&&a.__events.dispatchEvent(e);return e};u.prototype.getTopMenu=function(){return this.options.parentMenu? +this.options.parentMenu.getTopMenu():this};u.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};u.isCursorOverElement=function(a,b){var c=a.pageX,d=a.pageY,e=b.getBoundingClientRect();return e?d>e.top&&de.left&&ca?b:ce.canvasY-this.pos[1]||l.distance([e.canvasX,e.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];this.captureInput(!0);return!0}};e.prototype.onMouseMove=function(e){if(this.oldmouse){e=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];var d=this.value,d=d-0.01*(e[1]-this.oldmouse[1]);1d&&(d=0);this.value=d;this.properties.value=this.properties.min+(this.properties.max- +this.properties.min)*this.value;this.oldmouse=e;this.setDirtyCanvas(!0)}};e.prototype.onMouseUp=function(e){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};e.prototype.onMouseLeave=function(e){};e.prototype.onWidget=function(e,d){if("increase"==d.name)this.onPropertyChanged("size",this.properties.size+10);else if("decrease"==d.name)this.onPropertyChanged("size",this.properties.size-10)};e.prototype.onPropertyChanged=function(e,d){if("wcolor"==e)this.properties[e]=d;else if("size"==e)d= +parseInt(d),this.properties[e]=d,this.size=[d+4,d+24],this.setDirtyCanvas(!0,!0);else if("min"==e||"max"==e||"value"==e)this.properties[e]=parseFloat(d);else return!1;return!0};l.registerNodeType("widget/knob",e);p.title="H.Slider";p.desc="Linear slider controller";p.prototype.onAdded=function(){this.value=0.5;this.imgfg=this.loadImage("imgs/slider_fg.png")};p.prototype.onDrawVectorial=function(e){this.imgfg&&this.imgfg.width&&(e.lineWidth=1,e.strokeStyle=this.mouseOver?"#FFF":"#AAA",e.fillStyle= +"#000",e.beginPath(),e.rect(2,0,this.size[0]-4,20),e.stroke(),e.fillStyle=this.properties.wcolor,e.beginPath(),e.rect(2+(this.size[0]-4-20)*this.value,0,20,20),e.fill())};p.prototype.onDrawImage=function(e){this.imgfg&&this.imgfg.width&&(e.lineWidth=1,e.fillStyle="#000",e.fillRect(2,9,this.size[0]-4,2),e.strokeStyle="#333",e.beginPath(),e.moveTo(2,9),e.lineTo(this.size[0]-4,9),e.stroke(),e.strokeStyle="#AAA",e.beginPath(),e.moveTo(2,11),e.lineTo(this.size[0]-4,11),e.stroke(),e.drawImage(this.imgfg, +2+(this.size[0]-4)*this.value-0.5*this.imgfg.width,0.5*-this.imgfg.height+10))};p.prototype.onDrawForeground=function(e){this.onDrawImage(e)};p.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=l.colorToString([this.value,this.value,this.value])};p.prototype.onMouseDown=function(e){if(0>e.canvasY-this.pos[1])return!1;this.oldmouse=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]]; +this.captureInput(!0);return!0};p.prototype.onMouseMove=function(e){if(this.oldmouse){e=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];var d=this.value,d=d+(e[0]-this.oldmouse[0])/this.size[0];1d&&(d=0);this.value=d;this.oldmouse=e;this.setDirtyCanvas(!0)}};p.prototype.onMouseUp=function(e){this.oldmouse=null;this.captureInput(!1)};p.prototype.onMouseLeave=function(e){};p.prototype.onPropertyChanged=function(e,d){if("wcolor"==e)this.properties[e]=d;else return!1;return!0};l.registerNodeType("widget/hslider", +p);q.title="Progress";q.desc="Shows data in linear progress";q.prototype.onExecute=function(){var e=this.getInputData(0);void 0!=e&&(this.properties.value=e)};q.prototype.onDrawForeground=function(e){e.lineWidth=1;e.fillStyle=this.properties.wcolor;var d=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),d=Math.min(1,d),d=Math.max(0,d);e.fillRect(2,2,(this.size[0]-4)*d,this.size[1]-4)};l.registerNodeType("widget/progress",q);s.title="Text";s.desc="Shows the input value"; +s.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text",text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];s.prototype.onDrawForeground=function(e){e.fillStyle=this.properties.color;var d=this.properties.value;this.properties.glowSize?(e.shadowColor=this.properties.color,e.shadowOffsetX=0,e.shadowOffsetY=0,e.shadowBlur=this.properties.glowSize):e.shadowColor="transparent";var a=this.properties.fontsize;e.textAlign=this.properties.align;e.font=a.toString()+ +"px "+this.properties.font;this.str="number"==typeof d?d.toFixed(this.properties.decimals):d;if("string"==typeof this.str){var d=this.str.split("\\n"),b;for(b in d)e.fillText(d[b],"left"==this.properties.align?15:this.size[0]-15,-0.15*a+a*(parseInt(b)+1))}e.shadowColor="transparent";this.last_ctx=e;e.textAlign="left"};s.prototype.onExecute=function(){var e=this.getInputData(0);null!=e&&(this.properties.value=e)};s.prototype.resize=function(){if(this.last_ctx){var e=this.str.split("\\n");this.last_ctx.font= +this.properties.fontsize+"px "+this.properties.font;var d=0,a;for(a in e){var b=this.last_ctx.measureText(e[a]).width;df?e.xbox.axes.lx:0,this._left_axis[1]=Math.abs(e.xbox.axes.ly)>f?e.xbox.axes.ly:0,this._right_axis[0]=Math.abs(e.xbox.axes.rx)>f?e.xbox.axes.rx:0,this._right_axis[1]=Math.abs(e.xbox.axes.ry)>f?e.xbox.axes.ry:0,this._triggers[0]=Math.abs(e.xbox.axes.ltrigger)>f?e.xbox.axes.ltrigger:0,this._triggers[1]=Math.abs(e.xbox.axes.rtrigger)>f?e.xbox.axes.rtrigger:0);if(this.outputs)for(f= +0;fe;e++)if(f[e]){e=f[e];f=this.xbox_mapping;f||(f=this.xbox_mapping= +{axes:[],buttons:{},hat:""});f.axes.lx=e.axes[0];f.axes.ly=e.axes[1];f.axes.rx=e.axes[2];f.axes.ry=e.axes[3];f.axes.ltrigger=e.buttons[6].value;f.axes.rtrigger=e.buttons[7].value;for(var g=0;g","string",{values:t.values});this.size=[60,40]}function k(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function v(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl="nodes/imgs/icon-sin.png"}function x(){this.addInput("vec2", +"vec2");this.addOutput("x","number");this.addOutput("y","number")}function y(){this.addInputs([["x","number"],["y","number"]]);this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function z(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function B(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)} +function A(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number");this.addOutput("w","number")}function C(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var w=r.LiteGraph;g.title="Converter";g.desc="type A to type B";g.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b= +0;bb&&(this._current=0);for(var c=a=0;cb&&(b=1);this.properties.samples=Math.round(b);var c=this._values;this._values=new Float32Array(this.properties.samples);c.length<=this._values.length?this._values.set(c):this._values.set(c.subarray(0,this._values.length))};w.registerNodeType("math/average",b);c.title="TendTo";c.desc="moves the output value always closer to the input";c.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.factor;this._value=null==this._value?a:this._value* +(1-b)+a*b;this.setOutputData(0,this._value)};w.registerNodeType("math/tendTo",c);n.values="+-*/%^".split("");n.title="Operation";n.desc="Easy math operators";n["@OP"]={type:"enum",title:"operation",values:n.values};n.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};n.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);null!=a?this.properties.A=a:a=this.properties.A;null!=b?this.properties.B=b:b=this.properties.B;var c=0;switch(this.properties.OP){case "+":c= +a+b;break;case "-":c=a-b;break;case "x":case "X":case "*":c=a*b;break;case "/":c=a/b;break;case "%":c=a%b;break;case "^":c=Math.pow(a,b);break;default:console.warn("Unknown operation: "+this.properties.OP)}this.setOutputData(0,c)};n.prototype.onDrawBackground=function(a){this.flags.collapsed||(a.font="40px Arial",a.fillStyle="black",a.textAlign="center",a.fillText(this.properties.OP,0.5*this.size[0],0.5*this.size[1]+w.NODE_TITLE_HEIGHT),a.textAlign="left")};w.registerNodeType("math/operation",n); +h.title="Compare";h.desc="compares between two values";h.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);void 0!==a?this.properties.A=a:a=this.properties.A;void 0!==b?this.properties.B=b:b=this.properties.B;for(var c=0,d=this.outputs.length;cB":value=a>b;break;case "A=B":value= +a>=b}this.setOutputData(c,value)}}};h.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]};w.registerNodeType("math/compare",h);t.values="> < == != <= >=".split(" ");t["@OP"]={type:"enum",title:"operation",values:t.values};t.title="Condition";t.desc="evaluates condition between A and B";t.prototype.onExecute=function(){var a=this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a; +var b=this.getInputData(1);void 0===b?b=this.properties.B:this.properties.B=b;var c=!0;switch(this.properties.OP){case ">":c=a>b;break;case "<":c=a=":c=a>=b}this.setOutputData(0,c)};w.registerNodeType("math/condition",t);k.title="Accumulate";k.desc="Increments a value every time";k.prototype.onExecute=function(){null===this.properties.value&&(this.properties.value=0);var a=this.getInputData(0);this.properties.value= +null!==a?this.properties.value+a:this.properties.value+this.properties.increment;this.setOutputData(0,this.properties.value)};w.registerNodeType("math/accumulate",k);v.title="Trigonometry";v.desc="Sin Cos Tan";v.filter="shader";v.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.amplitude,c=this.findInputSlot("amplitude");-1!=c&&(b=this.getInputData(c));var d=this.properties.offset,c=this.findInputSlot("offset");-1!=c&&(d=this.getInputData(c));for(var c= +0,e=this.outputs.length;cXY";x.desc="vector 2 to components";x.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]))};w.registerNodeType("math3d/vec2-to-xyz",x);y.title= +"XY->Vec2";y.desc="components to vector2";y.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var c=this._data;c[0]=a;c[1]=b;this.setOutputData(0,c)};w.registerNodeType("math3d/xy-to-vec2",y);z.title="Vec3->XYZ";z.desc="vector 3 to components";z.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]))};w.registerNodeType("math3d/vec3-to-xyz", +z);B.title="XYZ->Vec3";B.desc="components to vector3";B.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var c=this.getInputData(2);null==c&&(c=this.properties.z);var d=this._data;d[0]=a;d[1]=b;d[2]=c;this.setOutputData(0,d)};w.registerNodeType("math3d/xyz-to-vec3",B);A.title="Vec4->XYZW";A.desc="vector 4 to components";A.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0, +a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};w.registerNodeType("math3d/vec4-to-xyzw",A);C.title="XYZW->Vec4";C.desc="components to vector4";C.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var c=this.getInputData(2);null==c&&(c=this.properties.z);var d=this.getInputData(3);null==d&&(d=this.properties.w);var e=this._data;e[0]=a;e[1]=b;e[2]=c;e[3]=d;this.setOutputData(0, +e)};w.registerNodeType("math3d/xyzw-to-vec4",C);r.glMatrix&&(r=function(){this.addOutput("quat","quat");this.properties={x:0,y:0,z:0,w:1};this._value=quat.create()},r.title="Quaternion",r.desc="quaternion",r.prototype.onExecute=function(){this._value[0]=this.properties.x;this._value[1]=this.properties.y;this._value[2]=this.properties.z;this._value[3]=this.properties.w;this.setOutputData(0,this._value)},w.registerNodeType("math3d/quaternion",r),r=function(){this.addInputs([["degrees","number"],["axis", +"vec3"]]);this.addOutput("quat","quat");this.properties={angle:90,axis:vec3.fromValues(0,1,0)};this._value=quat.create()},r.title="Rotation",r.desc="quaternion rotation",r.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.angle);var b=this.getInputData(1);null==b&&(b=this.properties.axis);a=quat.setAxisAngle(this._value,b,0.0174532925*a);this.setOutputData(0,a)},w.registerNodeType("math3d/rotation",r),r=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]); +this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},r.title="Rot. Vec3",r.desc="rotate a point",r.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.vec);var b=this.getInputData(1);null==b?this.setOutputData(a):this.setOutputData(0,vec3.transformQuat(vec3.create(),a,b))},w.registerNodeType("math3d/rotate_vec3",r),r=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},r.title="Mult. Quat",r.desc= +"rotate quaternion",r.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a){var b=this.getInputData(1);null!=b&&(a=quat.multiply(this._value,a,b),this.setOutputData(0,a))}},w.registerNodeType("math3d/mult-quat",r),r=function(){this.addInputs([["A","quat"],["B","quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},r.title="Quat Slerp",r.desc="quaternion spherical interpolation",r.prototype.onExecute=function(){var a=this.getInputData(0); +if(null!=a){var b=this.getInputData(1);if(null!=b){var c=this.properties.factor;null!=this.getInputData(2)&&(c=this.getInputData(2));a=quat.slerp(this._value,a,b,c);this.setOutputData(0,a)}}},w.registerNodeType("math3d/quat-slerp",r))})(this); +(function(r){function g(){this.addInput("sel","boolean");this.addOutput("value","number");this.properties={A:0,B:1};this.size=[60,20]}r=r.LiteGraph;g.title="Selector";g.desc="outputs A if selector is true, B if selector is false";g.prototype.onExecute=function(){var f=this.getInputData(0);if(void 0!==f){for(var e=1;ea;++a){var b=this.getInputData(a);if(null!=b){var c=this.values[a];c.push(b);c.length>d[0]&&c.shift()}}}};g.prototype.onDrawBackground=function(d){if(!this.flags.collapsed){var a=this.size,b=0.5*a[1]/this.properties.scale,c=g.colors,e=0.5*a[1];d.fillStyle="#000";d.fillRect(0,0,a[0],a[1]);d.strokeStyle="#555";d.beginPath();d.moveTo(0,e);d.lineTo(a[0], +e);d.stroke();for(var f=0;4>f;++f){var l=this.values[f];d.strokeStyle=c[f];d.beginPath();var k=l[0]*b*-1+e;d.moveTo(0,Math.clamp(k,0,a[1]));for(var m=1;ma&&(a=0);if(0!=d.length){var b=[0,0,0];if(0==a)b=d[0];else if(1==a)b=d[d.length-1];else{var c=(d.length-1)*a,a=d[Math.floor(c)],d=d[Math.floor(c)+1],c=c-Math.floor(c);b[0]=a[0]*(1-c)+d[0]*c;b[1]=a[1]*(1-c)+d[1]*c;b[2]=a[2]*(1-c)+d[2]*c}for(var e in b)b[e]/=255;this.boxcolor=colorToString(b);this.setOutputData(0,b)}};m.registerNodeType("color/palette",e);p.title="Frame";p.desc="Frame viewerew";p.widgets=[{name:"resize",text:"Resize box",type:"button"}, +{name:"view",text:"View Image",type:"button"}];p.prototype.onDrawBackground=function(d){this.frame&&d.drawImage(this.frame,0,0,this.size[0],this.size[1])};p.prototype.onExecute=function(){this.frame=this.getInputData(0);this.setDirtyCanvas(!0)};p.prototype.onWidget=function(d,a){if("resize"==a.name&&this.frame){var b=this.frame.width,c=this.frame.height;b||null==this.frame.videoWidth||(b=this.frame.videoWidth,c=this.frame.videoHeight);b&&c&&(this.size=[b,c]);this.setDirtyCanvas(!0,!0)}else"view"== +a.name&&this.show()};p.prototype.show=function(){showElement&&this.frame&&showElement(this.frame)};m.registerNodeType("graphics/frame",p);q.title="Image fade";q.desc="Fades between images";q.widgets=[{name:"resizeA",text:"Resize to A",type:"button"},{name:"resizeB",text:"Resize to B",type:"button"}];q.prototype.onAdded=function(){this.createCanvas();var d=this.canvas.getContext("2d");d.fillStyle="#000";d.fillRect(0,0,this.properties.width,this.properties.height)};q.prototype.createCanvas=function(){this.canvas= +document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};q.prototype.onExecute=function(){var d=this.canvas.getContext("2d");this.canvas.width=this.canvas.width;var a=this.getInputData(0);null!=a&&d.drawImage(a,0,0,this.canvas.width,this.canvas.height);a=this.getInputData(2);null==a?a=this.properties.fade:this.properties.fade=a;d.globalAlpha=a;a=this.getInputData(1);null!=a&&d.drawImage(a,0,0,this.canvas.width,this.canvas.height);d.globalAlpha= +1;this.setOutputData(0,this.canvas);this.setDirtyCanvas(!0)};m.registerNodeType("graphics/imagefade",q);s.title="Crop";s.desc="Crop Image";s.prototype.onAdded=function(){this.createCanvas()};s.prototype.createCanvas=function(){this.canvas=document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};s.prototype.onExecute=function(){var d=this.getInputData(0);d&&(d.width?(this.canvas.getContext("2d").drawImage(d,-this.properties.x,-this.properties.y, +d.width*this.properties.scale,d.height*this.properties.scale),this.setOutputData(0,this.canvas)):this.setOutputData(0,null))};s.prototype.onDrawBackground=function(d){this.flags.collapsed||this.canvas&&d.drawImage(this.canvas,0,0,this.canvas.width,this.canvas.height,0,0,this.size[0],this.size[1])};s.prototype.onPropertyChanged=function(d,a){this.properties[d]=a;"scale"==d?(this.properties[d]=parseFloat(a),0==this.properties[d]&&(this.trace("Error in scale"),this.properties[d]=1)):this.properties[d]= +parseInt(a);this.createCanvas();return!0};m.registerNodeType("graphics/cropImage",s);u.title="Video";u.desc="Video playback";u.widgets=[{name:"play",text:"PLAY",type:"minibutton"},{name:"stop",text:"STOP",type:"minibutton"},{name:"demo",text:"Demo video",type:"button"},{name:"mute",text:"Mute video",type:"button"}];u.prototype.onExecute=function(){if(this.properties.url&&(this.properties.url!=this._video_url&&this.loadVideo(this.properties.url),this._video&&0!=this._video.width)){var d=this.getInputData(0); +d&&0<=d&&1>=d&&(this._video.currentTime=d*this._video.duration,this._video.pause());this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};u.prototype.onStart=function(){this.play()};u.prototype.onStop=function(){this.stop()};u.prototype.loadVideo=function(d){this._video_url=d;this.properties.use_proxy&&"http"==d.substr(0,4)&&m.proxy&&(d=m.proxy+d.substr(d.indexOf(":")+3));this._video= +document.createElement("video");this._video.src=d;this._video.type="type=video/mp4";this._video.muted=!0;this._video.autoplay=!0;var a=this;this._video.addEventListener("loadedmetadata",function(b){a.trace("Duration: "+this.duration+" seconds");a.trace("Size: "+this.videoWidth+","+this.videoHeight);a.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(a){});this._video.addEventListener("error",function(b){console.log("Error loading video: "+ +this.src);a.trace("Error loading video: "+this.src);if(this.error)switch(this.error.code){case this.error.MEDIA_ERR_ABORTED:a.trace("You stopped the video.");break;case this.error.MEDIA_ERR_NETWORK:a.trace("Network error - please try again later.");break;case this.error.MEDIA_ERR_DECODE:a.trace("Video is broken..");break;case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:a.trace("Sorry, your browser can't play this video.")}});this._video.addEventListener("ended",function(b){a.trace("Ended.");this.play()})}; +u.prototype.onPropertyChanged=function(d,a){this.properties[d]=a;"url"==d&&""!=a&&this.loadVideo(a);return!0};u.prototype.play=function(){this._video&&this._video.play()};u.prototype.playPause=function(){this._video&&(this._video.paused?this.play():this.pause())};u.prototype.stop=function(){this._video&&(this._video.pause(),this._video.currentTime=0)};u.prototype.pause=function(){this._video&&(this.trace("Video paused"),this._video.pause())};u.prototype.onWidget=function(d,a){};m.registerNodeType("graphics/video", +u);l.title="Webcam";l.desc="Webcam image";l.prototype.openStream=function(){function d(b){console.log("Webcam rejected",b);a._webcam_stream=!1;a.box_color="red"}navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia;window.URL=window.URL||window.webkitURL;if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.getUserMedia({video:!0},this.streamReady.bind(this),d);var a=this}};l.prototype.onRemoved=function(){this._webcam_stream&& +(this._webcam_stream.stop(),this._video=this._webcam_stream=null)};l.prototype.streamReady=function(d){this._webcam_stream=d;var a=this._video;a||(a=document.createElement("video"),a.autoplay=!0,a.src=window.URL.createObjectURL(d),this._video=a,a.onloadedmetadata=function(a){console.log(a)})};l.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();this._video&&this._video.videoWidth&&(this._video.width=this._video.videoWidth,this._video.height=this._video.videoHeight, +this.setOutputData(0,this._video))};l.prototype.getExtraMenuOptions=function(d){var a=this;return[{content:a.properties.show?"Hide Frame":"Show Frame",callback:function(){a.properties.show=!a.properties.show}}]};l.prototype.onDrawBackground=function(d){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._video||(d.save(),d.drawImage(this._video,0,0,this.size[0],this.size[1]),d.restore())};m.registerNodeType("graphics/webcam",l)})(this); +(function(r){var g=r.LiteGraph;r.LGraphTexture=null;if("undefined"!=typeof GL){var f=function(){this.addOutput("Texture","Texture");this.properties={name:"",filter:!0};this.size=[f.image_preview_size,f.image_preview_size]};r.LGraphTexture=f;f.title="Texture";f.desc="Texture";f.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}};f.loadTextureCallback=null;f.image_preview_size=256;f.PASS_THROUGH=1;f.COPY=2;f.LOW=3;f.HIGH=4;f.REUSE=5;f.DEFAULT=2;f.MODE_VALUES={"pass through":f.PASS_THROUGH, +copy:f.COPY,low:f.LOW,high:f.HIGH,reuse:f.REUSE,"default":f.DEFAULT};f.getTexturesContainer=function(){return gl.textures};f.loadTexture=function(a,b){b=b||{};var c=a;"http://"==c.substr(0,7)&&g.proxy&&(c=g.proxy+c.substr(7));return f.getTexturesContainer()[a]=GL.Texture.fromURL(c,b)};f.getTexture=function(a){var b=this.getTexturesContainer();if(!b)throw"Cannot load texture, container of textures not found";b=b[a];return!b&&a&&":"!=a[0]?this.loadTexture(a):b};f.getTargetTexture=function(a,b,c){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture"; +var d=null;switch(c){case f.LOW:d=gl.UNSIGNED_BYTE;break;case f.HIGH:d=gl.HIGH_PRECISION_FORMAT;break;case f.REUSE:return a;default:d=a?a.type:gl.UNSIGNED_BYTE}b&&b.width==a.width&&b.height==a.height&&b.type==d||(b=new GL.Texture(a.width,a.height,{type:d,format:gl.RGBA,filter:gl.LINEAR}));return b};f.getTextureType=function(a,b){var c=b?b.type:gl.UNSIGNED_BYTE;switch(a){case f.LOW:c=gl.UNSIGNED_BYTE;break;case f.HIGH:c=gl.HIGH_PRECISION_FORMAT}return c};f.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture; +for(var a=new Uint8Array(1048576),b=0;1048576>b;++b)a[b]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512,512,a,{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})};f.prototype.onDropFile=function(a,b,c){if(a){var d=null;"string"==typeof a?d=GL.Texture.fromURL(a):-1!=b.toLowerCase().indexOf(".dds")?d=GL.Texture.fromDDSInMemory(a):(a=new Blob([c]),a=URL.createObjectURL(a),d=GL.Texture.fromURL(a));this._drop_texture=d;this.properties.name=b}else this._drop_texture=null,this.properties.name= +""};f.prototype.getExtraMenuOptions=function(a){var b=this;if(this._drop_texture)return[{content:"Clear",callback:function(){b._drop_texture=null;b.properties.name=""}}]};f.prototype.onExecute=function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=f.getTexture(this.properties.name));if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER, +gl.LINEAR);this.setOutputData(0,a);for(var b=1;b=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]); +else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas=this._last_tex;else{var b=f.generateLowResTexturePreview(this._last_tex);if(!b)return;this._last_preview_tex=this._last_tex;this._canvas=cloneCanvas(b)}this._canvas&&(a.save(),a.webgl||(a.translate(0,this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}};f.generateLowResTexturePreview=function(a){if(!a)return null;var b=f.image_preview_size,c=a;if(a.format==gl.DEPTH_COMPONENT)return null; +if(a.width>b||a.height>b)c=this._preview_temp_tex,this._preview_temp_tex||(this._preview_temp_tex=c=new GL.Texture(b,b,{minFilter:gl.NEAREST})),a.copyTo(c);a=this._preview_canvas;a||(this._preview_canvas=a=createCanvas(b,b));c&&c.toCanvas(a);return a};f.prototype.getResources=function(a){a[this.properties.name]=GL.Texture;return a};f.prototype.onGetInputs=function(){return[["in","Texture"]]};f.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]};g.registerNodeType("texture/texture", +f);var e=function(){this.addInput("Texture","Texture");this.properties={flipY:!1};this.size=[f.image_preview_size,f.image_preview_size]};e.title="Preview";e.desc="Show a texture in the graph canvas";e.allow_preview=!1;e.prototype.onDrawBackground=function(a){if(!this.flags.collapsed&&(a.webgl||e.allow_preview)){var b=this.getInputData(0);if(b){var c=null,c=!b.handle&&a.webgl?b:f.generateLowResTexturePreview(b);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(c, +0,0,this.size[0],this.size[1]);a.restore()}}};g.registerNodeType("texture/preview",e);r=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={name:""}};r.title="Save";r.desc="Save a texture in the repository";r.prototype.onExecute=function(){var a=this.getInputData(0);a&&(this.properties.name&&(f.storeTexture?f.storeTexture(this.properties.name,a):f.getTexturesContainer()[this.properties.name]=a),this.setOutputData(0,a))};g.registerNodeType("texture/save",r); +var p=function(){this.addInput("Texture","Texture");this.addInput("TextureB","Texture");this.addInput("value","number");this.addOutput("Texture","Texture");this.help="

pixelcode must be vec3

\t\t\t

uvcode must be vec2, is optional

\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

";this.properties={value:1,uvcode:"",pixelcode:"color + colorB * value", +precision:f.DEFAULT}};p.widgets_info={uvcode:{widget:"textarea",height:100},pixelcode:{widget:"textarea",height:100},precision:{widget:"combo",values:f.MODE_VALUES}};p.title="Operation";p.desc="Texture shader operation";p.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]};p.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show|| +!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())};p.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===f.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var c=512,d=512;a?(c=a.width,d=a.height):b&&(c=b.width,d=b.height);var e=f.getTextureType(this.properties.precision,a);this._tex=a||this._tex?f.getTargetTexture(a|| +this._tex,this._tex,this.properties.precision):new GL.Texture(c,d,{type:e,format:gl.RGBA,filter:gl.LINEAR});e="";this.properties.uvcode&&(e="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(e=this.properties.uvcode));var k="";this.properties.pixelcode&&(k="result = "+this.properties.pixelcode,-1!=this.properties.pixelcode.indexOf(";")&&(k=this.properties.pixelcode));var g=this._shader;if(!g||this._shader_code!=e+"|"+k){try{this._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER, +p.pixel_shader,{UV_CODE:e,PIXEL_CODE:k}),this.boxcolor="#00FF00"}catch(h){console.log("Error compiling shader: ",h);this.boxcolor="#FF0000";return}this.boxcolor="#FF0000";this._shader_code=e+"|"+k;g=this._shader}if(g){this.boxcolor="green";var l=this.getInputData(2);null!=l?this.properties.value=l:l=parseFloat(this.properties.value);var m=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var e=Mesh.getScreenQuad(); +g.uniforms({u_texture:0,u_textureB:1,value:l,texSize:[c,d],time:m}).draw(e)});this.setOutputData(0,this._tex)}else this.boxcolor="red"}}};p.pixel_shader="precision highp float;\n\t\t\t\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform vec2 texSize;\n\t\t\tuniform float time;\n\t\t\tuniform float value;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 uv = v_coord;\n\t\t\t\tUV_CODE;\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\t\tvec3 color = color4.rgb;\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\t\tvec3 colorB = color4B.rgb;\n\t\t\t\tvec3 result = color;\n\t\t\t\tfloat alpha = 1.0;\n\t\t\t\tPIXEL_CODE;\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/operation",p);var q=function(){this.addOutput("Texture","Texture");this.properties={code:"",width:512,height:512,precision:f.DEFAULT};this.properties.code="\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n";this._uniforms={texSize:vec2.create(),time:time}};q.title="Shader";q.desc="Texture shader";q.widgets_info={code:{type:"code"},precision:{widget:"combo",values:f.MODE_VALUES}};q.prototype.onPropertyChanged= +function(a,b){if("code"==a){var c=this.getShader();if(c){var d=c.uniformInfo;if(this.inputs)for(var e={},f=0;f lumaMax))\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\t\telse\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\t\tif(u_igamma != 1.0)\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\t\treturn color;\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t\t}\n\t\t\t"; +l.gamma_pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_igamma;\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t\t gl_FragColor = color;\n\t\t\t}\n\t\t\t";g.registerNodeType("texture/toviewport",l);r=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={size:0,generate_mipmaps:!1, +precision:f.DEFAULT}};r.title="Copy";r.desc="Copy Texture";r.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo",values:f.MODE_VALUES}};r.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,c=a.height;0!=this.properties.size&&(c=b=this.properties.size);var d=this._temp_texture,e=a.type;this.properties.precision===f.LOW?e=gl.UNSIGNED_BYTE:this.properties.precision===f.HIGH&& +(e=gl.HIGH_PRECISION_FORMAT);d&&d.width==b&&d.height==c&&d.type==e||(d=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(c)&&(d=gl.LINEAR_MIPMAP_LINEAR),this._temp_texture=new GL.Texture(b,c,{type:e,format:gl.RGBA,minFilter:d,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}};g.registerNodeType("texture/copy", +r);var m=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={iterations:1,generate_mipmaps:!1,precision:f.DEFAULT}};m.title="Downsample";m.desc="Downsample Texture";m.widgets_info={iterations:{type:"number",step:1,precision:0,min:1},precision:{widget:"combo",values:f.MODE_VALUES}};m.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D){var b=m._shader;b||(m._shader= +b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,m.pixel_shader));var c=a.width|0,d=a.height|0,e=a.type;this.properties.precision===f.LOW?e=gl.UNSIGNED_BYTE:this.properties.precision===f.HIGH&&(e=gl.HIGH_PRECISION_FORMAT);var k=this.properties.iterations||1,g=a,h=null,l=[],a={type:e,format:a.format},e=vec2.create(),n={u_offset:e};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var p=0;p>1||0;d=d>>1||0;h=GL.Texture.getTemporary(c,d,a);l.push(h);g.setParameter(GL.TEXTURE_MAG_FILTER, +GL.NEAREST);g.copyTo(h,b,n);if(1==c&&1==d)break;g=h}this._texture=l.pop();for(p=0;pc;++c)b[c]=Math.random();d._shader.uniforms({u_samples_a:b.subarray(0,16),u_samples_b:b.subarray(16,32)})}c=this._temp_texture;b=gl.UNSIGNED_BYTE;a.type!=b&&(b=gl.FLOAT);c&&c.type==b||(this._temp_texture=new GL.Texture(1,1,{type:b,format:gl.RGBA,filter:gl.NEAREST})); +var e=d._shader,f=this._uniforms;f.u_mipmap_offset=this.properties.mipmap_offset;this._temp_texture.drawTo(function(){a.toViewport(e,f)});this.setOutputData(0,this._temp_texture);if(this.isOutputConnected(1)||this.isOutputConnected(2))if(c=this._temp_texture.getPixels()){var k=this._luminance,b=this._temp_texture.type;k.set(c);b==gl.UNSIGNED_BYTE?vec4.scale(k,k,1/255):b!=GL.HALF_FLOAT&&b!=GL.HALF_FLOAT_OES||vec4.scale(k,k,1/65025);this.setOutputData(1,k);this.setOutputData(2,(k[0]+k[1]+k[2])/3)}}}; +d.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tuniform mat4 u_samples_a;\n\t\t\tuniform mat4 u_samples_b;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_mipmap_offset;\n\t\t\tvarying vec2 v_coord;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = vec4(0.0);\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t\t{\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t}\n\t\t\t gl_FragColor = color * 0.03125;\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/average",d);r=function(){this.addInput("Image","image");this.addOutput("","Texture");this.properties={}};r.title="Image to Texture";r.desc="Uploads an image to the GPU";r.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,c=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var d=this._temp_texture;d&&d.width==b&&d.height==c||(this._temp_texture=new GL.Texture(b,c,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(e){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+ +e);return}this.setOutputData(0,this._temp_texture)}}};g.registerNodeType("texture/imageToTexture",r);var a=function(){this.addInput("Texture","Texture");this.addInput("LUT","Texture");this.addInput("Intensity","number");this.addOutput("","Texture");this.properties={intensity:1,precision:f.DEFAULT,texture:null};a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader))};a.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:f.MODE_VALUES}};a.title="LUT";a.desc= +"Apply LUT to Texture";a.prototype.onExecute=function(){if(this.isOutputConnected(0)){var b=this.getInputData(0);if(this.properties.precision===f.PASS_THROUGH)this.setOutputData(0,b);else if(b){var c=this.getInputData(1);c||(c=f.getTexture(this.properties.texture));if(c){c.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D, +null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=f.getTargetTexture(b,this._tex,this.properties.precision);this._tex.drawTo(function(){c.bind(1);b.toViewport(a._shader,{u_texture:0,u_textureB:1,u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,b)}}};a.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform float u_amount;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t\t mediump vec2 quad1;\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t\t mediump vec2 quad2;\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t\t highp vec2 texPos1;\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t highp vec2 texPos2;\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/LUT",a);var b=function(){this.addInput("Texture","Texture");this.addOutput("R","Texture");this.addOutput("G","Texture");this.addOutput("B","Texture");this.addOutput("A","Texture");this.properties={};b._shader||(b._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,b.pixel_shader))};b.title="Texture to Channels";b.desc="Split texture channels";b.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var c=0,d=0;4>d;d++)this.isOutputConnected(d)? +(this._channels[d]&&this._channels[d].width==a.width&&this._channels[d].height==a.height&&this._channels[d].type==a.type||(this._channels[d]=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR})),c++):this._channels[d]=null;if(c){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var e=Mesh.getScreenQuad(),f=b._shader,k=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],d=0;4>d;d++)this._channels[d]&&(this._channels[d].drawTo(function(){a.bind(0);f.uniforms({u_texture:0,u_mask:k[d]}).draw(e)}), +this.setOutputData(d,this._channels[d]))}}};b.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec4 u_mask;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t\t}\n\t\t\t";g.registerNodeType("texture/textureChannels",b);var c=function(){this.addInput("R","Texture");this.addInput("G","Texture");this.addInput("B","Texture");this.addInput("A", +"Texture");this.addOutput("Texture","Texture");this.properties={};c._shader||(c._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,c.pixel_shader))};c.title="Channels to Texture";c.desc="Split texture channels";c.prototype.onExecute=function(){var a=[this.getInputData(0),this.getInputData(1),this.getInputData(2),this.getInputData(3)];if(a[0]&&a[1]&&a[2]&&a[3]){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),d=c._shader;this._tex=f.getTargetTexture(a[0],this._tex);this._tex.drawTo(function(){a[0].bind(0); +a[1].bind(1);a[2].bind(2);a[3].bind(3);d.uniforms({u_textureR:0,u_textureG:1,u_textureB:2,u_textureA:3}).draw(b)});this.setOutputData(0,this._tex)}};c.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_textureR;\n\t\t\tuniform sampler2D u_textureG;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform sampler2D u_textureA;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( \t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/channelsTexture",c);var n=function(){this.addInput("A","color");this.addInput("B","color");this.addOutput("Texture","Texture");this.properties={angle:0,scale:1,A:[0,0,0],B:[1,1,1],texture_size:32};n._shader||(n._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,n.pixel_shader));this._uniforms={u_angle:0,u_colorA:vec3.create(),u_colorB:vec3.create()}};n.title="Gradient";n.desc="Generates a gradient";n["@A"]={type:"color"};n["@B"]={type:"color"};n["@texture_size"]={type:"enum", +values:[32,64,128,256,512]};n.prototype.onExecute=function(){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var a=GL.Mesh.getScreenQuad(),b=n._shader,c=this.getInputData(0);c||(c=this.properties.A);var d=this.getInputData(1);d||(d=this.properties.B);for(var e=2;e 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/edges",t);var k=function(){this.addInput("Texture","Texture");this.addInput("Distance","number");this.addInput("Range","number");this.addOutput("Texture","Texture");this.properties={distance:100,range:50,only_depth:!1,high_precision:!1};this._uniforms={u_texture:0,u_distance:100,u_range:50,u_camera_planes:null}};k.title="Depth Range";k.desc="Generates a texture with a depth range";k.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0); +if(a){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&&this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGBA,filter:gl.LINEAR}));var c=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var d=this.properties.range;this.isInputConnected(2)&& +(d=this.getInputData(2),this.properties.range=d);c.u_distance=b;c.u_range=d;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var e=Mesh.getScreenQuad();k._shader||(k._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,k.pixel_shader),k._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,k.pixel_shader,{ONLY_DEPTH:""}));var f=this.properties.only_depth?k._shader_onlydepth:k._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes: +[0.1,1E3];c.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);f.uniforms(c).draw(e)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}};k.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_distance;\n\t\t\tuniform float u_range;\n\t\t\t\n\t\t\tfloat LinearDepth()\n\t\t\t{\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tfloat depth = LinearDepth();\n\t\t\t\t#ifdef ONLY_DEPTH\n\t\t\t\t gl_FragColor = vec4(depth);\n\t\t\t\t#else\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\t\tfloat dof = 1.0;\n\t\t\t\t\tif(diff <= u_range)\n\t\t\t\t\t\tdof = diff / u_range;\n\t\t\t\t gl_FragColor = vec4(dof);\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/depth_range",k);var v=function(){this.addInput("Texture","Texture");this.addInput("Iterations","number");this.addInput("Intensity","number");this.addOutput("Blurred","Texture");this.properties={intensity:1,iterations:1,preserve_aspect:!1,scale:[1,1],precision:f.DEFAULT}};v.title="Blur";v.desc="Blur a texture";v.widgets_info={precision:{widget:"combo",values:f.MODE_VALUES}};v.max_iterations=20;v.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b= +this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var c=this.properties.iterations;this.isInputConnected(1)&&(c=this.getInputData(1),this.properties.iterations=c);c=Math.min(Math.floor(c),v.max_iterations);if(0==c)this.setOutputData(0,a);else{var d=this.properties.intensity;this.isInputConnected(2)&&(d=this.getInputData(2),this.properties.intensity=d);var e=g.camera_aspect; +e||void 0===window.gl||(e=gl.canvas.height/gl.canvas.width);e||(e=1);var e=this.properties.preserve_aspect?e:1,f=this.properties.scale||[1,1];a.applyBlur(e*f[0],f[1],d,b);for(a=1;a>=1;1<(c|0)&&(c>>=1);if(2>b)break;l=g[q]=GL.Texture.getTemporary(b,c,d);p[0]=1/m.width;p[1]=1/m.height;m.blit(l,h.uniforms(k));m=l}this.isOutputConnected(2)&&(b=this._average_texture,b&&b.type==a.type&&b.format==a.format||(b=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})),p[0]=1/m.width,p[1]=1/m.height,k.u_intensity= +v,k.u_delta=1,m.blit(b,h.uniforms(k)),this.setOutputData(2,b));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);k.u_intensity=this.getInputOrProperty("persistence");k.u_delta=0.5;for(q-=2;0<=q;q--)l=g[q],g[q]=null,p[0]=1/m.width,p[1]=1/m.height,m.blit(l,h.uniforms(k)),GL.Texture.releaseTemporary(m),m=l;gl.disable(gl.BLEND);this.isOutputConnected(1)&&(g=this._glow_texture,g&&g.width==a.width&&g.height==a.height&&g.type==e&&g.format==a.format||(g=this._glow_texture=new GL.Texture(a.width,a.height,{type:e, +format:a.format,filter:gl.LINEAR})),m.blit(g),this.setOutputData(1,g));if(this.isOutputConnected(0)){g=this._final_texture;g&&g.width==a.width&&g.height==a.height&&g.type==e&&g.format==a.format||(g=this._final_texture=new GL.Texture(a.width,a.height,{type:e,format:a.format,filter:gl.LINEAR}));var s=this.getInputData(1),u=this.getInputOrProperty("dirt_factor");k.u_intensity=v;h=s?x._dirt_final_shader:x._final_shader;h||(h=s?x._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,x.final_pixel_shader, +{USE_DIRT:""}):x._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,x.final_pixel_shader));g.drawTo(function(){a.bind(0);m.bind(1);s&&(h.setUniform("u_dirt_factor",u),h.setUniform("u_dirt_texture",s.bind(2)));h.toViewport(k)});this.setOutputData(0,g)}GL.Texture.releaseTemporary(m)}};x.cut_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_threshold;\n\t\tvoid main() {\n\t\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t\t}"; +x.scale_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_texel_size;\n\t\tuniform float u_delta;\n\t\tuniform float u_intensity;\n\t\t\n\t\tvec4 sampleBox(vec2 uv) {\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\t\treturn s * 0.25;\n\t\t}\n\t\tvoid main() {\n\t\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t\t}"; +x.final_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_glow_texture;\n\t\t#ifdef USE_DIRT\n\t\t\tuniform sampler2D u_dirt_texture;\n\t\t#endif\n\t\tuniform vec2 u_texel_size;\n\t\tuniform float u_delta;\n\t\tuniform float u_intensity;\n\t\tuniform float u_dirt_factor;\n\t\t\n\t\tvec4 sampleBox(vec2 uv) {\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\t\treturn s * 0.25;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec4 glow = sampleBox( v_coord );\n\t\t\t#ifdef USE_DIRT\n\t\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t\t#endif\n\t\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t\t}"; +g.registerNodeType("texture/glow",x);var y=function(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={intensity:1,radius:5}};y.title="Kuwahara Filter";y.desc="Filters a texture giving an artistic oil canvas painting";y.max_radius=10;y._shaders=[];y.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width, +a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),y.max_radius);if(0==b)this.setOutputData(0,a);else{var c=this.properties.intensity,d=g.camera_aspect;d||void 0===window.gl||(d=gl.canvas.height/gl.canvas.width);d||(d=1);d=this.properties.preserve_aspect?d:1;y._shaders[b]||(y._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,y.pixel_shader,{RADIUS:b.toFixed(0)}));var e=y._shaders[b],f=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){e.uniforms({u_texture:0, +u_intensity:c,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(f)});this.setOutputData(0,this._temp_texture)}}};y.pixel_shader="\n\tprecision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_intensity;\n\tuniform vec2 u_resolution;\n\tuniform vec2 u_iResolution;\n\t#ifndef RADIUS\n\t\t#define RADIUS 7\n\t#endif\n\tvoid main() {\n\t\n\t\tconst int radius = RADIUS;\n\t\tvec2 fragCoord = v_coord;\n\t\tvec2 src_size = u_iResolution;\n\t\tvec2 uv = v_coord;\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\t\tint i;\n\t\tint j;\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\t\tvec3 c;\n\t\t\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm0 += c;\n\t\t\t\ts0 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm1 += c;\n\t\t\t\ts1 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = 0; j <= radius; ++j) {\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm2 += c;\n\t\t\t\ts2 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = 0; j <= radius; ++j) {\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm3 += c;\n\t\t\t\ts3 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfloat min_sigma2 = 1e+2;\n\t\tm0 /= n;\n\t\ts0 = abs(s0 / n - m0 * m0);\n\t\t\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\t\t}\n\t\t\n\t\tm1 /= n;\n\t\ts1 = abs(s1 / n - m1 * m1);\n\t\t\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\t\t}\n\t\t\n\t\tm2 /= n;\n\t\ts2 = abs(s2 / n - m2 * m2);\n\t\t\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\t\t}\n\t\t\n\t\tm3 /= n;\n\t\ts3 = abs(s3 / n - m3 * m3);\n\t\t\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\t\t}\n\t}\n\t"; +g.registerNodeType("texture/kuwahara",y);r=function(){this.addOutput("Webcam","Texture");this.properties={texture_name:""}};r.title="Webcam";r.desc="Webcam texture";r.prototype.openStream=function(){function a(c){console.log("Webcam rejected",c);b._webcam_stream=!1;b.box_color="red"}navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia;window.URL=window.URL||window.webkitURL;if(navigator.getUserMedia){this._waiting_confirmation= +!0;var b=this;navigator.getUserMedia({video:!0},this.streamReady.bind(this),a)}};r.prototype.streamReady=function(a){this._webcam_stream=a;var b=this._video;b||(b=document.createElement("video"),b.autoplay=!0,b.src=window.URL.createObjectURL(a),this._video=b,b.onloadedmetadata=function(a){console.log(a)})};r.prototype.onRemoved=function(){if(this._webcam_stream){var a=this._webcam_stream.getVideoTracks();a.length&&a[0].stop();this._video=this._webcam_stream=null}};r.prototype.onDrawBackground=function(a){this.flags.collapsed|| +20>=this.size[1]||!this._video||(a.save(),a.webgl?this._temp_texture&&a.drawImage(this._temp_texture,0,0,this.size[0],this.size[1]):(a.translate(0,this.size[1]),a.scale(1,-1),a.drawImage(this._video,0,0,this.size[0],this.size[1])),a.restore())};r.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,c=this._temp_texture;c&&c.width==a&&c.height==b||(this._temp_texture= +new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._temp_texture.uploadImage(this._video);this.properties.texture_name&&(f.getTexturesContainer()[this.properties.texture_name]=this._temp_texture);this.setOutputData(0,this._temp_texture)}};g.registerNodeType("texture/webcam",r);var z=function(){this.addInput("in","Texture");this.addInput("f","number");this.addOutput("out","Texture");this.properties={enabled:!0,factor:1,precision:f.LOW};this._uniforms={u_texture:0,u_factor:1}};z.title="Lens FX"; +z.desc="distortion and chromatic aberration";z.widgets_info={precision:{widget:"combo",values:f.MODE_VALUES}};z.prototype.onGetInputs=function(){return[["enabled","boolean"]]};z.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0))if(this.properties.precision===f.PASS_THROUGH||!1===this.getInputOrProperty("enabled"))this.setOutputData(0,a);else{var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._temp_texture=new GL.Texture(a.width, +a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var c=z._shader;c||(c=z._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,z.pixel_shader));var d=this.getInputData(1);null==d&&(d=this.properties.factor);var e=this._uniforms;e.u_factor=d;gl.disable(gl.DEPTH_TEST);b.drawTo(function(){a.bind(0);c.uniforms(e).draw(GL.Mesh.getScreenQuad())});this.setOutputData(0,b)}};z.pixel_shader="precision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_factor;\n\t\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\t\tvec2 cc = coord - 0.5;\n\t\t\t\tfloat dist = dot(cc, cc);\n\t\t\t\treturn coord + cc * dist * amt;\n\t\t\t}\n\t\t\t\n\t\t\tfloat sat( float t )\n\t\t\t{\n\t\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t\t}\n\t\t\t\n\t\t\tfloat linterp( float t ) {\n\t\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t\t}\n\t\t\t\n\t\t\tfloat remap( float t, float a, float b ) {\n\t\t\t\treturn sat( (t - a) / (b - a) );\n\t\t\t}\n\t\t\t\n\t\t\tvec4 spectrum_offset( float t ) {\n\t\t\t\tvec4 ret;\n\t\t\t\tfloat lo = step(t,0.5);\n\t\t\t\tfloat hi = 1.0-lo;\n\t\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\t\n\t\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t\t}\n\t\t\t\n\t\t\tconst float max_distort = 2.2;\n\t\t\tconst int num_iter = 12;\n\t\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\t\n\t\t\tvoid main()\n\t\t\t{\t\n\t\t\t\tvec2 uv=v_coord;\n\t\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\t\tfor ( int i=0; i=this.size[1]||a.webgl&&(gl.meshes.cube||(gl.meshes.cube=GL.Mesh.cube({size:1})))};g.registerNodeType("texture/cubemap",r)}})(this); +(function(r){var g=r.LiteGraph;if("undefined"!=typeof GL){var f=function(){this.addInput("Texture","Texture");this.addInput("Aberration","number");this.addInput("Distortion","number");this.addInput("Blur","number");this.addOutput("Texture","Texture");this.properties={aberration:1,distortion:1,blur:1,precision:LGraphTexture.DEFAULT};f._shader||(f._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,f.pixel_shader),f._texture=new GL.Texture(3,1,{format:gl.RGB,wrap:gl.CLAMP_TO_EDGE,magFilter:gl.LINEAR, +minFilter:gl.LINEAR,pixel_data:[255,0,0,0,255,0,0,0,255]}))};f.title="Lens";f.desc="Camera Lens distortion";f.widgets_info={precision:{widget:"combo",values:LGraphTexture.MODE_VALUES}};f.prototype.onExecute=function(){var e=this.getInputData(0);if(this.properties.precision===LGraphTexture.PASS_THROUGH)this.setOutputData(0,e);else if(e){this._tex=LGraphTexture.getTargetTexture(e,this._tex,this.properties.precision);var g=this.properties.aberration;this.isInputConnected(1)&&(g=this.getInputData(1), +this.properties.aberration=g);var l=this.properties.distortion;this.isInputConnected(2)&&(l=this.getInputData(2),this.properties.distortion=l);var m=this.properties.blur;this.isInputConnected(3)&&(m=this.getInputData(3),this.properties.blur=m);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var d=Mesh.getScreenQuad(),a=f._shader;this._tex.drawTo(function(){e.bind(0);a.uniforms({u_texture:0,u_aberration:g,u_distortion:l,u_blur:m}).draw(d)});this.setOutputData(0,this._tex)}};f.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_aberration;\n\t\t\tuniform float u_distortion;\n\t\t\tuniform float u_blur;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 coord = v_coord;\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\t\t\t\tdist_coord *= percent;\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\t\t\t\tgl_FragColor = color;\n\t\t\t}\n\t\t\t"; +g.registerNodeType("fx/lens",f);r.LGraphFXLens=f;var e=function(){this.addInput("Texture","Texture");this.addInput("Blurred","Texture");this.addInput("Mask","Texture");this.addInput("Threshold","number");this.addOutput("Texture","Texture");this.properties={shape:"",size:10,alpha:1,threshold:1,high_precision:!1}};e.title="Bokeh";e.desc="applies an Bokeh effect";e.widgets_info={shape:{widget:"texture"}};e.prototype.onExecute=function(){var f=this.getInputData(0),g=this.getInputData(1),l=this.getInputData(2); +if(f&&l&&this.properties.shape){g||(g=f);var m=LGraphTexture.getTexture(this.properties.shape);if(m){var d=this.properties.threshold;this.isInputConnected(3)&&(d=this.getInputData(3),this.properties.threshold=d);var a=gl.UNSIGNED_BYTE;this.properties.high_precision&&(a=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==a&&this._temp_texture.width==f.width&&this._temp_texture.height==f.height||(this._temp_texture=new GL.Texture(f.width,f.height,{type:a,format:gl.RGBA, +filter:gl.LINEAR}));var b=e._first_shader;b||(b=e._first_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,e._first_pixel_shader));var c=e._second_shader;c||(c=e._second_shader=new GL.Shader(e._second_vertex_shader,e._second_pixel_shader));var n=this._points_mesh;n&&n._width==f.width&&n._height==f.height&&2==n._spacing||(n=this.createPointsMesh(f.width,f.height,2));var h=Mesh.getScreenQuad(),p=this.properties.size,k=this.properties.alpha;gl.disable(gl.DEPTH_TEST);gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){f.bind(0); +g.bind(1);l.bind(2);b.uniforms({u_texture:0,u_texture_blur:1,u_mask:2,u_texsize:[f.width,f.height]}).draw(h)});this._temp_texture.drawTo(function(){gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);f.bind(0);m.bind(3);c.uniforms({u_texture:0,u_mask:2,u_shape:3,u_alpha:k,u_threshold:d,u_pointSize:p,u_itexsize:[1/f.width,1/f.height]}).draw(n,gl.POINTS)});this.setOutputData(0,this._temp_texture)}}else this.setOutputData(0,f)};e.prototype.createPointsMesh=function(e,f,g){for(var m=Math.round(e/g),d=Math.round(f/ +g),a=new Float32Array(m*d*2),b=-1,c=2/e*g,n=2/f*g,h=0;h=g.NOTEON||a<=g.NOTEOFF)this.channel=d&15};Object.defineProperty(g.prototype,"velocity",{get:function(){return this.cmd==g.NOTEON?this.data[2]: +-1},set:function(d){this.data[2]=d},enumerable:!0});g.notes="A A# B C C# D D# E F F# G G#".split(" ");g.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};g.computePitch=function(d){return 440*Math.pow(2,(d-69)/12)};g.prototype.getCC=function(){return this.data[1]};g.prototype.getCCValue=function(){return this.data[2]};g.prototype.getPitchBend=function(){return this.data[1]+(this.data[2]<<7)-8192};g.computePitchBend=function(d,a){return d+(a<<7)-8192};g.prototype.setCommandFromString= +function(d){this.cmd=g.computeCommandFromString(d)};g.computeCommandFromString=function(d){if(!d)return 0;if(d&&d.constructor===Number)return d;d=d.toUpperCase();switch(d){case "NOTE ON":case "NOTEON":return g.NOTEON;case "NOTE OFF":case "NOTEOFF":return g.NOTEON;case "KEY PRESSURE":case "KEYPRESSURE":return g.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return g.CONTROLLERCHANGE;case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return g.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return g.CHANNELPRESSURE; +case "PITCH BEND":case "PITCHBEND":return g.PITCHBEND;case "TIME TICK":case "TIMETICK":return g.TIMETICK;default:return Number(d)}};g.toNoteString=function(d){var a;a=(d-21)%12;0>a&&(a=12+a);return g.notes[a]+Math.floor((d-24)/12+1)};g.prototype.toString=function(){var d=""+this.channel+". ";switch(this.cmd){case g.NOTEON:d+="NOTEON "+g.toNoteString(this.data[1]);break;case g.NOTEOFF:d+="NOTEOFF "+g.toNoteString(this.data[1]);break;case g.CONTROLLERCHANGE:d+="CC "+this.data[1]+" "+this.data[2];break; +case g.PROGRAMCHANGE:d+="PC "+this.data[1];break;case g.PITCHBEND:d+="PITCHBEND "+this.getPitchBend();break;case g.KEYPRESSURE:d+="KEYPRESS "+this.data[1]}return d};g.prototype.toHexString=function(){for(var d="",a=0;athis.properties.max_value||this.trigger("on_midi",a)};m.registerNodeType("midi/filter",s);u.title="MIDIEvent";u.desc="Create a MIDI Event";u.prototype.onAction=function(d,a){"assign"==d?(this.properties.channel=a.channel,this.properties.cmd=a.cmd,this.properties.value1= +a.data[1],this.properties.value2=a.data[2]):(a=new g,a.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?a.setCommandFromString(this.properties.cmd):a.cmd=this.properties.cmd,a.data[0]=a.cmd|a.channel,a.data[1]=Number(this.properties.value1),a.data[2]=Number(this.properties.value2),this.trigger("on_midi",a))};u.prototype.onExecute=function(){var d=this.properties;if(this.outputs)for(var a=0;a=this.size[0]&&(e=this.size[0]-1),a.strokeStyle="red",a.beginPath(),a.moveTo(e,d),a.lineTo(e,0),a.stroke())}};a.title="Visualization";a.desc="Audio Visualization";h.registerNodeType("audio/visualization", +a);b.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var a=this.properties.band,b=this.getInputData(1);void 0!==b&&(a=b);b=t.getAudioContext().sampleRate/this._freqs.length;b=a/b*2;b>=this._freqs.length?b=this._freqs[this._freqs.length-1]:(a=b|0,b-=a,b=this._freqs[a]*(1-b)+this._freqs[a+1]*b);this.setOutputData(0,b/255*this.properties.amplitude)}};b.prototype.onGetInputs=function(){return[["band","number"]]};b.title="Signal";b.desc="extract the signal of some frequency";h.registerNodeType("audio/signal", +b);c.prototype.onAdded=function(a){a.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback)};c["@code"]={widget:"code"};c.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};c.prototype.onStop=function(){this.audionode.onaudioprocess=c._bypass_function};c.prototype.onPause=function(){this.audionode.onaudioprocess=c._bypass_function};c.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};c.prototype.onExecute=function(){};c.prototype.onRemoved= +function(){this.audionode.onaudioprocess=c._bypass_function};c.prototype.processCode=function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback=this._script.onaudioprocess}catch(a){console.error("Error in onaudioprocess code",a),this._callback=c._bypass_function,this.audionode.onaudioprocess=this._callback}};c.prototype.onPropertyChanged=function(a,b){"code"==a&&(this.properties.code=b,this.processCode(),this.graph&& +this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))};c.default_function=function(){this.onaudioprocess=function(a){var b=a.inputBuffer;a=a.outputBuffer;for(var c=0;c - - + + diff --git a/demo/code.js b/demo/js/code.js old mode 100755 new mode 100644 similarity index 96% rename from demo/code.js rename to demo/js/code.js index bdffc1513..f96a5f0f2 --- a/demo/code.js +++ b/demo/js/code.js @@ -1,50 +1,50 @@ - -LiteGraph.node_images_path = "../nodes_data/"; -var editor = new LiteGraph.Editor("main"); -window.graphcanvas = editor.graphcanvas; -window.graph = editor.graph; -window.addEventListener("resize", function() { editor.graphcanvas.resize(); } ); -window.addEventListener("keydown", editor.graphcanvas.processKey.bind(editor.graphcanvas) ); - -//create scene selector -var elem = document.createElement("span"); -elem.className = "selector"; -elem.innerHTML = "Demo "; -editor.tools.appendChild(elem); -var select = elem.querySelector("select"); -select.addEventListener("change", function(e){ - var option = this.options[this.selectedIndex]; - var url = option.dataset["url"]; - - if(url) - graph.load( url ); - else - graph.clear(); -}); - -elem.querySelector("#save").addEventListener("click",function(){ - console.log("saved"); - localStorage.setItem( "graphdemo_save", JSON.stringify( graph.serialize() ) ); -}); - -elem.querySelector("#load").addEventListener("click",function(){ - var data = localStorage.getItem( "graphdemo_save" ); - if(data) - graph.configure( JSON.parse( data ) ); - console.log("loaded"); -}); - -function addDemo( name, url ) -{ - var option = document.createElement("option"); - option.dataset["url"] = url; - option.innerHTML = name; - select.appendChild( option ); -} - -//some examples -addDemo("Audio", "examples/audio.json"); -addDemo("Audio Delay", "examples/audio_delay.json"); -addDemo("Audio Reverb", "examples/audio_reverb.json"); - - + +LiteGraph.node_images_path = "../nodes_data/"; +var editor = new LiteGraph.Editor("main"); +window.graphcanvas = editor.graphcanvas; +window.graph = editor.graph; +window.addEventListener("resize", function() { editor.graphcanvas.resize(); } ); +window.addEventListener("keydown", editor.graphcanvas.processKey.bind(editor.graphcanvas) ); + +//create scene selector +var elem = document.createElement("span"); +elem.className = "selector"; +elem.innerHTML = "Demo "; +editor.tools.appendChild(elem); +var select = elem.querySelector("select"); +select.addEventListener("change", function(e){ + var option = this.options[this.selectedIndex]; + var url = option.dataset["url"]; + + if(url) + graph.load( url ); + else + graph.clear(); +}); + +elem.querySelector("#save").addEventListener("click",function(){ + console.log("saved"); + localStorage.setItem( "graphdemo_save", JSON.stringify( graph.serialize() ) ); +}); + +elem.querySelector("#load").addEventListener("click",function(){ + var data = localStorage.getItem( "graphdemo_save" ); + if(data) + graph.configure( JSON.parse( data ) ); + console.log("loaded"); +}); + +function addDemo( name, url ) +{ + var option = document.createElement("option"); + option.dataset["url"] = url; + option.innerHTML = name; + select.appendChild( option ); +} + +//some examples +addDemo("Audio", "examples/audio.json"); +addDemo("Audio Delay", "examples/audio_delay.json"); +addDemo("Audio Reverb", "examples/audio_reverb.json"); + + diff --git a/demo/demo.js b/demo/js/demos.js old mode 100755 new mode 100644 similarity index 96% rename from demo/demo.js rename to demo/js/demos.js index 16ebacbb2..fe6f1dc2e --- a/demo/demo.js +++ b/demo/js/demos.js @@ -1,80 +1,80 @@ - -function demo() -{ - multiConnection(); -} - -function multiConnection() -{ - - - var node_button = LiteGraph.createNode("widget/button"); - node_button.pos = [100,400]; - graph.add(node_button); - - var node_console = LiteGraph.createNode("basic/console"); - node_console.pos = [400,400]; - graph.add(node_console); - node_button.connect(0, node_console ); - - var node_const_A = LiteGraph.createNode("basic/const"); - node_const_A.pos = [200,200]; - graph.add(node_const_A); - node_const_A.setValue(4.5); - - var node_const_B = LiteGraph.createNode("basic/const"); - node_const_B.pos = [200,300]; - graph.add(node_const_B); - node_const_B.setValue(10); - - var node_math = LiteGraph.createNode("math/operation"); - node_math.pos = [400,200]; - graph.add(node_math); - - var node_watch = LiteGraph.createNode("basic/watch"); - node_watch.pos = [700,200]; - graph.add(node_watch); - - var node_watch2 = LiteGraph.createNode("basic/watch"); - node_watch2.pos = [700,300]; - graph.add(node_watch2); - - node_const_A.connect(0,node_math,0 ); - node_const_B.connect(0,node_math,1 ); - node_math.connect(0,node_watch,0 ); - node_math.connect(0,node_watch2,0 ); -} - -function sortTest() -{ - var rand = LiteGraph.createNode("math/rand",null, {pos: [10,100] }); - graph.add(rand); - - var nodes = []; - for(var i = 4; i >= 1; i--) - { - var n = LiteGraph.createNode("basic/watch",null, {pos: [i * 120,100] }); - graph.add(n); - nodes[i-1] = n; - } - - rand.connect(0, nodes[0], 0); - - for(var i = 0; i < nodes.length - 1; i++) - nodes[i].connect(0,nodes[i+1], 0); -} - -function benchmark() -{ - var num_nodes = 200; - var nodes = []; - for(var i = 0; i < num_nodes; i++) - { - var n = LiteGraph.createNode("basic/watch",null, {pos: [(2000 * Math.random())|0, (2000 * Math.random())|0] }); - graph.add(n); - nodes.push(n); - } - - for(var i = 0; i < nodes.length; i++) - nodes[ (Math.random() * nodes.length)|0 ].connect(0, nodes[ (Math.random() * nodes.length)|0 ], 0 ); + +function demo() +{ + multiConnection(); +} + +function multiConnection() +{ + + + var node_button = LiteGraph.createNode("widget/button"); + node_button.pos = [100,400]; + graph.add(node_button); + + var node_console = LiteGraph.createNode("basic/console"); + node_console.pos = [400,400]; + graph.add(node_console); + node_button.connect(0, node_console ); + + var node_const_A = LiteGraph.createNode("basic/const"); + node_const_A.pos = [200,200]; + graph.add(node_const_A); + node_const_A.setValue(4.5); + + var node_const_B = LiteGraph.createNode("basic/const"); + node_const_B.pos = [200,300]; + graph.add(node_const_B); + node_const_B.setValue(10); + + var node_math = LiteGraph.createNode("math/operation"); + node_math.pos = [400,200]; + graph.add(node_math); + + var node_watch = LiteGraph.createNode("basic/watch"); + node_watch.pos = [700,200]; + graph.add(node_watch); + + var node_watch2 = LiteGraph.createNode("basic/watch"); + node_watch2.pos = [700,300]; + graph.add(node_watch2); + + node_const_A.connect(0,node_math,0 ); + node_const_B.connect(0,node_math,1 ); + node_math.connect(0,node_watch,0 ); + node_math.connect(0,node_watch2,0 ); +} + +function sortTest() +{ + var rand = LiteGraph.createNode("math/rand",null, {pos: [10,100] }); + graph.add(rand); + + var nodes = []; + for(var i = 4; i >= 1; i--) + { + var n = LiteGraph.createNode("basic/watch",null, {pos: [i * 120,100] }); + graph.add(n); + nodes[i-1] = n; + } + + rand.connect(0, nodes[0], 0); + + for(var i = 0; i < nodes.length - 1; i++) + nodes[i].connect(0,nodes[i+1], 0); +} + +function benchmark() +{ + var num_nodes = 200; + var nodes = []; + for(var i = 0; i < num_nodes; i++) + { + var n = LiteGraph.createNode("basic/watch",null, {pos: [(2000 * Math.random())|0, (2000 * Math.random())|0] }); + graph.add(n); + nodes.push(n); + } + + for(var i = 0; i < nodes.length; i++) + nodes[ (Math.random() * nodes.length)|0 ].connect(0, nodes[ (Math.random() * nodes.length)|0 ], 0 ); } \ No newline at end of file diff --git a/doc/classes/ContextMenu.html b/doc/classes/ContextMenu.html index b02edba49..2680c634a 100644 --- a/doc/classes/ContextMenu.html +++ b/doc/classes/ContextMenu.html @@ -85,7 +85,7 @@ @@ -123,7 +123,7 @@

Defined in - ../src/litegraph.js:6083 + ../src/litegraph.js:6207

diff --git a/doc/classes/LGraph.html b/doc/classes/LGraph.html index b7416a56c..225af2685 100644 --- a/doc/classes/LGraph.html +++ b/doc/classes/LGraph.html @@ -149,6 +149,14 @@
  • add +
  • +
  • + addGlobalInput + +
  • +
  • + addGlobalOutput +
  • arrange @@ -157,6 +165,14 @@
  • attachCanvas +
  • +
  • + changeGlobalInputType + +
  • +
  • + changeGlobalOutputType +
  • clear @@ -175,7 +191,7 @@
  • - findNodesByName + findNodesByTitle
  • @@ -189,6 +205,14 @@
  • getFixedTime +
  • +
  • + getGlobalInputData + +
  • +
  • + getGlobalOutputData +
  • getNodeById @@ -197,6 +221,10 @@
  • getNodeOnPos +
  • +
  • + getOutputData +
  • getTime @@ -209,6 +237,22 @@
  • remove +
  • +
  • + removeGlobalInput + +
  • +
  • + removeGlobalOutput + +
  • +
  • + renameGlobalInput + +
  • +
  • + renameGlobalOutput +
  • runStep @@ -223,7 +267,11 @@
  • - setInputData + setGlobalInputData + +
  • +
  • + setGlobalOutputData
  • @@ -305,6 +353,165 @@ +
  • +
    +

    addGlobalInput

    + +
    + (
      +
    • + name +
    • +
    • + type +
    • +
    • + value +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1065 +

    + + + +
    + +
    +

    Tell this graph it has a global graph input of this type

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    • + type + String + + +
      + +
      + +
    • +
    • + value + + + +
      +

      [optional]

      + +
      + +
    • +
    +
    + + + +
    +
    +

    addGlobalOutput

    + +
    + (
      +
    • + name +
    • +
    • + type +
    • +
    • + value +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1190 +

    + + + +
    + +
    +

    Creates a global graph output

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    • + type + String + + +
      + +
      + +
    • +
    • + value + + + +
      + +
      + +
    • +
    +
    + + +

    arrange

    @@ -389,6 +596,138 @@ +
    +
    +

    changeGlobalInputType

    + +
    + (
      +
    • + name +
    • +
    • + type +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1150 +

    + + + +
    + +
    +

    Changes the type of a global graph input

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    • + type + String + + +
      + +
      + +
    • +
    +
    + + + +
    +
    +

    changeGlobalOutputType

    + +
    + (
      +
    • + name +
    • +
    • + type +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1272 +

    + + + +
    + +
    +

    Changes the type of a global graph output

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    • + type + String + + +
      + +
      + +
    • +
    +
    + + +

    clear

    @@ -442,7 +781,7 @@

    Defined in - ../src/litegraph.js:1355 + ../src/litegraph.js:1403

    @@ -594,8 +933,8 @@
    -
    -

    findNodesByName

    +
    +

    findNodesByTitle

    (
      @@ -812,6 +1151,136 @@ if the nodes are using graphical actions

    +
    +
    +

    getGlobalInputData

    + +
    + (
      +
    • + name +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1106 +

    + + + +
    + +
    +

    Returns the current value of a global graph input

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    the data

    + +
    +
    + + +
    +
    +

    getGlobalOutputData

    + +
    + (
      +
    • + name +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1222 +

    + + + +
    + +
    +

    Returns the current value of a global graph output

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    the data

    + +
    +
    + +

    getNodeById

    @@ -959,6 +1428,71 @@ if the nodes are using graphical actions

    +
    +
    +

    getOutputData

    + +
    + (
      +
    • + name +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1236 +

    + + + +
    + +
    +

    Returns the current value of a global graph output (sames as getGlobalOutputData)

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    the data

    + +
    +
    + +

    getTime

    @@ -1018,7 +1552,7 @@ if the nodes are using graphical actions

    Defined in - ../src/litegraph.js:1285 + ../src/litegraph.js:1333

    @@ -1087,6 +1621,257 @@ if the nodes are using graphical actions

    +
    +
    +

    removeGlobalInput

    + +
    + (
      +
    • + name +
    • +
    • + type +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1169 +

    + + + +
    + +
    +

    Removes a global graph input

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    • + type + String + + +
      + +
      + +
    • +
    +
    + + + +
    +
    +

    removeGlobalOutput

    + +
    + (
      +
    • + name +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1291 +

    + + + +
    + +
    +

    Removes a global graph output

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    +
    + + + +
    +
    +

    renameGlobalInput

    + +
    + (
      +
    • + old_name +
    • +
    • + new_name +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1120 +

    + + + +
    + +
    +

    Changes the name of a global graph input

    + +
    + +
    +

    Parameters:

    + +
      +
    • + old_name + String + + +
      + +
      + +
    • +
    • + new_name + String + + +
      + +
      + +
    • +
    +
    + + + +
    +
    +

    renameGlobalOutput

    + +
    + (
      +
    • + old_name +
    • +
    • + new_name +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1245 +

    + + + +
    + +
    +

    Renames a global graph output

    + +
    + +
    +

    Parameters:

    + +
      +
    • + old_name + String + + +
      + +
      + +
    • +
    • + new_name + String + + +
      + +
      + +
    • +
    +
    + + +

    runStep

    @@ -1228,7 +2013,7 @@ if the nodes are using graphical actions

    Defined in - ../src/litegraph.js:1322 + ../src/litegraph.js:1370

    @@ -1253,8 +2038,74 @@ if the nodes are using graphical actions

    -
    -

    setInputData

    +
    +

    setGlobalInputData

    + +
    + (
      +
    • + name +
    • +
    • + data +
    • +
    ) +
    + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1083 +

    + + + +
    + +
    +

    Assign a data to the global graph input

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    • + data + + + +
      + +
      + +
    • +
    +
    + + + +
    +
    +

    setGlobalOutputData

    (
      @@ -1277,7 +2128,7 @@ if the nodes are using graphical actions

      Defined in - ../src/litegraph.js:1230 + ../src/litegraph.js:1208

      @@ -1285,8 +2136,7 @@ if the nodes are using graphical actions

      -

      Assigns a value to all the nodes that matches this name. This is used to create global variables of the node that -can be easily accesed from the outside of the graph

      +

      Assign a data to the global output

      @@ -1300,19 +2150,17 @@ can be easily accesed from the outside of the graph

      -

      the name of the node

      - +
    • value - + String
      -

      value to assign to this node

      - +
    • @@ -1330,12 +2178,12 @@ can be easily accesed from the outside of the graph

    • name
    • +
    • + data +
    )
    - - - @@ -1346,7 +2194,7 @@ can be easily accesed from the outside of the graph

    Defined in - ../src/litegraph.js:1245 + ../src/litegraph.js:1097

    @@ -1354,7 +2202,7 @@ can be easily accesed from the outside of the graph

    -

    Returns the value of the first node with this name. This is used to access global variables of the graph from the outside

    +

    Assign a data to the global graph input (same as setGlobalInputData)

    @@ -1368,23 +2216,23 @@ can be easily accesed from the outside of the graph

    -

    the name of the node

    + +
    + +
  • + data + + + +
    +
  • -
    -

    Returns:

    - -
    - : -

    value of the node

    - -
    -
    diff --git a/doc/classes/LGraphCanvas.html b/doc/classes/LGraphCanvas.html index 829f981df..058a806be 100644 --- a/doc/classes/LGraphCanvas.html +++ b/doc/classes/LGraphCanvas.html @@ -85,7 +85,7 @@ @@ -126,7 +126,7 @@

    Defined in - ../src/litegraph.js:3203 + ../src/litegraph.js:3325

    @@ -254,7 +254,7 @@

    Defined in - ../src/litegraph.js:2852 + ../src/litegraph.js:2974

    @@ -291,7 +291,7 @@

    Defined in - ../src/litegraph.js:2949 + ../src/litegraph.js:3071

    @@ -342,7 +342,7 @@

    Defined in - ../src/litegraph.js:3219 + ../src/litegraph.js:3341

    @@ -388,7 +388,7 @@

    Defined in - ../src/litegraph.js:2922 + ../src/litegraph.js:3044

    @@ -441,7 +441,7 @@

    Defined in - ../src/litegraph.js:2966 + ../src/litegraph.js:3088

    @@ -495,7 +495,7 @@

    Defined in - ../src/litegraph.js:2891 + ../src/litegraph.js:3013

    @@ -542,7 +542,7 @@

    Defined in - ../src/litegraph.js:3233 + ../src/litegraph.js:3355

    @@ -573,7 +573,7 @@

    Defined in - ../src/litegraph.js:3257 + ../src/litegraph.js:3379

    diff --git a/doc/classes/LGraphNode.html b/doc/classes/LGraphNode.html index e65669140..ca2e83908 100644 --- a/doc/classes/LGraphNode.html +++ b/doc/classes/LGraphNode.html @@ -85,7 +85,7 @@ @@ -180,6 +180,10 @@
  • getInputData +
  • +
  • + getInputDataByName +
  • getInputInfo @@ -188,6 +192,10 @@
  • getInputNode +
  • +
  • + getInputOrProperty +
  • getOutputData @@ -208,6 +216,10 @@
  • getTitle +
  • +
  • + isAnyOutputConnected +
  • isInputConnected @@ -293,7 +305,7 @@

    Defined in - ../src/litegraph.js:2161 + ../src/litegraph.js:2276

    @@ -385,7 +397,7 @@

    Defined in - ../src/litegraph.js:2098 + ../src/litegraph.js:2213

    @@ -460,7 +472,7 @@

    Defined in - ../src/litegraph.js:2122 + ../src/litegraph.js:2237

    @@ -520,7 +532,7 @@

    Defined in - ../src/litegraph.js:2036 + ../src/litegraph.js:2151

    @@ -595,7 +607,7 @@

    Defined in - ../src/litegraph.js:2059 + ../src/litegraph.js:2174

    @@ -658,7 +670,7 @@

    Defined in - ../src/litegraph.js:2010 + ../src/litegraph.js:2125

    @@ -737,7 +749,7 @@

    Defined in - ../src/litegraph.js:2745 + ../src/litegraph.js:2860

    @@ -777,7 +789,7 @@

    Defined in - ../src/litegraph.js:2182 + ../src/litegraph.js:2297

    @@ -833,7 +845,7 @@

    Defined in - ../src/litegraph.js:1542 + ../src/litegraph.js:1590

    @@ -879,7 +891,7 @@

    Defined in - ../src/litegraph.js:2335 + ../src/litegraph.js:2450

    @@ -967,7 +979,7 @@

    Defined in - ../src/litegraph.js:2543 + ../src/litegraph.js:2658

    @@ -1036,7 +1048,7 @@

    Defined in - ../src/litegraph.js:2453 + ../src/litegraph.js:2568

    @@ -1113,7 +1125,7 @@

    Defined in - ../src/litegraph.js:2304 + ../src/litegraph.js:2419

    @@ -1179,7 +1191,7 @@

    Defined in - ../src/litegraph.js:2320 + ../src/litegraph.js:2435

    @@ -1239,7 +1251,7 @@

    Defined in - ../src/litegraph.js:2233 + ../src/litegraph.js:2348

    @@ -1292,7 +1304,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2611 + ../src/litegraph.js:2726

    @@ -1372,7 +1384,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1775 + ../src/litegraph.js:1833

    @@ -1380,7 +1392,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    -

    retrieves the input data (data traveling through the connection) from one slot

    +

    Retrieves the input data (data traveling through the connection) from one slot

    @@ -1423,6 +1435,85 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    +
    +
    +

    getInputDataByName

    + +
    + (
      +
    • + slot_name +
    • +
    • + force_update +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1869 +

    + + + +
    + +
    +

    Retrieves the input data from one slot using its name instead of slot number

    + +
    + +
    +

    Parameters:

    + +
      +
    • + slot_name + String + + +
      + +
      + +
    • +
    • + force_update + Boolean + + +
      +

      if set to true it will force the connected node of this slot to output data into this link

      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    data or if it is not connected returns null

    + +
    +
    + +

    getInputInfo

    @@ -1448,7 +1539,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1824 + ../src/litegraph.js:1898

    @@ -1513,7 +1604,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1839 + ../src/litegraph.js:1913

    @@ -1553,6 +1644,71 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    +
    +
    +

    getInputOrProperty

    + +
    + (
      +
    • + name +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1935 +

    + + + +
    + +
    +

    returns the value of an input with this name, otherwise checks if there is a property with that name

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    value

    + +
    +
    + +

    getOutputData

    @@ -1578,7 +1734,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1860 + ../src/litegraph.js:1959

    @@ -1643,7 +1799,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1878 + ../src/litegraph.js:1977

    @@ -1708,7 +1864,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1907 + ../src/litegraph.js:2022

    @@ -1774,7 +1930,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2273 + ../src/litegraph.js:2388

    @@ -1840,7 +1996,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1726 + ../src/litegraph.js:1784

    @@ -1855,6 +2011,47 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    +
    +
    +

    isAnyOutputConnected

    + + () + + + Boolean + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:2006 +

    + + + +
    + +
    +

    tells you if there is any connection in the output slots

    + +
    + + +
    +

    Returns:

    + +
    + Boolean: +
    +
    + +

    isInputConnected

    @@ -1880,7 +2077,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1811 + ../src/litegraph.js:1885

    @@ -1943,7 +2140,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1894 + ../src/litegraph.js:1993

    @@ -2009,7 +2206,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2249 + ../src/litegraph.js:2364

    @@ -2073,7 +2270,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2758 + ../src/litegraph.js:2873

    @@ -2110,7 +2307,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2147 + ../src/litegraph.js:2262

    @@ -2163,7 +2360,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2084 + ../src/litegraph.js:2199

    @@ -2210,7 +2407,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1638 + ../src/litegraph.js:1690

    @@ -2250,7 +2447,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1739 + ../src/litegraph.js:1797

    @@ -2307,7 +2504,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1714 + ../src/litegraph.js:1772

    @@ -2347,7 +2544,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1940 + ../src/litegraph.js:2055

    @@ -2414,7 +2611,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1963 + ../src/litegraph.js:2078

    diff --git a/doc/data.json b/doc/data.json index 57ea0a337..1c97a5a45 100644 --- a/doc/data.json +++ b/doc/data.json @@ -52,7 +52,7 @@ "plugin_for": [], "extension_for": [], "file": "../src/litegraph.js", - "line": 1487, + "line": 1535, "description": "Base Class for all the node type classes", "params": [ { @@ -71,7 +71,7 @@ "plugin_for": [], "extension_for": [], "file": "../src/litegraph.js", - "line": 3203, + "line": 3325, "description": "marks as dirty the canvas, this way it will be rendered again", "is_constructor": 1, "params": [ @@ -102,7 +102,7 @@ "plugin_for": [], "extension_for": [], "file": "../src/litegraph.js", - "line": 6083, + "line": 6207, "description": "ContextMenu from LiteGUI", "is_constructor": 1, "params": [ @@ -497,7 +497,7 @@ "line": 1027, "description": "Returns a list of nodes that matches a name", "itemtype": "method", - "name": "findNodesByName", + "name": "findNodesByTitle", "params": [ { "name": "name", @@ -542,19 +542,24 @@ }, { "file": "../src/litegraph.js", - "line": 1230, - "description": "Assigns a value to all the nodes that matches this name. This is used to create global variables of the node that\ncan be easily accesed from the outside of the graph", + "line": 1065, + "description": "Tell this graph it has a global graph input of this type", "itemtype": "method", - "name": "setInputData", + "name": "addGlobalInput", "params": [ { "name": "name", - "description": "the name of the node", + "description": "", + "type": "String" + }, + { + "name": "type", + "description": "", "type": "String" }, { "name": "value", - "description": "value to assign to this node", + "description": "[optional]", "type": "*" } ], @@ -562,26 +567,264 @@ }, { "file": "../src/litegraph.js", - "line": 1245, - "description": "Returns the value of the first node with this name. This is used to access global variables of the graph from the outside", + "line": 1083, + "description": "Assign a data to the global graph input", + "itemtype": "method", + "name": "setGlobalInputData", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + }, + { + "name": "data", + "description": "", + "type": "*" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1097, + "description": "Assign a data to the global graph input (same as setGlobalInputData)", "itemtype": "method", "name": "setInputData", "params": [ { "name": "name", - "description": "the name of the node", + "description": "", + "type": "String" + }, + { + "name": "data", + "description": "", + "type": "*" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1106, + "description": "Returns the current value of a global graph input", + "itemtype": "method", + "name": "getGlobalInputData", + "params": [ + { + "name": "name", + "description": "", "type": "String" } ], "return": { - "description": "value of the node", + "description": "the data", "type": "*" }, "class": "LGraph" }, { "file": "../src/litegraph.js", - "line": 1285, + "line": 1120, + "description": "Changes the name of a global graph input", + "itemtype": "method", + "name": "renameGlobalInput", + "params": [ + { + "name": "old_name", + "description": "", + "type": "String" + }, + { + "name": "new_name", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1150, + "description": "Changes the type of a global graph input", + "itemtype": "method", + "name": "changeGlobalInputType", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + }, + { + "name": "type", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1169, + "description": "Removes a global graph input", + "itemtype": "method", + "name": "removeGlobalInput", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + }, + { + "name": "type", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1190, + "description": "Creates a global graph output", + "itemtype": "method", + "name": "addGlobalOutput", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + }, + { + "name": "type", + "description": "", + "type": "String" + }, + { + "name": "value", + "description": "", + "type": "*" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1208, + "description": "Assign a data to the global output", + "itemtype": "method", + "name": "setGlobalOutputData", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + }, + { + "name": "value", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1222, + "description": "Returns the current value of a global graph output", + "itemtype": "method", + "name": "getGlobalOutputData", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + } + ], + "return": { + "description": "the data", + "type": "*" + }, + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1236, + "description": "Returns the current value of a global graph output (sames as getGlobalOutputData)", + "itemtype": "method", + "name": "getOutputData", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + } + ], + "return": { + "description": "the data", + "type": "*" + }, + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1245, + "description": "Renames a global graph output", + "itemtype": "method", + "name": "renameGlobalOutput", + "params": [ + { + "name": "old_name", + "description": "", + "type": "String" + }, + { + "name": "new_name", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1272, + "description": "Changes the type of a global graph output", + "itemtype": "method", + "name": "changeGlobalOutputType", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + }, + { + "name": "type", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1291, + "description": "Removes a global graph output", + "itemtype": "method", + "name": "removeGlobalOutput", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + } + ], + "class": "LGraph" + }, + { + "file": "../src/litegraph.js", + "line": 1333, "description": "returns if the graph is in live mode", "itemtype": "method", "name": "isLive", @@ -589,7 +832,7 @@ }, { "file": "../src/litegraph.js", - "line": 1322, + "line": 1370, "description": "Creates a Object containing all the info about this graph, it can be serialized", "itemtype": "method", "name": "serialize", @@ -601,7 +844,7 @@ }, { "file": "../src/litegraph.js", - "line": 1355, + "line": 1403, "description": "Configure a graph from a JSON string", "itemtype": "method", "name": "configure", @@ -616,7 +859,7 @@ }, { "file": "../src/litegraph.js", - "line": 1542, + "line": 1590, "description": "configure a node from an object containing the serialized info", "itemtype": "method", "name": "configure", @@ -624,7 +867,7 @@ }, { "file": "../src/litegraph.js", - "line": 1638, + "line": 1690, "description": "serialize the content", "itemtype": "method", "name": "serialize", @@ -632,7 +875,7 @@ }, { "file": "../src/litegraph.js", - "line": 1714, + "line": 1772, "description": "serialize and stringify", "itemtype": "method", "name": "toString", @@ -640,7 +883,7 @@ }, { "file": "../src/litegraph.js", - "line": 1726, + "line": 1784, "description": "get the title string", "itemtype": "method", "name": "getTitle", @@ -648,7 +891,7 @@ }, { "file": "../src/litegraph.js", - "line": 1739, + "line": 1797, "description": "sets the output data", "itemtype": "method", "name": "setOutputData", @@ -668,8 +911,8 @@ }, { "file": "../src/litegraph.js", - "line": 1775, - "description": "retrieves the input data (data traveling through the connection) from one slot", + "line": 1833, + "description": "Retrieves the input data (data traveling through the connection) from one slot", "itemtype": "method", "name": "getInputData", "params": [ @@ -692,7 +935,31 @@ }, { "file": "../src/litegraph.js", - "line": 1811, + "line": 1869, + "description": "Retrieves the input data from one slot using its name instead of slot number", + "itemtype": "method", + "name": "getInputDataByName", + "params": [ + { + "name": "slot_name", + "description": "", + "type": "String" + }, + { + "name": "force_update", + "description": "if set to true it will force the connected node of this slot to output data into this link", + "type": "Boolean" + } + ], + "return": { + "description": "data or if it is not connected returns null", + "type": "*" + }, + "class": "LGraphNode" + }, + { + "file": "../src/litegraph.js", + "line": 1885, "description": "tells you if there is a connection in one input slot", "itemtype": "method", "name": "isInputConnected", @@ -711,7 +978,7 @@ }, { "file": "../src/litegraph.js", - "line": 1824, + "line": 1898, "description": "tells you info about an input connection (which node, type, etc)", "itemtype": "method", "name": "getInputInfo", @@ -730,7 +997,7 @@ }, { "file": "../src/litegraph.js", - "line": 1839, + "line": 1913, "description": "returns the node connected in the input slot", "itemtype": "method", "name": "getInputNode", @@ -749,7 +1016,26 @@ }, { "file": "../src/litegraph.js", - "line": 1860, + "line": 1935, + "description": "returns the value of an input with this name, otherwise checks if there is a property with that name", + "itemtype": "method", + "name": "getInputOrProperty", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + } + ], + "return": { + "description": "value", + "type": "*" + }, + "class": "LGraphNode" + }, + { + "file": "../src/litegraph.js", + "line": 1959, "description": "tells you the last output data that went in that slot", "itemtype": "method", "name": "getOutputData", @@ -768,7 +1054,7 @@ }, { "file": "../src/litegraph.js", - "line": 1878, + "line": 1977, "description": "tells you info about an output connection (which node, type, etc)", "itemtype": "method", "name": "getOutputInfo", @@ -787,7 +1073,7 @@ }, { "file": "../src/litegraph.js", - "line": 1894, + "line": 1993, "description": "tells you if there is a connection in one output slot", "itemtype": "method", "name": "isOutputConnected", @@ -806,7 +1092,19 @@ }, { "file": "../src/litegraph.js", - "line": 1907, + "line": 2006, + "description": "tells you if there is any connection in the output slots", + "itemtype": "method", + "name": "isAnyOutputConnected", + "return": { + "description": "", + "type": "Boolean" + }, + "class": "LGraphNode" + }, + { + "file": "../src/litegraph.js", + "line": 2022, "description": "retrieves all the nodes connected to this output slot", "itemtype": "method", "name": "getOutputNodes", @@ -825,7 +1123,7 @@ }, { "file": "../src/litegraph.js", - "line": 1940, + "line": 2055, "description": "Triggers an event in this node, this will trigger any output with the same name", "itemtype": "method", "name": "trigger", @@ -845,7 +1143,7 @@ }, { "file": "../src/litegraph.js", - "line": 1963, + "line": 2078, "description": "Triggers an slot event in this node", "itemtype": "method", "name": "triggerSlot", @@ -865,7 +1163,7 @@ }, { "file": "../src/litegraph.js", - "line": 2010, + "line": 2125, "description": "add a new property to this node", "itemtype": "method", "name": "addProperty", @@ -895,7 +1193,7 @@ }, { "file": "../src/litegraph.js", - "line": 2036, + "line": 2151, "description": "add a new output slot to use in this node", "itemtype": "method", "name": "addOutput", @@ -920,7 +1218,7 @@ }, { "file": "../src/litegraph.js", - "line": 2059, + "line": 2174, "description": "add a new output slot to use in this node", "itemtype": "method", "name": "addOutputs", @@ -935,7 +1233,7 @@ }, { "file": "../src/litegraph.js", - "line": 2084, + "line": 2199, "description": "remove an existing output slot", "itemtype": "method", "name": "removeOutput", @@ -950,7 +1248,7 @@ }, { "file": "../src/litegraph.js", - "line": 2098, + "line": 2213, "description": "add a new input slot to use in this node", "itemtype": "method", "name": "addInput", @@ -975,7 +1273,7 @@ }, { "file": "../src/litegraph.js", - "line": 2122, + "line": 2237, "description": "add several new input slots in this node", "itemtype": "method", "name": "addInputs", @@ -990,7 +1288,7 @@ }, { "file": "../src/litegraph.js", - "line": 2147, + "line": 2262, "description": "remove an existing input slot", "itemtype": "method", "name": "removeInput", @@ -1005,7 +1303,7 @@ }, { "file": "../src/litegraph.js", - "line": 2161, + "line": 2276, "description": "add an special connection to this node (used for special kinds of graphs)", "itemtype": "method", "name": "addConnection", @@ -1035,7 +1333,7 @@ }, { "file": "../src/litegraph.js", - "line": 2182, + "line": 2297, "description": "computes the size of a node according to its inputs and output slots", "itemtype": "method", "name": "computeSize", @@ -1054,7 +1352,7 @@ }, { "file": "../src/litegraph.js", - "line": 2233, + "line": 2348, "description": "returns the bounding of the object, used for rendering purposes\nbounding is: [topleft_cornerx, topleft_cornery, width, height]", "itemtype": "method", "name": "getBounding", @@ -1066,7 +1364,7 @@ }, { "file": "../src/litegraph.js", - "line": 2249, + "line": 2364, "description": "checks if a point is inside the shape of a node", "itemtype": "method", "name": "isPointInsideNode", @@ -1090,7 +1388,7 @@ }, { "file": "../src/litegraph.js", - "line": 2273, + "line": 2388, "description": "checks if a point is inside a node slot, and returns info about which slot", "itemtype": "method", "name": "getSlotInPosition", @@ -1114,7 +1412,7 @@ }, { "file": "../src/litegraph.js", - "line": 2304, + "line": 2419, "description": "returns the input slot with a given name (used for dynamic slots), -1 if not found", "itemtype": "method", "name": "findInputSlot", @@ -1133,7 +1431,7 @@ }, { "file": "../src/litegraph.js", - "line": 2320, + "line": 2435, "description": "returns the output slot with a given name (used for dynamic slots), -1 if not found", "itemtype": "method", "name": "findOutputSlot", @@ -1152,7 +1450,7 @@ }, { "file": "../src/litegraph.js", - "line": 2335, + "line": 2450, "description": "connect this node output to the input of another node", "itemtype": "method", "name": "connect", @@ -1181,7 +1479,7 @@ }, { "file": "../src/litegraph.js", - "line": 2453, + "line": 2568, "description": "disconnect one output to an specific node", "itemtype": "method", "name": "disconnectOutput", @@ -1205,7 +1503,7 @@ }, { "file": "../src/litegraph.js", - "line": 2543, + "line": 2658, "description": "disconnect one input", "itemtype": "method", "name": "disconnectInput", @@ -1224,7 +1522,7 @@ }, { "file": "../src/litegraph.js", - "line": 2611, + "line": 2726, "description": "returns the center of a connection point in canvas coords", "itemtype": "method", "name": "getConnectionPos", @@ -1248,7 +1546,7 @@ }, { "file": "../src/litegraph.js", - "line": 2745, + "line": 2860, "description": "Collapse the node to make it smaller on the canvas", "itemtype": "method", "name": "collapse", @@ -1256,7 +1554,7 @@ }, { "file": "../src/litegraph.js", - "line": 2758, + "line": 2873, "description": "Forces the node to do not move or realign on Z", "itemtype": "method", "name": "pin", @@ -1264,7 +1562,7 @@ }, { "file": "../src/litegraph.js", - "line": 2852, + "line": 2974, "description": "clears all the data inside", "itemtype": "method", "name": "clear", @@ -1272,7 +1570,7 @@ }, { "file": "../src/litegraph.js", - "line": 2891, + "line": 3013, "description": "assigns a graph, you can reasign graphs to the same canvas", "itemtype": "method", "name": "setGraph", @@ -1287,7 +1585,7 @@ }, { "file": "../src/litegraph.js", - "line": 2922, + "line": 3044, "description": "opens a graph contained inside a node in the current graph", "itemtype": "method", "name": "openSubgraph", @@ -1302,7 +1600,7 @@ }, { "file": "../src/litegraph.js", - "line": 2949, + "line": 3071, "description": "closes a subgraph contained inside a node", "itemtype": "method", "name": "closeSubgraph", @@ -1317,7 +1615,7 @@ }, { "file": "../src/litegraph.js", - "line": 2966, + "line": 3088, "description": "assigns a canvas", "itemtype": "method", "name": "setCanvas", @@ -1332,7 +1630,7 @@ }, { "file": "../src/litegraph.js", - "line": 3219, + "line": 3341, "description": "Used to attach the canvas in a popup", "itemtype": "method", "name": "getCanvasWindow", @@ -1344,7 +1642,7 @@ }, { "file": "../src/litegraph.js", - "line": 3233, + "line": 3355, "description": "starts rendering the content of the canvas when needed", "itemtype": "method", "name": "startRendering", @@ -1352,7 +1650,7 @@ }, { "file": "../src/litegraph.js", - "line": 3257, + "line": 3379, "description": "stops rendering the content of the canvas (to save resources)", "itemtype": "method", "name": "stopRendering", diff --git a/doc/files/.._src_litegraph.js.html b/doc/files/.._src_litegraph.js.html index 0eda72bcf..079c1d3ef 100644 --- a/doc/files/.._src_litegraph.js.html +++ b/doc/files/.._src_litegraph.js.html @@ -170,7 +170,7 @@ var LiteGraph = global.LiteGraph = { console.log("Node registered: " + type); var categories = type.split("/"); - var classname = base_class.constructor.name; + var classname = base_class.name; var pos = type.lastIndexOf("/"); base_class.category = type.substr(0,pos); @@ -184,7 +184,7 @@ var LiteGraph = global.LiteGraph = { for(var i in LGraphNode.prototype) if(!base_class.prototype[i]) base_class.prototype[i] = LGraphNode.prototype[i]; - + Object.defineProperty( base_class.prototype, "shape",{ set: function(v) { switch(v) @@ -291,7 +291,7 @@ var LiteGraph = global.LiteGraph = { var node = new base_class( title ); node.type = type; - if(!node.title) node.title = title; + if(!node.title && title) node.title = title; if(!node.properties) node.properties = {}; if(!node.properties_info) node.properties_info = []; if(!node.flags) node.flags = {}; @@ -421,7 +421,7 @@ var LiteGraph = global.LiteGraph = { if( !type_a || //generic output !type_b || //generic input type_a == type_b || //same type (is valid for triggers) - type_a == LiteGraph.EVENT && type_b == LiteGraph.ACTION ) + type_a == LiteGraph.EVENT && type_b == LiteGraph.ACTION ) return true; type_a = type_a.toLowerCase(); @@ -431,9 +431,9 @@ var LiteGraph = global.LiteGraph = { var supported_types_a = type_a.split(","); var supported_types_b = type_b.split(","); - for(var i = 0; i < supported_types_a.length; ++i) - for(var j = 0; j < supported_types_b.length; ++j) - if( supported_types_a[i] == supported_types_b[i] ) + for(var i = 0; i < supported_types_a.length; ++i) + for(var j = 0; j < supported_types_b.length; ++j) + if( supported_types_a[i] == supported_types_b[j] ) return true; return false; } @@ -524,7 +524,7 @@ LGraph.prototype.clear = function() this.catch_errors = true; - //globals + //subgraph_data this.global_inputs = {}; this.global_outputs = {}; @@ -1112,7 +1112,7 @@ LGraph.prototype.findNodesByType = function(type) /** * Returns a list of nodes that matches a name -* @method findNodesByName +* @method findNodesByTitle * @param {String} name the name of the node to search * @return {Array} a list with all the nodes with this name */ @@ -1134,7 +1134,6 @@ LGraph.prototype.findNodesByTitle = function(title) * @param {Array} nodes_list a list with all the nodes to search from, by default is all the nodes in the graph * @return {Array} a list with all the nodes that intersect this coordinate */ - LGraph.prototype.getNodeOnPos = function(x,y, nodes_list) { nodes_list = nodes_list || this._nodes; @@ -1149,7 +1148,13 @@ LGraph.prototype.getNodeOnPos = function(x,y, nodes_list) // ********** GLOBALS ***************** -//Tell this graph has a global input of this type +/** +* Tell this graph it has a global graph input of this type +* @method addGlobalInput +* @param {String} name +* @param {String} type +* @param {*} value [optional] +*/ LGraph.prototype.addGlobalInput = function(name, type, value) { this.global_inputs[name] = { name: name, type: type, value: value }; @@ -1161,7 +1166,12 @@ LGraph.prototype.addGlobalInput = function(name, type, value) this.onGlobalsChange(); } -//assign a data to the global input +/** +* Assign a data to the global graph input +* @method setGlobalInputData +* @param {String} name +* @param {*} data +*/ LGraph.prototype.setGlobalInputData = function(name, data) { var input = this.global_inputs[name]; @@ -1170,7 +1180,21 @@ LGraph.prototype.setGlobalInputData = function(name, data) input.value = data; } -//assign a data to the global input +/** +* Assign a data to the global graph input (same as setGlobalInputData) +* @method setInputData +* @param {String} name +* @param {*} data +*/ +LGraph.prototype.setInputData = LGraph.prototype.setGlobalInputData; + + +/** +* Returns the current value of a global graph input +* @method getGlobalInputData +* @param {String} name +* @return {*} the data +*/ LGraph.prototype.getGlobalInputData = function(name) { var input = this.global_inputs[name]; @@ -1179,7 +1203,12 @@ LGraph.prototype.getGlobalInputData = function(name) return input.value; } -//rename the global input +/** +* Changes the name of a global graph input +* @method renameGlobalInput +* @param {String} old_name +* @param {String} new_name +*/ LGraph.prototype.renameGlobalInput = function(old_name, name) { if(name == old_name) @@ -1204,6 +1233,12 @@ LGraph.prototype.renameGlobalInput = function(old_name, name) this.onGlobalsChange(); } +/** +* Changes the type of a global graph input +* @method changeGlobalInputType +* @param {String} name +* @param {String} type +*/ LGraph.prototype.changeGlobalInputType = function(name, type) { if(!this.global_inputs[name]) @@ -1217,6 +1252,12 @@ LGraph.prototype.changeGlobalInputType = function(name, type) this.onGlobalInputTypeChanged(name, type); } +/** +* Removes a global graph input +* @method removeGlobalInput +* @param {String} name +* @param {String} type +*/ LGraph.prototype.removeGlobalInput = function(name) { if(!this.global_inputs[name]) @@ -1232,7 +1273,13 @@ LGraph.prototype.removeGlobalInput = function(name) return true; } - +/** +* Creates a global graph output +* @method addGlobalOutput +* @param {String} name +* @param {String} type +* @param {*} value +*/ LGraph.prototype.addGlobalOutput = function(name, type, value) { this.global_outputs[name] = { name: name, type: type, value: value }; @@ -1244,7 +1291,12 @@ LGraph.prototype.addGlobalOutput = function(name, type, value) this.onGlobalsChange(); } -//assign a data to the global output +/** +* Assign a data to the global output +* @method setGlobalOutputData +* @param {String} name +* @param {String} value +*/ LGraph.prototype.setGlobalOutputData = function(name, value) { var output = this.global_outputs[ name ]; @@ -1253,7 +1305,12 @@ LGraph.prototype.setGlobalOutputData = function(name, value) output.value = value; } -//assign a data to the global input +/** +* Returns the current value of a global graph output +* @method getGlobalOutputData +* @param {String} name +* @return {*} the data +*/ LGraph.prototype.getGlobalOutputData = function(name) { var output = this.global_outputs[name]; @@ -1262,8 +1319,21 @@ LGraph.prototype.getGlobalOutputData = function(name) return output.value; } +/** +* Returns the current value of a global graph output (sames as getGlobalOutputData) +* @method getOutputData +* @param {String} name +* @return {*} the data +*/ +LGraph.prototype.getOutputData = LGraph.prototype.getGlobalOutputData; -//rename the global output + +/** +* Renames a global graph output +* @method renameGlobalOutput +* @param {String} old_name +* @param {String} new_name +*/ LGraph.prototype.renameGlobalOutput = function(old_name, name) { if(!this.global_outputs[old_name]) @@ -1285,6 +1355,12 @@ LGraph.prototype.renameGlobalOutput = function(old_name, name) this.onGlobalsChange(); } +/** +* Changes the type of a global graph output +* @method changeGlobalOutputType +* @param {String} name +* @param {String} type +*/ LGraph.prototype.changeGlobalOutputType = function(name, type) { if(!this.global_outputs[name]) @@ -1298,6 +1374,11 @@ LGraph.prototype.changeGlobalOutputType = function(name, type) this.onGlobalOutputTypeChanged(name, type); } +/** +* Removes a global graph output +* @method removeGlobalOutput +* @param {String} name +*/ LGraph.prototype.removeGlobalOutput = function(name) { if(!this.global_outputs[name]) @@ -1312,49 +1393,16 @@ LGraph.prototype.removeGlobalOutput = function(name) return true; } - -/** -* Assigns a value to all the nodes that matches this name. This is used to create global variables of the node that -* can be easily accesed from the outside of the graph -* @method setInputData -* @param {String} name the name of the node -* @param {*} value value to assign to this node -*/ - -LGraph.prototype.setInputData = function(name,value) -{ - var nodes = this.findNodesByName( name ); - for(var i = 0, l = nodes.length; i < l; ++i) - nodes[i].setValue(value); -} - -/** -* Returns the value of the first node with this name. This is used to access global variables of the graph from the outside -* @method setInputData -* @param {String} name the name of the node -* @return {*} value of the node -*/ - -LGraph.prototype.getOutputData = function(name) -{ - var n = this.findNodesByName(name); - if(n.length) - return m[0].getValue(); - return null; -} - -//This feature is not finished yet, is to create graphs where nodes are not executed unless a trigger message is received - LGraph.prototype.triggerInput = function(name,value) { - var nodes = this.findNodesByName(name); + var nodes = this.findNodesByTitle(name); for(var i = 0; i < nodes.length; ++i) nodes[i].onTrigger(value); } LGraph.prototype.setCallback = function(name,func) { - var nodes = this.findNodesByName(name); + var nodes = this.findNodesByTitle(name); for(var i = 0; i < nodes.length; ++i) nodes[i].setTrigger(func); } @@ -1578,7 +1626,7 @@ LGraph.prototype.onNodeTrace = function(node, msg, color) function LGraphNode(title) { - this._ctor(); + this._ctor(title); } global.LGraphNode = LiteGraph.LGraphNode = LGraphNode; @@ -1650,6 +1698,7 @@ LGraphNode.prototype.configure = function(info) if(info[j] == null) continue; + else if (typeof(info[j]) == 'object') //object { if(this[j] && this[j].configure) @@ -1661,6 +1710,9 @@ LGraphNode.prototype.configure = function(info) this[j] = info[j]; } + if(!info.title) + this.title = this.constructor.title; + if(this.onConnectionsChange) { if(this.inputs) @@ -1728,25 +1780,31 @@ LGraphNode.prototype.configure = function(info) LGraphNode.prototype.serialize = function() { - //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) - if(this.outputs) - for(var i = 0; i < this.outputs.length; i++) - delete this.outputs[i]._data; - //create serialization object var o = { id: this.id, - title: this.title, type: this.type, pos: this.pos, size: this.size, data: this.data, flags: LiteGraph.cloneObject(this.flags), - inputs: this.inputs, - outputs: this.outputs, mode: this.mode }; + if(this.inputs) + o.inputs = this.inputs; + + if(this.outputs) + { + //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) + for(var i = 0; i < this.outputs.length; i++) + delete this.outputs[i]._data; + o.outputs = this.outputs; + } + + if( this.title && this.title != this.constructor.title ) + o.title = this.title; + if(this.properties) o.properties = LiteGraph.cloneObject(this.properties); @@ -1859,7 +1917,7 @@ LGraphNode.prototype.setOutputData = function(slot, data) } /** -* retrieves the input data (data traveling through the connection) from one slot +* Retrieves the input data (data traveling through the connection) from one slot * @method getInputData * @param {number} slot * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link @@ -1878,10 +1936,10 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) if(!link) //bug: weird case but it happens sometimes return null; - //used to extract data from the incomming connection if(!force_update) return link.data; + //special case: used to extract data from the incomming connection before the graph has been executed var node = this.graph.getNodeById( link.origin_id ); if(!node) return link.data; @@ -1894,6 +1952,22 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) return link.data; } +/** +* Retrieves the input data from one slot using its name instead of slot number +* @method getInputDataByName +* @param {String} slot_name +* @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link +* @return {*} data or if it is not connected returns null +*/ +LGraphNode.prototype.getInputDataByName = function( slot_name, force_update ) +{ + var slot = this.findInputSlot( slot_name ); + if( slot == -1 ) + return null; + return this.getInputData( slot, force_update ); +} + + /** * tells you if there is a connection in one input slot * @method isInputConnected @@ -1943,6 +2017,31 @@ LGraphNode.prototype.getInputNode = function( slot ) return this.graph.getNodeById( link_info.origin_id ); } + +/** +* returns the value of an input with this name, otherwise checks if there is a property with that name +* @method getInputOrProperty +* @param {string} name +* @return {*} value +*/ +LGraphNode.prototype.getInputOrProperty = function( name ) +{ + if(!this.inputs || !this.inputs.length) + return this.properties ? this.properties[name] : null; + + for(var i = 0, l = this.inputs.length; i < l; ++i) + if(name == this.inputs[i].name) + { + var link_id = this.inputs[i].link; + var link = this.graph.links[ link_id ]; + return link ? link.data : null; + } + return this.properties[name]; +} + + + + /** * tells you the last output data that went in that slot * @method getOutputData @@ -1986,10 +2085,26 @@ LGraphNode.prototype.getOutputInfo = function(slot) LGraphNode.prototype.isOutputConnected = function(slot) { if(!this.outputs) - return null; + return false; return (slot < this.outputs.length && this.outputs[slot].links && this.outputs[slot].links.length); } +/** +* tells you if there is any connection in the output slots +* @method isAnyOutputConnected +* @return {boolean} +*/ +LGraphNode.prototype.isAnyOutputConnected = function() +{ + if(!this.outputs) + return false; + for(var i = 0; i < this.outputs.length; ++i) + if( this.outputs[i].links && this.outputs[i].links.length ) + return true; + return false; +} + + /** * retrieves all the nodes connected to this output slot * @method getOutputNodes @@ -2893,6 +3008,12 @@ function LGraphCanvas( canvas, graph, options ) this.title_text_font = "bold 14px Arial"; this.inner_text_font = "normal 12px Arial"; this.default_link_color = "#AAC"; + this.default_connection_color = { + input_off: "#AAB", + input_on: "#7F7", + output_off: "#AAB", + output_on: "#7F7" + }; this.highquality_render = true; this.editor_alpha = 1; //used for transition @@ -2910,6 +3031,7 @@ function LGraphCanvas( canvas, graph, options ) this.dragging_rectangle = null; this.always_render_background = false; + this.render_canvas_area = true; this.render_connections_shadows = false; //too much cpu this.render_connections_border = true; this.render_curved_connections = true; @@ -3133,7 +3255,7 @@ LGraphCanvas.prototype.bindEvents = function() var canvas = this.canvas; var ref_window = this.getCanvasWindow(); - var document = ref_window.document; //hack used when moving canvas between windows + var document = ref_window.document; //hack used when moving canvas between windows this._mousedown_callback = this.processMouseDown.bind(this); this._mousewheel_callback = this.processMouseWheel.bind(this); @@ -4623,8 +4745,10 @@ LGraphCanvas.prototype.drawBackCanvas = function() //ctx.fillRect( this.visible_area[0] + 10, this.visible_area[1] + 10, this.visible_area[2] - 20, this.visible_area[3] - 20); //bg - ctx.strokeStyle = "#235"; - ctx.strokeRect(0,0,canvas.width,canvas.height); + if (this.render_canvas_area) { + ctx.strokeStyle = "#235"; + ctx.strokeRect(0,0,canvas.width,canvas.height); + } if(this.render_connections_shadows) { @@ -4776,7 +4900,7 @@ LGraphCanvas.prototype.drawNode = function(node, ctx ) if ( this.connecting_node && LiteGraph.isValidConnection( slot.type && out_slot.type ) ) ctx.globalAlpha = 0.4 * editor_alpha; - ctx.fillStyle = slot.link != null ? "#7F7" : "#AAA"; + ctx.fillStyle = slot.link != null ? this.default_connection_color.input_on : this.default_connection_color.input_off; var pos = node.getConnectionPos(true,i); pos[0] -= node.pos[0]; @@ -4820,7 +4944,7 @@ LGraphCanvas.prototype.drawNode = function(node, ctx ) pos[0] -= node.pos[0]; pos[1] -= node.pos[1]; - ctx.fillStyle = slot.links && slot.links.length ? "#7F7" : "#AAA"; + ctx.fillStyle = slot.links && slot.links.length ? this.default_connection_color.output_on : this.default_connection_color.output_off; ctx.beginPath(); //ctx.rect( node.size[0] - 14,i*14,10,10); @@ -6013,7 +6137,7 @@ LGraphCanvas.prototype.processContextMenu = function( node, event ) if( slot_info ) slot_info.label = input.value; that.setDirty(true); - } + } dialog.close(); }); } @@ -6525,15 +6649,18 @@ LiteGraph.extendClass = function ( target, origin ) } } -LiteGraph.getParameterNames = function(func) { +//used to create nodes from wrapping functions +LiteGraph.getParameterNames = function(func) { return (func + '') .replace(/[/][/].*$/mg,'') // strip single-line comments .replace(/\s+/g, '') // strip white space .replace(/[/][*][^/*]*[*][/]/g, '') // strip multi-line comments /**/ - .split('){', 1)[0].replace(/^[^(]*[(]/, '') // extract the parameters - .replace(/=[^,]+/g, '') // strip any ES6 defaults + .split('){', 1)[0].replace(/^[^(]*[(]/, '') // extract the parameters + .replace(/=[^,]+/g, '') // strip any ES6 defaults .split(',').filter(Boolean); // split & filter [""] -} +} + +Math.clamp = function(v,a,b) { return (a > v ? a : (b < v ? b : v)); } if( typeof(window) != "undefined" && !window["requestAnimationFrame"] ) { diff --git a/gruntfile.js b/gruntfile.js index 4d481acad..7deb42905 100644 --- a/gruntfile.js +++ b/gruntfile.js @@ -12,7 +12,8 @@ module.exports = function (grunt) { 'src/nodes/gltextures.js', 'src/nodes/glfx.js', 'src/nodes/midi.js', - 'src/nodes/audio.js' + 'src/nodes/audio.js', + 'src/nodes/network.js' ], concat: { build: { @@ -20,9 +21,6 @@ module.exports = function (grunt) { dest: 'build/litegraph.js' } }, - clean: { - build: {src: ['build/*']} - }, closureCompiler: { options: { @@ -42,28 +40,8 @@ module.exports = function (grunt) { } }) - // grunt.registerTask('buildPackage', function () { - // var pkg = grunt.config.data.pkg - // var newPackage = { - // version: pkg.version, - // name: 'litegraph.js', //* Static name without ogranisation - // main: 'litegraph.js', - // description: pkg.description, - // dependencies: pkg.dependencies, - // author: pkg.author, - // license: 'MIT', - // scripts: { - - // } - // } - - // grunt.file.write('build/package.json', JSON.stringify(newPackage, undefined, 2)) - // }) - grunt.loadNpmTasks('grunt-contrib-concat') - grunt.loadNpmTasks('grunt-contrib-copy') grunt.loadNpmTasks('grunt-closure-tools') - grunt.loadNpmTasks('grunt-contrib-clean') grunt.registerTask('build', ['concat:build', 'closureCompiler']) } diff --git a/guides/README.md b/guides/README.md index ebd024e30..aa92945fe 100644 --- a/guides/README.md +++ b/guides/README.md @@ -26,6 +26,18 @@ Slots have the next information: To retrieve the data traveling through a link you can call node.getInputData or node.getOutputData +### Define your Graph Node + +When creating a class for a graph node here are some useful points: + +- The constructor should create the default inputs and outputs (use ```addInput``` and ```addOutput```) +- Properties that can be edited are stored in ```this.properties = {};``` +- the ```onExecute``` is the method that will be called when the graph is executed +- you can catch if a property was changed defining a ```onPropertyChanged``` +- you must register your node using ```LiteGraph.registerNodeType("type/name", MyGraphNodeClass );``` +- you can alter the default priority of execution by defining the ```MyGraphNodeClass.priority``` (default is 0) +- you can overwrite how the node is rendered using the ```onDrawBackground``` and ```onDrawForeground``` + ## Integration diff --git a/package-lock.json b/package-lock.json deleted file mode 100644 index a1e4cc390..000000000 --- a/package-lock.json +++ /dev/null @@ -1,3367 +0,0 @@ -{ - 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}, - "xtend": { - "version": "4.0.1", - "resolved": "https://registry.npmjs.org/xtend/-/xtend-4.0.1.tgz", - "integrity": "sha1-pcbVMr5lbiPbgg77lDofBJmNY68=", - "dev": true - }, - "yallist": { - "version": "2.1.2", - "resolved": "https://registry.npmjs.org/yallist/-/yallist-2.1.2.tgz", - "integrity": "sha1-HBH5IY8HYImkfdUS+TxmmaaoHVI=", - "dev": true - } - } -} diff --git a/package.json b/package.json index 005dbbbd2..006a61f04 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "litegraph.js", - "version": "0.3.0", + "version": "0.6.0", "description": "A graph node editor similar to PD or UDK Blueprints, it works in a HTML5 Canvas and allow to exported graphs to be included in applications.", "main": "build/litegraph.js", "directories": { @@ -8,9 +8,9 @@ }, "private": false, "scripts": { - "prebuild": "grunt clean:build", + "prebuild": "rimraf build", "build": "grunt build", - "start": "npx nodemon utils/server.js", + "start": "nodemon utils/server.js", "test": "echo \"Error: no test specified\" && exit 1" }, "repository": { @@ -31,10 +31,10 @@ "express": "^4.16.2", "google-closure-compiler": "^20171112.0.0", "grunt": "^1.0.1", + "grunt-cli": "^1.2.0", "grunt-closure-tools": "^1.0.0", - "grunt-contrib-clean": "^1.1.0", "grunt-contrib-concat": "^1.0.1", - "grunt-contrib-copy": "^1.0.0", - "nodemon": "^1.14.7" + "nodemon": "^1.14.7", + "rimraf": "^2.6.2" } } diff --git a/src/litegraph.js b/src/litegraph.js index 12627de6c..64dbd8f06 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -84,7 +84,7 @@ var LiteGraph = global.LiteGraph = { console.log("Node registered: " + type); var categories = type.split("/"); - var classname = base_class.constructor.name; + var classname = base_class.name; var pos = type.lastIndexOf("/"); base_class.category = type.substr(0,pos); @@ -205,7 +205,7 @@ var LiteGraph = global.LiteGraph = { var node = new base_class( title ); node.type = type; - if(!node.title) node.title = title; + if(!node.title && title) node.title = title; if(!node.properties) node.properties = {}; if(!node.properties_info) node.properties_info = []; if(!node.flags) node.flags = {}; @@ -336,7 +336,10 @@ var LiteGraph = global.LiteGraph = { !type_b || //generic input type_a == type_b || //same type (is valid for triggers) type_a == LiteGraph.EVENT && type_b == LiteGraph.ACTION ) - return true; + return true; + + type_a = String(type_a) //* Enforce string type to handle toLowerCase call (-1 number not ok) + type_b = String(type_b) type_a = type_a.toLowerCase(); type_b = type_b.toLowerCase(); @@ -438,7 +441,7 @@ LGraph.prototype.clear = function() this.catch_errors = true; - //globals + //subgraph_data this.global_inputs = {}; this.global_outputs = {}; @@ -726,8 +729,23 @@ LGraph.prototype.computeExecutionOrder = function( only_onExecute, set_level ) if( L.length != this._nodes.length && LiteGraph.debug ) console.warn("something went wrong, nodes missing"); + var l = L.length; + //save order number in the node - for(var i = 0; i < L.length; ++i) + for(var i = 0; i < l; ++i) + L[i].order = i; + + //sort now by priority + L = L.sort(function(A,B){ + var Ap = A.constructor.priority || A.priority || 0; + var Bp = B.constructor.priority || B.priority || 0; + if(Ap == Bp) + return A.order - B.order; + return Ap - Bp; + }); + + //save order number in the node, again... + for(var i = 0; i < l; ++i) L[i].order = i; return L; @@ -1026,7 +1044,7 @@ LGraph.prototype.findNodesByType = function(type) /** * Returns a list of nodes that matches a name -* @method findNodesByName +* @method findNodesByTitle * @param {String} name the name of the node to search * @return {Array} a list with all the nodes with this name */ @@ -1048,7 +1066,6 @@ LGraph.prototype.findNodesByTitle = function(title) * @param {Array} nodes_list a list with all the nodes to search from, by default is all the nodes in the graph * @return {Array} a list with all the nodes that intersect this coordinate */ - LGraph.prototype.getNodeOnPos = function(x,y, nodes_list) { nodes_list = nodes_list || this._nodes; @@ -1063,7 +1080,13 @@ LGraph.prototype.getNodeOnPos = function(x,y, nodes_list) // ********** GLOBALS ***************** -//Tell this graph has a global input of this type +/** +* Tell this graph it has a global graph input of this type +* @method addGlobalInput +* @param {String} name +* @param {String} type +* @param {*} value [optional] +*/ LGraph.prototype.addGlobalInput = function(name, type, value) { this.global_inputs[name] = { name: name, type: type, value: value }; @@ -1075,7 +1098,12 @@ LGraph.prototype.addGlobalInput = function(name, type, value) this.onGlobalsChange(); } -//assign a data to the global input +/** +* Assign a data to the global graph input +* @method setGlobalInputData +* @param {String} name +* @param {*} data +*/ LGraph.prototype.setGlobalInputData = function(name, data) { var input = this.global_inputs[name]; @@ -1084,7 +1112,21 @@ LGraph.prototype.setGlobalInputData = function(name, data) input.value = data; } -//assign a data to the global input +/** +* Assign a data to the global graph input (same as setGlobalInputData) +* @method setInputData +* @param {String} name +* @param {*} data +*/ +LGraph.prototype.setInputData = LGraph.prototype.setGlobalInputData; + + +/** +* Returns the current value of a global graph input +* @method getGlobalInputData +* @param {String} name +* @return {*} the data +*/ LGraph.prototype.getGlobalInputData = function(name) { var input = this.global_inputs[name]; @@ -1093,7 +1135,12 @@ LGraph.prototype.getGlobalInputData = function(name) return input.value; } -//rename the global input +/** +* Changes the name of a global graph input +* @method renameGlobalInput +* @param {String} old_name +* @param {String} new_name +*/ LGraph.prototype.renameGlobalInput = function(old_name, name) { if(name == old_name) @@ -1118,6 +1165,12 @@ LGraph.prototype.renameGlobalInput = function(old_name, name) this.onGlobalsChange(); } +/** +* Changes the type of a global graph input +* @method changeGlobalInputType +* @param {String} name +* @param {String} type +*/ LGraph.prototype.changeGlobalInputType = function(name, type) { if(!this.global_inputs[name]) @@ -1131,6 +1184,12 @@ LGraph.prototype.changeGlobalInputType = function(name, type) this.onGlobalInputTypeChanged(name, type); } +/** +* Removes a global graph input +* @method removeGlobalInput +* @param {String} name +* @param {String} type +*/ LGraph.prototype.removeGlobalInput = function(name) { if(!this.global_inputs[name]) @@ -1146,7 +1205,13 @@ LGraph.prototype.removeGlobalInput = function(name) return true; } - +/** +* Creates a global graph output +* @method addGlobalOutput +* @param {String} name +* @param {String} type +* @param {*} value +*/ LGraph.prototype.addGlobalOutput = function(name, type, value) { this.global_outputs[name] = { name: name, type: type, value: value }; @@ -1158,7 +1223,12 @@ LGraph.prototype.addGlobalOutput = function(name, type, value) this.onGlobalsChange(); } -//assign a data to the global output +/** +* Assign a data to the global output +* @method setGlobalOutputData +* @param {String} name +* @param {String} value +*/ LGraph.prototype.setGlobalOutputData = function(name, value) { var output = this.global_outputs[ name ]; @@ -1167,7 +1237,12 @@ LGraph.prototype.setGlobalOutputData = function(name, value) output.value = value; } -//assign a data to the global input +/** +* Returns the current value of a global graph output +* @method getGlobalOutputData +* @param {String} name +* @return {*} the data +*/ LGraph.prototype.getGlobalOutputData = function(name) { var output = this.global_outputs[name]; @@ -1176,8 +1251,21 @@ LGraph.prototype.getGlobalOutputData = function(name) return output.value; } +/** +* Returns the current value of a global graph output (sames as getGlobalOutputData) +* @method getOutputData +* @param {String} name +* @return {*} the data +*/ +LGraph.prototype.getOutputData = LGraph.prototype.getGlobalOutputData; -//rename the global output + +/** +* Renames a global graph output +* @method renameGlobalOutput +* @param {String} old_name +* @param {String} new_name +*/ LGraph.prototype.renameGlobalOutput = function(old_name, name) { if(!this.global_outputs[old_name]) @@ -1199,6 +1287,12 @@ LGraph.prototype.renameGlobalOutput = function(old_name, name) this.onGlobalsChange(); } +/** +* Changes the type of a global graph output +* @method changeGlobalOutputType +* @param {String} name +* @param {String} type +*/ LGraph.prototype.changeGlobalOutputType = function(name, type) { if(!this.global_outputs[name]) @@ -1212,6 +1306,11 @@ LGraph.prototype.changeGlobalOutputType = function(name, type) this.onGlobalOutputTypeChanged(name, type); } +/** +* Removes a global graph output +* @method removeGlobalOutput +* @param {String} name +*/ LGraph.prototype.removeGlobalOutput = function(name) { if(!this.global_outputs[name]) @@ -1226,49 +1325,16 @@ LGraph.prototype.removeGlobalOutput = function(name) return true; } - -/** -* Assigns a value to all the nodes that matches this name. This is used to create global variables of the node that -* can be easily accesed from the outside of the graph -* @method setInputData -* @param {String} name the name of the node -* @param {*} value value to assign to this node -*/ - -LGraph.prototype.setInputData = function(name,value) -{ - var nodes = this.findNodesByName( name ); - for(var i = 0, l = nodes.length; i < l; ++i) - nodes[i].setValue(value); -} - -/** -* Returns the value of the first node with this name. This is used to access global variables of the graph from the outside -* @method setInputData -* @param {String} name the name of the node -* @return {*} value of the node -*/ - -LGraph.prototype.getOutputData = function(name) -{ - var n = this.findNodesByName(name); - if(n.length) - return m[0].getValue(); - return null; -} - -//This feature is not finished yet, is to create graphs where nodes are not executed unless a trigger message is received - LGraph.prototype.triggerInput = function(name,value) { - var nodes = this.findNodesByName(name); + var nodes = this.findNodesByTitle(name); for(var i = 0; i < nodes.length; ++i) nodes[i].onTrigger(value); } LGraph.prototype.setCallback = function(name,func) { - var nodes = this.findNodesByName(name); + var nodes = this.findNodesByTitle(name); for(var i = 0; i < nodes.length; ++i) nodes[i].setTrigger(func); } @@ -1492,7 +1558,7 @@ LGraph.prototype.onNodeTrace = function(node, msg, color) function LGraphNode(title) { - this._ctor(); + this._ctor(title); } global.LGraphNode = LiteGraph.LGraphNode = LGraphNode; @@ -1564,6 +1630,7 @@ LGraphNode.prototype.configure = function(info) if(info[j] == null) continue; + else if (typeof(info[j]) == 'object') //object { if(this[j] && this[j].configure) @@ -1575,6 +1642,9 @@ LGraphNode.prototype.configure = function(info) this[j] = info[j]; } + if(!info.title) + this.title = this.constructor.title; + if(this.onConnectionsChange) { if(this.inputs) @@ -1642,25 +1712,31 @@ LGraphNode.prototype.configure = function(info) LGraphNode.prototype.serialize = function() { - //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) - if(this.outputs) - for(var i = 0; i < this.outputs.length; i++) - delete this.outputs[i]._data; - //create serialization object var o = { id: this.id, - title: this.title, type: this.type, pos: this.pos, size: this.size, data: this.data, flags: LiteGraph.cloneObject(this.flags), - inputs: this.inputs, - outputs: this.outputs, mode: this.mode }; + if(this.inputs) + o.inputs = this.inputs; + + if(this.outputs) + { + //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) + for(var i = 0; i < this.outputs.length; i++) + delete this.outputs[i]._data; + o.outputs = this.outputs; + } + + if( this.title && this.title != this.constructor.title ) + o.title = this.title; + if(this.properties) o.properties = LiteGraph.cloneObject(this.properties); @@ -1773,7 +1849,7 @@ LGraphNode.prototype.setOutputData = function(slot, data) } /** -* retrieves the input data (data traveling through the connection) from one slot +* Retrieves the input data (data traveling through the connection) from one slot * @method getInputData * @param {number} slot * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link @@ -1792,10 +1868,10 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) if(!link) //bug: weird case but it happens sometimes return null; - //used to extract data from the incomming connection if(!force_update) return link.data; + //special case: used to extract data from the incomming connection before the graph has been executed var node = this.graph.getNodeById( link.origin_id ); if(!node) return link.data; @@ -1808,6 +1884,22 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) return link.data; } +/** +* Retrieves the input data from one slot using its name instead of slot number +* @method getInputDataByName +* @param {String} slot_name +* @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link +* @return {*} data or if it is not connected returns null +*/ +LGraphNode.prototype.getInputDataByName = function( slot_name, force_update ) +{ + var slot = this.findInputSlot( slot_name ); + if( slot == -1 ) + return null; + return this.getInputData( slot, force_update ); +} + + /** * tells you if there is a connection in one input slot * @method isInputConnected @@ -1857,6 +1949,31 @@ LGraphNode.prototype.getInputNode = function( slot ) return this.graph.getNodeById( link_info.origin_id ); } + +/** +* returns the value of an input with this name, otherwise checks if there is a property with that name +* @method getInputOrProperty +* @param {string} name +* @return {*} value +*/ +LGraphNode.prototype.getInputOrProperty = function( name ) +{ + if(!this.inputs || !this.inputs.length) + return this.properties ? this.properties[name] : null; + + for(var i = 0, l = this.inputs.length; i < l; ++i) + if(name == this.inputs[i].name) + { + var link_id = this.inputs[i].link; + var link = this.graph.links[ link_id ]; + return link ? link.data : null; + } + return this.properties[name]; +} + + + + /** * tells you the last output data that went in that slot * @method getOutputData @@ -1900,10 +2017,26 @@ LGraphNode.prototype.getOutputInfo = function(slot) LGraphNode.prototype.isOutputConnected = function(slot) { if(!this.outputs) - return null; + return false; return (slot < this.outputs.length && this.outputs[slot].links && this.outputs[slot].links.length); } +/** +* tells you if there is any connection in the output slots +* @method isAnyOutputConnected +* @return {boolean} +*/ +LGraphNode.prototype.isAnyOutputConnected = function() +{ + if(!this.outputs) + return false; + for(var i = 0; i < this.outputs.length; ++i) + if( this.outputs[i].links && this.outputs[i].links.length ) + return true; + return false; +} + + /** * retrieves all the nodes connected to this output slot * @method getOutputNodes @@ -2810,10 +2943,10 @@ function LGraphCanvas( canvas, graph, options ) this.node_title_color = LiteGraph.NODE_TITLE_COLOR; this.default_link_color = "#AAC"; this.default_connection_color = { - input_off: "#AAC", + input_off: "#AAB", input_on: "#7F7", - output_off: "#AAC", - output_on: "#7F7", + output_off: "#AAB", + output_on: "#7F7" }; this.highquality_render = true; @@ -6160,6 +6293,17 @@ function ContextMenu( values, options ) } }, true); + function on_mouse_wheel(e) + { + var pos = parseInt( root.style.top ); + root.style.top = (pos + e.deltaY * 0.1).toFixed() + "px"; + e.preventDefault(); + return true; + } + + root.addEventListener("wheel", on_mouse_wheel, true); + root.addEventListener("mousewheel", on_mouse_wheel, true); + this.root = root; @@ -6453,6 +6597,7 @@ LiteGraph.extendClass = function ( target, origin ) } } +//used to create nodes from wrapping functions LiteGraph.getParameterNames = function(func) { return (func + '') .replace(/[/][/].*$/mg,'') // strip single-line comments @@ -6463,6 +6608,8 @@ LiteGraph.getParameterNames = function(func) { .split(',').filter(Boolean); // split & filter [""] } +Math.clamp = function(v,a,b) { return (a > v ? a : (b < v ? b : v)); } + if( typeof(window) != "undefined" && !window["requestAnimationFrame"] ) { window.requestAnimationFrame = window.webkitRequestAnimationFrame || diff --git a/src/nodes/base.js b/src/nodes/base.js index 4bb795861..45bdff9d2 100755 --- a/src/nodes/base.js +++ b/src/nodes/base.js @@ -40,7 +40,6 @@ function Subgraph() this.subgraph.onGlobalOutputRenamed = this.onSubgraphRenamedGlobalOutput.bind(this); this.subgraph.onGlobalOutputTypeChanged = this.onSubgraphTypeChangeGlobalOutput.bind(this); - this.bgcolor = "#663"; } @@ -236,6 +235,8 @@ function GlobalOutput() this.addInput(output_name, null); + this._value = null; + this.properties = {name: output_name, type: null }; var that = this; @@ -270,7 +271,7 @@ function GlobalOutput() }); } -GlobalOutput.title = "Ouput"; +GlobalOutput.title = "Output"; GlobalOutput.desc = "Output of the graph"; GlobalOutput.prototype.onAdded = function() @@ -278,9 +279,15 @@ GlobalOutput.prototype.onAdded = function() var name = this.graph.addGlobalOutput( this.properties.name, this.properties.type ); } +GlobalOutput.prototype.getValue = function() +{ + return this._value; +} + GlobalOutput.prototype.onExecute = function() { - this.graph.setGlobalOutputData( this.properties.name, this.getInputData(0) ); + this._value = this.getInputData(0); + this.graph.setGlobalOutputData( this.properties.name, this._value ); } LiteGraph.registerNodeType("graph/output", GlobalOutput); diff --git a/src/nodes/glfx.js b/src/nodes/glfx.js index 66ca105a4..14b467137 100755 --- a/src/nodes/glfx.js +++ b/src/nodes/glfx.js @@ -17,7 +17,7 @@ if(typeof(GL) != "undefined") if(!LGraphFXLens._shader) { - LGraphFXLens._shader = new GL.Shader( Shader.SCREEN_VERTEX_SHADER, LGraphFXLens.pixel_shader ); + LGraphFXLens._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphFXLens.pixel_shader ); LGraphFXLens._texture = new GL.Texture(3,1,{ format: gl.RGB, wrap: gl.CLAMP_TO_EDGE, magFilter: gl.LINEAR, minFilter: gl.LINEAR, pixel_data: [255,0,0, 0,255,0, 0,0,255] }); } } @@ -110,7 +110,120 @@ if(typeof(GL) != "undefined") */ LiteGraph.registerNodeType("fx/lens", LGraphFXLens ); - window.LGraphFXLens = LGraphFXLens; + global.LGraphFXLens = LGraphFXLens; + + /* not working yet + function LGraphDepthOfField() + { + this.addInput("Color","Texture"); + this.addInput("Linear Depth","Texture"); + this.addInput("Camera","camera"); + this.addOutput("Texture","Texture"); + this.properties = { high_precision: false }; + } + + LGraphDepthOfField.title = "Depth Of Field"; + LGraphDepthOfField.desc = "Applies a depth of field effect"; + + LGraphDepthOfField.prototype.onExecute = function() + { + var tex = this.getInputData(0); + var depth = this.getInputData(1); + var camera = this.getInputData(2); + + if(!tex || !depth || !camera) + { + this.setOutputData(0, tex); + return; + } + + var precision = gl.UNSIGNED_BYTE; + if(this.properties.high_precision) + precision = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT; + if(!this._temp_texture || this._temp_texture.type != precision || + this._temp_texture.width != tex.width || this._temp_texture.height != tex.height) + this._temp_texture = new GL.Texture( tex.width, tex.height, { type: precision, format: gl.RGBA, filter: gl.LINEAR }); + + var shader = LGraphDepthOfField._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphDepthOfField._pixel_shader ); + + var screen_mesh = Mesh.getScreenQuad(); + + gl.disable( gl.DEPTH_TEST ); + gl.disable( gl.BLEND ); + + var camera_position = camera.getEye(); + var focus_point = camera.getCenter(); + var distance = vec3.distance( camera_position, focus_point ); + var far = camera.far; + var focus_range = distance * 0.5; + + this._temp_texture.drawTo( function() { + tex.bind(0); + depth.bind(1); + shader.uniforms({u_texture:0, u_depth_texture:1, u_resolution: [1/tex.width, 1/tex.height], u_far: far, u_focus_point: distance, u_focus_scale: focus_range }).draw(screen_mesh); + }); + + this.setOutputData(0, this._temp_texture); + } + + //from http://tuxedolabs.blogspot.com.es/2018/05/bokeh-depth-of-field-in-single-pass.html + LGraphDepthOfField._pixel_shader = "\n\ + precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture; //Image to be processed\n\ + uniform sampler2D u_depth_texture; //Linear depth, where 1.0 == far plane\n\ + uniform vec2 u_iresolution; //The size of a pixel: vec2(1.0/width, 1.0/height)\n\ + uniform float u_far; // Far plane\n\ + uniform float u_focus_point;\n\ + uniform float u_focus_scale;\n\ + \n\ + const float GOLDEN_ANGLE = 2.39996323;\n\ + const float MAX_BLUR_SIZE = 20.0;\n\ + const float RAD_SCALE = 0.5; // Smaller = nicer blur, larger = faster\n\ + \n\ + float getBlurSize(float depth, float focusPoint, float focusScale)\n\ + {\n\ + float coc = clamp((1.0 / focusPoint - 1.0 / depth)*focusScale, -1.0, 1.0);\n\ + return abs(coc) * MAX_BLUR_SIZE;\n\ + }\n\ + \n\ + vec3 depthOfField(vec2 texCoord, float focusPoint, float focusScale)\n\ + {\n\ + float centerDepth = texture2D(u_depth_texture, texCoord).r * u_far;\n\ + float centerSize = getBlurSize(centerDepth, focusPoint, focusScale);\n\ + vec3 color = texture2D(u_texture, v_coord).rgb;\n\ + float tot = 1.0;\n\ + \n\ + float radius = RAD_SCALE;\n\ + for (float ang = 0.0; ang < 100.0; ang += GOLDEN_ANGLE)\n\ + {\n\ + vec2 tc = texCoord + vec2(cos(ang), sin(ang)) * u_iresolution * radius;\n\ + \n\ + vec3 sampleColor = texture2D(u_texture, tc).rgb;\n\ + float sampleDepth = texture2D(u_depth_texture, tc).r * u_far;\n\ + float sampleSize = getBlurSize( sampleDepth, focusPoint, focusScale );\n\ + if (sampleDepth > centerDepth)\n\ + sampleSize = clamp(sampleSize, 0.0, centerSize*2.0);\n\ + \n\ + float m = smoothstep(radius-0.5, radius+0.5, sampleSize);\n\ + color += mix(color/tot, sampleColor, m);\n\ + tot += 1.0;\n\ + radius += RAD_SCALE/radius;\n\ + if(radius>=MAX_BLUR_SIZE)\n\ + return color / tot;\n\ + }\n\ + return color / tot;\n\ + }\n\ + void main()\n\ + {\n\ + gl_FragColor = vec4( depthOfField( v_coord, u_focus_point, u_focus_scale ), 1.0 );\n\ + //gl_FragColor = vec4( texture2D(u_depth_texture, v_coord).r );\n\ + }\n\ + "; + + LiteGraph.registerNodeType("fx/DOF", LGraphDepthOfField ); + global.LGraphDepthOfField = LGraphDepthOfField; + */ //******************************************************* @@ -311,7 +424,7 @@ if(typeof(GL) != "undefined") LiteGraph.registerNodeType("fx/bokeh", LGraphFXBokeh ); - window.LGraphFXBokeh = LGraphFXBokeh; + global.LGraphFXBokeh = LGraphFXBokeh; //************************************************ @@ -380,7 +493,7 @@ if(typeof(GL) != "undefined") gl.disable( gl.BLEND ); gl.disable( gl.DEPTH_TEST ); var mesh = Mesh.getScreenQuad(); - var camera = window.LS ? LS.Renderer._current_camera : null; + var camera = global.LS ? LS.Renderer._current_camera : null; if(camera) camera_planes = [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far]; else @@ -480,7 +593,7 @@ if(typeof(GL) != "undefined") LiteGraph.registerNodeType("fx/generic", LGraphFXGeneric ); - window.LGraphFXGeneric = LGraphFXGeneric; + global.LGraphFXGeneric = LGraphFXGeneric; // Vigneting ************************************ diff --git a/src/nodes/gltextures.js b/src/nodes/gltextures.js index cb7afc40a..ed79bc794 100755 --- a/src/nodes/gltextures.js +++ b/src/nodes/gltextures.js @@ -99,6 +99,18 @@ if(typeof(GL) != "undefined") return target; } + + LGraphTexture.getTextureType = function( precision, ref_texture ) + { + var type = ref_texture ? ref_texture.type : gl.UNSIGNED_BYTE; + switch( precision ) + { + case LGraphTexture.LOW: type = gl.UNSIGNED_BYTE; break; + case LGraphTexture.HIGH: type = gl.HIGH_PRECISION_FORMAT; break; + } + return type; + } + LGraphTexture.getNoiseTexture = function() { if(this._noise_texture) @@ -455,33 +467,24 @@ if(typeof(GL) != "undefined") var width = 512; var height = 512; - var type = gl.UNSIGNED_BYTE; if(tex) { width = tex.width; height = tex.height; - type = tex.type; } else if (texB) { width = texB.width; height = texB.height; - type = texB.type; } + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); + if(!tex && !this._tex ) - this._tex = new GL.Texture( width, height, { type: this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format: gl.RGBA, filter: gl.LINEAR }); + this._tex = new GL.Texture( width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); else this._tex = LGraphTexture.getTargetTexture( tex || this._tex, this._tex, this.properties.precision ); - /* - if(this.properties.low_precision) - type = gl.UNSIGNED_BYTE; - - if(!this._tex || this._tex.width != width || this._tex.height != height || this._tex.type != type ) - this._tex = new GL.Texture( width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); - */ - var uvcode = ""; if(this.properties.uvcode) { @@ -578,9 +581,10 @@ if(typeof(GL) != "undefined") function LGraphTextureShader() { this.addOutput("Texture","Texture"); - this.properties = {code:"", width: 512, height: 512}; + this.properties = {code:"", width: 512, height: 512, precision: LGraphTexture.DEFAULT }; this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; + this._uniforms = { texSize: vec2.create(), time: time }; } LGraphTextureShader.title = "Shader"; @@ -713,16 +717,25 @@ if(typeof(GL) != "undefined") shader.setUniform( info.name, data ); } + var uniforms = this._uniforms; + + var type = LGraphTexture.getTextureType( this.properties.precision ); + //render to texture - if(!this._tex || this._tex.width != this.properties.width || this._tex.height != this.properties.height ) - this._tex = new GL.Texture( this.properties.width, this.properties.height, { format: gl.RGBA, filter: gl.LINEAR }); + var w = this.properties.width|0; + var h = this.properties.height|0; + uniforms.texSize[0] = w; + uniforms.texSize[1] = h; + + if(!this._tex || this._tex.type != type || this._tex.width != w || this._tex.height != h ) + this._tex = new GL.Texture( w, h, { type: type, format: gl.RGBA, filter: gl.LINEAR }); var tex = this._tex; var time = this.graph.getTime(); - tex.drawTo(function() { - shader.uniforms({texSize: [tex.width, tex.height], time: time}).draw( Mesh.getScreenQuad() ); + tex.drawTo(function() { + shader.uniforms( uniforms ).draw( GL.Mesh.getScreenQuad() ); }); - this.setOutputData(0, this._tex); + this.setOutputData( 0, this._tex ); } LGraphTextureShader.pixel_shader = "precision highp float;\n\ @@ -1243,10 +1256,13 @@ if(typeof(GL) != "undefined") function LGraphTextureAverage() { this.addInput("Texture","Texture"); - this.addOutput("","Texture"); + this.addOutput("tex","Texture"); + this.addOutput("avg","vec4"); + this.addOutput("lum","number"); this.properties = { mipmap_offset: 0, low_precision: false }; this._uniforms = { u_texture: 0, u_mipmap_offset: this.properties.mipmap_offset }; + this._luminance = new Float32Array(4); } LGraphTextureAverage.title = "Average"; @@ -1258,7 +1274,7 @@ if(typeof(GL) != "undefined") if(!tex) return; - if(!this.isOutputConnected(0)) + if(!this.isOutputConnected(0) && !this.isOutputConnected(1) && !this.isOutputConnected(2)) return; //saves work if(!LGraphTextureAverage._shader) @@ -1272,7 +1288,10 @@ if(typeof(GL) != "undefined") } var temp = this._temp_texture; - var type = this.properties.low_precision ? gl.UNSIGNED_BYTE : tex.type; + var type = gl.UNSIGNED_BYTE; + if(tex.type != type) //force floats, half floats cannot be read with gl.readPixels + type = gl.FLOAT; + if(!temp || temp.type != type ) this._temp_texture = new GL.Texture( 1, 1, { type: type, format: gl.RGBA, filter: gl.NEAREST }); @@ -1284,6 +1303,24 @@ if(typeof(GL) != "undefined") }); this.setOutputData(0,this._temp_texture); + + if(this.isOutputConnected(1) || this.isOutputConnected(2)) + { + var pixel = this._temp_texture.getPixels(); + if(pixel) + { + var v = this._luminance; + var type = this._temp_texture.type; + v.set( pixel ); + if(type == gl.UNSIGNED_BYTE) + vec4.scale( v,v, 1/255 ); + else if(type == GL.HALF_FLOAT || type == GL.HALF_FLOAT_OES) + vec4.scale( v,v, 1/(255*255) ); //is this correct? + this.setOutputData(1,v); + this.setOutputData(2,(v[0] + v[1] + v[2]) / 3); + } + + } } LGraphTextureAverage.pixel_shader = "precision highp float;\n\ @@ -1347,7 +1384,7 @@ if(typeof(GL) != "undefined") } catch(err) { - console.error("image comes from an unsafe location, cannot be uploaded to webgl"); + console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + err); return; } @@ -1371,12 +1408,12 @@ if(typeof(GL) != "undefined") } LGraphTextureLUT.widgets_info = { + "texture": { widget:"texture"}, "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } }; LGraphTextureLUT.title = "LUT"; LGraphTextureLUT.desc = "Apply LUT to Texture"; - LGraphTextureLUT.widgets_info = {"texture": { widget:"texture"} }; LGraphTextureLUT.prototype.onExecute = function() { @@ -1391,7 +1428,8 @@ if(typeof(GL) != "undefined") return; } - if(!tex) return; + if(!tex) + return; var lut_tex = this.getInputData(1); @@ -1766,7 +1804,7 @@ if(typeof(GL) != "undefined") this.addInput("Tex.","Texture"); this.addOutput("Edges","Texture"); - this.properties = { invert: true, factor: 1, precision: LGraphTexture.DEFAULT }; + this.properties = { invert: true, threshold: false, factor: 1, precision: LGraphTexture.DEFAULT }; if(!LGraphTextureEdges._shader) LGraphTextureEdges._shader = new GL.Shader( Shader.SCREEN_VERTEX_SHADER, LGraphTextureEdges.pixel_shader ); @@ -1803,10 +1841,11 @@ if(typeof(GL) != "undefined") var shader = LGraphTextureEdges._shader; var invert = this.properties.invert; var factor = this.properties.factor; + var threshold = this.properties.threshold ? 1 : 0; this._tex.drawTo( function() { tex.bind(0); - shader.uniforms({u_texture:0, u_isize:[1/tex.width,1/tex.height], u_factor: factor, u_invert: invert ? 1 : 0}).draw(mesh); + shader.uniforms({u_texture:0, u_isize:[1/tex.width,1/tex.height], u_factor: factor, u_threshold: threshold, u_invert: invert ? 1 : 0}).draw(mesh); }); this.setOutputData(0, this._tex); @@ -1819,6 +1858,7 @@ if(typeof(GL) != "undefined") uniform vec2 u_isize;\n\ uniform int u_invert;\n\ uniform float u_factor;\n\ + uniform float u_threshold;\n\ \n\ void main() {\n\ vec4 center = texture2D(u_texture, v_coord);\n\ @@ -1830,7 +1870,10 @@ if(typeof(GL) != "undefined") diff *= u_factor;\n\ if(u_invert == 1)\n\ diff.xyz = vec3(1.0) - diff.xyz;\n\ - gl_FragColor = vec4( diff.xyz, center.a );\n\ + if( u_threshold == 0.0 )\n\ + gl_FragColor = vec4( diff.xyz, center.a );\n\ + else\n\ + gl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\ }\n\ "; @@ -1912,7 +1955,8 @@ if(typeof(GL) != "undefined") shader.uniforms( uniforms ).draw(mesh); }); - this.setOutputData(0, this._temp_texture); + this._temp_texture.near_far_planes = planes; + this.setOutputData(0, this._temp_texture ); } LGraphTextureDepthRange.pixel_shader = "precision highp float;\n\ @@ -1955,12 +1999,16 @@ if(typeof(GL) != "undefined") this.addInput("Iterations","number"); this.addInput("Intensity","number"); this.addOutput("Blurred","Texture"); - this.properties = { intensity: 1, iterations: 1, preserve_aspect: false, scale:[1,1] }; + this.properties = { intensity: 1, iterations: 1, preserve_aspect: false, scale:[1,1], precision: LGraphTexture.DEFAULT }; } LGraphTextureBlur.title = "Blur"; LGraphTextureBlur.desc = "Blur a texture"; + LGraphTextureBlur.widgets_info = { + precision: { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + LGraphTextureBlur.max_iterations = 20; LGraphTextureBlur.prototype.onExecute = function() @@ -1972,13 +2020,13 @@ if(typeof(GL) != "undefined") if(!this.isOutputConnected(0)) return; //saves work - var temp = this._temp_texture; + var temp = this._final_texture; if(!temp || temp.width != tex.width || temp.height != tex.height || temp.type != tex.type ) { //we need two textures to do the blurring - this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); - this._final_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + //this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + temp = this._final_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); } //iterations @@ -2010,18 +2058,15 @@ if(typeof(GL) != "undefined") aspect = 1; aspect = this.properties.preserve_aspect ? aspect : 1; - var start_texture = tex; var scale = this.properties.scale || [1,1]; - var origin = start_texture; - for(var i = 0; i < iterations; ++i) - { - origin.applyBlur( aspect * scale[0] * i, scale[1] * i, intensity, this._temp_texture, this._final_texture ); - origin = this._final_texture; - } + tex.applyBlur( aspect * scale[0], scale[1], intensity, temp ); + for(var i = 1; i < iterations; ++i) + temp.applyBlur( aspect * scale[0] * (i+1), scale[1] * (i+1), intensity ); - this.setOutputData(0, this._final_texture); + this.setOutputData(0, temp ); } + /* LGraphTextureBlur.pixel_shader = "precision highp float;\n\ precision highp float;\n\ varying vec2 v_coord;\n\ @@ -2041,12 +2086,237 @@ if(typeof(GL) != "undefined") sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\ sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\ gl_FragColor = u_intensity * sum;\n\ - /*gl_FragColor.a = center.a*/;\n\ }\n\ "; + */ LiteGraph.registerNodeType("texture/blur", LGraphTextureBlur ); + + // Texture Glow ***************************************** + //based in https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ + function LGraphTextureGlow() + { + this.addInput("in","Texture"); + this.addInput("dirt","Texture"); + this.addOutput("out","Texture"); + this.addOutput("glow","Texture"); + this.properties = { enabled: true, intensity: 1, persistence: 0.99, iterations:16, threshold:0, scale: 1, dirt_factor: 0.5, precision: LGraphTexture.DEFAULT }; + this._textures = []; + this._uniforms = { u_intensity: 1, u_texture: 0, u_glow_texture: 1, u_threshold: 0, u_texel_size: vec2.create() }; + } + + LGraphTextureGlow.title = "Glow"; + LGraphTextureGlow.desc = "Filters a texture giving it a glow effect"; + LGraphTextureGlow.weights = new Float32Array( [0.5,0.4,0.3,0.2] ); + + LGraphTextureGlow.widgets_info = { + "iterations": { type:"number", min: 0, max: 16, step: 1, precision: 0 }, + "threshold": { type:"number", min: 0, max: 10, step: 0.01, precision: 2 }, + "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + + LGraphTextureGlow.prototype.onGetInputs = function(){ + return [["enabled","boolean"],["threshold","number"],["intensity","number"],["persistence","number"],["iterations","number"],["dirt_factor","number"]]; + } + + LGraphTextureGlow.prototype.onGetOutputs = function(){ + return [["average","Texture"]]; + } + + LGraphTextureGlow.prototype.onExecute = function() + { + var tex = this.getInputData(0); + if(!tex) + return; + + if(!this.isAnyOutputConnected()) + return; //saves work + + if(this.properties.precision === LGraphTexture.PASS_THROUGH || this.getInputOrProperty("enabled" ) === false ) + { + this.setOutputData(0,tex); + return; + } + + var width = tex.width; + var height = tex.height; + + var texture_info = { format: tex.format, type: tex.type, minFilter: GL.LINEAR, magFilter: GL.LINEAR, wrap: gl.CLAMP_TO_EDGE }; + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); + + var uniforms = this._uniforms; + var textures = this._textures; + + //cut + var shader = LGraphTextureGlow._cut_shader; + if(!shader) + shader = LGraphTextureGlow._cut_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.cut_pixel_shader ); + + gl.disable( gl.DEPTH_TEST ); + gl.disable( gl.BLEND ); + + uniforms.u_threshold = this.getInputOrProperty("threshold"); + var currentDestination = textures[0] = GL.Texture.getTemporary( width, height, texture_info ); + tex.blit( currentDestination, shader.uniforms(uniforms) ); + var currentSource = currentDestination; + + var iterations = this.getInputOrProperty("iterations"); + iterations = Math.clamp( iterations, 1, 16) | 0; + var texel_size = uniforms.u_texel_size; + var intensity = this.getInputOrProperty("intensity"); + + uniforms.u_intensity = 1; + uniforms.u_delta = this.properties.scale; //1 + + //downscale/upscale shader + var shader = LGraphTextureGlow._shader; + if(!shader) + shader = LGraphTextureGlow._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.scale_pixel_shader ); + + var i = 1; + //downscale + for (;i < iterations; i++) { + width = width>>1; + if( (height|0) > 1 ) + height = height>>1; + if( width < 2 ) + break; + currentDestination = textures[i] = GL.Texture.getTemporary( width, height, texture_info ); + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + currentSource.blit( currentDestination, shader.uniforms(uniforms) ); + currentSource = currentDestination; + } + + //average + if(this.isOutputConnected(2)) + { + var average_texture = this._average_texture; + if(!average_texture || average_texture.type != tex.type || average_texture.format != tex.format ) + average_texture = this._average_texture = new GL.Texture( 1, 1, { type: tex.type, format: tex.format, filter: gl.LINEAR }); + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + uniforms.u_intensity = intensity; + uniforms.u_delta = 1; + currentSource.blit( average_texture, shader.uniforms(uniforms) ); + this.setOutputData( 2, average_texture ); + } + + //upscale and blend + gl.enable( gl.BLEND ); + gl.blendFunc( gl.ONE, gl.ONE ); + uniforms.u_intensity = this.getInputOrProperty("persistence"); + uniforms.u_delta = 0.5; + + for (i -= 2; i >= 0; i--) // i-=2 => -1 to point to last element in array, -1 to go to texture above + { + currentDestination = textures[i]; + textures[i] = null; + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + currentSource.blit( currentDestination, shader.uniforms(uniforms) ); + GL.Texture.releaseTemporary( currentSource ); + currentSource = currentDestination; + } + gl.disable( gl.BLEND ); + + //glow + if(this.isOutputConnected(1)) + { + var glow_texture = this._glow_texture; + if(!glow_texture || glow_texture.width != tex.width || glow_texture.height != tex.height || glow_texture.type != type || glow_texture.format != tex.format ) + glow_texture = this._glow_texture = new GL.Texture( tex.width, tex.height, { type: type, format: tex.format, filter: gl.LINEAR }); + currentSource.blit( glow_texture ); + this.setOutputData( 1, glow_texture); + } + + //final composition + if(this.isOutputConnected(0)) + { + var final_texture = this._final_texture; + if(!final_texture || final_texture.width != tex.width || final_texture.height != tex.height || final_texture.type != type || final_texture.format != tex.format ) + final_texture = this._final_texture = new GL.Texture( tex.width, tex.height, { type: type, format: tex.format, filter: gl.LINEAR }); + + var dirt_texture = this.getInputData(1); + var dirt_factor = this.getInputOrProperty("dirt_factor"); + + uniforms.u_intensity = intensity; + + shader = dirt_texture ? LGraphTextureGlow._dirt_final_shader : LGraphTextureGlow._final_shader; + if(!shader) + { + if(dirt_texture) + shader = LGraphTextureGlow._dirt_final_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.final_pixel_shader, { USE_DIRT: "" } ); + else + shader = LGraphTextureGlow._final_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.final_pixel_shader ); + } + + final_texture.drawTo( function(){ + tex.bind(0); + currentSource.bind(1); + if(dirt_texture) + { + shader.setUniform( "u_dirt_factor", dirt_factor ); + shader.setUniform( "u_dirt_texture", dirt_texture.bind(2) ); + } + shader.toViewport( uniforms ); + }); + this.setOutputData( 0, final_texture ); + } + + GL.Texture.releaseTemporary( currentSource ); + } + + LGraphTextureGlow.cut_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_threshold;\n\ + void main() {\n\ + gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ + }" + + LGraphTextureGlow.scale_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + gl_FragColor = u_intensity * sampleBox( v_coord );\n\ + }" + + LGraphTextureGlow.final_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform sampler2D u_glow_texture;\n\ + #ifdef USE_DIRT\n\ + uniform sampler2D u_dirt_texture;\n\ + #endif\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + uniform float u_dirt_factor;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + vec4 glow = sampleBox( v_coord );\n\ + #ifdef USE_DIRT\n\ + glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ + #endif\n\ + gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ + }" + + LiteGraph.registerNodeType("texture/glow", LGraphTextureGlow ); + + // Texture Blur ***************************************** function LGraphTextureKuwaharaFilter() { @@ -2268,12 +2538,18 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ LGraphTextureWebcam.prototype.onRemoved = function() { - if(this._webcam_stream) + if(!this._webcam_stream) + return; + + var video_streams = this._webcam_stream.getVideoTracks(); + if(video_streams.length) { - this._webcam_stream.stop(); - this._webcam_stream = null; - this._video = null; + var webcam = video_streams[0]; + webcam.stop(); } + + this._webcam_stream = null; + this._video = null; } LGraphTextureWebcam.prototype.onDrawBackground = function(ctx) @@ -2329,15 +2605,432 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ LiteGraph.registerNodeType("texture/webcam", LGraphTextureWebcam ); + + //from https://github.com/spite/Wagner + function LGraphLensFX() + { + this.addInput("in","Texture"); + this.addInput("f","number"); + this.addOutput("out","Texture"); + this.properties = { enabled: true, factor: 1, precision: LGraphTexture.LOW }; + + this._uniforms = { u_texture: 0, u_factor: 1 }; + } + + LGraphLensFX.title = "Lens FX"; + LGraphLensFX.desc = "distortion and chromatic aberration"; + + LGraphLensFX.widgets_info = { + "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + + LGraphLensFX.prototype.onGetInputs = function() { return [["enabled","boolean"]]; } + + LGraphLensFX.prototype.onExecute = function() + { + var tex = this.getInputData(0); + if(!tex) + return; + + if(!this.isOutputConnected(0)) + return; //saves work + + if(this.properties.precision === LGraphTexture.PASS_THROUGH || this.getInputOrProperty("enabled" ) === false ) + { + this.setOutputData(0, tex ); + return; + } + + var temp = this._temp_texture; + if(!temp || temp.width != tex.width || temp.height != tex.height || temp.type != tex.type ) + temp = this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + + var shader = LGraphLensFX._shader; + if(!shader) + shader = LGraphLensFX._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphLensFX.pixel_shader ); + + var factor = this.getInputData(1); + if(factor == null) + factor = this.properties.factor; + + var uniforms = this._uniforms; + uniforms.u_factor = factor; + + //apply shader + gl.disable( gl.DEPTH_TEST ); + temp.drawTo(function(){ + tex.bind(0); + shader.uniforms(uniforms).draw( GL.Mesh.getScreenQuad() ); + }); + + this.setOutputData(0,temp); + } + + LGraphLensFX.pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_factor;\n\ + vec2 barrelDistortion(vec2 coord, float amt) {\n\ + vec2 cc = coord - 0.5;\n\ + float dist = dot(cc, cc);\n\ + return coord + cc * dist * amt;\n\ + }\n\ + \n\ + float sat( float t )\n\ + {\n\ + return clamp( t, 0.0, 1.0 );\n\ + }\n\ + \n\ + float linterp( float t ) {\n\ + return sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\ + }\n\ + \n\ + float remap( float t, float a, float b ) {\n\ + return sat( (t - a) / (b - a) );\n\ + }\n\ + \n\ + vec4 spectrum_offset( float t ) {\n\ + vec4 ret;\n\ + float lo = step(t,0.5);\n\ + float hi = 1.0-lo;\n\ + float w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\ + ret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\ + \n\ + return pow( ret, vec4(1.0/2.2) );\n\ + }\n\ + \n\ + const float max_distort = 2.2;\n\ + const int num_iter = 12;\n\ + const float reci_num_iter_f = 1.0 / float(num_iter);\n\ + \n\ + void main()\n\ + { \n\ + vec2 uv=v_coord;\n\ + vec4 sumcol = vec4(0.0);\n\ + vec4 sumw = vec4(0.0); \n\ + for ( int i=0; i size[0]) + values.shift(); + } +} + +GraphicsPlot.prototype.onDrawBackground = function(ctx) +{ + if(this.flags.collapsed) + return; + + var size = this.size; + + var scale = 0.5 * size[1] / this.properties.scale; + var colors = GraphicsPlot.colors; + var offset = size[1] * 0.5; + + ctx.fillStyle = "#000"; + ctx.fillRect(0,0, size[0],size[1]); + ctx.strokeStyle = "#555"; + ctx.beginPath(); + ctx.moveTo(0, offset); + ctx.lineTo(size[0], offset); + ctx.stroke(); + + for(var i = 0; i < 4; ++i) + { + var values = this.values[i]; + ctx.strokeStyle = colors[i]; + ctx.beginPath(); + var v = values[0] * scale * -1 + offset; + ctx.moveTo(0, Math.clamp( v, 0, size[1]) ); + for(var j = 1; j < values.length && j < size[0]; ++j) + { + var v = values[j] * scale * -1 + offset; + ctx.lineTo( j, Math.clamp( v, 0, size[1]) ); + } + ctx.stroke(); + } +} + +LiteGraph.registerNodeType("graphics/plot", GraphicsPlot); + + function GraphicsImage() { - this.inputs = []; this.addOutput("frame","image"); this.properties = {"url":""}; } @@ -60,11 +131,8 @@ GraphicsImage.prototype.loadImage = function( url, callback ) this.img = document.createElement("img"); - if(url.substr(0,7) == "http://") - { - if(LiteGraph.proxy) //proxy external files - url = LiteGraph.proxy + url.substr(7); - } + if(url.substr(0,4) == "http" && LiteGraph.proxy) + url = LiteGraph.proxy + url.substr( url.indexOf(":") + 3 ); this.img.src = url; this.boxcolor = "#F95"; @@ -443,7 +511,7 @@ function ImageVideo() { this.addInput("t","number"); this.addOutputs([["frame","image"],["t","number"],["d","number"]]); - this.properties = {"url":""}; + this.properties = { url:"", use_proxy: true }; } ImageVideo.title = "Video"; @@ -489,6 +557,9 @@ ImageVideo.prototype.loadVideo = function(url) { this._video_url = url; + if(this.properties.use_proxy && url.substr(0,4) == "http" && LiteGraph.proxy ) + url = LiteGraph.proxy + url.substr( url.indexOf(":") + 3 ); + this._video = document.createElement("video"); this._video.src = url; this._video.type = "type=video/mp4"; diff --git a/src/nodes/interface.js b/src/nodes/interface.js index 861a53f16..af7b4dbd0 100755 --- a/src/nodes/interface.js +++ b/src/nodes/interface.js @@ -59,6 +59,63 @@ var LiteGraph = global.LiteGraph; LiteGraph.registerNodeType("widget/button", WidgetButton ); + + function WidgetToggle() + { + this.addInput( "", "boolean" ); + this.addOutput( "v", "boolean" ); + this.addOutput( "e", LiteGraph.EVENT ); + this.properties = { font: "", value: false }; + this.size = [124,64]; + } + + WidgetToggle.title = "Toggle"; + WidgetToggle.desc = "Toggles between true or false"; + + WidgetToggle.prototype.onDrawForeground = function(ctx) + { + if(this.flags.collapsed) + return; + + var size = this.size[1] * 0.5; + var margin = 0.25; + var h = this.size[1] * 0.8; + + ctx.fillStyle = "#AAA"; + ctx.fillRect(10, h - size,size,size); + + ctx.fillStyle = this.properties.value ? "#AEF" : "#000"; + ctx.fillRect(10+size*margin,h - size + size*margin,size*(1-margin*2),size*(1-margin*2)); + + ctx.textAlign = "left"; + ctx.font = this.properties.font || ((size * 0.8).toFixed(0) + "px Arial"); + ctx.fillStyle = "#AAA"; + ctx.fillText( this.title, size + 20, h * 0.85 ); + ctx.textAlign = "left"; + } + + WidgetToggle.prototype.onExecute = function() + { + var v = this.getInputData(0); + if( v != null ) + this.properties.value = v; + this.setOutputData( 0, this.properties.value ); + } + + WidgetToggle.prototype.onMouseDown = function(e, local_pos) + { + if(local_pos[0] > 1 && local_pos[1] > 1 && local_pos[0] < (this.size[0] - 2) && local_pos[1] < (this.size[1] - 2) ) + { + this.properties.value = !this.properties.value; + this.trigger( "clicked", this.properties.value ); + return true; + } + } + + LiteGraph.registerNodeType("widget/toggle", WidgetToggle ); + + + /* Knob ****************/ function WidgetKnob() diff --git a/src/nodes/math.js b/src/nodes/math.js index fd7aa9629..ab6c276ed 100755 --- a/src/nodes/math.js +++ b/src/nodes/math.js @@ -375,7 +375,7 @@ MathScale.prototype.onExecute = function() LiteGraph.registerNodeType("math/scale", MathScale ); -//Math clamp +//Math Average function MathAverageFilter() { this.addInput("in","number"); @@ -426,6 +426,35 @@ MathAverageFilter.prototype.onPropertyChanged = function( name, value ) LiteGraph.registerNodeType("math/average", MathAverageFilter ); +//Math +function MathTendTo() +{ + this.addInput("in","number"); + this.addOutput("out","number"); + this.addProperty( "factor", 0.1 ); + this.size = [60,20]; + this._value = null; +} + +MathTendTo.title = "TendTo"; +MathTendTo.desc = "moves the output value always closer to the input"; + +MathTendTo.prototype.onExecute = function() +{ + var v = this.getInputData(0); + if(v == null) + v = 0; + var f = this.properties.factor; + if(this._value == null) + this._value = v; + else + this._value = this._value * (1 - f) + v * f; + this.setOutputData( 0, this._value ); +} + +LiteGraph.registerNodeType("math/tendTo", MathTendTo ); + + //Math operation function MathOperation() { diff --git a/utils/server.js b/utils/server.js index 0f1102ca1..b085f08a3 100644 --- a/utils/server.js +++ b/utils/server.js @@ -1,8 +1,6 @@ const express = require('express') const app = express() -// app.get('/hello', (req, res) => res.send('Hello World!')) - app.use('/css', express.static('css')) app.use('/src', express.static('src')) app.use('/external', express.static('external'))