[3d] add preview 3d animation node (#2341)

This commit is contained in:
Terry Jia
2025-01-24 22:35:28 -05:00
committed by GitHub
parent 30fdc70218
commit 326839db88
4 changed files with 458 additions and 235 deletions

View File

@@ -0,0 +1,139 @@
import type { IWidget } from '@comfyorg/litegraph'
import Load3d from '@/extensions/core/load3d/Load3d'
import Load3dUtils from '@/extensions/core/load3d/Load3dUtils'
import { api } from '@/scripts/api'
class Load3DConfiguration {
constructor(private load3d: Load3d) {}
configure(
loadFolder: 'input' | 'output',
modelWidget: IWidget,
material: IWidget,
bgColor: IWidget,
lightIntensity: IWidget,
upDirection: IWidget,
fov: IWidget,
cameraState?: any,
postModelUpdateFunc?: (load3d: Load3d) => void
) {
this.setupModelHandling(
modelWidget,
loadFolder,
cameraState,
postModelUpdateFunc
)
this.setupMaterial(material)
this.setupBackground(bgColor)
this.setupLighting(lightIntensity)
this.setupDirection(upDirection)
this.setupCamera(fov)
this.setupDefaultProperties()
}
private setupModelHandling(
modelWidget: IWidget,
loadFolder: 'input' | 'output',
cameraState?: any,
postModelUpdateFunc?: (load3d: Load3d) => void
) {
const onModelWidgetUpdate = this.createModelUpdateHandler(
loadFolder,
cameraState,
postModelUpdateFunc
)
if (modelWidget.value) {
onModelWidgetUpdate(modelWidget.value)
}
modelWidget.callback = onModelWidgetUpdate
}
private setupMaterial(material: IWidget) {
material.callback = (value: 'original' | 'normal' | 'wireframe') => {
this.load3d.setMaterialMode(value)
}
this.load3d.setMaterialMode(
material.value as 'original' | 'normal' | 'wireframe'
)
}
private setupBackground(bgColor: IWidget) {
bgColor.callback = (value: string) => {
this.load3d.setBackgroundColor(value)
}
this.load3d.setBackgroundColor(bgColor.value as string)
}
private setupLighting(lightIntensity: IWidget) {
lightIntensity.callback = (value: number) => {
this.load3d.setLightIntensity(value)
}
this.load3d.setLightIntensity(lightIntensity.value as number)
}
private setupDirection(upDirection: IWidget) {
upDirection.callback = (
value: 'original' | '-x' | '+x' | '-y' | '+y' | '-z' | '+z'
) => {
this.load3d.setUpDirection(value)
}
this.load3d.setUpDirection(
upDirection.value as 'original' | '-x' | '+x' | '-y' | '+y' | '-z' | '+z'
)
}
private setupCamera(fov: IWidget) {
fov.callback = (value: number) => {
this.load3d.setFOV(value)
}
this.load3d.setFOV(fov.value as number)
}
private setupDefaultProperties() {
const cameraType = this.load3d.loadNodeProperty(
'Camera Type',
'perspective'
)
this.load3d.toggleCamera(cameraType)
const showGrid = this.load3d.loadNodeProperty('Show Grid', true)
this.load3d.toggleGrid(showGrid)
}
private createModelUpdateHandler(
loadFolder: 'input' | 'output',
cameraState?: any,
postModelUpdateFunc?: (load3d: Load3d) => void
) {
let isFirstLoad = true
return async (value: string | number | boolean | object) => {
if (!value) return
const filename = value as string
const modelUrl = api.apiURL(
Load3dUtils.getResourceURL(
...Load3dUtils.splitFilePath(filename),
loadFolder
)
)
await this.load3d.loadModel(modelUrl, filename)
if (postModelUpdateFunc) {
postModelUpdateFunc(this.load3d)
}
if (isFirstLoad && cameraState && typeof cameraState === 'object') {
try {
this.load3d.setCameraState(cameraState)
} catch (error) {
console.warn('Failed to restore camera state:', error)
}
isFirstLoad = false
}
}
}
}
export default Load3DConfiguration