[3d] move default values of backgroundColor, LightIntensity, LightMaximum, LightMinimum, LightStep to settings panel (#3536)

Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
Terry Jia
2025-04-20 23:08:23 -04:00
committed by GitHub
parent ebf3c0c049
commit 40d08a890d
18 changed files with 230 additions and 6 deletions

View File

@@ -108,6 +108,10 @@
"Straight": "直角线"
}
},
"Comfy_Load3D_BackgroundColor": {
"name": "初始背景颜色",
"tooltip": "控制3D场景的默认背景颜色。此设置决定新建3D组件时的背景外观但每个组件在创建后都可以单独调整。"
},
"Comfy_Load3D_CameraType": {
"name": "摄像机类型",
"options": {
@@ -116,6 +120,22 @@
},
"tooltip": "控制创建新的3D小部件时默认的相机是透视还是正交。这个默认设置仍然可以在创建后为每个小部件单独切换。"
},
"Comfy_Load3D_LightAdjustmentIncrement": {
"name": "光照调整步长",
"tooltip": "控制在3D场景中调整光照强度时的步长。较小的步长值可以实现更精细的光照调整较大的值则会使每次调整的变化更加明显。"
},
"Comfy_Load3D_LightIntensity": {
"name": "初始光照强度",
"tooltip": "设置3D场景中灯光的默认亮度级别。该数值决定新建3D控件时灯光照亮物体的强度但每个控件在创建后都可以单独调整。"
},
"Comfy_Load3D_LightIntensityMaximum": {
"name": "最大光照强度",
"tooltip": "设置3D场景允许的最大光照强度值。此项定义了在调整任何3D控件照明时可设定的最高亮度上限。"
},
"Comfy_Load3D_LightIntensityMinimum": {
"name": "光照强度下限",
"tooltip": "设置3D场景允许的最小光照强度值。此项定义在调整任何3D控件照明时可设定的最低亮度。"
},
"Comfy_Load3D_ShowGrid": {
"name": "显示网格",
"tooltip": "默认显示网格开关"