fix: Improve legacy widget compatibility in vueNodes mode (#7766)

## Summary
- Fix widget callback signature to pass node as 3rd parameter for
extensions like Impact Pack
- Add triggerDraw call to update all legacy widgets when any widget
value changes
- Support computeLayoutSize for dynamic widget height calculation
- Set node.canvasHeight for extensions that rely on this property
- Use step/10 for number input buttons to match litegraph behavior

Fixes display and interaction issues with Impact Pack's Mask Rect Area
nodes.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7615 and
https://github.com/Comfy-Org/ComfyUI_frontend/issues/7616

it also requires Impact pack PR
https://github.com/ltdrdata/ComfyUI-Impact-Pack/pull/1167

## Screenshots
Before


https://github.com/user-attachments/assets/eb890f7c-c1a0-4c7b-a8d7-dde304de83e4


After


https://github.com/user-attachments/assets/dad65b52-d71e-4c19-92c0-367b7dcafed0

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7766-fix-Improve-legacy-widget-compatibility-in-vueNodes-mode-2d56d73d365081b18d83f4a41ff0f377)
by [Unito](https://www.unito.io)
This commit is contained in:
Terry Jia
2026-01-01 21:35:08 -05:00
committed by GitHub
parent 5e932bb1e8
commit 4c955f6725
5 changed files with 55 additions and 13 deletions

View File

@@ -2,6 +2,7 @@ import { computed, toValue } from 'vue'
import type { MaybeRefOrGetter } from 'vue'
interface NumberWidgetOptions {
step?: number
step2?: number
precision?: number
}
@@ -17,10 +18,17 @@ export function useNumberStepCalculation(
) {
return computed(() => {
const precision = toValue(precisionArg)
// Use step2 (correct input spec value) instead of step (legacy 10x value)
// Use step2 (correct input spec value) if available
if (options?.step2 !== undefined) {
return Number(options.step2)
}
// Use step / 10 for custom large step values (> 10) to match litegraph behavior
// This is important for extensions like Impact Pack that use custom step values (e.g., 640)
// We skip default step values (1, 10) to avoid affecting normal widgets
const step = options?.step
if (step !== undefined && step > 10) {
return Number(step) / 10
}
if (precision === undefined) {
return returnUndefinedForDefault ? undefined : 0
@@ -29,7 +37,9 @@ export function useNumberStepCalculation(
if (precision === 0) return 1
// For precision > 0, step = 1 / (10^precision)
const step = 1 / Math.pow(10, precision)
return returnUndefinedForDefault ? step : Number(step.toFixed(precision))
const calculatedStep = 1 / Math.pow(10, precision)
return returnUndefinedForDefault
? calculatedStep
: Number(calculatedStep.toFixed(precision))
})
}