Add / improve Node interfaces: Find slots & before connect callback (#226)

* Add connectByType wrappers

Can find slots without actually connecting.  Will be used for link snapping.

* Refactor - generic find free slot

* Fix link/links TS types - should not be undefined

* Fix / add TS types, docs

* Refactor - fix overloads TS types

* Refactor - optional chaining

* Extend node before-connect callback

The callback can now determine if connection is to a specific input, or just trying to connect any valid slot on the node.

* Add TS types - finish IOptionalInputsData
This commit is contained in:
filtered
2024-10-29 09:59:43 +11:00
committed by GitHub
parent 4c6e6adce1
commit 5070866299
4 changed files with 266 additions and 296 deletions

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@@ -1,5 +1,5 @@
import type { Point, ConnectingLink } from "./interfaces"
import type { INodeSlot, INodeInputSlot, INodeOutputSlot, CanvasColour, Direction, IBoundaryNodes, IContextMenuOptions, IContextMenuValue, IFoundSlot, IInputOrOutput, INodeFlags, IOptionalInputsData, ISlotType, KeysOfType, MethodNames, PickByType, Rect, Rect32, Size } from "./interfaces"
import type { INodeSlot, INodeInputSlot, INodeOutputSlot, CanvasColour, Direction, IBoundaryNodes, IContextMenuOptions, IContextMenuValue, IFoundSlot, IInputOrOutput, INodeFlags, IOptionalSlotData, ISlotType, KeysOfType, MethodNames, PickByType, Rect, Rect32, Size } from "./interfaces"
import type { SlotShape, LabelPosition, SlotDirection, SlotType } from "./draw"
import type { IWidget } from "./types/widgets"
import type { RenderShape, TitleMode } from "./types/globalEnums"
@@ -19,7 +19,7 @@ import { LGraphBadge, BadgePosition } from "./LGraphBadge"
export const LiteGraph = new LiteGraphGlobal()
export { LGraph, LGraphCanvas, DragAndScale, LGraphNode, LGraphGroup, LLink, ContextMenu, CurveEditor }
export { INodeSlot, INodeInputSlot, INodeOutputSlot, ConnectingLink, CanvasColour, Direction, IBoundaryNodes, IContextMenuOptions, IContextMenuValue, IFoundSlot, IInputOrOutput, INodeFlags, IOptionalInputsData, ISlotType, KeysOfType, MethodNames, PickByType, Rect, Rect32, Size }
export { INodeSlot, INodeInputSlot, INodeOutputSlot, ConnectingLink, CanvasColour, Direction, IBoundaryNodes, IContextMenuOptions, IContextMenuValue, IFoundSlot, IInputOrOutput, INodeFlags, IOptionalSlotData, ISlotType, KeysOfType, MethodNames, PickByType, Rect, Rect32, Size }
export { IWidget }
export { LGraphBadge, BadgePosition }
export { SlotShape, LabelPosition, SlotDirection, SlotType }