From 62f847fbd6ccb01f2b1d89478a78ffdb06cca4b3 Mon Sep 17 00:00:00 2001 From: tamat Date: Mon, 4 Jun 2018 17:08:20 +0200 Subject: [PATCH] added glow --- build/litegraph.js | 930 ++++++++++++++++++++++++++--- build/litegraph.min.js | 851 +++++++++++++------------- doc/classes/ContextMenu.html | 4 +- doc/classes/LGraphCanvas.html | 20 +- doc/classes/LGraphNode.html | 267 +++++++-- doc/data.json | 145 +++-- doc/files/.._src_litegraph.js.html | 98 ++- src/litegraph.js | 96 ++- src/nodes/gltextures.js | 673 +++++++++++++++++++-- src/nodes/image.js | 73 ++- src/nodes/interface.js | 57 ++ src/nodes/math.js | 31 +- 12 files changed, 2575 insertions(+), 670 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index f93f10339..c29b6b351 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -207,7 +207,7 @@ var LiteGraph = global.LiteGraph = { var node = new base_class( title ); node.type = type; - if(!node.title) node.title = title; + if(!node.title && title) node.title = title; if(!node.properties) node.properties = {}; if(!node.properties_info) node.properties_info = []; if(!node.flags) node.flags = {}; @@ -1542,7 +1542,7 @@ LGraph.prototype.onNodeTrace = function(node, msg, color) function LGraphNode(title) { - this._ctor(); + this._ctor(title); } global.LGraphNode = LiteGraph.LGraphNode = LGraphNode; @@ -1614,6 +1614,7 @@ LGraphNode.prototype.configure = function(info) if(info[j] == null) continue; + else if (typeof(info[j]) == 'object') //object { if(this[j] && this[j].configure) @@ -1625,6 +1626,9 @@ LGraphNode.prototype.configure = function(info) this[j] = info[j]; } + if(!info.title) + this.title = this.constructor.title; + if(this.onConnectionsChange) { if(this.inputs) @@ -1692,25 +1696,31 @@ LGraphNode.prototype.configure = function(info) LGraphNode.prototype.serialize = function() { - //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) - if(this.outputs) - for(var i = 0; i < this.outputs.length; i++) - delete this.outputs[i]._data; - //create serialization object var o = { id: this.id, - title: this.title, type: this.type, pos: this.pos, size: this.size, data: this.data, flags: LiteGraph.cloneObject(this.flags), - inputs: this.inputs, - outputs: this.outputs, mode: this.mode }; + if(this.inputs) + o.inputs = this.inputs; + + if(this.outputs) + { + //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) + for(var i = 0; i < this.outputs.length; i++) + delete this.outputs[i]._data; + o.outputs = this.outputs; + } + + if( this.title && this.title != this.constructor.title ) + o.title = this.title; + if(this.properties) o.properties = LiteGraph.cloneObject(this.properties); @@ -1823,7 +1833,7 @@ LGraphNode.prototype.setOutputData = function(slot, data) } /** -* retrieves the input data (data traveling through the connection) from one slot +* Retrieves the input data (data traveling through the connection) from one slot * @method getInputData * @param {number} slot * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link @@ -1842,10 +1852,10 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) if(!link) //bug: weird case but it happens sometimes return null; - //used to extract data from the incomming connection if(!force_update) return link.data; + //special case: used to extract data from the incomming connection before the graph has been executed var node = this.graph.getNodeById( link.origin_id ); if(!node) return link.data; @@ -1858,6 +1868,22 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) return link.data; } +/** +* Retrieves the input data from one slot using its name instead of slot number +* @method getInputDataByName +* @param {String} slot_name +* @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link +* @return {*} data or if it is not connected returns null +*/ +LGraphNode.prototype.getInputDataByName = function( slot_name, force_update ) +{ + var slot = this.findInputSlot( slot_name ); + if( slot == -1 ) + return null; + return this.getInputData( slot, force_update ); +} + + /** * tells you if there is a connection in one input slot * @method isInputConnected @@ -1907,6 +1933,31 @@ LGraphNode.prototype.getInputNode = function( slot ) return this.graph.getNodeById( link_info.origin_id ); } + +/** +* returns the value of an input with this name, otherwise checks if there is a property with that name +* @method getInputOrProperty +* @param {string} name +* @return {*} value +*/ +LGraphNode.prototype.getInputOrProperty = function( name ) +{ + if(!this.inputs || !this.inputs.length) + return this.properties ? this.properties[name] : null; + + for(var i = 0, l = this.inputs.length; i < l; ++i) + if(name == this.inputs[i].name) + { + var link_id = this.inputs[i].link; + var link = this.graph.links[ link_id ]; + return link ? link.data : null; + } + return this.properties[name]; +} + + + + /** * tells you the last output data that went in that slot * @method getOutputData @@ -1950,10 +2001,26 @@ LGraphNode.prototype.getOutputInfo = function(slot) LGraphNode.prototype.isOutputConnected = function(slot) { if(!this.outputs) - return null; + return false; return (slot < this.outputs.length && this.outputs[slot].links && this.outputs[slot].links.length); } +/** +* tells you if there is any connection in the output slots +* @method isAnyOutputConnected +* @return {boolean} +*/ +LGraphNode.prototype.isAnyOutputConnected = function() +{ + if(!this.outputs) + return false; + for(var i = 0; i < this.outputs.length; ++i) + if( this.outputs[i].links && this.outputs[i].links.length ) + return true; + return false; +} + + /** * retrieves all the nodes connected to this output slot * @method getOutputNodes @@ -6498,6 +6565,7 @@ LiteGraph.extendClass = function ( target, origin ) } } +//used to create nodes from wrapping functions LiteGraph.getParameterNames = function(func) { return (func + '') .replace(/[/][/].*$/mg,'') // strip single-line comments @@ -6508,6 +6576,8 @@ LiteGraph.getParameterNames = function(func) { .split(',').filter(Boolean); // split & filter [""] } +Math.clamp = function(v,a,b) { return (a > v ? a : (b < v ? b : v)); } + if( typeof(window) != "undefined" && !window["requestAnimationFrame"] ) { window.requestAnimationFrame = window.webkitRequestAnimationFrame || @@ -7222,6 +7292,63 @@ var LiteGraph = global.LiteGraph; LiteGraph.registerNodeType("widget/button", WidgetButton ); + + function WidgetToggle() + { + this.addInput( "", "boolean" ); + this.addOutput( "v", "boolean" ); + this.addOutput( "e", LiteGraph.EVENT ); + this.properties = { font: "", value: false }; + this.size = [124,64]; + } + + WidgetToggle.title = "Toggle"; + WidgetToggle.desc = "Toggles between true or false"; + + WidgetToggle.prototype.onDrawForeground = function(ctx) + { + if(this.flags.collapsed) + return; + + var size = this.size[1] * 0.5; + var margin = 0.25; + var h = this.size[1] * 0.8; + + ctx.fillStyle = "#AAA"; + ctx.fillRect(10, h - size,size,size); + + ctx.fillStyle = this.properties.value ? "#AEF" : "#000"; + ctx.fillRect(10+size*margin,h - size + size*margin,size*(1-margin*2),size*(1-margin*2)); + + ctx.textAlign = "left"; + ctx.font = this.properties.font || ((size * 0.8).toFixed(0) + "px Arial"); + ctx.fillStyle = "#AAA"; + ctx.fillText( this.title, size + 20, h * 0.85 ); + ctx.textAlign = "left"; + } + + WidgetToggle.prototype.onExecute = function() + { + var v = this.getInputData(0); + if( v != null ) + this.properties.value = v; + this.setOutputData( 0, this.properties.value ); + } + + WidgetToggle.prototype.onMouseDown = function(e, local_pos) + { + if(local_pos[0] > 1 && local_pos[1] > 1 && local_pos[0] < (this.size[0] - 2) && local_pos[1] < (this.size[1] - 2) ) + { + this.properties.value = !this.properties.value; + this.trigger( "clicked", this.properties.value ); + return true; + } + } + + LiteGraph.registerNodeType("widget/toggle", WidgetToggle ); + + + /* Knob ****************/ function WidgetKnob() @@ -8522,7 +8649,7 @@ MathScale.prototype.onExecute = function() LiteGraph.registerNodeType("math/scale", MathScale ); -//Math clamp +//Math Average function MathAverageFilter() { this.addInput("in","number"); @@ -8573,6 +8700,35 @@ MathAverageFilter.prototype.onPropertyChanged = function( name, value ) LiteGraph.registerNodeType("math/average", MathAverageFilter ); +//Math +function MathTendTo() +{ + this.addInput("in","number"); + this.addOutput("out","number"); + this.addProperty( "factor", 0.1 ); + this.size = [60,20]; + this._value = null; +} + +MathTendTo.title = "TendTo"; +MathTendTo.desc = "moves the output value always closer to the input"; + +MathTendTo.prototype.onExecute = function() +{ + var v = this.getInputData(0); + if(v == null) + v = 0; + var f = this.properties.factor; + if(this._value == null) + this._value = v; + else + this._value = this._value * (1 - f) + v * f; + this.setOutputData( 0, this._value ); +} + +LiteGraph.registerNodeType("math/tendTo", MathTendTo ); + + //Math operation function MathOperation() { @@ -9231,9 +9387,80 @@ LiteGraph.registerNodeType("logic/selector", Selector); (function(global){ var LiteGraph = global.LiteGraph; +function GraphicsPlot() +{ + this.addInput("A","Number"); + this.addInput("B","Number"); + this.addInput("C","Number"); + this.addInput("D","Number"); + + this.values = [[],[],[],[]]; + this.properties = { scale: 2 }; +} + +GraphicsPlot.title = "Plot"; +GraphicsPlot.desc = "Plots data over time"; +GraphicsPlot.colors = ["#FFF","#F99","#9F9","#99F"]; + +GraphicsPlot.prototype.onExecute = function(ctx) +{ + if(this.flags.collapsed) + return; + + var size = this.size; + + for(var i = 0; i < 4; ++i) + { + var v = this.getInputData(i); + if(v == null) + continue; + var values = this.values[i]; + values.push(v); + if(values.length > size[0]) + values.shift(); + } +} + +GraphicsPlot.prototype.onDrawBackground = function(ctx) +{ + if(this.flags.collapsed) + return; + + var size = this.size; + + var scale = 0.5 * size[1] / this.properties.scale; + var colors = GraphicsPlot.colors; + var offset = size[1] * 0.5; + + ctx.fillStyle = "#000"; + ctx.fillRect(0,0, size[0],size[1]); + ctx.strokeStyle = "#555"; + ctx.beginPath(); + ctx.moveTo(0, offset); + ctx.lineTo(size[0], offset); + ctx.stroke(); + + for(var i = 0; i < 4; ++i) + { + var values = this.values[i]; + ctx.strokeStyle = colors[i]; + ctx.beginPath(); + var v = values[0] * scale * -1 + offset; + ctx.moveTo(0, Math.clamp( v, 0, size[1]) ); + for(var j = 1; j < values.length && j < size[0]; ++j) + { + var v = values[j] * scale * -1 + offset; + ctx.lineTo( j, Math.clamp( v, 0, size[1]) ); + } + ctx.stroke(); + } +} + +LiteGraph.registerNodeType("graphics/plot", GraphicsPlot); + + function GraphicsImage() { - this.inputs = []; this.addOutput("frame","image"); this.properties = {"url":""}; } @@ -10045,6 +10272,18 @@ if(typeof(GL) != "undefined") return target; } + + LGraphTexture.getTextureType = function( precision, ref_texture ) + { + var type = ref_texture ? ref_texture.type : gl.UNSIGNED_BYTE; + switch( precision ) + { + case LGraphTexture.LOW: type = gl.UNSIGNED_BYTE; break; + case LGraphTexture.HIGH: type = gl.HIGH_PRECISION_FORMAT; break; + } + return type; + } + LGraphTexture.getNoiseTexture = function() { if(this._noise_texture) @@ -10401,33 +10640,24 @@ if(typeof(GL) != "undefined") var width = 512; var height = 512; - var type = gl.UNSIGNED_BYTE; if(tex) { width = tex.width; height = tex.height; - type = tex.type; } else if (texB) { width = texB.width; height = texB.height; - type = texB.type; } + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); + if(!tex && !this._tex ) - this._tex = new GL.Texture( width, height, { type: this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format: gl.RGBA, filter: gl.LINEAR }); + this._tex = new GL.Texture( width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); else this._tex = LGraphTexture.getTargetTexture( tex || this._tex, this._tex, this.properties.precision ); - /* - if(this.properties.low_precision) - type = gl.UNSIGNED_BYTE; - - if(!this._tex || this._tex.width != width || this._tex.height != height || this._tex.type != type ) - this._tex = new GL.Texture( width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); - */ - var uvcode = ""; if(this.properties.uvcode) { @@ -10524,9 +10754,10 @@ if(typeof(GL) != "undefined") function LGraphTextureShader() { this.addOutput("Texture","Texture"); - this.properties = {code:"", width: 512, height: 512}; + this.properties = {code:"", width: 512, height: 512, precision: LGraphTexture.DEFAULT }; this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; + this._uniforms = { texSize: vec2.create(), time: time }; } LGraphTextureShader.title = "Shader"; @@ -10659,16 +10890,25 @@ if(typeof(GL) != "undefined") shader.setUniform( info.name, data ); } + var uniforms = this._uniforms; + + var type = LGraphTexture.getTextureType( this.properties.precision ); + //render to texture - if(!this._tex || this._tex.width != this.properties.width || this._tex.height != this.properties.height ) - this._tex = new GL.Texture( this.properties.width, this.properties.height, { format: gl.RGBA, filter: gl.LINEAR }); + var w = this.properties.width|0; + var h = this.properties.height|0; + uniforms.texSize[0] = w; + uniforms.texSize[1] = h; + + if(!this._tex || this._tex.type != type || this._tex.width != w || this._tex.height != h ) + this._tex = new GL.Texture( w, h, { type: type, format: gl.RGBA, filter: gl.LINEAR }); var tex = this._tex; var time = this.graph.getTime(); - tex.drawTo(function() { - shader.uniforms({texSize: [tex.width, tex.height], time: time}).draw( Mesh.getScreenQuad() ); + tex.drawTo(function() { + shader.uniforms( uniforms ).draw( GL.Mesh.getScreenQuad() ); }); - this.setOutputData(0, this._tex); + this.setOutputData( 0, this._tex ); } LGraphTextureShader.pixel_shader = "precision highp float;\n\ @@ -11189,10 +11429,13 @@ if(typeof(GL) != "undefined") function LGraphTextureAverage() { this.addInput("Texture","Texture"); - this.addOutput("","Texture"); + this.addOutput("tex","Texture"); + this.addOutput("avg","vec4"); + this.addOutput("lum","number"); this.properties = { mipmap_offset: 0, low_precision: false }; this._uniforms = { u_texture: 0, u_mipmap_offset: this.properties.mipmap_offset }; + this._luminance = new Float32Array(4); } LGraphTextureAverage.title = "Average"; @@ -11204,7 +11447,7 @@ if(typeof(GL) != "undefined") if(!tex) return; - if(!this.isOutputConnected(0)) + if(!this.isOutputConnected(0) && !this.isOutputConnected(1) && !this.isOutputConnected(2)) return; //saves work if(!LGraphTextureAverage._shader) @@ -11218,7 +11461,10 @@ if(typeof(GL) != "undefined") } var temp = this._temp_texture; - var type = this.properties.low_precision ? gl.UNSIGNED_BYTE : tex.type; + var type = gl.UNSIGNED_BYTE; + if(tex.type != type) //force floats, half floats cannot be read with gl.readPixels + type = gl.FLOAT; + if(!temp || temp.type != type ) this._temp_texture = new GL.Texture( 1, 1, { type: type, format: gl.RGBA, filter: gl.NEAREST }); @@ -11230,6 +11476,24 @@ if(typeof(GL) != "undefined") }); this.setOutputData(0,this._temp_texture); + + if(this.isOutputConnected(1) || this.isOutputConnected(2)) + { + var pixel = this._temp_texture.getPixels(); + if(pixel) + { + var v = this._luminance; + var type = this._temp_texture.type; + v.set( pixel ); + if(type == gl.UNSIGNED_BYTE) + vec4.scale( v,v, 1/255 ); + else if(type == GL.HALF_FLOAT || type == GL.HALF_FLOAT_OES) + vec4.scale( v,v, 1/(255*255) ); //is this correct? + this.setOutputData(1,v); + this.setOutputData(2,(v[0] + v[1] + v[2]) / 3); + } + + } } LGraphTextureAverage.pixel_shader = "precision highp float;\n\ @@ -11317,12 +11581,12 @@ if(typeof(GL) != "undefined") } LGraphTextureLUT.widgets_info = { + "texture": { widget:"texture"}, "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } }; LGraphTextureLUT.title = "LUT"; LGraphTextureLUT.desc = "Apply LUT to Texture"; - LGraphTextureLUT.widgets_info = {"texture": { widget:"texture"} }; LGraphTextureLUT.prototype.onExecute = function() { @@ -11337,7 +11601,8 @@ if(typeof(GL) != "undefined") return; } - if(!tex) return; + if(!tex) + return; var lut_tex = this.getInputData(1); @@ -11712,7 +11977,7 @@ if(typeof(GL) != "undefined") this.addInput("Tex.","Texture"); this.addOutput("Edges","Texture"); - this.properties = { invert: true, factor: 1, precision: LGraphTexture.DEFAULT }; + this.properties = { invert: true, threshold: false, factor: 1, precision: LGraphTexture.DEFAULT }; if(!LGraphTextureEdges._shader) LGraphTextureEdges._shader = new GL.Shader( Shader.SCREEN_VERTEX_SHADER, LGraphTextureEdges.pixel_shader ); @@ -11749,10 +12014,11 @@ if(typeof(GL) != "undefined") var shader = LGraphTextureEdges._shader; var invert = this.properties.invert; var factor = this.properties.factor; + var threshold = this.properties.threshold ? 1 : 0; this._tex.drawTo( function() { tex.bind(0); - shader.uniforms({u_texture:0, u_isize:[1/tex.width,1/tex.height], u_factor: factor, u_invert: invert ? 1 : 0}).draw(mesh); + shader.uniforms({u_texture:0, u_isize:[1/tex.width,1/tex.height], u_factor: factor, u_threshold: threshold, u_invert: invert ? 1 : 0}).draw(mesh); }); this.setOutputData(0, this._tex); @@ -11765,6 +12031,7 @@ if(typeof(GL) != "undefined") uniform vec2 u_isize;\n\ uniform int u_invert;\n\ uniform float u_factor;\n\ + uniform float u_threshold;\n\ \n\ void main() {\n\ vec4 center = texture2D(u_texture, v_coord);\n\ @@ -11776,7 +12043,10 @@ if(typeof(GL) != "undefined") diff *= u_factor;\n\ if(u_invert == 1)\n\ diff.xyz = vec3(1.0) - diff.xyz;\n\ - gl_FragColor = vec4( diff.xyz, center.a );\n\ + if( u_threshold == 0.0 )\n\ + gl_FragColor = vec4( diff.xyz, center.a );\n\ + else\n\ + gl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\ }\n\ "; @@ -11902,12 +12172,16 @@ if(typeof(GL) != "undefined") this.addInput("Iterations","number"); this.addInput("Intensity","number"); this.addOutput("Blurred","Texture"); - this.properties = { intensity: 1, iterations: 1, preserve_aspect: false, scale:[1,1] }; + this.properties = { intensity: 1, iterations: 1, preserve_aspect: false, scale:[1,1], precision: LGraphTexture.DEFAULT }; } LGraphTextureBlur.title = "Blur"; LGraphTextureBlur.desc = "Blur a texture"; + LGraphTextureBlur.widgets_info = { + precision: { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + LGraphTextureBlur.max_iterations = 20; LGraphTextureBlur.prototype.onExecute = function() @@ -11919,13 +12193,13 @@ if(typeof(GL) != "undefined") if(!this.isOutputConnected(0)) return; //saves work - var temp = this._temp_texture; + var temp = this._final_texture; if(!temp || temp.width != tex.width || temp.height != tex.height || temp.type != tex.type ) { //we need two textures to do the blurring - this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); - this._final_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + //this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + temp = this._final_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); } //iterations @@ -11957,18 +12231,15 @@ if(typeof(GL) != "undefined") aspect = 1; aspect = this.properties.preserve_aspect ? aspect : 1; - var start_texture = tex; var scale = this.properties.scale || [1,1]; - var origin = start_texture; - for(var i = 0; i < iterations; ++i) - { - origin.applyBlur( aspect * scale[0] * i, scale[1] * i, intensity, this._temp_texture, this._final_texture ); - origin = this._final_texture; - } + tex.applyBlur( aspect * scale[0], scale[1], intensity, temp ); + for(var i = 1; i < iterations; ++i) + temp.applyBlur( aspect * scale[0] * (i+1), scale[1] * (i+1), intensity ); - this.setOutputData(0, this._final_texture); + this.setOutputData(0, temp ); } + /* LGraphTextureBlur.pixel_shader = "precision highp float;\n\ precision highp float;\n\ varying vec2 v_coord;\n\ @@ -11988,12 +12259,237 @@ if(typeof(GL) != "undefined") sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\ sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\ gl_FragColor = u_intensity * sum;\n\ - /*gl_FragColor.a = center.a*/;\n\ }\n\ "; + */ LiteGraph.registerNodeType("texture/blur", LGraphTextureBlur ); + + // Texture Glow ***************************************** + //based in https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ + function LGraphTextureGlow() + { + this.addInput("in","Texture"); + this.addInput("dirt","Texture"); + this.addOutput("out","Texture"); + this.addOutput("glow","Texture"); + this.properties = { intensity: 1, persistence: 0.99, iterations:16, threshold:0, scale: 1, dirt_factor: 0.5, precision: LGraphTexture.DEFAULT }; + this._textures = []; + this._uniforms = { u_intensity: 1, u_texture: 0, u_glow_texture: 1, u_threshold: 0, u_texel_size: vec2.create() }; + } + + LGraphTextureGlow.title = "Glow"; + LGraphTextureGlow.desc = "Filters a texture giving it a glow effect"; + LGraphTextureGlow.weights = new Float32Array( [0.5,0.4,0.3,0.2] ); + + LGraphTextureGlow.widgets_info = { + "iterations": { type:"number", min: 0, max: 16, step: 1, precision: 0 }, + "threshold": { type:"number", min: 0, max: 10, step: 0.01, precision: 2 }, + "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + + LGraphTextureGlow.prototype.onGetInputs = function(){ + return [["enabled","boolean"],["threshold","number"],["intensity","number"],["persistence","number"],["iterations","number"],["dirt_factor","number"]]; + } + + LGraphTextureGlow.prototype.onGetOutputs = function(){ + return [["average","Texture"]]; + } + + LGraphTextureGlow.prototype.onExecute = function() + { + var tex = this.getInputData(0); + if(!tex) + return; + + if(!this.isAnyOutputConnected()) + return; //saves work + + if(this.properties.precision === LGraphTexture.PASS_THROUGH || this.getInputDataByName("enabled" ) === false ) + { + this.setOutputData(0,tex); + return; + } + + var width = tex.width; + var height = tex.height; + + var texture_info = { format: tex.format, type: tex.type, minFilter: GL.LINEAR, magFilter: GL.LINEAR, wrap: gl.CLAMP_TO_EDGE }; + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); + + var uniforms = this._uniforms; + var textures = this._textures; + + //cut + var shader = LGraphTextureGlow._cut_shader; + if(!shader) + shader = LGraphTextureGlow._cut_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.cut_pixel_shader ); + + gl.disable( gl.DEPTH_TEST ); + gl.disable( gl.BLEND ); + + uniforms.u_threshold = this.getInputOrProperty("threshold"); + var currentDestination = textures[0] = GL.Texture.getTemporary( width, height, texture_info ); + tex.blit( currentDestination, shader.uniforms(uniforms) ); + var currentSource = currentDestination; + + var iterations = this.getInputOrProperty("iterations"); + iterations = Math.clamp( iterations, 1, 16) | 0; + var texel_size = uniforms.u_texel_size; + var intensity = this.getInputOrProperty("intensity"); + + uniforms.u_intensity = 1; + uniforms.u_delta = this.properties.scale; //1 + + //downscale upscale shader + var shader = LGraphTextureGlow._shader; + if(!shader) + shader = LGraphTextureGlow._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.scale_pixel_shader ); + + var i = 1; + //downscale + for (;i < iterations; i++) { + width = width>>1; + if( (height|0) > 1 ) + height = height>>1; + if( width < 2 ) + break; + currentDestination = textures[i] = GL.Texture.getTemporary( width, height, texture_info ); + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + currentSource.blit( currentDestination, shader.uniforms(uniforms) ); + currentSource = currentDestination; + } + + //average + if(this.isOutputConnected(2)) + { + var average_texture = this._average_texture; + if(!average_texture || average_texture.type != tex.type || average_texture.format != tex.format ) + average_texture = this._average_texture = new GL.Texture( 1, 1, { type: tex.type, format: tex.format, filter: gl.LINEAR }); + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + uniforms.u_intensity = intensity; + uniforms.u_delta = 1; + currentSource.blit( average_texture, shader.uniforms(uniforms) ); + this.setOutputData( 2, average_texture ); + } + + //upscale and blend + gl.enable( gl.BLEND ); + gl.blendFunc( gl.ONE, gl.ONE ); + uniforms.u_intensity = this.getInputOrProperty("persistence"); + uniforms.u_delta = 0.5; + + for (i -= 2; i >= 0; i--) // i-=2 => -1 to point to last element in array, -1 to go to texture above + { + currentDestination = textures[i]; + textures[i] = null; + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + currentSource.blit( currentDestination, shader.uniforms(uniforms) ); + GL.Texture.releaseTemporary( currentSource ); + currentSource = currentDestination; + } + gl.disable( gl.BLEND ); + + //glow + if(this.isOutputConnected(1)) + { + var glow_texture = this._glow_texture; + if(!glow_texture || glow_texture.width != tex.width || glow_texture.height != tex.height || glow_texture.type != type || glow_texture.format != tex.format ) + glow_texture = this._glow_texture = new GL.Texture( tex.width, tex.height, { type: type, format: tex.format, filter: gl.LINEAR }); + currentSource.blit( glow_texture ); + this.setOutputData( 1, glow_texture); + } + + //final composition + if(this.isOutputConnected(0)) + { + var final_texture = this._final_texture; + if(!final_texture || final_texture.width != tex.width || final_texture.height != tex.height || final_texture.type != type || final_texture.format != tex.format ) + final_texture = this._final_texture = new GL.Texture( tex.width, tex.height, { type: type, format: tex.format, filter: gl.LINEAR }); + + var dirt_texture = this.getInputData(1); + var dirt_factor = this.getInputOrProperty("dirt_factor"); + + uniforms.u_intensity = intensity; + + shader = dirt_texture ? LGraphTextureGlow._dirt_final_shader : LGraphTextureGlow._final_shader; + if(!shader) + { + if(dirt_texture) + shader = LGraphTextureGlow._dirt_final_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.final_pixel_shader, { USE_DIRT: "" } ); + else + shader = LGraphTextureGlow._final_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.final_pixel_shader ); + } + + final_texture.drawTo( function(){ + tex.bind(0); + currentSource.bind(1); + if(dirt_texture) + { + shader.setUniform( "u_dirt_factor", dirt_factor ); + shader.setUniform( "u_dirt_texture", dirt_texture.bind(2) ); + } + shader.toViewport( uniforms ); + }); + this.setOutputData( 0, final_texture ); + } + + GL.Texture.releaseTemporary( currentSource ); + } + + LGraphTextureGlow.cut_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_threshold;\n\ + void main() {\n\ + gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ + }" + + LGraphTextureGlow.scale_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + gl_FragColor = u_intensity * sampleBox( v_coord );\n\ + }" + + LGraphTextureGlow.final_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform sampler2D u_glow_texture;\n\ + #ifdef USE_DIRT\n\ + uniform sampler2D u_dirt_texture;\n\ + #endif\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + uniform float u_dirt_factor;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + vec4 glow = sampleBox( v_coord );\n\ + #ifdef USE_DIRT\n\ + glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ + #endif\n\ + gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ + }" + + LiteGraph.registerNodeType("texture/glow", LGraphTextureGlow ); + + // Texture Blur ***************************************** function LGraphTextureKuwaharaFilter() { @@ -12215,12 +12711,18 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ LGraphTextureWebcam.prototype.onRemoved = function() { - if(this._webcam_stream) + if(!this._webcam_stream) + return; + + var video_streams = this._webcam_stream.getVideoTracks(); + if(video_streams.length) { - this._webcam_stream.stop(); - this._webcam_stream = null; - this._video = null; + var webcam = video_streams[0]; + webcam.stop(); } + + this._webcam_stream = null; + this._video = null; } LGraphTextureWebcam.prototype.onDrawBackground = function(ctx) @@ -12276,6 +12778,114 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ LiteGraph.registerNodeType("texture/webcam", LGraphTextureWebcam ); + + //from https://github.com/spite/Wagner + function LGraphLensFX() + { + this.addInput("in","Texture"); + this.addInput("f","number"); + this.addOutput("out","Texture"); + this.properties = { factor: 1, precision: LGraphTexture.LOW }; + + this._uniforms = { u_texture: 0, u_factor: 1 }; + } + + LGraphLensFX.title = "Lens FX"; + LGraphLensFX.desc = "distortion and chromatic aberration"; + + LGraphLensFX.widgets_info = { + "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + + LGraphLensFX.prototype.onExecute = function() + { + var tex = this.getInputData(0); + if(!tex) + return; + + if(!this.isOutputConnected(0)) + return; //saves work + + var temp = this._temp_texture; + if(!temp || temp.width != tex.width || temp.height != tex.height || temp.type != tex.type ) + temp = this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + + var shader = LGraphLensFX._shader; + if(!shader) + shader = LGraphLensFX._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphLensFX.pixel_shader ); + + var factor = this.getInputData(1); + if(factor == null) + factor = this.properties.factor; + + var uniforms = this._uniforms; + uniforms.u_factor = factor; + + //apply shader + gl.disable( gl.DEPTH_TEST ); + temp.drawTo(function(){ + tex.bind(0); + shader.uniforms(uniforms).draw( GL.Mesh.getScreenQuad() ); + }); + + this.setOutputData(0,temp); + } + + LGraphLensFX.pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_factor;\n\ + vec2 barrelDistortion(vec2 coord, float amt) {\n\ + vec2 cc = coord - 0.5;\n\ + float dist = dot(cc, cc);\n\ + return coord + cc * dist * amt;\n\ + }\n\ + \n\ + float sat( float t )\n\ + {\n\ + return clamp( t, 0.0, 1.0 );\n\ + }\n\ + \n\ + float linterp( float t ) {\n\ + return sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\ + }\n\ + \n\ + float remap( float t, float a, float b ) {\n\ + return sat( (t - a) / (b - a) );\n\ + }\n\ + \n\ + vec4 spectrum_offset( float t ) {\n\ + vec4 ret;\n\ + float lo = step(t,0.5);\n\ + float hi = 1.0-lo;\n\ + float w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\ + ret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\ + \n\ + return pow( ret, vec4(1.0/2.2) );\n\ + }\n\ + \n\ + const float max_distort = 2.2;\n\ + const int num_iter = 12;\n\ + const float reci_num_iter_f = 1.0 / float(num_iter);\n\ + \n\ + void main()\n\ + { \n\ + vec2 uv=v_coord;\n\ + vec4 sumcol = vec4(0.0);\n\ + vec4 sumw = vec4(0.0); \n\ + for ( int i=0; ia&&hb?!0:!1}function t(a,b){var d=a[0]+a[2],h=a[1]+a[3],l=b[1]+b[3];return a[0]>b[0]+b[2]||a[1]>l||dk.width-c.width-10&&(l=k.width-c.width-10);e>k.height-c.height-10&&(e=k.height-c.height-10)}h.style.left=l+"px";h.style.top=e+"px"}var e=p.LiteGraph={NODE_TITLE_HEIGHT:16,NODE_SLOT_HEIGHT:15, +this.allow_dragcanvas=this.show_info=!0;this.drag_mode=!1;this.dragging_rectangle=null;this.always_render_background=!1;this.render_canvas_area=!0;this.render_connections_shadows=!1;this.render_connection_arrows=this.render_curved_connections=this.render_connections_border=!0;this.connections_width=3;b&&b.attachCanvas(this);this.setCanvas(a);this.clear();c.skip_render||this.startRendering();this.autoresize=c.autoresize}function p(a,b){return Math.sqrt((b[0]-a[0])*(b[0]-a[0])+(b[1]-a[1])*(b[1]-a[1]))} +function q(a,b,c,m,k,d){return ca&&mb?!0:!1}function s(a,b){var c=a[0]+a[2],m=a[1]+a[3],k=b[1]+b[3];return a[0]>b[0]+b[2]||a[1]>k||ch.width-e.width-10&&(k=h.width-e.width-10);d>h.height-e.height-10&&(d=h.height-e.height-10)}m.style.left=k+"px";m.style.top=d+"px"}var l=r.LiteGraph={NODE_TITLE_HEIGHT:16,NODE_SLOT_HEIGHT:15, NODE_WIDTH:140,NODE_MIN_WIDTH:50,NODE_COLLAPSED_RADIUS:10,NODE_COLLAPSED_WIDTH:80,CANVAS_GRID_SIZE:10,NODE_TITLE_COLOR:"#222",NODE_DEFAULT_COLOR:"#999",NODE_DEFAULT_BGCOLOR:"#444",NODE_DEFAULT_BOXCOLOR:"#AEF",NODE_DEFAULT_SHAPE:"box",MAX_NUMBER_OF_NODES:1E3,DEFAULT_POSITION:[100,100],node_images_path:"",VALID_SHAPES:["box","round"],BOX_SHAPE:1,ROUND_SHAPE:2,CIRCLE_SHAPE:3,INPUT:1,OUTPUT:2,EVENT:-1,ACTION:-1,ALWAYS:0,ON_EVENT:1,NEVER:2,ON_TRIGGER:3,proxy:null,debug:!1,throw_errors:!0,allow_scripts:!0, -registered_node_types:{},node_types_by_file_extension:{},Nodes:{},registerNodeType:function(a,b){if(!b.prototype)throw"Cannot register a simple object, it must be a class with a prototype";b.type=a;e.debug&&console.log("Node registered: "+a);a.split("/");var d=b.name,h=a.lastIndexOf("/");b.category=a.substr(0,h);b.title||(b.title=d);if(b.prototype)for(var l in g.prototype)b.prototype[l]||(b.prototype[l]=g.prototype[l]);Object.defineProperty(b.prototype,"shape",{set:function(a){switch(a){case "box":this._shape= -e.BOX_SHAPE;break;case "round":this._shape=e.ROUND_SHAPE;break;case "circle":this._shape=e.CIRCLE_SHAPE;break;default:this._shape=a}},get:function(a){return this._shape},enumerable:!0});this.registered_node_types[a]=b;b.constructor.name&&(this.Nodes[d]=b);b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end");if(b.supported_extensions)for(l in b.supported_extensions)this.node_types_by_file_extension[b.supported_extensions[l].toLowerCase()]= -b},wrapFunctionAsNode:function(a,b,d,h){for(var l=Array(b.length),s="",k=e.getParameterNames(b),c=0;ck&&(k=e.size[0]),m+=e.size[1]+a;b+=k+a}this.setDirtyCanvas(!0,!0)};f.prototype.getTime=function(){return this.globaltime};f.prototype.getFixedTime=function(){return this.fixedtime};f.prototype.getElapsedTime=function(){return this.elapsed_time};f.prototype.sendEventToAllNodes=function(a,b,d){d=d||e.ALWAYS;var h=this._nodes_in_order?this._nodes_in_order:this._nodes;if(h)for(var l= -0,c=h.length;l= -e.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached";null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_id!a.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type=null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.data=null;this.flags={}};g.prototype.configure=function(a){for(var b in a)if("console"!=b)if("properties"==b)for(var d in a.properties){if(this.properties[d]=a.properties[d],this.onPropertyChanged)this.onPropertyChanged(d,a.properties[d])}else null!= -a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=e.cloneObject(a[b],this[b]):this[b]=a[b]);if(this.onConnectionsChange){if(this.inputs)for(var h=0;h=this.outputs.length)){var d=this.outputs[a];if(d&&(d._data= -b,this.outputs[a].links))for(d=0;d=this.inputs.length||null==this.inputs[a].link)){var d=this.graph.links[this.inputs[a].link];if(!d)return null;if(!b)return d.data;var h=this.graph.getNodeById(d.origin_id);if(!h)return d.data;if(h.updateOutputData)h.updateOutputData(d.origin_slot);else if(h.onExecute)h.onExecute();return d.data}};g.prototype.isInputConnected= -function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};g.prototype.getOutputData=function(a){return!this.outputs||a>=this.outputs.length?null:this.outputs[a]._data};g.prototype.getOutputInfo= -function(a){return this.outputs?a=this.outputs.length)return null;a=this.outputs[a];if(!a.links||0==a.links.length)return null;for(var b=[],d=0;da&&this.pos[1]-h-db)return!0;return!1};g.prototype.getSlotInPosition= -function(a,b){if(this.inputs)for(var d=0,h=this.inputs.length;d=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;b&&b.constructor=== -Number&&(b=this.graph.getNodeById(b));if(!b)throw"Node not found";if(b==this)return!1;if(d.constructor===String){if(d=b.findInputSlot(d),-1==d)return e.debug&&console.log("Connect: Error, no slot of name "+d),!1}else{if(d===e.EVENT)return!1;if(!b.inputs||d>=b.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1}null!=b.inputs[d].link&&b.disconnectInput(d);this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);var h=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(d, -h.type,h))return!1;var l=b.inputs[d];if(e.isValidConnection(h.type,l.type)){var c={id:this.graph.last_link_id++,type:l.type,origin_id:this.id,origin_slot:a,target_id:b.id,target_slot:d};this.graph.links[c.id]=c;null==h.links&&(h.links=[]);h.links.push(c.id);b.inputs[d].link=c.id;if(this.onConnectionsChange)this.onConnectionsChange(e.OUTPUT,a,!0,c,h);if(b.onConnectionsChange)b.onConnectionsChange(e.INPUT,d,!0,c,l)}this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);return!0};g.prototype.disconnectOutput= -function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return e.debug&&console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var d=this.outputs[a];if(!d.links||0==d.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found";for(var h=0,l=d.links.length;h=this.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a];if(!b)return!1;var d=this.inputs[a].link; -this.inputs[a].link=null;var h=this.graph.links[d];if(h){var l=this.graph.getNodeById(h.origin_id);if(!l)return!1;var c=l.outputs[h.origin_slot];if(!c||!c.links||0==c.links.length)return!1;for(var k=0,m=c.links.length;kb&&this.inputs[b].pos?[this.pos[0]+this.inputs[b].pos[0],this.pos[1]+this.inputs[b].pos[1]]:!a&&this.outputs.length>b&&this.outputs[b].pos?[this.pos[0]+this.outputs[b].pos[0],this.pos[1]+this.outputs[b].pos[1]]:a?[this.pos[0],this.pos[1]+10+b* -e.NODE_SLOT_HEIGHT]:[this.pos[0]+this.size[0]+1,this.pos[1]+10+b*e.NODE_SLOT_HEIGHT]};g.prototype.alignToGrid=function(){this.pos[0]=e.CANVAS_GRID_SIZE*Math.round(this.pos[0]/e.CANVAS_GRID_SIZE);this.pos[1]=e.CANVAS_GRID_SIZE*Math.round(this.pos[1]/e.CANVAS_GRID_SIZE)};g.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>g.MAX_CONSOLE&&this.console.shift();this.graph.onNodeTrace(this,a)};g.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty", -[a,b])};g.prototype.loadImage=function(a){var b=new Image;b.src=e.node_images_path+a;b.ready=!1;var d=this;b.onload=function(){this.ready=!0;d.setDirtyCanvas(!0)};return b};g.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b=this.graph.list_of_graphcanvas,d=0;d element, you passed a "+a.localName;throw"This browser doesnt support Canvas";}null==(this.ctx=a.getContext("2d"))&& -(console.warn("This canvas seems to be WebGL, enabling WebGL renderer"),this.enableWebGL());this._mousemove_callback=this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);b||this.bindEvents()}};c.prototype._doNothing=function(a){a.preventDefault();return!1};c.prototype._doReturnTrue=function(a){a.preventDefault();return!0};c.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded");else{var a=this.canvas,b=this.getCanvasWindow().document; -this._mousedown_callback=this.processMouseDown.bind(this);this._mousewheel_callback=this.processMouseWheel.bind(this);a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel",this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart",this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler, -!0);a.addEventListener("touchend",this.touchHandler,!0);a.addEventListener("touchcancel",this.touchHandler,!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);b.addEventListener("keyup",this._key_callback,!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop",this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue, -!1);this._events_binded=!0}};c.prototype.unbindEvents=function(){if(this._events_binded){var a=this.getCanvasWindow().document;this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback);this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup",this._key_callback);this.canvas.removeEventListener("contextmenu", -this._doNothing);this.canvas.removeEventListener("drop",this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue);this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler);this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback=this._mousewheel_callback=this._mousedown_callback=null;this._events_binded= -!1}else console.warn("LGraphCanvas: no events binded")};c.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b));b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};c.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas";if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas);this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx= -this.gl};c.prototype.setDirty=function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};c.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};c.prototype.startRendering=function(){function a(){this.pause_rendering||this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering=!0,a.call(this))};c.prototype.stopRendering=function(){this.is_rendering= -!1};c.prototype.processMouseDown=function(a){if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow();c.active_canvas=this;this.canvas.removeEventListener("mousemove",this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var d=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),h=!1;e.closeAllContextMenus(b);if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4), -this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,h=!0);var l=!1;if(d&&this.allow_interaction&&!h){this.live_mode||d.flags.pinned||this.bringToFront(d);if(!this.connecting_node&&!d.flags.collapsed&&!this.live_mode){if(d.outputs)for(var m=0,k=d.outputs.length;me.getTime()-this.last_mouseclick&&this.selected_nodes[d.id]){if(d.onDblClick)d.onDblClick(a);this.processNodeDblClicked(d);m=!0}d.onMouseDown&&d.onMouseDown(a,[a.canvasX-d.pos[0],a.canvasY-d.pos[1]])?m=!0:this.live_mode&&(m=l=!0);m||(this.allow_dragnodes&&(this.node_dragged=d),this.selected_nodes[d.id]||this.processNodeSelected(d,a));this.dirty_canvas=!0}}else l=!0;!h&&l&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&this.processContextMenu(d, -a);this.last_mouse[0]=a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=e.getTime();this.canvas_mouse=[a.canvasX,a.canvasY];this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&&"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}};c.prototype.processMouseMove=function(a){this.autoresize&&this.resize();if(this.graph){c.active_canvas=this;this.adjustMouseEvent(a); -var b=[a.localX,a.localY],d=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse=b;this.canvas_mouse=[a.canvasX,a.canvasY];if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX-this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.dragging_canvas)this.offset[0]+=d[0]/this.scale,this.offset[1]+=d[1]/this.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction){this.connecting_node&&(this.dirty_canvas= -!0);for(var b=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),h=0,l=this.graph._nodes.length;hthis.dragging_rectangle[2]&&(this.dragging_rectangle[0]+=this.dragging_rectangle[2]);0>this.dragging_rectangle[3]&&(this.dragging_rectangle[1]+=this.dragging_rectangle[3]);this.dragging_rectangle[2]=Math.abs(this.dragging_rectangle[2]*this.scale);this.dragging_rectangle[3]=Math.abs(this.dragging_rectangle[3]*this.scale); -for(var l=0;ld-this.last_mouseclick&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0], -a.canvasY-this.node_over.pos[1]]);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};c.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b= -null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var d=this.scale;0b&&(d*=1/1.1);this.setZoom(d,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};c.prototype.isOverNodeBox=function(a,b,d){var h=e.NODE_TITLE_HEIGHT;return q(b,d,a.pos[0]+2,a.pos[1]+2-h,h-4,h-4)?!0:!1};c.prototype.isOverNodeInput=function(a,b,d,h){if(a.inputs)for(var e=0,c=a.inputs.length;ethis.max_zoom?this.scale=this.max_zoom:this.scaled-this.graph._last_trigger_time)&& -this.drawBackCanvas();(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};c.prototype.drawFrontCanvas=function(){this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){a.start2D&&a.start2D();var b=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(),a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]),a.clip());this.clear_background&&a.clearRect(0,0,b.width, -b.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();a.scale(this.scale,this.scale);a.translate(this.offset[0],this.offset[1]);for(var b=this.computeVisibleNodes(null,this.visible_nodes),d=0;db-k._last_time&&(f=2-0.002*(b-k._last_time),g="rgba(255,255,255, "+f.toFixed(2)+")",this.renderLink(a,r,l.getConnectionPos(!0,m),k,!0,f,g))}}}}a.globalAlpha=1}; -c.prototype.renderLink=function(a,b,d,h,l,m,k){if(this.highquality_render){var f=n(b,d);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(h[0], -h[1]),a.rotate(k),a.beginPath(),a.moveTo(-5,-5),a.lineTo(0,5),a.lineTo(5,-5),a.fill(),a.restore());if(m)for(m=0;5>m;++m)h=(0.001*e.getTime()+0.2*m)%1,h=this.computeConnectionPoint(b,d,h),a.beginPath(),a.arc(h[0],h[1],5,0,2*Math.PI),a.fill()}else a.beginPath(),a.moveTo(b[0],b[1]),a.lineTo(d[0],d[1]),a.stroke()};c.prototype.computeConnectionPoint=function(a,b,d){var e=n(a,b),c=[a[0]+0.25*e,a[1]],e=[b[0]-0.25*e,b[1]],m=(1-d)*(1-d)*(1-d),k=3*(1-d)*(1-d)*d,f=3*(1-d)*d*d;d*=d*d;return[m*a[0]+k*c[0]+f*e[0]+ -d*b[0],m*a[1]+k*c[1]+f*e[1]+d*b[1]]};c.prototype.resize=function(a,b){if(!a&&!b){var d=this.canvas.parentNode;a=d.offsetWidth;b=d.offsetHeight}if(this.canvas.width!=a||this.canvas.height!=b)this.canvas.width=a,this.canvas.height=b,this.bgcanvas.width=this.canvas.width,this.bgcanvas.height=this.canvas.height,this.setDirty(!0,!0)};c.prototype.switchLiveMode=function(a){if(a){var b=this,d=this.live_mode?1.1:0.9;this.live_mode&&(this.live_mode=!1,this.editor_alpha=0.1);var e=setInterval(function(){b.editor_alpha*= -d;b.dirty_canvas=!0;b.dirty_bgcanvas=!0;1>d&&0.01>b.editor_alpha&&(clearInterval(e),1>d&&(b.live_mode=!0));1"+g+""+a+"",value:g});if(f.length)return new e.ContextMenu(f,{event:d,callback:m,parentMenu:h,allow_html:!0,node:l},b),!1}};c.decodeHTML=function(a){var b=document.createElement("div");b.innerText=a;return b.innerHTML};c.onResizeNode=function(a,b,d,e,c){c&&(c.size=c.computeSize(),c.setDirtyCanvas(!0,!0))};c.onShowTitleEditor= -function(a,b,d,e,m){function f(){m.title=g.value;k.parentNode.removeChild(k);m.setDirtyCanvas(!0,!0)}var k=document.createElement("div");k.className="graphdialog";k.innerHTML="Title";var g=k.querySelector("input");g&&(g.value=m.title,g.addEventListener("keydown",function(a){13==a.keyCode&&(f(),a.preventDefault(),a.stopPropagation())}));a=c.active_canvas.canvas;b=a.getBoundingClientRect();e=d=-20;b&&(d-=b.left, -e-=b.top);event?(k.style.left=event.pageX+d+"px",k.style.top=event.pageY+e+"px"):(k.style.left=0.5*a.width+d+"px",k.style.top=0.5*a.height+e+"px");k.querySelector("button").addEventListener("click",f);a.parentNode.appendChild(k)};c.prototype.showEditPropertyValue=function(a,b,d){function e(){c(w.value)}function c(d){"number"==typeof a.properties[b]&&(d=Number(d));a.properties[b]=d;if(a.onPropertyChanged)a.onPropertyChanged(b,d);n.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){d=d|| -{};var m="string";null!==a.properties[b]&&(m=typeof a.properties[b]);var k=null;a.getPropertyInfo&&(k=a.getPropertyInfo(b));if(a.properties_info)for(var f=0;f";else if("enum"==m&&k.values){g=""}else"boolean"==m&&(g="");var n=this.createDialog(""+b+""+g+"",d);if("enum"==m&&k.values){var w=n.querySelector("select");w.addEventListener("change",function(a){c(a.target.value)})}else if("boolean"==m)(w=n.querySelector("input"))&&w.addEventListener("click", -function(a){c(!!w.checked)});else if(w=n.querySelector("input"))w.value=void 0!==a.properties[b]?a.properties[b]:"",w.addEventListener("keydown",function(a){13==a.keyCode&&(e(),a.preventDefault(),a.stopPropagation())});n.querySelector("button").addEventListener("click",e)}};c.prototype.createDialog=function(a,b){b=b||{};var d=document.createElement("div");d.className="graphdialog";d.innerHTML=a;var e=this.canvas.getBoundingClientRect(),c=-20,m=-20;e&&(c-=e.left,m-=e.top);b.position?(c+=b.position[0], -m+=b.position[1]):b.event?(c+=b.event.pageX,m+=b.event.pageY):(c+=0.5*this.canvas.width,m+=0.5*this.canvas.height);d.style.left=c+"px";d.style.top=m+"px";this.canvas.parentNode.appendChild(d);d.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return d};c.onMenuNodeCollapse=function(a,b,d,e,c){c.flags.collapsed=!c.flags.collapsed;c.setDirtyCanvas(!0,!0)};c.onMenuNodePin=function(a,b,d,e,c){c.pin()};c.onMenuNodeMode=function(a,b,d,c,m){new e.ContextMenu(["Always","On Event","On Trigger", -"Never"],{event:d,callback:function(a){if(m)switch(a){case "On Event":m.mode=e.ON_EVENT;break;case "On Trigger":m.mode=e.ON_TRIGGER;break;case "Never":m.mode=e.NEVER;break;default:m.mode=e.ALWAYS}},parentMenu:c,node:m});return!1};c.onMenuNodeColors=function(a,b,d,m,f){if(!f)throw"no node for color";b=[];for(var g in c.node_colors)a=c.node_colors[g],a={value:g,content:""+g+""},b.push(a);new e.ContextMenu(b,{event:d, -callback:function(a){f&&(a=c.node_colors[a.value])&&(f.color=a.color,f.bgcolor=a.bgcolor,f.setDirtyCanvas(!0))},parentMenu:m,node:f});return!1};c.onMenuNodeShapes=function(a,b,d,c,m){if(!m)throw"no node passed";new e.ContextMenu(e.VALID_SHAPES,{event:d,callback:function(a){m&&(m.shape=a,m.setDirtyCanvas(!0))},parentMenu:c,node:m});return!1};c.onMenuNodeRemove=function(a,b,d,e,c){if(!c)throw"no node passed";!1!=c.removable&&(c.graph.remove(c),c.setDirtyCanvas(!0,!0))};c.onMenuNodeClone=function(a, -b,d,e,c){!1!=c.clonable&&(a=c.clone())&&(a.pos=[c.pos[0]+5,c.pos[1]+5],c.graph.add(a),c.setDirtyCanvas(!0,!0))};c.node_colors={red:{color:"#FAA",bgcolor:"#944"},green:{color:"#AFA",bgcolor:"#494"},blue:{color:"#AAF",bgcolor:"#449"},cyan:{color:"#AFF",bgcolor:"#499"},purple:{color:"#FAF",bgcolor:"#949"},yellow:{color:"#FFA",bgcolor:"#994"},black:{color:"#777",bgcolor:"#000"},white:{color:"#FFF",bgcolor:"#AAA"}};c.prototype.getCanvasMenuOptions=function(){var a=null;this.getMenuOptions?a=this.getMenuOptions(): -(a=[{content:"Add Node",has_submenu:!0,callback:c.onMenuAdd}],this._graph_stack&&0Name",e),f=m.querySelector("input");m.querySelector("button").addEventListener("click",function(b){if(f.value){if(b=k.input?a.getInputInfo(k.slot):a.getOutputInfo(k.slot))b.label= -f.value;d.setDirty(!0)}m.close()})}},node:a},k=null;a&&(k=a.getSlotInPosition(b.canvasX,b.canvasY),c.active_node=a);k?(f=[],f.push(k.locked?"Cannot remove":{content:"Remove Slot",slot:k}),f.push({content:"Rename Slot",slot:k}),g.title=(k.input?k.input.type:k.output.type)||"*",k.input&&k.input.type==e.ACTION&&(g.title="Action"),k.output&&k.output.type==e.EVENT&&(g.title="Event")):f=a?this.getNodeMenuOptions(a):this.getCanvasMenuOptions();f&&new e.ContextMenu(f,g,m)};this.CanvasRenderingContext2D&& -(CanvasRenderingContext2D.prototype.roundRect=function(a,b,d,e,c,m){void 0===c&&(c=5);void 0===m&&(m=c);this.beginPath();this.moveTo(a+c,b);this.lineTo(a+d-c,b);this.quadraticCurveTo(a+d,b,a+d,b+c);this.lineTo(a+d,b+e-m);this.quadraticCurveTo(a+d,b+e,a+d-m,b+e);this.lineTo(a+m,b+e);this.quadraticCurveTo(a,b+e,a,b+e-m);this.lineTo(a,b+c);this.quadraticCurveTo(a,b,a+c,b)});e.compareObjects=function(a,b){for(var d in a)if(a[d]!=b[d])return!1;return!0};e.distance=n;e.colorToString=function(a){return"rgba("+ -Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};e.isInsideRectangle=q;e.growBounding=function(a,b,d){ba[2]&&(a[2]=b);da[3]&&(a[3]=d)};e.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};e.overlapBounding=t;e.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase();for(var b=Array(3),d=0,e,c,m=0;6>m;m+=2)e="0123456789ABCDEF".indexOf(a.charAt(m)), -c="0123456789ABCDEF".indexOf(a.charAt(m+1)),b[d]=16*e+c,d++;return b};e.num2hex=function(a){for(var b="#",d,e,c=0;3>c;c++)d=a[c]/16,e=a[c]%16,b+="0123456789ABCDEF".charAt(d)+"0123456789ABCDEF".charAt(e);return b};u.prototype.addItem=function(a,b,d){function e(a){var b=this.value;b&&b.has_submenu&&c.call(this,a)}function c(a){var b=this.value,e=!0;m.current_submenu&&m.current_submenu.close(a);if(d.callback){var k=d.callback.call(this,b,d,a,m,d.node);!0===k&&(e=!1)}if(b&&(b.callback&&!d.ignore_item_callbacks&& -!0!==b.disabled&&(k=b.callback.call(this,b,d,a,m,d.node),!0===k&&(e=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options";new m.constructor(b.submenu.options,{callback:b.submenu.callback,event:a,parentMenu:m,ignore_item_callbacks:b.submenu.ignore_item_callbacks,title:b.submenu.title,autoopen:d.autoopen});e=!1}e&&!m.lock&&m.close()}var m=this;d=d||{};var k=document.createElement("div");k.className="litemenu-entry submenu";var f=!1;if(null===b)k.classList.add("separator"); -else{k.innerHTML=b&&b.title?b.title:a;if(k.value=b)b.disabled&&(f=!0,k.classList.add("disabled")),(b.submenu||b.has_submenu)&&k.classList.add("has_submenu");"function"==typeof b?(k.dataset.value=a,k.onclick_callback=b):k.dataset.value=b;b.className&&(k.className+=" "+b.className)}this.root.appendChild(k);f||k.addEventListener("click",c);d.autoopen&&k.addEventListener("mouseenter",e);return k};u.prototype.close=function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&& -!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!u.isCursorOverElement(a,this.parentMenu.root)&&u.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0)};u.trigger=function(a,b,d,e){var c=document.createEvent("CustomEvent");c.initCustomEvent(b,!0,!0,d);c.srcElement=e;a.dispatchEvent?a.dispatchEvent(c):a.__events&&a.__events.dispatchEvent(c);return c};u.prototype.getTopMenu=function(){return this.options.parentMenu? -this.options.parentMenu.getTopMenu():this};u.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};u.isCursorOverElement=function(a,b){var d=a.pageX,e=a.pageY,c=b.getBoundingClientRect();return c?e>c.top&&ec.left&&de.canvasY-this.pos[1]||u.distance([e.canvasX,e.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];this.captureInput(!0);return!0}};g.prototype.onMouseMove=function(e){if(this.oldmouse){e=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];var c=this.value,c=c-0.01*(e[1]-this.oldmouse[1]);1c&&(c=0);this.value=c;this.properties.value= -this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=e;this.setDirtyCanvas(!0)}};g.prototype.onMouseUp=function(e){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};g.prototype.onMouseLeave=function(e){};g.prototype.onWidget=function(e,c){if("increase"==c.name)this.onPropertyChanged("size",this.properties.size+10);else if("decrease"==c.name)this.onPropertyChanged("size",this.properties.size-10)};g.prototype.onPropertyChanged=function(e,c){if("wcolor"==e)this.properties[e]= -c;else if("size"==e)c=parseInt(c),this.properties[e]=c,this.size=[c+4,c+24],this.setDirtyCanvas(!0,!0);else if("min"==e||"max"==e||"value"==e)this.properties[e]=parseFloat(c);else return!1;return!0};u.registerNodeType("widget/knob",g);c.title="H.Slider";c.desc="Linear slider controller";c.prototype.onAdded=function(){this.value=0.5;this.imgfg=this.loadImage("imgs/slider_fg.png")};c.prototype.onDrawVectorial=function(e){this.imgfg&&this.imgfg.width&&(e.lineWidth=1,e.strokeStyle=this.mouseOver?"#FFF": -"#AAA",e.fillStyle="#000",e.beginPath(),e.rect(2,0,this.size[0]-4,20),e.stroke(),e.fillStyle=this.properties.wcolor,e.beginPath(),e.rect(2+(this.size[0]-4-20)*this.value,0,20,20),e.fill())};c.prototype.onDrawImage=function(e){this.imgfg&&this.imgfg.width&&(e.lineWidth=1,e.fillStyle="#000",e.fillRect(2,9,this.size[0]-4,2),e.strokeStyle="#333",e.beginPath(),e.moveTo(2,9),e.lineTo(this.size[0]-4,9),e.stroke(),e.strokeStyle="#AAA",e.beginPath(),e.moveTo(2,11),e.lineTo(this.size[0]-4,11),e.stroke(),e.drawImage(this.imgfg, -2+(this.size[0]-4)*this.value-0.5*this.imgfg.width,0.5*-this.imgfg.height+10))};c.prototype.onDrawForeground=function(e){this.onDrawImage(e)};c.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=u.colorToString([this.value,this.value,this.value])};c.prototype.onMouseDown=function(e){if(0>e.canvasY-this.pos[1])return!1;this.oldmouse=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]]; -this.captureInput(!0);return!0};c.prototype.onMouseMove=function(e){if(this.oldmouse){e=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];var c=this.value,c=c+(e[0]-this.oldmouse[0])/this.size[0];1c&&(c=0);this.value=c;this.oldmouse=e;this.setDirtyCanvas(!0)}};c.prototype.onMouseUp=function(e){this.oldmouse=null;this.captureInput(!1)};c.prototype.onMouseLeave=function(e){};c.prototype.onPropertyChanged=function(e,c){if("wcolor"==e)this.properties[e]=c;else return!1;return!0};u.registerNodeType("widget/hslider", -c);n.title="Progress";n.desc="Shows data in linear progress";n.prototype.onExecute=function(){var c=this.getInputData(0);void 0!=c&&(this.properties.value=c)};n.prototype.onDrawForeground=function(c){c.lineWidth=1;c.fillStyle=this.properties.wcolor;var f=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),f=Math.min(1,f),f=Math.max(0,f);c.fillRect(2,2,(this.size[0]-4)*f,this.size[1]-4)};u.registerNodeType("widget/progress",n);q.title="Text";q.desc="Shows the input value"; -q.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text",text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];q.prototype.onDrawForeground=function(c){c.fillStyle=this.properties.color;var f=this.properties.value;this.properties.glowSize?(c.shadowColor=this.properties.color,c.shadowOffsetX=0,c.shadowOffsetY=0,c.shadowBlur=this.properties.glowSize):c.shadowColor="transparent";var m=this.properties.fontsize;c.textAlign=this.properties.align;c.font=m.toString()+ -"px "+this.properties.font;this.str="number"==typeof f?f.toFixed(this.properties.decimals):f;if("string"==typeof this.str){var f=this.str.split("\\n"),a;for(a in f)c.fillText(f[a],"left"==this.properties.align?15:this.size[0]-15,-0.15*m+m*(parseInt(a)+1))}c.shadowColor="transparent";this.last_ctx=c;c.textAlign="left"};q.prototype.onExecute=function(){var c=this.getInputData(0);null!=c&&(this.properties.value=c)};q.prototype.resize=function(){if(this.last_ctx){var c=this.str.split("\\n");this.last_ctx.font= -this.properties.fontsize+"px "+this.properties.font;var f=0,m;for(m in c){var a=this.last_ctx.measureText(c[m]).width;fg?c.xbox.axes.lx:0,this._left_axis[1]=Math.abs(c.xbox.axes.ly)>g?c.xbox.axes.ly:0,this._right_axis[0]=Math.abs(c.xbox.axes.rx)>g?c.xbox.axes.rx:0,this._right_axis[1]=Math.abs(c.xbox.axes.ry)>g?c.xbox.axes.ry:0,this._triggers[0]=Math.abs(c.xbox.axes.ltrigger)>g?c.xbox.axes.ltrigger:0,this._triggers[1]=Math.abs(c.xbox.axes.rtrigger)>g?c.xbox.axes.rtrigger:0);if(this.outputs)for(g= -0;gc;c++)if(f[c]){c=f[c];f=this.xbox_mapping;f||(f=this.xbox_mapping= -{axes:[],buttons:{},hat:""});f.axes.lx=c.axes[0];f.axes.ly=c.axes[1];f.axes.rx=c.axes[2];f.axes.ry=c.axes[3];f.axes.ltrigger=c.buttons[6].value;f.axes.rtrigger=c.buttons[7].value;for(var g=0;g","string",{values:l.values}); -this.size=[60,40]}function s(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function k(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl="nodes/imgs/icon-sin.png"}function B(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function x(){this.addInputs([["x","number"],["y","number"]]);this.addOutput("vec2", -"vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function A(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function y(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)}function w(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number");this.addOutput("w", -"number")}function z(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var v=p.LiteGraph;f.title="Converter";f.desc="type A to type B";f.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b=0;bb&&(this._current=0);for(var d=a=0;db&&(b=1);this.properties.samples=Math.round(b);var d=this._values;this._values=new Float32Array(this.properties.samples); -d.length<=this._values.length?this._values.set(d):this._values.set(d.subarray(0,this._values.length))};v.registerNodeType("math/average",b);d.values="+-*/%^".split("");d.title="Operation";d.desc="Easy math operators";d["@OP"]={type:"enum",title:"operation",values:d.values};d.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};d.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);null!=a?this.properties.A=a:a=this.properties.A; -null!=b?this.properties.B=b:b=this.properties.B;var d=0;switch(this.properties.OP){case "+":d=a+b;break;case "-":d=a-b;break;case "x":case "X":case "*":d=a*b;break;case "/":d=a/b;break;case "%":d=a%b;break;case "^":d=Math.pow(a,b);break;default:console.warn("Unknown operation: "+this.properties.OP)}this.setOutputData(0,d)};d.prototype.onDrawBackground=function(a){this.flags.collapsed||(a.font="40px Arial",a.fillStyle="black",a.textAlign="center",a.fillText(this.properties.OP,0.5*this.size[0],0.5* -this.size[1]+v.NODE_TITLE_HEIGHT),a.textAlign="left")};v.registerNodeType("math/operation",d);h.title="Compare";h.desc="compares between two values";h.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);void 0!==a?this.properties.A=a:a=this.properties.A;void 0!==b?this.properties.B=b:b=this.properties.B;for(var d=0,c=this.outputs.length;dB":value= -a>b;break;case "A=B":value=a>=b}this.setOutputData(d,value)}}};h.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]};v.registerNodeType("math/compare",h);l.values="> < == != <= >=".split(" ");l["@OP"]={type:"enum",title:"operation",values:l.values};l.title="Condition";l.desc="evaluates condition between A and B";l.prototype.onExecute=function(){var a= -this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a;var b=this.getInputData(1);void 0===b?b=this.properties.B:this.properties.B=b;var d=!0;switch(this.properties.OP){case ">":d=a>b;break;case "<":d=a=":d=a>=b}this.setOutputData(0,d)};v.registerNodeType("math/condition",l);s.title="Accumulate";s.desc="Increments a value every time";s.prototype.onExecute=function(){null===this.properties.value&& -(this.properties.value=0);var a=this.getInputData(0);this.properties.value=null!==a?this.properties.value+a:this.properties.value+this.properties.increment;this.setOutputData(0,this.properties.value)};v.registerNodeType("math/accumulate",s);k.title="Trigonometry";k.desc="Sin Cos Tan";k.filter="shader";k.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.amplitude,d=this.findInputSlot("amplitude");-1!=d&&(b=this.getInputData(d));var c=this.properties.offset, -d=this.findInputSlot("offset");-1!=d&&(c=this.getInputData(d));for(var d=0,e=this.outputs.length;dXY";B.desc="vector 2 to components";B.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0, -a[0]),this.setOutputData(1,a[1]))};v.registerNodeType("math3d/vec2-to-xyz",B);x.title="XY->Vec2";x.desc="components to vector2";x.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this._data;d[0]=a;d[1]=b;this.setOutputData(0,d)};v.registerNodeType("math3d/xy-to-vec2",x);A.title="Vec3->XYZ";A.desc="vector 3 to components";A.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0, -a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]))};v.registerNodeType("math3d/vec3-to-xyz",A);y.title="XYZ->Vec3";y.desc="components to vector3";y.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var c=this._data;c[0]=a;c[1]=b;c[2]=d;this.setOutputData(0,c)};v.registerNodeType("math3d/xyz-to-vec3",y);w.title="Vec4->XYZW";w.desc="vector 4 to components"; -w.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};v.registerNodeType("math3d/vec4-to-xyzw",w);z.title="XYZW->Vec4";z.desc="components to vector4";z.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var c=this.getInputData(3); -null==c&&(c=this.properties.w);var e=this._data;e[0]=a;e[1]=b;e[2]=d;e[3]=c;this.setOutputData(0,e)};v.registerNodeType("math3d/xyzw-to-vec4",z);p.glMatrix&&(p=function(){this.addOutput("quat","quat");this.properties={x:0,y:0,z:0,w:1};this._value=quat.create()},p.title="Quaternion",p.desc="quaternion",p.prototype.onExecute=function(){this._value[0]=this.properties.x;this._value[1]=this.properties.y;this._value[2]=this.properties.z;this._value[3]=this.properties.w;this.setOutputData(0,this._value)}, -v.registerNodeType("math3d/quaternion",p),p=function(){this.addInputs([["degrees","number"],["axis","vec3"]]);this.addOutput("quat","quat");this.properties={angle:90,axis:vec3.fromValues(0,1,0)};this._value=quat.create()},p.title="Rotation",p.desc="quaternion rotation",p.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.angle);var b=this.getInputData(1);null==b&&(b=this.properties.axis);a=quat.setAxisAngle(this._value,b,0.0174532925*a);this.setOutputData(0,a)}, -v.registerNodeType("math3d/rotation",p),p=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]);this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},p.title="Rot. Vec3",p.desc="rotate a point",p.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.vec);var b=this.getInputData(1);null==b?this.setOutputData(a):this.setOutputData(0,vec3.transformQuat(vec3.create(),a,b))},v.registerNodeType("math3d/rotate_vec3",p),p=function(){this.addInputs([["A","quat"], -["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},p.title="Mult. Quat",p.desc="rotate quaternion",p.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a){var b=this.getInputData(1);null!=b&&(a=quat.multiply(this._value,a,b),this.setOutputData(0,a))}},v.registerNodeType("math3d/mult-quat",p),p=function(){this.addInputs([["A","quat"],["B","quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},p.title= -"Quat Slerp",p.desc="quaternion spherical interpolation",p.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a){var b=this.getInputData(1);if(null!=b){var d=this.properties.factor;null!=this.getInputData(2)&&(d=this.getInputData(2));a=quat.slerp(this._value,a,b,d);this.setOutputData(0,a)}}},v.registerNodeType("math3d/quat-slerp",p))})(this); -(function(p){function f(){this.addInput("sel","boolean");this.addOutput("value","number");this.properties={A:0,B:1};this.size=[60,20]}p=p.LiteGraph;f.title="Selector";f.desc="outputs A if selector is true, B if selector is false";f.prototype.onExecute=function(){var f=this.getInputData(0);if(void 0!==f){for(var c=1;ce&&(e=0);if(0!=c.length){var a=[0,0,0];if(0==e)a=c[0];else if(1==e)a=c[c.length-1];else{var b=(c.length-1)*e,e=c[Math.floor(b)],c=c[Math.floor(b)+1],b=b-Math.floor(b);a[0]=e[0]*(1-b)+c[0]*b;a[1]=e[1]*(1-b)+c[1]*b;a[2]=e[2]*(1-b)+c[2]*b}for(var d in a)a[d]/=255;this.boxcolor=colorToString(a);this.setOutputData(0,a)}};e.registerNodeType("color/palette",g);c.title="Frame";c.desc="Frame viewerew";c.widgets=[{name:"resize", -text:"Resize box",type:"button"},{name:"view",text:"View Image",type:"button"}];c.prototype.onDrawBackground=function(c){this.frame&&c.drawImage(this.frame,0,0,this.size[0],this.size[1])};c.prototype.onExecute=function(){this.frame=this.getInputData(0);this.setDirtyCanvas(!0)};c.prototype.onWidget=function(c,e){if("resize"==e.name&&this.frame){var a=this.frame.width,b=this.frame.height;a||null==this.frame.videoWidth||(a=this.frame.videoWidth,b=this.frame.videoHeight);a&&b&&(this.size=[a,b]);this.setDirtyCanvas(!0, -!0)}else"view"==e.name&&this.show()};c.prototype.show=function(){showElement&&this.frame&&showElement(this.frame)};e.registerNodeType("graphics/frame",c);n.title="Image fade";n.desc="Fades between images";n.widgets=[{name:"resizeA",text:"Resize to A",type:"button"},{name:"resizeB",text:"Resize to B",type:"button"}];n.prototype.onAdded=function(){this.createCanvas();var c=this.canvas.getContext("2d");c.fillStyle="#000";c.fillRect(0,0,this.properties.width,this.properties.height)};n.prototype.createCanvas= -function(){this.canvas=document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};n.prototype.onExecute=function(){var c=this.canvas.getContext("2d");this.canvas.width=this.canvas.width;var e=this.getInputData(0);null!=e&&c.drawImage(e,0,0,this.canvas.width,this.canvas.height);e=this.getInputData(2);null==e?e=this.properties.fade:this.properties.fade=e;c.globalAlpha=e;e=this.getInputData(1);null!=e&&c.drawImage(e,0,0,this.canvas.width,this.canvas.height); -c.globalAlpha=1;this.setOutputData(0,this.canvas);this.setDirtyCanvas(!0)};e.registerNodeType("graphics/imagefade",n);q.title="Crop";q.desc="Crop Image";q.prototype.onAdded=function(){this.createCanvas()};q.prototype.createCanvas=function(){this.canvas=document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};q.prototype.onExecute=function(){var c=this.getInputData(0);c&&(c.width?(this.canvas.getContext("2d").drawImage(c,-this.properties.x, --this.properties.y,c.width*this.properties.scale,c.height*this.properties.scale),this.setOutputData(0,this.canvas)):this.setOutputData(0,null))};q.prototype.onDrawBackground=function(c){this.flags.collapsed||this.canvas&&c.drawImage(this.canvas,0,0,this.canvas.width,this.canvas.height,0,0,this.size[0],this.size[1])};q.prototype.onPropertyChanged=function(c,e){this.properties[c]=e;"scale"==c?(this.properties[c]=parseFloat(e),0==this.properties[c]&&(this.trace("Error in scale"),this.properties[c]=1)): -this.properties[c]=parseInt(e);this.createCanvas();return!0};e.registerNodeType("graphics/cropImage",q);t.title="Video";t.desc="Video playback";t.widgets=[{name:"play",text:"PLAY",type:"minibutton"},{name:"stop",text:"STOP",type:"minibutton"},{name:"demo",text:"Demo video",type:"button"},{name:"mute",text:"Mute video",type:"button"}];t.prototype.onExecute=function(){if(this.properties.url&&(this.properties.url!=this._video_url&&this.loadVideo(this.properties.url),this._video&&0!=this._video.width)){var c= -this.getInputData(0);c&&0<=c&&1>=c&&(this._video.currentTime=c*this._video.duration,this._video.pause());this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};t.prototype.onStart=function(){this.play()};t.prototype.onStop=function(){this.stop()};t.prototype.loadVideo=function(c){this._video_url=c;this._video=document.createElement("video");this._video.src=c;this._video.type="type=video/mp4"; -this._video.muted=!0;this._video.autoplay=!0;var e=this;this._video.addEventListener("loadedmetadata",function(a){e.trace("Duration: "+this.duration+" seconds");e.trace("Size: "+this.videoWidth+","+this.videoHeight);e.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(a){});this._video.addEventListener("error",function(a){console.log("Error loading video: "+this.src);e.trace("Error loading video: "+this.src);if(this.error)switch(this.error.code){case this.error.MEDIA_ERR_ABORTED:e.trace("You stopped the video."); -break;case this.error.MEDIA_ERR_NETWORK:e.trace("Network error - please try again later.");break;case this.error.MEDIA_ERR_DECODE:e.trace("Video is broken..");break;case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:e.trace("Sorry, your browser can't play this video.")}});this._video.addEventListener("ended",function(a){e.trace("Ended.");this.play()})};t.prototype.onPropertyChanged=function(c,e){this.properties[c]=e;"url"==c&&""!=e&&this.loadVideo(e);return!0};t.prototype.play=function(){this._video&&this._video.play()}; -t.prototype.playPause=function(){this._video&&(this._video.paused?this.play():this.pause())};t.prototype.stop=function(){this._video&&(this._video.pause(),this._video.currentTime=0)};t.prototype.pause=function(){this._video&&(this.trace("Video paused"),this._video.pause())};t.prototype.onWidget=function(c,e){};e.registerNodeType("graphics/video",t);u.title="Webcam";u.desc="Webcam image";u.prototype.openStream=function(){function c(a){console.log("Webcam rejected",a);e._webcam_stream=!1;e.box_color= -"red"}navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia;window.URL=window.URL||window.webkitURL;if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.getUserMedia({video:!0},this.streamReady.bind(this),c);var e=this}};u.prototype.onRemoved=function(){this._webcam_stream&&(this._webcam_stream.stop(),this._video=this._webcam_stream=null)};u.prototype.streamReady=function(c){this._webcam_stream=c;var e=this._video; -e||(e=document.createElement("video"),e.autoplay=!0,e.src=window.URL.createObjectURL(c),this._video=e,e.onloadedmetadata=function(a){console.log(a)})};u.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();this._video&&this._video.videoWidth&&(this._video.width=this._video.videoWidth,this._video.height=this._video.videoHeight,this.setOutputData(0,this._video))};u.prototype.getExtraMenuOptions=function(c){var e=this;return[{content:e.properties.show? -"Hide Frame":"Show Frame",callback:function(){e.properties.show=!e.properties.show}}]};u.prototype.onDrawBackground=function(c){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._video||(c.save(),c.drawImage(this._video,0,0,this.size[0],this.size[1]),c.restore())};e.registerNodeType("graphics/webcam",u)})(this); -(function(p){var f=p.LiteGraph;p.LGraphTexture=null;if("undefined"!=typeof GL){var g=function(){this.addOutput("Texture","Texture");this.properties={name:"",filter:!0};this.size=[g.image_preview_size,g.image_preview_size]};p.LGraphTexture=g;g.title="Texture";g.desc="Texture";g.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}};g.loadTextureCallback=null;g.image_preview_size=256;g.PASS_THROUGH=1;g.COPY=2;g.LOW=3;g.HIGH=4;g.REUSE=5;g.DEFAULT=2;g.MODE_VALUES={"pass through":g.PASS_THROUGH, -copy:g.COPY,low:g.LOW,high:g.HIGH,reuse:g.REUSE,"default":g.DEFAULT};g.getTexturesContainer=function(){return gl.textures};g.loadTexture=function(a,b){b=b||{};var d=a;"http://"==d.substr(0,7)&&f.proxy&&(d=f.proxy+d.substr(7));return g.getTexturesContainer()[a]=GL.Texture.fromURL(d,b)};g.getTexture=function(a){var b=this.getTexturesContainer();if(!b)throw"Cannot load texture, container of textures not found";b=b[a];return!b&&a&&":"!=a[0]?this.loadTexture(a):b};g.getTargetTexture=function(a,b,d){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture"; -var c=null;switch(d){case g.LOW:c=gl.UNSIGNED_BYTE;break;case g.HIGH:c=gl.HIGH_PRECISION_FORMAT;break;case g.REUSE:return a;default:c=a?a.type:gl.UNSIGNED_BYTE}b&&b.width==a.width&&b.height==a.height&&b.type==c||(b=new GL.Texture(a.width,a.height,{type:c,format:gl.RGBA,filter:gl.LINEAR}));return b};g.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture;for(var a=new Uint8Array(1048576),b=0;1048576>b;++b)a[b]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512, -512,a,{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})};g.prototype.onDropFile=function(a,b,d){if(a){var c=null;"string"==typeof a?c=GL.Texture.fromURL(a):-1!=b.toLowerCase().indexOf(".dds")?c=GL.Texture.fromDDSInMemory(a):(a=new Blob([d]),a=URL.createObjectURL(a),c=GL.Texture.fromURL(a));this._drop_texture=c;this.properties.name=b}else this._drop_texture=null,this.properties.name=""};g.prototype.getExtraMenuOptions=function(a){var b=this;if(this._drop_texture)return[{content:"Clear",callback:function(){b._drop_texture= -null;b.properties.name=""}}]};g.prototype.onExecute=function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=g.getTexture(this.properties.name));if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER,gl.LINEAR);this.setOutputData(0,a);for(var b=1;b=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]);else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas=this._last_tex;else{var b=g.generateLowResTexturePreview(this._last_tex); -if(!b)return;this._last_preview_tex=this._last_tex;this._canvas=cloneCanvas(b)}this._canvas&&(a.save(),a.webgl||(a.translate(0,this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}};g.generateLowResTexturePreview=function(a){if(!a)return null;var b=g.image_preview_size,d=a;if(a.format==gl.DEPTH_COMPONENT)return null;if(a.width>b||a.height>b)d=this._preview_temp_tex,this._preview_temp_tex||(this._preview_temp_tex=d=new GL.Texture(b,b,{minFilter:gl.NEAREST})), -a.copyTo(d);a=this._preview_canvas;a||(this._preview_canvas=a=createCanvas(b,b));d&&d.toCanvas(a);return a};g.prototype.getResources=function(a){a[this.properties.name]=GL.Texture;return a};g.prototype.onGetInputs=function(){return[["in","Texture"]]};g.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]};f.registerNodeType("texture/texture",g);var c=function(){this.addInput("Texture","Texture");this.properties={flipY:!1};this.size=[g.image_preview_size, -g.image_preview_size]};c.title="Preview";c.desc="Show a texture in the graph canvas";c.allow_preview=!1;c.prototype.onDrawBackground=function(a){if(!this.flags.collapsed&&(a.webgl||c.allow_preview)){var b=this.getInputData(0);if(b){var d=null,d=!b.handle&&a.webgl?b:g.generateLowResTexturePreview(b);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(d,0,0,this.size[0],this.size[1]);a.restore()}}};f.registerNodeType("texture/preview",c);p=function(){this.addInput("Texture", -"Texture");this.addOutput("","Texture");this.properties={name:""}};p.title="Save";p.desc="Save a texture in the repository";p.prototype.onExecute=function(){var a=this.getInputData(0);a&&(this.properties.name&&(g.storeTexture?g.storeTexture(this.properties.name,a):g.getTexturesContainer()[this.properties.name]=a),this.setOutputData(0,a))};f.registerNodeType("texture/save",p);var n=function(){this.addInput("Texture","Texture");this.addInput("TextureB","Texture");this.addInput("value","number");this.addOutput("Texture", -"Texture");this.help="

pixelcode must be vec3

\t\t\t

uvcode must be vec2, is optional

\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

";this.properties={value:1,uvcode:"",pixelcode:"color + colorB * value",precision:g.DEFAULT}};n.widgets_info={uvcode:{widget:"textarea",height:100},pixelcode:{widget:"textarea",height:100},precision:{widget:"combo", -values:g.MODE_VALUES}};n.title="Operation";n.desc="Texture shader operation";n.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]};n.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())};n.prototype.onExecute=function(){var a= -this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===g.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var d=512,c=512;a?(d=a.width,c=a.height):b&&(d=b.width,c=b.height);this._tex=a||this._tex?g.getTargetTexture(a||this._tex,this._tex,this.properties.precision):new GL.Texture(d,c,{type:this.precision===g.LOW?gl.UNSIGNED_BYTE:gl.HIGH_PRECISION_FORMAT,format:gl.RGBA,filter:gl.LINEAR});var e="";this.properties.uvcode&& -(e="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(e=this.properties.uvcode));var f="";this.properties.pixelcode&&(f="result = "+this.properties.pixelcode,-1!=this.properties.pixelcode.indexOf(";")&&(f=this.properties.pixelcode));var k=this._shader;if(!k||this._shader_code!=e+"|"+f){try{this._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,n.pixel_shader,{UV_CODE:e,PIXEL_CODE:f}),this.boxcolor="#00FF00"}catch(m){console.log("Error compiling shader: ",m);this.boxcolor="#FF0000"; -return}this.boxcolor="#FF0000";this._shader_code=e+"|"+f;k=this._shader}if(k){this.boxcolor="green";var h=this.getInputData(2);null!=h?this.properties.value=h:h=parseFloat(this.properties.value);var l=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var e=Mesh.getScreenQuad();k.uniforms({u_texture:0,u_textureB:1,value:h,texSize:[d,c],time:l}).draw(e)});this.setOutputData(0,this._tex)}else this.boxcolor= -"red"}}};n.pixel_shader="precision highp float;\n\t\t\t\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform vec2 texSize;\n\t\t\tuniform float time;\n\t\t\tuniform float value;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 uv = v_coord;\n\t\t\t\tUV_CODE;\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\t\tvec3 color = color4.rgb;\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\t\tvec3 colorB = color4B.rgb;\n\t\t\t\tvec3 result = color;\n\t\t\t\tfloat alpha = 1.0;\n\t\t\t\tPIXEL_CODE;\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t\t}\n\t\t\t"; -f.registerNodeType("texture/operation",n);var q=function(){this.addOutput("Texture","Texture");this.properties={code:"",width:512,height:512};this.properties.code="\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"};q.title="Shader";q.desc="Texture shader";q.widgets_info={code:{type:"code"},precision:{widget:"combo",values:g.MODE_VALUES}};q.prototype.onPropertyChanged=function(a,b){if("code"==a){var d=this.getShader();if(d){var c= -d.uniformInfo;if(this.inputs)for(var e={},f=0;f lumaMax))\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\t\telse\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\t\tif(u_igamma != 1.0)\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\t\treturn color;\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t\t}\n\t\t\t"; -e.gamma_pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_igamma;\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t\t gl_FragColor = color;\n\t\t\t}\n\t\t\t";f.registerNodeType("texture/toviewport",e);p=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={size:0,generate_mipmaps:!1, -precision:g.DEFAULT}};p.title="Copy";p.desc="Copy Texture";p.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo",values:g.MODE_VALUES}};p.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,d=a.height;0!=this.properties.size&&(d=b=this.properties.size);var c=this._temp_texture,e=a.type;this.properties.precision===g.LOW?e=gl.UNSIGNED_BYTE:this.properties.precision===g.HIGH&& -(e=gl.HIGH_PRECISION_FORMAT);c&&c.width==b&&c.height==d&&c.type==e||(c=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(d)&&(c=gl.LINEAR_MIPMAP_LINEAR),this._temp_texture=new GL.Texture(b,d,{type:e,format:gl.RGBA,minFilter:c,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}};f.registerNodeType("texture/copy", -p);var r=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={iterations:1,generate_mipmaps:!1,precision:g.DEFAULT}};r.title="Downsample";r.desc="Downsample Texture";r.widgets_info={iterations:{type:"number",step:1,precision:0,min:1},precision:{widget:"combo",values:g.MODE_VALUES}};r.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D){var b=r._shader;b||(r._shader= -b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,r.pixel_shader));var d=a.width|0,c=a.height|0,e=a.type;this.properties.precision===g.LOW?e=gl.UNSIGNED_BYTE:this.properties.precision===g.HIGH&&(e=gl.HIGH_PRECISION_FORMAT);var f=this.properties.iterations||1,k=a,m=null,h=[],a={type:e,format:a.format},e=vec2.create(),l={u_offset:e};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var t=0;t>1||0;c=c>>1||0;m=GL.Texture.getTemporary(d,c,a);h.push(m);k.setParameter(GL.TEXTURE_MAG_FILTER, -GL.NEAREST);k.copyTo(m,b,l);if(1==d&&1==c)break;k=m}this._texture=h.pop();for(t=0;td;++d)b[d]=Math.random();m._shader.uniforms({u_samples_a:b.subarray(0,16),u_samples_b:b.subarray(16,32)})}b=this._temp_texture;d=this.properties.low_precision?gl.UNSIGNED_BYTE:a.type;b&&b.type==d||(this._temp_texture=new GL.Texture(1,1,{type:d,format:gl.RGBA,filter:gl.NEAREST}));var c=m._shader,e=this._uniforms;e.u_mipmap_offset=this.properties.mipmap_offset;this._temp_texture.drawTo(function(){a.toViewport(c,e)});this.setOutputData(0,this._temp_texture)}}; -m.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tuniform mat4 u_samples_a;\n\t\t\tuniform mat4 u_samples_b;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_mipmap_offset;\n\t\t\tvarying vec2 v_coord;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = vec4(0.0);\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t\t{\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t}\n\t\t\t gl_FragColor = color * 0.03125;\n\t\t\t}\n\t\t\t"; -f.registerNodeType("texture/average",m);p=function(){this.addInput("Image","image");this.addOutput("","Texture");this.properties={}};p.title="Image to Texture";p.desc="Uploads an image to the GPU";p.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,d=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var c=this._temp_texture;c&&c.width==b&&c.height==d||(this._temp_texture=new GL.Texture(b,d,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(e){console.error("image comes from an unsafe location, cannot be uploaded to webgl"); -return}this.setOutputData(0,this._temp_texture)}}};f.registerNodeType("texture/imageToTexture",p);var a=function(){this.addInput("Texture","Texture");this.addInput("LUT","Texture");this.addInput("Intensity","number");this.addOutput("","Texture");this.properties={intensity:1,precision:g.DEFAULT,texture:null};a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader))};a.widgets_info={precision:{widget:"combo",values:g.MODE_VALUES}};a.title="LUT";a.desc="Apply LUT to Texture";a.widgets_info= -{texture:{widget:"texture"}};a.prototype.onExecute=function(){if(this.isOutputConnected(0)){var b=this.getInputData(0);if(this.properties.precision===g.PASS_THROUGH)this.setOutputData(0,b);else if(b){var d=this.getInputData(1);d||(d=g.getTexture(this.properties.texture));if(d){d.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D, -null);var c=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=c=this.getInputData(2));this._tex=g.getTargetTexture(b,this._tex,this.properties.precision);this._tex.drawTo(function(){d.bind(1);b.toViewport(a._shader,{u_texture:0,u_textureB:1,u_amount:c})});this.setOutputData(0,this._tex)}else this.setOutputData(0,b)}}};a.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform float u_amount;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t\t mediump vec2 quad1;\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t\t mediump vec2 quad2;\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t\t highp vec2 texPos1;\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t highp vec2 texPos2;\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t\t}\n\t\t\t"; -f.registerNodeType("texture/LUT",a);var b=function(){this.addInput("Texture","Texture");this.addOutput("R","Texture");this.addOutput("G","Texture");this.addOutput("B","Texture");this.addOutput("A","Texture");this.properties={};b._shader||(b._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,b.pixel_shader))};b.title="Texture to Channels";b.desc="Split texture channels";b.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var d=0,c=0;4>c;c++)this.isOutputConnected(c)? -(this._channels[c]&&this._channels[c].width==a.width&&this._channels[c].height==a.height&&this._channels[c].type==a.type||(this._channels[c]=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR})),d++):this._channels[c]=null;if(d){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var e=Mesh.getScreenQuad(),f=b._shader,k=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],c=0;4>c;c++)this._channels[c]&&(this._channels[c].drawTo(function(){a.bind(0);f.uniforms({u_texture:0,u_mask:k[c]}).draw(e)}), -this.setOutputData(c,this._channels[c]))}}};b.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec4 u_mask;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t\t}\n\t\t\t";f.registerNodeType("texture/textureChannels",b);var d=function(){this.addInput("R","Texture");this.addInput("G","Texture");this.addInput("B","Texture");this.addInput("A", -"Texture");this.addOutput("Texture","Texture");this.properties={};d._shader||(d._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,d.pixel_shader))};d.title="Channels to Texture";d.desc="Split texture channels";d.prototype.onExecute=function(){var a=[this.getInputData(0),this.getInputData(1),this.getInputData(2),this.getInputData(3)];if(a[0]&&a[1]&&a[2]&&a[3]){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),c=d._shader;this._tex=g.getTargetTexture(a[0],this._tex);this._tex.drawTo(function(){a[0].bind(0); -a[1].bind(1);a[2].bind(2);a[3].bind(3);c.uniforms({u_textureR:0,u_textureG:1,u_textureB:2,u_textureA:3}).draw(b)});this.setOutputData(0,this._tex)}};d.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_textureR;\n\t\t\tuniform sampler2D u_textureG;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform sampler2D u_textureA;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( \t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t\t}\n\t\t\t"; -f.registerNodeType("texture/channelsTexture",d);var h=function(){this.addInput("A","color");this.addInput("B","color");this.addOutput("Texture","Texture");this.properties={angle:0,scale:1,A:[0,0,0],B:[1,1,1],texture_size:32};h._shader||(h._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,h.pixel_shader));this._uniforms={u_angle:0,u_colorA:vec3.create(),u_colorB:vec3.create()}};h.title="Gradient";h.desc="Generates a gradient";h["@A"]={type:"color"};h["@B"]={type:"color"};h["@texture_size"]={type:"enum", -values:[32,64,128,256,512]};h.prototype.onExecute=function(){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var a=GL.Mesh.getScreenQuad(),b=h._shader,d=this.getInputData(0);d||(d=this.properties.A);var c=this.getInputData(1);c||(c=this.properties.B);for(var e=2;e=this.size[1]|| -!this._video||(a.save(),a.webgl?this._temp_texture&&a.drawImage(this._temp_texture,0,0,this.size[0],this.size[1]):(a.translate(0,this.size[1]),a.scale(1,-1),a.drawImage(this._video,0,0,this.size[0],this.size[1])),a.restore())};p.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,d=this._temp_texture;d&&d.width==a&&d.height==b||(this._temp_texture=new GL.Texture(a, -b,{format:gl.RGB,filter:gl.LINEAR}));this._temp_texture.uploadImage(this._video);this.properties.texture_name&&(g.getTexturesContainer()[this.properties.texture_name]=this._temp_texture);this.setOutputData(0,this._temp_texture)}};f.registerNodeType("texture/webcam",p);var A=function(){this.addInput("in","Texture");this.addInput("exp","number");this.addOutput("out","Texture");this.properties={exposition:1,precision:g.LOW}};A.title="Exposition";A.desc="Controls texture exposition";A.widgets_info={exposition:{widget:"slider", -min:0,max:3},precision:{widget:"combo",values:g.MODE_VALUES}};A.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var d=A._shader;d||(d=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,A.pixel_shader));var c=this.properties.exposition,e=this.getInputData(1);null!=e&&(c=this.properties.exposition= -e);b.drawTo(function(){gl.disable(gl.DEPTH_TEST);a.bind(0);var b=GL.Mesh.getScreenQuad();d.uniforms({u_texture:0,u_exposition:c}).draw(b)});this.setOutputData(0,b)}};A.pixel_shader="precision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_exposition;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\t\tgl_FragColor = vec4( color.xyz * u_exposition, color.a );\n\t\t\t}";f.registerNodeType("texture/exposition", -A);var y=function(){this.addInput("in","Texture");this.addOutput("out","Texture");this.properties={key_color:vec3.fromValues(0,1,0),threshold:0.8,slope:0.2,precision:g.DEFAULT};y._shader||(y._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,y.pixel_shader))};y.title="Matte";y.desc="Extracts background";y.widgets_info={key_color:{widget:"color"},precision:{widget:"combo",values:g.MODE_VALUES}};y.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision=== -g.PASS_THROUGH)this.setOutputData(0,a);else if(a){this._tex=g.getTargetTexture(a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);this._uniforms||(this._uniforms={u_texture:0,u_key_color:this.properties.key_color,u_threshold:1,u_slope:1});var b=this._uniforms,d=Mesh.getScreenQuad(),c=y._shader;b.u_key_color=this.properties.key_color;b.u_threshold=this.properties.threshold;b.u_slope=this.properties.slope;this._tex.drawTo(function(){a.bind(0);c.uniforms(b).draw(d)}); -this.setOutputData(0,this._tex)}}};y.pixel_shader="precision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec3 u_key_color;\n\t\t\tuniform float u_threshold;\n\t\t\tuniform float u_slope;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\t\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\t\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\t\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\t\t\t\tgl_FragColor = vec4( color, alpha );\n\t\t\t}"; -f.registerNodeType("texture/matte",y);p=function(){this.addOutput("Cubemap","Cubemap");this.properties={name:""};this.size=[g.image_preview_size,g.image_preview_size]};p.title="Cubemap";p.prototype.onDropFile=function(a,b,d){a?(this._drop_texture="string"==typeof a?GL.Texture.fromURL(a):GL.Texture.fromDDSInMemory(a),this.properties.name=b):(this._drop_texture=null,this.properties.name="")};p.prototype.onExecute=function(){if(this._drop_texture)this.setOutputData(0,this._drop_texture);else if(this.properties.name){var a= -g.getTexture(this.properties.name);a&&(this._last_tex=a,this.setOutputData(0,a))}};p.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||a.webgl&&(gl.meshes.cube||(gl.meshes.cube=GL.Mesh.cube({size:1})))};f.registerNodeType("texture/cubemap",p)}})(this); -(function(p){var f=p.LiteGraph;if("undefined"!=typeof GL){var g=function(){this.addInput("Texture","Texture");this.addInput("Aberration","number");this.addInput("Distortion","number");this.addInput("Blur","number");this.addOutput("Texture","Texture");this.properties={aberration:1,distortion:1,blur:1,precision:LGraphTexture.DEFAULT};g._shader||(g._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,g.pixel_shader),g._texture=new GL.Texture(3,1,{format:gl.RGB,wrap:gl.CLAMP_TO_EDGE,magFilter:gl.LINEAR, -minFilter:gl.LINEAR,pixel_data:[255,0,0,0,255,0,0,0,255]}))};g.title="Lens";g.desc="Camera Lens distortion";g.widgets_info={precision:{widget:"combo",values:LGraphTexture.MODE_VALUES}};g.prototype.onExecute=function(){var c=this.getInputData(0);if(this.properties.precision===LGraphTexture.PASS_THROUGH)this.setOutputData(0,c);else if(c){this._tex=LGraphTexture.getTargetTexture(c,this._tex,this.properties.precision);var f=this.properties.aberration;this.isInputConnected(1)&&(f=this.getInputData(1), -this.properties.aberration=f);var e=this.properties.distortion;this.isInputConnected(2)&&(e=this.getInputData(2),this.properties.distortion=e);var n=this.properties.blur;this.isInputConnected(3)&&(n=this.getInputData(3),this.properties.blur=n);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var m=Mesh.getScreenQuad(),a=g._shader;this._tex.drawTo(function(){c.bind(0);a.uniforms({u_texture:0,u_aberration:f,u_distortion:e,u_blur:n}).draw(m)});this.setOutputData(0,this._tex)}};g.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_aberration;\n\t\t\tuniform float u_distortion;\n\t\t\tuniform float u_blur;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 coord = v_coord;\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\t\t\t\tdist_coord *= percent;\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\t\t\t\tgl_FragColor = color;\n\t\t\t}\n\t\t\t"; -f.registerNodeType("fx/lens",g);p.LGraphFXLens=g;var c=function(){this.addInput("Texture","Texture");this.addInput("Blurred","Texture");this.addInput("Mask","Texture");this.addInput("Threshold","number");this.addOutput("Texture","Texture");this.properties={shape:"",size:10,alpha:1,threshold:1,high_precision:!1}};c.title="Bokeh";c.desc="applies an Bokeh effect";c.widgets_info={shape:{widget:"texture"}};c.prototype.onExecute=function(){var f=this.getInputData(0),g=this.getInputData(1),e=this.getInputData(2); -if(f&&e&&this.properties.shape){g||(g=f);var n=LGraphTexture.getTexture(this.properties.shape);if(n){var m=this.properties.threshold;this.isInputConnected(3)&&(m=this.getInputData(3),this.properties.threshold=m);var a=gl.UNSIGNED_BYTE;this.properties.high_precision&&(a=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==a&&this._temp_texture.width==f.width&&this._temp_texture.height==f.height||(this._temp_texture=new GL.Texture(f.width,f.height,{type:a,format:gl.RGBA, -filter:gl.LINEAR}));var b=c._first_shader;b||(b=c._first_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,c._first_pixel_shader));var d=c._second_shader;d||(d=c._second_shader=new GL.Shader(c._second_vertex_shader,c._second_pixel_shader));var h=this._points_mesh;h&&h._width==f.width&&h._height==f.height&&2==h._spacing||(h=this.createPointsMesh(f.width,f.height,2));var l=Mesh.getScreenQuad(),q=this.properties.size,k=this.properties.alpha;gl.disable(gl.DEPTH_TEST);gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){f.bind(0); -g.bind(1);e.bind(2);b.uniforms({u_texture:0,u_texture_blur:1,u_mask:2,u_texsize:[f.width,f.height]}).draw(l)});this._temp_texture.drawTo(function(){gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);f.bind(0);n.bind(3);d.uniforms({u_texture:0,u_mask:2,u_shape:3,u_alpha:k,u_threshold:m,u_pointSize:q,u_itexsize:[1/f.width,1/f.height]}).draw(h,gl.POINTS)});this.setOutputData(0,this._temp_texture)}}else this.setOutputData(0,f)};c.prototype.createPointsMesh=function(c,f,e){for(var g=Math.round(c/e),m=Math.round(f/ -e),a=new Float32Array(g*m*2),b=-1,d=2/c*e,h=2/f*e,l=0;l=f.NOTEON||a<=f.NOTEOFF)this.channel=c&15};Object.defineProperty(f.prototype,"velocity",{get:function(){return this.cmd==f.NOTEON?this.data[2]: --1},set:function(c){this.data[2]=c},enumerable:!0});f.notes="A A# B C C# D D# E F F# G G#".split(" ");f.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};f.computePitch=function(c){return 440*Math.pow(2,(c-69)/12)};f.prototype.getCC=function(){return this.data[1]};f.prototype.getCCValue=function(){return this.data[2]};f.prototype.getPitchBend=function(){return this.data[1]+(this.data[2]<<7)-8192};f.computePitchBend=function(c,a){return c+(a<<7)-8192};f.prototype.setCommandFromString= -function(c){this.cmd=f.computeCommandFromString(c)};f.computeCommandFromString=function(c){if(!c)return 0;if(c&&c.constructor===Number)return c;c=c.toUpperCase();switch(c){case "NOTE ON":case "NOTEON":return f.NOTEON;case "NOTE OFF":case "NOTEOFF":return f.NOTEON;case "KEY PRESSURE":case "KEYPRESSURE":return f.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return f.CONTROLLERCHANGE;case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return f.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return f.CHANNELPRESSURE; -case "PITCH BEND":case "PITCHBEND":return f.PITCHBEND;case "TIME TICK":case "TIMETICK":return f.TIMETICK;default:return Number(c)}};f.toNoteString=function(c){var a;a=(c-21)%12;0>a&&(a=12+a);return f.notes[a]+Math.floor((c-24)/12+1)};f.prototype.toString=function(){var c=""+this.channel+". ";switch(this.cmd){case f.NOTEON:c+="NOTEON "+f.toNoteString(this.data[1]);break;case f.NOTEOFF:c+="NOTEOFF "+f.toNoteString(this.data[1]);break;case f.CONTROLLERCHANGE:c+="CC "+this.data[1]+" "+this.data[2];break; -case f.PROGRAMCHANGE:c+="PC "+this.data[1];break;case f.PITCHBEND:c+="PITCHBEND "+this.getPitchBend();break;case f.KEYPRESSURE:c+="KEYPRESS "+this.data[1]}return c};f.prototype.toHexString=function(){for(var c="",a=0;athis.properties.max_value||this.trigger("on_midi",a)};r.registerNodeType("midi/filter",t);u.title="MIDIEvent";u.desc="Create a MIDI Event";u.prototype.onAction=function(c,a){"assign"==c?(this.properties.channel=a.channel,this.properties.cmd=a.cmd,this.properties.value1= -a.data[1],this.properties.value2=a.data[2]):(a=new f,a.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?a.setCommandFromString(this.properties.cmd):a.cmd=this.properties.cmd,a.data[0]=a.cmd|a.channel,a.data[1]=Number(this.properties.value1),a.data[2]=Number(this.properties.value2),this.trigger("on_midi",a))};u.prototype.onExecute=function(){var c=this.properties;if(this.outputs)for(var a=0;a=this.size[0]&&(e=this.size[0]-1),a.strokeStyle="red",a.beginPath(),a.moveTo(e,d),a.lineTo(e,0),a.stroke())}};a.title="Visualization";a.desc="Audio Visualization";l.registerNodeType("audio/visualization", -a);b.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var a=this.properties.band,b=this.getInputData(1);void 0!==b&&(a=b);b=s.getAudioContext().sampleRate/this._freqs.length;b=a/b*2;b>=this._freqs.length?b=this._freqs[this._freqs.length-1]:(a=b|0,b-=a,b=this._freqs[a]*(1-b)+this._freqs[a+1]*b);this.setOutputData(0,b/255*this.properties.amplitude)}};b.prototype.onGetInputs=function(){return[["band","number"]]};b.title="Signal";b.desc="extract the signal of some frequency";l.registerNodeType("audio/signal", -b);d.prototype.onAdded=function(a){a.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback)};d["@code"]={widget:"code"};d.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};d.prototype.onStop=function(){this.audionode.onaudioprocess=d._bypass_function};d.prototype.onPause=function(){this.audionode.onaudioprocess=d._bypass_function};d.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};d.prototype.onExecute=function(){};d.prototype.onRemoved= -function(){this.audionode.onaudioprocess=d._bypass_function};d.prototype.processCode=function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback=this._script.onaudioprocess}catch(a){console.error("Error in onaudioprocess code",a),this._callback=d._bypass_function,this.audionode.onaudioprocess=this._callback}};d.prototype.onPropertyChanged=function(a,b){"code"==a&&(this.properties.code=b,this.processCode(),this.graph&& -this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))};d.default_function=function(){this.onaudioprocess=function(a){var b=a.inputBuffer;a=a.outputBuffer;for(var c=0;ch&&(h=k.size[0]),e+=k.size[1]+a;b+=h+a}this.setDirtyCanvas(!0,!0)};g.prototype.getTime=function(){return this.globaltime};g.prototype.getFixedTime=function(){return this.fixedtime};g.prototype.getElapsedTime=function(){return this.elapsed_time};g.prototype.sendEventToAllNodes=function(a,b,c){c=c||l.ALWAYS;var m=this._nodes_in_order?this._nodes_in_order:this._nodes;if(m)for(var k= +0,d=m.length;k= +l.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached";null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_id!a.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type=null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.data=null;this.flags={}};f.prototype.configure=function(a){for(var b in a)if("console"!=b)if("properties"==b)for(var c in a.properties){if(this.properties[c]=a.properties[c],this.onPropertyChanged)this.onPropertyChanged(c,a.properties[c])}else null!= +a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=l.cloneObject(a[b],this[b]):this[b]=a[b]);a.title||(this.title=this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(var m=0;m=this.outputs.length)){var c=this.outputs[a];if(c&&(c._data=b,this.outputs[a].links))for(c=0;c=this.inputs.length||null==this.inputs[a].link)){var c=this.graph.links[this.inputs[a].link];if(!c)return null;if(!b)return c.data;var m=this.graph.getNodeById(c.origin_id);if(!m)return c.data;if(m.updateOutputData)m.updateOutputData(c.origin_slot); +else if(m.onExecute)m.onExecute();return c.data}};f.prototype.getInputDataByName=function(a,b){var c=this.findInputSlot(a);return-1==c?null:this.getInputData(c,b)};f.prototype.isInputConnected=function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&a.link? +(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};f.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]:null;for(var b=0,c=this.inputs.length;b=this.outputs.length?null:this.outputs[a]._data};f.prototype.getOutputInfo=function(a){return this.outputs? +a=this.outputs.length)return null;a=this.outputs[a]; +if(!a.links||0==a.links.length)return null;for(var b=[],c=0;ca&&this.pos[1]-d-cb)return!0;return!1};f.prototype.getSlotInPosition=function(a,b){if(this.inputs)for(var c=0,d=this.inputs.length;c=this.outputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1;b&&b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Node not found";if(b==this)return!1;if(c.constructor===String){if(c=b.findInputSlot(c),-1==c)return l.debug&&console.log("Connect: Error, no slot of name "+c),!1}else{if(c===l.EVENT)return!1;if(!b.inputs||c>=b.inputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1}null!=b.inputs[c].link&&b.disconnectInput(c); +this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);var d=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(c,d.type,d))return!1;var k=b.inputs[c];if(l.isValidConnection(d.type,k.type)){var e={id:this.graph.last_link_id++,type:k.type,origin_id:this.id,origin_slot:a,target_id:b.id,target_slot:c};this.graph.links[e.id]=e;null==d.links&&(d.links=[]);d.links.push(e.id);b.inputs[c].link=e.id;if(this.onConnectionsChange)this.onConnectionsChange(l.OUTPUT,a,!0,e,d);if(b.onConnectionsChange)b.onConnectionsChange(l.INPUT, +c,!0,e,k)}this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);return!0};f.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return l.debug&&console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return l.debug&&console.log("Connect: Error, slot number not found"),!1;var c=this.outputs[a];if(!c.links||0==c.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found"; +for(var d=0,k=c.links.length;d=this.inputs.length)return l.debug&&console.log("Connect: Error, slot number not found"), +!1;var b=this.inputs[a];if(!b)return!1;var c=this.inputs[a].link;this.inputs[a].link=null;var d=this.graph.links[c];if(d){var k=this.graph.getNodeById(d.origin_id);if(!k)return!1;var e=k.outputs[d.origin_slot];if(!e||!e.links||0==e.links.length)return!1;for(var h=0,f=e.links.length;hb&&this.inputs[b].pos?[this.pos[0]+this.inputs[b].pos[0],this.pos[1]+this.inputs[b].pos[1]]:!a&&this.outputs.length>b&&this.outputs[b].pos?[this.pos[0]+this.outputs[b].pos[0],this.pos[1]+this.outputs[b].pos[1]]: +a?[this.pos[0],this.pos[1]+10+b*l.NODE_SLOT_HEIGHT]:[this.pos[0]+this.size[0]+1,this.pos[1]+10+b*l.NODE_SLOT_HEIGHT]};f.prototype.alignToGrid=function(){this.pos[0]=l.CANVAS_GRID_SIZE*Math.round(this.pos[0]/l.CANVAS_GRID_SIZE);this.pos[1]=l.CANVAS_GRID_SIZE*Math.round(this.pos[1]/l.CANVAS_GRID_SIZE)};f.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>f.MAX_CONSOLE&&this.console.shift();this.graph.onNodeTrace(this,a)};f.prototype.setDirtyCanvas=function(a, +b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};f.prototype.loadImage=function(a){var b=new Image;b.src=l.node_images_path+a;b.ready=!1;var c=this;b.onload=function(){this.ready=!0;c.setDirtyCanvas(!0)};return b};f.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b=this.graph.list_of_graphcanvas,c=0;c element, you passed a "+a.localName;throw"This browser doesnt support Canvas"; +}null==(this.ctx=a.getContext("2d"))&&(console.warn("This canvas seems to be WebGL, enabling WebGL renderer"),this.enableWebGL());this._mousemove_callback=this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);b||this.bindEvents()}};e.prototype._doNothing=function(a){a.preventDefault();return!1};e.prototype._doReturnTrue=function(a){a.preventDefault();return!0};e.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded"); +else{var a=this.canvas,b=this.getCanvasWindow().document;this._mousedown_callback=this.processMouseDown.bind(this);this._mousewheel_callback=this.processMouseWheel.bind(this);a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel",this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart", +this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler,!0);a.addEventListener("touchend",this.touchHandler,!0);a.addEventListener("touchcancel",this.touchHandler,!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);b.addEventListener("keyup",this._key_callback,!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop", +this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue,!1);this._events_binded=!0}};e.prototype.unbindEvents=function(){if(this._events_binded){var a=this.getCanvasWindow().document;this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback);this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup", +this._key_callback);this.canvas.removeEventListener("contextmenu",this._doNothing);this.canvas.removeEventListener("drop",this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue);this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler);this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback= +this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")};e.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b));b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};e.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas";if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas); +this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl};e.prototype.setDirty=function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};e.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};e.prototype.startRendering=function(){function a(){this.pause_rendering||this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering= +!0,a.call(this))};e.prototype.stopRendering=function(){this.is_rendering=!1};e.prototype.processMouseDown=function(a){if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow();e.active_canvas=this;this.canvas.removeEventListener("mousemove",this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var c=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),d=!1;l.closeAllContextMenus(b); +if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,d=!0);var k=!1;if(c&&this.allow_interaction&&!d){this.live_mode||c.flags.pinned||this.bringToFront(c);if(!this.connecting_node&&!c.flags.collapsed&&!this.live_mode){if(c.outputs)for(var f=0,h=c.outputs.length;fl.getTime()-this.last_mouseclick&&this.selected_nodes[c.id]){if(c.onDblClick)c.onDblClick(a);this.processNodeDblClicked(c);f=!0}c.onMouseDown&&c.onMouseDown(a,[a.canvasX-c.pos[0],a.canvasY-c.pos[1]])?f=!0:this.live_mode&&(f=k=!0);f||(this.allow_dragnodes&&(this.node_dragged=c),this.selected_nodes[c.id]||this.processNodeSelected(c,a));this.dirty_canvas=!0}}else k=!0;!d&&k&&this.allow_dragcanvas&& +(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&this.processContextMenu(c,a);this.last_mouse[0]=a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=l.getTime();this.canvas_mouse=[a.canvasX,a.canvasY];this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&&"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}};e.prototype.processMouseMove=function(a){this.autoresize&& +this.resize();if(this.graph){e.active_canvas=this;this.adjustMouseEvent(a);var b=[a.localX,a.localY],c=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse=b;this.canvas_mouse=[a.canvasX,a.canvasY];if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX-this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.dragging_canvas)this.offset[0]+=c[0]/this.scale,this.offset[1]+=c[1]/this.scale,this.dirty_bgcanvas=this.dirty_canvas= +!0;else if(this.allow_interaction){this.connecting_node&&(this.dirty_canvas=!0);for(var b=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),d=0,k=this.graph._nodes.length;dthis.dragging_rectangle[2]&&(this.dragging_rectangle[0]+=this.dragging_rectangle[2]);0>this.dragging_rectangle[3]&&(this.dragging_rectangle[1]+=this.dragging_rectangle[3]);this.dragging_rectangle[2]=Math.abs(this.dragging_rectangle[2]* +this.scale);this.dragging_rectangle[3]=Math.abs(this.dragging_rectangle[3]*this.scale);for(var k=0;kc-this.last_mouseclick&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&& +this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0],a.canvasY-this.node_over.pos[1]]);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}}; +e.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b=null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var c=this.scale;0b&&(c*=1/1.1);this.setZoom(c,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};e.prototype.isOverNodeBox=function(a,b,c){var d=l.NODE_TITLE_HEIGHT;return q(b,c,a.pos[0]+2,a.pos[1]+2-d,d-4,d-4)?!0:!1};e.prototype.isOverNodeInput=function(a,b,c,d){if(a.inputs)for(var k=0,e=a.inputs.length;kthis.max_zoom?this.scale=this.max_zoom:this.scalec-this.graph._last_trigger_time)&&this.drawBackCanvas();(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};e.prototype.drawFrontCanvas=function(){this.ctx||(this.ctx=this.bgcanvas.getContext("2d")); +var a=this.ctx;if(a){a.start2D&&a.start2D();var b=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(),a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]),a.clip());this.clear_background&&a.clearRect(0,0,b.width,b.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();a.scale(this.scale,this.scale);a.translate(this.offset[0], +this.offset[1]);for(var b=this.computeVisibleNodes(null,this.visible_nodes),c=0;cb-h._last_time&&(n=2-0.002*(b-h._last_time),g="rgba(255,255,255, "+n.toFixed(2)+")",this.renderLink(a,p,e.getConnectionPos(!0,f),h,!0,n,g))}}}}a.globalAlpha=1};e.prototype.renderLink=function(a,b,c,d,k,f,h){if(this.highquality_render){var n=p(b,c);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(d[0],d[1]),a.rotate(h),a.beginPath(),a.moveTo(-5,-5),a.lineTo(0,5),a.lineTo(5,-5),a.fill(),a.restore());if(f)for(f=0;5>f;++f)d=(0.001*l.getTime()+0.2*f)%1,d=this.computeConnectionPoint(b,c,d),a.beginPath(),a.arc(d[0],d[1],5,0,2*Math.PI),a.fill()}else a.beginPath(),a.moveTo(b[0],b[1]),a.lineTo(c[0], +c[1]),a.stroke()};e.prototype.computeConnectionPoint=function(a,b,c){var d=p(a,b),e=[a[0]+0.25*d,a[1]],d=[b[0]-0.25*d,b[1]],f=(1-c)*(1-c)*(1-c),h=3*(1-c)*(1-c)*c,n=3*(1-c)*c*c;c*=c*c;return[f*a[0]+h*e[0]+n*d[0]+c*b[0],f*a[1]+h*e[1]+n*d[1]+c*b[1]]};e.prototype.resize=function(a,b){if(!a&&!b){var c=this.canvas.parentNode;a=c.offsetWidth;b=c.offsetHeight}if(this.canvas.width!=a||this.canvas.height!=b)this.canvas.width=a,this.canvas.height=b,this.bgcanvas.width=this.canvas.width,this.bgcanvas.height= +this.canvas.height,this.setDirty(!0,!0)};e.prototype.switchLiveMode=function(a){if(a){var b=this,c=this.live_mode?1.1:0.9;this.live_mode&&(this.live_mode=!1,this.editor_alpha=0.1);var d=setInterval(function(){b.editor_alpha*=c;b.dirty_canvas=!0;b.dirty_bgcanvas=!0;1>c&&0.01>b.editor_alpha&&(clearInterval(d),1>c&&(b.live_mode=!0));1"+g+""+a+"",value:g});if(n.length)return new l.ContextMenu(n,{event:c,callback:f,parentMenu:d, +allow_html:!0,node:k},b),!1}};e.decodeHTML=function(a){var b=document.createElement("div");b.innerText=a;return b.innerHTML};e.onResizeNode=function(a,b,c,d,e){e&&(e.size=e.computeSize(),e.setDirtyCanvas(!0,!0))};e.onShowTitleEditor=function(a,b,c,d,k){function f(){k.title=n.value;h.parentNode.removeChild(h);k.setDirtyCanvas(!0,!0)}var h=document.createElement("div");h.className="graphdialog";h.innerHTML="Title"; +var n=h.querySelector("input");n&&(n.value=k.title,n.addEventListener("keydown",function(a){13==a.keyCode&&(f(),a.preventDefault(),a.stopPropagation())}));a=e.active_canvas.canvas;b=a.getBoundingClientRect();d=c=-20;b&&(c-=b.left,d-=b.top);event?(h.style.left=event.pageX+c+"px",h.style.top=event.pageY+d+"px"):(h.style.left=0.5*a.width+c+"px",h.style.top=0.5*a.height+d+"px");h.querySelector("button").addEventListener("click",f);a.parentNode.appendChild(h)};e.prototype.showEditPropertyValue=function(a, +b,c){function d(){e(q.value)}function e(c){"number"==typeof a.properties[b]&&(c=Number(c));a.properties[b]=c;if(a.onPropertyChanged)a.onPropertyChanged(b,c);p.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){c=c||{};var f="string";null!==a.properties[b]&&(f=typeof a.properties[b]);var h=null;a.getPropertyInfo&&(h=a.getPropertyInfo(b));if(a.properties_info)for(var n=0;n";else if("enum"==f&&h.values){g=""}else"boolean"==f&&(g="");var p=this.createDialog(""+ +b+""+g+"",c);if("enum"==f&&h.values){var q=p.querySelector("select");q.addEventListener("change",function(a){e(a.target.value)})}else if("boolean"==f)(q=p.querySelector("input"))&&q.addEventListener("click",function(a){e(!!q.checked)});else if(q=p.querySelector("input"))q.value=void 0!==a.properties[b]?a.properties[b]:"",q.addEventListener("keydown",function(a){13==a.keyCode&&(d(),a.preventDefault(),a.stopPropagation())});p.querySelector("button").addEventListener("click", +d)}};e.prototype.createDialog=function(a,b){b=b||{};var c=document.createElement("div");c.className="graphdialog";c.innerHTML=a;var d=this.canvas.getBoundingClientRect(),e=-20,f=-20;d&&(e-=d.left,f-=d.top);b.position?(e+=b.position[0],f+=b.position[1]):b.event?(e+=b.event.pageX,f+=b.event.pageY):(e+=0.5*this.canvas.width,f+=0.5*this.canvas.height);c.style.left=e+"px";c.style.top=f+"px";this.canvas.parentNode.appendChild(c);c.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return c}; +e.onMenuNodeCollapse=function(a,b,c,d,e){e.flags.collapsed=!e.flags.collapsed;e.setDirtyCanvas(!0,!0)};e.onMenuNodePin=function(a,b,c,d,e){e.pin()};e.onMenuNodeMode=function(a,b,c,d,e){new l.ContextMenu(["Always","On Event","On Trigger","Never"],{event:c,callback:function(a){if(e)switch(a){case "On Event":e.mode=l.ON_EVENT;break;case "On Trigger":e.mode=l.ON_TRIGGER;break;case "Never":e.mode=l.NEVER;break;default:e.mode=l.ALWAYS}},parentMenu:d,node:e});return!1};e.onMenuNodeColors=function(a,b,c, +d,f){if(!f)throw"no node for color";b=[];for(var n in e.node_colors)a=e.node_colors[n],a={value:n,content:""+n+""},b.push(a);new l.ContextMenu(b,{event:c,callback:function(a){f&&(a=e.node_colors[a.value])&&(f.color=a.color,f.bgcolor=a.bgcolor,f.setDirtyCanvas(!0))},parentMenu:d,node:f});return!1};e.onMenuNodeShapes=function(a,b,c,d,e){if(!e)throw"no node passed";new l.ContextMenu(l.VALID_SHAPES,{event:c,callback:function(a){e&& +(e.shape=a,e.setDirtyCanvas(!0))},parentMenu:d,node:e});return!1};e.onMenuNodeRemove=function(a,b,c,d,e){if(!e)throw"no node passed";!1!=e.removable&&(e.graph.remove(e),e.setDirtyCanvas(!0,!0))};e.onMenuNodeClone=function(a,b,c,d,e){!1!=e.clonable&&(a=e.clone())&&(a.pos=[e.pos[0]+5,e.pos[1]+5],e.graph.add(a),e.setDirtyCanvas(!0,!0))};e.node_colors={red:{color:"#FAA",bgcolor:"#944"},green:{color:"#AFA",bgcolor:"#494"},blue:{color:"#AAF",bgcolor:"#449"},cyan:{color:"#AFF",bgcolor:"#499"},purple:{color:"#FAF", +bgcolor:"#949"},yellow:{color:"#FFA",bgcolor:"#994"},black:{color:"#777",bgcolor:"#000"},white:{color:"#FFF",bgcolor:"#AAA"}};e.prototype.getCanvasMenuOptions=function(){var a=null;this.getMenuOptions?a=this.getMenuOptions():(a=[{content:"Add Node",has_submenu:!0,callback:e.onMenuAdd}],this._graph_stack&&0Name", +d),n=f.querySelector("input");f.querySelector("button").addEventListener("click",function(b){if(n.value){if(b=h.input?a.getInputInfo(h.slot):a.getOutputInfo(h.slot))b.label=n.value;c.setDirty(!0)}f.close()})}},node:a},h=null;a&&(h=a.getSlotInPosition(b.canvasX,b.canvasY),e.active_node=a);h?(f=[],f.push(h.locked?"Cannot remove":{content:"Remove Slot",slot:h}),f.push({content:"Rename Slot",slot:h}),n.title=(h.input?h.input.type:h.output.type)||"*",h.input&&h.input.type==l.ACTION&&(n.title="Action"), +h.output&&h.output.type==l.EVENT&&(n.title="Event")):f=a?this.getNodeMenuOptions(a):this.getCanvasMenuOptions();f&&new l.ContextMenu(f,n,d)};this.CanvasRenderingContext2D&&(CanvasRenderingContext2D.prototype.roundRect=function(a,b,c,d,e,f){void 0===e&&(e=5);void 0===f&&(f=e);this.beginPath();this.moveTo(a+e,b);this.lineTo(a+c-e,b);this.quadraticCurveTo(a+c,b,a+c,b+e);this.lineTo(a+c,b+d-f);this.quadraticCurveTo(a+c,b+d,a+c-f,b+d);this.lineTo(a+f,b+d);this.quadraticCurveTo(a,b+d,a,b+d-f);this.lineTo(a, +b+e);this.quadraticCurveTo(a,b,a+e,b)});l.compareObjects=function(a,b){for(var c in a)if(a[c]!=b[c])return!1;return!0};l.distance=p;l.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};l.isInsideRectangle=q;l.growBounding=function(a,b,c){ba[2]&&(a[2]=b);ca[3]&&(a[3]=c)};l.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};l.overlapBounding=s;l.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase();for(var b=Array(3),c=0,d,e,f=0;6>f;f+=2)d="0123456789ABCDEF".indexOf(a.charAt(f)),e="0123456789ABCDEF".indexOf(a.charAt(f+1)),b[c]=16*d+e,c++;return b};l.num2hex=function(a){for(var b="#",c,d,e=0;3>e;e++)c=a[e]/16,d=a[e]%16,b+="0123456789ABCDEF".charAt(c)+"0123456789ABCDEF".charAt(d);return b};u.prototype.addItem=function(a,b,c){function d(a){var b=this.value;b&&b.has_submenu&& +e.call(this,a)}function e(a){var b=this.value,d=!0;f.current_submenu&&f.current_submenu.close(a);if(c.callback){var h=c.callback.call(this,b,c,a,f,c.node);!0===h&&(d=!1)}if(b&&(b.callback&&!c.ignore_item_callbacks&&!0!==b.disabled&&(h=b.callback.call(this,b,c,a,f,c.node),!0===h&&(d=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options";new f.constructor(b.submenu.options,{callback:b.submenu.callback,event:a,parentMenu:f,ignore_item_callbacks:b.submenu.ignore_item_callbacks, +title:b.submenu.title,autoopen:c.autoopen});d=!1}d&&!f.lock&&f.close()}var f=this;c=c||{};var h=document.createElement("div");h.className="litemenu-entry submenu";var n=!1;if(null===b)h.classList.add("separator");else{h.innerHTML=b&&b.title?b.title:a;if(h.value=b)b.disabled&&(n=!0,h.classList.add("disabled")),(b.submenu||b.has_submenu)&&h.classList.add("has_submenu");"function"==typeof b?(h.dataset.value=a,h.onclick_callback=b):h.dataset.value=b;b.className&&(h.className+=" "+b.className)}this.root.appendChild(h); +n||h.addEventListener("click",e);c.autoopen&&h.addEventListener("mouseenter",d);return h};u.prototype.close=function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!u.isCursorOverElement(a,this.parentMenu.root)&&u.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0)};u.trigger=function(a,b,c,d){var e=document.createEvent("CustomEvent"); +e.initCustomEvent(b,!0,!0,c);e.srcElement=d;a.dispatchEvent?a.dispatchEvent(e):a.__events&&a.__events.dispatchEvent(e);return e};u.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};u.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};u.isCursorOverElement=function(a,b){var c=a.pageX,d=a.pageY,e=b.getBoundingClientRect();return e?d>e.top&&de.left&&c< +e.left+e.width?!0:!1:!1};l.ContextMenu=u;l.closeAllContextMenus=function(a){a=a||window;a=a.document.querySelectorAll(".litecontextmenu");if(a.length){for(var b=[],c=0;ca?b:ce.canvasY-this.pos[1]||l.distance([e.canvasX,e.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];this.captureInput(!0);return!0}};e.prototype.onMouseMove=function(e){if(this.oldmouse){e=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];var d=this.value,d=d-0.01*(e[1]-this.oldmouse[1]);1d&&(d=0);this.value=d;this.properties.value=this.properties.min+(this.properties.max- +this.properties.min)*this.value;this.oldmouse=e;this.setDirtyCanvas(!0)}};e.prototype.onMouseUp=function(e){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};e.prototype.onMouseLeave=function(e){};e.prototype.onWidget=function(e,d){if("increase"==d.name)this.onPropertyChanged("size",this.properties.size+10);else if("decrease"==d.name)this.onPropertyChanged("size",this.properties.size-10)};e.prototype.onPropertyChanged=function(e,d){if("wcolor"==e)this.properties[e]=d;else if("size"==e)d= +parseInt(d),this.properties[e]=d,this.size=[d+4,d+24],this.setDirtyCanvas(!0,!0);else if("min"==e||"max"==e||"value"==e)this.properties[e]=parseFloat(d);else return!1;return!0};l.registerNodeType("widget/knob",e);p.title="H.Slider";p.desc="Linear slider controller";p.prototype.onAdded=function(){this.value=0.5;this.imgfg=this.loadImage("imgs/slider_fg.png")};p.prototype.onDrawVectorial=function(e){this.imgfg&&this.imgfg.width&&(e.lineWidth=1,e.strokeStyle=this.mouseOver?"#FFF":"#AAA",e.fillStyle= +"#000",e.beginPath(),e.rect(2,0,this.size[0]-4,20),e.stroke(),e.fillStyle=this.properties.wcolor,e.beginPath(),e.rect(2+(this.size[0]-4-20)*this.value,0,20,20),e.fill())};p.prototype.onDrawImage=function(e){this.imgfg&&this.imgfg.width&&(e.lineWidth=1,e.fillStyle="#000",e.fillRect(2,9,this.size[0]-4,2),e.strokeStyle="#333",e.beginPath(),e.moveTo(2,9),e.lineTo(this.size[0]-4,9),e.stroke(),e.strokeStyle="#AAA",e.beginPath(),e.moveTo(2,11),e.lineTo(this.size[0]-4,11),e.stroke(),e.drawImage(this.imgfg, +2+(this.size[0]-4)*this.value-0.5*this.imgfg.width,0.5*-this.imgfg.height+10))};p.prototype.onDrawForeground=function(e){this.onDrawImage(e)};p.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=l.colorToString([this.value,this.value,this.value])};p.prototype.onMouseDown=function(e){if(0>e.canvasY-this.pos[1])return!1;this.oldmouse=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]]; +this.captureInput(!0);return!0};p.prototype.onMouseMove=function(e){if(this.oldmouse){e=[e.canvasX-this.pos[0],e.canvasY-this.pos[1]];var d=this.value,d=d+(e[0]-this.oldmouse[0])/this.size[0];1d&&(d=0);this.value=d;this.oldmouse=e;this.setDirtyCanvas(!0)}};p.prototype.onMouseUp=function(e){this.oldmouse=null;this.captureInput(!1)};p.prototype.onMouseLeave=function(e){};p.prototype.onPropertyChanged=function(e,d){if("wcolor"==e)this.properties[e]=d;else return!1;return!0};l.registerNodeType("widget/hslider", +p);q.title="Progress";q.desc="Shows data in linear progress";q.prototype.onExecute=function(){var e=this.getInputData(0);void 0!=e&&(this.properties.value=e)};q.prototype.onDrawForeground=function(e){e.lineWidth=1;e.fillStyle=this.properties.wcolor;var d=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),d=Math.min(1,d),d=Math.max(0,d);e.fillRect(2,2,(this.size[0]-4)*d,this.size[1]-4)};l.registerNodeType("widget/progress",q);s.title="Text";s.desc="Shows the input value"; +s.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text",text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];s.prototype.onDrawForeground=function(e){e.fillStyle=this.properties.color;var d=this.properties.value;this.properties.glowSize?(e.shadowColor=this.properties.color,e.shadowOffsetX=0,e.shadowOffsetY=0,e.shadowBlur=this.properties.glowSize):e.shadowColor="transparent";var a=this.properties.fontsize;e.textAlign=this.properties.align;e.font=a.toString()+ +"px "+this.properties.font;this.str="number"==typeof d?d.toFixed(this.properties.decimals):d;if("string"==typeof this.str){var d=this.str.split("\\n"),b;for(b in d)e.fillText(d[b],"left"==this.properties.align?15:this.size[0]-15,-0.15*a+a*(parseInt(b)+1))}e.shadowColor="transparent";this.last_ctx=e;e.textAlign="left"};s.prototype.onExecute=function(){var e=this.getInputData(0);null!=e&&(this.properties.value=e)};s.prototype.resize=function(){if(this.last_ctx){var e=this.str.split("\\n");this.last_ctx.font= +this.properties.fontsize+"px "+this.properties.font;var d=0,a;for(a in e){var b=this.last_ctx.measureText(e[a]).width;df?e.xbox.axes.lx:0,this._left_axis[1]=Math.abs(e.xbox.axes.ly)>f?e.xbox.axes.ly:0,this._right_axis[0]=Math.abs(e.xbox.axes.rx)>f?e.xbox.axes.rx:0,this._right_axis[1]=Math.abs(e.xbox.axes.ry)>f?e.xbox.axes.ry:0,this._triggers[0]=Math.abs(e.xbox.axes.ltrigger)>f?e.xbox.axes.ltrigger:0,this._triggers[1]=Math.abs(e.xbox.axes.rtrigger)>f?e.xbox.axes.rtrigger:0);if(this.outputs)for(f= +0;fe;e++)if(f[e]){e=f[e];f=this.xbox_mapping;f||(f=this.xbox_mapping= +{axes:[],buttons:{},hat:""});f.axes.lx=e.axes[0];f.axes.ly=e.axes[1];f.axes.rx=e.axes[2];f.axes.ry=e.axes[3];f.axes.ltrigger=e.buttons[6].value;f.axes.rtrigger=e.buttons[7].value;for(var g=0;g","string",{values:t.values});this.size=[60,40]}function h(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function x(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl="nodes/imgs/icon-sin.png"}function w(){this.addInput("vec2", +"vec2");this.addOutput("x","number");this.addOutput("y","number")}function y(){this.addInputs([["x","number"],["y","number"]]);this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function A(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function B(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)} +function z(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number");this.addOutput("w","number")}function C(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var v=r.LiteGraph;g.title="Converter";g.desc="type A to type B";g.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b= +0;bb&&(this._current=0);for(var c=a=0;cb&&(b=1);this.properties.samples=Math.round(b);var c=this._values;this._values=new Float32Array(this.properties.samples);c.length<=this._values.length?this._values.set(c):this._values.set(c.subarray(0,this._values.length))};v.registerNodeType("math/average",b);c.title="TendTo";c.desc="moves the output value always closer to the input";c.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.factor;this._value=null==this._value?a:this._value* +(1-b)+a*b;this.setOutputData(0,this._value)};v.registerNodeType("math/tendTo",c);m.values="+-*/%^".split("");m.title="Operation";m.desc="Easy math operators";m["@OP"]={type:"enum",title:"operation",values:m.values};m.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};m.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);null!=a?this.properties.A=a:a=this.properties.A;null!=b?this.properties.B=b:b=this.properties.B;var c=0;switch(this.properties.OP){case "+":c= +a+b;break;case "-":c=a-b;break;case "x":case "X":case "*":c=a*b;break;case "/":c=a/b;break;case "%":c=a%b;break;case "^":c=Math.pow(a,b);break;default:console.warn("Unknown operation: "+this.properties.OP)}this.setOutputData(0,c)};m.prototype.onDrawBackground=function(a){this.flags.collapsed||(a.font="40px Arial",a.fillStyle="black",a.textAlign="center",a.fillText(this.properties.OP,0.5*this.size[0],0.5*this.size[1]+v.NODE_TITLE_HEIGHT),a.textAlign="left")};v.registerNodeType("math/operation",m); +k.title="Compare";k.desc="compares between two values";k.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);void 0!==a?this.properties.A=a:a=this.properties.A;void 0!==b?this.properties.B=b:b=this.properties.B;for(var c=0,d=this.outputs.length;cB":value=a>b;break;case "A=B":value= +a>=b}this.setOutputData(c,value)}}};k.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]};v.registerNodeType("math/compare",k);t.values="> < == != <= >=".split(" ");t["@OP"]={type:"enum",title:"operation",values:t.values};t.title="Condition";t.desc="evaluates condition between A and B";t.prototype.onExecute=function(){var a=this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a; +var b=this.getInputData(1);void 0===b?b=this.properties.B:this.properties.B=b;var c=!0;switch(this.properties.OP){case ">":c=a>b;break;case "<":c=a=":c=a>=b}this.setOutputData(0,c)};v.registerNodeType("math/condition",t);h.title="Accumulate";h.desc="Increments a value every time";h.prototype.onExecute=function(){null===this.properties.value&&(this.properties.value=0);var a=this.getInputData(0);this.properties.value= +null!==a?this.properties.value+a:this.properties.value+this.properties.increment;this.setOutputData(0,this.properties.value)};v.registerNodeType("math/accumulate",h);x.title="Trigonometry";x.desc="Sin Cos Tan";x.filter="shader";x.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.amplitude,c=this.findInputSlot("amplitude");-1!=c&&(b=this.getInputData(c));var d=this.properties.offset,c=this.findInputSlot("offset");-1!=c&&(d=this.getInputData(c));for(var c= +0,e=this.outputs.length;cXY";w.desc="vector 2 to components";w.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]))};v.registerNodeType("math3d/vec2-to-xyz",w);y.title= +"XY->Vec2";y.desc="components to vector2";y.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var c=this._data;c[0]=a;c[1]=b;this.setOutputData(0,c)};v.registerNodeType("math3d/xy-to-vec2",y);A.title="Vec3->XYZ";A.desc="vector 3 to components";A.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]))};v.registerNodeType("math3d/vec3-to-xyz", +A);B.title="XYZ->Vec3";B.desc="components to vector3";B.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var c=this.getInputData(2);null==c&&(c=this.properties.z);var d=this._data;d[0]=a;d[1]=b;d[2]=c;this.setOutputData(0,d)};v.registerNodeType("math3d/xyz-to-vec3",B);z.title="Vec4->XYZW";z.desc="vector 4 to components";z.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0, +a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};v.registerNodeType("math3d/vec4-to-xyzw",z);C.title="XYZW->Vec4";C.desc="components to vector4";C.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var c=this.getInputData(2);null==c&&(c=this.properties.z);var d=this.getInputData(3);null==d&&(d=this.properties.w);var e=this._data;e[0]=a;e[1]=b;e[2]=c;e[3]=d;this.setOutputData(0, +e)};v.registerNodeType("math3d/xyzw-to-vec4",C);r.glMatrix&&(r=function(){this.addOutput("quat","quat");this.properties={x:0,y:0,z:0,w:1};this._value=quat.create()},r.title="Quaternion",r.desc="quaternion",r.prototype.onExecute=function(){this._value[0]=this.properties.x;this._value[1]=this.properties.y;this._value[2]=this.properties.z;this._value[3]=this.properties.w;this.setOutputData(0,this._value)},v.registerNodeType("math3d/quaternion",r),r=function(){this.addInputs([["degrees","number"],["axis", +"vec3"]]);this.addOutput("quat","quat");this.properties={angle:90,axis:vec3.fromValues(0,1,0)};this._value=quat.create()},r.title="Rotation",r.desc="quaternion rotation",r.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.angle);var b=this.getInputData(1);null==b&&(b=this.properties.axis);a=quat.setAxisAngle(this._value,b,0.0174532925*a);this.setOutputData(0,a)},v.registerNodeType("math3d/rotation",r),r=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]); +this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},r.title="Rot. Vec3",r.desc="rotate a point",r.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.vec);var b=this.getInputData(1);null==b?this.setOutputData(a):this.setOutputData(0,vec3.transformQuat(vec3.create(),a,b))},v.registerNodeType("math3d/rotate_vec3",r),r=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},r.title="Mult. Quat",r.desc= +"rotate quaternion",r.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a){var b=this.getInputData(1);null!=b&&(a=quat.multiply(this._value,a,b),this.setOutputData(0,a))}},v.registerNodeType("math3d/mult-quat",r),r=function(){this.addInputs([["A","quat"],["B","quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},r.title="Quat Slerp",r.desc="quaternion spherical interpolation",r.prototype.onExecute=function(){var a=this.getInputData(0); +if(null!=a){var b=this.getInputData(1);if(null!=b){var c=this.properties.factor;null!=this.getInputData(2)&&(c=this.getInputData(2));a=quat.slerp(this._value,a,b,c);this.setOutputData(0,a)}}},v.registerNodeType("math3d/quat-slerp",r))})(this); +(function(r){function g(){this.addInput("sel","boolean");this.addOutput("value","number");this.properties={A:0,B:1};this.size=[60,20]}r=r.LiteGraph;g.title="Selector";g.desc="outputs A if selector is true, B if selector is false";g.prototype.onExecute=function(){var f=this.getInputData(0);if(void 0!==f){for(var e=1;ea;++a){var b=this.getInputData(a);if(null!=b){var c=this.values[a];c.push(b);c.length>d[0]&&c.shift()}}}};g.prototype.onDrawBackground=function(d){if(!this.flags.collapsed){var a=this.size,b=0.5*a[1]/this.properties.scale,c=g.colors,e=0.5*a[1];d.fillStyle="#000";d.fillRect(0,0,a[0],a[1]);d.strokeStyle="#555";d.beginPath();d.moveTo(0,e);d.lineTo(a[0],e);d.stroke();for(var f= +0;4>f;++f){var l=this.values[f];d.strokeStyle=c[f];d.beginPath();var h=l[0]*b*-1+e;d.moveTo(0,Math.clamp(h,0,a[1]));for(var n=1;na&&(a=0);if(0!=d.length){var b=[0,0,0];if(0==a)b=d[0];else if(1==a)b=d[d.length-1];else{var c=(d.length-1)*a,a=d[Math.floor(c)],d=d[Math.floor(c)+1],c=c-Math.floor(c);b[0]=a[0]*(1-c)+d[0]*c;b[1]=a[1]*(1-c)+d[1]*c;b[2]=a[2]*(1-c)+d[2]*c}for(var e in b)b[e]/=255;this.boxcolor=colorToString(b);this.setOutputData(0,b)}};n.registerNodeType("color/palette",e);p.title="Frame";p.desc="Frame viewerew";p.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"view",text:"View Image",type:"button"}]; +p.prototype.onDrawBackground=function(d){this.frame&&d.drawImage(this.frame,0,0,this.size[0],this.size[1])};p.prototype.onExecute=function(){this.frame=this.getInputData(0);this.setDirtyCanvas(!0)};p.prototype.onWidget=function(d,a){if("resize"==a.name&&this.frame){var b=this.frame.width,c=this.frame.height;b||null==this.frame.videoWidth||(b=this.frame.videoWidth,c=this.frame.videoHeight);b&&c&&(this.size=[b,c]);this.setDirtyCanvas(!0,!0)}else"view"==a.name&&this.show()};p.prototype.show=function(){showElement&& +this.frame&&showElement(this.frame)};n.registerNodeType("graphics/frame",p);q.title="Image fade";q.desc="Fades between images";q.widgets=[{name:"resizeA",text:"Resize to A",type:"button"},{name:"resizeB",text:"Resize to B",type:"button"}];q.prototype.onAdded=function(){this.createCanvas();var d=this.canvas.getContext("2d");d.fillStyle="#000";d.fillRect(0,0,this.properties.width,this.properties.height)};q.prototype.createCanvas=function(){this.canvas=document.createElement("canvas");this.canvas.width= +this.properties.width;this.canvas.height=this.properties.height};q.prototype.onExecute=function(){var d=this.canvas.getContext("2d");this.canvas.width=this.canvas.width;var a=this.getInputData(0);null!=a&&d.drawImage(a,0,0,this.canvas.width,this.canvas.height);a=this.getInputData(2);null==a?a=this.properties.fade:this.properties.fade=a;d.globalAlpha=a;a=this.getInputData(1);null!=a&&d.drawImage(a,0,0,this.canvas.width,this.canvas.height);d.globalAlpha=1;this.setOutputData(0,this.canvas);this.setDirtyCanvas(!0)}; +n.registerNodeType("graphics/imagefade",q);s.title="Crop";s.desc="Crop Image";s.prototype.onAdded=function(){this.createCanvas()};s.prototype.createCanvas=function(){this.canvas=document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};s.prototype.onExecute=function(){var d=this.getInputData(0);d&&(d.width?(this.canvas.getContext("2d").drawImage(d,-this.properties.x,-this.properties.y,d.width*this.properties.scale,d.height*this.properties.scale), +this.setOutputData(0,this.canvas)):this.setOutputData(0,null))};s.prototype.onDrawBackground=function(d){this.flags.collapsed||this.canvas&&d.drawImage(this.canvas,0,0,this.canvas.width,this.canvas.height,0,0,this.size[0],this.size[1])};s.prototype.onPropertyChanged=function(d,a){this.properties[d]=a;"scale"==d?(this.properties[d]=parseFloat(a),0==this.properties[d]&&(this.trace("Error in scale"),this.properties[d]=1)):this.properties[d]=parseInt(a);this.createCanvas();return!0};n.registerNodeType("graphics/cropImage", +s);u.title="Video";u.desc="Video playback";u.widgets=[{name:"play",text:"PLAY",type:"minibutton"},{name:"stop",text:"STOP",type:"minibutton"},{name:"demo",text:"Demo video",type:"button"},{name:"mute",text:"Mute video",type:"button"}];u.prototype.onExecute=function(){if(this.properties.url&&(this.properties.url!=this._video_url&&this.loadVideo(this.properties.url),this._video&&0!=this._video.width)){var d=this.getInputData(0);d&&0<=d&&1>=d&&(this._video.currentTime=d*this._video.duration,this._video.pause()); +this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};u.prototype.onStart=function(){this.play()};u.prototype.onStop=function(){this.stop()};u.prototype.loadVideo=function(d){this._video_url=d;this._video=document.createElement("video");this._video.src=d;this._video.type="type=video/mp4";this._video.muted=!0;this._video.autoplay=!0;var a=this;this._video.addEventListener("loadedmetadata", +function(b){a.trace("Duration: "+this.duration+" seconds");a.trace("Size: "+this.videoWidth+","+this.videoHeight);a.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(a){});this._video.addEventListener("error",function(b){console.log("Error loading video: "+this.src);a.trace("Error loading video: "+this.src);if(this.error)switch(this.error.code){case this.error.MEDIA_ERR_ABORTED:a.trace("You stopped the video.");break;case this.error.MEDIA_ERR_NETWORK:a.trace("Network error - please try again later."); +break;case this.error.MEDIA_ERR_DECODE:a.trace("Video is broken..");break;case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:a.trace("Sorry, your browser can't play this video.")}});this._video.addEventListener("ended",function(b){a.trace("Ended.");this.play()})};u.prototype.onPropertyChanged=function(d,a){this.properties[d]=a;"url"==d&&""!=a&&this.loadVideo(a);return!0};u.prototype.play=function(){this._video&&this._video.play()};u.prototype.playPause=function(){this._video&&(this._video.paused?this.play(): +this.pause())};u.prototype.stop=function(){this._video&&(this._video.pause(),this._video.currentTime=0)};u.prototype.pause=function(){this._video&&(this.trace("Video paused"),this._video.pause())};u.prototype.onWidget=function(d,a){};n.registerNodeType("graphics/video",u);l.title="Webcam";l.desc="Webcam image";l.prototype.openStream=function(){function d(b){console.log("Webcam rejected",b);a._webcam_stream=!1;a.box_color="red"}navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia|| +navigator.mozGetUserMedia||navigator.msGetUserMedia;window.URL=window.URL||window.webkitURL;if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.getUserMedia({video:!0},this.streamReady.bind(this),d);var a=this}};l.prototype.onRemoved=function(){this._webcam_stream&&(this._webcam_stream.stop(),this._video=this._webcam_stream=null)};l.prototype.streamReady=function(d){this._webcam_stream=d;var a=this._video;a||(a=document.createElement("video"),a.autoplay=!0,a.src=window.URL.createObjectURL(d), +this._video=a,a.onloadedmetadata=function(a){console.log(a)})};l.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();this._video&&this._video.videoWidth&&(this._video.width=this._video.videoWidth,this._video.height=this._video.videoHeight,this.setOutputData(0,this._video))};l.prototype.getExtraMenuOptions=function(d){var a=this;return[{content:a.properties.show?"Hide Frame":"Show Frame",callback:function(){a.properties.show=!a.properties.show}}]}; +l.prototype.onDrawBackground=function(d){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._video||(d.save(),d.drawImage(this._video,0,0,this.size[0],this.size[1]),d.restore())};n.registerNodeType("graphics/webcam",l)})(this); +(function(r){var g=r.LiteGraph;r.LGraphTexture=null;if("undefined"!=typeof GL){var f=function(){this.addOutput("Texture","Texture");this.properties={name:"",filter:!0};this.size=[f.image_preview_size,f.image_preview_size]};r.LGraphTexture=f;f.title="Texture";f.desc="Texture";f.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}};f.loadTextureCallback=null;f.image_preview_size=256;f.PASS_THROUGH=1;f.COPY=2;f.LOW=3;f.HIGH=4;f.REUSE=5;f.DEFAULT=2;f.MODE_VALUES={"pass through":f.PASS_THROUGH, +copy:f.COPY,low:f.LOW,high:f.HIGH,reuse:f.REUSE,"default":f.DEFAULT};f.getTexturesContainer=function(){return gl.textures};f.loadTexture=function(a,b){b=b||{};var c=a;"http://"==c.substr(0,7)&&g.proxy&&(c=g.proxy+c.substr(7));return f.getTexturesContainer()[a]=GL.Texture.fromURL(c,b)};f.getTexture=function(a){var b=this.getTexturesContainer();if(!b)throw"Cannot load texture, container of textures not found";b=b[a];return!b&&a&&":"!=a[0]?this.loadTexture(a):b};f.getTargetTexture=function(a,b,c){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture"; +var d=null;switch(c){case f.LOW:d=gl.UNSIGNED_BYTE;break;case f.HIGH:d=gl.HIGH_PRECISION_FORMAT;break;case f.REUSE:return a;default:d=a?a.type:gl.UNSIGNED_BYTE}b&&b.width==a.width&&b.height==a.height&&b.type==d||(b=new GL.Texture(a.width,a.height,{type:d,format:gl.RGBA,filter:gl.LINEAR}));return b};f.getTextureType=function(a,b){var c=b?b.type:gl.UNSIGNED_BYTE;switch(a){case f.LOW:c=gl.UNSIGNED_BYTE;break;case f.HIGH:c=gl.HIGH_PRECISION_FORMAT}return c};f.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture; +for(var a=new Uint8Array(1048576),b=0;1048576>b;++b)a[b]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512,512,a,{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})};f.prototype.onDropFile=function(a,b,c){if(a){var d=null;"string"==typeof a?d=GL.Texture.fromURL(a):-1!=b.toLowerCase().indexOf(".dds")?d=GL.Texture.fromDDSInMemory(a):(a=new Blob([c]),a=URL.createObjectURL(a),d=GL.Texture.fromURL(a));this._drop_texture=d;this.properties.name=b}else this._drop_texture=null,this.properties.name= +""};f.prototype.getExtraMenuOptions=function(a){var b=this;if(this._drop_texture)return[{content:"Clear",callback:function(){b._drop_texture=null;b.properties.name=""}}]};f.prototype.onExecute=function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=f.getTexture(this.properties.name));if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER, +gl.LINEAR);this.setOutputData(0,a);for(var b=1;b=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]); +else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas=this._last_tex;else{var b=f.generateLowResTexturePreview(this._last_tex);if(!b)return;this._last_preview_tex=this._last_tex;this._canvas=cloneCanvas(b)}this._canvas&&(a.save(),a.webgl||(a.translate(0,this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}};f.generateLowResTexturePreview=function(a){if(!a)return null;var b=f.image_preview_size,c=a;if(a.format==gl.DEPTH_COMPONENT)return null; +if(a.width>b||a.height>b)c=this._preview_temp_tex,this._preview_temp_tex||(this._preview_temp_tex=c=new GL.Texture(b,b,{minFilter:gl.NEAREST})),a.copyTo(c);a=this._preview_canvas;a||(this._preview_canvas=a=createCanvas(b,b));c&&c.toCanvas(a);return a};f.prototype.getResources=function(a){a[this.properties.name]=GL.Texture;return a};f.prototype.onGetInputs=function(){return[["in","Texture"]]};f.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]};g.registerNodeType("texture/texture", +f);var e=function(){this.addInput("Texture","Texture");this.properties={flipY:!1};this.size=[f.image_preview_size,f.image_preview_size]};e.title="Preview";e.desc="Show a texture in the graph canvas";e.allow_preview=!1;e.prototype.onDrawBackground=function(a){if(!this.flags.collapsed&&(a.webgl||e.allow_preview)){var b=this.getInputData(0);if(b){var c=null,c=!b.handle&&a.webgl?b:f.generateLowResTexturePreview(b);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(c, +0,0,this.size[0],this.size[1]);a.restore()}}};g.registerNodeType("texture/preview",e);r=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={name:""}};r.title="Save";r.desc="Save a texture in the repository";r.prototype.onExecute=function(){var a=this.getInputData(0);a&&(this.properties.name&&(f.storeTexture?f.storeTexture(this.properties.name,a):f.getTexturesContainer()[this.properties.name]=a),this.setOutputData(0,a))};g.registerNodeType("texture/save",r); +var p=function(){this.addInput("Texture","Texture");this.addInput("TextureB","Texture");this.addInput("value","number");this.addOutput("Texture","Texture");this.help="

pixelcode must be vec3

\t\t\t

uvcode must be vec2, is optional

\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

";this.properties={value:1,uvcode:"",pixelcode:"color + colorB * value", +precision:f.DEFAULT}};p.widgets_info={uvcode:{widget:"textarea",height:100},pixelcode:{widget:"textarea",height:100},precision:{widget:"combo",values:f.MODE_VALUES}};p.title="Operation";p.desc="Texture shader operation";p.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]};p.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show|| +!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())};p.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===f.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var c=512,d=512;a?(c=a.width,d=a.height):b&&(c=b.width,d=b.height);var e=f.getTextureType(this.properties.precision,a);this._tex=a||this._tex?f.getTargetTexture(a|| +this._tex,this._tex,this.properties.precision):new GL.Texture(c,d,{type:e,format:gl.RGBA,filter:gl.LINEAR});e="";this.properties.uvcode&&(e="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(e=this.properties.uvcode));var h="";this.properties.pixelcode&&(h="result = "+this.properties.pixelcode,-1!=this.properties.pixelcode.indexOf(";")&&(h=this.properties.pixelcode));var g=this._shader;if(!g||this._shader_code!=e+"|"+h){try{this._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER, +p.pixel_shader,{UV_CODE:e,PIXEL_CODE:h}),this.boxcolor="#00FF00"}catch(k){console.log("Error compiling shader: ",k);this.boxcolor="#FF0000";return}this.boxcolor="#FF0000";this._shader_code=e+"|"+h;g=this._shader}if(g){this.boxcolor="green";var l=this.getInputData(2);null!=l?this.properties.value=l:l=parseFloat(this.properties.value);var m=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var e=Mesh.getScreenQuad(); +g.uniforms({u_texture:0,u_textureB:1,value:l,texSize:[c,d],time:m}).draw(e)});this.setOutputData(0,this._tex)}else this.boxcolor="red"}}};p.pixel_shader="precision highp float;\n\t\t\t\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform vec2 texSize;\n\t\t\tuniform float time;\n\t\t\tuniform float value;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 uv = v_coord;\n\t\t\t\tUV_CODE;\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\t\tvec3 color = color4.rgb;\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\t\tvec3 colorB = color4B.rgb;\n\t\t\t\tvec3 result = color;\n\t\t\t\tfloat alpha = 1.0;\n\t\t\t\tPIXEL_CODE;\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/operation",p);var q=function(){this.addOutput("Texture","Texture");this.properties={code:"",width:512,height:512,precision:f.DEFAULT};this.properties.code="\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n";this._uniforms={texSize:vec2.create(),time:time}};q.title="Shader";q.desc="Texture shader";q.widgets_info={code:{type:"code"},precision:{widget:"combo",values:f.MODE_VALUES}};q.prototype.onPropertyChanged= +function(a,b){if("code"==a){var c=this.getShader();if(c){var d=c.uniformInfo;if(this.inputs)for(var e={},f=0;f lumaMax))\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\t\telse\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\t\tif(u_igamma != 1.0)\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\t\treturn color;\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t\t}\n\t\t\t"; +l.gamma_pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_igamma;\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t\t gl_FragColor = color;\n\t\t\t}\n\t\t\t";g.registerNodeType("texture/toviewport",l);r=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={size:0,generate_mipmaps:!1, +precision:f.DEFAULT}};r.title="Copy";r.desc="Copy Texture";r.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo",values:f.MODE_VALUES}};r.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,c=a.height;0!=this.properties.size&&(c=b=this.properties.size);var d=this._temp_texture,e=a.type;this.properties.precision===f.LOW?e=gl.UNSIGNED_BYTE:this.properties.precision===f.HIGH&& +(e=gl.HIGH_PRECISION_FORMAT);d&&d.width==b&&d.height==c&&d.type==e||(d=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(c)&&(d=gl.LINEAR_MIPMAP_LINEAR),this._temp_texture=new GL.Texture(b,c,{type:e,format:gl.RGBA,minFilter:d,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}};g.registerNodeType("texture/copy", +r);var n=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={iterations:1,generate_mipmaps:!1,precision:f.DEFAULT}};n.title="Downsample";n.desc="Downsample Texture";n.widgets_info={iterations:{type:"number",step:1,precision:0,min:1},precision:{widget:"combo",values:f.MODE_VALUES}};n.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D){var b=n._shader;b||(n._shader= +b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,n.pixel_shader));var c=a.width|0,d=a.height|0,e=a.type;this.properties.precision===f.LOW?e=gl.UNSIGNED_BYTE:this.properties.precision===f.HIGH&&(e=gl.HIGH_PRECISION_FORMAT);var h=this.properties.iterations||1,g=a,k=null,l=[],a={type:e,format:a.format},e=vec2.create(),m={u_offset:e};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var p=0;p>1||0;d=d>>1||0;k=GL.Texture.getTemporary(c,d,a);l.push(k);g.setParameter(GL.TEXTURE_MAG_FILTER, +GL.NEAREST);g.copyTo(k,b,m);if(1==c&&1==d)break;g=k}this._texture=l.pop();for(p=0;pc;++c)b[c]=Math.random();d._shader.uniforms({u_samples_a:b.subarray(0,16),u_samples_b:b.subarray(16,32)})}c=this._temp_texture;b=gl.UNSIGNED_BYTE;a.type!=b&&(b=gl.FLOAT);c&&c.type==b||(this._temp_texture=new GL.Texture(1,1,{type:b,format:gl.RGBA,filter:gl.NEAREST})); +var e=d._shader,f=this._uniforms;f.u_mipmap_offset=this.properties.mipmap_offset;this._temp_texture.drawTo(function(){a.toViewport(e,f)});this.setOutputData(0,this._temp_texture);if(this.isOutputConnected(1)||this.isOutputConnected(2))if(c=this._temp_texture.getPixels()){var h=this._luminance,b=this._temp_texture.type;h.set(c);b==gl.UNSIGNED_BYTE?vec4.scale(h,h,1/255):b!=GL.HALF_FLOAT&&b!=GL.HALF_FLOAT_OES||vec4.scale(h,h,1/65025);this.setOutputData(1,h);this.setOutputData(2,(h[0]+h[1]+h[2])/3)}}}; +d.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tuniform mat4 u_samples_a;\n\t\t\tuniform mat4 u_samples_b;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_mipmap_offset;\n\t\t\tvarying vec2 v_coord;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = vec4(0.0);\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t\t{\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t}\n\t\t\t gl_FragColor = color * 0.03125;\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/average",d);r=function(){this.addInput("Image","image");this.addOutput("","Texture");this.properties={}};r.title="Image to Texture";r.desc="Uploads an image to the GPU";r.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,c=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var d=this._temp_texture;d&&d.width==b&&d.height==c||(this._temp_texture=new GL.Texture(b,c,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(e){console.error("image comes from an unsafe location, cannot be uploaded to webgl"); +return}this.setOutputData(0,this._temp_texture)}}};g.registerNodeType("texture/imageToTexture",r);var a=function(){this.addInput("Texture","Texture");this.addInput("LUT","Texture");this.addInput("Intensity","number");this.addOutput("","Texture");this.properties={intensity:1,precision:f.DEFAULT,texture:null};a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader))};a.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:f.MODE_VALUES}};a.title="LUT";a.desc= +"Apply LUT to Texture";a.prototype.onExecute=function(){if(this.isOutputConnected(0)){var b=this.getInputData(0);if(this.properties.precision===f.PASS_THROUGH)this.setOutputData(0,b);else if(b){var c=this.getInputData(1);c||(c=f.getTexture(this.properties.texture));if(c){c.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D, +null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=f.getTargetTexture(b,this._tex,this.properties.precision);this._tex.drawTo(function(){c.bind(1);b.toViewport(a._shader,{u_texture:0,u_textureB:1,u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,b)}}};a.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform float u_amount;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t\t mediump vec2 quad1;\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t\t mediump vec2 quad2;\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t\t highp vec2 texPos1;\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t highp vec2 texPos2;\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/LUT",a);var b=function(){this.addInput("Texture","Texture");this.addOutput("R","Texture");this.addOutput("G","Texture");this.addOutput("B","Texture");this.addOutput("A","Texture");this.properties={};b._shader||(b._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,b.pixel_shader))};b.title="Texture to Channels";b.desc="Split texture channels";b.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var c=0,d=0;4>d;d++)this.isOutputConnected(d)? +(this._channels[d]&&this._channels[d].width==a.width&&this._channels[d].height==a.height&&this._channels[d].type==a.type||(this._channels[d]=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR})),c++):this._channels[d]=null;if(c){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var e=Mesh.getScreenQuad(),f=b._shader,h=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],d=0;4>d;d++)this._channels[d]&&(this._channels[d].drawTo(function(){a.bind(0);f.uniforms({u_texture:0,u_mask:h[d]}).draw(e)}), +this.setOutputData(d,this._channels[d]))}}};b.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec4 u_mask;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t\t}\n\t\t\t";g.registerNodeType("texture/textureChannels",b);var c=function(){this.addInput("R","Texture");this.addInput("G","Texture");this.addInput("B","Texture");this.addInput("A", +"Texture");this.addOutput("Texture","Texture");this.properties={};c._shader||(c._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,c.pixel_shader))};c.title="Channels to Texture";c.desc="Split texture channels";c.prototype.onExecute=function(){var a=[this.getInputData(0),this.getInputData(1),this.getInputData(2),this.getInputData(3)];if(a[0]&&a[1]&&a[2]&&a[3]){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),d=c._shader;this._tex=f.getTargetTexture(a[0],this._tex);this._tex.drawTo(function(){a[0].bind(0); +a[1].bind(1);a[2].bind(2);a[3].bind(3);d.uniforms({u_textureR:0,u_textureG:1,u_textureB:2,u_textureA:3}).draw(b)});this.setOutputData(0,this._tex)}};c.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_textureR;\n\t\t\tuniform sampler2D u_textureG;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform sampler2D u_textureA;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( \t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/channelsTexture",c);var m=function(){this.addInput("A","color");this.addInput("B","color");this.addOutput("Texture","Texture");this.properties={angle:0,scale:1,A:[0,0,0],B:[1,1,1],texture_size:32};m._shader||(m._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,m.pixel_shader));this._uniforms={u_angle:0,u_colorA:vec3.create(),u_colorB:vec3.create()}};m.title="Gradient";m.desc="Generates a gradient";m["@A"]={type:"color"};m["@B"]={type:"color"};m["@texture_size"]={type:"enum", +values:[32,64,128,256,512]};m.prototype.onExecute=function(){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var a=GL.Mesh.getScreenQuad(),b=m._shader,c=this.getInputData(0);c||(c=this.properties.A);var d=this.getInputData(1);d||(d=this.properties.B);for(var e=2;e 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/edges",t);var h=function(){this.addInput("Texture","Texture");this.addInput("Distance","number");this.addInput("Range","number");this.addOutput("Texture","Texture");this.properties={distance:100,range:50,only_depth:!1,high_precision:!1};this._uniforms={u_texture:0,u_distance:100,u_range:50,u_camera_planes:null}};h.title="Depth Range";h.desc="Generates a texture with a depth range";h.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0); +if(a){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&&this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGBA,filter:gl.LINEAR}));var c=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var d=this.properties.range;this.isInputConnected(2)&& +(d=this.getInputData(2),this.properties.range=d);c.u_distance=b;c.u_range=d;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var e=Mesh.getScreenQuad();h._shader||(h._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,h.pixel_shader),h._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,h.pixel_shader,{ONLY_DEPTH:""}));var f=this.properties.only_depth?h._shader_onlydepth:h._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes: +[0.1,1E3];c.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);f.uniforms(c).draw(e)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}};h.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_distance;\n\t\t\tuniform float u_range;\n\t\t\t\n\t\t\tfloat LinearDepth()\n\t\t\t{\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tfloat depth = LinearDepth();\n\t\t\t\t#ifdef ONLY_DEPTH\n\t\t\t\t gl_FragColor = vec4(depth);\n\t\t\t\t#else\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\t\tfloat dof = 1.0;\n\t\t\t\t\tif(diff <= u_range)\n\t\t\t\t\t\tdof = diff / u_range;\n\t\t\t\t gl_FragColor = vec4(dof);\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t"; +g.registerNodeType("texture/depth_range",h);var x=function(){this.addInput("Texture","Texture");this.addInput("Iterations","number");this.addInput("Intensity","number");this.addOutput("Blurred","Texture");this.properties={intensity:1,iterations:1,preserve_aspect:!1,scale:[1,1],precision:f.DEFAULT}};x.title="Blur";x.desc="Blur a texture";x.widgets_info={precision:{widget:"combo",values:f.MODE_VALUES}};x.max_iterations=20;x.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b= +this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var c=this.properties.iterations;this.isInputConnected(1)&&(c=this.getInputData(1),this.properties.iterations=c);c=Math.min(Math.floor(c),x.max_iterations);if(0==c)this.setOutputData(0,a);else{var d=this.properties.intensity;this.isInputConnected(2)&&(d=this.getInputData(2),this.properties.intensity=d);var e=g.camera_aspect; +e||void 0===window.gl||(e=gl.canvas.height/gl.canvas.width);e||(e=1);var e=this.properties.preserve_aspect?e:1,f=this.properties.scale||[1,1];a.applyBlur(e*f[0],f[1],d,b);for(a=1;a>=1;1<(c|0)&&(c>>=1);if(2>b)break;l=g[s]=GL.Texture.getTemporary(b,c,d);p[0]=1/m.width;p[1]=1/m.height;m.blit(l,k.uniforms(h));m=l}this.isOutputConnected(2)&&(b=this._average_texture,b&&b.type==a.type&&b.format==a.format||(b=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})),p[0]=1/m.width,p[1]=1/m.height,h.u_intensity= +q,h.u_delta=1,m.blit(b,k.uniforms(h)),this.setOutputData(2,b));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);h.u_intensity=this.getInputOrProperty("persistence");h.u_delta=0.5;for(s-=2;0<=s;s--)l=g[s],g[s]=null,p[0]=1/m.width,p[1]=1/m.height,m.blit(l,k.uniforms(h)),GL.Texture.releaseTemporary(m),m=l;gl.disable(gl.BLEND);this.isOutputConnected(1)&&(g=this._glow_texture,g&&g.width==a.width&&g.height==a.height&&g.type==e&&g.format==a.format||(g=this._glow_texture=new GL.Texture(a.width,a.height,{type:e, +format:a.format,filter:gl.LINEAR})),m.blit(g),this.setOutputData(1,g));if(this.isOutputConnected(0)){g=this._final_texture;g&&g.width==a.width&&g.height==a.height&&g.type==e&&g.format==a.format||(g=this._final_texture=new GL.Texture(a.width,a.height,{type:e,format:a.format,filter:gl.LINEAR}));var x=this.getInputData(1),u=this.getInputOrProperty("dirt_factor");h.u_intensity=q;k=x?w._dirt_final_shader:w._final_shader;k||(k=x?w._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,w.final_pixel_shader, +{USE_DIRT:""}):w._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,w.final_pixel_shader));g.drawTo(function(){a.bind(0);m.bind(1);x&&(k.setUniform("u_dirt_factor",u),k.setUniform("u_dirt_texture",x.bind(2)));k.toViewport(h)});this.setOutputData(0,g)}GL.Texture.releaseTemporary(m)}};w.cut_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_threshold;\n\t\tvoid main() {\n\t\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t\t}"; +w.scale_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_texel_size;\n\t\tuniform float u_delta;\n\t\tuniform float u_intensity;\n\t\t\n\t\tvec4 sampleBox(vec2 uv) {\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\t\treturn s * 0.25;\n\t\t}\n\t\tvoid main() {\n\t\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t\t}"; +w.final_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_glow_texture;\n\t\t#ifdef USE_DIRT\n\t\t\tuniform sampler2D u_dirt_texture;\n\t\t#endif\n\t\tuniform vec2 u_texel_size;\n\t\tuniform float u_delta;\n\t\tuniform float u_intensity;\n\t\tuniform float u_dirt_factor;\n\t\t\n\t\tvec4 sampleBox(vec2 uv) {\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\t\treturn s * 0.25;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec4 glow = sampleBox( v_coord );\n\t\t\t#ifdef USE_DIRT\n\t\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t\t#endif\n\t\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t\t}"; +g.registerNodeType("texture/glow",w);var y=function(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={intensity:1,radius:5}};y.title="Kuwahara Filter";y.desc="Filters a texture giving an artistic oil canvas painting";y.max_radius=10;y._shaders=[];y.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width, +a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),y.max_radius);if(0==b)this.setOutputData(0,a);else{var c=this.properties.intensity,d=g.camera_aspect;d||void 0===window.gl||(d=gl.canvas.height/gl.canvas.width);d||(d=1);d=this.properties.preserve_aspect?d:1;y._shaders[b]||(y._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,y.pixel_shader,{RADIUS:b.toFixed(0)}));var e=y._shaders[b],f=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){e.uniforms({u_texture:0, +u_intensity:c,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(f)});this.setOutputData(0,this._temp_texture)}}};y.pixel_shader="\n\tprecision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_intensity;\n\tuniform vec2 u_resolution;\n\tuniform vec2 u_iResolution;\n\t#ifndef RADIUS\n\t\t#define RADIUS 7\n\t#endif\n\tvoid main() {\n\t\n\t\tconst int radius = RADIUS;\n\t\tvec2 fragCoord = v_coord;\n\t\tvec2 src_size = u_iResolution;\n\t\tvec2 uv = v_coord;\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\t\tint i;\n\t\tint j;\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\t\tvec3 c;\n\t\t\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm0 += c;\n\t\t\t\ts0 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm1 += c;\n\t\t\t\ts1 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = 0; j <= radius; ++j) {\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm2 += c;\n\t\t\t\ts2 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = 0; j <= radius; ++j) {\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm3 += c;\n\t\t\t\ts3 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfloat min_sigma2 = 1e+2;\n\t\tm0 /= n;\n\t\ts0 = abs(s0 / n - m0 * m0);\n\t\t\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\t\t}\n\t\t\n\t\tm1 /= n;\n\t\ts1 = abs(s1 / n - m1 * m1);\n\t\t\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\t\t}\n\t\t\n\t\tm2 /= n;\n\t\ts2 = abs(s2 / n - m2 * m2);\n\t\t\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\t\t}\n\t\t\n\t\tm3 /= n;\n\t\ts3 = abs(s3 / n - m3 * m3);\n\t\t\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\t\t}\n\t}\n\t"; +g.registerNodeType("texture/kuwahara",y);r=function(){this.addOutput("Webcam","Texture");this.properties={texture_name:""}};r.title="Webcam";r.desc="Webcam texture";r.prototype.openStream=function(){function a(c){console.log("Webcam rejected",c);b._webcam_stream=!1;b.box_color="red"}navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia;window.URL=window.URL||window.webkitURL;if(navigator.getUserMedia){this._waiting_confirmation= +!0;var b=this;navigator.getUserMedia({video:!0},this.streamReady.bind(this),a)}};r.prototype.streamReady=function(a){this._webcam_stream=a;var b=this._video;b||(b=document.createElement("video"),b.autoplay=!0,b.src=window.URL.createObjectURL(a),this._video=b,b.onloadedmetadata=function(a){console.log(a)})};r.prototype.onRemoved=function(){if(this._webcam_stream){var a=this._webcam_stream.getVideoTracks();a.length&&a[0].stop();this._video=this._webcam_stream=null}};r.prototype.onDrawBackground=function(a){this.flags.collapsed|| +20>=this.size[1]||!this._video||(a.save(),a.webgl?this._temp_texture&&a.drawImage(this._temp_texture,0,0,this.size[0],this.size[1]):(a.translate(0,this.size[1]),a.scale(1,-1),a.drawImage(this._video,0,0,this.size[0],this.size[1])),a.restore())};r.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,c=this._temp_texture;c&&c.width==a&&c.height==b||(this._temp_texture= +new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._temp_texture.uploadImage(this._video);this.properties.texture_name&&(f.getTexturesContainer()[this.properties.texture_name]=this._temp_texture);this.setOutputData(0,this._temp_texture)}};g.registerNodeType("texture/webcam",r);var A=function(){this.addInput("in","Texture");this.addInput("f","number");this.addOutput("out","Texture");this.properties={factor:1,precision:f.LOW};this._uniforms={u_texture:0,u_factor:1}};A.title="Lens FX";A.desc= +"distortion and chromatic aberration";A.widgets_info={precision:{widget:"combo",values:f.MODE_VALUES}};A.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var c=A._shader;c||(c=A._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,A.pixel_shader));var d=this.getInputData(1); +null==d&&(d=this.properties.factor);var e=this._uniforms;e.u_factor=d;gl.disable(gl.DEPTH_TEST);b.drawTo(function(){a.bind(0);c.uniforms(e).draw(GL.Mesh.getScreenQuad())});this.setOutputData(0,b)}};A.pixel_shader="precision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_factor;\n\t\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\t\tvec2 cc = coord - 0.5;\n\t\t\t\tfloat dist = dot(cc, cc);\n\t\t\t\treturn coord + cc * dist * amt;\n\t\t\t}\n\t\t\t\n\t\t\tfloat sat( float t )\n\t\t\t{\n\t\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t\t}\n\t\t\t\n\t\t\tfloat linterp( float t ) {\n\t\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t\t}\n\t\t\t\n\t\t\tfloat remap( float t, float a, float b ) {\n\t\t\t\treturn sat( (t - a) / (b - a) );\n\t\t\t}\n\t\t\t\n\t\t\tvec4 spectrum_offset( float t ) {\n\t\t\t\tvec4 ret;\n\t\t\t\tfloat lo = step(t,0.5);\n\t\t\t\tfloat hi = 1.0-lo;\n\t\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\t\n\t\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t\t}\n\t\t\t\n\t\t\tconst float max_distort = 2.2;\n\t\t\tconst int num_iter = 12;\n\t\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\t\n\t\t\tvoid main()\n\t\t\t{\t\n\t\t\t\tvec2 uv=v_coord;\n\t\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\t\tfor ( int i=0; i=this.size[1]||a.webgl&&(gl.meshes.cube||(gl.meshes.cube=GL.Mesh.cube({size:1})))};g.registerNodeType("texture/cubemap",r)}})(this); +(function(r){var g=r.LiteGraph;if("undefined"!=typeof GL){var f=function(){this.addInput("Texture","Texture");this.addInput("Aberration","number");this.addInput("Distortion","number");this.addInput("Blur","number");this.addOutput("Texture","Texture");this.properties={aberration:1,distortion:1,blur:1,precision:LGraphTexture.DEFAULT};f._shader||(f._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,f.pixel_shader),f._texture=new GL.Texture(3,1,{format:gl.RGB,wrap:gl.CLAMP_TO_EDGE,magFilter:gl.LINEAR, +minFilter:gl.LINEAR,pixel_data:[255,0,0,0,255,0,0,0,255]}))};f.title="Lens";f.desc="Camera Lens distortion";f.widgets_info={precision:{widget:"combo",values:LGraphTexture.MODE_VALUES}};f.prototype.onExecute=function(){var e=this.getInputData(0);if(this.properties.precision===LGraphTexture.PASS_THROUGH)this.setOutputData(0,e);else if(e){this._tex=LGraphTexture.getTargetTexture(e,this._tex,this.properties.precision);var g=this.properties.aberration;this.isInputConnected(1)&&(g=this.getInputData(1), +this.properties.aberration=g);var l=this.properties.distortion;this.isInputConnected(2)&&(l=this.getInputData(2),this.properties.distortion=l);var n=this.properties.blur;this.isInputConnected(3)&&(n=this.getInputData(3),this.properties.blur=n);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var d=Mesh.getScreenQuad(),a=f._shader;this._tex.drawTo(function(){e.bind(0);a.uniforms({u_texture:0,u_aberration:g,u_distortion:l,u_blur:n}).draw(d)});this.setOutputData(0,this._tex)}};f.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_aberration;\n\t\t\tuniform float u_distortion;\n\t\t\tuniform float u_blur;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 coord = v_coord;\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\t\t\t\tdist_coord *= percent;\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\t\t\t\tgl_FragColor = color;\n\t\t\t}\n\t\t\t"; +g.registerNodeType("fx/lens",f);r.LGraphFXLens=f;var e=function(){this.addInput("Texture","Texture");this.addInput("Blurred","Texture");this.addInput("Mask","Texture");this.addInput("Threshold","number");this.addOutput("Texture","Texture");this.properties={shape:"",size:10,alpha:1,threshold:1,high_precision:!1}};e.title="Bokeh";e.desc="applies an Bokeh effect";e.widgets_info={shape:{widget:"texture"}};e.prototype.onExecute=function(){var f=this.getInputData(0),g=this.getInputData(1),l=this.getInputData(2); +if(f&&l&&this.properties.shape){g||(g=f);var n=LGraphTexture.getTexture(this.properties.shape);if(n){var d=this.properties.threshold;this.isInputConnected(3)&&(d=this.getInputData(3),this.properties.threshold=d);var a=gl.UNSIGNED_BYTE;this.properties.high_precision&&(a=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==a&&this._temp_texture.width==f.width&&this._temp_texture.height==f.height||(this._temp_texture=new GL.Texture(f.width,f.height,{type:a,format:gl.RGBA, +filter:gl.LINEAR}));var b=e._first_shader;b||(b=e._first_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,e._first_pixel_shader));var c=e._second_shader;c||(c=e._second_shader=new GL.Shader(e._second_vertex_shader,e._second_pixel_shader));var m=this._points_mesh;m&&m._width==f.width&&m._height==f.height&&2==m._spacing||(m=this.createPointsMesh(f.width,f.height,2));var k=Mesh.getScreenQuad(),p=this.properties.size,h=this.properties.alpha;gl.disable(gl.DEPTH_TEST);gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){f.bind(0); +g.bind(1);l.bind(2);b.uniforms({u_texture:0,u_texture_blur:1,u_mask:2,u_texsize:[f.width,f.height]}).draw(k)});this._temp_texture.drawTo(function(){gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);f.bind(0);n.bind(3);c.uniforms({u_texture:0,u_mask:2,u_shape:3,u_alpha:h,u_threshold:d,u_pointSize:p,u_itexsize:[1/f.width,1/f.height]}).draw(m,gl.POINTS)});this.setOutputData(0,this._temp_texture)}}else this.setOutputData(0,f)};e.prototype.createPointsMesh=function(e,f,g){for(var n=Math.round(e/g),d=Math.round(f/ +g),a=new Float32Array(n*d*2),b=-1,c=2/e*g,m=2/f*g,k=0;k=g.NOTEON||a<=g.NOTEOFF)this.channel=d&15};Object.defineProperty(g.prototype,"velocity",{get:function(){return this.cmd==g.NOTEON?this.data[2]: +-1},set:function(d){this.data[2]=d},enumerable:!0});g.notes="A A# B C C# D D# E F F# G G#".split(" ");g.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};g.computePitch=function(d){return 440*Math.pow(2,(d-69)/12)};g.prototype.getCC=function(){return this.data[1]};g.prototype.getCCValue=function(){return this.data[2]};g.prototype.getPitchBend=function(){return this.data[1]+(this.data[2]<<7)-8192};g.computePitchBend=function(d,a){return d+(a<<7)-8192};g.prototype.setCommandFromString= +function(d){this.cmd=g.computeCommandFromString(d)};g.computeCommandFromString=function(d){if(!d)return 0;if(d&&d.constructor===Number)return d;d=d.toUpperCase();switch(d){case "NOTE ON":case "NOTEON":return g.NOTEON;case "NOTE OFF":case "NOTEOFF":return g.NOTEON;case "KEY PRESSURE":case "KEYPRESSURE":return g.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return g.CONTROLLERCHANGE;case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return g.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return g.CHANNELPRESSURE; +case "PITCH BEND":case "PITCHBEND":return g.PITCHBEND;case "TIME TICK":case "TIMETICK":return g.TIMETICK;default:return Number(d)}};g.toNoteString=function(d){var a;a=(d-21)%12;0>a&&(a=12+a);return g.notes[a]+Math.floor((d-24)/12+1)};g.prototype.toString=function(){var d=""+this.channel+". ";switch(this.cmd){case g.NOTEON:d+="NOTEON "+g.toNoteString(this.data[1]);break;case g.NOTEOFF:d+="NOTEOFF "+g.toNoteString(this.data[1]);break;case g.CONTROLLERCHANGE:d+="CC "+this.data[1]+" "+this.data[2];break; +case g.PROGRAMCHANGE:d+="PC "+this.data[1];break;case g.PITCHBEND:d+="PITCHBEND "+this.getPitchBend();break;case g.KEYPRESSURE:d+="KEYPRESS "+this.data[1]}return d};g.prototype.toHexString=function(){for(var d="",a=0;athis.properties.max_value||this.trigger("on_midi",a)};n.registerNodeType("midi/filter",s);u.title="MIDIEvent";u.desc="Create a MIDI Event";u.prototype.onAction=function(d,a){"assign"==d?(this.properties.channel=a.channel,this.properties.cmd=a.cmd,this.properties.value1= +a.data[1],this.properties.value2=a.data[2]):(a=new g,a.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?a.setCommandFromString(this.properties.cmd):a.cmd=this.properties.cmd,a.data[0]=a.cmd|a.channel,a.data[1]=Number(this.properties.value1),a.data[2]=Number(this.properties.value2),this.trigger("on_midi",a))};u.prototype.onExecute=function(){var d=this.properties;if(this.outputs)for(var a=0;a=this.size[0]&&(e=this.size[0]-1),a.strokeStyle="red",a.beginPath(),a.moveTo(e,d),a.lineTo(e,0),a.stroke())}};a.title="Visualization";a.desc="Audio Visualization";k.registerNodeType("audio/visualization", +a);b.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var a=this.properties.band,b=this.getInputData(1);void 0!==b&&(a=b);b=t.getAudioContext().sampleRate/this._freqs.length;b=a/b*2;b>=this._freqs.length?b=this._freqs[this._freqs.length-1]:(a=b|0,b-=a,b=this._freqs[a]*(1-b)+this._freqs[a+1]*b);this.setOutputData(0,b/255*this.properties.amplitude)}};b.prototype.onGetInputs=function(){return[["band","number"]]};b.title="Signal";b.desc="extract the signal of some frequency";k.registerNodeType("audio/signal", +b);c.prototype.onAdded=function(a){a.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback)};c["@code"]={widget:"code"};c.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};c.prototype.onStop=function(){this.audionode.onaudioprocess=c._bypass_function};c.prototype.onPause=function(){this.audionode.onaudioprocess=c._bypass_function};c.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};c.prototype.onExecute=function(){};c.prototype.onRemoved= +function(){this.audionode.onaudioprocess=c._bypass_function};c.prototype.processCode=function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback=this._script.onaudioprocess}catch(a){console.error("Error in onaudioprocess code",a),this._callback=c._bypass_function,this.audionode.onaudioprocess=this._callback}};c.prototype.onPropertyChanged=function(a,b){"code"==a&&(this.properties.code=b,this.processCode(),this.graph&& +this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))};c.default_function=function(){this.onaudioprocess=function(a){var b=a.inputBuffer;a=a.outputBuffer;for(var c=0;c - Defined in: ../src/litegraph.js:6140 + Defined in: ../src/litegraph.js:6207 @@ -123,7 +123,7 @@

Defined in - ../src/litegraph.js:6140 + ../src/litegraph.js:6207

diff --git a/doc/classes/LGraphCanvas.html b/doc/classes/LGraphCanvas.html index 25ca69358..058a806be 100644 --- a/doc/classes/LGraphCanvas.html +++ b/doc/classes/LGraphCanvas.html @@ -85,7 +85,7 @@ @@ -126,7 +126,7 @@

Defined in - ../src/litegraph.js:3258 + ../src/litegraph.js:3325

@@ -254,7 +254,7 @@

Defined in - ../src/litegraph.js:2907 + ../src/litegraph.js:2974

@@ -291,7 +291,7 @@

Defined in - ../src/litegraph.js:3004 + ../src/litegraph.js:3071

@@ -342,7 +342,7 @@

Defined in - ../src/litegraph.js:3274 + ../src/litegraph.js:3341

@@ -388,7 +388,7 @@

Defined in - ../src/litegraph.js:2977 + ../src/litegraph.js:3044

@@ -441,7 +441,7 @@

Defined in - ../src/litegraph.js:3021 + ../src/litegraph.js:3088

@@ -495,7 +495,7 @@

Defined in - ../src/litegraph.js:2946 + ../src/litegraph.js:3013

@@ -542,7 +542,7 @@

Defined in - ../src/litegraph.js:3288 + ../src/litegraph.js:3355

@@ -573,7 +573,7 @@

Defined in - ../src/litegraph.js:3312 + ../src/litegraph.js:3379

diff --git a/doc/classes/LGraphNode.html b/doc/classes/LGraphNode.html index 9581887d6..ca2e83908 100644 --- a/doc/classes/LGraphNode.html +++ b/doc/classes/LGraphNode.html @@ -180,6 +180,10 @@
  • getInputData +
  • +
  • + getInputDataByName +
  • getInputInfo @@ -188,6 +192,10 @@
  • getInputNode +
  • +
  • + getInputOrProperty +
  • getOutputData @@ -208,6 +216,10 @@
  • getTitle +
  • +
  • + isAnyOutputConnected +
  • isInputConnected @@ -293,7 +305,7 @@

    Defined in - ../src/litegraph.js:2209 + ../src/litegraph.js:2276

    @@ -385,7 +397,7 @@

    Defined in - ../src/litegraph.js:2146 + ../src/litegraph.js:2213

    @@ -460,7 +472,7 @@

    Defined in - ../src/litegraph.js:2170 + ../src/litegraph.js:2237

    @@ -520,7 +532,7 @@

    Defined in - ../src/litegraph.js:2084 + ../src/litegraph.js:2151

    @@ -595,7 +607,7 @@

    Defined in - ../src/litegraph.js:2107 + ../src/litegraph.js:2174

    @@ -658,7 +670,7 @@

    Defined in - ../src/litegraph.js:2058 + ../src/litegraph.js:2125

    @@ -737,7 +749,7 @@

    Defined in - ../src/litegraph.js:2793 + ../src/litegraph.js:2860

    @@ -777,7 +789,7 @@

    Defined in - ../src/litegraph.js:2230 + ../src/litegraph.js:2297

    @@ -879,7 +891,7 @@

    Defined in - ../src/litegraph.js:2383 + ../src/litegraph.js:2450

    @@ -967,7 +979,7 @@

    Defined in - ../src/litegraph.js:2591 + ../src/litegraph.js:2658

    @@ -1036,7 +1048,7 @@

    Defined in - ../src/litegraph.js:2501 + ../src/litegraph.js:2568

    @@ -1113,7 +1125,7 @@

    Defined in - ../src/litegraph.js:2352 + ../src/litegraph.js:2419

    @@ -1179,7 +1191,7 @@

    Defined in - ../src/litegraph.js:2368 + ../src/litegraph.js:2435

    @@ -1239,7 +1251,7 @@

    Defined in - ../src/litegraph.js:2281 + ../src/litegraph.js:2348

    @@ -1292,7 +1304,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2659 + ../src/litegraph.js:2726

    @@ -1372,7 +1384,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1823 + ../src/litegraph.js:1833

    @@ -1380,7 +1392,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    -

    retrieves the input data (data traveling through the connection) from one slot

    +

    Retrieves the input data (data traveling through the connection) from one slot

    @@ -1423,6 +1435,85 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    +
    +
    +

    getInputDataByName

    + +
    + (
      +
    • + slot_name +
    • +
    • + force_update +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1869 +

    + + + +
    + +
    +

    Retrieves the input data from one slot using its name instead of slot number

    + +
    + +
    +

    Parameters:

    + +
      +
    • + slot_name + String + + +
      + +
      + +
    • +
    • + force_update + Boolean + + +
      +

      if set to true it will force the connected node of this slot to output data into this link

      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    data or if it is not connected returns null

    + +
    +
    + +

    getInputInfo

    @@ -1448,7 +1539,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1872 + ../src/litegraph.js:1898

    @@ -1513,7 +1604,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1887 + ../src/litegraph.js:1913

    @@ -1553,6 +1644,71 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    +
    +
    +

    getInputOrProperty

    + +
    + (
      +
    • + name +
    • +
    ) +
    + + + + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:1935 +

    + + + +
    + +
    +

    returns the value of an input with this name, otherwise checks if there is a property with that name

    + +
    + +
    +

    Parameters:

    + +
      +
    • + name + String + + +
      + +
      + +
    • +
    +
    + +
    +

    Returns:

    + +
    + : +

    value

    + +
    +
    + +

    getOutputData

    @@ -1578,7 +1734,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1908 + ../src/litegraph.js:1959

    @@ -1643,7 +1799,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1926 + ../src/litegraph.js:1977

    @@ -1708,7 +1864,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1955 + ../src/litegraph.js:2022

    @@ -1774,7 +1930,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2321 + ../src/litegraph.js:2388

    @@ -1840,7 +1996,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1774 + ../src/litegraph.js:1784

    @@ -1855,6 +2011,47 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    +
    +
    +

    isAnyOutputConnected

    + + () + + + Boolean + + + + + + + + +
    +

    + Defined in + ../src/litegraph.js:2006 +

    + + + +
    + +
    +

    tells you if there is any connection in the output slots

    + +
    + + +
    +

    Returns:

    + +
    + Boolean: +
    +
    + +

    isInputConnected

    @@ -1880,7 +2077,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1859 + ../src/litegraph.js:1885

    @@ -1943,7 +2140,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1942 + ../src/litegraph.js:1993

    @@ -2009,7 +2206,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2297 + ../src/litegraph.js:2364

    @@ -2073,7 +2270,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2806 + ../src/litegraph.js:2873

    @@ -2110,7 +2307,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2195 + ../src/litegraph.js:2262

    @@ -2163,7 +2360,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2132 + ../src/litegraph.js:2199

    @@ -2210,7 +2407,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1686 + ../src/litegraph.js:1690

    @@ -2250,7 +2447,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1787 + ../src/litegraph.js:1797

    @@ -2307,7 +2504,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1762 + ../src/litegraph.js:1772

    @@ -2347,7 +2544,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:1988 + ../src/litegraph.js:2055

    @@ -2414,7 +2611,7 @@ bounding is: [topleft_cornerx, topleft_cornery, width, height]

    Defined in - ../src/litegraph.js:2011 + ../src/litegraph.js:2078

    diff --git a/doc/data.json b/doc/data.json index 7ad107d75..1c97a5a45 100644 --- a/doc/data.json +++ b/doc/data.json @@ -71,7 +71,7 @@ "plugin_for": [], "extension_for": [], "file": "../src/litegraph.js", - "line": 3258, + "line": 3325, "description": "marks as dirty the canvas, this way it will be rendered again", "is_constructor": 1, "params": [ @@ -102,7 +102,7 @@ "plugin_for": [], "extension_for": [], "file": "../src/litegraph.js", - "line": 6140, + "line": 6207, "description": "ContextMenu from LiteGUI", "is_constructor": 1, "params": [ @@ -867,7 +867,7 @@ }, { "file": "../src/litegraph.js", - "line": 1686, + "line": 1690, "description": "serialize the content", "itemtype": "method", "name": "serialize", @@ -875,7 +875,7 @@ }, { "file": "../src/litegraph.js", - "line": 1762, + "line": 1772, "description": "serialize and stringify", "itemtype": "method", "name": "toString", @@ -883,7 +883,7 @@ }, { "file": "../src/litegraph.js", - "line": 1774, + "line": 1784, "description": "get the title string", "itemtype": "method", "name": "getTitle", @@ -891,7 +891,7 @@ }, { "file": "../src/litegraph.js", - "line": 1787, + "line": 1797, "description": "sets the output data", "itemtype": "method", "name": "setOutputData", @@ -911,8 +911,8 @@ }, { "file": "../src/litegraph.js", - "line": 1823, - "description": "retrieves the input data (data traveling through the connection) from one slot", + "line": 1833, + "description": "Retrieves the input data (data traveling through the connection) from one slot", "itemtype": "method", "name": "getInputData", "params": [ @@ -935,7 +935,31 @@ }, { "file": "../src/litegraph.js", - "line": 1859, + "line": 1869, + "description": "Retrieves the input data from one slot using its name instead of slot number", + "itemtype": "method", + "name": "getInputDataByName", + "params": [ + { + "name": "slot_name", + "description": "", + "type": "String" + }, + { + "name": "force_update", + "description": "if set to true it will force the connected node of this slot to output data into this link", + "type": "Boolean" + } + ], + "return": { + "description": "data or if it is not connected returns null", + "type": "*" + }, + "class": "LGraphNode" + }, + { + "file": "../src/litegraph.js", + "line": 1885, "description": "tells you if there is a connection in one input slot", "itemtype": "method", "name": "isInputConnected", @@ -954,7 +978,7 @@ }, { "file": "../src/litegraph.js", - "line": 1872, + "line": 1898, "description": "tells you info about an input connection (which node, type, etc)", "itemtype": "method", "name": "getInputInfo", @@ -973,7 +997,7 @@ }, { "file": "../src/litegraph.js", - "line": 1887, + "line": 1913, "description": "returns the node connected in the input slot", "itemtype": "method", "name": "getInputNode", @@ -992,7 +1016,26 @@ }, { "file": "../src/litegraph.js", - "line": 1908, + "line": 1935, + "description": "returns the value of an input with this name, otherwise checks if there is a property with that name", + "itemtype": "method", + "name": "getInputOrProperty", + "params": [ + { + "name": "name", + "description": "", + "type": "String" + } + ], + "return": { + "description": "value", + "type": "*" + }, + "class": "LGraphNode" + }, + { + "file": "../src/litegraph.js", + "line": 1959, "description": "tells you the last output data that went in that slot", "itemtype": "method", "name": "getOutputData", @@ -1011,7 +1054,7 @@ }, { "file": "../src/litegraph.js", - "line": 1926, + "line": 1977, "description": "tells you info about an output connection (which node, type, etc)", "itemtype": "method", "name": "getOutputInfo", @@ -1030,7 +1073,7 @@ }, { "file": "../src/litegraph.js", - "line": 1942, + "line": 1993, "description": "tells you if there is a connection in one output slot", "itemtype": "method", "name": "isOutputConnected", @@ -1049,7 +1092,19 @@ }, { "file": "../src/litegraph.js", - "line": 1955, + "line": 2006, + "description": "tells you if there is any connection in the output slots", + "itemtype": "method", + "name": "isAnyOutputConnected", + "return": { + "description": "", + "type": "Boolean" + }, + "class": "LGraphNode" + }, + { + "file": "../src/litegraph.js", + "line": 2022, "description": "retrieves all the nodes connected to this output slot", "itemtype": "method", "name": "getOutputNodes", @@ -1068,7 +1123,7 @@ }, { "file": "../src/litegraph.js", - "line": 1988, + "line": 2055, "description": "Triggers an event in this node, this will trigger any output with the same name", "itemtype": "method", "name": "trigger", @@ -1088,7 +1143,7 @@ }, { "file": "../src/litegraph.js", - "line": 2011, + "line": 2078, "description": "Triggers an slot event in this node", "itemtype": "method", "name": "triggerSlot", @@ -1108,7 +1163,7 @@ }, { "file": "../src/litegraph.js", - "line": 2058, + "line": 2125, "description": "add a new property to this node", "itemtype": "method", "name": "addProperty", @@ -1138,7 +1193,7 @@ }, { "file": "../src/litegraph.js", - "line": 2084, + "line": 2151, "description": "add a new output slot to use in this node", "itemtype": "method", "name": "addOutput", @@ -1163,7 +1218,7 @@ }, { "file": "../src/litegraph.js", - "line": 2107, + "line": 2174, "description": "add a new output slot to use in this node", "itemtype": "method", "name": "addOutputs", @@ -1178,7 +1233,7 @@ }, { "file": "../src/litegraph.js", - "line": 2132, + "line": 2199, "description": "remove an existing output slot", "itemtype": "method", "name": "removeOutput", @@ -1193,7 +1248,7 @@ }, { "file": "../src/litegraph.js", - "line": 2146, + "line": 2213, "description": "add a new input slot to use in this node", "itemtype": "method", "name": "addInput", @@ -1218,7 +1273,7 @@ }, { "file": "../src/litegraph.js", - "line": 2170, + "line": 2237, "description": "add several new input slots in this node", "itemtype": "method", "name": "addInputs", @@ -1233,7 +1288,7 @@ }, { "file": "../src/litegraph.js", - "line": 2195, + "line": 2262, "description": "remove an existing input slot", "itemtype": "method", "name": "removeInput", @@ -1248,7 +1303,7 @@ }, { "file": "../src/litegraph.js", - "line": 2209, + "line": 2276, "description": "add an special connection to this node (used for special kinds of graphs)", "itemtype": "method", "name": "addConnection", @@ -1278,7 +1333,7 @@ }, { "file": "../src/litegraph.js", - "line": 2230, + "line": 2297, "description": "computes the size of a node according to its inputs and output slots", "itemtype": "method", "name": "computeSize", @@ -1297,7 +1352,7 @@ }, { "file": "../src/litegraph.js", - "line": 2281, + "line": 2348, "description": "returns the bounding of the object, used for rendering purposes\nbounding is: [topleft_cornerx, topleft_cornery, width, height]", "itemtype": "method", "name": "getBounding", @@ -1309,7 +1364,7 @@ }, { "file": "../src/litegraph.js", - "line": 2297, + "line": 2364, "description": "checks if a point is inside the shape of a node", "itemtype": "method", "name": "isPointInsideNode", @@ -1333,7 +1388,7 @@ }, { "file": "../src/litegraph.js", - "line": 2321, + "line": 2388, "description": "checks if a point is inside a node slot, and returns info about which slot", "itemtype": "method", "name": "getSlotInPosition", @@ -1357,7 +1412,7 @@ }, { "file": "../src/litegraph.js", - "line": 2352, + "line": 2419, "description": "returns the input slot with a given name (used for dynamic slots), -1 if not found", "itemtype": "method", "name": "findInputSlot", @@ -1376,7 +1431,7 @@ }, { "file": "../src/litegraph.js", - "line": 2368, + "line": 2435, "description": "returns the output slot with a given name (used for dynamic slots), -1 if not found", "itemtype": "method", "name": "findOutputSlot", @@ -1395,7 +1450,7 @@ }, { "file": "../src/litegraph.js", - "line": 2383, + "line": 2450, "description": "connect this node output to the input of another node", "itemtype": "method", "name": "connect", @@ -1424,7 +1479,7 @@ }, { "file": "../src/litegraph.js", - "line": 2501, + "line": 2568, "description": "disconnect one output to an specific node", "itemtype": "method", "name": "disconnectOutput", @@ -1448,7 +1503,7 @@ }, { "file": "../src/litegraph.js", - "line": 2591, + "line": 2658, "description": "disconnect one input", "itemtype": "method", "name": "disconnectInput", @@ -1467,7 +1522,7 @@ }, { "file": "../src/litegraph.js", - "line": 2659, + "line": 2726, "description": "returns the center of a connection point in canvas coords", "itemtype": "method", "name": "getConnectionPos", @@ -1491,7 +1546,7 @@ }, { "file": "../src/litegraph.js", - "line": 2793, + "line": 2860, "description": "Collapse the node to make it smaller on the canvas", "itemtype": "method", "name": "collapse", @@ -1499,7 +1554,7 @@ }, { "file": "../src/litegraph.js", - "line": 2806, + "line": 2873, "description": "Forces the node to do not move or realign on Z", "itemtype": "method", "name": "pin", @@ -1507,7 +1562,7 @@ }, { "file": "../src/litegraph.js", - "line": 2907, + "line": 2974, "description": "clears all the data inside", "itemtype": "method", "name": "clear", @@ -1515,7 +1570,7 @@ }, { "file": "../src/litegraph.js", - "line": 2946, + "line": 3013, "description": "assigns a graph, you can reasign graphs to the same canvas", "itemtype": "method", "name": "setGraph", @@ -1530,7 +1585,7 @@ }, { "file": "../src/litegraph.js", - "line": 2977, + "line": 3044, "description": "opens a graph contained inside a node in the current graph", "itemtype": "method", "name": "openSubgraph", @@ -1545,7 +1600,7 @@ }, { "file": "../src/litegraph.js", - "line": 3004, + "line": 3071, "description": "closes a subgraph contained inside a node", "itemtype": "method", "name": "closeSubgraph", @@ -1560,7 +1615,7 @@ }, { "file": "../src/litegraph.js", - "line": 3021, + "line": 3088, "description": "assigns a canvas", "itemtype": "method", "name": "setCanvas", @@ -1575,7 +1630,7 @@ }, { "file": "../src/litegraph.js", - "line": 3274, + "line": 3341, "description": "Used to attach the canvas in a popup", "itemtype": "method", "name": "getCanvasWindow", @@ -1587,7 +1642,7 @@ }, { "file": "../src/litegraph.js", - "line": 3288, + "line": 3355, "description": "starts rendering the content of the canvas when needed", "itemtype": "method", "name": "startRendering", @@ -1595,7 +1650,7 @@ }, { "file": "../src/litegraph.js", - "line": 3312, + "line": 3379, "description": "stops rendering the content of the canvas (to save resources)", "itemtype": "method", "name": "stopRendering", diff --git a/doc/files/.._src_litegraph.js.html b/doc/files/.._src_litegraph.js.html index 2b7a35c5c..079c1d3ef 100644 --- a/doc/files/.._src_litegraph.js.html +++ b/doc/files/.._src_litegraph.js.html @@ -291,7 +291,7 @@ var LiteGraph = global.LiteGraph = { var node = new base_class( title ); node.type = type; - if(!node.title) node.title = title; + if(!node.title && title) node.title = title; if(!node.properties) node.properties = {}; if(!node.properties_info) node.properties_info = []; if(!node.flags) node.flags = {}; @@ -1626,7 +1626,7 @@ LGraph.prototype.onNodeTrace = function(node, msg, color) function LGraphNode(title) { - this._ctor(); + this._ctor(title); } global.LGraphNode = LiteGraph.LGraphNode = LGraphNode; @@ -1698,6 +1698,7 @@ LGraphNode.prototype.configure = function(info) if(info[j] == null) continue; + else if (typeof(info[j]) == 'object') //object { if(this[j] && this[j].configure) @@ -1709,6 +1710,9 @@ LGraphNode.prototype.configure = function(info) this[j] = info[j]; } + if(!info.title) + this.title = this.constructor.title; + if(this.onConnectionsChange) { if(this.inputs) @@ -1776,25 +1780,31 @@ LGraphNode.prototype.configure = function(info) LGraphNode.prototype.serialize = function() { - //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) - if(this.outputs) - for(var i = 0; i < this.outputs.length; i++) - delete this.outputs[i]._data; - //create serialization object var o = { id: this.id, - title: this.title, type: this.type, pos: this.pos, size: this.size, data: this.data, flags: LiteGraph.cloneObject(this.flags), - inputs: this.inputs, - outputs: this.outputs, mode: this.mode }; + if(this.inputs) + o.inputs = this.inputs; + + if(this.outputs) + { + //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) + for(var i = 0; i < this.outputs.length; i++) + delete this.outputs[i]._data; + o.outputs = this.outputs; + } + + if( this.title && this.title != this.constructor.title ) + o.title = this.title; + if(this.properties) o.properties = LiteGraph.cloneObject(this.properties); @@ -1907,7 +1917,7 @@ LGraphNode.prototype.setOutputData = function(slot, data) } /** -* retrieves the input data (data traveling through the connection) from one slot +* Retrieves the input data (data traveling through the connection) from one slot * @method getInputData * @param {number} slot * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link @@ -1926,10 +1936,10 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) if(!link) //bug: weird case but it happens sometimes return null; - //used to extract data from the incomming connection if(!force_update) return link.data; + //special case: used to extract data from the incomming connection before the graph has been executed var node = this.graph.getNodeById( link.origin_id ); if(!node) return link.data; @@ -1942,6 +1952,22 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) return link.data; } +/** +* Retrieves the input data from one slot using its name instead of slot number +* @method getInputDataByName +* @param {String} slot_name +* @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link +* @return {*} data or if it is not connected returns null +*/ +LGraphNode.prototype.getInputDataByName = function( slot_name, force_update ) +{ + var slot = this.findInputSlot( slot_name ); + if( slot == -1 ) + return null; + return this.getInputData( slot, force_update ); +} + + /** * tells you if there is a connection in one input slot * @method isInputConnected @@ -1991,6 +2017,31 @@ LGraphNode.prototype.getInputNode = function( slot ) return this.graph.getNodeById( link_info.origin_id ); } + +/** +* returns the value of an input with this name, otherwise checks if there is a property with that name +* @method getInputOrProperty +* @param {string} name +* @return {*} value +*/ +LGraphNode.prototype.getInputOrProperty = function( name ) +{ + if(!this.inputs || !this.inputs.length) + return this.properties ? this.properties[name] : null; + + for(var i = 0, l = this.inputs.length; i < l; ++i) + if(name == this.inputs[i].name) + { + var link_id = this.inputs[i].link; + var link = this.graph.links[ link_id ]; + return link ? link.data : null; + } + return this.properties[name]; +} + + + + /** * tells you the last output data that went in that slot * @method getOutputData @@ -2034,10 +2085,26 @@ LGraphNode.prototype.getOutputInfo = function(slot) LGraphNode.prototype.isOutputConnected = function(slot) { if(!this.outputs) - return null; + return false; return (slot < this.outputs.length && this.outputs[slot].links && this.outputs[slot].links.length); } +/** +* tells you if there is any connection in the output slots +* @method isAnyOutputConnected +* @return {boolean} +*/ +LGraphNode.prototype.isAnyOutputConnected = function() +{ + if(!this.outputs) + return false; + for(var i = 0; i < this.outputs.length; ++i) + if( this.outputs[i].links && this.outputs[i].links.length ) + return true; + return false; +} + + /** * retrieves all the nodes connected to this output slot * @method getOutputNodes @@ -2945,7 +3012,7 @@ function LGraphCanvas( canvas, graph, options ) input_off: "#AAB", input_on: "#7F7", output_off: "#AAB", - output_on: "#7F7", + output_on: "#7F7" }; this.highquality_render = true; @@ -6582,6 +6649,7 @@ LiteGraph.extendClass = function ( target, origin ) } } +//used to create nodes from wrapping functions LiteGraph.getParameterNames = function(func) { return (func + '') .replace(/[/][/].*$/mg,'') // strip single-line comments @@ -6592,6 +6660,8 @@ LiteGraph.getParameterNames = function(func) { .split(',').filter(Boolean); // split & filter [""] } +Math.clamp = function(v,a,b) { return (a > v ? a : (b < v ? b : v)); } + if( typeof(window) != "undefined" && !window["requestAnimationFrame"] ) { window.requestAnimationFrame = window.webkitRequestAnimationFrame || diff --git a/src/litegraph.js b/src/litegraph.js index ef30c25d9..33b965fe7 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -205,7 +205,7 @@ var LiteGraph = global.LiteGraph = { var node = new base_class( title ); node.type = type; - if(!node.title) node.title = title; + if(!node.title && title) node.title = title; if(!node.properties) node.properties = {}; if(!node.properties_info) node.properties_info = []; if(!node.flags) node.flags = {}; @@ -1540,7 +1540,7 @@ LGraph.prototype.onNodeTrace = function(node, msg, color) function LGraphNode(title) { - this._ctor(); + this._ctor(title); } global.LGraphNode = LiteGraph.LGraphNode = LGraphNode; @@ -1612,6 +1612,7 @@ LGraphNode.prototype.configure = function(info) if(info[j] == null) continue; + else if (typeof(info[j]) == 'object') //object { if(this[j] && this[j].configure) @@ -1623,6 +1624,9 @@ LGraphNode.prototype.configure = function(info) this[j] = info[j]; } + if(!info.title) + this.title = this.constructor.title; + if(this.onConnectionsChange) { if(this.inputs) @@ -1690,25 +1694,31 @@ LGraphNode.prototype.configure = function(info) LGraphNode.prototype.serialize = function() { - //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) - if(this.outputs) - for(var i = 0; i < this.outputs.length; i++) - delete this.outputs[i]._data; - //create serialization object var o = { id: this.id, - title: this.title, type: this.type, pos: this.pos, size: this.size, data: this.data, flags: LiteGraph.cloneObject(this.flags), - inputs: this.inputs, - outputs: this.outputs, mode: this.mode }; + if(this.inputs) + o.inputs = this.inputs; + + if(this.outputs) + { + //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) + for(var i = 0; i < this.outputs.length; i++) + delete this.outputs[i]._data; + o.outputs = this.outputs; + } + + if( this.title && this.title != this.constructor.title ) + o.title = this.title; + if(this.properties) o.properties = LiteGraph.cloneObject(this.properties); @@ -1821,7 +1831,7 @@ LGraphNode.prototype.setOutputData = function(slot, data) } /** -* retrieves the input data (data traveling through the connection) from one slot +* Retrieves the input data (data traveling through the connection) from one slot * @method getInputData * @param {number} slot * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link @@ -1840,10 +1850,10 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) if(!link) //bug: weird case but it happens sometimes return null; - //used to extract data from the incomming connection if(!force_update) return link.data; + //special case: used to extract data from the incomming connection before the graph has been executed var node = this.graph.getNodeById( link.origin_id ); if(!node) return link.data; @@ -1856,6 +1866,22 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) return link.data; } +/** +* Retrieves the input data from one slot using its name instead of slot number +* @method getInputDataByName +* @param {String} slot_name +* @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link +* @return {*} data or if it is not connected returns null +*/ +LGraphNode.prototype.getInputDataByName = function( slot_name, force_update ) +{ + var slot = this.findInputSlot( slot_name ); + if( slot == -1 ) + return null; + return this.getInputData( slot, force_update ); +} + + /** * tells you if there is a connection in one input slot * @method isInputConnected @@ -1905,6 +1931,31 @@ LGraphNode.prototype.getInputNode = function( slot ) return this.graph.getNodeById( link_info.origin_id ); } + +/** +* returns the value of an input with this name, otherwise checks if there is a property with that name +* @method getInputOrProperty +* @param {string} name +* @return {*} value +*/ +LGraphNode.prototype.getInputOrProperty = function( name ) +{ + if(!this.inputs || !this.inputs.length) + return this.properties ? this.properties[name] : null; + + for(var i = 0, l = this.inputs.length; i < l; ++i) + if(name == this.inputs[i].name) + { + var link_id = this.inputs[i].link; + var link = this.graph.links[ link_id ]; + return link ? link.data : null; + } + return this.properties[name]; +} + + + + /** * tells you the last output data that went in that slot * @method getOutputData @@ -1948,10 +1999,26 @@ LGraphNode.prototype.getOutputInfo = function(slot) LGraphNode.prototype.isOutputConnected = function(slot) { if(!this.outputs) - return null; + return false; return (slot < this.outputs.length && this.outputs[slot].links && this.outputs[slot].links.length); } +/** +* tells you if there is any connection in the output slots +* @method isAnyOutputConnected +* @return {boolean} +*/ +LGraphNode.prototype.isAnyOutputConnected = function() +{ + if(!this.outputs) + return false; + for(var i = 0; i < this.outputs.length; ++i) + if( this.outputs[i].links && this.outputs[i].links.length ) + return true; + return false; +} + + /** * retrieves all the nodes connected to this output slot * @method getOutputNodes @@ -6496,6 +6563,7 @@ LiteGraph.extendClass = function ( target, origin ) } } +//used to create nodes from wrapping functions LiteGraph.getParameterNames = function(func) { return (func + '') .replace(/[/][/].*$/mg,'') // strip single-line comments @@ -6506,6 +6574,8 @@ LiteGraph.getParameterNames = function(func) { .split(',').filter(Boolean); // split & filter [""] } +Math.clamp = function(v,a,b) { return (a > v ? a : (b < v ? b : v)); } + if( typeof(window) != "undefined" && !window["requestAnimationFrame"] ) { window.requestAnimationFrame = window.webkitRequestAnimationFrame || diff --git a/src/nodes/gltextures.js b/src/nodes/gltextures.js index 5ada8018a..33ebe16ca 100755 --- a/src/nodes/gltextures.js +++ b/src/nodes/gltextures.js @@ -99,6 +99,18 @@ if(typeof(GL) != "undefined") return target; } + + LGraphTexture.getTextureType = function( precision, ref_texture ) + { + var type = ref_texture ? ref_texture.type : gl.UNSIGNED_BYTE; + switch( precision ) + { + case LGraphTexture.LOW: type = gl.UNSIGNED_BYTE; break; + case LGraphTexture.HIGH: type = gl.HIGH_PRECISION_FORMAT; break; + } + return type; + } + LGraphTexture.getNoiseTexture = function() { if(this._noise_texture) @@ -455,33 +467,24 @@ if(typeof(GL) != "undefined") var width = 512; var height = 512; - var type = gl.UNSIGNED_BYTE; if(tex) { width = tex.width; height = tex.height; - type = tex.type; } else if (texB) { width = texB.width; height = texB.height; - type = texB.type; } + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); + if(!tex && !this._tex ) - this._tex = new GL.Texture( width, height, { type: this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format: gl.RGBA, filter: gl.LINEAR }); + this._tex = new GL.Texture( width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); else this._tex = LGraphTexture.getTargetTexture( tex || this._tex, this._tex, this.properties.precision ); - /* - if(this.properties.low_precision) - type = gl.UNSIGNED_BYTE; - - if(!this._tex || this._tex.width != width || this._tex.height != height || this._tex.type != type ) - this._tex = new GL.Texture( width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); - */ - var uvcode = ""; if(this.properties.uvcode) { @@ -578,9 +581,10 @@ if(typeof(GL) != "undefined") function LGraphTextureShader() { this.addOutput("Texture","Texture"); - this.properties = {code:"", width: 512, height: 512}; + this.properties = {code:"", width: 512, height: 512, precision: LGraphTexture.DEFAULT }; this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; + this._uniforms = { texSize: vec2.create(), time: time }; } LGraphTextureShader.title = "Shader"; @@ -713,16 +717,25 @@ if(typeof(GL) != "undefined") shader.setUniform( info.name, data ); } + var uniforms = this._uniforms; + + var type = LGraphTexture.getTextureType( this.properties.precision ); + //render to texture - if(!this._tex || this._tex.width != this.properties.width || this._tex.height != this.properties.height ) - this._tex = new GL.Texture( this.properties.width, this.properties.height, { format: gl.RGBA, filter: gl.LINEAR }); + var w = this.properties.width|0; + var h = this.properties.height|0; + uniforms.texSize[0] = w; + uniforms.texSize[1] = h; + + if(!this._tex || this._tex.type != type || this._tex.width != w || this._tex.height != h ) + this._tex = new GL.Texture( w, h, { type: type, format: gl.RGBA, filter: gl.LINEAR }); var tex = this._tex; var time = this.graph.getTime(); - tex.drawTo(function() { - shader.uniforms({texSize: [tex.width, tex.height], time: time}).draw( Mesh.getScreenQuad() ); + tex.drawTo(function() { + shader.uniforms( uniforms ).draw( GL.Mesh.getScreenQuad() ); }); - this.setOutputData(0, this._tex); + this.setOutputData( 0, this._tex ); } LGraphTextureShader.pixel_shader = "precision highp float;\n\ @@ -1243,10 +1256,13 @@ if(typeof(GL) != "undefined") function LGraphTextureAverage() { this.addInput("Texture","Texture"); - this.addOutput("","Texture"); + this.addOutput("tex","Texture"); + this.addOutput("avg","vec4"); + this.addOutput("lum","number"); this.properties = { mipmap_offset: 0, low_precision: false }; this._uniforms = { u_texture: 0, u_mipmap_offset: this.properties.mipmap_offset }; + this._luminance = new Float32Array(4); } LGraphTextureAverage.title = "Average"; @@ -1258,7 +1274,7 @@ if(typeof(GL) != "undefined") if(!tex) return; - if(!this.isOutputConnected(0)) + if(!this.isOutputConnected(0) && !this.isOutputConnected(1) && !this.isOutputConnected(2)) return; //saves work if(!LGraphTextureAverage._shader) @@ -1272,7 +1288,10 @@ if(typeof(GL) != "undefined") } var temp = this._temp_texture; - var type = this.properties.low_precision ? gl.UNSIGNED_BYTE : tex.type; + var type = gl.UNSIGNED_BYTE; + if(tex.type != type) //force floats, half floats cannot be read with gl.readPixels + type = gl.FLOAT; + if(!temp || temp.type != type ) this._temp_texture = new GL.Texture( 1, 1, { type: type, format: gl.RGBA, filter: gl.NEAREST }); @@ -1284,6 +1303,24 @@ if(typeof(GL) != "undefined") }); this.setOutputData(0,this._temp_texture); + + if(this.isOutputConnected(1) || this.isOutputConnected(2)) + { + var pixel = this._temp_texture.getPixels(); + if(pixel) + { + var v = this._luminance; + var type = this._temp_texture.type; + v.set( pixel ); + if(type == gl.UNSIGNED_BYTE) + vec4.scale( v,v, 1/255 ); + else if(type == GL.HALF_FLOAT || type == GL.HALF_FLOAT_OES) + vec4.scale( v,v, 1/(255*255) ); //is this correct? + this.setOutputData(1,v); + this.setOutputData(2,(v[0] + v[1] + v[2]) / 3); + } + + } } LGraphTextureAverage.pixel_shader = "precision highp float;\n\ @@ -1371,12 +1408,12 @@ if(typeof(GL) != "undefined") } LGraphTextureLUT.widgets_info = { + "texture": { widget:"texture"}, "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } }; LGraphTextureLUT.title = "LUT"; LGraphTextureLUT.desc = "Apply LUT to Texture"; - LGraphTextureLUT.widgets_info = {"texture": { widget:"texture"} }; LGraphTextureLUT.prototype.onExecute = function() { @@ -1391,7 +1428,8 @@ if(typeof(GL) != "undefined") return; } - if(!tex) return; + if(!tex) + return; var lut_tex = this.getInputData(1); @@ -1766,7 +1804,7 @@ if(typeof(GL) != "undefined") this.addInput("Tex.","Texture"); this.addOutput("Edges","Texture"); - this.properties = { invert: true, factor: 1, precision: LGraphTexture.DEFAULT }; + this.properties = { invert: true, threshold: false, factor: 1, precision: LGraphTexture.DEFAULT }; if(!LGraphTextureEdges._shader) LGraphTextureEdges._shader = new GL.Shader( Shader.SCREEN_VERTEX_SHADER, LGraphTextureEdges.pixel_shader ); @@ -1803,10 +1841,11 @@ if(typeof(GL) != "undefined") var shader = LGraphTextureEdges._shader; var invert = this.properties.invert; var factor = this.properties.factor; + var threshold = this.properties.threshold ? 1 : 0; this._tex.drawTo( function() { tex.bind(0); - shader.uniforms({u_texture:0, u_isize:[1/tex.width,1/tex.height], u_factor: factor, u_invert: invert ? 1 : 0}).draw(mesh); + shader.uniforms({u_texture:0, u_isize:[1/tex.width,1/tex.height], u_factor: factor, u_threshold: threshold, u_invert: invert ? 1 : 0}).draw(mesh); }); this.setOutputData(0, this._tex); @@ -1819,6 +1858,7 @@ if(typeof(GL) != "undefined") uniform vec2 u_isize;\n\ uniform int u_invert;\n\ uniform float u_factor;\n\ + uniform float u_threshold;\n\ \n\ void main() {\n\ vec4 center = texture2D(u_texture, v_coord);\n\ @@ -1830,7 +1870,10 @@ if(typeof(GL) != "undefined") diff *= u_factor;\n\ if(u_invert == 1)\n\ diff.xyz = vec3(1.0) - diff.xyz;\n\ - gl_FragColor = vec4( diff.xyz, center.a );\n\ + if( u_threshold == 0.0 )\n\ + gl_FragColor = vec4( diff.xyz, center.a );\n\ + else\n\ + gl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\ }\n\ "; @@ -1956,12 +1999,16 @@ if(typeof(GL) != "undefined") this.addInput("Iterations","number"); this.addInput("Intensity","number"); this.addOutput("Blurred","Texture"); - this.properties = { intensity: 1, iterations: 1, preserve_aspect: false, scale:[1,1] }; + this.properties = { intensity: 1, iterations: 1, preserve_aspect: false, scale:[1,1], precision: LGraphTexture.DEFAULT }; } LGraphTextureBlur.title = "Blur"; LGraphTextureBlur.desc = "Blur a texture"; + LGraphTextureBlur.widgets_info = { + precision: { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + LGraphTextureBlur.max_iterations = 20; LGraphTextureBlur.prototype.onExecute = function() @@ -1973,13 +2020,13 @@ if(typeof(GL) != "undefined") if(!this.isOutputConnected(0)) return; //saves work - var temp = this._temp_texture; + var temp = this._final_texture; if(!temp || temp.width != tex.width || temp.height != tex.height || temp.type != tex.type ) { //we need two textures to do the blurring - this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); - this._final_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + //this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + temp = this._final_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); } //iterations @@ -2011,18 +2058,15 @@ if(typeof(GL) != "undefined") aspect = 1; aspect = this.properties.preserve_aspect ? aspect : 1; - var start_texture = tex; var scale = this.properties.scale || [1,1]; - var origin = start_texture; - for(var i = 0; i < iterations; ++i) - { - origin.applyBlur( aspect * scale[0] * i, scale[1] * i, intensity, this._temp_texture, this._final_texture ); - origin = this._final_texture; - } + tex.applyBlur( aspect * scale[0], scale[1], intensity, temp ); + for(var i = 1; i < iterations; ++i) + temp.applyBlur( aspect * scale[0] * (i+1), scale[1] * (i+1), intensity ); - this.setOutputData(0, this._final_texture); + this.setOutputData(0, temp ); } + /* LGraphTextureBlur.pixel_shader = "precision highp float;\n\ precision highp float;\n\ varying vec2 v_coord;\n\ @@ -2042,12 +2086,237 @@ if(typeof(GL) != "undefined") sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\ sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\ gl_FragColor = u_intensity * sum;\n\ - /*gl_FragColor.a = center.a*/;\n\ }\n\ "; + */ LiteGraph.registerNodeType("texture/blur", LGraphTextureBlur ); + + // Texture Glow ***************************************** + //based in https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ + function LGraphTextureGlow() + { + this.addInput("in","Texture"); + this.addInput("dirt","Texture"); + this.addOutput("out","Texture"); + this.addOutput("glow","Texture"); + this.properties = { intensity: 1, persistence: 0.99, iterations:16, threshold:0, scale: 1, dirt_factor: 0.5, precision: LGraphTexture.DEFAULT }; + this._textures = []; + this._uniforms = { u_intensity: 1, u_texture: 0, u_glow_texture: 1, u_threshold: 0, u_texel_size: vec2.create() }; + } + + LGraphTextureGlow.title = "Glow"; + LGraphTextureGlow.desc = "Filters a texture giving it a glow effect"; + LGraphTextureGlow.weights = new Float32Array( [0.5,0.4,0.3,0.2] ); + + LGraphTextureGlow.widgets_info = { + "iterations": { type:"number", min: 0, max: 16, step: 1, precision: 0 }, + "threshold": { type:"number", min: 0, max: 10, step: 0.01, precision: 2 }, + "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + + LGraphTextureGlow.prototype.onGetInputs = function(){ + return [["enabled","boolean"],["threshold","number"],["intensity","number"],["persistence","number"],["iterations","number"],["dirt_factor","number"]]; + } + + LGraphTextureGlow.prototype.onGetOutputs = function(){ + return [["average","Texture"]]; + } + + LGraphTextureGlow.prototype.onExecute = function() + { + var tex = this.getInputData(0); + if(!tex) + return; + + if(!this.isAnyOutputConnected()) + return; //saves work + + if(this.properties.precision === LGraphTexture.PASS_THROUGH || this.getInputDataByName("enabled" ) === false ) + { + this.setOutputData(0,tex); + return; + } + + var width = tex.width; + var height = tex.height; + + var texture_info = { format: tex.format, type: tex.type, minFilter: GL.LINEAR, magFilter: GL.LINEAR, wrap: gl.CLAMP_TO_EDGE }; + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); + + var uniforms = this._uniforms; + var textures = this._textures; + + //cut + var shader = LGraphTextureGlow._cut_shader; + if(!shader) + shader = LGraphTextureGlow._cut_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.cut_pixel_shader ); + + gl.disable( gl.DEPTH_TEST ); + gl.disable( gl.BLEND ); + + uniforms.u_threshold = this.getInputOrProperty("threshold"); + var currentDestination = textures[0] = GL.Texture.getTemporary( width, height, texture_info ); + tex.blit( currentDestination, shader.uniforms(uniforms) ); + var currentSource = currentDestination; + + var iterations = this.getInputOrProperty("iterations"); + iterations = Math.clamp( iterations, 1, 16) | 0; + var texel_size = uniforms.u_texel_size; + var intensity = this.getInputOrProperty("intensity"); + + uniforms.u_intensity = 1; + uniforms.u_delta = this.properties.scale; //1 + + //downscale upscale shader + var shader = LGraphTextureGlow._shader; + if(!shader) + shader = LGraphTextureGlow._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.scale_pixel_shader ); + + var i = 1; + //downscale + for (;i < iterations; i++) { + width = width>>1; + if( (height|0) > 1 ) + height = height>>1; + if( width < 2 ) + break; + currentDestination = textures[i] = GL.Texture.getTemporary( width, height, texture_info ); + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + currentSource.blit( currentDestination, shader.uniforms(uniforms) ); + currentSource = currentDestination; + } + + //average + if(this.isOutputConnected(2)) + { + var average_texture = this._average_texture; + if(!average_texture || average_texture.type != tex.type || average_texture.format != tex.format ) + average_texture = this._average_texture = new GL.Texture( 1, 1, { type: tex.type, format: tex.format, filter: gl.LINEAR }); + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + uniforms.u_intensity = intensity; + uniforms.u_delta = 1; + currentSource.blit( average_texture, shader.uniforms(uniforms) ); + this.setOutputData( 2, average_texture ); + } + + //upscale and blend + gl.enable( gl.BLEND ); + gl.blendFunc( gl.ONE, gl.ONE ); + uniforms.u_intensity = this.getInputOrProperty("persistence"); + uniforms.u_delta = 0.5; + + for (i -= 2; i >= 0; i--) // i-=2 => -1 to point to last element in array, -1 to go to texture above + { + currentDestination = textures[i]; + textures[i] = null; + texel_size[0] = 1 / currentSource.width; texel_size[1] = 1 / currentSource.height; + currentSource.blit( currentDestination, shader.uniforms(uniforms) ); + GL.Texture.releaseTemporary( currentSource ); + currentSource = currentDestination; + } + gl.disable( gl.BLEND ); + + //glow + if(this.isOutputConnected(1)) + { + var glow_texture = this._glow_texture; + if(!glow_texture || glow_texture.width != tex.width || glow_texture.height != tex.height || glow_texture.type != type || glow_texture.format != tex.format ) + glow_texture = this._glow_texture = new GL.Texture( tex.width, tex.height, { type: type, format: tex.format, filter: gl.LINEAR }); + currentSource.blit( glow_texture ); + this.setOutputData( 1, glow_texture); + } + + //final composition + if(this.isOutputConnected(0)) + { + var final_texture = this._final_texture; + if(!final_texture || final_texture.width != tex.width || final_texture.height != tex.height || final_texture.type != type || final_texture.format != tex.format ) + final_texture = this._final_texture = new GL.Texture( tex.width, tex.height, { type: type, format: tex.format, filter: gl.LINEAR }); + + var dirt_texture = this.getInputData(1); + var dirt_factor = this.getInputOrProperty("dirt_factor"); + + uniforms.u_intensity = intensity; + + shader = dirt_texture ? LGraphTextureGlow._dirt_final_shader : LGraphTextureGlow._final_shader; + if(!shader) + { + if(dirt_texture) + shader = LGraphTextureGlow._dirt_final_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.final_pixel_shader, { USE_DIRT: "" } ); + else + shader = LGraphTextureGlow._final_shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureGlow.final_pixel_shader ); + } + + final_texture.drawTo( function(){ + tex.bind(0); + currentSource.bind(1); + if(dirt_texture) + { + shader.setUniform( "u_dirt_factor", dirt_factor ); + shader.setUniform( "u_dirt_texture", dirt_texture.bind(2) ); + } + shader.toViewport( uniforms ); + }); + this.setOutputData( 0, final_texture ); + } + + GL.Texture.releaseTemporary( currentSource ); + } + + LGraphTextureGlow.cut_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_threshold;\n\ + void main() {\n\ + gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ + }" + + LGraphTextureGlow.scale_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + gl_FragColor = u_intensity * sampleBox( v_coord );\n\ + }" + + LGraphTextureGlow.final_pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform sampler2D u_glow_texture;\n\ + #ifdef USE_DIRT\n\ + uniform sampler2D u_dirt_texture;\n\ + #endif\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + uniform float u_dirt_factor;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + vec4 glow = sampleBox( v_coord );\n\ + #ifdef USE_DIRT\n\ + glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ + #endif\n\ + gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ + }" + + LiteGraph.registerNodeType("texture/glow", LGraphTextureGlow ); + + // Texture Blur ***************************************** function LGraphTextureKuwaharaFilter() { @@ -2269,12 +2538,18 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ LGraphTextureWebcam.prototype.onRemoved = function() { - if(this._webcam_stream) + if(!this._webcam_stream) + return; + + var video_streams = this._webcam_stream.getVideoTracks(); + if(video_streams.length) { - this._webcam_stream.stop(); - this._webcam_stream = null; - this._video = null; + var webcam = video_streams[0]; + webcam.stop(); } + + this._webcam_stream = null; + this._video = null; } LGraphTextureWebcam.prototype.onDrawBackground = function(ctx) @@ -2330,6 +2605,114 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ LiteGraph.registerNodeType("texture/webcam", LGraphTextureWebcam ); + + //from https://github.com/spite/Wagner + function LGraphLensFX() + { + this.addInput("in","Texture"); + this.addInput("f","number"); + this.addOutput("out","Texture"); + this.properties = { factor: 1, precision: LGraphTexture.LOW }; + + this._uniforms = { u_texture: 0, u_factor: 1 }; + } + + LGraphLensFX.title = "Lens FX"; + LGraphLensFX.desc = "distortion and chromatic aberration"; + + LGraphLensFX.widgets_info = { + "precision": { widget:"combo", values: LGraphTexture.MODE_VALUES } + }; + + LGraphLensFX.prototype.onExecute = function() + { + var tex = this.getInputData(0); + if(!tex) + return; + + if(!this.isOutputConnected(0)) + return; //saves work + + var temp = this._temp_texture; + if(!temp || temp.width != tex.width || temp.height != tex.height || temp.type != tex.type ) + temp = this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); + + var shader = LGraphLensFX._shader; + if(!shader) + shader = LGraphLensFX._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphLensFX.pixel_shader ); + + var factor = this.getInputData(1); + if(factor == null) + factor = this.properties.factor; + + var uniforms = this._uniforms; + uniforms.u_factor = factor; + + //apply shader + gl.disable( gl.DEPTH_TEST ); + temp.drawTo(function(){ + tex.bind(0); + shader.uniforms(uniforms).draw( GL.Mesh.getScreenQuad() ); + }); + + this.setOutputData(0,temp); + } + + LGraphLensFX.pixel_shader = "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_factor;\n\ + vec2 barrelDistortion(vec2 coord, float amt) {\n\ + vec2 cc = coord - 0.5;\n\ + float dist = dot(cc, cc);\n\ + return coord + cc * dist * amt;\n\ + }\n\ + \n\ + float sat( float t )\n\ + {\n\ + return clamp( t, 0.0, 1.0 );\n\ + }\n\ + \n\ + float linterp( float t ) {\n\ + return sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\ + }\n\ + \n\ + float remap( float t, float a, float b ) {\n\ + return sat( (t - a) / (b - a) );\n\ + }\n\ + \n\ + vec4 spectrum_offset( float t ) {\n\ + vec4 ret;\n\ + float lo = step(t,0.5);\n\ + float hi = 1.0-lo;\n\ + float w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\ + ret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\ + \n\ + return pow( ret, vec4(1.0/2.2) );\n\ + }\n\ + \n\ + const float max_distort = 2.2;\n\ + const int num_iter = 12;\n\ + const float reci_num_iter_f = 1.0 / float(num_iter);\n\ + \n\ + void main()\n\ + { \n\ + vec2 uv=v_coord;\n\ + vec4 sumcol = vec4(0.0);\n\ + vec4 sumw = vec4(0.0); \n\ + for ( int i=0; i size[0]) + values.shift(); + } +} + +GraphicsPlot.prototype.onDrawBackground = function(ctx) +{ + if(this.flags.collapsed) + return; + + var size = this.size; + + var scale = 0.5 * size[1] / this.properties.scale; + var colors = GraphicsPlot.colors; + var offset = size[1] * 0.5; + + ctx.fillStyle = "#000"; + ctx.fillRect(0,0, size[0],size[1]); + ctx.strokeStyle = "#555"; + ctx.beginPath(); + ctx.moveTo(0, offset); + ctx.lineTo(size[0], offset); + ctx.stroke(); + + for(var i = 0; i < 4; ++i) + { + var values = this.values[i]; + ctx.strokeStyle = colors[i]; + ctx.beginPath(); + var v = values[0] * scale * -1 + offset; + ctx.moveTo(0, Math.clamp( v, 0, size[1]) ); + for(var j = 1; j < values.length && j < size[0]; ++j) + { + var v = values[j] * scale * -1 + offset; + ctx.lineTo( j, Math.clamp( v, 0, size[1]) ); + } + ctx.stroke(); + } +} + +LiteGraph.registerNodeType("graphics/plot", GraphicsPlot); + + function GraphicsImage() { - this.inputs = []; this.addOutput("frame","image"); this.properties = {"url":""}; } diff --git a/src/nodes/interface.js b/src/nodes/interface.js index 861a53f16..af7b4dbd0 100755 --- a/src/nodes/interface.js +++ b/src/nodes/interface.js @@ -59,6 +59,63 @@ var LiteGraph = global.LiteGraph; LiteGraph.registerNodeType("widget/button", WidgetButton ); + + function WidgetToggle() + { + this.addInput( "", "boolean" ); + this.addOutput( "v", "boolean" ); + this.addOutput( "e", LiteGraph.EVENT ); + this.properties = { font: "", value: false }; + this.size = [124,64]; + } + + WidgetToggle.title = "Toggle"; + WidgetToggle.desc = "Toggles between true or false"; + + WidgetToggle.prototype.onDrawForeground = function(ctx) + { + if(this.flags.collapsed) + return; + + var size = this.size[1] * 0.5; + var margin = 0.25; + var h = this.size[1] * 0.8; + + ctx.fillStyle = "#AAA"; + ctx.fillRect(10, h - size,size,size); + + ctx.fillStyle = this.properties.value ? "#AEF" : "#000"; + ctx.fillRect(10+size*margin,h - size + size*margin,size*(1-margin*2),size*(1-margin*2)); + + ctx.textAlign = "left"; + ctx.font = this.properties.font || ((size * 0.8).toFixed(0) + "px Arial"); + ctx.fillStyle = "#AAA"; + ctx.fillText( this.title, size + 20, h * 0.85 ); + ctx.textAlign = "left"; + } + + WidgetToggle.prototype.onExecute = function() + { + var v = this.getInputData(0); + if( v != null ) + this.properties.value = v; + this.setOutputData( 0, this.properties.value ); + } + + WidgetToggle.prototype.onMouseDown = function(e, local_pos) + { + if(local_pos[0] > 1 && local_pos[1] > 1 && local_pos[0] < (this.size[0] - 2) && local_pos[1] < (this.size[1] - 2) ) + { + this.properties.value = !this.properties.value; + this.trigger( "clicked", this.properties.value ); + return true; + } + } + + LiteGraph.registerNodeType("widget/toggle", WidgetToggle ); + + + /* Knob ****************/ function WidgetKnob() diff --git a/src/nodes/math.js b/src/nodes/math.js index fd7aa9629..ab6c276ed 100755 --- a/src/nodes/math.js +++ b/src/nodes/math.js @@ -375,7 +375,7 @@ MathScale.prototype.onExecute = function() LiteGraph.registerNodeType("math/scale", MathScale ); -//Math clamp +//Math Average function MathAverageFilter() { this.addInput("in","number"); @@ -426,6 +426,35 @@ MathAverageFilter.prototype.onPropertyChanged = function( name, value ) LiteGraph.registerNodeType("math/average", MathAverageFilter ); +//Math +function MathTendTo() +{ + this.addInput("in","number"); + this.addOutput("out","number"); + this.addProperty( "factor", 0.1 ); + this.size = [60,20]; + this._value = null; +} + +MathTendTo.title = "TendTo"; +MathTendTo.desc = "moves the output value always closer to the input"; + +MathTendTo.prototype.onExecute = function() +{ + var v = this.getInputData(0); + if(v == null) + v = 0; + var f = this.properties.factor; + if(this._value == null) + this._value = v; + else + this._value = this._value * (1 - f) + v * f; + this.setOutputData( 0, this._value ); +} + +LiteGraph.registerNodeType("math/tendTo", MathTendTo ); + + //Math operation function MathOperation() {