mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-04-23 07:50:15 +00:00
Refactor slotkey from bespoke string key
This commit is contained in:
@@ -32,7 +32,6 @@ import { useErrorHandling } from '@/composables/useErrorHandling'
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import { getSlotColor } from '@/constants/slotColors'
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import type { INodeSlot } from '@/lib/litegraph/src/litegraph'
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import { useSlotLinkDragUIState } from '@/renderer/core/canvas/links/slotLinkDragUIState'
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import { getSlotKey } from '@/renderer/core/layout/slots/slotIdentifier'
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import { useNodeTooltips } from '@/renderer/extensions/vueNodes/composables/useNodeTooltips'
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import { useSlotElementTracking } from '@/renderer/extensions/vueNodes/composables/useSlotElementTracking'
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import { useSlotLinkInteraction } from '@/renderer/extensions/vueNodes/composables/useSlotLinkInteraction'
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@@ -105,13 +104,12 @@ const slotColor = computed(() => {
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return getSlotColor(props.slotData.type)
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})
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const { state: dragState } = useSlotLinkDragUIState()
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const slotKey = computed(() =>
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getSlotKey(props.nodeId ?? '', props.index, true)
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)
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const { state: dragState, getCompatible } = useSlotLinkDragUIState()
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const shouldDim = computed(() => {
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if (!dragState.active) return false
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return !dragState.compatible.get(slotKey.value)
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const nodeId = props.nodeId ?? ''
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const value = getCompatible(nodeId, 'input', props.index)
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return !value
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})
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const slotWrapperClass = computed(() =>
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@@ -29,7 +29,6 @@ import { useErrorHandling } from '@/composables/useErrorHandling'
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import { getSlotColor } from '@/constants/slotColors'
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import type { INodeSlot } from '@/lib/litegraph/src/litegraph'
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import { useSlotLinkDragUIState } from '@/renderer/core/canvas/links/slotLinkDragUIState'
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import { getSlotKey } from '@/renderer/core/layout/slots/slotIdentifier'
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import { useNodeTooltips } from '@/renderer/extensions/vueNodes/composables/useNodeTooltips'
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import { useSlotElementTracking } from '@/renderer/extensions/vueNodes/composables/useSlotElementTracking'
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import { useSlotLinkInteraction } from '@/renderer/extensions/vueNodes/composables/useSlotLinkInteraction'
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@@ -75,13 +74,12 @@ onErrorCaptured((error) => {
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// Get slot color based on type
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const slotColor = computed(() => getSlotColor(props.slotData.type))
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const { state: dragState } = useSlotLinkDragUIState()
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const slotKey = computed(() =>
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getSlotKey(props.nodeId ?? '', props.index, false)
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)
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const { state: dragState, getCompatible } = useSlotLinkDragUIState()
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const shouldDim = computed(() => {
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if (!dragState.active) return false
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return !dragState.compatible.get(slotKey.value)
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const nodeId = props.nodeId ?? ''
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const value = getCompatible(nodeId, 'output', props.index)
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return !value
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})
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const slotWrapperClass = computed(() =>
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@@ -1,5 +1,5 @@
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import type { NodeId } from '@/lib/litegraph/src/LGraphNode'
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import type { SlotLayout } from '@/renderer/core/layout/types'
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import type { SlotIdentity, SlotLayout } from '@/renderer/core/layout/types'
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/**
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* Slot link drag context
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@@ -17,14 +17,18 @@ interface PendingPointerMoveData {
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export interface SlotLinkDragContext {
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preferredSlotForNode: Map<
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NodeId,
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{ index: number; key: string; layout: SlotLayout } | null
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{
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index: number
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identity: SlotIdentity
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layout: SlotLayout
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} | null
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>
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lastHoverSlotKey: string | null
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lastHoverSlotIdentity: SlotIdentity | null
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lastHoverNodeId: NodeId | null
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lastCandidateKey: string | null
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lastCandidateIdentity: SlotIdentity | null
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pendingPointerMove: PendingPointerMoveData | null
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lastPointerEventTarget: EventTarget | null
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lastPointerTargetSlotKey: string | null
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lastPointerTargetSlotIdentity: SlotIdentity | null
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lastPointerTargetNodeId: NodeId | null
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reset: () => void
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dispose: () => void
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@@ -33,21 +37,21 @@ export interface SlotLinkDragContext {
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export function createSlotLinkDragContext(): SlotLinkDragContext {
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const state: SlotLinkDragContext = {
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preferredSlotForNode: new Map(),
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lastHoverSlotKey: null,
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lastHoverSlotIdentity: null,
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lastHoverNodeId: null,
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lastCandidateKey: null,
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lastCandidateIdentity: null,
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pendingPointerMove: null,
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lastPointerEventTarget: null,
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lastPointerTargetSlotKey: null,
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lastPointerTargetSlotIdentity: null,
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lastPointerTargetNodeId: null,
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reset: () => {
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state.preferredSlotForNode = new Map()
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state.lastHoverSlotKey = null
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state.lastHoverSlotIdentity = null
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state.lastHoverNodeId = null
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state.lastCandidateKey = null
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state.lastCandidateIdentity = null
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state.pendingPointerMove = null
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state.lastPointerEventTarget = null
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state.lastPointerTargetSlotKey = null
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state.lastPointerTargetSlotIdentity = null
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state.lastPointerTargetNodeId = null
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},
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dispose: () => {
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@@ -10,7 +10,7 @@ import type { Ref } from 'vue'
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import { useSharedCanvasPositionConversion } from '@/composables/element/useCanvasPositionConversion'
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import { LiteGraph } from '@/lib/litegraph/src/litegraph'
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import { getSlotKey } from '@/renderer/core/layout/slots/slotIdentifier'
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// Slot keys migrated to identity attributes
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import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
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import type { SlotLayout } from '@/renderer/core/layout/types'
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import {
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@@ -50,9 +50,14 @@ export function syncNodeSlotLayoutsFromDOM(
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const nodeLayout = layoutStore.getNodeLayoutRef(nodeId).value
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if (!nodeLayout) return
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const batch: Array<{ key: string; layout: SlotLayout }> = []
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const batch: Array<{
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nodeId: string
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type: 'input' | 'output'
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index: number
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layout: SlotLayout
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}> = []
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for (const [slotKey, entry] of node.slots) {
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for (const [index, entry] of node.slots.input) {
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const rect = entry.el.getBoundingClientRect()
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const screenCenter: [number, number] = [
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rect.left + rect.width / 2,
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@@ -73,7 +78,9 @@ export function syncNodeSlotLayoutsFromDOM(
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const size = LiteGraph.NODE_SLOT_HEIGHT
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const half = size / 2
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batch.push({
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key: slotKey,
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nodeId,
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type: 'input',
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index,
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layout: {
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nodeId,
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index: entry.index,
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@@ -88,7 +95,43 @@ export function syncNodeSlotLayoutsFromDOM(
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}
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})
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}
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if (batch.length) layoutStore.batchUpdateSlotLayouts(batch)
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for (const [index, entry] of node.slots.output) {
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const rect = entry.el.getBoundingClientRect()
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const screenCenter: [number, number] = [
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rect.left + rect.width / 2,
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rect.top + rect.height / 2
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]
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const [x, y] = (
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conv ?? useSharedCanvasPositionConversion()
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).clientPosToCanvasPos(screenCenter)
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const centerCanvas = { x, y }
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entry.cachedOffset = {
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x: centerCanvas.x - nodeLayout.position.x,
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y: centerCanvas.y - nodeLayout.position.y
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}
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const size = LiteGraph.NODE_SLOT_HEIGHT
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const half = size / 2
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batch.push({
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nodeId,
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type: 'output',
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index,
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layout: {
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nodeId,
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index: entry.index,
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type: entry.type,
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position: { x: centerCanvas.x, y: centerCanvas.y },
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bounds: {
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x: centerCanvas.x - half,
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y: centerCanvas.y - half,
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width: size,
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height: size
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}
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}
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})
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}
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if (batch.length) layoutStore.batchUpdateSlotLayoutsBy(batch)
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}
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function updateNodeSlotsFromCache(nodeId: string) {
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@@ -98,9 +141,14 @@ function updateNodeSlotsFromCache(nodeId: string) {
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const nodeLayout = layoutStore.getNodeLayoutRef(nodeId).value
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if (!nodeLayout) return
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const batch: Array<{ key: string; layout: SlotLayout }> = []
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const batch: Array<{
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nodeId: string
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type: 'input' | 'output'
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index: number
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layout: SlotLayout
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}> = []
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for (const [slotKey, entry] of node.slots) {
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for (const [index, entry] of node.slots.input) {
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if (!entry.cachedOffset) {
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// schedule a sync to seed offset
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scheduleSlotLayoutSync(nodeId)
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@@ -114,7 +162,39 @@ function updateNodeSlotsFromCache(nodeId: string) {
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const size = LiteGraph.NODE_SLOT_HEIGHT
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const half = size / 2
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batch.push({
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key: slotKey,
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nodeId,
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type: 'input',
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index,
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layout: {
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nodeId,
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index: entry.index,
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type: entry.type,
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position: { x: centerCanvas.x, y: centerCanvas.y },
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bounds: {
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x: centerCanvas.x - half,
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y: centerCanvas.y - half,
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width: size,
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height: size
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}
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}
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})
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}
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for (const [index, entry] of node.slots.output) {
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if (!entry.cachedOffset) {
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scheduleSlotLayoutSync(nodeId)
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continue
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}
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const centerCanvas = {
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x: nodeLayout.position.x + entry.cachedOffset.x,
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y: nodeLayout.position.y + entry.cachedOffset.y
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}
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const size = LiteGraph.NODE_SLOT_HEIGHT
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const half = size / 2
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batch.push({
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nodeId,
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type: 'output',
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index,
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layout: {
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nodeId,
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index: entry.index,
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@@ -130,7 +210,7 @@ function updateNodeSlotsFromCache(nodeId: string) {
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})
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}
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if (batch.length) layoutStore.batchUpdateSlotLayouts(batch)
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if (batch.length) layoutStore.batchUpdateSlotLayoutsBy(batch)
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}
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export function useSlotElementTracking(options: {
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@@ -180,11 +260,14 @@ export function useSlotElementTracking(options: {
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}
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}
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// Register slot
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const slotKey = getSlotKey(nodeId, index, type === 'input')
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el.dataset.slotKey = slotKey
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node.slots.set(slotKey, { el, index, type })
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el.dataset.nodeId = nodeId
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el.dataset.slotType = type
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el.dataset.slotIndex = String(index)
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if (type === 'input') {
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node.slots.input.set(index, { el, index, type })
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} else {
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node.slots.output.set(index, { el, index, type })
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}
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// Seed initial sync from DOM
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scheduleSlotLayoutSync(nodeId)
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@@ -201,17 +284,18 @@ export function useSlotElementTracking(options: {
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const node = nodeSlotRegistryStore.getNode(nodeId)
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if (!node) return
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// Remove this slot from registry and layout
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const slotKey = getSlotKey(nodeId, index, type === 'input')
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const entry = node.slots.get(slotKey)
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const collection = type === 'input' ? node.slots.input : node.slots.output
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const entry = collection.get(index)
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if (entry) {
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delete entry.el.dataset.slotKey
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node.slots.delete(slotKey)
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delete entry.el.dataset.nodeId
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delete entry.el.dataset.slotType
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delete entry.el.dataset.slotIndex
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collection.delete(index)
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}
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layoutStore.deleteSlotLayout(slotKey)
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layoutStore.deleteSlotLayoutBy(nodeId, type, index)
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// If node has no more slots, clean up
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if (node.slots.size === 0) {
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if (node.slots.input.size === 0 && node.slots.output.size === 0) {
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if (node.stopWatch) node.stopWatch()
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nodeSlotRegistryStore.deleteNode(nodeId)
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}
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@@ -25,9 +25,8 @@ import {
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} from '@/renderer/core/canvas/links/linkDropOrchestrator'
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import { useSlotLinkDragUIState } from '@/renderer/core/canvas/links/slotLinkDragUIState'
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import type { SlotDropCandidate } from '@/renderer/core/canvas/links/slotLinkDragUIState'
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import { getSlotKey } from '@/renderer/core/layout/slots/slotIdentifier'
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import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
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import type { Point } from '@/renderer/core/layout/types'
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import type { Point, SlotIdentity } from '@/renderer/core/layout/types'
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import { toPoint } from '@/renderer/core/layout/utils/geometry'
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import { createSlotLinkDragContext } from '@/renderer/extensions/vueNodes/composables/slotLinkDragContext'
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import { app } from '@/scripts/app'
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@@ -94,7 +93,7 @@ export function useSlotLinkInteraction({
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endDrag,
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updatePointerPosition,
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setCandidate,
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setCompatibleForKey,
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setCompatibleFor,
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clearCompatible
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} = useSlotLinkDragUIState()
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const conversion = useSharedCanvasPositionConversion()
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@@ -115,8 +114,11 @@ export function useSlotLinkInteraction({
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const nodeId = link.node.id
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if (nodeId != null) {
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const isInputFrom = link.toType === 'output'
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const key = getSlotKey(String(nodeId), link.fromSlotIndex, isInputFrom)
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const layout = layoutStore.getSlotLayout(key)
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const layout = layoutStore.getSlotLayoutBy(
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String(nodeId),
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isInputFrom ? 'input' : 'output',
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link.fromSlotIndex
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)
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if (layout) return layout.position
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}
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@@ -192,8 +194,11 @@ export function useSlotLinkInteraction({
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): { position: Point; direction: LinkDirection } | null => {
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if (!link) return null
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const slotKey = getSlotKey(String(link.origin_id), link.origin_slot, false)
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const layout = layoutStore.getSlotLayout(slotKey)
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const layout = layoutStore.getSlotLayoutBy(
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String(link.origin_id),
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'output',
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link.origin_slot
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)
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if (!layout) return null
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return { position: { ...layout.position }, direction: LinkDirection.NONE }
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@@ -295,28 +300,50 @@ export function useSlotLinkInteraction({
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syncRenderLinkOrigins()
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let hoveredSlotKey: string | null = null
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let hoveredSlotIdentity: SlotIdentity | null = null
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let hoveredNodeId: NodeId | null = null
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const target = data.target
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if (target === dragContext.lastPointerEventTarget) {
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hoveredSlotKey = dragContext.lastPointerTargetSlotKey
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hoveredSlotIdentity = dragContext.lastPointerTargetSlotIdentity
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hoveredNodeId = dragContext.lastPointerTargetNodeId
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} else if (target instanceof HTMLElement) {
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const elWithSlot = target.closest<HTMLElement>('[data-slot-key]')
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const elWithSlot = target.closest<HTMLElement>(
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'[data-node-id][data-slot-type][data-slot-index]'
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)
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const elWithNode = elWithSlot
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? null
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: target.closest<HTMLElement>('[data-node-id]')
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hoveredSlotKey = elWithSlot?.dataset['slotKey'] ?? null
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hoveredNodeId = hoveredSlotKey
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if (elWithSlot) {
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const nodeIdAttr = elWithSlot.dataset['nodeId']
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const typeAttr = elWithSlot.dataset['slotType'] as
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| 'input'
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| 'output'
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| undefined
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const indexAttr = elWithSlot.dataset['slotIndex']
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if (nodeIdAttr && typeAttr && indexAttr != null) {
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const indexVal = Number.parseInt(indexAttr, 10)
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if (Number.isFinite(indexVal)) {
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hoveredSlotIdentity = {
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nodeId: nodeIdAttr,
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type: typeAttr,
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index: indexVal
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}
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}
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}
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}
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hoveredNodeId = hoveredSlotIdentity
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? null
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: elWithNode?.dataset['nodeId'] ?? null
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dragContext.lastPointerEventTarget = target
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dragContext.lastPointerTargetSlotKey = hoveredSlotKey
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dragContext.lastPointerTargetSlotIdentity = hoveredSlotIdentity
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dragContext.lastPointerTargetNodeId = hoveredNodeId
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}
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const hoverChanged =
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hoveredSlotKey !== dragContext.lastHoverSlotKey ||
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hoveredSlotIdentity?.nodeId !==
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dragContext.lastHoverSlotIdentity?.nodeId ||
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hoveredSlotIdentity?.type !== dragContext.lastHoverSlotIdentity?.type ||
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hoveredSlotIdentity?.index !== dragContext.lastHoverSlotIdentity?.index ||
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hoveredNodeId !== dragContext.lastHoverNodeId
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let candidate: SlotDropCandidate | null = state.candidate
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@@ -330,39 +357,43 @@ export function useSlotLinkInteraction({
|
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? null
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: resolveNodeSurfaceSlotCandidate(target, context)
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candidate = slotCandidate ?? nodeCandidate
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dragContext.lastHoverSlotKey = hoveredSlotKey
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dragContext.lastHoverSlotIdentity = hoveredSlotIdentity
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dragContext.lastHoverNodeId = hoveredNodeId
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if (slotCandidate) {
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const key = getSlotKey(
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setCompatibleFor(
|
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slotCandidate.layout.nodeId,
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slotCandidate.layout.type,
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slotCandidate.layout.index,
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||||
slotCandidate.layout.type === 'input'
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!!slotCandidate.compatible
|
||||
)
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setCompatibleForKey(key, !!slotCandidate.compatible)
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} else if (nodeCandidate) {
|
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const key = getSlotKey(
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setCompatibleFor(
|
||||
nodeCandidate.layout.nodeId,
|
||||
nodeCandidate.layout.type,
|
||||
nodeCandidate.layout.index,
|
||||
nodeCandidate.layout.type === 'input'
|
||||
!!nodeCandidate.compatible
|
||||
)
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||||
setCompatibleForKey(key, !!nodeCandidate.compatible)
|
||||
}
|
||||
}
|
||||
|
||||
const newCandidate = candidate?.compatible ? candidate : null
|
||||
const newCandidateKey = newCandidate
|
||||
? getSlotKey(
|
||||
newCandidate.layout.nodeId,
|
||||
newCandidate.layout.index,
|
||||
newCandidate.layout.type === 'input'
|
||||
)
|
||||
const newCandidateIdentity: SlotIdentity | null = newCandidate
|
||||
? {
|
||||
nodeId: newCandidate.layout.nodeId,
|
||||
type: newCandidate.layout.type,
|
||||
index: newCandidate.layout.index
|
||||
}
|
||||
: null
|
||||
|
||||
const candidateChanged = newCandidateKey !== dragContext.lastCandidateKey
|
||||
const candidateChanged =
|
||||
newCandidateIdentity?.nodeId !==
|
||||
dragContext.lastCandidateIdentity?.nodeId ||
|
||||
newCandidateIdentity?.type !== dragContext.lastCandidateIdentity?.type ||
|
||||
newCandidateIdentity?.index !== dragContext.lastCandidateIdentity?.index
|
||||
if (candidateChanged) {
|
||||
setCandidate(newCandidate)
|
||||
dragContext.lastCandidateKey = newCandidateKey
|
||||
dragContext.lastCandidateIdentity = newCandidateIdentity
|
||||
}
|
||||
|
||||
let snapPosChanged = false
|
||||
@@ -565,9 +596,7 @@ export function useSlotLinkInteraction({
|
||||
raf.cancel()
|
||||
dragContext.reset()
|
||||
|
||||
const layout = layoutStore.getSlotLayout(
|
||||
getSlotKey(nodeId, index, type === 'input')
|
||||
)
|
||||
const layout = layoutStore.getSlotLayoutBy(nodeId, type, index)
|
||||
if (!layout) return
|
||||
|
||||
const localNodeId: NodeId = nodeId
|
||||
@@ -682,18 +711,16 @@ export function useSlotLinkInteraction({
|
||||
})
|
||||
)
|
||||
const targetType: 'input' | 'output' = type === 'input' ? 'output' : 'input'
|
||||
const allKeys = layoutStore.getAllSlotKeys()
|
||||
const allSlots = layoutStore.getAllSlots()
|
||||
clearCompatible()
|
||||
for (const key of allKeys) {
|
||||
const slotLayout = layoutStore.getSlotLayout(key)
|
||||
if (!slotLayout) continue
|
||||
for (const slotLayout of allSlots) {
|
||||
if (slotLayout.type !== targetType) continue
|
||||
const idx = slotLayout.index
|
||||
const ok =
|
||||
targetType === 'input'
|
||||
? activeAdapter.isInputValidDrop(slotLayout.nodeId, idx)
|
||||
: activeAdapter.isOutputValidDrop(slotLayout.nodeId, idx)
|
||||
setCompatibleForKey(key, ok)
|
||||
setCompatibleFor(slotLayout.nodeId, slotLayout.type, idx, ok)
|
||||
}
|
||||
app.canvas?.setDirty(true, true)
|
||||
event.preventDefault()
|
||||
|
||||
@@ -10,7 +10,7 @@ type SlotEntry = {
|
||||
|
||||
type NodeEntry = {
|
||||
nodeId: string
|
||||
slots: Map<string, SlotEntry>
|
||||
slots: { input: Map<number, SlotEntry>; output: Map<number, SlotEntry> }
|
||||
stopWatch?: () => void
|
||||
}
|
||||
|
||||
@@ -26,7 +26,10 @@ export const useNodeSlotRegistryStore = defineStore('nodeSlotRegistry', () => {
|
||||
if (!node) {
|
||||
node = {
|
||||
nodeId,
|
||||
slots: markRaw(new Map<string, SlotEntry>())
|
||||
slots: markRaw({
|
||||
input: new Map<number, SlotEntry>(),
|
||||
output: new Map<number, SlotEntry>()
|
||||
})
|
||||
}
|
||||
registry.set(nodeId, node)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user