[3d] use vue to rewrite the UI for load3d (#2467)

This commit is contained in:
Terry Jia
2025-02-09 12:05:42 -05:00
committed by GitHub
parent 91a3d1228e
commit 83cc49a42b
5 changed files with 273 additions and 345 deletions

View File

@@ -0,0 +1,72 @@
<template>
<div
class="absolute top-2 left-2 flex flex-col gap-2 pointer-events-auto z-20"
>
<Button class="p-button-rounded p-button-text" @click="toggleCamera">
<i class="pi pi-camera text-white text-lg"></i>
</Button>
<Button
class="p-button-rounded p-button-text"
:class="{ 'p-button-outlined': showGrid }"
@click="toggleGrid"
>
<i class="pi pi-table text-white text-lg"></i>
</Button>
<Button class="p-button-rounded p-button-text" @click="openColorPicker">
<i class="pi pi-palette text-white text-lg"></i>
<input
type="color"
ref="colorPickerRef"
:value="backgroundColor"
@input="
updateBackgroundColor(($event.target as HTMLInputElement).value)
"
class="absolute opacity-0 w-0 h-0 p-0 m-0 pointer-events-none"
/>
</Button>
</div>
</template>
<script setup lang="ts">
import Button from 'primevue/button'
import { ref } from 'vue'
const props = defineProps<{
backgroundColor: string
showGrid: boolean
}>()
const emit = defineEmits<{
(e: 'toggleCamera'): void
(e: 'toggleGrid', value: boolean): void
(e: 'updateBackgroundColor', color: string): void
}>()
const backgroundColor = ref(props.backgroundColor)
const showGrid = ref(props.showGrid)
const colorPickerRef = ref<HTMLInputElement | null>(null)
const toggleCamera = () => {
emit('toggleCamera')
}
const toggleGrid = () => {
showGrid.value = !showGrid.value
emit('toggleGrid', showGrid.value)
}
const updateBackgroundColor = (color: string) => {
emit('updateBackgroundColor', color)
}
const openColorPicker = () => {
colorPickerRef.value?.click()
}
defineExpose({
backgroundColor,
showGrid
})
</script>