[3d] use vue to rewrite the UI for load3d (#2467)

This commit is contained in:
Terry Jia
2025-02-09 12:05:42 -05:00
committed by GitHub
parent 91a3d1228e
commit 83cc49a42b
5 changed files with 273 additions and 345 deletions

View File

@@ -7,7 +7,9 @@ import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader'
import { MTLLoader } from 'three/examples/jsm/loaders/MTLLoader'
import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader'
import { STLLoader } from 'three/examples/jsm/loaders/STLLoader'
import { App, createApp } from 'vue'
import Load3DControls from '@/components/load3d/Load3DControls.vue'
import { useToastStore } from '@/stores/toastStore'
class Load3d {
@@ -44,7 +46,9 @@ class Load3d {
cameraSwitcherContainer: HTMLDivElement = {} as HTMLDivElement
gridSwitcherContainer: HTMLDivElement = {} as HTMLDivElement
node: LGraphNode = {} as LGraphNode
bgColorInput: HTMLInputElement = {} as HTMLInputElement
protected controlsApp: App | null = null
protected controlsContainer: HTMLDivElement
constructor(container: Element | HTMLElement) {
this.scene = new THREE.Scene()
@@ -124,17 +128,39 @@ class Load3d {
this.createViewHelper(container)
this.createGridSwitcher(container)
this.controlsContainer = document.createElement('div')
this.controlsContainer.style.position = 'absolute'
this.controlsContainer.style.top = '0'
this.controlsContainer.style.left = '0'
this.controlsContainer.style.width = '100%'
this.controlsContainer.style.height = '100%'
this.controlsContainer.style.pointerEvents = 'none'
this.controlsContainer.style.zIndex = '1'
container.appendChild(this.controlsContainer)
this.createCameraSwitcher(container)
this.createColorPicker(container)
this.mountControls()
this.handleResize()
this.startAnimation()
}
protected mountControls() {
const controlsMount = document.createElement('div')
controlsMount.style.pointerEvents = 'auto'
this.controlsContainer.appendChild(controlsMount)
this.controlsApp = createApp(Load3DControls, {
backgroundColor: '#282828',
showGrid: true,
onToggleCamera: () => this.toggleCamera(),
onToggleGrid: (show: boolean) => this.toggleGrid(show),
onUpdateBackgroundColor: (color: string) => this.setBackgroundColor(color)
})
this.controlsApp.mount(controlsMount)
}
setNode(node: LGraphNode) {
this.node = node
}
@@ -184,145 +210,6 @@ class Load3d {
this.viewHelper.center = this.controls.target
}
createGridSwitcher(container: Element | HTMLElement) {
this.gridSwitcherContainer = document.createElement('div')
this.gridSwitcherContainer.style.position = 'absolute'
this.gridSwitcherContainer.style.top = '28px' // 修改这里,让按钮在相机按钮下方
this.gridSwitcherContainer.style.left = '3px' // 与相机按钮左对齐
this.gridSwitcherContainer.style.width = '20px'
this.gridSwitcherContainer.style.height = '20px'
this.gridSwitcherContainer.style.cursor = 'pointer'
this.gridSwitcherContainer.style.alignItems = 'center'
this.gridSwitcherContainer.style.justifyContent = 'center'
this.gridSwitcherContainer.style.transition = 'background-color 0.2s'
const gridIcon = document.createElement('div')
gridIcon.innerHTML = `
<svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2">
<path d="M3 3h18v18H3z"/>
<path d="M3 9h18"/>
<path d="M3 15h18"/>
<path d="M9 3v18"/>
<path d="M15 3v18"/>
</svg>
`
const updateButtonState = () => {
if (this.gridHelper.visible) {
this.gridSwitcherContainer.style.backgroundColor =
'rgba(255, 255, 255, 0.2)'
} else {
this.gridSwitcherContainer.style.backgroundColor = 'transparent'
}
}
updateButtonState()
this.gridSwitcherContainer.addEventListener('mouseenter', () => {
if (!this.gridHelper.visible) {
this.gridSwitcherContainer.style.backgroundColor = 'rgba(0, 0, 0, 0.5)'
}
})
this.gridSwitcherContainer.addEventListener('mouseleave', () => {
if (!this.gridHelper.visible) {
this.gridSwitcherContainer.style.backgroundColor = 'transparent'
}
})
this.gridSwitcherContainer.title = 'Toggle Grid'
this.gridSwitcherContainer.addEventListener('click', (event) => {
event.stopPropagation()
this.toggleGrid(!this.gridHelper.visible)
updateButtonState()
})
this.gridSwitcherContainer.appendChild(gridIcon)
container.appendChild(this.gridSwitcherContainer)
}
createCameraSwitcher(container: Element | HTMLElement) {
this.cameraSwitcherContainer = document.createElement('div')
this.cameraSwitcherContainer.style.position = 'absolute'
this.cameraSwitcherContainer.style.top = '3px'
this.cameraSwitcherContainer.style.left = '3px'
this.cameraSwitcherContainer.style.width = '20px'
this.cameraSwitcherContainer.style.height = '20px'
this.cameraSwitcherContainer.style.cursor = 'pointer'
this.cameraSwitcherContainer.style.alignItems = 'center'
this.cameraSwitcherContainer.style.justifyContent = 'center'
const cameraIcon = document.createElement('div')
cameraIcon.innerHTML = `
<svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2">
<path d="M18 4H6a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V6a2 2 0 0 0-2-2Z"/>
<path d="m12 12 4-2.4"/>
<circle cx="12" cy="12" r="3"/>
</svg>
`
this.cameraSwitcherContainer.addEventListener('mouseenter', () => {
this.cameraSwitcherContainer.style.backgroundColor = 'rgba(0, 0, 0, 0.5)'
})
this.cameraSwitcherContainer.addEventListener('mouseleave', () => {
this.cameraSwitcherContainer.style.backgroundColor = 'rgba(0, 0, 0, 0.3)'
})
this.cameraSwitcherContainer.title =
'Switch Camera (Perspective/Orthographic)'
this.cameraSwitcherContainer.addEventListener('click', (event) => {
event.stopPropagation()
this.toggleCamera()
})
this.cameraSwitcherContainer.appendChild(cameraIcon)
container.appendChild(this.cameraSwitcherContainer)
}
createColorPicker(container: Element | HTMLElement) {
const colorPickerContainer = document.createElement('div')
colorPickerContainer.style.position = 'absolute'
colorPickerContainer.style.top = '53px'
colorPickerContainer.style.left = '3px'
colorPickerContainer.style.width = '20px'
colorPickerContainer.style.height = '20px'
colorPickerContainer.style.cursor = 'pointer'
colorPickerContainer.style.alignItems = 'center'
colorPickerContainer.style.justifyContent = 'center'
colorPickerContainer.title = 'Background Color'
const colorInput = document.createElement('input')
colorInput.type = 'color'
colorInput.style.opacity = '0'
colorInput.style.position = 'absolute'
colorInput.style.width = '100%'
colorInput.style.height = '100%'
colorInput.style.cursor = 'pointer'
const colorIcon = document.createElement('div')
colorIcon.innerHTML = `
<svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2">
<rect x="3" y="3" width="18" height="18" rx="2"/>
<path d="M12 3v18"/>
<path d="M3 12h18"/>
</svg>
`
colorInput.addEventListener('input', (event) => {
const color = (event.target as HTMLInputElement).value
this.setBackgroundColor(color)
this.storeNodeProperty('Background Color', color)
})
this.bgColorInput = colorInput
colorPickerContainer.appendChild(colorInput)
colorPickerContainer.appendChild(colorIcon)
container.appendChild(colorPickerContainer)
}
setFOV(fov: number) {
if (this.activeCamera === this.perspectiveCamera) {
this.perspectiveCamera.fov = fov
@@ -350,15 +237,6 @@ class Load3d {
zoom: number
cameraType: 'perspective' | 'orthographic'
}) {
if (
this.activeCamera !==
(state.cameraType === 'perspective'
? this.perspectiveCamera
: this.orthographicCamera)
) {
//this.toggleCamera(state.cameraType)
}
this.activeCamera.position.copy(state.position)
this.controls.target.copy(state.target)
@@ -725,6 +603,10 @@ class Load3d {
this.controls.dispose()
this.viewHelper.dispose()
this.renderer.dispose()
if (this.controlsApp) {
this.controlsApp.unmount()
this.controlsApp = null
}
this.renderer.domElement.remove()
this.scene.clear()
}
@@ -992,9 +874,11 @@ class Load3d {
this.renderer.setClearColor(new THREE.Color(color))
this.renderer.render(this.scene, this.activeCamera)
if (this.bgColorInput) {
this.bgColorInput.value = color
if (this.controlsApp?._instance?.exposed) {
this.controlsApp._instance.exposed.backgroundColor.value = color
}
this.storeNodeProperty('Background Color', color)
}
}