support panoramic image in 3d node (#6638)

## Summary

Adds panoramic image support to the 3D node viewer, allowing users to
display equirectangular panoramic images as immersive backgrounds
alongside the existing tiled image mode.

## Changes

- Toggle between tiled and panorama rendering modes for background
images
- Field of view (FOV) control for panorama mode
- Refactored FOV slider into reusable PopupSlider component

## Screenshots


https://github.com/user-attachments/assets/8955d74b-b0e6-4b26-83ca-ccf902b43aa6

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6638-support-panoramic-image-in-3d-node-2a56d73d365081b98647f988130e312e)
by [Unito](https://www.unito.io)
This commit is contained in:
Terry Jia
2025-11-11 04:02:12 -05:00
committed by GitHub
parent c94cedf8ee
commit 879cb8f1a8
15 changed files with 310 additions and 84 deletions

View File

@@ -6,65 +6,30 @@
value: $t('load3d.switchCamera'),
showDelay: 300
}"
:class="['pi', getCameraIcon, 'text-lg text-white']"
:class="['pi', 'pi-camera', 'text-lg text-white']"
/>
</Button>
<div v-if="showFOVButton" class="show-fov relative">
<Button class="p-button-rounded p-button-text" @click="toggleFOV">
<i
v-tooltip.right="{ value: $t('load3d.fov'), showDelay: 300 }"
class="pi pi-expand text-lg text-white"
/>
</Button>
<div
v-show="showFOV"
class="absolute top-0 left-12 rounded-lg bg-black/50 p-4 shadow-lg"
style="width: 150px"
>
<Slider v-model="fov" class="w-full" :min="10" :max="150" :step="1" />
</div>
</div>
<PopupSlider
v-if="showFOVButton"
v-model="fov"
:tooltip-text="$t('load3d.fov')"
/>
</div>
</template>
<script setup lang="ts">
import Button from 'primevue/button'
import Slider from 'primevue/slider'
import { computed, onMounted, onUnmounted, ref } from 'vue'
import { computed } from 'vue'
import PopupSlider from '@/components/load3d/controls/PopupSlider.vue'
import type { CameraType } from '@/extensions/core/load3d/interfaces'
const showFOV = ref(false)
const cameraType = defineModel<CameraType>('cameraType')
const fov = defineModel<number>('fov')
const showFOVButton = computed(() => cameraType.value === 'perspective')
const getCameraIcon = computed(() => {
return cameraType.value === 'perspective' ? 'pi-camera' : 'pi-camera'
})
const toggleFOV = () => {
showFOV.value = !showFOV.value
}
const switchCamera = () => {
cameraType.value =
cameraType.value === 'perspective' ? 'orthographic' : 'perspective'
}
const closeCameraSlider = (e: MouseEvent) => {
const target = e.target as HTMLElement
if (!target.closest('.show-fov')) {
showFOV.value = false
}
}
onMounted(() => {
document.addEventListener('click', closeCameraSlider)
})
onUnmounted(() => {
document.removeEventListener('click', closeCameraSlider)
})
</script>