From 88661446563d0a5e6f8d3d8f10034ff30633e416 Mon Sep 17 00:00:00 2001 From: RobTheFiveNine <49003204+RobTheFiveNine@users.noreply.github.com> Date: Fri, 11 Jun 2021 20:06:50 +0100 Subject: [PATCH] Rebuild --- build/litegraph.min.js | 11877 ++++++++++++++++++++++++++++++++++++--- 1 file changed, 11057 insertions(+), 820 deletions(-) diff --git a/build/litegraph.min.js b/build/litegraph.min.js index 1a7f7e1e2..4a819e9bc 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -1,820 +1,11057 @@ -(function(B){function c(a){f.debug&&console.log("Graph created");this.list_of_graphcanvas=null;this.clear();a&&this.configure(a)}function k(a,b,d,g,e,f){this.id=a;this.type=b;this.origin_id=d;this.origin_slot=g;this.target_id=e;this.target_slot=f;this._data=null;this._pos=new Float32Array(2)}function v(a){this._ctor(a)}function r(a){this._ctor(a)}function t(a,b){this.offset=new Float32Array([0,0]);this.scale=1;this.max_scale=10;this.min_scale=0.1;this.onredraw=null;this.enabled=!0;this.last_mouse= -[0,0];this.element=null;this.visible_area=new Float32Array(4);a&&(this.element=a,b||this.bindEvents(a))}function h(a,b,d){this.options=d=d||{};this.background_image=h.DEFAULT_BACKGROUND_IMAGE;a&&a.constructor===String&&(a=document.querySelector(a));this.ds=new t;this.zoom_modify_alpha=!0;this.title_text_font=""+f.NODE_TEXT_SIZE+"px Arial";this.inner_text_font="normal "+f.NODE_SUBTEXT_SIZE+"px Arial";this.node_title_color=f.NODE_TITLE_COLOR;this.default_link_color=f.LINK_COLOR;this.default_connection_color= -{input_off:"#778",input_on:"#7F7",output_off:"#778",output_on:"#7F7"};this.highquality_render=!0;this.use_gradients=!1;this.editor_alpha=1;this.pause_rendering=!1;this.clear_background=!0;this.read_only=!1;this.render_only_selected=!0;this.live_mode=!1;this.allow_searchbox=this.allow_interaction=this.allow_dragnodes=this.allow_dragcanvas=this.show_info=!0;this.drag_mode=this.align_to_grid=this.allow_reconnect_links=!1;this.filter=this.dragging_rectangle=null;this.set_canvas_dirty_on_mouse_event=!0; -this.always_render_background=!1;this.render_canvas_border=this.render_shadows=!0;this.render_connections_shadows=!1;this.render_connections_border=!0;this.render_connection_arrows=this.render_curved_connections=!1;this.render_collapsed_slots=!0;this.render_execution_order=!1;this.render_link_tooltip=this.render_title_colored=!0;this.links_render_mode=f.SPLINE_LINK;this.mouse=[0,0];this.canvas_mouse=this.graph_mouse=[0,0];this.onAfterChange=this.onBeforeChange=this.onConnectingChange=this.onSelectionChange= -this.onNodeMoved=this.onDrawLinkTooltip=this.onDrawOverlay=this.onDrawForeground=this.onDrawBackground=this.onMouse=this.onSearchBoxSelection=this.onSearchBox=null;this.connections_width=3;this.round_radius=8;this.over_link_center=this.node_widget=this.current_node=null;this.last_mouse_position=[0,0];this.visible_area=this.ds.visible_area;this.visible_links=[];this.viewport=d.viewport||null;b&&b.attachCanvas(this);this.setCanvas(a,d.skip_events);this.clear();d.skip_render||this.startRendering();this.autoresize= -d.autoresize}function D(a,b){return Math.sqrt((b[0]-a[0])*(b[0]-a[0])+(b[1]-a[1])*(b[1]-a[1]))}function z(a,b,d,g,e,f){return da&&gb?!0:!1}function G(a,b){var d=a[0]+a[2],g=a[1]+a[3],e=b[1]+b[3];return a[0]>b[0]+b[2]||a[1]>e||dq.width-C.width- -10&&(m=q.width-C.width-10);q.height&&e>q.height-C.height-10&&(e=q.height-C.height-10)}f.style.left=m+"px";f.style.top=e+"px";b.scale&&(f.style.transform="scale("+b.scale+")")}function E(a){this.points=a;this.nearest=this.selected=-1;this.size=null;this.must_update=!0;this.margin=5}var f=B.LiteGraph={VERSION:0.4,CANVAS_GRID_SIZE:10,NODE_TITLE_HEIGHT:30,NODE_TITLE_TEXT_Y:20,NODE_SLOT_HEIGHT:20,NODE_WIDGET_HEIGHT:20,NODE_WIDTH:140,NODE_MIN_WIDTH:50,NODE_COLLAPSED_RADIUS:10,NODE_COLLAPSED_WIDTH:80,NODE_TITLE_COLOR:"#999", -NODE_SELECTED_TITLE_COLOR:"#FFF",NODE_TEXT_SIZE:14,NODE_TEXT_COLOR:"#AAA",NODE_SUBTEXT_SIZE:12,NODE_DEFAULT_COLOR:"#333",NODE_DEFAULT_BGCOLOR:"#353535",NODE_DEFAULT_BOXCOLOR:"#666",NODE_DEFAULT_SHAPE:"box",NODE_BOX_OUTLINE_COLOR:"#FFF",DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)",DEFAULT_GROUP_FONT:24,WIDGET_BGCOLOR:"#222",WIDGET_OUTLINE_COLOR:"#666",WIDGET_TEXT_COLOR:"#DDD",WIDGET_SECONDARY_TEXT_COLOR:"#999",LINK_COLOR:"#9A9",EVENT_LINK_COLOR:"#A86",CONNECTING_LINK_COLOR:"#AFA",MAX_NUMBER_OF_NODES:1E3, -DEFAULT_POSITION:[100,100],VALID_SHAPES:["default","box","round","card"],BOX_SHAPE:1,ROUND_SHAPE:2,CIRCLE_SHAPE:3,CARD_SHAPE:4,ARROW_SHAPE:5,INPUT:1,OUTPUT:2,EVENT:-1,ACTION:-1,ALWAYS:0,ON_EVENT:1,NEVER:2,ON_TRIGGER:3,UP:1,DOWN:2,LEFT:3,RIGHT:4,CENTER:5,STRAIGHT_LINK:0,LINEAR_LINK:1,SPLINE_LINK:2,NORMAL_TITLE:0,NO_TITLE:1,TRANSPARENT_TITLE:2,AUTOHIDE_TITLE:3,proxy:null,node_images_path:"",debug:!1,catch_exceptions:!0,throw_errors:!0,allow_scripts:!1,registered_node_types:{},node_types_by_file_extension:{}, -Nodes:{},Globals:{},searchbox_extras:{},auto_sort_node_types:!1,registerNodeType:function(a,b){if(!b.prototype)throw"Cannot register a simple object, it must be a class with a prototype";b.type=a;f.debug&&console.log("Node registered: "+a);a.split("/");var d=b.name,g=a.lastIndexOf("/");b.category=a.substr(0,g);b.title||(b.title=d);if(b.prototype)for(var e in v.prototype)b.prototype[e]||(b.prototype[e]=v.prototype[e]);if(g=this.registered_node_types[a])console.log("replacing node type: "+a);else if(Object.hasOwnProperty(b.prototype, -"shape")||Object.defineProperty(b.prototype,"shape",{set:function(a){switch(a){case "default":delete this._shape;break;case "box":this._shape=f.BOX_SHAPE;break;case "round":this._shape=f.ROUND_SHAPE;break;case "circle":this._shape=f.CIRCLE_SHAPE;break;case "card":this._shape=f.CARD_SHAPE;break;default:this._shape=a}},get:function(a){return this._shape},enumerable:!0,configurable:!0}),b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end"), -b.supported_extensions)for(e in b.supported_extensions){var y=b.supported_extensions[e];y&&y.constructor===String&&(this.node_types_by_file_extension[y.toLowerCase()]=b)}this.registered_node_types[a]=b;b.constructor.name&&(this.Nodes[d]=b);if(f.onNodeTypeRegistered)f.onNodeTypeRegistered(a,b);if(g&&f.onNodeTypeReplaced)f.onNodeTypeReplaced(a,b,g);b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end"); -if(b.supported_extensions)for(e=0;em&&(m=e.size[0]),q+=e.size[1]+a+f.NODE_TITLE_HEIGHT;b+=m+a}this.setDirtyCanvas(!0,!0)};c.prototype.getTime=function(){return this.globaltime}; -c.prototype.getFixedTime=function(){return this.fixedtime};c.prototype.getElapsedTime=function(){return this.elapsed_time};c.prototype.sendEventToAllNodes=function(a,b,d){d=d||f.ALWAYS;var g=this._nodes_in_order?this._nodes_in_order:this._nodes;if(g)for(var e=0,y=g.length;e=f.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached"; -null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_ida.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type=null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.flags={}};v.prototype.configure=function(a){this.graph&&this.graph._version++; -for(var b in a)if("properties"==b)for(var d in a.properties){if(this.properties[d]=a.properties[d],this.onPropertyChanged)this.onPropertyChanged(d,a.properties[d])}else null!=a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=f.cloneObject(a[b],this[b]):this[b]=a[b]);a.title||(this.title=this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(d=0;d=this.outputs.length)){var d=this.outputs[a];if(d&&(d._data=b,this.outputs[a].links))for(d=0;d=this.outputs.length)){var d=this.outputs[a];if(d&&(d.type=b,this.outputs[a].links))for(d=0;d=this.inputs.length||null==this.inputs[a].link)){var d=this.graph.links[this.inputs[a].link];if(!d)return null;if(!b)return d.data; -var g=this.graph.getNodeById(d.origin_id);if(!g)return d.data;if(g.updateOutputData)g.updateOutputData(d.origin_slot);else if(g.onExecute)g.onExecute();return d.data}};v.prototype.getInputDataType=function(a){if(!this.inputs||a>=this.inputs.length||null==this.inputs[a].link)return null;a=this.graph.links[this.inputs[a].link];if(!a)return null;var b=this.graph.getNodeById(a.origin_id);return b?(a=b.outputs[a.origin_slot])?a.type:null:a.type};v.prototype.getInputDataByName=function(a,b){var d=this.findInputSlot(a); -return-1==d?null:this.getInputData(d,b)};v.prototype.isInputConnected=function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&null!== -a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};v.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]:null;for(var b=0,d=this.inputs.length;b=this.outputs.length?null:this.outputs[a]._data};v.prototype.getOutputInfo= -function(a){return this.outputs?a=this.outputs.length)return null; -a=this.outputs[a];if(!a.links||0==a.links.length)return null;for(var b=[],d=0;da&&this.pos[1]-e-db)return!0;return!1};v.prototype.getSlotInPosition= -function(a,b){var d=new Float32Array(2);if(this.inputs)for(var g=0,e=this.inputs.length;g=this.outputs.length)return f.debug&&console.log("Connect: Error, slot number not found"),null;b&&b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"target node is null";if(b==this)return null;if(d.constructor===String){if(d=b.findInputSlot(d),-1==d)return f.debug&&console.log("Connect: Error, no slot of name "+d),null}else{if(d===f.EVENT)return null;if(!b.inputs||d>=b.inputs.length)return f.debug&&console.log("Connect: Error, slot number not found"), -null}var g=!1;null!=b.inputs[d].link&&(this.graph.beforeChange(),b.disconnectInput(d),g=!0);var e=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(d,e.type,e,this,a))return null;var y=b.inputs[d],m=null;if(!f.isValidConnection(e.type,y.type))return this.setDirtyCanvas(!1,!0),g&&this.graph.connectionChange(this,m),null;g||this.graph.beforeChange();m=new k(++this.graph.last_link_id,y.type,this.id,a,b.id,d);this.graph.links[m.id]=m;null==e.links&&(e.links=[]);e.links.push(m.id);b.inputs[d].link= -m.id;this.graph&&this.graph._version++;if(this.onConnectionsChange)this.onConnectionsChange(f.OUTPUT,a,!0,m,e);if(b.onConnectionsChange)b.onConnectionsChange(f.INPUT,d,!0,m,y);this.graph&&this.graph.onNodeConnectionChange&&(this.graph.onNodeConnectionChange(f.INPUT,b,d,this,a),this.graph.onNodeConnectionChange(f.OUTPUT,this,a,b,d));this.setDirtyCanvas(!1,!0);this.graph.afterChange();this.graph.connectionChange(this,m);return m};v.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a= -this.findOutputSlot(a),-1==a)return f.debug&&console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return f.debug&&console.log("Connect: Error, slot number not found"),!1;var d=this.outputs[a];if(!d||!d.links||0==d.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found";for(var g=0,e=d.links.length;g=this.inputs.length)return f.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a]; -if(!b)return!1;var d=this.inputs[a].link;if(null!=d){this.inputs[a].link=null;var g=this.graph.links[d];if(g){var e=this.graph.getNodeById(g.origin_id);if(!e)return!1;var y=e.outputs[g.origin_slot];if(!y||!y.links||0==y.links.length)return!1;for(var m=0,q=y.links.length;mb&&this.inputs[b].pos)return d[0]=this.pos[0]+this.inputs[b].pos[0],d[1]=this.pos[1]+this.inputs[b].pos[1],d;if(!a&&g>b&&this.outputs[b].pos)return d[0]=this.pos[0]+this.outputs[b].pos[0],d[1]=this.pos[1]+this.outputs[b].pos[1], -d;if(this.horizontal)return d[0]=this.pos[0]+this.size[0]/g*(b+0.5),d[1]=a?this.pos[1]-f.NODE_TITLE_HEIGHT:this.pos[1]+this.size[1],d;d[0]=a?this.pos[0]+e:this.pos[0]+this.size[0]+1-e;d[1]=this.pos[1]+(b+0.7)*f.NODE_SLOT_HEIGHT+(this.constructor.slot_start_y||0);return d};v.prototype.alignToGrid=function(){this.pos[0]=f.CANVAS_GRID_SIZE*Math.round(this.pos[0]/f.CANVAS_GRID_SIZE);this.pos[1]=f.CANVAS_GRID_SIZE*Math.round(this.pos[1]/f.CANVAS_GRID_SIZE)};v.prototype.trace=function(a){this.console|| -(this.console=[]);this.console.push(a);this.console.length>v.MAX_CONSOLE&&this.console.shift();if(this.graph.onNodeTrace)this.graph.onNodeTrace(this,a)};v.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};v.prototype.loadImage=function(a){var b=new Image;b.src=f.node_images_path+a;b.ready=!1;var d=this;b.onload=function(){this.ready=!0;d.setDirtyCanvas(!0)};return b};v.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b= -this.graph.list_of_graphcanvas,d=0;da.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0}); -Object.defineProperty(this,"size",{set:function(a){!a||2>a.length||(this._size[0]=Math.max(140,a[0]),this._size[1]=Math.max(80,a[1]))},get:function(){return this._size},enumerable:!0})};r.prototype.configure=function(a){this.title=a.title;this._bounding.set(a.bounding);this.color=a.color;this.font=a.font};r.prototype.serialize=function(){var a=this._bounding;return{title:this.title,bounding:[Math.round(a[0]),Math.round(a[1]),Math.round(a[2]),Math.round(a[3])],color:this.color,font:this.font}};r.prototype.move= -function(a,b,d){this._pos[0]+=a;this._pos[1]+=b;if(!d)for(d=0;d=this.viewport[0]&&g=this.viewport[1]&&dthis.max_scale&&(a=this.max_scale);if(a!=this.scale&&this.element){var d=this.element.getBoundingClientRect();if(d){b=b||[0.5*d.width,0.5*d.height];d=this.convertCanvasToOffset(b);this.scale=a;0.01>Math.abs(this.scale-1)&&(this.scale=1);var g=this.convertCanvasToOffset(b),d=[g[0]-d[0],g[1]-d[1]];this.offset[0]+=d[0];this.offset[1]+=d[1];if(this.onredraw)this.onredraw(this)}}};t.prototype.changeDeltaScale=function(a,b){this.changeScale(this.scale* -a,b)};t.prototype.reset=function(){this.scale=1;this.offset[0]=0;this.offset[1]=0};B.LGraphCanvas=f.LGraphCanvas=h;h.DEFAULT_BACKGROUND_IMAGE="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; -h.link_type_colors={"-1":f.EVENT_LINK_COLOR,number:"#AAA",node:"#DCA"};h.gradients={};h.prototype.clear=function(){this.fps=this.render_time=this.last_draw_time=this.frame=0;this.dragging_rectangle=null;this.selected_nodes={};this.selected_group=null;this.visible_nodes=[];this.connecting_node=this.node_capturing_input=this.node_over=this.node_dragged=null;this.highlighted_links={};this.dragging_canvas=!1;this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_widget=this.node_in_panel=this.dirty_area= -null;this.last_mouse=[0,0];this.last_mouseclick=0;this.visible_area.set([0,0,0,0]);if(this.onClear)this.onClear()};h.prototype.setGraph=function(a,b){this.graph!=a&&(b||this.clear(),!a&&this.graph?this.graph.detachCanvas(this):(a.attachCanvas(this),this._graph_stack&&(this._graph_stack=null),this.setDirty(!0,!0)))};h.prototype.getTopGraph=function(){return this._graph_stack.length?this._graph_stack[0]:this.graph};h.prototype.openSubgraph=function(a){if(!a)throw"graph cannot be null";if(this.graph== -a)throw"graph cannot be the same";this.clear();this.graph&&(this._graph_stack||(this._graph_stack=[]),this._graph_stack.push(this.graph));a.attachCanvas(this);this.checkPanels();this.setDirty(!0,!0)};h.prototype.closeSubgraph=function(){if(this._graph_stack&&0!=this._graph_stack.length){var a=this.graph._subgraph_node,b=this._graph_stack.pop();this.selected_nodes={};this.highlighted_links={};b.attachCanvas(this);this.setDirty(!0,!0);a&&(this.centerOnNode(a),this.selectNodes([a]))}};h.prototype.getCurrentGraph= -function(){return this.graph};h.prototype.setCanvas=function(a,b){if(a&&a.constructor===String&&(a=document.getElementById(a),!a))throw"Error creating LiteGraph canvas: Canvas not found";if(a!==this.canvas&&(!a&&this.canvas&&(b||this.unbindEvents()),this.canvas=a,this.ds.element=a)){a.className+=" lgraphcanvas";a.data=this;a.tabindex="1";this.bgcanvas=null;this.bgcanvas||(this.bgcanvas=document.createElement("canvas"),this.bgcanvas.width=this.canvas.width,this.bgcanvas.height=this.canvas.height); -if(null==a.getContext){if("canvas"!=a.localName)throw"Element supplied for LGraphCanvas must be a element, you passed a "+a.localName;throw"This browser doesn't support Canvas";}null==(this.ctx=a.getContext("2d"))&&(a.webgl_enabled||console.warn("This canvas seems to be WebGL, enabling WebGL renderer"),this.enableWebGL());this._mousemove_callback=this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);b||this.bindEvents()}};h.prototype._doNothing=function(a){a.preventDefault(); -return!1};h.prototype._doReturnTrue=function(a){a.preventDefault();return!0};h.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded");else{var a=this.canvas,b=this.getCanvasWindow().document;this._mousedown_callback=this.processMouseDown.bind(this);this._mousewheel_callback=this.processMouseWheel.bind(this);a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel", -this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart",this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler,!0);a.addEventListener("touchend",this.touchHandler,!0);a.addEventListener("touchcancel",this.touchHandler,!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);b.addEventListener("keyup",this._key_callback, -!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop",this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue,!1);this._events_binded=!0}};h.prototype.unbindEvents=function(){if(this._events_binded){var a=this.getCanvasWindow().document;this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback); -this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup",this._key_callback);this.canvas.removeEventListener("contextmenu",this._doNothing);this.canvas.removeEventListener("drop",this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue);this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler); -this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback=this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")};h.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b));b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};h.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas"; -if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas);this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl;this.canvas.webgl_enabled=!0};h.prototype.setDirty=function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};h.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};h.prototype.startRendering=function(){function a(){this.pause_rendering|| -this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering=!0,a.call(this))};h.prototype.stopRendering=function(){this.is_rendering=!1};h.prototype.blockClick=function(){this.block_click=!0;this.last_mouseclick=0};h.prototype.processMouseDown=function(a){this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow();h.active_canvas=this;var d=this,g=a.localX, -e=a.localY;this.ds.viewport=this.viewport;g=!this.viewport||this.viewport&&g>=this.viewport[0]&&g=this.viewport[1]&&ef.getTime()-this.last_mouseclick;this.mouse[0]=a.localX;this.mouse[1]=a.localY;this.graph_mouse[0]=a.canvasX;this.graph_mouse[1]=a.canvasY;this.last_click_position=[this.mouse[0],this.mouse[1]];this.canvas.focus();f.closeAllContextMenus(b);if(!this.onMouse||!0!=this.onMouse(a)){if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,e=!0);var m= -!1;if(y&&this.allow_interaction&&!e&&!this.read_only){this.live_mode||y.flags.pinned||this.bringToFront(y);if(!this.connecting_node&&!y.flags.collapsed&&!this.live_mode)if(!e&&!1!==y.resizable&&z(a.canvasX,a.canvasY,y.pos[0]+y.size[0]-5,y.pos[1]+y.size[1]-5,10,10))this.graph.beforeChange(),this.resizing_node=y,this.canvas.style.cursor="se-resize",e=!0;else{if(y.outputs)for(var q=0,c=y.outputs.length;qy.size[0]-f.NODE_TITLE_HEIGHT&&0>c[1]&&(d=this,setTimeout(function(){d.openSubgraph(y.subgraph)},10)),this.live_mode&&(q=m=!0));q||(this.allow_dragnodes&&(this.graph.beforeChange(),this.node_dragged=y),this.selected_nodes[y.id]||this.processNodeSelected(y,a));this.dirty_canvas=!0}}else{if(!this.read_only)for(q= -0;qc[0]+4||a.canvasYc[1]+4)){this.showLinkMenu(m,a);this.over_link_center=null;break}this.selected_group=this.graph.getGroupOnPos(a.canvasX,a.canvasY);this.selected_group_resizing=!1;this.selected_group&&!this.read_only&&(a.ctrlKey&&(this.dragging_rectangle=null),10>D([a.canvasX,a.canvasY],[this.selected_group.pos[0]+this.selected_group.size[0],this.selected_group.pos[1]+this.selected_group.size[1]])* -this.ds.scale?this.selected_group_resizing=!0:this.selected_group.recomputeInsideNodes());g&&!this.read_only&&this.allow_searchbox&&this.showSearchBox(a);m=!0}!e&&m&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&(this.read_only||this.processContextMenu(y,a));this.last_mouse[0]=a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=f.getTime();this.last_mouse_dragging=!0;this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&& -"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}}}};h.prototype.processMouseMove=function(a){this.autoresize&&this.resize();this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){h.active_canvas=this;this.adjustMouseEvent(a);var b=[a.localX,a.localY];this.mouse[0]=b[0];this.mouse[1]=b[1];var d=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse=b;this.graph_mouse[0]= -a.canvasX;this.graph_mouse[1]=a.canvasY;if(this.block_click)return a.preventDefault(),!1;a.dragging=this.last_mouse_dragging;this.node_widget&&(this.processNodeWidgets(this.node_widget[0],this.graph_mouse,a,this.node_widget[1]),this.dirty_canvas=!0);if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX-this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.selected_group&&!this.read_only)this.selected_group_resizing?this.selected_group.size= -[a.canvasX-this.selected_group.pos[0],a.canvasY-this.selected_group.pos[1]]:(this.selected_group.move(d[0]/this.ds.scale,d[1]/this.ds.scale,a.ctrlKey),this.selected_group._nodes.length&&(this.dirty_canvas=!0)),this.dirty_bgcanvas=!0;else if(this.dragging_canvas)this.ds.offset[0]+=d[0]/this.ds.scale,this.ds.offset[1]+=d[1]/this.ds.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction&&!this.read_only){this.connecting_node&&(this.dirty_canvas=!0);for(var g=this.graph.getNodeOnPos(a.canvasX, -a.canvasY,this.visible_nodes),b=0,e=this.graph._nodes.length;bm[0]+4||a.canvasYm[1]+4)){e=y;break}}e!=this.over_link_center&&(this.over_link_center=e,this.dirty_canvas=!0);this.canvas&&(this.canvas.style.cursor="")}if(this.node_capturing_input&&this.node_capturing_input!=g&&this.node_capturing_input.onMouseMove)this.node_capturing_input.onMouseMove(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]],this);if(this.node_dragged&&!this.live_mode){for(b in this.selected_nodes)g= -this.selected_nodes[b],g.pos[0]+=d[0]/this.ds.scale,g.pos[1]+=d[1]/this.ds.scale;this.dirty_bgcanvas=this.dirty_canvas=!0}this.resizing_node&&!this.live_mode&&(d=[a.canvasX-this.resizing_node.pos[0],a.canvasY-this.resizing_node.pos[1]],b=this.resizing_node.computeSize(),d[0]=Math.max(b[0],d[0]),d[1]=Math.max(b[1],d[1]),this.resizing_node.setSize(d),this.canvas.style.cursor="se-resize",this.dirty_bgcanvas=this.dirty_canvas=!0)}a.preventDefault();return!1}};h.prototype.processMouseUp=function(a){this.set_canvas_dirty_on_mouse_event&& -(this.dirty_canvas=!0);if(this.graph){var b=this.getCanvasWindow().document;h.active_canvas=this;this.options.skip_events||(b.removeEventListener("mousemove",this._mousemove_callback,!0),this.canvas.addEventListener("mousemove",this._mousemove_callback,!0),b.removeEventListener("mouseup",this._mouseup_callback,!0));this.adjustMouseEvent(a);b=f.getTime();a.click_time=b-this.last_mouseclick;this.last_mouse_dragging=!1;this.last_click_position=null;this.block_click&&(console.log("foo"),this.block_click= -!1);if(1==a.which){this.node_widget&&this.processNodeWidgets(this.node_widget[0],this.graph_mouse,a);this.node_widget=null;if(this.selected_group){var b=this.selected_group.pos[0]-Math.round(this.selected_group.pos[0]),d=this.selected_group.pos[1]-Math.round(this.selected_group.pos[1]);this.selected_group.move(b,d,a.ctrlKey);this.selected_group.pos[0]=Math.round(this.selected_group.pos[0]);this.selected_group.pos[1]=Math.round(this.selected_group.pos[1]);this.selected_group._nodes.length&&(this.dirty_canvas= -!0);this.selected_group=null}this.selected_group_resizing=!1;if(this.dragging_rectangle){if(this.graph){b=this.graph._nodes;d=new Float32Array(4);this.deselectAllNodes();var g=Math.abs(this.dragging_rectangle[2]),e=Math.abs(this.dragging_rectangle[3]),y=0>this.dragging_rectangle[3]?this.dragging_rectangle[1]-e:this.dragging_rectangle[1];this.dragging_rectangle[0]=0>this.dragging_rectangle[2]?this.dragging_rectangle[0]-g:this.dragging_rectangle[0];this.dragging_rectangle[1]=y;this.dragging_rectangle[2]= -g;this.dragging_rectangle[3]=e;e=[];for(y=0;ya.click_time&&z(a.canvasX,a.canvasY,g.pos[0],g.pos[1]-f.NODE_TITLE_HEIGHT,f.NODE_TITLE_HEIGHT,f.NODE_TITLE_HEIGHT)&&g.collapse();this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_dragged.pos[0]=Math.round(this.node_dragged.pos[0]);this.node_dragged.pos[1]=Math.round(this.node_dragged.pos[1]);(this.graph.config.align_to_grid||this.align_to_grid)&&this.node_dragged.alignToGrid();if(this.onNodeMoved)this.onNodeMoved(this.node_dragged); -this.graph.afterChange(this.node_dragged);this.node_dragged=null}else{g=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes);!g&&300>a.click_time&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0],a.canvasY-this.node_over.pos[1]],this);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0], -a.canvasY-this.node_capturing_input.pos[1]])}}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};h.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b=null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var d=a.localX,g=a.localY;if(!this.viewport||this.viewport&&d>=this.viewport[0]&&d=this.viewport[1]&&gb&&(d*=1/1.1),this.ds.changeScale(d,[a.localX,a.localY]),this.graph.change(),a.preventDefault(),!1}};h.prototype.isOverNodeBox=function(a,b,d){var g=f.NODE_TITLE_HEIGHT;return z(b,d,a.pos[0]+2,a.pos[1]+2-g,g-4,g-4)?!0:!1};h.prototype.isOverNodeInput=function(a,b,d,g){if(a.inputs)for(var e=0,f=a.inputs.length;e=this.viewport[0]&&b=this.viewport[1]&&dd-this.graph._last_trigger_time)&&this.drawBackCanvas();(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};h.prototype.drawFrontCanvas=function(){this.dirty_canvas=!1;this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){var b=this.canvas;a.start2D&&!this.viewport&&(a.start2D(), -a.restore(),a.setTransform(1,0,0,1,0,0));var d=this.viewport||this.dirty_area;d&&(a.save(),a.beginPath(),a.rect(d[0],d[1],d[2],d[3]),a.clip());this.clear_background&&(d?a.clearRect(d[0],d[1],d[2],d[3]):a.clearRect(0,0,b.width,b.height));this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a,d?d[0]:0,d?d[1]:0);if(this.graph){a.save();this.ds.toCanvasContext(a);for(var b=this.computeVisibleNodes(null,this.visible_nodes), -g=0;g> ";b.fillText(g+d.getTitle(),0.5*a.width,40);b.restore()}d=!1;this.onRenderBackground&&(d=this.onRenderBackground(a,b));this.viewport|| -(b.restore(),b.setTransform(1,0,0,1,0,0));this.visible_links.length=0;if(this.graph){b.save();this.ds.toCanvasContext(b);if(this.background_image&&0.5this.ds.scale;if(this.live_mode){if(!a.flags.collapsed&&(b.shadowColor="transparent",a.onDrawForeground))a.onDrawForeground(b,this,this.canvas)}else{var c=this.editor_alpha;b.globalAlpha=c;this.render_shadows&&!e?(b.shadowColor= -f.DEFAULT_SHADOW_COLOR,b.shadowOffsetX=2*this.ds.scale,b.shadowOffsetY=2*this.ds.scale,b.shadowBlur=3*this.ds.scale):b.shadowColor="transparent";if(!a.flags.collapsed||!a.onDrawCollapsed||!0!=a.onDrawCollapsed(b,this)){var m=a._shape||f.BOX_SHAPE;I.set(a.size);var q=a.horizontal;if(a.flags.collapsed){b.font=this.inner_text_font;var C=a.getTitle?a.getTitle():a.title;null!=C&&(a._collapsed_width=Math.min(a.size[0],b.measureText(C).width+2*f.NODE_TITLE_HEIGHT),I[0]=a._collapsed_width,I[1]=0)}a.clip_area&& -(b.save(),b.beginPath(),m==f.BOX_SHAPE?b.rect(0,0,I[0],I[1]):m==f.ROUND_SHAPE?b.roundRect(0,0,I[0],I[1],10):m==f.CIRCLE_SHAPE&&b.arc(0.5*I[0],0.5*I[1],0.5*I[0],0,2*Math.PI),b.clip());a.has_errors&&(g="red");this.drawNodeShape(a,b,I,d,g,a.is_selected,a.mouseOver);b.shadowColor="transparent";if(a.onDrawForeground)a.onDrawForeground(b,this,this.canvas);b.textAlign=q?"center":"left";b.font=this.inner_text_font;g=!e;m=this.connecting_output;b.lineWidth=1;var C=0,l=new Float32Array(2);if(!a.flags.collapsed){if(a.inputs)for(d= -0;dthis.ds.scale,C=a._shape||a.constructor.shape||f.ROUND_SHAPE,l=a.constructor.title_mode,n=!0;l==f.TRANSPARENT_TITLE?n=!1:l==f.AUTOHIDE_TITLE&&m&&(n=!0);x[0]=0;x[1]=n?-e:0;x[2]=d[0]+1;x[3]=n?d[1]+e:d[1];m=b.globalAlpha;b.beginPath();C==f.BOX_SHAPE|| -q?b.fillRect(x[0],x[1],x[2],x[3]):C==f.ROUND_SHAPE||C==f.CARD_SHAPE?b.roundRect(x[0],x[1],x[2],x[3],this.round_radius,C==f.CARD_SHAPE?0:this.round_radius):C==f.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0],0,2*Math.PI);b.fill();a.flags.collapsed||(b.shadowColor="transparent",b.fillStyle="rgba(0,0,0,0.2)",b.fillRect(0,-1,x[2],2));b.shadowColor="transparent";if(a.onDrawBackground)a.onDrawBackground(b,this,this.canvas,this.graph_mouse);if(n||l==f.TRANSPARENT_TITLE){if(a.onDrawTitleBar)a.onDrawTitleBar(b, -e,d,this.ds.scale,g);else if(l!=f.TRANSPARENT_TITLE&&(a.constructor.title_color||this.render_title_colored)){n=a.constructor.title_color||g;a.flags.collapsed&&(b.shadowColor=f.DEFAULT_SHADOW_COLOR);if(this.use_gradients){var u=h.gradients[n];u||(u=h.gradients[n]=b.createLinearGradient(0,0,400,0),u.addColorStop(0,n),u.addColorStop(1,"#000"));b.fillStyle=u}else b.fillStyle=n;b.beginPath();C==f.BOX_SHAPE||q?b.rect(0,-e,d[0]+1,e):C!=f.ROUND_SHAPE&&C!=f.CARD_SHAPE||b.roundRect(0,-e,d[0]+1,e,this.round_radius, -a.flags.collapsed?this.round_radius:0);b.fill();b.shadowColor="transparent"}if(a.onDrawTitleBox)a.onDrawTitleBox(b,e,d,this.ds.scale);else C==f.ROUND_SHAPE||C==f.CIRCLE_SHAPE||C==f.CARD_SHAPE?(q&&(b.fillStyle="black",b.beginPath(),b.arc(0.5*e,-0.5*e,6,0,2*Math.PI),b.fill()),b.fillStyle=a.boxcolor||f.NODE_DEFAULT_BOXCOLOR,q?b.fillRect(0.5*e-5,-0.5*e-5,10,10):(b.beginPath(),b.arc(0.5*e,-0.5*e,5,0,2*Math.PI),b.fill())):(q&&(b.fillStyle="black",b.fillRect(0.5*(e-10)-1,-0.5*(e+10)-1,12,12)),b.fillStyle= -a.boxcolor||f.NODE_DEFAULT_BOXCOLOR,b.fillRect(0.5*(e-10),-0.5*(e+10),10,10));b.globalAlpha=m;if(a.onDrawTitleText)a.onDrawTitleText(b,e,d,this.ds.scale,this.title_text_font,c);!q&&(b.font=this.title_text_font,m=String(a.getTitle()))&&(b.fillStyle=c?f.NODE_SELECTED_TITLE_COLOR:a.constructor.title_text_color||this.node_title_color,a.flags.collapsed?(b.textAlign="left",b.measureText(m),b.fillText(m.substr(0,20),e,f.NODE_TITLE_TEXT_Y-e),b.textAlign="left"):(b.textAlign="left",b.fillText(m,e,f.NODE_TITLE_TEXT_Y- -e)));a.flags.collapsed||!a.subgraph||a.skip_subgraph_button||(m=f.NODE_TITLE_HEIGHT,n=a.size[0]-m,u=f.isInsideRectangle(this.graph_mouse[0]-a.pos[0],this.graph_mouse[1]-a.pos[1],n+2,-m+2,m-4,m-4),b.fillStyle=u?"#888":"#555",C==f.BOX_SHAPE||q?b.fillRect(n+2,-m+2,m-4,m-4):(b.beginPath(),b.roundRect(n+2,-m+2,m-4,m-4,4),b.fill()),b.fillStyle="#333",b.beginPath(),b.moveTo(n+0.2*m,0.6*-m),b.lineTo(n+0.8*m,0.6*-m),b.lineTo(n+0.5*m,0.3*-m),b.fill());if(a.onDrawTitle)a.onDrawTitle(b)}if(c){if(a.onBounding)a.onBounding(x); -l==f.TRANSPARENT_TITLE&&(x[1]-=e,x[3]+=e);b.lineWidth=1;b.globalAlpha=0.8;b.beginPath();C==f.BOX_SHAPE?b.rect(-6+x[0],-6+x[1],12+x[2],12+x[3]):C==f.ROUND_SHAPE||C==f.CARD_SHAPE&&a.flags.collapsed?b.roundRect(-6+x[0],-6+x[1],12+x[2],12+x[3],2*this.round_radius):C==f.CARD_SHAPE?b.roundRect(-6+x[0],-6+x[1],12+x[2],12+x[3],2*this.round_radius,2):C==f.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0]+6,0,2*Math.PI);b.strokeStyle=f.NODE_BOX_OUTLINE_COLOR;b.stroke();b.strokeStyle=g;b.globalAlpha=1}};var L= -new Float32Array(4),s=new Float32Array(4),w=new Float32Array(2),l=new Float32Array(2);h.prototype.drawConnections=function(a){var b=f.getTime(),d=this.visible_area;L[0]=d[0]-20;L[1]=d[1]-20;L[2]=d[2]+40;L[3]=d[3]+40;a.lineWidth=this.connections_width;a.fillStyle="#AAA";a.strokeStyle="#AAA";a.globalAlpha=this.editor_alpha;for(var d=this.graph._nodes,g=0,e=d.length;gs[2]&&(s[0]+=s[2],s[2]=Math.abs(s[2]));0>s[3]&&(s[1]+=s[3],s[3]=Math.abs(s[3]));if(G(s,L)){var F=C.outputs[n],n=c.inputs[m];if(F&&n&&(C=F.dir||(C.horizontal?f.DOWN:f.RIGHT),n=n.dir||(c.horizontal?f.UP:f.LEFT),this.renderLink(a,h,u,q,!1,0,null,C,n),q&&q._last_time&&1E3>b-q._last_time)){var F= -2-0.002*(b-q._last_time),r=a.globalAlpha;a.globalAlpha=r*F;this.renderLink(a,h,u,q,!0,F,"white",C,n);a.globalAlpha=r}}}}}}a.globalAlpha=1};h.prototype.renderLink=function(a,b,d,g,e,c,m,q,C,l){g&&this.visible_links.push(g);!m&&g&&(m=g.color||h.link_type_colors[g.type]);m||(m=this.default_link_color);null!=g&&this.highlighted_links[g.id]&&(m="#FFF");q=q||f.RIGHT;C=C||f.LEFT;var n=D(b,d);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(u[0],u[1]),a.rotate(F),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore(),a.save(),a.translate(l[0],l[1]),a.rotate(s),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore()),a.beginPath(),a.arc(e[0],e[1],5,0,2*Math.PI),a.fill());if(c)for(a.fillStyle= -m,u=0;5>u;++u)c=(0.001*f.getTime()+0.2*u)%1,e=this.computeConnectionPoint(b,d,c,q,C),a.beginPath(),a.arc(e[0],e[1],5,0,2*Math.PI),a.fill()};h.prototype.computeConnectionPoint=function(a,b,d,g,e){g=g||f.RIGHT;e=e||f.LEFT;var c=D(a,b),m=[a[0],a[1]],q=[b[0],b[1]];switch(g){case f.LEFT:m[0]+=-0.25*c;break;case f.RIGHT:m[0]+=0.25*c;break;case f.UP:m[1]+=-0.25*c;break;case f.DOWN:m[1]+=0.25*c}switch(e){case f.LEFT:q[0]+=-0.25*c;break;case f.RIGHT:q[0]+=0.25*c;break;case f.UP:q[1]+=-0.25*c;break;case f.DOWN:q[1]+= -0.25*c}g=(1-d)*(1-d)*(1-d);e=3*(1-d)*(1-d)*d;c=3*(1-d)*d*d;d*=d*d;return[g*a[0]+e*m[0]+c*q[0]+d*b[0],g*a[1]+e*m[1]+c*q[1]+d*b[1]]};h.prototype.drawExecutionOrder=function(a){a.shadowColor="transparent";a.globalAlpha=0.25;a.textAlign="center";a.strokeStyle="white";a.globalAlpha=0.75;for(var b=this.visible_nodes,d=0;dc||c>h-12||m -u.last_y+F||void 0===u.last_y)){g=u.value;switch(u.type){case "button":if("mousemove"===d.type)break;u.callback&&setTimeout(function(){u.callback(u,l,a,b,d)},20);this.dirty_canvas=u.clicked=!0;break;case "slider":n=Math.clamp((c-15)/(h-30),0,1);u.value=u.options.min+(u.options.max-u.options.min)*n;u.callback&&setTimeout(function(){e(u,u.value)},20);this.dirty_canvas=!0;break;case "number":case "combo":g=u.value;if("mousemove"==d.type&&"number"==u.type)u.value+=0.1*d.deltaX*(u.options.step||1),null!= -u.options.min&&u.valueu.options.max&&(u.value=u.options.max);else if("mousedown"==d.type){var J=u.options.values;J&&J.constructor===Function&&(J=u.options.values(u,a));var H=null;"number"!=u.type&&(H=J.constructor===Array?J:Object.keys(J));c=40>c?-1:c>h-40?1:0;if("number"==u.type)u.value+=0.1*c*(u.options.step||1),null!=u.options.min&&u.valueu.options.max&&(u.value= -u.options.max);else if(c)n=-1,this.last_mouseclick=0,n=J.constructor===Object?H.indexOf(String(u.value))+c:H.indexOf(u.value)+c,n>=H.length&&(n=H.length-1),0>n&&(n=0),u.value=J.constructor===Array?J[n]:n;else{var w=J!=H?Object.values(J):J;new f.ContextMenu(w,{scale:Math.max(1,this.ds.scale),event:d,className:"dark",callback:r.bind(u)},n);var r=function(a,b,d){J!=H&&(a=w.indexOf(a));this.value=a;e(this,a);l.dirty_canvas=!0;return!1}}}else"mouseup"==d.type&&"number"==u.type&&(c=40>c?-1:c>h-40?1:0,200> -d.click_time&&0==c&&this.prompt("Value",u.value,function(a){this.value=Number(a);e(this,this.value)}.bind(u),d));g!=u.value&&setTimeout(function(){e(this,this.value)}.bind(u),20);this.dirty_canvas=!0;break;case "toggle":"mousedown"==d.type&&(u.value=!u.value,setTimeout(function(){e(u,u.value)},20));break;case "string":case "text":"mousedown"==d.type&&this.prompt("Value",u.value,function(a){this.value=a;e(this,a)}.bind(u),d,u.options?u.options.multiline:!1);break;default:u.mouse&&(this.dirty_canvas= -u.mouse(d,[c,m],a))}if(g!=u.value){if(a.onWidgetChanged)a.onWidgetChanged(u.name,u.value,g,u);a.graph._version++}return u}}}return null};h.prototype.drawGroups=function(a,b){if(this.graph){var d=this.graph._groups;b.save();b.globalAlpha=0.5*this.editor_alpha;for(var g=0;gd&&0.01>b.editor_alpha&&(clearInterval(g),1>d&&(b.live_mode=!0));1"+(n.label?n.label:l)+""+a+"",value:l})}if(q.length)return new f.ContextMenu(q,{event:d,callback:c,parentMenu:g,allow_html:!0,node:e},b),!1}};h.decodeHTML=function(a){var b= -document.createElement("div");b.innerText=a;return b.innerHTML};h.onResizeNode=function(a,b,d,g,e){if(e){e.size=e.computeSize();if(e.onResize)e.onResize(e.size);e.setDirtyCanvas(!0,!0)}};h.prototype.showLinkMenu=function(a,b){var d=this;console.log(a);var g=new f.ContextMenu(["Add Node",null,"Delete"],{event:b,title:null!=a.data?a.data.constructor.name:null,callback:function(b,f,c){switch(b){case "Add Node":h.onMenuAdd(null,null,c,g,function(b){console.log("node autoconnect");var e=d.graph.getNodeById(a.origin_id), -g=d.graph.getNodeById(a.target_id);b.inputs&&b.inputs.length&&b.outputs&&b.outputs.length&&e.outputs[a.origin_slot].type==b.inputs[0].type&&b.outputs[0].type==g.inputs[0].type&&(e.connect(a.origin_slot,b,0),b.connect(0,g,a.target_slot),b.pos[0]-=0.5*b.size[0])});break;case "Delete":d.graph.removeLink(a.id)}}});return!1};h.onShowPropertyEditor=function(a,b,d,g,e){function f(){var b=l.value;"Number"==a.type?b=Number(b):"Boolean"==a.type&&(b=Boolean(b));e[c]=b;q.parentNode&&q.parentNode.removeChild(q); -e.setDirtyCanvas(!0,!0)}var c=a.property||"title";b=e[c];var q=document.createElement("div");q.className="graphdialog";q.innerHTML="";q.querySelector(".name").innerText=c;var l=q.querySelector(".value");l&&(l.value=b,l.addEventListener("blur",function(a){this.focus()}),l.addEventListener("keydown",function(a){if(13==a.keyCode||"textarea"==a.target.localName)f(),a.preventDefault(),a.stopPropagation()}));b=h.active_canvas.canvas; -d=b.getBoundingClientRect();var n=g=-20;d&&(g-=d.left,n-=d.top);event?(q.style.left=event.clientX+g+"px",q.style.top=event.clientY+n+"px"):(q.style.left=0.5*b.width+g+"px",q.style.top=0.5*b.height+n+"px");q.querySelector("button").addEventListener("click",f);b.parentNode.appendChild(q)};h.prototype.prompt=function(a,b,d,g,e){var f=this;a=a||"";var c=!1,q=document.createElement("div");q.className="graphdialog rounded";q.innerHTML=e?" ": -" ";q.close=function(){f.prompt_box=null;q.parentNode&&q.parentNode.removeChild(q)};1h.search_limit)break}}l=null;if(Array.prototype.filter)l=Object.keys(f.registered_node_types).filter(H);else for(m in l=[],f.registered_node_types)H(m)&&l.push(m);for(m=0;mh.search_limit);m++);var H=function(a){var b=f.registered_node_types[a];return q&&b.filter!=q?!1:-1!==a.toLowerCase().indexOf(d)}}}var e=this,c=h.active_canvas,m=c.canvas,q=m.ownerDocument||document,l=document.createElement("div"); -l.className="litegraph litesearchbox graphdialog rounded";l.innerHTML="Search
";l.close=function(){e.search_box=null;q.body.focus();q.body.style.overflow="";setTimeout(function(){e.canvas.focus()},20);l.parentNode&&l.parentNode.removeChild(l)};var n=null;1m.height-200&&(s.style.maxHeight=m.height-a.layerY-20+"px");J.focus();return l};h.prototype.showEditPropertyValue=function(a,b,d){function g(){e(h.value)}function e(e){f&&f.values&&f.values.constructor=== -Object&&void 0!=f.values[e]&&(e=f.values[e]);"number"==typeof a.properties[b]&&(e=Number(e));if("array"==c||"object"==c)e=JSON.parse(e);a.properties[b]=e;a.graph&&a.graph._version++;if(a.onPropertyChanged)a.onPropertyChanged(b,e);if(d.onclose)d.onclose();s.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){d=d||{};var f=a.getPropertyInfo(b),c=f.type,q="";if("string"==c||"number"==c||"array"==c||"object"==c)q="";else if("enum"!=c&&"combo"!=c|| -!f.values)if("boolean"==c)q="";else{console.warn("unknown type: "+c);return}else{var q=""}var s=this.createDialog(""+(f.label?f.label:b)+""+q+"",d); -if("enum"!=c&&"combo"!=c||!f.values)if("boolean"==c)(h=s.querySelector("input"))&&h.addEventListener("click",function(a){e(!!h.checked)});else{if(h=s.querySelector("input"))h.addEventListener("blur",function(a){this.focus()}),n=void 0!==a.properties[b]?a.properties[b]:"","string"!==c&&(n=JSON.stringify(n)),h.value=n,h.addEventListener("keydown",function(a){13==a.keyCode&&(g(),a.preventDefault(),a.stopPropagation())})}else{var h=s.querySelector("select");h.addEventListener("change",function(a){e(a.target.value)})}s.querySelector("button").addEventListener("click", -g);return s}};h.prototype.createDialog=function(a,b){b=b||{};var d=document.createElement("div");d.className="graphdialog";d.innerHTML=a;var g=this.canvas.getBoundingClientRect(),e=-20,f=-20;g&&(e-=g.left,f-=g.top);b.position?(e+=b.position[0],f+=b.position[1]):b.event?(e+=b.event.clientX,f+=b.event.clientY):(e+=0.5*this.canvas.width,f+=0.5*this.canvas.height);d.style.left=e+"px";d.style.top=f+"px";this.canvas.parentNode.appendChild(d);d.close=function(){this.parentNode&&this.parentNode.removeChild(this)}; -return d};h.prototype.createPanel=function(a,b){b=b||{};var d=b.window||window,g=document.createElement("div");g.className="litegraph dialog";g.innerHTML="
";g.header=g.querySelector(".dialog-header");b.width&&(g.style.width=b.width+(b.width.constructor===Number?"px":""));b.height&&(g.style.height=b.height+(b.height.constructor===Number?"px":""));if(b.closable){var e= -document.createElement("span");e.innerHTML="✕";e.classList.add("close");e.addEventListener("click",function(){g.close()});g.header.appendChild(e)}g.title_element=g.querySelector(".dialog-title");g.title_element.innerText=a;g.content=g.querySelector(".dialog-content");g.footer=g.querySelector(".dialog-footer");g.close=function(){this.parentNode&&this.parentNode.removeChild(this)};g.clear=function(){this.content.innerHTML=""};g.addHTML=function(a,b,d){var e=document.createElement("div");b&&(e.className= -b);e.innerHTML=a;d?g.footer.appendChild(e):g.content.appendChild(e);return e};g.addButton=function(a,b,d){var e=document.createElement("button");e.innerText=a;e.options=d;e.classList.add("btn");e.addEventListener("click",b);g.footer.appendChild(e);return e};g.addSeparator=function(){var a=document.createElement("div");a.className="separator";g.content.appendChild(a)};g.addWidget=function(a,b,e,c,l){function n(a,b){console.log("change",a,b);c.callback&&c.callback(a,b);l&&l(a,b)}c=c||{};var s=String(e); -a=a.toLowerCase();"number"==a&&(s=e.toFixed(3));var F=document.createElement("div");F.className="property";F.innerHTML="";F.querySelector(".property_name").innerText=b;var w=F.querySelector(".property_value");w.innerText=s;F.dataset.property=b;F.dataset.type=c.type||a;F.options=c;F.value=e;if("boolean"==a)F.classList.add("boolean"),e&&F.classList.add("bool-on"),F.addEventListener("click",function(){var a=this.dataset.property; -this.value=!this.value;this.classList.toggle("bool-on");this.querySelector(".property_value").innerText=this.value?"true":"false";n(a,this.value)});else if("string"==a||"number"==a)w.setAttribute("contenteditable",!0),w.addEventListener("keydown",function(a){"Enter"==a.code&&(a.preventDefault(),this.blur())}),w.addEventListener("blur",function(){var a=this.innerText,b=this.parentNode.dataset.property;"number"==this.parentNode.dataset.type&&(a=Number(a));n(b,a)});else if("enum"==a||"combo"==a)s=h.getPropertyPrintableValue(e, -c.values);w.innerText=s;w.addEventListener("click",function(a){var b=this.parentNode.dataset.property,e=this;new f.ContextMenu(c.values||[],{event:a,className:"dark",callback:function(a,d,g){e.innerText=a;n(b,a);return!1}},d)});g.content.appendChild(F);return F};return g};h.getPropertyPrintableValue=function(a,b){if(!b||b.constructor===Array)return String(a);if(b.constructor===Object){var d="",g;for(g in b)if(b[g]==a){d=g;break}return String(a)+" ("+d+")"}};h.prototype.showShowNodePanel=function(a){window.SELECTED_NODE= -a;var b=document.querySelector("#node-panel");b&&b.close();var d=this.getCanvasWindow(),b=this.createPanel(a.title||"",{closable:!0,window:d});b.id="node-panel";b.node=a;b.classList.add("settings");var g=this;(function(){b.content.innerHTML="";b.addHTML(""+a.type+""+(a.constructor.desc||"")+"");b.addHTML("

Properties

");for(var d in a.properties){var f=a.properties[d],c=a.getPropertyInfo(d);a.onAddPropertyToPanel&& -a.onAddPropertyToPanel(d,b)||b.addWidget(c.widget||c.type,d,f,c,function(b,d){g.graph.beforeChange(a);a.setProperty(b,d);g.graph.afterChange();g.dirty_canvas=!0})}b.addSeparator();if(a.onShowCustomPanelInfo)a.onShowCustomPanelInfo(b);b.addButton("Delete",function(){a.block_delete||(a.graph.remove(a),b.close())}).classList.add("delete")})();this.canvas.parentNode.appendChild(b)};h.prototype.showSubgraphPropertiesDialog=function(a){function b(){g.clear();if(a.inputs)for(var d=0;d","subgraph_property");c.dataset.name=f.name;c.dataset.slot=d;c.querySelector(".name").innerText=f.name;c.querySelector(".type").innerText=f.type;c.querySelector("button").addEventListener("click",function(d){a.removeInput(Number(this.parentNode.dataset.slot));b()})}}}console.log("showing subgraph properties dialog");var d=this.canvas.parentNode.querySelector(".subgraph_dialog"); -d&&d.close();var g=this.createPanel("Subgraph Inputs",{closable:!0,width:500});g.node=a;g.classList.add("subgraph_dialog");g.addHTML(" + NameType","subgraph_property extra",!0).querySelector("button").addEventListener("click",function(d){d=this.parentNode;var g=d.querySelector(".name").value,f=d.querySelector(".type").value;g&&-1==a.findInputSlot(g)&&(a.addInput(g,f),d.querySelector(".name").value= -"",d.querySelector(".type").value="",b())});b();this.canvas.parentNode.appendChild(g);return g};h.prototype.checkPanels=function(){if(this.canvas)for(var a=this.canvas.parentNode.querySelectorAll(".litegraph.dialog"),b=0;bNo color"});for(var c in h.node_colors)a=h.node_colors[c],a={value:c,content:""+c+""},b.push(a);new f.ContextMenu(b,{event:d,callback:function(a){e&&((a=a.value?h.node_colors[a.value]:null)?e.constructor===f.LGraphGroup?e.color=a.groupcolor:(e.color=a.color,e.bgcolor=a.bgcolor):(delete e.color,delete e.bgcolor),e.setDirtyCanvas(!0,!0))},parentMenu:g,node:e});return!1};h.onMenuNodeShapes=function(a,b,d,g,e){if(!e)throw"no node passed";new f.ContextMenu(f.VALID_SHAPES,{event:d,callback:function(a){e&&(e.graph.beforeChange(e), -e.shape=a,e.graph.afterChange(e),e.setDirtyCanvas(!0))},parentMenu:g,node:e});return!1};h.onMenuNodeRemove=function(a,b,d,g,e){if(!e)throw"no node passed";!1!==e.removable&&(a=e.graph,a.beforeChange(),a.remove(e),a.afterChange(),e.setDirtyCanvas(!0,!0))};h.onMenuNodeToSubgraph=function(a,b,d,g,e){a=e.graph;if(b=h.active_canvas)d=Object.values(b.selected_nodes||{}),d.length||(d=[e]),g=f.createNode("graph/subgraph"),g.pos=e.pos.concat(),a.add(g),g.buildFromNodes(d),b.deselectAllNodes(),e.setDirtyCanvas(!0, -!0)};h.onMenuNodeClone=function(a,b,d,g,e){!1!=e.clonable&&(a=e.clone())&&(a.pos=[e.pos[0]+5,e.pos[1]+5],e.graph.beforeChange(),e.graph.add(a),e.graph.afterChange(),e.setDirtyCanvas(!0,!0))};h.node_colors={red:{color:"#322",bgcolor:"#533",groupcolor:"#A88"},brown:{color:"#332922",bgcolor:"#593930",groupcolor:"#b06634"},green:{color:"#232",bgcolor:"#353",groupcolor:"#8A8"},blue:{color:"#223",bgcolor:"#335",groupcolor:"#88A"},pale_blue:{color:"#2a363b",bgcolor:"#3f5159",groupcolor:"#3f789e"},cyan:{color:"#233", -bgcolor:"#355",groupcolor:"#8AA"},purple:{color:"#323",bgcolor:"#535",groupcolor:"#a1309b"},yellow:{color:"#432",bgcolor:"#653",groupcolor:"#b58b2a"},black:{color:"#222",bgcolor:"#000",groupcolor:"#444"}};h.prototype.getCanvasMenuOptions=function(){var a=null;this.getMenuOptions?a=this.getMenuOptions():(a=[{content:"Add Node",has_submenu:!0,callback:h.onMenuAdd},{content:"Add Group",callback:h.onGroupAdd}],this._graph_stack&&0Name",e),q=c.querySelector("input");q&&f&&(q.value=f.label||"");c.querySelector("button").addEventListener("click",function(a){q.value&&(f&&(f.label=q.value),d.setDirty(!0));c.close()})}},extra:a};a&&(c.title=a.type);var m=null;a&&(m=a.getSlotInPosition(b.canvasX,b.canvasY),h.active_node=a);if(m){e=[];if(a.getSlotMenuOptions)e= -a.getSlotMenuOptions(m);else{m&&m.output&&m.output.links&&m.output.links.length&&e.push({content:"Disconnect Links",slot:m});var q=m.input||m.output;e.push(q.locked?"Cannot remove":{content:"Remove Slot",slot:m});e.push(q.nameLocked?"Cannot rename":{content:"Rename Slot",slot:m})}c.title=(m.input?m.input.type:m.output.type)||"*";m.input&&m.input.type==f.ACTION&&(c.title="Action");m.output&&m.output.type==f.EVENT&&(c.title="Event")}else a?e=this.getNodeMenuOptions(a):(e=this.getCanvasMenuOptions(), -(m=this.graph.getGroupOnPos(b.canvasX,b.canvasY))&&e.push(null,{content:"Edit Group",has_submenu:!0,submenu:{title:"Group",extra:m,options:this.getGroupMenuOptions(m)}}));e&&new f.ContextMenu(e,c,g)};"undefined"!=typeof window&&window.CanvasRenderingContext2D&&(window.CanvasRenderingContext2D.prototype.roundRect=function(a,b,d,g,e,f){void 0===e&&(e=5);void 0===f&&(f=e);this.moveTo(a+e,b);this.lineTo(a+d-e,b);this.quadraticCurveTo(a+d,b,a+d,b+e);this.lineTo(a+d,b+g-f);this.quadraticCurveTo(a+d,b+g, -a+d-f,b+g);this.lineTo(a+f,b+g);this.quadraticCurveTo(a,b+g,a,b+g-f);this.lineTo(a,b+e);this.quadraticCurveTo(a,b,a+e,b)});f.compareObjects=function(a,b){for(var d in a)if(a[d]!=b[d])return!1;return!0};f.distance=D;f.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};f.isInsideRectangle=z;f.growBounding=function(a,b,d){ba[2]&&(a[2]=b);da[3]&&(a[3]=d)};f.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};f.overlapBounding=G;f.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase();for(var b=Array(3),d=0,g,e,f=0;6>f;f+=2)g="0123456789ABCDEF".indexOf(a.charAt(f)),e="0123456789ABCDEF".indexOf(a.charAt(f+1)),b[d]=16*g+e,d++;return b};f.num2hex=function(a){for(var b="#",d,g,e=0;3>e;e++)d=a[e]/16,g=a[e]%16,b+="0123456789ABCDEF".charAt(d)+"0123456789ABCDEF".charAt(g);return b}; -A.prototype.addItem=function(a,b,d){function g(a){var b=this.value;b&&b.has_submenu&&e.call(this,a)}function e(a){var b=this.value,e=!0;f.current_submenu&&f.current_submenu.close(a);if(d.callback){var g=d.callback.call(this,b,d,a,f,d.node);!0===g&&(e=!1)}if(b&&(b.callback&&!d.ignore_item_callbacks&&!0!==b.disabled&&(g=b.callback.call(this,b,d,a,f,d.extra),!0===g&&(e=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options";new f.constructor(b.submenu.options,{callback:b.submenu.callback, -event:a,parentMenu:f,ignore_item_callbacks:b.submenu.ignore_item_callbacks,title:b.submenu.title,extra:b.submenu.extra,autoopen:d.autoopen});e=!1}e&&!f.lock&&f.close()}var f=this;d=d||{};var c=document.createElement("div");c.className="litemenu-entry submenu";var q=!1;if(null===b)c.classList.add("separator");else{c.innerHTML=b&&b.title?b.title:a;if(c.value=b)b.disabled&&(q=!0,c.classList.add("disabled")),(b.submenu||b.has_submenu)&&c.classList.add("has_submenu");"function"==typeof b?(c.dataset.value= -a,c.onclick_callback=b):c.dataset.value=b;b.className&&(c.className+=" "+b.className)}this.root.appendChild(c);q||c.addEventListener("click",e);d.autoopen&&c.addEventListener("mouseenter",g);return c};A.prototype.close=function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!A.isCursorOverElement(a,this.parentMenu.root)&&A.trigger(this.parentMenu.root,"mouseleave", -a));this.current_submenu&&this.current_submenu.close(a,!0);this.root.closing_timer&&clearTimeout(this.root.closing_timer)};A.trigger=function(a,b,d,g){var e=document.createEvent("CustomEvent");e.initCustomEvent(b,!0,!0,d);e.srcElement=g;a.dispatchEvent?a.dispatchEvent(e):a.__events&&a.__events.dispatchEvent(e);return e};A.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};A.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent(): -this.options.event};A.isCursorOverElement=function(a,b){var d=a.clientX,g=a.clientY,e=b.getBoundingClientRect();return e?g>e.top&&ge.left&&dMath.abs(d))return g[1];d=(a-g[0])/d;return g[1]* -(1-d)+e[1]*d}}return 0}};E.prototype.draw=function(a,b,d,g,e,f){if(d=this.points){this.size=b;var c=b[0]-2*this.margin;b=b[1]-2*this.margin;e=e||"#666";a.save();a.translate(this.margin,this.margin);g&&(a.fillStyle="#111",a.fillRect(0,0,c,b),a.fillStyle="#222",a.fillRect(0.5*c,0,1,b),a.strokeStyle="#333",a.strokeRect(0,0,c,b));a.strokeStyle=e;f&&(a.globalAlpha=0.5);a.beginPath();for(g=0;ga[1])){var g=this.size[0]-2*this.margin,e=this.size[1]-2*this.margin,f=a[0]-this.margin,c=a[1]-this.margin;this.selected=this.getCloserPoint([f,c],30/b.ds.scale);-1==this.selected&&(g=[f/g,1-c/e],d.push(g),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(g),this.must_update=!0); -if(-1!=this.selected)return!0}};E.prototype.onMouseMove=function(a,b){var d=this.points;if(d){var g=this.selected;if(!(0>g)){var e=(a[0]-this.margin)/(this.size[0]-2*this.margin),f=(a[1]-this.margin)/(this.size[1]-2*this.margin);this._nearest=this.getCloserPoint([a[0]-this.margin,a[1]-this.margin],30/b.ds.scale);var c=d[g];if(c){var q=0==g||g==d.length-1;!q&&(-10>a[0]||a[0]>this.size[0]+10||-10>a[1]||a[1]>this.size[1]+10)?(d.splice(g,1),this.selected=-1):(c[0]=q?0==g?0:1:Math.clamp(e,0,1),c[1]=1- -Math.clamp(f,0,1),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(c),this.must_update=!0)}}}};E.prototype.onMouseUp=function(a,b){this.selected=-1;return!1};E.prototype.getCloserPoint=function(a,b){var d=this.points;if(!d)return-1;b=b||30;for(var g=this.size[0]-2*this.margin,e=this.size[1]-2*this.margin,f=d.length,c=[0,0],q=1E6,l=-1,n=0;nq||s>b||(l=n,q=s)}return l};f.CurveEditor=E;f.getParameterNames=function(a){return(a+ -"").replace(/[/][/].*$/gm,"").replace(/\s+/g,"").replace(/[/][*][^/*]*[*][/]/g,"").split("){",1)[0].replace(/^[^(]*[(]/,"").replace(/=[^,]+/g,"").split(",").filter(Boolean)};Math.clamp=function(a,b,d){return b>a?b:d -this.size[1]-m.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};k.prototype.computeSize=function(){return[200,Math.max(this.inputs?this.inputs.length:0,this.outputs?this.outputs.length:0)*m.NODE_SLOT_HEIGHT+m.NODE_TITLE_HEIGHT]};k.prototype.onSubgraphTrigger=function(a,b){var d=this.findOutputSlot(a);-1!=d&&this.triggerSlot(d)};k.prototype.onSubgraphNewInput=function(a,b){-1==this.findInputSlot(a)&&this.addInput(a,b)};k.prototype.onSubgraphRenamedInput=function(a,b){var d=this.findInputSlot(a); --1!=d&&(this.getInputInfo(d).name=b)};k.prototype.onSubgraphTypeChangeInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).type=b)};k.prototype.onSubgraphRemovedInput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeInput(a)};k.prototype.onSubgraphNewOutput=function(a,b){-1==this.findOutputSlot(a)&&this.addOutput(a,b)};k.prototype.onSubgraphRenamedOutput=function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).name=b)};k.prototype.onSubgraphTypeChangeOutput= -function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).type=b)};k.prototype.onSubgraphRemovedOutput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeOutput(a)};k.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Open",callback:function(){a.openSubgraph(b.subgraph)}}]};k.prototype.onResize=function(a){a[1]+=20};k.prototype.serialize=function(){var a=m.LGraphNode.prototype.serialize.call(this);a.subgraph=this.subgraph.serialize();return a};k.prototype.clone= -function(){var a=m.createNode(this.type),b=this.serialize();delete b.id;delete b.inputs;delete b.outputs;a.configure(b);return a};k.prototype.buildFromNodes=function(a){for(var b={},d=0,e=0;e=n?this.trigger(null,f):this._pending.push([n,f])};D.prototype.onExecute=function(){var c=1E3*this.graph.elapsed_time;this.isInputConnected(1)&&(this.properties.time_in_ms= -this.getInputData(1));for(var f=0;fc[1]))return this.old_y=f.canvasY,this.captureInput(!0),this.mouse_captured=!0};v.prototype.onMouseMove=function(f){if(this.mouse_captured){var c=this.old_y-f.canvasY;f.shiftKey&&(c*=10);if(f.metaKey||f.altKey)c*=0.1;this.old_y=f.canvasY;f=this._remainder+c/v.pixels_threshold;this._remainder=f%1;f=Math.clamp(this.properties.value+ -(f|0)*this.properties.step,this.properties.min,this.properties.max);this.properties.value=f;this.graph._version++;this.setDirtyCanvas(!0)}};v.prototype.onMouseUp=function(c,n){200>c.click_time&&(this.properties.value=Math.clamp(this.properties.value+(n[1]>0.5*this.size[1]?-1:1)*this.properties.step,this.properties.min,this.properties.max),this.graph._version++,this.setDirtyCanvas(!0));this.mouse_captured&&(this.mouse_captured=!1,this.captureInput(!1))};E.registerNodeType("widget/number",v);r.title= -"Combo";r.desc="Widget to select from a list";r.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};r.prototype.onPropertyChanged=function(c,n){"values"==c?(this._values=n.split(";"),this.widget.options.values=this._values):"value"==c&&(this.widget.value=n)};E.registerNodeType("widget/combo",r);t.title="Knob";t.desc="Circular controller";t.size=[80,100];t.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/ -(this.properties.max-this.properties.min));var n=0.5*this.size[0],h=0.5*this.size[1],r=0.5*Math.min(this.size[0],this.size[1])-5;c.globalAlpha=1;c.save();c.translate(n,h);c.rotate(0.75*Math.PI);c.fillStyle="rgba(0,0,0,0.5)";c.beginPath();c.moveTo(0,0);c.arc(0,0,r,0,1.5*Math.PI);c.fill();c.strokeStyle="black";c.fillStyle=this.properties.color;c.lineWidth=2;c.beginPath();c.moveTo(0,0);c.arc(0,0,r-4,0,1.5*Math.PI*Math.max(0.01,this.value));c.closePath();c.fill();c.lineWidth=1;c.globalAlpha=1;c.restore(); -c.fillStyle="black";c.beginPath();c.arc(n,h,0.75*r,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":this.properties.color;c.beginPath();var k=this.value*Math.PI*1.5+0.75*Math.PI;c.arc(n+Math.cos(k)*r*0.65,h+Math.sin(k)*r*0.65,0.05*r,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":"#AAA";c.font=Math.floor(0.5*r)+"px Arial";c.textAlign="center";c.fillText(this.properties.value.toFixed(this.properties.precision),n,h+0.15*r)}};t.prototype.onExecute=function(){this.setOutputData(0, -this.properties.value);this.boxcolor=E.colorToString([this.value,this.value,this.value])};t.prototype.onMouseDown=function(c){this.center=[0.5*this.size[0],0.5*this.size[1]+20];this.radius=0.5*this.size[0];if(20>c.canvasY-this.pos[1]||E.distance([c.canvasX,c.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];this.captureInput(!0);return!0};t.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX- -this.pos[0],c.canvasY-this.pos[1]];var n=this.value,n=n-0.01*(c[1]-this.oldmouse[1]);1n&&(n=0);this.value=n;this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=c;this.setDirtyCanvas(!0)}};t.prototype.onMouseUp=function(c){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};t.prototype.onPropertyChanged=function(c,n){if("min"==c||"max"==c||"value"==c)return this.properties[c]=parseFloat(n),!0};E.registerNodeType("widget/knob", -t);h.title="Inner Slider";h.prototype.onPropertyChanged=function(c,n){"value"==c&&(this.slider.value=n)};h.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};E.registerNodeType("widget/internal_slider",h);D.title="H.Slider";D.desc="Linear slider controller";D.prototype.onDrawForeground=function(c){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));c.globalAlpha=1;c.lineWidth=1;c.fillStyle="#000";c.fillRect(2, -2,this.size[0]-4,this.size[1]-4);c.fillStyle=this.properties.color;c.beginPath();c.rect(4,4,(this.size[0]-8)*this.value,this.size[1]-8);c.fill()};D.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=E.colorToString([this.value,this.value,this.value])};D.prototype.onMouseDown=function(c){if(0>c.canvasY-this.pos[1])return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY- -this.pos[1]];this.captureInput(!0);return!0};D.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];var n=this.value,n=n+(c[0]-this.oldmouse[0])/this.size[0];1n&&(n=0);this.value=n;this.oldmouse=c;this.setDirtyCanvas(!0)}};D.prototype.onMouseUp=function(c){this.oldmouse=null;this.captureInput(!1)};D.prototype.onMouseLeave=function(c){};E.registerNodeType("widget/hslider",D);z.title="Progress";z.desc="Shows data in linear progress";z.prototype.onExecute= -function(){var c=this.getInputData(0);void 0!=c&&(this.properties.value=c)};z.prototype.onDrawForeground=function(c){c.lineWidth=1;c.fillStyle=this.properties.color;var n=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),n=Math.min(1,n),n=Math.max(0,n);c.fillRect(2,2,(this.size[0]-4)*n,this.size[1]-4)};E.registerNodeType("widget/progress",z);G.title="Text";G.desc="Shows the input value";G.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text", -text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];G.prototype.onDrawForeground=function(c){c.fillStyle=this.properties.color;var n=this.properties.value;this.properties.glowSize?(c.shadowColor=this.properties.color,c.shadowOffsetX=0,c.shadowOffsetY=0,c.shadowBlur=this.properties.glowSize):c.shadowColor="transparent";var h=this.properties.fontsize;c.textAlign=this.properties.align;c.font=h.toString()+"px "+this.properties.font;this.str="number"==typeof n?n.toFixed(this.properties.decimals): -n;if("string"==typeof this.str)for(var n=this.str.split("\\n"),r=0;rr?k.xbox.axes.lx:0,this._left_axis[1]=Math.abs(k.xbox.axes.ly)>r?k.xbox.axes.ly:0,this._right_axis[0]=Math.abs(k.xbox.axes.rx)>r?k.xbox.axes.rx:0,this._right_axis[1]=Math.abs(k.xbox.axes.ry)>r?k.xbox.axes.ry:0,this._triggers[0]=Math.abs(k.xbox.axes.ltrigger)>r?k.xbox.axes.ltrigger: -0,this._triggers[1]=Math.abs(k.xbox.axes.rtrigger)>r?k.xbox.axes.rtrigger:0);if(this.outputs)for(r=0;rk;k++)if(r[k]){k=r[k];r=this.xbox_mapping;r||(r=this.xbox_mapping={axes:[], -buttons:{},hat:"",hatmap:c.CENTER});r.axes.lx=k.axes[0];r.axes.ly=k.axes[1];r.axes.rx=k.axes[2];r.axes.ry=k.axes[3];r.axes.ltrigger=k.buttons[6].value;r.axes.rtrigger=k.buttons[7].value;r.hat="";r.hatmap=c.CENTER;for(var t=0;tt)r.buttons[c.mapping_array[t]]=k.buttons[t].pressed,k.buttons[t].was_pressed&&this.trigger(c.mapping_array[t]+"_button_event");else switch(t){case 12:k.buttons[t].pressed&&(r.hat+="up",r.hatmap|=c.UP); -break;case 13:k.buttons[t].pressed&&(r.hat+="down",r.hatmap|=c.DOWN);break;case 14:k.buttons[t].pressed&&(r.hat+="left",r.hatmap|=c.LEFT);break;case 15:k.buttons[t].pressed&&(r.hat+="right",r.hatmap|=c.RIGHT);break;case 16:r.buttons.home=k.buttons[t].pressed}k.xbox=r;return k}};c.prototype.onDrawBackground=function(c){if(!this.flags.collapsed){var k=this._left_axis,t=this._right_axis;c.strokeStyle="#88A";c.strokeRect(0.5*(k[0]+1)*this.size[0]-4,0.5*(k[1]+1)*this.size[1]-4,8,8);c.strokeStyle="#8A8"; -c.strokeRect(0.5*(t[0]+1)*this.size[0]-4,0.5*(t[1]+1)*this.size[1]-4,8,8);k=this.size[1]/this._current_buttons.length;c.fillStyle="#AEB";for(t=0;t","enum",{values:a.values});this.addWidget("combo", -"Cond.",this.properties.OP,{property:"OP",values:a.values});this.size=[80,60]}function b(){this.addInput("in","");this.addInput("cond","boolean");this.addOutput("true","");this.addOutput("false","");this.size=[80,60]}function d(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function g(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl= -"nodes/imgs/icon-sin.png"}function e(){this.addInput("x","number");this.addInput("y","number");this.addOutput("","number");this.properties={x:1,y:1,formula:"x+y"};this.code_widget=this.addWidget("text","F(x,y)",this.properties.formula,function(a,b,d){d.properties.formula=a});this.addWidget("toggle","allow",u.allow_scripts,function(a){u.allow_scripts=a});this._func=null}function y(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function m(){this.addInputs([["x", -"number"],["y","number"]]);this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function q(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function C(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)}function N(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number"); -this.addOutput("z","number");this.addOutput("w","number")}function M(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var u=B.LiteGraph;c.title="Converter";c.desc="type A to type B";c.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b=0;ba&&(a+=1024);var e=Math.floor(a);a-=e;d=h.data[e];e=h.data[1023==e?0:e+1];b&&(a=a*a*a*(a*(6*a-15)+10));return d*(1-a)+e*a};h.prototype.onExecute=function(){for(var a= -this.getInputData(0)||0,b=this.properties.octaves||1,d=0,e=1,a=a+(this.properties.seed||0),c=this.properties.speed||1,g=0,f=0;fe);++f);a=this.properties.min;this._last_v=d/g*(this.properties.max-a)+a;this.setOutputData(0,this._last_v)};h.prototype.onDrawBackground=function(a){this.outputs[0].label=(this._last_v||0).toFixed(3)};u.registerNodeType("math/noise",h);D.title="Spikes";D.desc="spike every random time"; -D.prototype.onExecute=function(){var a=this.graph.elapsed_time;this._remaining_time-=a;this._blink_time-=a;a=0;0this._remaining_time?(this._remaining_time=Math.random()*(this.properties.max_time-this.properties.min_time)+this.properties.min_time,this._blink_time=this.properties.duration,this.boxcolor="#FFF"):this.boxcolor="#000";this.setOutputData(0,a)};u.registerNodeType("math/spikes",D);z.title="Clamp";z.desc= -"Clamp number between min and max";z.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(a=Math.max(this.properties.min,a),a=Math.min(this.properties.max,a),this.setOutputData(0,a))};z.prototype.getCode=function(a){a="";this.isInputConnected(0)&&(a+="clamp({{0}},"+this.properties.min+","+this.properties.max+")");return a};u.registerNodeType("math/clamp",z);G.title="Lerp";G.desc="Linear Interpolation";G.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b= -this.getInputData(1);null==b&&(b=0);var d=this.properties.f,e=this.getInputData(2);void 0!==e&&(d=e);this.setOutputData(0,a*(1-d)+b*d)};G.prototype.onGetInputs=function(){return[["f","number"]]};u.registerNodeType("math/lerp",G);A.title="Abs";A.desc="Absolute";A.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,Math.abs(a))};u.registerNodeType("math/abs",A);E.title="Floor";E.desc="Floor number to remove fractional part";E.prototype.onExecute=function(){var a= -this.getInputData(0);null!=a&&this.setOutputData(0,Math.floor(a))};u.registerNodeType("math/floor",E);f.title="Frac";f.desc="Returns fractional part";f.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a%1)};u.registerNodeType("math/frac",f);n.title="Smoothstep";n.desc="Smoothstep";n.prototype.onExecute=function(){var a=this.getInputData(0);if(void 0!==a){var b=this.properties.A,a=Math.clamp((a-b)/(this.properties.B-b),0,1);this.setOutputData(0,a*a*(3-2*a))}}; -u.registerNodeType("math/smoothstep",n);I.title="Scale";I.desc="v * factor";I.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a*this.properties.factor)};u.registerNodeType("math/scale",I);x.title="Gate";x.desc="if v is true, then outputs A, otherwise B";x.prototype.onExecute=function(){var a=this.getInputData(0);this.setOutputData(0,this.getInputData(a?1:2))};u.registerNodeType("math/gate",x);L.title="Average";L.desc="Average Filter";L.prototype.onExecute=function(){var a= -this.getInputData(0);null==a&&(a=0);var b=this._values.length;this._values[this._current%b]=a;this._current+=1;this._current>b&&(this._current=0);for(var d=a=0;db&&(b=1);this.properties.samples=Math.round(b);var d=this._values;this._values=new Float32Array(this.properties.samples);d.length<=this._values.length?this._values.set(d):this._values.set(d.subarray(0,this._values.length))};u.registerNodeType("math/average", -L);s.title="TendTo";s.desc="moves the output value always closer to the input";s.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.factor;this._value=null==this._value?a:this._value*(1-b)+a*b;this.setOutputData(0,this._value)};u.registerNodeType("math/tendTo",s);w.values="+ - * / % ^ max min".split(" ");w.title="Operation";w.desc="Easy math operators";w["@OP"]={type:"enum",title:"operation",values:w.values};w.size=[100,60];w.prototype.getTitle=function(){return"max"== -this.properties.OP||"min"==this.properties.OP?this.properties.OP+"(A,B)":"A "+this.properties.OP+" B"};w.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};w.prototype.onPropertyChanged=function(a,b){if("OP"==a)switch(this.properties.OP){case "+":this._func=function(a,b){return a+b};break;case "-":this._func=function(a,b){return a-b};break;case "x":case "X":case "*":this._func=function(a,b){return a*b};break;case "/":this._func=function(a,b){return a/b}; -break;case "%":this._func=function(a,b){return a%b};break;case "^":this._func=function(a,b){return Math.pow(a,b)};break;case "max":this._func=function(a,b){return Math.max(a,b)};break;case "min":this._func=function(a,b){return Math.min(a,b)};break;default:console.warn("Unknown operation: "+this.properties.OP),this._func=function(a){return a}}};w.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);null!=a?a.constructor===Number&&(this.properties.A=a):a=this.properties.A; -null!=b?this.properties.B=b:b=this.properties.B;var d;if(a.constructor===Number)d=this._func(a,b);else if(a.constructor===Array){d=this._result;d.length=a.length;for(var e=0;eB":g=a>b;break;case "A=B":g=a>=b}this.setOutputData(d,g)}}};l.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]};u.registerNodeType("math/compare",l);u.registerSearchboxExtra("math/compare","==",{outputs:[["A==B","boolean"]], -title:"A==B"});u.registerSearchboxExtra("math/compare","!=",{outputs:[["A!=B","boolean"]],title:"A!=B"});u.registerSearchboxExtra("math/compare",">",{outputs:[["A>B","boolean"]],title:"A>B"});u.registerSearchboxExtra("math/compare","<",{outputs:[["A=",{outputs:[["A>=B","boolean"]],title:"A>=B"});u.registerSearchboxExtra("math/compare","<=",{outputs:[["A<=B","boolean"]],title:"A<=B"});a.values="> < == != <= >= || &&".split(" "); -a["@OP"]={type:"enum",title:"operation",values:a.values};a.title="Condition";a.desc="evaluates condition between A and B";a.prototype.getTitle=function(){return"A "+this.properties.OP+" B"};a.prototype.onExecute=function(){var a=this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a;var b=this.getInputData(1);void 0===b?b=this.properties.B:this.properties.B=b;var d=!0;switch(this.properties.OP){case ">":d=a>b;break;case "<":d=a=":d=a>=b;break;case "||":d=a||b;break;case "&&":d=a&&b}this.setOutputData(0,d);this.setOutputData(1,!d)};u.registerNodeType("math/condition",a);b.title="Branch";b.desc="If condition is true, outputs IN in true, otherwise in false";b.prototype.onExecute=function(){var a=this.getInputData(0);this.getInputData(1)?(this.setOutputData(0,a),this.setOutputData(1,null)):(this.setOutputData(0,null),this.setOutputData(1,a))};u.registerNodeType("math/branch",b);d.title="Accumulate"; -d.desc="Increments a value every time";d.prototype.onExecute=function(){null===this.properties.value&&(this.properties.value=0);var a=this.getInputData(0);this.properties.value=null!==a?this.properties.value+a:this.properties.value+this.properties.increment;this.setOutputData(0,this.properties.value)};u.registerNodeType("math/accumulate",d);g.title="Trigonometry";g.desc="Sin Cos Tan";g.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.amplitude,d=this.findInputSlot("amplitude"); --1!=d&&(b=this.getInputData(d));var e=this.properties.offset,d=this.findInputSlot("offset");-1!=d&&(e=this.getInputData(d));for(var d=0,c=this.outputs.length;dXY";y.desc="vector 2 to components";y.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1, -a[1]))};u.registerNodeType("math3d/vec2-to-xy",y);m.title="XY->Vec2";m.desc="components to vector2";m.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this._data;d[0]=a;d[1]=b;this.setOutputData(0,d)};u.registerNodeType("math3d/xy-to-vec2",m);q.title="Vec3->XYZ";q.desc="vector 3 to components";q.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1, -a[1]),this.setOutputData(2,a[2]))};u.registerNodeType("math3d/vec3-to-xyz",q);C.title="XYZ->Vec3";C.desc="components to vector3";C.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var e=this._data;e[0]=a;e[1]=b;e[2]=d;this.setOutputData(0,e)};u.registerNodeType("math3d/xyz-to-vec3",C);N.title="Vec4->XYZW";N.desc="vector 4 to components";N.prototype.onExecute= -function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};u.registerNodeType("math3d/vec4-to-xyzw",N);M.title="XYZW->Vec4";M.desc="components to vector4";M.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var e=this.getInputData(3);null==e&&(e=this.properties.w); -var c=this._data;c[0]=a;c[1]=b;c[2]=d;c[3]=e;this.setOutputData(0,c)};u.registerNodeType("math3d/xyzw-to-vec4",M)})(this); -(function(B){function c(){this.addInput("T","vec3");this.addInput("R","vec3");this.addInput("S","vec3");this.addOutput("mat4","mat4");this.properties={T:[0,0,0],R:[0,0,0],S:[1,1,1],R_in_degrees:!0};this._result=mat4.create();this._must_update=!0}function k(){this.addInput("A","number,vec3");this.addInput("B","number,vec3");this.addOutput("=","number,vec3");this.addProperty("OP","+","enum",{values:k.values});this._result=vec3.create()}function v(){this.addInput("in","vec3");this.addInput("f","number"); -this.addOutput("out","vec3");this.properties={f:1};this._data=new Float32Array(3)}function r(){this.addInput("in","vec3");this.addOutput("out","number")}function t(){this.addInput("in","vec3");this.addOutput("out","vec3");this._data=new Float32Array(3)}function h(){this.addInput("A","vec3");this.addInput("B","vec3");this.addInput("f","vec3");this.addOutput("out","vec3");this.properties={f:0.5};this._data=new Float32Array(3)}function D(){this.addInput("A","vec3");this.addInput("B","vec3");this.addOutput("out", -"number")}var z=B.LiteGraph;c.title="mat4";c.temp_quat=new Float32Array([0,0,0,1]);c.temp_mat4=new Float32Array(16);c.temp_vec3=new Float32Array(3);c.prototype.onPropertyChanged=function(c,h){this._must_update=!0};c.prototype.onExecute=function(){var h=this._result,k=c.temp_quat,r=c.temp_mat4,f=c.temp_vec3,n=this.getInputData(0),t=this.getInputData(1),x=this.getInputData(2);if(this._must_update||n||t||x)n=n||this.properties.T,t=t||this.properties.R,x=x||this.properties.S,mat4.identity(h),mat4.translate(h, -h,n),this.properties.R_in_degrees?(f.set(t),vec3.scale(f,f,DEG2RAD),quat.fromEuler(k,f)):quat.fromEuler(k,t),mat4.fromQuat(r,k),mat4.multiply(h,h,r),mat4.scale(h,h,x);this.setOutputData(0,h)};z.registerNodeType("math3d/mat4",c);k.values="+ - * / % ^ max min dot cross".split(" ");z.registerSearchboxExtra("math3d/operation","CROSS()",{properties:{OP:"cross"},title:"CROSS()"});z.registerSearchboxExtra("math3d/operation","DOT()",{properties:{OP:"dot"},title:"DOT()"});k.title="Operation";k.desc="Easy math 3D operators"; -k["@OP"]={type:"enum",title:"operation",values:k.values};k.size=[100,60];k.prototype.getTitle=function(){return"max"==this.properties.OP||"min"==this.properties.OP?this.properties.OP+"(A,B)":"A "+this.properties.OP+" B"};k.prototype.onExecute=function(){var c=this.getInputData(0),h=this.getInputData(1);if(null!=c&&null!=h){c.constructor===Number&&(c=[c,c,c]);h.constructor===Number&&(h=[h,h,h]);var k=this._result;switch(this.properties.OP){case "+":k=vec3.add(k,c,h);break;case "-":k=vec3.sub(k,c,h); -break;case "x":case "X":case "*":k=vec3.mul(k,c,h);break;case "/":k=vec3.div(k,c,h);break;case "%":k[0]=c[0]%h[0];k[1]=c[1]%h[1];k[2]=c[2]%h[2];break;case "^":k[0]=Math.pow(c[0],h[0]);k[1]=Math.pow(c[1],h[1]);k[2]=Math.pow(c[2],h[2]);break;case "max":k[0]=Math.max(c[0],h[0]);k[1]=Math.max(c[1],h[1]);k[2]=Math.max(c[2],h[2]);break;case "min":k[0]=Math.min(c[0],h[0]),k[1]=Math.min(c[1],h[1]),k[2]=Math.min(c[2],h[2]);case "dot":k=vec3.dot(c,h);break;case "cross":vec3.cross(k,c,h);break;default:console.warn("Unknown operation: "+ -this.properties.OP)}this.setOutputData(0,k)}};k.prototype.onDrawBackground=function(c){this.flags.collapsed||(c.font="40px Arial",c.fillStyle="#666",c.textAlign="center",c.fillText(this.properties.OP,0.5*this.size[0],0.5*(this.size[1]+z.NODE_TITLE_HEIGHT)),c.textAlign="left")};z.registerNodeType("math3d/operation",k);v.title="vec3_scale";v.desc="scales the components of a vec3";v.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);null==h&&(h=this.properties.f); -var k=this._data;k[0]=c[0]*h;k[1]=c[1]*h;k[2]=c[2]*h;this.setOutputData(0,k)}};z.registerNodeType("math3d/vec3-scale",v);r.title="vec3_length";r.desc="returns the module of a vector";r.prototype.onExecute=function(){var c=this.getInputData(0);null!=c&&(c=Math.sqrt(c[0]*c[0]+c[1]*c[1]+c[2]*c[2]),this.setOutputData(0,c))};z.registerNodeType("math3d/vec3-length",r);t.title="vec3_normalize";t.desc="returns the vector normalized";t.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h= -Math.sqrt(c[0]*c[0]+c[1]*c[1]+c[2]*c[2]),k=this._data;k[0]=c[0]/h;k[1]=c[1]/h;k[2]=c[2]/h;this.setOutputData(0,k)}};z.registerNodeType("math3d/vec3-normalize",t);h.title="vec3_lerp";h.desc="returns the interpolated vector";h.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);if(null!=h){var k=this.getInputOrProperty("f"),f=this._data;f[0]=c[0]*(1-k)+h[0]*k;f[1]=c[1]*(1-k)+h[1]*k;f[2]=c[2]*(1-k)+h[2]*k;this.setOutputData(0,f)}}};z.registerNodeType("math3d/vec3-lerp", -h);D.title="vec3_dot";D.desc="returns the dot product";D.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);null!=h&&this.setOutputData(0,c[0]*h[0]+c[1]*h[1]+c[2]*h[2])}};z.registerNodeType("math3d/vec3-dot",D);B.glMatrix?(B=function(){this.addOutput("quat","quat");this.properties={x:0,y:0,z:0,w:1,normalize:!1};this._value=quat.create()},B.title="Quaternion",B.desc="quaternion",B.prototype.onExecute=function(){this._value[0]=this.getInputOrProperty("x"); -this._value[1]=this.getInputOrProperty("y");this._value[2]=this.getInputOrProperty("z");this._value[3]=this.getInputOrProperty("w");this.properties.normalize&&quat.normalize(this._value,this._value);this.setOutputData(0,this._value)},B.prototype.onGetInputs=function(){return[["x","number"],["y","number"],["z","number"],["w","number"]]},z.registerNodeType("math3d/quaternion",B),B=function(){this.addInputs([["degrees","number"],["axis","vec3"]]);this.addOutput("quat","quat");this.properties={angle:90, -axis:vec3.fromValues(0,1,0)};this._value=quat.create()},B.title="Rotation",B.desc="quaternion rotation",B.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.angle);var h=this.getInputData(1);null==h&&(h=this.properties.axis);c=quat.setAxisAngle(this._value,h,0.0174532925*c);this.setOutputData(0,c)},z.registerNodeType("math3d/rotation",B),B=function(){this.addInput("euler","vec3");this.addOutput("quat","quat");this.properties={euler:[0,0,0],use_yaw_pitch_roll:!1}; -this._degs=vec3.create();this._value=quat.create()},B.title="Euler->Quat",B.desc="Converts euler angles (in degrees) to quaternion",B.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.euler);vec3.scale(this._degs,c,DEG2RAD);this.properties.use_yaw_pitch_roll&&(this._degs=[this._degs[2],this._degs[0],this._degs[1]]);c=quat.fromEuler(this._value,this._degs);this.setOutputData(0,c)},z.registerNodeType("math3d/euler_to_quat",B),B=function(){this.addInput(["quat","quat"]); -this.addOutput("euler","vec3");this._value=vec3.create()},B.title="Euler->Quat",B.desc="Converts rotX,rotY,rotZ in degrees to quat",B.prototype.onExecute=function(){var c=this.getInputData(0);c&&(quat.toEuler(this._value,c),vec3.scale(this._value,this._value,DEG2RAD),this.setOutputData(0,this._value))},z.registerNodeType("math3d/quat_to_euler",B),B=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]);this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},B.title="Rot. Vec3",B.desc= -"rotate a point",B.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.vec);var h=this.getInputData(1);null==h?this.setOutputData(c):this.setOutputData(0,vec3.transformQuat(vec3.create(),c,h))},z.registerNodeType("math3d/rotate_vec3",B),B=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},B.title="Mult. Quat",B.desc="rotate quaternion",B.prototype.onExecute=function(){var c=this.getInputData(0);if(null!= -c){var h=this.getInputData(1);null!=h&&(c=quat.multiply(this._value,c,h),this.setOutputData(0,c))}},z.registerNodeType("math3d/mult-quat",B),B=function(){this.addInputs([["A","quat"],["B","quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},B.title="Quat Slerp",B.desc="quaternion spherical interpolation",B.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);if(null!=h){var k=this.properties.factor; -null!=this.getInputData(2)&&(k=this.getInputData(2));c=quat.slerp(this._value,c,h,k);this.setOutputData(0,c)}}},z.registerNodeType("math3d/quat-slerp",B),B=function(){this.addInput("vec3","vec3");this.addOutput("remap","vec3");this.addOutput("clamped","vec3");this.properties={clamp:!0,range_min:[-1,-1,0],range_max:[1,1,0],target_min:[-1,-1,0],target_max:[1,1,0]};this._value=vec3.create();this._clamped=vec3.create()},B.title="Remap Range",B.desc="remap a 3D range",B.prototype.onExecute=function(){var c= -this.getInputData(0);c&&this._value.set(c);for(var c=this.properties.range_min,h=this.properties.range_max,k=this.properties.target_min,f=this.properties.target_max,n=0;3>n;++n){var r=h[n]-c[n];this._clamped[n]=Math.clamp(this._value[n],c[n],h[n]);0==r?this._value[n]=0.5*(k[n]+f[n]):(r=(this._value[n]-c[n])/r,this.properties.clamp&&(r=Math.clamp(r,0,1)),this._value[n]=k[n]+r*(f[n]-k[n]))}this.setOutputData(0,this._value);this.setOutputData(1,this._clamped)},z.registerNodeType("math3d/remap_range", -B)):console.warn("No glmatrix found, some Math3D nodes may not work")})(this); -(function(B){function c(){this.addInput("","string");this.addOutput("table","table");this.addOutput("rows","number");this.addProperty("value","");this.addProperty("separator",",");this._table=null}B=B.LiteGraph;B.wrapFunctionAsNode("string/toString",function(c){if(c&&c.constructor===Object)try{return JSON.stringify(c)}catch(v){}return String(c)},[""],"String");B.wrapFunctionAsNode("string/compare",function(c,v){return c==v},["string","string"],"boolean");B.wrapFunctionAsNode("string/concatenate", -function(c,v){return void 0===c?v:void 0===v?c:c+v},["string","string"],"string");B.wrapFunctionAsNode("string/contains",function(c,v){return void 0===c||void 0===v?!1:-1!=c.indexOf(v)},["string","string"],"boolean");B.wrapFunctionAsNode("string/toUpperCase",function(c){return null!=c&&c.constructor===String?c.toUpperCase():c},["string"],"string");B.wrapFunctionAsNode("string/split",function(c,v){null==v&&(v=this.properties.separator);if(null==c)return[];if(c.constructor===String)return c.split(v|| -" ");if(c.constructor===Array){for(var r=[],t=0;tf;++f){var h=this.getInputData(f);if(null!=h){var k=this.values[f];k.push(h);k.length>c[0]&&k.shift()}}}};c.prototype.onDrawBackground=function(f){if(!this.flags.collapsed){var h=this.size,k=0.5*h[1]/ -this.properties.scale,r=c.colors,s=0.5*h[1];f.fillStyle="#000";f.fillRect(0,0,h[0],h[1]);f.strokeStyle="#555";f.beginPath();f.moveTo(0,s);f.lineTo(h[0],s);f.stroke();if(this.inputs)for(var w=0;4>w;++w){var l=this.values[w];if(this.inputs[w]&&this.inputs[w].link){f.strokeStyle=r[w];f.beginPath();var a=l[0]*k*-1+s;f.moveTo(0,Math.clamp(a,0,h[1]));for(var b=1;bf&&(f=0);if(0!=c.length){var h=[0,0,0];if(0==f)h=c[0];else if(1==f)h=c[c.length-1];else{var k= -(c.length-1)*f,f=c[Math.floor(k)],c=c[Math.floor(k)+1],k=k-Math.floor(k);h[0]=f[0]*(1-k)+c[0]*k;h[1]=f[1]*(1-k)+c[1]*k;h[2]=f[2]*(1-k)+c[2]*k}for(f=0;f=c&&(this._video.currentTime=c*this._video.duration,this._video.pause()); -this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};A.prototype.onStart=function(){this.play()};A.prototype.onStop=function(){this.stop()};A.prototype.loadVideo=function(c){this._video_url=c;var h=c.substr(0,10).indexOf(":"),k="";-1!=h&&(k=c.substr(0,h));h="";k&&(h=c.substr(0,c.indexOf("/",k.length+3)),h=h.substr(k.length+3));this.properties.use_proxy&&k&&f.proxy&&h!=location.host&& -(c=f.proxy+c.substr(c.indexOf(":")+3));this._video=document.createElement("video");this._video.src=c;this._video.type="type=video/mp4";this._video.muted=!0;this._video.autoplay=!0;var r=this;this._video.addEventListener("loadedmetadata",function(c){console.log("Duration: "+this.duration+" seconds");console.log("Size: "+this.videoWidth+","+this.videoHeight);r.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(c){console.log("video loading...")}); -this._video.addEventListener("error",function(c){console.error("Error loading video: "+this.src);if(this.error)switch(this.error.code){case this.error.MEDIA_ERR_ABORTED:console.error("You stopped the video.");break;case this.error.MEDIA_ERR_NETWORK:console.error("Network error - please try again later.");break;case this.error.MEDIA_ERR_DECODE:console.error("Video is broken..");break;case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:console.error("Sorry, your browser can't play this video.")}});this._video.addEventListener("ended", -function(c){console.log("Video Ended.");this.play()})};A.prototype.onPropertyChanged=function(c,f){this.properties[c]=f;"url"==c&&""!=f&&this.loadVideo(f);return!0};A.prototype.play=function(){this._video&&this._video.videoWidth&&this._video.play()};A.prototype.playPause=function(){this._video&&(this._video.paused?this.play():this.pause())};A.prototype.stop=function(){this._video&&(this._video.pause(),this._video.currentTime=0)};A.prototype.pause=function(){this._video&&(console.log("Video paused"), -this._video.pause())};A.prototype.onWidget=function(c,f){};f.registerNodeType("graphics/video",A);E.title="Webcam";E.desc="Webcam image";E.is_webcam_open=!1;E.prototype.openStream=function(){function c(h){console.log("Webcam rejected",h);f._webcam_stream=!1;E.is_webcam_open=!1;f.boxcolor="red";f.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](c); -var f=this}};E.prototype.closeStream=function(){if(this._webcam_stream){var c=this._webcam_stream.getTracks();if(c.length)for(var f=0;f=this.size[1]||!this.properties.show|| -!this._video||(c.save(),c.drawImage(this._video,0,0,this.size[0],this.size[1]),c.restore())};E.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["stream_ready",f.EVENT],["stream_closed",f.EVENT],["stream_error",f.EVENT]]};f.registerNodeType("graphics/webcam",E)})(this); -(function(B){function c(){this.addOutput("tex","Texture");this.addOutput("name","string");this.properties={name:"",filter:!0};this.size=[c.image_preview_size,c.image_preview_size]}function k(){this.addInput("Texture","Texture");this.properties={flipY:!1};this.size=[c.image_preview_size,c.image_preview_size]}function v(){this.addInput("Texture","Texture");this.addOutput("tex","Texture");this.addOutput("name","string");this.properties={name:"",generate_mipmaps:!1}}function r(){this.addInput("Texture", -"Texture");this.addInput("TextureB","Texture");this.addInput("value","number");this.addOutput("Texture","Texture");this.help="

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

";this.properties={value:1,pixelcode:"color + colorB * value",uvcode:"",precision:c.DEFAULT}; -this.has_error=!1}function t(){this.addOutput("out","Texture");this.properties={code:"",u_value:1,u_color:[1,1,1,1],width:512,height:512,precision:c.DEFAULT};this.properties.code=t.pixel_shader;this._uniforms={u_value:1,u_color:vec4.create(),in_texture:0,texSize:vec4.create(),time:0}}function h(){this.addInput("in","Texture");this.addInput("scale","vec2");this.addInput("offset","vec2");this.addOutput("out","Texture");this.properties={offset:vec2.fromValues(0,0),scale:vec2.fromValues(1,1),precision:c.DEFAULT}} -function D(){this.addInput("in","Texture");this.addInput("warp","Texture");this.addInput("factor","number");this.addOutput("out","Texture");this.properties={factor:0.01,scale:[1,1],offset:[0,0],precision:c.DEFAULT};this._uniforms={u_texture:0,u_textureB:1,u_factor:1,u_scale:vec2.create(),u_offset:vec2.create()}}function z(){this.addInput("Texture","Texture");this.properties={additive:!1,antialiasing:!1,filter:!0,disable_alpha:!1,gamma:1,viewport:[0,0,1,1]};this.size[0]=130}function G(){this.addInput("Texture", -"Texture");this.addOutput("","Texture");this.properties={size:0,generate_mipmaps:!1,precision:c.DEFAULT}}function A(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={iterations:1,generate_mipmaps:!1,precision:c.DEFAULT}}function E(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={size:[512,512],generate_mipmaps:!1,precision:c.DEFAULT}}function f(){this.addInput("Texture","Texture");this.addOutput("tex","Texture");this.addOutput("avg", -"vec4");this.addOutput("lum","number");this.properties={use_previous_frame:!0,high_quality:!1};this._uniforms={u_texture:0,u_mipmap_offset:0};this._luminance=new Float32Array(4)}function n(){this.addInput("Texture","Texture");this.addOutput("min_t","Texture");this.addOutput("max_t","Texture");this.addOutput("min","vec4");this.addOutput("max","vec4");this.properties={mode:"max",use_previous_frame:!0};this._uniforms={u_texture:0};this._max=new Float32Array(4);this._min=new Float32Array(4);this._textures_chain= -[]}function I(){this.addInput("in","Texture");this.addInput("factor","Number");this.addOutput("out","Texture");this.properties={factor:0.5};this._uniforms={u_texture:0,u_textureB:1,u_factor:this.properties.factor}}function x(){this.addInput("in","Texture");this.addOutput("avg","Texture");this.addOutput("array","Texture");this.properties={samples:64,frames_interval:1};this._uniforms={u_texture:0,u_textureB:1,u_samples:this.properties.samples,u_isamples:1/this.properties.samples};this.frame=0}function L(){this.addInput("Image", -"image");this.addOutput("","Texture");this.properties={}}function s(){this.addInput("Texture","Texture");this.addInput("LUT","Texture");this.addInput("Intensity","number");this.addOutput("","Texture");this.properties={enabled:!0,intensity:1,precision:c.DEFAULT,texture:null};s._shader||(s._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,s.pixel_shader))}function w(){this.addInput("Texture","Texture");this.addInput("Atlas","Texture");this.addOutput("","Texture");this.properties={enabled:!0,num_row_symbols:4, -symbol_size:16,brightness:1,colorize:!1,filter:!1,invert:!1,precision:c.DEFAULT,generate_mipmaps:!1,texture:null};w._shader||(w._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,w.pixel_shader));this._uniforms={u_texture:0,u_textureB:1,u_row_simbols:4,u_simbol_size:16,u_res:vec2.create()}}function l(){this.addInput("Texture","Texture");this.addOutput("R","Texture");this.addOutput("G","Texture");this.addOutput("B","Texture");this.addOutput("A","Texture");l._shader||(l._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER, -l.pixel_shader))}function a(){this.addInput("R","Texture");this.addInput("G","Texture");this.addInput("B","Texture");this.addInput("A","Texture");this.addOutput("Texture","Texture");this.properties={precision:c.DEFAULT,R:1,G:1,B:1,A:1};this._color=vec4.create();this._uniforms={u_textureR:0,u_textureG:1,u_textureB:2,u_textureA:3,u_color:this._color}}function b(){this.addOutput("Texture","Texture");this._tex_color=vec4.create();this.properties={color:vec4.create(),precision:c.DEFAULT}}function d(){this.addInput("A", -"color");this.addInput("B","color");this.addOutput("Texture","Texture");this.properties={angle:0,scale:1,A:[0,0,0],B:[1,1,1],texture_size:32};d._shader||(d._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,d.pixel_shader));this._uniforms={u_angle:0,u_colorA:vec3.create(),u_colorB:vec3.create()}}function g(){this.addInput("A","Texture");this.addInput("B","Texture");this.addInput("Mixer","Texture");this.addOutput("Texture","Texture");this.properties={factor:0.5,size_from_biggest:!0,invert:!1,precision:c.DEFAULT}; -this._uniforms={u_textureA:0,u_textureB:1,u_textureMix:2,u_mix:vec4.create()}}function e(){this.addInput("Tex.","Texture");this.addOutput("Edges","Texture");this.properties={invert:!0,threshold:!1,factor:1,precision:c.DEFAULT};e._shader||(e._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,e.pixel_shader))}function y(){this.addInput("Texture","Texture");this.addInput("Distance","number");this.addInput("Range","number");this.addOutput("Texture","Texture");this.properties={distance:100,range:50,only_depth:!1, -high_precision:!1};this._uniforms={u_texture:0,u_distance:100,u_range:50,u_camera_planes:null}}function m(){this.addInput("Texture","Texture");this.addOutput("Texture","Texture");this.properties={precision:c.DEFAULT,invert:!1};this._uniforms={u_texture:0,u_camera_planes:null,u_ires:vec2.create()}}function q(){this.addInput("Texture","Texture");this.addInput("Iterations","number");this.addInput("Intensity","number");this.addOutput("Blurred","Texture");this.properties={intensity:1,iterations:1,preserve_aspect:!1, -scale:[1,1],precision:c.DEFAULT}}function C(){this.intensity=0.5;this.persistence=0.6;this.iterations=8;this.threshold=0.8;this.scale=1;this.dirt_texture=null;this.dirt_factor=0.5;this._textures=[];this._uniforms={u_intensity:1,u_texture:0,u_glow_texture:1,u_threshold:0,u_texel_size:vec2.create()}}function N(){this.addInput("in","Texture");this.addInput("dirt","Texture");this.addOutput("out","Texture");this.addOutput("glow","Texture");this.properties={enabled:!0,intensity:1,persistence:0.99,iterations:16, -threshold:0,scale:1,dirt_factor:0.5,precision:c.DEFAULT};this.fx=new C}function M(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={intensity:1,radius:5}}function u(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={sigma:1.4,k:1.6,p:21.7,epsilon:79,phi:0.017}}function F(){this.addOutput("Webcam","Texture");this.properties={texture_name:"",facingMode:"user"};this.boxcolor="black";this.version=0}function O(){this.addInput("in", -"Texture");this.addInput("f","number");this.addOutput("out","Texture");this.properties={enabled:!0,factor:1,precision:c.LOW};this._uniforms={u_texture:0,u_factor:1}}function J(){this.addInput("in","");this.properties={precision:c.LOW,width:0,height:0,channels:1};this.addOutput("out","Texture")}function H(){this.addInput("in","Texture");this.addOutput("out","Texture");this.properties={precision:c.LOW,split_channels:!1};this._values=new Uint8Array(1024);this._values.fill(255);this._curve_texture=null; -this._uniforms={u_texture:0,u_curve:1,u_range:1};this._must_update=!0;this._points={RGB:[[0,0],[1,1]],R:[[0,0],[1,1]],G:[[0,0],[1,1]],B:[[0,0],[1,1]]};this.curve_editor=null;this.addWidget("toggle","Split Channels",!1,"split_channels");this.addWidget("combo","Channel","RGB",{values:["RGB","R","G","B"]});this.curve_offset=68;this.size=[240,160]}function S(){this.addInput("in","Texture");this.addInput("exp","number");this.addOutput("out","Texture");this.properties={exposition:1,precision:c.LOW};this._uniforms= -{u_texture:0,u_exposition:1}}function P(){this.addInput("in","Texture");this.addInput("avg","number,Texture");this.addOutput("out","Texture");this.properties={enabled:!0,scale:1,gamma:1,average_lum:1,lum_white:1,precision:c.LOW};this._uniforms={u_texture:0,u_lumwhite2:1,u_igamma:1,u_scale:1,u_average_lum:1}}function R(){this.addOutput("out","Texture");this.properties={width:512,height:512,seed:0,persistence:0.1,octaves:8,scale:1,offset:[0,0],amplitude:1,precision:c.DEFAULT};this._key=0;this._texture= -null;this._uniforms={u_persistence:0.1,u_seed:0,u_offset:vec2.create(),u_scale:1,u_viewport:vec2.create()}}function Q(){this.addInput("v");this.addOutput("out","Texture");this.properties={code:Q.default_code,width:512,height:512,clear:!0,precision:c.DEFAULT,use_html_canvas:!1};this._temp_texture=this._func=null;this.compileCode()}function T(){this.addInput("in","Texture");this.addOutput("out","Texture");this.properties={key_color:vec3.fromValues(0,1,0),threshold:0.8,slope:0.2,precision:c.DEFAULT}} -function U(){this.addInput("in","texture");this.addInput("yaw","number");this.addOutput("out","texture");this.properties={yaw:0}}var K=B.LiteGraph,V=B.LGraphCanvas;B.LGraphTexture=null;"undefined"!=typeof GL&&(V.link_type_colors.Texture="#987",B.LGraphTexture=c,c.title="Texture",c.desc="Texture",c.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}},c.loadTextureCallback=null,c.image_preview_size=256,c.UNDEFINED=0,c.PASS_THROUGH=1,c.COPY=2,c.LOW=3,c.HIGH=4,c.REUSE=5,c.DEFAULT=2,c.MODE_VALUES= -{undefined:c.UNDEFINED,"pass through":c.PASS_THROUGH,copy:c.COPY,low:c.LOW,high:c.HIGH,reuse:c.REUSE,"default":c.DEFAULT},c.getTexturesContainer=function(){return gl.textures},c.loadTexture=function(a,b){b=b||{};var d=a;"http://"==d.substr(0,7)&&K.proxy&&(d=K.proxy+d.substr(7));return c.getTexturesContainer()[a]=GL.Texture.fromURL(d,b)},c.getTexture=function(a){var b=this.getTexturesContainer();if(!b)throw"Cannot load texture, container of textures not found";b=b[a];return!b&&a&&":"!=a[0]?this.loadTexture(a): -b},c.getTargetTexture=function(a,b,d){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture";var e=null;switch(d){case c.LOW:e=gl.UNSIGNED_BYTE;break;case c.HIGH:e=gl.HIGH_PRECISION_FORMAT;break;case c.REUSE:return a;default:e=a?a.type:gl.UNSIGNED_BYTE}b&&b.width==a.width&&b.height==a.height&&b.type==e&&b.format==a.format||(b=new GL.Texture(a.width,a.height,{type:e,format:a.format,filter:gl.LINEAR}));return b},c.getTextureType=function(a,b){var d=b?b.type:gl.UNSIGNED_BYTE;switch(a){case c.HIGH:d= -gl.HIGH_PRECISION_FORMAT;break;case c.LOW:d=gl.UNSIGNED_BYTE}return d},c.getWhiteTexture=function(){return this._white_texture?this._white_texture:this._white_texture=GL.Texture.fromMemory(1,1,[255,255,255,255],{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})},c.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture;for(var a=new Uint8Array(1048576),b=0;1048576>b;++b)a[b]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512,512,a,{format:gl.RGBA,wrap:gl.REPEAT, -filter:gl.NEAREST})},c.prototype.onDropFile=function(a,b,d){if(a){var c=null;"string"==typeof a?c=GL.Texture.fromURL(a):-1!=b.toLowerCase().indexOf(".dds")?c=GL.Texture.fromDDSInMemory(a):(a=new Blob([d]),a=URL.createObjectURL(a),c=GL.Texture.fromURL(a));this._drop_texture=c;this.properties.name=b}else this._drop_texture=null,this.properties.name=""},c.prototype.getExtraMenuOptions=function(a){var b=this;if(this._drop_texture)return[{content:"Clear",callback:function(){b._drop_texture=null;b.properties.name= -""}}]},c.prototype.onExecute=function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=c.getTexture(this.properties.name));if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER,gl.LINEAR);this.setOutputData(0,a);this.setOutputData(1,a.fullpath||a.filename);for(var b=2;b=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]);else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas= -this._last_tex;else{var b=c.generateLowResTexturePreview(this._last_tex);if(!b)return;this._last_preview_tex=this._last_tex;this._canvas=cloneCanvas(b)}this._canvas&&(a.save(),a.webgl||(a.translate(0,this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}},c.generateLowResTexturePreview=function(a){if(!a)return null;var b=c.image_preview_size,d=a;if(a.format==gl.DEPTH_COMPONENT)return null;if(a.width>b||a.height>b)d=this._preview_temp_tex,this._preview_temp_tex|| -(this._preview_temp_tex=d=new GL.Texture(b,b,{minFilter:gl.NEAREST})),a.copyTo(d);a=this._preview_canvas;a||(this._preview_canvas=a=createCanvas(b,b));d&&d.toCanvas(a);return a},c.prototype.getResources=function(a){this.properties.name&&(a[this.properties.name]=GL.Texture);return a},c.prototype.onGetInputs=function(){return[["in","Texture"]]},c.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]},c.replaceCode=function(a,b){return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, -function(a){a=a.replace(/[\{\}]/g,"");return b[a]||""})},K.registerNodeType("texture/texture",c),k.title="Preview",k.desc="Show a texture in the graph canvas",k.allow_preview=!1,k.prototype.onDrawBackground=function(a){if(!this.flags.collapsed&&(a.webgl||k.allow_preview)){var b=this.getInputData(0);if(b){var d=null,d=!b.handle&&a.webgl?b:c.generateLowResTexturePreview(b);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(d,0,0,this.size[0],this.size[1]);a.restore()}}}, -K.registerNodeType("texture/preview",k),v.title="Save",v.desc="Save a texture in the repository",v.prototype.getPreviewTexture=function(){return this._texture},v.prototype.onExecute=function(){var a=this.getInputData(0);a&&(this.properties.generate_mipmaps&&(a.bind(0),a.setParameter(gl.TEXTURE_MIN_FILTER,gl.LINEAR_MIPMAP_LINEAR),gl.generateMipmap(a.texture_type),a.unbind(0)),this.properties.name&&(c.storeTexture?c.storeTexture(this.properties.name,a):c.getTexturesContainer()[this.properties.name]= -a),this._texture=a,this.setOutputData(0,a),this.setOutputData(1,this.properties.name))},K.registerNodeType("texture/save",v),r.widgets_info={uvcode:{widget:"code"},pixelcode:{widget:"code"},precision:{widget:"combo",values:c.MODE_VALUES}},r.title="Operation",r.desc="Texture shader operation",r.presets={},r.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]},r.prototype.onPropertyChanged= -function(){this.has_error=!1},r.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())},r.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var d=512,e=512; -a?(d=a.width,e=a.height):b&&(d=b.width,e=b.height);b||(b=GL.Texture.getWhiteTexture());var g=c.getTextureType(this.properties.precision,a);this._tex=a||this._tex?c.getTargetTexture(a||this._tex,this._tex,this.properties.precision):new GL.Texture(d,e,{type:g,format:gl.RGBA,filter:gl.LINEAR});g="";this.properties.uvcode&&(g="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(g=this.properties.uvcode));var f="";this.properties.pixelcode&&(f="result = "+this.properties.pixelcode, --1!=this.properties.pixelcode.indexOf(";")&&(f=this.properties.pixelcode));var l=this._shader;if(!(this.has_error||l&&this._shader_code==g+"|"+f)){var h=c.replaceCode(r.pixel_shader,{UV_CODE:g,PIXEL_CODE:f});try{l=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,h),this.boxcolor="#00FF00"}catch(m){GL.Shader.dumpErrorToConsole(m,Shader.SCREEN_VERTEX_SHADER,h);this.boxcolor="#FF0000";this.has_error=!0;return}this._shader=l;this._shader_code=g+"|"+f}if(this._shader){var s=this.getInputData(2);null!=s?this.properties.value= -s:s=parseFloat(this.properties.value);var k=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var c=Mesh.getScreenQuad();l.uniforms({u_texture:0,u_textureB:1,value:s,texSize:[d,e,1/d,1/e],time:k}).draw(c)});this.setOutputData(0,this._tex)}}}},r.pixel_shader="precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec4 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", -r.registerPreset=function(a,b){r.presets[a]=b},r.registerPreset("",""),r.registerPreset("bypass","color"),r.registerPreset("add","color + colorB * value"),r.registerPreset("substract","(color - colorB) * value"),r.registerPreset("mate","mix( color, colorB, color4B.a * value)"),r.registerPreset("invert","vec3(1.0) - color"),r.registerPreset("multiply","color * colorB * value"),r.registerPreset("divide","(color / colorB) / value"),r.registerPreset("difference","abs(color - colorB) * value"),r.registerPreset("max", -"max(color, colorB) * value"),r.registerPreset("min","min(color, colorB) * value"),r.registerPreset("displace","texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"),r.registerPreset("grayscale","vec3(color.x + color.y + color.z) * value / 3.0"),r.registerPreset("saturation","mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"),r.registerPreset("normalmap","\n\t\tfloat z0 = texture2D(u_texture, uv + vec2(-texSize.z, -texSize.w) ).x;\n\t\tfloat z1 = texture2D(u_texture, uv + vec2(0.0, -texSize.w) ).x;\n\t\tfloat z2 = texture2D(u_texture, uv + vec2(texSize.z, -texSize.w) ).x;\n\t\tfloat z3 = texture2D(u_texture, uv + vec2(-texSize.z, 0.0) ).x;\n\t\tfloat z4 = color.x;\n\t\tfloat z5 = texture2D(u_texture, uv + vec2(texSize.z, 0.0) ).x;\n\t\tfloat z6 = texture2D(u_texture, uv + vec2(-texSize.z, texSize.w) ).x;\n\t\tfloat z7 = texture2D(u_texture, uv + vec2(0.0, texSize.w) ).x;\n\t\tfloat z8 = texture2D(u_texture, uv + vec2(texSize.z, texSize.w) ).x;\n\t\tvec3 normal = vec3( z2 + 2.0*z4 + z7 - z0 - 2.0*z3 - z5, z5 + 2.0*z6 + z7 -z0 - 2.0*z1 - z2, 1.0 );\n\t\tnormal.xy *= value;\n\t\tresult.xyz = normalize(normal) * 0.5 + vec3(0.5);\n\t"), -r.registerPreset("threshold","vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"),r.prototype.onInspect=function(a){var b=this;a.addCombo("Presets","",{values:Object.keys(r.presets),callback:function(d){var c=r.presets[d];c&&(b.setProperty("pixelcode",c),b.title=d,a.refresh())}})},K.registerNodeType("texture/operation",r),t.title="Shader",t.desc="Texture shader",t.widgets_info={code:{type:"code",lang:"glsl"},precision:{widget:"combo", -values:c.MODE_VALUES}},t.prototype.onPropertyChanged=function(a,b){if("code"==a){var d=this.getShader();if(d){var c=d.uniformInfo;if(this.inputs)for(var e={},g=0;g=this.size[1])){var b=this.getInputData(0);b&&a.drawImage(a==gl?b:gl.canvas,10,30,this.size[0]-20,this.size[1]-40)}},z.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this.properties.disable_alpha?gl.disable(gl.BLEND):(gl.enable(gl.BLEND),this.properties.additive?gl.blendFunc(gl.SRC_ALPHA, -gl.ONE):gl.blendFunc(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA));gl.disable(gl.DEPTH_TEST);var b=this.properties.gamma||1;this.isInputConnected(1)&&(b=this.getInputData(1));a.setParameter(gl.TEXTURE_MAG_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);var d=z._prev_viewport;d.set(gl.viewport_data);var c=this.properties.viewport;gl.viewport(d[0]+d[2]*c[0],d[1]+d[3]*c[1],d[2]*c[2],d[3]*c[3]);gl.getViewport();this.properties.antialiasing?(z._shader||(z._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, -z.aa_pixel_shader)),c=Mesh.getScreenQuad(),a.bind(0),z._shader.uniforms({u_texture:0,uViewportSize:[a.width,a.height],u_igamma:1/b,inverseVP:[1/a.width,1/a.height]}).draw(c)):1!=b?(z._gamma_shader||(z._gamma_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,z.gamma_pixel_shader)),a.toViewport(z._gamma_shader,{u_texture:0,u_igamma:1/b})):a.toViewport();gl.viewport(d[0],d[1],d[2],d[3])}},z.prototype.onGetInputs=function(){return[["gamma","number"]]},z.aa_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", -z.gamma_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t",K.registerNodeType("texture/toviewport",z),G.title="Copy",G.desc="Copy Texture",G.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo", -values:c.MODE_VALUES}},G.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,d=a.height;0!=this.properties.size&&(d=b=this.properties.size);var e=this._temp_texture,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);e&&e.width==b&&e.height==d&&e.type==g||(e=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(d)&&(e=gl.LINEAR_MIPMAP_LINEAR), -this._temp_texture=new GL.Texture(b,d,{type:g,format:gl.RGBA,minFilter:e,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}},K.registerNodeType("texture/copy",G),A.title="Downsample",A.desc="Downsample Texture",A.widgets_info={iterations:{type:"number",step:1,precision:0,min:0},precision:{widget:"combo",values:c.MODE_VALUES}}, -A.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D)if(1>this.properties.iterations)this.setOutputData(0,a);else{var b=A._shader;b||(A._shader=b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,A.pixel_shader));var d=a.width|0,e=a.height|0,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);var f=this.properties.iterations||1,l=a,h= -null,m=[],a={type:g,format:a.format},g=vec2.create(),s={u_offset:g};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var k=0;k>1||0;e=e>>1||0;h=GL.Texture.getTemporary(d,e,a);m.push(h);l.setParameter(GL.TEXTURE_MAG_FILTER,GL.NEAREST);l.copyTo(h,b,s);if(1==d&&1==e)break;l=h}this._texture=m.pop();for(k=0;k>=2,c++,1!=d););a.copyTo(this._textures_chain[0]);for(var c=1;c<=this._textures_chain.length;++c)a=this._textures_chain[c];var e=n._shader,g=this._uniforms;g.u_mipmap_offset=this.properties.mipmap_offset;gl.disable(gl.DEPTH_TEST); -gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){a.toViewport(e,g)})}},n.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", -I.title="Smooth",I.desc="Smooth texture over time",I.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){I._shader||(I._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,I.pixel_shader));var b=this._temp_texture;b&&b.type==a.type&&b.width==a.width&&b.height==a.height||(b={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(a.width,a.height,b),this._temp_texture2=new GL.Texture(a.width,a.height,b),a.copyTo(this._temp_texture2));var b= -this._temp_texture,d=this._temp_texture2,c=I._shader,e=this._uniforms;e.u_factor=1-this.getInputOrProperty("factor");gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);b.drawTo(function(){d.bind(1);a.toViewport(c,e)});this.setOutputData(0,b);this._temp_texture=d;this._temp_texture2=b}},I.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", -K.registerNodeType("texture/temporal_smooth",I),x.title="Lineal Avg Smooth",x.desc="Smooth texture linearly over time",x["@samples"]={type:"number",min:1,max:64,step:1,precision:1},x.prototype.getPreviewTexture=function(){return this._temp_texture2},x.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){x._shader||(x._shader_copy=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,x.pixel_shader_copy),x._shader_avg=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,x.pixel_shader_avg)); -var b=Math.clamp(this.properties.samples,0,64),d=this.frame,c=this.properties.frames_interval;if(0==c||0==d%c){d=this._temp_texture;d&&d.type==a.type&&d.width==b||(d={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(b,1,d),this._temp_texture2=new GL.Texture(b,1,d),this._temp_texture_out=new GL.Texture(1,1,d));var e=this._temp_texture,g=this._temp_texture2,f=x._shader_copy,l=x._shader_avg,h=this._uniforms;h.u_samples=b;h.u_isamples=1/b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST); -e.drawTo(function(){g.bind(1);a.toViewport(f,h)});this._temp_texture_out.drawTo(function(){e.toViewport(l,h)});this.setOutputData(0,this._temp_texture_out);this._temp_texture=g;this._temp_texture2=e}else this.setOutputData(0,this._temp_texture_out);this.setOutputData(1,this._temp_texture2);this.frame++}},x.pixel_shader_copy="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", -x.pixel_shader_avg="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t",K.registerNodeType("texture/linear_avg_smooth", -x),L.title="Image to Texture",L.desc="Uploads an image to the GPU",L.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,d=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var c=this._temp_texture;c&&c.width==b&&c.height==d||(this._temp_texture=new GL.Texture(b,d,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(e){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+e); -return}this.setOutputData(0,this._temp_texture)}}},K.registerNodeType("texture/imageToTexture",L),s.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},s.title="LUT",s.desc="Apply LUT to Texture",s.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture)); -if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);this._tex.drawTo(function(){b.bind(1);a.toViewport(s._shader,{u_texture:0,u_textureB:1, -u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},s.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", -K.registerNodeType("texture/LUT",s),w.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},w.title="Encode",w.desc="Apply a texture atlas to encode a texture",w.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture));if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D, -gl.TEXTURE_MAG_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this._uniforms;d.u_row_simbols=Math.floor(this.properties.num_row_symbols);d.u_symbol_size=this.properties.symbol_size;d.u_brightness=this.properties.brightness; -d.u_invert=this.properties.invert?1:0;d.u_colorize=this.properties.colorize?1:0;this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);d.u_res[0]=this._tex.width;d.u_res[1]=this._tex.height;this._tex.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.NEAREST);this._tex.drawTo(function(){b.bind(1);a.toViewport(w._shader,d)});this.properties.generate_mipmaps&&(this._tex.bind(0),gl.generateMipmap(this._tex.texture_type), -this._tex.unbind(0));this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},w.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_row_simbols;\n\t\tuniform float u_symbol_size;\n\t\tuniform float u_brightness;\n\t\tuniform float u_invert;\n\t\tuniform float u_colorize;\n\t\tuniform vec2 u_res;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 total_symbols = u_res / u_symbol_size;\n\t\t\tvec2 uv = floor(v_coord * total_symbols) / total_symbols; //pixelate \n\t\t\tvec2 local_uv = mod(v_coord * u_res, u_symbol_size) / u_symbol_size;\n\t\t\tlowp vec4 textureColor = texture2D(u_texture, uv );\n\t\t\tfloat lum = clamp(u_brightness * (textureColor.x + textureColor.y + textureColor.z)/3.0,0.0,1.0);\n\t\t\tif( u_invert == 1.0 ) lum = 1.0 - lum;\n\t\t\tfloat index = floor( lum * (u_row_simbols * u_row_simbols - 1.0));\n\t\t\tfloat col = mod( index, u_row_simbols );\n\t\t\tfloat row = u_row_simbols - floor( index / u_row_simbols ) - 1.0;\n\t\t\tvec2 simbol_uv = ( vec2( col, row ) + local_uv ) / u_row_simbols;\n\t\t\tvec4 color = texture2D( u_textureB, simbol_uv );\n\t\t\tif(u_colorize == 1.0)\n\t\t\t\tcolor *= textureColor;\n\t\t\tgl_FragColor = color;\n\t\t}\n\t\t", -K.registerNodeType("texture/encode",w),l.title="Texture to Channels",l.desc="Split texture channels",l.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var b=gl.RGB,d=0,c=0;4>c;c++)this.isOutputConnected(c)?(this._channels[c]&&this._channels[c].width==a.width&&this._channels[c].height==a.height&&this._channels[c].type==a.type&&this._channels[c].format==b||(this._channels[c]=new GL.Texture(a.width,a.height,{type:a.type,format:b,filter:gl.LINEAR})), -d++):this._channels[c]=null;if(d){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var e=Mesh.getScreenQuad(),g=l._shader,f=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],c=0;4>c;c++)this._channels[c]&&(this._channels[c].drawTo(function(){a.bind(0);g.uniforms({u_texture:0,u_mask:f[c]}).draw(e)}),this.setOutputData(c,this._channels[c]))}}},l.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", -K.registerNodeType("texture/textureChannels",l),a.title="Channels to Texture",a.desc="Split texture channels",a.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},a.prototype.onExecute=function(){var b=c.getWhiteTexture(),d=this.getInputData(0)||b,e=this.getInputData(1)||b,g=this.getInputData(2)||b,f=this.getInputData(3)||b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var l=Mesh.getScreenQuad();a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader));var h=a._shader, -b=Math.max(d.width,e.width,g.width,f.width),m=Math.max(d.height,e.height,g.height,f.height),s=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._texture&&this._texture.width==b&&this._texture.height==m&&this._texture.type==s||(this._texture=new GL.Texture(b,m,{type:s,format:gl.RGBA,filter:gl.LINEAR}));b=this._color;b[0]=this.properties.R;b[1]=this.properties.G;b[2]=this.properties.B;b[3]=this.properties.A;var k=this._uniforms;this._texture.drawTo(function(){d.bind(0); -e.bind(1);g.bind(2);f.bind(3);h.uniforms(k).draw(l)});this.setOutputData(0,this._texture)},a.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", -K.registerNodeType("texture/channelsTexture",a),b.title="Color",b.desc="Generates a 1x1 texture with a constant color",b.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},b.prototype.onDrawBackground=function(a){var b=this.properties.color;a.fillStyle="rgb("+Math.floor(255*Math.clamp(b[0],0,1))+","+Math.floor(255*Math.clamp(b[1],0,1))+","+Math.floor(255*Math.clamp(b[2],0,1))+")";this.flags.collapsed?this.boxcolor=a.fillStyle:a.fillRect(0,0,this.size[0],this.size[1])},b.prototype.onExecute= -function(){var a=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._tex&&this._tex.type==a||(this._tex=new GL.Texture(1,1,{format:gl.RGBA,type:a,minFilter:gl.NEAREST}));a=this.properties.color;if(this.inputs)for(var b=0;ba.width?b: -a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var f=Mesh.getScreenQuad(),l=null,h=this._uniforms;d?(l=g._shader_tex,l||(l=g._shader_tex=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,g.pixel_shader,{MIX_TEX:""}))):(l=g._shader_factor,l||(l=g._shader_factor=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,g.pixel_shader)),e=null==e?this.properties.factor:e,h.u_mix.set([e,e,e,e]));var m=this.properties.invert;this._tex.drawTo(function(){a.bind(m?1:0);b.bind(m?0:1);d&&d.bind(2); -l.uniforms(h).draw(f)});this.setOutputData(0,this._tex)}}},g.prototype.onGetInputs=function(){return[["factor","number"]]},g.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", -K.registerNodeType("texture/mix",g),e.title="Edges",e.desc="Detects edges",e.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},e.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else if(a){this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),d=e._shader,g=this.properties.invert,f=this.properties.factor, -l=this.properties.threshold?1:0;this._tex.drawTo(function(){a.bind(0);d.uniforms({u_texture:0,u_isize:[1/a.width,1/a.height],u_factor:f,u_threshold:l,u_invert:g?1:0}).draw(b)});this.setOutputData(0,this._tex)}}},e.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", -K.registerNodeType("texture/edges",e),y.title="Depth Range",y.desc="Generates a texture with a depth range",y.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&&this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGBA, -filter:gl.LINEAR}));var d=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var c=this.properties.range;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.range=c);d.u_distance=b;d.u_range=c;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var e=Mesh.getScreenQuad();y._shader||(y._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,y.pixel_shader),y._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,y.pixel_shader, -{ONLY_DEPTH:""}));var g=this.properties.only_depth?y._shader_onlydepth:y._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1,1E3];d.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);g.uniforms(d).draw(e)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},y.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", -K.registerNodeType("texture/depth_range",y),m.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},m.title="Linear Depth",m.desc="Creates a color texture with linear depth",m.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a&&(a.format==gl.DEPTH_COMPONENT||a.format==gl.DEPTH_STENCIL)){var b=this.properties.precision==c.HIGH?gl.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&& -this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGB,filter:gl.LINEAR}));var d=this._uniforms;d.u_invert=this.properties.invert?1:0;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var e=Mesh.getScreenQuad();m._shader||(m._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,m.pixel_shader));var g=m._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1, -1E3];d.u_camera_planes=b;d.u_ires.set([0,0]);this._temp_texture.drawTo(function(){a.bind(0);g.uniforms(d).draw(e)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},m.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform int u_invert;\n\t\tuniform vec2 u_ires;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord + u_ires*0.5).x * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", -K.registerNodeType("texture/linear_depth",m),q.title="Blur",q.desc="Blur a texture",q.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},q.max_iterations=20,q.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var d=this.properties.iterations;this.isInputConnected(1)&& -(d=this.getInputData(1),this.properties.iterations=d);d=Math.min(Math.floor(d),q.max_iterations);if(0==d)this.setOutputData(0,a);else{var c=this.properties.intensity;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.intensity=c);var e=K.camera_aspect;e||void 0===window.gl||(e=gl.canvas.height/gl.canvas.width);e||(e=1);var e=this.properties.preserve_aspect?e:1,g=this.properties.scale||[1,1];a.applyBlur(e*g[0],g[1],c,b);for(a=1;a>=1;1<(g|0)&&(g>>=1);if(2>e)break;s=h[n]=GL.Texture.getTemporary(e,g,f);H[0]=1/k.width;H[1]=1/k.height;k.blit(s,m.uniforms(l));k=s}c&&(H[0]=1/k.width,H[1]=1/k.height,l.u_intensity=q,l.u_delta=1,k.blit(c,m.uniforms(l)));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);l.u_intensity=this.persistence; -l.u_delta=0.5;for(n-=2;0<=n;n--)s=h[n],h[n]=null,H[0]=1/k.width,H[1]=1/k.height,k.blit(s,m.uniforms(l)),GL.Texture.releaseTemporary(k),k=s;gl.disable(gl.BLEND);d&&k.blit(d);if(b){var y=this.dirt_texture,r=this.dirt_factor;l.u_intensity=q;m=y?C._dirt_final_shader:C._final_shader;m||(m=y?C._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,C.final_pixel_shader,{USE_DIRT:""}):C._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,C.final_pixel_shader));b.drawTo(function(){a.bind(0); -k.bind(1);y&&(m.setUniform("u_dirt_factor",r),m.setUniform("u_dirt_texture",y.bind(2)));m.toViewport(l)})}GL.Texture.releaseTemporary(k)},C.cut_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}",C.scale_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", -C.final_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", -N.title="Glow",N.desc="Filters a texture giving it a glow effect",N.widgets_info={iterations:{type:"number",min:0,max:16,step:1,precision:0},threshold:{type:"number",min:0,max:10,step:0.01,precision:2},precision:{widget:"combo",values:c.MODE_VALUES}},N.prototype.onGetInputs=function(){return[["enabled","boolean"],["threshold","number"],["intensity","number"],["persistence","number"],["iterations","number"],["dirt_factor","number"]]},N.prototype.onGetOutputs=function(){return[["average","Texture"]]}, -N.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isAnyOutputConnected())if(this.properties.precision===c.PASS_THROUGH||!1===this.getInputOrProperty("enabled"))this.setOutputData(0,a);else{var b=this.fx;b.threshold=this.getInputOrProperty("threshold");b.iterations=this.getInputOrProperty("iterations");b.intensity=this.getInputOrProperty("intensity");b.persistence=this.getInputOrProperty("persistence");b.dirt_texture=this.getInputData(1);b.dirt_factor=this.getInputOrProperty("dirt_factor"); -b.scale=this.properties.scale;var d=c.getTextureType(this.properties.precision,a),e=null;this.isOutputConnected(2)&&(e=this._average_texture,e&&e.type==a.type&&e.format==a.format||(e=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})));var g=null;this.isOutputConnected(1)&&(g=this._glow_texture,g&&g.width==a.width&&g.height==a.height&&g.type==d&&g.format==a.format||(g=this._glow_texture=new GL.Texture(a.width,a.height,{type:d,format:a.format,filter:gl.LINEAR}))); -var f=null;this.isOutputConnected(0)&&(f=this._final_texture,f&&f.width==a.width&&f.height==a.height&&f.type==d&&f.format==a.format||(f=this._final_texture=new GL.Texture(a.width,a.height,{type:d,format:a.format,filter:gl.LINEAR})));b.applyFX(a,f,g,e);this.isOutputConnected(0)&&this.setOutputData(0,f);this.isOutputConnected(1)&&this.setOutputData(1,e);this.isOutputConnected(2)&&this.setOutputData(2,g)}},K.registerNodeType("texture/glow",N),M.title="Kuwahara Filter",M.desc="Filters a texture giving an artistic oil canvas painting", -M.max_radius=10,M._shaders=[],M.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),M.max_radius);if(0==b)this.setOutputData(0,a);else{var d=this.properties.intensity,c=K.camera_aspect;c||void 0===window.gl||(c=gl.canvas.height/gl.canvas.width); -c||(c=1);c=this.properties.preserve_aspect?c:1;M._shaders[b]||(M._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,M.pixel_shader,{RADIUS:b.toFixed(0)}));var e=M._shaders[b],g=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){e.uniforms({u_texture:0,u_intensity:d,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(g)});this.setOutputData(0,this._temp_texture)}}},M.pixel_shader="\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", -K.registerNodeType("texture/kuwahara",M),u.title="XDoG Filter",u.desc="Filters a texture giving an artistic ink style",u.max_radius=10,u._shaders=[],u.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));u._xdog_shader||(u._xdog_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,u.xdog_pixel_shader)); -var d=u._xdog_shader,c=GL.Mesh.getScreenQuad(),e=this.properties.sigma,g=this.properties.k,f=this.properties.p,l=this.properties.epsilon,m=this.properties.phi;a.bind(0);this._temp_texture.drawTo(function(){d.uniforms({src:0,sigma:e,k:g,p:f,epsilon:l,phi:m,cvsWidth:a.width,cvsHeight:a.height}).draw(c)});this.setOutputData(0,this._temp_texture)}},u.xdog_pixel_shader="\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", -K.registerNodeType("texture/xDoG",u),F.title="Webcam",F.desc="Webcam texture",F.is_webcam_open=!1,F.prototype.openStream=function(){function a(d){F.is_webcam_open=!1;console.log("Webcam rejected",d);b._webcam_stream=!1;b.boxcolor="red";b.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](a);var b=this}},F.prototype.closeStream=function(){if(this._webcam_stream){var a= -this._webcam_stream.getTracks();if(a.length)for(var b=0;b=this.size[1]||!this._video||(a.save(),a.webgl?this._video_texture&&a.drawImage(this._video_texture,0,0,this.size[0],this.size[1]):a.drawImage(this._video, -0,0,this.size[0],this.size[1]),a.restore())},F.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,d=this._video_texture;d&&d.width==a&&d.height==b||(this._video_texture=new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._video_texture.uploadImage(this._video);this._video_texture.version=++this.version;this.properties.texture_name&&(c.getTexturesContainer()[this.properties.texture_name]= -this._video_texture);this.setOutputData(0,this._video_texture);for(a=1;aMath.abs(d))return c[1];d=(a-c[0])/d;return c[1]*(1-d)+e[1]*d}}return 0}},H.prototype.updateCurve=function(){for(var a=this._values,b=a.length/4,d=this.properties.split_channels,c=0;cd+e.NODE_TITLE_HEIGHT&&a.drawImage(b,10,g,this.size[0]-20,this.size[1]-d-e.NODE_TITLE_HEIGHT);var g=this.size[1]-e.NODE_TITLE_HEIGHT+0.5;c=e.isInsideRectangle(c[0],c[1],this.pos[0],this.pos[1]+g,this.size[0],e.NODE_TITLE_HEIGHT);a.fillStyle=c?"#555":"#222";a.beginPath();this._shape==e.BOX_SHAPE?a.rect(0,g,this.size[0]+1,e.NODE_TITLE_HEIGHT):a.roundRect(0,g,this.size[0]+1,e.NODE_TITLE_HEIGHT,0,8);a.fill();a.textAlign="center";a.font="24px Arial";a.fillStyle=c?"#DDD":"#999"; -a.fillText("+",0.5*this.size[0],g+24)}};D.prototype.onMouseDown=function(a,b,d){b[1]>this.size[1]-e.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};D.prototype.onDrawSubgraphBackground=function(a){};D.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Print Code",callback:function(){var a=b._context.computeShaderCode();console.log(a.vs_code,a.fs_code)}}]};e.registerNodeType("texture/shaderGraph",D);z.title="Uniform";z.desc="Input data for the shader";z.prototype.getTitle= -function(){return this.properties.name&&this.flags.collapsed?this.properties.type+" "+this.properties.name:"Uniform"};z.prototype.onPropertyChanged=function(a,b){this.outputs[0].name=this.properties.type+" "+this.properties.name};z.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;if(!b){if(!a.onGetPropertyInfo)return;b=a.onGetPropertyInfo(this.property.name);if(!b)return;b=b.type}"number"==b?b="float":"texture"==b&&(b="sampler2D");-1!=m.GLSL_types.indexOf(b)&& -(a.addUniform("u_"+this.properties.name,b),this.setOutputData(0,b))}};z.prototype.getOutputVarName=function(a){return"u_"+this.properties.name};k("input/uniform",z);G.title="Attribute";G.desc="Input data from mesh attribute";G.prototype.getTitle=function(){return"att. "+this.properties.name};G.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;b&&-1!=m.GLSL_types.indexOf(b)&&("number"==b&&(b="float"),"coord"!=this.properties.name&&a.addCode("varying"," varying "+ -b+" v_"+this.properties.name+";"),this.setOutputData(0,b))}};G.prototype.getOutputVarName=function(a){return"v_"+this.properties.name};k("input/attribute",G);A.title="Sampler2D";A.desc="Reads a pixel from a texture";A.prototype.onGetCode=function(a){if(this.shader_destination){var b=r(this,0),d=v(this),c="vec4 "+d+" = vec4(0.0);\n";if(b)var e=r(this,1)||a.buffer_names.uvs,c=c+(d+" = texture2D("+b+","+e+");\n");t(this,0)&&(c+="vec4 "+t(this,0)+" = "+d+";\n");t(this,1)&&(c+="vec3 "+t(this,1)+" = "+ -d+".xyz;\n");a.addCode("code",c,this.shader_destination);this.setOutputData(0,"vec4");this.setOutputData(1,"vec3")}};k("texture/sampler2D",A);E.title="const";E.prototype.getTitle=function(){return this.flags.collapsed?u(this.properties.value,this.properties.type,2):"Const"};E.prototype.onPropertyChanged=function(a,b){"type"==a&&(this.outputs[0].type!=b&&(this.disconnectOutput(0),this.outputs[0].type=b),this.widgets.length=1,this.updateWidgets());"value"==a&&(b.length?(this.widgets[1].value=b[1],2< -b.length&&(this.widgets[2].value=b[2]),3d;++d)b.push({name:r(this,d),type:this.getInputData(d)||"float"});var c=t(this,0);if(c){for(var e=b[0].type, -g=this.properties.operation,f=[],d=0;2>d;++d){var l=b[d].name;null==l&&(l=null!=p.value?p.value:"(1.0)",b[d].type="float");b[d].type!=e&&("float"!=b[d].type||"*"!=g&&"/"!=g)&&(l=O(l,b[d].type,e));f.push(l)}a.addCode("code",e+" "+c+" = "+f[0]+g+f[1]+";",this.shader_destination);this.setOutputData(0,e)}}};k("math/operation",L);s.title="Func";s.prototype.onPropertyChanged=function(a,b){this.graph&&this.graph._version++;if("func"==a){var d=N[b];if(d){for(var c=d.params.length;cd;++d)b.push({name:r(this,d),type:this.getInputData(d)||"float"});var c=t(this,0);if(c){var e=N[this.properties.func];if(e){var g=b[0].type,f=e.return_type; -"T"==f&&(f=g);for(var l=[],d=0;d=e;){f=0.5*(l+e)|0;c=a[f];if(c==d)break;if(e==l-1)return e;ca&&(a=1);this.points&&this.points.length==3*a||(this.points=new Float32Array(3*a));this.properties.generate_normals?this.normals&&this.normals.length==this.points.length||(this.normals=new Float32Array(this.points.length)):this.normals=null;var d=this._last_radius||this.properties.radius,c=this.properties.mode,e=this.getInputData(0);this._old_obj_version=e?e._version:null;this.points=k.generatePoints(d,a,c,this.points, -this.normals,this.properties.regular,e);this.version++};k.generatePoints=function(a,d,c,e,f,l,h){var s=3*d;e&&e.length==s||(e=new Float32Array(s));var w=new Float32Array(3),n=new Float32Array([0,1,0]);if(l)if(c==k.RECTANGLE){s=Math.floor(Math.sqrt(d));for(d=0;df||xl&&lh))break}this.geometry.indices=this.indices=new Uint32Array(s)}this.indices&&this.indices.length?(this.geometry.indices=this.indices,this.setOutputData(0,this.geometry)):this.setOutputData(0,null)}};x.registerNodeType("geometry/connectPoints",G);"undefined"!=typeof GL&&(A.title="to geometry",A.desc="converts a mesh to geometry",A.prototype.onExecute= -function(){var a=this.getInputData(0);if(a){if(a!=this.last_mesh){this.last_mesh=a;for(i in a.vertexBuffers)this.geometry[i]=a.vertexBuffers[i].data;a.indexBuffers.triangles&&(this.geometry.indices=a.indexBuffers.triangles.data);this.geometry._id=c();this.geometry._version=0}this.setOutputData(0,this.geometry);this.geometry&&this.setOutputData(1,this.geometry.vertices)}},x.registerNodeType("geometry/toGeometry",A),E.title="Geo to Mesh",E.prototype.updateMesh=function(a){this.mesh||(this.mesh=new GL.Mesh); -for(var d in a)if("_"!=d[0]){var c=a[d],e=GL.Mesh.common_buffers[d];if(e||"indices"==d){var e=e?e.spacing:3,f=this.mesh.vertexBuffers[d];f&&f.data.length==c.length?(f.data.set(c),f.upload(GL.DYNAMIC_DRAW)):f=new GL.Buffer("indices"==d?GL.ELEMENT_ARRAY_BUFFER:GL.ARRAY_BUFFER,c,e,GL.DYNAMIC_DRAW);this.mesh.addBuffer(d,f)}}if(this.mesh.vertexBuffers.normals&&this.mesh.vertexBuffers.normals.data.length!=this.mesh.vertexBuffers.vertices.data.length){c=new Float32Array([0,1,0]);e=new Float32Array(this.mesh.vertexBuffers.vertices.data.length); -for(d=0;d=c.NOTEON||h<=c.NOTEOFF)this.channel=f&15};Object.defineProperty(c.prototype,"velocity",{get:function(){return this.cmd==c.NOTEON?this.data[2]:-1},set:function(c){this.data[2]=c},enumerable:!0});c.notes="A A# B C C# D D# E F F# G G#".split(" ");c.note_to_index={A:0,"A#":1,B:2,C:3,"C#":4,D:5,"D#":6,E:7,F:8,"F#":9,G:10,"G#":11};Object.defineProperty(c.prototype,"note",{get:function(){return this.cmd!= -c.NOTEON?-1:c.toNoteString(this.data[1],!0)},set:function(c){throw"notes cannot be assigned this way, must modify the data[1]";},enumerable:!0});Object.defineProperty(c.prototype,"octave",{get:function(){return this.cmd!=c.NOTEON?-1:Math.floor((this.data[1]-24)/12+1)},set:function(c){throw"octave cannot be assigned this way, must modify the data[1]";},enumerable:!0});c.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};c.computePitch=function(c){return 440*Math.pow(2,(c-69)/ -12)};c.prototype.getCC=function(){return this.data[1]};c.prototype.getCCValue=function(){return this.data[2]};c.prototype.getPitchBend=function(){return this.data[1]+(this.data[2]<<7)-8192};c.computePitchBend=function(c,f){return c+(f<<7)-8192};c.prototype.setCommandFromString=function(f){this.cmd=c.computeCommandFromString(f)};c.computeCommandFromString=function(f){if(!f)return 0;if(f&&f.constructor===Number)return f;f=f.toUpperCase();switch(f){case "NOTE ON":case "NOTEON":return c.NOTEON;case "NOTE OFF":case "NOTEOFF":return c.NOTEON; -case "KEY PRESSURE":case "KEYPRESSURE":return c.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return c.CONTROLLERCHANGE;case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return c.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return c.CHANNELPRESSURE;case "PITCH BEND":case "PITCHBEND":return c.PITCHBEND;case "TIME TICK":case "TIMETICK":return c.TIMETICK;default:return Number(f)}};c.toNoteString=function(f,h){f=Math.round(f);var l,a=Math.floor((f-24)/12+1); -l=(f-21)%12;0>l&&(l=12+l);return c.notes[l]+(h?"":a)};c.NoteStringToPitch=function(f){f=f.toUpperCase();var h=f[0],l=4;"#"==f[1]?(h+="#",2this.properties.max_value)return;this.trigger("on_midi",h)}};x.registerNodeType("midi/filter",h);D.title="MIDIEvent";D.desc="Create a MIDI Event";D.color="#243";D.prototype.onAction=function(f,h){"assign"==f?(this.properties.channel=h.channel,this.properties.cmd=h.cmd,this.properties.value1=h.data[1],this.properties.value2=h.data[2],h.cmd== -c.NOTEON?this.gate=!0:h.cmd==c.NOTEOFF&&(this.gate=!1)):(h=this.midi_event,h.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?h.setCommandFromString(this.properties.cmd):h.cmd=this.properties.cmd,h.data[0]=h.cmd|h.channel,h.data[1]=Number(this.properties.value1),h.data[2]=Number(this.properties.value2),this.trigger("on_midi",h))};D.prototype.onExecute=function(){var f=this.properties;if(this.inputs)for(var h=0;hc;++c)this.valid_notes[c]=-1!=this.notes_pitches.indexOf(c);for(c=0;12>c;++c)if(this.valid_notes[c])this.offset_notes[c]=0;else for(var f=1;12>f;++f){if(this.valid_notes[(c-f)%12]){this.offset_notes[c]=-f;break}if(this.valid_notes[(c+f)%12]){this.offset_notes[c]=f;break}}};E.prototype.onAction=function(f,h){h&&h.constructor===c&&(h.data[0]==c.NOTEON||h.data[0]==c.NOTEOFF?(this.midi_event=new c,this.midi_event.setup(h.data),this.midi_event.data[1]+=this.offset_notes[c.note_to_index[h.note]], -this.trigger("out",this.midi_event)):this.trigger("out",h))};E.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&c!=this._current_scale&&this.processScale(c)};x.registerNodeType("midi/quantize",E);f.title="MIDI fromFile";f.desc="Plays a MIDI file";f.color="#243";f.prototype.onAction=function(c){"play"==c?this.play():"pause"==c&&(this._playing=!this._playing)};f.prototype.onPropertyChanged=function(c,f){"url"==c&&this.loadMIDIFile(f)};f.prototype.onExecute=function(){if(this._midi&& -this._playing){this._current_time+=this.graph.elapsed_time;for(var f=100*this._current_time,h=0;hb;b++)for(var d=0;dg+e||c[1]>d))return b}}return-1};I.prototype.onAction=function(f,h){if("reset"==f)for(var l=0;lh[1])){var l=this.getKeyIndex(h);this.keys[l]=!0;this._last_key=l;var l=12*(this.properties.start_octave-1)+29+l,a=new c;a.setup([c.NOTEON,l,100]);this.trigger("note",a);return!0}};I.prototype.onMouseMove=function(f,h){if(!(0>h[1]||-1==this._last_key)){this.setDirtyCanvas(!0); -var l=this.getKeyIndex(h);if(this._last_key==l)return!0;this.keys[this._last_key]=!1;var a=12*(this.properties.start_octave-1)+29+this._last_key,b=new c;b.setup([c.NOTEOFF,a,100]);this.trigger("note",b);this.keys[l]=!0;a=12*(this.properties.start_octave-1)+29+l;b=new c;b.setup([c.NOTEON,a,100]);this.trigger("note",b);this._last_key=l;return!0}};I.prototype.onMouseUp=function(f,h){if(!(0>h[1])){var l=this.getKeyIndex(h);this.keys[l]=!1;this._last_key=-1;var l=12*(this.properties.start_octave-1)+29+ -l,a=new c;a.setup([c.NOTEOFF,l,100]);this.trigger("note",a);return!0}};x.registerNodeType("midi/keys",I)})(this); -(function(B){function c(){this.properties={src:"",gain:0.5,loop:!0,autoplay:!0,playbackRate:1};this._loading_audio=!1;this._audiobuffer=null;this._audionodes=[];this._last_sourcenode=null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=w.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain;this.properties.src&&this.loadSound(this.properties.src)}function k(){this.properties={gain:0.5};this._audionodes=[];this._media_stream= -null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=w.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain}function v(){this.properties={fftSize:2048,minDecibels:-100,maxDecibels:-10,smoothingTimeConstant:0.5};this.audionode=w.getAudioContext().createAnalyser();this.audionode.graphnode=this;this.audionode.fftSize=this.properties.fftSize;this.audionode.minDecibels=this.properties.minDecibels;this.audionode.maxDecibels= -this.properties.maxDecibels;this.audionode.smoothingTimeConstant=this.properties.smoothingTimeConstant;this.addInput("in","audio");this.addOutput("freqs","array");this.addOutput("samples","array");this._time_bin=this._freq_bin=null}function r(){this.properties={gain:1};this.audionode=w.getAudioContext().createGain();this.addInput("in","audio");this.addInput("gain","number");this.addOutput("out","audio")}function t(){this.properties={impulse_src:"",normalize:!0};this.audionode=w.getAudioContext().createConvolver(); -this.addInput("in","audio");this.addOutput("out","audio")}function h(){this.properties={threshold:-50,knee:40,ratio:12,reduction:-20,attack:0,release:0.25};this.audionode=w.getAudioContext().createDynamicsCompressor();this.addInput("in","audio");this.addOutput("out","audio")}function D(){this.properties={};this.audionode=w.getAudioContext().createWaveShaper();this.addInput("in","audio");this.addInput("shape","waveshape");this.addOutput("out","audio")}function z(){this.properties={gain1:0.5,gain2:0.5}; -this.audionode=w.getAudioContext().createGain();this.audionode1=w.getAudioContext().createGain();this.audionode1.gain.value=this.properties.gain1;this.audionode2=w.getAudioContext().createGain();this.audionode2.gain.value=this.properties.gain2;this.audionode1.connect(this.audionode);this.audionode2.connect(this.audionode);this.addInput("in1","audio");this.addInput("in1 gain","number");this.addInput("in2","audio");this.addInput("in2 gain","number");this.addOutput("out","audio")}function G(){this.properties= -{A:0.1,D:0.1,S:0.1,R:0.1};this.audionode=w.getAudioContext().createGain();this.audionode.gain.value=0;this.addInput("in","audio");this.addInput("gate","bool");this.addOutput("out","audio");this.gate=!1}function A(){this.properties={delayTime:0.5};this.audionode=w.getAudioContext().createDelay(10);this.audionode.delayTime.value=this.properties.delayTime;this.addInput("in","audio");this.addInput("time","number");this.addOutput("out","audio")}function E(){this.properties={frequency:350,detune:0,Q:1}; -this.addProperty("type","lowpass","enum",{values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});this.audionode=w.getAudioContext().createBiquadFilter();this.addInput("in","audio");this.addOutput("out","audio")}function f(){this.properties={frequency:440,detune:0,type:"sine"};this.addProperty("type","sine","enum",{values:["sine","square","sawtooth","triangle","custom"]});this.audionode=w.getAudioContext().createOscillator();this.addOutput("out","audio")}function n(){this.properties= -{continuous:!0,mark:-1};this.addInput("data","array");this.addInput("mark","number");this.size=[300,200];this._last_buffer=null}function I(){this.properties={band:440,amplitude:1};this.addInput("freqs","array");this.addOutput("signal","number")}function x(){if(!x.default_code){var c=x.default_function.toString(),a=c.indexOf("{")+1,b=c.lastIndexOf("}");x.default_code=c.substr(a,b-a)}this.properties={code:x.default_code};c=w.getAudioContext();c.createScriptProcessor?this.audionode=c.createScriptProcessor(4096, -1,1):(console.warn("ScriptProcessorNode deprecated"),this.audionode=c.createGain());this.processCode();x._bypass_function||(x._bypass_function=this.audionode.onaudioprocess);this.addInput("in","audio");this.addOutput("out","audio")}function L(){this.audionode=w.getAudioContext().destination;this.addInput("in","audio")}var s=B.LiteGraph,w={};B.LGAudio=w;w.getAudioContext=function(){if(!this._audio_context){window.AudioContext=window.AudioContext||window.webkitAudioContext;if(!window.AudioContext)return console.error("AudioContext not supported by browser"), -null;this._audio_context=new AudioContext;this._audio_context.onmessage=function(c){console.log("msg",c)};this._audio_context.onended=function(c){console.log("ended",c)};this._audio_context.oncomplete=function(c){console.log("complete",c)}}return this._audio_context};w.connect=function(c,a){try{c.connect(a)}catch(b){console.warn("LGraphAudio:",b)}};w.disconnect=function(c,a){try{c.disconnect(a)}catch(b){console.warn("LGraphAudio:",b)}};w.changeAllAudiosConnections=function(c,a){if(c.inputs)for(var b= -0;b=this.size[0]&&(f=this.size[0]-1),c.strokeStyle="red",c.beginPath(),c.moveTo(f,d),c.lineTo(f,0),c.stroke())}};n.title="Visualization";n.desc="Audio Visualization";s.registerNodeType("audio/visualization",n);I.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var c=this.properties.band,a=this.getInputData(1); -void 0!==a&&(c=a);a=w.getAudioContext().sampleRate/this._freqs.length;a=c/a*2;a>=this._freqs.length?a=this._freqs[this._freqs.length-1]:(c=a|0,a-=c,a=this._freqs[c]*(1-a)+this._freqs[c+1]*a);this.setOutputData(0,a/255*this.properties.amplitude)}};I.prototype.onGetInputs=function(){return[["band","number"]]};I.title="Signal";I.desc="extract the signal of some frequency";s.registerNodeType("audio/signal",I);x.prototype.onAdded=function(c){c.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess= -this._callback)};x["@code"]={widget:"code",type:"code"};x.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};x.prototype.onStop=function(){this.audionode.onaudioprocess=x._bypass_function};x.prototype.onPause=function(){this.audionode.onaudioprocess=x._bypass_function};x.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};x.prototype.onExecute=function(){};x.prototype.onRemoved=function(){this.audionode.onaudioprocess=x._bypass_function};x.prototype.processCode= -function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback=this._script.onaudioprocess}catch(c){console.error("Error in onaudioprocess code",c),this._callback=x._bypass_function,this.audionode.onaudioprocess=this._callback}};x.prototype.onPropertyChanged=function(c,a){"code"==c&&(this.properties.code=a,this.processCode(),this.graph&&this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))}; -x.default_function=function(){this.onaudioprocess=function(c){var a=c.inputBuffer;c=c.outputBuffer;for(var b=0;b p && (p = Math.max(0, f + p)); + if (null == m || m > f) { + m = f; + } + m = Number(m); + 0 > m && (m = Math.max(0, f + m)); + for (p = Number(p || 0); p < m; p++) { + this[p] = c; + } + return this; + }; +}, "es6", "es3"); +$jscomp.SYMBOL_PREFIX = "jscomp_symbol_"; +$jscomp.initSymbol = function() { + $jscomp.initSymbol = function() { + }; + $jscomp.global.Symbol || ($jscomp.global.Symbol = $jscomp.Symbol); +}; +$jscomp.Symbol = function() { + var x = 0; + return function(c) { + return $jscomp.SYMBOL_PREFIX + (c || "") + x++; + }; +}(); +$jscomp.initSymbolIterator = function() { + $jscomp.initSymbol(); + var x = $jscomp.global.Symbol.iterator; + x || (x = $jscomp.global.Symbol.iterator = $jscomp.global.Symbol("iterator")); + "function" != typeof Array.prototype[x] && $jscomp.defineProperty(Array.prototype, x, {configurable:!0, writable:!0, value:function() { + return $jscomp.arrayIterator(this); + }}); + $jscomp.initSymbolIterator = function() { + }; +}; +$jscomp.arrayIterator = function(x) { + var c = 0; + return $jscomp.iteratorPrototype(function() { + return c < x.length ? {done:!1, value:x[c++]} : {done:!0}; + }); +}; +$jscomp.iteratorPrototype = function(x) { + $jscomp.initSymbolIterator(); + x = {next:x}; + x[$jscomp.global.Symbol.iterator] = function() { + return this; + }; + return x; +}; +$jscomp.iteratorFromArray = function(x, c) { + $jscomp.initSymbolIterator(); + x instanceof String && (x += ""); + var p = 0, m = {next:function() { + if (p < x.length) { + var f = p++; + return {value:c(f, x[f]), done:!1}; + } + m.next = function() { + return {done:!0, value:void 0}; + }; + return m.next(); + }}; + m[Symbol.iterator] = function() { + return m; + }; + return m; +}; +$jscomp.polyfill("Array.prototype.values", function(x) { + return x ? x : function() { + return $jscomp.iteratorFromArray(this, function(c, p) { + return p; + }); + }; +}, "es8", "es3"); +$jscomp.polyfill("Array.prototype.keys", function(x) { + return x ? x : function() { + return $jscomp.iteratorFromArray(this, function(c) { + return c; + }); + }; +}, "es6", "es3"); +$jscomp.owns = function(x, c) { + return Object.prototype.hasOwnProperty.call(x, c); +}; +$jscomp.polyfill("Object.values", function(x) { + return x ? x : function(c) { + var p = [], m; + for (m in c) { + $jscomp.owns(c, m) && p.push(c[m]); + } + return p; + }; +}, "es8", "es3"); +$jscomp.checkStringArgs = function(x, c, p) { + if (null == x) { + throw new TypeError("The 'this' value for String.prototype." + p + " must not be null or undefined"); + } + if (c instanceof RegExp) { + throw new TypeError("First argument to String.prototype." + p + " must not be a regular expression"); + } + return x + ""; +}; +$jscomp.polyfill("String.prototype.startsWith", function(x) { + return x ? x : function(c, p) { + var m = $jscomp.checkStringArgs(this, c, "startsWith"); + c += ""; + var f = m.length, u = c.length; + p = Math.max(0, Math.min(p | 0, m.length)); + for (var l = 0; l < u && p < f;) { + if (m[p++] != c[l++]) { + return !1; + } + } + return l >= u; + }; +}, "es6", "es3"); +$jscomp.findInternal = function(x, c, p) { + x instanceof String && (x = String(x)); + for (var m = x.length, f = 0; f < m; f++) { + var u = x[f]; + if (c.call(p, u, f, x)) { + return {i:f, v:u}; + } + } + return {i:-1, v:void 0}; +}; +$jscomp.polyfill("Array.prototype.findIndex", function(x) { + return x ? x : function(c, p) { + return $jscomp.findInternal(this, c, p).i; + }; +}, "es6", "es3"); +(function(x) { + function c(a) { + e.debug && console.log("Graph created"); + this.list_of_graphcanvas = null; + this.clear(); + a && this.configure(a); + } + function p(a, b, d, g, k, e) { + this.id = a; + this.type = b; + this.origin_id = d; + this.origin_slot = g; + this.target_id = k; + this.target_slot = e; + this._data = null; + this._pos = new Float32Array(2); + } + function m(a) { + this._ctor(a); + } + function f(a) { + this._ctor(a); + } + function u(a, b) { + this.offset = new Float32Array([0, 0]); + this.scale = 1; + this.max_scale = 10; + this.min_scale = 0.1; + this.onredraw = null; + this.enabled = !0; + this.last_mouse = [0, 0]; + this.element = null; + this.visible_area = new Float32Array(4); + a && (this.element = a, b || this.bindEvents(a)); + } + function l(a, b, d) { + this.options = d = d || {}; + this.background_image = l.DEFAULT_BACKGROUND_IMAGE; + a && a.constructor === String && (a = document.querySelector(a)); + this.ds = new u; + this.zoom_modify_alpha = !0; + this.title_text_font = "" + e.NODE_TEXT_SIZE + "px Arial"; + this.inner_text_font = "normal " + e.NODE_SUBTEXT_SIZE + "px Arial"; + this.node_title_color = e.NODE_TITLE_COLOR; + this.default_link_color = e.LINK_COLOR; + this.default_connection_color = {input_off:"#778", input_on:"#7F7", output_off:"#778", output_on:"#7F7"}; + this.highquality_render = !0; + this.use_gradients = !1; + this.editor_alpha = 1; + this.pause_rendering = !1; + this.clear_background = !0; + this.read_only = !1; + this.render_only_selected = !0; + this.live_mode = !1; + this.allow_searchbox = this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0; + this.drag_mode = this.align_to_grid = this.allow_reconnect_links = !1; + this.filter = this.dragging_rectangle = null; + this.set_canvas_dirty_on_mouse_event = !0; + this.always_render_background = !1; + this.render_canvas_border = this.render_shadows = !0; + this.render_connections_shadows = !1; + this.render_connections_border = !0; + this.render_connection_arrows = this.render_curved_connections = !1; + this.render_collapsed_slots = !0; + this.render_execution_order = !1; + this.render_link_tooltip = this.render_title_colored = !0; + this.links_render_mode = e.SPLINE_LINK; + this.mouse = [0, 0]; + this.canvas_mouse = this.graph_mouse = [0, 0]; + this.onAfterChange = this.onBeforeChange = this.onConnectingChange = this.onSelectionChange = this.onNodeMoved = this.onDrawLinkTooltip = this.onDrawOverlay = this.onDrawForeground = this.onDrawBackground = this.onMouse = this.onSearchBoxSelection = this.onSearchBox = null; + this.connections_width = 3; + this.round_radius = 8; + this.over_link_center = this.node_widget = this.current_node = null; + this.last_mouse_position = [0, 0]; + this.visible_area = this.ds.visible_area; + this.visible_links = []; + this.viewport = d.viewport || null; + b && b.attachCanvas(this); + this.setCanvas(a, d.skip_events); + this.clear(); + d.skip_render || this.startRendering(); + this.autoresize = d.autoresize; + } + function D(a, b) { + return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1])); + } + function z(a, b, d, g, k, e) { + return d < a && d + k > a && g < b && g + e > b ? !0 : !1; + } + function A(a, b) { + var d = a[0] + a[2], g = a[1] + a[3], k = b[1] + b[3]; + return a[0] > b[0] + b[2] || a[1] > k || d < b[0] || g < b[1] ? !1 : !0; + } + function y(a, b) { + function d(a) { + var d = parseInt(e.style.top); + e.style.top = (d + a.deltaY * b.scroll_speed).toFixed() + "px"; + a.preventDefault(); + return !0; + } + this.options = b = b || {}; + var g = this; + b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); + var k = null; + b.event && (k = b.event.constructor.name); + "MouseEvent" !== k && "CustomEvent" !== k && "PointerEvent" !== k && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); + var e = document.createElement("div"); + e.className = "litegraph litecontextmenu litemenubar-panel"; + b.className && (e.className += " " + b.className); + e.style.minWidth = 100; + e.style.minHeight = 100; + e.style.pointerEvents = "none"; + setTimeout(function() { + e.style.pointerEvents = "auto"; + }, 100); + e.addEventListener("mouseup", function(a) { + a.preventDefault(); + return !0; + }, !0); + e.addEventListener("contextmenu", function(a) { + if (2 != a.button) { + return !1; + } + a.preventDefault(); + return !1; + }, !0); + e.addEventListener("mousedown", function(a) { + if (2 == a.button) { + return g.close(), a.preventDefault(), !0; + } + }, !0); + b.scroll_speed || (b.scroll_speed = 0.1); + e.addEventListener("wheel", d, !0); + e.addEventListener("mousewheel", d, !0); + this.root = e; + b.title && (k = document.createElement("div"), k.className = "litemenu-title", k.innerHTML = b.title, e.appendChild(k)); + for (var c = k = 0; c < a.length; c++) { + var q = a.constructor == Array ? a[c] : c; + null != q && q.constructor !== String && (q = void 0 === q.content ? String(q) : q.content); + this.addItem(q, a[c], b); + k++; + } + e.addEventListener("mouseleave", function(a) { + g.lock || (e.closing_timer && clearTimeout(e.closing_timer), e.closing_timer = setTimeout(g.close.bind(g, a), 500)); + }); + e.addEventListener("mouseenter", function(a) { + e.closing_timer && clearTimeout(e.closing_timer); + }); + a = document; + b.event && (a = b.event.target.ownerDocument); + a || (a = document); + a.fullscreenElement ? a.fullscreenElement.appendChild(e) : a.body.appendChild(e); + k = b.left || 0; + a = b.top || 0; + b.event && (k = b.event.clientX - 10, a = b.event.clientY - 10, b.title && (a -= 20), b.parentMenu && (k = b.parentMenu.root.getBoundingClientRect(), k = k.left + k.width), c = document.body.getBoundingClientRect(), q = e.getBoundingClientRect(), 0 == c.height && console.error("document.body height is 0. That is dangerous, set html,body { height: 100%; }"), c.width && k > c.width - q.width - 10 && (k = c.width - q.width - 10), c.height && a > c.height - q.height - 10 && (a = c.height - q.height - + 10)); + e.style.left = k + "px"; + e.style.top = a + "px"; + b.scale && (e.style.transform = "scale(" + b.scale + ")"); + } + function B(a) { + this.points = a; + this.nearest = this.selected = -1; + this.size = null; + this.must_update = !0; + this.margin = 5; + } + var e = x.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_SELECTED_TITLE_COLOR:"#FFF", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", NODE_BOX_OUTLINE_COLOR:"#FFF", + DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, + ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, Globals:{}, searchbox_extras:{}, auto_sort_node_types:!1, registerNodeType:function(a, b) { + if (!b.prototype) { + throw "Cannot register a simple object, it must be a class with a prototype"; + } + b.type = a; + e.debug && console.log("Node registered: " + a); + a.split("/"); + var d = b.name, g = a.lastIndexOf("/"); + b.category = a.substr(0, g); + b.title || (b.title = d); + if (b.prototype) { + for (var k in m.prototype) { + b.prototype[k] || (b.prototype[k] = m.prototype[k]); + } + } + if (g = this.registered_node_types[a]) { + console.log("replacing node type: " + a); + } else { + if (Object.hasOwnProperty(b.prototype, "shape") || Object.defineProperty(b.prototype, "shape", {set:function(a) { + switch(a) { + case "default": + delete this._shape; + break; + case "box": + this._shape = e.BOX_SHAPE; + break; + case "round": + this._shape = e.ROUND_SHAPE; + break; + case "circle": + this._shape = e.CIRCLE_SHAPE; + break; + case "card": + this._shape = e.CARD_SHAPE; + break; + default: + this._shape = a; + } + }, get:function(a) { + return this._shape; + }, enumerable:!0, configurable:!0}), b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"), b.supported_extensions) { + for (k in b.supported_extensions) { + var c = b.supported_extensions[k]; + c && c.constructor === String && (this.node_types_by_file_extension[c.toLowerCase()] = b); + } + } + } + this.registered_node_types[a] = b; + b.constructor.name && (this.Nodes[d] = b); + if (e.onNodeTypeRegistered) { + e.onNodeTypeRegistered(a, b); + } + if (g && e.onNodeTypeReplaced) { + e.onNodeTypeReplaced(a, b, g); + } + b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); + if (b.supported_extensions) { + for (k = 0; k < b.supported_extensions.length; k++) { + (c = b.supported_extensions[k]) && c.constructor === String && (this.node_types_by_file_extension[c.toLowerCase()] = b); + } + } + }, unregisterNodeType:function(a) { + var b = a.constructor === String ? this.registered_node_types[a] : a; + if (!b) { + throw "node type not found: " + a; + } + delete this.registered_node_types[b.type]; + b.constructor.name && delete this.Nodes[b.constructor.name]; + }, wrapFunctionAsNode:function(a, b, d, g, k) { + for (var c = Array(b.length), r = "", q = e.getParameterNames(b), F = 0; F < q.length; ++F) { + r += "this.addInput('" + q[F] + "'," + (d && d[F] ? "'" + d[F] + "'" : "0") + ");\n"; + } + r += "this.addOutput('out'," + (g ? "'" + g + "'" : 0) + ");\n"; + k && (r += "this.properties = " + JSON.stringify(k) + ";\n"); + d = Function(r); + d.title = a.split("/").pop(); + d.desc = "Generated from " + b.name; + d.prototype.onExecute = function() { + for (var a = 0; a < c.length; ++a) { + c[a] = this.getInputData(a); + } + a = b.apply(this, c); + this.setOutputData(0, a); + }; + this.registerNodeType(a, d); + }, clearRegisteredTypes:function() { + this.registered_node_types = {}; + this.node_types_by_file_extension = {}; + this.Nodes = {}; + this.searchbox_extras = {}; + }, addNodeMethod:function(a, b) { + m.prototype[a] = b; + for (var d in this.registered_node_types) { + var g = this.registered_node_types[d]; + g.prototype[a] && (g.prototype["_" + a] = g.prototype[a]); + g.prototype[a] = b; + } + }, createNode:function(a, b, d) { + var g = this.registered_node_types[a]; + if (!g) { + return e.debug && console.log('GraphNode type "' + a + '" not registered.'), null; + } + b = b || g.title || a; + var k = null; + if (e.catch_exceptions) { + try { + k = new g(b); + } catch (r) { + return console.error(r), null; + } + } else { + k = new g(b); + } + k.type = a; + !k.title && b && (k.title = b); + k.properties || (k.properties = {}); + k.properties_info || (k.properties_info = []); + k.flags || (k.flags = {}); + k.size || (k.size = k.computeSize()); + k.pos || (k.pos = e.DEFAULT_POSITION.concat()); + k.mode || (k.mode = e.ALWAYS); + if (d) { + for (var c in d) { + k[c] = d[c]; + } + } + return k; + }, getNodeType:function(a) { + return this.registered_node_types[a]; + }, getNodeTypesInCategory:function(a, b) { + var d = [], g; + for (g in this.registered_node_types) { + var k = this.registered_node_types[g]; + k.filter == b && ("" == a ? null == k.category && d.push(k) : k.category == a && d.push(k)); + } + this.auto_sort_node_types && d.sort(function(a, b) { + return a.title.localeCompare(b.title); + }); + return d; + }, getNodeTypesCategories:function(a) { + var b = {"":1}, d; + for (d in this.registered_node_types) { + var g = this.registered_node_types[d]; + g.category && !g.skip_list && g.filter == a && (b[g.category] = 1); + } + a = []; + for (d in b) { + a.push(d); + } + return this.auto_sort_node_types ? a.sort() : a; + }, reloadNodes:function(a) { + for (var b = document.getElementsByTagName("script"), d = [], g = 0; g < b.length; g++) { + d.push(b[g]); + } + b = document.getElementsByTagName("head")[0]; + a = document.location.href + a; + for (g = 0; g < d.length; g++) { + var k = d[g].src; + if (k && k.substr(0, a.length) == a) { + try { + e.debug && console.log("Reloading: " + k); + var c = document.createElement("script"); + c.type = "text/javascript"; + c.src = k; + b.appendChild(c); + b.removeChild(d[g]); + } catch (r) { + if (e.throw_errors) { + throw r; + } + e.debug && console.log("Error while reloading " + k); + } + } + } + e.debug && console.log("Nodes reloaded"); + }, cloneObject:function(a, b) { + if (null == a) { + return null; + } + a = JSON.parse(JSON.stringify(a)); + if (!b) { + return a; + } + for (var d in a) { + b[d] = a[d]; + } + return b; + }, isValidConnection:function(a, b) { + if (!a || !b || a == b || a == e.EVENT && b == e.ACTION) { + return !0; + } + a = String(a); + b = String(b); + a = a.toLowerCase(); + b = b.toLowerCase(); + if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { + return a == b; + } + a = a.split(","); + b = b.split(","); + for (var d = 0; d < a.length; ++d) { + for (var g = 0; g < b.length; ++g) { + if (a[d] == b[g]) { + return !0; + } + } + } + return !1; + }, registerSearchboxExtra:function(a, b, d) { + this.searchbox_extras[b.toLowerCase()] = {type:a, desc:b, data:d}; + }, fetchFile:function(a, b, d, g) { + if (!a) { + return null; + } + b = b || "text"; + if (a.constructor === String) { + return "http" == a.substr(0, 4) && e.proxy && (a = e.proxy + a.substr(a.indexOf(":") + 3)), fetch(a).then(function(a) { + if (!a.ok) { + throw Error("File not found"); + } + if ("arraybuffer" == b) { + return a.arrayBuffer(); + } + if ("text" == b || "string" == b) { + return a.text(); + } + if ("json" == b) { + return a.json(); + } + if ("blob" == b) { + return a.blob(); + } + }).then(function(a) { + d && d(a); + }).catch(function(b) { + console.error("error fetching file:", a); + g && g(b); + }); + } + if (a.constructor === File || a.constructor === Blob) { + var k = new FileReader; + k.onload = function(a) { + a = a.target.result; + "json" == b && (a = JSON.parse(a)); + d && d(a); + }; + if ("arraybuffer" == b) { + return k.readAsArrayBuffer(a); + } + if ("text" == b || "json" == b) { + return k.readAsText(a); + } + if ("blob" == b) { + return k.readAsBinaryString(a); + } + } + return null; + }}; + e.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { + var a = process.hrtime(); + return 0.001 * a[0] + 1e-6 * a[1]; + } : function() { + return (new Date).getTime(); + }; + x.LGraph = e.LGraph = c; + c.supported_types = ["number", "string", "boolean"]; + c.prototype.getSupportedTypes = function() { + return this.supported_types || c.supported_types; + }; + c.STATUS_STOPPED = 1; + c.STATUS_RUNNING = 2; + c.prototype.clear = function() { + this.stop(); + this.status = c.STATUS_STOPPED; + this.last_link_id = this.last_node_id = 0; + this._version = -1; + if (this._nodes) { + for (var a = 0; a < this._nodes.length; ++a) { + var b = this._nodes[a]; + if (b.onRemoved) { + b.onRemoved(); + } + } + } + this._nodes = []; + this._nodes_by_id = {}; + this._nodes_in_order = []; + this._nodes_executable = null; + this._groups = []; + this.links = {}; + this.iteration = 0; + this.config = {}; + this.vars = {}; + this.extra = {}; + this.fixedtime = this.runningtime = this.globaltime = 0; + this.elapsed_time = this.fixedtime_lapse = 0.01; + this.starttime = this.last_update_time = 0; + this.catch_errors = !0; + this.inputs = {}; + this.outputs = {}; + this.change(); + this.sendActionToCanvas("clear"); + }; + c.prototype.attachCanvas = function(a) { + if (a.constructor != l) { + throw "attachCanvas expects a LGraphCanvas instance"; + } + a.graph && a.graph != this && a.graph.detachCanvas(a); + a.graph = this; + this.list_of_graphcanvas || (this.list_of_graphcanvas = []); + this.list_of_graphcanvas.push(a); + }; + c.prototype.detachCanvas = function(a) { + if (this.list_of_graphcanvas) { + var b = this.list_of_graphcanvas.indexOf(a); + -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); + } + }; + c.prototype.start = function(a) { + if (this.status != c.STATUS_RUNNING) { + this.status = c.STATUS_RUNNING; + if (this.onPlayEvent) { + this.onPlayEvent(); + } + this.sendEventToAllNodes("onStart"); + this.last_update_time = this.starttime = e.getTime(); + a = a || 0; + var b = this; + if (0 == a && "undefined" != typeof window && window.requestAnimationFrame) { + var d = function() { + if (-1 == b.execution_timer_id) { + window.requestAnimationFrame(d); + if (b.onBeforeStep) { + b.onBeforeStep(); + } + b.runStep(1, !b.catch_errors); + if (b.onAfterStep) { + b.onAfterStep(); + } + } + }; + this.execution_timer_id = -1; + d(); + } else { + this.execution_timer_id = setInterval(function() { + if (b.onBeforeStep) { + b.onBeforeStep(); + } + b.runStep(1, !b.catch_errors); + if (b.onAfterStep) { + b.onAfterStep(); + } + }, a); + } + } + }; + c.prototype.stop = function() { + if (this.status != c.STATUS_STOPPED) { + this.status = c.STATUS_STOPPED; + if (this.onStopEvent) { + this.onStopEvent(); + } + null != this.execution_timer_id && (-1 != this.execution_timer_id && clearInterval(this.execution_timer_id), this.execution_timer_id = null); + this.sendEventToAllNodes("onStop"); + } + }; + c.prototype.runStep = function(a, b, d) { + a = a || 1; + var g = e.getTime(); + this.globaltime = 0.001 * (g - this.starttime); + var k = this._nodes_executable ? this._nodes_executable : this._nodes; + if (k) { + d = d || k.length; + if (b) { + for (var c = 0; c < a; c++) { + for (var r = 0; r < d; ++r) { + var q = k[r]; + if (q.mode == e.ALWAYS && q.onExecute) { + q.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + } else { + try { + for (c = 0; c < a; c++) { + for (r = 0; r < d; ++r) { + if (q = k[r], q.mode == e.ALWAYS && q.onExecute) { + q.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + this.errors_in_execution = !1; + } catch (F) { + this.errors_in_execution = !0; + if (e.throw_errors) { + throw F; + } + e.debug && console.log("Error during execution: " + F); + this.stop(); + } + } + a = e.getTime(); + g = a - g; + 0 == g && (g = 1); + this.execution_time = 0.001 * g; + this.globaltime += 0.001 * g; + this.iteration += 1; + this.elapsed_time = 0.001 * (a - this.last_update_time); + this.last_update_time = a; + } + }; + c.prototype.updateExecutionOrder = function() { + this._nodes_in_order = this.computeExecutionOrder(!1); + this._nodes_executable = []; + for (var a = 0; a < this._nodes_in_order.length; ++a) { + this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); + } + }; + c.prototype.computeExecutionOrder = function(a, b) { + for (var d = [], g = [], k = {}, c = {}, r = {}, q = 0, F = this._nodes.length; q < F; ++q) { + var h = this._nodes[q]; + if (!a || h.onExecute) { + k[h.id] = h; + var n = 0; + if (h.inputs) { + for (var t = 0, G = h.inputs.length; t < G; t++) { + h.inputs[t] && null != h.inputs[t].link && (n += 1); + } + } + 0 == n ? (g.push(h), b && (h._level = 1)) : (b && (h._level = 0), r[h.id] = n); + } + } + for (; 0 != g.length;) { + if (h = g.shift(), d.push(h), delete k[h.id], h.outputs) { + for (q = 0; q < h.outputs.length; q++) { + if (a = h.outputs[q], null != a && null != a.links && 0 != a.links.length) { + for (t = 0; t < a.links.length; t++) { + (F = this.links[a.links[t]]) && !c[F.id] && (n = this.getNodeById(F.target_id), null == n ? c[F.id] = !0 : (b && (!n._level || n._level <= h._level) && (n._level = h._level + 1), c[F.id] = !0, --r[n.id], 0 == r[n.id] && g.push(n))); + } + } + } + } + } + for (q in k) { + d.push(k[q]); + } + d.length != this._nodes.length && e.debug && console.warn("something went wrong, nodes missing"); + F = d.length; + for (q = 0; q < F; ++q) { + d[q].order = q; + } + d = d.sort(function(a, b) { + var d = a.constructor.priority || a.priority || 0, g = b.constructor.priority || b.priority || 0; + return d == g ? a.order - b.order : d - g; + }); + for (q = 0; q < F; ++q) { + d[q].order = q; + } + return d; + }; + c.prototype.getAncestors = function(a) { + for (var b = [], d = [a], g = {}; d.length;) { + var k = d.shift(); + if (k.inputs) { + g[k.id] || k == a || (g[k.id] = !0, b.push(k)); + for (var e = 0; e < k.inputs.length; ++e) { + var c = k.getInputNode(e); + c && -1 == b.indexOf(c) && d.push(c); + } + } + } + b.sort(function(a, b) { + return a.order - b.order; + }); + return b; + }; + c.prototype.arrange = function(a) { + a = a || 100; + for (var b = this.computeExecutionOrder(!1, !0), d = [], g = 0; g < b.length; ++g) { + var k = b[g], c = k._level || 1; + d[c] || (d[c] = []); + d[c].push(k); + } + b = a; + for (g = 0; g < d.length; ++g) { + if (c = d[g]) { + for (var r = 100, q = a + e.NODE_TITLE_HEIGHT, h = 0; h < c.length; ++h) { + k = c[h], k.pos[0] = b, k.pos[1] = q, k.size[0] > r && (r = k.size[0]), q += k.size[1] + a + e.NODE_TITLE_HEIGHT; + } + b += r + a; + } + } + this.setDirtyCanvas(!0, !0); + }; + c.prototype.getTime = function() { + return this.globaltime; + }; + c.prototype.getFixedTime = function() { + return this.fixedtime; + }; + c.prototype.getElapsedTime = function() { + return this.elapsed_time; + }; + c.prototype.sendEventToAllNodes = function(a, b, d) { + d = d || e.ALWAYS; + var g = this._nodes_in_order ? this._nodes_in_order : this._nodes; + if (g) { + for (var k = 0, c = g.length; k < c; ++k) { + var r = g[k]; + if (r.constructor === e.Subgraph && "onExecute" != a) { + r.mode == d && r.sendEventToAllNodes(a, b, d); + } else { + if (r[a] && r.mode == d) { + if (void 0 === b) { + r[a](); + } else { + if (b && b.constructor === Array) { + r[a].apply(r, b); + } else { + r[a](b); + } + } + } + } + } + } + }; + c.prototype.sendActionToCanvas = function(a, b) { + if (this.list_of_graphcanvas) { + for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { + var g = this.list_of_graphcanvas[d]; + g[a] && g[a].apply(g, b); + } + } + }; + c.prototype.add = function(a, b) { + if (a) { + if (a.constructor === f) { + this._groups.push(a), this.setDirtyCanvas(!0), this.change(), a.graph = this, this._version++; + } else { + -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); + if (this._nodes.length >= e.MAX_NUMBER_OF_NODES) { + throw "LiteGraph: max number of nodes in a graph reached"; + } + null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); + a.graph = this; + this._version++; + this._nodes.push(a); + this._nodes_by_id[a.id] = a; + if (a.onAdded) { + a.onAdded(this); + } + this.config.align_to_grid && a.alignToGrid(); + b || this.updateExecutionOrder(); + if (this.onNodeAdded) { + this.onNodeAdded(a); + } + this.setDirtyCanvas(!0); + this.change(); + return a; + } + } + }; + c.prototype.remove = function(a) { + if (a.constructor === e.LGraphGroup) { + var b = this._groups.indexOf(a); + -1 != b && this._groups.splice(b, 1); + a.graph = null; + this._version++; + this.setDirtyCanvas(!0, !0); + this.change(); + } else { + if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { + this.beforeChange(); + if (a.inputs) { + for (b = 0; b < a.inputs.length; b++) { + var d = a.inputs[b]; + null != d.link && a.disconnectInput(b); + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; b++) { + d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); + } + } + if (a.onRemoved) { + a.onRemoved(); + } + a.graph = null; + this._version++; + if (this.list_of_graphcanvas) { + for (b = 0; b < this.list_of_graphcanvas.length; ++b) { + d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); + } + } + b = this._nodes.indexOf(a); + -1 != b && this._nodes.splice(b, 1); + delete this._nodes_by_id[a.id]; + if (this.onNodeRemoved) { + this.onNodeRemoved(a); + } + this.sendActionToCanvas("checkPanels"); + this.setDirtyCanvas(!0, !0); + this.afterChange(); + this.change(); + this.updateExecutionOrder(); + } + } + }; + c.prototype.getNodeById = function(a) { + return null == a ? null : this._nodes_by_id[a]; + }; + c.prototype.findNodesByClass = function(a, b) { + b = b || []; + for (var d = b.length = 0, g = this._nodes.length; d < g; ++d) { + this._nodes[d].constructor === a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.findNodesByType = function(a, b) { + a = a.toLowerCase(); + b = b || []; + for (var d = b.length = 0, g = this._nodes.length; d < g; ++d) { + this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.findNodeByTitle = function(a) { + for (var b = 0, d = this._nodes.length; b < d; ++b) { + if (this._nodes[b].title == a) { + return this._nodes[b]; + } + } + return null; + }; + c.prototype.findNodesByTitle = function(a) { + for (var b = [], d = 0, g = this._nodes.length; d < g; ++d) { + this._nodes[d].title == a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.getNodeOnPos = function(a, b, d, g) { + d = d || this._nodes; + for (var k = d.length - 1; 0 <= k; k--) { + var e = d[k]; + if (e.isPointInside(a, b, g)) { + return e; + } + } + return null; + }; + c.prototype.getGroupOnPos = function(a, b) { + for (var d = this._groups.length - 1; 0 <= d; d--) { + var g = this._groups[d]; + if (g.isPointInside(a, b, 2, !0)) { + return g; + } + } + return null; + }; + c.prototype.checkNodeTypes = function() { + for (var a = 0; a < this._nodes.length; a++) { + var b = this._nodes[a]; + if (b.constructor != e.registered_node_types[b.type]) { + console.log("node being replaced by newer version: " + b.type); + var d = e.createNode(b.type); + this._nodes[a] = d; + d.configure(b.serialize()); + d.graph = this; + this._nodes_by_id[d.id] = d; + b.inputs && (d.inputs = b.inputs.concat()); + b.outputs && (d.outputs = b.outputs.concat()); + } + } + this.updateExecutionOrder(); + }; + c.prototype.onAction = function(a, b) { + this._input_nodes = this.findNodesByClass(e.GraphInput, this._input_nodes); + for (var d = 0; d < this._input_nodes.length; ++d) { + var g = this._input_nodes[d]; + if (g.properties.name == a) { + g.onAction(a, b); + break; + } + } + }; + c.prototype.trigger = function(a, b) { + if (this.onTrigger) { + this.onTrigger(a, b); + } + }; + c.prototype.addInput = function(a, b, d) { + if (!this.inputs[a]) { + this.beforeChange(); + this.inputs[a] = {name:a, type:b, value:d}; + this._version++; + this.afterChange(); + if (this.onInputAdded) { + this.onInputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + c.prototype.setInputData = function(a, b) { + if (a = this.inputs[a]) { + a.value = b; + } + }; + c.prototype.getInputData = function(a) { + return (a = this.inputs[a]) ? a.value : null; + }; + c.prototype.renameInput = function(a, b) { + if (b != a) { + if (!this.inputs[a]) { + return !1; + } + if (this.inputs[b]) { + return console.error("there is already one input with that name"), !1; + } + this.inputs[b] = this.inputs[a]; + delete this.inputs[a]; + this._version++; + if (this.onInputRenamed) { + this.onInputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + c.prototype.changeInputType = function(a, b) { + if (!this.inputs[a]) { + return !1; + } + if (!this.inputs[a].type || String(this.inputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.inputs[a].type = b, this._version++, this.onInputTypeChanged) { + this.onInputTypeChanged(a, b); + } + } + }; + c.prototype.removeInput = function(a) { + if (!this.inputs[a]) { + return !1; + } + delete this.inputs[a]; + this._version++; + if (this.onInputRemoved) { + this.onInputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + c.prototype.addOutput = function(a, b, d) { + this.outputs[a] = {name:a, type:b, value:d}; + this._version++; + if (this.onOutputAdded) { + this.onOutputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + c.prototype.setOutputData = function(a, b) { + if (a = this.outputs[a]) { + a.value = b; + } + }; + c.prototype.getOutputData = function(a) { + return (a = this.outputs[a]) ? a.value : null; + }; + c.prototype.renameOutput = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (this.outputs[b]) { + return console.error("there is already one output with that name"), !1; + } + this.outputs[b] = this.outputs[a]; + delete this.outputs[a]; + this._version++; + if (this.onOutputRenamed) { + this.onOutputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + c.prototype.changeOutputType = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (!this.outputs[a].type || String(this.outputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.outputs[a].type = b, this._version++, this.onOutputTypeChanged) { + this.onOutputTypeChanged(a, b); + } + } + }; + c.prototype.removeOutput = function(a) { + if (!this.outputs[a]) { + return !1; + } + delete this.outputs[a]; + this._version++; + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + c.prototype.triggerInput = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].onTrigger(b); + } + }; + c.prototype.setCallback = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].setTrigger(b); + } + }; + c.prototype.beforeChange = function(a) { + if (this.onBeforeChange) { + this.onBeforeChange(this, a); + } + this.sendActionToCanvas("onBeforeChange", this); + }; + c.prototype.afterChange = function(a) { + if (this.onAfterChange) { + this.onAfterChange(this, a); + } + this.sendActionToCanvas("onAfterChange", this); + }; + c.prototype.connectionChange = function(a, b) { + this.updateExecutionOrder(); + if (this.onConnectionChange) { + this.onConnectionChange(a); + } + this._version++; + this.sendActionToCanvas("onConnectionChange"); + }; + c.prototype.isLive = function() { + if (!this.list_of_graphcanvas) { + return !1; + } + for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { + if (this.list_of_graphcanvas[a].live_mode) { + return !0; + } + } + return !1; + }; + c.prototype.clearTriggeredSlots = function() { + for (var a in this.links) { + var b = this.links[a]; + b && b._last_time && (b._last_time = 0); + } + }; + c.prototype.change = function() { + e.debug && console.log("Graph changed"); + this.sendActionToCanvas("setDirty", [!0, !0]); + if (this.on_change) { + this.on_change(this); + } + }; + c.prototype.setDirtyCanvas = function(a, b) { + this.sendActionToCanvas("setDirty", [a, b]); + }; + c.prototype.removeLink = function(a) { + if (a = this.links[a]) { + var b = this.getNodeById(a.target_id); + b && b.disconnectInput(a.target_slot); + } + }; + c.prototype.serialize = function() { + for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { + a.push(this._nodes[b].serialize()); + } + d = []; + for (b in this.links) { + var g = this.links[b]; + if (!g.serialize) { + console.warn("weird LLink bug, link info is not a LLink but a regular object"); + var k = new p; + for (c in g) { + k[c] = g[c]; + } + g = this.links[b] = k; + } + d.push(g.serialize()); + } + var c = []; + for (b = 0; b < this._groups.length; ++b) { + c.push(this._groups[b].serialize()); + } + a = {last_node_id:this.last_node_id, last_link_id:this.last_link_id, nodes:a, links:d, groups:c, config:this.config, extra:this.extra, version:e.VERSION}; + if (this.onSerialize) { + this.onSerialize(a); + } + return a; + }; + c.prototype.configure = function(a, b) { + if (a) { + b || this.clear(); + b = a.nodes; + if (a.links && a.links.constructor === Array) { + for (var d = [], g = 0; g < a.links.length; ++g) { + var k = a.links[g]; + if (k) { + var c = new p; + c.configure(k); + d[c.id] = c; + } else { + console.warn("serialized graph link data contains errors, skipping."); + } + } + a.links = d; + } + for (g in a) { + "nodes" != g && "groups" != g && (this[g] = a[g]); + } + d = !1; + this._nodes = []; + if (b) { + g = 0; + for (k = b.length; g < k; ++g) { + c = b[g]; + var r = e.createNode(c.type, c.title); + r || (e.debug && console.log("Node not found or has errors: " + c.type), r = new m, r.last_serialization = c, d = r.has_errors = !0); + r.id = c.id; + this.add(r, !0); + } + g = 0; + for (k = b.length; g < k; ++g) { + c = b[g], (r = this.getNodeById(c.id)) && r.configure(c); + } + } + this._groups.length = 0; + if (a.groups) { + for (g = 0; g < a.groups.length; ++g) { + b = new e.LGraphGroup, b.configure(a.groups[g]), this.add(b); + } + } + this.updateExecutionOrder(); + this.extra = a.extra || {}; + if (this.onConfigure) { + this.onConfigure(a); + } + this._version++; + this.setDirtyCanvas(!0, !0); + return d; + } + }; + c.prototype.load = function(a, b) { + var d = this; + if (a.constructor === File || a.constructor === Blob) { + var g = new FileReader; + g.addEventListener("load", function(a) { + a = JSON.parse(a.target.result); + d.configure(a); + b && b(); + }); + g.readAsText(a); + } else { + var k = new XMLHttpRequest; + k.open("GET", a, !0); + k.send(null); + k.onload = function(a) { + 200 !== k.status ? console.error("Error loading graph:", k.status, k.response) : (a = JSON.parse(k.response), d.configure(a), b && b()); + }; + k.onerror = function(a) { + console.error("Error loading graph:", a); + }; + } + }; + c.prototype.onNodeTrace = function(a, b, d) { + }; + p.prototype.configure = function(a) { + a.constructor === Array ? (this.id = a[0], this.origin_id = a[1], this.origin_slot = a[2], this.target_id = a[3], this.target_slot = a[4], this.type = a[5]) : (this.id = a.id, this.type = a.type, this.origin_id = a.origin_id, this.origin_slot = a.origin_slot, this.target_id = a.target_id, this.target_slot = a.target_slot); + }; + p.prototype.serialize = function() { + return [this.id, this.origin_id, this.origin_slot, this.target_id, this.target_slot, this.type]; + }; + e.LLink = p; + x.LGraphNode = e.LGraphNode = m; + m.prototype._ctor = function(a) { + this.title = a || "Unnamed"; + this.size = [e.NODE_WIDTH, 60]; + this.graph = null; + this._pos = new Float32Array(10, 10); + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + this.id = -1; + this.type = null; + this.inputs = []; + this.outputs = []; + this.connections = []; + this.properties = {}; + this.properties_info = []; + this.flags = {}; + }; + m.prototype.configure = function(a) { + this.graph && this.graph._version++; + for (var b in a) { + if ("properties" == b) { + for (var d in a.properties) { + if (this.properties[d] = a.properties[d], this.onPropertyChanged) { + this.onPropertyChanged(d, a.properties[d]); + } + } + } else { + null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = e.cloneObject(a[b], this[b]) : this[b] = a[b]); + } + } + a.title || (this.title = this.constructor.title); + if (this.onConnectionsChange) { + if (this.inputs) { + for (d = 0; d < this.inputs.length; ++d) { + b = this.inputs[d]; + var g = this.graph ? this.graph.links[b.link] : null; + this.onConnectionsChange(e.INPUT, d, !0, g, b); + } + } + if (this.outputs) { + for (d = 0; d < this.outputs.length; ++d) { + var k = this.outputs[d]; + if (k.links) { + for (b = 0; b < k.links.length; ++b) { + g = this.graph ? this.graph.links[k.links[b]] : null, this.onConnectionsChange(e.OUTPUT, d, !0, g, k); + } + } + } + } + } + if (this.widgets) { + for (d = 0; d < this.widgets.length; ++d) { + (b = this.widgets[d]) && b.options && b.options.property && this.properties[b.options.property] && (b.value = JSON.parse(JSON.stringify(this.properties[b.options.property]))); + } + if (a.widgets_values) { + for (d = 0; d < a.widgets_values.length; ++d) { + this.widgets[d] && (this.widgets[d].value = a.widgets_values[d]); + } + } + } + if (this.onConfigure) { + this.onConfigure(a); + } + }; + m.prototype.serialize = function() { + var a = {id:this.id, type:this.type, pos:this.pos, size:this.size, flags:e.cloneObject(this.flags), order:this.order, mode:this.mode}; + if (this.constructor === m && this.last_serialization) { + return this.last_serialization; + } + this.inputs && (a.inputs = this.inputs); + if (this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + delete this.outputs[b]._data; + } + a.outputs = this.outputs; + } + this.title && this.title != this.constructor.title && (a.title = this.title); + this.properties && (a.properties = e.cloneObject(this.properties)); + if (this.widgets && this.serialize_widgets) { + for (a.widgets_values = [], b = 0; b < this.widgets.length; ++b) { + a.widgets_values[b] = this.widgets[b] ? this.widgets[b].value : null; + } + } + a.type || (a.type = this.constructor.type); + this.color && (a.color = this.color); + this.bgcolor && (a.bgcolor = this.bgcolor); + this.boxcolor && (a.boxcolor = this.boxcolor); + this.shape && (a.shape = this.shape); + this.onSerialize && this.onSerialize(a) && console.warn("node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter"); + return a; + }; + m.prototype.clone = function() { + var a = e.createNode(this.type); + if (!a) { + return null; + } + var b = e.cloneObject(this.serialize()); + if (b.inputs) { + for (var d = 0; d < b.inputs.length; ++d) { + b.inputs[d].link = null; + } + } + if (b.outputs) { + for (d = 0; d < b.outputs.length; ++d) { + b.outputs[d].links && (b.outputs[d].links.length = 0); + } + } + delete b.id; + a.configure(b); + return a; + }; + m.prototype.toString = function() { + return JSON.stringify(this.serialize()); + }; + m.prototype.getTitle = function() { + return this.title || this.constructor.title; + }; + m.prototype.setProperty = function(a, b) { + this.properties || (this.properties = {}); + if (b !== this.properties[a]) { + var d = this.properties[a]; + this.properties[a] = b; + this.onPropertyChanged && !1 === this.onPropertyChanged(a, b, d) && (this.properties[a] = d); + if (this.widgets) { + for (d = 0; d < this.widgets.length; ++d) { + var g = this.widgets[d]; + if (g && g.options.property == a) { + g.value = b; + break; + } + } + } + } + }; + m.prototype.setOutputData = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d._data = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + var g = this.graph.links[this.outputs[a].links[d]]; + g && (g.data = b); + } + } + } + }; + m.prototype.setOutputDataType = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d.type = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + this.graph.links[this.outputs[a].links[d]].type = b; + } + } + } + }; + m.prototype.getInputData = function(a, b) { + if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + if (!b) { + return a.data; + } + b = this.graph.getNodeById(a.origin_id); + if (!b) { + return a.data; + } + if (b.updateOutputData) { + b.updateOutputData(a.origin_slot); + } else { + if (b.onExecute) { + b.onExecute(); + } + } + return a.data; + } + }; + m.prototype.getInputDataType = function(a) { + if (!this.inputs || a >= this.inputs.length || null == this.inputs[a].link) { + return null; + } + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + var b = this.graph.getNodeById(a.origin_id); + return b ? (a = b.outputs[a.origin_slot]) ? a.type : null : a.type; + }; + m.prototype.getInputDataByName = function(a, b) { + a = this.findInputSlot(a); + return -1 == a ? null : this.getInputData(a, b); + }; + m.prototype.isInputConnected = function(a) { + return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; + }; + m.prototype.getInputInfo = function(a) { + return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; + }; + m.prototype.getInputLink = function(a) { + return this.inputs ? a < this.inputs.length ? this.graph.links[this.inputs[a].link] : null : null; + }; + m.prototype.getInputNode = function(a) { + if (!this.inputs || a >= this.inputs.length) { + return null; + } + a = this.inputs[a]; + return a && null !== a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; + }; + m.prototype.getInputOrProperty = function(a) { + if (!this.inputs || !this.inputs.length) { + return this.properties ? this.properties[a] : null; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + var g = this.inputs[b]; + if (a == g.name && null != g.link && (g = this.graph.links[g.link])) { + return g.data; + } + } + return this.properties[a]; + }; + m.prototype.getOutputData = function(a) { + return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; + }; + m.prototype.getOutputInfo = function(a) { + return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; + }; + m.prototype.isOutputConnected = function(a) { + return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : !1; + }; + m.prototype.isAnyOutputConnected = function() { + if (!this.outputs) { + return !1; + } + for (var a = 0; a < this.outputs.length; ++a) { + if (this.outputs[a].links && this.outputs[a].links.length) { + return !0; + } + } + return !1; + }; + m.prototype.getOutputNodes = function(a) { + if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { + return null; + } + a = this.outputs[a]; + if (!a.links || 0 == a.links.length) { + return null; + } + for (var b = [], d = 0; d < a.links.length; d++) { + var g = this.graph.links[a.links[d]]; + g && (g = this.graph.getNodeById(g.target_id)) && b.push(g); + } + return b; + }; + m.prototype.trigger = function(a, b) { + if (this.outputs && this.outputs.length) { + this.graph && (this.graph._last_trigger_time = e.getTime()); + for (var d = 0; d < this.outputs.length; ++d) { + var g = this.outputs[d]; + !g || g.type !== e.EVENT || a && g.name != a || this.triggerSlot(d, b); + } + } + }; + m.prototype.triggerSlot = function(a, b, d) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + this.graph && (this.graph._last_trigger_time = e.getTime()); + for (var g = 0; g < a.length; ++g) { + var k = a[g]; + if (null == d || d == k) { + var c = this.graph.links[a[g]]; + if (c && (c._last_time = e.getTime(), k = this.graph.getNodeById(c.target_id))) { + if (c = k.inputs[c.target_slot], k.mode === e.ON_TRIGGER) { + if (k.onExecute) { + k.onExecute(b); + } + } else { + if (k.onAction) { + k.onAction(c.name, b); + } + } + } + } + } + } + }; + m.prototype.clearTriggeredSlot = function(a, b) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + for (var d = 0; d < a.length; ++d) { + var g = a[d]; + if (null == b || b == g) { + if (g = this.graph.links[a[d]]) { + g._last_time = 0; + } + } + } + } + }; + m.prototype.setSize = function(a) { + this.size = a; + if (this.onResize) { + this.onResize(this.size); + } + }; + m.prototype.addProperty = function(a, b, d, g) { + d = {name:a, type:d, default_value:b}; + if (g) { + for (var k in g) { + d[k] = g[k]; + } + } + this.properties_info || (this.properties_info = []); + this.properties_info.push(d); + this.properties || (this.properties = {}); + this.properties[a] = b; + return d; + }; + m.prototype.addOutput = function(a, b, d) { + a = {name:a, type:b, links:null}; + if (d) { + for (var g in d) { + a[g] = d[g]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(a); + if (this.onOutputAdded) { + this.onOutputAdded(a); + } + this.setSize(this.computeSize()); + this.setDirtyCanvas(!0, !0); + return a; + }; + m.prototype.addOutputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], g = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var k in d[2]) { + g[k] = d[2][k]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(g); + if (this.onOutputAdded) { + this.onOutputAdded(g); + } + } + this.setSize(this.computeSize()); + this.setDirtyCanvas(!0, !0); + }; + m.prototype.removeOutput = function(a) { + this.disconnectOutput(a); + this.outputs.splice(a, 1); + for (var b = a; b < this.outputs.length; ++b) { + if (this.outputs[b] && this.outputs[b].links) { + for (var d = this.outputs[b].links, g = 0; g < d.length; ++g) { + var k = this.graph.links[d[g]]; + k && --k.origin_slot; + } + } + } + this.setSize(this.computeSize()); + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + this.setDirtyCanvas(!0, !0); + }; + m.prototype.addInput = function(a, b, d) { + a = {name:a, type:b || 0, link:null}; + if (d) { + for (var g in d) { + a[g] = d[g]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(a); + this.setSize(this.computeSize()); + if (this.onInputAdded) { + this.onInputAdded(a); + } + this.setDirtyCanvas(!0, !0); + return a; + }; + m.prototype.addInputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], g = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var k in d[2]) { + g[k] = d[2][k]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(g); + if (this.onInputAdded) { + this.onInputAdded(g); + } + } + this.setSize(this.computeSize()); + this.setDirtyCanvas(!0, !0); + }; + m.prototype.removeInput = function(a) { + this.disconnectInput(a); + for (var b = this.inputs.splice(a, 1), d = a; d < this.inputs.length; ++d) { + if (this.inputs[d]) { + var g = this.graph.links[this.inputs[d].link]; + g && --g.target_slot; + } + } + this.setSize(this.computeSize()); + if (this.onInputRemoved) { + this.onInputRemoved(a, b[0]); + } + this.setDirtyCanvas(!0, !0); + }; + m.prototype.addConnection = function(a, b, d, g) { + a = {name:a, type:b, pos:d, direction:g, links:null}; + this.connections.push(a); + return a; + }; + m.prototype.computeSize = function(a) { + function b(a) { + return a ? g * a.length * 0.6 : 0; + } + if (this.constructor.size) { + return this.constructor.size.concat(); + } + var d = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); + a = a || new Float32Array([0, 0]); + d = Math.max(d, 1); + var g = e.NODE_TEXT_SIZE, k = b(this.title), c = 0, r = 0; + if (this.inputs) { + for (var q = 0, h = this.inputs.length; q < h; ++q) { + var n = this.inputs[q]; + n = n.label || n.name || ""; + n = b(n); + c < n && (c = n); + } + } + if (this.outputs) { + for (q = 0, h = this.outputs.length; q < h; ++q) { + n = this.outputs[q], n = n.label || n.name || "", n = b(n), r < n && (r = n); + } + } + a[0] = Math.max(c + r + 10, k); + a[0] = Math.max(a[0], e.NODE_WIDTH); + this.widgets && this.widgets.length && (a[0] = Math.max(a[0], 1.5 * e.NODE_WIDTH)); + a[1] = (this.constructor.slot_start_y || 0) + d * e.NODE_SLOT_HEIGHT; + d = 0; + if (this.widgets && this.widgets.length) { + q = 0; + for (h = this.widgets.length; q < h; ++q) { + d = this.widgets[q].computeSize ? d + (this.widgets[q].computeSize(a[0])[1] + 4) : d + (e.NODE_WIDGET_HEIGHT + 4); + } + d += 8; + } + a[1] = this.widgets_up ? Math.max(a[1], d) : null != this.widgets_start_y ? Math.max(a[1], d + this.widgets_start_y) : a[1] + d; + this.constructor.min_height && a[1] < this.constructor.min_height && (a[1] = this.constructor.min_height); + a[1] += 6; + return a; + }; + m.prototype.getPropertyInfo = function(a) { + var b = null; + if (this.properties_info) { + for (var d = 0; d < this.properties_info.length; ++d) { + if (this.properties_info[d].name == a) { + b = this.properties_info[d]; + break; + } + } + } + this.constructor["@" + a] && (b = this.constructor["@" + a]); + this.constructor.widgets_info && this.constructor.widgets_info[a] && (b = this.constructor.widgets_info[a]); + !b && this.onGetPropertyInfo && (b = this.onGetPropertyInfo(a)); + b || (b = {}); + b.type || (b.type = typeof this.properties[a]); + "combo" == b.widget && (b.type = "enum"); + return b; + }; + m.prototype.addWidget = function(a, b, d, g, k) { + this.widgets || (this.widgets = []); + !k && g && g.constructor === Object && (k = g, g = null); + k && k.constructor === String && (k = {property:k}); + g && g.constructor === String && (k || (k = {}), k.property = g, g = null); + g && g.constructor !== Function && (console.warn("addWidget: callback must be a function"), g = null); + b = {type:a.toLowerCase(), name:b, value:d, callback:g, options:k || {}}; + void 0 !== b.options.y && (b.y = b.options.y); + g || b.options.callback || b.options.property || console.warn("LiteGraph addWidget(...) without a callback or property assigned"); + if ("combo" == a && !b.options.values) { + throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; + } + this.widgets.push(b); + this.setSize(this.computeSize()); + return b; + }; + m.prototype.addCustomWidget = function(a) { + this.widgets || (this.widgets = []); + this.widgets.push(a); + return a; + }; + m.prototype.getBounding = function(a) { + a = a || new Float32Array(4); + a[0] = this.pos[0] - 4; + a[1] = this.pos[1] - e.NODE_TITLE_HEIGHT; + a[2] = this.size[0] + 4; + a[3] = this.flags.collapsed ? e.NODE_TITLE_HEIGHT : this.size[1] + e.NODE_TITLE_HEIGHT; + if (this.onBounding) { + this.onBounding(a); + } + return a; + }; + m.prototype.isPointInside = function(a, b, d, g) { + d = d || 0; + var k = this.graph && this.graph.isLive() ? 0 : e.NODE_TITLE_HEIGHT; + g && (k = 0); + if (this.flags && this.flags.collapsed) { + if (z(a, b, this.pos[0] - d, this.pos[1] - e.NODE_TITLE_HEIGHT - d, (this._collapsed_width || e.NODE_COLLAPSED_WIDTH) + 2 * d, e.NODE_TITLE_HEIGHT + 2 * d)) { + return !0; + } + } else { + if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - k - d < b && this.pos[1] + this.size[1] + d > b) { + return !0; + } + } + return !1; + }; + m.prototype.getSlotInPosition = function(a, b) { + var d = new Float32Array(2); + if (this.inputs) { + for (var g = 0, k = this.inputs.length; g < k; ++g) { + var e = this.inputs[g]; + this.getConnectionPos(!0, g, d); + if (z(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {input:e, slot:g, link_pos:d}; + } + } + } + if (this.outputs) { + for (g = 0, k = this.outputs.length; g < k; ++g) { + if (e = this.outputs[g], this.getConnectionPos(!1, g, d), z(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {output:e, slot:g, link_pos:d}; + } + } + } + return null; + }; + m.prototype.findInputSlot = function(a) { + if (!this.inputs) { + return -1; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + if (a == this.inputs[b].name) { + return b; + } + } + return -1; + }; + m.prototype.findOutputSlot = function(a) { + if (!this.outputs) { + return -1; + } + for (var b = 0, d = this.outputs.length; b < d; ++b) { + if (a == this.outputs[b].name) { + return b; + } + } + return -1; + }; + m.prototype.connect = function(a, b, d) { + d = d || 0; + if (!this.graph) { + return console.log("Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them."), null; + } + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return e.debug && console.log("Connect: Error, no slot of name " + a), null; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), null; + } + } + b && b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "target node is null"; + } + if (b == this) { + return null; + } + if (d.constructor === String) { + if (d = b.findInputSlot(d), -1 == d) { + return e.debug && console.log("Connect: Error, no slot of name " + d), null; + } + } else { + if (d === e.EVENT) { + return null; + } + if (!b.inputs || d >= b.inputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), null; + } + } + var g = !1; + null != b.inputs[d].link && (this.graph.beforeChange(), b.disconnectInput(d), g = !0); + var k = this.outputs[a]; + if (b.onConnectInput && !1 === b.onConnectInput(d, k.type, k, this, a)) { + return null; + } + var c = b.inputs[d], r = null; + if (!e.isValidConnection(k.type, c.type)) { + return this.setDirtyCanvas(!1, !0), g && this.graph.connectionChange(this, r), null; + } + g || this.graph.beforeChange(); + r = new p(++this.graph.last_link_id, c.type, this.id, a, b.id, d); + this.graph.links[r.id] = r; + null == k.links && (k.links = []); + k.links.push(r.id); + b.inputs[d].link = r.id; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(e.OUTPUT, a, !0, r, k); + } + if (b.onConnectionsChange) { + b.onConnectionsChange(e.INPUT, d, !0, r, c); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.INPUT, b, d, this, a), this.graph.onNodeConnectionChange(e.OUTPUT, this, a, b, d)); + this.setDirtyCanvas(!1, !0); + this.graph.afterChange(); + this.graph.connectionChange(this, r); + return r; + }; + m.prototype.disconnectOutput = function(a, b) { + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return e.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var d = this.outputs[a]; + if (!d || !d.links || 0 == d.links.length) { + return !1; + } + if (b) { + b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "Target Node not found"; + } + for (var g = 0, k = d.links.length; g < k; g++) { + var c = d.links[g], r = this.graph.links[c]; + if (r.target_id == b.id) { + d.links.splice(g, 1); + var q = b.inputs[r.target_slot]; + q.link = null; + delete this.graph.links[c]; + this.graph && this.graph._version++; + if (b.onConnectionsChange) { + b.onConnectionsChange(e.INPUT, r.target_slot, !1, r, q); + } + if (this.onConnectionsChange) { + this.onConnectionsChange(e.OUTPUT, a, !1, r, d); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(e.OUTPUT, this, a); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, r.target_slot)); + break; + } + } + } else { + g = 0; + for (k = d.links.length; g < k; g++) { + if (c = d.links[g], r = this.graph.links[c]) { + b = this.graph.getNodeById(r.target_id); + this.graph && this.graph._version++; + if (b) { + q = b.inputs[r.target_slot]; + q.link = null; + if (b.onConnectionsChange) { + b.onConnectionsChange(e.INPUT, r.target_slot, !1, r, q); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(e.INPUT, b, r.target_slot); + } + } + delete this.graph.links[c]; + if (this.onConnectionsChange) { + this.onConnectionsChange(e.OUTPUT, a, !1, r, d); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, r.target_slot)); + } + } + d.links = null; + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this); + return !0; + }; + m.prototype.disconnectInput = function(a) { + if (a.constructor === String) { + if (a = this.findInputSlot(a), -1 == a) { + return e.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.inputs || a >= this.inputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var b = this.inputs[a]; + if (!b) { + return !1; + } + var d = this.inputs[a].link; + if (null != d) { + this.inputs[a].link = null; + var g = this.graph.links[d]; + if (g) { + var k = this.graph.getNodeById(g.origin_id); + if (!k) { + return !1; + } + var c = k.outputs[g.origin_slot]; + if (!c || !c.links || 0 == c.links.length) { + return !1; + } + for (var r = 0, q = c.links.length; r < q; r++) { + if (c.links[r] == d) { + c.links.splice(r, 1); + break; + } + } + delete this.graph.links[d]; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(e.INPUT, a, !1, g, b); + } + if (k.onConnectionsChange) { + k.onConnectionsChange(e.OUTPUT, r, !1, g, c); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, k, r), this.graph.onNodeConnectionChange(e.INPUT, this, a)); + } + } + this.setDirtyCanvas(!1, !0); + this.graph && this.graph.connectionChange(this); + return !0; + }; + m.prototype.getConnectionPos = function(a, b, d) { + d = d || new Float32Array(2); + var g = 0; + a && this.inputs && (g = this.inputs.length); + !a && this.outputs && (g = this.outputs.length); + var k = 0.5 * e.NODE_SLOT_HEIGHT; + if (this.flags.collapsed) { + return b = this._collapsed_width || e.NODE_COLLAPSED_WIDTH, this.horizontal ? (d[0] = this.pos[0] + 0.5 * b, d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1]) : (d[0] = a ? this.pos[0] : this.pos[0] + b, d[1] = this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT), d; + } + if (a && -1 == b) { + return d[0] = this.pos[0] + 0.5 * e.NODE_TITLE_HEIGHT, d[1] = this.pos[1] + 0.5 * e.NODE_TITLE_HEIGHT, d; + } + if (a && g > b && this.inputs[b].pos) { + return d[0] = this.pos[0] + this.inputs[b].pos[0], d[1] = this.pos[1] + this.inputs[b].pos[1], d; + } + if (!a && g > b && this.outputs[b].pos) { + return d[0] = this.pos[0] + this.outputs[b].pos[0], d[1] = this.pos[1] + this.outputs[b].pos[1], d; + } + if (this.horizontal) { + return d[0] = this.pos[0] + this.size[0] / g * (b + 0.5), d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1] + this.size[1], d; + } + d[0] = a ? this.pos[0] + k : this.pos[0] + this.size[0] + 1 - k; + d[1] = this.pos[1] + (b + 0.7) * e.NODE_SLOT_HEIGHT + (this.constructor.slot_start_y || 0); + return d; + }; + m.prototype.alignToGrid = function() { + this.pos[0] = e.CANVAS_GRID_SIZE * Math.round(this.pos[0] / e.CANVAS_GRID_SIZE); + this.pos[1] = e.CANVAS_GRID_SIZE * Math.round(this.pos[1] / e.CANVAS_GRID_SIZE); + }; + m.prototype.trace = function(a) { + this.console || (this.console = []); + this.console.push(a); + this.console.length > m.MAX_CONSOLE && this.console.shift(); + if (this.graph.onNodeTrace) { + this.graph.onNodeTrace(this, a); + } + }; + m.prototype.setDirtyCanvas = function(a, b) { + this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); + }; + m.prototype.loadImage = function(a) { + var b = new Image; + b.src = e.node_images_path + a; + b.ready = !1; + var d = this; + b.onload = function() { + this.ready = !0; + d.setDirtyCanvas(!0); + }; + return b; + }; + m.prototype.captureInput = function(a) { + if (this.graph && this.graph.list_of_graphcanvas) { + for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { + var g = b[d]; + if (a || g.node_capturing_input == this) { + g.node_capturing_input = a ? this : null; + } + } + } + }; + m.prototype.collapse = function(a) { + this.graph._version++; + if (!1 !== this.constructor.collapsable || a) { + this.flags.collapsed = this.flags.collapsed ? !1 : !0, this.setDirtyCanvas(!0, !0); + } + }; + m.prototype.pin = function(a) { + this.graph._version++; + this.flags.pinned = void 0 === a ? !this.flags.pinned : a; + }; + m.prototype.localToScreen = function(a, b, d) { + return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; + }; + x.LGraphGroup = e.LGraphGroup = f; + f.prototype._ctor = function(a) { + this.title = a || "Group"; + this.font_size = 24; + this.color = l.node_colors.pale_blue ? l.node_colors.pale_blue.groupcolor : "#AAA"; + this._bounding = new Float32Array([10, 10, 140, 80]); + this._pos = this._bounding.subarray(0, 2); + this._size = this._bounding.subarray(2, 4); + this._nodes = []; + this.graph = null; + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + Object.defineProperty(this, "size", {set:function(a) { + !a || 2 > a.length || (this._size[0] = Math.max(140, a[0]), this._size[1] = Math.max(80, a[1])); + }, get:function() { + return this._size; + }, enumerable:!0}); + }; + f.prototype.configure = function(a) { + this.title = a.title; + this._bounding.set(a.bounding); + this.color = a.color; + this.font = a.font; + }; + f.prototype.serialize = function() { + var a = this._bounding; + return {title:this.title, bounding:[Math.round(a[0]), Math.round(a[1]), Math.round(a[2]), Math.round(a[3])], color:this.color, font:this.font}; + }; + f.prototype.move = function(a, b, d) { + this._pos[0] += a; + this._pos[1] += b; + if (!d) { + for (d = 0; d < this._nodes.length; ++d) { + var g = this._nodes[d]; + g.pos[0] += a; + g.pos[1] += b; + } + } + }; + f.prototype.recomputeInsideNodes = function() { + this._nodes.length = 0; + for (var a = this.graph._nodes, b = new Float32Array(4), d = 0; d < a.length; ++d) { + var g = a[d]; + g.getBounding(b); + A(this._bounding, b) && this._nodes.push(g); + } + }; + f.prototype.isPointInside = m.prototype.isPointInside; + f.prototype.setDirtyCanvas = m.prototype.setDirtyCanvas; + e.DragAndScale = u; + u.prototype.bindEvents = function(a) { + this.last_mouse = new Float32Array(2); + this._binded_mouse_callback = this.onMouse.bind(this); + a.addEventListener("mousedown", this._binded_mouse_callback); + a.addEventListener("mousemove", this._binded_mouse_callback); + a.addEventListener("mousewheel", this._binded_mouse_callback, !1); + a.addEventListener("wheel", this._binded_mouse_callback, !1); + }; + u.prototype.computeVisibleArea = function(a) { + if (this.element) { + var b = this.element.width, d = this.element.height, g = -this.offset[0], k = -this.offset[1]; + a && (g += a[0] / this.scale, k += a[1] / this.scale, b = a[2], d = a[3]); + a = g + b / this.scale; + d = k + d / this.scale; + this.visible_area[0] = g; + this.visible_area[1] = k; + this.visible_area[2] = a - g; + this.visible_area[3] = d - k; + } else { + this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; + } + }; + u.prototype.onMouse = function(a) { + if (this.enabled) { + var b = this.element, d = b.getBoundingClientRect(), g = a.clientX - d.left; + d = a.clientY - d.top; + a.canvasx = g; + a.canvasy = d; + a.dragging = this.dragging; + var k = !this.viewport || this.viewport && g >= this.viewport[0] && g < this.viewport[0] + this.viewport[2] && d >= this.viewport[1] && d < this.viewport[1] + this.viewport[3], e = !1; + this.onmouse && (e = this.onmouse(a)); + "mousedown" == a.type && k ? (this.dragging = !0, b.removeEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mouseup", this._binded_mouse_callback)) : "mousemove" == a.type ? e || (b = g - this.last_mouse[0], e = d - this.last_mouse[1], this.dragging && this.mouseDrag(b, e)) : "mouseup" == a.type ? (this.dragging = !1, document.body.removeEventListener("mousemove", this._binded_mouse_callback), + document.body.removeEventListener("mouseup", this._binded_mouse_callback), b.addEventListener("mousemove", this._binded_mouse_callback)) : !k || "mousewheel" != a.type && "wheel" != a.type && "DOMMouseScroll" != a.type || (a.eventType = "mousewheel", a.wheel = "wheel" == a.type ? -a.deltaY : null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail, a.delta = a.wheelDelta ? a.wheelDelta / 40 : a.deltaY ? -a.deltaY / 3 : 0, this.changeDeltaScale(1.0 + 0.05 * a.delta)); + this.last_mouse[0] = g; + this.last_mouse[1] = d; + if (k) { + return a.preventDefault(), a.stopPropagation(), !1; + } + } + }; + u.prototype.toCanvasContext = function(a) { + a.scale(this.scale, this.scale); + a.translate(this.offset[0], this.offset[1]); + }; + u.prototype.convertOffsetToCanvas = function(a) { + return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; + }; + u.prototype.convertCanvasToOffset = function(a, b) { + b = b || [0, 0]; + b[0] = a[0] / this.scale - this.offset[0]; + b[1] = a[1] / this.scale - this.offset[1]; + return b; + }; + u.prototype.mouseDrag = function(a, b) { + this.offset[0] += a / this.scale; + this.offset[1] += b / this.scale; + if (this.onredraw) { + this.onredraw(this); + } + }; + u.prototype.changeScale = function(a, b) { + a < this.min_scale ? a = this.min_scale : a > this.max_scale && (a = this.max_scale); + if (a != this.scale && this.element) { + var d = this.element.getBoundingClientRect(); + if (d && (b = b || [0.5 * d.width, 0.5 * d.height], d = this.convertCanvasToOffset(b), this.scale = a, 0.01 > Math.abs(this.scale - 1) && (this.scale = 1), a = this.convertCanvasToOffset(b), a = [a[0] - d[0], a[1] - d[1]], this.offset[0] += a[0], this.offset[1] += a[1], this.onredraw)) { + this.onredraw(this); + } + } + }; + u.prototype.changeDeltaScale = function(a, b) { + this.changeScale(this.scale * a, b); + }; + u.prototype.reset = function() { + this.scale = 1; + this.offset[0] = 0; + this.offset[1] = 0; + }; + x.LGraphCanvas = e.LGraphCanvas = l; + l.DEFAULT_BACKGROUND_IMAGE = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; + l.link_type_colors = {"-1":e.EVENT_LINK_COLOR, number:"#AAA", node:"#DCA"}; + l.gradients = {}; + l.prototype.clear = function() { + this.fps = this.render_time = this.last_draw_time = this.frame = 0; + this.dragging_rectangle = null; + this.selected_nodes = {}; + this.selected_group = null; + this.visible_nodes = []; + this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; + this.highlighted_links = {}; + this.dragging_canvas = !1; + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_widget = this.node_in_panel = this.dirty_area = null; + this.last_mouse = [0, 0]; + this.last_mouseclick = 0; + this.visible_area.set([0, 0, 0, 0]); + if (this.onClear) { + this.onClear(); + } + }; + l.prototype.setGraph = function(a, b) { + this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this._graph_stack && (this._graph_stack = null), this.setDirty(!0, !0))); + }; + l.prototype.getTopGraph = function() { + return this._graph_stack.length ? this._graph_stack[0] : this.graph; + }; + l.prototype.openSubgraph = function(a) { + if (!a) { + throw "graph cannot be null"; + } + if (this.graph == a) { + throw "graph cannot be the same"; + } + this.clear(); + this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); + a.attachCanvas(this); + this.checkPanels(); + this.setDirty(!0, !0); + }; + l.prototype.closeSubgraph = function() { + if (this._graph_stack && 0 != this._graph_stack.length) { + var a = this.graph._subgraph_node, b = this._graph_stack.pop(); + this.selected_nodes = {}; + this.highlighted_links = {}; + b.attachCanvas(this); + this.setDirty(!0, !0); + a && (this.centerOnNode(a), this.selectNodes([a])); + } + }; + l.prototype.getCurrentGraph = function() { + return this.graph; + }; + l.prototype.setCanvas = function(a, b) { + if (a && a.constructor === String && (a = document.getElementById(a), !a)) { + throw "Error creating LiteGraph canvas: Canvas not found"; + } + if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a, this.ds.element = a)) { + a.className += " lgraphcanvas"; + a.data = this; + a.tabindex = "1"; + this.bgcanvas = null; + this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); + if (null == a.getContext) { + if ("canvas" != a.localName) { + throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; + } + throw "This browser doesn't support Canvas"; + } + null == (this.ctx = a.getContext("2d")) && (a.webgl_enabled || console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); + this._mousemove_callback = this.processMouseMove.bind(this); + this._mouseup_callback = this.processMouseUp.bind(this); + b || this.bindEvents(); + } + }; + l.prototype._doNothing = function(a) { + a.preventDefault(); + return !1; + }; + l.prototype._doReturnTrue = function(a) { + a.preventDefault(); + return !0; + }; + l.prototype.bindEvents = function() { + if (this._events_binded) { + console.warn("LGraphCanvas: events already binded"); + } else { + var a = this.canvas, b = this.getCanvasWindow().document; + this._mousedown_callback = this.processMouseDown.bind(this); + this._mousewheel_callback = this.processMouseWheel.bind(this); + a.addEventListener("mousedown", this._mousedown_callback, !0); + a.addEventListener("mousemove", this._mousemove_callback); + a.addEventListener("mousewheel", this._mousewheel_callback, !1); + a.addEventListener("contextmenu", this._doNothing); + a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); + a.addEventListener("touchstart", this.touchHandler, !0); + a.addEventListener("touchmove", this.touchHandler, !0); + a.addEventListener("touchend", this.touchHandler, !0); + a.addEventListener("touchcancel", this.touchHandler, !0); + this._key_callback = this.processKey.bind(this); + a.addEventListener("keydown", this._key_callback, !0); + b.addEventListener("keyup", this._key_callback, !0); + this._ondrop_callback = this.processDrop.bind(this); + a.addEventListener("dragover", this._doNothing, !1); + a.addEventListener("dragend", this._doNothing, !1); + a.addEventListener("drop", this._ondrop_callback, !1); + a.addEventListener("dragenter", this._doReturnTrue, !1); + this._events_binded = !0; + } + }; + l.prototype.unbindEvents = function() { + if (this._events_binded) { + var a = this.getCanvasWindow().document; + this.canvas.removeEventListener("mousedown", this._mousedown_callback); + this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); + this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); + this.canvas.removeEventListener("keydown", this._key_callback); + a.removeEventListener("keyup", this._key_callback); + this.canvas.removeEventListener("contextmenu", this._doNothing); + this.canvas.removeEventListener("drop", this._ondrop_callback); + this.canvas.removeEventListener("dragenter", this._doReturnTrue); + this.canvas.removeEventListener("touchstart", this.touchHandler); + this.canvas.removeEventListener("touchmove", this.touchHandler); + this.canvas.removeEventListener("touchend", this.touchHandler); + this.canvas.removeEventListener("touchcancel", this.touchHandler); + this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; + this._events_binded = !1; + } else { + console.warn("LGraphCanvas: no events binded"); + } + }; + l.getFileExtension = function(a) { + var b = a.indexOf("?"); + -1 != b && (a = a.substr(0, b)); + b = a.lastIndexOf("."); + return -1 == b ? "" : a.substr(b + 1).toLowerCase(); + }; + l.prototype.enableWebGL = function() { + this.gl = this.ctx = enableWebGLCanvas(this.canvas); + this.ctx.webgl = !0; + this.bgcanvas = this.canvas; + this.bgctx = this.gl; + this.canvas.webgl_enabled = !0; + }; + l.prototype.setDirty = function(a, b) { + a && (this.dirty_canvas = !0); + b && (this.dirty_bgcanvas = !0); + }; + l.prototype.getCanvasWindow = function() { + if (!this.canvas) { + return window; + } + var a = this.canvas.ownerDocument; + return a.defaultView || a.parentWindow; + }; + l.prototype.startRendering = function() { + function a() { + this.pause_rendering || this.draw(); + var b = this.getCanvasWindow(); + this.is_rendering && b.requestAnimationFrame(a.bind(this)); + } + this.is_rendering || (this.is_rendering = !0, a.call(this)); + }; + l.prototype.stopRendering = function() { + this.is_rendering = !1; + }; + l.prototype.blockClick = function() { + this.block_click = !0; + this.last_mouseclick = 0; + }; + l.prototype.processMouseDown = function(a) { + this.set_canvas_dirty_on_mouse_event && (this.dirty_canvas = !0); + if (this.graph) { + this.adjustMouseEvent(a); + var b = this.getCanvasWindow(); + l.active_canvas = this; + var d = this, g = a.localX, k = a.localY; + this.ds.viewport = this.viewport; + g = !this.viewport || this.viewport && g >= this.viewport[0] && g < this.viewport[0] + this.viewport[2] && k >= this.viewport[1] && k < this.viewport[1] + this.viewport[3]; + this.options.skip_events || (this.canvas.removeEventListener("mousemove", this._mousemove_callback), b.document.addEventListener("mousemove", this._mousemove_callback, !0), b.document.addEventListener("mouseup", this._mouseup_callback, !0)); + if (g) { + var c = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes, 5); + k = !1; + g = 300 > e.getTime() - this.last_mouseclick; + this.mouse[0] = a.localX; + this.mouse[1] = a.localY; + this.graph_mouse[0] = a.canvasX; + this.graph_mouse[1] = a.canvasY; + this.last_click_position = [this.mouse[0], this.mouse[1]]; + this.canvas.focus(); + e.closeAllContextMenus(b); + if (!this.onMouse || 1 != this.onMouse(a)) { + if (1 == a.which) { + a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, k = !0); + var r = !1; + if (c && this.allow_interaction && !k && !this.read_only) { + this.live_mode || c.flags.pinned || this.bringToFront(c); + if (!this.connecting_node && !c.flags.collapsed && !this.live_mode) { + if (!k && !1 !== c.resizable && z(a.canvasX, a.canvasY, c.pos[0] + c.size[0] - 5, c.pos[1] + c.size[1] - 5, 10, 10)) { + this.graph.beforeChange(), this.resizing_node = c, this.canvas.style.cursor = "se-resize", k = !0; + } else { + if (c.outputs) { + for (var q = 0, h = c.outputs.length; q < h; ++q) { + var n = c.outputs[q], t = c.getConnectionPos(!1, q); + if (z(a.canvasX, a.canvasY, t[0] - 15, t[1] - 10, 30, 20)) { + this.connecting_node = c; + this.connecting_output = n; + this.connecting_pos = c.getConnectionPos(!1, q); + this.connecting_slot = q; + a.shiftKey && c.disconnectOutput(q); + if (g) { + if (c.onOutputDblClick) { + c.onOutputDblClick(q, a); + } + } else { + if (c.onOutputClick) { + c.onOutputClick(q, a); + } + } + k = !0; + break; + } + } + } + if (c.inputs) { + for (q = 0, h = c.inputs.length; q < h; ++q) { + if (n = c.inputs[q], t = c.getConnectionPos(!0, q), z(a.canvasX, a.canvasY, t[0] - 15, t[1] - 10, 30, 20)) { + if (g) { + if (c.onInputDblClick) { + c.onInputDblClick(q, a); + } + } else { + if (c.onInputClick) { + c.onInputClick(q, a); + } + } + if (null !== n.link) { + k = this.graph.links[n.link]; + c.disconnectInput(q); + if (this.allow_reconnect_links || a.shiftKey) { + this.connecting_node = this.graph._nodes_by_id[k.origin_id], this.connecting_slot = k.origin_slot, this.connecting_output = this.connecting_node.outputs[this.connecting_slot], this.connecting_pos = this.connecting_node.getConnectionPos(!1, this.connecting_slot); + } + k = this.dirty_bgcanvas = !0; + } + } + } + } + } + } + if (!k) { + q = !1; + h = [a.canvasX - c.pos[0], a.canvasY - c.pos[1]]; + if (t = this.processNodeWidgets(c, this.graph_mouse, a)) { + q = !0, this.node_widget = [c, t]; + } + if (g && this.selected_nodes[c.id]) { + if (c.onDblClick) { + c.onDblClick(a, h, this); + } + this.processNodeDblClicked(c); + q = !0; + } + c.onMouseDown && c.onMouseDown(a, h, this) ? q = !0 : (c.subgraph && !c.skip_subgraph_button && !c.flags.collapsed && h[0] > c.size[0] - e.NODE_TITLE_HEIGHT && 0 > h[1] && (d = this, setTimeout(function() { + d.openSubgraph(c.subgraph); + }, 10)), this.live_mode && (q = r = !0)); + q || (this.allow_dragnodes && (this.graph.beforeChange(), this.node_dragged = c), this.selected_nodes[c.id] || this.processNodeSelected(c, a)); + this.dirty_canvas = !0; + } + } else { + if (!this.read_only) { + for (q = 0; q < this.visible_links.length; ++q) { + if (r = this.visible_links[q], h = r._pos, !(!h || a.canvasX < h[0] - 4 || a.canvasX > h[0] + 4 || a.canvasY < h[1] - 4 || a.canvasY > h[1] + 4)) { + this.showLinkMenu(r, a); + this.over_link_center = null; + break; + } + } + } + this.selected_group = this.graph.getGroupOnPos(a.canvasX, a.canvasY); + this.selected_group_resizing = !1; + this.selected_group && !this.read_only && (a.ctrlKey && (this.dragging_rectangle = null), 10 > D([a.canvasX, a.canvasY], [this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1]]) * this.ds.scale ? this.selected_group_resizing = !0 : this.selected_group.recomputeInsideNodes()); + g && !this.read_only && this.allow_searchbox && this.showSearchBox(a); + r = !0; + } + !k && r && this.allow_dragcanvas && (this.dragging_canvas = !0); + } else { + 2 != a.which && 3 == a.which && (this.read_only || this.processContextMenu(c, a)); + } + this.last_mouse[0] = a.localX; + this.last_mouse[1] = a.localY; + this.last_mouseclick = e.getTime(); + this.last_mouse_dragging = !0; + this.graph.change(); + (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); + a.stopPropagation(); + if (this.onMouseDown) { + this.onMouseDown(a); + } + return !1; + } + } + } + }; + l.prototype.processMouseMove = function(a) { + this.autoresize && this.resize(); + this.set_canvas_dirty_on_mouse_event && (this.dirty_canvas = !0); + if (this.graph) { + l.active_canvas = this; + this.adjustMouseEvent(a); + var b = [a.localX, a.localY]; + this.mouse[0] = b[0]; + this.mouse[1] = b[1]; + var d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; + this.last_mouse = b; + this.graph_mouse[0] = a.canvasX; + this.graph_mouse[1] = a.canvasY; + if (this.block_click) { + return a.preventDefault(), !1; + } + a.dragging = this.last_mouse_dragging; + this.node_widget && (this.processNodeWidgets(this.node_widget[0], this.graph_mouse, a, this.node_widget[1]), this.dirty_canvas = !0); + if (this.dragging_rectangle) { + this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; + } else { + if (this.selected_group && !this.read_only) { + this.selected_group_resizing ? this.selected_group.size = [a.canvasX - this.selected_group.pos[0], a.canvasY - this.selected_group.pos[1]] : (this.selected_group.move(d[0] / this.ds.scale, d[1] / this.ds.scale, a.ctrlKey), this.selected_group._nodes.length && (this.dirty_canvas = !0)), this.dirty_bgcanvas = !0; + } else { + if (this.dragging_canvas) { + this.ds.offset[0] += d[0] / this.ds.scale, this.ds.offset[1] += d[1] / this.ds.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; + } else { + if (this.allow_interaction && !this.read_only) { + this.connecting_node && (this.dirty_canvas = !0); + var g = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + b = 0; + for (var k = this.graph._nodes.length; b < k; ++b) { + if (this.graph._nodes[b].mouseOver && g != this.graph._nodes[b]) { + this.graph._nodes[b].mouseOver = !1; + if (this.node_over && this.node_over.onMouseLeave) { + this.node_over.onMouseLeave(a); + } + this.node_over = null; + this.dirty_canvas = !0; + } + } + if (g) { + g.redraw_on_mouse && (this.dirty_canvas = !0); + if (!g.mouseOver && (g.mouseOver = !0, this.node_over = g, this.dirty_canvas = !0, g.onMouseEnter)) { + g.onMouseEnter(a); + } + if (g.onMouseMove) { + g.onMouseMove(a, [a.canvasX - g.pos[0], a.canvasY - g.pos[1]], this); + } + if (this.connecting_node && (k = this._highlight_input || [0, 0], !this.isOverNodeBox(g, a.canvasX, a.canvasY))) { + var c = this.isOverNodeInput(g, a.canvasX, a.canvasY, k); + -1 != c && g.inputs[c] ? e.isValidConnection(this.connecting_output.type, g.inputs[c].type) && (this._highlight_input = k) : this._highlight_input = null; + } + this.canvas && (z(a.canvasX, a.canvasY, g.pos[0] + g.size[0] - 5, g.pos[1] + g.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = "crosshair"); + } else { + k = null; + for (b = 0; b < this.visible_links.length; ++b) { + c = this.visible_links[b]; + var r = c._pos; + if (!(!r || a.canvasX < r[0] - 4 || a.canvasX > r[0] + 4 || a.canvasY < r[1] - 4 || a.canvasY > r[1] + 4)) { + k = c; + break; + } + } + k != this.over_link_center && (this.over_link_center = k, this.dirty_canvas = !0); + this.canvas && (this.canvas.style.cursor = ""); + } + if (this.node_capturing_input && this.node_capturing_input != g && this.node_capturing_input.onMouseMove) { + this.node_capturing_input.onMouseMove(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]], this); + } + if (this.node_dragged && !this.live_mode) { + for (b in this.selected_nodes) { + g = this.selected_nodes[b], g.pos[0] += d[0] / this.ds.scale, g.pos[1] += d[1] / this.ds.scale; + } + this.dirty_bgcanvas = this.dirty_canvas = !0; + } + this.resizing_node && !this.live_mode && (d = [a.canvasX - this.resizing_node.pos[0], a.canvasY - this.resizing_node.pos[1]], b = this.resizing_node.computeSize(), d[0] = Math.max(b[0], d[0]), d[1] = Math.max(b[1], d[1]), this.resizing_node.setSize(d), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); + } + } + } + } + a.preventDefault(); + return !1; + } + }; + l.prototype.processMouseUp = function(a) { + this.set_canvas_dirty_on_mouse_event && (this.dirty_canvas = !0); + if (this.graph) { + var b = this.getCanvasWindow().document; + l.active_canvas = this; + this.options.skip_events || (b.removeEventListener("mousemove", this._mousemove_callback, !0), this.canvas.addEventListener("mousemove", this._mousemove_callback, !0), b.removeEventListener("mouseup", this._mouseup_callback, !0)); + this.adjustMouseEvent(a); + b = e.getTime(); + a.click_time = b - this.last_mouseclick; + this.last_mouse_dragging = !1; + this.last_click_position = null; + this.block_click && (console.log("foo"), this.block_click = !1); + if (1 == a.which) { + if (this.node_widget && this.processNodeWidgets(this.node_widget[0], this.graph_mouse, a), this.node_widget = null, this.selected_group && (this.selected_group.move(this.selected_group.pos[0] - Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] - Math.round(this.selected_group.pos[1]), a.ctrlKey), this.selected_group.pos[0] = Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] = Math.round(this.selected_group.pos[1]), this.selected_group._nodes.length && (this.dirty_canvas = + !0), this.selected_group = null), this.selected_group_resizing = !1, this.dragging_rectangle) { + if (this.graph) { + b = this.graph._nodes; + var d = new Float32Array(4); + this.deselectAllNodes(); + var g = Math.abs(this.dragging_rectangle[2]), k = Math.abs(this.dragging_rectangle[3]), c = 0 > this.dragging_rectangle[3] ? this.dragging_rectangle[1] - k : this.dragging_rectangle[1]; + this.dragging_rectangle[0] = 0 > this.dragging_rectangle[2] ? this.dragging_rectangle[0] - g : this.dragging_rectangle[0]; + this.dragging_rectangle[1] = c; + this.dragging_rectangle[2] = g; + this.dragging_rectangle[3] = k; + k = []; + for (c = 0; c < b.length; ++c) { + g = b[c], g.getBounding(d), A(this.dragging_rectangle, d) && k.push(g); + } + k.length && this.selectNodes(k); + } + this.dragging_rectangle = null; + } else { + if (this.connecting_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0; + if (g = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { + this.connecting_output.type == e.EVENT && this.isOverNodeBox(g, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, g, e.EVENT) : (b = this.isOverNodeInput(g, a.canvasX, a.canvasY), -1 != b ? this.connecting_node.connect(this.connecting_slot, g, b) : (b = g.getInputInfo(0), this.connecting_output.type == e.EVENT ? this.connecting_node.connect(this.connecting_slot, g, e.EVENT) : b && !b.link && e.isValidConnection(b.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, + g, 0))); + } + this.connecting_node = this.connecting_pos = this.connecting_output = null; + this.connecting_slot = -1; + } else { + if (this.resizing_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0, this.graph.afterChange(this.resizing_node), this.resizing_node = null; + } else { + if (this.node_dragged) { + (g = this.node_dragged) && 300 > a.click_time && z(a.canvasX, a.canvasY, g.pos[0], g.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT) && g.collapse(); + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]); + this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]); + (this.graph.config.align_to_grid || this.align_to_grid) && this.node_dragged.alignToGrid(); + if (this.onNodeMoved) { + this.onNodeMoved(this.node_dragged); + } + this.graph.afterChange(this.node_dragged); + this.node_dragged = null; + } else { + g = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + !g && 300 > a.click_time && this.deselectAllNodes(); + this.dirty_canvas = !0; + this.dragging_canvas = !1; + if (this.node_over && this.node_over.onMouseUp) { + this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]], this); + } + if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { + this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); + } + } + } + } + } + } else { + 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); + } + this.graph.change(); + a.stopPropagation(); + a.preventDefault(); + return !1; + } + }; + l.prototype.processMouseWheel = function(a) { + if (this.graph && this.allow_dragcanvas) { + var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; + this.adjustMouseEvent(a); + var d = a.localX, g = a.localY; + if (!this.viewport || this.viewport && d >= this.viewport[0] && d < this.viewport[0] + this.viewport[2] && g >= this.viewport[1] && g < this.viewport[1] + this.viewport[3]) { + return d = this.ds.scale, 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1), this.ds.changeScale(d, [a.localX, a.localY]), this.graph.change(), a.preventDefault(), !1; + } + } + }; + l.prototype.isOverNodeBox = function(a, b, d) { + var g = e.NODE_TITLE_HEIGHT; + return z(b, d, a.pos[0] + 2, a.pos[1] + 2 - g, g - 4, g - 4) ? !0 : !1; + }; + l.prototype.isOverNodeInput = function(a, b, d, g) { + if (a.inputs) { + for (var k = 0, e = a.inputs.length; k < e; ++k) { + var c = a.getConnectionPos(!0, k); + if (a.horizontal ? z(b, d, c[0] - 5, c[1] - 10, 10, 20) : z(b, d, c[0] - 10, c[1] - 5, 40, 10)) { + return g && (g[0] = c[0], g[1] = c[1]), k; + } + } + } + return -1; + }; + l.prototype.processKey = function(a) { + if (this.graph) { + var b = !1; + if ("input" != a.target.localName) { + if ("keydown" == a.type) { + if (32 == a.keyCode && (b = this.dragging_canvas = !0), 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0), "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0), "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(), 46 != a.keyCode && 8 != a.keyCode || "input" == a.target.localName || "textarea" == a.target.localName || (this.deleteSelectedNodes(), b = !0), this.selected_nodes) { + for (var d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyDown) { + this.selected_nodes[d].onKeyDown(a); + } + } + } + } else { + if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { + for (d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyUp) { + this.selected_nodes[d].onKeyUp(a); + } + } + } + } + this.graph.change(); + if (b) { + return a.preventDefault(), a.stopImmediatePropagation(), !1; + } + } + } + }; + l.prototype.copyToClipboard = function() { + var a = {nodes:[], links:[]}, b = 0, d = [], g; + for (g in this.selected_nodes) { + var k = this.selected_nodes[g]; + k._relative_id = b; + d.push(k); + b += 1; + } + for (g = 0; g < d.length; ++g) { + if (k = d[g], b = k.clone()) { + if (a.nodes.push(b.serialize()), k.inputs && k.inputs.length) { + for (b = 0; b < k.inputs.length; ++b) { + var e = k.inputs[b]; + if (e && null != e.link && (e = this.graph.links[e.link])) { + var c = this.graph.getNodeById(e.origin_id); + c && this.selected_nodes[c.id] && a.links.push([c._relative_id, e.origin_slot, k._relative_id, e.target_slot]); + } + } + } + } else { + console.warn("node type not found: " + k.type); + } + } + localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); + }; + l.prototype.pasteFromClipboard = function() { + var a = localStorage.getItem("litegrapheditor_clipboard"); + if (a) { + this.graph.beforeChange(); + a = JSON.parse(a); + for (var b = [], d = 0; d < a.nodes.length; ++d) { + var g = a.nodes[d], k = e.createNode(g.type); + k && (k.configure(g), k.pos[0] += 5, k.pos[1] += 5, this.graph.add(k), b.push(k)); + } + for (d = 0; d < a.links.length; ++d) { + g = a.links[d]; + k = b[g[0]]; + var c = b[g[2]]; + k && c ? k.connect(g[1], c, g[3]) : console.warn("Warning, nodes missing on pasting"); + } + this.selectNodes(b); + this.graph.afterChange(); + } + }; + l.prototype.processDrop = function(a) { + a.preventDefault(); + this.adjustMouseEvent(a); + var b = a.localX, d = a.localY; + if (!this.viewport || this.viewport && b >= this.viewport[0] && b < this.viewport[0] + this.viewport[2] && d >= this.viewport[1] && d < this.viewport[1] + this.viewport[3]) { + b = [a.canvasX, a.canvasY]; + var g = this.graph ? this.graph.getNodeOnPos(b[0], b[1]) : null; + if (g) { + if ((g.onDropFile || g.onDropData) && (b = a.dataTransfer.files) && b.length) { + for (d = 0; d < b.length; d++) { + var e = a.dataTransfer.files[0], c = e.name; + l.getFileExtension(c); + if (g.onDropFile) { + g.onDropFile(e); + } + if (g.onDropData) { + var r = new FileReader; + r.onload = function(a) { + g.onDropData(a.target.result, c, e); + }; + var q = e.type.split("/")[0]; + "text" == q || "" == q ? r.readAsText(e) : "image" == q ? r.readAsDataURL(e) : r.readAsArrayBuffer(e); + } + } + } + return g.onDropItem && g.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; + } + b = null; + this.onDropItem && (b = this.onDropItem(event)); + b || this.checkDropItem(a); + } + }; + l.prototype.checkDropItem = function(a) { + if (a.dataTransfer.files.length) { + var b = a.dataTransfer.files[0], d = l.getFileExtension(b.name).toLowerCase(); + if (d = e.node_types_by_file_extension[d]) { + this.graph.beforeChange(); + d = e.createNode(d.type); + d.pos = [a.canvasX, a.canvasY]; + this.graph.add(d); + if (d.onDropFile) { + d.onDropFile(b); + } + this.graph.afterChange(); + } + } + }; + l.prototype.processNodeDblClicked = function(a) { + if (this.onShowNodePanel) { + this.onShowNodePanel(a); + } else { + this.showShowNodePanel(a); + } + if (this.onNodeDblClicked) { + this.onNodeDblClicked(a); + } + this.setDirty(!0); + }; + l.prototype.processNodeSelected = function(a, b) { + this.selectNode(a, b && b.shiftKey); + if (this.onNodeSelected) { + this.onNodeSelected(a); + } + }; + l.prototype.selectNode = function(a, b) { + null == a ? this.deselectAllNodes() : this.selectNodes([a], b); + }; + l.prototype.selectNodes = function(a, b) { + b || this.deselectAllNodes(); + a = a || this.graph._nodes; + for (b = 0; b < a.length; ++b) { + var d = a[b]; + if (!d.is_selected) { + if (!d.is_selected && d.onSelected) { + d.onSelected(); + } + d.is_selected = !0; + this.selected_nodes[d.id] = d; + if (d.inputs) { + for (var g = 0; g < d.inputs.length; ++g) { + this.highlighted_links[d.inputs[g].link] = !0; + } + } + if (d.outputs) { + for (g = 0; g < d.outputs.length; ++g) { + var e = d.outputs[g]; + if (e.links) { + for (var c = 0; c < e.links.length; ++c) { + this.highlighted_links[e.links[c]] = !0; + } + } + } + } + } + } + if (this.onSelectionChange) { + this.onSelectionChange(this.selected_nodes); + } + this.setDirty(!0); + }; + l.prototype.deselectNode = function(a) { + if (a.is_selected) { + if (a.onDeselected) { + a.onDeselected(); + } + a.is_selected = !1; + if (this.onNodeDeselected) { + this.onNodeDeselected(a); + } + if (a.inputs) { + for (var b = 0; b < a.inputs.length; ++b) { + delete this.highlighted_links[a.inputs[b].link]; + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; ++b) { + var d = a.outputs[b]; + if (d.links) { + for (var g = 0; g < d.links.length; ++g) { + delete this.highlighted_links[d.links[g]]; + } + } + } + } + } + }; + l.prototype.deselectAllNodes = function() { + if (this.graph) { + for (var a = this.graph._nodes, b = 0, d = a.length; b < d; ++b) { + var g = a[b]; + if (g.is_selected) { + if (g.onDeselected) { + g.onDeselected(); + } + g.is_selected = !1; + if (this.onNodeDeselected) { + this.onNodeDeselected(g); + } + } + } + this.selected_nodes = {}; + this.current_node = null; + this.highlighted_links = {}; + if (this.onSelectionChange) { + this.onSelectionChange(this.selected_nodes); + } + this.setDirty(!0); + } + }; + l.prototype.deleteSelectedNodes = function() { + this.graph.beforeChange(); + for (var a in this.selected_nodes) { + var b = this.selected_nodes[a]; + if (!b.block_delete) { + if (b.inputs && b.inputs.length && b.outputs && b.outputs.length && e.isValidConnection(b.inputs[0].type, b.outputs[0].type) && b.inputs[0].link && b.outputs[0].links && b.outputs[0].links.length) { + var d = b.graph.links[b.inputs[0].link], g = b.graph.links[b.outputs[0].links[0]], c = b.getInputNode(0), h = b.getOutputNodes(0)[0]; + c && h && c.connect(d.origin_slot, h, g.target_slot); + } + this.graph.remove(b); + if (this.onNodeDeselected) { + this.onNodeDeselected(b); + } + } + } + this.selected_nodes = {}; + this.current_node = null; + this.highlighted_links = {}; + this.setDirty(!0); + this.graph.afterChange(); + }; + l.prototype.centerOnNode = function(a) { + this.ds.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.ds.scale; + this.ds.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.ds.scale; + this.setDirty(!0, !0); + }; + l.prototype.adjustMouseEvent = function(a) { + if (this.canvas) { + var b = this.canvas.getBoundingClientRect(); + a.localX = a.clientX - b.left; + a.localY = a.clientY - b.top; + } else { + a.localX = a.clientX, a.localY = a.clientY; + } + a.deltaX = a.localX - this.last_mouse_position[0]; + a.deltaY = a.localY - this.last_mouse_position[1]; + this.last_mouse_position[0] = a.localX; + this.last_mouse_position[1] = a.localY; + a.canvasX = a.localX / this.ds.scale - this.ds.offset[0]; + a.canvasY = a.localY / this.ds.scale - this.ds.offset[1]; + }; + l.prototype.setZoom = function(a, b) { + this.ds.changeScale(a, b); + this.dirty_bgcanvas = this.dirty_canvas = !0; + }; + l.prototype.convertOffsetToCanvas = function(a, b) { + return this.ds.convertOffsetToCanvas(a, b); + }; + l.prototype.convertCanvasToOffset = function(a, b) { + return this.ds.convertCanvasToOffset(a, b); + }; + l.prototype.convertEventToCanvasOffset = function(a) { + var b = this.canvas.getBoundingClientRect(); + return this.convertCanvasToOffset([a.clientX - b.left, a.clientY - b.top]); + }; + l.prototype.bringToFront = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); + }; + l.prototype.sendToBack = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); + }; + var E = new Float32Array(4); + l.prototype.computeVisibleNodes = function(a, b) { + b = b || []; + b.length = 0; + a = a || this.graph._nodes; + for (var d = 0, g = a.length; d < g; ++d) { + var e = a[d]; + (!this.live_mode || e.onDrawBackground || e.onDrawForeground) && A(this.visible_area, e.getBounding(E)) && b.push(e); + } + return b; + }; + l.prototype.draw = function(a, b) { + if (this.canvas && 0 != this.canvas.width && 0 != this.canvas.height) { + var d = e.getTime(); + this.render_time = 0.001 * (d - this.last_draw_time); + this.last_draw_time = d; + this.graph && this.ds.computeVisibleArea(this.viewport); + (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); + (this.dirty_canvas || a) && this.drawFrontCanvas(); + this.fps = this.render_time ? 1.0 / this.render_time : 0; + this.frame += 1; + } + }; + l.prototype.drawFrontCanvas = function() { + this.dirty_canvas = !1; + this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); + var a = this.ctx; + if (a) { + var b = this.canvas; + a.start2D && !this.viewport && (a.start2D(), a.restore(), a.setTransform(1, 0, 0, 1, 0, 0)); + var d = this.viewport || this.dirty_area; + d && (a.save(), a.beginPath(), a.rect(d[0], d[1], d[2], d[3]), a.clip()); + this.clear_background && (d ? a.clearRect(d[0], d[1], d[2], d[3]) : a.clearRect(0, 0, b.width, b.height)); + this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); + if (this.onRender) { + this.onRender(b, a); + } + this.show_info && this.renderInfo(a, d ? d[0] : 0, d ? d[1] : 0); + if (this.graph) { + a.save(); + this.ds.toCanvasContext(a); + b = this.computeVisibleNodes(null, this.visible_nodes); + for (var g = 0; g < b.length; ++g) { + var c = b[g]; + a.save(); + a.translate(c.pos[0], c.pos[1]); + this.drawNode(c, a); + a.restore(); + } + this.render_execution_order && this.drawExecutionOrder(a); + this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); + if (null != this.connecting_pos) { + a.lineWidth = this.connections_width; + switch(this.connecting_output.type) { + case e.EVENT: + b = e.EVENT_LINK_COLOR; + break; + default: + b = e.CONNECTING_LINK_COLOR; + } + this.renderLink(a, this.connecting_pos, [this.graph_mouse[0], this.graph_mouse[1]], null, !1, null, b, this.connecting_output.dir || (this.connecting_node.horizontal ? e.DOWN : e.RIGHT), e.CENTER); + a.beginPath(); + this.connecting_output.type === e.EVENT || this.connecting_output.shape === e.BOX_SHAPE ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); + a.fill(); + a.fillStyle = "#ffcc00"; + this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); + } + this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); + if (this.over_link_center && this.render_link_tooltip) { + this.drawLinkTooltip(a, this.over_link_center); + } else { + if (this.onDrawLinkTooltip) { + this.onDrawLinkTooltip(a, null); + } + } + if (this.onDrawForeground) { + this.onDrawForeground(a, this.visible_rect); + } + a.restore(); + } + this._graph_stack && this._graph_stack.length && this.drawSubgraphPanel(a); + if (this.onDrawOverlay) { + this.onDrawOverlay(a); + } + d && a.restore(); + a.finish2D && a.finish2D(); + } + }; + l.prototype.drawSubgraphPanel = function(a) { + var b = this.graph, d = b._subgraph_node; + if (d) { + var g = d.inputs ? d.inputs.length : 0, c = Math.floor(1.6 * e.NODE_SLOT_HEIGHT); + a.fillStyle = "#111"; + a.globalAlpha = 0.8; + a.beginPath(); + a.roundRect(10, 10, 300, (g + 1) * c + 50, 8); + a.fill(); + a.globalAlpha = 1; + a.fillStyle = "#888"; + a.font = "14px Arial"; + a.textAlign = "left"; + a.fillText("Graph Inputs", 20, 34); + if (this.drawButton(280, 20, 20, 20, "X", "#151515")) { + this.closeSubgraph(); + } else { + g = 50; + a.font = "20px Arial"; + if (d.inputs) { + for (var h = 0; h < d.inputs.length; ++h) { + var r = d.inputs[h]; + if (!r.not_subgraph_input) { + if (this.drawButton(20, g + 2, 280, c - 2)) { + var q = d.constructor.input_node_type || "graph/input"; + this.graph.beforeChange(); + var n = e.createNode(q); + n ? (b.add(n), this.block_click = !1, this.last_click_position = null, this.selectNodes([n]), this.node_dragged = n, this.dragging_canvas = !1, n.setProperty("name", r.name), n.setProperty("type", r.type), this.node_dragged.pos[0] = this.graph_mouse[0] - 5, this.node_dragged.pos[1] = this.graph_mouse[1] - 5, this.graph.afterChange()) : console.error("graph input node not found:", q); + } + a.fillStyle = "#9C9"; + a.beginPath(); + a.arc(284, g + 0.5 * c, 5, 0, 2 * Math.PI); + a.fill(); + a.fillStyle = "#AAA"; + a.fillText(r.name, 50, g + 0.75 * c); + q = a.measureText(r.name); + a.fillStyle = "#777"; + a.fillText(r.type, 50 + q.width + 10, g + 0.75 * c); + g += c; + } + } + } + this.drawButton(20, g + 2, 280, c - 2, "+", "#151515", "#222") && this.showSubgraphPropertiesDialog(d); + } + } else { + console.warn("subgraph without subnode"); + } + }; + l.prototype.drawButton = function(a, b, d, g, c, h, r, q) { + var k = this.ctx; + h = h || e.NODE_DEFAULT_COLOR; + r = r || "#555"; + q = q || e.NODE_TEXT_COLOR; + var n = this.mouse, t = e.isInsideRectangle(n[0], n[1], a, b, d, g); + n = (n = this.last_click_position) && e.isInsideRectangle(n[0], n[1], a, b, d, g); + k.fillStyle = t ? r : h; + n && (k.fillStyle = "#AAA"); + k.beginPath(); + k.roundRect(a, b, d, g, 4); + k.fill(); + null != c && c.constructor == String && (k.fillStyle = q, k.textAlign = "center", k.font = (0.65 * g | 0) + "px Arial", k.fillText(c, a + 0.5 * d, b + 0.75 * g), k.textAlign = "left"); + a = n && !this.block_click; + n && this.blockClick(); + return a; + }; + l.prototype.isAreaClicked = function(a, b, d, g, c) { + var k = this.mouse; + e.isInsideRectangle(k[0], k[1], a, b, d, g); + b = (a = (k = this.last_click_position) && e.isInsideRectangle(k[0], k[1], a, b, d, g)) && !this.block_click; + a && c && this.blockClick(); + return b; + }; + l.prototype.renderInfo = function(a, b, d) { + b = b || 10; + d = d || this.canvas.height - 80; + a.save(); + a.translate(b, d); + a.font = "10px Arial"; + a.fillStyle = "#888"; + a.textAlign = "left"; + this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 39), a.fillText("V: " + this.graph._version, 5, 52), a.fillText("FPS:" + this.fps.toFixed(2), 5, 65)) : a.fillText("No graph selected", 5, 13); + a.restore(); + }; + l.prototype.drawBackCanvas = function() { + var a = this.bgcanvas; + if (a.width != this.canvas.width || a.height != this.canvas.height) { + a.width = this.canvas.width, a.height = this.canvas.height; + } + this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); + var b = this.bgctx; + b.start && b.start(); + var d = this.viewport || [0, 0, b.canvas.width, b.canvas.height]; + this.clear_background && b.clearRect(d[0], d[1], d[2], d[3]); + if (this._graph_stack && this._graph_stack.length) { + b.save(); + d = this.graph._subgraph_node; + b.strokeStyle = d.bgcolor; + b.lineWidth = 10; + b.strokeRect(1, 1, a.width - 2, a.height - 2); + b.lineWidth = 1; + b.font = "40px Arial"; + b.textAlign = "center"; + b.fillStyle = d.bgcolor || "#AAA"; + for (var g = "", c = 1; c < this._graph_stack.length; ++c) { + g += this._graph_stack[c]._subgraph_node.getTitle() + " >> "; + } + b.fillText(g + d.getTitle(), 0.5 * a.width, 40); + b.restore(); + } + d = !1; + this.onRenderBackground && (d = this.onRenderBackground(a, b)); + this.viewport || (b.restore(), b.setTransform(1, 0, 0, 1, 0, 0)); + this.visible_links.length = 0; + if (this.graph) { + b.save(); + this.ds.toCanvasContext(b); + if (this.background_image && 0.5 < this.ds.scale && !d) { + b.globalAlpha = this.zoom_modify_alpha ? (1.0 - 0.5 / this.ds.scale) * this.editor_alpha : this.editor_alpha; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; + if (!this._bg_img || this._bg_img.name != this.background_image) { + this._bg_img = new Image; + this._bg_img.name = this.background_image; + this._bg_img.src = this.background_image; + var e = this; + this._bg_img.onload = function() { + e.draw(!0, !0); + }; + } + d = null; + null == this._pattern && 0 < this._bg_img.width ? (d = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = d) : d = this._pattern; + d && (b.fillStyle = d, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); + b.globalAlpha = 1.0; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; + } + this.graph._groups.length && !this.live_mode && this.drawGroups(a, b); + if (this.onDrawBackground) { + this.onDrawBackground(b, this.visible_area); + } + this.onBackgroundRender && (console.error("WARNING! onBackgroundRender deprecated, now is named onDrawBackground "), this.onBackgroundRender = null); + this.render_canvas_border && (b.strokeStyle = "#235", b.strokeRect(0, 0, a.width, a.height)); + this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; + this.live_mode || this.drawConnections(b); + b.shadowColor = "rgba(0,0,0,0)"; + b.restore(); + } + b.finish && b.finish(); + this.dirty_bgcanvas = !1; + this.dirty_canvas = !0; + }; + var C = new Float32Array(2); + l.prototype.drawNode = function(a, b) { + this.current_node = a; + var d = a.color || a.constructor.color || e.NODE_DEFAULT_COLOR, c = a.bgcolor || a.constructor.bgcolor || e.NODE_DEFAULT_BGCOLOR, k = 0.6 > this.ds.scale; + if (this.live_mode) { + if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { + a.onDrawForeground(b, this, this.canvas); + } + } else { + var h = this.editor_alpha; + b.globalAlpha = h; + this.render_shadows && !k ? (b.shadowColor = e.DEFAULT_SHADOW_COLOR, b.shadowOffsetX = 2 * this.ds.scale, b.shadowOffsetY = 2 * this.ds.scale, b.shadowBlur = 3 * this.ds.scale) : b.shadowColor = "transparent"; + if (!a.flags.collapsed || !a.onDrawCollapsed || 1 != a.onDrawCollapsed(b, this)) { + var r = a._shape || e.BOX_SHAPE; + C.set(a.size); + var q = a.horizontal; + if (a.flags.collapsed) { + b.font = this.inner_text_font; + var n = a.getTitle ? a.getTitle() : a.title; + null != n && (a._collapsed_width = Math.min(a.size[0], b.measureText(n).width + 2 * e.NODE_TITLE_HEIGHT), C[0] = a._collapsed_width, C[1] = 0); + } + a.clip_area && (b.save(), b.beginPath(), r == e.BOX_SHAPE ? b.rect(0, 0, C[0], C[1]) : r == e.ROUND_SHAPE ? b.roundRect(0, 0, C[0], C[1], 10) : r == e.CIRCLE_SHAPE && b.arc(0.5 * C[0], 0.5 * C[1], 0.5 * C[0], 0, 2 * Math.PI), b.clip()); + a.has_errors && (c = "red"); + this.drawNodeShape(a, b, C, d, c, a.is_selected, a.mouseOver); + b.shadowColor = "transparent"; + if (a.onDrawForeground) { + a.onDrawForeground(b, this, this.canvas); + } + b.textAlign = q ? "center" : "left"; + b.font = this.inner_text_font; + c = !k; + r = this.connecting_output; + b.lineWidth = 1; + n = 0; + var t = new Float32Array(2); + if (!a.flags.collapsed) { + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + var l = a.inputs[d]; + b.globalAlpha = h; + this.connecting_node && !e.isValidConnection(l.type, r.type) && (b.globalAlpha = 0.4 * h); + b.fillStyle = null != l.link ? l.color_on || this.default_connection_color.input_on : l.color_off || this.default_connection_color.input_off; + var w = a.getConnectionPos(!0, d, t); + w[0] -= a.pos[0]; + w[1] -= a.pos[1]; + n < w[1] + 0.5 * e.NODE_SLOT_HEIGHT && (n = w[1] + 0.5 * e.NODE_SLOT_HEIGHT); + b.beginPath(); + l.type === e.EVENT || l.shape === e.BOX_SHAPE ? q ? b.rect(w[0] - 5 + 0.5, w[1] - 8 + 0.5, 10, 14) : b.rect(w[0] - 6 + 0.5, w[1] - 5 + 0.5, 14, 10) : l.shape === e.ARROW_SHAPE ? (b.moveTo(w[0] + 8, w[1] + 0.5), b.lineTo(w[0] - 4, w[1] + 6 + 0.5), b.lineTo(w[0] - 4, w[1] - 6 + 0.5), b.closePath()) : k ? b.rect(w[0] - 4, w[1] - 4, 8, 8) : b.arc(w[0], w[1], 4, 0, 2 * Math.PI); + b.fill(); + if (c) { + var G = null != l.label ? l.label : l.name; + G && (b.fillStyle = e.NODE_TEXT_COLOR, q || l.dir == e.UP ? b.fillText(G, w[0], w[1] - 10) : b.fillText(G, w[0] + 10, w[1] + 5)); + } + } + } + this.connecting_node && (b.globalAlpha = 0.4 * h); + b.textAlign = q ? "center" : "right"; + b.strokeStyle = "black"; + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + if (l = a.outputs[d], w = a.getConnectionPos(!1, d, t), w[0] -= a.pos[0], w[1] -= a.pos[1], n < w[1] + 0.5 * e.NODE_SLOT_HEIGHT && (n = w[1] + 0.5 * e.NODE_SLOT_HEIGHT), b.fillStyle = l.links && l.links.length ? l.color_on || this.default_connection_color.output_on : l.color_off || this.default_connection_color.output_off, b.beginPath(), l.type === e.EVENT || l.shape === e.BOX_SHAPE ? q ? b.rect(w[0] - 5 + 0.5, w[1] - 8 + 0.5, 10, 14) : b.rect(w[0] - 6 + 0.5, w[1] - 5 + 0.5, 14, 10) : + l.shape === e.ARROW_SHAPE ? (b.moveTo(w[0] + 8, w[1] + 0.5), b.lineTo(w[0] - 4, w[1] + 6 + 0.5), b.lineTo(w[0] - 4, w[1] - 6 + 0.5), b.closePath()) : k ? b.rect(w[0] - 4, w[1] - 4, 8, 8) : b.arc(w[0], w[1], 4, 0, 2 * Math.PI), b.fill(), k || b.stroke(), c && (G = null != l.label ? l.label : l.name)) { + b.fillStyle = e.NODE_TEXT_COLOR, q || l.dir == e.DOWN ? b.fillText(G, w[0], w[1] - 8) : b.fillText(G, w[0] - 10, w[1] + 5); + } + } + } + b.textAlign = "left"; + b.globalAlpha = 1; + if (a.widgets) { + l = n; + if (q || a.widgets_up) { + l = 2; + } + null != a.widgets_start_y && (l = a.widgets_start_y); + this.drawNodeWidgets(a, l, b, this.node_widget && this.node_widget[0] == a ? this.node_widget[1] : null); + } + } else { + if (this.render_collapsed_slots) { + k = h = null; + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + if (l = a.inputs[d], null != l.link) { + h = l; + break; + } + } + } + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + l = a.outputs[d], l.links && l.links.length && (k = l); + } + } + h && (h = 0, d = -0.5 * e.NODE_TITLE_HEIGHT, q && (h = 0.5 * a._collapsed_width, d = -e.NODE_TITLE_HEIGHT), b.fillStyle = "#686", b.beginPath(), l.type === e.EVENT || l.shape === e.BOX_SHAPE ? b.rect(h - 7 + 0.5, d - 4, 14, 8) : l.shape === e.ARROW_SHAPE ? (b.moveTo(h + 8, d), b.lineTo(h + -4, d - 4), b.lineTo(h + -4, d + 4), b.closePath()) : b.arc(h, d, 4, 0, 2 * Math.PI), b.fill()); + k && (h = a._collapsed_width, d = -0.5 * e.NODE_TITLE_HEIGHT, q && (h = 0.5 * a._collapsed_width, d = 0), b.fillStyle = "#686", b.strokeStyle = "black", b.beginPath(), l.type === e.EVENT || l.shape === e.BOX_SHAPE ? b.rect(h - 7 + 0.5, d - 4, 14, 8) : l.shape === e.ARROW_SHAPE ? (b.moveTo(h + 6, d), b.lineTo(h - 6, d - 4), b.lineTo(h - 6, d + 4), b.closePath()) : b.arc(h, d, 4, 0, 2 * Math.PI), b.fill()); + } + } + a.clip_area && b.restore(); + b.globalAlpha = 1.0; + } + } + }; + l.prototype.drawLinkTooltip = function(a, b) { + var d = b._pos; + a.fillStyle = "black"; + a.beginPath(); + a.arc(d[0], d[1], 3, 0, 2 * Math.PI); + a.fill(); + if (null != b.data && (!this.onDrawLinkTooltip || 1 != this.onDrawLinkTooltip(a, b, this)) && (b = b.data, b = b.constructor === Number ? b.toFixed(2) : b.constructor === String ? '"' + b + '"' : b.constructor === Boolean ? String(b) : b.toToolTip ? b.toToolTip() : "[" + b.constructor.name + "]", null != b)) { + b = b.substr(0, 30); + a.font = "14px Courier New"; + var c = a.measureText(b).width + 20; + a.shadowColor = "black"; + a.shadowOffsetX = 2; + a.shadowOffsetY = 2; + a.shadowBlur = 3; + a.fillStyle = "#454"; + a.beginPath(); + a.roundRect(d[0] - 0.5 * c, d[1] - 15 - 24, c, 24, 3, 3); + a.moveTo(d[0] - 10, d[1] - 15); + a.lineTo(d[0] + 10, d[1] - 15); + a.lineTo(d[0], d[1] - 5); + a.fill(); + a.shadowColor = "transparent"; + a.textAlign = "center"; + a.fillStyle = "#CEC"; + a.fillText(b, d[0], d[1] - 15 - 24 * 0.3); + } + }; + var v = new Float32Array(4); + l.prototype.drawNodeShape = function(a, b, d, c, k, h, r) { + b.strokeStyle = c; + b.fillStyle = k; + k = e.NODE_TITLE_HEIGHT; + var g = 0.5 > this.ds.scale, n = a._shape || a.constructor.shape || e.ROUND_SHAPE, t = a.constructor.title_mode, f = !0; + t == e.TRANSPARENT_TITLE ? f = !1 : t == e.AUTOHIDE_TITLE && r && (f = !0); + v[0] = 0; + v[1] = f ? -k : 0; + v[2] = d[0] + 1; + v[3] = f ? d[1] + k : d[1]; + r = b.globalAlpha; + b.beginPath(); + n == e.BOX_SHAPE || g ? b.fillRect(v[0], v[1], v[2], v[3]) : n == e.ROUND_SHAPE || n == e.CARD_SHAPE ? b.roundRect(v[0], v[1], v[2], v[3], this.round_radius, n == e.CARD_SHAPE ? 0 : this.round_radius) : n == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI); + b.fill(); + a.flags.collapsed || (b.shadowColor = "transparent", b.fillStyle = "rgba(0,0,0,0.2)", b.fillRect(0, -1, v[2], 2)); + b.shadowColor = "transparent"; + if (a.onDrawBackground) { + a.onDrawBackground(b, this, this.canvas, this.graph_mouse); + } + if (f || t == e.TRANSPARENT_TITLE) { + if (a.onDrawTitleBar) { + a.onDrawTitleBar(b, k, d, this.ds.scale, c); + } else { + if (t != e.TRANSPARENT_TITLE && (a.constructor.title_color || this.render_title_colored)) { + f = a.constructor.title_color || c; + a.flags.collapsed && (b.shadowColor = e.DEFAULT_SHADOW_COLOR); + if (this.use_gradients) { + var w = l.gradients[f]; + w || (w = l.gradients[f] = b.createLinearGradient(0, 0, 400, 0), w.addColorStop(0, f), w.addColorStop(1, "#000")); + b.fillStyle = w; + } else { + b.fillStyle = f; + } + b.beginPath(); + n == e.BOX_SHAPE || g ? b.rect(0, -k, d[0] + 1, k) : (n == e.ROUND_SHAPE || n == e.CARD_SHAPE) && b.roundRect(0, -k, d[0] + 1, k, this.round_radius, a.flags.collapsed ? this.round_radius : 0); + b.fill(); + b.shadowColor = "transparent"; + } + } + if (a.onDrawTitleBox) { + a.onDrawTitleBox(b, k, d, this.ds.scale); + } else { + n == e.ROUND_SHAPE || n == e.CIRCLE_SHAPE || n == e.CARD_SHAPE ? (g && (b.fillStyle = "black", b.beginPath(), b.arc(0.5 * k, -0.5 * k, 6, 0, 2 * Math.PI), b.fill()), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, g ? b.fillRect(0.5 * k - 5, -0.5 * k - 5, 10, 10) : (b.beginPath(), b.arc(0.5 * k, -0.5 * k, 5, 0, 2 * Math.PI), b.fill())) : (g && (b.fillStyle = "black", b.fillRect(0.5 * (k - 10) - 1, -0.5 * (k + 10) - 1, 12, 12)), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.fillRect(0.5 * + (k - 10), -0.5 * (k + 10), 10, 10)); + } + b.globalAlpha = r; + if (a.onDrawTitleText) { + a.onDrawTitleText(b, k, d, this.ds.scale, this.title_text_font, h); + } + !g && (b.font = this.title_text_font, r = String(a.getTitle())) && (b.fillStyle = h ? e.NODE_SELECTED_TITLE_COLOR : a.constructor.title_text_color || this.node_title_color, a.flags.collapsed ? (b.textAlign = "left", b.measureText(r), b.fillText(r.substr(0, 20), k, e.NODE_TITLE_TEXT_Y - k), b.textAlign = "left") : (b.textAlign = "left", b.fillText(r, k, e.NODE_TITLE_TEXT_Y - k))); + a.flags.collapsed || !a.subgraph || a.skip_subgraph_button || (r = e.NODE_TITLE_HEIGHT, f = a.size[0] - r, w = e.isInsideRectangle(this.graph_mouse[0] - a.pos[0], this.graph_mouse[1] - a.pos[1], f + 2, -r + 2, r - 4, r - 4), b.fillStyle = w ? "#888" : "#555", n == e.BOX_SHAPE || g ? b.fillRect(f + 2, -r + 2, r - 4, r - 4) : (b.beginPath(), b.roundRect(f + 2, -r + 2, r - 4, r - 4, 4), b.fill()), b.fillStyle = "#333", b.beginPath(), b.moveTo(f + 0.2 * r, 0.6 * -r), b.lineTo(f + 0.8 * r, 0.6 * + -r), b.lineTo(f + 0.5 * r, 0.3 * -r), b.fill()); + if (a.onDrawTitle) { + a.onDrawTitle(b); + } + } + if (h) { + if (a.onBounding) { + a.onBounding(v); + } + t == e.TRANSPARENT_TITLE && (v[1] -= k, v[3] += k); + b.lineWidth = 1; + b.globalAlpha = 0.8; + b.beginPath(); + n == e.BOX_SHAPE ? b.rect(-6 + v[0], -6 + v[1], 12 + v[2], 12 + v[3]) : n == e.ROUND_SHAPE || n == e.CARD_SHAPE && a.flags.collapsed ? b.roundRect(-6 + v[0], -6 + v[1], 12 + v[2], 12 + v[3], 2 * this.round_radius) : n == e.CARD_SHAPE ? b.roundRect(-6 + v[0], -6 + v[1], 12 + v[2], 12 + v[3], 2 * this.round_radius, 2) : n == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0] + 6, 0, 2 * Math.PI); + b.strokeStyle = e.NODE_BOX_OUTLINE_COLOR; + b.stroke(); + b.strokeStyle = c; + b.globalAlpha = 1; + } + }; + var I = new Float32Array(4), n = new Float32Array(4), t = new Float32Array(2), h = new Float32Array(2); + l.prototype.drawConnections = function(a) { + var b = e.getTime(), d = this.visible_area; + I[0] = d[0] - 20; + I[1] = d[1] - 20; + I[2] = d[2] + 40; + I[3] = d[3] + 40; + a.lineWidth = this.connections_width; + a.fillStyle = "#AAA"; + a.strokeStyle = "#AAA"; + a.globalAlpha = this.editor_alpha; + d = this.graph._nodes; + for (var c = 0, k = d.length; c < k; ++c) { + var l = d[c]; + if (l.inputs && l.inputs.length) { + for (var r = 0; r < l.inputs.length; ++r) { + var q = l.inputs[r]; + if (q && null != q.link && (q = this.graph.links[q.link])) { + var F = this.graph.getNodeById(q.origin_id); + if (null != F) { + var f = q.origin_slot; + var m = -1 == f ? [F.pos[0] + 10, F.pos[1] + 10] : F.getConnectionPos(!1, f, t); + var w = l.getConnectionPos(!0, r, h); + n[0] = m[0]; + n[1] = m[1]; + n[2] = w[0] - m[0]; + n[3] = w[1] - m[1]; + 0 > n[2] && (n[0] += n[2], n[2] = Math.abs(n[2])); + 0 > n[3] && (n[1] += n[3], n[3] = Math.abs(n[3])); + if (A(n, I)) { + var G = F.outputs[f]; + f = l.inputs[r]; + if (G && f && (F = G.dir || (F.horizontal ? e.DOWN : e.RIGHT), f = f.dir || (l.horizontal ? e.UP : e.LEFT), this.renderLink(a, m, w, q, !1, 0, null, F, f), q && q._last_time && 1000 > b - q._last_time)) { + G = 2.0 - 0.002 * (b - q._last_time); + var S = a.globalAlpha; + a.globalAlpha = S * G; + this.renderLink(a, m, w, q, !0, G, "white", F, f); + a.globalAlpha = S; + } + } + } + } + } + } + } + a.globalAlpha = 1; + }; + l.prototype.renderLink = function(a, b, d, c, k, h, n, q, t, f) { + c && this.visible_links.push(c); + !n && c && (n = c.color || l.link_type_colors[c.type]); + n || (n = this.default_link_color); + null != c && this.highlighted_links[c.id] && (n = "#FFF"); + q = q || e.RIGHT; + t = t || e.LEFT; + var g = D(b, d); + this.render_connections_border && 0.6 < this.ds.scale && (a.lineWidth = this.connections_width + 4); + a.lineJoin = "round"; + f = f || 1; + 1 < f && (a.lineWidth = 0.5); + a.beginPath(); + for (var r = 0; r < f; r += 1) { + var G = 5 * (r - 0.5 * (f - 1)); + if (this.links_render_mode == e.SPLINE_LINK) { + a.moveTo(b[0], b[1] + G); + var F = 0, m = 0, u = 0, J = 0; + switch(q) { + case e.LEFT: + F = -0.25 * g; + break; + case e.RIGHT: + F = 0.25 * g; + break; + case e.UP: + m = -0.25 * g; + break; + case e.DOWN: + m = 0.25 * g; + } + switch(t) { + case e.LEFT: + u = -0.25 * g; + break; + case e.RIGHT: + u = 0.25 * g; + break; + case e.UP: + J = -0.25 * g; + break; + case e.DOWN: + J = 0.25 * g; + } + a.bezierCurveTo(b[0] + F, b[1] + m + G, d[0] + u, d[1] + J + G, d[0], d[1] + G); + } else { + if (this.links_render_mode == e.LINEAR_LINK) { + a.moveTo(b[0], b[1] + G); + J = u = m = F = 0; + switch(q) { + case e.LEFT: + F = -1; + break; + case e.RIGHT: + F = 1; + break; + case e.UP: + m = -1; + break; + case e.DOWN: + m = 1; + } + switch(t) { + case e.LEFT: + u = -1; + break; + case e.RIGHT: + u = 1; + break; + case e.UP: + J = -1; + break; + case e.DOWN: + J = 1; + } + a.lineTo(b[0] + 15 * F, b[1] + 15 * m + G); + a.lineTo(d[0] + 15 * u, d[1] + 15 * J + G); + a.lineTo(d[0], d[1] + G); + } else { + if (this.links_render_mode == e.STRAIGHT_LINK) { + a.moveTo(b[0], b[1]), G = b[0], F = b[1], m = d[0], u = d[1], q == e.RIGHT ? G += 10 : F += 10, t == e.LEFT ? m -= 10 : u -= 10, a.lineTo(G, F), a.lineTo(0.5 * (G + m), F), a.lineTo(0.5 * (G + m), u), a.lineTo(m, u), a.lineTo(d[0], d[1]); + } else { + return; + } + } + } + } + this.render_connections_border && 0.6 < this.ds.scale && !k && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); + a.lineWidth = this.connections_width; + a.fillStyle = a.strokeStyle = n; + a.stroke(); + k = this.computeConnectionPoint(b, d, 0.5, q, t); + c && c._pos && (c._pos[0] = k[0], c._pos[1] = k[1]); + 0.6 <= this.ds.scale && this.highquality_render && t != e.CENTER && (this.render_connection_arrows && (r = this.computeConnectionPoint(b, d, 0.25, q, t), g = this.computeConnectionPoint(b, d, 0.26, q, t), c = this.computeConnectionPoint(b, d, 0.75, q, t), f = this.computeConnectionPoint(b, d, 0.76, q, t), this.render_curved_connections ? (g = -Math.atan2(g[0] - r[0], g[1] - r[1]), f = -Math.atan2(f[0] - c[0], f[1] - c[1])) : f = g = d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(r[0], r[1]), + a.rotate(g), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore(), a.save(), a.translate(c[0], c[1]), a.rotate(f), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore()), a.beginPath(), a.arc(k[0], k[1], 5, 0, 2 * Math.PI), a.fill()); + if (h) { + for (a.fillStyle = n, r = 0; 5 > r; ++r) { + h = (0.001 * e.getTime() + 0.2 * r) % 1, k = this.computeConnectionPoint(b, d, h, q, t), a.beginPath(), a.arc(k[0], k[1], 5, 0, 2 * Math.PI), a.fill(); + } + } + }; + l.prototype.computeConnectionPoint = function(a, b, d, c, k) { + c = c || e.RIGHT; + k = k || e.LEFT; + var g = D(a, b), h = [a[0], a[1]], q = [b[0], b[1]]; + switch(c) { + case e.LEFT: + h[0] += -0.25 * g; + break; + case e.RIGHT: + h[0] += 0.25 * g; + break; + case e.UP: + h[1] += -0.25 * g; + break; + case e.DOWN: + h[1] += 0.25 * g; + } + switch(k) { + case e.LEFT: + q[0] += -0.25 * g; + break; + case e.RIGHT: + q[0] += 0.25 * g; + break; + case e.UP: + q[1] += -0.25 * g; + break; + case e.DOWN: + q[1] += 0.25 * g; + } + c = (1 - d) * (1 - d) * (1 - d); + k = 3 * (1 - d) * (1 - d) * d; + g = 3 * (1 - d) * d * d; + d *= d * d; + return [c * a[0] + k * h[0] + g * q[0] + d * b[0], c * a[1] + k * h[1] + g * q[1] + d * b[1]]; + }; + l.prototype.drawExecutionOrder = function(a) { + a.shadowColor = "transparent"; + a.globalAlpha = 0.25; + a.textAlign = "center"; + a.strokeStyle = "white"; + a.globalAlpha = 0.75; + for (var b = this.visible_nodes, d = 0; d < b.length; ++d) { + var c = b[d]; + a.fillStyle = "black"; + a.fillRect(c.pos[0] - e.NODE_TITLE_HEIGHT, c.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); + 0 == c.order && a.strokeRect(c.pos[0] - e.NODE_TITLE_HEIGHT + 0.5, c.pos[1] - e.NODE_TITLE_HEIGHT + 0.5, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); + a.fillStyle = "#FFF"; + a.fillText(c.order, c.pos[0] + -0.5 * e.NODE_TITLE_HEIGHT, c.pos[1] - 6); + } + a.globalAlpha = 1; + }; + l.prototype.drawNodeWidgets = function(a, b, d, c) { + if (!a.widgets || !a.widgets.length) { + return 0; + } + var g = a.size[0], h = a.widgets; + b += 2; + var n = e.NODE_WIDGET_HEIGHT, q = 0.5 < this.ds.scale; + d.save(); + d.globalAlpha = this.editor_alpha; + for (var t = e.WIDGET_OUTLINE_COLOR, l = e.WIDGET_BGCOLOR, f = e.WIDGET_TEXT_COLOR, w = e.WIDGET_SECONDARY_TEXT_COLOR, G = 0; G < h.length; ++G) { + var m = h[G], u = b; + m.y && (u = m.y); + m.last_y = u; + d.strokeStyle = t; + d.fillStyle = "#222"; + d.textAlign = "left"; + m.disabled && (d.globalAlpha *= 0.5); + var p = m.width || g; + switch(m.type) { + case "button": + m.clicked && (d.fillStyle = "#AAA", m.clicked = !1, this.dirty_canvas = !0); + d.fillRect(15, u, p - 30, n); + q && !m.disabled && d.strokeRect(15, u, p - 30, n); + q && (d.textAlign = "center", d.fillStyle = f, d.fillText(m.name, 0.5 * p, u + 0.7 * n)); + break; + case "toggle": + d.textAlign = "left"; + d.strokeStyle = t; + d.fillStyle = l; + d.beginPath(); + q ? d.roundRect(15, b, p - 30, n, 0.5 * n) : d.rect(15, b, p - 30, n); + d.fill(); + q && !m.disabled && d.stroke(); + d.fillStyle = m.value ? "#89A" : "#333"; + d.beginPath(); + d.arc(p - 30, u + 0.5 * n, 0.36 * n, 0, 2 * Math.PI); + d.fill(); + q && (d.fillStyle = w, null != m.name && d.fillText(m.name, 30, u + 0.7 * n), d.fillStyle = m.value ? f : w, d.textAlign = "right", d.fillText(m.value ? m.options.on || "true" : m.options.off || "false", p - 40, u + 0.7 * n)); + break; + case "slider": + d.fillStyle = l; + d.fillRect(15, u, p - 30, n); + var v = m.options.max - m.options.min, E = (m.value - m.options.min) / v; + d.fillStyle = c == m ? "#89A" : "#678"; + d.fillRect(15, u, E * (p - 30), n); + q && !m.disabled && d.strokeRect(15, u, p - 30, n); + m.marker && (v = (m.marker - m.options.min) / v, d.fillStyle = "#AA9", d.fillRect(15 + v * (p - 30), u, 2, n)); + q && (d.textAlign = "center", d.fillStyle = f, d.fillText(m.name + " " + Number(m.value).toFixed(3), 0.5 * p, u + 0.7 * n)); + break; + case "number": + case "combo": + d.textAlign = "left"; + d.strokeStyle = t; + d.fillStyle = l; + d.beginPath(); + q ? d.roundRect(15, b, p - 30, n, 0.5 * n) : d.rect(15, b, p - 30, n); + d.fill(); + q && (m.disabled || d.stroke(), d.fillStyle = f, m.disabled || (d.beginPath(), d.moveTo(31, b + 5), d.lineTo(21, b + 0.5 * n), d.lineTo(31, b + n - 5), d.fill(), d.beginPath(), d.moveTo(p - 15 - 16, b + 5), d.lineTo(p - 15 - 6, b + 0.5 * n), d.lineTo(p - 15 - 16, b + n - 5), d.fill()), d.fillStyle = w, d.fillText(m.name, 35, u + 0.7 * n), d.fillStyle = f, d.textAlign = "right", "number" == m.type ? d.fillText(Number(m.value).toFixed(void 0 !== m.options.precision ? m.options.precision : + 3), p - 30 - 20, u + 0.7 * n) : (v = m.value, m.options.values && (E = m.options.values, E.constructor === Function && (E = E()), E && E.constructor !== Array && (v = E[m.value])), d.fillText(v, p - 30 - 20, u + 0.7 * n))); + break; + case "string": + case "text": + d.textAlign = "left"; + d.strokeStyle = t; + d.fillStyle = l; + d.beginPath(); + q ? d.roundRect(15, b, p - 30, n, 0.5 * n) : d.rect(15, b, p - 30, n); + d.fill(); + q && (m.disabled || d.stroke(), d.save(), d.beginPath(), d.rect(15, b, p - 30, n), d.clip(), d.fillStyle = w, null != m.name && d.fillText(m.name, 30, u + 0.7 * n), d.fillStyle = f, d.textAlign = "right", d.fillText(String(m.value).substr(0, 30), p - 30, u + 0.7 * n), d.restore()); + break; + default: + m.draw && m.draw(d, a, p, u, n); + } + b += (m.computeSize ? m.computeSize(p)[1] : n) + 4; + d.globalAlpha = this.editor_alpha; + } + d.restore(); + d.textAlign = "left"; + }; + l.prototype.processNodeWidgets = function(a, b, d, c) { + function g(c, e) { + c.value = e; + c.options && c.options.property && void 0 !== a.properties[c.options.property] && a.setProperty(c.options.property, e); + c.callback && c.callback(c.value, t, a, b, d); + } + if (!a.widgets || !a.widgets.length) { + return null; + } + for (var h = b[0] - a.pos[0], n = b[1] - a.pos[1], q = a.size[0], t = this, l = this.getCanvasWindow(), m = 0; m < a.widgets.length; ++m) { + var f = a.widgets[m]; + if (f && !f.disabled) { + var G = f.computeSize ? f.computeSize(q)[1] : e.NODE_WIDGET_HEIGHT, u = f.width || q; + if (f == c || !(6 > h || h > u - 12 || n < f.last_y || n > f.last_y + G || void 0 === f.last_y)) { + c = f.value; + switch(f.type) { + case "button": + if ("mousemove" === d.type) { + break; + } + f.callback && setTimeout(function() { + f.callback(f, t, a, b, d); + }, 20); + this.dirty_canvas = f.clicked = !0; + break; + case "slider": + l = Math.clamp((h - 15) / (u - 30), 0, 1); + f.value = f.options.min + (f.options.max - f.options.min) * l; + f.callback && setTimeout(function() { + g(f, f.value); + }, 20); + this.dirty_canvas = !0; + break; + case "number": + case "combo": + c = f.value; + if ("mousemove" == d.type && "number" == f.type) { + f.value += 0.1 * d.deltaX * (f.options.step || 1), null != f.options.min && f.value < f.options.min && (f.value = f.options.min), null != f.options.max && f.value > f.options.max && (f.value = f.options.max); + } else { + if ("mousedown" == d.type) { + var p = f.options.values; + p && p.constructor === Function && (p = f.options.values(f, a)); + var v = null; + "number" != f.type && (v = p.constructor === Array ? p : Object.keys(p)); + h = 40 > h ? -1 : h > u - 40 ? 1 : 0; + if ("number" == f.type) { + f.value += 0.1 * h * (f.options.step || 1), null != f.options.min && f.value < f.options.min && (f.value = f.options.min), null != f.options.max && f.value > f.options.max && (f.value = f.options.max); + } else { + if (h) { + l = -1, this.last_mouseclick = 0, l = p.constructor === Object ? v.indexOf(String(f.value)) + h : v.indexOf(f.value) + h, l >= v.length && (l = v.length - 1), 0 > l && (l = 0), f.value = p.constructor === Array ? p[l] : l; + } else { + var E = p != v ? Object.values(p) : p; + new e.ContextMenu(E, {scale:Math.max(1, this.ds.scale), event:d, className:"dark", callback:function(a, b, d) { + p != v && (a = E.indexOf(a)); + this.value = a; + g(this, a); + t.dirty_canvas = !0; + return !1; + }.bind(f)}, l); + } + } + } else { + "mouseup" == d.type && "number" == f.type && (h = 40 > h ? -1 : h > u - 40 ? 1 : 0, 200 > d.click_time && 0 == h && this.prompt("Value", f.value, function(a) { + this.value = Number(a); + g(this, this.value); + }.bind(f), d)); + } + } + c != f.value && setTimeout(function() { + g(this, this.value); + }.bind(f), 20); + this.dirty_canvas = !0; + break; + case "toggle": + "mousedown" == d.type && (f.value = !f.value, setTimeout(function() { + g(f, f.value); + }, 20)); + break; + case "string": + case "text": + "mousedown" == d.type && this.prompt("Value", f.value, function(a) { + this.value = a; + g(this, a); + }.bind(f), d, f.options ? f.options.multiline : !1); + break; + default: + f.mouse && (this.dirty_canvas = f.mouse(d, [h, n], a)); + } + if (c != f.value) { + if (a.onWidgetChanged) { + a.onWidgetChanged(f.name, f.value, c, f); + } + a.graph._version++; + } + return f; + } + } + } + return null; + }; + l.prototype.drawGroups = function(a, b) { + if (this.graph) { + a = this.graph._groups; + b.save(); + b.globalAlpha = 0.5 * this.editor_alpha; + for (var d = 0; d < a.length; ++d) { + var c = a[d]; + if (A(this.visible_area, c._bounding)) { + b.fillStyle = c.color || "#335"; + b.strokeStyle = c.color || "#335"; + var k = c._pos, h = c._size; + b.globalAlpha = 0.25 * this.editor_alpha; + b.beginPath(); + b.rect(k[0] + 0.5, k[1] + 0.5, h[0], h[1]); + b.fill(); + b.globalAlpha = this.editor_alpha; + b.stroke(); + b.beginPath(); + b.moveTo(k[0] + h[0], k[1] + h[1]); + b.lineTo(k[0] + h[0] - 10, k[1] + h[1]); + b.lineTo(k[0] + h[0], k[1] + h[1] - 10); + b.fill(); + h = c.font_size || e.DEFAULT_GROUP_FONT_SIZE; + b.font = h + "px Arial"; + b.fillText(c.title, k[0] + 4, k[1] + h); + } + } + b.restore(); + } + }; + l.prototype.adjustNodesSize = function() { + for (var a = this.graph._nodes, b = 0; b < a.length; ++b) { + a[b].size = a[b].computeSize(); + } + this.setDirty(!0, !0); + }; + l.prototype.resize = function(a, b) { + a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); + if (this.canvas.width != a || this.canvas.height != b) { + this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); + } + }; + l.prototype.switchLiveMode = function(a) { + if (a) { + var b = this, d = this.live_mode ? 1.1 : 0.9; + this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); + var c = setInterval(function() { + b.editor_alpha *= d; + b.dirty_canvas = !0; + b.dirty_bgcanvas = !0; + 1 > d && 0.01 > b.editor_alpha && (clearInterval(c), 1 > d && (b.live_mode = !0)); + 1 < d && 0.99 < b.editor_alpha && (clearInterval(c), b.editor_alpha = 1); + }, 1); + } else { + this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; + } + }; + l.prototype.onNodeSelectionChange = function(a) { + }; + l.prototype.touchHandler = function(a) { + var b = a.changedTouches[0]; + switch(a.type) { + case "touchstart": + var d = "mousedown"; + break; + case "touchmove": + d = "mousemove"; + break; + case "touchend": + d = "mouseup"; + break; + default: + return; + } + var c = this.getCanvasWindow(), e = c.document.createEvent("MouseEvent"); + e.initMouseEvent(d, !0, !0, c, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); + b.target.dispatchEvent(e); + a.preventDefault(); + }; + l.onGroupAdd = function(a, b, d) { + a = l.active_canvas; + a.getCanvasWindow(); + b = new e.LGraphGroup; + b.pos = a.convertEventToCanvasOffset(d); + a.graph.add(b); + }; + l.onMenuAdd = function(a, b, d, c, k) { + function g(a, b) { + var c = []; + e.getNodeTypesCategories(h.filter || n.filter).filter(function(b) { + return b.startsWith(a); + }).map(function(b) { + if (b) { + b = b.replace(new RegExp("^(" + a + ")"), "").split("/")[0]; + var d = "" === a ? b + "/" : a + b + "/"; + -1 != b.indexOf("::") && (b = b.split("::")[1]); + -1 === c.findIndex(function(a) { + return a.value === d; + }) && c.push({value:d, content:b, has_submenu:!0, callback:function(a, b, d, c) { + g(a.value, c); + }}); + } + }); + e.getNodeTypesInCategory(a.slice(0, -1), h.filter || n.filter).map(function(a) { + a.skip_list || c.push({value:a.type, content:a.title, has_submenu:!1, callback:function(a, b, d, c) { + b = c.getFirstEvent(); + h.graph.beforeChange(); + if (a = e.createNode(a.value)) { + a.pos = h.convertEventToCanvasOffset(b), h.graph.add(a); + } + k && k(a); + h.graph.afterChange(); + }}); + }); + new e.ContextMenu(c, {event:d, parentMenu:b}, q); + } + var h = l.active_canvas, q = h.getCanvasWindow(), n = h.graph; + if (n) { + return g("", c), !1; + } + }; + l.onMenuCollapseAll = function() { + }; + l.onMenuNodeEdit = function() { + }; + l.showMenuNodeOptionalInputs = function(a, b, d, c, k) { + if (k) { + var g = this; + a = l.active_canvas.getCanvasWindow(); + b = k.optional_inputs; + k.onGetInputs && (b = k.onGetInputs()); + var h = []; + if (b) { + for (var q = 0; q < b.length; q++) { + var n = b[q]; + if (n) { + var f = n[0]; + n[2] && n[2].label && (f = n[2].label); + f = {content:f, value:n}; + n[1] == e.ACTION && (f.className = "event"); + h.push(f); + } else { + h.push(null); + } + } + } + this.onMenuNodeInputs && (h = this.onMenuNodeInputs(h)); + if (h.length) { + return new e.ContextMenu(h, {event:d, callback:function(a, b, d) { + k && (a.callback && a.callback.call(g, k, a, b, d), a.value && (k.graph.beforeChange(), k.addInput(a.value[0], a.value[1], a.value[2]), k.setDirtyCanvas(!0, !0), k.graph.afterChange())); + }, parentMenu:c, node:k}, a), !1; + } + console.log("no input entries"); + } + }; + l.showMenuNodeOptionalOutputs = function(a, b, d, c, k) { + function g(a, b, d) { + if (k && (a.callback && a.callback.call(h, k, a, b, d), a.value)) { + if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { + k.graph.beforeChange(), k.addOutput(a.value[0], a.value[1], a.value[2]), k.setDirtyCanvas(!0, !0), k.graph.afterChange(); + } else { + a = []; + for (var q in d) { + a.push({content:q, value:d[q]}); + } + new e.ContextMenu(a, {event:b, callback:g, parentMenu:c, node:k}); + return !1; + } + } + } + if (k) { + var h = this; + a = l.active_canvas.getCanvasWindow(); + b = k.optional_outputs; + k.onGetOutputs && (b = k.onGetOutputs()); + var q = []; + if (b) { + for (var n = 0; n < b.length; n++) { + var f = b[n]; + if (!f) { + q.push(null); + } else { + if (!k.flags || !k.flags.skip_repeated_outputs || -1 == k.findOutputSlot(f[0])) { + var t = f[0]; + f[2] && f[2].label && (t = f[2].label); + t = {content:t, value:f}; + f[1] == e.EVENT && (t.className = "event"); + q.push(t); + } + } + } + } + this.onMenuNodeOutputs && (q = this.onMenuNodeOutputs(q)); + if (q.length) { + return new e.ContextMenu(q, {event:d, callback:g, parentMenu:c, node:k}, a), !1; + } + } + }; + l.onShowMenuNodeProperties = function(a, b, d, c, k) { + if (k && k.properties) { + var g = l.active_canvas; + b = g.getCanvasWindow(); + var h = [], q; + for (q in k.properties) { + a = void 0 !== k.properties[q] ? k.properties[q] : " "; + "object" == typeof a && (a = JSON.stringify(a)); + var n = k.getPropertyInfo(q); + if ("enum" == n.type || "combo" == n.type) { + a = l.getPropertyPrintableValue(a, n.values); + } + a = l.decodeHTML(a); + h.push({content:"" + (n.label ? n.label : q) + "" + a + "", value:q}); + } + if (h.length) { + return new e.ContextMenu(h, {event:d, callback:function(a, b, d, c) { + k && (b = this.getBoundingClientRect(), g.showEditPropertyValue(k, a.value, {position:[b.left, b.top]})); + }, parentMenu:c, allow_html:!0, node:k}, b), !1; + } + } + }; + l.decodeHTML = function(a) { + var b = document.createElement("div"); + b.innerText = a; + return b.innerHTML; + }; + l.onResizeNode = function(a, b, d, c, e) { + if (e) { + e.size = e.computeSize(); + if (e.onResize) { + e.onResize(e.size); + } + e.setDirtyCanvas(!0, !0); + } + }; + l.prototype.showLinkMenu = function(a, b) { + var d = this; + console.log(a); + var c = new e.ContextMenu(["Add Node", null, "Delete"], {event:b, title:null != a.data ? a.data.constructor.name : null, callback:function(b, e, g) { + switch(b) { + case "Add Node": + l.onMenuAdd(null, null, g, c, function(b) { + console.log("node autoconnect"); + var c = d.graph.getNodeById(a.origin_id), e = d.graph.getNodeById(a.target_id); + b.inputs && b.inputs.length && b.outputs && b.outputs.length && c.outputs[a.origin_slot].type == b.inputs[0].type && b.outputs[0].type == e.inputs[0].type && (c.connect(a.origin_slot, b, 0), b.connect(0, e, a.target_slot), b.pos[0] -= 0.5 * b.size[0]); + }); + break; + case "Delete": + d.graph.removeLink(a.id); + } + }}); + return !1; + }; + l.onShowPropertyEditor = function(a, b, d, c, e) { + function g() { + var b = h.value; + "Number" == a.type ? b = Number(b) : "Boolean" == a.type && (b = !!b); + e[k] = b; + q.parentNode && q.parentNode.removeChild(q); + e.setDirtyCanvas(!0, !0); + } + var k = a.property || "title"; + b = e[k]; + var q = document.createElement("div"); + q.className = "graphdialog"; + q.innerHTML = ""; + q.querySelector(".name").innerText = k; + var h = q.querySelector(".value"); + h && (h.value = b, h.addEventListener("blur", function(a) { + this.focus(); + }), h.addEventListener("keydown", function(a) { + if (13 == a.keyCode || "textarea" == a.target.localName) { + g(), a.preventDefault(), a.stopPropagation(); + } + })); + b = l.active_canvas.canvas; + d = b.getBoundingClientRect(); + var n = c = -20; + d && (c -= d.left, n -= d.top); + event ? (q.style.left = event.clientX + c + "px", q.style.top = event.clientY + n + "px") : (q.style.left = 0.5 * b.width + c + "px", q.style.top = 0.5 * b.height + n + "px"); + q.querySelector("button").addEventListener("click", g); + b.parentNode.appendChild(q); + }; + l.prototype.prompt = function(a, b, d, c, e) { + var g = this; + a = a || ""; + var k = !1, q = document.createElement("div"); + q.className = "graphdialog rounded"; + q.innerHTML = e ? " " : " "; + q.close = function() { + g.prompt_box = null; + q.parentNode && q.parentNode.removeChild(q); + }; + 1 < this.ds.scale && (q.style.transform = "scale(" + this.ds.scale + ")"); + q.addEventListener("mouseleave", function(a) { + k || q.close(); + }); + g.prompt_box && g.prompt_box.close(); + g.prompt_box = q; + q.querySelector(".name").innerText = a; + var h = q.querySelector(".value"); + h.value = b; + h.addEventListener("keydown", function(a) { + k = !0; + if (27 == a.keyCode) { + q.close(); + } else { + if (13 == a.keyCode && "textarea" != a.target.localName) { + d && d(this.value), q.close(); + } else { + return; + } + } + a.preventDefault(); + a.stopPropagation(); + }); + q.querySelector("button").addEventListener("click", function(a) { + d && d(h.value); + g.setDirty(!0); + q.close(); + }); + a = l.active_canvas.canvas; + b = a.getBoundingClientRect(); + var n = e = -20; + b && (e -= b.left, n -= b.top); + c ? (q.style.left = c.clientX + e + "px", q.style.top = c.clientY + n + "px") : (q.style.left = 0.5 * a.width + e + "px", q.style.top = 0.5 * a.height + n + "px"); + a.parentNode.appendChild(q); + setTimeout(function() { + h.focus(); + }, 10); + return q; + }; + l.search_limit = -1; + l.prototype.showSearchBox = function(a) { + function b(b) { + if (b) { + if (k.onSearchBoxSelection) { + k.onSearchBoxSelection(b, a, h); + } else { + var d = e.searchbox_extras[b.toLowerCase()]; + d && (b = d.type); + h.graph.beforeChange(); + if (b = e.createNode(b)) { + b.pos = h.convertEventToCanvasOffset(a), h.graph.add(b); + } + if (d && d.data) { + if (d.data.properties) { + for (var c in d.data.properties) { + b.addProperty(c, d.data.properties[c]); + } + } + if (d.data.inputs) { + for (c in b.inputs = [], d.data.inputs) { + b.addOutput(d.data.inputs[c][0], d.data.inputs[c][1]); + } + } + if (d.data.outputs) { + for (c in b.outputs = [], d.data.outputs) { + b.addOutput(d.data.outputs[c][0], d.data.outputs[c][1]); + } + } + d.data.title && (b.title = d.data.title); + d.data.json && b.configure(d.data.json); + h.graph.afterChange(); + } + } + } + f.close(); + } + function d(a) { + var b = p; + p && p.classList.remove("selected"); + p ? (p = a ? p.nextSibling : p.previousSibling) || (p = b) : p = a ? m.childNodes[0] : m.childNodes[m.childNodes.length]; + p && (p.classList.add("selected"), p.scrollIntoView({block:"end", behavior:"smooth"})); + } + function c() { + function a(a, d) { + var c = document.createElement("div"); + u || (u = a); + c.innerText = a; + c.dataset.type = escape(a); + c.className = "litegraph lite-search-item"; + d && (c.className += " " + d); + c.addEventListener("click", function(a) { + b(unescape(this.dataset.type)); + }); + m.appendChild(c); + } + G = null; + var d = v.value; + u = null; + m.innerHTML = ""; + if (d) { + if (k.onSearchBox) { + var c = k.onSearchBox(m, d, h); + if (c) { + for (var g = 0; g < c.length; ++g) { + a(c[g]); + } + } + } else { + c = function(a) { + var b = e.registered_node_types[a]; + return n && b.filter != n ? !1 : -1 !== a.toLowerCase().indexOf(d); + }; + var q = 0; + d = d.toLowerCase(); + var n = h.filter || h.graph.filter; + for (g in e.searchbox_extras) { + var f = e.searchbox_extras[g]; + if (-1 !== f.desc.toLowerCase().indexOf(d)) { + var T = e.registered_node_types[f.type]; + if (!T || T.filter == n) { + if (a(f.desc, "searchbox_extra"), -1 !== l.search_limit && q++ > l.search_limit) { + break; + } + } + } + } + f = null; + if (Array.prototype.filter) { + f = Object.keys(e.registered_node_types).filter(c); + } else { + for (g in f = [], e.registered_node_types) { + c(g) && f.push(g); + } + } + for (g = 0; g < f.length && !(a(f[g]), -1 !== l.search_limit && q++ > l.search_limit); g++) { + } + } + } + } + var k = this, h = l.active_canvas, n = h.canvas, q = n.ownerDocument || document, f = document.createElement("div"); + f.className = "litegraph litesearchbox graphdialog rounded"; + f.innerHTML = "Search
"; + f.close = function() { + k.search_box = null; + q.body.focus(); + q.body.style.overflow = ""; + setTimeout(function() { + k.canvas.focus(); + }, 20); + f.parentNode && f.parentNode.removeChild(f); + }; + var t = null; + 1 < this.ds.scale && (f.style.transform = "scale(" + this.ds.scale + ")"); + f.addEventListener("mouseenter", function(a) { + t && (clearTimeout(t), t = null); + }); + f.addEventListener("mouseleave", function(a) { + t = setTimeout(function() { + f.close(); + }, 500); + }); + k.search_box && k.search_box.close(); + k.search_box = f; + var m = f.querySelector(".helper"), u = null, G = null, p = null, v = f.querySelector("input"); + v && (v.addEventListener("blur", function(a) { + this.focus(); + }), v.addEventListener("keydown", function(a) { + if (38 == a.keyCode) { + d(!1); + } else { + if (40 == a.keyCode) { + d(!0); + } else { + if (27 == a.keyCode) { + f.close(); + } else { + if (13 == a.keyCode) { + p ? b(p.innerHTML) : u ? b(u) : f.close(); + } else { + G && clearInterval(G); + G = setTimeout(c, 10); + return; + } + } + } + } + a.preventDefault(); + a.stopPropagation(); + a.stopImmediatePropagation(); + return !0; + })); + q.fullscreenElement ? q.fullscreenElement.appendChild(f) : (q.body.appendChild(f), q.body.style.overflow = "hidden"); + n = n.getBoundingClientRect(); + var E = (a ? a.clientY : n.top + 0.5 * n.height) - 20; + f.style.left = (a ? a.clientX : n.left + 0.5 * n.width) - 80 + "px"; + f.style.top = E + "px"; + a.layerY > n.height - 200 && (m.style.maxHeight = n.height - a.layerY - 20 + "px"); + v.focus(); + return f; + }; + l.prototype.showEditPropertyValue = function(a, b, d) { + function c() { + e(m.value); + } + function e(c) { + h && h.values && h.values.constructor === Object && void 0 != h.values[c] && (c = h.values[c]); + "number" == typeof a.properties[b] && (c = Number(c)); + if ("array" == n || "object" == n) { + c = JSON.parse(c); + } + a.properties[b] = c; + a.graph && a.graph._version++; + if (a.onPropertyChanged) { + a.onPropertyChanged(b, c); + } + if (d.onclose) { + d.onclose(); + } + l.close(); + a.setDirtyCanvas(!0, !0); + } + if (a && void 0 !== a.properties[b]) { + d = d || {}; + var h = a.getPropertyInfo(b), n = h.type, q = ""; + if ("string" == n || "number" == n || "array" == n || "object" == n) { + q = ""; + } else { + if ("enum" != n && "combo" != n || !h.values) { + if ("boolean" == n) { + q = ""; + } else { + console.warn("unknown type: " + n); + return; + } + } else { + q = ""; + } + } + var l = this.createDialog("" + (h.label ? h.label : b) + "" + q + "", d); + if ("enum" != n && "combo" != n || !h.values) { + if ("boolean" == n) { + (m = l.querySelector("input")) && m.addEventListener("click", function(a) { + e(!!m.checked); + }); + } else { + if (m = l.querySelector("input")) { + m.addEventListener("blur", function(a) { + this.focus(); + }), t = void 0 !== a.properties[b] ? a.properties[b] : "", "string" !== n && (t = JSON.stringify(t)), m.value = t, m.addEventListener("keydown", function(a) { + 13 == a.keyCode && (c(), a.preventDefault(), a.stopPropagation()); + }); + } + } + } else { + var m = l.querySelector("select"); + m.addEventListener("change", function(a) { + e(a.target.value); + }); + } + l.querySelector("button").addEventListener("click", c); + return l; + } + }; + l.prototype.createDialog = function(a, b) { + b = b || {}; + var d = document.createElement("div"); + d.className = "graphdialog"; + d.innerHTML = a; + a = this.canvas.getBoundingClientRect(); + var c = -20, e = -20; + a && (c -= a.left, e -= a.top); + b.position ? (c += b.position[0], e += b.position[1]) : b.event ? (c += b.event.clientX, e += b.event.clientY) : (c += 0.5 * this.canvas.width, e += 0.5 * this.canvas.height); + d.style.left = c + "px"; + d.style.top = e + "px"; + this.canvas.parentNode.appendChild(d); + d.close = function() { + this.parentNode && this.parentNode.removeChild(this); + }; + return d; + }; + l.prototype.createPanel = function(a, b) { + b = b || {}; + var d = b.window || window, c = document.createElement("div"); + c.className = "litegraph dialog"; + c.innerHTML = "
"; + c.header = c.querySelector(".dialog-header"); + b.width && (c.style.width = b.width + (b.width.constructor === Number ? "px" : "")); + b.height && (c.style.height = b.height + (b.height.constructor === Number ? "px" : "")); + b.closable && (b = document.createElement("span"), b.innerHTML = "✕", b.classList.add("close"), b.addEventListener("click", function() { + c.close(); + }), c.header.appendChild(b)); + c.title_element = c.querySelector(".dialog-title"); + c.title_element.innerText = a; + c.content = c.querySelector(".dialog-content"); + c.footer = c.querySelector(".dialog-footer"); + c.close = function() { + this.parentNode && this.parentNode.removeChild(this); + }; + c.clear = function() { + this.content.innerHTML = ""; + }; + c.addHTML = function(a, b, d) { + var e = document.createElement("div"); + b && (e.className = b); + e.innerHTML = a; + d ? c.footer.appendChild(e) : c.content.appendChild(e); + return e; + }; + c.addButton = function(a, b, d) { + var e = document.createElement("button"); + e.innerText = a; + e.options = d; + e.classList.add("btn"); + e.addEventListener("click", b); + c.footer.appendChild(e); + return e; + }; + c.addSeparator = function() { + var a = document.createElement("div"); + a.className = "separator"; + c.content.appendChild(a); + }; + c.addWidget = function(a, b, g, h, n) { + function k(a, b) { + console.log("change", a, b); + h.callback && h.callback(a, b); + n && n(a, b); + } + h = h || {}; + var q = String(g); + a = a.toLowerCase(); + "number" == a && (q = g.toFixed(3)); + var f = document.createElement("div"); + f.className = "property"; + f.innerHTML = ""; + f.querySelector(".property_name").innerText = b; + var t = f.querySelector(".property_value"); + t.innerText = q; + f.dataset.property = b; + f.dataset.type = h.type || a; + f.options = h; + f.value = g; + if ("boolean" == a) { + f.classList.add("boolean"), g && f.classList.add("bool-on"), f.addEventListener("click", function() { + var a = this.dataset.property; + this.value = !this.value; + this.classList.toggle("bool-on"); + this.querySelector(".property_value").innerText = this.value ? "true" : "false"; + k(a, this.value); + }); + } else { + if ("string" == a || "number" == a) { + t.setAttribute("contenteditable", !0), t.addEventListener("keydown", function(a) { + "Enter" == a.code && (a.preventDefault(), this.blur()); + }), t.addEventListener("blur", function() { + var a = this.innerText, b = this.parentNode.dataset.property; + "number" == this.parentNode.dataset.type && (a = Number(a)); + k(b, a); + }); + } else { + if ("enum" == a || "combo" == a) { + q = l.getPropertyPrintableValue(g, h.values); + } + } + } + t.innerText = q; + t.addEventListener("click", function(a) { + var b = this.parentNode.dataset.property, c = this; + new e.ContextMenu(h.values || [], {event:a, className:"dark", callback:function(a, d, e) { + c.innerText = a; + k(b, a); + return !1; + }}, d); + }); + c.content.appendChild(f); + return f; + }; + return c; + }; + l.getPropertyPrintableValue = function(a, b) { + if (!b || b.constructor === Array) { + return String(a); + } + if (b.constructor === Object) { + var d = "", c; + for (c in b) { + if (b[c] == a) { + d = c; + break; + } + } + return String(a) + " (" + d + ")"; + } + }; + l.prototype.showShowNodePanel = function(a) { + window.SELECTED_NODE = a; + var b = document.querySelector("#node-panel"); + b && b.close(); + var d = this.getCanvasWindow(); + b = this.createPanel(a.title || "", {closable:!0, window:d}); + b.id = "node-panel"; + b.node = a; + b.classList.add("settings"); + var c = this; + (function() { + b.content.innerHTML = ""; + b.addHTML("" + a.type + "" + (a.constructor.desc || "") + ""); + b.addHTML("

Properties

"); + for (var d in a.properties) { + var e = a.properties[d], g = a.getPropertyInfo(d); + a.onAddPropertyToPanel && a.onAddPropertyToPanel(d, b) || b.addWidget(g.widget || g.type, d, e, g, function(b, d) { + c.graph.beforeChange(a); + a.setProperty(b, d); + c.graph.afterChange(); + c.dirty_canvas = !0; + }); + } + b.addSeparator(); + if (a.onShowCustomPanelInfo) { + a.onShowCustomPanelInfo(b); + } + b.addButton("Delete", function() { + a.block_delete || (a.graph.remove(a), b.close()); + }).classList.add("delete"); + })(); + this.canvas.parentNode.appendChild(b); + }; + l.prototype.showSubgraphPropertiesDialog = function(a) { + function b() { + c.clear(); + if (a.inputs) { + for (var d = 0; d < a.inputs.length; ++d) { + var e = a.inputs[d]; + if (!e.not_subgraph_input) { + var g = c.addHTML(" ", "subgraph_property"); + g.dataset.name = e.name; + g.dataset.slot = d; + g.querySelector(".name").innerText = e.name; + g.querySelector(".type").innerText = e.type; + g.querySelector("button").addEventListener("click", function(d) { + a.removeInput(Number(this.parentNode.dataset.slot)); + b(); + }); + } + } + } + } + console.log("showing subgraph properties dialog"); + var d = this.canvas.parentNode.querySelector(".subgraph_dialog"); + d && d.close(); + var c = this.createPanel("Subgraph Inputs", {closable:!0, width:500}); + c.node = a; + c.classList.add("subgraph_dialog"); + c.addHTML(" + NameType", "subgraph_property extra", !0).querySelector("button").addEventListener("click", function(d) { + d = this.parentNode; + var c = d.querySelector(".name").value, e = d.querySelector(".type").value; + c && -1 == a.findInputSlot(c) && (a.addInput(c, e), d.querySelector(".name").value = "", d.querySelector(".type").value = "", b()); + }); + b(); + this.canvas.parentNode.appendChild(c); + return c; + }; + l.prototype.checkPanels = function() { + if (this.canvas) { + for (var a = this.canvas.parentNode.querySelectorAll(".litegraph.dialog"), b = 0; b < a.length; ++b) { + var d = a[b]; + d.node && (d.node.graph && d.graph == this.graph || d.close()); + } + } + }; + l.onMenuNodeCollapse = function(a, b, d, c, e) { + e.graph.beforeChange(e); + e.collapse(); + e.graph.afterChange(e); + }; + l.onMenuNodePin = function(a, b, d, c, e) { + e.pin(); + }; + l.onMenuNodeMode = function(a, b, d, c, k) { + new e.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { + if (k) { + switch(a) { + case "On Event": + k.mode = e.ON_EVENT; + break; + case "On Trigger": + k.mode = e.ON_TRIGGER; + break; + case "Never": + k.mode = e.NEVER; + break; + default: + k.mode = e.ALWAYS; + } + } + }, parentMenu:c, node:k}); + return !1; + }; + l.onMenuNodeColors = function(a, b, d, c, k) { + if (!k) { + throw "no node for color"; + } + b = []; + b.push({value:null, content:"No color"}); + for (var g in l.node_colors) { + a = l.node_colors[g], a = {value:g, content:"" + g + ""}, b.push(a); + } + new e.ContextMenu(b, {event:d, callback:function(a) { + k && ((a = a.value ? l.node_colors[a.value] : null) ? k.constructor === e.LGraphGroup ? k.color = a.groupcolor : (k.color = a.color, k.bgcolor = a.bgcolor) : (delete k.color, delete k.bgcolor), k.setDirtyCanvas(!0, !0)); + }, parentMenu:c, node:k}); + return !1; + }; + l.onMenuNodeShapes = function(a, b, d, c, k) { + if (!k) { + throw "no node passed"; + } + new e.ContextMenu(e.VALID_SHAPES, {event:d, callback:function(a) { + k && (k.graph.beforeChange(k), k.shape = a, k.graph.afterChange(k), k.setDirtyCanvas(!0)); + }, parentMenu:c, node:k}); + return !1; + }; + l.onMenuNodeRemove = function(a, b, d, c, e) { + if (!e) { + throw "no node passed"; + } + !1 !== e.removable && (a = e.graph, a.beforeChange(), a.remove(e), a.afterChange(), e.setDirtyCanvas(!0, !0)); + }; + l.onMenuNodeToSubgraph = function(a, b, d, c, h) { + a = h.graph; + if (b = l.active_canvas) { + d = Object.values(b.selected_nodes || {}), d.length || (d = [h]), c = e.createNode("graph/subgraph"), c.pos = h.pos.concat(), a.add(c), c.buildFromNodes(d), b.deselectAllNodes(), h.setDirtyCanvas(!0, !0); + } + }; + l.onMenuNodeClone = function(a, b, d, c, e) { + 0 != e.clonable && (a = e.clone()) && (a.pos = [e.pos[0] + 5, e.pos[1] + 5], e.graph.beforeChange(), e.graph.add(a), e.graph.afterChange(), e.setDirtyCanvas(!0, !0)); + }; + l.node_colors = {red:{color:"#322", bgcolor:"#533", groupcolor:"#A88"}, brown:{color:"#332922", bgcolor:"#593930", groupcolor:"#b06634"}, green:{color:"#232", bgcolor:"#353", groupcolor:"#8A8"}, blue:{color:"#223", bgcolor:"#335", groupcolor:"#88A"}, pale_blue:{color:"#2a363b", bgcolor:"#3f5159", groupcolor:"#3f789e"}, cyan:{color:"#233", bgcolor:"#355", groupcolor:"#8AA"}, purple:{color:"#323", bgcolor:"#535", groupcolor:"#a1309b"}, yellow:{color:"#432", bgcolor:"#653", groupcolor:"#b58b2a"}, + black:{color:"#222", bgcolor:"#000", groupcolor:"#444"}}; + l.prototype.getCanvasMenuOptions = function() { + if (this.getMenuOptions) { + var a = this.getMenuOptions(); + } else { + a = [{content:"Add Node", has_submenu:!0, callback:l.onMenuAdd}, {content:"Add Group", callback:l.onGroupAdd}], this._graph_stack && 0 < this._graph_stack.length && a.push(null, {content:"Close subgraph", callback:this.closeSubgraph.bind(this)}); + } + if (this.getExtraMenuOptions) { + var b = this.getExtraMenuOptions(this, a); + b && (a = a.concat(b)); + } + return a; + }; + l.prototype.getNodeMenuOptions = function(a) { + var b = null; + b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:l.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:l.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:l.onShowMenuNodeProperties}, null, {content:"Title", callback:l.onShowPropertyEditor}, {content:"Mode", has_submenu:!0, callback:l.onMenuNodeMode}, {content:"Resize", callback:function() { + if (a.resizable) { + return l.onResizeNode; + } + }}, {content:"Collapse", callback:l.onMenuNodeCollapse}, {content:"Pin", callback:l.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:l.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:l.onMenuNodeShapes}, null]; + if (a.onGetInputs) { + var d = a.onGetInputs(); + d && d.length && (b[0].disabled = !1); + } + a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); + a.getExtraMenuOptions && (d = a.getExtraMenuOptions(this, b)) && (d.push(null), b = d.concat(b)); + !1 !== a.clonable && b.push({content:"Clone", callback:l.onMenuNodeClone}); + b.push(null, {content:"Remove", disabled:!(!1 !== a.removable && !a.block_delete), callback:l.onMenuNodeRemove}); + if (a.graph && a.graph.onGetNodeMenuOptions) { + a.graph.onGetNodeMenuOptions(b, a); + } + return b; + }; + l.prototype.getGroupMenuOptions = function(a) { + return [{content:"Title", callback:l.onShowPropertyEditor}, {content:"Color", has_submenu:!0, callback:l.onMenuNodeColors}, {content:"Font size", property:"font_size", type:"Number", callback:l.onShowPropertyEditor}, null, {content:"Remove", callback:l.onMenuNodeRemove}]; + }; + l.prototype.processContextMenu = function(a, b) { + var d = this, c = l.active_canvas.getCanvasWindow(), h = null, n = {event:b, callback:function(b, c, e) { + if (b) { + if ("Remove Slot" == b.content) { + b = b.slot, b.input ? a.removeInput(b.slot) : b.output && a.removeOutput(b.slot); + } else { + if ("Disconnect Links" == b.content) { + b = b.slot, b.output ? a.disconnectOutput(b.slot) : b.input && a.disconnectInput(b.slot); + } else { + if ("Rename Slot" == b.content) { + b = b.slot; + var g = b.input ? a.getInputInfo(b.slot) : a.getOutputInfo(b.slot), h = d.createDialog("Name", c), n = h.querySelector("input"); + n && g && (n.value = g.label || ""); + h.querySelector("button").addEventListener("click", function(a) { + n.value && (g && (g.label = n.value), d.setDirty(!0)); + h.close(); + }); + } + } + } + } + }, extra:a}; + a && (n.title = a.type); + var f = null; + a && (f = a.getSlotInPosition(b.canvasX, b.canvasY), l.active_node = a); + f ? (h = [], a.getSlotMenuOptions ? h = a.getSlotMenuOptions(f) : (f && f.output && f.output.links && f.output.links.length && h.push({content:"Disconnect Links", slot:f}), b = f.input || f.output, h.push(b.locked ? "Cannot remove" : {content:"Remove Slot", slot:f}), h.push(b.nameLocked ? "Cannot rename" : {content:"Rename Slot", slot:f})), n.title = (f.input ? f.input.type : f.output.type) || "*", f.input && f.input.type == e.ACTION && (n.title = "Action"), f.output && f.output.type == e.EVENT && + (n.title = "Event")) : a ? h = this.getNodeMenuOptions(a) : (h = this.getCanvasMenuOptions(), (f = this.graph.getGroupOnPos(b.canvasX, b.canvasY)) && h.push(null, {content:"Edit Group", has_submenu:!0, submenu:{title:"Group", extra:f, options:this.getGroupMenuOptions(f)}})); + h && new e.ContextMenu(h, n, c); + }; + "undefined" != typeof window && window.CanvasRenderingContext2D && (window.CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, c, e, h) { + void 0 === e && (e = 5); + void 0 === h && (h = e); + this.moveTo(a + e, b); + this.lineTo(a + d - e, b); + this.quadraticCurveTo(a + d, b, a + d, b + e); + this.lineTo(a + d, b + c - h); + this.quadraticCurveTo(a + d, b + c, a + d - h, b + c); + this.lineTo(a + h, b + c); + this.quadraticCurveTo(a, b + c, a, b + c - h); + this.lineTo(a, b + e); + this.quadraticCurveTo(a, b, a + e, b); + }); + e.compareObjects = function(a, b) { + for (var d in a) { + if (a[d] != b[d]) { + return !1; + } + } + return !0; + }; + e.distance = D; + e.colorToString = function(a) { + return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; + }; + e.isInsideRectangle = z; + e.growBounding = function(a, b, d) { + b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); + d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); + }; + e.isInsideBounding = function(a, b) { + return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; + }; + e.overlapBounding = A; + e.hex2num = function(a) { + "#" == a.charAt(0) && (a = a.slice(1)); + a = a.toUpperCase(); + for (var b = Array(3), d = 0, c, e, h = 0; 6 > h; h += 2) { + c = "0123456789ABCDEF".indexOf(a.charAt(h)), e = "0123456789ABCDEF".indexOf(a.charAt(h + 1)), b[d] = 16 * c + e, d++; + } + return b; + }; + e.num2hex = function(a) { + for (var b = "#", d, c, e = 0; 3 > e; e++) { + d = a[e] / 16, c = a[e] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(c); + } + return b; + }; + y.prototype.addItem = function(a, b, d) { + function c(a) { + var b = this.value; + b && b.has_submenu && e.call(this, a); + } + function e(a) { + var b = this.value, c = !0; + h.current_submenu && h.current_submenu.close(a); + if (d.callback) { + var e = d.callback.call(this, b, d, a, h, d.node); + !0 === e && (c = !1); + } + if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (e = b.callback.call(this, b, d, a, h, d.extra), !0 === e && (c = !1)), b.submenu)) { + if (!b.submenu.options) { + throw "ContextMenu submenu needs options"; + } + new h.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:h, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, extra:b.submenu.extra, autoopen:d.autoopen}); + c = !1; + } + c && !h.lock && h.close(); + } + var h = this; + d = d || {}; + var n = document.createElement("div"); + n.className = "litemenu-entry submenu"; + var q = !1; + if (null === b) { + n.classList.add("separator"); + } else { + n.innerHTML = b && b.title ? b.title : a; + if (n.value = b) { + b.disabled && (q = !0, n.classList.add("disabled")), (b.submenu || b.has_submenu) && n.classList.add("has_submenu"); + } + "function" == typeof b ? (n.dataset.value = a, n.onclick_callback = b) : n.dataset.value = b; + b.className && (n.className += " " + b.className); + } + this.root.appendChild(n); + q || n.addEventListener("click", e); + d.autoopen && n.addEventListener("mouseenter", c); + return n; + }; + y.prototype.close = function(a, b) { + this.root.parentNode && this.root.parentNode.removeChild(this.root); + this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !y.isCursorOverElement(a, this.parentMenu.root) && y.trigger(this.parentMenu.root, "mouseleave", a)); + this.current_submenu && this.current_submenu.close(a, !0); + this.root.closing_timer && clearTimeout(this.root.closing_timer); + }; + y.trigger = function(a, b, d, c) { + var e = document.createEvent("CustomEvent"); + e.initCustomEvent(b, !0, !0, d); + e.srcElement = c; + a.dispatchEvent ? a.dispatchEvent(e) : a.__events && a.__events.dispatchEvent(e); + return e; + }; + y.prototype.getTopMenu = function() { + return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; + }; + y.prototype.getFirstEvent = function() { + return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; + }; + y.isCursorOverElement = function(a, b) { + var d = a.clientX; + a = a.clientY; + return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; + }; + e.ContextMenu = y; + e.closeAllContextMenus = function(a) { + a = a || window; + a = a.document.querySelectorAll(".litecontextmenu"); + if (a.length) { + for (var b = [], d = 0; d < a.length; d++) { + b.push(a[d]); + } + for (d = 0; d < b.length; d++) { + b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); + } + } + }; + e.extendClass = function(a, b) { + for (var d in b) { + a.hasOwnProperty(d) || (a[d] = b[d]); + } + if (b.prototype) { + for (d in b.prototype) { + b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); + } + } + }; + B.sampleCurve = function(a, b) { + if (b) { + for (var d = 0; d < b.length - 1; ++d) { + var c = b[d], e = b[d + 1]; + if (!(e[0] < a)) { + b = e[0] - c[0]; + if (0.00001 > Math.abs(b)) { + return c[1]; + } + a = (a - c[0]) / b; + return c[1] * (1.0 - a) + e[1] * a; + } + } + return 0; + } + }; + B.prototype.draw = function(a, b, d, c, e, h) { + if (d = this.points) { + this.size = b; + var g = b[0] - 2 * this.margin; + b = b[1] - 2 * this.margin; + e = e || "#666"; + a.save(); + a.translate(this.margin, this.margin); + c && (a.fillStyle = "#111", a.fillRect(0, 0, g, b), a.fillStyle = "#222", a.fillRect(0.5 * g, 0, 1, b), a.strokeStyle = "#333", a.strokeRect(0, 0, g, b)); + a.strokeStyle = e; + h && (a.globalAlpha = 0.5); + a.beginPath(); + for (c = 0; c < d.length; ++c) { + e = d[c], a.lineTo(e[0] * g, (1.0 - e[1]) * b); + } + a.stroke(); + a.globalAlpha = 1; + if (!h) { + for (c = 0; c < d.length; ++c) { + e = d[c], a.fillStyle = this.selected == c ? "#FFF" : this.nearest == c ? "#DDD" : "#AAA", a.beginPath(), a.arc(e[0] * g, (1.0 - e[1]) * b, 2, 0, 2 * Math.PI), a.fill(); + } + } + a.restore(); + } + }; + B.prototype.onMouseDown = function(a, b) { + var d = this.points; + if (d && !(0 > a[1])) { + var c = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, h = a[0] - this.margin; + a = a[1] - this.margin; + this.selected = this.getCloserPoint([h, a], 30 / b.ds.scale); + -1 == this.selected && (b = [h / c, 1 - a / e], d.push(b), d.sort(function(a, b) { + return a[0] - b[0]; + }), this.selected = d.indexOf(b), this.must_update = !0); + if (-1 != this.selected) { + return !0; + } + } + }; + B.prototype.onMouseMove = function(a, b) { + var d = this.points; + if (d) { + var c = this.selected; + if (!(0 > c)) { + var e = (a[0] - this.margin) / (this.size[0] - 2 * this.margin), h = (a[1] - this.margin) / (this.size[1] - 2 * this.margin); + this._nearest = this.getCloserPoint([a[0] - this.margin, a[1] - this.margin], 30 / b.ds.scale); + if (b = d[c]) { + var n = 0 == c || c == d.length - 1; + !n && (-10 > a[0] || a[0] > this.size[0] + 10 || -10 > a[1] || a[1] > this.size[1] + 10) ? (d.splice(c, 1), this.selected = -1) : (b[0] = n ? 0 == c ? 0 : 1 : Math.clamp(e, 0, 1), b[1] = 1.0 - Math.clamp(h, 0, 1), d.sort(function(a, b) { + return a[0] - b[0]; + }), this.selected = d.indexOf(b), this.must_update = !0); + } + } + } + }; + B.prototype.onMouseUp = function(a, b) { + this.selected = -1; + return !1; + }; + B.prototype.getCloserPoint = function(a, b) { + var d = this.points; + if (!d) { + return -1; + } + b = b || 30; + for (var c = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, h = d.length, n = [0, 0], q = 1000000, f = -1, t = 0; t < h; ++t) { + var l = d[t]; + n[0] = l[0] * c; + n[1] = (1.0 - l[1]) * e; + l = vec2.distance(a, n); + l > q || l > b || (f = t, q = l); + } + return f; + }; + e.CurveEditor = B; + e.getParameterNames = function(a) { + return (a + "").replace(/[/][/].*$/gm, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); + }; + Math.clamp = function(a, b, d) { + return b > a ? b : d < a ? d : a; + }; + "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { + window.setTimeout(a, 1000 / 60); + }); +})(this); +"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); +(function(x) { + function c() { + this.addOutput("in ms", "number"); + this.addOutput("in sec", "number"); + } + function p() { + this.size = [140, 80]; + this.properties = {enabled:!0}; + this.enabled = !0; + this.subgraph = new r.LGraph; + this.subgraph._subgraph_node = this; + this.subgraph._is_subgraph = !0; + this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); + this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); + this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); + this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind(this); + this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); + this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); + this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); + this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind(this); + this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); + } + function m() { + this.addOutput("", "number"); + this.name_in_graph = ""; + this.properties = {name:"", type:"number", value:0}; + var a = this; + this.name_widget = this.addWidget("text", "Name", this.properties.name, function(b) { + b && a.setProperty("name", b); + }); + this.type_widget = this.addWidget("text", "Type", this.properties.type, function(b) { + a.setProperty("type", b); + }); + this.value_widget = this.addWidget("number", "Value", this.properties.value, function(b) { + a.setProperty("value", b); + }); + this.widgets_up = !0; + this.size = [180, 90]; + } + function f() { + this.addInput("", ""); + this.name_in_graph = ""; + this.properties = {}; + var a = this; + Object.defineProperty(this.properties, "name", {get:function() { + return a.name_in_graph; + }, set:function(b) { + "" != b && b != a.name_in_graph && (a.name_in_graph ? a.graph.renameOutput(a.name_in_graph, b) : a.graph.addOutput(b, a.properties.type), a.name_widget.value = b, a.name_in_graph = b); + }, enumerable:!0}); + Object.defineProperty(this.properties, "type", {get:function() { + return a.inputs[0].type; + }, set:function(b) { + if ("action" == b || "event" == b) { + b = r.ACTION; + } + r.isValidConnection(a.inputs[0].type, b) || a.disconnectInput(0); + a.inputs[0].type = b; + a.name_in_graph && a.graph.changeOutputType(a.name_in_graph, a.inputs[0].type); + a.type_widget.value = b || ""; + }, enumerable:!0}); + this.name_widget = this.addWidget("text", "Name", this.properties.name, "name"); + this.type_widget = this.addWidget("text", "Type", this.properties.type, "type"); + this.widgets_up = !0; + this.size = [180, 60]; + } + function u() { + this.addOutput("value", "number"); + this.addProperty("value", 1.0); + this.widget = this.addWidget("number", "value", 1, "value"); + this.widgets_up = !0; + this.size = [180, 30]; + } + function l() { + this.addOutput("", "boolean"); + this.addProperty("value", !0); + this.widget = this.addWidget("toggle", "value", !0, "value"); + this.widgets_up = !0; + this.size = [140, 30]; + } + function D() { + this.addOutput("", "string"); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "value", "", "value"); + this.widgets_up = !0; + this.size = [180, 30]; + } + function z() { + this.addOutput("obj", "object"); + this.size = [120, 30]; + this._object = {}; + } + function A() { + this.addInput("url", ""); + this.addOutput("", ""); + this.addProperty("url", ""); + this.addProperty("type", "text"); + this.widget = this.addWidget("text", "url", "", "url"); + this._data = null; + } + function y() { + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "json", "", "value"); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function B() { + this._value = []; + this.addInput("", ""); + this.addOutput("", "array"); + this.addOutput("length", "number"); + this.addProperty("value", "[]"); + this.widget = this.addWidget("text", "array", this.properties.value, "value"); + this.widgets_up = !0; + this.size = [140, 50]; + } + function e() { + this.addInput("arr", "array"); + this.addInput("value", ""); + this.addOutput("arr", "array"); + this.properties = {index:0}; + this.widget = this.addWidget("number", "i", this.properties.index, "index"); + } + function E() { + this.addInput("array", "array,table,string"); + this.addInput("index", "number"); + this.addOutput("value", ""); + this.addProperty("index", 0); + } + function C() { + this.addInput("table", "table"); + this.addInput("row", "number"); + this.addInput("col", "number"); + this.addOutput("value", ""); + this.addProperty("row", 0); + this.addProperty("column", 0); + } + function v() { + this.addInput("obj", ""); + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "prop.", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function I() { + this.addInput("obj", ""); + this.addOutput("keys", "array"); + this.size = [140, 30]; + } + function n() { + this.addInput("obj", ""); + this.addInput("value", ""); + this.addOutput("obj", ""); + this.properties = {property:""}; + this.name_widget = this.addWidget("text", "prop.", this.properties.property, "property"); + } + function t() { + this.addInput("A", ""); + this.addInput("B", ""); + this.addOutput("", ""); + this._result = {}; + var a = this; + this.addWidget("button", "clear", "", function() { + a._result = {}; + }); + this.size = this.computeSize(); + } + function h() { + this.size = [60, 30]; + this.addInput("in"); + this.addOutput("out"); + this.properties = {varname:"myname", container:h.LITEGRAPH}; + this.value = null; + } + function a() { + this.size = [60, 30]; + this.addInput("data", 0); + this.addInput("download", r.ACTION); + this.properties = {filename:"data.json"}; + this.value = null; + var a = this; + this.addWidget("button", "Download", "", function(b) { + a.value && a.downloadAsFile(); + }); + } + function b() { + this.size = [60, 30]; + this.addInput("value", 0, {label:""}); + this.value = 0; + } + function d() { + this.addInput("in", 0); + this.addOutput("out", 0); + this.size = [40, 30]; + } + function g() { + this.mode = r.ON_EVENT; + this.size = [80, 30]; + this.addProperty("msg", ""); + this.addInput("log", r.EVENT); + this.addInput("msg", 0); + } + function k() { + this.mode = r.ON_EVENT; + this.addProperty("msg", ""); + this.addInput("", r.EVENT); + this.widget = this.addWidget("text", "Text", "", "msg"); + this.widgets_up = !0; + this.size = [200, 30]; + } + function J() { + this.size = [60, 30]; + this.addProperty("onExecute", "return A;"); + this.addInput("A", ""); + this.addInput("B", ""); + this.addOutput("out", ""); + this._func = null; + this.data = {}; + } + var r = x.LiteGraph; + c.title = "Time"; + c.desc = "Time"; + c.prototype.onExecute = function() { + this.setOutputData(0, 1000 * this.graph.globaltime); + this.setOutputData(1, this.graph.globaltime); + }; + r.registerNodeType("basic/time", c); + p.title = "Subgraph"; + p.desc = "Graph inside a node"; + p.title_color = "#334"; + p.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }; + p.prototype.onDblClick = function(a, b, d) { + var c = this; + setTimeout(function() { + d.openSubgraph(c.subgraph); + }, 10); + }; + p.prototype.onAction = function(a, b) { + this.subgraph.onAction(a, b); + }; + p.prototype.onExecute = function() { + if (this.enabled = this.getInputOrProperty("enabled")) { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + this.subgraph.setInputData(b.name, d); + } + } + this.subgraph.runStep(); + if (this.outputs) { + for (a = 0; a < this.outputs.length; a++) { + d = this.subgraph.getOutputData(this.outputs[a].name), this.setOutputData(a, d); + } + } + } + }; + p.prototype.sendEventToAllNodes = function(a, b, d) { + this.enabled && this.subgraph.sendEventToAllNodes(a, b, d); + }; + p.prototype.onDrawBackground = function(a, b, d, c) { + this.flags.collapsed || (b = this.size[1] - r.NODE_TITLE_HEIGHT + 0.5, c = r.isInsideRectangle(c[0], c[1], this.pos[0], this.pos[1] + b, this.size[0], r.NODE_TITLE_HEIGHT), a.fillStyle = c ? "#555" : "#222", a.beginPath(), this._shape == r.BOX_SHAPE ? a.rect(0, b, this.size[0] + 1, r.NODE_TITLE_HEIGHT) : a.roundRect(0, b, this.size[0] + 1, r.NODE_TITLE_HEIGHT, 0, 8), a.fill(), a.textAlign = "center", a.font = "24px Arial", a.fillStyle = c ? "#DDD" : "#999", a.fillText("+", 0.5 * this.size[0], + b + 24)); + }; + p.prototype.onMouseDown = function(a, b, d) { + b[1] > this.size[1] - r.NODE_TITLE_HEIGHT + 0.5 && d.showSubgraphPropertiesDialog(this); + }; + p.prototype.computeSize = function() { + return [200, Math.max(this.inputs ? this.inputs.length : 0, this.outputs ? this.outputs.length : 0) * r.NODE_SLOT_HEIGHT + r.NODE_TITLE_HEIGHT]; + }; + p.prototype.onSubgraphTrigger = function(a, b) { + a = this.findOutputSlot(a); + -1 != a && this.triggerSlot(a); + }; + p.prototype.onSubgraphNewInput = function(a, b) { + -1 == this.findInputSlot(a) && this.addInput(a, b); + }; + p.prototype.onSubgraphRenamedInput = function(a, b) { + a = this.findInputSlot(a); + -1 != a && (this.getInputInfo(a).name = b); + }; + p.prototype.onSubgraphTypeChangeInput = function(a, b) { + a = this.findInputSlot(a); + -1 != a && (this.getInputInfo(a).type = b); + }; + p.prototype.onSubgraphRemovedInput = function(a) { + a = this.findInputSlot(a); + -1 != a && this.removeInput(a); + }; + p.prototype.onSubgraphNewOutput = function(a, b) { + -1 == this.findOutputSlot(a) && this.addOutput(a, b); + }; + p.prototype.onSubgraphRenamedOutput = function(a, b) { + a = this.findOutputSlot(a); + -1 != a && (this.getOutputInfo(a).name = b); + }; + p.prototype.onSubgraphTypeChangeOutput = function(a, b) { + a = this.findOutputSlot(a); + -1 != a && (this.getOutputInfo(a).type = b); + }; + p.prototype.onSubgraphRemovedOutput = function(a) { + a = this.findInputSlot(a); + -1 != a && this.removeOutput(a); + }; + p.prototype.getExtraMenuOptions = function(a) { + var b = this; + return [{content:"Open", callback:function() { + a.openSubgraph(b.subgraph); + }}]; + }; + p.prototype.onResize = function(a) { + a[1] += 20; + }; + p.prototype.serialize = function() { + var a = r.LGraphNode.prototype.serialize.call(this); + a.subgraph = this.subgraph.serialize(); + return a; + }; + p.prototype.clone = function() { + var a = r.createNode(this.type), b = this.serialize(); + delete b.id; + delete b.inputs; + delete b.outputs; + a.configure(b); + return a; + }; + p.prototype.buildFromNodes = function(a) { + for (var b = {}, d = 0; d < a.length; ++d) { + var c = a[d]; + b[c.id] = c; + } + for (d = 0; d < a.length; ++d) { + c = a[d]; + if (c.inputs) { + for (var e = 0; e < c.inputs.length; ++e) { + var h = c.inputs[e]; + if (h && h.link) { + var g = c.graph.links[h.link]; + g && (b[g.origin_id] || this.subgraph.addInput(h.name, g.type)); + } + } + } + if (c.outputs) { + for (e = 0; e < c.outputs.length; ++e) { + if ((h = c.outputs[e]) && h.links && h.links.length) { + for (var n = 0; n < h.links.length && (!(g = c.graph.links[h.links[n]]) || b[g.target_id]); ++n) { + } + } + } + } + } + }; + r.Subgraph = p; + r.registerNodeType("graph/subgraph", p); + m.title = "Input"; + m.desc = "Input of the graph"; + m.prototype.onConfigure = function() { + this.updateType(); + }; + m.prototype.updateType = function() { + var a = this.properties.type; + this.type_widget.value = a; + this.outputs[0].type != a && (r.isValidConnection(this.outputs[0].type, a) || this.disconnectOutput(0), this.outputs[0].type = a); + "number" == a ? (this.value_widget.type = "number", this.value_widget.value = 0) : "boolean" == a ? (this.value_widget.type = "toggle", this.value_widget.value = !0) : "string" == a ? (this.value_widget.type = "text", this.value_widget.value = "") : (this.value_widget.type = null, this.value_widget.value = null); + this.properties.value = this.value_widget.value; + this.graph && this.name_in_graph && this.graph.changeInputType(this.name_in_graph, a); + }; + m.prototype.onPropertyChanged = function(a, b) { + if ("name" == a) { + if ("" == b || b == this.name_in_graph || "enabled" == b) { + return !1; + } + this.graph && (this.name_in_graph ? this.graph.renameInput(this.name_in_graph, b) : this.graph.addInput(b, this.properties.type)); + this.name_in_graph = this.name_widget.value = b; + } else { + "type" == a && this.updateType(); + } + }; + m.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + m.prototype.onAction = function(a, b) { + this.properties.type == r.EVENT && this.triggerSlot(0, b); + }; + m.prototype.onExecute = function() { + var a = this.graph.inputs[this.properties.name]; + a ? this.setOutputData(0, void 0 !== a.value ? a.value : this.properties.value) : this.setOutputData(0, this.properties.value); + }; + m.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeInput(this.name_in_graph); + }; + r.GraphInput = m; + r.registerNodeType("graph/input", m); + f.title = "Output"; + f.desc = "Output of the graph"; + f.prototype.onExecute = function() { + this._value = this.getInputData(0); + this.graph.setOutputData(this.properties.name, this._value); + }; + f.prototype.onAction = function(a, b) { + this.properties.type == r.ACTION && this.graph.trigger(this.properties.name, b); + }; + f.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeOutput(this.name_in_graph); + }; + f.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + r.GraphOutput = f; + r.registerNodeType("graph/output", f); + u.title = "Const Number"; + u.desc = "Constant number"; + u.prototype.onExecute = function() { + this.setOutputData(0, parseFloat(this.properties.value)); + }; + u.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.value : this.title; + }; + u.prototype.setValue = function(a) { + this.setProperty("value", a); + }; + u.prototype.onDrawBackground = function(a) { + this.outputs[0].label = this.properties.value.toFixed(3); + }; + r.registerNodeType("basic/const", u); + l.title = "Const Boolean"; + l.desc = "Constant boolean"; + l.prototype.getTitle = u.prototype.getTitle; + l.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + l.prototype.setValue = u.prototype.setValue; + l.prototype.onGetInputs = function() { + return [["toggle", r.ACTION]]; + }; + l.prototype.onAction = function(a) { + this.setValue(!this.properties.value); + }; + r.registerNodeType("basic/boolean", l); + D.title = "Const String"; + D.desc = "Constant string"; + D.prototype.getTitle = u.prototype.getTitle; + D.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + D.prototype.setValue = u.prototype.setValue; + D.prototype.onDropFile = function(a) { + var b = this, d = new FileReader; + d.onload = function(a) { + b.setProperty("value", a.target.result); + }; + d.readAsText(a); + }; + r.registerNodeType("basic/string", D); + z.title = "Const Object"; + z.desc = "Constant Object"; + z.prototype.onExecute = function() { + this.setOutputData(0, this._object); + }; + r.registerNodeType("basic/object", z); + A.title = "Const File"; + A.desc = "Fetches a file from an url"; + A["@type"] = {type:"enum", values:["text", "arraybuffer", "blob", "json"]}; + A.prototype.onPropertyChanged = function(a, b) { + "url" == a && (null == b || "" == b ? this._data = null : this.fetchFile(b)); + }; + A.prototype.onExecute = function() { + var a = this.getInputData(0) || this.properties.url; + !a || a == this._url && this._type == this.properties.type || this.fetchFile(a); + this.setOutputData(0, this._data); + }; + A.prototype.setValue = u.prototype.setValue; + A.prototype.fetchFile = function(a) { + var b = this; + a && a.constructor === String ? (this._url = a, this._type = this.properties.type, "http" == a.substr(0, 4) && r.proxy && (a = r.proxy + a.substr(a.indexOf(":") + 3)), fetch(a).then(function(a) { + if (!a.ok) { + throw Error("File not found"); + } + if ("arraybuffer" == b.properties.type) { + return a.arrayBuffer(); + } + if ("text" == b.properties.type) { + return a.text(); + } + if ("json" == b.properties.type) { + return a.json(); + } + if ("blob" == b.properties.type) { + return a.blob(); + } + }).then(function(a) { + b._data = a; + b.boxcolor = "#AEA"; + }).catch(function(d) { + b._data = null; + b.boxcolor = "red"; + console.error("error fetching file:", a); + })) : (b._data = null, b.boxcolor = null); + }; + A.prototype.onDropFile = function(a) { + var b = this; + this._url = a.name; + this._type = this.properties.type; + this.properties.url = a.name; + var d = new FileReader; + d.onload = function(a) { + b.boxcolor = "#AEA"; + a = a.target.result; + "json" == b.properties.type && (a = JSON.parse(a)); + b._data = a; + }; + if ("arraybuffer" == b.properties.type) { + d.readAsArrayBuffer(a); + } else { + if ("text" == b.properties.type || "json" == b.properties.type) { + d.readAsText(a); + } else { + if ("blob" == b.properties.type) { + return d.readAsBinaryString(a); + } + } + } + }; + r.registerNodeType("basic/file", A); + y.title = "Const Data"; + y.desc = "Constant Data"; + y.prototype.onPropertyChanged = function(a, b) { + this.widget.value = b; + if (null != b && "" != b) { + try { + this._value = JSON.parse(b), this.boxcolor = "#AEA"; + } catch (L) { + this.boxcolor = "red"; + } + } + }; + y.prototype.onExecute = function() { + this.setOutputData(0, this._value); + }; + y.prototype.setValue = u.prototype.setValue; + r.registerNodeType("basic/data", y); + B.title = "Const Array"; + B.desc = "Constant Array"; + B.prototype.onPropertyChanged = function(a, b) { + this.widget.value = b; + if (null != b && "" != b) { + try { + this._value = "[" != b[0] ? JSON.parse("[" + b + "]") : JSON.parse(b), this.boxcolor = "#AEA"; + } catch (L) { + this.boxcolor = "red"; + } + } + }; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && a.length) { + this._value || (this._value = []); + this._value.length = a.length; + for (var b = 0; b < a.length; ++b) { + this._value[b] = a[b]; + } + } + this.setOutputData(0, this._value); + this.setOutputData(1, this._value ? this._value.length || 0 : 0); + }; + B.prototype.setValue = u.prototype.setValue; + r.registerNodeType("basic/array", B); + e.title = "Set Array"; + e.desc = "Sets index of array"; + e.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + var b = this.getInputData(1); + void 0 !== b && (this.properties.index && (a[Math.floor(this.properties.index)] = b), this.setOutputData(0, a)); + } + }; + r.registerNodeType("basic/set_array", e); + E.title = "Array[i]"; + E.desc = "Returns an element from an array"; + E.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + null == b && (b = this.properties.index); + null != a && null != b && this.setOutputData(0, a[Math.floor(Number(b))]); + }; + r.registerNodeType("basic/array[]", E); + C.title = "Table[row][col]"; + C.desc = "Returns an element from a table"; + C.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1), d = this.getInputData(2); + null == b && (b = this.properties.row); + null == d && (d = this.properties.column); + null != a && null != b && null != d && ((b = a[Math.floor(Number(b))]) ? this.setOutputData(0, b[Math.floor(Number(d))]) : this.setOutputData(0, null)); + }; + r.registerNodeType("basic/table[][]", C); + v.title = "Object property"; + v.desc = "Outputs the property of an object"; + v.prototype.setValue = function(a) { + this.properties.value = a; + this.widget.value = a; + }; + v.prototype.getTitle = function() { + return this.flags.collapsed ? "in." + this.properties.value : this.title; + }; + v.prototype.onPropertyChanged = function(a, b) { + this.widget.value = b; + }; + v.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a[this.properties.value]); + }; + r.registerNodeType("basic/object_property", v); + I.title = "Object keys"; + I.desc = "Outputs an array with the keys of an object"; + I.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Object.keys(a)); + }; + r.registerNodeType("basic/object_keys", I); + n.title = "Set Object"; + n.desc = "Adds propertiesrty to object"; + n.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + var b = this.getInputData(1); + void 0 !== b && (this.properties.property && (a[this.properties.property] = b), this.setOutputData(0, a)); + } + }; + r.registerNodeType("basic/set_object", n); + t.title = "Merge Objects"; + t.desc = "Creates an object copying properties from others"; + t.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1), d = this._result; + if (a) { + for (var c in a) { + d[c] = a[c]; + } + } + if (b) { + for (c in b) { + d[c] = b[c]; + } + } + this.setOutputData(0, d); + }; + r.registerNodeType("basic/merge_objects", t); + h.title = "Variable"; + h.desc = "store/read variable value"; + h.LITEGRAPH = 0; + h.GRAPH = 1; + h.GLOBALSCOPE = 2; + h["@container"] = {type:"enum", values:{litegraph:h.LITEGRAPH, graph:h.GRAPH, global:h.GLOBALSCOPE}}; + h.prototype.onExecute = function() { + var a = this.getContainer(); + this.isInputConnected(0) ? (this.value = this.getInputData(0), a[this.properties.varname] = this.value, this.setOutputData(0, this.value)) : this.setOutputData(0, a[this.properties.varname]); + }; + h.prototype.getContainer = function() { + switch(this.properties.container) { + case h.GRAPH: + return this.graph ? this.graph.vars : {}; + case h.GLOBALSCOPE: + return x; + default: + return r.Globals; + } + }; + h.prototype.getTitle = function() { + return this.properties.varname; + }; + r.registerNodeType("basic/variable", h); + r.wrapFunctionAsNode("basic/length", function(a) { + return a && null != a.length ? Number(a.length) : 0; + }, [""], "number"); + a.title = "Download"; + a.desc = "Download some data"; + a.prototype.downloadAsFile = function() { + if (null != this.value) { + var a = null; + a = this.value.constructor === String ? this.value : JSON.stringify(this.value); + a = new Blob([a]); + var b = URL.createObjectURL(a); + a = document.createElement("a"); + a.setAttribute("href", b); + a.setAttribute("download", this.properties.filename); + a.style.display = "none"; + document.body.appendChild(a); + a.click(); + document.body.removeChild(a); + setTimeout(function() { + URL.revokeObjectURL(b); + }, 6E4); + } + }; + a.prototype.onAction = function(a, b) { + var d = this; + setTimeout(function() { + d.downloadAsFile(); + }, 100); + }; + a.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + a.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.filename : this.title; + }; + r.registerNodeType("basic/download", a); + b.title = "Watch"; + b.desc = "Show value of input"; + b.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + b.prototype.getTitle = function() { + return this.flags.collapsed ? this.inputs[0].label : this.title; + }; + b.toString = function(a) { + if (null == a) { + return "null"; + } + if (a.constructor === Number) { + return a.toFixed(3); + } + if (a.constructor === Array) { + for (var d = "[", c = 0; c < a.length; ++c) { + d += b.toString(a[c]) + (c + 1 != a.length ? "," : ""); + } + return d + "]"; + } + return String(a); + }; + b.prototype.onDrawBackground = function(a) { + this.inputs[0].label = b.toString(this.value); + }; + r.registerNodeType("basic/watch", b); + d.title = "Cast"; + d.desc = "Allows to connect different types"; + d.prototype.onExecute = function() { + this.setOutputData(0, this.getInputData(0)); + }; + r.registerNodeType("basic/cast", d); + g.title = "Console"; + g.desc = "Show value inside the console"; + g.prototype.onAction = function(a, b) { + "log" == a ? console.log(b) : "warn" == a ? console.warn(b) : "error" == a && console.error(b); + }; + g.prototype.onExecute = function() { + var a = this.getInputData(1); + null !== a && (this.properties.msg = a); + console.log(a); + }; + g.prototype.onGetInputs = function() { + return [["log", r.ACTION], ["warn", r.ACTION], ["error", r.ACTION]]; + }; + r.registerNodeType("basic/console", g); + k.title = "Alert"; + k.desc = "Show an alert window"; + k.color = "#510"; + k.prototype.onConfigure = function(a) { + this.widget.value = a.properties.msg; + }; + k.prototype.onAction = function(a, b) { + var d = this.properties.msg; + setTimeout(function() { + alert(d); + }, 10); + }; + r.registerNodeType("basic/alert", k); + J.prototype.onConfigure = function(a) { + a.properties.onExecute && r.allow_scripts ? this.compileCode(a.properties.onExecute) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); + }; + J.title = "Script"; + J.desc = "executes a code (max 100 characters)"; + J.widgets_info = {onExecute:{type:"code"}}; + J.prototype.onPropertyChanged = function(a, b) { + "onExecute" == a && r.allow_scripts ? this.compileCode(b) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); + }; + J.prototype.compileCode = function(a) { + this._func = null; + if (256 < a.length) { + console.warn("Script too long, max 256 chars"); + } else { + for (var b = a.toLowerCase(), d = "script body document eval nodescript function".split(" "), c = 0; c < d.length; ++c) { + if (-1 != b.indexOf(d[c])) { + console.warn("invalid script"); + return; + } + } + try { + this._func = new Function("A", "B", "C", "DATA", "node", a); + } catch (w) { + console.error("Error parsing script"), console.error(w); + } + } + }; + J.prototype.onExecute = function() { + if (this._func) { + try { + var a = this.getInputData(0), b = this.getInputData(1), d = this.getInputData(2); + this.setOutputData(0, this._func(a, b, d, this.data, this)); + } catch (M) { + console.error("Error in script"), console.error(M); + } + } + }; + J.prototype.onGetOutputs = function() { + return [["C", ""]]; + }; + r.registerNodeType("basic/script", J); +})(this); +(function(x) { + function c() { + this.size = [60, 30]; + this.addInput("event", y.ACTION); + } + function p() { + this.size = [60, 30]; + this.addInput("if", ""); + this.addOutput("true", y.EVENT); + this.addOutput("change", y.EVENT); + this.addOutput("false", y.EVENT); + this.properties = {only_on_change:!0}; + this.prev = 0; + } + function m() { + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.size = [120, 30]; + this.flags = {horizontal:!0, render_box:!1}; + } + function f() { + this.size = [60, 30]; + this.addInput("event", y.ACTION); + this.addOutput("event", y.EVENT); + this.properties = {equal_to:"", has_property:"", property_equal_to:""}; + } + function u() { + this.addInput("in", y.ACTION); + this.addInput("cond", "boolean"); + this.addOutput("true", y.EVENT); + this.addOutput("false", y.EVENT); + this.size = [120, 60]; + this._value = !1; + } + function l() { + this.addInput("inc", y.ACTION); + this.addInput("dec", y.ACTION); + this.addInput("reset", y.ACTION); + this.addOutput("change", y.EVENT); + this.addOutput("num", "number"); + this.num = 0; + } + function D() { + this.size = [60, 30]; + this.addProperty("time_in_ms", 1000); + this.addInput("event", y.ACTION); + this.addOutput("on_time", y.EVENT); + this._pending = []; + } + function z() { + this.addProperty("interval", 1000); + this.addProperty("event", "tick"); + this.addOutput("on_tick", y.EVENT); + this.time = 0; + this.last_interval = 1000; + this.triggered = !1; + } + function A() { + this.addInput("data", ""); + this.addInput("assign", y.ACTION); + this.addOutput("data", ""); + this._last_value = null; + this.properties = {data:null, serialize:!0}; + var c = this; + this.addWidget("button", "store", "", function() { + c.properties.data = c._last_value; + }); + } + var y = x.LiteGraph; + c.title = "Log Event"; + c.desc = "Log event in console"; + c.prototype.onAction = function(c, e) { + console.log(c, e); + }; + y.registerNodeType("events/log", c); + p.title = "TriggerEvent"; + p.desc = "Triggers event if input evaluates to true"; + p.prototype.onExecute = function(c, e) { + c = this.getInputData(0); + var f = c != this.prev; + 0 === this.prev && (f = !1); + var l = f && this.properties.only_on_change || !f && !this.properties.only_on_change; + c && l && this.triggerSlot(0, e); + !c && l && this.triggerSlot(2, e); + f && this.triggerSlot(1, e); + this.prev = c; + }; + y.registerNodeType("events/trigger", p); + m.title = "Sequencer"; + m.desc = "Trigger events when an event arrives"; + m.prototype.getTitle = function() { + return ""; + }; + m.prototype.onAction = function(c, e) { + if (this.outputs) { + for (c = 0; c < this.outputs.length; ++c) { + this.triggerSlot(c, e); + } + } + }; + y.registerNodeType("events/sequencer", m); + f.title = "Filter Event"; + f.desc = "Blocks events that do not match the filter"; + f.prototype.onAction = function(c, e) { + if (null != e && (!this.properties.equal_to || this.properties.equal_to == e)) { + if (this.properties.has_property && (c = e[this.properties.has_property], null == c || this.properties.property_equal_to && this.properties.property_equal_to != c)) { + return; + } + this.triggerSlot(0, e); + } + }; + y.registerNodeType("events/filter", f); + u.title = "Branch"; + u.desc = "If condition is true, outputs triggers true, otherwise false"; + u.prototype.onExecute = function() { + this._value = this.getInputData(1); + }; + u.prototype.onAction = function(c, e) { + this.triggerSlot(this._value ? 0 : 1); + }; + y.registerNodeType("events/branch", u); + l.title = "Counter"; + l.desc = "Counts events"; + l.prototype.getTitle = function() { + return this.flags.collapsed ? String(this.num) : this.title; + }; + l.prototype.onAction = function(c, e) { + e = this.num; + "inc" == c ? this.num += 1 : "dec" == c ? --this.num : "reset" == c && (this.num = 0); + this.num != e && this.trigger("change", this.num); + }; + l.prototype.onDrawBackground = function(c) { + this.flags.collapsed || (c.fillStyle = "#AAA", c.font = "20px Arial", c.textAlign = "center", c.fillText(this.num, 0.5 * this.size[0], 0.5 * this.size[1])); + }; + l.prototype.onExecute = function() { + this.setOutputData(1, this.num); + }; + y.registerNodeType("events/counter", l); + D.title = "Delay"; + D.desc = "Delays one event"; + D.prototype.onAction = function(c, e) { + c = this.properties.time_in_ms; + 0 >= c ? this.trigger(null, e) : this._pending.push([c, e]); + }; + D.prototype.onExecute = function() { + var c = 1000 * this.graph.elapsed_time; + this.isInputConnected(1) && (this.properties.time_in_ms = this.getInputData(1)); + for (var e = 0; e < this._pending.length; ++e) { + var f = this._pending[e]; + f[0] -= c; + 0 < f[0] || (this._pending.splice(e, 1), --e, this.trigger(null, f[1])); + } + }; + D.prototype.onGetInputs = function() { + return [["event", y.ACTION], ["time_in_ms", "number"]]; + }; + y.registerNodeType("events/delay", D); + z.title = "Timer"; + z.desc = "Sends an event every N milliseconds"; + z.prototype.onStart = function() { + this.time = 0; + }; + z.prototype.getTitle = function() { + return "Timer: " + this.last_interval.toString() + "ms"; + }; + z.on_color = "#AAA"; + z.off_color = "#222"; + z.prototype.onDrawBackground = function() { + this.boxcolor = this.triggered ? z.on_color : z.off_color; + this.triggered = !1; + }; + z.prototype.onExecute = function() { + var c = 0 == this.time; + this.time += 1000 * this.graph.elapsed_time; + this.last_interval = Math.max(1, this.getInputOrProperty("interval") | 0); + !c && (this.time < this.last_interval || isNaN(this.last_interval)) ? this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !1) : (this.triggered = !0, this.time %= this.last_interval, this.trigger("on_tick", this.properties.event), this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !0)); + }; + z.prototype.onGetInputs = function() { + return [["interval", "number"]]; + }; + z.prototype.onGetOutputs = function() { + return [["tick", "boolean"]]; + }; + y.registerNodeType("events/timer", z); + A.title = "Data Store"; + A.desc = "Stores data and only changes when event is received"; + A.prototype.onExecute = function() { + this._last_value = this.getInputData(0); + this.setOutputData(0, this.properties.data); + }; + A.prototype.onAction = function(c, e) { + this.properties.data = this._last_value; + }; + A.prototype.onSerialize = function(c) { + null != c.data && (0 == this.properties.serialize || c.data.constructor !== String && c.data.constructor !== Number && c.data.constructor !== Boolean && c.data.constructor !== Array && c.data.constructor !== Object) && (c.data = null); + }; + y.registerNodeType("basic/data_store", A); +})(this); +(function(x) { + function c() { + this.addOutput("", B.EVENT); + this.addOutput("", "boolean"); + this.addProperty("text", "click me"); + this.addProperty("font_size", 30); + this.addProperty("message", ""); + this.size = [164, 84]; + this.clicked = !1; + } + function p() { + this.addInput("", "boolean"); + this.addInput("e", B.ACTION); + this.addOutput("v", "boolean"); + this.addOutput("e", B.EVENT); + this.properties = {font:"", value:!1}; + this.size = [160, 44]; + } + function m() { + this.addOutput("", "number"); + this.size = [80, 60]; + this.properties = {min:-1000, max:1000, value:1, step:1}; + this.old_y = -1; + this._precision = this._remainder = 0; + this.mouse_captured = !1; + } + function f() { + this.addOutput("", "string"); + this.addOutput("change", B.EVENT); + this.size = [80, 60]; + this.properties = {value:"A", values:"A;B;C"}; + this.old_y = -1; + this.mouse_captured = !1; + this._values = this.properties.values.split(";"); + var c = this; + this.widgets_up = !0; + this.widget = this.addWidget("combo", "", this.properties.value, function(e) { + c.properties.value = e; + c.triggerSlot(1, e); + }, {property:"value", values:this._values}); + } + function u() { + this.addOutput("", "number"); + this.size = [64, 84]; + this.properties = {min:0, max:1, value:0.5, color:"#7AF", precision:2}; + this.value = -1; + } + function l() { + this.addOutput("", "number"); + this.properties = {value:0.5, min:0, max:1, text:"V"}; + var c = this; + this.size = [140, 40]; + this.slider = this.addWidget("slider", "V", this.properties.value, function(e) { + c.properties.value = e; + }, this.properties); + this.widgets_up = !0; + } + function D() { + this.size = [160, 26]; + this.addOutput("", "number"); + this.properties = {color:"#7AF", min:0, max:1, value:0.5}; + this.value = -1; + } + function z() { + this.size = [160, 26]; + this.addInput("", "number"); + this.properties = {min:0, max:1, value:0, color:"#AAF"}; + } + function A() { + this.addInputs("", 0); + this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; + } + function y() { + this.size = [200, 100]; + this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; + } + var B = x.LiteGraph; + c.title = "Button"; + c.desc = "Triggers an event"; + c.font = "Arial"; + c.prototype.onDrawForeground = function(e) { + if (!this.flags.collapsed && (e.fillStyle = "black", e.fillRect(11, 11, this.size[0] - 20, this.size[1] - 20), e.fillStyle = "#AAF", e.fillRect(9, 9, this.size[0] - 20, this.size[1] - 20), e.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", e.fillRect(10, 10, this.size[0] - 20, this.size[1] - 20), this.properties.text || 0 === this.properties.text)) { + var f = this.properties.font_size || 30; + e.textAlign = "center"; + e.fillStyle = this.clicked ? "black" : "white"; + e.font = f + "px " + c.font; + e.fillText(this.properties.text, 0.5 * this.size[0], 0.5 * this.size[1] + 0.3 * f); + e.textAlign = "left"; + } + }; + c.prototype.onMouseDown = function(c, f) { + if (1 < f[0] && 1 < f[1] && f[0] < this.size[0] - 2 && f[1] < this.size[1] - 2) { + return this.clicked = !0, this.triggerSlot(0, this.properties.message), !0; + } + }; + c.prototype.onExecute = function() { + this.setOutputData(1, this.clicked); + }; + c.prototype.onMouseUp = function(c) { + this.clicked = !1; + }; + B.registerNodeType("widget/button", c); + p.title = "Toggle"; + p.desc = "Toggles between true or false"; + p.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var e = 0.5 * this.size[1], f = 0.8 * this.size[1]; + c.font = this.properties.font || (0.8 * e).toFixed(0) + "px Arial"; + var l = c.measureText(this.title).width; + l = 0.5 * (this.size[0] - (l + e)); + c.fillStyle = "#AAA"; + c.fillRect(l, f - e, e, e); + c.fillStyle = this.properties.value ? "#AEF" : "#000"; + c.fillRect(l + 0.25 * e, f - e + 0.25 * e, .5 * e, .5 * e); + c.textAlign = "left"; + c.fillStyle = "#AAA"; + c.fillText(this.title, 1.2 * e + l, 0.85 * f); + c.textAlign = "left"; + } + }; + p.prototype.onAction = function(c) { + this.properties.value = !this.properties.value; + this.trigger("e", this.properties.value); + }; + p.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + this.setOutputData(0, this.properties.value); + }; + p.prototype.onMouseDown = function(c, f) { + if (1 < f[0] && 1 < f[1] && f[0] < this.size[0] - 2 && f[1] < this.size[1] - 2) { + return this.properties.value = !this.properties.value, this.graph._version++, this.trigger("e", this.properties.value), !0; + } + }; + B.registerNodeType("widget/toggle", p); + m.title = "Number"; + m.desc = "Widget to select number value"; + m.pixels_threshold = 10; + m.markers_color = "#666"; + m.prototype.onDrawForeground = function(c) { + var e = 0.5 * this.size[0], f = this.size[1]; + 30 < f ? (c.fillStyle = m.markers_color, c.beginPath(), c.moveTo(e, 0.1 * f), c.lineTo(e + 0.1 * f, 0.2 * f), c.lineTo(e + -0.1 * f, 0.2 * f), c.fill(), c.beginPath(), c.moveTo(e, 0.9 * f), c.lineTo(e + 0.1 * f, 0.8 * f), c.lineTo(e + -0.1 * f, 0.8 * f), c.fill(), c.font = (0.7 * f).toFixed(1) + "px Arial") : c.font = (0.8 * f).toFixed(1) + "px Arial"; + c.textAlign = "center"; + c.font = (0.7 * f).toFixed(1) + "px Arial"; + c.fillStyle = "#EEE"; + c.fillText(this.properties.value.toFixed(this._precision), e, 0.75 * f); + }; + m.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + m.prototype.onPropertyChanged = function(c, f) { + c = (this.properties.step + "").split("."); + this._precision = 1 < c.length ? c[1].length : 0; + }; + m.prototype.onMouseDown = function(c, f) { + if (!(0 > f[1])) { + return this.old_y = c.canvasY, this.captureInput(!0), this.mouse_captured = !0; + } + }; + m.prototype.onMouseMove = function(c) { + if (this.mouse_captured) { + var e = this.old_y - c.canvasY; + c.shiftKey && (e *= 10); + if (c.metaKey || c.altKey) { + e *= 0.1; + } + this.old_y = c.canvasY; + c = this._remainder + e / m.pixels_threshold; + this._remainder = c % 1; + c = Math.clamp(this.properties.value + (c | 0) * this.properties.step, this.properties.min, this.properties.max); + this.properties.value = c; + this.graph._version++; + this.setDirtyCanvas(!0); + } + }; + m.prototype.onMouseUp = function(c, f) { + 200 > c.click_time && (this.properties.value = Math.clamp(this.properties.value + (f[1] > 0.5 * this.size[1] ? -1 : 1) * this.properties.step, this.properties.min, this.properties.max), this.graph._version++, this.setDirtyCanvas(!0)); + this.mouse_captured && (this.mouse_captured = !1, this.captureInput(!1)); + }; + B.registerNodeType("widget/number", m); + f.title = "Combo"; + f.desc = "Widget to select from a list"; + f.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + f.prototype.onPropertyChanged = function(c, f) { + "values" == c ? (this._values = f.split(";"), this.widget.options.values = this._values) : "value" == c && (this.widget.value = f); + }; + B.registerNodeType("widget/combo", f); + u.title = "Knob"; + u.desc = "Circular controller"; + u.size = [80, 100]; + u.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + var e = 0.5 * this.size[0], f = 0.5 * this.size[1], l = 0.5 * Math.min(this.size[0], this.size[1]) - 5; + c.globalAlpha = 1; + c.save(); + c.translate(e, f); + c.rotate(0.75 * Math.PI); + c.fillStyle = "rgba(0,0,0,0.5)"; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, l, 0, 1.5 * Math.PI); + c.fill(); + c.strokeStyle = "black"; + c.fillStyle = this.properties.color; + c.lineWidth = 2; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, l - 4, 0, 1.5 * Math.PI * Math.max(0.01, this.value)); + c.closePath(); + c.fill(); + c.lineWidth = 1; + c.globalAlpha = 1; + c.restore(); + c.fillStyle = "black"; + c.beginPath(); + c.arc(e, f, 0.75 * l, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : this.properties.color; + c.beginPath(); + var m = this.value * Math.PI * 1.5 + 0.75 * Math.PI; + c.arc(e + Math.cos(m) * l * 0.65, f + Math.sin(m) * l * 0.65, 0.05 * l, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : "#AAA"; + c.font = Math.floor(0.5 * l) + "px Arial"; + c.textAlign = "center"; + c.fillText(this.properties.value.toFixed(this.properties.precision), e, f + 0.15 * l); + } + }; + u.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + this.boxcolor = B.colorToString([this.value, this.value, this.value]); + }; + u.prototype.onMouseDown = function(c) { + this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; + this.radius = 0.5 * this.size[0]; + if (20 > c.canvasY - this.pos[1] || B.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + u.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var e = this.value; + e -= 0.01 * (c[1] - this.oldmouse[1]); + 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); + this.value = e; + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + u.prototype.onMouseUp = function(c) { + this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); + }; + u.prototype.onPropertyChanged = function(c, f) { + if ("min" == c || "max" == c || "value" == c) { + return this.properties[c] = parseFloat(f), !0; + } + }; + B.registerNodeType("widget/knob", u); + l.title = "Inner Slider"; + l.prototype.onPropertyChanged = function(c, f) { + "value" == c && (this.slider.value = f); + }; + l.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + B.registerNodeType("widget/internal_slider", l); + D.title = "H.Slider"; + D.desc = "Linear slider controller"; + D.prototype.onDrawForeground = function(c) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + c.globalAlpha = 1; + c.lineWidth = 1; + c.fillStyle = "#000"; + c.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); + c.fillStyle = this.properties.color; + c.beginPath(); + c.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); + c.fill(); + }; + D.prototype.onExecute = function() { + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.setOutputData(0, this.properties.value); + this.boxcolor = B.colorToString([this.value, this.value, this.value]); + }; + D.prototype.onMouseDown = function(c) { + if (0 > c.canvasY - this.pos[1]) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + D.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var e = this.value; + e += (c[0] - this.oldmouse[0]) / this.size[0]; + 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); + this.value = e; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + D.prototype.onMouseUp = function(c) { + this.oldmouse = null; + this.captureInput(!1); + }; + D.prototype.onMouseLeave = function(c) { + }; + B.registerNodeType("widget/hslider", D); + z.title = "Progress"; + z.desc = "Shows data in linear progress"; + z.prototype.onExecute = function() { + var c = this.getInputData(0); + void 0 != c && (this.properties.value = c); + }; + z.prototype.onDrawForeground = function(c) { + c.lineWidth = 1; + c.fillStyle = this.properties.color; + var e = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); + e = Math.min(1, e); + e = Math.max(0, e); + c.fillRect(2, 2, (this.size[0] - 4) * e, this.size[1] - 4); + }; + B.registerNodeType("widget/progress", z); + A.title = "Text"; + A.desc = "Shows the input value"; + A.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; + A.prototype.onDrawForeground = function(c) { + c.fillStyle = this.properties.color; + var e = this.properties.value; + this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; + var f = this.properties.fontsize; + c.textAlign = this.properties.align; + c.font = f.toString() + "px " + this.properties.font; + this.str = "number" == typeof e ? e.toFixed(this.properties.decimals) : e; + if ("string" == typeof this.str) { + e = this.str.split("\\n"); + for (var l = 0; l < e.length; l++) { + c.fillText(e[l], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * f + f * (parseInt(l) + 1)); + } + } + c.shadowColor = "transparent"; + this.last_ctx = c; + c.textAlign = "left"; + }; + A.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + }; + A.prototype.resize = function() { + if (this.last_ctx) { + var c = this.str.split("\\n"); + this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; + for (var f = 0, l = 0; l < c.length; l++) { + var m = this.last_ctx.measureText(c[l]).width; + f < m && (f = m); + } + this.size[0] = f + 20; + this.size[1] = 4 + c.length * this.properties.fontsize; + this.setDirtyCanvas(!0); + } + }; + A.prototype.onPropertyChanged = function(c, f) { + this.properties[c] = f; + this.str = "number" == typeof f ? f.toFixed(3) : f; + return !0; + }; + B.registerNodeType("widget/text", A); + y.title = "Panel"; + y.desc = "Non interactive panel"; + y.widgets = [{name:"update", text:"Update", type:"button"}]; + y.prototype.createGradient = function(c) { + "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); + }; + y.prototype.onDrawForeground = function(c) { + this.flags.collapsed || (null == this.lineargradient && this.createGradient(c), this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", + c.stroke())); + }; + B.registerNodeType("widget/panel", y); +})(this); +(function(x) { + function c() { + this.addOutput("left_x_axis", "number"); + this.addOutput("left_y_axis", "number"); + this.addOutput("button_pressed", p.EVENT); + this.properties = {gamepad_index:0, threshold:0.1}; + this._left_axis = new Float32Array(2); + this._right_axis = new Float32Array(2); + this._triggers = new Float32Array(2); + this._previous_buttons = new Uint8Array(17); + this._current_buttons = new Uint8Array(17); + } + var p = x.LiteGraph; + c.title = "Gamepad"; + c.desc = "gets the input of the gamepad"; + c.CENTER = 0; + c.LEFT = 1; + c.RIGHT = 2; + c.UP = 4; + c.DOWN = 8; + c.zero = new Float32Array(2); + c.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); + c.prototype.onExecute = function() { + var m = this.getGamepad(), f = this.properties.threshold || 0.0; + m && (this._left_axis[0] = Math.abs(m.xbox.axes.lx) > f ? m.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(m.xbox.axes.ly) > f ? m.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(m.xbox.axes.rx) > f ? m.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(m.xbox.axes.ry) > f ? m.xbox.axes.ry : 0, this._triggers[0] = Math.abs(m.xbox.axes.ltrigger) > f ? m.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(m.xbox.axes.rtrigger) > f ? m.xbox.axes.rtrigger : 0); + if (this.outputs) { + for (f = 0; f < this.outputs.length; f++) { + var p = this.outputs[f]; + if (p.links && p.links.length) { + var l = null; + if (m) { + switch(p.name) { + case "left_axis": + l = this._left_axis; + break; + case "right_axis": + l = this._right_axis; + break; + case "left_x_axis": + l = this._left_axis[0]; + break; + case "left_y_axis": + l = this._left_axis[1]; + break; + case "right_x_axis": + l = this._right_axis[0]; + break; + case "right_y_axis": + l = this._right_axis[1]; + break; + case "trigger_left": + l = this._triggers[0]; + break; + case "trigger_right": + l = this._triggers[1]; + break; + case "a_button": + l = m.xbox.buttons.a ? 1 : 0; + break; + case "b_button": + l = m.xbox.buttons.b ? 1 : 0; + break; + case "x_button": + l = m.xbox.buttons.x ? 1 : 0; + break; + case "y_button": + l = m.xbox.buttons.y ? 1 : 0; + break; + case "lb_button": + l = m.xbox.buttons.lb ? 1 : 0; + break; + case "rb_button": + l = m.xbox.buttons.rb ? 1 : 0; + break; + case "ls_button": + l = m.xbox.buttons.ls ? 1 : 0; + break; + case "rs_button": + l = m.xbox.buttons.rs ? 1 : 0; + break; + case "hat_left": + l = m.xbox.hatmap & c.LEFT; + break; + case "hat_right": + l = m.xbox.hatmap & c.RIGHT; + break; + case "hat_up": + l = m.xbox.hatmap & c.UP; + break; + case "hat_down": + l = m.xbox.hatmap & c.DOWN; + break; + case "hat": + l = m.xbox.hatmap; + break; + case "start_button": + l = m.xbox.buttons.start ? 1 : 0; + break; + case "back_button": + l = m.xbox.buttons.back ? 1 : 0; + break; + case "button_pressed": + for (p = 0; p < this._current_buttons.length; ++p) { + this._current_buttons[p] && !this._previous_buttons[p] && this.triggerSlot(f, c.buttons[p]); + } + } + } else { + switch(p.name) { + case "button_pressed": + break; + case "left_axis": + case "right_axis": + l = c.zero; + break; + default: + l = 0; + } + } + this.setOutputData(f, l); + } + } + } + }; + c.mapping = {a:0, b:1, x:2, y:3, lb:4, rb:5, lt:6, rt:7, back:8, start:9, ls:10, rs:11}; + c.mapping_array = "a b x y lb rb lt rt back start ls rs".split(" "); + c.prototype.getGamepad = function() { + var m = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; + if (!m) { + return null; + } + m = m.call(navigator); + this._previous_buttons.set(this._current_buttons); + for (var f = this.properties.gamepad_index; 4 > f; f++) { + if (m[f]) { + m = m[f]; + f = this.xbox_mapping; + f || (f = this.xbox_mapping = {axes:[], buttons:{}, hat:"", hatmap:c.CENTER}); + f.axes.lx = m.axes[0]; + f.axes.ly = m.axes[1]; + f.axes.rx = m.axes[2]; + f.axes.ry = m.axes[3]; + f.axes.ltrigger = m.buttons[6].value; + f.axes.rtrigger = m.buttons[7].value; + f.hat = ""; + f.hatmap = c.CENTER; + for (var p = 0; p < m.buttons.length; p++) { + if (this._current_buttons[p] = m.buttons[p].pressed, 12 > p) { + f.buttons[c.mapping_array[p]] = m.buttons[p].pressed, m.buttons[p].was_pressed && this.trigger(c.mapping_array[p] + "_button_event"); + } else { + switch(p) { + case 12: + m.buttons[p].pressed && (f.hat += "up", f.hatmap |= c.UP); + break; + case 13: + m.buttons[p].pressed && (f.hat += "down", f.hatmap |= c.DOWN); + break; + case 14: + m.buttons[p].pressed && (f.hat += "left", f.hatmap |= c.LEFT); + break; + case 15: + m.buttons[p].pressed && (f.hat += "right", f.hatmap |= c.RIGHT); + break; + case 16: + f.buttons.home = m.buttons[p].pressed; + } + } + } + m.xbox = f; + return m; + } + } + }; + c.prototype.onDrawBackground = function(c) { + if (!this.flags.collapsed) { + var f = this._left_axis, m = this._right_axis; + c.strokeStyle = "#88A"; + c.strokeRect(0.5 * (f[0] + 1) * this.size[0] - 4, 0.5 * (f[1] + 1) * this.size[1] - 4, 8, 8); + c.strokeStyle = "#8A8"; + c.strokeRect(0.5 * (m[0] + 1) * this.size[0] - 4, 0.5 * (m[1] + 1) * this.size[1] - 4, 8, 8); + f = this.size[1] / this._current_buttons.length; + c.fillStyle = "#AEB"; + for (m = 0; m < this._current_buttons.length; ++m) { + this._current_buttons[m] && c.fillRect(0, f * m, 6, f); + } + } + }; + c.prototype.onGetOutputs = function() { + return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start_button", "number"], ["back_button", "number"], ["a_button_event", p.EVENT], + ["b_button_event", p.EVENT], ["x_button_event", p.EVENT], ["y_button_event", p.EVENT], ["lb_button_event", p.EVENT], ["rb_button_event", p.EVENT], ["ls_button_event", p.EVENT], ["rs_button_event", p.EVENT], ["start_button_event", p.EVENT], ["back_button_event", p.EVENT], ["hat_left", "number"], ["hat_right", "number"], ["hat_up", "number"], ["hat_down", "number"], ["hat", "number"], ["button_pressed", p.EVENT]]; + }; + p.registerNodeType("input/gamepad", c); +})(this); +(function(x) { + function c() { + this.addInput("in", "*"); + this.addOutput("out"); + this.size = [80, 30]; + } + function p() { + this.addInput("in"); + this.addOutput("out"); + this.size = [80, 30]; + } + function m() { + this.addInput("in"); + this.addOutput("out"); + } + function f() { + this.addInput("in", "number", {locked:!0}); + this.addOutput("out", "number", {locked:!0}); + this.addOutput("clamped", "number", {locked:!0}); + this.addProperty("in", 0); + this.addProperty("in_min", 0); + this.addProperty("in_max", 1); + this.addProperty("out_min", 0); + this.addProperty("out_max", 1); + this.size = [120, 50]; + } + function u() { + this.addOutput("value", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.size = [80, 30]; + } + function l() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.addProperty("smooth", !0); + this.addProperty("seed", 0); + this.addProperty("octaves", 1); + this.addProperty("persistence", 0.8); + this.addProperty("speed", 1); + this.size = [90, 30]; + } + function D() { + this.addOutput("out", "number"); + this.addProperty("min_time", 1); + this.addProperty("max_time", 2); + this.addProperty("duration", 0.2); + this.size = [90, 30]; + this._blink_time = this._remaining_time = 0; + } + function z() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("min", 0); + this.addProperty("max", 1); + } + function A() { + this.properties = {f:0.5}; + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("out", "number"); + } + function y() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function B() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function e() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function E() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.properties = {A:0, B:1}; + } + function C() { + this.addInput("in", "number", {label:""}); + this.addOutput("out", "number", {label:""}); + this.size = [80, 30]; + this.addProperty("factor", 1); + } + function v() { + this.addInput("v", "boolean"); + this.addInput("A"); + this.addInput("B"); + this.addOutput("out"); + } + function I() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("samples", 10); + this._values = new Float32Array(10); + this._current = 0; + } + function n() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("factor", 0.1); + this.size = [80, 30]; + this._value = null; + } + function t() { + this.addInput("A", "number,array,object"); + this.addInput("B", "number"); + this.addOutput("=", "number"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", "+", "enum", {values:t.values}); + this._func = function(a, b) { + return a + b; + }; + this._result = []; + } + function h() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("A==B", "boolean"); + this.addOutput("A!=B", "boolean"); + this.addProperty("A", 0); + this.addProperty("B", 0); + } + function a() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("true", "boolean"); + this.addOutput("false", "boolean"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", ">", "enum", {values:a.values}); + this.addWidget("combo", "Cond.", this.properties.OP, {property:"OP", values:a.values}); + this.size = [80, 60]; + } + function b() { + this.addInput("in", ""); + this.addInput("cond", "boolean"); + this.addOutput("true", ""); + this.addOutput("false", ""); + this.size = [80, 60]; + } + function d() { + this.addInput("inc", "number"); + this.addOutput("total", "number"); + this.addProperty("increment", 1); + this.addProperty("value", 0); + } + function g() { + this.addInput("v", "number"); + this.addOutput("sin", "number"); + this.addProperty("amplitude", 1); + this.addProperty("offset", 0); + this.bgImageUrl = "nodes/imgs/icon-sin.png"; + } + function k() { + this.addInput("x", "number"); + this.addInput("y", "number"); + this.addOutput("", "number"); + this.properties = {x:1.0, y:1.0, formula:"x+y"}; + this.code_widget = this.addWidget("text", "F(x,y)", this.properties.formula, function(a, b, c) { + c.properties.formula = a; + }); + this.addWidget("toggle", "allow", w.allow_scripts, function(a) { + w.allow_scripts = a; + }); + this._func = null; + } + function J() { + this.addInput("vec2", "vec2"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + } + function r() { + this.addInputs([["x", "number"], ["y", "number"]]); + this.addOutput("vec2", "vec2"); + this.properties = {x:0, y:0}; + this._data = new Float32Array(2); + } + function q() { + this.addInput("vec3", "vec3"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + } + function F() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); + this.addOutput("vec3", "vec3"); + this.properties = {x:0, y:0, z:0}; + this._data = new Float32Array(3); + } + function L() { + this.addInput("vec4", "vec4"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + this.addOutput("w", "number"); + } + function M() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); + this.addOutput("vec4", "vec4"); + this.properties = {x:0, y:0, z:0, w:0}; + this._data = new Float32Array(4); + } + var w = x.LiteGraph; + c.title = "Converter"; + c.desc = "type A to type B"; + c.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a && this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + var c = this.outputs[b]; + if (c.links && c.links.length) { + var d = null; + switch(c.name) { + case "number": + d = a.length ? a[0] : parseFloat(a); + break; + case "vec2": + case "vec3": + case "vec4": + d = 1; + switch(c.name) { + case "vec2": + d = 2; + break; + case "vec3": + d = 3; + break; + case "vec4": + d = 4; + }d = new Float32Array(d); + if (a.length) { + for (c = 0; c < a.length && c < d.length; c++) { + d[c] = a[c]; + } + } else { + d[0] = parseFloat(a); + } + } + this.setOutputData(b, d); + } + } + } + }; + c.prototype.onGetOutputs = function() { + return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; + }; + w.registerNodeType("math/converter", c); + p.title = "Bypass"; + p.desc = "removes the type"; + p.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, a); + }; + w.registerNodeType("math/bypass", p); + m.title = "to Number"; + m.desc = "Cast to number"; + m.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, Number(a)); + }; + w.registerNodeType("math/to_number", m); + f.title = "Range"; + f.desc = "Convert a number from one range to another"; + f.prototype.getTitle = function() { + return this.flags.collapsed ? (this._last_v || 0).toFixed(2) : this.title; + }; + f.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], c = this.getInputData(a); + void 0 !== c && (this.properties[b.name] = c); + } + } + c = this.properties["in"]; + if (void 0 === c || null === c || c.constructor !== Number) { + c = 0; + } + a = this.properties.in_min; + b = this.properties.out_min; + var d = this.properties.out_max; + this._last_v = (c - a) / (this.properties.in_max - a) * (d - b) + b; + this.setOutputData(0, this._last_v); + this.setOutputData(1, Math.clamp(this._last_v, b, d)); + }; + f.prototype.onDrawBackground = function(a) { + this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; + }; + f.prototype.onGetInputs = function() { + return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; + }; + w.registerNodeType("math/range", f); + u.title = "Rand"; + u.desc = "Random number"; + u.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], c = this.getInputData(a); + void 0 !== c && (this.properties[b.name] = c); + } + } + a = this.properties.min; + this._last_v = Math.random() * (this.properties.max - a) + a; + this.setOutputData(0, this._last_v); + }; + u.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + u.prototype.onGetInputs = function() { + return [["min", "number"], ["max", "number"]]; + }; + w.registerNodeType("math/rand", u); + l.title = "Noise"; + l.desc = "Random number with temporal continuity"; + l.data = null; + l.getValue = function(a, b) { + if (!l.data) { + l.data = new Float32Array(1024); + for (var c = 0; c < l.data.length; ++c) { + l.data[c] = Math.random(); + } + } + a %= 1024; + 0 > a && (a += 1024); + var d = Math.floor(a); + a -= d; + c = l.data[d]; + d = l.data[1023 == d ? 0 : d + 1]; + b && (a = a * a * a * (a * (6.0 * a - 15.0) + 10.0)); + return c * (1 - a) + d * a; + }; + l.prototype.onExecute = function() { + var a = this.getInputData(0) || 0, b = this.properties.octaves || 1, c = 0, d = 1; + a += this.properties.seed || 0; + for (var e = this.properties.speed || 1, h = 0, g = 0; g < b && !(c += l.getValue(a * (1 + g) * e, this.properties.smooth) * d, h += d, d *= this.properties.persistence, 0.001 > d); ++g) { + } + a = this.properties.min; + this._last_v = c / h * (this.properties.max - a) + a; + this.setOutputData(0, this._last_v); + }; + l.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + w.registerNodeType("math/noise", l); + D.title = "Spikes"; + D.desc = "spike every random time"; + D.prototype.onExecute = function() { + var a = this.graph.elapsed_time; + this._remaining_time -= a; + this._blink_time -= a; + a = 0; + 0 < this._blink_time && (a = 1 / (Math.pow(this._blink_time / this.properties.duration * 8 - 4, 4) + 1)); + 0 > this._remaining_time ? (this._remaining_time = Math.random() * (this.properties.max_time - this.properties.min_time) + this.properties.min_time, this._blink_time = this.properties.duration, this.boxcolor = "#FFF") : this.boxcolor = "#000"; + this.setOutputData(0, a); + }; + w.registerNodeType("math/spikes", D); + z.title = "Clamp"; + z.desc = "Clamp number between min and max"; + z.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); + }; + z.prototype.getCode = function(a) { + a = ""; + this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); + return a; + }; + w.registerNodeType("math/clamp", z); + A.title = "Lerp"; + A.desc = "Linear Interpolation"; + A.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.getInputData(1); + null == b && (b = 0); + var c = this.properties.f, d = this.getInputData(2); + void 0 !== d && (c = d); + this.setOutputData(0, a * (1 - c) + b * c); + }; + A.prototype.onGetInputs = function() { + return [["f", "number"]]; + }; + w.registerNodeType("math/lerp", A); + y.title = "Abs"; + y.desc = "Absolute"; + y.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.abs(a)); + }; + w.registerNodeType("math/abs", y); + B.title = "Floor"; + B.desc = "Floor number to remove fractional part"; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.floor(a)); + }; + w.registerNodeType("math/floor", B); + e.title = "Frac"; + e.desc = "Returns fractional part"; + e.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a % 1); + }; + w.registerNodeType("math/frac", e); + E.title = "Smoothstep"; + E.desc = "Smoothstep"; + E.prototype.onExecute = function() { + var a = this.getInputData(0); + if (void 0 !== a) { + var b = this.properties.A; + a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); + this.setOutputData(0, a * a * (3 - 2 * a)); + } + }; + w.registerNodeType("math/smoothstep", E); + C.title = "Scale"; + C.desc = "v * factor"; + C.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a * this.properties.factor); + }; + w.registerNodeType("math/scale", C); + v.title = "Gate"; + v.desc = "if v is true, then outputs A, otherwise B"; + v.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, this.getInputData(a ? 1 : 2)); + }; + w.registerNodeType("math/gate", v); + I.title = "Average"; + I.desc = "Average Filter"; + I.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this._values.length; + this._values[this._current % b] = a; + this._current += 1; + this._current > b && (this._current = 0); + for (var c = a = 0; c < b; ++c) { + a += this._values[c]; + } + this.setOutputData(0, a / b); + }; + I.prototype.onPropertyChanged = function(a, b) { + 1 > b && (b = 1); + this.properties.samples = Math.round(b); + a = this._values; + this._values = new Float32Array(this.properties.samples); + a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); + }; + w.registerNodeType("math/average", I); + n.title = "TendTo"; + n.desc = "moves the output value always closer to the input"; + n.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.factor; + this._value = null == this._value ? a : this._value * (1 - b) + a * b; + this.setOutputData(0, this._value); + }; + w.registerNodeType("math/tendTo", n); + t.values = "+ - * / % ^ max min".split(" "); + t.title = "Operation"; + t.desc = "Easy math operators"; + t["@OP"] = {type:"enum", title:"operation", values:t.values}; + t.size = [100, 60]; + t.prototype.getTitle = function() { + return "max" == this.properties.OP || "min" == this.properties.OP ? this.properties.OP + "(A,B)" : "A " + this.properties.OP + " B"; + }; + t.prototype.setValue = function(a) { + "string" == typeof a && (a = parseFloat(a)); + this.properties.value = a; + }; + t.prototype.onPropertyChanged = function(a, b) { + if ("OP" == a) { + switch(this.properties.OP) { + case "+": + this._func = function(a, b) { + return a + b; + }; + break; + case "-": + this._func = function(a, b) { + return a - b; + }; + break; + case "x": + case "X": + case "*": + this._func = function(a, b) { + return a * b; + }; + break; + case "/": + this._func = function(a, b) { + return a / b; + }; + break; + case "%": + this._func = function(a, b) { + return a % b; + }; + break; + case "^": + this._func = function(a, b) { + return Math.pow(a, b); + }; + break; + case "max": + this._func = function(a, b) { + return Math.max(a, b); + }; + break; + case "min": + this._func = function(a, b) { + return Math.min(a, b); + }; + break; + default: + console.warn("Unknown operation: " + this.properties.OP), this._func = function(a) { + return a; + }; + } + } + }; + t.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? a.constructor === Number && (this.properties.A = a) : a = this.properties.A; + null != b ? this.properties.B = b : b = this.properties.B; + if (a.constructor === Number) { + var c = this._func(a, b); + } else { + if (a.constructor === Array) { + c = this._result; + c.length = a.length; + for (var d = 0; d < a.length; ++d) { + c[d] = this._func(a[d], b); + } + } else { + for (d in c = {}, a) { + c[d] = this._func(a[d], b); + } + } + } + this.setOutputData(0, c); + }; + t.prototype.onDrawBackground = function(a) { + this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "#666", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * (this.size[1] + w.NODE_TITLE_HEIGHT)), a.textAlign = "left"); + }; + w.registerNodeType("math/operation", t); + w.registerSearchboxExtra("math/operation", "MAX", {properties:{OP:"max"}, title:"MAX()"}); + w.registerSearchboxExtra("math/operation", "MIN", {properties:{OP:"min"}, title:"MIN()"}); + h.title = "Compare"; + h.desc = "compares between two values"; + h.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + void 0 !== a ? this.properties.A = a : a = this.properties.A; + void 0 !== b ? this.properties.B = b : b = this.properties.B; + for (var c = 0, d = this.outputs.length; c < d; ++c) { + var e = this.outputs[c]; + if (e.links && e.links.length) { + switch(e.name) { + case "A==B": + var h = a == b; + break; + case "A!=B": + h = a != b; + break; + case "A>B": + h = a > b; + break; + case "A=B": + h = a >= b; + } + this.setOutputData(c, h); + } + } + }; + h.prototype.onGetOutputs = function() { + return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; + }; + w.registerNodeType("math/compare", h); + w.registerSearchboxExtra("math/compare", "==", {outputs:[["A==B", "boolean"]], title:"A==B"}); + w.registerSearchboxExtra("math/compare", "!=", {outputs:[["A!=B", "boolean"]], title:"A!=B"}); + w.registerSearchboxExtra("math/compare", ">", {outputs:[["A>B", "boolean"]], title:"A>B"}); + w.registerSearchboxExtra("math/compare", "<", {outputs:[["A=", {outputs:[["A>=B", "boolean"]], title:"A>=B"}); + w.registerSearchboxExtra("math/compare", "<=", {outputs:[["A<=B", "boolean"]], title:"A<=B"}); + a.values = "> < == != <= >= || &&".split(" "); + a["@OP"] = {type:"enum", title:"operation", values:a.values}; + a.title = "Condition"; + a.desc = "evaluates condition between A and B"; + a.prototype.getTitle = function() { + return "A " + this.properties.OP + " B"; + }; + a.prototype.onExecute = function() { + var a = this.getInputData(0); + void 0 === a ? a = this.properties.A : this.properties.A = a; + var b = this.getInputData(1); + void 0 === b ? b = this.properties.B : this.properties.B = b; + var c = !0; + switch(this.properties.OP) { + case ">": + c = a > b; + break; + case "<": + c = a < b; + break; + case "==": + c = a == b; + break; + case "!=": + c = a != b; + break; + case "<=": + c = a <= b; + break; + case ">=": + c = a >= b; + break; + case "||": + c = a || b; + break; + case "&&": + c = a && b; + } + this.setOutputData(0, c); + this.setOutputData(1, !c); + }; + w.registerNodeType("math/condition", a); + b.title = "Branch"; + b.desc = "If condition is true, outputs IN in true, otherwise in false"; + b.prototype.onExecute = function() { + var a = this.getInputData(0); + this.getInputData(1) ? (this.setOutputData(0, a), this.setOutputData(1, null)) : (this.setOutputData(0, null), this.setOutputData(1, a)); + }; + w.registerNodeType("math/branch", b); + d.title = "Accumulate"; + d.desc = "Increments a value every time"; + d.prototype.onExecute = function() { + null === this.properties.value && (this.properties.value = 0); + var a = this.getInputData(0); + this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; + this.setOutputData(0, this.properties.value); + }; + w.registerNodeType("math/accumulate", d); + g.title = "Trigonometry"; + g.desc = "Sin Cos Tan"; + g.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.amplitude, c = this.findInputSlot("amplitude"); + -1 != c && (b = this.getInputData(c)); + var d = this.properties.offset; + c = this.findInputSlot("offset"); + -1 != c && (d = this.getInputData(c)); + c = 0; + for (var e = this.outputs.length; c < e; ++c) { + switch(this.outputs[c].name) { + case "sin": + var h = Math.sin(a); + break; + case "cos": + h = Math.cos(a); + break; + case "tan": + h = Math.tan(a); + break; + case "asin": + h = Math.asin(a); + break; + case "acos": + h = Math.acos(a); + break; + case "atan": + h = Math.atan(a); + } + this.setOutputData(c, b * h + d); + } + }; + g.prototype.onGetInputs = function() { + return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; + }; + g.prototype.onGetOutputs = function() { + return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; + }; + w.registerNodeType("math/trigonometry", g); + w.registerSearchboxExtra("math/trigonometry", "SIN()", {outputs:[["sin", "number"]], title:"SIN()"}); + w.registerSearchboxExtra("math/trigonometry", "COS()", {outputs:[["cos", "number"]], title:"COS()"}); + w.registerSearchboxExtra("math/trigonometry", "TAN()", {outputs:[["tan", "number"]], title:"TAN()"}); + k.title = "Formula"; + k.desc = "Compute formula"; + k.size = [160, 100]; + I.prototype.onPropertyChanged = function(a, b) { + "formula" == a && (this.code_widget.value = b); + }; + k.prototype.onExecute = function() { + if (w.allow_scripts) { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? this.properties.x = a : a = this.properties.x; + null != b ? this.properties.y = b : b = this.properties.y; + try { + this._func && this._func_code == this.properties.formula || (this._func = new Function("x", "y", "TIME", "return " + this.properties.formula), this._func_code = this.properties.formula); + var c = this._func(a, b, this.graph.globaltime); + this.boxcolor = null; + } catch (P) { + this.boxcolor = "red"; + } + this.setOutputData(0, c); + } + }; + k.prototype.getTitle = function() { + return this._func_code || "Formula"; + }; + k.prototype.onDrawBackground = function() { + var a = this.properties.formula; + this.outputs && this.outputs.length && (this.outputs[0].label = a); + }; + w.registerNodeType("math/formula", k); + J.title = "Vec2->XY"; + J.desc = "vector 2 to components"; + J.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); + }; + w.registerNodeType("math3d/vec2-to-xy", J); + r.title = "XY->Vec2"; + r.desc = "components to vector2"; + r.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var c = this._data; + c[0] = a; + c[1] = b; + this.setOutputData(0, c); + }; + w.registerNodeType("math3d/xy-to-vec2", r); + q.title = "Vec3->XYZ"; + q.desc = "vector 3 to components"; + q.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); + }; + w.registerNodeType("math3d/vec3-to-xyz", q); + F.title = "XYZ->Vec3"; + F.desc = "components to vector3"; + F.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var c = this.getInputData(2); + null == c && (c = this.properties.z); + var d = this._data; + d[0] = a; + d[1] = b; + d[2] = c; + this.setOutputData(0, d); + }; + w.registerNodeType("math3d/xyz-to-vec3", F); + L.title = "Vec4->XYZW"; + L.desc = "vector 4 to components"; + L.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); + }; + w.registerNodeType("math3d/vec4-to-xyzw", L); + M.title = "XYZW->Vec4"; + M.desc = "components to vector4"; + M.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var c = this.getInputData(2); + null == c && (c = this.properties.z); + var d = this.getInputData(3); + null == d && (d = this.properties.w); + var e = this._data; + e[0] = a; + e[1] = b; + e[2] = c; + e[3] = d; + this.setOutputData(0, e); + }; + w.registerNodeType("math3d/xyzw-to-vec4", M); +})(this); +(function(x) { + function c() { + this.addInput("sel", "number"); + this.addInput("A"); + this.addInput("B"); + this.addInput("C"); + this.addInput("D"); + this.addOutput("out"); + this.selected = 0; + } + function p() { + this.properties = {sequence:"A,B,C"}; + this.addInput("index", "number"); + this.addInput("seq"); + this.addOutput("out"); + this.index = 0; + this.values = this.properties.sequence.split(","); + } + var m = x.LiteGraph; + c.title = "Selector"; + c.desc = "selects an output"; + c.prototype.onDrawBackground = function(c) { + if (!this.flags.collapsed) { + c.fillStyle = "#AFB"; + var f = (this.selected + 1) * m.NODE_SLOT_HEIGHT + 6; + c.beginPath(); + c.moveTo(50, f); + c.lineTo(50, f + m.NODE_SLOT_HEIGHT); + c.lineTo(34, f + 0.5 * m.NODE_SLOT_HEIGHT); + c.fill(); + } + }; + c.prototype.onExecute = function() { + var c = this.getInputData(0); + if (null == c || c.constructor !== Number) { + c = 0; + } + this.selected = c = Math.round(c) % (this.inputs.length - 1); + c = this.getInputData(c + 1); + void 0 !== c && this.setOutputData(0, c); + }; + c.prototype.onGetInputs = function() { + return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; + }; + m.registerNodeType("logic/selector", c); + p.title = "Sequence"; + p.desc = "select one element from a sequence from a string"; + p.prototype.onPropertyChanged = function(c, m) { + "sequence" == c && (this.values = m.split(",")); + }; + p.prototype.onExecute = function() { + var c = this.getInputData(1); + c && c != this.current_sequence && (this.values = c.split(","), this.current_sequence = c); + c = this.getInputData(0); + null == c && (c = 0); + this.index = c = Math.round(c) % this.values.length; + this.setOutputData(0, this.values[c]); + }; + m.registerNodeType("logic/sequence", p); +})(this); +(function(x) { + function c() { + this.addOutput("tex", "Texture"); + this.addOutput("name", "string"); + this.properties = {name:"", filter:!0}; + this.size = [c.image_preview_size, c.image_preview_size]; + } + function p() { + this.addInput("Texture", "Texture"); + this.properties = {flipY:!1}; + this.size = [c.image_preview_size, c.image_preview_size]; + } + function m() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("name", "string"); + this.properties = {name:"", generate_mipmaps:!1}; + } + function f() { + this.addInput("Texture", "Texture"); + this.addInput("TextureB", "Texture"); + this.addInput("value", "number"); + this.addOutput("Texture", "Texture"); + this.help = "

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

"; + this.properties = {value:1, pixelcode:"color + colorB * value", uvcode:"", precision:c.DEFAULT}; + this.has_error = !1; + } + function u() { + this.addOutput("out", "Texture"); + this.properties = {code:"", u_value:1, u_color:[1, 1, 1, 1], width:512, height:512, precision:c.DEFAULT}; + this.properties.code = u.pixel_shader; + this._uniforms = {u_value:1, u_color:vec4.create(), in_texture:0, texSize:vec4.create(), time:0}; + } + function l() { + this.addInput("in", "Texture"); + this.addInput("scale", "vec2"); + this.addInput("offset", "vec2"); + this.addOutput("out", "Texture"); + this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:c.DEFAULT}; + } + function D() { + this.addInput("in", "Texture"); + this.addInput("warp", "Texture"); + this.addInput("factor", "number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.01, scale:[1, 1], offset:[0, 0], precision:c.DEFAULT}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:1, u_scale:vec2.create(), u_offset:vec2.create()}; + } + function z() { + this.addInput("Texture", "Texture"); + this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0, viewport:[0, 0, 1, 1]}; + this.size[0] = 130; + } + function A() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {size:0, generate_mipmaps:!1, precision:c.DEFAULT}; + } + function y() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {iterations:1, generate_mipmaps:!1, precision:c.DEFAULT}; + } + function B() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {size:[512, 512], generate_mipmaps:!1, precision:c.DEFAULT}; + } + function e() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("avg", "vec4"); + this.addOutput("lum", "number"); + this.properties = {use_previous_frame:!0, high_quality:!1}; + this._uniforms = {u_texture:0, u_mipmap_offset:0}; + this._luminance = new Float32Array(4); + } + function E() { + this.addInput("in", "Texture"); + this.addInput("factor", "Number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.5}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:this.properties.factor}; + } + function C() { + this.addInput("in", "Texture"); + this.addOutput("avg", "Texture"); + this.addOutput("array", "Texture"); + this.properties = {samples:64, frames_interval:1}; + this._uniforms = {u_texture:0, u_textureB:1, u_samples:this.properties.samples, u_isamples:1 / this.properties.samples}; + this.frame = 0; + } + function v() { + this.addInput("Image", "image"); + this.addOutput("", "Texture"); + this.properties = {}; + } + function I() { + this.addInput("Texture", "Texture"); + this.addInput("LUT", "Texture"); + this.addInput("Intensity", "number"); + this.addOutput("", "Texture"); + this.properties = {enabled:!0, intensity:1, precision:c.DEFAULT, texture:null}; + I._shader || (I._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, I.pixel_shader)); + } + function n() { + this.addInput("Texture", "Texture"); + this.addInput("Atlas", "Texture"); + this.addOutput("", "Texture"); + this.properties = {enabled:!0, num_row_symbols:4, symbol_size:16, brightness:1, colorize:!1, filter:!1, invert:!1, precision:c.DEFAULT, generate_mipmaps:!1, texture:null}; + n._shader || (n._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, n.pixel_shader)); + this._uniforms = {u_texture:0, u_textureB:1, u_row_simbols:4, u_simbol_size:16, u_res:vec2.create()}; + } + function t() { + this.addInput("Texture", "Texture"); + this.addOutput("R", "Texture"); + this.addOutput("G", "Texture"); + this.addOutput("B", "Texture"); + this.addOutput("A", "Texture"); + t._shader || (t._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, t.pixel_shader)); + } + function h() { + this.addInput("R", "Texture"); + this.addInput("G", "Texture"); + this.addInput("B", "Texture"); + this.addInput("A", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:c.DEFAULT, R:1, G:1, B:1, A:1}; + this._color = vec4.create(); + this._uniforms = {u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3, u_color:this._color}; + } + function a() { + this.addOutput("Texture", "Texture"); + this._tex_color = vec4.create(); + this.properties = {color:vec4.create(), precision:c.DEFAULT}; + } + function b() { + this.addInput("A", "color"); + this.addInput("B", "color"); + this.addOutput("Texture", "Texture"); + this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; + b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); + this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; + } + function d() { + this.addInput("A", "Texture"); + this.addInput("B", "Texture"); + this.addInput("Mixer", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {factor:0.5, size_from_biggest:!0, invert:!1, precision:c.DEFAULT}; + this._uniforms = {u_textureA:0, u_textureB:1, u_textureMix:2, u_mix:vec4.create()}; + } + function g() { + this.addInput("Tex.", "Texture"); + this.addOutput("Edges", "Texture"); + this.properties = {invert:!0, threshold:!1, factor:1, precision:c.DEFAULT}; + g._shader || (g._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, g.pixel_shader)); + } + function k() { + this.addInput("Texture", "Texture"); + this.addInput("Distance", "number"); + this.addInput("Range", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; + this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; + } + function J() { + this.addInput("Texture", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:c.DEFAULT, invert:!1}; + this._uniforms = {u_texture:0, u_camera_planes:null, u_ires:vec2.create()}; + } + function r() { + this.addInput("Texture", "Texture"); + this.addInput("Iterations", "number"); + this.addInput("Intensity", "number"); + this.addOutput("Blurred", "Texture"); + this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1], precision:c.DEFAULT}; + } + function q() { + this.intensity = 0.5; + this.persistence = 0.6; + this.iterations = 8; + this.threshold = 0.8; + this.scale = 1; + this.dirt_texture = null; + this.dirt_factor = 0.5; + this._textures = []; + this._uniforms = {u_intensity:1, u_texture:0, u_glow_texture:1, u_threshold:0, u_texel_size:vec2.create()}; + } + function F() { + this.addInput("in", "Texture"); + this.addInput("dirt", "Texture"); + this.addOutput("out", "Texture"); + this.addOutput("glow", "Texture"); + this.properties = {enabled:!0, intensity:1, persistence:0.99, iterations:16, threshold:0, scale:1, dirt_factor:0.5, precision:c.DEFAULT}; + this.fx = new q; + } + function L() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {intensity:1, radius:5}; + } + function M() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {sigma:1.4, k:1.6, p:21.7, epsilon:79, phi:0.017}; + } + function w() { + this.addOutput("Webcam", "Texture"); + this.properties = {texture_name:"", facingMode:"user"}; + this.boxcolor = "black"; + this.version = 0; + } + function G() { + this.addInput("in", "Texture"); + this.addInput("f", "number"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, factor:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_factor:1}; + } + function S() { + this.addInput("in", ""); + this.properties = {precision:c.LOW, width:0, height:0, channels:1}; + this.addOutput("out", "Texture"); + } + function K() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {precision:c.LOW, split_channels:!1}; + this._values = new Uint8Array(1024); + this._values.fill(255); + this._curve_texture = null; + this._uniforms = {u_texture:0, u_curve:1, u_range:1.0}; + this._must_update = !0; + this._points = {RGB:[[0, 0], [1, 1]], R:[[0, 0], [1, 1]], G:[[0, 0], [1, 1]], B:[[0, 0], [1, 1]]}; + this.curve_editor = null; + this.addWidget("toggle", "Split Channels", !1, "split_channels"); + this.addWidget("combo", "Channel", "RGB", {values:["RGB", "R", "G", "B"]}); + this.curve_offset = 68; + this.size = [240, 160]; + } + function P() { + this.addInput("in", "Texture"); + this.addInput("exp", "number"); + this.addOutput("out", "Texture"); + this.properties = {exposition:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_exposition:1}; + } + function N() { + this.addInput("in", "Texture"); + this.addInput("avg", "number,Texture"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, scale:1, gamma:1, average_lum:1, lum_white:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_lumwhite2:1, u_igamma:1, u_scale:1, u_average_lum:1}; + } + function Q() { + this.addOutput("out", "Texture"); + this.properties = {width:512, height:512, seed:0, persistence:0.1, octaves:8, scale:1, offset:[0, 0], amplitude:1, precision:c.DEFAULT}; + this._key = 0; + this._texture = null; + this._uniforms = {u_persistence:0.1, u_seed:0, u_offset:vec2.create(), u_scale:1, u_viewport:vec2.create()}; + } + function O() { + this.addInput("v"); + this.addOutput("out", "Texture"); + this.properties = {code:O.default_code, width:512, height:512, clear:!0, precision:c.DEFAULT, use_html_canvas:!1}; + this._temp_texture = this._func = null; + this.compileCode(); + } + function R() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {key_color:vec3.fromValues(0, 1, 0), threshold:0.8, slope:0.2, precision:c.DEFAULT}; + } + function U() { + this.addInput("in", "texture"); + this.addInput("yaw", "number"); + this.addOutput("out", "texture"); + this.properties = {yaw:0}; + } + var H = x.LiteGraph, Y = x.LGraphCanvas; + x.LGraphTexture = null; + "undefined" != typeof GL && (Y.link_type_colors.Texture = "#987", x.LGraphTexture = c, c.title = "Texture", c.desc = "Texture", c.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}, c.loadTextureCallback = null, c.image_preview_size = 256, c.UNDEFINED = 0, c.PASS_THROUGH = 1, c.COPY = 2, c.LOW = 3, c.HIGH = 4, c.REUSE = 5, c.DEFAULT = 2, c.MODE_VALUES = {undefined:c.UNDEFINED, "pass through":c.PASS_THROUGH, copy:c.COPY, low:c.LOW, high:c.HIGH, reuse:c.REUSE, default:c.DEFAULT}, + c.getTexturesContainer = function() { + return gl.textures; + }, c.loadTexture = function(a, b) { + b = b || {}; + var d = a; + "http://" == d.substr(0, 7) && H.proxy && (d = H.proxy + d.substr(7)); + return c.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); + }, c.getTexture = function(a) { + var b = this.getTexturesContainer(); + if (!b) { + throw "Cannot load texture, container of textures not found"; + } + b = b[a]; + return !b && a && ":" != a[0] ? this.loadTexture(a) : b; + }, c.getTargetTexture = function(a, b, d) { + if (!a) { + throw "LGraphTexture.getTargetTexture expects a reference texture"; + } + switch(d) { + case c.LOW: + d = gl.UNSIGNED_BYTE; + break; + case c.HIGH: + d = gl.HIGH_PRECISION_FORMAT; + break; + case c.REUSE: + return a; + default: + d = a ? a.type : gl.UNSIGNED_BYTE; + } + b && b.width == a.width && b.height == a.height && b.type == d && b.format == a.format || (b = new GL.Texture(a.width, a.height, {type:d, format:a.format, filter:gl.LINEAR})); + return b; + }, c.getTextureType = function(a, b) { + b = b ? b.type : gl.UNSIGNED_BYTE; + switch(a) { + case c.HIGH: + b = gl.HIGH_PRECISION_FORMAT; + break; + case c.LOW: + b = gl.UNSIGNED_BYTE; + } + return b; + }, c.getWhiteTexture = function() { + return this._white_texture ? this._white_texture : this._white_texture = GL.Texture.fromMemory(1, 1, [255, 255, 255, 255], {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }, c.getNoiseTexture = function() { + if (this._noise_texture) { + return this._noise_texture; + } + for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { + a[b] = 255 * Math.random(); + } + return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }, c.prototype.onDropFile = function(a, b, c) { + a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([c]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); + }, c.prototype.getExtraMenuOptions = function(a) { + var b = this; + if (this._drop_texture) { + return [{content:"Clear", callback:function() { + b._drop_texture = null; + b.properties.name = ""; + }}]; + } + }, c.prototype.onExecute = function() { + var a = null; + this.isOutputConnected(1) && (a = this.getInputData(0)); + !a && this._drop_texture && (a = this._drop_texture); + !a && this.properties.name && (a = c.getTexture(this.properties.name)); + if (a) { + this._last_tex = a; + !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); + this.setOutputData(0, a); + this.setOutputData(1, a.fullpath || a.filename); + for (var b = 2; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d) { + var e = null; + "width" == d.name ? e = a.width : "height" == d.name ? e = a.height : "aspect" == d.name && (e = a.width / a.height); + this.setOutputData(b, e); + } + } + } else { + this.setOutputData(0, null), this.setOutputData(1, ""); + } + }, c.prototype.onResourceRenamed = function(a, b) { + this.properties.name == a && (this.properties.name = b); + }, c.prototype.onDrawBackground = function(a) { + if (!(this.flags.collapsed || 20 >= this.size[1])) { + if (this._drop_texture && a.webgl) { + a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); + } else { + if (this._last_preview_tex != this._last_tex) { + if (a.webgl) { + this._canvas = this._last_tex; + } else { + var b = c.generateLowResTexturePreview(this._last_tex); + if (!b) { + return; + } + this._last_preview_tex = this._last_tex; + this._canvas = cloneCanvas(b); + } + } + this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); + } + } + }, c.generateLowResTexturePreview = function(a) { + if (!a) { + return null; + } + var b = c.image_preview_size, d = a; + if (a.format == gl.DEPTH_COMPONENT) { + return null; + } + if (a.width > b || a.height > b) { + d = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = d = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(d); + } + a = this._preview_canvas; + a || (this._preview_canvas = a = createCanvas(b, b)); + d && d.toCanvas(a); + return a; + }, c.prototype.getResources = function(a) { + this.properties.name && (a[this.properties.name] = GL.Texture); + return a; + }, c.prototype.onGetInputs = function() { + return [["in", "Texture"]]; + }, c.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["aspect", "number"]]; + }, c.replaceCode = function(a, b) { + return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, function(a) { + a = a.replace(/[\{\}]/g, ""); + return b[a] || ""; + }); + }, H.registerNodeType("texture/texture", c), p.title = "Preview", p.desc = "Show a texture in the graph canvas", p.allow_preview = !1, p.prototype.onDrawBackground = function(a) { + if (!this.flags.collapsed && (a.webgl || p.allow_preview)) { + var b = this.getInputData(0); + b && (b = !b.handle && a.webgl ? b : c.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); + } + }, H.registerNodeType("texture/preview", p), m.title = "Save", m.desc = "Save a texture in the repository", m.prototype.getPreviewTexture = function() { + return this._texture; + }, m.prototype.onExecute = function() { + var a = this.getInputData(0); + a && (this.properties.generate_mipmaps && (a.bind(0), a.setParameter(gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR), gl.generateMipmap(a.texture_type), a.unbind(0)), this.properties.name && (c.storeTexture ? c.storeTexture(this.properties.name, a) : c.getTexturesContainer()[this.properties.name] = a), this._texture = a, this.setOutputData(0, a), this.setOutputData(1, this.properties.name)); + }, H.registerNodeType("texture/save", m), f.widgets_info = {uvcode:{widget:"code"}, pixelcode:{widget:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, f.title = "Operation", f.desc = "Texture shader operation", f.presets = {}, f.prototype.getExtraMenuOptions = function(a) { + var b = this; + return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { + b.properties.show = !b.properties.show; + }}]; + }, f.prototype.onPropertyChanged = function() { + this.has_error = !1; + }, f.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); + }, f.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (this.properties.uvcode || this.properties.pixelcode) { + var d = 512, e = 512; + a ? (d = a.width, e = a.height) : b && (d = b.width, e = b.height); + b || (b = GL.Texture.getWhiteTexture()); + var h = c.getTextureType(this.properties.precision, a); + this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, e, {type:h, format:gl.RGBA, filter:gl.LINEAR}); + h = ""; + this.properties.uvcode && (h = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (h = this.properties.uvcode)); + var g = ""; + this.properties.pixelcode && (g = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (g = this.properties.pixelcode)); + var n = this._shader; + if (!(this.has_error || n && this._shader_code == h + "|" + g)) { + var k = c.replaceCode(f.pixel_shader, {UV_CODE:h, PIXEL_CODE:g}); + try { + n = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k), this.boxcolor = "#00FF00"; + } catch (Z) { + GL.Shader.dumpErrorToConsole(Z, Shader.SCREEN_VERTEX_SHADER, k); + this.boxcolor = "#FF0000"; + this.has_error = !0; + return; + } + this._shader = n; + this._shader_code = h + "|" + g; + } + if (this._shader) { + var l = this.getInputData(2); + null != l ? this.properties.value = l : l = parseFloat(this.properties.value); + var t = this.graph.getTime(); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var c = Mesh.getScreenQuad(); + n.uniforms({u_texture:0, u_textureB:1, value:l, texSize:[d, e, 1 / d, 1 / e], time:t}).draw(c); + }); + this.setOutputData(0, this._tex); + } + } + } + } + }, f.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec4 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", + f.registerPreset = function(a, b) { + f.presets[a] = b; + }, f.registerPreset("", ""), f.registerPreset("bypass", "color"), f.registerPreset("add", "color + colorB * value"), f.registerPreset("substract", "(color - colorB) * value"), f.registerPreset("mate", "mix( color, colorB, color4B.a * value)"), f.registerPreset("invert", "vec3(1.0) - color"), f.registerPreset("multiply", "color * colorB * value"), f.registerPreset("divide", "(color / colorB) / value"), f.registerPreset("difference", "abs(color - colorB) * value"), f.registerPreset("max", "max(color, colorB) * value"), + f.registerPreset("min", "min(color, colorB) * value"), f.registerPreset("displace", "texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"), f.registerPreset("grayscale", "vec3(color.x + color.y + color.z) * value / 3.0"), f.registerPreset("saturation", "mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"), f.registerPreset("normalmap", "\n\t\tfloat z0 = texture2D(u_texture, uv + vec2(-texSize.z, -texSize.w) ).x;\n\t\tfloat z1 = texture2D(u_texture, uv + vec2(0.0, -texSize.w) ).x;\n\t\tfloat z2 = texture2D(u_texture, uv + vec2(texSize.z, -texSize.w) ).x;\n\t\tfloat z3 = texture2D(u_texture, uv + vec2(-texSize.z, 0.0) ).x;\n\t\tfloat z4 = color.x;\n\t\tfloat z5 = texture2D(u_texture, uv + vec2(texSize.z, 0.0) ).x;\n\t\tfloat z6 = texture2D(u_texture, uv + vec2(-texSize.z, texSize.w) ).x;\n\t\tfloat z7 = texture2D(u_texture, uv + vec2(0.0, texSize.w) ).x;\n\t\tfloat z8 = texture2D(u_texture, uv + vec2(texSize.z, texSize.w) ).x;\n\t\tvec3 normal = vec3( z2 + 2.0*z4 + z7 - z0 - 2.0*z3 - z5, z5 + 2.0*z6 + z7 -z0 - 2.0*z1 - z2, 1.0 );\n\t\tnormal.xy *= value;\n\t\tresult.xyz = normalize(normal) * 0.5 + vec3(0.5);\n\t"), + f.registerPreset("threshold", "vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"), f.prototype.onInspect = function(a) { + var b = this; + a.addCombo("Presets", "", {values:Object.keys(f.presets), callback:function(c) { + var d = f.presets[c]; + d && (b.setProperty("pixelcode", d), b.title = c, a.refresh()); + }}); + }, H.registerNodeType("texture/operation", f), u.title = "Shader", u.desc = "Texture shader", u.widgets_info = {code:{type:"code", lang:"glsl"}, precision:{widget:"combo", values:c.MODE_VALUES}}, u.prototype.onPropertyChanged = function(a, b) { + if ("code" == a && (a = this.getShader())) { + b = a.uniformInfo; + if (this.inputs) { + for (var c = {}, d = 0; d < this.inputs.length; ++d) { + var e = this.getInputInfo(d); + e && (b[e.name] && !c[e.name] ? c[e.name] = !0 : (this.removeInput(d), d--)); + } + } + for (d in b) { + if (e = a.uniformInfo[d], null !== e.loc && "time" != d) { + if (this._shader.samplers[d]) { + b = "texture"; + } else { + switch(e.size) { + case 1: + b = "number"; + break; + case 2: + b = "vec2"; + break; + case 3: + b = "vec3"; + break; + case 4: + b = "vec4"; + break; + case 9: + b = "mat3"; + break; + case 16: + b = "mat4"; + break; + default: + continue; + } + } + c = this.findInputSlot(d); + if (-1 != c && (e = this.getInputInfo(c))) { + if (e.type == b) { + continue; + } + this.removeInput(c, b); + } + this.addInput(d, b); + } + } + } + }, u.prototype.getShader = function() { + if (this._shader && this._shader_code == this.properties.code) { + return this._shader; + } + this._shader_code = this.properties.code; + this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, this.properties.code), this.boxcolor = "green"; + return this._shader; + }, u.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getShader(); + if (a) { + var b = 0, d = null; + if (this.inputs) { + for (var e = 0; e < this.inputs.length; ++e) { + var h = this.getInputInfo(e), g = this.getInputData(e); + null != g && (g.constructor === GL.Texture && (g.bind(b), d || (d = g), g = b, b++), a.setUniform(h.name, g)); + } + } + var n = this._uniforms; + b = c.getTextureType(this.properties.precision, d); + e = this.properties.width | 0; + h = this.properties.height | 0; + 0 == e && (e = d ? d.width : gl.canvas.width); + 0 == h && (h = d ? d.height : gl.canvas.height); + n.texSize[0] = e; + n.texSize[1] = h; + n.texSize[2] = 1 / e; + n.texSize[3] = 1 / h; + n.time = this.graph.getTime(); + n.u_value = this.properties.u_value; + n.u_color.set(this.properties.u_color); + this._tex && this._tex.type == b && this._tex.width == e && this._tex.height == h || (this._tex = new GL.Texture(e, h, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + this._tex.drawTo(function() { + a.uniforms(n).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._tex); + } + } + }, u.pixel_shader = "precision highp float;\n\nvarying vec2 v_coord;\nuniform float time; //time in seconds\nuniform vec4 texSize; //tex resolution\nuniform float u_value;\nuniform vec4 u_color;\n\nvoid main() {\n\tvec2 uv = v_coord;\n\tvec3 color = vec3(0.0);\n\t//your code here\n\tcolor.xy=uv;\n\n\tgl_FragColor = vec4(color, 1.0);\n}\n", H.registerNodeType("texture/shader", u), l.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, l.title = "Scale/Offset", l.desc = "Applies an scaling and offseting", + l.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0) && a) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = a.width, d = a.height, e = this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; + this.precision === c.DEFAULT && (e = a.type); + this._tex && this._tex.width == b && this._tex.height == d && this._tex.type == e || (this._tex = new GL.Texture(b, d, {type:e, format:gl.RGBA, filter:gl.LINEAR})); + var h = this._shader; + h || (h = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, l.pixel_shader)); + var g = this.getInputData(1); + g ? (this.properties.scale[0] = g[0], this.properties.scale[1] = g[1]) : g = this.properties.scale; + var n = this.getInputData(2); + n ? (this.properties.offset[0] = n[0], this.properties.offset[1] = n[1]) : n = this.properties.offset; + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a.bind(0); + var b = Mesh.getScreenQuad(); + h.uniforms({u_texture:0, u_scale:g, u_offset:n}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + }, l.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv = uv / u_scale - u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", H.registerNodeType("texture/scaleOffset", l), D.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, D.title = "Warp", D.desc = "Texture warp operation", + D.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1), d = 512, e = 512; + a ? (d = a.width, e = a.height) : b && (d = b.width, e = b.height); + this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, e, {type:this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); + var h = this._shader; + h || (h = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); + d = this.getInputData(2); + null != d ? this.properties.factor = d : d = parseFloat(this.properties.factor); + var g = this._uniforms; + g.u_factor = d; + g.u_scale.set(this.properties.scale); + g.u_offset.set(this.properties.offset); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var c = Mesh.getScreenQuad(); + h.uniforms(g).draw(c); + }); + this.setOutputData(0, this._tex); + } + } + }, D.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_factor;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", H.registerNodeType("texture/warp", D), z.title = "to Viewport", z.desc = + "Texture to viewport", z._prev_viewport = new Float32Array(4), z.prototype.onDrawBackground = function(a) { + if (!(this.flags.collapsed || 40 >= this.size[1])) { + var b = this.getInputData(0); + b && a.drawImage(a == gl ? b : gl.canvas, 10, 30, this.size[0] - 20, this.size[1] - 40); + } + }, z.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); + gl.disable(gl.DEPTH_TEST); + var b = this.properties.gamma || 1.0; + this.isInputConnected(1) && (b = this.getInputData(1)); + a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + var c = z._prev_viewport; + c.set(gl.viewport_data); + var d = this.properties.viewport; + gl.viewport(c[0] + c[2] * d[0], c[1] + c[3] * d[1], c[2] * d[2], c[3] * d[3]); + gl.getViewport(); + this.properties.antialiasing ? (z._shader || (z._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, z.aa_pixel_shader)), d = Mesh.getScreenQuad(), a.bind(0), z._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(d)) : 1.0 != b ? (z._gamma_shader || (z._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.gamma_pixel_shader)), a.toViewport(z._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); + gl.viewport(c[0], c[1], c[2], c[3]); + } + }, z.prototype.onGetInputs = function() { + return [["gamma", "number"]]; + }, z.aa_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", + z.gamma_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t", H.registerNodeType("texture/toviewport", z), A.title = "Copy", A.desc = "Copy Texture", A.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, + 2048]}, precision:{widget:"combo", values:c.MODE_VALUES}}, A.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0)) { + if (a) { + var b = a.width, d = a.height; + 0 != this.properties.size && (d = b = this.properties.size); + var e = this._temp_texture, h = a.type; + this.properties.precision === c.LOW ? h = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (h = gl.HIGH_PRECISION_FORMAT); + e && e.width == b && e.height == d && e.type == h || (e = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(d) && (e = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, d, {type:h, format:gl.RGBA, minFilter:e, magFilter:gl.LINEAR})); + a.copyTo(this._temp_texture); + this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); + } + this.setOutputData(0, this._temp_texture); + } + }, H.registerNodeType("texture/copy", A), y.title = "Downsample", y.desc = "Downsample Texture", y.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, y.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { + if (1 > this.properties.iterations) { + this.setOutputData(0, a); + } else { + var b = y._shader; + b || (y._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader)); + var d = a.width | 0, e = a.height | 0, h = a.type; + this.properties.precision === c.LOW ? h = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (h = gl.HIGH_PRECISION_FORMAT); + var g = this.properties.iterations || 1, n = a, f = []; + h = {type:h, format:a.format}; + var k = vec2.create(), l = {u_offset:k}; + this._texture && GL.Texture.releaseTemporary(this._texture); + for (var t = 0; t < g; ++t) { + k[0] = 1 / d; + k[1] = 1 / e; + d = d >> 1 || 0; + e = e >> 1 || 0; + a = GL.Texture.getTemporary(d, e, h); + f.push(a); + n.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); + n.copyTo(a, b, l); + if (1 == d && 1 == e) { + break; + } + n = a; + } + this._texture = f.pop(); + for (t = 0; t < f.length; ++t) { + GL.Texture.releaseTemporary(f[t]); + } + this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); + this.setOutputData(0, this._texture); + } + } + }, y.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\t\t gl_FragColor = color * 0.25;\n\t\t}\n\t\t", + H.registerNodeType("texture/downsample", y), B.title = "Resize", B.desc = "Resize Texture", B.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, B.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { + var b = this.properties.size[0] | 0, d = this.properties.size[1] | 0; + 0 == b && (b = a.width); + 0 == d && (d = a.height); + var e = a.type; + this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); + this._texture && this._texture.width == b && this._texture.height == d && this._texture.type == e || (this._texture = new GL.Texture(b, d, {type:e})); + a.copyTo(this._texture); + this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); + this.setOutputData(0, this._texture); + } + }, H.registerNodeType("texture/resize", B), e.title = "Average", e.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture.\n If high_quality is true, then it generates the mipmaps first and reads from the lower one.", e.prototype.onExecute = function() { + this.properties.use_previous_frame || this.updateAverage(); + var a = this._luminance; + this.setOutputData(0, this._temp_texture); + this.setOutputData(1, a); + this.setOutputData(2, (a[0] + a[1] + a[2]) / 3); + }, e.prototype.onPreRenderExecute = function() { + this.updateAverage(); + }, e.prototype.updateAverage = function() { + var a = this.getInputData(0); + if (a && (this.isOutputConnected(0) || this.isOutputConnected(1) || this.isOutputConnected(2))) { + if (!e._shader) { + e._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, e.pixel_shader); + for (var b = new Float32Array(16), c = 0; c < b.length; ++c) { + b[c] = Math.random(); + } + e._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); + } + c = this._temp_texture; + b = gl.UNSIGNED_BYTE; + a.type != b && (b = gl.FLOAT); + c && c.type == b || (this._temp_texture = new GL.Texture(1, 1, {type:b, format:gl.RGBA, filter:gl.NEAREST})); + this._uniforms.u_mipmap_offset = 0; + this.properties.high_quality && (this._temp_pot2_texture && this._temp_pot2_texture.type == b || (this._temp_pot2_texture = new GL.Texture(512, 512, {type:b, format:gl.RGBA, minFilter:gl.LINEAR_MIPMAP_LINEAR, magFilter:gl.LINEAR})), a.copyTo(this._temp_pot2_texture), a = this._temp_pot2_texture, a.bind(0), gl.generateMipmap(GL.TEXTURE_2D), this._uniforms.u_mipmap_offset = 9); + var d = e._shader, h = this._uniforms; + h.u_mipmap_offset = this.properties.mipmap_offset; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + a.toViewport(d, h); + }); + if (this.isOutputConnected(1) || this.isOutputConnected(2)) { + if (c = this._temp_texture.getPixels()) { + var g = this._luminance; + b = this._temp_texture.type; + g.set(c); + b == gl.UNSIGNED_BYTE && vec4.scale(g, g, 1 / 255); + } + } + } + }, e.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", + H.registerNodeType("texture/average", e), E.title = "Smooth", E.desc = "Smooth texture over time", E.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + E._shader || (E._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, E.pixel_shader)); + var b = this._temp_texture; + b && b.type == a.type && b.width == a.width && b.height == a.height || (b = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(a.width, a.height, b), this._temp_texture2 = new GL.Texture(a.width, a.height, b), a.copyTo(this._temp_texture2)); + b = this._temp_texture; + var c = this._temp_texture2, d = E._shader, e = this._uniforms; + e.u_factor = 1.0 - this.getInputOrProperty("factor"); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + c.bind(1); + a.toViewport(d, e); + }); + this.setOutputData(0, b); + this._temp_texture = c; + this._temp_texture2 = b; + } + }, E.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", H.registerNodeType("texture/temporal_smooth", E), C.title = "Lineal Avg Smooth", C.desc = "Smooth texture linearly over time", C["@samples"] = {type:"number", + min:1, max:64, step:1, precision:1}, C.prototype.getPreviewTexture = function() { + return this._temp_texture2; + }, C.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + C._shader || (C._shader_copy = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, C.pixel_shader_copy), C._shader_avg = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, C.pixel_shader_avg)); + var b = Math.clamp(this.properties.samples, 0, 64), c = this.frame, d = this.properties.frames_interval; + if (0 == d || 0 == c % d) { + c = this._temp_texture; + c && c.type == a.type && c.width == b || (c = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(b, 1, c), this._temp_texture2 = new GL.Texture(b, 1, c), this._temp_texture_out = new GL.Texture(1, 1, c)); + var e = this._temp_texture, h = this._temp_texture2, g = C._shader_copy, n = C._shader_avg, f = this._uniforms; + f.u_samples = b; + f.u_isamples = 1.0 / b; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + e.drawTo(function() { + h.bind(1); + a.toViewport(g, f); + }); + this._temp_texture_out.drawTo(function() { + e.toViewport(n, f); + }); + this.setOutputData(0, this._temp_texture_out); + this._temp_texture = h; + this._temp_texture2 = e; + } else { + this.setOutputData(0, this._temp_texture_out); + } + this.setOutputData(1, this._temp_texture2); + this.frame++; + } + }, C.pixel_shader_copy = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", C.pixel_shader_avg = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t", + H.registerNodeType("texture/linear_avg_smooth", C), v.title = "Image to Texture", v.desc = "Uploads an image to the GPU", v.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + var b = a.videoWidth || a.width, c = a.videoHeight || a.height; + if (a.gltexture) { + this.setOutputData(0, a.gltexture); + } else { + var d = this._temp_texture; + d && d.width == b && d.height == c || (this._temp_texture = new GL.Texture(b, c, {format:gl.RGBA, filter:gl.LINEAR})); + try { + this._temp_texture.uploadImage(a); + } catch (X) { + console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + X); + return; + } + this.setOutputData(0, this._temp_texture); + } + } + }, H.registerNodeType("texture/imageToTexture", v), I.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, I.title = "LUT", I.desc = "Apply LUT to Texture", I.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { + this.setOutputData(0, a); + } else { + if (a) { + var b = this.getInputData(1); + b || (b = c.getTexture(this.properties.texture)); + if (b) { + b.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindTexture(gl.TEXTURE_2D, null); + var d = this.properties.intensity; + this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2)); + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + this._tex.drawTo(function() { + b.bind(1); + a.toViewport(I._shader, {u_texture:0, u_textureB:1, u_amount:d}); + }); + this.setOutputData(0, this._tex); + } else { + this.setOutputData(0, a); + } + } + } + } + }, I.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", + H.registerNodeType("texture/LUT", I), n.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, n.title = "Encode", n.desc = "Apply a texture atlas to encode a texture", n.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { + this.setOutputData(0, a); + } else { + if (a) { + var b = this.getInputData(1); + b || (b = c.getTexture(this.properties.texture)); + if (b) { + b.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindTexture(gl.TEXTURE_2D, null); + var d = this._uniforms; + d.u_row_simbols = Math.floor(this.properties.num_row_symbols); + d.u_symbol_size = this.properties.symbol_size; + d.u_brightness = this.properties.brightness; + d.u_invert = this.properties.invert ? 1 : 0; + d.u_colorize = this.properties.colorize ? 1 : 0; + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + d.u_res[0] = this._tex.width; + d.u_res[1] = this._tex.height; + this._tex.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); + this._tex.drawTo(function() { + b.bind(1); + a.toViewport(n._shader, d); + }); + this.properties.generate_mipmaps && (this._tex.bind(0), gl.generateMipmap(this._tex.texture_type), this._tex.unbind(0)); + this.setOutputData(0, this._tex); + } else { + this.setOutputData(0, a); + } + } + } + } + }, n.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_row_simbols;\n\t\tuniform float u_symbol_size;\n\t\tuniform float u_brightness;\n\t\tuniform float u_invert;\n\t\tuniform float u_colorize;\n\t\tuniform vec2 u_res;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 total_symbols = u_res / u_symbol_size;\n\t\t\tvec2 uv = floor(v_coord * total_symbols) / total_symbols; //pixelate \n\t\t\tvec2 local_uv = mod(v_coord * u_res, u_symbol_size) / u_symbol_size;\n\t\t\tlowp vec4 textureColor = texture2D(u_texture, uv );\n\t\t\tfloat lum = clamp(u_brightness * (textureColor.x + textureColor.y + textureColor.z)/3.0,0.0,1.0);\n\t\t\tif( u_invert == 1.0 ) lum = 1.0 - lum;\n\t\t\tfloat index = floor( lum * (u_row_simbols * u_row_simbols - 1.0));\n\t\t\tfloat col = mod( index, u_row_simbols );\n\t\t\tfloat row = u_row_simbols - floor( index / u_row_simbols ) - 1.0;\n\t\t\tvec2 simbol_uv = ( vec2( col, row ) + local_uv ) / u_row_simbols;\n\t\t\tvec4 color = texture2D( u_textureB, simbol_uv );\n\t\t\tif(u_colorize == 1.0)\n\t\t\t\tcolor *= textureColor;\n\t\t\tgl_FragColor = color;\n\t\t}\n\t\t", + H.registerNodeType("texture/encode", n), t.title = "Texture to Channels", t.desc = "Split texture channels", t.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this._channels || (this._channels = Array(4)); + for (var b = gl.RGB, c = 0, d = 0; 4 > d; d++) { + this.isOutputConnected(d) ? (this._channels[d] && this._channels[d].width == a.width && this._channels[d].height == a.height && this._channels[d].type == a.type && this._channels[d].format == b || (this._channels[d] = new GL.Texture(a.width, a.height, {type:a.type, format:b, filter:gl.LINEAR})), c++) : this._channels[d] = null; + } + if (c) { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(), h = t._shader, g = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; + for (d = 0; 4 > d; d++) { + this._channels[d] && (this._channels[d].drawTo(function() { + a.bind(0); + h.uniforms({u_texture:0, u_mask:g[d]}).draw(e); + }), this.setOutputData(d, this._channels[d])); + } + } + } + }, t.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", H.registerNodeType("texture/textureChannels", t), h.title = "Channels to Texture", h.desc = "Split texture channels", h.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, h.prototype.onExecute = + function() { + var a = c.getWhiteTexture(), b = this.getInputData(0) || a, d = this.getInputData(1) || a, e = this.getInputData(2) || a, g = this.getInputData(3) || a; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var n = Mesh.getScreenQuad(); + h._shader || (h._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, h.pixel_shader)); + var f = h._shader; + a = Math.max(b.width, d.width, e.width, g.width); + var k = Math.max(b.height, d.height, e.height, g.height), l = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._texture && this._texture.width == a && this._texture.height == k && this._texture.type == l || (this._texture = new GL.Texture(a, k, {type:l, format:gl.RGBA, filter:gl.LINEAR})); + a = this._color; + a[0] = this.properties.R; + a[1] = this.properties.G; + a[2] = this.properties.B; + a[3] = this.properties.A; + var t = this._uniforms; + this._texture.drawTo(function() { + b.bind(0); + d.bind(1); + e.bind(2); + g.bind(3); + f.uniforms(t).draw(n); + }); + this.setOutputData(0, this._texture); + }, h.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", + H.registerNodeType("texture/channelsTexture", h), a.title = "Color", a.desc = "Generates a 1x1 texture with a constant color", a.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, a.prototype.onDrawBackground = function(a) { + var b = this.properties.color; + a.fillStyle = "rgb(" + Math.floor(255 * Math.clamp(b[0], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[1], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[2], 0, 1)) + ")"; + this.flags.collapsed ? this.boxcolor = a.fillStyle : a.fillRect(0, 0, this.size[0], this.size[1]); + }, a.prototype.onExecute = function() { + var a = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._tex && this._tex.type == a || (this._tex = new GL.Texture(1, 1, {format:gl.RGBA, type:a, minFilter:gl.NEAREST})); + a = this.properties.color; + if (this.inputs) { + for (var b = 0; b < this.inputs.length; b++) { + var d = this.inputs[b], e = this.getInputData(b); + if (void 0 !== e) { + switch(d.name) { + case "RGB": + case "RGBA": + a.set(e); + break; + case "R": + a[0] = e; + break; + case "G": + a[1] = e; + break; + case "B": + a[2] = e; + break; + case "A": + a[3] = e; + } + } + } + } + 0.001 < vec4.sqrDist(this._tex_color, a) && (this._tex_color.set(a), this._tex.fill(a)); + this.setOutputData(0, this._tex); + }, a.prototype.onGetInputs = function() { + return [["RGB", "vec3"], ["RGBA", "vec4"], ["R", "number"], ["G", "number"], ["B", "number"], ["A", "number"]]; + }, H.registerNodeType("texture/color", a), b.title = "Gradient", b.desc = "Generates a gradient", b["@A"] = {type:"color"}, b["@B"] = {type:"color"}, b["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}, b.prototype.onExecute = function() { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var a = GL.Mesh.getScreenQuad(), c = b._shader, d = this.getInputData(0); + d || (d = this.properties.A); + var e = this.getInputData(1); + e || (e = this.properties.B); + for (var h = 2; h < this.inputs.length; h++) { + var g = this.inputs[h], n = this.getInputData(h); + void 0 !== n && (this.properties[g.name] = n); + } + var f = this._uniforms; + this._uniforms.u_angle = this.properties.angle * DEG2RAD; + this._uniforms.u_scale = this.properties.scale; + vec3.copy(f.u_colorA, d); + vec3.copy(f.u_colorB, e); + d = parseInt(this.properties.texture_size); + this._tex && this._tex.width == d || (this._tex = new GL.Texture(d, d, {format:gl.RGB, filter:gl.LINEAR})); + this._tex.drawTo(function() { + c.uniforms(f).draw(a); + }); + this.setOutputData(0, this._tex); + }, b.prototype.onGetInputs = function() { + return [["angle", "number"], ["scale", "number"]]; + }, b.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_angle;\n\t\tuniform float u_scale;\n\t\tuniform vec3 u_colorA;\n\t\tuniform vec3 u_colorB;\n\t\t\n\t\tvec2 rotate(vec2 v, float angle)\n\t\t{\n\t\t\tvec2 result;\n\t\t\tfloat _cos = cos(angle);\n\t\t\tfloat _sin = sin(angle);\n\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\t\t\treturn result;\n\t\t}\n\t\tvoid main() {\n\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\t\t gl_FragColor = vec4(color,1.0);\n\t\t}\n\t\t", + H.registerNodeType("texture/gradient", b), d.title = "Mix", d.desc = "Generates a texture mixing two textures", d.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, d.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (a && b) { + var e = this.getInputData(2), h = this.getInputData(3); + this._tex = c.getTargetTexture(this.properties.size_from_biggest && b.width > a.width ? b : a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var g = Mesh.getScreenQuad(), n = null, f = this._uniforms; + e ? (n = d._shader_tex, n || (n = d._shader_tex = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader, {MIX_TEX:""}))) : (n = d._shader_factor, n || (n = d._shader_factor = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader)), h = null == h ? this.properties.factor : h, f.u_mix.set([h, h, h, h])); + var k = this.properties.invert; + this._tex.drawTo(function() { + a.bind(k ? 1 : 0); + b.bind(k ? 0 : 1); + e && e.bind(2); + n.uniforms(f).draw(g); + }); + this.setOutputData(0, this._tex); + } + } + } + }, d.prototype.onGetInputs = function() { + return [["factor", "number"]]; + }, d.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", + H.registerNodeType("texture/mix", d), g.title = "Edges", g.desc = "Detects edges", g.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, g.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var b = Mesh.getScreenQuad(), d = g._shader, e = this.properties.invert, h = this.properties.factor, n = this.properties.threshold ? 1 : 0; + this._tex.drawTo(function() { + a.bind(0); + d.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:h, u_threshold:n, u_invert:e ? 1 : 0}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + } + }, g.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", + H.registerNodeType("texture/edges", g), k.title = "Depth Range", k.desc = "Generates a texture with a depth range", k.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a) { + var b = gl.UNSIGNED_BYTE; + this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + var c = this._uniforms; + b = this.properties.distance; + this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); + var d = this.properties.range; + this.isInputConnected(2) && (d = this.getInputData(2), this.properties.range = d); + c.u_distance = b; + c.u_range = d; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader), k._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader, {ONLY_DEPTH:""})); + var h = this.properties.only_depth ? k._shader_onlydepth : k._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + c.u_camera_planes = b; + this._temp_texture.drawTo(function() { + a.bind(0); + h.uniforms(c).draw(e); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }, k.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", + H.registerNodeType("texture/depth_range", k), J.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, J.title = "Linear Depth", J.desc = "Creates a color texture with linear depth", J.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a && (a.format == gl.DEPTH_COMPONENT || a.format == gl.DEPTH_STENCIL)) { + var b = this.properties.precision == c.HIGH ? gl.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGB, filter:gl.LINEAR})); + var d = this._uniforms; + d.u_invert = this.properties.invert ? 1 : 0; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + J._shader || (J._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, J.pixel_shader)); + var h = J._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + d.u_camera_planes = b; + d.u_ires.set([0, 0]); + this._temp_texture.drawTo(function() { + a.bind(0); + h.uniforms(d).draw(e); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }, J.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform int u_invert;\n\t\tuniform vec2 u_ires;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord + u_ires*0.5).x * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", + H.registerNodeType("texture/linear_depth", J), r.title = "Blur", r.desc = "Blur a texture", r.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, r.max_iterations = 20, r.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._final_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var c = this.properties.iterations; + this.isInputConnected(1) && (c = this.getInputData(1), this.properties.iterations = c); + c = Math.min(Math.floor(c), r.max_iterations); + if (0 == c) { + this.setOutputData(0, a); + } else { + var d = this.properties.intensity; + this.isInputConnected(2) && (d = this.getInputData(2), this.properties.intensity = d); + var e = H.camera_aspect; + e || void 0 === window.gl || (e = gl.canvas.height / gl.canvas.width); + e || (e = 1); + e = this.properties.preserve_aspect ? e : 1; + var h = this.properties.scale || [1, 1]; + a.applyBlur(e * h[0], h[1], d, b); + for (a = 1; a < c; ++a) { + b.applyBlur(e * h[0] * (a + 1), h[1] * (a + 1), d); + } + this.setOutputData(0, b); + } + } + }, H.registerNodeType("texture/blur", r), q.prototype.applyFX = function(a, b, c, d) { + var e = a.width, h = a.height, g = {format:a.format, type:a.type, minFilter:GL.LINEAR, magFilter:GL.LINEAR, wrap:gl.CLAMP_TO_EDGE}, n = this._uniforms, f = this._textures, k = q._cut_shader; + k || (k = q._cut_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.cut_pixel_shader)); + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + n.u_threshold = this.threshold; + var l = f[0] = GL.Texture.getTemporary(e, h, g); + a.blit(l, k.uniforms(n)); + var t = l, m = this.iterations; + m = Math.clamp(m, 1, 16) | 0; + var p = n.u_texel_size, r = this.intensity; + n.u_intensity = 1; + n.u_delta = this.scale; + k = q._shader; + k || (k = q._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.scale_pixel_shader)); + for (var u = 1; u < m; u++) { + e >>= 1; + 1 < (h | 0) && (h >>= 1); + if (2 > e) { + break; + } + l = f[u] = GL.Texture.getTemporary(e, h, g); + p[0] = 1 / t.width; + p[1] = 1 / t.height; + t.blit(l, k.uniforms(n)); + t = l; + } + d && (p[0] = 1 / t.width, p[1] = 1 / t.height, n.u_intensity = r, n.u_delta = 1, t.blit(d, k.uniforms(n))); + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + n.u_intensity = this.persistence; + n.u_delta = 0.5; + for (u -= 2; 0 <= u; u--) { + l = f[u], f[u] = null, p[0] = 1 / t.width, p[1] = 1 / t.height, t.blit(l, k.uniforms(n)), GL.Texture.releaseTemporary(t), t = l; + } + gl.disable(gl.BLEND); + c && t.blit(c); + if (b) { + var T = this.dirt_texture, v = this.dirt_factor; + n.u_intensity = r; + k = T ? q._dirt_final_shader : q._final_shader; + k || (k = T ? q._dirt_final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.final_pixel_shader, {USE_DIRT:""}) : q._final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.final_pixel_shader)); + b.drawTo(function() { + a.bind(0); + t.bind(1); + T && (k.setUniform("u_dirt_factor", v), k.setUniform("u_dirt_texture", T.bind(2))); + k.toViewport(n); + }); + } + GL.Texture.releaseTemporary(t); + }, q.cut_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}", q.scale_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", + q.final_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", + F.title = "Glow", F.desc = "Filters a texture giving it a glow effect", F.widgets_info = {iterations:{type:"number", min:0, max:16, step:1, precision:0}, threshold:{type:"number", min:0, max:10, step:0.01, precision:2}, precision:{widget:"combo", values:c.MODE_VALUES}}, F.prototype.onGetInputs = function() { + return [["enabled", "boolean"], ["threshold", "number"], ["intensity", "number"], ["persistence", "number"], ["iterations", "number"], ["dirt_factor", "number"]]; + }, F.prototype.onGetOutputs = function() { + return [["average", "Texture"]]; + }, F.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isAnyOutputConnected()) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this.fx; + b.threshold = this.getInputOrProperty("threshold"); + b.iterations = this.getInputOrProperty("iterations"); + b.intensity = this.getInputOrProperty("intensity"); + b.persistence = this.getInputOrProperty("persistence"); + b.dirt_texture = this.getInputData(1); + b.dirt_factor = this.getInputOrProperty("dirt_factor"); + b.scale = this.properties.scale; + var d = c.getTextureType(this.properties.precision, a), e = null; + this.isOutputConnected(2) && (e = this._average_texture, e && e.type == a.type && e.format == a.format || (e = this._average_texture = new GL.Texture(1, 1, {type:a.type, format:a.format, filter:gl.LINEAR}))); + var h = null; + this.isOutputConnected(1) && (h = this._glow_texture, h && h.width == a.width && h.height == a.height && h.type == d && h.format == a.format || (h = this._glow_texture = new GL.Texture(a.width, a.height, {type:d, format:a.format, filter:gl.LINEAR}))); + var g = null; + this.isOutputConnected(0) && (g = this._final_texture, g && g.width == a.width && g.height == a.height && g.type == d && g.format == a.format || (g = this._final_texture = new GL.Texture(a.width, a.height, {type:d, format:a.format, filter:gl.LINEAR}))); + b.applyFX(a, g, h, e); + this.isOutputConnected(0) && this.setOutputData(0, g); + this.isOutputConnected(1) && this.setOutputData(1, e); + this.isOutputConnected(2) && this.setOutputData(2, h); + } + } + }, H.registerNodeType("texture/glow", F), L.title = "Kuwahara Filter", L.desc = "Filters a texture giving an artistic oil canvas painting", L.max_radius = 10, L._shaders = [], L.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + b = this.properties.radius; + b = Math.min(Math.floor(b), L.max_radius); + if (0 == b) { + this.setOutputData(0, a); + } else { + var c = this.properties.intensity, d = H.camera_aspect; + d || void 0 === window.gl || (d = gl.canvas.height / gl.canvas.width); + d || (d = 1); + d = this.properties.preserve_aspect ? d : 1; + L._shaders[b] || (L._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, L.pixel_shader, {RADIUS:b.toFixed(0)})); + var e = L._shaders[b], h = GL.Mesh.getScreenQuad(); + a.bind(0); + this._temp_texture.drawTo(function() { + e.uniforms({u_texture:0, u_intensity:c, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(h); + }); + this.setOutputData(0, this._temp_texture); + } + } + }, L.pixel_shader = "\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", + H.registerNodeType("texture/kuwahara", L), M.title = "XDoG Filter", M.desc = "Filters a texture giving an artistic ink style", M.max_radius = 10, M._shaders = [], M.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + M._xdog_shader || (M._xdog_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, M.xdog_pixel_shader)); + var c = M._xdog_shader, d = GL.Mesh.getScreenQuad(), e = this.properties.sigma, h = this.properties.k, g = this.properties.p, n = this.properties.epsilon, f = this.properties.phi; + a.bind(0); + this._temp_texture.drawTo(function() { + c.uniforms({src:0, sigma:e, k:h, p:g, epsilon:n, phi:f, cvsWidth:a.width, cvsHeight:a.height}).draw(d); + }); + this.setOutputData(0, this._temp_texture); + } + }, M.xdog_pixel_shader = "\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", + H.registerNodeType("texture/xDoG", M), w.title = "Webcam", w.desc = "Webcam texture", w.is_webcam_open = !1, w.prototype.openStream = function() { + if (navigator.getUserMedia) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!1, video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this)).catch(function(b) { + w.is_webcam_open = !1; + console.log("Webcam rejected", b); + a._webcam_stream = !1; + a.boxcolor = "red"; + a.trigger("stream_error"); + }); + var a = this; + } + }, w.prototype.closeStream = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + w.is_webcam_open = !1; + this._video = this._webcam_stream = null; + this.boxcolor = "black"; + this.trigger("stream_closed"); + } + }, w.prototype.streamReady = function(a) { + this._webcam_stream = a; + this.boxcolor = "green"; + var b = this._video; + b || (b = document.createElement("video"), b.autoplay = !0, b.srcObject = a, this._video = b, b.onloadedmetadata = function(a) { + w.is_webcam_open = !0; + console.log(a); + }); + this.trigger("stream_ready", b); + }, w.prototype.onPropertyChanged = function(a, b) { + "facingMode" == a && (this.properties.facingMode = b, this.closeStream(), this.openStream()); + }, w.prototype.onRemoved = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + this._video = this._webcam_stream = null; + } + }, w.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._video_texture && a.drawImage(this._video_texture, 0, 0, this.size[0], this.size[1]) : a.drawImage(this._video, 0, 0, this.size[0], this.size[1]), a.restore()); + }, w.prototype.onExecute = function() { + null != this._webcam_stream || this._waiting_confirmation || this.openStream(); + if (this._video && this._video.videoWidth) { + var a = this._video.videoWidth, b = this._video.videoHeight, d = this._video_texture; + d && d.width == a && d.height == b || (this._video_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); + this._video_texture.uploadImage(this._video); + this._video_texture.version = ++this.version; + this.properties.texture_name && (c.getTexturesContainer()[this.properties.texture_name] = this._video_texture); + this.setOutputData(0, this._video_texture); + for (a = 1; a < this.outputs.length; ++a) { + if (this.outputs[a]) { + switch(this.outputs[a].name) { + case "width": + this.setOutputData(a, this._video.videoWidth); + break; + case "height": + this.setOutputData(a, this._video.videoHeight); + } + } + } + } + }, w.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["stream_ready", H.EVENT], ["stream_closed", H.EVENT], ["stream_error", H.EVENT]]; + }, H.registerNodeType("texture/webcam", w), G.title = "Lens FX", G.desc = "distortion and chromatic aberration", G.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, G.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }, G.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = G._shader; + d || (d = G._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, G.pixel_shader)); + var e = this.getInputData(1); + null == e && (e = this.properties.factor); + var h = this._uniforms; + h.u_factor = e; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + d.uniforms(h).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + } + }, G.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_factor;\n\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\tvec2 cc = coord - 0.5;\n\t\t\tfloat dist = dot(cc, cc);\n\t\t\treturn coord + cc * dist * amt;\n\t\t}\n\t\t\n\t\tfloat sat( float t )\n\t\t{\n\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t}\n\t\t\n\t\tfloat linterp( float t ) {\n\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t}\n\t\t\n\t\tfloat remap( float t, float a, float b ) {\n\t\t\treturn sat( (t - a) / (b - a) );\n\t\t}\n\t\t\n\t\tvec4 spectrum_offset( float t ) {\n\t\t\tvec4 ret;\n\t\t\tfloat lo = step(t,0.5);\n\t\t\tfloat hi = 1.0-lo;\n\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\n\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t}\n\t\t\n\t\tconst float max_distort = 2.2;\n\t\tconst int num_iter = 12;\n\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\n\t\tvoid main()\n\t\t{\t\n\t\t\tvec2 uv=v_coord;\n\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\tfor ( int i=0; i Math.abs(b)) { + return d[1]; + } + a = (a - d[0]) / b; + return d[1] * (1.0 - a) + e[1] * a; + } + } + return 0; + } + }, K.prototype.updateCurve = function() { + for (var a = this._values, b = a.length / 4, c = this.properties.split_channels, d = 0; d < b; ++d) { + if (c) { + a[4 * d] = Math.clamp(255 * this.sampleCurve(d / b, this._points.R), 0, 255), a[4 * d + 1] = Math.clamp(255 * this.sampleCurve(d / b, this._points.G), 0, 255), a[4 * d + 2] = Math.clamp(255 * this.sampleCurve(d / b, this._points.B), 0, 255); + } else { + var e = this.sampleCurve(d / b); + a[4 * d] = a[4 * d + 1] = a[4 * d + 2] = Math.clamp(255 * e, 0, 255); + } + a[4 * d + 3] = 255; + } + this._curve_texture || (this._curve_texture = new GL.Texture(256, 1, {format:gl.RGBA, magFilter:gl.LINEAR, wrap:gl.CLAMP_TO_EDGE})); + this._curve_texture.uploadData(a, null, !0); + }, K.prototype.onSerialize = function(a) { + var b = {}, d; + for (d in this._points) { + b[d] = this._points[d].concat(); + } + a.curves = b; + }, K.prototype.onConfigure = function(a) { + this._points = a.curves; + this.curve_editor && (curve_editor.points = this._points); + this._must_update = !0; + }, K.prototype.onMouseDown = function(a, b, d) { + if (this.curve_editor) { + return (a = this.curve_editor.onMouseDown([b[0], b[1] - this.curve_offset], d)) && this.captureInput(!0), a; + } + }, K.prototype.onMouseMove = function(a, b, d) { + if (this.curve_editor) { + return this.curve_editor.onMouseMove([b[0], b[1] - this.curve_offset], d); + } + }, K.prototype.onMouseUp = function(a, b, d) { + if (this.curve_editor) { + return this.curve_editor.onMouseUp([b[0], b[1] - this.curve_offset], d); + } + this.captureInput(!1); + }, K.channel_line_colors = {RGB:"#666", R:"#F33", G:"#3F3", B:"#33F"}, K.prototype.onDrawBackground = function(a, b) { + if (!this.flags.collapsed) { + this.curve_editor || (this.curve_editor = new H.CurveEditor(this._points.R)); + a.save(); + a.translate(0, this.curve_offset); + var d = this.widgets[1].value; + this.properties.split_channels ? ("RGB" == d && (this.widgets[1].value = d = "R", this.widgets[1].disabled = !1), this.curve_editor.points = this._points.R, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, "#111", K.channel_line_colors.R, !0), a.globalCompositeOperation = "lighten", this.curve_editor.points = this._points.G, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, K.channel_line_colors.G, !0), this.curve_editor.points = + this._points.B, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, K.channel_line_colors.B, !0), a.globalCompositeOperation = "source-over") : (this.widgets[1].value = d = "RGB", this.widgets[1].disabled = !0); + this.curve_editor.points = this._points[d]; + this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, this.properties.split_channels ? null : "#111", K.channel_line_colors[d]); + a.restore(); + } + }, K.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_curve;\n\t\tuniform float u_range;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord ) * u_range;\n\t\t\tcolor.x = texture2D( u_curve, vec2( color.x, 0.5 ) ).x;\n\t\t\tcolor.y = texture2D( u_curve, vec2( color.y, 0.5 ) ).y;\n\t\t\tcolor.z = texture2D( u_curve, vec2( color.z, 0.5 ) ).z;\n\t\t\t//color.w = texture2D( u_curve, vec2( color.w, 0.5 ) ).w;\n\t\t\tgl_FragColor = color;\n\t\t}", + H.registerNodeType("texture/curve", K), P.title = "Exposition", P.desc = "Controls texture exposition", P.widgets_info = {exposition:{widget:"slider", min:0, max:3}, precision:{widget:"combo", values:c.MODE_VALUES}}, P.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = P._shader; + d || (d = P._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, P.pixel_shader)); + var c = this.getInputData(1); + null != c && (this.properties.exposition = c); + var e = this._uniforms; + b.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + a.bind(0); + d.uniforms(e).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + }, P.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_exposition;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tgl_FragColor = vec4( color.xyz * u_exposition, color.a );\n\t\t}", H.registerNodeType("texture/exposition", P), N.title = "Tone Mapping", N.desc = "Applies Tone Mapping to convert from high to low", N.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, N.prototype.onGetInputs = + function() { + return [["enabled", "boolean"]]; + }, N.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = this.getInputData(1); + null == d && (d = this.properties.average_lum); + var e = this._uniforms, h = null; + d.constructor === Number ? (this.properties.average_lum = d, e.u_average_lum = this.properties.average_lum, h = N._shader, h || (h = N._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader))) : d.constructor === GL.Texture && (e.u_average_texture = d.bind(1), h = N._shader_texture, h || (h = N._shader_texture = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader, {AVG_TEXTURE:""}))); + e.u_lumwhite2 = this.properties.lum_white * this.properties.lum_white; + e.u_scale = this.properties.scale; + e.u_igamma = 1 / this.properties.gamma; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + h.uniforms(e).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._temp_texture); + } + } + }, N.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_scale;\n\t\t#ifdef AVG_TEXTURE\n\t\t\tuniform sampler2D u_average_texture;\n\t\t#else\n\t\t\tuniform float u_average_lum;\n\t\t#endif\n\t\tuniform float u_lumwhite2;\n\t\tuniform float u_igamma;\n\t\tvec3 RGB2xyY (vec3 rgb)\n\t\t{\n\t\t\t const mat3 RGB2XYZ = mat3(0.4124, 0.3576, 0.1805,\n\t\t\t\t\t\t\t\t\t 0.2126, 0.7152, 0.0722,\n\t\t\t\t\t\t\t\t\t 0.0193, 0.1192, 0.9505);\n\t\t\tvec3 XYZ = RGB2XYZ * rgb;\n\t\t\t\n\t\t\tfloat f = (XYZ.x + XYZ.y + XYZ.z);\n\t\t\treturn vec3(XYZ.x / f,\n\t\t\t\t\t\tXYZ.y / f,\n\t\t\t\t\t\tXYZ.y);\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tvec3 rgb = color.xyz;\n\t\t\tfloat average_lum = 0.0;\n\t\t\t#ifdef AVG_TEXTURE\n\t\t\t\tvec3 pixel = texture2D(u_average_texture,vec2(0.5)).xyz;\n\t\t\t\taverage_lum = (pixel.x + pixel.y + pixel.z) / 3.0;\n\t\t\t#else\n\t\t\t\taverage_lum = u_average_lum;\n\t\t\t#endif\n\t\t\t//Ld - this part of the code is the same for both versions\n\t\t\tfloat lum = dot(rgb, vec3(0.2126, 0.7152, 0.0722));\n\t\t\tfloat L = (u_scale / average_lum) * lum;\n\t\t\tfloat Ld = (L * (1.0 + L / u_lumwhite2)) / (1.0 + L);\n\t\t\t//first\n\t\t\t//vec3 xyY = RGB2xyY(rgb);\n\t\t\t//xyY.z *= Ld;\n\t\t\t//rgb = xyYtoRGB(xyY);\n\t\t\t//second\n\t\t\trgb = (rgb / lum) * Ld;\n\t\t\trgb = max(rgb,vec3(0.001));\n\t\t\trgb = pow( rgb, vec3( u_igamma ) );\n\t\t\tgl_FragColor = vec4( rgb, color.a );\n\t\t}", + H.registerNodeType("texture/tonemapping", N), Q.title = "Perlin", Q.desc = "Generates a perlin noise texture", Q.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, width:{type:"number", precision:0, step:1}, height:{type:"number", precision:0, step:1}, octaves:{type:"number", precision:0, step:1, min:1, max:50}}, Q.prototype.onGetInputs = function() { + return [["seed", "number"], ["persistence", "number"], ["octaves", "number"], ["scale", "number"], ["amplitude", "number"], ["offset", "vec2"]]; + }, Q.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.properties.width | 0, b = this.properties.height | 0; + 0 == a && (a = gl.viewport_data[2]); + 0 == b && (b = gl.viewport_data[3]); + var d = c.getTextureType(this.properties.precision), e = this._texture; + e && e.width == a && e.height == b && e.type == d || (e = this._texture = new GL.Texture(a, b, {type:d, format:gl.RGB, filter:gl.LINEAR})); + var h = this.getInputOrProperty("persistence"), g = this.getInputOrProperty("octaves"), n = this.getInputOrProperty("offset"), f = this.getInputOrProperty("scale"), k = this.getInputOrProperty("amplitude"), l = this.getInputOrProperty("seed"); + d = "" + a + b + d + h + g + f + l + n[0] + n[1] + k; + if (d != this._key) { + this._key = d; + var t = this._uniforms; + t.u_persistence = h; + t.u_octaves = g; + t.u_offset.set(n); + t.u_scale = f; + t.u_amplitude = k; + t.u_seed = 128 * l; + t.u_viewport[0] = a; + t.u_viewport[1] = b; + var m = Q._shader; + m || (m = Q._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, Q.pixel_shader)); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + e.drawTo(function() { + m.uniforms(t).draw(GL.Mesh.getScreenQuad()); + }); + } + this.setOutputData(0, e); + } + }, Q.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_offset;\n\t\tuniform float u_scale;\n\t\tuniform float u_persistence;\n\t\tuniform int u_octaves;\n\t\tuniform float u_amplitude;\n\t\tuniform vec2 u_viewport;\n\t\tuniform float u_seed;\n\t\t#define M_PI 3.14159265358979323846\n\t\t\n\t\tfloat rand(vec2 c){\treturn fract(sin(dot(c.xy ,vec2( 12.9898 + u_seed,78.233 + u_seed))) * 43758.5453); }\n\t\t\n\t\tfloat noise(vec2 p, float freq ){\n\t\t\tfloat unit = u_viewport.x/freq;\n\t\t\tvec2 ij = floor(p/unit);\n\t\t\tvec2 xy = mod(p,unit)/unit;\n\t\t\t//xy = 3.*xy*xy-2.*xy*xy*xy;\n\t\t\txy = .5*(1.-cos(M_PI*xy));\n\t\t\tfloat a = rand((ij+vec2(0.,0.)));\n\t\t\tfloat b = rand((ij+vec2(1.,0.)));\n\t\t\tfloat c = rand((ij+vec2(0.,1.)));\n\t\t\tfloat d = rand((ij+vec2(1.,1.)));\n\t\t\tfloat x1 = mix(a, b, xy.x);\n\t\t\tfloat x2 = mix(c, d, xy.x);\n\t\t\treturn mix(x1, x2, xy.y);\n\t\t}\n\t\t\n\t\tfloat pNoise(vec2 p, int res){\n\t\t\tfloat persistance = u_persistence;\n\t\t\tfloat n = 0.;\n\t\t\tfloat normK = 0.;\n\t\t\tfloat f = 4.;\n\t\t\tfloat amp = 1.0;\n\t\t\tint iCount = 0;\n\t\t\tfor (int i = 0; i<50; i++){\n\t\t\t\tn+=amp*noise(p, f);\n\t\t\t\tf*=2.;\n\t\t\t\tnormK+=amp;\n\t\t\t\tamp*=persistance;\n\t\t\t\tif (iCount >= res)\n\t\t\t\t\tbreak;\n\t\t\t\tiCount++;\n\t\t\t}\n\t\t\tfloat nf = n/normK;\n\t\t\treturn nf*nf*nf*nf;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord * u_scale * u_viewport + u_offset * u_scale;\n\t\t\tvec4 color = vec4( pNoise( uv, u_octaves ) * u_amplitude );\n\t\t\tgl_FragColor = color;\n\t\t}", + H.registerNodeType("texture/perlin", Q), O.title = "Canvas2D", O.desc = "Executes Canvas2D code inside a texture or the viewport.", O.help = "Set width and height to 0 to match viewport size.", O.default_code = "//vars: canvas,ctx,time\nctx.fillStyle='red';\nctx.fillRect(0,0,50,50);\n", O.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, code:{type:"code"}, width:{type:"number", precision:0, step:1}, height:{type:"number", precision:0, step:1}}, O.prototype.onPropertyChanged = function(a, + b) { + "code" == a && this.compileCode(b); + }, O.prototype.compileCode = function(a) { + this._func = null; + if (H.allow_scripts) { + try { + this._func = new Function("canvas", "ctx", "time", "script", "v", a), this.boxcolor = "#00FF00"; + } catch (W) { + this.boxcolor = "#FF0000", console.error("Error parsing script"), console.error(W); + } + } + }, O.prototype.onExecute = function() { + var a = this._func; + a && this.isOutputConnected(0) && this.executeDraw(a); + }, O.prototype.executeDraw = function(a) { + var b = this.properties.width || gl.canvas.width, d = this.properties.height || gl.canvas.height, e = this._temp_texture, h = c.getTextureType(this.properties.precision); + e && e.width == b && e.height == d && e.type == h || (e = this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR, type:h})); + var g = this.getInputData(0), n = this.properties, f = this, k = this.graph.getTime(), t = gl, l = gl.canvas; + if (this.properties.use_html_canvas || !x.enableWebGLCanvas) { + this._canvas ? (l = this._canvas, t = this._ctx) : (l = this._canvas = createCanvas(b.height), t = this._ctx = l.getContext("2d")), l.width = b, l.height = d; + } + if (t == gl) { + e.drawTo(function() { + gl.start2D(); + n.clear && (gl.clearColor(0, 0, 0, 0), gl.clear(gl.COLOR_BUFFER_BIT)); + try { + a.draw ? a.draw.call(f, l, t, k, a, g) : a.call(f, l, t, k, a, g), f.boxcolor = "#00FF00"; + } catch (V) { + f.boxcolor = "#FF0000", console.error("Error executing script"), console.error(V); + } + gl.finish2D(); + }); + } else { + n.clear && t.clearRect(0, 0, l.width, l.height); + try { + a.draw ? a.draw.call(this, l, t, k, a, g) : a.call(this, l, t, k, a, g), this.boxcolor = "#00FF00"; + } catch (V) { + this.boxcolor = "#FF0000", console.error("Error executing script"), console.error(V); + } + e.uploadImage(l); + } + this.setOutputData(0, e); + }, H.registerNodeType("texture/canvas2D", O), R.title = "Matte", R.desc = "Extracts background", R.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:c.MODE_VALUES}}, R.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); + var b = this._uniforms, d = Mesh.getScreenQuad(), e = R._shader; + e || (e = R._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, R.pixel_shader)); + b.u_key_color = this.properties.key_color; + b.u_threshold = this.properties.threshold; + b.u_slope = this.properties.slope; + this._tex.drawTo(function() { + a.bind(0); + e.uniforms(b).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + } + }, R.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec3 u_key_color;\n\t\tuniform float u_threshold;\n\t\tuniform float u_slope;\n\t\t\n\t\tvoid main() {\n\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\t\t\tgl_FragColor = vec4( color, alpha );\n\t\t}", + H.registerNodeType("texture/matte", R), U.title = "CubemapToTexture2D", U.desc = "Transforms a CUBEMAP texture into a TEXTURE2D in Polar Representation", U.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a && a.texture_type == GL.TEXTURE_CUBE_MAP) { + !this._last_tex || this._last_tex.height == a.height && this._last_tex.type == a.type || (this._last_tex = null); + var b = this.getInputOrProperty("yaw"); + this._last_tex = GL.Texture.cubemapToTexture2D(a, a.height, this._last_tex, !0, b); + this.setOutputData(0, this._last_tex); + } + } + }, H.registerNodeType("texture/cubemapToTexture2D", U)); +})(this); +(function(x) { + var c = x.LiteGraph, p = x.LGraphTexture; + if ("undefined" != typeof GL) { + var m = function() { + this.addInput("Tex.", "Texture"); + this.addInput("intensity", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {intensity:1, invert:!1, precision:p.DEFAULT}; + m._shader || (m._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, m.pixel_shader)); + }, f = function() { + this.addInput("Texture", "Texture"); + this.addInput("value1", "number"); + this.addInput("value2", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {fx:"halftone", value1:1, value2:1, precision:p.DEFAULT}; + }, u = function() { + this.addInput("Texture", "Texture"); + this.addInput("Blurred", "Texture"); + this.addInput("Mask", "Texture"); + this.addInput("Threshold", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; + }, l = function() { + this.addInput("Texture", "Texture"); + this.addInput("Aberration", "number"); + this.addInput("Distortion", "number"); + this.addInput("Blur", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:p.DEFAULT}; + l._shader || (l._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, l.pixel_shader), l._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); + }; + l.title = "Lens"; + l.desc = "Camera Lens distortion"; + l.widgets_info = {precision:{widget:"combo", values:p.MODE_VALUES}}; + l.prototype.onExecute = function() { + var c = this.getInputData(0); + if (this.properties.precision === p.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = p.getTargetTexture(c, this._tex, this.properties.precision); + var f = this.properties.aberration; + this.isInputConnected(1) && (f = this.getInputData(1), this.properties.aberration = f); + var m = this.properties.distortion; + this.isInputConnected(2) && (m = this.getInputData(2), this.properties.distortion = m); + var u = this.properties.blur; + this.isInputConnected(3) && (u = this.getInputData(3), this.properties.blur = u); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var x = Mesh.getScreenQuad(), e = l._shader; + this._tex.drawTo(function() { + c.bind(0); + e.uniforms({u_texture:0, u_aberration:f, u_distortion:m, u_blur:u}).draw(x); + }); + this.setOutputData(0, this._tex); + } + } + }; + l.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; + c.registerNodeType("fx/lens", l); + x.LGraphFXLens = l; + u.title = "Bokeh"; + u.desc = "applies an Bokeh effect"; + u.widgets_info = {shape:{widget:"texture"}}; + u.prototype.onExecute = function() { + var c = this.getInputData(0), f = this.getInputData(1), l = this.getInputData(2); + if (c && l && this.properties.shape) { + f || (f = c); + var m = p.getTexture(this.properties.shape); + if (m) { + var x = this.properties.threshold; + this.isInputConnected(3) && (x = this.getInputData(3), this.properties.threshold = x); + var e = gl.UNSIGNED_BYTE; + this.properties.high_precision && (e = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == e && this._temp_texture.width == c.width && this._temp_texture.height == c.height || (this._temp_texture = new GL.Texture(c.width, c.height, {type:e, format:gl.RGBA, filter:gl.LINEAR})); + var E = u._first_shader; + E || (E = u._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, u._first_pixel_shader)); + var C = u._second_shader; + C || (C = u._second_shader = new GL.Shader(u._second_vertex_shader, u._second_pixel_shader)); + var v = this._points_mesh; + v && v._width == c.width && v._height == c.height && 2 == v._spacing || (v = this.createPointsMesh(c.width, c.height, 2)); + var I = Mesh.getScreenQuad(), n = this.properties.size, t = this.properties.alpha; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + c.bind(0); + f.bind(1); + l.bind(2); + E.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[c.width, c.height]}).draw(I); + }); + this._temp_texture.drawTo(function() { + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + c.bind(0); + m.bind(3); + C.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:t, u_threshold:x, u_pointSize:n, u_itexsize:[1.0 / c.width, 1.0 / c.height]}).draw(v, gl.POINTS); + }); + this.setOutputData(0, this._temp_texture); + } + } else { + this.setOutputData(0, c); + } + }; + u.prototype.createPointsMesh = function(c, f, l) { + for (var m = Math.round(c / l), p = Math.round(f / l), e = new Float32Array(m * p * 2), u = -1, x = 2 / c * l, v = 2 / f * l, z = 0; z < p; ++z) { + for (var n = -1, t = 0; t < m; ++t) { + var h = z * m * 2 + 2 * t; + e[h] = n; + e[h + 1] = u; + n += x; + } + u += v; + } + this._points_mesh = GL.Mesh.load({vertices2D:e}); + this._points_mesh._width = c; + this._points_mesh._height = f; + this._points_mesh._spacing = l; + return this._points_mesh; + }; + u._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; + u._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; + u._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + c.registerNodeType("fx/bokeh", u); + x.LGraphFXBokeh = u; + f.title = "FX"; + f.desc = "applies an FX from a list"; + f.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:p.MODE_VALUES}}; + f.shaders = {}; + f.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var c = this.getInputData(0); + if (this.properties.precision === p.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = p.getTargetTexture(c, this._tex, this.properties.precision); + var l = this.properties.value1; + this.isInputConnected(1) && (l = this.getInputData(1), this.properties.value1 = l); + var m = this.properties.value2; + this.isInputConnected(2) && (m = this.getInputData(2), this.properties.value2 = m); + var u = this.properties.fx, B = f.shaders[u]; + if (!B) { + var e = f["pixel_shader_" + u]; + if (!e) { + return; + } + B = f.shaders[u] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, e); + } + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var E = Mesh.getScreenQuad(); + var C = x.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; + var v = null; + "noise" == u && (v = p.getNoiseTexture()); + this._tex.drawTo(function() { + c.bind(0); + "noise" == u && v.bind(1); + B.uniforms({u_texture:0, u_noise:1, u_size:[c.width, c.height], u_rand:[Math.random(), Math.random()], u_value1:l, u_value2:m, u_camera_planes:C}).draw(E); + }); + this.setOutputData(0, this._tex); + } + } + } + }; + f.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; + f.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + f.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; + f.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; + f.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; + c.registerNodeType("fx/generic", f); + x.LGraphFXGeneric = f; + m.title = "Vigneting"; + m.desc = "Vigneting"; + m.widgets_info = {precision:{widget:"combo", values:p.MODE_VALUES}}; + m.prototype.onExecute = function() { + var c = this.getInputData(0); + if (this.properties.precision === p.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = p.getTargetTexture(c, this._tex, this.properties.precision); + var f = this.properties.intensity; + this.isInputConnected(1) && (f = this.getInputData(1), this.properties.intensity = f); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var l = Mesh.getScreenQuad(), u = m._shader, x = this.properties.invert; + this._tex.drawTo(function() { + c.bind(0); + u.uniforms({u_texture:0, u_intensity:f, u_isize:[1 / c.width, 1 / c.height], u_invert:x ? 1 : 0}).draw(l); + }); + this.setOutputData(0, this._tex); + } + } + }; + m.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; + c.registerNodeType("fx/vigneting", m); + x.LGraphFXVigneting = m; + } +})(this); +(function(x) { + function c(c) { + this.cmd = this.channel = 0; + this.data = new Uint32Array(3); + c && this.setup(c); + } + function p(c, e) { + navigator.requestMIDIAccess ? (this.on_ready = c, this.state = {note:[], cc:[]}, this.input_ports = null, this.input_ports_info = [], this.output_ports = null, this.output_ports_info = [], navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", e ? e("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); + } + function m() { + this.addOutput("on_midi", v.EVENT); + this.addOutput("out", "midi"); + this.properties = {port:0}; + this._current_midi_event = this._last_midi_event = null; + this.boxcolor = "#AAA"; + this._last_time = 0; + var c = this; + new p(function(e) { + c._midi = e; + if (c._waiting) { + c.onStart(); + } + c._waiting = !1; + }); + } + function f() { + this.addInput("send", v.EVENT); + this.properties = {port:0}; + var c = this; + new p(function(e) { + c._midi = e; + c.widget.options.values = c.getMIDIOutputs(); + }); + this.widget = this.addWidget("combo", "Device", this.properties.port, {property:"port", values:this.getMIDIOutputs.bind(this)}); + this.size = [340, 60]; + } + function u() { + this.addInput("on_midi", v.EVENT); + this._str = ""; + this.size = [200, 40]; + } + function l() { + this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; + var c = this; + this._learning = !1; + this.addWidget("button", "Learn", "", function() { + c._learning = !0; + c.boxcolor = "#FA3"; + }); + this.addInput("in", v.EVENT); + this.addOutput("on_midi", v.EVENT); + this.boxcolor = "#AAA"; + } + function D() { + this.properties = {channel:0, cmd:144, value1:1, value2:1}; + this.addInput("send", v.EVENT); + this.addInput("assign", v.EVENT); + this.addOutput("on_midi", v.EVENT); + this.midi_event = new c; + this.gate = !1; + } + function z() { + this.properties = {cc:1, value:0}; + this.addOutput("value", "number"); + } + function A() { + this.addInput("generate", v.ACTION); + this.addInput("scale", "string"); + this.addInput("octave", "number"); + this.addOutput("note", v.EVENT); + this.properties = {notes:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#", octave:2, duration:0.5, mode:"sequence"}; + this.notes_pitches = A.processScale(this.properties.notes); + this.sequence_index = 0; + } + function y() { + this.properties = {amount:0}; + this.addInput("in", v.ACTION); + this.addInput("amount", "number"); + this.addOutput("out", v.EVENT); + this.midi_event = new c; + } + function B() { + this.properties = {scale:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#"}; + this.addInput("note", v.ACTION); + this.addInput("scale", "string"); + this.addOutput("out", v.EVENT); + this.valid_notes = Array(12); + this.offset_notes = Array(12); + this.processScale(this.properties.scale); + } + function e() { + this.properties = {url:"", autoplay:!0}; + this.addInput("play", v.ACTION); + this.addInput("pause", v.ACTION); + this.addOutput("note", v.EVENT); + this._midi = null; + this._current_time = 0; + this._playing = !1; + "undefined" == typeof MidiParser && (console.error("midi-parser.js not included, LGMidiPlay requires that library: https://raw.githubusercontent.com/colxi/midi-parser-js/master/src/main.js"), this.boxcolor = "red"); + } + function E() { + this.properties = {volume:0.5, duration:1}; + this.addInput("note", v.ACTION); + this.addInput("volume", "number"); + this.addInput("duration", "number"); + this.addOutput("note", v.EVENT); + "undefined" == typeof AudioSynth ? (console.error("Audiosynth.js not included, LGMidiPlay requires that library"), this.boxcolor = "red") : this.instrument = (this.synth = new AudioSynth).createInstrument("piano"); + } + function C() { + this.properties = {num_octaves:2, start_octave:2}; + this.addInput("note", v.ACTION); + this.addInput("reset", v.ACTION); + this.addOutput("note", v.EVENT); + this.size = [400, 100]; + this.keys = []; + this._last_key = -1; + } + var v = x.LiteGraph; + v.MIDIEvent = c; + c.prototype.fromJSON = function(c) { + this.setup(c.data); + }; + c.prototype.setup = function(e) { + var n = e; + e.constructor === Object && (n = e.data); + this.data.set(n); + this.status = e = n[0]; + n = e & 240; + this.cmd = 240 <= e ? e : n; + this.cmd == c.NOTEON && 0 == this.velocity && (this.cmd = c.NOTEOFF); + this.cmd_str = c.commands[this.cmd] || ""; + if (n >= c.NOTEON || n <= c.NOTEOFF) { + this.channel = e & 15; + } + }; + Object.defineProperty(c.prototype, "velocity", {get:function() { + return this.cmd == c.NOTEON ? this.data[2] : -1; + }, set:function(c) { + this.data[2] = c; + }, enumerable:!0}); + c.notes = "A A# B C C# D D# E F F# G G#".split(" "); + c.note_to_index = {A:0, "A#":1, B:2, C:3, "C#":4, D:5, "D#":6, E:7, F:8, "F#":9, G:10, "G#":11}; + Object.defineProperty(c.prototype, "note", {get:function() { + return this.cmd != c.NOTEON ? -1 : c.toNoteString(this.data[1], !0); + }, set:function(c) { + throw "notes cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + Object.defineProperty(c.prototype, "octave", {get:function() { + return this.cmd != c.NOTEON ? -1 : Math.floor((this.data[1] - 24) / 12 + 1); + }, set:function(c) { + throw "octave cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + c.prototype.getPitch = function() { + return 440 * Math.pow(2, (this.data[1] - 69) / 12); + }; + c.computePitch = function(c) { + return 440 * Math.pow(2, (c - 69) / 12); + }; + c.prototype.getCC = function() { + return this.data[1]; + }; + c.prototype.getCCValue = function() { + return this.data[2]; + }; + c.prototype.getPitchBend = function() { + return this.data[1] + (this.data[2] << 7) - 8192; + }; + c.computePitchBend = function(c, e) { + return c + (e << 7) - 8192; + }; + c.prototype.setCommandFromString = function(e) { + this.cmd = c.computeCommandFromString(e); + }; + c.computeCommandFromString = function(e) { + if (!e) { + return 0; + } + if (e && e.constructor === Number) { + return e; + } + e = e.toUpperCase(); + switch(e) { + case "NOTE ON": + case "NOTEON": + return c.NOTEON; + case "NOTE OFF": + case "NOTEOFF": + return c.NOTEON; + case "KEY PRESSURE": + case "KEYPRESSURE": + return c.KEYPRESSURE; + case "CONTROLLER CHANGE": + case "CONTROLLERCHANGE": + case "CC": + return c.CONTROLLERCHANGE; + case "PROGRAM CHANGE": + case "PROGRAMCHANGE": + case "PC": + return c.PROGRAMCHANGE; + case "CHANNEL PRESSURE": + case "CHANNELPRESSURE": + return c.CHANNELPRESSURE; + case "PITCH BEND": + case "PITCHBEND": + return c.PITCHBEND; + case "TIME TICK": + case "TIMETICK": + return c.TIMETICK; + default: + return Number(e); + } + }; + c.toNoteString = function(e, f) { + e = Math.round(e); + var h = Math.floor((e - 24) / 12 + 1); + e = (e - 21) % 12; + 0 > e && (e = 12 + e); + return c.notes[e] + (f ? "" : h); + }; + c.NoteStringToPitch = function(e) { + e = e.toUpperCase(); + var n = e[0], h = 4; + "#" == e[1] ? (n += "#", 2 < e.length && (h = Number(e[2]))) : 1 < e.length && (h = Number(e[1])); + e = c.note_to_index[n]; + return null == e ? null : 12 * (h - 1) + e + 21; + }; + c.prototype.toString = function() { + var e = "" + this.channel + ". "; + switch(this.cmd) { + case c.NOTEON: + e += "NOTEON " + c.toNoteString(this.data[1]); + break; + case c.NOTEOFF: + e += "NOTEOFF " + c.toNoteString(this.data[1]); + break; + case c.CONTROLLERCHANGE: + e += "CC " + this.data[1] + " " + this.data[2]; + break; + case c.PROGRAMCHANGE: + e += "PC " + this.data[1]; + break; + case c.PITCHBEND: + e += "PITCHBEND " + this.getPitchBend(); + break; + case c.KEYPRESSURE: + e += "KEYPRESS " + this.data[1]; + } + return e; + }; + c.prototype.toHexString = function() { + for (var c = "", e = 0; e < this.data.length; e++) { + c += this.data[e].toString(16) + " "; + } + }; + c.prototype.toJSON = function() { + return {data:[this.data[0], this.data[1], this.data[2]], object_class:"MIDIEvent"}; + }; + c.NOTEOFF = 128; + c.NOTEON = 144; + c.KEYPRESSURE = 160; + c.CONTROLLERCHANGE = 176; + c.PROGRAMCHANGE = 192; + c.CHANNELPRESSURE = 208; + c.PITCHBEND = 224; + c.TIMETICK = 248; + c.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; + c.commands_short = {128:"NOTEOFF", 144:"NOTEOFF", 160:"KEYP", 176:"CC", 192:"PC", 208:"CP", 224:"PB", 240:"SYS", 242:"POS", 243:"SELECT", 246:"TUNEREQ", 248:"TT", 250:"START", 251:"CONTINUE", 252:"STOP", 254:"SENS", 255:"RESET"}; + c.commands_reversed = {}; + for (var I in c.commands) { + c.commands_reversed[c.commands[I]] = I; + } + p.input = null; + p.MIDIEvent = c; + p.prototype.onMIDISuccess = function(c) { + console.log("MIDI ready!"); + console.log(c); + this.midi = c; + this.updatePorts(); + if (this.on_ready) { + this.on_ready(this); + } + }; + p.prototype.updatePorts = function() { + var c = this.midi; + this.input_ports = c.inputs; + this.input_ports_info = []; + this.output_ports = c.outputs; + this.output_ports_info = []; + c = 0; + for (var e = this.input_ports.values(), h = e.next(); h && !1 === h.done;) { + h = h.value, this.input_ports_info.push(h), console.log("Input port [type:'" + h.type + "'] id:'" + h.id + "' manufacturer:'" + h.manufacturer + "' name:'" + h.name + "' version:'" + h.version + "'"), c++, h = e.next(); + } + this.num_input_ports = c; + c = 0; + e = this.output_ports.values(); + for (h = e.next(); h && !1 === h.done;) { + h = h.value, this.output_ports_info.push(h), console.log("Output port [type:'" + h.type + "'] id:'" + h.id + "' manufacturer:'" + h.manufacturer + "' name:'" + h.name + "' version:'" + h.version + "'"), c++, h = e.next(); + } + this.num_output_ports = c; + }; + p.prototype.onMIDIFailure = function(c) { + console.error("Failed to get MIDI access - " + c); + }; + p.prototype.openInputPort = function(e, f) { + e = this.input_ports.get("input-" + e); + if (!e) { + return !1; + } + p.input = this; + var h = this; + e.onmidimessage = function(a) { + var b = new c(a.data); + h.updateState(b); + f && f(a.data, b); + if (p.on_message) { + p.on_message(a.data, b); + } + }; + console.log("port open: ", e); + return !0; + }; + p.parseMsg = function(c) { + }; + p.prototype.updateState = function(e) { + switch(e.cmd) { + case c.NOTEON: + this.state.note[e.value1 | 0] = e.value2; + break; + case c.NOTEOFF: + this.state.note[e.value1 | 0] = 0; + break; + case c.CONTROLLERCHANGE: + this.state.cc[e.getCC()] = e.getCCValue(); + } + }; + p.prototype.sendMIDI = function(e, f) { + f && (e = this.output_ports_info[e]) && (p.output = this, f.constructor === c ? e.send(f.data) : e.send(f)); + }; + m.MIDIInterface = p; + m.title = "MIDI Input"; + m.desc = "Reads MIDI from a input port"; + m.color = "#243"; + m.prototype.getPropertyInfo = function(c) { + if (this._midi && "port" == c) { + c = {}; + for (var e = 0; e < this._midi.input_ports_info.length; ++e) { + var h = this._midi.input_ports_info[e]; + c[e] = e + ".- " + h.name + " version:" + h.version; + } + return {type:"enum", values:c}; + } + }; + m.prototype.onStart = function() { + this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; + }; + m.prototype.onMIDIEvent = function(e, f) { + this._last_midi_event = f; + this.boxcolor = "#AFA"; + this._last_time = v.getTime(); + this.trigger("on_midi", f); + f.cmd == c.NOTEON ? this.trigger("on_noteon", f) : f.cmd == c.NOTEOFF ? this.trigger("on_noteoff", f) : f.cmd == c.CONTROLLERCHANGE ? this.trigger("on_cc", f) : f.cmd == c.PROGRAMCHANGE ? this.trigger("on_pc", f) : f.cmd == c.PITCHBEND && this.trigger("on_pitchbend", f); + }; + m.prototype.onDrawBackground = function(c) { + this.boxcolor = "#AAA"; + if (!this.flags.collapsed && this._last_midi_event) { + c.fillStyle = "white"; + var e = v.getTime(); + e = 1.0 - Math.max(0, 0.001 * (e - this._last_time)); + if (0 < e) { + var h = c.globalAlpha; + c.globalAlpha *= e; + c.font = "12px Tahoma"; + c.fillText(this._last_midi_event.toString(), 2, 0.5 * this.size[1] + 3); + c.globalAlpha = h; + } + } + }; + m.prototype.onExecute = function() { + if (this.outputs) { + for (var c = this._last_midi_event, e = 0; e < this.outputs.length; ++e) { + switch(this.outputs[e].name) { + case "midi": + var h = this._midi; + break; + case "last_midi": + h = c; + break; + default: + continue; + } + this.setOutputData(e, h); + } + } + }; + m.prototype.onGetOutputs = function() { + return [["last_midi", "midi"], ["on_midi", v.EVENT], ["on_noteon", v.EVENT], ["on_noteoff", v.EVENT], ["on_cc", v.EVENT], ["on_pc", v.EVENT], ["on_pitchbend", v.EVENT]]; + }; + v.registerNodeType("midi/input", m); + f.MIDIInterface = p; + f.title = "MIDI Output"; + f.desc = "Sends MIDI to output channel"; + f.color = "#243"; + f.prototype.onGetPropertyInfo = function(c) { + if (this._midi && "port" == c) { + return {type:"enum", values:this.getMIDIOutputs()}; + } + }; + f.default_ports = {0:"unknown"}; + f.prototype.getMIDIOutputs = function() { + var c = {}; + if (!this._midi) { + return f.default_ports; + } + if (this._midi.output_ports_info) { + for (var e = 0; e < this._midi.output_ports_info.length; ++e) { + var h = this._midi.output_ports_info[e]; + h && (c[e] = e + ".- " + h.name + " version:" + h.version); + } + } + return c; + }; + f.prototype.onAction = function(c, e) { + this._midi && ("send" == c && this._midi.sendMIDI(this.properties.port, e), this.trigger("midi", e)); + }; + f.prototype.onGetInputs = function() { + return [["send", v.ACTION]]; + }; + f.prototype.onGetOutputs = function() { + return [["on_midi", v.EVENT]]; + }; + v.registerNodeType("midi/output", f); + u.title = "MIDI Show"; + u.desc = "Shows MIDI in the graph"; + u.color = "#243"; + u.prototype.getTitle = function() { + return this.flags.collapsed ? this._str : this.title; + }; + u.prototype.onAction = function(e, f) { + f && (this._str = f.constructor === c ? f.toString() : "???"); + }; + u.prototype.onDrawForeground = function(c) { + this._str && !this.flags.collapsed && (c.font = "30px Arial", c.fillText(this._str, 10, 0.8 * this.size[1])); + }; + u.prototype.onGetInputs = function() { + return [["in", v.ACTION]]; + }; + u.prototype.onGetOutputs = function() { + return [["on_midi", v.EVENT]]; + }; + v.registerNodeType("midi/show", u); + l.title = "MIDI Filter"; + l.desc = "Filters MIDI messages"; + l.color = "#243"; + l["@cmd"] = {type:"enum", title:"Command", values:c.commands_reversed}; + l.prototype.getTitle = function() { + var e = -1 == this.properties.cmd ? "Nothing" : c.commands_short[this.properties.cmd] || "Unknown"; + -1 != this.properties.min_value && -1 != this.properties.max_value && (e += " " + (this.properties.min_value == this.properties.max_value ? this.properties.max_value : this.properties.min_value + ".." + this.properties.max_value)); + return "Filter: " + e; + }; + l.prototype.onPropertyChanged = function(e, f) { + "cmd" == e && (e = Number(f), isNaN(e) && (e = c.commands[f] || 0), this.properties.cmd = e); + }; + l.prototype.onAction = function(e, f) { + if (f && f.constructor === c) { + if (this._learning) { + this._learning = !1, this.boxcolor = "#AAA", this.properties.channel = f.channel, this.properties.cmd = f.cmd, this.properties.min_value = this.properties.max_value = f.data[1]; + } else { + if (-1 != this.properties.channel && f.channel != this.properties.channel || -1 != this.properties.cmd && f.cmd != this.properties.cmd || -1 != this.properties.min_value && f.data[1] < this.properties.min_value || -1 != this.properties.max_value && f.data[1] > this.properties.max_value) { + return; + } + } + this.trigger("on_midi", f); + } + }; + v.registerNodeType("midi/filter", l); + D.title = "MIDIEvent"; + D.desc = "Create a MIDI Event"; + D.color = "#243"; + D.prototype.onAction = function(e, f) { + "assign" == e ? (this.properties.channel = f.channel, this.properties.cmd = f.cmd, this.properties.value1 = f.data[1], this.properties.value2 = f.data[2], f.cmd == c.NOTEON ? this.gate = !0 : f.cmd == c.NOTEOFF && (this.gate = !1)) : (f = this.midi_event, f.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? f.setCommandFromString(this.properties.cmd) : f.cmd = this.properties.cmd, f.data[0] = f.cmd | f.channel, f.data[1] = Number(this.properties.value1), + f.data[2] = Number(this.properties.value2), this.trigger("on_midi", f)); + }; + D.prototype.onExecute = function() { + var e = this.properties; + if (this.inputs) { + for (var f = 0; f < this.inputs.length; ++f) { + var h = this.inputs[f]; + if (-1 != h.link) { + switch(h.name) { + case "note": + h = this.getInputData(f); + null != h && (h.constructor === String && (h = c.NoteStringToPitch(h)), this.properties.value1 = (h | 0) % 255); + break; + case "cmd": + h = this.getInputData(f); + null != h && (this.properties.cmd = h); + break; + case "value1": + h = this.getInputData(f); + null != h && (this.properties.value1 = Math.clamp(h | 0, 0, 127)); + break; + case "value2": + h = this.getInputData(f), null != h && (this.properties.value2 = Math.clamp(h | 0, 0, 127)); + } + } + } + } + if (this.outputs) { + for (f = 0; f < this.outputs.length; ++f) { + switch(this.outputs[f].name) { + case "midi": + h = new c; + h.setup([e.cmd, e.value1, e.value2]); + h.channel = e.channel; + break; + case "command": + h = e.cmd; + break; + case "cc": + h = e.value1; + break; + case "cc_value": + h = e.value2; + break; + case "note": + h = e.cmd == c.NOTEON || e.cmd == c.NOTEOFF ? e.value1 : null; + break; + case "velocity": + h = e.cmd == c.NOTEON ? e.value2 : null; + break; + case "pitch": + h = e.cmd == c.NOTEON ? c.computePitch(e.value1) : null; + break; + case "pitchbend": + h = e.cmd == c.PITCHBEND ? c.computePitchBend(e.value1, e.value2) : null; + break; + case "gate": + h = this.gate; + break; + default: + continue; + } + null !== h && this.setOutputData(f, h); + } + } + }; + D.prototype.onPropertyChanged = function(e, f) { + "cmd" == e && (this.properties.cmd = c.computeCommandFromString(f)); + }; + D.prototype.onGetInputs = function() { + return [["cmd", "number"], ["note", "number"], ["value1", "number"], ["value2", "number"]]; + }; + D.prototype.onGetOutputs = function() { + return [["midi", "midi"], ["on_midi", v.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["gate", "bool"], ["pitchbend", "number"]]; + }; + v.registerNodeType("midi/event", D); + z.title = "MIDICC"; + z.desc = "gets a Controller Change"; + z.color = "#243"; + z.prototype.onExecute = function() { + p.input && (this.properties.value = p.input.state.cc[this.properties.cc]); + this.setOutputData(0, this.properties.value); + }; + v.registerNodeType("midi/cc", z); + A.title = "MIDI Generator"; + A.desc = "Generates a random MIDI note"; + A.color = "#243"; + A.processScale = function(e) { + e = e.split(","); + for (var f = 0; f < e.length; ++f) { + var h = e[f]; + e[f] = 2 == h.length && "#" != h[1] || 2 < h.length ? -v.MIDIEvent.NoteStringToPitch(h) : c.note_to_index[h] || 0; + } + return e; + }; + A.prototype.onPropertyChanged = function(c, e) { + "notes" == c && (this.notes_pitches = A.processScale(e)); + }; + A.prototype.onExecute = function() { + var c = this.getInputData(2); + null != c && (this.properties.octave = c); + if (c = this.getInputData(1)) { + this.notes_pitches = A.processScale(c); + } + }; + A.prototype.onAction = function(e, f) { + var h = 0; + f = this.notes_pitches.length; + e = 0; + "sequence" == this.properties.mode ? e = this.sequence_index = (this.sequence_index + 1) % f : "random" == this.properties.mode && (e = Math.floor(Math.random() * f)); + f = this.notes_pitches[e]; + h = 0 <= f ? f + 12 * (this.properties.octave - 1) + 33 : -f; + f = new c; + f.setup([c.NOTEON, h, 10]); + e = this.properties.duration || 1; + this.trigger("note", f); + setTimeout(function() { + var a = new c; + a.setup([c.NOTEOFF, h, 0]); + this.trigger("note", a); + }.bind(this), 1000 * e); + }; + v.registerNodeType("midi/generator", A); + y.title = "MIDI Transpose"; + y.desc = "Transpose a MIDI note"; + y.color = "#243"; + y.prototype.onAction = function(e, f) { + f && f.constructor === c && (f.data[0] == c.NOTEON || f.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(f.data), this.midi_event.data[1] = Math.round(this.midi_event.data[1] + this.properties.amount), this.trigger("out", this.midi_event)) : this.trigger("out", f)); + }; + y.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.amount = c); + }; + v.registerNodeType("midi/transpose", y); + B.title = "MIDI Quantize Pitch"; + B.desc = "Transpose a MIDI note tp fit an scale"; + B.color = "#243"; + B.prototype.onPropertyChanged = function(c, e) { + "scale" == c && this.processScale(e); + }; + B.prototype.processScale = function(c) { + this._current_scale = c; + this.notes_pitches = A.processScale(c); + for (c = 0; 12 > c; ++c) { + this.valid_notes[c] = -1 != this.notes_pitches.indexOf(c); + } + for (c = 0; 12 > c; ++c) { + if (this.valid_notes[c]) { + this.offset_notes[c] = 0; + } else { + for (var e = 1; 12 > e; ++e) { + if (this.valid_notes[(c - e) % 12]) { + this.offset_notes[c] = -e; + break; + } + if (this.valid_notes[(c + e) % 12]) { + this.offset_notes[c] = e; + break; + } + } + } + } + }; + B.prototype.onAction = function(e, f) { + f && f.constructor === c && (f.data[0] == c.NOTEON || f.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(f.data), this.midi_event.data[1] += this.offset_notes[c.note_to_index[f.note]], this.trigger("out", this.midi_event)) : this.trigger("out", f)); + }; + B.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && c != this._current_scale && this.processScale(c); + }; + v.registerNodeType("midi/quantize", B); + e.title = "MIDI fromFile"; + e.desc = "Plays a MIDI file"; + e.color = "#243"; + e.prototype.onAction = function(c) { + "play" == c ? this.play() : "pause" == c && (this._playing = !this._playing); + }; + e.prototype.onPropertyChanged = function(c, e) { + "url" == c && this.loadMIDIFile(e); + }; + e.prototype.onExecute = function() { + if (this._midi && this._playing) { + this._current_time += this.graph.elapsed_time; + for (var e = 100 * this._current_time, f = 0; f < this._midi.tracks; ++f) { + var h = this._midi.track[f]; + h._last_pos || (h._last_pos = 0, h._time = 0); + var a = h.event[h._last_pos]; + if (a && h._time + a.deltaTime <= e && (h._last_pos++, h._time += a.deltaTime, a.data)) { + h = a.type << 4 + a.channel; + var b = new c; + b.setup([h, a.data[0], a.data[1]]); + this.trigger("note", b); + } + } + } + }; + e.prototype.play = function() { + this._playing = !0; + this._current_time = 0; + if (this._midi) { + for (var c = 0; c < this._midi.tracks; ++c) { + var e = this._midi.track[c]; + e._last_pos = 0; + e._time = 0; + } + } + }; + e.prototype.loadMIDIFile = function(c) { + var e = this; + v.fetchFile(c, "arraybuffer", function(c) { + e.boxcolor = "#AFA"; + e._midi = MidiParser.parse(new Uint8Array(c)); + e.properties.autoplay && e.play(); + }, function(c) { + e.boxcolor = "#FAA"; + e._midi = null; + }); + }; + e.prototype.onDropFile = function(c) { + this.properties.url = ""; + this.loadMIDIFile(c); + }; + v.registerNodeType("midi/fromFile", e); + E.title = "MIDI Play"; + E.desc = "Plays a MIDI note"; + E.color = "#243"; + E.prototype.onAction = function(e, f) { + if (f && f.constructor === c) { + if (this.instrument && f.data[0] == c.NOTEON) { + e = f.note; + if (!e || "undefined" == e || e.constructor !== String) { + return; + } + this.instrument.play(e, f.octave, this.properties.duration, this.properties.volume); + } + this.trigger("note", f); + } + }; + E.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.volume = c); + c = this.getInputData(2); + null != c && (this.properties.duration = c); + }; + v.registerNodeType("midi/play", E); + C.title = "MIDI Keys"; + C.desc = "Keyboard to play notes"; + C.color = "#243"; + C.keys = [{x:0, w:1, h:1, t:0}, {x:0.75, w:0.5, h:0.6, t:1}, {x:1, w:1, h:1, t:0}, {x:1.75, w:0.5, h:0.6, t:1}, {x:2, w:1, h:1, t:0}, {x:2.75, w:0.5, h:0.6, t:1}, {x:3, w:1, h:1, t:0}, {x:4, w:1, h:1, t:0}, {x:4.75, w:0.5, h:0.6, t:1}, {x:5, w:1, h:1, t:0}, {x:5.75, w:0.5, h:0.6, t:1}, {x:6, w:1, h:1, t:0}]; + C.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var e = 12 * this.properties.num_octaves; + this.keys.length = e; + var h = this.size[0] / (7 * this.properties.num_octaves), a = this.size[1]; + c.globalAlpha = 1; + for (var b = 0; 2 > b; b++) { + for (var d = 0; d < e; ++d) { + var f = C.keys[d % 12]; + if (f.t == b) { + var k = 7 * Math.floor(d / 12) * h + f.x * h; + c.fillStyle = 0 == b ? this.keys[d] ? "#CCC" : "white" : this.keys[d] ? "#333" : "black"; + c.fillRect(k + 1, 0, h * f.w - 2, a * f.h); + } + } + } + } + }; + C.prototype.getKeyIndex = function(c) { + for (var e = this.size[0] / (7 * this.properties.num_octaves), h = this.size[1], a = 1; 0 <= a; a--) { + for (var b = 0; b < this.keys.length; ++b) { + var d = C.keys[b % 12]; + if (d.t == a) { + var f = 7 * Math.floor(b / 12) * e + d.x * e, k = e * d.w; + d = h * d.h; + if (!(c[0] < f || c[0] > f + k || c[1] > d)) { + return b; + } + } + } + } + return -1; + }; + C.prototype.onAction = function(e, f) { + if ("reset" == e) { + for (f = 0; f < this.keys.length; ++f) { + this.keys[f] = !1; + } + } else { + f && f.constructor === c && (e = f.data[1] - (12 * (this.properties.start_octave - 1) + 29), 0 <= e && e < this.keys.length && (f.data[0] == c.NOTEON ? this.keys[e] = !0 : f.data[0] == c.NOTEOFF && (this.keys[e] = !1)), this.trigger("note", f)); + } + }; + C.prototype.onMouseDown = function(e, f) { + if (!(0 > f[1])) { + return e = this.getKeyIndex(f), this.keys[e] = !0, this._last_key = e, e = 12 * (this.properties.start_octave - 1) + 29 + e, f = new c, f.setup([c.NOTEON, e, 100]), this.trigger("note", f), !0; + } + }; + C.prototype.onMouseMove = function(e, f) { + if (!(0 > f[1] || -1 == this._last_key)) { + this.setDirtyCanvas(!0); + e = this.getKeyIndex(f); + if (this._last_key == e) { + return !0; + } + this.keys[this._last_key] = !1; + f = 12 * (this.properties.start_octave - 1) + 29 + this._last_key; + var h = new c; + h.setup([c.NOTEOFF, f, 100]); + this.trigger("note", h); + this.keys[e] = !0; + f = 12 * (this.properties.start_octave - 1) + 29 + e; + h = new c; + h.setup([c.NOTEON, f, 100]); + this.trigger("note", h); + this._last_key = e; + return !0; + } + }; + C.prototype.onMouseUp = function(e, f) { + if (!(0 > f[1])) { + return e = this.getKeyIndex(f), this.keys[e] = !1, this._last_key = -1, e = 12 * (this.properties.start_octave - 1) + 29 + e, f = new c, f.setup([c.NOTEOFF, e, 100]), this.trigger("note", f), !0; + } + }; + v.registerNodeType("midi/keys", C); +})(this); +(function(x) { + function c() { + this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; + this._loading_audio = !1; + this._audiobuffer = null; + this._audionodes = []; + this._last_sourcenode = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = t.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + this.properties.src && this.loadSound(this.properties.src); + } + function p() { + this.properties = {gain:0.5}; + this._audionodes = []; + this._media_stream = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = t.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + } + function m() { + this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; + this.audionode = t.getAudioContext().createAnalyser(); + this.audionode.graphnode = this; + this.audionode.fftSize = this.properties.fftSize; + this.audionode.minDecibels = this.properties.minDecibels; + this.audionode.maxDecibels = this.properties.maxDecibels; + this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; + this.addInput("in", "audio"); + this.addOutput("freqs", "array"); + this.addOutput("samples", "array"); + this._time_bin = this._freq_bin = null; + } + function f() { + this.properties = {gain:1}; + this.audionode = t.getAudioContext().createGain(); + this.addInput("in", "audio"); + this.addInput("gain", "number"); + this.addOutput("out", "audio"); + } + function u() { + this.properties = {impulse_src:"", normalize:!0}; + this.audionode = t.getAudioContext().createConvolver(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function l() { + this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; + this.audionode = t.getAudioContext().createDynamicsCompressor(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function D() { + this.properties = {}; + this.audionode = t.getAudioContext().createWaveShaper(); + this.addInput("in", "audio"); + this.addInput("shape", "waveshape"); + this.addOutput("out", "audio"); + } + function z() { + this.properties = {gain1:0.5, gain2:0.5}; + this.audionode = t.getAudioContext().createGain(); + this.audionode1 = t.getAudioContext().createGain(); + this.audionode1.gain.value = this.properties.gain1; + this.audionode2 = t.getAudioContext().createGain(); + this.audionode2.gain.value = this.properties.gain2; + this.audionode1.connect(this.audionode); + this.audionode2.connect(this.audionode); + this.addInput("in1", "audio"); + this.addInput("in1 gain", "number"); + this.addInput("in2", "audio"); + this.addInput("in2 gain", "number"); + this.addOutput("out", "audio"); + } + function A() { + this.properties = {A:0.1, D:0.1, S:0.1, R:0.1}; + this.audionode = t.getAudioContext().createGain(); + this.audionode.gain.value = 0; + this.addInput("in", "audio"); + this.addInput("gate", "bool"); + this.addOutput("out", "audio"); + this.gate = !1; + } + function y() { + this.properties = {delayTime:0.5}; + this.audionode = t.getAudioContext().createDelay(10); + this.audionode.delayTime.value = this.properties.delayTime; + this.addInput("in", "audio"); + this.addInput("time", "number"); + this.addOutput("out", "audio"); + } + function B() { + this.properties = {frequency:350, detune:0, Q:1}; + this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); + this.audionode = t.getAudioContext().createBiquadFilter(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function e() { + this.properties = {frequency:440, detune:0, type:"sine"}; + this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); + this.audionode = t.getAudioContext().createOscillator(); + this.addOutput("out", "audio"); + } + function E() { + this.properties = {continuous:!0, mark:-1}; + this.addInput("data", "array"); + this.addInput("mark", "number"); + this.size = [300, 200]; + this._last_buffer = null; + } + function C() { + this.properties = {band:440, amplitude:1}; + this.addInput("freqs", "array"); + this.addOutput("signal", "number"); + } + function v() { + if (!v.default_code) { + var c = v.default_function.toString(), a = c.indexOf("{") + 1, b = c.lastIndexOf("}"); + v.default_code = c.substr(a, b - a); + } + this.properties = {code:v.default_code}; + c = t.getAudioContext(); + c.createScriptProcessor ? this.audionode = c.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = c.createGain()); + this.processCode(); + v._bypass_function || (v._bypass_function = this.audionode.onaudioprocess); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function I() { + this.audionode = t.getAudioContext().destination; + this.addInput("in", "audio"); + } + var n = x.LiteGraph, t = {}; + x.LGAudio = t; + t.getAudioContext = function() { + if (!this._audio_context) { + window.AudioContext = window.AudioContext || window.webkitAudioContext; + if (!window.AudioContext) { + return console.error("AudioContext not supported by browser"), null; + } + this._audio_context = new AudioContext; + this._audio_context.onmessage = function(c) { + console.log("msg", c); + }; + this._audio_context.onended = function(c) { + console.log("ended", c); + }; + this._audio_context.oncomplete = function(c) { + console.log("complete", c); + }; + } + return this._audio_context; + }; + t.connect = function(c, a) { + try { + c.connect(a); + } catch (b) { + console.warn("LGraphAudio:", b); + } + }; + t.disconnect = function(c, a) { + try { + c.disconnect(a); + } catch (b) { + console.warn("LGraphAudio:", b); + } + }; + t.changeAllAudiosConnections = function(c, a) { + if (c.inputs) { + for (var b = 0; b < c.inputs.length; ++b) { + var d = c.graph.links[c.inputs[b].link]; + if (d) { + var e = c.graph.getNodeById(d.origin_id); + e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; + d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(b) : c.audionode; + a ? t.connect(e, d) : t.disconnect(e, d); + } + } + } + if (c.outputs) { + for (b = 0; b < c.outputs.length; ++b) { + for (var f = c.outputs[b], h = 0; h < f.links.length; ++h) { + if (d = c.graph.links[f.links[h]]) { + e = c.getAudioNodeInOutputSlot ? c.getAudioNodeInOutputSlot(b) : c.audionode; + var l = c.graph.getNodeById(d.target_id); + d = l.getAudioNodeInInputSlot ? l.getAudioNodeInInputSlot(d.target_slot) : l.audionode; + a ? t.connect(e, d) : t.disconnect(e, d); + } + } + } + } + }; + t.onConnectionsChange = function(c, a, b, d) { + c == n.OUTPUT && (c = null, d && (c = this.graph.getNodeById(d.target_id)), c && (a = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(a) : this.audionode, d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(d.target_slot) : c.audionode, b ? t.connect(a, d) : t.disconnect(a, d))); + }; + t.createAudioNodeWrapper = function(c) { + var a = c.prototype.onPropertyChanged; + c.prototype.onPropertyChanged = function(b, c) { + a && a.call(this, b, c); + this.audionode && void 0 !== this.audionode[b] && (void 0 !== this.audionode[b].value ? this.audionode[b].value = c : this.audionode[b] = c); + }; + c.prototype.onConnectionsChange = t.onConnectionsChange; + }; + t.cached_audios = {}; + t.loadSound = function(c, a, b) { + function d(a) { + console.log("Audio loading sample error:", a); + b && b(a); + } + if (t.cached_audios[c] && -1 == c.indexOf("blob:")) { + a && a(t.cached_audios[c]); + } else { + t.onProcessAudioURL && (c = t.onProcessAudioURL(c)); + var e = new XMLHttpRequest; + e.open("GET", c, !0); + e.responseType = "arraybuffer"; + var f = t.getAudioContext(); + e.onload = function() { + console.log("AudioSource loaded"); + f.decodeAudioData(e.response, function(b) { + console.log("AudioSource decoded"); + t.cached_audios[c] = b; + a && a(b); + }, d); + }; + e.send(); + return e; + } + }; + c.desc = "Plays an audio file"; + c["@src"] = {widget:"resource"}; + c.supported_extensions = ["wav", "ogg", "mp3"]; + c.prototype.onAdded = function(c) { + if (c.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + c.prototype.onStart = function() { + this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); + }; + c.prototype.onStop = function() { + this.stopAllSounds(); + }; + c.prototype.onPause = function() { + this.pauseAllSounds(); + }; + c.prototype.onUnpause = function() { + this.unpauseAllSounds(); + }; + c.prototype.onRemoved = function() { + this.stopAllSounds(); + this._dropped_url && URL.revokeObjectURL(this._url); + }; + c.prototype.stopAllSounds = function() { + for (var c = 0; c < this._audionodes.length; ++c) { + this._audionodes[c].started && (this._audionodes[c].started = !1, this._audionodes[c].stop()); + } + this._audionodes.length = 0; + }; + c.prototype.pauseAllSounds = function() { + t.getAudioContext().suspend(); + }; + c.prototype.unpauseAllSounds = function() { + t.getAudioContext().resume(); + }; + c.prototype.onExecute = function() { + if (this.inputs) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + if (void 0 !== b) { + if ("gain" == a.name) { + this.audionode.gain.value = b; + } else { + if ("src" == a.name) { + this.setProperty("src", b); + } else { + if ("playbackRate" == a.name) { + for (this.properties.playbackRate = b, a = 0; a < this._audionodes.length; ++a) { + this._audionodes[a].playbackRate.value = b; + } + } + } + } + } + } + } + } + if (this.outputs) { + for (c = 0; c < this.outputs.length; ++c) { + "buffer" == this.outputs[c].name && this._audiobuffer && this.setOutputData(c, this._audiobuffer); + } + } + }; + c.prototype.onAction = function(c) { + this._audiobuffer && ("Play" == c ? this.playBuffer(this._audiobuffer) : "Stop" == c && this.stopAllSounds()); + }; + c.prototype.onPropertyChanged = function(c, a) { + if ("src" == c) { + this.loadSound(a); + } else { + if ("gain" == c) { + this.audionode.gain.value = a; + } else { + if ("playbackRate" == c) { + for (c = 0; c < this._audionodes.length; ++c) { + this._audionodes[c].playbackRate.value = a; + } + } + } + } + }; + c.prototype.playBuffer = function(c) { + var a = this, b = t.getAudioContext().createBufferSource(); + this._last_sourcenode = b; + b.graphnode = this; + b.buffer = c; + b.loop = this.properties.loop; + b.playbackRate.value = this.properties.playbackRate; + this._audionodes.push(b); + b.connect(this.audionode); + this._audionodes.push(b); + this.trigger("start"); + b.onended = function() { + a.trigger("ended"); + var c = a._audionodes.indexOf(b); + -1 != c && a._audionodes.splice(c, 1); + }; + b.started || (b.started = !0, b.start()); + return b; + }; + c.prototype.loadSound = function(c) { + var a = this; + this._request && (this._request.abort(), this._request = null); + this._audiobuffer = null; + this._loading_audio = !1; + c && (this._request = t.loadSound(c, function(b) { + this.boxcolor = n.NODE_DEFAULT_BOXCOLOR; + a._audiobuffer = b; + a._loading_audio = !1; + if (a.graph && a.graph.status === LGraph.STATUS_RUNNING) { + a.onStart(); + } + }), this._loading_audio = !0, this.boxcolor = "#AA4"); + }; + c.prototype.onConnectionsChange = t.onConnectionsChange; + c.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["src", "string"], ["Play", n.ACTION], ["Stop", n.ACTION]]; + }; + c.prototype.onGetOutputs = function() { + return [["buffer", "audiobuffer"], ["start", n.EVENT], ["ended", n.EVENT]]; + }; + c.prototype.onDropFile = function(c) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + c = URL.createObjectURL(c); + this.properties.src = c; + this.loadSound(c); + this._dropped_url = c; + }; + c.title = "Source"; + c.desc = "Plays audio"; + n.registerNodeType("audio/source", c); + p.prototype.onAdded = function(c) { + if (c.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + p.prototype.onStart = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + }; + p.prototype.onStop = function() { + this.audionode.gain.value = 0; + }; + p.prototype.onPause = function() { + this.audionode.gain.value = 0; + }; + p.prototype.onUnpause = function() { + this.audionode.gain.value = this.properties.gain; + }; + p.prototype.onRemoved = function() { + this.audionode.gain.value = 0; + this.audiosource_node && (this.audiosource_node.disconnect(this.audionode), this.audiosource_node = null); + if (this._media_stream) { + var c = this._media_stream.getTracks(); + c.length && c[0].stop(); + } + }; + p.prototype.openStream = function() { + if (navigator.mediaDevices) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!0, video:!1}).then(this.streamReady.bind(this)).catch(function(a) { + console.log("Media rejected", a); + c._media_stream = !1; + c.boxcolor = "red"; + }); + var c = this; + } else { + console.log("getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags"); + } + }; + p.prototype.streamReady = function(c) { + this._media_stream = c; + this.audiosource_node && this.audiosource_node.disconnect(this.audionode); + this.audiosource_node = t.getAudioContext().createMediaStreamSource(c); + this.audiosource_node.graphnode = this; + this.audiosource_node.connect(this.audionode); + this.boxcolor = "white"; + }; + p.prototype.onExecute = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + if (this.inputs) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && "gain" == a.name && (this.audionode.gain.value = this.properties.gain = b); + } + } + } + }; + p.prototype.onAction = function(c) { + "Play" == c ? this.audionode.gain.value = this.properties.gain : "Stop" == c && (this.audionode.gain.value = 0); + }; + p.prototype.onPropertyChanged = function(c, a) { + "gain" == c && (this.audionode.gain.value = a); + }; + p.prototype.onConnectionsChange = t.onConnectionsChange; + p.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["Play", n.ACTION], ["Stop", n.ACTION]]; + }; + p.title = "MediaSource"; + p.desc = "Plays microphone"; + n.registerNodeType("audio/media_source", p); + m.prototype.onPropertyChanged = function(c, a) { + this.audionode[c] = a; + }; + m.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var c = this.audionode.frequencyBinCount; + this._freq_bin && this._freq_bin.length == c || (this._freq_bin = new Uint8Array(c)); + this.audionode.getByteFrequencyData(this._freq_bin); + this.setOutputData(0, this._freq_bin); + } + this.isOutputConnected(1) && (c = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == c || (this._time_bin = new Uint8Array(c)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); + for (c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + }; + m.prototype.onGetInputs = function() { + return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; + }; + m.prototype.onGetOutputs = function() { + return [["freqs", "array"], ["samples", "array"]]; + }; + m.title = "Analyser"; + m.desc = "Audio Analyser"; + n.registerNodeType("audio/analyser", m); + f.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c], b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + }; + t.createAudioNodeWrapper(f); + f.title = "Gain"; + f.desc = "Audio gain"; + n.registerNodeType("audio/gain", f); + t.createAudioNodeWrapper(u); + u.prototype.onRemove = function() { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + }; + u.prototype.onPropertyChanged = function(c, a) { + "impulse_src" == c ? this.loadImpulse(a) : "normalize" == c && (this.audionode.normalize = a); + }; + u.prototype.onDropFile = function(c) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + this._dropped_url = URL.createObjectURL(c); + this.properties.impulse_src = this._dropped_url; + this.loadImpulse(this._dropped_url); + }; + u.prototype.loadImpulse = function(c) { + var a = this; + this._request && (this._request.abort(), this._request = null); + this._impulse_buffer = null; + this._loading_impulse = !1; + c && (this._request = t.loadSound(c, function(b) { + a._impulse_buffer = b; + a.audionode.buffer = b; + console.log("Impulse signal set"); + a._loading_impulse = !1; + }), this._loading_impulse = !0); + }; + u.title = "Convolver"; + u.desc = "Convolves the signal (used for reverb)"; + n.registerNodeType("audio/convolver", u); + t.createAudioNodeWrapper(l); + l.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + l.prototype.onGetInputs = function() { + return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; + }; + l.title = "DynamicsCompressor"; + l.desc = "Dynamics Compressor"; + n.registerNodeType("audio/dynamicsCompressor", l); + D.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + var c = this.getInputData(1); + void 0 !== c && (this.audionode.curve = c); + } + }; + D.prototype.setWaveShape = function(c) { + this.audionode.curve = c; + }; + t.createAudioNodeWrapper(D); + z.prototype.getAudioNodeInInputSlot = function(c) { + if (0 == c) { + return this.audionode1; + } + if (2 == c) { + return this.audionode2; + } + }; + z.prototype.onPropertyChanged = function(c, a) { + "gain1" == c ? this.audionode1.gain.value = a : "gain2" == c && (this.audionode2.gain.value = a); + }; + z.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + null != a.link && "audio" != a.type && (a = this.getInputData(c), void 0 !== a && (1 == c ? this.audionode1.gain.value = a : 3 == c && (this.audionode2.gain.value = a))); + } + } + }; + t.createAudioNodeWrapper(z); + z.title = "Mixer"; + z.desc = "Audio mixer"; + n.registerNodeType("audio/mixer", z); + A.prototype.onExecute = function() { + var c = t.getAudioContext().currentTime, a = this.audionode.gain, b = this.getInputData(1), d = this.getInputOrProperty("A"), e = this.getInputOrProperty("D"), f = this.getInputOrProperty("S"), l = this.getInputOrProperty("R"); + !this.gate && b ? (a.cancelScheduledValues(0), a.setValueAtTime(0, c), a.linearRampToValueAtTime(1, c + d), a.linearRampToValueAtTime(f, c + d + e)) : this.gate && !b && (a.cancelScheduledValues(0), a.setValueAtTime(a.value, c), a.linearRampToValueAtTime(0, c + l)); + this.gate = b; + }; + A.prototype.onGetInputs = function() { + return [["A", "number"], ["D", "number"], ["S", "number"], ["R", "number"]]; + }; + t.createAudioNodeWrapper(A); + A.title = "ADSR"; + A.desc = "Audio envelope"; + n.registerNodeType("audio/adsr", A); + t.createAudioNodeWrapper(y); + y.prototype.onExecute = function() { + var c = this.getInputData(1); + void 0 !== c && (this.audionode.delayTime.value = c); + }; + y.title = "Delay"; + y.desc = "Audio delay"; + n.registerNodeType("audio/delay", y); + B.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + B.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; + }; + t.createAudioNodeWrapper(B); + B.title = "BiquadFilter"; + B.desc = "Audio filter"; + n.registerNodeType("audio/biquadfilter", B); + e.prototype.onStart = function() { + if (!this.audionode.started) { + this.audionode.started = !0; + try { + this.audionode.start(); + } catch (h) { + } + } + }; + e.prototype.onStop = function() { + this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); + }; + e.prototype.onPause = function() { + this.onStop(); + }; + e.prototype.onUnpause = function() { + this.onStart(); + }; + e.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + e.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; + }; + t.createAudioNodeWrapper(e); + e.title = "Oscillator"; + e.desc = "Oscillator"; + n.registerNodeType("audio/oscillator", e); + E.prototype.onExecute = function() { + this._last_buffer = this.getInputData(0); + var c = this.getInputData(1); + void 0 !== c && (this.properties.mark = c); + this.setDirtyCanvas(!0, !1); + }; + E.prototype.onDrawForeground = function(c) { + if (this._last_buffer) { + var a = this._last_buffer, b = a.length / this.size[0], d = this.size[1]; + c.fillStyle = "black"; + c.fillRect(0, 0, this.size[0], this.size[1]); + c.strokeStyle = "white"; + c.beginPath(); + var e = 0; + if (this.properties.continuous) { + c.moveTo(e, d); + for (var f = 0; f < a.length; f += b) { + c.lineTo(e, d - a[f | 0] / 255 * d), e++; + } + } else { + for (f = 0; f < a.length; f += b) { + c.moveTo(e + 0.5, d), c.lineTo(e + 0.5, d - a[f | 0] / 255 * d), e++; + } + } + c.stroke(); + 0 <= this.properties.mark && (a = t.getAudioContext().sampleRate / a.length, e = this.properties.mark / a * 2 / b, e >= this.size[0] && (e = this.size[0] - 1), c.strokeStyle = "red", c.beginPath(), c.moveTo(e, d), c.lineTo(e, 0), c.stroke()); + } + }; + E.title = "Visualization"; + E.desc = "Audio Visualization"; + n.registerNodeType("audio/visualization", E); + C.prototype.onExecute = function() { + if (this._freqs = this.getInputData(0)) { + var c = this.properties.band, a = this.getInputData(1); + void 0 !== a && (c = a); + a = t.getAudioContext().sampleRate / this._freqs.length; + a = c / a * 2; + a >= this._freqs.length ? a = this._freqs[this._freqs.length - 1] : (c = a | 0, a -= c, a = this._freqs[c] * (1 - a) + this._freqs[c + 1] * a); + this.setOutputData(0, a / 255 * this.properties.amplitude); + } + }; + C.prototype.onGetInputs = function() { + return [["band", "number"]]; + }; + C.title = "Signal"; + C.desc = "extract the signal of some frequency"; + n.registerNodeType("audio/signal", C); + v.prototype.onAdded = function(c) { + c.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); + }; + v["@code"] = {widget:"code", type:"code"}; + v.prototype.onStart = function() { + this.audionode.onaudioprocess = this._callback; + }; + v.prototype.onStop = function() { + this.audionode.onaudioprocess = v._bypass_function; + }; + v.prototype.onPause = function() { + this.audionode.onaudioprocess = v._bypass_function; + }; + v.prototype.onUnpause = function() { + this.audionode.onaudioprocess = this._callback; + }; + v.prototype.onExecute = function() { + }; + v.prototype.onRemoved = function() { + this.audionode.onaudioprocess = v._bypass_function; + }; + v.prototype.processCode = function() { + try { + this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; + } catch (h) { + console.error("Error in onaudioprocess code", h), this._callback = v._bypass_function, this.audionode.onaudioprocess = this._callback; + } + }; + v.prototype.onPropertyChanged = function(c, a) { + "code" == c && (this.properties.code = a, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); + }; + v.default_function = function() { + this.onaudioprocess = function(c) { + var a = c.inputBuffer; + c = c.outputBuffer; + for (var b = 0; b < c.numberOfChannels; b++) { + for (var d = a.getChannelData(b), e = c.getChannelData(b), f = 0; f < a.length; f++) { + e[f] = d[f]; + } + } + }; + }; + t.createAudioNodeWrapper(v); + v.title = "Script"; + v.desc = "apply script to signal"; + n.registerNodeType("audio/script", v); + I.title = "Destination"; + I.desc = "Audio output"; + n.registerNodeType("audio/destination", I); +})(this); +(function(x) { + function c() { + this.size = [60, 20]; + this.addInput("send", m.ACTION); + this.addOutput("received", m.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"", room:"lgraph", only_send_changes:!0}; + this._ws = null; + this._last_sent_data = []; + this._last_received_data = []; + } + function p() { + this.room_widget = this.addWidget("text", "Room", "lgraph", this.setRoom.bind(this)); + this.addWidget("button", "Reconnect", null, this.connectSocket.bind(this)); + this.addInput("send", m.ACTION); + this.addOutput("received", m.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"tamats.com:55000", room:"lgraph", only_send_changes:!0}; + this._server = null; + this.connectSocket(); + this._last_sent_data = []; + this._last_received_data = []; + "undefined" == typeof SillyClient && console.warn("remember to add SillyClient.js to your project: https://tamats.com/projects/sillyserver/src/sillyclient.js"); + } + var m = x.LiteGraph; + c.title = "WebSocket"; + c.desc = "Send data through a websocket"; + c.prototype.onPropertyChanged = function(c, m) { + "url" == c && this.connectSocket(); + }; + c.prototype.onExecute = function() { + !this._ws && this.properties.url && this.connectSocket(); + if (this._ws && this._ws.readyState == WebSocket.OPEN) { + for (var c = this.properties.room, m = this.properties.only_send_changes, l = 1; l < this.inputs.length; ++l) { + var p = this.getInputData(l); + if (null != p) { + try { + var x = JSON.stringify({type:0, room:c, channel:l, data:p}); + } catch (A) { + continue; + } + m && this._last_sent_data[l] == x || (this._last_sent_data[l] = x, this._ws.send(x)); + } + } + for (l = 1; l < this.outputs.length; ++l) { + this.setOutputData(l, this._last_received_data[l]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + c.prototype.connectSocket = function() { + var c = this, p = this.properties.url; + "ws" != p.substr(0, 2) && (p = "ws://" + p); + this._ws = new WebSocket(p); + this._ws.onopen = function() { + console.log("ready"); + c.boxcolor = "#6C6"; + }; + this._ws.onmessage = function(f) { + c.boxcolor = "#AFA"; + f = JSON.parse(f.data); + if (!f.room || f.room == c.properties.room) { + if (1 == f.type) { + if (f.data.object_class && m[f.data.object_class]) { + var l = null; + try { + l = new m[f.data.object_class](f.data), c.triggerSlot(0, l); + } catch (z) { + } + } else { + c.triggerSlot(0, f.data); + } + } else { + c._last_received_data[f.channel || 0] = f.data; + } + } + }; + this._ws.onerror = function(f) { + console.log("couldnt connect to websocket"); + c.boxcolor = "#E88"; + }; + this._ws.onclose = function(f) { + console.log("connection closed"); + c.boxcolor = "#000"; + }; + }; + c.prototype.send = function(c) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send(JSON.stringify({type:1, msg:c})); + }; + c.prototype.onAction = function(c, m) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send({type:1, room:this.properties.room, action:c, data:m}); + }; + c.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + c.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + m.registerNodeType("network/websocket", c); + p.title = "SillyClient"; + p.desc = "Connects to SillyServer to broadcast messages"; + p.prototype.onPropertyChanged = function(c, m) { + "room" == c && (this.room_widget.value = m); + this.connectSocket(); + }; + p.prototype.setRoom = function(c) { + this.properties.room = c; + this.room_widget.value = c; + this.connectSocket(); + }; + p.prototype.onDrawForeground = function() { + for (var c = 1; c < this.inputs.length; ++c) { + var m = this.inputs[c]; + m.label = "in_" + c; + } + for (c = 1; c < this.outputs.length; ++c) { + m = this.outputs[c], m.label = "out_" + c; + } + }; + p.prototype.onExecute = function() { + if (this._server && this._server.is_connected) { + for (var c = this.properties.only_send_changes, m = 1; m < this.inputs.length; ++m) { + var l = this.getInputData(m), p = this._last_sent_data[m]; + if (null != l) { + if (c) { + var x = !0; + if (l && l.length && p && p.length == l.length && l.constructor !== String) { + for (var A = 0; A < l.length; ++A) { + if (p[A] != l[A]) { + x = !1; + break; + } + } + } else { + this._last_sent_data[m] != l && (x = !1); + } + if (x) { + continue; + } + } + this._server.sendMessage({type:0, channel:m, data:l}); + if (l.length && l.constructor !== String) { + if (this._last_sent_data[m]) { + for (this._last_sent_data[m].length = l.length, A = 0; A < l.length; ++A) { + this._last_sent_data[m][A] = l[A]; + } + } else { + this._last_sent_data[m] = l.constructor === Array ? l.concat() : new l.constructor(l); + } + } else { + this._last_sent_data[m] = l; + } + } + } + for (m = 1; m < this.outputs.length; ++m) { + this.setOutputData(m, this._last_received_data[m]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + p.prototype.connectSocket = function() { + var c = this; + if ("undefined" == typeof SillyClient) { + this._error || console.error("SillyClient node cannot be used, you must include SillyServer.js"), this._error = !0; + } else { + if (this._server = new SillyClient, this._server.on_ready = function() { + console.log("ready"); + c.boxcolor = "#6C6"; + }, this._server.on_message = function(f, l) { + f = null; + try { + f = JSON.parse(l); + } catch (D) { + return; + } + if (1 == f.type) { + if (f.data.object_class && m[f.data.object_class]) { + l = null; + try { + l = new m[f.data.object_class](f.data), c.triggerSlot(0, l); + } catch (D) { + return; + } + } else { + c.triggerSlot(0, f.data); + } + } else { + c._last_received_data[f.channel || 0] = f.data; + } + c.boxcolor = "#AFA"; + }, this._server.on_error = function(f) { + console.log("couldnt connect to websocket"); + c.boxcolor = "#E88"; + }, this._server.on_close = function(f) { + console.log("connection closed"); + c.boxcolor = "#000"; + }, this.properties.url && this.properties.room) { + try { + this._server.connect(this.properties.url, this.properties.room); + } catch (u) { + console.error("SillyServer error: " + u); + this._server = null; + return; + } + this._final_url = this.properties.url + "/" + this.properties.room; + } + } + }; + p.prototype.send = function(c) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, data:c}); + }; + p.prototype.onAction = function(c, m) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, action:c, data:m}); + }; + p.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + p.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + m.registerNodeType("network/sillyclient", p); +})(this); +