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@@ -1,5 +1,6 @@
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(function(global) {
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var LiteGraph = global.LiteGraph;
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var LGraphTexture = global.LGraphTexture;
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//Works with Litegl.js to create WebGL nodes
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if (typeof GL != "undefined") {
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@@ -1,5 +1,6 @@
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(function(global) {
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var LiteGraph = global.LiteGraph;
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var LGraphCanvas = global.LGraphCanvas;
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//Works with Litegl.js to create WebGL nodes
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global.LGraphTexture = null;
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