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!0 : !1; - } - function x(a, b) { - var d = a[0] + a[2], q = a[1] + a[3], n = b[1] + b[3]; - return a[0] > b[0] + b[2] || a[1] > n || d < b[0] || q < b[1] ? !1 : !0; - } - function E(a, b) { - function d(a) { - var d = parseInt(n.style.top); - n.style.top = (d + a.deltaY * b.scroll_speed).toFixed() + "px"; - a.preventDefault(); - return !0; - } - this.options = b = b || {}; - var q = this; - b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); - b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && b.event.constructor !== PointerEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); - var n = document.createElement("div"); - n.className = "litegraph litecontextmenu litemenubar-panel"; - b.className && (n.className += " " + b.className); - n.style.minWidth = 100; - n.style.minHeight = 100; - n.style.pointerEvents = "none"; - setTimeout(function() { - n.style.pointerEvents = "auto"; - }, 100); - n.addEventListener("mouseup", function(a) { - a.preventDefault(); - return !0; - }, !0); - n.addEventListener("contextmenu", function(a) { - if (2 != a.button) { - return !1; - } - a.preventDefault(); - return !1; - }, !0); - n.addEventListener("mousedown", function(a) { - if (2 == a.button) { - return q.close(), a.preventDefault(), !0; - } - }, !0); - b.scroll_speed || (b.scroll_speed = 0.1); - n.addEventListener("wheel", d, !0); - n.addEventListener("mousewheel", d, !0); - this.root = n; - if (b.title) { - var e = document.createElement("div"); - e.className = "litemenu-title"; - e.innerHTML = b.title; - n.appendChild(e); - } - for (var f = e = 0; f < a.length; f++) { - var c = a.constructor == Array ? a[f] : f; - null != c && c.constructor !== String && (c = void 0 === c.content ? String(c) : c.content); - this.addItem(c, a[f], b); - e++; - } - n.addEventListener("mouseleave", function(a) { - q.lock || (n.closing_timer && clearTimeout(n.closing_timer), n.closing_timer = setTimeout(q.close.bind(q, a), 500)); - }); - n.addEventListener("mouseenter", function(a) { - n.closing_timer && clearTimeout(n.closing_timer); - }); - a = document; - b.event && (a = b.event.target.ownerDocument); - a || (a = document); - a.fullscreenElement ? a.fullscreenElement.appendChild(n) : a.body.appendChild(n); - e = b.left || 0; - a = b.top || 0; - b.event && (e = b.event.clientX - 10, a = b.event.clientY - 10, b.title && (a -= 20), b.parentMenu && (e = b.parentMenu.root.getBoundingClientRect(), e = e.left + e.width), f = document.body.getBoundingClientRect(), c = n.getBoundingClientRect(), e > f.width - c.width - 10 && (e = f.width - c.width - 10), a > f.height - c.height - 10 && (a = f.height - c.height - 10)); - n.style.left = e + "px"; - n.style.top = a + "px"; - b.scale && (n.style.transform = "scale(" + b.scale + ")"); - } - function A(a) { - this.points = a; - this.nearest = this.selected = -1; - this.size = null; - this.must_update = !0; - this.margin = 5; - } - var e = v.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, - WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, - LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, searchbox_extras:{}, registerNodeType:function(a, b) { - if (!b.prototype) { - throw "Cannot register a simple object, it must be a class with a prototype"; - } - b.type = a; - e.debug && console.log("Node registered: " + a); - a.split("/"); - var d = b.name, q = a.lastIndexOf("/"); - b.category = a.substr(0, q); - b.title || (b.title = d); - if (b.prototype) { - for (var n in h.prototype) { - b.prototype[n] || (b.prototype[n] = h.prototype[n]); - } - } - Object.hasOwnProperty(b.prototype, "shape") || Object.defineProperty(b.prototype, "shape", {set:function(a) { - switch(a) { - case "default": - delete this._shape; - break; - case "box": - this._shape = e.BOX_SHAPE; - break; - case "round": - this._shape = e.ROUND_SHAPE; - break; - case "circle": - this._shape = e.CIRCLE_SHAPE; - break; - case "card": - this._shape = e.CARD_SHAPE; - break; - default: - this._shape = a; - } - }, get:function(a) { - return this._shape; - }, enumerable:!0}); - (n = this.registered_node_types[a]) && console.log("replacing node type: " + a); - this.registered_node_types[a] = b; - b.constructor.name && (this.Nodes[d] = b); - if (e.onNodeTypeRegistered) { - e.onNodeTypeRegistered(a, b); - } - if (n && e.onNodeTypeReplaced) { - e.onNodeTypeReplaced(a, b, n); - } - b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); - if (b.supported_extensions) { - for (n = 0; n < b.supported_extensions.length; n++) { - (a = b.supported_extensions[n]) && a.constructor === String && (this.node_types_by_file_extension[a.toLowerCase()] = b); - } - } - }, wrapFunctionAsNode:function(a, b, d, q, n) { - for (var f = Array(b.length), c = "", g = e.getParameterNames(b), l = 0; l < g.length; ++l) { - c += "this.addInput('" + g[l] + "'," + (d && d[l] ? "'" + d[l] + "'" : "0") + ");\n"; - } - c += "this.addOutput('out'," + (q ? "'" + q + "'" : 0) + ");\n"; - n && (c += "this.properties = " + JSON.stringify(n) + ";\n"); - d = Function(c); - d.title = a.split("/").pop(); - d.desc = "Generated from " + b.name; - d.prototype.onExecute = function() { - for (var a = 0; a < f.length; ++a) { - f[a] = this.getInputData(a); - } - a = b.apply(this, f); - this.setOutputData(0, a); - }; - this.registerNodeType(a, d); - }, addNodeMethod:function(a, b) { - h.prototype[a] = b; - for (var d in this.registered_node_types) { - var q = this.registered_node_types[d]; - q.prototype[a] && (q.prototype["_" + a] = q.prototype[a]); - q.prototype[a] = b; - } - }, createNode:function(a, b, d) { - var q = this.registered_node_types[a]; - if (!q) { - return e.debug && console.log('GraphNode type "' + a + '" not registered.'), null; - } - b = b || q.title || a; - var n = null; - if (e.catch_exceptions) { - try { - n = new q(b); - } catch (G) { - return console.error(G), null; - } - } else { - n = new q(b); - } - n.type = a; - !n.title && b && (n.title = b); - n.properties || (n.properties = {}); - n.properties_info || (n.properties_info = []); - n.flags || (n.flags = {}); - n.size || (n.size = n.computeSize()); - n.pos || (n.pos = e.DEFAULT_POSITION.concat()); - n.mode || (n.mode = e.ALWAYS); - if (d) { - for (var f in d) { - n[f] = d[f]; - } - } - return n; - }, getNodeType:function(a) { - return this.registered_node_types[a]; - }, getNodeTypesInCategory:function(a, b) { - var d = [], q; - for (q in this.registered_node_types) { - var e = this.registered_node_types[q]; - b && e.filter && e.filter != b || ("" == a ? null == e.category && d.push(e) : e.category == a && d.push(e)); - } - return d; - }, getNodeTypesCategories:function(a) { - var b = {"":1}, d; - for (d in this.registered_node_types) { - var e = this.registered_node_types[d]; - !e.category || e.skip_list || a && e.filter != a || (b[e.category] = 1); - } - a = []; - for (d in b) { - a.push(d); - } - return a; - }, reloadNodes:function(a) { - for (var b = document.getElementsByTagName("script"), d = [], q = 0; q < b.length; q++) { - d.push(b[q]); - } - b = document.getElementsByTagName("head")[0]; - a = document.location.href + a; - for (q = 0; q < d.length; q++) { - var n = d[q].src; - if (n && n.substr(0, a.length) == a) { - try { - e.debug && console.log("Reloading: " + n); - var f = document.createElement("script"); - f.type = "text/javascript"; - f.src = n; - b.appendChild(f); - b.removeChild(d[q]); - } catch (G) { - if (e.throw_errors) { - throw G; - } - e.debug && console.log("Error while reloading " + n); - } - } - } - e.debug && console.log("Nodes reloaded"); - }, cloneObject:function(a, b) { - if (null == a) { - return null; - } - a = JSON.parse(JSON.stringify(a)); - if (!b) { - return a; - } - for (var d in a) { - b[d] = a[d]; - } - return b; - }, isValidConnection:function(a, b) { - if (!a || !b || a == b || a == e.EVENT && b == e.ACTION) { - return !0; - } - a = String(a); - b = String(b); - a = a.toLowerCase(); - b = b.toLowerCase(); - if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { - return a == b; - } - a = a.split(","); - b = b.split(","); - for (var d = 0; d < a.length; ++d) { - for (var q = 0; q < b.length; ++q) { - if (a[d] == b[q]) { - return !0; - } - } - } - return !1; - }, registerSearchboxExtra:function(a, b, d) { - this.searchbox_extras[b.toLowerCase()] = {type:a, desc:b, data:d}; - }}; - e.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { - var a = process.hrtime(); - return 0.001 * a[0] + 1e-6 * a[1]; - } : function() { - return (new Date).getTime(); - }; - v.LGraph = e.LGraph = c; - c.supported_types = ["number", "string", "boolean"]; - c.prototype.getSupportedTypes = function() { - return this.supported_types || c.supported_types; - }; - c.STATUS_STOPPED = 1; - c.STATUS_RUNNING = 2; - c.prototype.clear = function() { - this.stop(); - this.status = c.STATUS_STOPPED; - this.last_link_id = this.last_node_id = 0; - this._version = -1; - if (this._nodes) { - for (var a = 0; a < this._nodes.length; ++a) { - var b = this._nodes[a]; - if (b.onRemoved) { - b.onRemoved(); - } - } - } - this._nodes = []; - this._nodes_by_id = {}; - this._nodes_in_order = []; - this._nodes_executable = null; - this._groups = []; - this.links = {}; - this.iteration = 0; - this.config = {}; - this.vars = {}; - this.fixedtime = this.runningtime = this.globaltime = 0; - this.elapsed_time = this.fixedtime_lapse = 0.01; - this.starttime = this.last_update_time = 0; - this.catch_errors = !0; - this.inputs = {}; - this.outputs = {}; - this.change(); - this.sendActionToCanvas("clear"); - }; - c.prototype.attachCanvas = function(a) { - if (a.constructor != g) { - throw "attachCanvas expects a LGraphCanvas instance"; - } - a.graph && a.graph != this && a.graph.detachCanvas(a); - a.graph = this; - this.list_of_graphcanvas || (this.list_of_graphcanvas = []); - this.list_of_graphcanvas.push(a); - }; - c.prototype.detachCanvas = function(a) { - if (this.list_of_graphcanvas) { - var b = this.list_of_graphcanvas.indexOf(a); - -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); - } - }; - c.prototype.start = function(a) { - if (this.status != c.STATUS_RUNNING) { - this.status = c.STATUS_RUNNING; - if (this.onPlayEvent) { - this.onPlayEvent(); - } - this.sendEventToAllNodes("onStart"); - this.last_update_time = this.starttime = e.getTime(); - a = a || 0; - var b = this; - if (0 == a && "undefined" != typeof window && window.requestAnimationFrame) { - var d = function() { - -1 == b.execution_timer_id && (window.requestAnimationFrame(d), b.runStep(1, !this.catch_errors)); - }; - this.execution_timer_id = -1; - d(); - } else { - this.execution_timer_id = setInterval(function() { - b.runStep(1, !this.catch_errors); - }, a); - } - } - }; - c.prototype.stop = function() { - if (this.status != c.STATUS_STOPPED) { - this.status = c.STATUS_STOPPED; - if (this.onStopEvent) { - this.onStopEvent(); - } - null != this.execution_timer_id && (-1 != this.execution_timer_id && clearInterval(this.execution_timer_id), this.execution_timer_id = null); - this.sendEventToAllNodes("onStop"); - } - }; - c.prototype.runStep = function(a, b, d) { - a = a || 1; - var q = e.getTime(); - this.globaltime = 0.001 * (q - this.starttime); - var n = this._nodes_executable ? this._nodes_executable : this._nodes; - if (n) { - d = d || n.length; - if (b) { - for (var f = 0; f < a; f++) { - for (var c = 0; c < d; ++c) { - var g = n[c]; - if (g.mode == e.ALWAYS && g.onExecute) { - g.onExecute(); - } - } - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - if (this.onAfterExecute) { - this.onAfterExecute(); - } - } else { - try { - for (f = 0; f < a; f++) { - for (c = 0; c < d; ++c) { - if (g = n[c], g.mode == e.ALWAYS && g.onExecute) { - g.onExecute(); - } - } - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - if (this.onAfterExecute) { - this.onAfterExecute(); - } - this.errors_in_execution = !1; - } catch (J) { - this.errors_in_execution = !0; - if (e.throw_errors) { - throw J; - } - e.debug && console.log("Error during execution: " + J); - this.stop(); - } - } - a = e.getTime(); - q = a - q; - 0 == q && (q = 1); - this.execution_time = 0.001 * q; - this.globaltime += 0.001 * q; - this.iteration += 1; - this.elapsed_time = 0.001 * (a - this.last_update_time); - this.last_update_time = a; - } - }; - c.prototype.updateExecutionOrder = function() { - this._nodes_in_order = this.computeExecutionOrder(!1); - this._nodes_executable = []; - for (var a = 0; a < this._nodes_in_order.length; ++a) { - this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); - } - }; - c.prototype.computeExecutionOrder = function(a, b) { - for (var d = [], q = [], n = {}, f = {}, c = {}, g = 0, l = this._nodes.length; g < l; ++g) { - var p = this._nodes[g]; - if (!a || p.onExecute) { - n[p.id] = p; - var m = 0; - if (p.inputs) { - for (var h = 0, r = p.inputs.length; h < r; h++) { - p.inputs[h] && null != p.inputs[h].link && (m += 1); - } - } - 0 == m ? (q.push(p), b && (p._level = 1)) : (b && (p._level = 0), c[p.id] = m); - } - } - for (; 0 != q.length;) { - if (p = q.shift(), d.push(p), delete n[p.id], p.outputs) { - for (g = 0; g < p.outputs.length; g++) { - if (a = p.outputs[g], null != a && null != a.links && 0 != a.links.length) { - for (h = 0; h < a.links.length; h++) { - (l = this.links[a.links[h]]) && !f[l.id] && (m = this.getNodeById(l.target_id), null == m ? f[l.id] = !0 : (b && (!m._level || m._level <= p._level) && (m._level = p._level + 1), f[l.id] = !0, --c[m.id], 0 == c[m.id] && q.push(m))); - } - } - } - } - } - for (g in n) { - d.push(n[g]); - } - d.length != this._nodes.length && e.debug && console.warn("something went wrong, nodes missing"); - l = d.length; - for (g = 0; g < l; ++g) { - d[g].order = g; - } - d = d.sort(function(a, b) { - var d = a.constructor.priority || a.priority || 0, e = b.constructor.priority || b.priority || 0; - return d == e ? a.order - b.order : d - e; - }); - for (g = 0; g < l; ++g) { - d[g].order = g; - } - return d; - }; - c.prototype.getAncestors = function(a) { - for (var b = [], d = [a], e = {}; d.length;) { - var n = d.shift(); - if (n.inputs) { - e[n.id] || n == a || (e[n.id] = !0, b.push(n)); - for (var f = 0; f < n.inputs.length; ++f) { - var c = n.getInputNode(f); - c && -1 == b.indexOf(c) && d.push(c); - } - } - } - b.sort(function(a, b) { - return a.order - b.order; - }); - return b; - }; - c.prototype.arrange = function(a) { - a = a || 100; - for (var b = this.computeExecutionOrder(!1, !0), d = [], q = 0; q < b.length; ++q) { - var n = b[q], f = n._level || 1; - d[f] || (d[f] = []); - d[f].push(n); - } - b = a; - for (q = 0; q < d.length; ++q) { - if (f = d[q]) { - for (var c = 100, g = a + e.NODE_TITLE_HEIGHT, l = 0; l < f.length; ++l) { - n = f[l], n.pos[0] = b, n.pos[1] = g, n.size[0] > c && (c = n.size[0]), g += n.size[1] + a + e.NODE_TITLE_HEIGHT; - } - b += c + a; - } - } - this.setDirtyCanvas(!0, !0); - }; - c.prototype.getTime = function() { - return this.globaltime; - }; - c.prototype.getFixedTime = function() { - return this.fixedtime; - }; - c.prototype.getElapsedTime = function() { - return this.elapsed_time; - }; - c.prototype.sendEventToAllNodes = function(a, b, d) { - d = d || e.ALWAYS; - var q = this._nodes_in_order ? this._nodes_in_order : this._nodes; - if (q) { - for (var n = 0, f = q.length; n < f; ++n) { - var c = q[n]; - if (c.constructor === e.Subgraph && "onExecute" != a) { - c.mode == d && c.sendEventToAllNodes(a, b, d); - } else { - if (c[a] && c.mode == d) { - if (void 0 === b) { - c[a](); - } else { - if (b && b.constructor === Array) { - c[a].apply(c, b); - } else { - c[a](b); - } - } - } - } - } - } - }; - c.prototype.sendActionToCanvas = function(a, b) { - if (this.list_of_graphcanvas) { - for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { - var e = this.list_of_graphcanvas[d]; - e[a] && e[a].apply(e, b); - } - } - }; - c.prototype.add = function(a, b) { - if (a) { - if (a.constructor === m) { - this._groups.push(a), this.setDirtyCanvas(!0), this.change(), a.graph = this, this._version++; - } else { - -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); - if (this._nodes.length >= e.MAX_NUMBER_OF_NODES) { - throw "LiteGraph: max number of nodes in a graph reached"; - } - null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); - a.graph = this; - this._version++; - this._nodes.push(a); - this._nodes_by_id[a.id] = a; - if (a.onAdded) { - a.onAdded(this); - } - this.config.align_to_grid && a.alignToGrid(); - b || this.updateExecutionOrder(); - if (this.onNodeAdded) { - this.onNodeAdded(a); - } - this.setDirtyCanvas(!0); - this.change(); - return a; - } - } - }; - c.prototype.remove = function(a) { - if (a.constructor === e.LGraphGroup) { - var b = this._groups.indexOf(a); - -1 != b && this._groups.splice(b, 1); - a.graph = null; - this._version++; - this.setDirtyCanvas(!0, !0); - this.change(); - } else { - if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { - if (a.inputs) { - for (b = 0; b < a.inputs.length; b++) { - var d = a.inputs[b]; - null != d.link && a.disconnectInput(b); - } - } - if (a.outputs) { - for (b = 0; b < a.outputs.length; b++) { - d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); - } - } - if (a.onRemoved) { - a.onRemoved(); - } - a.graph = null; - this._version++; - if (this.list_of_graphcanvas) { - for (b = 0; b < this.list_of_graphcanvas.length; ++b) { - d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); - } - } - b = this._nodes.indexOf(a); - -1 != b && this._nodes.splice(b, 1); - delete this._nodes_by_id[a.id]; - if (this.onNodeRemoved) { - this.onNodeRemoved(a); - } - this.setDirtyCanvas(!0, !0); - this.change(); - this.updateExecutionOrder(); - } - } - }; - c.prototype.getNodeById = function(a) { - return null == a ? null : this._nodes_by_id[a]; - }; - c.prototype.findNodesByClass = function(a, b) { - b = b || []; - for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { - this._nodes[d].constructor === a && b.push(this._nodes[d]); - } - return b; - }; - c.prototype.findNodesByType = function(a, b) { - a = a.toLowerCase(); - b = b || []; - for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { - this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); - } - return b; - }; - c.prototype.findNodeByTitle = function(a) { - for (var b = 0, d = this._nodes.length; b < d; ++b) { - if (this._nodes[b].title == a) { - return this._nodes[b]; - } - } - return null; - }; - c.prototype.findNodesByTitle = function(a) { - for (var b = [], d = 0, e = this._nodes.length; d < e; ++d) { - this._nodes[d].title == a && b.push(this._nodes[d]); - } - return b; - }; - c.prototype.getNodeOnPos = function(a, b, d, e) { - d = d || this._nodes; - for (var q = d.length - 1; 0 <= q; q--) { - var f = d[q]; - if (f.isPointInside(a, b, e)) { - return f; - } - } - return null; - }; - c.prototype.getGroupOnPos = function(a, b) { - for (var d = this._groups.length - 1; 0 <= d; d--) { - var e = this._groups[d]; - if (e.isPointInside(a, b, 2, !0)) { - return e; - } - } - return null; - }; - c.prototype.checkNodeTypes = function() { - for (var a = 0; a < this._nodes.length; a++) { - var b = this._nodes[a]; - if (b.constructor != e.registered_node_types[b.type]) { - console.log("node being replaced by newer version: " + b.type); - var d = e.createNode(b.type); - this._nodes[a] = d; - d.configure(b.serialize()); - d.graph = this; - this._nodes_by_id[d.id] = d; - b.inputs && (d.inputs = b.inputs.concat()); - b.outputs && (d.outputs = b.outputs.concat()); - } - } - this.updateExecutionOrder(); - }; - c.prototype.onAction = function(a, b) { - this._input_nodes = this.findNodesByClass(e.GraphInput, this._input_nodes); - for (var d = 0; d < this._input_nodes.length; ++d) { - var q = this._input_nodes[d]; - if (q.properties.name == a) { - q.onAction(a, b); - break; - } - } - }; - c.prototype.trigger = function(a, b) { - if (this.onTrigger) { - this.onTrigger(a, b); - } - }; - c.prototype.addInput = function(a, b, d) { - if (!this.inputs[a]) { - this.inputs[a] = {name:a, type:b, value:d}; - this._version++; - if (this.onInputAdded) { - this.onInputAdded(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - } - }; - c.prototype.setInputData = function(a, b) { - if (a = this.inputs[a]) { - a.value = b; - } - }; - c.prototype.getInputData = function(a) { - return (a = this.inputs[a]) ? a.value : null; - }; - c.prototype.renameInput = function(a, b) { - if (b != a) { - if (!this.inputs[a]) { - return !1; - } - if (this.inputs[b]) { - return console.error("there is already one input with that name"), !1; - } - this.inputs[b] = this.inputs[a]; - delete this.inputs[a]; - this._version++; - if (this.onInputRenamed) { - this.onInputRenamed(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - } - }; - c.prototype.changeInputType = function(a, b) { - if (!this.inputs[a]) { - return !1; - } - if (!this.inputs[a].type || String(this.inputs[a].type).toLowerCase() != String(b).toLowerCase()) { - if (this.inputs[a].type = b, this._version++, this.onInputTypeChanged) { - this.onInputTypeChanged(a, b); - } - } - }; - c.prototype.removeInput = function(a) { - if (!this.inputs[a]) { - return !1; - } - delete this.inputs[a]; - this._version++; - if (this.onInputRemoved) { - this.onInputRemoved(a); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - return !0; - }; - c.prototype.addOutput = function(a, b, d) { - this.outputs[a] = {name:a, type:b, value:d}; - this._version++; - if (this.onOutputAdded) { - this.onOutputAdded(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - c.prototype.setOutputData = function(a, b) { - if (a = this.outputs[a]) { - a.value = b; - } - }; - c.prototype.getOutputData = function(a) { - return (a = this.outputs[a]) ? a.value : null; - }; - c.prototype.renameOutput = function(a, b) { - if (!this.outputs[a]) { - return !1; - } - if (this.outputs[b]) { - return console.error("there is already one output with that name"), !1; - } - this.outputs[b] = this.outputs[a]; - delete this.outputs[a]; - this._version++; - if (this.onOutputRenamed) { - this.onOutputRenamed(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - c.prototype.changeOutputType = function(a, b) { - if (!this.outputs[a]) { - return !1; - } - if (!this.outputs[a].type || String(this.outputs[a].type).toLowerCase() != String(b).toLowerCase()) { - if (this.outputs[a].type = b, this._version++, this.onOutputTypeChanged) { - this.onOutputTypeChanged(a, b); - } - } - }; - c.prototype.removeOutput = function(a) { - if (!this.outputs[a]) { - return !1; - } - delete this.outputs[a]; - this._version++; - if (this.onOutputRemoved) { - this.onOutputRemoved(a); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - return !0; - }; - c.prototype.triggerInput = function(a, b) { - a = this.findNodesByTitle(a); - for (var d = 0; d < a.length; ++d) { - a[d].onTrigger(b); - } - }; - c.prototype.setCallback = function(a, b) { - a = this.findNodesByTitle(a); - for (var d = 0; d < a.length; ++d) { - a[d].setTrigger(b); - } - }; - c.prototype.connectionChange = function(a, b) { - this.updateExecutionOrder(); - if (this.onConnectionChange) { - this.onConnectionChange(a); - } - this._version++; - this.sendActionToCanvas("onConnectionChange"); - }; - c.prototype.isLive = function() { - if (!this.list_of_graphcanvas) { - return !1; - } - for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { - if (this.list_of_graphcanvas[a].live_mode) { - return !0; - } - } - return !1; - }; - c.prototype.clearTriggeredSlots = function() { - for (var a in this.links) { - var b = this.links[a]; - b && b._last_time && (b._last_time = 0); - } - }; - c.prototype.change = function() { - e.debug && console.log("Graph changed"); - this.sendActionToCanvas("setDirty", [!0, !0]); - if (this.on_change) { - this.on_change(this); - } - }; - c.prototype.setDirtyCanvas = function(a, b) { - this.sendActionToCanvas("setDirty", [a, b]); - }; - c.prototype.removeLink = function(a) { - if (a = this.links[a]) { - var b = this.getNodeById(a.target_id); - b && b.disconnectInput(a.target_slot); - } - }; - c.prototype.serialize = function() { - for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { - a.push(this._nodes[b].serialize()); - } - d = []; - for (b in this.links) { - var q = this.links[b]; - if (!q.serialize) { - console.warn("weird LLink bug, link info is not a LLink but a regular object"); - var n = new k; - for (f in q) { - n[f] = q[f]; - } - q = this.links[b] = n; - } - d.push(q.serialize()); - } - var f = []; - for (b = 0; b < this._groups.length; ++b) { - f.push(this._groups[b].serialize()); - } - return {last_node_id:this.last_node_id, last_link_id:this.last_link_id, nodes:a, links:d, groups:f, config:this.config, version:e.VERSION}; - }; - c.prototype.configure = function(a, b) { - if (a) { - b || this.clear(); - b = a.nodes; - if (a.links && a.links.constructor === Array) { - for (var d = [], q = 0; q < a.links.length; ++q) { - var n = a.links[q]; - if (n) { - var f = new k; - f.configure(n); - d[f.id] = f; - } else { - console.warn("serialized graph link data contains errors, skipping."); - } - } - a.links = d; - } - for (q in a) { - "nodes" != q && "groups" != q && (this[q] = a[q]); - } - d = !1; - this._nodes = []; - if (b) { - q = 0; - for (n = b.length; q < n; ++q) { - f = b[q]; - var c = e.createNode(f.type, f.title); - c || (e.debug && console.log("Node not found or has errors: " + f.type), c = new h, c.last_serialization = f, d = c.has_errors = !0); - c.id = f.id; - this.add(c, !0); - } - q = 0; - for (n = b.length; q < n; ++q) { - f = b[q], (c = this.getNodeById(f.id)) && c.configure(f); - } - } - this._groups.length = 0; - if (a.groups) { - for (q = 0; q < a.groups.length; ++q) { - b = new e.LGraphGroup, b.configure(a.groups[q]), this.add(b); - } - } - this.updateExecutionOrder(); - this._version++; - this.setDirtyCanvas(!0, !0); - return d; - } - }; - c.prototype.load = function(a) { - var b = this, d = new XMLHttpRequest; - d.open("GET", a, !0); - d.send(null); - d.onload = function(a) { - 200 !== d.status ? console.error("Error loading graph:", d.status, d.response) : (a = JSON.parse(d.response), b.configure(a)); - }; - d.onerror = function(a) { - console.error("Error loading graph:", a); - }; - }; - c.prototype.onNodeTrace = function(a, b, d) { - }; - k.prototype.configure = function(a) { - a.constructor === Array ? (this.id = a[0], this.origin_id = a[1], this.origin_slot = a[2], this.target_id = a[3], this.target_slot = a[4], this.type = a[5]) : (this.id = a.id, this.type = a.type, this.origin_id = a.origin_id, this.origin_slot = a.origin_slot, this.target_id = a.target_id, this.target_slot = a.target_slot); - }; - k.prototype.serialize = function() { - return [this.id, this.origin_id, this.origin_slot, this.target_id, this.target_slot, this.type]; - }; - e.LLink = k; - v.LGraphNode = e.LGraphNode = h; - h.prototype._ctor = function(a) { - this.title = a || "Unnamed"; - this.size = [e.NODE_WIDTH, 60]; - this.graph = null; - this._pos = new Float32Array(10, 10); - Object.defineProperty(this, "pos", {set:function(a) { - !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); - }, get:function() { - return this._pos; - }, enumerable:!0}); - this.id = -1; - this.type = null; - this.inputs = []; - this.outputs = []; - this.connections = []; - this.properties = {}; - this.properties_info = []; - this.flags = {}; - }; - h.prototype.configure = function(a) { - this.graph && this.graph._version++; - for (var b in a) { - if ("properties" == b) { - for (var d in a.properties) { - if (this.properties[d] = a.properties[d], this.onPropertyChanged) { - this.onPropertyChanged(d, a.properties[d]); - } - } - } else { - null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = e.cloneObject(a[b], this[b]) : this[b] = a[b]); - } - } - a.title || (this.title = this.constructor.title); - if (this.onConnectionsChange) { - if (this.inputs) { - for (d = 0; d < this.inputs.length; ++d) { - b = this.inputs[d]; - var q = this.graph ? this.graph.links[b.link] : null; - this.onConnectionsChange(e.INPUT, d, !0, q, b); - } - } - if (this.outputs) { - for (d = 0; d < this.outputs.length; ++d) { - var n = this.outputs[d]; - if (n.links) { - for (b = 0; b < n.links.length; ++b) { - q = this.graph ? this.graph.links[n.links[b]] : null, this.onConnectionsChange(e.OUTPUT, d, !0, q, n); - } - } - } - } - } - if (this.widgets) { - for (d = 0; d < this.widgets.length; ++d) { - b = this.widgets[d], b.options && b.options.property && this.properties[b.options.property] && (b.value = JSON.parse(JSON.stringify(this.properties[b.options.property]))); - } - if (a.widgets_values) { - for (d = 0; d < a.widgets_values.length; ++d) { - this.widgets[d] && (this.widgets[d].value = a.widgets_values[d]); - } - } - } - if (this.onConfigure) { - this.onConfigure(a); - } - }; - h.prototype.serialize = function() { - var a = {id:this.id, type:this.type, pos:this.pos, size:this.size, flags:e.cloneObject(this.flags), order:this.order, mode:this.mode}; - if (this.constructor === h && this.last_serialization) { - return this.last_serialization; - } - this.inputs && (a.inputs = this.inputs); - if (this.outputs) { - for (var b = 0; b < this.outputs.length; b++) { - delete this.outputs[b]._data; - } - a.outputs = this.outputs; - } - this.title && this.title != this.constructor.title && (a.title = this.title); - this.properties && (a.properties = e.cloneObject(this.properties)); - if (this.widgets && this.serialize_widgets) { - for (a.widgets_values = [], b = 0; b < this.widgets.length; ++b) { - a.widgets_values[b] = this.widgets[b].value; - } - } - a.type || (a.type = this.constructor.type); - this.color && (a.color = this.color); - this.bgcolor && (a.bgcolor = this.bgcolor); - this.boxcolor && (a.boxcolor = this.boxcolor); - this.shape && (a.shape = this.shape); - this.onSerialize && this.onSerialize(a) && console.warn("node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter"); - return a; - }; - h.prototype.clone = function() { - var a = e.createNode(this.type); - if (!a) { - return null; - } - var b = e.cloneObject(this.serialize()); - if (b.inputs) { - for (var d = 0; d < b.inputs.length; ++d) { - b.inputs[d].link = null; - } - } - if (b.outputs) { - for (d = 0; d < b.outputs.length; ++d) { - b.outputs[d].links && (b.outputs[d].links.length = 0); - } - } - delete b.id; - a.configure(b); - return a; - }; - h.prototype.toString = function() { - return JSON.stringify(this.serialize()); - }; - h.prototype.getTitle = function() { - return this.title || this.constructor.title; - }; - h.prototype.setProperty = function(a, b) { - this.properties || (this.properties = {}); - if (b !== this.properties[a]) { - var d = this.properties[a]; - this.properties[a] = b; - this.onPropertyChanged && !1 === this.onPropertyChanged(a, b, d) && (this.properties[a] = d); - } - }; - h.prototype.setOutputData = function(a, b) { - if (this.outputs && !(-1 == a || a >= this.outputs.length)) { - var d = this.outputs[a]; - if (d && (d._data = b, this.outputs[a].links)) { - for (d = 0; d < this.outputs[a].links.length; d++) { - var e = this.graph.links[this.outputs[a].links[d]]; - e && (e.data = b); - } - } - } - }; - h.prototype.setOutputDataType = function(a, b) { - if (this.outputs && !(-1 == a || a >= this.outputs.length)) { - var d = this.outputs[a]; - if (d && (d.type = b, this.outputs[a].links)) { - for (d = 0; d < this.outputs[a].links.length; d++) { - this.graph.links[this.outputs[a].links[d]].type = b; - } - } - } - }; - h.prototype.getInputData = function(a, b) { - if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { - a = this.graph.links[this.inputs[a].link]; - if (!a) { - return null; - } - if (!b) { - return a.data; - } - b = this.graph.getNodeById(a.origin_id); - if (!b) { - return a.data; - } - if (b.updateOutputData) { - b.updateOutputData(a.origin_slot); - } else { - if (b.onExecute) { - b.onExecute(); - } - } - return a.data; - } - }; - h.prototype.getInputDataType = function(a) { - if (!this.inputs || a >= this.inputs.length || null == this.inputs[a].link) { - return null; - } - a = this.graph.links[this.inputs[a].link]; - if (!a) { - return null; - } - var b = this.graph.getNodeById(a.origin_id); - return b ? (a = b.outputs[a.origin_slot]) ? a.type : null : a.type; - }; - h.prototype.getInputDataByName = function(a, b) { - a = this.findInputSlot(a); - return -1 == a ? null : this.getInputData(a, b); - }; - h.prototype.isInputConnected = function(a) { - return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; - }; - h.prototype.getInputInfo = function(a) { - return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; - }; - h.prototype.getInputNode = function(a) { - if (!this.inputs || a >= this.inputs.length) { - return null; - } - a = this.inputs[a]; - return a && null !== a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; - }; - h.prototype.getInputOrProperty = function(a) { - if (!this.inputs || !this.inputs.length) { - return this.properties ? this.properties[a] : null; - } - for (var b = 0, d = this.inputs.length; b < d; ++b) { - var e = this.inputs[b]; - if (a == e.name && null != e.link && (e = this.graph.links[e.link])) { - return e.data; - } - } - return this.properties[a]; - }; - h.prototype.getOutputData = function(a) { - return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; - }; - h.prototype.getOutputInfo = function(a) { - return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; - }; - h.prototype.isOutputConnected = function(a) { - return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : !1; - }; - h.prototype.isAnyOutputConnected = function() { - if (!this.outputs) { - return !1; - } - for (var a = 0; a < this.outputs.length; ++a) { - if (this.outputs[a].links && this.outputs[a].links.length) { - return !0; - } - } - return !1; - }; - h.prototype.getOutputNodes = function(a) { - if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { - return null; - } - a = this.outputs[a]; - if (!a.links || 0 == a.links.length) { - return null; - } - for (var b = [], d = 0; d < a.links.length; d++) { - var e = this.graph.links[a.links[d]]; - e && (e = this.graph.getNodeById(e.target_id)) && b.push(e); - } - return b; - }; - h.prototype.trigger = function(a, b) { - if (this.outputs && this.outputs.length) { - this.graph && (this.graph._last_trigger_time = e.getTime()); - for (var d = 0; d < this.outputs.length; ++d) { - var q = this.outputs[d]; - !q || q.type !== e.EVENT || a && q.name != a || this.triggerSlot(d, b); - } - } - }; - h.prototype.triggerSlot = function(a, b, d) { - if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { - this.graph && (this.graph._last_trigger_time = e.getTime()); - for (var q = 0; q < a.length; ++q) { - var n = a[q]; - if (null == d || d == n) { - var f = this.graph.links[a[q]]; - if (f && (f._last_time = e.getTime(), n = this.graph.getNodeById(f.target_id))) { - if (f = n.inputs[f.target_slot], n.onAction) { - n.onAction(f.name, b); - } else { - if (n.mode === e.ON_TRIGGER && n.onExecute) { - n.onExecute(b); - } - } - } - } - } - } - }; - h.prototype.clearTriggeredSlot = function(a, b) { - if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { - for (var d = 0; d < a.length; ++d) { - var e = a[d]; - if (null == b || b == e) { - if (e = this.graph.links[a[d]]) { - e._last_time = 0; - } - } - } - } - }; - h.prototype.addProperty = function(a, b, d, e) { - d = {name:a, type:d, default_value:b}; - if (e) { - for (var n in e) { - d[n] = e[n]; - } - } - this.properties_info || (this.properties_info = []); - this.properties_info.push(d); - this.properties || (this.properties = {}); - this.properties[a] = b; - return d; - }; - h.prototype.addOutput = function(a, b, d) { - a = {name:a, type:b, links:null}; - if (d) { - for (var e in d) { - a[e] = d[e]; - } - } - this.outputs || (this.outputs = []); - this.outputs.push(a); - if (this.onOutputAdded) { - this.onOutputAdded(a); - } - this.size = this.computeSize(); - this.setDirtyCanvas(!0, !0); - return a; - }; - h.prototype.addOutputs = function(a) { - for (var b = 0; b < a.length; ++b) { - var d = a[b], e = {name:d[0], type:d[1], link:null}; - if (a[2]) { - for (var n in d[2]) { - e[n] = d[2][n]; - } - } - this.outputs || (this.outputs = []); - this.outputs.push(e); - if (this.onOutputAdded) { - this.onOutputAdded(e); - } - } - this.size = this.computeSize(); - this.setDirtyCanvas(!0, !0); - }; - h.prototype.removeOutput = function(a) { - this.disconnectOutput(a); - this.outputs.splice(a, 1); - for (var b = a; b < this.outputs.length; ++b) { - if (this.outputs[b] && this.outputs[b].links) { - for (var d = this.outputs[b].links, e = 0; e < d.length; ++e) { - var n = this.graph.links[d[e]]; - n && --n.origin_slot; - } - } - } - this.size = this.computeSize(); - if (this.onOutputRemoved) { - this.onOutputRemoved(a); - } - this.setDirtyCanvas(!0, !0); - }; - h.prototype.addInput = function(a, b, d) { - a = {name:a, type:b || 0, link:null}; - if (d) { - for (var e in d) { - a[e] = d[e]; - } - } - this.inputs || (this.inputs = []); - this.inputs.push(a); - this.size = this.computeSize(); - if (this.onInputAdded) { - this.onInputAdded(a); - } - this.setDirtyCanvas(!0, !0); - return a; - }; - h.prototype.addInputs = function(a) { - for (var b = 0; b < a.length; ++b) { - var d = a[b], e = {name:d[0], type:d[1], link:null}; - if (a[2]) { - for (var n in d[2]) { - e[n] = d[2][n]; - } - } - this.inputs || (this.inputs = []); - this.inputs.push(e); - if (this.onInputAdded) { - this.onInputAdded(e); - } - } - this.size = this.computeSize(); - this.setDirtyCanvas(!0, !0); - }; - h.prototype.removeInput = function(a) { - this.disconnectInput(a); - this.inputs.splice(a, 1); - for (var b = a; b < this.inputs.length; ++b) { - if (this.inputs[b]) { - var d = this.graph.links[this.inputs[b].link]; - d && --d.target_slot; - } - } - this.size = this.computeSize(); - if (this.onInputRemoved) { - this.onInputRemoved(a); - } - this.setDirtyCanvas(!0, !0); - }; - h.prototype.addConnection = function(a, b, d, e) { - a = {name:a, type:b, pos:d, direction:e, links:null}; - this.connections.push(a); - return a; - }; - h.prototype.computeSize = function(a, b) { - function d(a) { - return a ? f * a.length * 0.6 : 0; - } - if (this.constructor.size) { - return this.constructor.size.concat(); - } - a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); - b = b || new Float32Array([0, 0]); - a = Math.max(a, 1); - var f = e.NODE_TEXT_SIZE; - b[1] = (this.constructor.slot_start_y || 0) + a * e.NODE_SLOT_HEIGHT; - a = 0; - this.widgets && this.widgets.length && (a = this.widgets.length * (e.NODE_WIDGET_HEIGHT + 4) + 8); - b[1] = this.widgets_up ? Math.max(b[1], a) : null != this.widgets_start_y ? Math.max(b[1], a + this.widgets_start_y) : b[1] + a; - a = d(this.title); - var n = 0, c = 0; - if (this.inputs) { - for (var g = 0, l = this.inputs.length; g < l; ++g) { - var p = this.inputs[g]; - p = p.label || p.name || ""; - p = d(p); - n < p && (n = p); - } - } - if (this.outputs) { - for (g = 0, l = this.outputs.length; g < l; ++g) { - p = this.outputs[g], p = p.label || p.name || "", p = d(p), c < p && (c = p); - } - } - b[0] = Math.max(n + c + 10, a); - b[0] = Math.max(b[0], e.NODE_WIDTH); - this.widgets && this.widgets.length && (b[0] = Math.max(b[0], 1.5 * e.NODE_WIDTH)); - if (this.onResize) { - this.onResize(b); - } - this.constructor.min_height && b[1] < this.constructor.min_height && (b[1] = this.constructor.min_height); - b[1] += 6; - return b; - }; - h.prototype.addWidget = function(a, b, d, e, n) { - this.widgets || (this.widgets = []); - !n && e && e.constructor === Object && (n = e, e = null); - n && n.constructor === String && (n = {property:n}); - e && e.constructor === String && (n || (n = {}), n.property = e, e = null); - e && e.constructor !== Function && (console.warn("addWidget: callback must be a function"), e = null); - b = {type:a.toLowerCase(), name:b, value:d, callback:e, options:n || {}}; - void 0 !== b.options.y && (b.y = b.options.y); - e || b.options.callback || b.options.property || console.warn("LiteGraph addWidget(...) without a callback or property assigned"); - if ("combo" == a && !b.options.values) { - throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; - } - this.widgets.push(b); - this.size = this.computeSize(); - return b; - }; - h.prototype.addCustomWidget = function(a) { - this.widgets || (this.widgets = []); - this.widgets.push(a); - return a; - }; - h.prototype.getBounding = function(a) { - a = a || new Float32Array(4); - a[0] = this.pos[0] - 4; - a[1] = this.pos[1] - e.NODE_TITLE_HEIGHT; - a[2] = this.size[0] + 4; - a[3] = this.size[1] + e.NODE_TITLE_HEIGHT; - if (this.onBounding) { - this.onBounding(a); - } - return a; - }; - h.prototype.isPointInside = function(a, b, d, f) { - d = d || 0; - var n = this.graph && this.graph.isLive() ? 0 : e.NODE_TITLE_HEIGHT; - f && (n = 0); - if (this.flags && this.flags.collapsed) { - if (B(a, b, this.pos[0] - d, this.pos[1] - e.NODE_TITLE_HEIGHT - d, (this._collapsed_width || e.NODE_COLLAPSED_WIDTH) + 2 * d, e.NODE_TITLE_HEIGHT + 2 * d)) { - return !0; - } - } else { - if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - n - d < b && this.pos[1] + this.size[1] + d > b) { - return !0; - } - } - return !1; - }; - h.prototype.getSlotInPosition = function(a, b) { - var d = new Float32Array(2); - if (this.inputs) { - for (var e = 0, n = this.inputs.length; e < n; ++e) { - var f = this.inputs[e]; - this.getConnectionPos(!0, e, d); - if (B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { - return {input:f, slot:e, link_pos:d}; - } - } - } - if (this.outputs) { - for (e = 0, n = this.outputs.length; e < n; ++e) { - if (f = this.outputs[e], this.getConnectionPos(!1, e, d), B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { - return {output:f, slot:e, link_pos:d}; - } - } - } - return null; - }; - h.prototype.findInputSlot = function(a) { - if (!this.inputs) { - return -1; - } - for (var b = 0, d = this.inputs.length; b < d; ++b) { - if (a == this.inputs[b].name) { - return b; - } - } - return -1; - }; - h.prototype.findOutputSlot = function(a) { - if (!this.outputs) { - return -1; - } - for (var b = 0, d = this.outputs.length; b < d; ++b) { - if (a == this.outputs[b].name) { - return b; - } - } - return -1; - }; - h.prototype.connect = function(a, b, d) { - d = d || 0; - if (!this.graph) { - return console.log("Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them."), null; - } - if (a.constructor === String) { - if (a = this.findOutputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), null; - } - } else { - if (!this.outputs || a >= this.outputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), null; - } - } - b && b.constructor === Number && (b = this.graph.getNodeById(b)); - if (!b) { - throw "target node is null"; - } - if (b == this) { - return null; - } - if (d.constructor === String) { - if (d = b.findInputSlot(d), -1 == d) { - return e.debug && console.log("Connect: Error, no slot of name " + d), null; - } - } else { - if (d === e.EVENT) { - return null; - } - if (!b.inputs || d >= b.inputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), null; - } - } - null != b.inputs[d].link && b.disconnectInput(d); - var f = this.outputs[a]; - if (b.onConnectInput && !1 === b.onConnectInput(d, f.type, f)) { - return null; - } - var n = b.inputs[d], c = null; - if (e.isValidConnection(f.type, n.type)) { - c = new k(++this.graph.last_link_id, n.type, this.id, a, b.id, d); - this.graph.links[c.id] = c; - null == f.links && (f.links = []); - f.links.push(c.id); - b.inputs[d].link = c.id; - this.graph && this.graph._version++; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !0, c, f); - } - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, d, !0, c, n); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.INPUT, b, d, this, a), this.graph.onNodeConnectionChange(e.OUTPUT, this, a, b, d)); - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this, c); - return c; - }; - h.prototype.disconnectOutput = function(a, b) { - if (a.constructor === String) { - if (a = this.findOutputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.outputs || a >= this.outputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - var d = this.outputs[a]; - if (!d || !d.links || 0 == d.links.length) { - return !1; - } - if (b) { - b.constructor === Number && (b = this.graph.getNodeById(b)); - if (!b) { - throw "Target Node not found"; - } - for (var f = 0, n = d.links.length; f < n; f++) { - var c = d.links[f], g = this.graph.links[c]; - if (g.target_id == b.id) { - d.links.splice(f, 1); - var l = b.inputs[g.target_slot]; - l.link = null; - delete this.graph.links[c]; - this.graph && this.graph._version++; - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, g.target_slot, !1, g, l); - } - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !1, g, d); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange(e.OUTPUT, this, a); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot)); - break; - } - } - } else { - f = 0; - for (n = d.links.length; f < n; f++) { - if (c = d.links[f], g = this.graph.links[c]) { - b = this.graph.getNodeById(g.target_id); - this.graph && this.graph._version++; - if (b) { - l = b.inputs[g.target_slot]; - l.link = null; - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, g.target_slot, !1, g, l); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot); - } - } - delete this.graph.links[c]; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !1, g, d); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot)); - } - } - d.links = null; - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - h.prototype.disconnectInput = function(a) { - if (a.constructor === String) { - if (a = this.findInputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.inputs || a >= this.inputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - var b = this.inputs[a]; - if (!b) { - return !1; - } - var d = this.inputs[a].link; - this.inputs[a].link = null; - var f = this.graph.links[d]; - if (f) { - var n = this.graph.getNodeById(f.origin_id); - if (!n) { - return !1; - } - var c = n.outputs[f.origin_slot]; - if (!c || !c.links || 0 == c.links.length) { - return !1; - } - for (var g = 0, l = c.links.length; g < l; g++) { - if (c.links[g] == d) { - c.links.splice(g, 1); - break; - } - } - delete this.graph.links[d]; - this.graph && this.graph._version++; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.INPUT, a, !1, f, b); - } - if (n.onConnectionsChange) { - n.onConnectionsChange(e.OUTPUT, g, !1, f, c); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, n, g), this.graph.onNodeConnectionChange(e.INPUT, this, a)); - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - h.prototype.getConnectionPos = function(a, b, d) { - d = d || new Float32Array(2); - var f = 0; - a && this.inputs && (f = this.inputs.length); - !a && this.outputs && (f = this.outputs.length); - var n = 0.5 * e.NODE_SLOT_HEIGHT; - if (this.flags.collapsed) { - return b = this._collapsed_width || e.NODE_COLLAPSED_WIDTH, this.horizontal ? (d[0] = this.pos[0] + 0.5 * b, d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1]) : (d[0] = a ? this.pos[0] : this.pos[0] + b, d[1] = this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT), d; - } - if (a && -1 == b) { - return d[0] = this.pos[0] + 0.5 * e.NODE_TITLE_HEIGHT, d[1] = this.pos[1] + 0.5 * e.NODE_TITLE_HEIGHT, d; - } - if (a && f > b && this.inputs[b].pos) { - return d[0] = this.pos[0] + this.inputs[b].pos[0], d[1] = this.pos[1] + this.inputs[b].pos[1], d; - } - if (!a && f > b && this.outputs[b].pos) { - return d[0] = this.pos[0] + this.outputs[b].pos[0], d[1] = this.pos[1] + this.outputs[b].pos[1], d; - } - if (this.horizontal) { - return d[0] = this.pos[0] + this.size[0] / f * (b + 0.5), d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1] + this.size[1], d; - } - d[0] = a ? this.pos[0] + n : this.pos[0] + this.size[0] + 1 - n; - d[1] = this.pos[1] + (b + 0.7) * e.NODE_SLOT_HEIGHT + (this.constructor.slot_start_y || 0); - return d; - }; - h.prototype.alignToGrid = function() { - this.pos[0] = e.CANVAS_GRID_SIZE * Math.round(this.pos[0] / e.CANVAS_GRID_SIZE); - this.pos[1] = e.CANVAS_GRID_SIZE * Math.round(this.pos[1] / e.CANVAS_GRID_SIZE); - }; - h.prototype.trace = function(a) { - this.console || (this.console = []); - this.console.push(a); - this.console.length > h.MAX_CONSOLE && this.console.shift(); - this.graph.onNodeTrace(this, a); - }; - h.prototype.setDirtyCanvas = function(a, b) { - this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); - }; - h.prototype.loadImage = function(a) { - var b = new Image; - b.src = e.node_images_path + a; - b.ready = !1; - var d = this; - b.onload = function() { - this.ready = !0; - d.setDirtyCanvas(!0); - }; - return b; - }; - h.prototype.captureInput = function(a) { - if (this.graph && this.graph.list_of_graphcanvas) { - for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { - var e = b[d]; - if (a || e.node_capturing_input == this) { - e.node_capturing_input = a ? this : null; - } - } - } - }; - h.prototype.collapse = function(a) { - this.graph._version++; - if (!1 !== this.constructor.collapsable || a) { - this.flags.collapsed = this.flags.collapsed ? !1 : !0, this.setDirtyCanvas(!0, !0); - } - }; - h.prototype.pin = function(a) { - this.graph._version++; - this.flags.pinned = void 0 === a ? !this.flags.pinned : a; - }; - h.prototype.localToScreen = function(a, b, d) { - return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; - }; - v.LGraphGroup = e.LGraphGroup = m; - m.prototype._ctor = function(a) { - this.title = a || "Group"; - this.font_size = 24; - this.color = g.node_colors.pale_blue ? g.node_colors.pale_blue.groupcolor : "#AAA"; - this._bounding = new Float32Array([10, 10, 140, 80]); - this._pos = this._bounding.subarray(0, 2); - this._size = this._bounding.subarray(2, 4); - this._nodes = []; - this.graph = null; - Object.defineProperty(this, "pos", {set:function(a) { - !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); - }, get:function() { - return this._pos; - }, enumerable:!0}); - Object.defineProperty(this, "size", {set:function(a) { - !a || 2 > a.length || (this._size[0] = Math.max(140, a[0]), this._size[1] = Math.max(80, a[1])); - }, get:function() { - return this._size; - }, enumerable:!0}); - }; - m.prototype.configure = function(a) { - this.title = a.title; - this._bounding.set(a.bounding); - this.color = a.color; - this.font = a.font; - }; - m.prototype.serialize = function() { - var a = this._bounding; - return {title:this.title, bounding:[Math.round(a[0]), Math.round(a[1]), Math.round(a[2]), Math.round(a[3])], color:this.color, font:this.font}; - }; - m.prototype.move = function(a, b, d) { - this._pos[0] += a; - this._pos[1] += b; - if (!d) { - for (d = 0; d < this._nodes.length; ++d) { - var e = this._nodes[d]; - e.pos[0] += a; - e.pos[1] += b; - } - } - }; - m.prototype.recomputeInsideNodes = function() { - this._nodes.length = 0; - for (var a = this.graph._nodes, b = new Float32Array(4), d = 0; d < a.length; ++d) { - var e = a[d]; - e.getBounding(b); - x(this._bounding, b) && this._nodes.push(e); - } - }; - m.prototype.isPointInside = h.prototype.isPointInside; - m.prototype.setDirtyCanvas = h.prototype.setDirtyCanvas; - e.DragAndScale = t; - t.prototype.bindEvents = function(a) { - this.last_mouse = new Float32Array(2); - this._binded_mouse_callback = this.onMouse.bind(this); - a.addEventListener("mousedown", this._binded_mouse_callback); - a.addEventListener("mousemove", this._binded_mouse_callback); - a.addEventListener("mousewheel", this._binded_mouse_callback, !1); - a.addEventListener("wheel", this._binded_mouse_callback, !1); - }; - t.prototype.computeVisibleArea = function() { - if (this.element) { - var a = -this.offset[0], b = -this.offset[1], d = a + this.element.width / this.scale, e = b + this.element.height / this.scale; - this.visible_area[0] = a; - this.visible_area[1] = b; - this.visible_area[2] = d - a; - this.visible_area[3] = e - b; - } else { - this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; - } - }; - t.prototype.onMouse = function(a) { - if (this.enabled) { - var b = this.element, d = b.getBoundingClientRect(), e = a.clientX - d.left; - d = a.clientY - d.top; - a.canvasx = e; - a.canvasy = d; - a.dragging = this.dragging; - var f = !1; - this.onmouse && (f = this.onmouse(a)); - if ("mousedown" == a.type) { - this.dragging = !0, b.removeEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mouseup", this._binded_mouse_callback); - } else { - if ("mousemove" == a.type) { - f || (b = e - this.last_mouse[0], f = d - this.last_mouse[1], this.dragging && this.mouseDrag(b, f)); - } else { - if ("mouseup" == a.type) { - this.dragging = !1, document.body.removeEventListener("mousemove", this._binded_mouse_callback), document.body.removeEventListener("mouseup", this._binded_mouse_callback), b.addEventListener("mousemove", this._binded_mouse_callback); - } else { - if ("mousewheel" == a.type || "wheel" == a.type || "DOMMouseScroll" == a.type) { - a.eventType = "mousewheel", a.wheel = "wheel" == a.type ? -a.deltaY : null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail, a.delta = a.wheelDelta ? a.wheelDelta / 40 : a.deltaY ? -a.deltaY / 3 : 0, this.changeDeltaScale(1.0 + 0.05 * a.delta); - } - } - } - } - this.last_mouse[0] = e; - this.last_mouse[1] = d; - a.preventDefault(); - a.stopPropagation(); - return !1; - } - }; - t.prototype.toCanvasContext = function(a) { - a.scale(this.scale, this.scale); - a.translate(this.offset[0], this.offset[1]); - }; - t.prototype.convertOffsetToCanvas = function(a) { - return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; - }; - t.prototype.convertCanvasToOffset = function(a, b) { - b = b || [0, 0]; - b[0] = a[0] / this.scale - this.offset[0]; - b[1] = a[1] / this.scale - this.offset[1]; - return b; - }; - t.prototype.mouseDrag = function(a, b) { - this.offset[0] += a / this.scale; - this.offset[1] += b / this.scale; - if (this.onredraw) { - this.onredraw(this); - } - }; - t.prototype.changeScale = function(a, b) { - a < this.min_scale ? a = this.min_scale : a > this.max_scale && (a = this.max_scale); - if (a != this.scale && this.element) { - var d = this.element.getBoundingClientRect(); - if (d && (b = b || [0.5 * d.width, 0.5 * d.height], d = this.convertCanvasToOffset(b), this.scale = a, 0.01 > Math.abs(this.scale - 1) && (this.scale = 1), a = this.convertCanvasToOffset(b), a = [a[0] - d[0], a[1] - d[1]], this.offset[0] += a[0], this.offset[1] += a[1], this.onredraw)) { - this.onredraw(this); - } - } - }; - t.prototype.changeDeltaScale = function(a, b) { - this.changeScale(this.scale * a, b); - }; - t.prototype.reset = function() { - this.scale = 1; - this.offset[0] = 0; - this.offset[1] = 0; - }; - v.LGraphCanvas = e.LGraphCanvas = g; - g.link_type_colors = {"-1":e.EVENT_LINK_COLOR, number:"#AAA", node:"#DCA"}; - g.gradients = {}; - g.prototype.clear = function() { - this.fps = this.render_time = this.last_draw_time = this.frame = 0; - this.dragging_rectangle = null; - this.selected_nodes = {}; - this.selected_group = null; - this.visible_nodes = []; - this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; - this.highlighted_links = {}; - this.dirty_bgcanvas = this.dirty_canvas = !0; - this.node_widget = this.node_in_panel = this.dirty_area = null; - this.last_mouse = [0, 0]; - this.last_mouseclick = 0; - this.visible_area.set([0, 0, 0, 0]); - if (this.onClear) { - this.onClear(); - } - }; - g.prototype.setGraph = function(a, b) { - this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0))); - }; - g.prototype.openSubgraph = function(a) { - if (!a) { - throw "graph cannot be null"; - } - if (this.graph == a) { - throw "graph cannot be the same"; - } - this.clear(); - this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); - a.attachCanvas(this); - this.setDirty(!0, !0); - }; - g.prototype.closeSubgraph = function() { - if (this._graph_stack && 0 != this._graph_stack.length) { - var a = this.graph._subgraph_node, b = this._graph_stack.pop(); - this.selected_nodes = {}; - this.highlighted_links = {}; - b.attachCanvas(this); - this.setDirty(!0, !0); - a && (this.centerOnNode(a), this.selectNodes([a])); - } - }; - g.prototype.getCurrentGraph = function() { - return this.graph; - }; - g.prototype.setCanvas = function(a, b) { - if (a && a.constructor === String && (a = document.getElementById(a), !a)) { - throw "Error creating LiteGraph canvas: Canvas not found"; - } - if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a, this.ds.element = a)) { - a.className += " lgraphcanvas"; - a.data = this; - a.tabindex = "1"; - this.bgcanvas = null; - this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); - if (null == a.getContext) { - if ("canvas" != a.localName) { - throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; - } - throw "This browser doesn't support Canvas"; - } - null == (this.ctx = a.getContext("2d")) && (a.webgl_enabled || console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); - this._mousemove_callback = this.processMouseMove.bind(this); - this._mouseup_callback = this.processMouseUp.bind(this); - b || this.bindEvents(); - } - }; - g.prototype._doNothing = function(a) { - a.preventDefault(); - return !1; - }; - g.prototype._doReturnTrue = function(a) { - a.preventDefault(); - return !0; - }; - g.prototype.bindEvents = function() { - if (this._events_binded) { - console.warn("LGraphCanvas: events already binded"); - } else { - var a = this.canvas, b = this.getCanvasWindow().document; - this._mousedown_callback = this.processMouseDown.bind(this); - this._mousewheel_callback = this.processMouseWheel.bind(this); - a.addEventListener("mousedown", this._mousedown_callback, !0); - a.addEventListener("mousemove", this._mousemove_callback); - a.addEventListener("mousewheel", this._mousewheel_callback, !1); - a.addEventListener("contextmenu", this._doNothing); - a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); - a.addEventListener("touchstart", this.touchHandler, !0); - a.addEventListener("touchmove", this.touchHandler, !0); - a.addEventListener("touchend", this.touchHandler, !0); - a.addEventListener("touchcancel", this.touchHandler, !0); - this._key_callback = this.processKey.bind(this); - a.addEventListener("keydown", this._key_callback, !0); - b.addEventListener("keyup", this._key_callback, !0); - this._ondrop_callback = this.processDrop.bind(this); - a.addEventListener("dragover", this._doNothing, !1); - a.addEventListener("dragend", this._doNothing, !1); - a.addEventListener("drop", this._ondrop_callback, !1); - a.addEventListener("dragenter", this._doReturnTrue, !1); - this._events_binded = !0; - } - }; - g.prototype.unbindEvents = function() { - if (this._events_binded) { - var a = this.getCanvasWindow().document; - this.canvas.removeEventListener("mousedown", this._mousedown_callback); - this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); - this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); - this.canvas.removeEventListener("keydown", this._key_callback); - a.removeEventListener("keyup", this._key_callback); - this.canvas.removeEventListener("contextmenu", this._doNothing); - this.canvas.removeEventListener("drop", this._ondrop_callback); - this.canvas.removeEventListener("dragenter", this._doReturnTrue); - this.canvas.removeEventListener("touchstart", this.touchHandler); - this.canvas.removeEventListener("touchmove", this.touchHandler); - this.canvas.removeEventListener("touchend", this.touchHandler); - this.canvas.removeEventListener("touchcancel", this.touchHandler); - this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; - this._events_binded = !1; - } else { - console.warn("LGraphCanvas: no events binded"); - } - }; - g.getFileExtension = function(a) { - var b = a.indexOf("?"); - -1 != b && (a = a.substr(0, b)); - b = a.lastIndexOf("."); - return -1 == b ? "" : a.substr(b + 1).toLowerCase(); - }; - g.prototype.enableWebGL = function() { - this.gl = this.ctx = enableWebGLCanvas(this.canvas); - this.ctx.webgl = !0; - this.bgcanvas = this.canvas; - this.bgctx = this.gl; - this.canvas.webgl_enabled = !0; - }; - g.prototype.setDirty = function(a, b) { - a && (this.dirty_canvas = !0); - b && (this.dirty_bgcanvas = !0); - }; - g.prototype.getCanvasWindow = function() { - if (!this.canvas) { - return window; - } - var a = this.canvas.ownerDocument; - return a.defaultView || a.parentWindow; - }; - g.prototype.startRendering = function() { - function a() { - this.pause_rendering || this.draw(); - var b = this.getCanvasWindow(); - this.is_rendering && b.requestAnimationFrame(a.bind(this)); - } - this.is_rendering || (this.is_rendering = !0, a.call(this)); - }; - g.prototype.stopRendering = function() { - this.is_rendering = !1; - }; - g.prototype.processMouseDown = function(a) { - if (this.graph) { - this.adjustMouseEvent(a); - var b = this.getCanvasWindow(); - g.active_canvas = this; - this.canvas.removeEventListener("mousemove", this._mousemove_callback); - b.document.addEventListener("mousemove", this._mousemove_callback, !0); - b.document.addEventListener("mouseup", this._mouseup_callback, !0); - var d = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes, 5), f = !1, n = 300 > e.getTime() - this.last_mouseclick; - this.canvas_mouse[0] = a.canvasX; - this.canvas_mouse[1] = a.canvasY; - this.canvas.focus(); - e.closeAllContextMenus(b); - if (!this.onMouse || 1 != this.onMouse(a)) { - if (1 == a.which) { - a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, f = !0); - var c = !1; - if (d && this.allow_interaction && !f && !this.read_only) { - this.live_mode || d.flags.pinned || this.bringToFront(d); - if (!this.connecting_node && !d.flags.collapsed && !this.live_mode) { - if (!f && !1 !== d.resizable && B(a.canvasX, a.canvasY, d.pos[0] + d.size[0] - 5, d.pos[1] + d.size[1] - 5, 10, 10)) { - this.resizing_node = d, this.canvas.style.cursor = "se-resize", f = !0; - } else { - if (d.outputs) { - for (var l = 0, p = d.outputs.length; l < p; ++l) { - var m = d.outputs[l], h = d.getConnectionPos(!1, l); - if (B(a.canvasX, a.canvasY, h[0] - 15, h[1] - 10, 30, 20)) { - this.connecting_node = d; - this.connecting_output = m; - this.connecting_pos = d.getConnectionPos(!1, l); - this.connecting_slot = l; - a.shiftKey && d.disconnectOutput(l); - if (n) { - if (d.onOutputDblClick) { - d.onOutputDblClick(l, a); - } - } else { - if (d.onOutputClick) { - d.onOutputClick(l, a); - } - } - f = !0; - break; - } - } - } - if (d.inputs) { - for (l = 0, p = d.inputs.length; l < p; ++l) { - if (m = d.inputs[l], h = d.getConnectionPos(!0, l), B(a.canvasX, a.canvasY, h[0] - 15, h[1] - 10, 30, 20)) { - if (n) { - if (d.onInputDblClick) { - d.onInputDblClick(l, a); - } - } else { - if (d.onInputClick) { - d.onInputClick(l, a); - } - } - if (null !== m.link) { - f = this.graph.links[m.link]; - d.disconnectInput(l); - if (this.allow_reconnect_links || a.shiftKey) { - this.connecting_node = this.graph._nodes_by_id[f.origin_id], this.connecting_slot = f.origin_slot, this.connecting_output = this.connecting_node.outputs[this.connecting_slot], this.connecting_pos = this.connecting_node.getConnectionPos(!1, this.connecting_slot); - } - f = this.dirty_bgcanvas = !0; - } - } - } - } - } - } - if (!f) { - l = !1; - if (p = this.processNodeWidgets(d, this.canvas_mouse, a)) { - l = !0, this.node_widget = [d, p]; - } - if (n && this.selected_nodes[d.id]) { - if (d.onDblClick) { - d.onDblClick(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this); - } - this.processNodeDblClicked(d); - l = !0; - } - d.onMouseDown && d.onMouseDown(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this) ? l = !0 : this.live_mode && (l = c = !0); - l || (this.allow_dragnodes && (this.node_dragged = d), this.selected_nodes[d.id] || this.processNodeSelected(d, a)); - this.dirty_canvas = !0; - } - } else { - if (!this.read_only) { - for (l = 0; l < this.visible_links.length; ++l) { - if (d = this.visible_links[l], c = d._pos, !(!c || a.canvasX < c[0] - 4 || a.canvasX > c[0] + 4 || a.canvasY < c[1] - 4 || a.canvasY > c[1] + 4)) { - this.showLinkMenu(d, a); - this.over_link_center = null; - break; - } - } - } - this.selected_group = this.graph.getGroupOnPos(a.canvasX, a.canvasY); - this.selected_group_resizing = !1; - this.selected_group && !this.read_only && (a.ctrlKey && (this.dragging_rectangle = null), 10 > D([a.canvasX, a.canvasY], [this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1]]) * this.ds.scale ? this.selected_group_resizing = !0 : this.selected_group.recomputeInsideNodes()); - n && !this.read_only && this.allow_searchbox && this.showSearchBox(a); - c = !0; - } - !f && c && this.allow_dragcanvas && (this.dragging_canvas = !0); - } else { - 2 != a.which && 3 == a.which && (this.read_only || this.processContextMenu(d, a)); - } - this.last_mouse[0] = a.localX; - this.last_mouse[1] = a.localY; - this.last_mouseclick = e.getTime(); - this.last_mouse_dragging = !0; - this.graph.change(); - (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); - a.stopPropagation(); - if (this.onMouseDown) { - this.onMouseDown(a); - } - return !1; - } - } - }; - g.prototype.processMouseMove = function(a) { - this.autoresize && this.resize(); - if (this.graph) { - g.active_canvas = this; - this.adjustMouseEvent(a); - var b = [a.localX, a.localY], d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; - this.last_mouse = b; - this.canvas_mouse[0] = a.canvasX; - this.canvas_mouse[1] = a.canvasY; - a.dragging = this.last_mouse_dragging; - this.node_widget && (this.processNodeWidgets(this.node_widget[0], this.canvas_mouse, a, this.node_widget[1]), this.dirty_canvas = !0); - if (this.dragging_rectangle) { - this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; - } else { - if (this.selected_group && !this.read_only) { - this.selected_group_resizing ? this.selected_group.size = [a.canvasX - this.selected_group.pos[0], a.canvasY - this.selected_group.pos[1]] : (this.selected_group.move(d[0] / this.ds.scale, d[1] / this.ds.scale, a.ctrlKey), this.selected_group._nodes.length && (this.dirty_canvas = !0)), this.dirty_bgcanvas = !0; - } else { - if (this.dragging_canvas) { - this.ds.offset[0] += d[0] / this.ds.scale, this.ds.offset[1] += d[1] / this.ds.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; - } else { - if (this.allow_interaction && !this.read_only) { - this.connecting_node && (this.dirty_canvas = !0); - var f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); - b = 0; - for (var n = this.graph._nodes.length; b < n; ++b) { - if (this.graph._nodes[b].mouseOver && f != this.graph._nodes[b]) { - this.graph._nodes[b].mouseOver = !1; - if (this.node_over && this.node_over.onMouseLeave) { - this.node_over.onMouseLeave(a); - } - this.node_over = null; - this.dirty_canvas = !0; - } - } - if (f) { - if (!f.mouseOver && (f.mouseOver = !0, this.node_over = f, this.dirty_canvas = !0, f.onMouseEnter)) { - f.onMouseEnter(a); - } - if (f.onMouseMove) { - f.onMouseMove(a, [a.canvasX - f.pos[0], a.canvasY - f.pos[1]], this); - } - if (this.connecting_node && (n = this._highlight_input || [0, 0], !this.isOverNodeBox(f, a.canvasX, a.canvasY))) { - var c = this.isOverNodeInput(f, a.canvasX, a.canvasY, n); - -1 != c && f.inputs[c] ? e.isValidConnection(this.connecting_output.type, f.inputs[c].type) && (this._highlight_input = n) : this._highlight_input = null; - } - this.canvas && (B(a.canvasX, a.canvasY, f.pos[0] + f.size[0] - 5, f.pos[1] + f.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = "crosshair"); - } else { - n = null; - for (b = 0; b < this.visible_links.length; ++b) { - c = this.visible_links[b]; - var l = c._pos; - if (!(!l || a.canvasX < l[0] - 4 || a.canvasX > l[0] + 4 || a.canvasY < l[1] - 4 || a.canvasY > l[1] + 4)) { - n = c; - break; - } - } - n != this.over_link_center && (this.over_link_center = n, this.dirty_canvas = !0); - this.canvas && (this.canvas.style.cursor = ""); - } - if (this.node_capturing_input && this.node_capturing_input != f && this.node_capturing_input.onMouseMove) { - this.node_capturing_input.onMouseMove(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]], this); - } - if (this.node_dragged && !this.live_mode) { - for (b in this.selected_nodes) { - f = this.selected_nodes[b], f.pos[0] += d[0] / this.ds.scale, f.pos[1] += d[1] / this.ds.scale; - } - this.dirty_bgcanvas = this.dirty_canvas = !0; - } - this.resizing_node && !this.live_mode && (this.resizing_node.size[0] = a.canvasX - this.resizing_node.pos[0], this.resizing_node.size[1] = a.canvasY - this.resizing_node.pos[1], d = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0) * e.NODE_SLOT_HEIGHT + (this.resizing_node.widgets ? this.resizing_node.widgets.length : 0) * (e.NODE_WIDGET_HEIGHT + 4) + 4, this.resizing_node.size[1] < d && (this.resizing_node.size[1] = - d), this.resizing_node.size[0] < e.NODE_MIN_WIDTH && (this.resizing_node.size[0] = e.NODE_MIN_WIDTH), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); - } - } - } - } - a.preventDefault(); - return !1; - } - }; - g.prototype.processMouseUp = function(a) { - if (this.graph) { - var b = this.getCanvasWindow().document; - g.active_canvas = this; - b.removeEventListener("mousemove", this._mousemove_callback, !0); - this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); - b.removeEventListener("mouseup", this._mouseup_callback, !0); - this.adjustMouseEvent(a); - b = e.getTime(); - a.click_time = b - this.last_mouseclick; - this.last_mouse_dragging = !1; - if (1 == a.which) { - if (this.node_widget = null, this.selected_group && (this.selected_group.move(this.selected_group.pos[0] - Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] - Math.round(this.selected_group.pos[1]), a.ctrlKey), this.selected_group.pos[0] = Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] = Math.round(this.selected_group.pos[1]), this.selected_group._nodes.length && (this.dirty_canvas = !0), this.selected_group = null), this.selected_group_resizing = !1, - this.dragging_rectangle) { - if (this.graph) { - b = this.graph._nodes; - var d = new Float32Array(4); - this.deselectAllNodes(); - var f = Math.abs(this.dragging_rectangle[2]), n = Math.abs(this.dragging_rectangle[3]), c = 0 > this.dragging_rectangle[3] ? this.dragging_rectangle[1] - n : this.dragging_rectangle[1]; - this.dragging_rectangle[0] = 0 > this.dragging_rectangle[2] ? this.dragging_rectangle[0] - f : this.dragging_rectangle[0]; - this.dragging_rectangle[1] = c; - this.dragging_rectangle[2] = f; - this.dragging_rectangle[3] = n; - n = []; - for (c = 0; c < b.length; ++c) { - f = b[c], f.getBounding(d), x(this.dragging_rectangle, d) && n.push(f); - } - n.length && this.selectNodes(n); - } - this.dragging_rectangle = null; - } else { - if (this.connecting_node) { - this.dirty_bgcanvas = this.dirty_canvas = !0; - if (f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { - this.connecting_output.type == e.EVENT && this.isOverNodeBox(f, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, f, e.EVENT) : (b = this.isOverNodeInput(f, a.canvasX, a.canvasY), -1 != b ? this.connecting_node.connect(this.connecting_slot, f, b) : (b = f.getInputInfo(0), this.connecting_output.type == e.EVENT ? this.connecting_node.connect(this.connecting_slot, f, e.EVENT) : b && !b.link && e.isValidConnection(b.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, - f, 0))); - } - this.connecting_node = this.connecting_pos = this.connecting_output = null; - this.connecting_slot = -1; - } else { - if (this.resizing_node) { - this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null; - } else { - if (this.node_dragged) { - (f = this.node_dragged) && 300 > a.click_time && B(a.canvasX, a.canvasY, f.pos[0], f.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT) && f.collapse(); - this.dirty_bgcanvas = this.dirty_canvas = !0; - this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]); - this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]); - this.graph.config.align_to_grid && this.node_dragged.alignToGrid(); - if (this.onNodeMoved) { - this.onNodeMoved(this.node_dragged); - } - this.node_dragged = null; - } else { - f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); - !f && 300 > a.click_time && this.deselectAllNodes(); - this.dirty_canvas = !0; - this.dragging_canvas = !1; - if (this.node_over && this.node_over.onMouseUp) { - this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]], this); - } - if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { - this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); - } - } - } - } - } - } else { - 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); - } - this.graph.change(); - a.stopPropagation(); - a.preventDefault(); - return !1; - } - }; - g.prototype.processMouseWheel = function(a) { - if (this.graph && this.allow_dragcanvas) { - var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; - this.adjustMouseEvent(a); - var d = this.ds.scale; - 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1); - this.ds.changeScale(d, [a.localX, a.localY]); - this.graph.change(); - a.preventDefault(); - return !1; - } - }; - g.prototype.isOverNodeBox = function(a, b, d) { - var f = e.NODE_TITLE_HEIGHT; - return B(b, d, a.pos[0] + 2, a.pos[1] + 2 - f, f - 4, f - 4) ? !0 : !1; - }; - g.prototype.isOverNodeInput = function(a, b, d, e) { - if (a.inputs) { - for (var f = 0, c = a.inputs.length; f < c; ++f) { - var q = a.getConnectionPos(!0, f); - if (a.horizontal ? B(b, d, q[0] - 5, q[1] - 10, 10, 20) : B(b, d, q[0] - 10, q[1] - 5, 40, 10)) { - return e && (e[0] = q[0], e[1] = q[1]), f; - } - } - } - return -1; - }; - g.prototype.processKey = function(a) { - if (this.graph) { - var b = !1; - if ("input" != a.target.localName) { - if ("keydown" == a.type) { - if (32 == a.keyCode && (b = this.dragging_canvas = !0), 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0), "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0), "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(), 46 != a.keyCode && 8 != a.keyCode || "input" == a.target.localName || "textarea" == a.target.localName || (this.deleteSelectedNodes(), b = !0), this.selected_nodes) { - for (var d in this.selected_nodes) { - if (this.selected_nodes[d].onKeyDown) { - this.selected_nodes[d].onKeyDown(a); - } - } - } - } else { - if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { - for (d in this.selected_nodes) { - if (this.selected_nodes[d].onKeyUp) { - this.selected_nodes[d].onKeyUp(a); - } - } - } - } - this.graph.change(); - if (b) { - return a.preventDefault(), a.stopImmediatePropagation(), !1; - } - } - } - }; - g.prototype.copyToClipboard = function() { - var a = {nodes:[], links:[]}, b = 0, d = [], e; - for (e in this.selected_nodes) { - var f = this.selected_nodes[e]; - f._relative_id = b; - d.push(f); - b += 1; - } - for (e = 0; e < d.length; ++e) { - if (f = d[e], b = f.clone()) { - if (a.nodes.push(b.serialize()), f.inputs && f.inputs.length) { - for (b = 0; b < f.inputs.length; ++b) { - var c = f.inputs[b]; - if (c && null != c.link && (c = this.graph.links[c.link])) { - var g = this.graph.getNodeById(c.origin_id); - g && this.selected_nodes[g.id] && a.links.push([g._relative_id, c.origin_slot, f._relative_id, c.target_slot]); - } - } - } - } else { - console.warn("node type not found: " + f.type); - } - } - localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); - }; - g.prototype.pasteFromClipboard = function() { - var a = localStorage.getItem("litegrapheditor_clipboard"); - if (a) { - a = JSON.parse(a); - for (var b = [], d = 0; d < a.nodes.length; ++d) { - var f = a.nodes[d], c = e.createNode(f.type); - c && (c.configure(f), c.pos[0] += 5, c.pos[1] += 5, this.graph.add(c), b.push(c)); - } - for (d = 0; d < a.links.length; ++d) { - f = a.links[d]; - c = b[f[0]]; - var g = b[f[2]]; - c && g ? c.connect(f[1], g, f[3]) : console.warn("Warning, nodes missing on pasting"); - } - this.selectNodes(b); - } - }; - g.prototype.processDrop = function(a) { - a.preventDefault(); - this.adjustMouseEvent(a); - var b = [a.canvasX, a.canvasY], d = this.graph.getNodeOnPos(b[0], b[1]); - if (d) { - if ((d.onDropFile || d.onDropData) && (b = a.dataTransfer.files) && b.length) { - for (var e = 0; e < b.length; e++) { - var f = a.dataTransfer.files[0], c = f.name; - g.getFileExtension(c); - if (d.onDropFile) { - d.onDropFile(f); - } - if (d.onDropData) { - var l = new FileReader; - l.onload = function(a) { - d.onDropData(a.target.result, c, f); - }; - var p = f.type.split("/")[0]; - "text" == p || "" == p ? l.readAsText(f) : "image" == p ? l.readAsDataURL(f) : l.readAsArrayBuffer(f); - } - } - } - return d.onDropItem && d.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; - } - b = null; - this.onDropItem && (b = this.onDropItem(event)); - b || this.checkDropItem(a); - }; - g.prototype.checkDropItem = function(a) { - if (a.dataTransfer.files.length) { - var b = a.dataTransfer.files[0], d = g.getFileExtension(b.name).toLowerCase(); - if (d = e.node_types_by_file_extension[d]) { - if (d = e.createNode(d.type), d.pos = [a.canvasX, a.canvasY], this.graph.add(d), d.onDropFile) { - d.onDropFile(b); - } - } - } - }; - g.prototype.processNodeDblClicked = function(a) { - if (this.onShowNodePanel) { - this.onShowNodePanel(a); - } - if (this.onNodeDblClicked) { - this.onNodeDblClicked(a); - } - this.setDirty(!0); - }; - g.prototype.processNodeSelected = function(a, b) { - this.selectNode(a, b && b.shiftKey); - if (this.onNodeSelected) { - this.onNodeSelected(a); - } - }; - g.prototype.selectNode = function(a, b) { - null == a ? this.deselectAllNodes() : this.selectNodes([a], b); - }; - g.prototype.selectNodes = function(a, b) { - b || this.deselectAllNodes(); - a = a || this.graph._nodes; - for (b = 0; b < a.length; ++b) { - var d = a[b]; - if (!d.is_selected) { - if (!d.is_selected && d.onSelected) { - d.onSelected(); - } - d.is_selected = !0; - this.selected_nodes[d.id] = d; - if (d.inputs) { - for (var e = 0; e < d.inputs.length; ++e) { - this.highlighted_links[d.inputs[e].link] = !0; - } - } - if (d.outputs) { - for (e = 0; e < d.outputs.length; ++e) { - var f = d.outputs[e]; - if (f.links) { - for (var c = 0; c < f.links.length; ++c) { - this.highlighted_links[f.links[c]] = !0; - } - } - } - } - } - } - if (this.onSelectionChange) { - this.onSelectionChange(this.selected_nodes); - } - this.setDirty(!0); - }; - g.prototype.deselectNode = function(a) { - if (a.is_selected) { - if (a.onDeselected) { - a.onDeselected(); - } - a.is_selected = !1; - if (this.onNodeDeselected) { - this.onNodeDeselected(a); - } - if (a.inputs) { - for (var b = 0; b < a.inputs.length; ++b) { - delete this.highlighted_links[a.inputs[b].link]; - } - } - if (a.outputs) { - for (b = 0; b < a.outputs.length; ++b) { - var d = a.outputs[b]; - if (d.links) { - for (var e = 0; e < d.links.length; ++e) { - delete this.highlighted_links[d.links[e]]; - } - } - } - } - } - }; - g.prototype.deselectAllNodes = function() { - if (this.graph) { - for (var a = this.graph._nodes, b = 0, d = a.length; b < d; ++b) { - var e = a[b]; - if (e.is_selected) { - if (e.onDeselected) { - e.onDeselected(); - } - e.is_selected = !1; - if (this.onNodeDeselected) { - this.onNodeDeselected(e); - } - } - } - this.selected_nodes = {}; - this.current_node = null; - this.highlighted_links = {}; - if (this.onSelectionChange) { - this.onSelectionChange(this.selected_nodes); - } - this.setDirty(!0); - } - }; - g.prototype.deleteSelectedNodes = function() { - for (var a in this.selected_nodes) { - var b = this.selected_nodes[a]; - if (b.inputs && b.inputs.length && b.outputs && b.outputs.length && e.isValidConnection(b.inputs[0].type, b.outputs[0].type) && b.inputs[0].link && b.outputs[0].links && b.outputs[0].links.length) { - var d = b.graph.links[b.inputs[0].link], f = b.graph.links[b.outputs[0].links[0]], c = b.getInputNode(0), g = b.getOutputNodes(0)[0]; - c && g && c.connect(d.origin_slot, g, f.target_slot); - } - this.graph.remove(b); - if (this.onNodeDeselected) { - this.onNodeDeselected(b); - } - } - this.selected_nodes = {}; - this.current_node = null; - this.highlighted_links = {}; - this.setDirty(!0); - }; - g.prototype.centerOnNode = function(a) { - this.ds.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.ds.scale; - this.ds.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.ds.scale; - this.setDirty(!0, !0); - }; - g.prototype.adjustMouseEvent = function(a) { - if (this.canvas) { - var b = this.canvas.getBoundingClientRect(); - a.localX = a.clientX - b.left; - a.localY = a.clientY - b.top; - } else { - a.localX = a.clientX, a.localY = a.clientY; - } - a.deltaX = a.localX - this.last_mouse_position[0]; - a.deltaY = a.localY - this.last_mouse_position[1]; - this.last_mouse_position[0] = a.localX; - this.last_mouse_position[1] = a.localY; - a.canvasX = a.localX / this.ds.scale - this.ds.offset[0]; - a.canvasY = a.localY / this.ds.scale - this.ds.offset[1]; - }; - g.prototype.setZoom = function(a, b) { - this.ds.changeScale(a, b); - this.dirty_bgcanvas = this.dirty_canvas = !0; - }; - g.prototype.convertOffsetToCanvas = function(a, b) { - return this.ds.convertOffsetToCanvas(a, b); - }; - g.prototype.convertCanvasToOffset = function(a, b) { - return this.ds.convertCanvasToOffset(a, b); - }; - g.prototype.convertEventToCanvasOffset = function(a) { - var b = this.canvas.getBoundingClientRect(); - return this.convertCanvasToOffset([a.clientX - b.left, a.clientY - b.top]); - }; - g.prototype.bringToFront = function(a) { - var b = this.graph._nodes.indexOf(a); - -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); - }; - g.prototype.sendToBack = function(a) { - var b = this.graph._nodes.indexOf(a); - -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); - }; - var y = new Float32Array(4); - g.prototype.computeVisibleNodes = function(a, b) { - b = b || []; - b.length = 0; - a = a || this.graph._nodes; - for (var d = 0, e = a.length; d < e; ++d) { - var f = a[d]; - (!this.live_mode || f.onDrawBackground || f.onDrawForeground) && x(this.visible_area, f.getBounding(y)) && b.push(f); - } - return b; - }; - g.prototype.draw = function(a, b) { - if (this.canvas) { - var d = e.getTime(); - this.render_time = 0.001 * (d - this.last_draw_time); - this.last_draw_time = d; - this.graph && this.ds.computeVisibleArea(); - (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); - (this.dirty_canvas || a) && this.drawFrontCanvas(); - this.fps = this.render_time ? 1.0 / this.render_time : 0; - this.frame += 1; - } - }; - g.prototype.drawFrontCanvas = function() { - this.dirty_canvas = !1; - this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); - var a = this.ctx; - if (a) { - a.start2D && a.start2D(); - var b = this.canvas; - a.restore(); - a.setTransform(1, 0, 0, 1, 0, 0); - this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); - this.clear_background && a.clearRect(0, 0, b.width, b.height); - this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); - if (this.onRender) { - this.onRender(b, a); - } - this.show_info && this.renderInfo(a); - if (this.graph) { - a.save(); - this.ds.toCanvasContext(a); - b = this.computeVisibleNodes(null, this.visible_nodes); - for (var d = 0; d < b.length; ++d) { - var f = b[d]; - a.save(); - a.translate(f.pos[0], f.pos[1]); - this.drawNode(f, a); - a.restore(); - } - this.render_execution_order && this.drawExecutionOrder(a); - this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); - if (null != this.connecting_pos) { - a.lineWidth = this.connections_width; - switch(this.connecting_output.type) { - case e.EVENT: - b = e.EVENT_LINK_COLOR; - break; - default: - b = e.CONNECTING_LINK_COLOR; - } - this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b, this.connecting_output.dir || (this.connecting_node.horizontal ? e.DOWN : e.RIGHT), e.CENTER); - a.beginPath(); - this.connecting_output.type === e.EVENT || this.connecting_output.shape === e.BOX_SHAPE ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); - a.fill(); - a.fillStyle = "#ffcc00"; - this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); - } - this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); - if (this.over_link_center && this.render_link_tooltip) { - this.drawLinkTooltip(a, this.over_link_center); - } else { - if (this.onDrawLinkTooltip) { - this.onDrawLinkTooltip(a, null); - } - } - if (this.onDrawForeground) { - this.onDrawForeground(a, this.visible_rect); - } - a.restore(); - } - if (this.onDrawOverlay) { - this.onDrawOverlay(a); - } - this.dirty_area && a.restore(); - a.finish2D && a.finish2D(); - } - }; - g.prototype.renderInfo = function(a, b, d) { - b = b || 0; - d = d || 0; - a.save(); - a.translate(b, d); - a.font = "10px Arial"; - a.fillStyle = "#888"; - this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 39), a.fillText("V: " + this.graph._version, 5, 52), a.fillText("FPS:" + this.fps.toFixed(2), 5, 65)) : a.fillText("No graph selected", 5, 13); - a.restore(); - }; - g.prototype.drawBackCanvas = function() { - var a = this.bgcanvas; - if (a.width != this.canvas.width || a.height != this.canvas.height) { - a.width = this.canvas.width, a.height = this.canvas.height; - } - this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); - var b = this.bgctx; - b.start && b.start(); - this.clear_background && b.clearRect(0, 0, a.width, a.height); - if (this._graph_stack && this._graph_stack.length) { - b.save(); - var d = this.graph._subgraph_node; - b.strokeStyle = d.bgcolor; - b.lineWidth = 10; - b.strokeRect(1, 1, a.width - 2, a.height - 2); - b.lineWidth = 1; - b.font = "40px Arial"; - b.textAlign = "center"; - b.fillStyle = d.bgcolor || "#AAA"; - for (var e = "", f = 1; f < this._graph_stack.length; ++f) { - e += this._graph_stack[f]._subgraph_node.getTitle() + " >> "; - } - b.fillText(e + d.getTitle(), 0.5 * a.width, 40); - b.restore(); - } - d = !1; - this.onRenderBackground && (d = this.onRenderBackground(a, b)); - b.restore(); - b.setTransform(1, 0, 0, 1, 0, 0); - this.visible_links.length = 0; - if (this.graph) { - b.save(); - this.ds.toCanvasContext(b); - if (this.background_image && 0.5 < this.ds.scale && !d) { - b.globalAlpha = this.zoom_modify_alpha ? (1.0 - 0.5 / this.ds.scale) * this.editor_alpha : this.editor_alpha; - b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; - if (!this._bg_img || this._bg_img.name != this.background_image) { - this._bg_img = new Image; - this._bg_img.name = this.background_image; - this._bg_img.src = this.background_image; - var c = this; - this._bg_img.onload = function() { - c.draw(!0, !0); - }; - } - d = null; - null == this._pattern && 0 < this._bg_img.width ? (d = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = d) : d = this._pattern; - d && (b.fillStyle = d, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); - b.globalAlpha = 1.0; - b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; - } - this.graph._groups.length && !this.live_mode && this.drawGroups(a, b); - if (this.onDrawBackground) { - this.onDrawBackground(b, this.visible_area); - } - this.onBackgroundRender && (console.error("WARNING! onBackgroundRender deprecated, now is named onDrawBackground "), this.onBackgroundRender = null); - this.render_canvas_border && (b.strokeStyle = "#235", b.strokeRect(0, 0, a.width, a.height)); - this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; - this.live_mode || this.drawConnections(b); - b.shadowColor = "rgba(0,0,0,0)"; - b.restore(); - } - b.finish && b.finish(); - this.dirty_bgcanvas = !1; - this.dirty_canvas = !0; - }; - var w = new Float32Array(2); - g.prototype.drawNode = function(a, b) { - this.current_node = a; - var d = a.color || a.constructor.color || e.NODE_DEFAULT_COLOR, f = a.bgcolor || a.constructor.bgcolor || e.NODE_DEFAULT_BGCOLOR, c = 0.6 > this.ds.scale; - if (this.live_mode) { - if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { - a.onDrawForeground(b, this, this.canvas); - } - } else { - var g = this.editor_alpha; - b.globalAlpha = g; - this.render_shadows && !c ? (b.shadowColor = e.DEFAULT_SHADOW_COLOR, b.shadowOffsetX = 2 * this.ds.scale, b.shadowOffsetY = 2 * this.ds.scale, b.shadowBlur = 3 * this.ds.scale) : b.shadowColor = "transparent"; - if (!a.flags.collapsed || !a.onDrawCollapsed || 1 != a.onDrawCollapsed(b, this)) { - var l = a._shape || e.BOX_SHAPE; - w.set(a.size); - var p = a.horizontal; - if (a.flags.collapsed) { - b.font = this.inner_text_font; - var m = a.getTitle ? a.getTitle() : a.title; - null != m && (a._collapsed_width = Math.min(a.size[0], b.measureText(m).width + 2 * e.NODE_TITLE_HEIGHT), w[0] = a._collapsed_width, w[1] = 0); - } - a.clip_area && (b.save(), b.beginPath(), l == e.BOX_SHAPE ? b.rect(0, 0, w[0], w[1]) : l == e.ROUND_SHAPE ? b.roundRect(0, 0, w[0], w[1], 10) : l == e.CIRCLE_SHAPE && b.arc(0.5 * w[0], 0.5 * w[1], 0.5 * w[0], 0, 2 * Math.PI), b.clip()); - a.has_errors && (f = "red"); - this.drawNodeShape(a, b, w, d, f, a.is_selected, a.mouseOver); - b.shadowColor = "transparent"; - if (a.onDrawForeground) { - a.onDrawForeground(b, this, this.canvas); - } - b.textAlign = p ? "center" : "left"; - b.font = this.inner_text_font; - f = !c; - l = this.connecting_output; - b.lineWidth = 1; - m = 0; - var h = new Float32Array(2); - if (!a.flags.collapsed) { - if (a.inputs) { - for (d = 0; d < a.inputs.length; d++) { - var u = a.inputs[d]; - b.globalAlpha = g; - this.connecting_node && !e.isValidConnection(u.type, l.type) && (b.globalAlpha = 0.4 * g); - b.fillStyle = null != u.link ? u.color_on || this.default_connection_color.input_on : u.color_off || this.default_connection_color.input_off; - var C = a.getConnectionPos(!0, d, h); - C[0] -= a.pos[0]; - C[1] -= a.pos[1]; - m < C[1] + 0.5 * e.NODE_SLOT_HEIGHT && (m = C[1] + 0.5 * e.NODE_SLOT_HEIGHT); - b.beginPath(); - u.type === e.EVENT || u.shape === e.BOX_SHAPE ? p ? b.rect(C[0] - 5 + 0.5, C[1] - 8 + 0.5, 10, 14) : b.rect(C[0] - 6 + 0.5, C[1] - 5 + 0.5, 14, 10) : u.shape === e.ARROW_SHAPE ? (b.moveTo(C[0] + 8, C[1] + 0.5), b.lineTo(C[0] - 4, C[1] + 6 + 0.5), b.lineTo(C[0] - 4, C[1] - 6 + 0.5), b.closePath()) : c ? b.rect(C[0] - 4, C[1] - 4, 8, 8) : b.arc(C[0], C[1], 4, 0, 2 * Math.PI); - b.fill(); - if (f) { - var r = null != u.label ? u.label : u.name; - r && (b.fillStyle = e.NODE_TEXT_COLOR, p || u.dir == e.UP ? b.fillText(r, C[0], C[1] - 10) : b.fillText(r, C[0] + 10, C[1] + 5)); - } - } - } - this.connecting_node && (b.globalAlpha = 0.4 * g); - b.textAlign = p ? "center" : "right"; - b.strokeStyle = "black"; - if (a.outputs) { - for (d = 0; d < a.outputs.length; d++) { - if (u = a.outputs[d], C = a.getConnectionPos(!1, d, h), C[0] -= a.pos[0], C[1] -= a.pos[1], m < C[1] + 0.5 * e.NODE_SLOT_HEIGHT && (m = C[1] + 0.5 * e.NODE_SLOT_HEIGHT), b.fillStyle = u.links && u.links.length ? u.color_on || this.default_connection_color.output_on : u.color_off || this.default_connection_color.output_off, b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? p ? b.rect(C[0] - 5 + 0.5, C[1] - 8 + 0.5, 10, 14) : b.rect(C[0] - 6 + 0.5, C[1] - 5 + 0.5, 14, 10) : - u.shape === e.ARROW_SHAPE ? (b.moveTo(C[0] + 8, C[1] + 0.5), b.lineTo(C[0] - 4, C[1] + 6 + 0.5), b.lineTo(C[0] - 4, C[1] - 6 + 0.5), b.closePath()) : c ? b.rect(C[0] - 4, C[1] - 4, 8, 8) : b.arc(C[0], C[1], 4, 0, 2 * Math.PI), b.fill(), c || b.stroke(), f && (r = null != u.label ? u.label : u.name)) { - b.fillStyle = e.NODE_TEXT_COLOR, p || u.dir == e.DOWN ? b.fillText(r, C[0], C[1] - 8) : b.fillText(r, C[0] - 10, C[1] + 5); - } - } - } - b.textAlign = "left"; - b.globalAlpha = 1; - if (a.widgets) { - u = m; - if (p || a.widgets_up) { - u = 2; - } - null != a.widgets_start_y && (u = a.widgets_start_y); - this.drawNodeWidgets(a, u, b, this.node_widget && this.node_widget[0] == a ? this.node_widget[1] : null); - } - } else { - if (this.render_collapsed_slots) { - c = g = null; - if (a.inputs) { - for (d = 0; d < a.inputs.length; d++) { - if (u = a.inputs[d], null != u.link) { - g = u; - break; - } - } - } - if (a.outputs) { - for (d = 0; d < a.outputs.length; d++) { - u = a.outputs[d], u.links && u.links.length && (c = u); - } - } - g && (g = 0, d = -0.5 * e.NODE_TITLE_HEIGHT, p && (g = 0.5 * a._collapsed_width, d = -e.NODE_TITLE_HEIGHT), b.fillStyle = "#686", b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? b.rect(g - 7 + 0.5, d - 4, 14, 8) : u.shape === e.ARROW_SHAPE ? (b.moveTo(g + 8, d), b.lineTo(g + -4, d - 4), b.lineTo(g + -4, d + 4), b.closePath()) : b.arc(g, d, 4, 0, 2 * Math.PI), b.fill()); - c && (g = a._collapsed_width, d = -0.5 * e.NODE_TITLE_HEIGHT, p && (g = 0.5 * a._collapsed_width, d = 0), b.fillStyle = "#686", b.strokeStyle = "black", b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? b.rect(g - 7 + 0.5, d - 4, 14, 8) : u.shape === e.ARROW_SHAPE ? (b.moveTo(g + 6, d), b.lineTo(g - 6, d - 4), b.lineTo(g - 6, d + 4), b.closePath()) : b.arc(g, d, 4, 0, 2 * Math.PI), b.fill()); - } - } - a.clip_area && b.restore(); - b.globalAlpha = 1.0; - } - } - }; - g.prototype.drawLinkTooltip = function(a, b) { - var d = b._pos; - a.fillStyle = "black"; - a.beginPath(); - a.arc(d[0], d[1], 3, 0, 2 * Math.PI); - a.fill(); - if (null != b.data && (!this.onDrawLinkTooltip || 1 != this.onDrawLinkTooltip(a, b, this)) && (b = b.data, b = b.constructor === Number ? b.toFixed(2) : b.constructor === String ? '"' + b + '"' : b.constructor === Boolean ? String(b) : b.toToolTip ? b.toToolTip() : "[" + b.constructor.name + "]", null != b)) { - a.font = "14px Courier New"; - var e = a.measureText(b).width + 20; - a.shadowColor = "black"; - a.shadowOffsetX = 2; - a.shadowOffsetY = 2; - a.shadowBlur = 3; - a.fillStyle = "#454"; - a.beginPath(); - a.roundRect(d[0] - 0.5 * e, d[1] - 15 - 24, e, 24, 3, 3); - a.moveTo(d[0] - 10, d[1] - 15); - a.lineTo(d[0] + 10, d[1] - 15); - a.lineTo(d[0], d[1] - 5); - a.fill(); - a.shadowColor = "transparent"; - a.textAlign = "center"; - a.fillStyle = "#CEC"; - a.fillText(b, d[0], d[1] - 15 - 24 * 0.3); - } - }; - var z = new Float32Array(4); - g.prototype.drawNodeShape = function(a, b, d, f, c, l, p) { - b.strokeStyle = f; - b.fillStyle = c; - c = e.NODE_TITLE_HEIGHT; - var n = 0.5 > this.ds.scale, q = a._shape || a.constructor.shape || e.ROUND_SHAPE, m = a.constructor.title_mode, h = !0; - m == e.TRANSPARENT_TITLE ? h = !1 : m == e.AUTOHIDE_TITLE && p && (h = !0); - z[0] = 0; - z[1] = h ? -c : 0; - z[2] = d[0] + 1; - z[3] = h ? d[1] + c : d[1]; - p = b.globalAlpha; - b.beginPath(); - q == e.BOX_SHAPE || n ? b.fillRect(z[0], z[1], z[2], z[3]) : q == e.ROUND_SHAPE || q == e.CARD_SHAPE ? b.roundRect(z[0], z[1], z[2], z[3], this.round_radius, q == e.CARD_SHAPE ? 0 : this.round_radius) : q == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI); - b.fill(); - a.flags.collapsed || (b.shadowColor = "transparent", b.fillStyle = "rgba(0,0,0,0.2)", b.fillRect(0, -1, z[2], 2)); - b.shadowColor = "transparent"; - if (a.onDrawBackground) { - a.onDrawBackground(b, this, this.canvas); - } - if (h || m == e.TRANSPARENT_TITLE) { - if (a.onDrawTitleBar) { - a.onDrawTitleBar(b, c, d, this.ds.scale, f); - } else { - if (m != e.TRANSPARENT_TITLE && (a.constructor.title_color || this.render_title_colored)) { - h = a.constructor.title_color || f; - a.flags.collapsed && (b.shadowColor = e.DEFAULT_SHADOW_COLOR); - if (this.use_gradients) { - var G = g.gradients[h]; - G || (G = g.gradients[h] = b.createLinearGradient(0, 0, 400, 0), G.addColorStop(0, h), G.addColorStop(1, "#000")); - b.fillStyle = G; - } else { - b.fillStyle = h; - } - b.beginPath(); - q == e.BOX_SHAPE || n ? b.rect(0, -c, d[0] + 1, c) : (q == e.ROUND_SHAPE || q == e.CARD_SHAPE) && b.roundRect(0, -c, d[0] + 1, c, this.round_radius, a.flags.collapsed ? this.round_radius : 0); - b.fill(); - b.shadowColor = "transparent"; - } - } - if (a.onDrawTitleBox) { - a.onDrawTitleBox(b, c, d, this.ds.scale); - } else { - q == e.ROUND_SHAPE || q == e.CIRCLE_SHAPE || q == e.CARD_SHAPE ? (n && (b.fillStyle = "black", b.beginPath(), b.arc(0.5 * c, -0.5 * c, 6, 0, 2 * Math.PI), b.fill()), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, n ? b.fillRect(0.5 * c - 5, -0.5 * c - 5, 10, 10) : (b.beginPath(), b.arc(0.5 * c, -0.5 * c, 5, 0, 2 * Math.PI), b.fill())) : (n && (b.fillStyle = "black", b.fillRect(0.5 * (c - 10) - 1, -0.5 * (c + 10) - 1, 12, 12)), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.fillRect(0.5 * - (c - 10), -0.5 * (c + 10), 10, 10)); - } - b.globalAlpha = p; - if (a.onDrawTitleText) { - a.onDrawTitleText(b, c, d, this.ds.scale, this.title_text_font, l); - } - !n && (b.font = this.title_text_font, n = a.getTitle()) && (b.fillStyle = l ? "white" : a.constructor.title_text_color || this.node_title_color, a.flags.collapsed ? (b.textAlign = "center", p = b.measureText(n), b.fillText(n, c + 0.5 * p.width, e.NODE_TITLE_TEXT_Y - c), b.textAlign = "left") : (b.textAlign = "left", b.fillText(n, c, e.NODE_TITLE_TEXT_Y - c))); - if (a.onDrawTitle) { - a.onDrawTitle(b); - } - } - if (l) { - if (a.onBounding) { - a.onBounding(z); - } - m == e.TRANSPARENT_TITLE && (z[1] -= c, z[3] += c); - b.lineWidth = 1; - b.globalAlpha = 0.8; - b.beginPath(); - q == e.BOX_SHAPE ? b.rect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3]) : q == e.ROUND_SHAPE || q == e.CARD_SHAPE && a.flags.collapsed ? b.roundRect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3], 2 * this.round_radius) : q == e.CARD_SHAPE ? b.roundRect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3], 2 * this.round_radius, 2) : q == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0] + 6, 0, 2 * Math.PI); - b.strokeStyle = "#FFF"; - b.stroke(); - b.strokeStyle = f; - b.globalAlpha = 1; - } - }; - var l = new Float32Array(4), p = new Float32Array(4), r = new Float32Array(2), f = new Float32Array(2); - g.prototype.drawConnections = function(a) { - var b = e.getTime(), d = this.visible_area; - l[0] = d[0] - 20; - l[1] = d[1] - 20; - l[2] = d[2] + 40; - l[3] = d[3] + 40; - a.lineWidth = this.connections_width; - a.fillStyle = "#AAA"; - a.strokeStyle = "#AAA"; - a.globalAlpha = this.editor_alpha; - d = this.graph._nodes; - for (var c = 0, n = d.length; c < n; ++c) { - var g = d[c]; - if (g.inputs && g.inputs.length) { - for (var m = 0; m < g.inputs.length; ++m) { - var h = g.inputs[m]; - if (h && null != h.link && (h = this.graph.links[h.link])) { - var t = this.graph.getNodeById(h.origin_id); - if (null != t) { - var k = h.origin_slot; - var u = -1 == k ? [t.pos[0] + 10, t.pos[1] + 10] : t.getConnectionPos(!1, k, r); - var C = g.getConnectionPos(!0, m, f); - p[0] = u[0]; - p[1] = u[1]; - p[2] = C[0] - u[0]; - p[3] = C[1] - u[1]; - 0 > p[2] && (p[0] += p[2], p[2] = Math.abs(p[2])); - 0 > p[3] && (p[1] += p[3], p[3] = Math.abs(p[3])); - if (x(p, l)) { - var y = t.outputs[k]; - k = g.inputs[m]; - if (y && k && (t = y.dir || (t.horizontal ? e.DOWN : e.RIGHT), k = k.dir || (g.horizontal ? e.UP : e.LEFT), this.renderLink(a, u, C, h, !1, 0, null, t, k), h && h._last_time && 1000 > b - h._last_time)) { - y = 2.0 - 0.002 * (b - h._last_time); - var w = a.globalAlpha; - a.globalAlpha = w * y; - this.renderLink(a, u, C, h, !0, y, "white", t, k); - a.globalAlpha = w; - } - } - } - } - } - } - } - a.globalAlpha = 1; - }; - g.prototype.renderLink = function(a, b, d, f, c, l, p, h, m, r) { - f && this.visible_links.push(f); - !p && f && (p = f.color || g.link_type_colors[f.type]); - p || (p = this.default_link_color); - null != f && this.highlighted_links[f.id] && (p = "#FFF"); - h = h || e.RIGHT; - m = m || e.LEFT; - var n = D(b, d); - this.render_connections_border && 0.6 < this.ds.scale && (a.lineWidth = this.connections_width + 4); - a.lineJoin = "round"; - r = r || 1; - 1 < r && (a.lineWidth = 0.5); - a.beginPath(); - for (var q = 0; q < r; q += 1) { - var G = 5 * (q - 0.5 * (r - 1)); - if (this.links_render_mode == e.SPLINE_LINK) { - a.moveTo(b[0], b[1] + G); - var t = 0, k = 0, I = 0, H = 0; - switch(h) { - case e.LEFT: - t = -0.25 * n; - break; - case e.RIGHT: - t = 0.25 * n; - break; - case e.UP: - k = -0.25 * n; - break; - case e.DOWN: - k = 0.25 * n; - } - switch(m) { - case e.LEFT: - I = -0.25 * n; - break; - case e.RIGHT: - I = 0.25 * n; - break; - case e.UP: - H = -0.25 * n; - break; - case e.DOWN: - H = 0.25 * n; - } - a.bezierCurveTo(b[0] + t, b[1] + k + G, d[0] + I, d[1] + H + G, d[0], d[1] + G); - } else { - if (this.links_render_mode == e.LINEAR_LINK) { - a.moveTo(b[0], b[1] + G); - H = I = k = t = 0; - switch(h) { - case e.LEFT: - t = -1; - break; - case e.RIGHT: - t = 1; - break; - case e.UP: - k = -1; - break; - case e.DOWN: - k = 1; - } - switch(m) { - case e.LEFT: - I = -1; - break; - case e.RIGHT: - I = 1; - break; - case e.UP: - H = -1; - break; - case e.DOWN: - H = 1; - } - a.lineTo(b[0] + 15 * t, b[1] + 15 * k + G); - a.lineTo(d[0] + 15 * I, d[1] + 15 * H + G); - a.lineTo(d[0], d[1] + G); - } else { - if (this.links_render_mode == e.STRAIGHT_LINK) { - a.moveTo(b[0], b[1]), G = b[0], t = b[1], k = d[0], I = d[1], h == e.RIGHT ? G += 10 : t += 10, m == e.LEFT ? k -= 10 : I -= 10, a.lineTo(G, t), a.lineTo(0.5 * (G + k), t), a.lineTo(0.5 * (G + k), I), a.lineTo(k, I), a.lineTo(d[0], d[1]); - } else { - return; - } - } - } - } - this.render_connections_border && 0.6 < this.ds.scale && !c && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); - a.lineWidth = this.connections_width; - a.fillStyle = a.strokeStyle = p; - a.stroke(); - c = this.computeConnectionPoint(b, d, 0.5, h, m); - f && f._pos && (f._pos[0] = c[0], f._pos[1] = c[1]); - 0.6 <= this.ds.scale && this.highquality_render && m != e.CENTER && (this.render_connection_arrows && (q = this.computeConnectionPoint(b, d, 0.25, h, m), n = this.computeConnectionPoint(b, d, 0.26, h, m), f = this.computeConnectionPoint(b, d, 0.75, h, m), r = this.computeConnectionPoint(b, d, 0.76, h, m), this.render_curved_connections ? (n = -Math.atan2(n[0] - q[0], n[1] - q[1]), r = -Math.atan2(r[0] - f[0], r[1] - f[1])) : r = n = d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(q[0], q[1]), - a.rotate(n), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore(), a.save(), a.translate(f[0], f[1]), a.rotate(r), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore()), a.beginPath(), a.arc(c[0], c[1], 5, 0, 2 * Math.PI), a.fill()); - if (l) { - for (a.fillStyle = p, q = 0; 5 > q; ++q) { - l = (0.001 * e.getTime() + 0.2 * q) % 1, c = this.computeConnectionPoint(b, d, l, h, m), a.beginPath(), a.arc(c[0], c[1], 5, 0, 2 * Math.PI), a.fill(); - } - } - }; - g.prototype.computeConnectionPoint = function(a, b, d, f, c) { - f = f || e.RIGHT; - c = c || e.LEFT; - var n = D(a, b), g = [a[0], a[1]], l = [b[0], b[1]]; - switch(f) { - case e.LEFT: - g[0] += -0.25 * n; - break; - case e.RIGHT: - g[0] += 0.25 * n; - break; - case e.UP: - g[1] += -0.25 * n; - break; - case e.DOWN: - g[1] += 0.25 * n; - } - switch(c) { - case e.LEFT: - l[0] += -0.25 * n; - break; - case e.RIGHT: - l[0] += 0.25 * n; - break; - case e.UP: - l[1] += -0.25 * n; - break; - case e.DOWN: - l[1] += 0.25 * n; - } - f = (1 - d) * (1 - d) * (1 - d); - c = 3 * (1 - d) * (1 - d) * d; - n = 3 * (1 - d) * d * d; - d *= d * d; - return [f * a[0] + c * g[0] + n * l[0] + d * b[0], f * a[1] + c * g[1] + n * l[1] + d * b[1]]; - }; - g.prototype.drawExecutionOrder = function(a) { - a.shadowColor = "transparent"; - a.globalAlpha = 0.25; - a.textAlign = "center"; - a.strokeStyle = "white"; - a.globalAlpha = 0.75; - for (var b = this.visible_nodes, d = 0; d < b.length; ++d) { - var f = b[d]; - a.fillStyle = "black"; - a.fillRect(f.pos[0] - e.NODE_TITLE_HEIGHT, f.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); - 0 == f.order && a.strokeRect(f.pos[0] - e.NODE_TITLE_HEIGHT + 0.5, f.pos[1] - e.NODE_TITLE_HEIGHT + 0.5, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); - a.fillStyle = "#FFF"; - a.fillText(f.order, f.pos[0] + -0.5 * e.NODE_TITLE_HEIGHT, f.pos[1] - 6); - } - a.globalAlpha = 1; - }; - g.prototype.drawNodeWidgets = function(a, b, d, f) { - if (!a.widgets || !a.widgets.length) { - return 0; - } - var c = a.size[0], g = a.widgets; - b += 2; - var l = e.NODE_WIDGET_HEIGHT, p = 0.5 < this.ds.scale; - d.save(); - d.globalAlpha = this.editor_alpha; - for (var q = e.WIDGET_OUTLINE_COLOR, h = e.WIDGET_BGCOLOR, m = e.WIDGET_TEXT_COLOR, r = e.WIDGET_SECONDARY_TEXT_COLOR, t = 0; t < g.length; ++t) { - var k = g[t], y = b; - k.y && (y = k.y); - k.last_y = y; - d.strokeStyle = q; - d.fillStyle = "#222"; - d.textAlign = "left"; - k.disabled && (d.globalAlpha *= 0.5); - switch(k.type) { - case "button": - k.clicked && (d.fillStyle = "#AAA", k.clicked = !1, this.dirty_canvas = !0); - d.fillRect(15, y, c - 30, l); - p && d.strokeRect(15, y, c - 30, l); - p && (d.textAlign = "center", d.fillStyle = m, d.fillText(k.name, 0.5 * c, y + 0.7 * l)); - break; - case "toggle": - d.textAlign = "left"; - d.strokeStyle = q; - d.fillStyle = h; - d.beginPath(); - p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); - d.fill(); - p && d.stroke(); - d.fillStyle = k.value ? "#89A" : "#333"; - d.beginPath(); - d.arc(c - 30, y + 0.5 * l, 0.36 * l, 0, 2 * Math.PI); - d.fill(); - p && (d.fillStyle = r, null != k.name && d.fillText(k.name, 30, y + 0.7 * l), d.fillStyle = k.value ? m : r, d.textAlign = "right", d.fillText(k.value ? k.options.on || "true" : k.options.off || "false", c - 40, y + 0.7 * l)); - break; - case "slider": - d.fillStyle = h; - d.fillRect(15, y, c - 30, l); - var I = k.options.max - k.options.min, P = (k.value - k.options.min) / I; - d.fillStyle = f == k ? "#89A" : "#678"; - d.fillRect(15, y, P * (c - 30), l); - p && d.strokeRect(15, y, c - 30, l); - k.marker && (I = (k.marker - k.options.min) / I, d.fillStyle = "#AA9", d.fillRect(15 + I * (c - 30), y, 2, l)); - p && (d.textAlign = "center", d.fillStyle = m, d.fillText(k.name + " " + Number(k.value).toFixed(3), 0.5 * c, y + 0.7 * l)); - break; - case "number": - case "combo": - d.textAlign = "left"; - d.strokeStyle = q; - d.fillStyle = h; - d.beginPath(); - p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); - d.fill(); - p && (d.stroke(), d.fillStyle = m, d.beginPath(), d.moveTo(31, b + 5), d.lineTo(21, b + 0.5 * l), d.lineTo(31, b + l - 5), d.fill(), d.beginPath(), d.moveTo(c - 15 - 16, b + 5), d.lineTo(c - 15 - 6, b + 0.5 * l), d.lineTo(c - 15 - 16, b + l - 5), d.fill(), d.fillStyle = r, d.fillText(k.name, 35, y + 0.7 * l), d.fillStyle = m, d.textAlign = "right", "number" == k.type ? d.fillText(Number(k.value).toFixed(void 0 !== k.options.precision ? k.options.precision : 3), c - 30 - 20, y + 0.7 * l) : - d.fillText(k.value, c - 30 - 20, y + 0.7 * l)); - break; - case "string": - case "text": - d.textAlign = "left"; - d.strokeStyle = q; - d.fillStyle = h; - d.beginPath(); - p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); - d.fill(); - p && (d.stroke(), d.fillStyle = r, null != k.name && d.fillText(k.name, 30, y + 0.7 * l), d.fillStyle = m, d.textAlign = "right", d.fillText(k.value, c - 30, y + 0.7 * l)); - break; - default: - k.draw && k.draw(d, a, k, y, l); - } - b += l + 4; - d.globalAlpha = this.editor_alpha; - } - d.restore(); - d.textAlign = "left"; - }; - g.prototype.processNodeWidgets = function(a, b, d, f) { - function c(f, e) { - f.value = e; - f.options && f.options.property && void 0 !== a.properties[f.options.property] && a.setProperty(f.options.property, e); - f.callback && f.callback(f.value, q, a, b, d); - } - if (!a.widgets || !a.widgets.length) { - return null; - } - for (var g = b[0] - a.pos[0], l = b[1] - a.pos[1], p = a.size[0], q = this, m = this.getCanvasWindow(), h = 0; h < a.widgets.length; ++h) { - var k = a.widgets[h]; - if (!k.disabled && (k == f || 6 < g && g < p - 12 && l > k.last_y && l < k.last_y + e.NODE_WIDGET_HEIGHT)) { - switch(k.type) { - case "button": - if ("mousemove" === d.type) { - break; - } - k.callback && setTimeout(function() { - k.callback(k, q, a, b, d); - }, 20); - this.dirty_canvas = k.clicked = !0; - break; - case "slider": - m = Math.clamp((g - 10) / (p - 20), 0, 1); - k.value = k.options.min + (k.options.max - k.options.min) * m; - k.callback && setTimeout(function() { - c(k, k.value); - }, 20); - this.dirty_canvas = !0; - break; - case "number": - case "combo": - f = k.value; - "mousemove" == d.type && "number" == k.type ? (k.value += 0.1 * d.deltaX * (k.options.step || 1), null != k.options.min && k.value < k.options.min && (k.value = k.options.min), null != k.options.max && k.value > k.options.max && (k.value = k.options.max)) : "mousedown" == d.type && ((l = k.options.values) && l.constructor === Function && (l = k.options.values(k, a)), g = 40 > g ? -1 : g > p - 40 ? 1 : 0, "number" == k.type ? (k.value += 0.1 * g * (k.options.step || 1), null != k.options.min && - k.value < k.options.min && (k.value = k.options.min), null != k.options.max && k.value > k.options.max && (k.value = k.options.max)) : g ? (m = l.indexOf(k.value) + g, m >= l.length && (m = 0), 0 > m && (m = l.length - 1), k.value = l[m]) : new e.ContextMenu(l, {scale:Math.max(1, this.ds.scale), event:d, className:"dark", callback:function(a, b, d) { - this.value = a; - c(this, a); - q.dirty_canvas = !0; - return !1; - }.bind(k)}, m)); - f != k.value && setTimeout(function() { - c(this, this.value); - }.bind(k), 20); - this.dirty_canvas = !0; - break; - case "toggle": - "mousedown" == d.type && (k.value = !k.value, setTimeout(function() { - c(k, k.value); - }, 20)); - break; - case "string": - case "text": - "mousedown" == d.type && this.prompt("Value", k.value, function(a) { - this.value = a; - c(this, a); - }.bind(k), d); - break; - default: - k.mouse && k.mouse(ctx, d, [g, l], a); - } - return k; - } - } - return null; - }; - g.prototype.drawGroups = function(a, b) { - if (this.graph) { - a = this.graph._groups; - b.save(); - b.globalAlpha = 0.5 * this.editor_alpha; - for (var d = 0; d < a.length; ++d) { - var f = a[d]; - if (x(this.visible_area, f._bounding)) { - b.fillStyle = f.color || "#335"; - b.strokeStyle = f.color || "#335"; - var c = f._pos, g = f._size; - b.globalAlpha = 0.25 * this.editor_alpha; - b.beginPath(); - b.rect(c[0] + 0.5, c[1] + 0.5, g[0], g[1]); - b.fill(); - b.globalAlpha = this.editor_alpha; - b.stroke(); - b.beginPath(); - b.moveTo(c[0] + g[0], c[1] + g[1]); - b.lineTo(c[0] + g[0] - 10, c[1] + g[1]); - b.lineTo(c[0] + g[0], c[1] + g[1] - 10); - b.fill(); - g = f.font_size || e.DEFAULT_GROUP_FONT_SIZE; - b.font = g + "px Arial"; - b.fillText(f.title, c[0] + 4, c[1] + g); - } - } - b.restore(); - } - }; - g.prototype.adjustNodesSize = function() { - for (var a = this.graph._nodes, b = 0; b < a.length; ++b) { - a[b].size = a[b].computeSize(); - } - this.setDirty(!0, !0); - }; - g.prototype.resize = function(a, b) { - a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); - if (this.canvas.width != a || this.canvas.height != b) { - this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); - } - }; - g.prototype.switchLiveMode = function(a) { - if (a) { - var b = this, d = this.live_mode ? 1.1 : 0.9; - this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); - var f = setInterval(function() { - b.editor_alpha *= d; - b.dirty_canvas = !0; - b.dirty_bgcanvas = !0; - 1 > d && 0.01 > b.editor_alpha && (clearInterval(f), 1 > d && (b.live_mode = !0)); - 1 < d && 0.99 < b.editor_alpha && (clearInterval(f), b.editor_alpha = 1); - }, 1); - } else { - this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; - } - }; - g.prototype.onNodeSelectionChange = function(a) { - }; - g.prototype.touchHandler = function(a) { - var b = a.changedTouches[0]; - switch(a.type) { - case "touchstart": - var d = "mousedown"; - break; - case "touchmove": - d = "mousemove"; - break; - case "touchend": - d = "mouseup"; - break; - default: - return; - } - var f = this.getCanvasWindow(), e = f.document.createEvent("MouseEvent"); - e.initMouseEvent(d, !0, !0, f, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); - b.target.dispatchEvent(e); - a.preventDefault(); - }; - g.onGroupAdd = function(a, b, d) { - a = g.active_canvas; - a.getCanvasWindow(); - b = new e.LGraphGroup; - b.pos = a.convertEventToCanvasOffset(d); - a.graph.add(b); - }; - g.onMenuAdd = function(a, b, d, f, c) { - function n(a, b) { - b = f.getFirstEvent(); - if (a = e.createNode(a.value)) { - a.pos = l.convertEventToCanvasOffset(b), l.graph.add(a); - } - c && c(a); - } - var l = g.active_canvas, p = l.getCanvasWindow(); - a = e.getNodeTypesCategories(l.filter); - b = []; - for (var m = 0; m < a.length; m++) { - a[m] && b.push({value:a[m], content:a[m], has_submenu:!0}); - } - var h = new e.ContextMenu(b, {event:d, callback:function(a, b, d) { - a = e.getNodeTypesInCategory(a.value, l.filter); - b = []; - for (var f = 0; f < a.length; f++) { - a[f].skip_list || b.push({content:a[f].title, value:a[f].type}); - } - new e.ContextMenu(b, {event:d, callback:n, parentMenu:h}, p); - return !1; - }, parentMenu:f}, p); - return !1; - }; - g.onMenuCollapseAll = function() { - }; - g.onMenuNodeEdit = function() { - }; - g.showMenuNodeOptionalInputs = function(a, b, d, f, c) { - if (c) { - var l = this; - a = g.active_canvas.getCanvasWindow(); - b = c.optional_inputs; - c.onGetInputs && (b = c.onGetInputs()); - var n = []; - if (b) { - for (var p = 0; p < b.length; p++) { - var m = b[p]; - if (m) { - var h = m[0]; - m[2] && m[2].label && (h = m[2].label); - h = {content:h, value:m}; - m[1] == e.ACTION && (h.className = "event"); - n.push(h); - } else { - n.push(null); - } - } - } - this.onMenuNodeInputs && (n = this.onMenuNodeInputs(n)); - if (n.length) { - return new e.ContextMenu(n, {event:d, callback:function(a, b, d) { - c && (a.callback && a.callback.call(l, c, a, b, d), a.value && (c.addInput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0))); - }, parentMenu:f, node:c}, a), !1; - } - } - }; - g.showMenuNodeOptionalOutputs = function(a, b, d, f, c) { - function l(a, b, d) { - if (c && (a.callback && a.callback.call(n, c, a, b, d), a.value)) { - if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { - c.addOutput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0); - } else { - a = []; - for (var g in d) { - a.push({content:g, value:d[g]}); - } - new e.ContextMenu(a, {event:b, callback:l, parentMenu:f, node:c}); - return !1; - } - } - } - if (c) { - var n = this; - a = g.active_canvas.getCanvasWindow(); - b = c.optional_outputs; - c.onGetOutputs && (b = c.onGetOutputs()); - var p = []; - if (b) { - for (var m = 0; m < b.length; m++) { - var h = b[m]; - if (!h) { - p.push(null); - } else { - if (!c.flags || !c.flags.skip_repeated_outputs || -1 == c.findOutputSlot(h[0])) { - var q = h[0]; - h[2] && h[2].label && (q = h[2].label); - q = {content:q, value:h}; - h[1] == e.EVENT && (q.className = "event"); - p.push(q); - } - } - } - } - this.onMenuNodeOutputs && (p = this.onMenuNodeOutputs(p)); - if (p.length) { - return new e.ContextMenu(p, {event:d, callback:l, parentMenu:f, node:c}, a), !1; - } - } - }; - g.onShowMenuNodeProperties = function(a, b, d, f, c) { - if (c && c.properties) { - var l = g.active_canvas; - b = l.getCanvasWindow(); - var n = [], p; - for (p in c.properties) { - a = void 0 !== c.properties[p] ? c.properties[p] : " ", "object" == typeof a && (a = JSON.stringify(a)), a = g.decodeHTML(a), n.push({content:"" + p + "" + a + "", value:p}); - } - if (n.length) { - return new e.ContextMenu(n, {event:d, callback:function(a, b, d, f) { - c && (b = this.getBoundingClientRect(), l.showEditPropertyValue(c, a.value, {position:[b.left, b.top]})); - }, parentMenu:f, allow_html:!0, node:c}, b), !1; - } - } - }; - g.decodeHTML = function(a) { - var b = document.createElement("div"); - b.innerText = a; - return b.innerHTML; - }; - g.onResizeNode = function(a, b, d, f, e) { - e && (e.size = e.computeSize(), e.setDirtyCanvas(!0, !0)); - }; - g.prototype.showLinkMenu = function(a, b) { - var d = this; - console.log(a); - var f = new e.ContextMenu(["Add Node", null, "Delete"], {event:b, title:null != a.data ? a.data.constructor.name : null, callback:function(b, e, c) { - switch(b) { - case "Add Node": - g.onMenuAdd(null, null, c, f, function(b) { - console.log("node autoconnect"); - var f = d.graph.getNodeById(a.origin_id), e = d.graph.getNodeById(a.target_id); - b.inputs && b.inputs.length && b.outputs && b.outputs.length && f.outputs[a.origin_slot].type == b.inputs[0].type && b.outputs[0].type == e.inputs[0].type && (f.connect(a.origin_slot, b, 0), b.connect(0, e, a.target_slot), b.pos[0] -= 0.5 * b.size[0]); - }); - break; - case "Delete": - d.graph.removeLink(a.id); - } - }}); - return !1; - }; - g.onShowPropertyEditor = function(a, b, d, f, e) { - function c() { - var b = p.value; - "Number" == a.type ? b = Number(b) : "Boolean" == a.type && (b = !!b); - e[l] = b; - n.parentNode && n.parentNode.removeChild(n); - e.setDirtyCanvas(!0, !0); - } - var l = a.property || "title"; - b = e[l]; - var n = document.createElement("div"); - n.className = "graphdialog"; - n.innerHTML = ""; - n.querySelector(".name").innerText = l; - var p = n.querySelector("input"); - p && (p.value = b, p.addEventListener("blur", function(a) { - this.focus(); - }), p.addEventListener("keydown", function(a) { - 13 == a.keyCode && (c(), a.preventDefault(), a.stopPropagation()); - })); - b = g.active_canvas.canvas; - d = b.getBoundingClientRect(); - var m = f = -20; - d && (f -= d.left, m -= d.top); - event ? (n.style.left = event.clientX + f + "px", n.style.top = event.clientY + m + "px") : (n.style.left = 0.5 * b.width + f + "px", n.style.top = 0.5 * b.height + m + "px"); - n.querySelector("button").addEventListener("click", c); - b.parentNode.appendChild(n); - }; - g.prototype.prompt = function(a, b, d, f) { - var e = this; - a = a || ""; - var c = !1, l = document.createElement("div"); - l.className = "graphdialog rounded"; - l.innerHTML = " "; - l.close = function() { - e.prompt_box = null; - l.parentNode && l.parentNode.removeChild(l); - }; - 1 < this.ds.scale && (l.style.transform = "scale(" + this.ds.scale + ")"); - l.addEventListener("mouseleave", function(a) { - c || l.close(); - }); - e.prompt_box && e.prompt_box.close(); - e.prompt_box = l; - l.querySelector(".name").innerText = a; - l.querySelector(".value").value = b; - var p = l.querySelector("input"); - p.addEventListener("keydown", function(a) { - c = !0; - if (27 == a.keyCode) { - l.close(); - } else { - if (13 == a.keyCode) { - d && d(this.value), l.close(); - } else { - return; - } - } - a.preventDefault(); - a.stopPropagation(); - }); - l.querySelector("button").addEventListener("click", function(a) { - d && d(p.value); - e.setDirty(!0); - l.close(); - }); - a = g.active_canvas.canvas; - b = a.getBoundingClientRect(); - var m = -20, h = -20; - b && (m -= b.left, h -= b.top); - f ? (l.style.left = f.clientX + m + "px", l.style.top = f.clientY + h + "px") : (l.style.left = 0.5 * a.width + m + "px", l.style.top = 0.5 * a.height + h + "px"); - a.parentNode.appendChild(l); - setTimeout(function() { - p.focus(); - }, 10); - return l; - }; - g.search_limit = -1; - g.prototype.showSearchBox = function(a) { - function b(b) { - if (b) { - if (c.onSearchBoxSelection) { - c.onSearchBoxSelection(b, a, l); - } else { - var d = e.searchbox_extras[b.toLowerCase()]; - d && (b = d.type); - if (b = e.createNode(b)) { - b.pos = l.convertEventToCanvasOffset(a), l.graph.add(b); - } - if (d && d.data) { - if (d.data.properties) { - for (var f in d.data.properties) { - b.addProperty(f, d.data.properties[f]); - } - } - if (d.data.inputs) { - for (f in b.inputs = [], d.data.inputs) { - b.addOutput(d.data.inputs[f][0], d.data.inputs[f][1]); - } - } - if (d.data.outputs) { - for (f in b.outputs = [], d.data.outputs) { - b.addOutput(d.data.outputs[f][0], d.data.outputs[f][1]); - } - } - d.data.title && (b.title = d.data.title); - d.data.json && b.configure(d.data.json); - } - } - } - h.close(); - } - function d(a) { - var b = w; - w && w.classList.remove("selected"); - w ? (w = a ? w.nextSibling : w.previousSibling) || (w = b) : w = a ? r.childNodes[0] : r.childNodes[r.childNodes.length]; - w && (w.classList.add("selected"), w.scrollIntoView({block:"end", behavior:"smooth"})); - } - function f() { - function a(a, d) { - var f = document.createElement("div"); - t || (t = a); - f.innerText = a; - f.dataset.type = escape(a); - f.className = "litegraph lite-search-item"; - d && (f.className += " " + d); - f.addEventListener("click", function(a) { - b(unescape(this.dataset.type)); - }); - r.appendChild(f); - } - y = null; - var d = x.value; - t = null; - r.innerHTML = ""; - if (d) { - if (c.onSearchBox) { - var f = c.onSearchBox(r, d, l); - if (f) { - for (var n = 0; n < f.length; ++n) { - a(f[n]); - } - } - } else { - f = function(a) { - var b = e.registered_node_types[a]; - return h && b.filter != h ? !1 : -1 !== a.toLowerCase().indexOf(d); - }; - var p = 0; - d = d.toLowerCase(); - var h = l.filter || l.graph.filter; - for (n in e.searchbox_extras) { - var m = e.searchbox_extras[n]; - if (-1 !== m.desc.toLowerCase().indexOf(d)) { - var k = e.registered_node_types[m.type]; - if (!k || !k.filter || k.filter == h) { - if (a(m.desc, "searchbox_extra"), -1 !== g.search_limit && p++ > g.search_limit) { - break; - } - } - } - } - m = null; - if (Array.prototype.filter) { - m = Object.keys(e.registered_node_types).filter(f); - } else { - for (n in m = [], e.registered_node_types) { - f(n) && m.push(n); - } - } - for (n = 0; n < m.length && !(a(m[n]), -1 !== g.search_limit && p++ > g.search_limit); n++) { - } - } - } - } - var c = this, l = g.active_canvas, p = l.canvas, m = p.ownerDocument || document, h = document.createElement("div"); - h.className = "litegraph litesearchbox graphdialog rounded"; - h.innerHTML = "Search
"; - h.close = function() { - c.search_box = null; - m.body.focus(); - m.body.style.overflow = ""; - setTimeout(function() { - c.canvas.focus(); - }, 20); - h.parentNode && h.parentNode.removeChild(h); - }; - var k = null; - 1 < this.ds.scale && (h.style.transform = "scale(" + this.ds.scale + ")"); - h.addEventListener("mouseenter", function(a) { - k && (clearTimeout(k), k = null); - }); - h.addEventListener("mouseleave", function(a) { - k = setTimeout(function() { - h.close(); - }, 500); - }); - c.search_box && c.search_box.close(); - c.search_box = h; - var r = h.querySelector(".helper"), t = null, y = null, w = null, x = h.querySelector("input"); - x && (x.addEventListener("blur", function(a) { - this.focus(); - }), x.addEventListener("keydown", function(a) { - if (38 == a.keyCode) { - d(!1); - } else { - if (40 == a.keyCode) { - d(!0); - } else { - if (27 == a.keyCode) { - h.close(); - } else { - if (13 == a.keyCode) { - w ? b(w.innerHTML) : t ? b(t) : h.close(); - } else { - y && clearInterval(y); - y = setTimeout(f, 10); - return; - } - } - } - } - a.preventDefault(); - a.stopPropagation(); - a.stopImmediatePropagation(); - return !0; - })); - m.fullscreenElement ? m.fullscreenElement.appendChild(h) : (m.body.appendChild(h), m.body.style.overflow = "hidden"); - p = p.getBoundingClientRect(); - var I = (a ? a.clientY : p.top + 0.5 * p.height) - 20; - h.style.left = (a ? a.clientX : p.left + 0.5 * p.width) - 80 + "px"; - h.style.top = I + "px"; - a.layerY > p.height - 200 && (r.style.maxHeight = p.height - a.layerY - 20 + "px"); - x.focus(); - return h; - }; - g.prototype.showEditPropertyValue = function(a, b, d) { - function f() { - e(k.value); - } - function e(d) { - "number" == typeof a.properties[b] && (d = Number(d)); - if ("array" == c || "object" == c) { - d = JSON.parse(d); - } - a.properties[b] = d; - a._graph && a._graph._version++; - if (a.onPropertyChanged) { - a.onPropertyChanged(b, d); - } - h.close(); - a.setDirtyCanvas(!0, !0); - } - if (a && void 0 !== a.properties[b]) { - d = d || {}; - var c = "string"; - null !== a.properties[b] && (c = typeof a.properties[b]); - var l = null; - a.getPropertyInfo && (l = a.getPropertyInfo(b)); - if (a.properties_info) { - for (var g = 0; g < a.properties_info.length; ++g) { - if (a.properties_info[g].name == b) { - l = a.properties_info[g]; - break; - } - } - } - void 0 !== l && null !== l && l.type && (c = l.type); - var p = ""; - if ("string" == c || "number" == c || "array" == c || "object" == c) { - p = ""; - } else { - if ("enum" == c && l.values) { - p = ""; - } else { - if ("boolean" == c) { - p = ""; - } else { - console.warn("unknown type: " + c); - return; - } - } - } - var h = this.createDialog("" + b + "" + p + "", d); - if ("enum" == c && l.values) { - var k = h.querySelector("select"); - k.addEventListener("change", function(a) { - e(a.target.value); - }); - } else { - if ("boolean" == c) { - (k = h.querySelector("input")) && k.addEventListener("click", function(a) { - e(!!k.checked); - }); - } else { - if (k = h.querySelector("input")) { - k.addEventListener("blur", function(a) { - this.focus(); - }), m = void 0 !== a.properties[b] ? a.properties[b] : "", m = JSON.stringify(m), k.value = m, k.addEventListener("keydown", function(a) { - 13 == a.keyCode && (f(), a.preventDefault(), a.stopPropagation()); - }); - } - } - } - h.querySelector("button").addEventListener("click", f); - } - }; - g.prototype.createDialog = function(a, b) { - b = b || {}; - var d = document.createElement("div"); - d.className = "graphdialog"; - d.innerHTML = a; - a = this.canvas.getBoundingClientRect(); - var f = -20, e = -20; - a && (f -= a.left, e -= a.top); - b.position ? (f += b.position[0], e += b.position[1]) : b.event ? (f += b.event.clientX, e += b.event.clientY) : (f += 0.5 * this.canvas.width, e += 0.5 * this.canvas.height); - d.style.left = f + "px"; - d.style.top = e + "px"; - this.canvas.parentNode.appendChild(d); - d.close = function() { - this.parentNode && this.parentNode.removeChild(this); - }; - return d; - }; - g.onMenuNodeCollapse = function(a, b, d, f, e) { - e.collapse(); - }; - g.onMenuNodePin = function(a, b, d, f, e) { - e.pin(); - }; - g.onMenuNodeMode = function(a, b, d, f, c) { - new e.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { - if (c) { - switch(a) { - case "On Event": - c.mode = e.ON_EVENT; - break; - case "On Trigger": - c.mode = e.ON_TRIGGER; - break; - case "Never": - c.mode = e.NEVER; - break; - default: - c.mode = e.ALWAYS; - } - } - }, parentMenu:f, node:c}); - return !1; - }; - g.onMenuNodeColors = function(a, b, d, f, c) { - if (!c) { - throw "no node for color"; - } - b = []; - b.push({value:null, content:"No color"}); - for (var l in g.node_colors) { - a = g.node_colors[l], a = {value:l, content:"" + l + ""}, b.push(a); - } - new e.ContextMenu(b, {event:d, callback:function(a) { - c && ((a = a.value ? g.node_colors[a.value] : null) ? c.constructor === e.LGraphGroup ? c.color = a.groupcolor : (c.color = a.color, c.bgcolor = a.bgcolor) : (delete c.color, delete c.bgcolor), c.setDirtyCanvas(!0, !0)); - }, parentMenu:f, node:c}); - return !1; - }; - g.onMenuNodeShapes = function(a, b, d, f, c) { - if (!c) { - throw "no node passed"; - } - new e.ContextMenu(e.VALID_SHAPES, {event:d, callback:function(a) { - c && (c.shape = a, c.setDirtyCanvas(!0)); - }, parentMenu:f, node:c}); - return !1; - }; - g.onMenuNodeRemove = function(a, b, d, f, e) { - if (!e) { - throw "no node passed"; - } - !1 !== e.removable && (e.graph.remove(e), e.setDirtyCanvas(!0, !0)); - }; - g.onMenuNodeClone = function(a, b, d, f, e) { - 0 != e.clonable && (a = e.clone()) && (a.pos = [e.pos[0] + 5, e.pos[1] + 5], e.graph.add(a), e.setDirtyCanvas(!0, !0)); - }; - g.node_colors = {red:{color:"#322", bgcolor:"#533", groupcolor:"#A88"}, brown:{color:"#332922", bgcolor:"#593930", groupcolor:"#b06634"}, green:{color:"#232", bgcolor:"#353", groupcolor:"#8A8"}, blue:{color:"#223", bgcolor:"#335", groupcolor:"#88A"}, pale_blue:{color:"#2a363b", bgcolor:"#3f5159", groupcolor:"#3f789e"}, cyan:{color:"#233", bgcolor:"#355", groupcolor:"#8AA"}, purple:{color:"#323", bgcolor:"#535", groupcolor:"#a1309b"}, yellow:{color:"#432", bgcolor:"#653", groupcolor:"#b58b2a"}, - black:{color:"#222", bgcolor:"#000", groupcolor:"#444"}}; - g.prototype.getCanvasMenuOptions = function() { - if (this.getMenuOptions) { - var a = this.getMenuOptions(); - } else { - a = [{content:"Add Node", has_submenu:!0, callback:g.onMenuAdd}, {content:"Add Group", callback:g.onGroupAdd}], this._graph_stack && 0 < this._graph_stack.length && a.push(null, {content:"Close subgraph", callback:this.closeSubgraph.bind(this)}); - } - if (this.getExtraMenuOptions) { - var b = this.getExtraMenuOptions(this, a); - b && (a = a.concat(b)); - } - return a; - }; - g.prototype.getNodeMenuOptions = function(a) { - var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:g.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:g.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:g.onShowMenuNodeProperties}, null, {content:"Title", callback:g.onShowPropertyEditor}, {content:"Mode", has_submenu:!0, callback:g.onMenuNodeMode}, {content:"Resize", callback:g.onResizeNode}, {content:"Collapse", - callback:g.onMenuNodeCollapse}, {content:"Pin", callback:g.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:g.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:g.onMenuNodeShapes}, null]; - if (a.onGetInputs) { - var d = a.onGetInputs(); - d && d.length && (b[0].disabled = !1); - } - a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); - a.getExtraMenuOptions && (d = a.getExtraMenuOptions(this)) && (d.push(null), b = d.concat(b)); - !1 !== a.clonable && b.push({content:"Clone", callback:g.onMenuNodeClone}); - !1 !== a.removable && b.push(null, {content:"Remove", callback:g.onMenuNodeRemove}); - if (a.graph && a.graph.onGetNodeMenuOptions) { - a.graph.onGetNodeMenuOptions(b, a); - } - return b; - }; - g.prototype.getGroupMenuOptions = function(a) { - return [{content:"Title", callback:g.onShowPropertyEditor}, {content:"Color", has_submenu:!0, callback:g.onMenuNodeColors}, {content:"Font size", property:"font_size", type:"Number", callback:g.onShowPropertyEditor}, null, {content:"Remove", callback:g.onMenuNodeRemove}]; - }; - g.prototype.processContextMenu = function(a, b) { - var d = this, f = g.active_canvas.getCanvasWindow(), c = null, l = {event:b, callback:function(b, f, e) { - if (b) { - if ("Remove Slot" == b.content) { - b = b.slot, b.input ? a.removeInput(b.slot) : b.output && a.removeOutput(b.slot); - } else { - if ("Disconnect Links" == b.content) { - b = b.slot, b.output ? a.disconnectOutput(b.slot) : b.input && a.disconnectInput(b.slot); - } else { - if ("Rename Slot" == b.content) { - b = b.slot; - var c = b.input ? a.getInputInfo(b.slot) : a.getOutputInfo(b.slot), l = d.createDialog("Name", f), g = l.querySelector("input"); - g && c && (g.value = c.label || ""); - l.querySelector("button").addEventListener("click", function(a) { - g.value && (c && (c.label = g.value), d.setDirty(!0)); - l.close(); - }); - } - } - } - } - }, extra:a}; - a && (l.title = a.type); - var p = null; - a && (p = a.getSlotInPosition(b.canvasX, b.canvasY), g.active_node = a); - p ? (c = [], p && p.output && p.output.links && p.output.links.length && c.push({content:"Disconnect Links", slot:p}), b = p.input || p.output, c.push(b.locked ? "Cannot remove" : {content:"Remove Slot", slot:p}), c.push(b.nameLocked ? "Cannot rename" : {content:"Rename Slot", slot:p}), l.title = (p.input ? p.input.type : p.output.type) || "*", p.input && p.input.type == e.ACTION && (l.title = "Action"), p.output && p.output.type == e.EVENT && (l.title = "Event")) : a ? c = this.getNodeMenuOptions(a) : - (c = this.getCanvasMenuOptions(), (p = this.graph.getGroupOnPos(b.canvasX, b.canvasY)) && c.push(null, {content:"Edit Group", has_submenu:!0, submenu:{title:"Group", extra:p, options:this.getGroupMenuOptions(p)}})); - c && new e.ContextMenu(c, l, f); - }; - this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, f, e, c) { - void 0 === e && (e = 5); - void 0 === c && (c = e); - this.moveTo(a + e, b); - this.lineTo(a + d - e, b); - this.quadraticCurveTo(a + d, b, a + d, b + e); - this.lineTo(a + d, b + f - c); - this.quadraticCurveTo(a + d, b + f, a + d - c, b + f); - this.lineTo(a + c, b + f); - this.quadraticCurveTo(a, b + f, a, b + f - c); - this.lineTo(a, b + e); - this.quadraticCurveTo(a, b, a + e, b); - }); - e.compareObjects = function(a, b) { - for (var d in a) { - if (a[d] != b[d]) { - return !1; - } - } - return !0; - }; - e.distance = D; - e.colorToString = function(a) { - return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; - }; - e.isInsideRectangle = B; - e.growBounding = function(a, b, d) { - b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); - d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); - }; - e.isInsideBounding = function(a, b) { - return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; - }; - e.overlapBounding = x; - e.hex2num = function(a) { - "#" == a.charAt(0) && (a = a.slice(1)); - a = a.toUpperCase(); - for (var b = Array(3), d = 0, f, e, c = 0; 6 > c; c += 2) { - f = "0123456789ABCDEF".indexOf(a.charAt(c)), e = "0123456789ABCDEF".indexOf(a.charAt(c + 1)), b[d] = 16 * f + e, d++; - } - return b; - }; - e.num2hex = function(a) { - for (var b = "#", d, f, e = 0; 3 > e; e++) { - d = a[e] / 16, f = a[e] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(f); - } - return b; - }; - E.prototype.addItem = function(a, b, d) { - function f(a) { - var b = this.value; - b && b.has_submenu && e.call(this, a); - } - function e(a) { - var b = this.value, f = !0; - c.current_submenu && c.current_submenu.close(a); - if (d.callback) { - var e = d.callback.call(this, b, d, a, c, d.node); - !0 === e && (f = !1); - } - if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (e = b.callback.call(this, b, d, a, c, d.extra), !0 === e && (f = !1)), b.submenu)) { - if (!b.submenu.options) { - throw "ContextMenu submenu needs options"; - } - new c.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:c, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, extra:b.submenu.extra, autoopen:d.autoopen}); - f = !1; - } - f && !c.lock && c.close(); - } - var c = this; - d = d || {}; - var l = document.createElement("div"); - l.className = "litemenu-entry submenu"; - var g = !1; - if (null === b) { - l.classList.add("separator"); - } else { - l.innerHTML = b && b.title ? b.title : a; - if (l.value = b) { - b.disabled && (g = !0, l.classList.add("disabled")), (b.submenu || b.has_submenu) && l.classList.add("has_submenu"); - } - "function" == typeof b ? (l.dataset.value = a, l.onclick_callback = b) : l.dataset.value = b; - b.className && (l.className += " " + b.className); - } - this.root.appendChild(l); - g || l.addEventListener("click", e); - d.autoopen && l.addEventListener("mouseenter", f); - return l; - }; - E.prototype.close = function(a, b) { - this.root.parentNode && this.root.parentNode.removeChild(this.root); - this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !E.isCursorOverElement(a, this.parentMenu.root) && E.trigger(this.parentMenu.root, "mouseleave", a)); - this.current_submenu && this.current_submenu.close(a, !0); - this.root.closing_timer && clearTimeout(this.root.closing_timer); - }; - E.trigger = function(a, b, d, f) { - var e = document.createEvent("CustomEvent"); - e.initCustomEvent(b, !0, !0, d); - e.srcElement = f; - a.dispatchEvent ? a.dispatchEvent(e) : a.__events && a.__events.dispatchEvent(e); - return e; - }; - E.prototype.getTopMenu = function() { - return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; - }; - E.prototype.getFirstEvent = function() { - return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; - }; - E.isCursorOverElement = function(a, b) { - var d = a.clientX; - a = a.clientY; - return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; - }; - e.ContextMenu = E; - e.closeAllContextMenus = function(a) { - a = a || window; - a = a.document.querySelectorAll(".litecontextmenu"); - if (a.length) { - for (var b = [], d = 0; d < a.length; d++) { - b.push(a[d]); - } - for (d = 0; d < b.length; d++) { - b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); - } - } - }; - e.extendClass = function(a, b) { - for (var d in b) { - a.hasOwnProperty(d) || (a[d] = b[d]); - } - if (b.prototype) { - for (d in b.prototype) { - b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); - } - } - }; - A.sampleCurve = function(a, b) { - if (b) { - for (var d = 0; d < b.length - 1; ++d) { - var f = b[d], e = b[d + 1]; - if (!(e[0] < a)) { - b = e[0] - f[0]; - if (0.00001 > Math.abs(b)) { - return f[1]; - } - a = (a - f[0]) / b; - return f[1] * (1.0 - a) + e[1] * a; - } - } - return 0; - } - }; - A.prototype.draw = function(a, b, d, f, e, c) { - if (d = this.points) { - this.size = b; - var l = b[0] - 2 * this.margin; - b = b[1] - 2 * this.margin; - e = e || "#666"; - a.save(); - a.translate(this.margin, this.margin); - f && (a.fillStyle = "#111", a.fillRect(0, 0, l, b), a.fillStyle = "#222", a.fillRect(0.5 * l, 0, 1, b), a.strokeStyle = "#333", a.strokeRect(0, 0, l, b)); - a.strokeStyle = e; - c && (a.globalAlpha = 0.5); - a.beginPath(); - for (f = 0; f < d.length; ++f) { - e = d[f], a.lineTo(e[0] * l, (1.0 - e[1]) * b); - } - a.stroke(); - a.globalAlpha = 1; - if (!c) { - for (f = 0; f < d.length; ++f) { - e = d[f], a.fillStyle = this.selected == f ? "#FFF" : this.nearest == f ? "#DDD" : "#AAA", a.beginPath(), a.arc(e[0] * l, (1.0 - e[1]) * b, 2, 0, 2 * Math.PI), a.fill(); - } - } - a.restore(); - } - }; - A.prototype.onMouseDown = function(a, b) { - var d = this.points; - if (d && !(0 > a[1])) { - var f = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, c = a[0] - this.margin; - a = a[1] - this.margin; - this.selected = this.getCloserPoint([c, a], 30 / b.ds.scale); - -1 == this.selected && (b = [c / f, 1 - a / e], d.push(b), d.sort(function(a, b) { - return a[0] - b[0]; - }), this.selected = d.indexOf(b), this.must_update = !0); - if (-1 != this.selected) { - return !0; - } - } - }; - A.prototype.onMouseMove = function(a, b) { - var d = this.points; - if (d) { - var f = this.selected; - if (!(0 > f)) { - var e = (a[0] - this.margin) / (this.size[0] - 2 * this.margin), c = (a[1] - this.margin) / (this.size[1] - 2 * this.margin); - this._nearest = this.getCloserPoint([a[0] - this.margin, a[1] - this.margin], 30 / b.ds.scale); - if (b = d[f]) { - var l = 0 == f || f == d.length - 1; - !l && (-10 > a[0] || a[0] > this.size[0] + 10 || -10 > a[1] || a[1] > this.size[1] + 10) ? (d.splice(f, 1), this.selected = -1) : (b[0] = l ? 0 == f ? 0 : 1 : Math.clamp(e, 0, 1), b[1] = 1.0 - Math.clamp(c, 0, 1), d.sort(function(a, b) { - return a[0] - b[0]; - }), this.selected = d.indexOf(b), this.must_update = !0); - } - } - } - }; - A.prototype.onMouseUp = function(a, b) { - this.selected = -1; - return !1; - }; - A.prototype.getCloserPoint = function(a, b) { - var d = this.points; - if (!d) { - return -1; - } - b = b || 30; - for (var f = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, c = d.length, l = [0, 0], g = 1000000, p = -1, m = 0; m < c; ++m) { - var h = d[m]; - l[0] = h[0] * f; - l[1] = (1.0 - h[1]) * e; - h = vec2.distance(a, l); - h > g || h > b || (p = m, g = h); - } - return p; - }; - e.CurveEditor = A; - e.getParameterNames = function(a) { - return (a + "").replace(/[/][/].*$/gm, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); - }; - Math.clamp = function(a, b, d) { - return b > a ? b : d < a ? d : a; - }; - "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { - window.setTimeout(a, 1000 / 60); - }); -})(this); -"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); -(function(v) { - function c() { - this.addOutput("in ms", "number"); - this.addOutput("in sec", "number"); - } - function k() { - this.size = [140, 80]; - this.properties = {enabled:!0}; - this.enabled = !0; - this.subgraph = new r.LGraph; - this.subgraph._subgraph_node = this; - this.subgraph._is_subgraph = !0; - this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); - this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); - this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); - this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind(this); - this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); - this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); - this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); - this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind(this); - this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); - } - function h() { - this.addOutput("", "number"); - this.name_in_graph = ""; - this.properties = {name:"", type:"number", value:0}; - var f = this; - this.name_widget = this.addWidget("text", "Name", this.properties.name, function(a) { - a && f.setProperty("name", a); - }); - this.type_widget = this.addWidget("text", "Type", this.properties.type, function(a) { - f.setProperty("type", a); - }); - this.value_widget = this.addWidget("number", "Value", this.properties.value, function(a) { - f.setProperty("value", a); - }); - this.widgets_up = !0; - this.size = [180, 90]; - } - function m() { - this.addInput("", ""); - this.name_in_graph = ""; - this.properties = {}; - var f = this; - Object.defineProperty(this.properties, "name", {get:function() { - return f.name_in_graph; - }, set:function(a) { - "" != a && a != f.name_in_graph && (f.name_in_graph ? f.graph.renameOutput(f.name_in_graph, a) : f.graph.addOutput(a, f.properties.type), f.name_widget.value = a, f.name_in_graph = a); - }, enumerable:!0}); - Object.defineProperty(this.properties, "type", {get:function() { - return f.inputs[0].type; - }, set:function(a) { - if ("action" == a || "event" == a) { - a = r.ACTION; - } - f.inputs[0].type = a; - f.name_in_graph && f.graph.changeOutputType(f.name_in_graph, f.inputs[0].type); - f.type_widget.value = a || ""; - }, enumerable:!0}); - this.name_widget = this.addWidget("text", "Name", this.properties.name, function(a) { - a && (f.properties.name = a); - }); - this.type_widget = this.addWidget("text", "Type", this.properties.type, function(a) { - f.properties.type = a || ""; - }); - this.widgets_up = !0; - this.size = [180, 60]; - } - function t() { - this.addOutput("value", "number"); - this.addProperty("value", 1.0); - } - function g() { - this.addOutput("", "string"); - this.addProperty("value", ""); - this.widget = this.addWidget("text", "value", "", this.setValue.bind(this)); - this.widgets_up = !0; - this.size = [100, 30]; - } - function D() { - this.addOutput("", ""); - this.addProperty("value", ""); - this.widget = this.addWidget("text", "json", "", this.setValue.bind(this)); - this.widgets_up = !0; - this.size = [140, 30]; - this._value = null; - } - function B() { - this.addInput("obj", ""); - this.addOutput("", ""); - this.addProperty("value", ""); - this.widget = this.addWidget("text", "prop.", "", this.setValue.bind(this)); - this.widgets_up = !0; - this.size = [140, 30]; - this._value = null; - } - function x() { - this.addInput("obj", ""); - this.addOutput("keys", "array"); - this.size = [140, 30]; - } - function E() { - this.addInput("A", "object"); - this.addInput("B", "object"); - this.addOutput("", "object"); - this._result = {}; - var f = this; - this.addWidget("button", "clear", "", function() { - f._result = {}; - }); - this.size = this.computeSize(); - } - function A() { - this.size = [60, 30]; - this.addInput("in"); - this.addOutput("out"); - this.properties = {varname:"myname", global:!1}; - this.value = null; - } - function e() { - this.size = [60, 30]; - this.addInput("data", 0); - this.addInput("download", r.ACTION); - this.properties = {filename:"data.json"}; - this.value = null; - var f = this; - this.addWidget("button", "Download", "", function(a) { - f.value && f.downloadAsFile(); - }); - } - function y() { - this.size = [60, 30]; - this.addInput("value", 0, {label:""}); - this.value = 0; - } - function w() { - this.addInput("in", 0); - this.addOutput("out", 0); - this.size = [40, 30]; - } - function z() { - this.mode = r.ON_EVENT; - this.size = [80, 30]; - this.addProperty("msg", ""); - this.addInput("log", r.EVENT); - this.addInput("msg", 0); - } - function l() { - this.mode = r.ON_EVENT; - this.addProperty("msg", ""); - this.addInput("", r.EVENT); - var f = this; - this.widget = this.addWidget("text", "Text", "", function(a) { - f.properties.msg = a; - }); - this.widgets_up = !0; - this.size = [200, 30]; - } - function p() { - this.size = [60, 30]; - this.addProperty("onExecute", "return A;"); - this.addInput("A", ""); - this.addInput("B", ""); - this.addOutput("out", ""); - this._func = null; - this.data = {}; - } - var r = v.LiteGraph; - c.title = "Time"; - c.desc = "Time"; - c.prototype.onExecute = function() { - this.setOutputData(0, 1000 * this.graph.globaltime); - this.setOutputData(1, this.graph.globaltime); - }; - r.registerNodeType("basic/time", c); - k.title = "Subgraph"; - k.desc = "Graph inside a node"; - k.title_color = "#334"; - k.prototype.onGetInputs = function() { - return [["enabled", "boolean"]]; - }; - k.prototype.onDrawTitle = function(f) { - if (!this.flags.collapsed) { - f.fillStyle = "#555"; - var a = r.NODE_TITLE_HEIGHT, b = this.size[0] - a; - f.fillRect(b, -a, a, a); - f.fillStyle = "#333"; - f.beginPath(); - f.moveTo(b + 0.2 * a, 0.6 * -a); - f.lineTo(b + 0.8 * a, 0.6 * -a); - f.lineTo(b + 0.5 * a, 0.3 * -a); - f.fill(); - } - }; - k.prototype.onDblClick = function(f, a, b) { - var d = this; - setTimeout(function() { - b.openSubgraph(d.subgraph); - }, 10); - }; - k.prototype.onMouseDown = function(f, a, b) { - if (!this.flags.collapsed && a[0] > this.size[0] - r.NODE_TITLE_HEIGHT && 0 > a[1]) { - var d = this; - setTimeout(function() { - b.openSubgraph(d.subgraph); - }, 10); - } - }; - k.prototype.onAction = function(f, a) { - this.subgraph.onAction(f, a); - }; - k.prototype.onExecute = function() { - if (this.enabled = this.getInputOrProperty("enabled")) { - if (this.inputs) { - for (var f = 0; f < this.inputs.length; f++) { - var a = this.inputs[f], b = this.getInputData(f); - this.subgraph.setInputData(a.name, b); - } - } - this.subgraph.runStep(); - if (this.outputs) { - for (f = 0; f < this.outputs.length; f++) { - b = this.subgraph.getOutputData(this.outputs[f].name), this.setOutputData(f, b); - } - } - } - }; - k.prototype.sendEventToAllNodes = function(f, a, b) { - this.enabled && this.subgraph.sendEventToAllNodes(f, a, b); - }; - k.prototype.onSubgraphTrigger = function(f, a) { - f = this.findOutputSlot(f); - -1 != f && this.triggerSlot(f); - }; - k.prototype.onSubgraphNewInput = function(f, a) { - -1 == this.findInputSlot(f) && this.addInput(f, a); - }; - k.prototype.onSubgraphRenamedInput = function(f, a) { - f = this.findInputSlot(f); - -1 != f && (this.getInputInfo(f).name = a); - }; - k.prototype.onSubgraphTypeChangeInput = function(f, a) { - f = this.findInputSlot(f); - -1 != f && (this.getInputInfo(f).type = a); - }; - k.prototype.onSubgraphRemovedInput = function(f) { - f = this.findInputSlot(f); - -1 != f && this.removeInput(f); - }; - k.prototype.onSubgraphNewOutput = function(f, a) { - -1 == this.findOutputSlot(f) && this.addOutput(f, a); - }; - k.prototype.onSubgraphRenamedOutput = function(f, a) { - f = this.findOutputSlot(f); - -1 != f && (this.getOutputInfo(f).name = a); - }; - k.prototype.onSubgraphTypeChangeOutput = function(f, a) { - f = this.findOutputSlot(f); - -1 != f && (this.getOutputInfo(f).type = a); - }; - k.prototype.onSubgraphRemovedOutput = function(f) { - f = this.findInputSlot(f); - -1 != f && this.removeOutput(f); - }; - k.prototype.getExtraMenuOptions = function(f) { - var a = this; - return [{content:"Open", callback:function() { - f.openSubgraph(a.subgraph); - }}]; - }; - k.prototype.onResize = function(f) { - f[1] += 20; - }; - k.prototype.serialize = function() { - var f = LGraphNode.prototype.serialize.call(this); - f.subgraph = this.subgraph.serialize(); - return f; - }; - k.prototype.clone = function() { - var f = r.createNode(this.type), a = this.serialize(); - delete a.id; - delete a.inputs; - delete a.outputs; - f.configure(a); - return f; - }; - r.Subgraph = k; - r.registerNodeType("graph/subgraph", k); - h.title = "Input"; - h.desc = "Input of the graph"; - h.prototype.onConfigure = function() { - this.updateType(); - }; - h.prototype.updateType = function() { - var f = this.properties.type; - this.type_widget.value = f; - "number" == f ? (this.value_widget.type = "number", this.value_widget.value = 0) : "bool" == f ? (this.value_widget.type = "toggle", this.value_widget.value = !0) : "string" == f ? (this.value_widget.type = "text", this.value_widget.value = "") : (this.value_widget.type = null, this.value_widget.value = null); - this.properties.value = this.value_widget.value; - }; - h.prototype.onPropertyChanged = function(f, a) { - if ("name" == f) { - if ("" == a || a == this.name_in_graph || "enabled" == a) { - return !1; - } - this.graph && (this.name_in_graph ? this.graph.renameInput(this.name_in_graph, a) : this.graph.addInput(a, this.properties.type)); - this.name_in_graph = this.name_widget.value = a; - } else { - "type" == f && this.updateType(a || ""); - } - }; - h.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.name : this.title; - }; - h.prototype.onAction = function(f, a) { - this.properties.type == r.EVENT && this.triggerSlot(0, a); - }; - h.prototype.onExecute = function() { - var f = this.graph.inputs[this.properties.name]; - f || this.setOutputData(0, this.properties.value); - this.setOutputData(0, void 0 === f.value ? this.properties.value : f.value); - }; - h.prototype.onRemoved = function() { - this.name_in_graph && this.graph.removeInput(this.name_in_graph); - }; - r.GraphInput = h; - r.registerNodeType("graph/input", h); - m.title = "Output"; - m.desc = "Output of the graph"; - m.prototype.onExecute = function() { - this._value = this.getInputData(0); - this.graph.setOutputData(this.properties.name, this._value); - }; - m.prototype.onAction = function(f, a) { - this.properties.type == r.ACTION && this.graph.trigger(this.properties.name, a); - }; - m.prototype.onRemoved = function() { - this.name_in_graph && this.graph.removeOutput(this.name_in_graph); - }; - m.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.name : this.title; - }; - r.GraphOutput = m; - r.registerNodeType("graph/output", m); - t.title = "Const Number"; - t.desc = "Constant number"; - t.prototype.onExecute = function() { - this.setOutputData(0, parseFloat(this.properties.value)); - }; - t.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.value : this.title; - }; - t.prototype.setValue = function(f) { - this.properties.value = f; - }; - t.prototype.onDrawBackground = function(f) { - this.outputs[0].label = this.properties.value.toFixed(3); - }; - r.registerNodeType("basic/const", t); - g.title = "Const String"; - g.desc = "Constant string"; - g.prototype.setValue = function(f) { - this.properties.value = f; - }; - g.prototype.onPropertyChanged = function(f, a) { - this.widget.value = a; - }; - g.prototype.getTitle = t.prototype.getTitle; - g.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - r.registerNodeType("basic/string", g); - D.title = "Const Data"; - D.desc = "Constant Data"; - D.prototype.setValue = function(f) { - this.properties.value = f; - this.onPropertyChanged("value", f); - }; - D.prototype.onPropertyChanged = function(f, a) { - this.widget.value = a; - if (null != a && "" != a) { - try { - this._value = JSON.parse(a), this.boxcolor = "#AEA"; - } catch (b) { - this.boxcolor = "red"; - } - } - }; - D.prototype.onExecute = function() { - this.setOutputData(0, this._value); - }; - r.registerNodeType("basic/data", D); - B.title = "Object property"; - B.desc = "Outputs the property of an object"; - B.prototype.setValue = function(f) { - this.properties.value = f; - this.widget.value = f; - }; - B.prototype.getTitle = function() { - return this.flags.collapsed ? "in." + this.properties.value : this.title; - }; - B.prototype.onPropertyChanged = function(f, a) { - this.widget.value = a; - }; - B.prototype.onExecute = function() { - var f = this.getInputData(0); - null != f && this.setOutputData(0, f[this.properties.value]); - }; - r.registerNodeType("basic/object_property", B); - x.title = "Object keys"; - x.desc = "Outputs an array with the keys of an object"; - x.prototype.onExecute = function() { - var f = this.getInputData(0); - null != f && this.setOutputData(0, Object.keys(f)); - }; - r.registerNodeType("basic/object_keys", x); - E.title = "Merge Objects"; - E.desc = "Creates an object copying properties from others"; - E.prototype.onExecute = function() { - var f = this.getInputData(0), a = this.getInputData(1), b = this._result; - if (f) { - for (var d in f) { - b[d] = f[d]; - } - } - if (a) { - for (d in a) { - b[d] = a[d]; - } - } - this.setOutputData(0, b); - }; - r.registerNodeType("basic/merge_objects", E); - A.title = "Variable"; - A.desc = "store/read variable value"; - A.prototype.onExecute = function() { - this.value = this.getInputData(0); - this.graph && (this.graph.vars[this.properties.varname] = this.value); - this.properties.global && (v[this.properties.varname] = this.value); - this.setOutputData(0, this.value); - }; - A.prototype.getTitle = function() { - return this.properties.varname; - }; - r.registerNodeType("basic/variable", A); - e.title = "Download"; - e.desc = "Download some data"; - e.prototype.downloadAsFile = function() { - if (null != this.value) { - var f = null; - f = this.value.constructor === String ? this.value : JSON.stringify(this.value); - f = new Blob([f]); - var a = URL.createObjectURL(f); - f = document.createElement("a"); - f.setAttribute("href", a); - f.setAttribute("download", this.properties.filename); - f.style.display = "none"; - document.body.appendChild(f); - f.click(); - document.body.removeChild(f); - setTimeout(function() { - URL.revokeObjectURL(a); - }, 6E4); - } - }; - e.prototype.onAction = function(f, a) { - var b = this; - setTimeout(function() { - b.downloadAsFile(); - }, 100); - }; - e.prototype.onExecute = function() { - this.inputs[0] && (this.value = this.getInputData(0)); - }; - e.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.filename : this.title; - }; - r.registerNodeType("basic/download", e); - y.title = "Watch"; - y.desc = "Show value of input"; - y.prototype.onExecute = function() { - this.inputs[0] && (this.value = this.getInputData(0)); - }; - y.prototype.getTitle = function() { - return this.flags.collapsed ? this.inputs[0].label : this.title; - }; - y.toString = function(f) { - if (null == f) { - return "null"; - } - if (f.constructor === Number) { - return f.toFixed(3); - } - if (f.constructor === Array) { - for (var a = "[", b = 0; b < f.length; ++b) { - a += y.toString(f[b]) + (b + 1 != f.length ? "," : ""); - } - return a + "]"; - } - return String(f); - }; - y.prototype.onDrawBackground = function(f) { - this.inputs[0].label = y.toString(this.value); - }; - r.registerNodeType("basic/watch", y); - w.title = "Cast"; - w.desc = "Allows to connect different types"; - w.prototype.onExecute = function() { - this.setOutputData(0, this.getInputData(0)); - }; - r.registerNodeType("basic/cast", w); - z.title = "Console"; - z.desc = "Show value inside the console"; - z.prototype.onAction = function(f, a) { - "log" == f ? console.log(a) : "warn" == f ? console.warn(a) : "error" == f && console.error(a); - }; - z.prototype.onExecute = function() { - var f = this.getInputData(1); - null !== f && (this.properties.msg = f); - console.log(f); - }; - z.prototype.onGetInputs = function() { - return [["log", r.ACTION], ["warn", r.ACTION], ["error", r.ACTION]]; - }; - r.registerNodeType("basic/console", z); - l.title = "Alert"; - l.desc = "Show an alert window"; - l.color = "#510"; - l.prototype.onConfigure = function(f) { - this.widget.value = f.properties.msg; - }; - l.prototype.onAction = function(f, a) { - var b = this.properties.msg; - setTimeout(function() { - alert(b); - }, 10); - }; - r.registerNodeType("basic/alert", l); - p.prototype.onConfigure = function(f) { - f.properties.onExecute && r.allow_scripts ? this.compileCode(f.properties.onExecute) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); - }; - p.title = "Script"; - p.desc = "executes a code (max 100 characters)"; - p.widgets_info = {onExecute:{type:"code"}}; - p.prototype.onPropertyChanged = function(f, a) { - "onExecute" == f && r.allow_scripts ? this.compileCode(a) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); - }; - p.prototype.compileCode = function(f) { - this._func = null; - if (256 < f.length) { - console.warn("Script too long, max 256 chars"); - } else { - for (var a = f.toLowerCase(), b = "script body document eval nodescript function".split(" "), d = 0; d < b.length; ++d) { - if (-1 != a.indexOf(b[d])) { - console.warn("invalid script"); - return; - } - } - try { - this._func = new Function("A", "B", "C", "DATA", "node", f); - } catch (q) { - console.error("Error parsing script"), console.error(q); - } - } - }; - p.prototype.onExecute = function() { - if (this._func) { - try { - var f = this.getInputData(0), a = this.getInputData(1), b = this.getInputData(2); - this.setOutputData(0, this._func(f, a, b, this.data, this)); - } catch (d) { - console.error("Error in script"), console.error(d); - } - } - }; - p.prototype.onGetOutputs = function() { - return [["C", ""]]; - }; - r.registerNodeType("basic/script", p); -})(this); -(function(v) { - function c() { - this.size = [60, 30]; - this.addInput("event", x.ACTION); - } - function k() { - this.size = [60, 30]; - this.addInput("in", ""); - this.addOutput("true", x.EVENT); - this.addOutput("change", x.EVENT); - this.was_true = !1; - } - function h() { - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.size = [120, 30]; - this.flags = {horizontal:!0, render_box:!1}; - } - function m() { - this.size = [60, 30]; - this.addInput("event", x.ACTION); - this.addOutput("event", x.EVENT); - this.properties = {equal_to:"", has_property:"", property_equal_to:""}; - } - function t() { - this.addInput("inc", x.ACTION); - this.addInput("dec", x.ACTION); - this.addInput("reset", x.ACTION); - this.addOutput("change", x.EVENT); - this.addOutput("num", "number"); - this.num = 0; - } - function g() { - this.size = [60, 30]; - this.addProperty("time_in_ms", 1000); - this.addInput("event", x.ACTION); - this.addOutput("on_time", x.EVENT); - this._pending = []; - } - function D() { - this.addProperty("interval", 1000); - this.addProperty("event", "tick"); - this.addOutput("on_tick", x.EVENT); - this.time = 0; - this.last_interval = 1000; - this.triggered = !1; - } - function B() { - this.addInput("data", ""); - this.addInput("assign", x.ACTION); - this.addOutput("data", ""); - this._last_value = null; - this.properties = {data:null, serialize:!0}; - var c = this; - this.addWidget("button", "store", "", function() { - c.properties.data = c._last_value; - }); - } - var x = v.LiteGraph; - c.title = "Log Event"; - c.desc = "Log event in console"; - c.prototype.onAction = function(c, g) { - console.log(c, g); - }; - x.registerNodeType("events/log", c); - k.title = "TriggerEvent"; - k.desc = "Triggers event if value is true"; - k.prototype.onExecute = function(c, g) { - (c = this.getInputData(0)) && this.triggerSlot(0, g); - c && !this.was_true && this.triggerSlot(1, g); - this.was_true = c; - }; - x.registerNodeType("events/trigger", k); - h.title = "Sequencer"; - h.desc = "Trigger events when an event arrives"; - h.prototype.getTitle = function() { - return ""; - }; - h.prototype.onAction = function(c, g) { - if (this.outputs) { - for (c = 0; c < this.outputs.length; ++c) { - this.triggerSlot(c, g); - } - } - }; - x.registerNodeType("events/sequencer", h); - m.title = "Filter Event"; - m.desc = "Blocks events that do not match the filter"; - m.prototype.onAction = function(c, g) { - if (null != g && (!this.properties.equal_to || this.properties.equal_to == g)) { - if (this.properties.has_property && (c = g[this.properties.has_property], null == c || this.properties.property_equal_to && this.properties.property_equal_to != c)) { - return; - } - this.triggerSlot(0, g); - } - }; - x.registerNodeType("events/filter", m); - t.title = "Counter"; - t.desc = "Counts events"; - t.prototype.getTitle = function() { - return this.flags.collapsed ? String(this.num) : this.title; - }; - t.prototype.onAction = function(c, g) { - g = this.num; - "inc" == c ? this.num += 1 : "dec" == c ? --this.num : "reset" == c && (this.num = 0); - this.num != g && this.trigger("change", this.num); - }; - t.prototype.onDrawBackground = function(c) { - this.flags.collapsed || (c.fillStyle = "#AAA", c.font = "20px Arial", c.textAlign = "center", c.fillText(this.num, 0.5 * this.size[0], 0.5 * this.size[1])); - }; - t.prototype.onExecute = function() { - this.setOutputData(1, this.num); - }; - x.registerNodeType("events/counter", t); - g.title = "Delay"; - g.desc = "Delays one event"; - g.prototype.onAction = function(c, g) { - c = this.properties.time_in_ms; - 0 >= c ? this.trigger(null, g) : this._pending.push([c, g]); - }; - g.prototype.onExecute = function() { - var c = 1000 * this.graph.elapsed_time; - this.isInputConnected(1) && (this.properties.time_in_ms = this.getInputData(1)); - for (var g = 0; g < this._pending.length; ++g) { - var e = this._pending[g]; - e[0] -= c; - 0 < e[0] || (this._pending.splice(g, 1), --g, this.trigger(null, e[1])); - } - }; - g.prototype.onGetInputs = function() { - return [["event", x.ACTION], ["time_in_ms", "number"]]; - }; - x.registerNodeType("events/delay", g); - D.title = "Timer"; - D.desc = "Sends an event every N milliseconds"; - D.prototype.onStart = function() { - this.time = 0; - }; - D.prototype.getTitle = function() { - return "Timer: " + this.last_interval.toString() + "ms"; - }; - D.on_color = "#AAA"; - D.off_color = "#222"; - D.prototype.onDrawBackground = function() { - this.boxcolor = this.triggered ? D.on_color : D.off_color; - this.triggered = !1; - }; - D.prototype.onExecute = function() { - var c = 0 == this.time; - this.time += 1000 * this.graph.elapsed_time; - this.last_interval = Math.max(1, this.getInputOrProperty("interval") | 0); - !c && (this.time < this.last_interval || isNaN(this.last_interval)) ? this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !1) : (this.triggered = !0, this.time %= this.last_interval, this.trigger("on_tick", this.properties.event), this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !0)); - }; - D.prototype.onGetInputs = function() { - return [["interval", "number"]]; - }; - D.prototype.onGetOutputs = function() { - return [["tick", "boolean"]]; - }; - x.registerNodeType("events/timer", D); - B.title = "Data Store"; - B.desc = "Stores data and only changes when event is received"; - B.prototype.onExecute = function() { - this._last_value = this.getInputData(0); - this.setOutputData(0, this.properties.data); - }; - B.prototype.onAction = function(c, g) { - this.properties.data = this._last_value; - }; - B.prototype.onSerialize = function(c) { - null != c.data && (0 == this.properties.serialize || c.data.constructor !== String && c.data.constructor !== Number && c.data.constructor !== Boolean && c.data.constructor !== Array && c.data.constructor !== Object) && (c.data = null); - }; - x.registerNodeType("basic/data_store", B); -})(this); -(function(v) { - function c() { - this.addOutput("", A.EVENT); - this.addOutput("", "boolean"); - this.addProperty("text", "click me"); - this.addProperty("font_size", 30); - this.addProperty("message", ""); - this.size = [164, 84]; - this.clicked = !1; - } - function k() { - this.addInput("", "boolean"); - this.addInput("e", A.ACTION); - this.addOutput("v", "boolean"); - this.addOutput("e", A.EVENT); - this.properties = {font:"", value:!1}; - this.size = [160, 44]; - } - function h() { - this.addOutput("", "number"); - this.size = [80, 60]; - this.properties = {min:-1000, max:1000, value:1, step:1}; - this.old_y = -1; - this._precision = this._remainder = 0; - this.mouse_captured = !1; - } - function m() { - this.addOutput("", "string"); - this.addOutput("change", A.EVENT); - this.size = [80, 60]; - this.properties = {value:"A", values:"A;B;C"}; - this.old_y = -1; - this.mouse_captured = !1; - this._values = this.properties.values.split(";"); - var c = this; - this.widgets_up = !0; - this.widget = this.addWidget("combo", "", this.properties.value, function(e) { - c.properties.value = e; - c.triggerSlot(1, e); - }, {property:"value", values:this._values}); - } - function t() { - this.addOutput("", "number"); - this.size = [64, 84]; - this.properties = {min:0, max:1, value:0.5, color:"#7AF", precision:2}; - this.value = -1; - } - function g() { - this.addOutput("", "number"); - this.properties = {value:0.5, min:0, max:1, text:"V"}; - var c = this; - this.size = [140, 40]; - this.slider = this.addWidget("slider", "V", this.properties.value, function(e) { - c.properties.value = e; - }, this.properties); - this.widgets_up = !0; - } - function D() { - this.size = [160, 26]; - this.addOutput("", "number"); - this.properties = {color:"#7AF", min:0, max:1, value:0.5}; - this.value = -1; - } - function B() { - this.size = [160, 26]; - this.addInput("", "number"); - this.properties = {min:0, max:1, value:0, color:"#AAF"}; - } - function x() { - this.addInputs("", 0); - this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; - } - function E() { - this.size = [200, 100]; - this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; - } - var A = v.LiteGraph; - c.title = "Button"; - c.desc = "Triggers an event"; - c.font = "Arial"; - c.prototype.onDrawForeground = function(e) { - if (!this.flags.collapsed && (e.fillStyle = "black", e.fillRect(11, 11, this.size[0] - 20, this.size[1] - 20), e.fillStyle = "#AAF", e.fillRect(9, 9, this.size[0] - 20, this.size[1] - 20), e.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", e.fillRect(10, 10, this.size[0] - 20, this.size[1] - 20), this.properties.text || 0 === this.properties.text)) { - var g = this.properties.font_size || 30; - e.textAlign = "center"; - e.fillStyle = this.clicked ? "black" : "white"; - e.font = g + "px " + c.font; - e.fillText(this.properties.text, 0.5 * this.size[0], 0.5 * this.size[1] + 0.3 * g); - e.textAlign = "left"; - } - }; - c.prototype.onMouseDown = function(c, g) { - if (1 < g[0] && 1 < g[1] && g[0] < this.size[0] - 2 && g[1] < this.size[1] - 2) { - return this.clicked = !0, this.triggerSlot(0, this.properties.message), !0; - } - }; - c.prototype.onExecute = function() { - this.setOutputData(1, this.clicked); - }; - c.prototype.onMouseUp = function(c) { - this.clicked = !1; - }; - A.registerNodeType("widget/button", c); - k.title = "Toggle"; - k.desc = "Toggles between true or false"; - k.prototype.onDrawForeground = function(c) { - if (!this.flags.collapsed) { - var e = 0.5 * this.size[1], g = 0.8 * this.size[1]; - c.font = this.properties.font || (0.8 * e).toFixed(0) + "px Arial"; - var m = c.measureText(this.title).width; - m = 0.5 * (this.size[0] - (m + e)); - c.fillStyle = "#AAA"; - c.fillRect(m, g - e, e, e); - c.fillStyle = this.properties.value ? "#AEF" : "#000"; - c.fillRect(m + 0.25 * e, g - e + 0.25 * e, .5 * e, .5 * e); - c.textAlign = "left"; - c.fillStyle = "#AAA"; - c.fillText(this.title, 1.2 * e + m, 0.85 * g); - c.textAlign = "left"; - } - }; - k.prototype.onAction = function(c) { - this.properties.value = !this.properties.value; - this.trigger("e", this.properties.value); - }; - k.prototype.onExecute = function() { - var c = this.getInputData(0); - null != c && (this.properties.value = c); - this.setOutputData(0, this.properties.value); - }; - k.prototype.onMouseDown = function(c, g) { - if (1 < g[0] && 1 < g[1] && g[0] < this.size[0] - 2 && g[1] < this.size[1] - 2) { - return this.properties.value = !this.properties.value, this.graph._version++, this.trigger("e", this.properties.value), !0; - } - }; - A.registerNodeType("widget/toggle", k); - h.title = "Number"; - h.desc = "Widget to select number value"; - h.pixels_threshold = 10; - h.markers_color = "#666"; - h.prototype.onDrawForeground = function(c) { - var e = 0.5 * this.size[0], g = this.size[1]; - 30 < g ? (c.fillStyle = h.markers_color, c.beginPath(), c.moveTo(e, 0.1 * g), c.lineTo(e + 0.1 * g, 0.2 * g), c.lineTo(e + -0.1 * g, 0.2 * g), c.fill(), c.beginPath(), c.moveTo(e, 0.9 * g), c.lineTo(e + 0.1 * g, 0.8 * g), c.lineTo(e + -0.1 * g, 0.8 * g), c.fill(), c.font = (0.7 * g).toFixed(1) + "px Arial") : c.font = (0.8 * g).toFixed(1) + "px Arial"; - c.textAlign = "center"; - c.font = (0.7 * g).toFixed(1) + "px Arial"; - c.fillStyle = "#EEE"; - c.fillText(this.properties.value.toFixed(this._precision), e, 0.75 * g); - }; - h.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - h.prototype.onPropertyChanged = function(c, g) { - c = (this.properties.step + "").split("."); - this._precision = 1 < c.length ? c[1].length : 0; - }; - h.prototype.onMouseDown = function(c, g) { - if (!(0 > g[1])) { - return this.old_y = c.canvasY, this.captureInput(!0), this.mouse_captured = !0; - } - }; - h.prototype.onMouseMove = function(c) { - if (this.mouse_captured) { - var e = this.old_y - c.canvasY; - c.shiftKey && (e *= 10); - if (c.metaKey || c.altKey) { - e *= 0.1; - } - this.old_y = c.canvasY; - c = this._remainder + e / h.pixels_threshold; - this._remainder = c % 1; - c = Math.clamp(this.properties.value + (c | 0) * this.properties.step, this.properties.min, this.properties.max); - this.properties.value = c; - this.graph._version++; - this.setDirtyCanvas(!0); - } - }; - h.prototype.onMouseUp = function(c, g) { - 200 > c.click_time && (this.properties.value = Math.clamp(this.properties.value + (g[1] > 0.5 * this.size[1] ? -1 : 1) * this.properties.step, this.properties.min, this.properties.max), this.graph._version++, this.setDirtyCanvas(!0)); - this.mouse_captured && (this.mouse_captured = !1, this.captureInput(!1)); - }; - A.registerNodeType("widget/number", h); - m.title = "Combo"; - m.desc = "Widget to select from a list"; - m.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - m.prototype.onPropertyChanged = function(c, g) { - "values" == c ? (this._values = g.split(";"), this.widget.options.values = this._values) : "value" == c && (this.widget.value = g); - }; - A.registerNodeType("widget/combo", m); - t.title = "Knob"; - t.desc = "Circular controller"; - t.size = [80, 100]; - t.prototype.onDrawForeground = function(c) { - if (!this.flags.collapsed) { - -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); - var e = 0.5 * this.size[0], g = 0.5 * this.size[1], m = 0.5 * Math.min(this.size[0], this.size[1]) - 5; - c.globalAlpha = 1; - c.save(); - c.translate(e, g); - c.rotate(0.75 * Math.PI); - c.fillStyle = "rgba(0,0,0,0.5)"; - c.beginPath(); - c.moveTo(0, 0); - c.arc(0, 0, m, 0, 1.5 * Math.PI); - c.fill(); - c.strokeStyle = "black"; - c.fillStyle = this.properties.color; - c.lineWidth = 2; - c.beginPath(); - c.moveTo(0, 0); - c.arc(0, 0, m - 4, 0, 1.5 * Math.PI * Math.max(0.01, this.value)); - c.closePath(); - c.fill(); - c.lineWidth = 1; - c.globalAlpha = 1; - c.restore(); - c.fillStyle = "black"; - c.beginPath(); - c.arc(e, g, 0.75 * m, 0, 2 * Math.PI, !0); - c.fill(); - c.fillStyle = this.mouseOver ? "white" : this.properties.color; - c.beginPath(); - var l = this.value * Math.PI * 1.5 + 0.75 * Math.PI; - c.arc(e + Math.cos(l) * m * 0.65, g + Math.sin(l) * m * 0.65, 0.05 * m, 0, 2 * Math.PI, !0); - c.fill(); - c.fillStyle = this.mouseOver ? "white" : "#AAA"; - c.font = Math.floor(0.5 * m) + "px Arial"; - c.textAlign = "center"; - c.fillText(this.properties.value.toFixed(this.properties.precision), e, g + 0.15 * m); - } - }; - t.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - this.boxcolor = A.colorToString([this.value, this.value, this.value]); - }; - t.prototype.onMouseDown = function(c) { - this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; - this.radius = 0.5 * this.size[0]; - if (20 > c.canvasY - this.pos[1] || A.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { - return !1; - } - this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - this.captureInput(!0); - return !0; - }; - t.prototype.onMouseMove = function(c) { - if (this.oldmouse) { - c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - var e = this.value; - e -= 0.01 * (c[1] - this.oldmouse[1]); - 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); - this.value = e; - this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; - this.oldmouse = c; - this.setDirtyCanvas(!0); - } - }; - t.prototype.onMouseUp = function(c) { - this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); - }; - t.prototype.onPropertyChanged = function(c, g) { - if ("min" == c || "max" == c || "value" == c) { - return this.properties[c] = parseFloat(g), !0; - } - }; - A.registerNodeType("widget/knob", t); - g.title = "Inner Slider"; - g.prototype.onPropertyChanged = function(c, g) { - "value" == c && (this.slider.value = g); - }; - g.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - A.registerNodeType("widget/internal_slider", g); - D.title = "H.Slider"; - D.desc = "Linear slider controller"; - D.prototype.onDrawForeground = function(c) { - -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); - c.globalAlpha = 1; - c.lineWidth = 1; - c.fillStyle = "#000"; - c.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); - c.fillStyle = this.properties.color; - c.beginPath(); - c.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); - c.fill(); - }; - D.prototype.onExecute = function() { - this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; - this.setOutputData(0, this.properties.value); - this.boxcolor = A.colorToString([this.value, this.value, this.value]); - }; - D.prototype.onMouseDown = function(c) { - if (0 > c.canvasY - this.pos[1]) { - return !1; - } - this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - this.captureInput(!0); - return !0; - }; - D.prototype.onMouseMove = function(c) { - if (this.oldmouse) { - c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - var e = this.value; - e += (c[0] - this.oldmouse[0]) / this.size[0]; - 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); - this.value = e; - this.oldmouse = c; - this.setDirtyCanvas(!0); - } - }; - D.prototype.onMouseUp = function(c) { - this.oldmouse = null; - this.captureInput(!1); - }; - D.prototype.onMouseLeave = function(c) { - }; - A.registerNodeType("widget/hslider", D); - B.title = "Progress"; - B.desc = "Shows data in linear progress"; - B.prototype.onExecute = function() { - var c = this.getInputData(0); - void 0 != c && (this.properties.value = c); - }; - B.prototype.onDrawForeground = function(c) { - c.lineWidth = 1; - c.fillStyle = this.properties.color; - var e = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); - e = Math.min(1, e); - e = Math.max(0, e); - c.fillRect(2, 2, (this.size[0] - 4) * e, this.size[1] - 4); - }; - A.registerNodeType("widget/progress", B); - x.title = "Text"; - x.desc = "Shows the input value"; - x.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; - x.prototype.onDrawForeground = function(c) { - c.fillStyle = this.properties.color; - var e = this.properties.value; - this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; - var g = this.properties.fontsize; - c.textAlign = this.properties.align; - c.font = g.toString() + "px " + this.properties.font; - this.str = "number" == typeof e ? e.toFixed(this.properties.decimals) : e; - if ("string" == typeof this.str) { - e = this.str.split("\\n"); - for (var m = 0; m < e.length; m++) { - c.fillText(e[m], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * g + g * (parseInt(m) + 1)); - } - } - c.shadowColor = "transparent"; - this.last_ctx = c; - c.textAlign = "left"; - }; - x.prototype.onExecute = function() { - var c = this.getInputData(0); - null != c && (this.properties.value = c); - }; - x.prototype.resize = function() { - if (this.last_ctx) { - var c = this.str.split("\\n"); - this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; - for (var g = 0, m = 0; m < c.length; m++) { - var h = this.last_ctx.measureText(c[m]).width; - g < h && (g = h); - } - this.size[0] = g + 20; - this.size[1] = 4 + c.length * this.properties.fontsize; - this.setDirtyCanvas(!0); - } - }; - x.prototype.onPropertyChanged = function(c, g) { - this.properties[c] = g; - this.str = "number" == typeof g ? g.toFixed(3) : g; - return !0; - }; - A.registerNodeType("widget/text", x); - E.title = "Panel"; - E.desc = "Non interactive panel"; - E.widgets = [{name:"update", text:"Update", type:"button"}]; - E.prototype.createGradient = function(c) { - "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); - }; - E.prototype.onDrawForeground = function(c) { - this.flags.collapsed || (null == this.lineargradient && this.createGradient(c), this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", - c.stroke())); - }; - A.registerNodeType("widget/panel", E); -})(this); -(function(v) { - function c() { - this.addOutput("left_x_axis", "number"); - this.addOutput("left_y_axis", "number"); - this.addOutput("button_pressed", k.EVENT); - this.properties = {gamepad_index:0, threshold:0.1}; - this._left_axis = new Float32Array(2); - this._right_axis = new Float32Array(2); - this._triggers = new Float32Array(2); - this._previous_buttons = new Uint8Array(17); - this._current_buttons = new Uint8Array(17); - } - var k = v.LiteGraph; - c.title = "Gamepad"; - c.desc = "gets the input of the gamepad"; - c.CENTER = 0; - c.LEFT = 1; - c.RIGHT = 2; - c.UP = 4; - c.DOWN = 8; - c.zero = new Float32Array(2); - c.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); - c.prototype.onExecute = function() { - var h = this.getGamepad(), m = this.properties.threshold || 0.0; - h && (this._left_axis[0] = Math.abs(h.xbox.axes.lx) > m ? h.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(h.xbox.axes.ly) > m ? h.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(h.xbox.axes.rx) > m ? h.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(h.xbox.axes.ry) > m ? h.xbox.axes.ry : 0, this._triggers[0] = Math.abs(h.xbox.axes.ltrigger) > m ? h.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(h.xbox.axes.rtrigger) > m ? h.xbox.axes.rtrigger : 0); - if (this.outputs) { - for (m = 0; m < this.outputs.length; m++) { - var k = this.outputs[m]; - if (k.links && k.links.length) { - var g = null; - if (h) { - switch(k.name) { - case "left_axis": - g = this._left_axis; - break; - case "right_axis": - g = this._right_axis; - break; - case "left_x_axis": - g = this._left_axis[0]; - break; - case "left_y_axis": - g = this._left_axis[1]; - break; - case "right_x_axis": - g = this._right_axis[0]; - break; - case "right_y_axis": - g = this._right_axis[1]; - break; - case "trigger_left": - g = this._triggers[0]; - break; - case "trigger_right": - g = this._triggers[1]; - break; - case "a_button": - g = h.xbox.buttons.a ? 1 : 0; - break; - case "b_button": - g = h.xbox.buttons.b ? 1 : 0; - break; - case "x_button": - g = h.xbox.buttons.x ? 1 : 0; - break; - case "y_button": - g = h.xbox.buttons.y ? 1 : 0; - break; - case "lb_button": - g = h.xbox.buttons.lb ? 1 : 0; - break; - case "rb_button": - g = h.xbox.buttons.rb ? 1 : 0; - break; - case "ls_button": - g = h.xbox.buttons.ls ? 1 : 0; - break; - case "rs_button": - g = h.xbox.buttons.rs ? 1 : 0; - break; - case "hat_left": - g = h.xbox.hatmap & c.LEFT; - break; - case "hat_right": - g = h.xbox.hatmap & c.RIGHT; - break; - case "hat_up": - g = h.xbox.hatmap & c.UP; - break; - case "hat_down": - g = h.xbox.hatmap & c.DOWN; - break; - case "hat": - g = h.xbox.hatmap; - break; - case "start_button": - g = h.xbox.buttons.start ? 1 : 0; - break; - case "back_button": - g = h.xbox.buttons.back ? 1 : 0; - break; - case "button_pressed": - for (k = 0; k < this._current_buttons.length; ++k) { - this._current_buttons[k] && !this._previous_buttons[k] && this.triggerSlot(m, c.buttons[k]); - } - } - } else { - switch(k.name) { - case "button_pressed": - break; - case "left_axis": - case "right_axis": - g = c.zero; - break; - default: - g = 0; - } - } - this.setOutputData(m, g); - } - } - } - }; - c.mapping = {a:0, b:1, x:2, y:3, lb:4, rb:5, lt:6, rt:7, back:8, start:9, ls:10, rs:11}; - c.mapping_array = "a b x y lb rb lt rt back start ls rs".split(" "); - c.prototype.getGamepad = function() { - var h = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; - if (!h) { - return null; - } - h = h.call(navigator); - this._previous_buttons.set(this._current_buttons); - for (var m = this.properties.gamepad_index; 4 > m; m++) { - if (h[m]) { - h = h[m]; - m = this.xbox_mapping; - m || (m = this.xbox_mapping = {axes:[], buttons:{}, hat:"", hatmap:c.CENTER}); - m.axes.lx = h.axes[0]; - m.axes.ly = h.axes[1]; - m.axes.rx = h.axes[2]; - m.axes.ry = h.axes[3]; - m.axes.ltrigger = h.buttons[6].value; - m.axes.rtrigger = h.buttons[7].value; - m.hat = ""; - m.hatmap = c.CENTER; - for (var k = 0; k < h.buttons.length; k++) { - if (this._current_buttons[k] = h.buttons[k].pressed, 12 > k) { - m.buttons[c.mapping_array[k]] = h.buttons[k].pressed, h.buttons[k].was_pressed && this.trigger(c.mapping_array[k] + "_button_event"); - } else { - switch(k) { - case 12: - h.buttons[k].pressed && (m.hat += "up", m.hatmap |= c.UP); - break; - case 13: - h.buttons[k].pressed && (m.hat += "down", m.hatmap |= c.DOWN); - break; - case 14: - h.buttons[k].pressed && (m.hat += "left", m.hatmap |= c.LEFT); - break; - case 15: - h.buttons[k].pressed && (m.hat += "right", m.hatmap |= c.RIGHT); - break; - case 16: - m.buttons.home = h.buttons[k].pressed; - } - } - } - h.xbox = m; - return h; - } - } - }; - c.prototype.onDrawBackground = function(c) { - if (!this.flags.collapsed) { - var m = this._left_axis, h = this._right_axis; - c.strokeStyle = "#88A"; - c.strokeRect(0.5 * (m[0] + 1) * this.size[0] - 4, 0.5 * (m[1] + 1) * this.size[1] - 4, 8, 8); - c.strokeStyle = "#8A8"; - c.strokeRect(0.5 * (h[0] + 1) * this.size[0] - 4, 0.5 * (h[1] + 1) * this.size[1] - 4, 8, 8); - m = this.size[1] / this._current_buttons.length; - c.fillStyle = "#AEB"; - for (h = 0; h < this._current_buttons.length; ++h) { - this._current_buttons[h] && c.fillRect(0, m * h, 6, m); - } - } - }; - c.prototype.onGetOutputs = function() { - return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start_button", "number"], ["back_button", "number"], ["a_button_event", k.EVENT], - ["b_button_event", k.EVENT], ["x_button_event", k.EVENT], ["y_button_event", k.EVENT], ["lb_button_event", k.EVENT], ["rb_button_event", k.EVENT], ["ls_button_event", k.EVENT], ["rs_button_event", k.EVENT], ["start_button_event", k.EVENT], ["back_button_event", k.EVENT], ["hat_left", "number"], ["hat_right", "number"], ["hat_up", "number"], ["hat_down", "number"], ["hat", "number"], ["button_pressed", k.EVENT]]; - }; - k.registerNodeType("input/gamepad", c); -})(this); -(function(v) { - function c() { - this.addInput("in", "*"); - this.size = [80, 30]; - } - function k() { - this.addInput("in"); - this.addOutput("out"); - this.size = [80, 30]; - } - function h() { - this.addInput("in"); - this.addOutput("out"); - } - function m() { - this.addInput("in", "number", {locked:!0}); - this.addOutput("out", "number", {locked:!0}); - this.addProperty("in", 0); - this.addProperty("in_min", 0); - this.addProperty("in_max", 1); - this.addProperty("out_min", 0); - this.addProperty("out_max", 1); - this.size = [80, 30]; - } - function t() { - this.addOutput("value", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.size = [80, 30]; - } - function g() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.addProperty("smooth", !0); - this.size = [90, 30]; - } - function D() { - this.addOutput("out", "number"); - this.addProperty("min_time", 1); - this.addProperty("max_time", 2); - this.addProperty("duration", 0.2); - this.size = [90, 30]; - this._blink_time = this._remaining_time = 0; - } - function B() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.addProperty("min", 0); - this.addProperty("max", 1); - } - function x() { - this.properties = {f:0.5}; - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("out", "number"); - } - function E() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - function A() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - function e() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - function y() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.properties = {A:0, B:1}; - } - function w() { - this.addInput("in", "number", {label:""}); - this.addOutput("out", "number", {label:""}); - this.size = [80, 30]; - this.addProperty("factor", 1); - } - function z() { - this.addInput("v", "boolean"); - this.addInput("A"); - this.addInput("B"); - this.addOutput("out"); - } - function l() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.addProperty("samples", 10); - this._values = new Float32Array(10); - this._current = 0; - } - function p() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.addProperty("factor", 0.1); - this.size = [80, 30]; - this._value = null; - } - function r() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("=", "number"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", "+", "enum", {values:r.values}); - } - function f() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("A==B", "boolean"); - this.addOutput("A!=B", "boolean"); - this.addProperty("A", 0); - this.addProperty("B", 0); - } - function a() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("true", "boolean"); - this.addOutput("false", "boolean"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", ">", "enum", {values:a.values}); - this.size = [80, 60]; - } - function b() { - this.addInput("inc", "number"); - this.addOutput("total", "number"); - this.addProperty("increment", 1); - this.addProperty("value", 0); - } - function d() { - this.addInput("v", "number"); - this.addOutput("sin", "number"); - this.addProperty("amplitude", 1); - this.addProperty("offset", 0); - this.bgImageUrl = "nodes/imgs/icon-sin.png"; - } - function q() { - this.addInput("x", "number"); - this.addInput("y", "number"); - this.addOutput("", "number"); - this.properties = {x:1.0, y:1.0, formula:"x+y"}; - this.code_widget = this.addWidget("text", "F(x,y)", this.properties.formula, function(a, b, d) { - d.properties.formula = a; - }); - this.addWidget("toggle", "allow", u.allow_scripts, function(a) { - u.allow_scripts = a; - }); - this._func = null; - } - function n() { - this.addInput("vec2", "vec2"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - } - function H() { - this.addInputs([["x", "number"], ["y", "number"]]); - this.addOutput("vec2", "vec2"); - this.properties = {x:0, y:0}; - this._data = new Float32Array(2); - } - function G() { - this.addInput("vec3", "vec3"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - } - function L() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); - this.addOutput("vec3", "vec3"); - this.properties = {x:0, y:0, z:0}; - this._data = new Float32Array(3); - } - function J() { - this.addInput("vec4", "vec4"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - this.addOutput("w", "number"); - } - function M() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); - this.addOutput("vec4", "vec4"); - this.properties = {x:0, y:0, z:0, w:0}; - this._data = new Float32Array(4); - } - var u = v.LiteGraph; - c.title = "Converter"; - c.desc = "type A to type B"; - c.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a && this.outputs) { - for (var b = 0; b < this.outputs.length; b++) { - var d = this.outputs[b]; - if (d.links && d.links.length) { - var c = null; - switch(d.name) { - case "number": - c = a.length ? a[0] : parseFloat(a); - break; - case "vec2": - case "vec3": - case "vec4": - c = 1; - switch(d.name) { - case "vec2": - c = 2; - break; - case "vec3": - c = 3; - break; - case "vec4": - c = 4; - }c = new Float32Array(c); - if (a.length) { - for (d = 0; d < a.length && d < c.length; d++) { - c[d] = a[d]; - } - } else { - c[0] = parseFloat(a); - } - } - this.setOutputData(b, c); - } - } - } - }; - c.prototype.onGetOutputs = function() { - return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; - }; - u.registerNodeType("math/converter", c); - k.title = "Bypass"; - k.desc = "removes the type"; - k.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, a); - }; - u.registerNodeType("math/bypass", k); - h.title = "to Number"; - h.desc = "Cast to number"; - h.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, Number(a)); - }; - u.registerNodeType("math/to_number", h); - m.title = "Range"; - m.desc = "Convert a number from one range to another"; - m.prototype.getTitle = function() { - return this.flags.collapsed ? (this._last_v || 0).toFixed(2) : this.title; - }; - m.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], d = this.getInputData(a); - void 0 !== d && (this.properties[b.name] = d); - } - } - d = this.properties["in"]; - if (void 0 === d || null === d || d.constructor !== Number) { - d = 0; - } - a = this.properties.in_min; - b = this.properties.out_min; - this._last_v = (d - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b; - this.setOutputData(0, this._last_v); - }; - m.prototype.onDrawBackground = function(a) { - this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; - }; - m.prototype.onGetInputs = function() { - return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; - }; - u.registerNodeType("math/range", m); - t.title = "Rand"; - t.desc = "Random number"; - t.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], d = this.getInputData(a); - void 0 !== d && (this.properties[b.name] = d); - } - } - a = this.properties.min; - this._last_v = Math.random() * (this.properties.max - a) + a; - this.setOutputData(0, this._last_v); - }; - t.prototype.onDrawBackground = function(a) { - this.outputs[0].label = (this._last_v || 0).toFixed(3); - }; - t.prototype.onGetInputs = function() { - return [["min", "number"], ["max", "number"]]; - }; - u.registerNodeType("math/rand", t); - g.title = "Noise"; - g.desc = "Random number with temporal continuity"; - g.data = null; - g.getValue = function(a, b) { - if (!g.data) { - g.data = new Float32Array(1024); - for (var d = 0; d < g.data.length; ++d) { - g.data[d] = Math.random(); - } - } - a %= 1024; - 0 > a && (a += 1024); - var c = Math.floor(a); - a -= c; - d = g.data[c]; - c = g.data[1023 == c ? 0 : c + 1]; - b && (a = a * a * a * (a * (6.0 * a - 15.0) + 10.0)); - return d * (1 - a) + c * a; - }; - g.prototype.onExecute = function() { - var a = this.getInputData(0) || 0; - a = g.getValue(a, this.properties.smooth); - var b = this.properties.min; - this._last_v = a * (this.properties.max - b) + b; - this.setOutputData(0, this._last_v); - }; - g.prototype.onDrawBackground = function(a) { - this.outputs[0].label = (this._last_v || 0).toFixed(3); - }; - u.registerNodeType("math/noise", g); - D.title = "Spikes"; - D.desc = "spike every random time"; - D.prototype.onExecute = function() { - var a = this.graph.elapsed_time; - this._remaining_time -= a; - this._blink_time -= a; - a = 0; - 0 < this._blink_time && (a = 1 / (Math.pow(this._blink_time / this.properties.duration * 8 - 4, 4) + 1)); - 0 > this._remaining_time ? (this._remaining_time = Math.random() * (this.properties.max_time - this.properties.min_time) + this.properties.min_time, this._blink_time = this.properties.duration, this.boxcolor = "#FFF") : this.boxcolor = "#000"; - this.setOutputData(0, a); - }; - u.registerNodeType("math/spikes", D); - B.title = "Clamp"; - B.desc = "Clamp number between min and max"; - B.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); - }; - B.prototype.getCode = function(a) { - a = ""; - this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); - return a; - }; - u.registerNodeType("math/clamp", B); - x.title = "Lerp"; - x.desc = "Linear Interpolation"; - x.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.getInputData(1); - null == b && (b = 0); - var d = this.properties.f, c = this.getInputData(2); - void 0 !== c && (d = c); - this.setOutputData(0, a * (1 - d) + b * d); - }; - x.prototype.onGetInputs = function() { - return [["f", "number"]]; - }; - u.registerNodeType("math/lerp", x); - E.title = "Abs"; - E.desc = "Absolute"; - E.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, Math.abs(a)); - }; - u.registerNodeType("math/abs", E); - A.title = "Floor"; - A.desc = "Floor number to remove fractional part"; - A.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, Math.floor(a)); - }; - u.registerNodeType("math/floor", A); - e.title = "Frac"; - e.desc = "Returns fractional part"; - e.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, a % 1); - }; - u.registerNodeType("math/frac", e); - y.title = "Smoothstep"; - y.desc = "Smoothstep"; - y.prototype.onExecute = function() { - var a = this.getInputData(0); - if (void 0 !== a) { - var b = this.properties.A; - a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); - this.setOutputData(0, a * a * (3 - 2 * a)); - } - }; - u.registerNodeType("math/smoothstep", y); - w.title = "Scale"; - w.desc = "v * factor"; - w.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, a * this.properties.factor); - }; - u.registerNodeType("math/scale", w); - z.title = "Gate"; - z.desc = "if v is true, then outputs A, otherwise B"; - z.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, this.getInputData(a ? 1 : 2)); - }; - u.registerNodeType("math/gate", z); - l.title = "Average"; - l.desc = "Average Filter"; - l.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this._values.length; - this._values[this._current % b] = a; - this._current += 1; - this._current > b && (this._current = 0); - for (var d = a = 0; d < b; ++d) { - a += this._values[d]; - } - this.setOutputData(0, a / b); - }; - l.prototype.onPropertyChanged = function(a, b) { - 1 > b && (b = 1); - this.properties.samples = Math.round(b); - a = this._values; - this._values = new Float32Array(this.properties.samples); - a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); - }; - u.registerNodeType("math/average", l); - p.title = "TendTo"; - p.desc = "moves the output value always closer to the input"; - p.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.properties.factor; - this._value = null == this._value ? a : this._value * (1 - b) + a * b; - this.setOutputData(0, this._value); - }; - u.registerNodeType("math/tendTo", p); - r.values = "+ - * / % ^ max min".split(" "); - r.title = "Operation"; - r.desc = "Easy math operators"; - r["@OP"] = {type:"enum", title:"operation", values:r.values}; - r.size = [100, 60]; - r.prototype.getTitle = function() { - return "max" == this.properties.OP || "min" == this.properties.OP ? this.properties.OP + "(A,B)" : "A " + this.properties.OP + " B"; - }; - r.prototype.setValue = function(a) { - "string" == typeof a && (a = parseFloat(a)); - this.properties.value = a; - }; - r.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - null != a ? this.properties.A = a : a = this.properties.A; - null != b ? this.properties.B = b : b = this.properties.B; - var d = 0; - switch(this.properties.OP) { - case "+": - d = a + b; - break; - case "-": - d = a - b; - break; - case "x": - case "X": - case "*": - d = a * b; - break; - case "/": - d = a / b; - break; - case "%": - d = a % b; - break; - case "^": - d = Math.pow(a, b); - break; - case "max": - d = Math.max(a, b); - break; - case "min": - d = Math.min(a, b); - break; - default: - console.warn("Unknown operation: " + this.properties.OP); - } - this.setOutputData(0, d); - }; - r.prototype.onDrawBackground = function(a) { - this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "#666", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * (this.size[1] + u.NODE_TITLE_HEIGHT)), a.textAlign = "left"); - }; - u.registerNodeType("math/operation", r); - u.registerSearchboxExtra("math/operation", "MAX", {properties:{OP:"max"}, title:"MAX()"}); - u.registerSearchboxExtra("math/operation", "MIN", {properties:{OP:"min"}, title:"MIN()"}); - f.title = "Compare"; - f.desc = "compares between two values"; - f.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - void 0 !== a ? this.properties.A = a : a = this.properties.A; - void 0 !== b ? this.properties.B = b : b = this.properties.B; - for (var d = 0, c = this.outputs.length; d < c; ++d) { - var f = this.outputs[d]; - if (f.links && f.links.length) { - switch(f.name) { - case "A==B": - var e = a == b; - break; - case "A!=B": - e = a != b; - break; - case "A>B": - e = a > b; - break; - case "A=B": - e = a >= b; - } - this.setOutputData(d, e); - } - } - }; - f.prototype.onGetOutputs = function() { - return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; - }; - u.registerNodeType("math/compare", f); - u.registerSearchboxExtra("math/compare", "==", {outputs:[["A==B", "boolean"]], title:"A==B"}); - u.registerSearchboxExtra("math/compare", "!=", {outputs:[["A!=B", "boolean"]], title:"A!=B"}); - u.registerSearchboxExtra("math/compare", ">", {outputs:[["A>B", "boolean"]], title:"A>B"}); - u.registerSearchboxExtra("math/compare", "<", {outputs:[["A=", {outputs:[["A>=B", "boolean"]], title:"A>=B"}); - u.registerSearchboxExtra("math/compare", "<=", {outputs:[["A<=B", "boolean"]], title:"A<=B"}); - a.values = "> < == != <= >= || &&".split(" "); - a["@OP"] = {type:"enum", title:"operation", values:a.values}; - a.title = "Condition"; - a.desc = "evaluates condition between A and B"; - a.prototype.getTitle = function() { - return "A " + this.properties.OP + " B"; - }; - a.prototype.onExecute = function() { - var a = this.getInputData(0); - void 0 === a ? a = this.properties.A : this.properties.A = a; - var b = this.getInputData(1); - void 0 === b ? b = this.properties.B : this.properties.B = b; - var d = !0; - switch(this.properties.OP) { - case ">": - d = a > b; - break; - case "<": - d = a < b; - break; - case "==": - d = a == b; - break; - case "!=": - d = a != b; - break; - case "<=": - d = a <= b; - break; - case ">=": - d = a >= b; - break; - case "||": - d = a || b; - break; - case "&&": - d = a && b; - } - this.setOutputData(0, d); - this.setOutputData(1, !d); - }; - u.registerNodeType("math/condition", a); - b.title = "Accumulate"; - b.desc = "Increments a value every time"; - b.prototype.onExecute = function() { - null === this.properties.value && (this.properties.value = 0); - var a = this.getInputData(0); - this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; - this.setOutputData(0, this.properties.value); - }; - u.registerNodeType("math/accumulate", b); - d.title = "Trigonometry"; - d.desc = "Sin Cos Tan"; - d.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.properties.amplitude, d = this.findInputSlot("amplitude"); - -1 != d && (b = this.getInputData(d)); - var c = this.properties.offset; - d = this.findInputSlot("offset"); - -1 != d && (c = this.getInputData(d)); - d = 0; - for (var f = this.outputs.length; d < f; ++d) { - switch(this.outputs[d].name) { - case "sin": - var e = Math.sin(a); - break; - case "cos": - e = Math.cos(a); - break; - case "tan": - e = Math.tan(a); - break; - case "asin": - e = Math.asin(a); - break; - case "acos": - e = Math.acos(a); - break; - case "atan": - e = Math.atan(a); - } - this.setOutputData(d, b * e + c); - } - }; - d.prototype.onGetInputs = function() { - return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; - }; - d.prototype.onGetOutputs = function() { - return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; - }; - u.registerNodeType("math/trigonometry", d); - u.registerSearchboxExtra("math/trigonometry", "SIN()", {outputs:[["sin", "number"]], title:"SIN()"}); - u.registerSearchboxExtra("math/trigonometry", "COS()", {outputs:[["cos", "number"]], title:"COS()"}); - u.registerSearchboxExtra("math/trigonometry", "TAN()", {outputs:[["tan", "number"]], title:"TAN()"}); - q.title = "Formula"; - q.desc = "Compute formula"; - q.size = [160, 100]; - l.prototype.onPropertyChanged = function(a, b) { - "formula" == a && (this.code_widget.value = b); - }; - q.prototype.onExecute = function() { - if (u.allow_scripts) { - var a = this.getInputData(0), b = this.getInputData(1); - null != a ? this.properties.x = a : a = this.properties.x; - null != b ? this.properties.y = b : b = this.properties.y; - try { - this._func && this._func_code == this.properties.formula || (this._func = new Function("x", "y", "TIME", "return " + this.properties.formula), this._func_code = this.properties.formula); - var d = this._func(a, b, this.graph.globaltime); - this.boxcolor = null; - } catch (U) { - this.boxcolor = "red"; - } - this.setOutputData(0, d); - } - }; - q.prototype.getTitle = function() { - return this._func_code || "Formula"; - }; - q.prototype.onDrawBackground = function() { - var a = this.properties.formula; - this.outputs && this.outputs.length && (this.outputs[0].label = a); - }; - u.registerNodeType("math/formula", q); - n.title = "Vec2->XY"; - n.desc = "vector 2 to components"; - n.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); - }; - u.registerNodeType("math3d/vec2-to-xy", n); - H.title = "XY->Vec2"; - H.desc = "components to vector2"; - H.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var d = this._data; - d[0] = a; - d[1] = b; - this.setOutputData(0, d); - }; - u.registerNodeType("math3d/xy-to-vec2", H); - G.title = "Vec3->XYZ"; - G.desc = "vector 3 to components"; - G.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); - }; - u.registerNodeType("math3d/vec3-to-xyz", G); - L.title = "XYZ->Vec3"; - L.desc = "components to vector3"; - L.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var d = this.getInputData(2); - null == d && (d = this.properties.z); - var c = this._data; - c[0] = a; - c[1] = b; - c[2] = d; - this.setOutputData(0, c); - }; - u.registerNodeType("math3d/xyz-to-vec3", L); - J.title = "Vec4->XYZW"; - J.desc = "vector 4 to components"; - J.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); - }; - u.registerNodeType("math3d/vec4-to-xyzw", J); - M.title = "XYZW->Vec4"; - M.desc = "components to vector4"; - M.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var d = this.getInputData(2); - null == d && (d = this.properties.z); - var c = this.getInputData(3); - null == c && (c = this.properties.w); - var f = this._data; - f[0] = a; - f[1] = b; - f[2] = d; - f[3] = c; - this.setOutputData(0, f); - }; - u.registerNodeType("math3d/xyzw-to-vec4", M); - if (v.glMatrix) { - v = function() { - this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]); - this.addOutput("slerp", "quat"); - this.addProperty("factor", 0.5); - this._value = quat.create(); - }; - var C = function() { - this.addInputs([["A", "quat"], ["B", "quat"]]); - this.addOutput("A*B", "quat"); - this._value = quat.create(); - }, K = function() { - this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); - this.addOutput("result", "vec3"); - this.properties = {vec:[0, 0, 1]}; - }, N = function() { - this.addInputs([["degrees", "number"], ["axis", "vec3"]]); - this.addOutput("quat", "quat"); - this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)}; - this._value = quat.create(); - }, O = function() { - this.addOutput("quat", "quat"); - this.properties = {x:0, y:0, z:0, w:1}; - this._value = quat.create(); - }; - O.title = "Quaternion"; - O.desc = "quaternion"; - O.prototype.onExecute = function() { - this._value[0] = this.properties.x; - this._value[1] = this.properties.y; - this._value[2] = this.properties.z; - this._value[3] = this.properties.w; - this.setOutputData(0, this._value); - }; - u.registerNodeType("math3d/quaternion", O); - N.title = "Rotation"; - N.desc = "quaternion rotation"; - N.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.angle); - var b = this.getInputData(1); - null == b && (b = this.properties.axis); - a = quat.setAxisAngle(this._value, b, 0.0174532925 * a); - this.setOutputData(0, a); - }; - u.registerNodeType("math3d/rotation", N); - K.title = "Rot. Vec3"; - K.desc = "rotate a point"; - K.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.vec); - var b = this.getInputData(1); - null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b)); - }; - u.registerNodeType("math3d/rotate_vec3", K); - C.title = "Mult. Quat"; - C.desc = "rotate quaternion"; - C.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a) { - var b = this.getInputData(1); - null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a)); - } - }; - u.registerNodeType("math3d/mult-quat", C); - v.title = "Quat Slerp"; - v.desc = "quaternion spherical interpolation"; - v.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a) { - var b = this.getInputData(1); - if (null != b) { - var d = this.properties.factor; - null != this.getInputData(2) && (d = this.getInputData(2)); - a = quat.slerp(this._value, a, b, d); - this.setOutputData(0, a); - } - } - }; - u.registerNodeType("math3d/quat-slerp", v); - } -})(this); -(function(v) { - function c() { - this.addInput("sel", "number"); - this.addInput("A"); - this.addInput("B"); - this.addInput("C"); - this.addInput("D"); - this.addOutput("out"); - this.selected = 0; - } - function k() { - this.properties = {sequence:"A,B,C"}; - this.addInput("index", "number"); - this.addInput("seq"); - this.addOutput("out"); - this.index = 0; - this.values = this.properties.sequence.split(","); - } - var h = v.LiteGraph; - c.title = "Selector"; - c.desc = "selects an output"; - c.prototype.onDrawBackground = function(c) { - if (!this.flags.collapsed) { - c.fillStyle = "#AFB"; - var m = (this.selected + 1) * h.NODE_SLOT_HEIGHT + 6; - c.beginPath(); - c.moveTo(50, m); - c.lineTo(50, m + h.NODE_SLOT_HEIGHT); - c.lineTo(34, m + 0.5 * h.NODE_SLOT_HEIGHT); - c.fill(); - } - }; - c.prototype.onExecute = function() { - var c = this.getInputData(0); - if (null == c || c.constructor !== Number) { - c = 0; - } - this.selected = c = Math.round(c) % (this.inputs.length - 1); - c = this.getInputData(c + 1); - void 0 !== c && this.setOutputData(0, c); - }; - c.prototype.onGetInputs = function() { - return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; - }; - h.registerNodeType("logic/selector", c); - k.title = "Sequence"; - k.desc = "select one element from a sequence from a string"; - k.prototype.onPropertyChanged = function(c, h) { - "sequence" == c && (this.values = h.split(",")); - }; - k.prototype.onExecute = function() { - var c = this.getInputData(1); - c && c != this.current_sequence && (this.values = c.split(","), this.current_sequence = c); - c = this.getInputData(0); - null == c && (c = 0); - this.index = c = Math.round(c) % this.values.length; - this.setOutputData(0, this.values[c]); - }; - h.registerNodeType("logic/sequence", k); -})(this); -(function(v) { - function c() { - this.addOutput("tex", "Texture"); - this.addOutput("name", "string"); - this.properties = {name:"", filter:!0}; - this.size = [c.image_preview_size, c.image_preview_size]; - } - function k() { - this.addInput("Texture", "Texture"); - this.properties = {flipY:!1}; - this.size = [c.image_preview_size, c.image_preview_size]; - } - function h() { - this.addInput("Texture", "Texture"); - this.addOutput("tex", "Texture"); - this.addOutput("name", "string"); - this.properties = {name:"", generate_mipmaps:!1}; - } - function m() { - this.addInput("Texture", "Texture"); - this.addInput("TextureB", "Texture"); - this.addInput("value", "number"); - this.addOutput("Texture", "Texture"); - this.help = "

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

"; - this.properties = {value:1, pixelcode:"color + colorB * value", uvcode:"", precision:c.DEFAULT}; - this.has_error = !1; - } - function t() { - this.addOutput("out", "Texture"); - this.properties = {code:"", u_value:1, u_color:[1, 1, 1, 1], width:512, height:512, precision:c.DEFAULT}; - this.properties.code = "//time: time in seconds\n//texSize: vec2 with res\nuniform float u_value;\nuniform vec4 u_color;\n\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n\t//your code here\n\tcolor.xy=uv;\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; - this._uniforms = {u_value:1, u_color:vec4.create(), in_texture:0, texSize:vec2.create(), time:0}; - } - function g() { - this.addInput("in", "Texture"); - this.addInput("scale", "vec2"); - this.addInput("offset", "vec2"); - this.addOutput("out", "Texture"); - this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:c.DEFAULT}; - } - function D() { - this.addInput("in", "Texture"); - this.addInput("warp", "Texture"); - this.addInput("factor", "number"); - this.addOutput("out", "Texture"); - this.properties = {factor:0.01, scale:[1, 1], offset:[0, 0], precision:c.DEFAULT}; - this._uniforms = {u_texture:0, u_textureB:1, u_factor:1, u_scale:vec2.create(), u_offset:vec2.create()}; - } - function B() { - this.addInput("Texture", "Texture"); - this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0, viewport:[0, 0, 1, 1]}; - this.size[0] = 130; - } - function x() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {size:0, generate_mipmaps:!1, precision:c.DEFAULT}; - } - function E() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {iterations:1, generate_mipmaps:!1, precision:c.DEFAULT}; - } - function A() { - this.addInput("Texture", "Texture"); - this.addOutput("tex", "Texture"); - this.addOutput("avg", "vec4"); - this.addOutput("lum", "number"); - this.properties = {use_previous_frame:!0, high_quality:!1}; - this._uniforms = {u_texture:0, u_mipmap_offset:0}; - this._luminance = new Float32Array(4); - } - function e() { - this.addInput("in", "Texture"); - this.addInput("factor", "Number"); - this.addOutput("out", "Texture"); - this.properties = {factor:0.5}; - this._uniforms = {u_texture:0, u_textureB:1, u_factor:this.properties.factor}; - } - function y() { - this.addInput("in", "Texture"); - this.addOutput("avg", "Texture"); - this.addOutput("array", "Texture"); - this.properties = {samples:64, frames_interval:1}; - this._uniforms = {u_texture:0, u_textureB:1, u_samples:this.properties.samples, u_isamples:1 / this.properties.samples}; - this.frame = 0; - } - function w() { - this.addInput("Image", "image"); - this.addOutput("", "Texture"); - this.properties = {}; - } - function z() { - this.addInput("Texture", "Texture"); - this.addInput("LUT", "Texture"); - this.addInput("Intensity", "number"); - this.addOutput("", "Texture"); - this.properties = {enabled:!0, intensity:1, precision:c.DEFAULT, texture:null}; - z._shader || (z._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.pixel_shader)); - } - function l() { - this.addInput("Texture", "Texture"); - this.addOutput("R", "Texture"); - this.addOutput("G", "Texture"); - this.addOutput("B", "Texture"); - this.addOutput("A", "Texture"); - l._shader || (l._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, l.pixel_shader)); - } - function p() { - this.addInput("R", "Texture"); - this.addInput("G", "Texture"); - this.addInput("B", "Texture"); - this.addInput("A", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {precision:c.DEFAULT, R:1, G:1, B:1, A:1}; - this._color = vec4.create(); - this._uniforms = {u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3, u_color:this._color}; - } - function r() { - this.addOutput("Texture", "Texture"); - this._tex_color = vec4.create(); - this.properties = {color:vec4.create(), precision:c.DEFAULT}; - } - function f() { - this.addInput("A", "color"); - this.addInput("B", "color"); - this.addOutput("Texture", "Texture"); - this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; - f._shader || (f._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, f.pixel_shader)); - this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; - } - function a() { - this.addInput("A", "Texture"); - this.addInput("B", "Texture"); - this.addInput("Mixer", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {factor:0.5, size_from_biggest:!0, invert:!1, precision:c.DEFAULT}; - this._uniforms = {u_textureA:0, u_textureB:1, u_textureMix:2, u_mix:vec4.create()}; - } - function b() { - this.addInput("Tex.", "Texture"); - this.addOutput("Edges", "Texture"); - this.properties = {invert:!0, threshold:!1, factor:1, precision:c.DEFAULT}; - b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); - } - function d() { - this.addInput("Texture", "Texture"); - this.addInput("Distance", "number"); - this.addInput("Range", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; - this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; - } - function q() { - this.addInput("Texture", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {precision:c.DEFAULT, invert:!1}; - this._uniforms = {u_texture:0, u_near:0.1, u_far:10000}; - } - function n() { - this.addInput("Texture", "Texture"); - this.addInput("Iterations", "number"); - this.addInput("Intensity", "number"); - this.addOutput("Blurred", "Texture"); - this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1], precision:c.DEFAULT}; - } - function H() { - this.addInput("in", "Texture"); - this.addInput("dirt", "Texture"); - this.addOutput("out", "Texture"); - this.addOutput("glow", "Texture"); - this.properties = {enabled:!0, intensity:1, persistence:0.99, iterations:16, threshold:0, scale:1, dirt_factor:0.5, precision:c.DEFAULT}; - this._textures = []; - this._uniforms = {u_intensity:1, u_texture:0, u_glow_texture:1, u_threshold:0, u_texel_size:vec2.create()}; - } - function G() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = {intensity:1, radius:5}; - } - function L() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = {sigma:1.4, k:1.6, p:21.7, epsilon:79, phi:0.017}; - } - function J() { - this.addOutput("Webcam", "Texture"); - this.properties = {texture_name:"", facingMode:"user"}; - this.boxcolor = "black"; - this.version = 0; - } - function M() { - this.addInput("in", "Texture"); - this.addInput("f", "number"); - this.addOutput("out", "Texture"); - this.properties = {enabled:!0, factor:1, precision:c.LOW}; - this._uniforms = {u_texture:0, u_factor:1}; - } - function u() { - this.addInput("in", "Texture"); - this.addOutput("out", "Texture"); - this.properties = {precision:c.LOW, split_channels:!1}; - this._values = new Uint8Array(1024); - this._values.fill(255); - this._curve_texture = null; - this._uniforms = {u_texture:0, u_curve:1, u_range:1.0}; - this._must_update = !0; - this._points = {RGB:[[0, 0], [1, 1]], R:[[0, 0], [1, 1]], G:[[0, 0], [1, 1]], B:[[0, 0], [1, 1]]}; - this.curve_editor = null; - this.addWidget("toggle", "Split Channels", !1, "split_channels"); - this.addWidget("combo", "Channel", "RGB", {values:["RGB", "R", "G", "B"]}); - this.curve_offset = 68; - this.size = [240, 160]; - } - function C() { - this.addInput("in", "Texture"); - this.addInput("exp", "number"); - this.addOutput("out", "Texture"); - this.properties = {exposition:1, precision:c.LOW}; - this._uniforms = {u_texture:0, u_exposition:1}; - } - function K() { - this.addInput("in", "Texture"); - this.addInput("avg", "number,Texture"); - this.addOutput("out", "Texture"); - this.properties = {enabled:!0, scale:1, gamma:1, average_lum:1, lum_white:1, precision:c.LOW}; - this._uniforms = {u_texture:0, u_lumwhite2:1, u_igamma:1, u_scale:1, u_average_lum:1}; - } - function N() { - this.addOutput("out", "Texture"); - this.properties = {width:512, height:512, seed:0, persistence:0.1, octaves:8, scale:1, offset:[0, 0], amplitude:1, precision:c.DEFAULT}; - this._key = 0; - this._texture = null; - this._uniforms = {u_persistence:0.1, u_seed:0, u_offset:vec2.create(), u_scale:1, u_viewport:vec2.create()}; - } - function O() { - this.addInput("v"); - this.addOutput("out", "Texture"); - this.properties = {code:"", width:512, height:512, clear:!0, precision:c.DEFAULT, use_html_canvas:!1}; - this._temp_texture = this._func = null; - } - function I() { - this.addInput("in", "Texture"); - this.addOutput("out", "Texture"); - this.properties = {key_color:vec3.fromValues(0, 1, 0), threshold:0.8, slope:0.2, precision:c.DEFAULT}; - } - function P() { - this.addInput("in", "texture"); - this.addInput("yaw", "number"); - this.addOutput("out", "texture"); - this.properties = {yaw:0}; - } - var F = v.LiteGraph; - v.LGraphTexture = null; - "undefined" != typeof GL && (LGraphCanvas.link_type_colors.Texture = "#987", v.LGraphTexture = c, c.title = "Texture", c.desc = "Texture", c.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}, c.loadTextureCallback = null, c.image_preview_size = 256, c.PASS_THROUGH = 1, c.COPY = 2, c.LOW = 3, c.HIGH = 4, c.REUSE = 5, c.DEFAULT = 2, c.MODE_VALUES = {"pass through":c.PASS_THROUGH, copy:c.COPY, low:c.LOW, high:c.HIGH, reuse:c.REUSE, default:c.DEFAULT}, c.getTexturesContainer = function() { - return gl.textures; - }, c.loadTexture = function(a, b) { - b = b || {}; - var d = a; - "http://" == d.substr(0, 7) && F.proxy && (d = F.proxy + d.substr(7)); - return c.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); - }, c.getTexture = function(a) { - var b = this.getTexturesContainer(); - if (!b) { - throw "Cannot load texture, container of textures not found"; - } - b = b[a]; - return !b && a && ":" != a[0] ? this.loadTexture(a) : b; - }, c.getTargetTexture = function(a, b, d) { - if (!a) { - throw "LGraphTexture.getTargetTexture expects a reference texture"; - } - switch(d) { - case c.LOW: - d = gl.UNSIGNED_BYTE; - break; - case c.HIGH: - d = gl.HIGH_PRECISION_FORMAT; - break; - case c.REUSE: - return a; - default: - d = a ? a.type : gl.UNSIGNED_BYTE; - } - b && b.width == a.width && b.height == a.height && b.type == d || (b = new GL.Texture(a.width, a.height, {type:d, format:gl.RGBA, filter:gl.LINEAR})); - return b; - }, c.getTextureType = function(a, b) { - b = b ? b.type : gl.UNSIGNED_BYTE; - switch(a) { - case c.HIGH: - b = gl.HIGH_PRECISION_FORMAT; - break; - case c.LOW: - b = gl.UNSIGNED_BYTE; - } - return b; - }, c.getWhiteTexture = function() { - return this._white_texture ? this._white_texture : this._white_texture = GL.Texture.fromMemory(1, 1, [255, 255, 255, 255], {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); - }, c.getNoiseTexture = function() { - if (this._noise_texture) { - return this._noise_texture; - } - for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { - a[b] = 255 * Math.random(); - } - return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); - }, c.prototype.onDropFile = function(a, b, d) { - a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([d]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); - }, c.prototype.getExtraMenuOptions = function(a) { - var b = this; - if (this._drop_texture) { - return [{content:"Clear", callback:function() { - b._drop_texture = null; - b.properties.name = ""; - }}]; - } - }, c.prototype.onExecute = function() { - var a = null; - this.isOutputConnected(1) && (a = this.getInputData(0)); - !a && this._drop_texture && (a = this._drop_texture); - !a && this.properties.name && (a = c.getTexture(this.properties.name)); - if (a) { - this._last_tex = a; - !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); - this.setOutputData(0, a); - this.setOutputData(1, a.fullpath || a.filename); - for (var b = 2; b < this.outputs.length; b++) { - var d = this.outputs[b]; - if (d) { - var f = null; - "width" == d.name ? f = a.width : "height" == d.name ? f = a.height : "aspect" == d.name && (f = a.width / a.height); - this.setOutputData(b, f); - } - } - } else { - this.setOutputData(0, null), this.setOutputData(1, ""); - } - }, c.prototype.onResourceRenamed = function(a, b) { - this.properties.name == a && (this.properties.name = b); - }, c.prototype.onDrawBackground = function(a) { - if (!(this.flags.collapsed || 20 >= this.size[1])) { - if (this._drop_texture && a.webgl) { - a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); - } else { - if (this._last_preview_tex != this._last_tex) { - if (a.webgl) { - this._canvas = this._last_tex; - } else { - var b = c.generateLowResTexturePreview(this._last_tex); - if (!b) { - return; - } - this._last_preview_tex = this._last_tex; - this._canvas = cloneCanvas(b); - } - } - this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); - } - } - }, c.generateLowResTexturePreview = function(a) { - if (!a) { - return null; - } - var b = c.image_preview_size, d = a; - if (a.format == gl.DEPTH_COMPONENT) { - return null; - } - if (a.width > b || a.height > b) { - d = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = d = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(d); - } - a = this._preview_canvas; - a || (this._preview_canvas = a = createCanvas(b, b)); - d && d.toCanvas(a); - return a; - }, c.prototype.getResources = function(a) { - this.properties.name && (a[this.properties.name] = GL.Texture); - return a; - }, c.prototype.onGetInputs = function() { - return [["in", "Texture"]]; - }, c.prototype.onGetOutputs = function() { - return [["width", "number"], ["height", "number"], ["aspect", "number"]]; - }, c.replaceCode = function(a, b) { - return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, function(a) { - a = a.replace(/[\{\}]/g, ""); - return b[a] || ""; - }); - }, F.registerNodeType("texture/texture", c), k.title = "Preview", k.desc = "Show a texture in the graph canvas", k.allow_preview = !1, k.prototype.onDrawBackground = function(a) { - if (!this.flags.collapsed && (a.webgl || k.allow_preview)) { - var b = this.getInputData(0); - b && (b = !b.handle && a.webgl ? b : c.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); - } - }, F.registerNodeType("texture/preview", k), h.title = "Save", h.desc = "Save a texture in the repository", h.prototype.getPreviewTexture = function() { - return this._texture; - }, h.prototype.onExecute = function() { - var a = this.getInputData(0); - a && (this.properties.generate_mipmaps && (a.bind(0), a.setParameter(gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR), gl.generateMipmap(a.texture_type), a.unbind(0)), this.properties.name && (c.storeTexture ? c.storeTexture(this.properties.name, a) : c.getTexturesContainer()[this.properties.name] = a), this._texture = a, this.setOutputData(0, a), this.setOutputData(1, this.properties.name)); - }, F.registerNodeType("texture/save", h), m.widgets_info = {uvcode:{widget:"code"}, pixelcode:{widget:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, m.title = "Operation", m.desc = "Texture shader operation", m.presets = {}, m.prototype.getExtraMenuOptions = function(a) { - var b = this; - return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { - b.properties.show = !b.properties.show; - }}]; - }, m.prototype.onPropertyChanged = function() { - this.has_error = !1; - }, m.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); - }, m.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1); - if (this.properties.uvcode || this.properties.pixelcode) { - var d = 512, f = 512; - a ? (d = a.width, f = a.height) : b && (d = b.width, f = b.height); - b || (b = GL.Texture.getWhiteTexture()); - var e = c.getTextureType(this.properties.precision, a); - this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, f, {type:e, format:gl.RGBA, filter:gl.LINEAR}); - e = ""; - this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode)); - var g = ""; - this.properties.pixelcode && (g = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (g = this.properties.pixelcode)); - var l = this._shader; - if (!(this.has_error || l && this._shader_code == e + "|" + g)) { - var p = c.replaceCode(m.pixel_shader, {UV_CODE:e, PIXEL_CODE:g}); - try { - l = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p), this.boxcolor = "#00FF00"; - } catch (T) { - GL.Shader.dumpErrorToConsole(T, Shader.SCREEN_VERTEX_SHADER, p); - this.boxcolor = "#FF0000"; - this.has_error = !0; - return; - } - this._shader = l; - this._shader_code = e + "|" + g; - } - if (this._shader) { - var h = this.getInputData(2); - null != h ? this.properties.value = h : h = parseFloat(this.properties.value); - var k = this.graph.getTime(); - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a && a.bind(0); - b && b.bind(1); - var c = Mesh.getScreenQuad(); - l.uniforms({u_texture:0, u_textureB:1, value:h, texSize:[d, f], time:k}).draw(c); - }); - this.setOutputData(0, this._tex); - } - } - } - } - }, m.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", - m.registerPreset = function(a, b) { - m.presets[a] = b; - }, m.registerPreset("", ""), m.registerPreset("bypass", "color"), m.registerPreset("add", "color + colorB * value"), m.registerPreset("substract", "(color - colorB) * value"), m.registerPreset("mate", "mix( color, colorB, color4B.a * value)"), m.registerPreset("invert", "vec3(1.0) - color"), m.registerPreset("multiply", "color * colorB * value"), m.registerPreset("divide", "(color / colorB) / value"), m.registerPreset("difference", "abs(color - colorB) * value"), m.registerPreset("max", "max(color, colorB) * value"), - m.registerPreset("min", "min(color, colorB) * value"), m.registerPreset("displace", "texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"), m.registerPreset("grayscale", "vec3(color.x + color.y + color.z) * value / 3.0"), m.registerPreset("saturation", "mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"), m.registerPreset("threshold", "vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"), m.prototype.onInspect = - function(a) { - var b = this; - a.addCombo("Presets", "", {values:Object.keys(m.presets), callback:function(d) { - var c = m.presets[d]; - c && (b.setProperty("pixelcode", c), b.title = d, a.refresh()); - }}); - }, F.registerNodeType("texture/operation", m), t.title = "Shader", t.desc = "Texture shader", t.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, t.prototype.onPropertyChanged = function(a, b) { - if ("code" == a && (a = this.getShader())) { - b = a.uniformInfo; - if (this.inputs) { - for (var d = {}, c = 0; c < this.inputs.length; ++c) { - var f = this.getInputInfo(c); - f && (b[f.name] && !d[f.name] ? d[f.name] = !0 : (this.removeInput(c), c--)); - } - } - for (c in b) { - if (f = a.uniformInfo[c], null !== f.loc && "time" != c) { - if (this._shader.samplers[c]) { - b = "texture"; - } else { - switch(f.size) { - case 1: - b = "number"; - break; - case 2: - b = "vec2"; - break; - case 3: - b = "vec3"; - break; - case 4: - b = "vec4"; - break; - case 9: - b = "mat3"; - break; - case 16: - b = "mat4"; - break; - default: - continue; - } - } - d = this.findInputSlot(c); - if (-1 != d && (f = this.getInputInfo(d))) { - if (f.type == b) { - continue; - } - this.removeInput(d, b); - } - this.addInput(c, b); - } - } - } - }, t.prototype.getShader = function() { - if (this._shader && this._shader_code == this.properties.code) { - return this._shader; - } - this._shader_code = this.properties.code; - this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, t.pixel_shader + this.properties.code), this.boxcolor = "green"; - return this._shader; - }, t.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getShader(); - if (a) { - var b = 0, d = null; - if (this.inputs) { - for (var f = 0; f < this.inputs.length; ++f) { - var e = this.getInputInfo(f), g = this.getInputData(f); - null != g && (g.constructor === GL.Texture && (g.bind(b), d || (d = g), g = b, b++), a.setUniform(e.name, g)); - } - } - var l = this._uniforms; - b = c.getTextureType(this.properties.precision, d); - f = this.properties.width | 0; - e = this.properties.height | 0; - 0 == f && (f = d ? d.width : gl.canvas.width); - 0 == e && (e = d ? d.height : gl.canvas.height); - l.texSize[0] = f; - l.texSize[1] = e; - l.time = this.graph.getTime(); - l.u_value = this.properties.u_value; - l.u_color.set(this.properties.u_color); - this._tex && this._tex.type == b && this._tex.width == f && this._tex.height == e || (this._tex = new GL.Texture(f, e, {type:b, format:gl.RGBA, filter:gl.LINEAR})); - this._tex.drawTo(function() { - a.uniforms(l).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, this._tex); - } - } - }, t.pixel_shader = "precision highp float;\n\t\t\n\t\tvarying vec2 v_coord;\n\t\tuniform float time;\n", F.registerNodeType("texture/shader", t), g.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, g.title = "Scale/Offset", g.desc = "Applies an scaling and offseting", g.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0) && a) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = a.width, d = a.height, f = this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; - this.precision === c.DEFAULT && (f = a.type); - this._tex && this._tex.width == b && this._tex.height == d && this._tex.type == f || (this._tex = new GL.Texture(b, d, {type:f, format:gl.RGBA, filter:gl.LINEAR})); - var e = this._shader; - e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, g.pixel_shader)); - var l = this.getInputData(1); - l ? (this.properties.scale[0] = l[0], this.properties.scale[1] = l[1]) : l = this.properties.scale; - var p = this.getInputData(2); - p ? (this.properties.offset[0] = p[0], this.properties.offset[1] = p[1]) : p = this.properties.offset; - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a.bind(0); - var b = Mesh.getScreenQuad(); - e.uniforms({u_texture:0, u_scale:l, u_offset:p}).draw(b); - }); - this.setOutputData(0, this._tex); - } - } - }, g.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv = uv / u_scale - u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", F.registerNodeType("texture/scaleOffset", g), D.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, D.title = "Warp", D.desc = "Texture warp operation", - D.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1), d = 512, f = 512; - a ? (d = a.width, f = a.height) : b && (d = b.width, f = b.height); - this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, f, {type:this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); - var e = this._shader; - e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); - d = this.getInputData(2); - null != d ? this.properties.factor = d : d = parseFloat(this.properties.factor); - var g = this._uniforms; - g.u_factor = d; - g.u_scale.set(this.properties.scale); - g.u_offset.set(this.properties.offset); - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a && a.bind(0); - b && b.bind(1); - var d = Mesh.getScreenQuad(); - e.uniforms(g).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - }, D.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_factor;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", F.registerNodeType("texture/warp", D), B.title = "to Viewport", B.desc = - "Texture to viewport", B._prev_viewport = new Float32Array(4), B.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); - gl.disable(gl.DEPTH_TEST); - var b = this.properties.gamma || 1.0; - this.isInputConnected(1) && (b = this.getInputData(1)); - a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); - var d = B._prev_viewport; - d.set(gl.viewport_data); - var c = this.properties.viewport; - gl.viewport(d[0] + d[2] * c[0], d[1] + d[3] * c[1], d[2] * c[2], d[3] * c[3]); - gl.getViewport(); - this.properties.antialiasing ? (B._shader || (B._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, B.aa_pixel_shader)), c = Mesh.getScreenQuad(), a.bind(0), B._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c)) : 1.0 != b ? (B._gamma_shader || (B._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, B.gamma_pixel_shader)), a.toViewport(B._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); - gl.viewport(d[0], d[1], d[2], d[3]); - } - }, B.prototype.onGetInputs = function() { - return [["gamma", "number"]]; - }, B.aa_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", - B.gamma_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t", F.registerNodeType("texture/toviewport", B), x.title = "Copy", x.desc = "Copy Texture", x.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, - 2048]}, precision:{widget:"combo", values:c.MODE_VALUES}}, x.prototype.onExecute = function() { - var a = this.getInputData(0); - if ((a || this._temp_texture) && this.isOutputConnected(0)) { - if (a) { - var b = a.width, d = a.height; - 0 != this.properties.size && (d = b = this.properties.size); - var f = this._temp_texture, e = a.type; - this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); - f && f.width == b && f.height == d && f.type == e || (f = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(d) && (f = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, d, {type:e, format:gl.RGBA, minFilter:f, magFilter:gl.LINEAR})); - a.copyTo(this._temp_texture); - this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); - } - this.setOutputData(0, this._temp_texture); - } - }, F.registerNodeType("texture/copy", x), E.title = "Downsample", E.desc = "Downsample Texture", E.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, E.prototype.onExecute = function() { - var a = this.getInputData(0); - if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { - if (1 > this.properties.iterations) { - this.setOutputData(0, a); - } else { - var b = E._shader; - b || (E._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, E.pixel_shader)); - var d = a.width | 0, f = a.height | 0, e = a.type; - this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); - var g = this.properties.iterations || 1, l = a, p = []; - e = {type:e, format:a.format}; - var h = vec2.create(), m = {u_offset:h}; - this._texture && GL.Texture.releaseTemporary(this._texture); - for (var k = 0; k < g; ++k) { - h[0] = 1 / d; - h[1] = 1 / f; - d = d >> 1 || 0; - f = f >> 1 || 0; - a = GL.Texture.getTemporary(d, f, e); - p.push(a); - l.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); - l.copyTo(a, b, m); - if (1 == d && 1 == f) { - break; - } - l = a; - } - this._texture = p.pop(); - for (k = 0; k < p.length; ++k) { - GL.Texture.releaseTemporary(p[k]); - } - this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); - this.setOutputData(0, this._texture); - } - } - }, E.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\t\t gl_FragColor = color * 0.25;\n\t\t}\n\t\t", - F.registerNodeType("texture/downsample", E), A.title = "Average", A.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture.\n If high_quality is true, then it generates the mipmaps first and reads from the lower one.", A.prototype.onExecute = function() { - this.properties.use_previous_frame || this.updateAverage(); - var a = this._luminance; - this.setOutputData(0, this._temp_texture); - this.setOutputData(1, a); - this.setOutputData(2, (a[0] + a[1] + a[2]) / 3); - }, A.prototype.onPreRenderExecute = function() { - this.updateAverage(); - }, A.prototype.updateAverage = function() { - var a = this.getInputData(0); - if (a && (this.isOutputConnected(0) || this.isOutputConnected(1) || this.isOutputConnected(2))) { - if (!A._shader) { - A._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, A.pixel_shader); - for (var b = new Float32Array(16), d = 0; d < b.length; ++d) { - b[d] = Math.random(); - } - A._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); - } - d = this._temp_texture; - b = gl.UNSIGNED_BYTE; - a.type != b && (b = gl.FLOAT); - d && d.type == b || (this._temp_texture = new GL.Texture(1, 1, {type:b, format:gl.RGBA, filter:gl.NEAREST})); - this._uniforms.u_mipmap_offset = 0; - this.properties.high_quality && (this._temp_pot2_texture && this._temp_pot2_texture.type == b || (this._temp_pot2_texture = new GL.Texture(512, 512, {type:b, format:gl.RGBA, minFilter:gl.LINEAR_MIPMAP_LINEAR, magFilter:gl.LINEAR})), a.copyTo(this._temp_pot2_texture), a = this._temp_pot2_texture, a.bind(0), gl.generateMipmap(GL.TEXTURE_2D), this._uniforms.u_mipmap_offset = 9); - var c = A._shader, f = this._uniforms; - f.u_mipmap_offset = this.properties.mipmap_offset; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - a.toViewport(c, f); - }); - if (this.isOutputConnected(1) || this.isOutputConnected(2)) { - if (d = this._temp_texture.getPixels()) { - var e = this._luminance; - b = this._temp_texture.type; - e.set(d); - b == gl.UNSIGNED_BYTE && vec4.scale(e, e, 1 / 255); - } - } - } - }, A.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", - F.registerNodeType("texture/average", A), e.title = "Smooth", e.desc = "Smooth texture over time", e.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - e._shader || (e._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, e.pixel_shader)); - var b = this._temp_texture; - b && b.type == a.type && b.width == a.width && b.height == a.height || (b = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(a.width, a.height, b), this._temp_texture2 = new GL.Texture(a.width, a.height, b), a.copyTo(this._temp_texture2)); - b = this._temp_texture; - var d = this._temp_texture2, c = e._shader, f = this._uniforms; - f.u_factor = 1.0 - this.getInputOrProperty("factor"); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - b.drawTo(function() { - d.bind(1); - a.toViewport(c, f); - }); - this.setOutputData(0, b); - this._temp_texture = d; - this._temp_texture2 = b; - } - }, e.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", F.registerNodeType("texture/temporal_smooth", e), y.title = "Lineal Avg Smooth", y.desc = "Smooth texture linearly over time", y["@samples"] = {type:"number", - min:1, max:64, step:1, precision:1}, y.prototype.getPreviewTexture = function() { - return this._temp_texture2; - }, y.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - y._shader || (y._shader_copy = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader_copy), y._shader_avg = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader_avg)); - var b = Math.clamp(this.properties.samples, 0, 64), d = this.frame, c = this.properties.frames_interval; - if (0 == c || 0 == d % c) { - d = this._temp_texture; - d && d.type == a.type && d.width == b || (d = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(b, 1, d), this._temp_texture2 = new GL.Texture(b, 1, d), this._temp_texture_out = new GL.Texture(1, 1, d)); - var f = this._temp_texture, e = this._temp_texture2, g = y._shader_copy, l = y._shader_avg, p = this._uniforms; - p.u_samples = b; - p.u_isamples = 1.0 / b; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - f.drawTo(function() { - e.bind(1); - a.toViewport(g, p); - }); - this._temp_texture_out.drawTo(function() { - f.toViewport(l, p); - }); - this.setOutputData(0, this._temp_texture_out); - this._temp_texture = e; - this._temp_texture2 = f; - } else { - this.setOutputData(0, this._temp_texture_out); - } - this.setOutputData(1, this._temp_texture2); - this.frame++; - } - }, y.pixel_shader_copy = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", y.pixel_shader_avg = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t", - F.registerNodeType("texture/linear_avg_smooth", y), w.title = "Image to Texture", w.desc = "Uploads an image to the GPU", w.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - var b = a.videoWidth || a.width, d = a.videoHeight || a.height; - if (a.gltexture) { - this.setOutputData(0, a.gltexture); - } else { - var c = this._temp_texture; - c && c.width == b && c.height == d || (this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR})); - try { - this._temp_texture.uploadImage(a); - } catch (S) { - console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + S); - return; - } - this.setOutputData(0, this._temp_texture); - } - } - }, F.registerNodeType("texture/imageToTexture", w), z.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, z.title = "LUT", z.desc = "Apply LUT to Texture", z.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { - this.setOutputData(0, a); - } else { - if (a) { - var b = this.getInputData(1); - b || (b = c.getTexture(this.properties.texture)); - if (b) { - b.bind(0); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); - gl.bindTexture(gl.TEXTURE_2D, null); - var d = this.properties.intensity; - this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2)); - this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); - this._tex.drawTo(function() { - b.bind(1); - a.toViewport(z._shader, {u_texture:0, u_textureB:1, u_amount:d}); - }); - this.setOutputData(0, this._tex); - } else { - this.setOutputData(0, a); - } - } - } - } - }, z.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", - F.registerNodeType("texture/LUT", z), l.title = "Texture to Channels", l.desc = "Split texture channels", l.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - this._channels || (this._channels = Array(4)); - for (var b = gl.RGB, d = 0, c = 0; 4 > c; c++) { - this.isOutputConnected(c) ? (this._channels[c] && this._channels[c].width == a.width && this._channels[c].height == a.height && this._channels[c].type == a.type && this._channels[c].format == b || (this._channels[c] = new GL.Texture(a.width, a.height, {type:a.type, format:b, filter:gl.LINEAR})), d++) : this._channels[c] = null; - } - if (d) { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var f = Mesh.getScreenQuad(), e = l._shader, g = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; - for (c = 0; 4 > c; c++) { - this._channels[c] && (this._channels[c].drawTo(function() { - a.bind(0); - e.uniforms({u_texture:0, u_mask:g[c]}).draw(f); - }), this.setOutputData(c, this._channels[c])); - } - } - } - }, l.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", F.registerNodeType("texture/textureChannels", l), p.title = "Channels to Texture", p.desc = "Split texture channels", p.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, p.prototype.onExecute = - function() { - var a = c.getWhiteTexture(), b = this.getInputData(0) || a, d = this.getInputData(1) || a, f = this.getInputData(2) || a, e = this.getInputData(3) || a; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var g = Mesh.getScreenQuad(); - p._shader || (p._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p.pixel_shader)); - var l = p._shader; - a = Math.max(b.width, d.width, f.width, e.width); - var h = Math.max(b.height, d.height, f.height, e.height), m = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - this._texture && this._texture.width == a && this._texture.height == h && this._texture.type == m || (this._texture = new GL.Texture(a, h, {type:m, format:gl.RGBA, filter:gl.LINEAR})); - a = this._color; - a[0] = this.properties.R; - a[1] = this.properties.G; - a[2] = this.properties.B; - a[3] = this.properties.A; - var k = this._uniforms; - this._texture.drawTo(function() { - b.bind(0); - d.bind(1); - f.bind(2); - e.bind(3); - l.uniforms(k).draw(g); - }); - this.setOutputData(0, this._texture); - }, p.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", - F.registerNodeType("texture/channelsTexture", p), r.title = "Color", r.desc = "Generates a 1x1 texture with a constant color", r.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, r.prototype.onDrawBackground = function(a) { - var b = this.properties.color; - a.fillStyle = "rgb(" + Math.floor(255 * Math.clamp(b[0], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[1], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[2], 0, 1)) + ")"; - this.flags.collapsed ? this.boxcolor = a.fillStyle : a.fillRect(0, 0, this.size[0], this.size[1]); - }, r.prototype.onExecute = function() { - var a = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - this._tex && this._tex.type == a || (this._tex = new GL.Texture(1, 1, {format:gl.RGBA, type:a, minFilter:gl.NEAREST})); - a = this.properties.color; - if (this.inputs) { - for (var b = 0; b < this.inputs.length; b++) { - var d = this.inputs[b], f = this.getInputData(b); - if (void 0 !== f) { - switch(d.name) { - case "RGB": - case "RGBA": - a.set(f); - break; - case "R": - a[0] = f; - break; - case "G": - a[1] = f; - break; - case "B": - a[2] = f; - break; - case "A": - a[3] = f; - } - } - } - } - 0.001 < vec4.sqrDist(this._tex_color, a) && (this._tex_color.set(a), this._tex.fill(a)); - this.setOutputData(0, this._tex); - }, r.prototype.onGetInputs = function() { - return [["RGB", "vec3"], ["RGBA", "vec4"], ["R", "number"], ["G", "number"], ["B", "number"], ["A", "number"]]; - }, F.registerNodeType("texture/color", r), f.title = "Gradient", f.desc = "Generates a gradient", f["@A"] = {type:"color"}, f["@B"] = {type:"color"}, f["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}, f.prototype.onExecute = function() { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var a = GL.Mesh.getScreenQuad(), b = f._shader, d = this.getInputData(0); - d || (d = this.properties.A); - var c = this.getInputData(1); - c || (c = this.properties.B); - for (var e = 2; e < this.inputs.length; e++) { - var g = this.inputs[e], l = this.getInputData(e); - void 0 !== l && (this.properties[g.name] = l); - } - var p = this._uniforms; - this._uniforms.u_angle = this.properties.angle * DEG2RAD; - this._uniforms.u_scale = this.properties.scale; - vec3.copy(p.u_colorA, d); - vec3.copy(p.u_colorB, c); - d = parseInt(this.properties.texture_size); - this._tex && this._tex.width == d || (this._tex = new GL.Texture(d, d, {format:gl.RGB, filter:gl.LINEAR})); - this._tex.drawTo(function() { - b.uniforms(p).draw(a); - }); - this.setOutputData(0, this._tex); - }, f.prototype.onGetInputs = function() { - return [["angle", "number"], ["scale", "number"]]; - }, f.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_angle;\n\t\tuniform float u_scale;\n\t\tuniform vec3 u_colorA;\n\t\tuniform vec3 u_colorB;\n\t\t\n\t\tvec2 rotate(vec2 v, float angle)\n\t\t{\n\t\t\tvec2 result;\n\t\t\tfloat _cos = cos(angle);\n\t\t\tfloat _sin = sin(angle);\n\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\t\t\treturn result;\n\t\t}\n\t\tvoid main() {\n\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\t\t gl_FragColor = vec4(color,1.0);\n\t\t}\n\t\t", - F.registerNodeType("texture/gradient", f), a.title = "Mix", a.desc = "Generates a texture mixing two textures", a.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, a.prototype.onExecute = function() { - var b = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, b); - } else { - var d = this.getInputData(1); - if (b && d) { - var f = this.getInputData(2), e = this.getInputData(3); - this._tex = c.getTargetTexture(this.properties.size_from_biggest && d.width > b.width ? d : b, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var g = Mesh.getScreenQuad(), l = null, p = this._uniforms; - f ? (l = a._shader_tex, l || (l = a._shader_tex = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader, {MIX_TEX:""}))) : (l = a._shader_factor, l || (l = a._shader_factor = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader)), e = null == e ? this.properties.factor : e, p.u_mix.set([e, e, e, e])); - var h = this.properties.invert; - this._tex.drawTo(function() { - b.bind(h ? 1 : 0); - d.bind(h ? 0 : 1); - f && f.bind(2); - l.uniforms(p).draw(g); - }); - this.setOutputData(0, this._tex); - } - } - } - }, a.prototype.onGetInputs = function() { - return [["factor", "number"]]; - }, a.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", - F.registerNodeType("texture/mix", a), b.title = "Edges", b.desc = "Detects edges", b.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, b.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var d = Mesh.getScreenQuad(), f = b._shader, e = this.properties.invert, g = this.properties.factor, l = this.properties.threshold ? 1 : 0; - this._tex.drawTo(function() { - a.bind(0); - f.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:g, u_threshold:l, u_invert:e ? 1 : 0}).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - } - }, b.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", - F.registerNodeType("texture/edges", b), d.title = "Depth Range", d.desc = "Generates a texture with a depth range", d.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a) { - var b = gl.UNSIGNED_BYTE; - this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); - this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); - var c = this._uniforms; - b = this.properties.distance; - this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); - var f = this.properties.range; - this.isInputConnected(2) && (f = this.getInputData(2), this.properties.range = f); - c.u_distance = b; - c.u_range = f; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(); - d._shader || (d._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader), d._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader, {ONLY_DEPTH:""})); - var g = this.properties.only_depth ? d._shader_onlydepth : d._shader; - b = null; - b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; - c.u_camera_planes = b; - this._temp_texture.drawTo(function() { - a.bind(0); - g.uniforms(c).draw(e); - }); - this._temp_texture.near_far_planes = b; - this.setOutputData(0, this._temp_texture); - } - } - }, d.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", - F.registerNodeType("texture/depth_range", d), q.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, q.title = "Linear Depth", q.desc = "Creates a color texture with linear depth", q.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a && (a.format == gl.DEPTH_COMPONENT || a.format == gl.DEPTH_STENCIL)) { - var b = this.properties.precision == c.HIGH ? gl.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGB, filter:gl.LINEAR})); - var d = this._uniforms; - d.u_near = a.near_far_planes[0]; - d.u_far = a.near_far_planes[1]; - d.u_invert = this.properties.invert ? 1 : 0; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var f = Mesh.getScreenQuad(); - q._shader || (q._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.pixel_shader)); - var e = q._shader; - b = null; - b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; - d.u_camera_planes = b; - this._temp_texture.drawTo(function() { - a.bind(0); - e.uniforms(d).draw(f); - }); - this._temp_texture.near_far_planes = b; - this.setOutputData(0, this._temp_texture); - } - } - }, q.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_near;\n\t\tuniform float u_far;\n\t\tuniform int u_invert;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_near;\n\t\t\tfloat zFar = u_far;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", - F.registerNodeType("texture/linear_depth", q), n.title = "Blur", n.desc = "Blur a texture", n.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, n.max_iterations = 20, n.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._final_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = this.properties.iterations; - this.isInputConnected(1) && (d = this.getInputData(1), this.properties.iterations = d); - d = Math.min(Math.floor(d), n.max_iterations); - if (0 == d) { - this.setOutputData(0, a); - } else { - var c = this.properties.intensity; - this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c); - var f = F.camera_aspect; - f || void 0 === window.gl || (f = gl.canvas.height / gl.canvas.width); - f || (f = 1); - f = this.properties.preserve_aspect ? f : 1; - var e = this.properties.scale || [1, 1]; - a.applyBlur(f * e[0], e[1], c, b); - for (a = 1; a < d; ++a) { - b.applyBlur(f * e[0] * (a + 1), e[1] * (a + 1), c); - } - this.setOutputData(0, b); - } - } - }, F.registerNodeType("texture/blur", n), H.title = "Glow", H.desc = "Filters a texture giving it a glow effect", H.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]), H.widgets_info = {iterations:{type:"number", min:0, max:16, step:1, precision:0}, threshold:{type:"number", min:0, max:10, step:0.01, precision:2}, precision:{widget:"combo", values:c.MODE_VALUES}}, H.prototype.onGetInputs = function() { - return [["enabled", "boolean"], ["threshold", "number"], ["intensity", "number"], ["persistence", "number"], ["iterations", "number"], ["dirt_factor", "number"]]; - }, H.prototype.onGetOutputs = function() { - return [["average", "Texture"]]; - }, H.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isAnyOutputConnected()) { - if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { - this.setOutputData(0, a); - } else { - var b = a.width, d = a.height, f = {format:a.format, type:a.type, minFilter:GL.LINEAR, magFilter:GL.LINEAR, wrap:gl.CLAMP_TO_EDGE}, e = c.getTextureType(this.properties.precision, a), g = this._uniforms, l = this._textures, p = H._cut_shader; - p || (p = H._cut_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.cut_pixel_shader)); - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - g.u_threshold = this.getInputOrProperty("threshold"); - var h = l[0] = GL.Texture.getTemporary(b, d, f); - a.blit(h, p.uniforms(g)); - var m = h, k = this.getInputOrProperty("iterations"); - k = Math.clamp(k, 1, 16) | 0; - var n = g.u_texel_size, r = this.getInputOrProperty("intensity"); - g.u_intensity = 1; - g.u_delta = this.properties.scale; - p = H._shader; - p || (p = H._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.scale_pixel_shader)); - for (var q = 1; q < k; q++) { - b >>= 1; - 1 < (d | 0) && (d >>= 1); - if (2 > b) { - break; - } - h = l[q] = GL.Texture.getTemporary(b, d, f); - n[0] = 1 / m.width; - n[1] = 1 / m.height; - m.blit(h, p.uniforms(g)); - m = h; - } - this.isOutputConnected(2) && (b = this._average_texture, b && b.type == a.type && b.format == a.format || (b = this._average_texture = new GL.Texture(1, 1, {type:a.type, format:a.format, filter:gl.LINEAR})), n[0] = 1 / m.width, n[1] = 1 / m.height, g.u_intensity = r, g.u_delta = 1, m.blit(b, p.uniforms(g)), this.setOutputData(2, b)); - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - g.u_intensity = this.getInputOrProperty("persistence"); - g.u_delta = 0.5; - for (q -= 2; 0 <= q; q--) { - h = l[q], l[q] = null, n[0] = 1 / m.width, n[1] = 1 / m.height, m.blit(h, p.uniforms(g)), GL.Texture.releaseTemporary(m), m = h; - } - gl.disable(gl.BLEND); - this.isOutputConnected(1) && (l = this._glow_texture, l && l.width == a.width && l.height == a.height && l.type == e && l.format == a.format || (l = this._glow_texture = new GL.Texture(a.width, a.height, {type:e, format:a.format, filter:gl.LINEAR})), m.blit(l), this.setOutputData(1, l)); - if (this.isOutputConnected(0)) { - l = this._final_texture; - l && l.width == a.width && l.height == a.height && l.type == e && l.format == a.format || (l = this._final_texture = new GL.Texture(a.width, a.height, {type:e, format:a.format, filter:gl.LINEAR})); - var t = this.getInputData(1), x = this.getInputOrProperty("dirt_factor"); - g.u_intensity = r; - p = t ? H._dirt_final_shader : H._final_shader; - p || (p = t ? H._dirt_final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.final_pixel_shader, {USE_DIRT:""}) : H._final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.final_pixel_shader)); - l.drawTo(function() { - a.bind(0); - m.bind(1); - t && (p.setUniform("u_dirt_factor", x), p.setUniform("u_dirt_texture", t.bind(2))); - p.toViewport(g); - }); - this.setOutputData(0, l); - } - GL.Texture.releaseTemporary(m); - } - } - }, H.cut_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}", H.scale_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", - H.final_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", - F.registerNodeType("texture/glow", H), G.title = "Kuwahara Filter", G.desc = "Filters a texture giving an artistic oil canvas painting", G.max_radius = 10, G._shaders = [], G.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - b = this.properties.radius; - b = Math.min(Math.floor(b), G.max_radius); - if (0 == b) { - this.setOutputData(0, a); - } else { - var d = this.properties.intensity, c = F.camera_aspect; - c || void 0 === window.gl || (c = gl.canvas.height / gl.canvas.width); - c || (c = 1); - c = this.properties.preserve_aspect ? c : 1; - G._shaders[b] || (G._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, G.pixel_shader, {RADIUS:b.toFixed(0)})); - var f = G._shaders[b], e = GL.Mesh.getScreenQuad(); - a.bind(0); - this._temp_texture.drawTo(function() { - f.uniforms({u_texture:0, u_intensity:d, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(e); - }); - this.setOutputData(0, this._temp_texture); - } - } - }, G.pixel_shader = "\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", - F.registerNodeType("texture/kuwahara", G), L.title = "XDoG Filter", L.desc = "Filters a texture giving an artistic ink style", L.max_radius = 10, L._shaders = [], L.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - L._xdog_shader || (L._xdog_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, L.xdog_pixel_shader)); - var d = L._xdog_shader, c = GL.Mesh.getScreenQuad(), f = this.properties.sigma, e = this.properties.k, g = this.properties.p, l = this.properties.epsilon, p = this.properties.phi; - a.bind(0); - this._temp_texture.drawTo(function() { - d.uniforms({src:0, sigma:f, k:e, p:g, epsilon:l, phi:p, cvsWidth:a.width, cvsHeight:a.height}).draw(c); - }); - this.setOutputData(0, this._temp_texture); - } - }, L.xdog_pixel_shader = "\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", - F.registerNodeType("texture/xDoG", L), J.title = "Webcam", J.desc = "Webcam texture", J.is_webcam_open = !1, J.prototype.openStream = function() { - if (navigator.getUserMedia) { - this._waiting_confirmation = !0; - navigator.mediaDevices.getUserMedia({audio:!1, video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this)).catch(function(b) { - J.is_webcam_open = !1; - console.log("Webcam rejected", b); - a._webcam_stream = !1; - a.boxcolor = "red"; - a.trigger("stream_error"); - }); - var a = this; - } - }, J.prototype.closeStream = function() { - if (this._webcam_stream) { - var a = this._webcam_stream.getTracks(); - if (a.length) { - for (var b = 0; b < a.length; ++b) { - a[b].stop(); - } - } - J.is_webcam_open = !1; - this._video = this._webcam_stream = null; - this.boxcolor = "black"; - this.trigger("stream_closed"); - } - }, J.prototype.streamReady = function(a) { - this._webcam_stream = a; - this.boxcolor = "green"; - var b = this._video; - b || (b = document.createElement("video"), b.autoplay = !0, b.srcObject = a, this._video = b, b.onloadedmetadata = function(a) { - J.is_webcam_open = !0; - console.log(a); - }); - this.trigger("stream_ready", b); - }, J.prototype.onPropertyChanged = function(a, b) { - "facingMode" == a && (this.properties.facingMode = b, this.closeStream(), this.openStream()); - }, J.prototype.onRemoved = function() { - if (this._webcam_stream) { - var a = this._webcam_stream.getTracks(); - if (a.length) { - for (var b = 0; b < a.length; ++b) { - a[b].stop(); - } - } - this._video = this._webcam_stream = null; - } - }, J.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._video_texture && a.drawImage(this._video_texture, 0, 0, this.size[0], this.size[1]) : a.drawImage(this._video, 0, 0, this.size[0], this.size[1]), a.restore()); - }, J.prototype.onExecute = function() { - null != this._webcam_stream || this._waiting_confirmation || this.openStream(); - if (this._video && this._video.videoWidth) { - var a = this._video.videoWidth, b = this._video.videoHeight, d = this._video_texture; - d && d.width == a && d.height == b || (this._video_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); - this._video_texture.uploadImage(this._video); - this._video_texture.version = ++this.version; - this.properties.texture_name && (c.getTexturesContainer()[this.properties.texture_name] = this._video_texture); - this.setOutputData(0, this._video_texture); - for (a = 1; a < this.outputs.length; ++a) { - if (this.outputs[a]) { - switch(this.outputs[a].name) { - case "width": - this.setOutputData(a, this._video.videoWidth); - break; - case "height": - this.setOutputData(a, this._video.videoHeight); - } - } - } - } - }, J.prototype.onGetOutputs = function() { - return [["width", "number"], ["height", "number"], ["stream_ready", F.EVENT], ["stream_closed", F.EVENT], ["stream_error", F.EVENT]]; - }, F.registerNodeType("texture/webcam", J), M.title = "Lens FX", M.desc = "distortion and chromatic aberration", M.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, M.prototype.onGetInputs = function() { - return [["enabled", "boolean"]]; - }, M.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { - this.setOutputData(0, a); - } else { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = M._shader; - d || (d = M._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, M.pixel_shader)); - var f = this.getInputData(1); - null == f && (f = this.properties.factor); - var e = this._uniforms; - e.u_factor = f; - gl.disable(gl.DEPTH_TEST); - b.drawTo(function() { - a.bind(0); - d.uniforms(e).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, b); - } - } - }, M.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_factor;\n\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\tvec2 cc = coord - 0.5;\n\t\t\tfloat dist = dot(cc, cc);\n\t\t\treturn coord + cc * dist * amt;\n\t\t}\n\t\t\n\t\tfloat sat( float t )\n\t\t{\n\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t}\n\t\t\n\t\tfloat linterp( float t ) {\n\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t}\n\t\t\n\t\tfloat remap( float t, float a, float b ) {\n\t\t\treturn sat( (t - a) / (b - a) );\n\t\t}\n\t\t\n\t\tvec4 spectrum_offset( float t ) {\n\t\t\tvec4 ret;\n\t\t\tfloat lo = step(t,0.5);\n\t\t\tfloat hi = 1.0-lo;\n\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\n\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t}\n\t\t\n\t\tconst float max_distort = 2.2;\n\t\tconst int num_iter = 12;\n\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\n\t\tvoid main()\n\t\t{\t\n\t\t\tvec2 uv=v_coord;\n\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\tfor ( int i=0; i Math.abs(b)) { - return c[1]; - } - a = (a - c[0]) / b; - return c[1] * (1.0 - a) + f[1] * a; - } - } - return 0; - } - }, u.prototype.updateCurve = function() { - for (var a = this._values, b = a.length / 4, d = this.properties.split_channels, c = 0; c < b; ++c) { - if (d) { - a[4 * c] = Math.clamp(255 * this.sampleCurve(c / b, this._points.R), 0, 255), a[4 * c + 1] = Math.clamp(255 * this.sampleCurve(c / b, this._points.G), 0, 255), a[4 * c + 2] = Math.clamp(255 * this.sampleCurve(c / b, this._points.B), 0, 255); - } else { - var f = this.sampleCurve(c / b); - a[4 * c] = a[4 * c + 1] = a[4 * c + 2] = Math.clamp(255 * f, 0, 255); - } - a[4 * c + 3] = 255; - } - this._curve_texture || (this._curve_texture = new GL.Texture(256, 1, {format:gl.RGBA, magFilter:gl.LINEAR, wrap:gl.CLAMP_TO_EDGE})); - this._curve_texture.uploadData(a, null, !0); - }, u.prototype.onSerialize = function(a) { - var b = {}, d; - for (d in this._points) { - b[d] = this._points[d].concat(); - } - a.curves = b; - }, u.prototype.onConfigure = function(a) { - this._points = a.curves; - this.curve_editor && (curve_editor.points = this._points); - this._must_update = !0; - }, u.prototype.onMouseDown = function(a, b, d) { - if (this.curve_editor) { - return (a = this.curve_editor.onMouseDown([b[0], b[1] - this.curve_offset], d)) && this.captureInput(!0), a; - } - }, u.prototype.onMouseMove = function(a, b, d) { - if (this.curve_editor) { - return this.curve_editor.onMouseMove([b[0], b[1] - this.curve_offset], d); - } - }, u.prototype.onMouseUp = function(a, b, d) { - if (this.curve_editor) { - return this.curve_editor.onMouseUp([b[0], b[1] - this.curve_offset], d); - } - this.captureInput(!1); - }, u.channel_line_colors = {RGB:"#666", R:"#F33", G:"#3F3", B:"#33F"}, u.prototype.onDrawBackground = function(a, b) { - if (!this.flags.collapsed) { - this.curve_editor || (this.curve_editor = new F.CurveEditor(this._points.R)); - a.save(); - a.translate(0, this.curve_offset); - var d = this.widgets[1].value; - this.properties.split_channels ? ("RGB" == d && (this.widgets[1].value = d = "R", this.widgets[1].disabled = !1), this.curve_editor.points = this._points.R, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, "#111", u.channel_line_colors.R, !0), a.globalCompositeOperation = "lighten", this.curve_editor.points = this._points.G, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, u.channel_line_colors.G, !0), this.curve_editor.points = - this._points.B, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, u.channel_line_colors.B, !0), a.globalCompositeOperation = "source-over") : (this.widgets[1].value = d = "RGB", this.widgets[1].disabled = !0); - this.curve_editor.points = this._points[d]; - this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, this.properties.split_channels ? null : "#111", u.channel_line_colors[d]); - a.restore(); - } - }, u.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_curve;\n\t\tuniform float u_range;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord ) * u_range;\n\t\t\tcolor.x = texture2D( u_curve, vec2( color.x, 0.5 ) ).x;\n\t\t\tcolor.y = texture2D( u_curve, vec2( color.y, 0.5 ) ).y;\n\t\t\tcolor.z = texture2D( u_curve, vec2( color.z, 0.5 ) ).z;\n\t\t\t//color.w = texture2D( u_curve, vec2( color.w, 0.5 ) ).w;\n\t\t\tgl_FragColor = color;\n\t\t}", - F.registerNodeType("texture/curve", u), C.title = "Exposition", C.desc = "Controls texture exposition", C.widgets_info = {exposition:{widget:"slider", min:0, max:3}, precision:{widget:"combo", values:c.MODE_VALUES}}, C.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = C._shader; - d || (d = C._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, C.pixel_shader)); - var c = this.getInputData(1); - null != c && (this.properties.exposition = c); - var f = this._uniforms; - b.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - a.bind(0); - d.uniforms(f).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, b); - } - }, C.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_exposition;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tgl_FragColor = vec4( color.xyz * u_exposition, color.a );\n\t\t}", F.registerNodeType("texture/exposition", C), K.title = "Tone Mapping", K.desc = "Applies Tone Mapping to convert from high to low", K.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, K.prototype.onGetInputs = - function() { - return [["enabled", "boolean"]]; - }, K.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { - this.setOutputData(0, a); - } else { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = this.getInputData(1); - null == d && (d = this.properties.average_lum); - var f = this._uniforms, e = null; - d.constructor === Number ? (this.properties.average_lum = d, f.u_average_lum = this.properties.average_lum, e = K._shader, e || (e = K._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader))) : d.constructor === GL.Texture && (f.u_average_texture = d.bind(1), e = K._shader_texture, e || (e = K._shader_texture = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader, {AVG_TEXTURE:""}))); - f.u_lumwhite2 = this.properties.lum_white * this.properties.lum_white; - f.u_scale = this.properties.scale; - f.u_igamma = 1 / this.properties.gamma; - gl.disable(gl.DEPTH_TEST); - b.drawTo(function() { - a.bind(0); - e.uniforms(f).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, this._temp_texture); - } - } - }, K.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_scale;\n\t\t#ifdef AVG_TEXTURE\n\t\t\tuniform sampler2D u_average_texture;\n\t\t#else\n\t\t\tuniform float u_average_lum;\n\t\t#endif\n\t\tuniform float u_lumwhite2;\n\t\tuniform float u_igamma;\n\t\tvec3 RGB2xyY (vec3 rgb)\n\t\t{\n\t\t\t const mat3 RGB2XYZ = mat3(0.4124, 0.3576, 0.1805,\n\t\t\t\t\t\t\t\t\t 0.2126, 0.7152, 0.0722,\n\t\t\t\t\t\t\t\t\t 0.0193, 0.1192, 0.9505);\n\t\t\tvec3 XYZ = RGB2XYZ * rgb;\n\t\t\t\n\t\t\tfloat f = (XYZ.x + XYZ.y + XYZ.z);\n\t\t\treturn vec3(XYZ.x / f,\n\t\t\t\t\t\tXYZ.y / f,\n\t\t\t\t\t\tXYZ.y);\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tvec3 rgb = color.xyz;\n\t\t\tfloat average_lum = 0.0;\n\t\t\t#ifdef AVG_TEXTURE\n\t\t\t\tvec3 pixel = texture2D(u_average_texture,vec2(0.5)).xyz;\n\t\t\t\taverage_lum = (pixel.x + pixel.y + pixel.z) / 3.0;\n\t\t\t#else\n\t\t\t\taverage_lum = u_average_lum;\n\t\t\t#endif\n\t\t\t//Ld - this part of the code is the same for both versions\n\t\t\tfloat lum = dot(rgb, vec3(0.2126, 0.7152, 0.0722));\n\t\t\tfloat L = (u_scale / average_lum) * lum;\n\t\t\tfloat Ld = (L * (1.0 + L / u_lumwhite2)) / (1.0 + L);\n\t\t\t//first\n\t\t\t//vec3 xyY = RGB2xyY(rgb);\n\t\t\t//xyY.z *= Ld;\n\t\t\t//rgb = xyYtoRGB(xyY);\n\t\t\t//second\n\t\t\trgb = (rgb / lum) * Ld;\n\t\t\trgb = max(rgb,vec3(0.001));\n\t\t\trgb = pow( rgb, vec3( u_igamma ) );\n\t\t\tgl_FragColor = vec4( rgb, color.a );\n\t\t}", - F.registerNodeType("texture/tonemapping", K), N.title = "Perlin", N.desc = "Generates a perlin noise texture", N.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, width:{type:"Number", precision:0, step:1}, height:{type:"Number", precision:0, step:1}, octaves:{type:"Number", precision:0, step:1, min:1, max:50}}, N.prototype.onGetInputs = function() { - return [["seed", "Number"], ["persistence", "Number"], ["octaves", "Number"], ["scale", "Number"], ["amplitude", "Number"], ["offset", "vec2"]]; - }, N.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.properties.width | 0, b = this.properties.height | 0; - 0 == a && (a = gl.viewport_data[2]); - 0 == b && (b = gl.viewport_data[3]); - var d = c.getTextureType(this.properties.precision), f = this._texture; - f && f.width == a && f.height == b && f.type == d || (f = this._texture = new GL.Texture(a, b, {type:d, format:gl.RGB, filter:gl.LINEAR})); - var e = this.getInputOrProperty("persistence"), g = this.getInputOrProperty("octaves"), l = this.getInputOrProperty("offset"), p = this.getInputOrProperty("scale"), h = this.getInputOrProperty("amplitude"), m = this.getInputOrProperty("seed"); - d = "" + a + b + d + e + g + p + m + l[0] + l[1] + h; - if (d != this._key) { - this._key = d; - var k = this._uniforms; - k.u_persistence = e; - k.u_octaves = g; - k.u_offset.set(l); - k.u_scale = p; - k.u_amplitude = h; - k.u_seed = 128 * m; - k.u_viewport[0] = a; - k.u_viewport[1] = b; - var n = N._shader; - n || (n = N._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader)); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - f.drawTo(function() { - n.uniforms(k).draw(GL.Mesh.getScreenQuad()); - }); - } - this.setOutputData(0, f); - } - }, N.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_offset;\n\t\tuniform float u_scale;\n\t\tuniform float u_persistence;\n\t\tuniform int u_octaves;\n\t\tuniform float u_amplitude;\n\t\tuniform vec2 u_viewport;\n\t\tuniform float u_seed;\n\t\t#define M_PI 3.14159265358979323846\n\t\t\n\t\tfloat rand(vec2 c){\treturn fract(sin(dot(c.xy ,vec2( 12.9898 + u_seed,78.233 + u_seed))) * 43758.5453); }\n\t\t\n\t\tfloat noise(vec2 p, float freq ){\n\t\t\tfloat unit = u_viewport.x/freq;\n\t\t\tvec2 ij = floor(p/unit);\n\t\t\tvec2 xy = mod(p,unit)/unit;\n\t\t\t//xy = 3.*xy*xy-2.*xy*xy*xy;\n\t\t\txy = .5*(1.-cos(M_PI*xy));\n\t\t\tfloat a = rand((ij+vec2(0.,0.)));\n\t\t\tfloat b = rand((ij+vec2(1.,0.)));\n\t\t\tfloat c = rand((ij+vec2(0.,1.)));\n\t\t\tfloat d = rand((ij+vec2(1.,1.)));\n\t\t\tfloat x1 = mix(a, b, xy.x);\n\t\t\tfloat x2 = mix(c, d, xy.x);\n\t\t\treturn mix(x1, x2, xy.y);\n\t\t}\n\t\t\n\t\tfloat pNoise(vec2 p, int res){\n\t\t\tfloat persistance = u_persistence;\n\t\t\tfloat n = 0.;\n\t\t\tfloat normK = 0.;\n\t\t\tfloat f = 4.;\n\t\t\tfloat amp = 1.0;\n\t\t\tint iCount = 0;\n\t\t\tfor (int i = 0; i<50; i++){\n\t\t\t\tn+=amp*noise(p, f);\n\t\t\t\tf*=2.;\n\t\t\t\tnormK+=amp;\n\t\t\t\tamp*=persistance;\n\t\t\t\tif (iCount >= res)\n\t\t\t\t\tbreak;\n\t\t\t\tiCount++;\n\t\t\t}\n\t\t\tfloat nf = n/normK;\n\t\t\treturn nf*nf*nf*nf;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord * u_scale * u_viewport + u_offset * u_scale;\n\t\t\tvec4 color = vec4( pNoise( uv, u_octaves ) * u_amplitude );\n\t\t\tgl_FragColor = color;\n\t\t}", - F.registerNodeType("texture/perlin", N), O.title = "Canvas2D", O.desc = "Executes Canvas2D code inside a texture or the viewport.", O.help = "Set width and height to 0 to match viewport size.", O.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, code:{type:"code"}, width:{type:"Number", precision:0, step:1}, height:{type:"Number", precision:0, step:1}}, O.prototype.onPropertyChanged = function(a, b) { - "code" == a && this.compileCode(b); - }, O.prototype.compileCode = function(a) { - this._func = null; - if (F.allow_scripts) { - try { - this._func = new Function("canvas", "ctx", "time", "script", "v", a), this.boxcolor = "#00FF00"; - } catch (R) { - this.boxcolor = "#FF0000", console.error("Error parsing script"), console.error(R); - } - } - }, O.prototype.onExecute = function() { - var a = this._func; - a && this.isOutputConnected(0) && this.executeDraw(a); - }, O.prototype.executeDraw = function(a) { - var b = this.properties.width || gl.canvas.width, d = this.properties.height || gl.canvas.height, f = this._temp_texture, e = c.getTextureType(this.properties.precision); - f && f.width == b && f.height == d && f.type == e || (f = this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR, type:e})); - var g = this.getInputData(0), l = this.properties, p = this, h = this.graph.getTime(), m = gl, k = gl.canvas; - if (this.properties.use_html_canvas || !v.enableWebGLCanvas) { - this._canvas ? (k = this._canvas, m = this._ctx) : (k = this._canvas = createCanvas(b.height), m = this._ctx = k.getContext("2d")), k.width = b, k.height = d; - } - if (m == gl) { - f.drawTo(function() { - gl.start2D(); - l.clear && (gl.clearColor(0, 0, 0, 0), gl.clear(gl.COLOR_BUFFER_BIT)); - try { - a.draw ? a.draw.call(p, k, m, h, a, g) : a.call(p, k, m, h, a, g), p.boxcolor = "#00FF00"; - } catch (Q) { - p.boxcolor = "#FF0000", console.error("Error executing script"), console.error(Q); - } - gl.finish2D(); - }); - } else { - l.clear && m.clearRect(0, 0, k.width, k.height); - try { - a.draw ? a.draw.call(this, k, m, h, a, g) : a.call(this, k, m, h, a, g), this.boxcolor = "#00FF00"; - } catch (Q) { - this.boxcolor = "#FF0000", console.error("Error executing script"), console.error(Q); - } - f.uploadImage(k); - } - this.setOutputData(0, f); - }, F.registerNodeType("texture/canvas2D", O), I.title = "Matte", I.desc = "Extracts background", I.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:c.MODE_VALUES}}, I.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); - var b = this._uniforms, d = Mesh.getScreenQuad(), f = I._shader; - f || (f = I._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, I.pixel_shader)); - b.u_key_color = this.properties.key_color; - b.u_threshold = this.properties.threshold; - b.u_slope = this.properties.slope; - this._tex.drawTo(function() { - a.bind(0); - f.uniforms(b).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - } - }, I.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec3 u_key_color;\n\t\tuniform float u_threshold;\n\t\tuniform float u_slope;\n\t\t\n\t\tvoid main() {\n\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\t\t\tgl_FragColor = vec4( color, alpha );\n\t\t}", - F.registerNodeType("texture/matte", I), P.title = "CubemapToTexture2D", P.desc = "Transforms a CUBEMAP texture into a TEXTURE2D in Polar Representation", P.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a && a.texture_type == GL.TEXTURE_CUBE_MAP) { - !this._last_tex || this._last_tex.height == a.height && this._last_tex.type == a.type || (this._last_tex = null); - var b = this.getInputOrProperty("yaw"); - this._last_tex = GL.Texture.cubemapToTexture2D(a, a.height, this._last_tex, !0, b); - this.setOutputData(0, this._last_tex); - } - } - }, F.registerNodeType("texture/cubemapToTexture2D", P)); -})(this); -(function(v) { - var c = v.LiteGraph; - if ("undefined" != typeof GL) { - var k = function() { - this.addInput("Tex.", "Texture"); - this.addInput("intensity", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT}; - k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader)); - }, h = function() { - this.addInput("Texture", "Texture"); - this.addInput("value1", "number"); - this.addInput("value2", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT}; - }, m = function() { - this.addInput("Texture", "Texture"); - this.addInput("Blurred", "Texture"); - this.addInput("Mask", "Texture"); - this.addInput("Threshold", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; - }, t = function() { - this.addInput("Texture", "Texture"); - this.addInput("Aberration", "number"); - this.addInput("Distortion", "number"); - this.addInput("Blur", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT}; - t._shader || (t._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, t.pixel_shader), t._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); - }; - t.title = "Lens"; - t.desc = "Camera Lens distortion"; - t.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - t.prototype.onExecute = function() { - var c = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, c); - } else { - if (c) { - this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); - var h = this.properties.aberration; - this.isInputConnected(1) && (h = this.getInputData(1), this.properties.aberration = h); - var m = this.properties.distortion; - this.isInputConnected(2) && (m = this.getInputData(2), this.properties.distortion = m); - var k = this.properties.blur; - this.isInputConnected(3) && (k = this.getInputData(3), this.properties.blur = k); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var v = Mesh.getScreenQuad(), A = t._shader; - this._tex.drawTo(function() { - c.bind(0); - A.uniforms({u_texture:0, u_aberration:h, u_distortion:m, u_blur:k}).draw(v); - }); - this.setOutputData(0, this._tex); - } - } - }; - t.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; - c.registerNodeType("fx/lens", t); - v.LGraphFXLens = t; - m.title = "Bokeh"; - m.desc = "applies an Bokeh effect"; - m.widgets_info = {shape:{widget:"texture"}}; - m.prototype.onExecute = function() { - var c = this.getInputData(0), h = this.getInputData(1), k = this.getInputData(2); - if (c && k && this.properties.shape) { - h || (h = c); - var t = LGraphTexture.getTexture(this.properties.shape); - if (t) { - var v = this.properties.threshold; - this.isInputConnected(3) && (v = this.getInputData(3), this.properties.threshold = v); - var A = gl.UNSIGNED_BYTE; - this.properties.high_precision && (A = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); - this._temp_texture && this._temp_texture.type == A && this._temp_texture.width == c.width && this._temp_texture.height == c.height || (this._temp_texture = new GL.Texture(c.width, c.height, {type:A, format:gl.RGBA, filter:gl.LINEAR})); - var e = m._first_shader; - e || (e = m._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, m._first_pixel_shader)); - var y = m._second_shader; - y || (y = m._second_shader = new GL.Shader(m._second_vertex_shader, m._second_pixel_shader)); - var w = this._points_mesh; - w && w._width == c.width && w._height == c.height && 2 == w._spacing || (w = this.createPointsMesh(c.width, c.height, 2)); - var z = Mesh.getScreenQuad(), l = this.properties.size, p = this.properties.alpha; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - c.bind(0); - h.bind(1); - k.bind(2); - e.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[c.width, c.height]}).draw(z); - }); - this._temp_texture.drawTo(function() { - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - c.bind(0); - t.bind(3); - y.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:p, u_threshold:v, u_pointSize:l, u_itexsize:[1.0 / c.width, 1.0 / c.height]}).draw(w, gl.POINTS); - }); - this.setOutputData(0, this._temp_texture); - } - } else { - this.setOutputData(0, c); - } - }; - m.prototype.createPointsMesh = function(c, h, m) { - for (var g = Math.round(c / m), k = Math.round(h / m), t = new Float32Array(g * k * 2), e = -1, v = 2 / c * m, w = 2 / h * m, D = 0; D < k; ++D) { - for (var l = -1, p = 0; p < g; ++p) { - var r = D * g * 2 + 2 * p; - t[r] = l; - t[r + 1] = e; - l += v; - } - e += w; - } - this._points_mesh = GL.Mesh.load({vertices2D:t}); - this._points_mesh._width = c; - this._points_mesh._height = h; - this._points_mesh._spacing = m; - return this._points_mesh; - }; - m._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; - m._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; - m._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; - c.registerNodeType("fx/bokeh", m); - v.LGraphFXBokeh = m; - h.title = "FX"; - h.desc = "applies an FX from a list"; - h.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - h.shaders = {}; - h.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var c = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, c); - } else { - if (c) { - this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); - var m = this.properties.value1; - this.isInputConnected(1) && (m = this.getInputData(1), this.properties.value1 = m); - var k = this.properties.value2; - this.isInputConnected(2) && (k = this.getInputData(2), this.properties.value2 = k); - var t = this.properties.fx, E = h.shaders[t]; - if (!E) { - var A = h["pixel_shader_" + t]; - if (!A) { - return; - } - E = h.shaders[t] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, A); - } - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(); - var y = v.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; - var w = null; - "noise" == t && (w = LGraphTexture.getNoiseTexture()); - this._tex.drawTo(function() { - c.bind(0); - "noise" == t && w.bind(1); - E.uniforms({u_texture:0, u_noise:1, u_size:[c.width, c.height], u_rand:[Math.random(), Math.random()], u_value1:m, u_value2:k, u_camera_planes:y}).draw(e); - }); - this.setOutputData(0, this._tex); - } - } - } - }; - h.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; - h.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; - h.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; - h.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; - h.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; - c.registerNodeType("fx/generic", h); - v.LGraphFXGeneric = h; - k.title = "Vigneting"; - k.desc = "Vigneting"; - k.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - k.prototype.onExecute = function() { - var c = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, c); - } else { - if (c) { - this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); - var h = this.properties.intensity; - this.isInputConnected(1) && (h = this.getInputData(1), this.properties.intensity = h); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var m = Mesh.getScreenQuad(), t = k._shader, v = this.properties.invert; - this._tex.drawTo(function() { - c.bind(0); - t.uniforms({u_texture:0, u_intensity:h, u_isize:[1 / c.width, 1 / c.height], u_invert:v ? 1 : 0}).draw(m); - }); - this.setOutputData(0, this._tex); - } - } - }; - k.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; - c.registerNodeType("fx/vigneting", k); - v.LGraphFXVigneting = k; - } -})(this); -(function(v) { - function c(c) { - this.cmd = this.channel = 0; - this.data = new Uint32Array(3); - c && this.setup(c); - } - function k(c, e) { - navigator.requestMIDIAccess ? (this.on_ready = c, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", e ? e("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); - } - function h() { - this.addOutput("on_midi", w.EVENT); - this.addOutput("out", "midi"); - this.properties = {port:0}; - this._current_midi_event = this._last_midi_event = null; - this.boxcolor = "#AAA"; - this._last_time = 0; - var c = this; - new k(function(e) { - c._midi = e; - if (c._waiting) { - c.onStart(); - } - c._waiting = !1; - }); - } - function m() { - this.addInput("send", w.EVENT); - this.properties = {port:0}; - var c = this; - new k(function(e) { - c._midi = e; - }); - } - function t() { - this.addInput("on_midi", w.EVENT); - this._str = ""; - this.size = [200, 40]; - } - function g() { - this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; - var c = this; - this._learning = !1; - this.addWidget("button", "Learn", "", function() { - c._learning = !0; - c.boxcolor = "#FA3"; - }); - this.addInput("in", w.EVENT); - this.addOutput("on_midi", w.EVENT); - this.boxcolor = "#AAA"; - } - function D() { - this.properties = {channel:0, cmd:144, value1:1, value2:1}; - this.addInput("send", w.EVENT); - this.addInput("assign", w.EVENT); - this.addOutput("on_midi", w.EVENT); - this.midi_event = new c; - this.gate = !1; - } - function B() { - this.properties = {cc:1, value:0}; - this.addOutput("value", "number"); - } - function x() { - this.addInput("generate", w.ACTION); - this.addInput("scale", "string"); - this.addInput("octave", "number"); - this.addOutput("note", w.EVENT); - this.properties = {notes:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#", octave:2, duration:0.5, mode:"sequence"}; - this.notes_pitches = x.processScale(this.properties.notes); - this.sequence_index = 0; - } - function E() { - this.properties = {amount:0}; - this.addInput("in", w.ACTION); - this.addInput("amount", "number"); - this.addOutput("out", w.EVENT); - this.midi_event = new c; - } - function A() { - this.properties = {scale:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#"}; - this.addInput("note", w.ACTION); - this.addInput("scale", "string"); - this.addOutput("out", w.EVENT); - this.valid_notes = Array(12); - this.offset_notes = Array(12); - this.processScale(this.properties.scale); - } - function e() { - this.properties = {volume:0.5, duration:1}; - this.addInput("note", w.ACTION); - this.addInput("volume", "number"); - this.addInput("duration", "number"); - this.addOutput("note", w.EVENT); - "undefined" == typeof AudioSynth ? (console.error("Audiosynth.js not included, LGMidiPlay requires that library"), this.boxcolor = "red") : this.instrument = (this.synth = new AudioSynth).createInstrument("piano"); - } - function y() { - this.properties = {num_octaves:2, start_octave:2}; - this.addInput("note", w.ACTION); - this.addInput("reset", w.ACTION); - this.addOutput("note", w.EVENT); - this.size = [400, 100]; - this.keys = []; - this._last_key = -1; - } - var w = v.LiteGraph; - w.MIDIEvent = c; - c.prototype.fromJSON = function(c) { - this.setup(c.data); - }; - c.prototype.setup = function(e) { - var l = e; - e.constructor === Object && (l = e.data); - this.data.set(l); - this.status = e = l[0]; - l = e & 240; - this.cmd = 240 <= e ? e : l; - this.cmd == c.NOTEON && 0 == this.velocity && (this.cmd = c.NOTEOFF); - this.cmd_str = c.commands[this.cmd] || ""; - if (l >= c.NOTEON || l <= c.NOTEOFF) { - this.channel = e & 15; - } - }; - Object.defineProperty(c.prototype, "velocity", {get:function() { - return this.cmd == c.NOTEON ? this.data[2] : -1; - }, set:function(c) { - this.data[2] = c; - }, enumerable:!0}); - c.notes = "A A# B C C# D D# E F F# G G#".split(" "); - c.note_to_index = {A:0, "A#":1, B:2, C:3, "C#":4, D:5, "D#":6, E:7, F:8, "F#":9, G:10, "G#":11}; - Object.defineProperty(c.prototype, "note", {get:function() { - return this.cmd != c.NOTEON ? -1 : c.toNoteString(this.data[1], !0); - }, set:function(c) { - throw "notes cannot be assigned this way, must modify the data[1]"; - }, enumerable:!0}); - Object.defineProperty(c.prototype, "octave", {get:function() { - return this.cmd != c.NOTEON ? -1 : Math.floor((this.data[1] - 24) / 12 + 1); - }, set:function(c) { - throw "octave cannot be assigned this way, must modify the data[1]"; - }, enumerable:!0}); - c.prototype.getPitch = function() { - return 440 * Math.pow(2, (this.data[1] - 69) / 12); - }; - c.computePitch = function(c) { - return 440 * Math.pow(2, (c - 69) / 12); - }; - c.prototype.getCC = function() { - return this.data[1]; - }; - c.prototype.getCCValue = function() { - return this.data[2]; - }; - c.prototype.getPitchBend = function() { - return this.data[1] + (this.data[2] << 7) - 8192; - }; - c.computePitchBend = function(c, e) { - return c + (e << 7) - 8192; - }; - c.prototype.setCommandFromString = function(e) { - this.cmd = c.computeCommandFromString(e); - }; - c.computeCommandFromString = function(e) { - if (!e) { - return 0; - } - if (e && e.constructor === Number) { - return e; - } - e = e.toUpperCase(); - switch(e) { - case "NOTE ON": - case "NOTEON": - return c.NOTEON; - case "NOTE OFF": - case "NOTEOFF": - return c.NOTEON; - case "KEY PRESSURE": - case "KEYPRESSURE": - return c.KEYPRESSURE; - case "CONTROLLER CHANGE": - case "CONTROLLERCHANGE": - case "CC": - return c.CONTROLLERCHANGE; - case "PROGRAM CHANGE": - case "PROGRAMCHANGE": - case "PC": - return c.PROGRAMCHANGE; - case "CHANNEL PRESSURE": - case "CHANNELPRESSURE": - return c.CHANNELPRESSURE; - case "PITCH BEND": - case "PITCHBEND": - return c.PITCHBEND; - case "TIME TICK": - case "TIMETICK": - return c.TIMETICK; - default: - return Number(e); - } - }; - c.toNoteString = function(e, g) { - e = Math.round(e); - var l = Math.floor((e - 24) / 12 + 1); - e = (e - 21) % 12; - 0 > e && (e = 12 + e); - return c.notes[e] + (g ? "" : l); - }; - c.NoteStringToPitch = function(e) { - e = e.toUpperCase(); - var g = e[0], l = 4; - "#" == e[1] ? (g += "#", 2 < e.length && (l = Number(e[2]))) : 1 < e.length && (l = Number(e[1])); - e = c.note_to_index[g]; - return null == e ? null : 12 * (l - 1) + e + 21; - }; - c.prototype.toString = function() { - var e = "" + this.channel + ". "; - switch(this.cmd) { - case c.NOTEON: - e += "NOTEON " + c.toNoteString(this.data[1]); - break; - case c.NOTEOFF: - e += "NOTEOFF " + c.toNoteString(this.data[1]); - break; - case c.CONTROLLERCHANGE: - e += "CC " + this.data[1] + " " + this.data[2]; - break; - case c.PROGRAMCHANGE: - e += "PC " + this.data[1]; - break; - case c.PITCHBEND: - e += "PITCHBEND " + this.getPitchBend(); - break; - case c.KEYPRESSURE: - e += "KEYPRESS " + this.data[1]; - } - return e; - }; - c.prototype.toHexString = function() { - for (var c = "", e = 0; e < this.data.length; e++) { - c += this.data[e].toString(16) + " "; - } - }; - c.prototype.toJSON = function() { - return {data:[this.data[0], this.data[1], this.data[2]], object_class:"MIDIEvent"}; - }; - c.NOTEOFF = 128; - c.NOTEON = 144; - c.KEYPRESSURE = 160; - c.CONTROLLERCHANGE = 176; - c.PROGRAMCHANGE = 192; - c.CHANNELPRESSURE = 208; - c.PITCHBEND = 224; - c.TIMETICK = 248; - c.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; - c.commands_short = {128:"NOTEOFF", 144:"NOTEOFF", 160:"KEYP", 176:"CC", 192:"PC", 208:"CP", 224:"PB", 240:"SYS", 242:"POS", 243:"SELECT", 246:"TUNEREQ", 248:"TT", 250:"START", 251:"CONTINUE", 252:"STOP", 254:"SENS", 255:"RESET"}; - c.commands_reversed = {}; - for (var z in c.commands) { - c.commands_reversed[c.commands[z]] = z; - } - k.input = null; - k.MIDIEvent = c; - k.prototype.onMIDISuccess = function(c) { - console.log("MIDI ready!"); - console.log(c); - this.midi = c; - this.updatePorts(); - if (this.on_ready) { - this.on_ready(this); - } - }; - k.prototype.updatePorts = function() { - var c = this.midi; - this.input_ports = c.inputs; - for (var e = 0, g = this.input_ports.values(), f = g.next(); f && !1 === f.done;) { - f = f.value, console.log("Input port [type:'" + f.type + "'] id:'" + f.id + "' manufacturer:'" + f.manufacturer + "' name:'" + f.name + "' version:'" + f.version + "'"), e++, f = g.next(); - } - this.num_input_ports = e; - e = 0; - this.output_ports = c.outputs; - g = this.output_ports.values(); - for (f = g.next(); f && !1 === f.done;) { - f = f.value, console.log("Output port [type:'" + f.type + "'] id:'" + f.id + "' manufacturer:'" + f.manufacturer + "' name:'" + f.name + "' version:'" + f.version + "'"), e++, f = g.next(); - } - this.num_output_ports = e; - }; - k.prototype.onMIDIFailure = function(c) { - console.error("Failed to get MIDI access - " + c); - }; - k.prototype.openInputPort = function(e, g) { - e = this.input_ports.get("input-" + e); - if (!e) { - return !1; - } - k.input = this; - var l = this; - e.onmidimessage = function(f) { - var a = new c(f.data); - l.updateState(a); - g && g(f.data, a); - if (k.on_message) { - k.on_message(f.data, a); - } - }; - console.log("port open: ", e); - return !0; - }; - k.parseMsg = function(c) { - }; - k.prototype.updateState = function(e) { - switch(e.cmd) { - case c.NOTEON: - this.state.note[e.value1 | 0] = e.value2; - break; - case c.NOTEOFF: - this.state.note[e.value1 | 0] = 0; - break; - case c.CONTROLLERCHANGE: - this.state.cc[e.getCC()] = e.getCCValue(); - } - }; - k.prototype.sendMIDI = function(e, g) { - g && (e = this.output_ports.get("output-" + e)) && (k.output = this, g.constructor === c ? e.send(g.data) : e.send(g)); - }; - h.MIDIInterface = k; - h.title = "MIDI Input"; - h.desc = "Reads MIDI from a input port"; - h.color = "#243"; - h.prototype.getPropertyInfo = function(c) { - if (this._midi && "port" == c) { - c = {}; - for (var e = 0; e < this._midi.input_ports.size; ++e) { - var g = this._midi.input_ports.get("input-" + e); - c[e] = e + ".- " + g.name + " version:" + g.version; - } - return {type:"enum", values:c}; - } - }; - h.prototype.onStart = function() { - this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; - }; - h.prototype.onMIDIEvent = function(e, g) { - this._last_midi_event = g; - this.boxcolor = "#AFA"; - this._last_time = w.getTime(); - this.trigger("on_midi", g); - g.cmd == c.NOTEON ? this.trigger("on_noteon", g) : g.cmd == c.NOTEOFF ? this.trigger("on_noteoff", g) : g.cmd == c.CONTROLLERCHANGE ? this.trigger("on_cc", g) : g.cmd == c.PROGRAMCHANGE ? this.trigger("on_pc", g) : g.cmd == c.PITCHBEND && this.trigger("on_pitchbend", g); - }; - h.prototype.onDrawBackground = function(c) { - this.boxcolor = "#AAA"; - if (!this.flags.collapsed && this._last_midi_event) { - c.fillStyle = "white"; - var e = w.getTime(); - e = 1.0 - Math.max(0, 0.001 * (e - this._last_time)); - if (0 < e) { - var g = c.globalAlpha; - c.globalAlpha *= e; - c.font = "12px Tahoma"; - c.fillText(this._last_midi_event.toString(), 2, 0.5 * this.size[1] + 3); - c.globalAlpha = g; - } - } - }; - h.prototype.onExecute = function() { - if (this.outputs) { - for (var c = this._last_midi_event, e = 0; e < this.outputs.length; ++e) { - switch(this.outputs[e].name) { - case "midi": - var g = this._midi; - break; - case "last_midi": - g = c; - break; - default: - continue; - } - this.setOutputData(e, g); - } - } - }; - h.prototype.onGetOutputs = function() { - return [["last_midi", "midi"], ["on_midi", w.EVENT], ["on_noteon", w.EVENT], ["on_noteoff", w.EVENT], ["on_cc", w.EVENT], ["on_pc", w.EVENT], ["on_pitchbend", w.EVENT]]; - }; - w.registerNodeType("midi/input", h); - m.MIDIInterface = k; - m.title = "MIDI Output"; - m.desc = "Sends MIDI to output channel"; - m.color = "#243"; - m.prototype.getPropertyInfo = function(c) { - if (this._midi && "port" == c) { - c = {}; - for (var e = 0; e < this._midi.output_ports.size; ++e) { - var g = this._midi.output_ports.get(e); - c[e] = e + ".- " + g.name + " version:" + g.version; - } - return {type:"enum", values:c}; - } - }; - m.prototype.onAction = function(c, e) { - this._midi && ("send" == c && this._midi.sendMIDI(this.port, e), this.trigger("midi", e)); - }; - m.prototype.onGetInputs = function() { - return [["send", w.ACTION]]; - }; - m.prototype.onGetOutputs = function() { - return [["on_midi", w.EVENT]]; - }; - w.registerNodeType("midi/output", m); - t.title = "MIDI Show"; - t.desc = "Shows MIDI in the graph"; - t.color = "#243"; - t.prototype.getTitle = function() { - return this.flags.collapsed ? this._str : this.title; - }; - t.prototype.onAction = function(e, g) { - g && (this._str = g.constructor === c ? g.toString() : "???"); - }; - t.prototype.onDrawForeground = function(c) { - this._str && !this.flags.collapsed && (c.font = "30px Arial", c.fillText(this._str, 10, 0.8 * this.size[1])); - }; - t.prototype.onGetInputs = function() { - return [["in", w.ACTION]]; - }; - t.prototype.onGetOutputs = function() { - return [["on_midi", w.EVENT]]; - }; - w.registerNodeType("midi/show", t); - g.title = "MIDI Filter"; - g.desc = "Filters MIDI messages"; - g.color = "#243"; - g["@cmd"] = {type:"enum", title:"Command", values:c.commands_reversed}; - g.prototype.getTitle = function() { - var e = -1 == this.properties.cmd ? "Nothing" : c.commands_short[this.properties.cmd] || "Unknown"; - -1 != this.properties.min_value && -1 != this.properties.max_value && (e += " " + (this.properties.min_value == this.properties.max_value ? this.properties.max_value : this.properties.min_value + ".." + this.properties.max_value)); - return "Filter: " + e; - }; - g.prototype.onPropertyChanged = function(e, g) { - "cmd" == e && (e = Number(g), isNaN(e) && (e = c.commands[g] || 0), this.properties.cmd = e); - }; - g.prototype.onAction = function(e, g) { - if (g && g.constructor === c) { - if (this._learning) { - this._learning = !1, this.boxcolor = "#AAA", this.properties.channel = g.channel, this.properties.cmd = g.cmd, this.properties.min_value = this.properties.max_value = g.data[1]; - } else { - if (-1 != this.properties.channel && g.channel != this.properties.channel || -1 != this.properties.cmd && g.cmd != this.properties.cmd || -1 != this.properties.min_value && g.data[1] < this.properties.min_value || -1 != this.properties.max_value && g.data[1] > this.properties.max_value) { - return; - } - } - this.trigger("on_midi", g); - } - }; - w.registerNodeType("midi/filter", g); - D.title = "MIDIEvent"; - D.desc = "Create a MIDI Event"; - D.color = "#243"; - D.prototype.onAction = function(e, g) { - "assign" == e ? (this.properties.channel = g.channel, this.properties.cmd = g.cmd, this.properties.value1 = g.data[1], this.properties.value2 = g.data[2], g.cmd == c.NOTEON ? this.gate = !0 : g.cmd == c.NOTEOFF && (this.gate = !1)) : (g = this.midi_event, g.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? g.setCommandFromString(this.properties.cmd) : g.cmd = this.properties.cmd, g.data[0] = g.cmd | g.channel, g.data[1] = Number(this.properties.value1), - g.data[2] = Number(this.properties.value2), this.trigger("on_midi", g)); - }; - D.prototype.onExecute = function() { - var e = this.properties; - if (this.inputs) { - for (var g = 0; g < this.inputs.length; ++g) { - var h = this.inputs[g]; - if (-1 != h.link) { - switch(h.name) { - case "note": - h = this.getInputData(g), null != h && (h.constructor === String && (h = c.NoteStringToPitch(h)), this.properties.value1 = (h | 0) % 255); - } - } - } - } - if (this.outputs) { - for (g = 0; g < this.outputs.length; ++g) { - switch(this.outputs[g].name) { - case "midi": - h = new c; - h.setup([e.cmd, e.value1, e.value2]); - h.channel = e.channel; - break; - case "command": - h = e.cmd; - break; - case "cc": - h = e.value1; - break; - case "cc_value": - h = e.value2; - break; - case "note": - h = e.cmd == c.NOTEON || e.cmd == c.NOTEOFF ? e.value1 : null; - break; - case "velocity": - h = e.cmd == c.NOTEON ? e.value2 : null; - break; - case "pitch": - h = e.cmd == c.NOTEON ? c.computePitch(e.value1) : null; - break; - case "pitchbend": - h = e.cmd == c.PITCHBEND ? c.computePitchBend(e.value1, e.value2) : null; - break; - case "gate": - h = this.gate; - break; - default: - continue; - } - null !== h && this.setOutputData(g, h); - } - } - }; - D.prototype.onPropertyChanged = function(e, g) { - "cmd" == e && (this.properties.cmd = c.computeCommandFromString(g)); - }; - D.prototype.onGetInputs = function() { - return [["note", "number"]]; - }; - D.prototype.onGetOutputs = function() { - return [["midi", "midi"], ["on_midi", w.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["gate", "bool"], ["pitchbend", "number"]]; - }; - w.registerNodeType("midi/event", D); - B.title = "MIDICC"; - B.desc = "gets a Controller Change"; - B.color = "#243"; - B.prototype.onExecute = function() { - k.input && (this.properties.value = k.input.state.cc[this.properties.cc]); - this.setOutputData(0, this.properties.value); - }; - w.registerNodeType("midi/cc", B); - x.title = "MIDI Generator"; - x.desc = "Generates a random MIDI note"; - x.color = "#243"; - x.processScale = function(e) { - e = e.split(","); - for (var g = 0; g < e.length; ++g) { - var l = e[g]; - e[g] = 2 == l.length && "#" != l[1] || 2 < l.length ? -w.MIDIEvent.NoteStringToPitch(l) : c.note_to_index[l] || 0; - } - return e; - }; - x.prototype.onPropertyChanged = function(c, e) { - "notes" == c && (this.notes_pitches = x.processScale(e)); - }; - x.prototype.onExecute = function() { - var c = this.getInputData(2); - null != c && (this.properties.octave = c); - if (c = this.getInputData(1)) { - this.notes_pitches = x.processScale(c); - } - }; - x.prototype.onAction = function(e, g) { - var l = 0; - g = this.notes_pitches.length; - e = 0; - "sequence" == this.properties.mode ? e = this.sequence_index = (this.sequence_index + 1) % g : "random" == this.properties.mode && (e = Math.floor(Math.random() * g)); - g = this.notes_pitches[e]; - l = 0 <= g ? g + 12 * (this.properties.octave - 1) + 33 : -g; - g = new c; - g.setup([c.NOTEON, l, 10]); - e = this.properties.duration || 1; - this.trigger("note", g); - setTimeout(function() { - var f = new c; - f.setup([c.NOTEOFF, l, 0]); - this.trigger("note", f); - }.bind(this), 1000 * e); - }; - w.registerNodeType("midi/generator", x); - E.title = "MIDI Transpose"; - E.desc = "Transpose a MIDI note"; - E.color = "#243"; - E.prototype.onAction = function(e, g) { - g && g.constructor === c && (g.data[0] == c.NOTEON || g.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(g.data), this.midi_event.data[1] = Math.round(this.midi_event.data[1] + this.properties.amount), this.trigger("out", this.midi_event)) : this.trigger("out", g)); - }; - E.prototype.onExecute = function() { - var c = this.getInputData(1); - null != c && (this.properties.amount = c); - }; - w.registerNodeType("midi/transpose", E); - A.title = "MIDI Quantize Pitch"; - A.desc = "Transpose a MIDI note tp fit an scale"; - A.color = "#243"; - A.prototype.onPropertyChanged = function(c, e) { - "scale" == c && this.processScale(e); - }; - A.prototype.processScale = function(c) { - this._current_scale = c; - this.notes_pitches = x.processScale(c); - for (c = 0; 12 > c; ++c) { - this.valid_notes[c] = -1 != this.notes_pitches.indexOf(c); - } - for (c = 0; 12 > c; ++c) { - if (this.valid_notes[c]) { - this.offset_notes[c] = 0; - } else { - for (var e = 1; 12 > e; ++e) { - if (this.valid_notes[(c - e) % 12]) { - this.offset_notes[c] = -e; - break; - } - if (this.valid_notes[(c + e) % 12]) { - this.offset_notes[c] = e; - break; - } - } - } - } - }; - A.prototype.onAction = function(e, g) { - g && g.constructor === c && (g.data[0] == c.NOTEON || g.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(g.data), this.midi_event.data[1] += this.offset_notes[c.note_to_index[g.note]], this.trigger("out", this.midi_event)) : this.trigger("out", g)); - }; - A.prototype.onExecute = function() { - var c = this.getInputData(1); - null != c && c != this._current_scale && this.processScale(c); - }; - w.registerNodeType("midi/quantize", A); - e.title = "MIDI Play"; - e.desc = "Plays a MIDI note"; - e.color = "#243"; - e.prototype.onAction = function(e, g) { - if (g && g.constructor === c) { - if (this.instrument && g.data[0] == c.NOTEON) { - e = g.note; - if (!e || "undefined" == e || e.constructor !== String) { - return; - } - this.instrument.play(e, g.octave, this.properties.duration, this.properties.volume); - } - this.trigger("note", g); - } - }; - e.prototype.onExecute = function() { - var c = this.getInputData(1); - null != c && (this.properties.volume = c); - c = this.getInputData(2); - null != c && (this.properties.duration = c); - }; - w.registerNodeType("midi/play", e); - y.title = "MIDI Keys"; - y.desc = "Keyboard to play notes"; - y.color = "#243"; - y.keys = [{x:0, w:1, h:1, t:0}, {x:0.75, w:0.5, h:0.6, t:1}, {x:1, w:1, h:1, t:0}, {x:1.75, w:0.5, h:0.6, t:1}, {x:2, w:1, h:1, t:0}, {x:2.75, w:0.5, h:0.6, t:1}, {x:3, w:1, h:1, t:0}, {x:4, w:1, h:1, t:0}, {x:4.75, w:0.5, h:0.6, t:1}, {x:5, w:1, h:1, t:0}, {x:5.75, w:0.5, h:0.6, t:1}, {x:6, w:1, h:1, t:0}]; - y.prototype.onDrawForeground = function(c) { - if (!this.flags.collapsed) { - var e = 12 * this.properties.num_octaves; - this.keys.length = e; - var g = this.size[0] / (7 * this.properties.num_octaves), f = this.size[1]; - c.globalAlpha = 1; - for (var a = 0; 2 > a; a++) { - for (var b = 0; b < e; ++b) { - var d = y.keys[b % 12]; - if (d.t == a) { - var h = 7 * Math.floor(b / 12) * g + d.x * g; - c.fillStyle = 0 == a ? this.keys[b] ? "#CCC" : "white" : this.keys[b] ? "#333" : "black"; - c.fillRect(h + 1, 0, g * d.w - 2, f * d.h); - } - } - } - } - }; - y.prototype.getKeyIndex = function(c) { - for (var e = this.size[0] / (7 * this.properties.num_octaves), g = this.size[1], f = 1; 0 <= f; f--) { - for (var a = 0; a < this.keys.length; ++a) { - var b = y.keys[a % 12]; - if (b.t == f) { - var d = 7 * Math.floor(a / 12) * e + b.x * e, h = e * b.w; - b = g * b.h; - if (!(c[0] < d || c[0] > d + h || c[1] > b)) { - return a; - } - } - } - } - return -1; - }; - y.prototype.onAction = function(e, g) { - if ("reset" == e) { - for (g = 0; g < this.keys.length; ++g) { - this.keys[g] = !1; - } - } else { - g && g.constructor === c && (e = g.data[1] - (12 * (this.properties.start_octave - 1) + 29), 0 <= e && e < this.keys.length && (g.data[0] == c.NOTEON ? this.keys[e] = !0 : g.data[0] == c.NOTEOFF && (this.keys[e] = !1)), this.trigger("note", g)); - } - }; - y.prototype.onMouseDown = function(e, g) { - if (!(0 > g[1])) { - return e = this.getKeyIndex(g), this.keys[e] = !0, this._last_key = e, e = 12 * (this.properties.start_octave - 1) + 29 + e, g = new c, g.setup([c.NOTEON, e, 100]), this.trigger("note", g), !0; - } - }; - y.prototype.onMouseMove = function(e, g) { - if (!(0 > g[1] || -1 == this._last_key)) { - this.setDirtyCanvas(!0); - e = this.getKeyIndex(g); - if (this._last_key == e) { - return !0; - } - this.keys[this._last_key] = !1; - g = 12 * (this.properties.start_octave - 1) + 29 + this._last_key; - var h = new c; - h.setup([c.NOTEOFF, g, 100]); - this.trigger("note", h); - this.keys[e] = !0; - g = 12 * (this.properties.start_octave - 1) + 29 + e; - h = new c; - h.setup([c.NOTEON, g, 100]); - this.trigger("note", h); - this._last_key = e; - return !0; - } - }; - y.prototype.onMouseUp = function(e, g) { - if (!(0 > g[1])) { - return e = this.getKeyIndex(g), this.keys[e] = !1, this._last_key = -1, e = 12 * (this.properties.start_octave - 1) + 29 + e, g = new c, g.setup([c.NOTEOFF, e, 100]), this.trigger("note", g), !0; - } - }; - w.registerNodeType("midi/keys", y); -})(this); -(function(v) { - function c() { - this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; - this._loading_audio = !1; - this._audiobuffer = null; - this._audionodes = []; - this._last_sourcenode = null; - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - this.audionode = r.getAudioContext().createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - this.properties.src && this.loadSound(this.properties.src); - } - function k() { - this.properties = {gain:0.5}; - this._audionodes = []; - this._media_stream = null; - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - this.audionode = r.getAudioContext().createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - } - function h() { - this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; - this.audionode = r.getAudioContext().createAnalyser(); - this.audionode.graphnode = this; - this.audionode.fftSize = this.properties.fftSize; - this.audionode.minDecibels = this.properties.minDecibels; - this.audionode.maxDecibels = this.properties.maxDecibels; - this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; - this.addInput("in", "audio"); - this.addOutput("freqs", "array"); - this.addOutput("samples", "array"); - this._time_bin = this._freq_bin = null; - } - function m() { - this.properties = {gain:1}; - this.audionode = r.getAudioContext().createGain(); - this.addInput("in", "audio"); - this.addInput("gain", "number"); - this.addOutput("out", "audio"); - } - function t() { - this.properties = {impulse_src:"", normalize:!0}; - this.audionode = r.getAudioContext().createConvolver(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function g() { - this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; - this.audionode = r.getAudioContext().createDynamicsCompressor(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function D() { - this.properties = {}; - this.audionode = r.getAudioContext().createWaveShaper(); - this.addInput("in", "audio"); - this.addInput("shape", "waveshape"); - this.addOutput("out", "audio"); - } - function B() { - this.properties = {gain1:0.5, gain2:0.5}; - this.audionode = r.getAudioContext().createGain(); - this.audionode1 = r.getAudioContext().createGain(); - this.audionode1.gain.value = this.properties.gain1; - this.audionode2 = r.getAudioContext().createGain(); - this.audionode2.gain.value = this.properties.gain2; - this.audionode1.connect(this.audionode); - this.audionode2.connect(this.audionode); - this.addInput("in1", "audio"); - this.addInput("in1 gain", "number"); - this.addInput("in2", "audio"); - this.addInput("in2 gain", "number"); - this.addOutput("out", "audio"); - } - function x() { - this.properties = {A:0.1, D:0.1, S:0.1, R:0.1}; - this.audionode = r.getAudioContext().createGain(); - this.audionode.gain.value = 0; - this.addInput("in", "audio"); - this.addInput("gate", "bool"); - this.addOutput("out", "audio"); - this.gate = !1; - } - function E() { - this.properties = {delayTime:0.5}; - this.audionode = r.getAudioContext().createDelay(10); - this.audionode.delayTime.value = this.properties.delayTime; - this.addInput("in", "audio"); - this.addInput("time", "number"); - this.addOutput("out", "audio"); - } - function A() { - this.properties = {frequency:350, detune:0, Q:1}; - this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); - this.audionode = r.getAudioContext().createBiquadFilter(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function e() { - this.properties = {frequency:440, detune:0, type:"sine"}; - this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); - this.audionode = r.getAudioContext().createOscillator(); - this.addOutput("out", "audio"); - } - function y() { - this.properties = {continuous:!0, mark:-1}; - this.addInput("data", "array"); - this.addInput("mark", "number"); - this.size = [300, 200]; - this._last_buffer = null; - } - function w() { - this.properties = {band:440, amplitude:1}; - this.addInput("freqs", "array"); - this.addOutput("signal", "number"); - } - function z() { - if (!z.default_code) { - var c = z.default_function.toString(), a = c.indexOf("{") + 1, b = c.lastIndexOf("}"); - z.default_code = c.substr(a, b - a); - } - this.properties = {code:z.default_code}; - c = r.getAudioContext(); - c.createScriptProcessor ? this.audionode = c.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = c.createGain()); - this.processCode(); - z._bypass_function || (z._bypass_function = this.audionode.onaudioprocess); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function l() { - this.audionode = r.getAudioContext().destination; - this.addInput("in", "audio"); - } - var p = v.LiteGraph, r = {}; - v.LGAudio = r; - r.getAudioContext = function() { - if (!this._audio_context) { - window.AudioContext = window.AudioContext || window.webkitAudioContext; - if (!window.AudioContext) { - return console.error("AudioContext not supported by browser"), null; - } - this._audio_context = new AudioContext; - this._audio_context.onmessage = function(c) { - console.log("msg", c); - }; - this._audio_context.onended = function(c) { - console.log("ended", c); - }; - this._audio_context.oncomplete = function(c) { - console.log("complete", c); - }; - } - return this._audio_context; - }; - r.connect = function(c, a) { - try { - c.connect(a); - } catch (b) { - console.warn("LGraphAudio:", b); - } - }; - r.disconnect = function(c, a) { - try { - c.disconnect(a); - } catch (b) { - console.warn("LGraphAudio:", b); - } - }; - r.changeAllAudiosConnections = function(c, a) { - if (c.inputs) { - for (var b = 0; b < c.inputs.length; ++b) { - var d = c.graph.links[c.inputs[b].link]; - if (d) { - var e = c.graph.getNodeById(d.origin_id); - e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; - d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(b) : c.audionode; - a ? r.connect(e, d) : r.disconnect(e, d); - } - } - } - if (c.outputs) { - for (b = 0; b < c.outputs.length; ++b) { - for (var f = c.outputs[b], g = 0; g < f.links.length; ++g) { - if (d = c.graph.links[f.links[g]]) { - e = c.getAudioNodeInOutputSlot ? c.getAudioNodeInOutputSlot(b) : c.audionode; - var h = c.graph.getNodeById(d.target_id); - d = h.getAudioNodeInInputSlot ? h.getAudioNodeInInputSlot(d.target_slot) : h.audionode; - a ? r.connect(e, d) : r.disconnect(e, d); - } - } - } - } - }; - r.onConnectionsChange = function(c, a, b, d) { - c == p.OUTPUT && (c = null, d && (c = this.graph.getNodeById(d.target_id)), c && (a = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(a) : this.audionode, d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(d.target_slot) : c.audionode, b ? r.connect(a, d) : r.disconnect(a, d))); - }; - r.createAudioNodeWrapper = function(c) { - var a = c.prototype.onPropertyChanged; - c.prototype.onPropertyChanged = function(b, c) { - a && a.call(this, b, c); - this.audionode && void 0 !== this.audionode[b] && (void 0 !== this.audionode[b].value ? this.audionode[b].value = c : this.audionode[b] = c); - }; - c.prototype.onConnectionsChange = r.onConnectionsChange; - }; - r.cached_audios = {}; - r.loadSound = function(c, a, b) { - function d(a) { - console.log("Audio loading sample error:", a); - b && b(a); - } - if (r.cached_audios[c] && -1 == c.indexOf("blob:")) { - a && a(r.cached_audios[c]); - } else { - r.onProcessAudioURL && (c = r.onProcessAudioURL(c)); - var e = new XMLHttpRequest; - e.open("GET", c, !0); - e.responseType = "arraybuffer"; - var f = r.getAudioContext(); - e.onload = function() { - console.log("AudioSource loaded"); - f.decodeAudioData(e.response, function(b) { - console.log("AudioSource decoded"); - r.cached_audios[c] = b; - a && a(b); - }, d); - }; - e.send(); - return e; - } - }; - c["@src"] = {widget:"resource"}; - c.supported_extensions = ["wav", "ogg", "mp3"]; - c.prototype.onAdded = function(c) { - if (c.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - c.prototype.onStart = function() { - this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); - }; - c.prototype.onStop = function() { - this.stopAllSounds(); - }; - c.prototype.onPause = function() { - this.pauseAllSounds(); - }; - c.prototype.onUnpause = function() { - this.unpauseAllSounds(); - }; - c.prototype.onRemoved = function() { - this.stopAllSounds(); - this._dropped_url && URL.revokeObjectURL(this._url); - }; - c.prototype.stopAllSounds = function() { - for (var c = 0; c < this._audionodes.length; ++c) { - this._audionodes[c].started && (this._audionodes[c].started = !1, this._audionodes[c].stop()); - } - this._audionodes.length = 0; - }; - c.prototype.pauseAllSounds = function() { - r.getAudioContext().suspend(); - }; - c.prototype.unpauseAllSounds = function() { - r.getAudioContext().resume(); - }; - c.prototype.onExecute = function() { - if (this.inputs) { - for (var c = 0; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - if (void 0 !== b) { - if ("gain" == a.name) { - this.audionode.gain.value = b; - } else { - if ("playbackRate" == a.name) { - for (this.properties.playbackRate = b, a = 0; a < this._audionodes.length; ++a) { - this._audionodes[a].playbackRate.value = b; - } - } - } - } - } - } - } - if (this.outputs) { - for (c = 0; c < this.outputs.length; ++c) { - "buffer" == this.outputs[c].name && this._audiobuffer && this.setOutputData(c, this._audiobuffer); - } - } - }; - c.prototype.onAction = function(c) { - this._audiobuffer && ("Play" == c ? this.playBuffer(this._audiobuffer) : "Stop" == c && this.stopAllSounds()); - }; - c.prototype.onPropertyChanged = function(c, a) { - if ("src" == c) { - this.loadSound(a); - } else { - if ("gain" == c) { - this.audionode.gain.value = a; - } else { - if ("playbackRate" == c) { - for (c = 0; c < this._audionodes.length; ++c) { - this._audionodes[c].playbackRate.value = a; - } - } - } - } - }; - c.prototype.playBuffer = function(c) { - var a = this, b = r.getAudioContext().createBufferSource(); - this._last_sourcenode = b; - b.graphnode = this; - b.buffer = c; - b.loop = this.properties.loop; - b.playbackRate.value = this.properties.playbackRate; - this._audionodes.push(b); - b.connect(this.audionode); - this._audionodes.push(b); - b.onended = function() { - a.trigger("ended"); - var c = a._audionodes.indexOf(b); - -1 != c && a._audionodes.splice(c, 1); - }; - b.started || (b.started = !0, b.start()); - return b; - }; - c.prototype.loadSound = function(c) { - var a = this; - this._request && (this._request.abort(), this._request = null); - this._audiobuffer = null; - this._loading_audio = !1; - c && (this._request = r.loadSound(c, function(b) { - this.boxcolor = p.NODE_DEFAULT_BOXCOLOR; - a._audiobuffer = b; - a._loading_audio = !1; - if (a.graph && a.graph.status === LGraph.STATUS_RUNNING) { - a.onStart(); - } - }), this._loading_audio = !0, this.boxcolor = "#AA4"); - }; - c.prototype.onConnectionsChange = r.onConnectionsChange; - c.prototype.onGetInputs = function() { - return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; - }; - c.prototype.onGetOutputs = function() { - return [["buffer", "audiobuffer"], ["ended", p.EVENT]]; - }; - c.prototype.onDropFile = function(c) { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - c = URL.createObjectURL(c); - this.properties.src = c; - this.loadSound(c); - this._dropped_url = c; - }; - c.title = "Source"; - c.desc = "Plays audio"; - p.registerNodeType("audio/source", c); - k.prototype.onAdded = function(c) { - if (c.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - k.prototype.onStart = function() { - null != this._media_stream || this._waiting_confirmation || this.openStream(); - }; - k.prototype.onStop = function() { - this.audionode.gain.value = 0; - }; - k.prototype.onPause = function() { - this.audionode.gain.value = 0; - }; - k.prototype.onUnpause = function() { - this.audionode.gain.value = this.properties.gain; - }; - k.prototype.onRemoved = function() { - this.audionode.gain.value = 0; - this.audiosource_node && (this.audiosource_node.disconnect(this.audionode), this.audiosource_node = null); - if (this._media_stream) { - var c = this._media_stream.getTracks(); - c.length && c[0].stop(); - } - }; - k.prototype.openStream = function() { - if (navigator.mediaDevices) { - this._waiting_confirmation = !0; - navigator.mediaDevices.getUserMedia({audio:!0, video:!1}).then(this.streamReady.bind(this)).catch(function(a) { - console.log("Media rejected", a); - c._media_stream = !1; - c.boxcolor = "red"; - }); - var c = this; - } else { - console.log("getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags"); - } - }; - k.prototype.streamReady = function(c) { - this._media_stream = c; - this.audiosource_node && this.audiosource_node.disconnect(this.audionode); - this.audiosource_node = r.getAudioContext().createMediaStreamSource(c); - this.audiosource_node.graphnode = this; - this.audiosource_node.connect(this.audionode); - this.boxcolor = "white"; - }; - k.prototype.onExecute = function() { - null != this._media_stream || this._waiting_confirmation || this.openStream(); - if (this.inputs) { - for (var c = 0; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && "gain" == a.name && (this.audionode.gain.value = this.properties.gain = b); - } - } - } - }; - k.prototype.onAction = function(c) { - "Play" == c ? this.audionode.gain.value = this.properties.gain : "Stop" == c && (this.audionode.gain.value = 0); - }; - k.prototype.onPropertyChanged = function(c, a) { - "gain" == c && (this.audionode.gain.value = a); - }; - k.prototype.onConnectionsChange = r.onConnectionsChange; - k.prototype.onGetInputs = function() { - return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; - }; - k.title = "MediaSource"; - k.desc = "Plays microphone"; - p.registerNodeType("audio/media_source", k); - h.prototype.onPropertyChanged = function(c, a) { - this.audionode[c] = a; - }; - h.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var c = this.audionode.frequencyBinCount; - this._freq_bin && this._freq_bin.length == c || (this._freq_bin = new Uint8Array(c)); - this.audionode.getByteFrequencyData(this._freq_bin); - this.setOutputData(0, this._freq_bin); - } - this.isOutputConnected(1) && (c = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == c || (this._time_bin = new Uint8Array(c)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); - for (c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - }; - h.prototype.onGetInputs = function() { - return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; - }; - h.prototype.onGetOutputs = function() { - return [["freqs", "array"], ["samples", "array"]]; - }; - h.title = "Analyser"; - h.desc = "Audio Analyser"; - p.registerNodeType("audio/analyser", h); - m.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c], b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - }; - r.createAudioNodeWrapper(m); - m.title = "Gain"; - m.desc = "Audio gain"; - p.registerNodeType("audio/gain", m); - r.createAudioNodeWrapper(t); - t.prototype.onRemove = function() { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - }; - t.prototype.onPropertyChanged = function(c, a) { - "impulse_src" == c ? this.loadImpulse(a) : "normalize" == c && (this.audionode.normalize = a); - }; - t.prototype.onDropFile = function(c) { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - this._dropped_url = URL.createObjectURL(c); - this.properties.impulse_src = this._dropped_url; - this.loadImpulse(this._dropped_url); - }; - t.prototype.loadImpulse = function(c) { - var a = this; - this._request && (this._request.abort(), this._request = null); - this._impulse_buffer = null; - this._loading_impulse = !1; - c && (this._request = r.loadSound(c, function(b) { - a._impulse_buffer = b; - a.audionode.buffer = b; - console.log("Impulse signal set"); - a._loading_impulse = !1; - }), this._loading_impulse = !0); - }; - t.title = "Convolver"; - t.desc = "Convolves the signal (used for reverb)"; - p.registerNodeType("audio/convolver", t); - r.createAudioNodeWrapper(g); - g.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - } - }; - g.prototype.onGetInputs = function() { - return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; - }; - g.title = "DynamicsCompressor"; - g.desc = "Dynamics Compressor"; - p.registerNodeType("audio/dynamicsCompressor", g); - D.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - var c = this.getInputData(1); - void 0 !== c && (this.audionode.curve = c); - } - }; - D.prototype.setWaveShape = function(c) { - this.audionode.curve = c; - }; - r.createAudioNodeWrapper(D); - B.prototype.getAudioNodeInInputSlot = function(c) { - if (0 == c) { - return this.audionode1; - } - if (2 == c) { - return this.audionode2; - } - }; - B.prototype.onPropertyChanged = function(c, a) { - "gain1" == c ? this.audionode1.gain.value = a : "gain2" == c && (this.audionode2.gain.value = a); - }; - B.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - null != a.link && "audio" != a.type && (a = this.getInputData(c), void 0 !== a && (1 == c ? this.audionode1.gain.value = a : 3 == c && (this.audionode2.gain.value = a))); - } - } - }; - r.createAudioNodeWrapper(B); - B.title = "Mixer"; - B.desc = "Audio mixer"; - p.registerNodeType("audio/mixer", B); - x.prototype.onExecute = function() { - var c = r.getAudioContext().currentTime, a = this.audionode.gain, b = this.getInputData(1), d = this.getInputOrProperty("A"), e = this.getInputOrProperty("D"), g = this.getInputOrProperty("S"), h = this.getInputOrProperty("R"); - !this.gate && b ? (a.cancelScheduledValues(0), a.setValueAtTime(0, c), a.linearRampToValueAtTime(1, c + d), a.linearRampToValueAtTime(g, c + d + e)) : this.gate && !b && (a.cancelScheduledValues(0), a.setValueAtTime(a.value, c), a.linearRampToValueAtTime(0, c + h)); - this.gate = b; - }; - x.prototype.onGetInputs = function() { - return [["A", "number"], ["D", "number"], ["S", "number"], ["R", "number"]]; - }; - r.createAudioNodeWrapper(x); - x.title = "ADSR"; - x.desc = "Audio envelope"; - p.registerNodeType("audio/adsr", x); - r.createAudioNodeWrapper(E); - E.prototype.onExecute = function() { - var c = this.getInputData(1); - void 0 !== c && (this.audionode.delayTime.value = c); - }; - E.title = "Delay"; - E.desc = "Audio delay"; - p.registerNodeType("audio/delay", E); - A.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - } - }; - A.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; - }; - r.createAudioNodeWrapper(A); - A.title = "BiquadFilter"; - A.desc = "Audio filter"; - p.registerNodeType("audio/biquadfilter", A); - e.prototype.onStart = function() { - if (!this.audionode.started) { - this.audionode.started = !0; - try { - this.audionode.start(); - } catch (f) { - } - } - }; - e.prototype.onStop = function() { - this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); - }; - e.prototype.onPause = function() { - this.onStop(); - }; - e.prototype.onUnpause = function() { - this.onStart(); - }; - e.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 0; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - } - }; - e.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; - }; - r.createAudioNodeWrapper(e); - e.title = "Oscillator"; - e.desc = "Oscillator"; - p.registerNodeType("audio/oscillator", e); - y.prototype.onExecute = function() { - this._last_buffer = this.getInputData(0); - var c = this.getInputData(1); - void 0 !== c && (this.properties.mark = c); - this.setDirtyCanvas(!0, !1); - }; - y.prototype.onDrawForeground = function(c) { - if (this._last_buffer) { - var a = this._last_buffer, b = a.length / this.size[0], d = this.size[1]; - c.fillStyle = "black"; - c.fillRect(0, 0, this.size[0], this.size[1]); - c.strokeStyle = "white"; - c.beginPath(); - var e = 0; - if (this.properties.continuous) { - c.moveTo(e, d); - for (var f = 0; f < a.length; f += b) { - c.lineTo(e, d - a[f | 0] / 255 * d), e++; - } - } else { - for (f = 0; f < a.length; f += b) { - c.moveTo(e + 0.5, d), c.lineTo(e + 0.5, d - a[f | 0] / 255 * d), e++; - } - } - c.stroke(); - 0 <= this.properties.mark && (a = r.getAudioContext().sampleRate / a.length, e = this.properties.mark / a * 2 / b, e >= this.size[0] && (e = this.size[0] - 1), c.strokeStyle = "red", c.beginPath(), c.moveTo(e, d), c.lineTo(e, 0), c.stroke()); - } - }; - y.title = "Visualization"; - y.desc = "Audio Visualization"; - p.registerNodeType("audio/visualization", y); - w.prototype.onExecute = function() { - if (this._freqs = this.getInputData(0)) { - var c = this.properties.band, a = this.getInputData(1); - void 0 !== a && (c = a); - a = r.getAudioContext().sampleRate / this._freqs.length; - a = c / a * 2; - a >= this._freqs.length ? a = this._freqs[this._freqs.length - 1] : (c = a | 0, a -= c, a = this._freqs[c] * (1 - a) + this._freqs[c + 1] * a); - this.setOutputData(0, a / 255 * this.properties.amplitude); - } - }; - w.prototype.onGetInputs = function() { - return [["band", "number"]]; - }; - w.title = "Signal"; - w.desc = "extract the signal of some frequency"; - p.registerNodeType("audio/signal", w); - z.prototype.onAdded = function(c) { - c.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); - }; - z["@code"] = {widget:"code"}; - z.prototype.onStart = function() { - this.audionode.onaudioprocess = this._callback; - }; - z.prototype.onStop = function() { - this.audionode.onaudioprocess = z._bypass_function; - }; - z.prototype.onPause = function() { - this.audionode.onaudioprocess = z._bypass_function; - }; - z.prototype.onUnpause = function() { - this.audionode.onaudioprocess = this._callback; - }; - z.prototype.onExecute = function() { - }; - z.prototype.onRemoved = function() { - this.audionode.onaudioprocess = z._bypass_function; - }; - z.prototype.processCode = function() { - try { - this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; - } catch (f) { - console.error("Error in onaudioprocess code", f), this._callback = z._bypass_function, this.audionode.onaudioprocess = this._callback; - } - }; - z.prototype.onPropertyChanged = function(c, a) { - "code" == c && (this.properties.code = a, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); - }; - z.default_function = function() { - this.onaudioprocess = function(c) { - var a = c.inputBuffer; - c = c.outputBuffer; - for (var b = 0; b < c.numberOfChannels; b++) { - for (var d = a.getChannelData(b), e = c.getChannelData(b), f = 0; f < a.length; f++) { - e[f] = d[f]; - } - } - }; - }; - r.createAudioNodeWrapper(z); - z.title = "Script"; - z.desc = "apply script to signal"; - p.registerNodeType("audio/script", z); - l.title = "Destination"; - l.desc = "Audio output"; - p.registerNodeType("audio/destination", l); -})(this); -(function(v) { - function c() { - this.size = [60, 20]; - this.addInput("send", h.ACTION); - this.addOutput("received", h.EVENT); - this.addInput("in", 0); - this.addOutput("out", 0); - this.properties = {url:"", room:"lgraph", only_send_changes:!0}; - this._ws = null; - this._last_sent_data = []; - this._last_received_data = []; - } - function k() { - this.room_widget = this.addWidget("text", "Room", "lgraph", this.setRoom.bind(this)); - this.addWidget("button", "Reconnect", null, this.connectSocket.bind(this)); - this.addInput("send", h.ACTION); - this.addOutput("received", h.EVENT); - this.addInput("in", 0); - this.addOutput("out", 0); - this.properties = {url:"tamats.com:55000", room:"lgraph", only_send_changes:!0}; - this._server = null; - this.connectSocket(); - this._last_sent_data = []; - this._last_received_data = []; - "undefined" == typeof SillyClient && console.warn("remember to add SillyClient.js to your project: https://tamats.com/projects/sillyserver/src/sillyclient.js"); - } - var h = v.LiteGraph; - c.title = "WebSocket"; - c.desc = "Send data through a websocket"; - c.prototype.onPropertyChanged = function(c, h) { - "url" == c && this.connectSocket(); - }; - c.prototype.onExecute = function() { - !this._ws && this.properties.url && this.connectSocket(); - if (this._ws && this._ws.readyState == WebSocket.OPEN) { - for (var c = this.properties.room, h = this.properties.only_send_changes, g = 1; g < this.inputs.length; ++g) { - var k = this.getInputData(g); - if (null != k) { - try { - var v = JSON.stringify({type:0, room:c, channel:g, data:k}); - } catch (x) { - continue; - } - h && this._last_sent_data[g] == v || (this._last_sent_data[g] = v, this._ws.send(v)); - } - } - for (g = 1; g < this.outputs.length; ++g) { - this.setOutputData(g, this._last_received_data[g]); - } - "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); - } - }; - c.prototype.connectSocket = function() { - var c = this, k = this.properties.url; - "ws" != k.substr(0, 2) && (k = "ws://" + k); - this._ws = new WebSocket(k); - this._ws.onopen = function() { - console.log("ready"); - c.boxcolor = "#6C6"; - }; - this._ws.onmessage = function(g) { - c.boxcolor = "#AFA"; - var m = JSON.parse(g.data); - if (!m.room || m.room == this.properties.room) { - if (1 == g.data.type) { - if (m.data.object_class && h[m.data.object_class]) { - g = null; - try { - g = new h[m.data.object_class](m.data), c.triggerSlot(0, g); - } catch (B) { - } - } else { - c.triggerSlot(0, m.data); - } - } else { - c._last_received_data[g.data.channel || 0] = m.data; - } - } - }; - this._ws.onerror = function(g) { - console.log("couldnt connect to websocket"); - c.boxcolor = "#E88"; - }; - this._ws.onclose = function(g) { - console.log("connection closed"); - c.boxcolor = "#000"; - }; - }; - c.prototype.send = function(c) { - this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send(JSON.stringify({type:1, msg:c})); - }; - c.prototype.onAction = function(c, h) { - this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send({type:1, room:this.properties.room, action:c, data:h}); - }; - c.prototype.onGetInputs = function() { - return [["in", 0]]; - }; - c.prototype.onGetOutputs = function() { - return [["out", 0]]; - }; - h.registerNodeType("network/websocket", c); - k.title = "SillyClient"; - k.desc = "Connects to SillyServer to broadcast messages"; - k.prototype.onPropertyChanged = function(c, h) { - "room" == c && (this.room_widget.value = h); - this.connectSocket(); - }; - k.prototype.setRoom = function(c) { - this.properties.room = c; - this.room_widget.value = c; - this.connectSocket(); - }; - k.prototype.onDrawForeground = function() { - for (var c = 1; c < this.inputs.length; ++c) { - var h = this.inputs[c]; - h.label = "in_" + c; - } - for (c = 1; c < this.outputs.length; ++c) { - h = this.outputs[c], h.label = "out_" + c; - } - }; - k.prototype.onExecute = function() { - if (this._server && this._server.is_connected) { - for (var c = this.properties.only_send_changes, h = 1; h < this.inputs.length; ++h) { - var g = this.getInputData(h), k = this._last_sent_data[h]; - if (null != g) { - if (c) { - var v = !0; - if (g && g.length && k && k.length == g.length && g.constructor !== String) { - for (var x = 0; x < g.length; ++x) { - if (k[x] != g[x]) { - v = !1; - break; - } - } - } else { - this._last_sent_data[h] != g && (v = !1); - } - if (v) { - continue; - } - } - this._server.sendMessage({type:0, channel:h, data:g}); - if (g.length && g.constructor !== String) { - if (this._last_sent_data[h]) { - for (this._last_sent_data[h].length = g.length, x = 0; x < g.length; ++x) { - this._last_sent_data[h][x] = g[x]; - } - } else { - this._last_sent_data[h] = g.constructor === Array ? g.concat() : new g.constructor(g); - } - } else { - this._last_sent_data[h] = g; - } - } - } - for (h = 1; h < this.outputs.length; ++h) { - this.setOutputData(h, this._last_received_data[h]); - } - "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); - } - }; - k.prototype.connectSocket = function() { - var c = this; - if ("undefined" == typeof SillyClient) { - this._error || console.error("SillyClient node cannot be used, you must include SillyServer.js"), this._error = !0; - } else { - if (this._server = new SillyClient, this._server.on_ready = function() { - console.log("ready"); - c.boxcolor = "#6C6"; - }, this._server.on_message = function(k, g) { - k = null; - try { - k = JSON.parse(g); - } catch (D) { - return; - } - if (1 == k.type) { - if (k.data.object_class && h[k.data.object_class]) { - g = null; - try { - g = new h[k.data.object_class](k.data), c.triggerSlot(0, g); - } catch (D) { - return; - } - } else { - c.triggerSlot(0, k.data); - } - } else { - c._last_received_data[k.channel || 0] = k.data; - } - c.boxcolor = "#AFA"; - }, this._server.on_error = function(h) { - console.log("couldnt connect to websocket"); - c.boxcolor = "#E88"; - }, this._server.on_close = function(h) { - console.log("connection closed"); - c.boxcolor = "#000"; - }, this.properties.url && this.properties.room) { - try { - this._server.connect(this.properties.url, this.properties.room); - } catch (t) { - console.error("SillyServer error: " + t); - this._server = null; - return; - } - this._final_url = this.properties.url + "/" + this.properties.room; - } - } - }; - k.prototype.send = function(c) { - this._server && this._server.is_connected && this._server.sendMessage({type:1, data:c}); - }; - k.prototype.onAction = function(c, h) { - this._server && this._server.is_connected && this._server.sendMessage({type:1, action:c, data:h}); - }; - k.prototype.onGetInputs = function() { - return [["in", 0]]; - }; - k.prototype.onGetOutputs = function() { - return [["out", 0]]; - }; - h.registerNodeType("network/sillyclient", k); -})(this); -