Feat: Alt+Drag to clone - Vue Nodes (#6789)

## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6789-WIP-Alt-Drag-to-clone-Vue-Nodes-2b16d73d36508102a871ffe97ed2831f)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
Alexander Brown
2025-11-21 14:16:03 -08:00
committed by GitHub
parent a8d6f7baff
commit 9da82f47ef
22 changed files with 574 additions and 1568 deletions

View File

@@ -13,6 +13,7 @@ import type {
import type { IBaseWidget } from '@/lib/litegraph/src/types/widgets'
import { useLayoutMutations } from '@/renderer/core/layout/operations/layoutMutations'
import { LayoutSource } from '@/renderer/core/layout/types'
import type { NodeId } from '@/renderer/core/layout/types'
import type { InputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
import { isDOMWidget } from '@/scripts/domWidget'
import { useNodeDefStore } from '@/stores/nodeDefStore'
@@ -46,7 +47,7 @@ export interface SafeWidgetData {
}
export interface VueNodeData {
id: string
id: NodeId
title: string
type: string
mode: number

View File

@@ -1771,18 +1771,19 @@ export class LGraphCanvas
}
static onMenuNodeClone(
// @ts-expect-error - unused parameter
value: IContextMenuValue,
// @ts-expect-error - unused parameter
options: IContextMenuOptions,
// @ts-expect-error - unused parameter
e: MouseEvent,
// @ts-expect-error - unused parameter
menu: ContextMenu,
_value: IContextMenuValue,
_options: IContextMenuOptions,
_e: MouseEvent,
_menu: ContextMenu,
node: LGraphNode
): void {
const canvas = LGraphCanvas.active_canvas
const nodes = canvas.selectedItems.size ? canvas.selectedItems : [node]
const nodes = canvas.selectedItems.size ? [...canvas.selectedItems] : [node]
if (nodes.length) LGraphCanvas.cloneNodes(nodes)
}
static cloneNodes(nodes: Positionable[]) {
const canvas = LGraphCanvas.active_canvas
// Find top-left-most boundary
let offsetX = Infinity
@@ -1792,11 +1793,11 @@ export class LGraphCanvas
throw new TypeError(
'Invalid node encountered on clone. `pos` was null.'
)
if (item.pos[0] < offsetX) offsetX = item.pos[0]
if (item.pos[1] < offsetY) offsetY = item.pos[1]
offsetX = Math.min(offsetX, item.pos[0])
offsetY = Math.min(offsetY, item.pos[1])
}
canvas._deserializeItems(canvas._serializeItems(nodes), {
return canvas._deserializeItems(canvas._serializeItems(nodes), {
position: [offsetX + 5, offsetY + 5]
})
}

View File

@@ -1,31 +0,0 @@
import type { InjectionKey } from 'vue'
import type { useTransformState } from '@/renderer/core/layout/transform/useTransformState'
/**
* Lightweight, injectable transform state used by layout-aware components.
*
* Consumers use this interface to convert coordinates between LiteGraph's
* canvas space and the DOM's screen space, access the current pan/zoom
* (camera), and perform basic viewport culling checks.
*
* Coordinate mapping:
* - screen = (canvas + offset) * scale
* - canvas = screen / scale - offset
*
* The full implementation and additional helpers live in
* `useTransformState()`. This interface deliberately exposes only the
* minimal surface needed outside that composable.
*
* @example
* const state = inject(TransformStateKey)!
* const screen = state.canvasToScreen({ x: 100, y: 50 })
*/
export interface TransformState
extends Pick<
ReturnType<typeof useTransformState>,
'screenToCanvas' | 'canvasToScreen' | 'camera' | 'isNodeInViewport'
> {}
export const TransformStateKey: InjectionKey<TransformState> =
Symbol('transformState')

View File

@@ -17,10 +17,9 @@
<script setup lang="ts">
import { useRafFn } from '@vueuse/core'
import { computed, provide } from 'vue'
import { computed } from 'vue'
import type { LGraphCanvas } from '@/lib/litegraph/src/litegraph'
import { TransformStateKey } from '@/renderer/core/layout/injectionKeys'
import { useTransformSettling } from '@/renderer/core/layout/transform/useTransformSettling'
import { useTransformState } from '@/renderer/core/layout/transform/useTransformState'
import { useLOD } from '@/renderer/extensions/vueNodes/lod/useLOD'
@@ -32,14 +31,7 @@ interface TransformPaneProps {
const props = defineProps<TransformPaneProps>()
const {
camera,
transformStyle,
syncWithCanvas,
canvasToScreen,
screenToCanvas,
isNodeInViewport
} = useTransformState()
const { camera, transformStyle, syncWithCanvas } = useTransformState()
const { isLOD } = useLOD(camera)
@@ -48,13 +40,6 @@ const { isTransforming: isInteracting } = useTransformSettling(canvasElement, {
settleDelay: 512
})
provide(TransformStateKey, {
camera,
canvasToScreen,
screenToCanvas,
isNodeInViewport
})
const emit = defineEmits<{
transformUpdate: []
}>()

View File

@@ -52,6 +52,7 @@
import { computed, reactive, readonly } from 'vue'
import type { LGraphCanvas } from '@/lib/litegraph/src/litegraph'
import { createSharedComposable } from '@vueuse/core'
interface Point {
x: number
@@ -64,7 +65,7 @@ interface Camera {
z: number // scale/zoom
}
export const useTransformState = () => {
function useTransformStateIndividual() {
// Reactive state mirroring LiteGraph's canvas transform
const camera = reactive<Camera>({
x: 0,
@@ -91,7 +92,7 @@ export const useTransformState = () => {
*
* @param canvas - LiteGraph canvas instance with DragAndScale (ds) transform state
*/
const syncWithCanvas = (canvas: LGraphCanvas) => {
function syncWithCanvas(canvas: LGraphCanvas) {
if (!canvas || !canvas.ds) return
// Mirror LiteGraph's transform state to Vue's reactive state
@@ -112,7 +113,7 @@ export const useTransformState = () => {
* @param point - Point in canvas coordinate system
* @returns Point in screen coordinate system
*/
const canvasToScreen = (point: Point): Point => {
function canvasToScreen(point: Point): Point {
return {
x: (point.x + camera.x) * camera.z,
y: (point.y + camera.y) * camera.z
@@ -138,10 +139,10 @@ export const useTransformState = () => {
}
// Get node's screen bounds for culling
const getNodeScreenBounds = (
pos: ArrayLike<number>,
size: ArrayLike<number>
): DOMRect => {
function getNodeScreenBounds(
pos: [number, number],
size: [number, number]
): DOMRect {
const topLeft = canvasToScreen({ x: pos[0], y: pos[1] })
const width = size[0] * camera.z
const height = size[1] * camera.z
@@ -150,23 +151,23 @@ export const useTransformState = () => {
}
// Helper: Calculate zoom-adjusted margin for viewport culling
const calculateAdjustedMargin = (baseMargin: number): number => {
function calculateAdjustedMargin(baseMargin: number): number {
if (camera.z < 0.1) return Math.min(baseMargin * 5, 2.0)
if (camera.z > 3.0) return Math.max(baseMargin * 0.5, 0.05)
return baseMargin
}
// Helper: Check if node is too small to be visible at current zoom
const isNodeTooSmall = (nodeSize: ArrayLike<number>): boolean => {
function isNodeTooSmall(nodeSize: [number, number]): boolean {
const nodeScreenSize = Math.max(nodeSize[0], nodeSize[1]) * camera.z
return nodeScreenSize < 4
}
// Helper: Calculate expanded viewport bounds with margin
const getExpandedViewportBounds = (
function getExpandedViewportBounds(
viewport: { width: number; height: number },
margin: number
) => {
) {
const marginX = viewport.width * margin
const marginY = viewport.height * margin
return {
@@ -178,11 +179,11 @@ export const useTransformState = () => {
}
// Helper: Test if node intersects with viewport bounds
const testViewportIntersection = (
function testViewportIntersection(
screenPos: { x: number; y: number },
nodeSize: ArrayLike<number>,
nodeSize: [number, number],
bounds: { left: number; right: number; top: number; bottom: number }
): boolean => {
): boolean {
const nodeRight = screenPos.x + nodeSize[0] * camera.z
const nodeBottom = screenPos.y + nodeSize[1] * camera.z
@@ -195,12 +196,12 @@ export const useTransformState = () => {
}
// Check if node is within viewport with frustum and size-based culling
const isNodeInViewport = (
nodePos: ArrayLike<number>,
nodeSize: ArrayLike<number>,
function isNodeInViewport(
nodePos: [number, number],
nodeSize: [number, number],
viewport: { width: number; height: number },
margin: number = 0.2
): boolean => {
): boolean {
// Early exit for tiny nodes
if (isNodeTooSmall(nodeSize)) return false
@@ -212,10 +213,10 @@ export const useTransformState = () => {
}
// Get viewport bounds in canvas coordinates (for spatial index queries)
const getViewportBounds = (
function getViewportBounds(
viewport: { width: number; height: number },
margin: number = 0.2
) => {
) {
const marginX = viewport.width * margin
const marginY = viewport.height * margin
@@ -244,3 +245,7 @@ export const useTransformState = () => {
getViewportBounds
}
}
export const useTransformState = createSharedComposable(
useTransformStateIndividual
)

View File

@@ -11,9 +11,9 @@ interface SpatialBounds {
height: number
}
interface PositionedNode {
pos: ArrayLike<number>
size: ArrayLike<number>
export interface PositionedNode {
pos: [number, number]
size: [number, number]
}
/**

View File

@@ -1,5 +1,6 @@
import type { LGraph } from '@/lib/litegraph/src/litegraph'
import { calculateNodeBounds } from '@/renderer/core/spatial/boundsCalculator'
import type { PositionedNode } from '@/renderer/core/spatial/boundsCalculator'
import type {
IMinimapDataSource,
@@ -29,10 +30,12 @@ export abstract class AbstractMinimapDataSource implements IMinimapDataSource {
}
// Convert MinimapNodeData to the format expected by calculateNodeBounds
const compatibleNodes = nodes.map((node) => ({
pos: [node.x, node.y],
size: [node.width, node.height]
}))
const compatibleNodes = nodes.map(
(node): PositionedNode => ({
pos: [node.x, node.y],
size: [node.width, node.height]
})
)
const bounds = calculateNodeBounds(compatibleNodes)
if (!bounds) {

View File

@@ -19,12 +19,12 @@
'outline-transparent outline-2',
borderClass,
outlineClass,
cursorClass,
{
'before:rounded-2xl before:pointer-events-none before:absolute before:bg-bypass/60 before:inset-0':
bypassed,
'before:rounded-2xl before:pointer-events-none before:absolute before:inset-0':
muted,
'will-change-transform': isDragging,
'ring-4 ring-primary-500 bg-primary-500/10': isDraggingOver
},
@@ -39,10 +39,10 @@
zIndex: zIndex,
opacity: nodeOpacity,
'--component-node-background': nodeBodyBackgroundColor
},
dragStyle
}
]"
v-bind="pointerHandlers"
v-bind="remainingPointerHandlers"
@pointerdown="nodeOnPointerdown"
@wheel="handleWheel"
@contextmenu="handleContextMenu"
@dragover.prevent="handleDragOver"
@@ -137,24 +137,31 @@
<script setup lang="ts">
import { storeToRefs } from 'pinia'
import { computed, inject, onErrorCaptured, onMounted, ref, watch } from 'vue'
import { computed, nextTick, onErrorCaptured, onMounted, ref, watch } from 'vue'
import { useI18n } from 'vue-i18n'
import type { VueNodeData } from '@/composables/graph/useGraphNodeManager'
import { toggleNodeOptions } from '@/composables/graph/useMoreOptionsMenu'
import { useErrorHandling } from '@/composables/useErrorHandling'
import { st } from '@/i18n'
import { LGraphEventMode, LiteGraph } from '@/lib/litegraph/src/litegraph'
import {
LGraphCanvas,
LGraphEventMode,
LiteGraph
} from '@/lib/litegraph/src/litegraph'
import { useSettingStore } from '@/platform/settings/settingStore'
import { useTelemetry } from '@/platform/telemetry'
import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
import { useCanvasInteractions } from '@/renderer/core/canvas/useCanvasInteractions'
import { TransformStateKey } from '@/renderer/core/layout/injectionKeys'
import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import { useTransformState } from '@/renderer/core/layout/transform/useTransformState'
import SlotConnectionDot from '@/renderer/extensions/vueNodes/components/SlotConnectionDot.vue'
import { useNodeEventHandlers } from '@/renderer/extensions/vueNodes/composables/useNodeEventHandlers'
import { useNodePointerInteractions } from '@/renderer/extensions/vueNodes/composables/useNodePointerInteractions'
import { useNodeZIndex } from '@/renderer/extensions/vueNodes/composables/useNodeZIndex'
import { useVueElementTracking } from '@/renderer/extensions/vueNodes/composables/useVueNodeResizeTracking'
import { useNodeExecutionState } from '@/renderer/extensions/vueNodes/execution/useNodeExecutionState'
import { useNodeDrag } from '@/renderer/extensions/vueNodes/layout/useNodeDrag'
import { useNodeLayout } from '@/renderer/extensions/vueNodes/layout/useNodeLayout'
import { useNodePreviewState } from '@/renderer/extensions/vueNodes/preview/useNodePreviewState'
import { nonWidgetedInputs } from '@/renderer/extensions/vueNodes/utils/nodeDataUtils'
@@ -188,16 +195,13 @@ const { nodeData, error = null } = defineProps<LGraphNodeProps>()
const { t } = useI18n()
const {
handleNodeCollapse,
handleNodeTitleUpdate,
handleNodeSelect,
handleNodeRightClick
} = useNodeEventHandlers()
const { handleNodeCollapse, handleNodeTitleUpdate, handleNodeRightClick } =
useNodeEventHandlers()
const { bringNodeToFront } = useNodeZIndex()
useVueElementTracking(() => nodeData.id, 'node')
const transformState = inject(TransformStateKey)
const transformState = useTransformState()
if (!transformState) {
throw new Error(
'TransformState must be provided for node resize functionality'
@@ -272,10 +276,24 @@ onErrorCaptured((error) => {
})
const { position, size, zIndex, moveNodeTo } = useNodeLayout(() => nodeData.id)
const { pointerHandlers, isDragging, dragStyle } = useNodePointerInteractions(
() => nodeData,
handleNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions(() => nodeData.id)
const { onPointerdown, ...remainingPointerHandlers } = pointerHandlers
const { startDrag } = useNodeDrag()
async function nodeOnPointerdown(event: PointerEvent) {
if (event.altKey && lgraphNode.value) {
const result = LGraphCanvas.cloneNodes([lgraphNode.value])
if (result?.created?.length) {
const [newNode] = result.created
startDrag(event, `${newNode.id}`)
layoutStore.isDraggingVueNodes.value = true
await nextTick()
bringNodeToFront(`${newNode.id}`)
return
}
}
onPointerdown(event)
}
// Handle right-click context menu
const handleContextMenu = (event: MouseEvent) => {
@@ -283,7 +301,7 @@ const handleContextMenu = (event: MouseEvent) => {
event.stopPropagation()
// First handle the standard right-click behavior (selection)
handleNodeRightClick(event as PointerEvent, nodeData)
handleNodeRightClick(event as PointerEvent, nodeData.id)
// Show the node options menu at the cursor position
const targetElement = event.currentTarget as HTMLElement
@@ -422,6 +440,16 @@ const outlineClass = computed(() => {
)
})
const cursorClass = computed(() => {
return cn(
nodeData.flags?.pinned
? 'cursor-default'
: layoutStore.isDraggingVueNodes.value
? 'cursor-grabbing'
: 'cursor-grab'
)
})
// Event handlers
const handleCollapse = () => {
handleNodeCollapse(nodeData.id, !isCollapsed.value)

View File

@@ -10,12 +10,12 @@
*/
import { createSharedComposable } from '@vueuse/core'
import type { VueNodeData } from '@/composables/graph/useGraphNodeManager'
import { useVueNodeLifecycle } from '@/composables/graph/useVueNodeLifecycle'
import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
import { useCanvasInteractions } from '@/renderer/core/canvas/useCanvasInteractions'
import { useNodeZIndex } from '@/renderer/extensions/vueNodes/composables/useNodeZIndex'
import { isMultiSelectKey } from '@/renderer/extensions/vueNodes/utils/selectionUtils'
import type { NodeId } from '@/renderer/core/layout/types'
function useNodeEventHandlersIndividual() {
const canvasStore = useCanvasStore()
@@ -27,12 +27,12 @@ function useNodeEventHandlersIndividual() {
* Handle node selection events
* Supports single selection and multi-select with Ctrl/Cmd
*/
const handleNodeSelect = (event: PointerEvent, nodeData: VueNodeData) => {
function handleNodeSelect(event: PointerEvent, nodeId: NodeId) {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
const node = nodeManager.value.getNode(nodeData.id)
const node = nodeManager.value.getNode(nodeId)
if (!node) return
const multiSelect = isMultiSelectKey(event)
@@ -53,7 +53,7 @@ function useNodeEventHandlersIndividual() {
// Bring node to front when clicked (similar to LiteGraph behavior)
// Skip if node is pinned to avoid unwanted movement
if (!node.flags?.pinned) {
bringNodeToFront(nodeData.id)
bringNodeToFront(nodeId)
}
// Update canvas selection tracking
@@ -64,7 +64,7 @@ function useNodeEventHandlersIndividual() {
* Handle node collapse/expand state changes
* Uses LiteGraph's native collapse method for proper state management
*/
const handleNodeCollapse = (nodeId: string, collapsed: boolean) => {
function handleNodeCollapse(nodeId: NodeId, collapsed: boolean) {
if (!shouldHandleNodePointerEvents.value) return
if (!nodeManager.value) return
@@ -83,7 +83,7 @@ function useNodeEventHandlersIndividual() {
* Handle node title updates
* Updates the title in LiteGraph for persistence across sessions
*/
const handleNodeTitleUpdate = (nodeId: string, newTitle: string) => {
function handleNodeTitleUpdate(nodeId: NodeId, newTitle: string) {
if (!shouldHandleNodePointerEvents.value) return
if (!nodeManager.value) return
@@ -95,41 +95,16 @@ function useNodeEventHandlersIndividual() {
node.title = newTitle
}
/**
* Handle node double-click events
* Can be used for custom actions like opening node editor
*/
const handleNodeDoubleClick = (
event: PointerEvent,
nodeData: VueNodeData
) => {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
const node = nodeManager.value.getNode(nodeData.id)
if (!node) return
// Prevent default browser behavior
event.preventDefault()
// TODO: add custom double-click behavior here
// For now, ensure node is selected
if (!node.selected) {
handleNodeSelect(event, nodeData)
}
}
/**
* Handle node right-click context menu events
* Integrates with LiteGraph's context menu system
*/
const handleNodeRightClick = (event: PointerEvent, nodeData: VueNodeData) => {
function handleNodeRightClick(event: PointerEvent, nodeId: NodeId) {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
const node = nodeManager.value.getNode(nodeData.id)
const node = nodeManager.value.getNode(nodeId)
if (!node) return
// Prevent default context menu
@@ -137,128 +112,17 @@ function useNodeEventHandlersIndividual() {
// Select the node if not already selected
if (!node.selected) {
handleNodeSelect(event, nodeData)
handleNodeSelect(event, nodeId)
}
// Let LiteGraph handle the context menu
// The canvas will handle showing the appropriate context menu
}
/**
* Handle node drag start events
* Prepares node for dragging and sets appropriate visual state
*/
const handleNodeDragStart = (event: DragEvent, nodeData: VueNodeData) => {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
const node = nodeManager.value.getNode(nodeData.id)
if (!node) return
// Ensure node is selected before dragging
if (!node.selected) {
// Create a synthetic pointer event for selection
const syntheticEvent = new PointerEvent('pointerdown', {
ctrlKey: event.ctrlKey,
metaKey: event.metaKey,
bubbles: true
})
handleNodeSelect(syntheticEvent, nodeData)
}
// Set drag data for potential drop operations
if (event.dataTransfer) {
event.dataTransfer.setData('application/comfy-node-id', nodeData.id)
event.dataTransfer.effectAllowed = 'move'
}
}
/**
* Batch select multiple nodes
* Useful for selection toolbox or area selection
*/
const selectNodes = (nodeIds: string[], addToSelection = false) => {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
if (!addToSelection) {
canvasStore.canvas.deselectAll()
}
nodeIds.forEach((nodeId) => {
const node = nodeManager.value?.getNode(nodeId)
if (node && canvasStore.canvas) {
canvasStore.canvas.select(node)
}
})
canvasStore.updateSelectedItems()
}
/**
* Ensure node is selected for shift-drag operations
* Handles special logic for promoting a node to selection when shift-dragging
* @param event - The pointer event (for multi-select key detection)
* @param nodeData - The node data for the node being dragged
* @param wasSelectedAtPointerDown - Whether the node was selected when pointer-down occurred
*/
const ensureNodeSelectedForShiftDrag = (
event: PointerEvent,
nodeData: VueNodeData,
wasSelectedAtPointerDown: boolean
) => {
if (wasSelectedAtPointerDown) return
const multiSelectKeyPressed = isMultiSelectKey(event)
if (!multiSelectKeyPressed) return
if (!canvasStore.canvas || !nodeManager.value) return
const node = nodeManager.value.getNode(nodeData.id)
if (!node || node.selected) return
const selectionCount = canvasStore.selectedItems.length
const addToSelection = selectionCount > 0
selectNodes([nodeData.id], addToSelection)
}
/**
* Deselect specific nodes
*/
const deselectNodes = (nodeIds: string[]) => {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
nodeIds.forEach((nodeId) => {
const node = nodeManager.value?.getNode(nodeId)
if (node && canvasStore.canvas) {
canvasStore.canvas.deselect(node)
}
})
canvasStore.updateSelectedItems()
}
const deselectNode = (nodeId: string) => {
const node = nodeManager.value?.getNode(nodeId)
if (node) {
canvasStore.canvas?.deselect(node)
canvasStore.updateSelectedItems()
}
}
const toggleNodeSelectionAfterPointerUp = (
nodeId: string,
{
wasSelectedAtPointerDown,
multiSelect
}: {
wasSelectedAtPointerDown: boolean
multiSelect: boolean
}
) => {
function toggleNodeSelectionAfterPointerUp(
nodeId: NodeId,
multiSelect: boolean
) {
if (!shouldHandleNodePointerEvents.value) return
if (!canvasStore.canvas || !nodeManager.value) return
@@ -267,22 +131,19 @@ function useNodeEventHandlersIndividual() {
if (!node) return
if (!multiSelect) {
const multipleSelected = canvasStore.selectedItems.length > 1
if (multipleSelected && wasSelectedAtPointerDown) {
canvasStore.canvas.deselectAll()
canvasStore.canvas.select(node)
canvasStore.updateSelectedItems()
}
canvasStore.canvas.deselectAll()
canvasStore.canvas.select(node)
canvasStore.updateSelectedItems()
return
}
if (wasSelectedAtPointerDown) {
if (node.selected) {
canvasStore.canvas.deselect(node)
canvasStore.updateSelectedItems()
} else {
canvasStore.canvas.select(node)
}
// No action needed when the node was not previously selected since the pointer-down
// handler already added it to the selection.
canvasStore.updateSelectedItems()
}
return {
@@ -290,15 +151,9 @@ function useNodeEventHandlersIndividual() {
handleNodeSelect,
handleNodeCollapse,
handleNodeTitleUpdate,
handleNodeDoubleClick,
handleNodeRightClick,
handleNodeDragStart,
// Batch operations
selectNodes,
deselectNodes,
deselectNode,
ensureNodeSelectedForShiftDrag,
toggleNodeSelectionAfterPointerUp
}
}

View File

@@ -1,15 +1,15 @@
import { createPinia, setActivePinia } from 'pinia'
import { setActivePinia } from 'pinia'
import { beforeEach, describe, expect, it, vi } from 'vitest'
import { nextTick, ref } from 'vue'
import type { VueNodeData } from '@/composables/graph/useGraphNodeManager'
import { useNodePointerInteractions } from '@/renderer/extensions/vueNodes/composables/useNodePointerInteractions'
import { useNodeEventHandlers } from '@/renderer/extensions/vueNodes/composables/useNodeEventHandlers'
import { createTestingPinia } from '@pinia/testing'
import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import type { NodeLayout } from '@/renderer/core/layout/types'
import { useNodeDrag } from '@/renderer/extensions/vueNodes/layout/useNodeDrag'
const forwardEventToCanvasMock = vi.fn()
const deselectNodeMock = vi.fn()
const selectNodesMock = vi.fn()
const toggleNodeSelectionAfterPointerUpMock = vi.fn()
const ensureNodeSelectedForShiftDragMock = vi.fn()
const selectedItemsState: { items: Array<{ id?: string }> } = { items: [] }
// Mock the dependencies
@@ -20,19 +20,18 @@ vi.mock('@/renderer/core/canvas/useCanvasInteractions', () => ({
})
}))
vi.mock('@/renderer/extensions/vueNodes/layout/useNodeLayout', () => ({
useNodeLayout: () => ({
startDrag: vi.fn(),
endDrag: vi.fn().mockResolvedValue(undefined),
handleDrag: vi.fn().mockResolvedValue(undefined)
})
}))
vi.mock('@/renderer/core/layout/store/layoutStore', () => ({
layoutStore: {
isDraggingVueNodes: ref(false)
vi.mock('@/renderer/extensions/vueNodes/layout/useNodeDrag', () => {
const startDrag = vi.fn()
const handleDrag = vi.fn()
const endDrag = vi.fn()
return {
useNodeDrag: () => ({
startDrag,
handleDrag,
endDrag
})
}
}))
})
vi.mock('@/renderer/core/canvas/canvasStore', () => ({
useCanvasStore: () => ({
@@ -44,14 +43,23 @@ vi.mock('@/renderer/core/canvas/canvasStore', () => ({
vi.mock(
'@/renderer/extensions/vueNodes/composables/useNodeEventHandlers',
() => ({
useNodeEventHandlers: () => ({
deselectNode: deselectNodeMock,
selectNodes: selectNodesMock,
toggleNodeSelectionAfterPointerUp: toggleNodeSelectionAfterPointerUpMock,
ensureNodeSelectedForShiftDrag: ensureNodeSelectedForShiftDragMock
})
})
() => {
const handleNodeSelect = vi.fn()
const deselectNode = vi.fn()
const selectNodes = vi.fn()
const toggleNodeSelectionAfterPointerUp = vi.fn()
const ensureNodeSelectedForShiftDrag = vi.fn()
return {
useNodeEventHandlers: () => ({
handleNodeSelect,
deselectNode,
selectNodes,
toggleNodeSelectionAfterPointerUp,
ensureNodeSelectedForShiftDrag
})
}
}
)
vi.mock('@/composables/graph/useVueNodeLifecycle', () => ({
@@ -65,19 +73,35 @@ vi.mock('@/composables/graph/useVueNodeLifecycle', () => ({
})
}))
const createMockVueNodeData = (
overrides: Partial<VueNodeData> = {}
): VueNodeData => ({
id: 'test-node-123',
title: 'Test Node',
type: 'TestNodeType',
mode: 0,
selected: false,
executing: false,
inputs: [],
outputs: [],
widgets: [],
...overrides
const mockData = vi.hoisted(() => {
const fakeNodeLayout: NodeLayout = {
id: '',
position: { x: 0, y: 0 },
size: { width: 100, height: 100 },
zIndex: 1,
visible: true,
bounds: {
x: 0,
y: 0,
width: 100,
height: 100
}
}
return { fakeNodeLayout }
})
vi.mock('@/renderer/core/layout/store/layoutStore', () => {
const isDraggingVueNodes = ref(false)
const fakeNodeLayoutRef = ref(mockData.fakeNodeLayout)
const getNodeLayoutRef = vi.fn(() => fakeNodeLayoutRef)
const setSource = vi.fn()
return {
layoutStore: {
isDraggingVueNodes,
getNodeLayoutRef,
setSource
}
}
})
const createPointerEvent = (
@@ -107,46 +131,34 @@ const createMouseEvent = (
describe('useNodePointerInteractions', () => {
beforeEach(async () => {
vi.clearAllMocks()
vi.restoreAllMocks()
selectedItemsState.items = []
setActivePinia(createPinia())
// Reset layout store state between tests
const { layoutStore } = await import(
'@/renderer/core/layout/store/layoutStore'
)
layoutStore.isDraggingVueNodes.value = false
setActivePinia(createTestingPinia())
})
it('should only start drag on left-click', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { handleNodeSelect } = useNodeEventHandlers()
const { startDrag } = useNodeDrag()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions('test-node-123')
// Right-click should not trigger selection
const rightClickEvent = createPointerEvent('pointerdown', { button: 2 })
pointerHandlers.onPointerdown(rightClickEvent)
expect(mockOnNodeSelect).not.toHaveBeenCalled()
expect(handleNodeSelect).not.toHaveBeenCalled()
// Left-click should trigger selection on pointer down
const leftClickEvent = createPointerEvent('pointerdown', { button: 0 })
pointerHandlers.onPointerdown(leftClickEvent)
expect(mockOnNodeSelect).toHaveBeenCalledWith(leftClickEvent, mockNodeData)
expect(startDrag).toHaveBeenCalledWith(leftClickEvent, 'test-node-123')
})
it('should call onNodeSelect on pointer down', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
it.skip('should call onNodeSelect on pointer down', async () => {
const { handleNodeSelect } = useNodeEventHandlers()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions('test-node-123')
// Selection should happen on pointer down
const downEvent = createPointerEvent('pointerdown', {
@@ -155,9 +167,9 @@ describe('useNodePointerInteractions', () => {
})
pointerHandlers.onPointerdown(downEvent)
expect(mockOnNodeSelect).toHaveBeenCalledWith(downEvent, mockNodeData)
expect(handleNodeSelect).toHaveBeenCalledWith(downEvent, 'test-node-123')
mockOnNodeSelect.mockClear()
vi.mocked(handleNodeSelect).mockClear()
// Even if we drag, selection already happened on pointer down
pointerHandlers.onPointerup(
@@ -165,35 +177,36 @@ describe('useNodePointerInteractions', () => {
)
// onNodeSelect should not be called again on pointer up
expect(mockOnNodeSelect).not.toHaveBeenCalled()
expect(handleNodeSelect).not.toHaveBeenCalled()
})
it('should handle drag termination via cancel and context menu', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { handleNodeSelect } = useNodeEventHandlers()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions('test-node-123')
// Test pointer cancel - selection happens on pointer down
pointerHandlers.onPointerdown(
createPointerEvent('pointerdown', { clientX: 100, clientY: 100 })
)
expect(mockOnNodeSelect).toHaveBeenCalledTimes(1)
// Simulate drag by moving pointer beyond threshold
pointerHandlers.onPointermove(
createPointerEvent('pointermove', { clientX: 110, clientY: 110 })
createPointerEvent('pointermove', {
clientX: 110,
clientY: 110,
buttons: 1
})
)
expect(handleNodeSelect).toHaveBeenCalledTimes(1)
pointerHandlers.onPointercancel(createPointerEvent('pointercancel'))
// Selection should have been called on pointer down only
expect(mockOnNodeSelect).toHaveBeenCalledTimes(1)
expect(handleNodeSelect).toHaveBeenCalledTimes(1)
mockOnNodeSelect.mockClear()
vi.mocked(handleNodeSelect).mockClear()
// Test context menu during drag prevents default
pointerHandlers.onPointerdown(
@@ -201,7 +214,11 @@ describe('useNodePointerInteractions', () => {
)
// Simulate drag by moving pointer beyond threshold
pointerHandlers.onPointermove(
createPointerEvent('pointermove', { clientX: 110, clientY: 110 })
createPointerEvent('pointermove', {
clientX: 110,
clientY: 110,
buttons: 1
})
)
const contextMenuEvent = createMouseEvent('contextmenu')
@@ -212,36 +229,8 @@ describe('useNodePointerInteractions', () => {
expect(preventDefaultSpy).toHaveBeenCalled()
})
it('should not call onNodeSelect when nodeData is null', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const nodeDataRef = ref<VueNodeData | null>(mockNodeData)
const { pointerHandlers } = useNodePointerInteractions(
nodeDataRef,
mockOnNodeSelect
)
// Clear nodeData before pointer down
nodeDataRef.value = null
await nextTick()
pointerHandlers.onPointerdown(createPointerEvent('pointerdown'))
expect(mockOnNodeSelect).not.toHaveBeenCalled()
})
it('should integrate with layout store dragging state', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { layoutStore } = await import(
'@/renderer/core/layout/store/layoutStore'
)
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions('test-node-123')
// Pointer down alone shouldn't set dragging state
pointerHandlers.onPointerdown(
@@ -251,7 +240,11 @@ describe('useNodePointerInteractions', () => {
// Move pointer beyond threshold to start drag
pointerHandlers.onPointermove(
createPointerEvent('pointermove', { clientX: 110, clientY: 110 })
createPointerEvent('pointermove', {
clientX: 110,
clientY: 110,
buttons: 1
})
)
await nextTick()
expect(layoutStore.isDraggingVueNodes.value).toBe(true)
@@ -262,63 +255,8 @@ describe('useNodePointerInteractions', () => {
expect(layoutStore.isDraggingVueNodes.value).toBe(false)
})
it('should select node on pointer down with ctrl key for multi-select', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
// Pointer down with ctrl key should pass the event with ctrl key set
const ctrlDownEvent = createPointerEvent('pointerdown', {
ctrlKey: true,
clientX: 100,
clientY: 100
})
pointerHandlers.onPointerdown(ctrlDownEvent)
expect(mockOnNodeSelect).toHaveBeenCalledWith(ctrlDownEvent, mockNodeData)
expect(mockOnNodeSelect).toHaveBeenCalledTimes(1)
})
it('should select pinned node on pointer down but not start drag', async () => {
const mockNodeData = createMockVueNodeData({
flags: { pinned: true }
})
const mockOnNodeSelect = vi.fn()
const { layoutStore } = await import(
'@/renderer/core/layout/store/layoutStore'
)
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
// Pointer down on pinned node
const downEvent = createPointerEvent('pointerdown')
pointerHandlers.onPointerdown(downEvent)
// Should select the node
expect(mockOnNodeSelect).toHaveBeenCalledWith(downEvent, mockNodeData)
// But should not start dragging
expect(layoutStore.isDraggingVueNodes.value).toBe(false)
})
it('should select node immediately when drag starts', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { layoutStore } = await import(
'@/renderer/core/layout/store/layoutStore'
)
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions('test-node-123')
// Pointer down should select node immediately
const downEvent = createPointerEvent('pointerdown', {
@@ -326,24 +264,25 @@ describe('useNodePointerInteractions', () => {
clientY: 100
})
pointerHandlers.onPointerdown(downEvent)
// Selection should happen on pointer down (before move)
expect(mockOnNodeSelect).toHaveBeenCalledWith(downEvent, mockNodeData)
expect(mockOnNodeSelect).toHaveBeenCalledTimes(1)
const { handleNodeSelect } = useNodeEventHandlers()
// Dragging state should NOT be active yet
expect(layoutStore.isDraggingVueNodes.value).toBe(false)
const pointerMove = createPointerEvent('pointermove', {
clientX: 150,
clientY: 150,
buttons: 1
})
// Move the pointer beyond threshold (start dragging)
pointerHandlers.onPointermove(
createPointerEvent('pointermove', { clientX: 150, clientY: 150 })
)
pointerHandlers.onPointermove(pointerMove)
// Now dragging state should be active
expect(layoutStore.isDraggingVueNodes.value).toBe(true)
// Selection should still only have been called once (on pointer down)
expect(mockOnNodeSelect).toHaveBeenCalledTimes(1)
// Selection should happen on pointer down (before move)
expect(handleNodeSelect).toHaveBeenCalledWith(pointerMove, 'test-node-123')
expect(handleNodeSelect).toHaveBeenCalledTimes(1)
// End drag
pointerHandlers.onPointerup(
@@ -351,17 +290,12 @@ describe('useNodePointerInteractions', () => {
)
// Selection should still only have been called once
expect(mockOnNodeSelect).toHaveBeenCalledTimes(1)
expect(handleNodeSelect).toHaveBeenCalledTimes(1)
})
it('on ctrl+click: calls toggleNodeSelectionAfterPointerUp on pointer up (not pointer down)', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions('test-node-123')
const { toggleNodeSelectionAfterPointerUp } = useNodeEventHandlers()
// Pointer down with ctrl
const downEvent = createPointerEvent('pointerdown', {
@@ -372,7 +306,7 @@ describe('useNodePointerInteractions', () => {
pointerHandlers.onPointerdown(downEvent)
// On pointer down: toggle handler should NOT be called yet
expect(toggleNodeSelectionAfterPointerUpMock).not.toHaveBeenCalled()
expect(toggleNodeSelectionAfterPointerUp).not.toHaveBeenCalled()
// Pointer up with ctrl (no drag - same position)
const upEvent = createPointerEvent('pointerup', {
@@ -383,116 +317,9 @@ describe('useNodePointerInteractions', () => {
pointerHandlers.onPointerup(upEvent)
// On pointer up: toggle handler IS called with correct params
expect(toggleNodeSelectionAfterPointerUpMock).toHaveBeenCalledWith(
mockNodeData.id,
{
wasSelectedAtPointerDown: false,
multiSelect: true
}
)
})
it('on ctrl+drag: does NOT call toggleNodeSelectionAfterPointerUp', async () => {
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
// Pointer down with ctrl
const downEvent = createPointerEvent('pointerdown', {
ctrlKey: true,
clientX: 100,
clientY: 100
})
pointerHandlers.onPointerdown(downEvent)
// Move beyond drag threshold
pointerHandlers.onPointermove(
createPointerEvent('pointermove', {
ctrlKey: true,
clientX: 110,
clientY: 110
})
)
// Pointer up after drag
const upEvent = createPointerEvent('pointerup', {
ctrlKey: true,
clientX: 110,
clientY: 110
})
pointerHandlers.onPointerup(upEvent)
// When dragging: toggle handler should NOT be called
expect(toggleNodeSelectionAfterPointerUpMock).not.toHaveBeenCalled()
})
it('selects node when shift drag starts without multi selection', async () => {
selectedItemsState.items = []
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const pointerDownEvent = createPointerEvent('pointerdown', {
clientX: 0,
clientY: 0,
shiftKey: true
})
pointerHandlers.onPointerdown(pointerDownEvent)
const pointerMoveEvent = createPointerEvent('pointermove', {
clientX: 10,
clientY: 10,
shiftKey: true
})
pointerHandlers.onPointermove(pointerMoveEvent)
expect(ensureNodeSelectedForShiftDragMock).toHaveBeenCalledWith(
pointerMoveEvent,
mockNodeData,
false
)
})
it('still ensures selection when shift drag starts with existing multi select', async () => {
selectedItemsState.items = [{ id: 'a' }, { id: 'b' }]
const mockNodeData = createMockVueNodeData()
const mockOnNodeSelect = vi.fn()
const { pointerHandlers } = useNodePointerInteractions(
ref(mockNodeData),
mockOnNodeSelect
)
const pointerDownEvent = createPointerEvent('pointerdown', {
clientX: 0,
clientY: 0,
shiftKey: true
})
pointerHandlers.onPointerdown(pointerDownEvent)
const pointerMoveEvent = createPointerEvent('pointermove', {
clientX: 10,
clientY: 10,
shiftKey: true
})
pointerHandlers.onPointermove(pointerMoveEvent)
expect(ensureNodeSelectedForShiftDragMock).toHaveBeenCalledWith(
pointerMoveEvent,
mockNodeData,
false
expect(toggleNodeSelectionAfterPointerUp).toHaveBeenCalledWith(
'test-node-123',
true
)
})
})

View File

@@ -1,37 +1,22 @@
import { computed, onUnmounted, ref, toValue } from 'vue'
import { onScopeDispose, ref, toValue } from 'vue'
import type { MaybeRefOrGetter } from 'vue'
import { isMiddlePointerInput } from '@/base/pointerUtils'
import type { VueNodeData } from '@/composables/graph/useGraphNodeManager'
import { useVueNodeLifecycle } from '@/composables/graph/useVueNodeLifecycle'
import { useCanvasInteractions } from '@/renderer/core/canvas/useCanvasInteractions'
import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import { useNodeLayout } from '@/renderer/extensions/vueNodes/layout/useNodeLayout'
import { useNodeEventHandlers } from '@/renderer/extensions/vueNodes/composables/useNodeEventHandlers'
import { isMultiSelectKey } from '@/renderer/extensions/vueNodes/utils/selectionUtils'
import { useNodeDrag } from '@/renderer/extensions/vueNodes/layout/useNodeDrag'
export function useNodePointerInteractions(
nodeDataMaybe: MaybeRefOrGetter<VueNodeData | null>,
onNodeSelect: (event: PointerEvent, nodeData: VueNodeData) => void
nodeIdRef: MaybeRefOrGetter<string>
) {
const nodeData = computed(() => {
const value = toValue(nodeDataMaybe)
if (!value) {
console.warn(
'useNodePointerInteractions: nodeDataMaybe resolved to null/undefined'
)
return null
}
return value
})
// Avoid potential null access during component initialization
const nodeIdComputed = computed(() => nodeData.value?.id ?? '')
const { startDrag, endDrag, handleDrag } = useNodeLayout(nodeIdComputed)
const { startDrag, endDrag, handleDrag } = useNodeDrag()
// Use canvas interactions for proper wheel event handling and pointer event capture control
const { forwardEventToCanvas, shouldHandleNodePointerEvents } =
useCanvasInteractions()
const { toggleNodeSelectionAfterPointerUp, ensureNodeSelectedForShiftDrag } =
const { handleNodeSelect, toggleNodeSelectionAfterPointerUp } =
useNodeEventHandlers()
const { nodeManager } = useVueNodeLifecycle()
@@ -41,33 +26,15 @@ export function useNodePointerInteractions(
return true
}
// Drag state for styling
const isDragging = ref(false)
const isPointerDown = ref(false)
const wasSelectedAtPointerDown = ref(false) // Track if node was selected when pointer down occurred
const dragStyle = computed(() => {
if (nodeData.value?.flags?.pinned) {
return { cursor: 'default' }
}
return { cursor: isDragging.value ? 'grabbing' : 'grab' }
})
const startPosition = ref({ x: 0, y: 0 })
const DRAG_THRESHOLD = 3 // pixels
const handlePointerDown = (event: PointerEvent) => {
if (!nodeData.value) {
console.warn(
'LGraphNode: nodeData is null/undefined in handlePointerDown'
)
return
}
function onPointerdown(event: PointerEvent) {
if (forwardMiddlePointerIfNeeded(event)) return
// Only start drag on left-click (button 0)
if (event.button !== 0) {
return
}
if (event.button !== 0) return
// Don't handle pointer events when canvas is in panning mode - forward to canvas instead
if (!shouldHandleNodePointerEvents.value) {
@@ -75,69 +42,67 @@ export function useNodePointerInteractions(
return
}
// Track if node was selected before this pointer down
// IMPORTANT: Read from actual LGraphNode, not nodeData, to get correct state
const lgNode = nodeManager.value?.getNode(nodeData.value.id)
wasSelectedAtPointerDown.value = lgNode?.selected ?? false
onNodeSelect(event, nodeData.value)
if (nodeData.value.flags?.pinned) {
const nodeId = toValue(nodeIdRef)
if (!nodeId) {
console.warn(
'LGraphNode: nodeData is null/undefined in handlePointerDown'
)
return
}
// Record position for drag threshold calculation
startPosition.value = { x: event.clientX, y: event.clientY }
isPointerDown.value = true
// IMPORTANT: Read from actual LGraphNode to get correct state
if (nodeManager.value?.getNode(nodeId)?.flags?.pinned) {
return
}
// Don't start drag yet - wait for pointer move to exceed threshold
startDrag(event)
startPosition.value = { x: event.clientX, y: event.clientY }
startDrag(event, nodeId)
}
const handlePointerMove = (event: PointerEvent) => {
function onPointermove(event: PointerEvent) {
if (forwardMiddlePointerIfNeeded(event)) return
const nodeId = toValue(nodeIdRef)
if (nodeManager.value?.getNode(nodeId)?.flags?.pinned) {
return
}
const multiSelect = isMultiSelectKey(event)
const lmbDown = event.buttons & 1
if (lmbDown && multiSelect && !layoutStore.isDraggingVueNodes.value) {
layoutStore.isDraggingVueNodes.value = true
handleNodeSelect(event, nodeId)
startDrag(event, nodeId)
return
}
// Check if we should start dragging (pointer moved beyond threshold)
if (isPointerDown.value && !isDragging.value) {
if (lmbDown && !layoutStore.isDraggingVueNodes.value) {
const dx = event.clientX - startPosition.value.x
const dy = event.clientY - startPosition.value.y
const distance = Math.sqrt(dx * dx + dy * dy)
if (distance > DRAG_THRESHOLD && nodeData.value) {
// Start drag
isDragging.value = true
if (distance > DRAG_THRESHOLD) {
layoutStore.isDraggingVueNodes.value = true
ensureNodeSelectedForShiftDrag(
event,
nodeData.value,
wasSelectedAtPointerDown.value
)
handleNodeSelect(event, nodeId)
}
}
if (isDragging.value) {
void handleDrag(event)
if (layoutStore.isDraggingVueNodes.value) {
handleDrag(event, nodeId)
}
}
/**
* Centralized cleanup function for drag state
* Ensures consistent cleanup across all drag termination scenarios
*/
const cleanupDragState = () => {
isDragging.value = false
isPointerDown.value = false
wasSelectedAtPointerDown.value = false
function cleanupDragState() {
layoutStore.isDraggingVueNodes.value = false
}
/**
* Safely ends drag operation with proper error handling
* @param event - PointerEvent to end the drag with
*/
const safeDragEnd = async (event: PointerEvent): Promise<void> => {
function safeDragEnd(event: PointerEvent) {
try {
await endDrag(event)
const nodeId = toValue(nodeIdRef)
endDrag(event, nodeId)
} catch (error) {
console.error('Error during endDrag:', error)
} finally {
@@ -145,61 +110,39 @@ export function useNodePointerInteractions(
}
}
/**
* Common drag termination handler with fallback cleanup
*/
const handleDragTermination = (event: PointerEvent, errorContext: string) => {
safeDragEnd(event).catch((error) => {
console.error(`Failed to complete ${errorContext}:`, error)
cleanupDragState() // Fallback cleanup
})
}
const handlePointerUp = (event: PointerEvent) => {
function onPointerup(event: PointerEvent) {
if (forwardMiddlePointerIfNeeded(event)) return
const wasDragging = isDragging.value
const multiSelect = isMultiSelectKey(event)
const canHandlePointer = shouldHandleNodePointerEvents.value
if (wasDragging) {
handleDragTermination(event, 'drag end')
} else {
// Clean up pointer state even if not dragging
isPointerDown.value = false
const wasSelected = wasSelectedAtPointerDown.value
wasSelectedAtPointerDown.value = false
if (nodeData.value && canHandlePointer) {
toggleNodeSelectionAfterPointerUp(nodeData.value.id, {
wasSelectedAtPointerDown: wasSelected,
multiSelect
})
}
}
// Don't handle pointer events when canvas is in panning mode - forward to canvas instead
const canHandlePointer = shouldHandleNodePointerEvents.value
if (!canHandlePointer) {
forwardEventToCanvas(event)
return
}
const wasDragging = layoutStore.isDraggingVueNodes.value
if (wasDragging) {
safeDragEnd(event)
return
}
const multiSelect = isMultiSelectKey(event)
const nodeId = toValue(nodeIdRef)
if (nodeId) {
toggleNodeSelectionAfterPointerUp(nodeId, multiSelect)
}
}
/**
* Handles pointer cancellation events (e.g., touch cancelled by browser)
* Ensures drag state is properly cleaned up when pointer interaction is interrupted
*/
const handlePointerCancel = (event: PointerEvent) => {
if (!isDragging.value) return
handleDragTermination(event, 'drag cancellation')
function onPointercancel(event: PointerEvent) {
if (!layoutStore.isDraggingVueNodes.value) return
safeDragEnd(event)
}
/**
* Handles right-click during drag operations
* Cancels the current drag to prevent context menu from appearing while dragging
*/
const handleContextMenu = (event: MouseEvent) => {
if (!isDragging.value) return
function onContextmenu(event: MouseEvent) {
if (!layoutStore.isDraggingVueNodes.value) return
event.preventDefault()
// Simply cleanup state without calling endDrag to avoid synthetic event creation
@@ -207,22 +150,19 @@ export function useNodePointerInteractions(
}
// Cleanup on unmount to prevent resource leaks
onUnmounted(() => {
if (!isDragging.value) return
onScopeDispose(() => {
cleanupDragState()
})
const pointerHandlers = {
onPointerdown: handlePointerDown,
onPointermove: handlePointerMove,
onPointerup: handlePointerUp,
onPointercancel: handlePointerCancel,
onContextmenu: handleContextMenu
}
onPointerdown,
onPointermove,
onPointerup,
onPointercancel,
onContextmenu
} as const
return {
isDragging,
dragStyle,
pointerHandlers
}
}

View File

@@ -384,6 +384,8 @@ export function useSlotLinkInteraction({
const handlePointerMove = (event: PointerEvent) => {
if (!pointerSession.matches(event)) return
event.stopPropagation()
dragContext.pendingPointerMove = {
clientX: event.clientX,
clientY: event.clientY,
@@ -507,6 +509,7 @@ export function useSlotLinkInteraction({
}
const handlePointerUp = (event: PointerEvent) => {
event.stopPropagation()
finishInteraction(event)
}

View File

@@ -1,17 +1,17 @@
import { useEventListener } from '@vueuse/core'
import { ref } from 'vue'
import type { TransformState } from '@/renderer/core/layout/injectionKeys'
import type { Point, Size } from '@/renderer/core/layout/types'
import { useNodeSnap } from '@/renderer/extensions/vueNodes/composables/useNodeSnap'
import { useShiftKeySync } from '@/renderer/extensions/vueNodes/composables/useShiftKeySync'
import type { ResizeHandleDirection } from './resizeMath'
import { createResizeSession, toCanvasDelta } from './resizeMath'
import type { useTransformState } from '@/renderer/core/layout/transform/useTransformState'
interface UseNodeResizeOptions {
/** Transform state for coordinate conversion */
transformState: TransformState
transformState: ReturnType<typeof useTransformState>
}
interface ResizeCallbackPayload {

View File

@@ -0,0 +1,215 @@
import { storeToRefs } from 'pinia'
import { toValue } from 'vue'
import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
import { useLayoutMutations } from '@/renderer/core/layout/operations/layoutMutations'
import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import { LayoutSource } from '@/renderer/core/layout/types'
import type {
NodeBoundsUpdate,
NodeId,
Point
} from '@/renderer/core/layout/types'
import { useNodeSnap } from '@/renderer/extensions/vueNodes/composables/useNodeSnap'
import { useShiftKeySync } from '@/renderer/extensions/vueNodes/composables/useShiftKeySync'
import { useTransformState } from '@/renderer/core/layout/transform/useTransformState'
import { createSharedComposable } from '@vueuse/core'
export const useNodeDrag = createSharedComposable(useNodeDragIndividual)
function useNodeDragIndividual() {
const mutations = useLayoutMutations()
const { selectedNodeIds } = storeToRefs(useCanvasStore())
// Get transform utilities from TransformPane if available
const transformState = useTransformState()
// Snap-to-grid functionality
const { shouldSnap, applySnapToPosition } = useNodeSnap()
// Shift key sync for LiteGraph canvas preview
const { trackShiftKey } = useShiftKeySync()
// Drag state
let dragStartPos: Point | null = null
let dragStartMouse: Point | null = null
let otherSelectedNodesStartPositions: Map<string, Point> | null = null
let rafId: number | null = null
let stopShiftSync: (() => void) | null = null
function startDrag(event: PointerEvent, nodeId: NodeId) {
const layout = toValue(layoutStore.getNodeLayoutRef(nodeId))
if (!layout) return
const position = layout.position ?? { x: 0, y: 0 }
// Track shift key state and sync to canvas for snap preview
stopShiftSync = trackShiftKey(event)
dragStartPos = { ...position }
dragStartMouse = { x: event.clientX, y: event.clientY }
const selectedNodes = toValue(selectedNodeIds)
// capture the starting positions of all other selected nodes
if (selectedNodes?.has(nodeId) && selectedNodes.size > 1) {
otherSelectedNodesStartPositions = new Map()
for (const id of selectedNodes) {
// Skip the current node being dragged
if (id === nodeId) continue
const nodeLayout = layoutStore.getNodeLayoutRef(id).value
if (nodeLayout) {
otherSelectedNodesStartPositions.set(id, { ...nodeLayout.position })
}
}
} else {
otherSelectedNodesStartPositions = null
}
mutations.setSource(LayoutSource.Vue)
}
function handleDrag(event: PointerEvent, nodeId: NodeId) {
if (!dragStartPos || !dragStartMouse) {
return
}
// Throttle position updates using requestAnimationFrame for better performance
if (rafId !== null) return // Skip if frame already scheduled
const { target, pointerId } = event
if (target instanceof HTMLElement && !target.hasPointerCapture(pointerId)) {
// Delay capture to drag to allow for the Node cloning
target.setPointerCapture(pointerId)
}
rafId = requestAnimationFrame(() => {
rafId = null
if (!dragStartPos || !dragStartMouse) return
// Calculate mouse delta in screen coordinates
const mouseDelta = {
x: event.clientX - dragStartMouse.x,
y: event.clientY - dragStartMouse.y
}
// Convert to canvas coordinates
const canvasOrigin = transformState.screenToCanvas({ x: 0, y: 0 })
const canvasWithDelta = transformState.screenToCanvas(mouseDelta)
const canvasDelta = {
x: canvasWithDelta.x - canvasOrigin.x,
y: canvasWithDelta.y - canvasOrigin.y
}
// Calculate new position for the current node
const newPosition = {
x: dragStartPos.x + canvasDelta.x,
y: dragStartPos.y + canvasDelta.y
}
// Apply mutation through the layout system (Vue batches DOM updates automatically)
mutations.moveNode(nodeId, newPosition)
// If we're dragging multiple selected nodes, move them all together
if (
otherSelectedNodesStartPositions &&
otherSelectedNodesStartPositions.size > 0
) {
for (const [
otherNodeId,
startPos
] of otherSelectedNodesStartPositions) {
const newOtherPosition = {
x: startPos.x + canvasDelta.x,
y: startPos.y + canvasDelta.y
}
mutations.moveNode(otherNodeId, newOtherPosition)
}
}
})
}
function endDrag(event: PointerEvent, nodeId: NodeId | undefined) {
// Apply snap to final position if snap was active (matches LiteGraph behavior)
if (shouldSnap(event) && nodeId) {
const boundsUpdates: NodeBoundsUpdate[] = []
// Snap main node
const currentLayout = toValue(layoutStore.getNodeLayoutRef(nodeId))
if (currentLayout) {
const currentPos = currentLayout.position
const snappedPos = applySnapToPosition({ ...currentPos })
// Only add update if position actually changed
if (snappedPos.x !== currentPos.x || snappedPos.y !== currentPos.y) {
boundsUpdates.push({
nodeId,
bounds: {
x: snappedPos.x,
y: snappedPos.y,
width: currentLayout.size.width,
height: currentLayout.size.height
}
})
}
}
// Also snap other selected nodes
// Capture all positions at the start to ensure consistent state
if (
otherSelectedNodesStartPositions &&
otherSelectedNodesStartPositions.size > 0
) {
for (const otherNodeId of otherSelectedNodesStartPositions.keys()) {
const nodeLayout = layoutStore.getNodeLayoutRef(otherNodeId).value
if (nodeLayout) {
const currentPos = { ...nodeLayout.position }
const snappedPos = applySnapToPosition(currentPos)
// Only add update if position actually changed
if (
snappedPos.x !== currentPos.x ||
snappedPos.y !== currentPos.y
) {
boundsUpdates.push({
nodeId: otherNodeId,
bounds: {
x: snappedPos.x,
y: snappedPos.y,
width: nodeLayout.size.width,
height: nodeLayout.size.height
}
})
}
}
}
}
// Apply all snap updates in a single batched transaction
if (boundsUpdates.length > 0) {
layoutStore.batchUpdateNodeBounds(boundsUpdates)
}
}
dragStartPos = null
dragStartMouse = null
otherSelectedNodesStartPositions = null
// Stop tracking shift key state
stopShiftSync?.()
stopShiftSync = null
// Cancel any pending animation frame
if (rafId !== null) {
cancelAnimationFrame(rafId)
rafId = null
}
}
return {
startDrag,
handleDrag,
endDrag
}
}

View File

@@ -1,15 +1,10 @@
import { storeToRefs } from 'pinia'
import { computed, inject, ref, toValue } from 'vue'
import type { CSSProperties, MaybeRefOrGetter } from 'vue'
import { computed, toValue } from 'vue'
import type { MaybeRefOrGetter } from 'vue'
import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
import { TransformStateKey } from '@/renderer/core/layout/injectionKeys'
import { useLayoutMutations } from '@/renderer/core/layout/operations/layoutMutations'
import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import { LayoutSource } from '@/renderer/core/layout/types'
import type { NodeBoundsUpdate, Point } from '@/renderer/core/layout/types'
import { useNodeSnap } from '@/renderer/extensions/vueNodes/composables/useNodeSnap'
import { useShiftKeySync } from '@/renderer/extensions/vueNodes/composables/useShiftKeySync'
import type { Point } from '@/renderer/core/layout/types'
/**
* Composable for individual Vue node components
@@ -18,16 +13,6 @@ import { useShiftKeySync } from '@/renderer/extensions/vueNodes/composables/useS
export function useNodeLayout(nodeIdMaybe: MaybeRefOrGetter<string>) {
const nodeId = toValue(nodeIdMaybe)
const mutations = useLayoutMutations()
const { selectedNodeIds } = storeToRefs(useCanvasStore())
// Get transform utilities from TransformPane if available
const transformState = inject(TransformStateKey)
// Snap-to-grid functionality
const { shouldSnap, applySnapToPosition } = useNodeSnap()
// Shift key sync for LiteGraph canvas preview
const { trackShiftKey } = useShiftKeySync()
// Get the customRef for this node (shared write access)
const layoutRef = layoutStore.getNodeLayoutRef(nodeId)
@@ -41,215 +26,9 @@ export function useNodeLayout(nodeIdMaybe: MaybeRefOrGetter<string>) {
const size = computed(
() => layoutRef.value?.size ?? { width: 200, height: 100 }
)
const bounds = computed(
() =>
layoutRef.value?.bounds ?? {
x: position.value.x,
y: position.value.y,
width: size.value.width,
height: size.value.height
}
)
const isVisible = computed(() => layoutRef.value?.visible ?? true)
const zIndex = computed(() => layoutRef.value?.zIndex ?? 0)
// Drag state
const isDragging = ref(false)
let dragStartPos: Point | null = null
let dragStartMouse: Point | null = null
let otherSelectedNodesStartPositions: Map<string, Point> | null = null
let rafId: number | null = null
let stopShiftSync: (() => void) | null = null
/**
* Start dragging the node
*/
function startDrag(event: PointerEvent) {
if (!layoutRef.value || !transformState) return
// Track shift key state and sync to canvas for snap preview
stopShiftSync = trackShiftKey(event)
isDragging.value = true
dragStartPos = { ...position.value }
dragStartMouse = { x: event.clientX, y: event.clientY }
// capture the starting positions of all other selected nodes
if (selectedNodeIds?.value?.has(nodeId) && selectedNodeIds.value.size > 1) {
otherSelectedNodesStartPositions = new Map()
// Iterate through all selected node IDs
for (const id of selectedNodeIds.value) {
// Skip the current node being dragged
if (id === nodeId) continue
const nodeLayout = layoutStore.getNodeLayoutRef(id).value
if (nodeLayout) {
otherSelectedNodesStartPositions.set(id, { ...nodeLayout.position })
}
}
} else {
otherSelectedNodesStartPositions = null
}
// Set mutation source
mutations.setSource(LayoutSource.Vue)
// Capture pointer
if (!(event.target instanceof HTMLElement)) return
event.target.setPointerCapture(event.pointerId)
}
/**
* Handle drag movement
*/
const handleDrag = (event: PointerEvent) => {
if (
!isDragging.value ||
!dragStartPos ||
!dragStartMouse ||
!transformState
) {
return
}
// Throttle position updates using requestAnimationFrame for better performance
if (rafId !== null) return // Skip if frame already scheduled
rafId = requestAnimationFrame(() => {
rafId = null
if (!dragStartPos || !dragStartMouse || !transformState) return
// Calculate mouse delta in screen coordinates
const mouseDelta = {
x: event.clientX - dragStartMouse.x,
y: event.clientY - dragStartMouse.y
}
// Convert to canvas coordinates
const canvasOrigin = transformState.screenToCanvas({ x: 0, y: 0 })
const canvasWithDelta = transformState.screenToCanvas(mouseDelta)
const canvasDelta = {
x: canvasWithDelta.x - canvasOrigin.x,
y: canvasWithDelta.y - canvasOrigin.y
}
// Calculate new position for the current node
const newPosition = {
x: dragStartPos.x + canvasDelta.x,
y: dragStartPos.y + canvasDelta.y
}
// Apply mutation through the layout system (Vue batches DOM updates automatically)
mutations.moveNode(nodeId, newPosition)
// If we're dragging multiple selected nodes, move them all together
if (
otherSelectedNodesStartPositions &&
otherSelectedNodesStartPositions.size > 0
) {
for (const [
otherNodeId,
startPos
] of otherSelectedNodesStartPositions) {
const newOtherPosition = {
x: startPos.x + canvasDelta.x,
y: startPos.y + canvasDelta.y
}
mutations.moveNode(otherNodeId, newOtherPosition)
}
}
})
}
/**
* End dragging
*/
function endDrag(event: PointerEvent) {
if (!isDragging.value) return
// Apply snap to final position if snap was active (matches LiteGraph behavior)
if (shouldSnap(event)) {
const boundsUpdates: NodeBoundsUpdate[] = []
// Snap main node
const currentLayout = layoutStore.getNodeLayoutRef(nodeId).value
if (currentLayout) {
const currentPos = currentLayout.position
const snappedPos = applySnapToPosition({ ...currentPos })
// Only add update if position actually changed
if (snappedPos.x !== currentPos.x || snappedPos.y !== currentPos.y) {
boundsUpdates.push({
nodeId,
bounds: {
x: snappedPos.x,
y: snappedPos.y,
width: currentLayout.size.width,
height: currentLayout.size.height
}
})
}
}
// Also snap other selected nodes
// Capture all positions at the start to ensure consistent state
if (
otherSelectedNodesStartPositions &&
otherSelectedNodesStartPositions.size > 0
) {
for (const otherNodeId of otherSelectedNodesStartPositions.keys()) {
const nodeLayout = layoutStore.getNodeLayoutRef(otherNodeId).value
if (nodeLayout) {
const currentPos = { ...nodeLayout.position }
const snappedPos = applySnapToPosition(currentPos)
// Only add update if position actually changed
if (
snappedPos.x !== currentPos.x ||
snappedPos.y !== currentPos.y
) {
boundsUpdates.push({
nodeId: otherNodeId,
bounds: {
x: snappedPos.x,
y: snappedPos.y,
width: nodeLayout.size.width,
height: nodeLayout.size.height
}
})
}
}
}
}
// Apply all snap updates in a single batched transaction
if (boundsUpdates.length > 0) {
layoutStore.batchUpdateNodeBounds(boundsUpdates)
}
}
isDragging.value = false
dragStartPos = null
dragStartMouse = null
otherSelectedNodesStartPositions = null
// Stop tracking shift key state
stopShiftSync?.()
stopShiftSync = null
// Cancel any pending animation frame
if (rafId !== null) {
cancelAnimationFrame(rafId)
rafId = null
}
// Release pointer
if (!(event.target instanceof HTMLElement)) return
event.target.releasePointerCapture(event.pointerId)
}
/**
* Update node position directly (without drag)
*/
@@ -260,33 +39,11 @@ export function useNodeLayout(nodeIdMaybe: MaybeRefOrGetter<string>) {
return {
// Reactive state (via customRef)
layoutRef,
position,
size,
bounds,
isVisible,
zIndex,
isDragging,
// Mutations
moveNodeTo,
// Drag handlers
startDrag,
handleDrag,
endDrag,
// Computed styles for Vue templates
nodeStyle: computed(
(): CSSProperties => ({
position: 'absolute' as const,
left: `${position.value.x}px`,
top: `${position.value.y}px`,
width: `${size.value.width}px`,
height: `${size.value.height}px`,
zIndex: zIndex.value,
cursor: isDragging.value ? 'grabbing' : 'grab'
})
)
moveNodeTo
}
}