Feat: Alt+Drag to clone - Vue Nodes (#6789)

## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6789-WIP-Alt-Drag-to-clone-Vue-Nodes-2b16d73d36508102a871ffe97ed2831f)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
Alexander Brown
2025-11-21 14:16:03 -08:00
committed by GitHub
parent a8d6f7baff
commit 9da82f47ef
22 changed files with 574 additions and 1568 deletions

View File

@@ -19,12 +19,12 @@
'outline-transparent outline-2',
borderClass,
outlineClass,
cursorClass,
{
'before:rounded-2xl before:pointer-events-none before:absolute before:bg-bypass/60 before:inset-0':
bypassed,
'before:rounded-2xl before:pointer-events-none before:absolute before:inset-0':
muted,
'will-change-transform': isDragging,
'ring-4 ring-primary-500 bg-primary-500/10': isDraggingOver
},
@@ -39,10 +39,10 @@
zIndex: zIndex,
opacity: nodeOpacity,
'--component-node-background': nodeBodyBackgroundColor
},
dragStyle
}
]"
v-bind="pointerHandlers"
v-bind="remainingPointerHandlers"
@pointerdown="nodeOnPointerdown"
@wheel="handleWheel"
@contextmenu="handleContextMenu"
@dragover.prevent="handleDragOver"
@@ -137,24 +137,31 @@
<script setup lang="ts">
import { storeToRefs } from 'pinia'
import { computed, inject, onErrorCaptured, onMounted, ref, watch } from 'vue'
import { computed, nextTick, onErrorCaptured, onMounted, ref, watch } from 'vue'
import { useI18n } from 'vue-i18n'
import type { VueNodeData } from '@/composables/graph/useGraphNodeManager'
import { toggleNodeOptions } from '@/composables/graph/useMoreOptionsMenu'
import { useErrorHandling } from '@/composables/useErrorHandling'
import { st } from '@/i18n'
import { LGraphEventMode, LiteGraph } from '@/lib/litegraph/src/litegraph'
import {
LGraphCanvas,
LGraphEventMode,
LiteGraph
} from '@/lib/litegraph/src/litegraph'
import { useSettingStore } from '@/platform/settings/settingStore'
import { useTelemetry } from '@/platform/telemetry'
import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
import { useCanvasInteractions } from '@/renderer/core/canvas/useCanvasInteractions'
import { TransformStateKey } from '@/renderer/core/layout/injectionKeys'
import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
import { useTransformState } from '@/renderer/core/layout/transform/useTransformState'
import SlotConnectionDot from '@/renderer/extensions/vueNodes/components/SlotConnectionDot.vue'
import { useNodeEventHandlers } from '@/renderer/extensions/vueNodes/composables/useNodeEventHandlers'
import { useNodePointerInteractions } from '@/renderer/extensions/vueNodes/composables/useNodePointerInteractions'
import { useNodeZIndex } from '@/renderer/extensions/vueNodes/composables/useNodeZIndex'
import { useVueElementTracking } from '@/renderer/extensions/vueNodes/composables/useVueNodeResizeTracking'
import { useNodeExecutionState } from '@/renderer/extensions/vueNodes/execution/useNodeExecutionState'
import { useNodeDrag } from '@/renderer/extensions/vueNodes/layout/useNodeDrag'
import { useNodeLayout } from '@/renderer/extensions/vueNodes/layout/useNodeLayout'
import { useNodePreviewState } from '@/renderer/extensions/vueNodes/preview/useNodePreviewState'
import { nonWidgetedInputs } from '@/renderer/extensions/vueNodes/utils/nodeDataUtils'
@@ -188,16 +195,13 @@ const { nodeData, error = null } = defineProps<LGraphNodeProps>()
const { t } = useI18n()
const {
handleNodeCollapse,
handleNodeTitleUpdate,
handleNodeSelect,
handleNodeRightClick
} = useNodeEventHandlers()
const { handleNodeCollapse, handleNodeTitleUpdate, handleNodeRightClick } =
useNodeEventHandlers()
const { bringNodeToFront } = useNodeZIndex()
useVueElementTracking(() => nodeData.id, 'node')
const transformState = inject(TransformStateKey)
const transformState = useTransformState()
if (!transformState) {
throw new Error(
'TransformState must be provided for node resize functionality'
@@ -272,10 +276,24 @@ onErrorCaptured((error) => {
})
const { position, size, zIndex, moveNodeTo } = useNodeLayout(() => nodeData.id)
const { pointerHandlers, isDragging, dragStyle } = useNodePointerInteractions(
() => nodeData,
handleNodeSelect
)
const { pointerHandlers } = useNodePointerInteractions(() => nodeData.id)
const { onPointerdown, ...remainingPointerHandlers } = pointerHandlers
const { startDrag } = useNodeDrag()
async function nodeOnPointerdown(event: PointerEvent) {
if (event.altKey && lgraphNode.value) {
const result = LGraphCanvas.cloneNodes([lgraphNode.value])
if (result?.created?.length) {
const [newNode] = result.created
startDrag(event, `${newNode.id}`)
layoutStore.isDraggingVueNodes.value = true
await nextTick()
bringNodeToFront(`${newNode.id}`)
return
}
}
onPointerdown(event)
}
// Handle right-click context menu
const handleContextMenu = (event: MouseEvent) => {
@@ -283,7 +301,7 @@ const handleContextMenu = (event: MouseEvent) => {
event.stopPropagation()
// First handle the standard right-click behavior (selection)
handleNodeRightClick(event as PointerEvent, nodeData)
handleNodeRightClick(event as PointerEvent, nodeData.id)
// Show the node options menu at the cursor position
const targetElement = event.currentTarget as HTMLElement
@@ -422,6 +440,16 @@ const outlineClass = computed(() => {
)
})
const cursorClass = computed(() => {
return cn(
nodeData.flags?.pinned
? 'cursor-default'
: layoutStore.isDraggingVueNodes.value
? 'cursor-grabbing'
: 'cursor-grab'
)
})
// Event handlers
const handleCollapse = () => {
handleNodeCollapse(nodeData.id, !isCollapsed.value)