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bug fix
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@@ -1817,7 +1817,7 @@ LGraphNode.prototype.trigger = function( action, param )
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var output = this.outputs[ slot ];
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if(!output || output.type !== LiteGraph.EVENT || (action && output.name != action) )
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continue;
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this.triggerSlot( slot, param );
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this.triggerSlot( i, param );
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}
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}
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