refactor: replace synthetic events and page.evaluate with real Playwright interactions

- Replace synthetic CanvasPointerEvent dispatch with real page.mouse clicks
- Split interactWithSubgraphSlot into getSlotScreenPositions + rightClickSlot + doubleClickSlot
- Replace isInSubgraph evaluate with breadcrumb visibility check
- Remove silent evaluate fallback from exitViaBreadcrumb
- Replace 3 evaluateAll/evaluate/waitForFunction in VueNodeHelpers with locator API
- Replace brittle CSS selectors with data-testid locators
- Replace getNodeCount and findSubgraphNodeId with DOM-based approaches
- Add data-testid to SubgraphBreadcrumbItem.vue
- Remove debug console.warn from NodeSlotReference

Amp-Thread-ID: https://ampcode.com/threads/T-019d32eb-d58e-734b-b3f1-3036334fa774
Co-authored-by: Amp <amp@ampcode.com>
This commit is contained in:
Alexander Brown
2026-03-28 13:55:57 -07:00
parent d2358c83e8
commit a13c333cec
8 changed files with 183 additions and 216 deletions

View File

@@ -1,10 +1,7 @@
import { expect } from '@playwright/test'
import type { ConsoleMessage, Locator, Page } from '@playwright/test'
import type {
CanvasPointerEvent,
Subgraph
} from '@/lib/litegraph/src/litegraph'
import type { Subgraph } from '@/lib/litegraph/src/litegraph'
import type { ComfyWorkflowJSON } from '@/platform/workflow/validation/schemas/workflowSchema'
import type { ComfyPage } from '../ComfyPage'
@@ -19,26 +16,17 @@ export class SubgraphHelper {
return this.comfyPage.page
}
/**
* Core helper method for interacting with subgraph I/O slots.
* Handles both input/output slots and both right-click/double-click actions.
*
* @param slotType - 'input' or 'output'
* @param action - 'rightClick' or 'doubleClick'
* @param slotName - Optional specific slot name to target
*/
private async interactWithSubgraphSlot(
private async getSlotScreenPositions(
slotType: 'input' | 'output',
action: 'rightClick' | 'doubleClick',
slotName?: string
): Promise<void> {
const foundSlot = await this.page.evaluate(
async (params) => {
): Promise<{ x: number; y: number; slotName: string }[]> {
return this.page.evaluate(
(params) => {
const { slotType, action, targetSlotName } = params
const app = window.app!
const currentGraph = app.canvas!.graph!
// Check if we're in a subgraph
if (!('inputNode' in currentGraph)) {
throw new Error(
'Not in a subgraph - this method only works inside subgraphs'
@@ -47,7 +35,6 @@ export class SubgraphHelper {
const subgraph = currentGraph as Subgraph
// Get the appropriate node and slots
const node =
slotType === 'input' ? subgraph.inputNode : subgraph.outputNode
const slots = slotType === 'input' ? subgraph.inputs : subgraph.outputs
@@ -60,12 +47,11 @@ export class SubgraphHelper {
throw new Error(`No ${slotType} slots found in subgraph`)
}
// Filter slots based on target name and action type
const slotsToTry = targetSlotName
? slots.filter((slot) => slot.name === targetSlotName)
: action === 'rightClick'
? slots
: [slots[0]] // Right-click tries all, double-click uses first
: [slots[0]]
if (slotsToTry.length === 0) {
throw new Error(
@@ -75,95 +61,98 @@ export class SubgraphHelper {
)
}
// Handle the interaction based on action type
if (action === 'rightClick') {
// Right-click: try each slot until one works
for (const slot of slotsToTry) {
const results: { x: number; y: number; slotName: string }[] = []
for (const slot of slotsToTry) {
let canvasX: number
let canvasY: number
if (action === 'rightClick') {
if (!slot.pos) continue
const event = {
canvasX: slot.pos[0],
canvasY: slot.pos[1],
button: 2, // Right mouse button
preventDefault: () => {},
stopPropagation: () => {}
canvasX = slot.pos[0]
canvasY = slot.pos[1]
} else {
if (!slot.boundingRect) {
throw new Error(`${slotType} slot bounding rect not found`)
}
if (node.onPointerDown) {
node.onPointerDown(
event as Partial<CanvasPointerEvent> as CanvasPointerEvent,
app.canvas.pointer,
app.canvas.linkConnector
)
return {
success: true,
slotName: slot.name,
x: slot.pos[0],
y: slot.pos[1]
}
}
}
} else if (action === 'doubleClick') {
// Double-click: use first slot with bounding rect center
const slot = slotsToTry[0]
if (!slot.boundingRect) {
throw new Error(`${slotType} slot bounding rect not found`)
const rect = slot.boundingRect
canvasX = rect[0] + rect[2] / 2
canvasY = rect[1] + rect[3] / 2
}
const rect = slot.boundingRect
const testX = rect[0] + rect[2] / 2 // x + width/2
const testY = rect[1] + rect[3] / 2 // y + height/2
const event = {
canvasX: testX,
canvasY: testY,
button: 0, // Left mouse button
preventDefault: () => {},
stopPropagation: () => {}
}
if (node.onPointerDown) {
node.onPointerDown(
event as Partial<CanvasPointerEvent> as CanvasPointerEvent,
app.canvas.pointer,
app.canvas.linkConnector
)
// Trigger double-click
if (app.canvas.pointer.onDoubleClick) {
app.canvas.pointer.onDoubleClick(
event as Partial<CanvasPointerEvent> as CanvasPointerEvent
)
}
}
return { success: true, slotName: slot.name, x: testX, y: testY }
const [clientX, clientY] = app.canvasPosToClientPos([
canvasX,
canvasY
])
results.push({ x: clientX, y: clientY, slotName: slot.name })
}
return { success: false }
return results
},
{ slotType, action, targetSlotName: slotName }
)
}
if (!foundSlot.success) {
const actionText =
action === 'rightClick' ? 'open context menu for' : 'double-click'
private async rightClickSlot(
slotType: 'input' | 'output',
slotName?: string
): Promise<void> {
const positions = await this.getSlotScreenPositions(
slotType,
'rightClick',
slotName
)
if (positions.length === 0) {
throw new Error(
slotName
? `Could not ${actionText} ${slotType} slot '${slotName}'`
: `Could not find any ${slotType} slot to ${actionText}`
? `Could not open context menu for ${slotType} slot '${slotName}'`
: `Could not find any ${slotType} slot to open context menu for`
)
}
// Wait for the appropriate UI element to appear
if (action === 'rightClick') {
await this.page.waitForSelector('.litemenu-entry', {
state: 'visible',
timeout: 5000
})
} else {
for (const pos of positions) {
await this.page.mouse.click(pos.x, pos.y, { button: 'right' })
await this.comfyPage.nextFrame()
const menuVisible = await this.page
.waitForSelector('.litemenu-entry', {
state: 'visible',
timeout: 1000
})
.then(() => true)
.catch(() => false)
if (menuVisible) return
}
await this.page.waitForSelector('.litemenu-entry', {
state: 'visible',
timeout: 5000
})
}
private async doubleClickSlot(
slotType: 'input' | 'output',
slotName?: string
): Promise<void> {
const positions = await this.getSlotScreenPositions(
slotType,
'doubleClick',
slotName
)
if (positions.length === 0) {
throw new Error(
slotName
? `Could not double-click ${slotType} slot '${slotName}'`
: `Could not find any ${slotType} slot to double-click`
)
}
const pos = positions[0]
await this.page.mouse.dblclick(pos.x, pos.y)
await this.comfyPage.nextFrame()
}
/**
@@ -180,7 +169,7 @@ export class SubgraphHelper {
* @returns Promise that resolves when the context menu appears
*/
async rightClickInputSlot(inputName?: string): Promise<void> {
return this.interactWithSubgraphSlot('input', 'rightClick', inputName)
return this.rightClickSlot('input', inputName)
}
/**
@@ -194,7 +183,7 @@ export class SubgraphHelper {
* @returns Promise that resolves when the context menu appears
*/
async rightClickOutputSlot(outputName?: string): Promise<void> {
return this.interactWithSubgraphSlot('output', 'rightClick', outputName)
return this.rightClickSlot('output', outputName)
}
/**
@@ -206,7 +195,7 @@ export class SubgraphHelper {
* @returns Promise that resolves when the rename dialog appears
*/
async doubleClickInputSlot(inputName?: string): Promise<void> {
return this.interactWithSubgraphSlot('input', 'doubleClick', inputName)
return this.doubleClickSlot('input', inputName)
}
/**
@@ -218,7 +207,7 @@ export class SubgraphHelper {
* @returns Promise that resolves when the rename dialog appears
*/
async doubleClickOutputSlot(outputName?: string): Promise<void> {
return this.interactWithSubgraphSlot('output', 'doubleClick', outputName)
return this.doubleClickSlot('output', outputName)
}
/**
@@ -327,26 +316,14 @@ export class SubgraphHelper {
}
async isInSubgraph(): Promise<boolean> {
return this.page.evaluate(() => {
const graph = window.app!.canvas.graph
return !!graph && 'inputNode' in graph
})
const breadcrumb = this.page.getByTestId(TestIds.breadcrumb.subgraph)
return breadcrumb.isVisible()
}
async exitViaBreadcrumb(): Promise<void> {
const breadcrumb = this.page.getByTestId(TestIds.breadcrumb.subgraph)
const parentLink = breadcrumb.getByRole('link').first()
if (await parentLink.isVisible()) {
await parentLink.click()
} else {
await this.page.evaluate(() => {
const canvas = window.app!.canvas
const graph = canvas.graph
if (!graph) return
canvas.setGraph(graph.rootGraph)
})
}
await parentLink.click()
await this.comfyPage.nextFrame()
await expect.poll(async () => this.isInSubgraph()).toBe(false)
}
@@ -408,11 +385,8 @@ export class SubgraphHelper {
})
}
/** Reads from `window.app.canvas.graph` (viewed root or nested subgraph). */
async getNodeCount(): Promise<number> {
return this.page.evaluate(() => {
return window.app!.canvas.graph!.nodes?.length || 0
})
return this.page.locator('[data-node-id]').count()
}
async getSlotCount(type: 'input' | 'output'): Promise<number> {
@@ -449,13 +423,13 @@ export class SubgraphHelper {
}
async findSubgraphNodeId(): Promise<string> {
const id = await this.page.evaluate(() => {
const graph = window.app!.canvas.graph!
const node = graph.nodes.find(
(n) => typeof n.isSubgraphNode === 'function' && n.isSubgraphNode()
)
return node ? String(node.id) : null
})
const enterButton = this.page
.getByTestId(TestIds.widgets.subgraphEnterButton)
.first()
const nodeEl = enterButton
.locator('xpath=ancestor::*[@data-node-id]')
.first()
const id = await nodeEl.getAttribute('data-node-id')
if (!id) throw new Error('No subgraph node found in current graph')
return id
}