diff --git a/build/litegraph.js b/build/litegraph.js index ea8c28dc43..349949125e 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -3974,63 +3974,67 @@ } var link_id = this.inputs[slot].link; - this.inputs[slot].link = null; + if(link_id != null) + { + this.inputs[slot].link = null; - //remove other side - var link_info = this.graph.links[link_id]; - if (link_info) { - var target_node = this.graph.getNodeById(link_info.origin_id); - if (!target_node) { - return false; - } + //remove other side + var link_info = this.graph.links[link_id]; + if (link_info) { + var target_node = this.graph.getNodeById(link_info.origin_id); + if (!target_node) { + return false; + } - var output = target_node.outputs[link_info.origin_slot]; - if (!output || !output.links || output.links.length == 0) { - return false; - } + var output = target_node.outputs[link_info.origin_slot]; + if (!output || !output.links || output.links.length == 0) { + return false; + } - //search in the inputs list for this link - for (var i = 0, l = output.links.length; i < l; i++) { - if (output.links[i] == link_id) { - output.links.splice(i, 1); - break; - } - } + //search in the inputs list for this link + for (var i = 0, l = output.links.length; i < l; i++) { + if (output.links[i] == link_id) { + output.links.splice(i, 1); + break; + } + } - delete this.graph.links[link_id]; //remove from the pool - if (this.graph) { - this.graph._version++; - } - if (this.onConnectionsChange) { - this.onConnectionsChange( - LiteGraph.INPUT, - slot, - false, - link_info, - input - ); - } - if (target_node.onConnectionsChange) { - target_node.onConnectionsChange( - LiteGraph.OUTPUT, - i, - false, - link_info, - output - ); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.OUTPUT, - target_node, - i - ); - this.graph.onNodeConnectionChange(LiteGraph.INPUT, this, slot); - } - } + delete this.graph.links[link_id]; //remove from the pool + if (this.graph) { + this.graph._version++; + } + if (this.onConnectionsChange) { + this.onConnectionsChange( + LiteGraph.INPUT, + slot, + false, + link_info, + input + ); + } + if (target_node.onConnectionsChange) { + target_node.onConnectionsChange( + LiteGraph.OUTPUT, + i, + false, + link_info, + output + ); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange( + LiteGraph.OUTPUT, + target_node, + i + ); + this.graph.onNodeConnectionChange(LiteGraph.INPUT, this, slot); + } + } + } //link != null this.setDirtyCanvas(false, true); - this.graph.connectionChange(this); + if(this.graph) + this.graph.connectionChange(this); return true; }; @@ -9924,7 +9928,7 @@ LGraphNode.prototype.executeAction = function(action) continue; } var ctor = LiteGraph.registered_node_types[ extra.type ]; - if( ctor && ctor.filter && ctor.filter != filter ) + if( ctor && ctor.filter != filter ) continue; addResult( extra.desc, "searchbox_extra" ); if ( LGraphCanvas.search_limit !== -1 && c++ > LGraphCanvas.search_limit ) { @@ -21243,8 +21247,239 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ LiteGraph.registerNodeType("texture/blur", LGraphTextureBlur); + //Independent glow FX + //based on https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ + function FXGlow() + { + this.intensity = 1; + this.persistence = 0.99; + this.iterations = 16; + this.threshold = 0; + this.scale = 1; + + this.dirt_texture = null; + this.dirt_factor = 0.5; + + this._textures = []; + this._uniforms = { + u_intensity: 1, + u_texture: 0, + u_glow_texture: 1, + u_threshold: 0, + u_texel_size: vec2.create() + }; + } + + FXGlow.prototype.applyFX = function( tex, output_texture, glow_texture, average_texture ) { + + var width = tex.width; + var height = tex.height; + + var texture_info = { + format: tex.format, + type: tex.type, + minFilter: GL.LINEAR, + magFilter: GL.LINEAR, + wrap: gl.CLAMP_TO_EDGE + }; + + var uniforms = this._uniforms; + var textures = this._textures; + + //cut + var shader = FXGlow._cut_shader; + if (!shader) { + shader = FXGlow._cut_shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.cut_pixel_shader + ); + } + + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + + uniforms.u_threshold = this.threshold; + var currentDestination = (textures[0] = GL.Texture.getTemporary( + width, + height, + texture_info + )); + tex.blit( currentDestination, shader.uniforms(uniforms) ); + var currentSource = currentDestination; + + var iterations = this.iterations; + iterations = Math.clamp(iterations, 1, 16) | 0; + var texel_size = uniforms.u_texel_size; + var intensity = this.intensity; + + uniforms.u_intensity = 1; + uniforms.u_delta = this.scale; //1 + + //downscale/upscale shader + var shader = FXGlow._shader; + if (!shader) { + shader = FXGlow._shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.scale_pixel_shader + ); + } + + var i = 1; + //downscale + for (; i < iterations; i++) { + width = width >> 1; + if ((height | 0) > 1) { + height = height >> 1; + } + if (width < 2) { + break; + } + currentDestination = textures[i] = GL.Texture.getTemporary( + width, + height, + texture_info + ); + texel_size[0] = 1 / currentSource.width; + texel_size[1] = 1 / currentSource.height; + currentSource.blit( + currentDestination, + shader.uniforms(uniforms) + ); + currentSource = currentDestination; + } + + //average + if (average_texture) { + texel_size[0] = 1 / currentSource.width; + texel_size[1] = 1 / currentSource.height; + uniforms.u_intensity = intensity; + uniforms.u_delta = 1; + currentSource.blit(average_texture, shader.uniforms(uniforms)); + } + + //upscale and blend + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + uniforms.u_intensity = this.persistence; + uniforms.u_delta = 0.5; + + // i-=2 => -1 to point to last element in array, -1 to go to texture above + for ( i -= 2; i >= 0; i-- ) + { + currentDestination = textures[i]; + textures[i] = null; + texel_size[0] = 1 / currentSource.width; + texel_size[1] = 1 / currentSource.height; + currentSource.blit( + currentDestination, + shader.uniforms(uniforms) + ); + GL.Texture.releaseTemporary(currentSource); + currentSource = currentDestination; + } + gl.disable(gl.BLEND); + + //glow + if (glow_texture) { + currentSource.blit(glow_texture); + } + + //final composition + if ( output_texture ) { + var final_texture = output_texture; + var dirt_texture = this.dirt_texture; + var dirt_factor = this.dirt_factor; + uniforms.u_intensity = intensity; + + shader = dirt_texture + ? FXGlow._dirt_final_shader + : FXGlow._final_shader; + if (!shader) { + if (dirt_texture) { + shader = FXGlow._dirt_final_shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.final_pixel_shader, + { USE_DIRT: "" } + ); + } else { + shader = FXGlow._final_shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.final_pixel_shader + ); + } + } + + final_texture.drawTo(function() { + tex.bind(0); + currentSource.bind(1); + if (dirt_texture) { + shader.setUniform("u_dirt_factor", dirt_factor); + shader.setUniform( + "u_dirt_texture", + dirt_texture.bind(2) + ); + } + shader.toViewport(uniforms); + }); + } + + GL.Texture.releaseTemporary(currentSource); + }; + + FXGlow.cut_pixel_shader = + "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_threshold;\n\ + void main() {\n\ + gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ + }"; + + FXGlow.scale_pixel_shader = + "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + gl_FragColor = u_intensity * sampleBox( v_coord );\n\ + }"; + + FXGlow.final_pixel_shader = + "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform sampler2D u_glow_texture;\n\ + #ifdef USE_DIRT\n\ + uniform sampler2D u_dirt_texture;\n\ + #endif\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + uniform float u_dirt_factor;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + vec4 glow = sampleBox( v_coord );\n\ + #ifdef USE_DIRT\n\ + glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ + #endif\n\ + gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ + }"; + + // Texture Glow ***************************************** - //based in https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ function LGraphTextureGlow() { this.addInput("in", "Texture"); this.addInput("dirt", "Texture"); @@ -21260,19 +21495,12 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ dirt_factor: 0.5, precision: LGraphTexture.DEFAULT }; - this._textures = []; - this._uniforms = { - u_intensity: 1, - u_texture: 0, - u_glow_texture: 1, - u_threshold: 0, - u_texel_size: vec2.create() - }; + + this.fx = new FXGlow(); } LGraphTextureGlow.title = "Glow"; LGraphTextureGlow.desc = "Filters a texture giving it a glow effect"; - LGraphTextureGlow.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]); LGraphTextureGlow.widgets_info = { iterations: { @@ -21328,86 +21556,20 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ var width = tex.width; var height = tex.height; - var texture_info = { - format: tex.format, - type: tex.type, - minFilter: GL.LINEAR, - magFilter: GL.LINEAR, - wrap: gl.CLAMP_TO_EDGE - }; - var type = LGraphTexture.getTextureType( - this.properties.precision, - tex - ); + var fx = this.fx; + fx.threshold = this.getInputOrProperty("threshold"); + fx.iterations = this.getInputOrProperty("iterations"); + fx.intensity = this.getInputOrProperty("intensity"); + fx.persistence = this.getInputOrProperty("persistence"); + fx.dirt_texture = this.getInputData(1); + fx.dirt_factor = this.getInputOrProperty("dirt_factor"); + fx.scale = this.properties.scale; - var uniforms = this._uniforms; - var textures = this._textures; + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); - //cut - var shader = LGraphTextureGlow._cut_shader; - if (!shader) { - shader = LGraphTextureGlow._cut_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.cut_pixel_shader - ); - } - - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - - uniforms.u_threshold = this.getInputOrProperty("threshold"); - var currentDestination = (textures[0] = GL.Texture.getTemporary( - width, - height, - texture_info - )); - tex.blit(currentDestination, shader.uniforms(uniforms)); - var currentSource = currentDestination; - - var iterations = this.getInputOrProperty("iterations"); - iterations = Math.clamp(iterations, 1, 16) | 0; - var texel_size = uniforms.u_texel_size; - var intensity = this.getInputOrProperty("intensity"); - - uniforms.u_intensity = 1; - uniforms.u_delta = this.properties.scale; //1 - - //downscale/upscale shader - var shader = LGraphTextureGlow._shader; - if (!shader) { - shader = LGraphTextureGlow._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.scale_pixel_shader - ); - } - - var i = 1; - //downscale - for (; i < iterations; i++) { - width = width >> 1; - if ((height | 0) > 1) { - height = height >> 1; - } - if (width < 2) { - break; - } - currentDestination = textures[i] = GL.Texture.getTemporary( - width, - height, - texture_info - ); - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - currentSource.blit( - currentDestination, - shader.uniforms(uniforms) - ); - currentSource = currentDestination; - } - - //average + var average_texture = null; if (this.isOutputConnected(2)) { - var average_texture = this._average_texture; + average_texture = this._average_texture; if ( !average_texture || average_texture.type != tex.type || @@ -21423,41 +21585,11 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ } ); } - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - uniforms.u_intensity = intensity; - uniforms.u_delta = 1; - currentSource.blit(average_texture, shader.uniforms(uniforms)); - this.setOutputData(2, average_texture); } - //upscale and blend - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - uniforms.u_intensity = this.getInputOrProperty("persistence"); - uniforms.u_delta = 0.5; - - for ( - i -= 2; - i >= 0; - i-- // i-=2 => -1 to point to last element in array, -1 to go to texture above - ) { - currentDestination = textures[i]; - textures[i] = null; - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - currentSource.blit( - currentDestination, - shader.uniforms(uniforms) - ); - GL.Texture.releaseTemporary(currentSource); - currentSource = currentDestination; - } - gl.disable(gl.BLEND); - - //glow + var glow_texture = null; if (this.isOutputConnected(1)) { - var glow_texture = this._glow_texture; + glow_texture = this._glow_texture; if ( !glow_texture || glow_texture.width != tex.width || @@ -21471,13 +21603,11 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ { type: type, format: tex.format, filter: gl.LINEAR } ); } - currentSource.blit(glow_texture); - this.setOutputData(1, glow_texture); } - //final composition + var final_texture = null; if (this.isOutputConnected(0)) { - var final_texture = this._final_texture; + final_texture = this._final_texture; if ( !final_texture || final_texture.width != tex.width || @@ -21492,99 +21622,21 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ ); } - var dirt_texture = this.getInputData(1); - var dirt_factor = this.getInputOrProperty("dirt_factor"); - - uniforms.u_intensity = intensity; - - shader = dirt_texture - ? LGraphTextureGlow._dirt_final_shader - : LGraphTextureGlow._final_shader; - if (!shader) { - if (dirt_texture) { - shader = LGraphTextureGlow._dirt_final_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.final_pixel_shader, - { USE_DIRT: "" } - ); - } else { - shader = LGraphTextureGlow._final_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.final_pixel_shader - ); - } - } - - final_texture.drawTo(function() { - tex.bind(0); - currentSource.bind(1); - if (dirt_texture) { - shader.setUniform("u_dirt_factor", dirt_factor); - shader.setUniform( - "u_dirt_texture", - dirt_texture.bind(2) - ); - } - shader.toViewport(uniforms); - }); - this.setOutputData(0, final_texture); } - GL.Texture.releaseTemporary(currentSource); + //apply FX + fx.applyFX(tex, final_texture, glow_texture, average_texture ); + + if (this.isOutputConnected(0)) + this.setOutputData(0, final_texture); + + if (this.isOutputConnected(1)) + this.setOutputData(1, average_texture); + + if (this.isOutputConnected(2)) + this.setOutputData(2, glow_texture); }; - LGraphTextureGlow.cut_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_threshold;\n\ - void main() {\n\ - gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ - }"; - - LGraphTextureGlow.scale_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_texel_size;\n\ - uniform float u_delta;\n\ - uniform float u_intensity;\n\ - \n\ - vec4 sampleBox(vec2 uv) {\n\ - vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ - vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ - return s * 0.25;\n\ - }\n\ - void main() {\n\ - gl_FragColor = u_intensity * sampleBox( v_coord );\n\ - }"; - - LGraphTextureGlow.final_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_glow_texture;\n\ - #ifdef USE_DIRT\n\ - uniform sampler2D u_dirt_texture;\n\ - #endif\n\ - uniform vec2 u_texel_size;\n\ - uniform float u_delta;\n\ - uniform float u_intensity;\n\ - uniform float u_dirt_factor;\n\ - \n\ - vec4 sampleBox(vec2 uv) {\n\ - vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ - vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ - return s * 0.25;\n\ - }\n\ - void main() {\n\ - vec4 glow = sampleBox( v_coord );\n\ - #ifdef USE_DIRT\n\ - glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ - #endif\n\ - gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ - }"; - LiteGraph.registerNodeType("texture/glow", LGraphTextureGlow); // Texture Filter ***************************************** @@ -23238,6 +23290,7 @@ void main(void){\n\ "abs": "T abs(T x)", "sign": "T sign(T x)", "floor": "T floor(T x)", + "round": "T round(T x)", "ceil": "T ceil(T x)", "fract": "T fract(T x)", "mod": "T mod(T x,T y)", //"T mod(T x,float y)" @@ -23261,6 +23314,8 @@ void main(void){\n\ var GLSL_functions_name = []; parseGLSLDescriptions(); + LGShaders.ALL_TYPES = "float,vec2,vec3,vec4"; + function parseGLSLDescriptions() { GLSL_functions_name.length = 0; @@ -23309,7 +23364,8 @@ void main(void){\n\ if(!node_ctor.prototype.onPropertyChanged) node_ctor.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } /* @@ -23997,7 +24053,14 @@ gl_FragColor = fragcolor;\n\ var type = this.properties.type; if( !type ) - return; + { + if( !context.onGetPropertyInfo ) + return; + var info = context.onGetPropertyInfo( this.property.name ); + if(!info) + return; + type = info.type; + } if(type == "number") type = "float"; else if(type == "texture") @@ -24216,7 +24279,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderVec2.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderVec2.prototype.onGetCode = function( context ) @@ -24279,13 +24343,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderVec3.prototype.onPropertyChanged = function() { - this.graph._version++; - } - - - LGraphShaderVec3.prototype.onPropertyChanged = function() - { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderVec3.prototype.onGetCode = function( context ) @@ -24352,7 +24411,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderVec4.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderVec4.prototype.onGetCode = function( context ) @@ -24394,7 +24454,7 @@ gl_FragColor = fragcolor;\n\ //********************************* function LGraphShaderFragColor() { - this.addInput("color", "float,vec2,vec3,vec4"); + this.addInput("color", LGShaders.ALL_TYPES ); this.block_delete = true; } @@ -24447,8 +24507,8 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderOperation() { - this.addInput("A","float,vec2,vec3,vec4"); - this.addInput("B","float,vec2,vec3,vec4"); + this.addInput("A", LGShaders.ALL_TYPES ); + this.addInput("B", LGShaders.ALL_TYPES ); this.addOutput("out",""); this.properties = { operation: "*" @@ -24520,8 +24580,8 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderFunc() { - this.addInput("A","float,vec2,vec3,vec4"); - this.addInput("B","float,vec2,vec3,vec4"); + this.addInput("A", LGShaders.ALL_TYPES ); + this.addInput("B", LGShaders.ALL_TYPES ); this.addOutput("out",""); this.properties = { func: "floor" @@ -24534,7 +24594,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderFunc.prototype.onPropertyChanged = function(name,value) { - this.graph._version++; + if(this.graph) + this.graph._version++; if(name == "func") { @@ -24553,7 +24614,7 @@ gl_FragColor = fragcolor;\n\ if( this.inputs[i] ) this.inputs[i].name = p.name + (p.value ? " (" + p.value + ")" : ""); else - this.addInput( p.name, "float,vec2,vec3,vec4" ); + this.addInput( p.name, LGShaders.ALL_TYPES ); } } } @@ -24608,6 +24669,7 @@ gl_FragColor = fragcolor;\n\ params.push( param_code ); } + context.addFunction("round","float round(float v){ return floor(v+0.5); }\nvec2 round(vec2 v){ return floor(v+vec2(0.5));}\nvec3 round(vec3 v){ return floor(v+vec3(0.5));}\nvec4 round(vec4 v){ return floor(v+vec4(0.5)); }\n"); context.addCode("code", return_type + " " + outlink + " = "+func_desc.func+"("+params.join(",")+");", this.shader_destination ); this.setOutputData( 0, return_type ); @@ -24619,8 +24681,8 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderSnippet() { - this.addInput("A","float,vec2,vec3,vec4"); - this.addInput("B","float,vec2,vec3,vec4"); + this.addInput("A", LGShaders.ALL_TYPES ); + this.addInput("B", LGShaders.ALL_TYPES ); this.addOutput("C","vec4"); this.properties = { code:"C = A+B", @@ -24634,7 +24696,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderSnippet.prototype.onPropertyChanged = function(name,value) { - this.graph._version++; + if(this.graph) + this.graph._version++; if(name == "type"&& this.outputs[0].type != value) { @@ -24714,9 +24777,188 @@ gl_FragColor = fragcolor;\n\ registerShaderNode( "input/rand", LGraphShaderRand ); - //noise? + //noise //https://gist.github.com/patriciogonzalezvivo/670c22f3966e662d2f83 + function LGraphShaderNoise() + { + this.addInput("out", LGShaders.ALL_TYPES ); + this.addInput("scale", "float" ); + this.addOutput("out","float"); + this.properties = { + type: "noise", + scale: 1 + }; + this.addWidget("combo","type", this.properties.type, { property: "type", values: LGraphShaderNoise.NOISE_TYPES }); + this.addWidget("number","scale", this.properties.scale, { property: "scale" }); + } + LGraphShaderNoise.NOISE_TYPES = ["noise","rand"]; + + LGraphShaderNoise.title = "noise"; + + LGraphShaderNoise.prototype.onGetCode = function( context ) + { + if(!this.shader_destination || !this.isOutputConnected(0)) + return; + + var inlink = getInputLinkID(this,0); + var outlink = getOutputLinkID(this,0); + + var intype = this.getInputData(0); + if(!inlink) + { + intype = "vec2"; + inlink = context.buffer_names.uvs; + } + + context.addFunction("noise",LGraphShaderNoise.shader_functions); + context.addUniform( "u_noise_scale" + this.id, "float", this.properties.scale ); + if( intype == "float" ) + context.addCode("code", "float " + outlink + " = snoise( vec2(" + inlink +") * u_noise_scale" + this.id +");", this.shader_destination ); + else if( intype == "vec2" || intype == "vec3" ) + context.addCode("code", "float " + outlink + " = snoise(" + inlink +" * u_noise_scale" + this.id +");", this.shader_destination ); + else if( intype == "vec4" ) + context.addCode("code", "float " + outlink + " = snoise(" + inlink +".xyz * u_noise_scale" + this.id +");", this.shader_destination ); + this.setOutputData( 0, "float" ); + } + + registerShaderNode( "math/noise", LGraphShaderNoise ); + +LGraphShaderNoise.shader_functions = "\n\ +vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }\n\ +\n\ +float snoise(vec2 v){\n\ + const vec4 C = vec4(0.211324865405187, 0.366025403784439,-0.577350269189626, 0.024390243902439);\n\ + vec2 i = floor(v + dot(v, C.yy) );\n\ + vec2 x0 = v - i + dot(i, C.xx);\n\ + vec2 i1;\n\ + i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);\n\ + vec4 x12 = x0.xyxy + C.xxzz;\n\ + x12.xy -= i1;\n\ + i = mod(i, 289.0);\n\ + vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))\n\ + + i.x + vec3(0.0, i1.x, 1.0 ));\n\ + vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)), 0.0);\n\ + m = m*m ;\n\ + m = m*m ;\n\ + vec3 x = 2.0 * fract(p * C.www) - 1.0;\n\ + vec3 h = abs(x) - 0.5;\n\ + vec3 ox = floor(x + 0.5);\n\ + vec3 a0 = x - ox;\n\ + m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );\n\ + vec3 g;\n\ + g.x = a0.x * x0.x + h.x * x0.y;\n\ + g.yz = a0.yz * x12.xz + h.yz * x12.yw;\n\ + return 130.0 * dot(m, g);\n\ +}\n\ +vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}\n\ +vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}\n\ +\n\ +float snoise(vec3 v){ \n\ + const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;\n\ + const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);\n\ +\n\ +// First corner\n\ + vec3 i = floor(v + dot(v, C.yyy) );\n\ + vec3 x0 = v - i + dot(i, C.xxx) ;\n\ +\n\ +// Other corners\n\ + vec3 g = step(x0.yzx, x0.xyz);\n\ + vec3 l = 1.0 - g;\n\ + vec3 i1 = min( g.xyz, l.zxy );\n\ + vec3 i2 = max( g.xyz, l.zxy );\n\ +\n\ + // x0 = x0 - 0. + 0.0 * C \n\ + vec3 x1 = x0 - i1 + 1.0 * C.xxx;\n\ + vec3 x2 = x0 - i2 + 2.0 * C.xxx;\n\ + vec3 x3 = x0 - 1. + 3.0 * C.xxx;\n\ +\n\ +// Permutations\n\ + i = mod(i, 289.0 ); \n\ + vec4 p = permute( permute( permute( \n\ + i.z + vec4(0.0, i1.z, i2.z, 1.0 ))\n\ + + i.y + vec4(0.0, i1.y, i2.y, 1.0 )) \n\ + + i.x + vec4(0.0, i1.x, i2.x, 1.0 ));\n\ +\n\ +// Gradients\n\ +// ( N*N points uniformly over a square, mapped onto an octahedron.)\n\ + float n_ = 1.0/7.0; // N=7\n\ + vec3 ns = n_ * D.wyz - D.xzx;\n\ +\n\ + vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)\n\ +\n\ + vec4 x_ = floor(j * ns.z);\n\ + vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)\n\ +\n\ + vec4 x = x_ *ns.x + ns.yyyy;\n\ + vec4 y = y_ *ns.x + ns.yyyy;\n\ + vec4 h = 1.0 - abs(x) - abs(y);\n\ +\n\ + vec4 b0 = vec4( x.xy, y.xy );\n\ + vec4 b1 = vec4( x.zw, y.zw );\n\ +\n\ + vec4 s0 = floor(b0)*2.0 + 1.0;\n\ + vec4 s1 = floor(b1)*2.0 + 1.0;\n\ + vec4 sh = -step(h, vec4(0.0));\n\ +\n\ + vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;\n\ + vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;\n\ +\n\ + vec3 p0 = vec3(a0.xy,h.x);\n\ + vec3 p1 = vec3(a0.zw,h.y);\n\ + vec3 p2 = vec3(a1.xy,h.z);\n\ + vec3 p3 = vec3(a1.zw,h.w);\n\ +\n\ +//Normalise gradients\n\ + vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));\n\ + p0 *= norm.x;\n\ + p1 *= norm.y;\n\ + p2 *= norm.z;\n\ + p3 *= norm.w;\n\ +\n\ +// Mix final noise value\n\ + vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);\n\ + m = m * m;\n\ + return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),dot(p2,x2), dot(p3,x3) ) );\n\ +}\n\ +\n\ +vec3 hash3( vec2 p ){\n\ + vec3 q = vec3( dot(p,vec2(127.1,311.7)), \n\ + dot(p,vec2(269.5,183.3)), \n\ + dot(p,vec2(419.2,371.9)) );\n\ + return fract(sin(q)*43758.5453);\n\ +}\n\ +vec4 hash4( vec3 p ){\n\ + vec4 q = vec4( dot(p,vec3(127.1,311.7,257.3)), \n\ + dot(p,vec3(269.5,183.3,335.1)), \n\ + dot(p,vec3(314.5,235.1,467.3)), \n\ + dot(p,vec3(419.2,371.9,114.9)) );\n\ + return fract(sin(q)*43758.5453);\n\ +}\n\ +\n\ +float iqnoise( in vec2 x, float u, float v ){\n\ + vec2 p = floor(x);\n\ + vec2 f = fract(x);\n\ + \n\ + float k = 1.0+63.0*pow(1.0-v,4.0);\n\ + \n\ + float va = 0.0;\n\ + float wt = 0.0;\n\ + for( int j=-2; j<=2; j++ )\n\ + for( int i=-2; i<=2; i++ )\n\ + {\n\ + vec2 g = vec2( float(i),float(j) );\n\ + vec3 o = hash3( p + g )*vec3(u,u,1.0);\n\ + vec2 r = g - f + o.xy;\n\ + float d = dot(r,r);\n\ + float ww = pow( 1.0-smoothstep(0.0,1.414,sqrt(d)), k );\n\ + va += o.z*ww;\n\ + wt += ww;\n\ + }\n\ + \n\ + return va/wt;\n\ +}\n\ +" function LGraphShaderTime() { @@ -24786,7 +25028,7 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderRemap() { - this.addInput("","float,vec2,vec3,vec4"); + this.addInput("", LGShaders.ALL_TYPES ); this.addOutput("",""); this.properties = { min_value: 0, @@ -24804,7 +25046,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderRemap.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderRemap.prototype.onConnectionsChange = function() diff --git a/build/litegraph.min.js b/build/litegraph.min.js index 2aec00e7f4..b91950dbab 100644 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -1,44 +1,44 @@ -(function(z){function c(a){e.debug&&console.log("Graph created");this.list_of_graphcanvas=null;this.clear();a&&this.configure(a)}function q(a,b,d,f,g,r){this.id=a;this.type=b;this.origin_id=d;this.origin_slot=f;this.target_id=g;this.target_slot=r;this._data=null;this._pos=new Float32Array(2)}function s(a){this._ctor(a)}function l(a){this._ctor(a)}function w(a,b){this.offset=new Float32Array([0,0]);this.scale=1;this.max_scale=10;this.min_scale=0.1;this.onredraw=null;this.enabled=!0;this.last_mouse= +(function(A){function c(a){e.debug&&console.log("Graph created");this.list_of_graphcanvas=null;this.clear();a&&this.configure(a)}function m(a,b,d,f,g,t){this.id=a;this.type=b;this.origin_id=d;this.origin_slot=f;this.target_id=g;this.target_slot=t;this._data=null;this._pos=new Float32Array(2)}function s(a){this._ctor(a)}function l(a){this._ctor(a)}function w(a,b){this.offset=new Float32Array([0,0]);this.scale=1;this.max_scale=10;this.min_scale=0.1;this.onredraw=null;this.enabled=!0;this.last_mouse= [0,0];this.element=null;this.visible_area=new Float32Array(4);a&&(this.element=a,b||this.bindEvents(a))}function 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+this.onDrawForeground=this.onDrawBackground=this.onMouse=this.onSearchBoxSelection=this.onSearchBox=null;this.connections_width=3;this.round_radius=8;this.over_link_center=this.node_widget=this.current_node=null;this.last_mouse_position=[0,0];this.visible_area=this.ds.visible_area;this.visible_links=[];b&&b.attachCanvas(this);this.setCanvas(a);this.clear();d.skip_render||this.startRendering();this.autoresize=d.autoresize}function B(a,b){return Math.sqrt((b[0]-a[0])*(b[0]-a[0])+(b[1]-a[1])*(b[1]-a[1]))} +function v(a,b,d,f,g,t){return da&&fb?!0:!1}function E(a,b){var d=a[0]+a[2],f=a[1]+a[3],g=b[1]+b[3];return a[0]>b[0]+b[2]||a[1]>g||dc.width-k.width-10&&(e=c.width-k.width-10);c.height&& +g>c.height-k.height-10&&(g=c.height-k.height-10)}t.style.left=e+"px";t.style.top=g+"px";b.scale&&(t.style.transform="scale("+b.scale+")")}function C(a){this.points=a;this.nearest=this.selected=-1;this.size=null;this.must_update=!0;this.margin=5}var e=A.LiteGraph={VERSION:0.4,CANVAS_GRID_SIZE:10,NODE_TITLE_HEIGHT:30,NODE_TITLE_TEXT_Y:20,NODE_SLOT_HEIGHT:20,NODE_WIDGET_HEIGHT:20,NODE_WIDTH:140,NODE_MIN_WIDTH:50,NODE_COLLAPSED_RADIUS:10,NODE_COLLAPSED_WIDTH:80,NODE_TITLE_COLOR:"#999",NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA",NODE_SUBTEXT_SIZE:12,NODE_DEFAULT_COLOR:"#333",NODE_DEFAULT_BGCOLOR:"#353535",NODE_DEFAULT_BOXCOLOR:"#666",NODE_DEFAULT_SHAPE:"box",DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)",DEFAULT_GROUP_FONT:24,WIDGET_BGCOLOR:"#222",WIDGET_OUTLINE_COLOR:"#666",WIDGET_TEXT_COLOR:"#DDD",WIDGET_SECONDARY_TEXT_COLOR:"#999",LINK_COLOR:"#9A9",EVENT_LINK_COLOR:"#A86",CONNECTING_LINK_COLOR:"#AFA",MAX_NUMBER_OF_NODES:1E3,DEFAULT_POSITION:[100,100],VALID_SHAPES:["default","box","round","card"],BOX_SHAPE:1, ROUND_SHAPE:2,CIRCLE_SHAPE:3,CARD_SHAPE:4,ARROW_SHAPE:5,INPUT:1,OUTPUT:2,EVENT:-1,ACTION:-1,ALWAYS:0,ON_EVENT:1,NEVER:2,ON_TRIGGER:3,UP:1,DOWN:2,LEFT:3,RIGHT:4,CENTER:5,STRAIGHT_LINK:0,LINEAR_LINK:1,SPLINE_LINK:2,NORMAL_TITLE:0,NO_TITLE:1,TRANSPARENT_TITLE:2,AUTOHIDE_TITLE:3,proxy:null,node_images_path:"",debug:!1,catch_exceptions:!0,throw_errors:!0,allow_scripts:!1,registered_node_types:{},node_types_by_file_extension:{},Nodes:{},Globals:{},searchbox_extras:{},registerNodeType:function(a,b){if(!b.prototype)throw"Cannot register a simple object, it must be a class with a prototype"; b.type=a;e.debug&&console.log("Node registered: "+a);a.split("/");var d=b.name,f=a.lastIndexOf("/");b.category=a.substr(0,f);b.title||(b.title=d);if(b.prototype)for(var g in s.prototype)b.prototype[g]||(b.prototype[g]=s.prototype[g]);if(f=this.registered_node_types[a])console.log("replacing node type: "+a);else 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this.globaltime};c.prototype.getFixedTime=function(){return this.fixedtime};c.prototype.getElapsedTime=function(){return this.elapsed_time};c.prototype.sendEventToAllNodes=function(a,b,d){d=d||e.ALWAYS;var f=this._nodes_in_order?this._nodes_in_order:this._nodes;if(f)for(var g=0,t=f.length;g< +t;++g){var x=f[g];if(x.constructor===e.Subgraph&&"onExecute"!=a)x.mode==d&&x.sendEventToAllNodes(a,b,d);else if(x[a]&&x.mode==d)if(void 0===b)x[a]();else if(b&&b.constructor===Array)x[a].apply(x,b);else x[a](b)}};c.prototype.sendActionToCanvas=function(a,b){if(this.list_of_graphcanvas)for(var d=0;d=e.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached";null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_ida.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type= +d=[];for(b in this.links){var f=this.links[b];if(!f.serialize){console.warn("weird LLink bug, link info is not a LLink but a regular object");var g=new m,t;for(t in f)g[t]=f[t];f=this.links[b]=g}d.push(f.serialize())}t=[];for(b=0;ba.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type= null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.flags={}};s.prototype.configure=function(a){this.graph&&this.graph._version++;for(var b in a)if("properties"==b)for(var d in a.properties){if(this.properties[d]=a.properties[d],this.onPropertyChanged)this.onPropertyChanged(d,a.properties[d])}else null!=a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=e.cloneObject(a[b],this[b]):this[b]=a[b]);a.title||(this.title= this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(d=0;d=this.inputs.length)return null;a=this.inputs[a];return a&&null!==a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};s.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]:null;for(var b=0,d=this.inputs.length;b=this.outputs.length?null:this.outputs[a]._data};s.prototype.getOutputInfo=function(a){return this.outputs?a=this.outputs.length)return null;a=this.outputs[a];if(!a.links||0==a.links.length)return null;for(var b=[],d=0;da&&this.pos[1]-g-db)return!0;return!1};s.prototype.getSlotInPosition=function(a,b){var d=new Float32Array(2); -if(this.inputs)for(var f=0,g=this.inputs.length;f=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),null;b&&b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"target node is null";if(b==this)return null;if(d.constructor===String){if(d=b.findInputSlot(d),-1==d)return e.debug&&console.log("Connect: Error, no slot of name "+d),null}else{if(d===e.EVENT)return null;if(!b.inputs||d>=b.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),null}var f=!1;null!=b.inputs[d].link&& -(this.graph.beforeChange(),b.disconnectInput(d),f=!0);var g=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(d,g.type,g,this,a))return null;var r=b.inputs[d],A=null;if(!e.isValidConnection(g.type,r.type))return this.setDirtyCanvas(!1,!0),f&&this.graph.connectionChange(this,A),null;f||this.graph.beforeChange();A=new q(++this.graph.last_link_id,r.type,this.id,a,b.id,d);this.graph.links[A.id]=A;null==g.links&&(g.links=[]);g.links.push(A.id);b.inputs[d].link=A.id;this.graph&&this.graph._version++; -if(this.onConnectionsChange)this.onConnectionsChange(e.OUTPUT,a,!0,A,g);if(b.onConnectionsChange)b.onConnectionsChange(e.INPUT,d,!0,A,r);this.graph&&this.graph.onNodeConnectionChange&&(this.graph.onNodeConnectionChange(e.INPUT,b,d,this,a),this.graph.onNodeConnectionChange(e.OUTPUT,this,a,b,d));this.setDirtyCanvas(!1,!0);this.graph.afterChange();this.graph.connectionChange(this,A);return A};s.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return e.debug&& -console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var d=this.outputs[a];if(!d||!d.links||0==d.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found";for(var f=0,g=d.links.length;f=this.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a];if(!b)return!1;var d=this.inputs[a].link;this.inputs[a].link= -null;var f=this.graph.links[d];if(f){var g=this.graph.getNodeById(f.origin_id);if(!g)return!1;var r=g.outputs[f.origin_slot];if(!r||!r.links||0==r.links.length)return!1;for(var A=0,c=r.links.length;Ab&&this.inputs[b].pos)return d[0]=this.pos[0]+this.inputs[b].pos[0],d[1]=this.pos[1]+this.inputs[b].pos[1],d;if(!a&&f>b&&this.outputs[b].pos)return d[0]=this.pos[0]+this.outputs[b].pos[0],d[1]=this.pos[1]+this.outputs[b].pos[1],d;if(this.horizontal)return d[0]=this.pos[0]+this.size[0]/f*(b+0.5),d[1]=a?this.pos[1]-e.NODE_TITLE_HEIGHT: -this.pos[1]+this.size[1],d;d[0]=a?this.pos[0]+g:this.pos[0]+this.size[0]+1-g;d[1]=this.pos[1]+(b+0.7)*e.NODE_SLOT_HEIGHT+(this.constructor.slot_start_y||0);return d};s.prototype.alignToGrid=function(){this.pos[0]=e.CANVAS_GRID_SIZE*Math.round(this.pos[0]/e.CANVAS_GRID_SIZE);this.pos[1]=e.CANVAS_GRID_SIZE*Math.round(this.pos[1]/e.CANVAS_GRID_SIZE)};s.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>s.MAX_CONSOLE&&this.console.shift();if(this.graph.onNodeTrace)this.graph.onNodeTrace(this, -a)};s.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};s.prototype.loadImage=function(a){var b=new Image;b.src=e.node_images_path+a;b.ready=!1;var d=this;b.onload=function(){this.ready=!0;d.setDirtyCanvas(!0)};return b};s.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b=this.graph.list_of_graphcanvas,d=0;da.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});Object.defineProperty(this,"size",{set:function(a){!a||2>a.length||(this._size[0]=Math.max(140,a[0]),this._size[1]=Math.max(80,a[1]))},get:function(){return this._size}, -enumerable:!0})};l.prototype.configure=function(a){this.title=a.title;this._bounding.set(a.bounding);this.color=a.color;this.font=a.font};l.prototype.serialize=function(){var a=this._bounding;return{title:this.title,bounding:[Math.round(a[0]),Math.round(a[1]),Math.round(a[2]),Math.round(a[3])],color:this.color,font:this.font}};l.prototype.move=function(a,b,d){this._pos[0]+=a;this._pos[1]+=b;if(!d)for(d=0;dthis.max_scale&&(a=this.max_scale);if(a!=this.scale&&this.element){var d=this.element.getBoundingClientRect();if(d){b=b||[0.5*d.width,0.5*d.height];d=this.convertCanvasToOffset(b);this.scale=a;0.01>Math.abs(this.scale-1)&&(this.scale= -1);var f=this.convertCanvasToOffset(b),d=[f[0]-d[0],f[1]-d[1]];this.offset[0]+=d[0];this.offset[1]+=d[1];if(this.onredraw)this.onredraw(this)}}};w.prototype.changeDeltaScale=function(a,b){this.changeScale(this.scale*a,b)};w.prototype.reset=function(){this.scale=1;this.offset[0]=0;this.offset[1]=0};z.LGraphCanvas=e.LGraphCanvas=h;h.DEFAULT_BACKGROUND_IMAGE="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; +(this.graph.beforeChange(),b.disconnectInput(d),f=!0);var g=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(d,g.type,g,this,a))return null;var t=b.inputs[d],x=null;if(!e.isValidConnection(g.type,t.type))return this.setDirtyCanvas(!1,!0),f&&this.graph.connectionChange(this,x),null;f||this.graph.beforeChange();x=new m(++this.graph.last_link_id,t.type,this.id,a,b.id,d);this.graph.links[x.id]=x;null==g.links&&(g.links=[]);g.links.push(x.id);b.inputs[d].link=x.id;this.graph&&this.graph._version++; +if(this.onConnectionsChange)this.onConnectionsChange(e.OUTPUT,a,!0,x,g);if(b.onConnectionsChange)b.onConnectionsChange(e.INPUT,d,!0,x,t);this.graph&&this.graph.onNodeConnectionChange&&(this.graph.onNodeConnectionChange(e.INPUT,b,d,this,a),this.graph.onNodeConnectionChange(e.OUTPUT,this,a,b,d));this.setDirtyCanvas(!1,!0);this.graph.afterChange();this.graph.connectionChange(this,x);return x};s.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return e.debug&& +console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var d=this.outputs[a];if(!d||!d.links||0==d.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found";for(var f=0,g=d.links.length;f=this.inputs.length)return e.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a];if(!b)return!1;var d=this.inputs[a].link;if(null!= +d){this.inputs[a].link=null;var f=this.graph.links[d];if(f){var g=this.graph.getNodeById(f.origin_id);if(!g)return!1;var t=g.outputs[f.origin_slot];if(!t||!t.links||0==t.links.length)return!1;for(var x=0,c=t.links.length;xb&&this.inputs[b].pos)return d[0]=this.pos[0]+this.inputs[b].pos[0],d[1]=this.pos[1]+this.inputs[b].pos[1],d;if(!a&&f>b&&this.outputs[b].pos)return d[0]=this.pos[0]+this.outputs[b].pos[0],d[1]=this.pos[1]+this.outputs[b].pos[1],d;if(this.horizontal)return d[0]=this.pos[0]+this.size[0]/ +f*(b+0.5),d[1]=a?this.pos[1]-e.NODE_TITLE_HEIGHT:this.pos[1]+this.size[1],d;d[0]=a?this.pos[0]+g:this.pos[0]+this.size[0]+1-g;d[1]=this.pos[1]+(b+0.7)*e.NODE_SLOT_HEIGHT+(this.constructor.slot_start_y||0);return d};s.prototype.alignToGrid=function(){this.pos[0]=e.CANVAS_GRID_SIZE*Math.round(this.pos[0]/e.CANVAS_GRID_SIZE);this.pos[1]=e.CANVAS_GRID_SIZE*Math.round(this.pos[1]/e.CANVAS_GRID_SIZE)};s.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length> +s.MAX_CONSOLE&&this.console.shift();if(this.graph.onNodeTrace)this.graph.onNodeTrace(this,a)};s.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};s.prototype.loadImage=function(a){var b=new Image;b.src=e.node_images_path+a;b.ready=!1;var d=this;b.onload=function(){this.ready=!0;d.setDirtyCanvas(!0)};return b};s.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b=this.graph.list_of_graphcanvas,d=0;da.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});Object.defineProperty(this,"size",{set:function(a){!a|| +2>a.length||(this._size[0]=Math.max(140,a[0]),this._size[1]=Math.max(80,a[1]))},get:function(){return this._size},enumerable:!0})};l.prototype.configure=function(a){this.title=a.title;this._bounding.set(a.bounding);this.color=a.color;this.font=a.font};l.prototype.serialize=function(){var a=this._bounding;return{title:this.title,bounding:[Math.round(a[0]),Math.round(a[1]),Math.round(a[2]),Math.round(a[3])],color:this.color,font:this.font}};l.prototype.move=function(a,b,d){this._pos[0]+=a;this._pos[1]+= +b;if(!d)for(d=0;dthis.max_scale&&(a=this.max_scale);if(a!=this.scale&&this.element){var d=this.element.getBoundingClientRect();if(d){b=b||[0.5*d.width,0.5*d.height]; +d=this.convertCanvasToOffset(b);this.scale=a;0.01>Math.abs(this.scale-1)&&(this.scale=1);var f=this.convertCanvasToOffset(b),d=[f[0]-d[0],f[1]-d[1]];this.offset[0]+=d[0];this.offset[1]+=d[1];if(this.onredraw)this.onredraw(this)}}};w.prototype.changeDeltaScale=function(a,b){this.changeScale(this.scale*a,b)};w.prototype.reset=function(){this.scale=1;this.offset[0]=0;this.offset[1]=0};A.LGraphCanvas=e.LGraphCanvas=h;h.DEFAULT_BACKGROUND_IMAGE="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; h.link_type_colors={"-1":e.EVENT_LINK_COLOR,number:"#AAA",node:"#DCA"};h.gradients={};h.prototype.clear=function(){this.fps=this.render_time=this.last_draw_time=this.frame=0;this.dragging_rectangle=null;this.selected_nodes={};this.selected_group=null;this.visible_nodes=[];this.connecting_node=this.node_capturing_input=this.node_over=this.node_dragged=null;this.highlighted_links={};this.dragging_canvas=!1;this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_widget=this.node_in_panel=this.dirty_area= null;this.last_mouse=[0,0];this.last_mouseclick=0;this.visible_area.set([0,0,0,0]);if(this.onClear)this.onClear()};h.prototype.setGraph=function(a,b){this.graph!=a&&(b||this.clear(),!a&&this.graph?this.graph.detachCanvas(this):(a.attachCanvas(this),this._graph_stack&&(this._graph_stack=null),this.setDirty(!0,!0)))};h.prototype.getTopGraph=function(){return this._graph_stack.length?this._graph_stack[0]:this.graph};h.prototype.openSubgraph=function(a){if(!a)throw"graph cannot be null";if(this.graph== a)throw"graph cannot be the same";this.clear();this.graph&&(this._graph_stack||(this._graph_stack=[]),this._graph_stack.push(this.graph));a.attachCanvas(this);this.checkPanels();this.setDirty(!0,!0)};h.prototype.closeSubgraph=function(){if(this._graph_stack&&0!=this._graph_stack.length){var a=this.graph._subgraph_node,b=this._graph_stack.pop();this.selected_nodes={};this.highlighted_links={};b.attachCanvas(this);this.setDirty(!0,!0);a&&(this.centerOnNode(a),this.selectNodes([a]))}};h.prototype.getCurrentGraph= @@ -113,128 +113,128 @@ this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback=this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")};h.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b));b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};h.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas"; if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas);this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl;this.canvas.webgl_enabled=!0};h.prototype.setDirty=function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};h.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};h.prototype.startRendering=function(){function a(){this.pause_rendering|| this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering=!0,a.call(this))};h.prototype.stopRendering=function(){this.is_rendering=!1};h.prototype.blockClick=function(){this.block_click=!0;this.last_mouseclick=0};h.prototype.processMouseDown=function(a){this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow();h.active_canvas=this;var d=this;this.canvas.removeEventListener("mousemove", -this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes,5),g=!1,r=300>e.getTime()-this.last_mouseclick;this.mouse[0]=a.localX;this.mouse[1]=a.localY;this.graph_mouse[0]=a.canvasX;this.graph_mouse[1]=a.canvasY;this.last_click_position=[this.mouse[0],this.mouse[1]];this.canvas.focus();e.closeAllContextMenus(b);if(!this.onMouse|| -!0!=this.onMouse(a)){if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,g=!0);var A=!1;if(f&&this.allow_interaction&&!g&&!this.read_only){this.live_mode||f.flags.pinned||this.bringToFront(f);if(!this.connecting_node&&!f.flags.collapsed&&!this.live_mode)if(!g&&!1!==f.resizable&&v(a.canvasX,a.canvasY,f.pos[0]+f.size[0]-5,f.pos[1]+f.size[1]-5,10,10))this.graph.beforeChange(), -this.resizing_node=f,this.canvas.style.cursor="se-resize",g=!0;else{if(f.outputs)for(var c=0,k=f.outputs.length;cf.size[0]-e.NODE_TITLE_HEIGHT&&0>k[1]&&(d=this,setTimeout(function(){d.openSubgraph(f.subgraph)},10)),this.live_mode&& -(c=A=!0));c||(this.allow_dragnodes&&(this.graph.beforeChange(),this.node_dragged=f),this.selected_nodes[f.id]||this.processNodeSelected(f,a));this.dirty_canvas=!0}}else{if(!this.read_only)for(c=0;ck[0]+4||a.canvasYk[1]+4)){this.showLinkMenu(A,a);this.over_link_center=null;break}this.selected_group=this.graph.getGroupOnPos(a.canvasX,a.canvasY);this.selected_group_resizing=!1;this.selected_group&& -!this.read_only&&(a.ctrlKey&&(this.dragging_rectangle=null),10>C([a.canvasX,a.canvasY],[this.selected_group.pos[0]+this.selected_group.size[0],this.selected_group.pos[1]+this.selected_group.size[1]])*this.ds.scale?this.selected_group_resizing=!0:this.selected_group.recomputeInsideNodes());r&&!this.read_only&&this.allow_searchbox&&this.showSearchBox(a);A=!0}!g&&A&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&(this.read_only||this.processContextMenu(f,a));this.last_mouse[0]= +this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes,5),g=!1,t=300>e.getTime()-this.last_mouseclick;this.mouse[0]=a.localX;this.mouse[1]=a.localY;this.graph_mouse[0]=a.canvasX;this.graph_mouse[1]=a.canvasY;this.last_click_position=[this.mouse[0],this.mouse[1]];this.canvas.focus();e.closeAllContextMenus(b);if(!this.onMouse|| +!0!=this.onMouse(a)){if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,g=!0);var x=!1;if(f&&this.allow_interaction&&!g&&!this.read_only){this.live_mode||f.flags.pinned||this.bringToFront(f);if(!this.connecting_node&&!f.flags.collapsed&&!this.live_mode)if(!g&&!1!==f.resizable&&v(a.canvasX,a.canvasY,f.pos[0]+f.size[0]-5,f.pos[1]+f.size[1]-5,10,10))this.graph.beforeChange(), +this.resizing_node=f,this.canvas.style.cursor="se-resize",g=!0;else{if(f.outputs)for(var c=0,k=f.outputs.length;cf.size[0]-e.NODE_TITLE_HEIGHT&&0>k[1]&&(d=this,setTimeout(function(){d.openSubgraph(f.subgraph)},10)),this.live_mode&& +(c=x=!0));c||(this.allow_dragnodes&&(this.graph.beforeChange(),this.node_dragged=f),this.selected_nodes[f.id]||this.processNodeSelected(f,a));this.dirty_canvas=!0}}else{if(!this.read_only)for(c=0;ck[0]+4||a.canvasYk[1]+4)){this.showLinkMenu(x,a);this.over_link_center=null;break}this.selected_group=this.graph.getGroupOnPos(a.canvasX,a.canvasY);this.selected_group_resizing=!1;this.selected_group&& +!this.read_only&&(a.ctrlKey&&(this.dragging_rectangle=null),10>B([a.canvasX,a.canvasY],[this.selected_group.pos[0]+this.selected_group.size[0],this.selected_group.pos[1]+this.selected_group.size[1]])*this.ds.scale?this.selected_group_resizing=!0:this.selected_group.recomputeInsideNodes());t&&!this.read_only&&this.allow_searchbox&&this.showSearchBox(a);x=!0}!g&&x&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&(this.read_only||this.processContextMenu(f,a));this.last_mouse[0]= a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=e.getTime();this.last_mouse_dragging=!0;this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&&"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}}};h.prototype.processMouseMove=function(a){this.autoresize&&this.resize();this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){h.active_canvas= this;this.adjustMouseEvent(a);var b=[a.localX,a.localY];this.mouse[0]=b[0];this.mouse[1]=b[1];var d=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse=b;this.graph_mouse[0]=a.canvasX;this.graph_mouse[1]=a.canvasY;if(this.block_click)return a.preventDefault(),!1;a.dragging=this.last_mouse_dragging;this.node_widget&&(this.processNodeWidgets(this.node_widget[0],this.graph_mouse,a,this.node_widget[1]),this.dirty_canvas=!0);if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX- this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.selected_group&&!this.read_only)this.selected_group_resizing?this.selected_group.size=[a.canvasX-this.selected_group.pos[0],a.canvasY-this.selected_group.pos[1]]:(this.selected_group.move(d[0]/this.ds.scale,d[1]/this.ds.scale,a.ctrlKey),this.selected_group._nodes.length&&(this.dirty_canvas=!0)),this.dirty_bgcanvas=!0;else if(this.dragging_canvas)this.ds.offset[0]+=d[0]/this.ds.scale, this.ds.offset[1]+=d[1]/this.ds.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction&&!this.read_only){this.connecting_node&&(this.dirty_canvas=!0);for(var f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),b=0,g=this.graph._nodes.length;bA[0]+4||a.canvasYA[1]+4)){g=r;break}}g!=this.over_link_center&&(this.over_link_center=g,this.dirty_canvas=!0);this.canvas&&(this.canvas.style.cursor="")}if(this.node_capturing_input&&this.node_capturing_input!=f&& +(this.dirty_canvas=!0);if(!f.mouseOver&&(f.mouseOver=!0,this.node_over=f,this.dirty_canvas=!0,f.onMouseEnter))f.onMouseEnter(a);if(f.onMouseMove)f.onMouseMove(a,[a.canvasX-f.pos[0],a.canvasY-f.pos[1]],this);if(this.connecting_node&&(g=this._highlight_input||[0,0],!this.isOverNodeBox(f,a.canvasX,a.canvasY))){var t=this.isOverNodeInput(f,a.canvasX,a.canvasY,g);-1!=t&&f.inputs[t]?e.isValidConnection(this.connecting_output.type,f.inputs[t].type)&&(this._highlight_input=g):this._highlight_input=null}this.canvas&& +(v(a.canvasX,a.canvasY,f.pos[0]+f.size[0]-5,f.pos[1]+f.size[1]-5,5,5)?this.canvas.style.cursor="se-resize":this.canvas.style.cursor="crosshair")}else{g=null;for(b=0;bx[0]+4||a.canvasYx[1]+4)){g=t;break}}g!=this.over_link_center&&(this.over_link_center=g,this.dirty_canvas=!0);this.canvas&&(this.canvas.style.cursor="")}if(this.node_capturing_input&&this.node_capturing_input!=f&& this.node_capturing_input.onMouseMove)this.node_capturing_input.onMouseMove(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]],this);if(this.node_dragged&&!this.live_mode){for(b in this.selected_nodes)f=this.selected_nodes[b],f.pos[0]+=d[0]/this.ds.scale,f.pos[1]+=d[1]/this.ds.scale;this.dirty_bgcanvas=this.dirty_canvas=!0}this.resizing_node&&!this.live_mode&&(d=[a.canvasX-this.resizing_node.pos[0],a.canvasY-this.resizing_node.pos[1]],b=this.resizing_node.computeSize(), d[0]=Math.max(b[0],d[0]),d[1]=Math.max(b[1],d[1]),this.resizing_node.setSize(d),this.canvas.style.cursor="se-resize",this.dirty_bgcanvas=this.dirty_canvas=!0)}a.preventDefault();return!1}};h.prototype.processMouseUp=function(a){this.set_canvas_dirty_on_mouse_event&&(this.dirty_canvas=!0);if(this.graph){var b=this.getCanvasWindow().document;h.active_canvas=this;b.removeEventListener("mousemove",this._mousemove_callback,!0);this.canvas.addEventListener("mousemove",this._mousemove_callback,!0);b.removeEventListener("mouseup", this._mouseup_callback,!0);this.adjustMouseEvent(a);b=e.getTime();a.click_time=b-this.last_mouseclick;this.last_mouse_dragging=!1;this.last_click_position=null;this.block_click&&(console.log("foo"),this.block_click=!1);if(1==a.which){this.node_widget&&this.processNodeWidgets(this.node_widget[0],this.graph_mouse,a);this.node_widget=null;if(this.selected_group){var b=this.selected_group.pos[0]-Math.round(this.selected_group.pos[0]),d=this.selected_group.pos[1]-Math.round(this.selected_group.pos[1]); -this.selected_group.move(b,d,a.ctrlKey);this.selected_group.pos[0]=Math.round(this.selected_group.pos[0]);this.selected_group.pos[1]=Math.round(this.selected_group.pos[1]);this.selected_group._nodes.length&&(this.dirty_canvas=!0);this.selected_group=null}this.selected_group_resizing=!1;if(this.dragging_rectangle){if(this.graph){b=this.graph._nodes;d=new Float32Array(4);this.deselectAllNodes();var f=Math.abs(this.dragging_rectangle[2]),g=Math.abs(this.dragging_rectangle[3]),r=0>this.dragging_rectangle[3]? -this.dragging_rectangle[1]-g:this.dragging_rectangle[1];this.dragging_rectangle[0]=0>this.dragging_rectangle[2]?this.dragging_rectangle[0]-f:this.dragging_rectangle[0];this.dragging_rectangle[1]=r;this.dragging_rectangle[2]=f;this.dragging_rectangle[3]=g;g=[];for(r=0;rthis.dragging_rectangle[3]? +this.dragging_rectangle[1]-g:this.dragging_rectangle[1];this.dragging_rectangle[0]=0>this.dragging_rectangle[2]?this.dragging_rectangle[0]-f:this.dragging_rectangle[0];this.dragging_rectangle[1]=t;this.dragging_rectangle[2]=f;this.dragging_rectangle[3]=g;g=[];for(t=0;ta.click_time&&v(a.canvasX,a.canvasY,f.pos[0],f.pos[1]-e.NODE_TITLE_HEIGHT,e.NODE_TITLE_HEIGHT,e.NODE_TITLE_HEIGHT)&&f.collapse();this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_dragged.pos[0]=Math.round(this.node_dragged.pos[0]); this.node_dragged.pos[1]=Math.round(this.node_dragged.pos[1]);this.graph.config.align_to_grid&&this.node_dragged.alignToGrid();if(this.onNodeMoved)this.onNodeMoved(this.node_dragged);this.graph.afterChange(this.node_dragged);this.node_dragged=null}else{f=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes);!f&&300>a.click_time&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0], a.canvasY-this.node_over.pos[1]],this);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};h.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b= -null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var d=this.ds.scale;0b&&(d*=1/1.1);this.ds.changeScale(d,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};h.prototype.isOverNodeBox=function(a,b,d){var f=e.NODE_TITLE_HEIGHT;return v(b,d,a.pos[0]+2,a.pos[1]+2-f,f-4,f-4)?!0:!1};h.prototype.isOverNodeInput=function(a,b,d,f){if(a.inputs)for(var g=0,r=a.inputs.length;gb&&(d*=1/1.1);this.ds.changeScale(d,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};h.prototype.isOverNodeBox=function(a,b,d){var f=e.NODE_TITLE_HEIGHT;return v(b,d,a.pos[0]+2,a.pos[1]+2-f,f-4,f-4)?!0:!1};h.prototype.isOverNodeInput=function(a,b,d,f){if(a.inputs)for(var g=0,t=a.inputs.length;gd-this.graph._last_trigger_time)&&this.drawBackCanvas(); +return this.convertCanvasToOffset([a.clientX-b.left,a.clientY-b.top])};h.prototype.bringToFront=function(a){var b=this.graph._nodes.indexOf(a);-1!=b&&(this.graph._nodes.splice(b,1),this.graph._nodes.push(a))};h.prototype.sendToBack=function(a){var b=this.graph._nodes.indexOf(a);-1!=b&&(this.graph._nodes.splice(b,1),this.graph._nodes.unshift(a))};var q=new Float32Array(4);h.prototype.computeVisibleNodes=function(a,b){var d=b||[];d.length=0;a=a||this.graph._nodes;for(var f=0,g=a.length;fd-this.graph._last_trigger_time)&&this.drawBackCanvas(); (this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};h.prototype.drawFrontCanvas=function(){this.dirty_canvas=!1;this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){a.start2D&&a.start2D();var b=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(),a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]),a.clip());this.clear_background&&a.clearRect(0,0,b.width, b.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();this.ds.toCanvasContext(a);for(var b=this.computeVisibleNodes(null,this.visible_nodes),d=0;d> ";b.fillText(f+d.getTitle(),0.5*a.width,40);b.restore()}d=!1;this.onRenderBackground&&(d=this.onRenderBackground(a,b));b.restore();b.setTransform(1,0,0,1,0,0);this.visible_links.length=0;if(this.graph){b.save();this.ds.toCanvasContext(b);if(this.background_image&&0.5this.ds.scale;if(this.live_mode){if(!a.flags.collapsed&&(b.shadowColor="transparent",a.onDrawForeground))a.onDrawForeground(b, -this,this.canvas)}else{var r=this.editor_alpha;b.globalAlpha=r;this.render_shadows&&!g?(b.shadowColor=e.DEFAULT_SHADOW_COLOR,b.shadowOffsetX=2*this.ds.scale,b.shadowOffsetY=2*this.ds.scale,b.shadowBlur=3*this.ds.scale):b.shadowColor="transparent";if(!a.flags.collapsed||!a.onDrawCollapsed||!0!=a.onDrawCollapsed(b,this)){var c=a._shape||e.BOX_SHAPE;F.set(a.size);var k=a.horizontal;if(a.flags.collapsed){b.font=this.inner_text_font;var m=a.getTitle?a.getTitle():a.title;null!=m&&(a._collapsed_width=Math.min(a.size[0], -b.measureText(m).width+2*e.NODE_TITLE_HEIGHT),F[0]=a._collapsed_width,F[1]=0)}a.clip_area&&(b.save(),b.beginPath(),c==e.BOX_SHAPE?b.rect(0,0,F[0],F[1]):c==e.ROUND_SHAPE?b.roundRect(0,0,F[0],F[1],10):c==e.CIRCLE_SHAPE&&b.arc(0.5*F[0],0.5*F[1],0.5*F[0],0,2*Math.PI),b.clip());a.has_errors&&(f="red");this.drawNodeShape(a,b,F,d,f,a.is_selected,a.mouseOver);b.shadowColor="transparent";if(a.onDrawForeground)a.onDrawForeground(b,this,this.canvas);b.textAlign=k?"center":"left";b.font=this.inner_text_font; -f=!g;c=this.connecting_output;b.lineWidth=1;var m=0,h=new Float32Array(2);if(!a.flags.collapsed){if(a.inputs)for(d=0;dthis.ds.scale;if(this.live_mode){if(!a.flags.collapsed&&(b.shadowColor="transparent",a.onDrawForeground))a.onDrawForeground(b, +this,this.canvas)}else{var t=this.editor_alpha;b.globalAlpha=t;this.render_shadows&&!g?(b.shadowColor=e.DEFAULT_SHADOW_COLOR,b.shadowOffsetX=2*this.ds.scale,b.shadowOffsetY=2*this.ds.scale,b.shadowBlur=3*this.ds.scale):b.shadowColor="transparent";if(!a.flags.collapsed||!a.onDrawCollapsed||!0!=a.onDrawCollapsed(b,this)){var c=a._shape||e.BOX_SHAPE;D.set(a.size);var k=a.horizontal;if(a.flags.collapsed){b.font=this.inner_text_font;var h=a.getTitle?a.getTitle():a.title;null!=h&&(a._collapsed_width=Math.min(a.size[0], +b.measureText(h).width+2*e.NODE_TITLE_HEIGHT),D[0]=a._collapsed_width,D[1]=0)}a.clip_area&&(b.save(),b.beginPath(),c==e.BOX_SHAPE?b.rect(0,0,D[0],D[1]):c==e.ROUND_SHAPE?b.roundRect(0,0,D[0],D[1],10):c==e.CIRCLE_SHAPE&&b.arc(0.5*D[0],0.5*D[1],0.5*D[0],0,2*Math.PI),b.clip());a.has_errors&&(f="red");this.drawNodeShape(a,b,D,d,f,a.is_selected,a.mouseOver);b.shadowColor="transparent";if(a.onDrawForeground)a.onDrawForeground(b,this,this.canvas);b.textAlign=k?"center":"left";b.font=this.inner_text_font; +f=!g;c=this.connecting_output;b.lineWidth=1;var h=0,q=new Float32Array(2);if(!a.flags.collapsed){if(a.inputs)for(d=0;dthis.ds.scale,m=a._shape||a.constructor.shape||e.ROUND_SHAPE,t=a.constructor.title_mode,n=!0;t== -e.TRANSPARENT_TITLE?n=!1:t==e.AUTOHIDE_TITLE&&c&&(n=!0);u[0]=0;u[1]=n?-g:0;u[2]=d[0]+1;u[3]=n?d[1]+g:d[1];c=b.globalAlpha;b.beginPath();m==e.BOX_SHAPE||k?b.fillRect(u[0],u[1],u[2],u[3]):m==e.ROUND_SHAPE||m==e.CARD_SHAPE?b.roundRect(u[0],u[1],u[2],u[3],this.round_radius,m==e.CARD_SHAPE?0:this.round_radius):m==e.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0],0,2*Math.PI);b.fill();a.flags.collapsed||(b.shadowColor="transparent",b.fillStyle="rgba(0,0,0,0.2)",b.fillRect(0,-1,u[2],2));b.shadowColor="transparent"; -if(a.onDrawBackground)a.onDrawBackground(b,this,this.canvas,this.graph_mouse);if(n||t==e.TRANSPARENT_TITLE){if(a.onDrawTitleBar)a.onDrawTitleBar(b,g,d,this.ds.scale,f);else if(t!=e.TRANSPARENT_TITLE&&(a.constructor.title_color||this.render_title_colored)){n=a.constructor.title_color||f;a.flags.collapsed&&(b.shadowColor=e.DEFAULT_SHADOW_COLOR);if(this.use_gradients){var x=h.gradients[n];x||(x=h.gradients[n]=b.createLinearGradient(0,0,400,0),x.addColorStop(0,n),x.addColorStop(1,"#000"));b.fillStyle= -x}else b.fillStyle=n;b.beginPath();m==e.BOX_SHAPE||k?b.rect(0,-g,d[0]+1,g):m!=e.ROUND_SHAPE&&m!=e.CARD_SHAPE||b.roundRect(0,-g,d[0]+1,g,this.round_radius,a.flags.collapsed?this.round_radius:0);b.fill();b.shadowColor="transparent"}if(a.onDrawTitleBox)a.onDrawTitleBox(b,g,d,this.ds.scale);else m==e.ROUND_SHAPE||m==e.CIRCLE_SHAPE||m==e.CARD_SHAPE?(k&&(b.fillStyle="black",b.beginPath(),b.arc(0.5*g,-0.5*g,6,0,2*Math.PI),b.fill()),b.fillStyle=a.boxcolor||e.NODE_DEFAULT_BOXCOLOR,k?b.fillRect(0.5*g-5,-0.5* -g-5,10,10):(b.beginPath(),b.arc(0.5*g,-0.5*g,5,0,2*Math.PI),b.fill())):(k&&(b.fillStyle="black",b.fillRect(0.5*(g-10)-1,-0.5*(g+10)-1,12,12)),b.fillStyle=a.boxcolor||e.NODE_DEFAULT_BOXCOLOR,b.fillRect(0.5*(g-10),-0.5*(g+10),10,10));b.globalAlpha=c;if(a.onDrawTitleText)a.onDrawTitleText(b,g,d,this.ds.scale,this.title_text_font,r);!k&&(b.font=this.title_text_font,c=String(a.getTitle()))&&(b.fillStyle=r?"white":a.constructor.title_text_color||this.node_title_color,a.flags.collapsed?(b.textAlign="left", -b.measureText(c),b.fillText(c.substr(0,20),g,e.NODE_TITLE_TEXT_Y-g),b.textAlign="left"):(b.textAlign="left",b.fillText(c,g,e.NODE_TITLE_TEXT_Y-g)));a.flags.collapsed||!a.subgraph||a.skip_subgraph_button||(c=e.NODE_TITLE_HEIGHT,n=a.size[0]-c,x=e.isInsideRectangle(this.graph_mouse[0]-a.pos[0],this.graph_mouse[1]-a.pos[1],n+2,-c+2,c-4,c-4),b.fillStyle=x?"#888":"#555",m==e.BOX_SHAPE||k?b.fillRect(n+2,-c+2,c-4,c-4):(b.beginPath(),b.roundRect(n+2,-c+2,c-4,c-4,4),b.fill()),b.fillStyle="#333",b.beginPath(), -b.moveTo(n+0.2*c,0.6*-c),b.lineTo(n+0.8*c,0.6*-c),b.lineTo(n+0.5*c,0.3*-c),b.fill());if(a.onDrawTitle)a.onDrawTitle(b)}if(r){if(a.onBounding)a.onBounding(u);t==e.TRANSPARENT_TITLE&&(u[1]-=g,u[3]+=g);b.lineWidth=1;b.globalAlpha=0.8;b.beginPath();m==e.BOX_SHAPE?b.rect(-6+u[0],-6+u[1],12+u[2],12+u[3]):m==e.ROUND_SHAPE||m==e.CARD_SHAPE&&a.flags.collapsed?b.roundRect(-6+u[0],-6+u[1],12+u[2],12+u[3],2*this.round_radius):m==e.CARD_SHAPE?b.roundRect(-6+u[0],-6+u[1],12+u[2],12+u[3],2*this.round_radius,2): -m==e.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0]+6,0,2*Math.PI);b.strokeStyle="#FFF";b.stroke();b.strokeStyle=f;b.globalAlpha=1}};var J=new Float32Array(4),t=new Float32Array(4),n=new Float32Array(2),k=new Float32Array(2);h.prototype.drawConnections=function(a){var b=e.getTime(),d=this.visible_area;J[0]=d[0]-20;J[1]=d[1]-20;J[2]=d[2]+40;J[3]=d[3]+40;a.lineWidth=this.connections_width;a.fillStyle="#AAA";a.strokeStyle="#AAA";a.globalAlpha=this.editor_alpha;for(var d=this.graph._nodes,f=0,g=d.length;f< -g;++f){var r=d[f];if(r.inputs&&r.inputs.length)for(var c=0;ct[2]&&(t[0]+=t[2],t[2]=Math.abs(t[2]));0>t[3]&&(t[1]+=t[3],t[3]=Math.abs(t[3]));if(G(t,J)){var H=h.outputs[l],l=r.inputs[c];if(H&& -l&&(h=H.dir||(h.horizontal?e.DOWN:e.RIGHT),l=l.dir||(r.horizontal?e.UP:e.LEFT),this.renderLink(a,s,x,m,!1,0,null,h,l),m&&m._last_time&&1E3>b-m._last_time)){var H=2-0.002*(b-m._last_time),B=a.globalAlpha;a.globalAlpha=B*H;this.renderLink(a,s,x,m,!0,H,"white",h,l);a.globalAlpha=B}}}}}}a.globalAlpha=1};h.prototype.renderLink=function(a,b,d,f,g,r,c,k,m,t){f&&this.visible_links.push(f);!c&&f&&(c=f.color||h.link_type_colors[f.type]);c||(c=this.default_link_color);null!=f&&this.highlighted_links[f.id]&& -(c="#FFF");k=k||e.RIGHT;m=m||e.LEFT;var n=C(b,d);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(x[0],x[1]),a.rotate(H),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore(),a.save(),a.translate(t[0],t[1]),a.rotate(B), -a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore()),a.beginPath(),a.arc(g[0],g[1],5,0,2*Math.PI),a.fill());if(r)for(a.fillStyle=c,x=0;5>x;++x)r=(0.001*e.getTime()+0.2*x)%1,g=this.computeConnectionPoint(b,d,r,k,m),a.beginPath(),a.arc(g[0],g[1],5,0,2*Math.PI),a.fill()};h.prototype.computeConnectionPoint=function(a,b,d,f,g){f=f||e.RIGHT;g=g||e.LEFT;var r=C(a,b),c=[a[0],a[1]],k=[b[0],b[1]];switch(f){case e.LEFT:c[0]+=-0.25*r;break;case e.RIGHT:c[0]+=0.25*r;break;case e.UP:c[1]+= --0.25*r;break;case e.DOWN:c[1]+=0.25*r}switch(g){case e.LEFT:k[0]+=-0.25*r;break;case e.RIGHT:k[0]+=0.25*r;break;case e.UP:k[1]+=-0.25*r;break;case e.DOWN:k[1]+=0.25*r}f=(1-d)*(1-d)*(1-d);g=3*(1-d)*(1-d)*d;r=3*(1-d)*d*d;d*=d*d;return[f*a[0]+g*c[0]+r*k[0]+d*b[0],f*a[1]+g*c[1]+r*k[1]+d*b[1]]};h.prototype.drawExecutionOrder=function(a){a.shadowColor="transparent";a.globalAlpha=0.25;a.textAlign="center";a.strokeStyle="white";a.globalAlpha=0.75;for(var b=this.visible_nodes,d=0;dr||r>B-12||cn.last_y+H)){f=n.value;switch(n.type){case "button":if("mousemove"===d.type)break;n.callback&&setTimeout(function(){n.callback(n,m,a,b,d)},20);this.dirty_canvas=n.clicked=!0;break;case "slider":t=Math.clamp((r-10)/(B-20),0,1);n.value=n.options.min+(n.options.max-n.options.min)*t;n.callback&&setTimeout(function(){g(n, -n.value)},20);this.dirty_canvas=!0;break;case "number":case "combo":f=n.value;if("mousemove"==d.type&&"number"==n.type)n.value+=0.1*d.deltaX*(n.options.step||1),null!=n.options.min&&n.valuen.options.max&&(n.value=n.options.max);else if("mousedown"==d.type){var E=n.options.values;E&&E.constructor===Function&&(E=n.options.values(n,a));var I=null;"number"!=n.type&&(I=E.constructor===Array?E:Object.keys(E));r=40>r?-1:r>B-40?1:0;if("number"== -n.type)n.value+=0.1*r*(n.options.step||1),null!=n.options.min&&n.valuen.options.max&&(n.value=n.options.max);else if(r)t=-1,this.last_mouseclick=0,t=E.constructor===Object?I.indexOf(String(n.value))+r:I.indexOf(n.value)+r,t>=I.length&&(t=I.length-1),0>t&&(t=0),n.value=E.constructor===Array?E[t]:t;else{var l=E!=I?Object.values(E):E;new e.ContextMenu(l,{scale:Math.max(1,this.ds.scale),event:d,className:"dark",callback:s.bind(n)},t); -var s=function(a,b,d){E!=I&&(a=l.indexOf(a));this.value=a;g(this,a);m.dirty_canvas=!0;return!1}}}else"mouseup"==d.type&&"number"==n.type&&(r=40>r?-1:r>B-40?1:0,200>d.click_time&&0==r&&this.prompt("Value",n.value,function(a){this.value=Number(a);g(this,this.value)}.bind(n),d));f!=n.value&&setTimeout(function(){g(this,this.value)}.bind(n),20);this.dirty_canvas=!0;break;case "toggle":"mousedown"==d.type&&(n.value=!n.value,setTimeout(function(){g(n,n.value)},20));break;case "string":case "text":"mousedown"== -d.type&&this.prompt("Value",n.value,function(a){this.value=a;g(this,a)}.bind(n),d);break;default:n.mouse&&(this.dirty_canvas=n.mouse(d,[r,c],a))}if(f!=n.value){if(a.onWidgetChanged)a.onWidgetChanged(n.name,n.value,f,n);a.graph._version++}return n}}}return null};h.prototype.drawGroups=function(a,b){if(this.graph){var d=this.graph._groups;b.save();b.globalAlpha=0.5*this.editor_alpha;for(var f=0;fthis.ds.scale,r=a._shape||a.constructor.shape||e.ROUND_SHAPE,q=a.constructor.title_mode,n=!0;q== +e.TRANSPARENT_TITLE?n=!1:q==e.AUTOHIDE_TITLE&&c&&(n=!0);u[0]=0;u[1]=n?-g:0;u[2]=d[0]+1;u[3]=n?d[1]+g:d[1];c=b.globalAlpha;b.beginPath();r==e.BOX_SHAPE||k?b.fillRect(u[0],u[1],u[2],u[3]):r==e.ROUND_SHAPE||r==e.CARD_SHAPE?b.roundRect(u[0],u[1],u[2],u[3],this.round_radius,r==e.CARD_SHAPE?0:this.round_radius):r==e.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0],0,2*Math.PI);b.fill();a.flags.collapsed||(b.shadowColor="transparent",b.fillStyle="rgba(0,0,0,0.2)",b.fillRect(0,-1,u[2],2));b.shadowColor="transparent"; +if(a.onDrawBackground)a.onDrawBackground(b,this,this.canvas,this.graph_mouse);if(n||q==e.TRANSPARENT_TITLE){if(a.onDrawTitleBar)a.onDrawTitleBar(b,g,d,this.ds.scale,f);else if(q!=e.TRANSPARENT_TITLE&&(a.constructor.title_color||this.render_title_colored)){n=a.constructor.title_color||f;a.flags.collapsed&&(b.shadowColor=e.DEFAULT_SHADOW_COLOR);if(this.use_gradients){var y=h.gradients[n];y||(y=h.gradients[n]=b.createLinearGradient(0,0,400,0),y.addColorStop(0,n),y.addColorStop(1,"#000"));b.fillStyle= +y}else b.fillStyle=n;b.beginPath();r==e.BOX_SHAPE||k?b.rect(0,-g,d[0]+1,g):r!=e.ROUND_SHAPE&&r!=e.CARD_SHAPE||b.roundRect(0,-g,d[0]+1,g,this.round_radius,a.flags.collapsed?this.round_radius:0);b.fill();b.shadowColor="transparent"}if(a.onDrawTitleBox)a.onDrawTitleBox(b,g,d,this.ds.scale);else r==e.ROUND_SHAPE||r==e.CIRCLE_SHAPE||r==e.CARD_SHAPE?(k&&(b.fillStyle="black",b.beginPath(),b.arc(0.5*g,-0.5*g,6,0,2*Math.PI),b.fill()),b.fillStyle=a.boxcolor||e.NODE_DEFAULT_BOXCOLOR,k?b.fillRect(0.5*g-5,-0.5* +g-5,10,10):(b.beginPath(),b.arc(0.5*g,-0.5*g,5,0,2*Math.PI),b.fill())):(k&&(b.fillStyle="black",b.fillRect(0.5*(g-10)-1,-0.5*(g+10)-1,12,12)),b.fillStyle=a.boxcolor||e.NODE_DEFAULT_BOXCOLOR,b.fillRect(0.5*(g-10),-0.5*(g+10),10,10));b.globalAlpha=c;if(a.onDrawTitleText)a.onDrawTitleText(b,g,d,this.ds.scale,this.title_text_font,t);!k&&(b.font=this.title_text_font,c=String(a.getTitle()))&&(b.fillStyle=t?"white":a.constructor.title_text_color||this.node_title_color,a.flags.collapsed?(b.textAlign="left", +b.measureText(c),b.fillText(c.substr(0,20),g,e.NODE_TITLE_TEXT_Y-g),b.textAlign="left"):(b.textAlign="left",b.fillText(c,g,e.NODE_TITLE_TEXT_Y-g)));a.flags.collapsed||!a.subgraph||a.skip_subgraph_button||(c=e.NODE_TITLE_HEIGHT,n=a.size[0]-c,y=e.isInsideRectangle(this.graph_mouse[0]-a.pos[0],this.graph_mouse[1]-a.pos[1],n+2,-c+2,c-4,c-4),b.fillStyle=y?"#888":"#555",r==e.BOX_SHAPE||k?b.fillRect(n+2,-c+2,c-4,c-4):(b.beginPath(),b.roundRect(n+2,-c+2,c-4,c-4,4),b.fill()),b.fillStyle="#333",b.beginPath(), +b.moveTo(n+0.2*c,0.6*-c),b.lineTo(n+0.8*c,0.6*-c),b.lineTo(n+0.5*c,0.3*-c),b.fill());if(a.onDrawTitle)a.onDrawTitle(b)}if(t){if(a.onBounding)a.onBounding(u);q==e.TRANSPARENT_TITLE&&(u[1]-=g,u[3]+=g);b.lineWidth=1;b.globalAlpha=0.8;b.beginPath();r==e.BOX_SHAPE?b.rect(-6+u[0],-6+u[1],12+u[2],12+u[3]):r==e.ROUND_SHAPE||r==e.CARD_SHAPE&&a.flags.collapsed?b.roundRect(-6+u[0],-6+u[1],12+u[2],12+u[3],2*this.round_radius):r==e.CARD_SHAPE?b.roundRect(-6+u[0],-6+u[1],12+u[2],12+u[3],2*this.round_radius,2): +r==e.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0]+6,0,2*Math.PI);b.strokeStyle="#FFF";b.stroke();b.strokeStyle=f;b.globalAlpha=1}};var I=new Float32Array(4),r=new Float32Array(4),n=new Float32Array(2),k=new Float32Array(2);h.prototype.drawConnections=function(a){var b=e.getTime(),d=this.visible_area;I[0]=d[0]-20;I[1]=d[1]-20;I[2]=d[2]+40;I[3]=d[3]+40;a.lineWidth=this.connections_width;a.fillStyle="#AAA";a.strokeStyle="#AAA";a.globalAlpha=this.editor_alpha;for(var d=this.graph._nodes,f=0,g=d.length;f< +g;++f){var t=d[f];if(t.inputs&&t.inputs.length)for(var c=0;cr[2]&&(r[0]+=r[2],r[2]=Math.abs(r[2]));0>r[3]&&(r[1]+=r[3],r[3]=Math.abs(r[3]));if(E(r,I)){var G=q.outputs[l],l=t.inputs[c];if(G&& +l&&(q=G.dir||(q.horizontal?e.DOWN:e.RIGHT),l=l.dir||(t.horizontal?e.UP:e.LEFT),this.renderLink(a,s,y,h,!1,0,null,q,l),h&&h._last_time&&1E3>b-h._last_time)){var G=2-0.002*(b-h._last_time),O=a.globalAlpha;a.globalAlpha=O*G;this.renderLink(a,s,y,h,!0,G,"white",q,l);a.globalAlpha=O}}}}}}a.globalAlpha=1};h.prototype.renderLink=function(a,b,d,f,g,t,c,k,r,q){f&&this.visible_links.push(f);!c&&f&&(c=f.color||h.link_type_colors[f.type]);c||(c=this.default_link_color);null!=f&&this.highlighted_links[f.id]&& +(c="#FFF");k=k||e.RIGHT;r=r||e.LEFT;var n=B(b,d);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(y[0],y[1]),a.rotate(G),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore(),a.save(),a.translate(q[0],q[1]),a.rotate(l), +a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore()),a.beginPath(),a.arc(g[0],g[1],5,0,2*Math.PI),a.fill());if(t)for(a.fillStyle=c,y=0;5>y;++y)t=(0.001*e.getTime()+0.2*y)%1,g=this.computeConnectionPoint(b,d,t,k,r),a.beginPath(),a.arc(g[0],g[1],5,0,2*Math.PI),a.fill()};h.prototype.computeConnectionPoint=function(a,b,d,f,g){f=f||e.RIGHT;g=g||e.LEFT;var t=B(a,b),c=[a[0],a[1]],k=[b[0],b[1]];switch(f){case e.LEFT:c[0]+=-0.25*t;break;case e.RIGHT:c[0]+=0.25*t;break;case e.UP:c[1]+= +-0.25*t;break;case e.DOWN:c[1]+=0.25*t}switch(g){case e.LEFT:k[0]+=-0.25*t;break;case e.RIGHT:k[0]+=0.25*t;break;case e.UP:k[1]+=-0.25*t;break;case e.DOWN:k[1]+=0.25*t}f=(1-d)*(1-d)*(1-d);g=3*(1-d)*(1-d)*d;t=3*(1-d)*d*d;d*=d*d;return[f*a[0]+g*c[0]+t*k[0]+d*b[0],f*a[1]+g*c[1]+t*k[1]+d*b[1]]};h.prototype.drawExecutionOrder=function(a){a.shadowColor="transparent";a.globalAlpha=0.25;a.textAlign="center";a.strokeStyle="white";a.globalAlpha=0.75;for(var b=this.visible_nodes,d=0;dc||c>s-12||kn.last_y+G)){f=n.value;switch(n.type){case "button":if("mousemove"===d.type)break;n.callback&&setTimeout(function(){n.callback(n,h,a,b,d)},20);this.dirty_canvas=n.clicked=!0;break;case "slider":q=Math.clamp((c-10)/(s-20),0,1);n.value=n.options.min+(n.options.max-n.options.min)*q;n.callback&&setTimeout(function(){g(n, +n.value)},20);this.dirty_canvas=!0;break;case "number":case "combo":f=n.value;if("mousemove"==d.type&&"number"==n.type)n.value+=0.1*d.deltaX*(n.options.step||1),null!=n.options.min&&n.valuen.options.max&&(n.value=n.options.max);else if("mousedown"==d.type){var H=n.options.values;H&&H.constructor===Function&&(H=n.options.values(n,a));var F=null;"number"!=n.type&&(F=H.constructor===Array?H:Object.keys(H));c=40>c?-1:c>s-40?1:0;if("number"== +n.type)n.value+=0.1*c*(n.options.step||1),null!=n.options.min&&n.valuen.options.max&&(n.value=n.options.max);else if(c)q=-1,this.last_mouseclick=0,q=H.constructor===Object?F.indexOf(String(n.value))+c:F.indexOf(n.value)+c,q>=F.length&&(q=F.length-1),0>q&&(q=0),n.value=H.constructor===Array?H[q]:q;else{var m=H!=F?Object.values(H):H;new e.ContextMenu(m,{scale:Math.max(1,this.ds.scale),event:d,className:"dark",callback:D.bind(n)},q); +var D=function(a,b,d){H!=F&&(a=m.indexOf(a));this.value=a;g(this,a);h.dirty_canvas=!0;return!1}}}else"mouseup"==d.type&&"number"==n.type&&(c=40>c?-1:c>s-40?1:0,200>d.click_time&&0==c&&this.prompt("Value",n.value,function(a){this.value=Number(a);g(this,this.value)}.bind(n),d));f!=n.value&&setTimeout(function(){g(this,this.value)}.bind(n),20);this.dirty_canvas=!0;break;case "toggle":"mousedown"==d.type&&(n.value=!n.value,setTimeout(function(){g(n,n.value)},20));break;case "string":case "text":"mousedown"== +d.type&&this.prompt("Value",n.value,function(a){this.value=a;g(this,a)}.bind(n),d);break;default:n.mouse&&(this.dirty_canvas=n.mouse(d,[c,k],a))}if(f!=n.value){if(a.onWidgetChanged)a.onWidgetChanged(n.name,n.value,f,n);a.graph._version++}return n}}}return null};h.prototype.drawGroups=function(a,b){if(this.graph){var d=this.graph._groups;b.save();b.globalAlpha=0.5*this.editor_alpha;for(var f=0;fd&&0.01>b.editor_alpha&&(clearInterval(f),1>d&&(b.live_mode=!0));1"+n+""+a+"",value:n})}if(m.length)return new e.ContextMenu(m,{event:d,callback:c,parentMenu:f,allow_html:!0,node:g},b),!1}};h.decodeHTML=function(a){var b=document.createElement("div"); +this.getCanvasWindow(),g=f.document.createEvent("MouseEvent");g.initMouseEvent(d,!0,!0,f,1,b.screenX,b.screenY,b.clientX,b.clientY,!1,!1,!1,!1,0,null);b.target.dispatchEvent(g);a.preventDefault()};h.onGroupAdd=function(a,b,d){a=h.active_canvas;a.getCanvasWindow();b=new e.LGraphGroup;b.pos=a.convertEventToCanvasOffset(d);a.graph.add(b)};h.onMenuAdd=function(a,b,d,f,g){function c(a,b,d){a=e.getNodeTypesInCategory(a.value,n.filter||q.filter);b=[];for(var g=0;g"+r+""+a+"",value:r})}if(n.length)return new e.ContextMenu(n,{event:d,callback:c,parentMenu:f,allow_html:!0,node:g},b),!1}};h.decodeHTML=function(a){var b=document.createElement("div"); b.innerText=a;return b.innerHTML};h.onResizeNode=function(a,b,d,f,g){if(g){g.size=g.computeSize();if(g.onResize)g.onResize(g.size);g.setDirtyCanvas(!0,!0)}};h.prototype.showLinkMenu=function(a,b){var d=this;console.log(a);var f=new e.ContextMenu(["Add Node",null,"Delete"],{event:b,title:null!=a.data?a.data.constructor.name:null,callback:function(b,c,e){switch(b){case "Add Node":h.onMenuAdd(null,null,e,f,function(b){console.log("node autoconnect");var g=d.graph.getNodeById(a.origin_id),f=d.graph.getNodeById(a.target_id); -b.inputs&&b.inputs.length&&b.outputs&&b.outputs.length&&g.outputs[a.origin_slot].type==b.inputs[0].type&&b.outputs[0].type==f.inputs[0].type&&(g.connect(a.origin_slot,b,0),b.connect(0,f,a.target_slot),b.pos[0]-=0.5*b.size[0])});break;case "Delete":d.graph.removeLink(a.id)}}});return!1};h.onShowPropertyEditor=function(a,b,d,f,g){function c(){var b=m.value;"Number"==a.type?b=Number(b):"Boolean"==a.type&&(b=Boolean(b));g[e]=b;k.parentNode&&k.parentNode.removeChild(k);g.setDirtyCanvas(!0,!0)}var e=a.property|| -"title";b=g[e];var k=document.createElement("div");k.className="graphdialog";k.innerHTML="";k.querySelector(".name").innerText=e;var m=k.querySelector("input");m&&(m.value=b,m.addEventListener("blur",function(a){this.focus()}),m.addEventListener("keydown",function(a){13==a.keyCode&&(c(),a.preventDefault(),a.stopPropagation())}));b=h.active_canvas.canvas;d=b.getBoundingClientRect();var n=f=-20;d&&(f-=d.left,n-= -d.top);event?(k.style.left=event.clientX+f+"px",k.style.top=event.clientY+n+"px"):(k.style.left=0.5*b.width+f+"px",k.style.top=0.5*b.height+n+"px");k.querySelector("button").addEventListener("click",c);b.parentNode.appendChild(k)};h.prototype.prompt=function(a,b,d,f){var g=this;a=a||"";var c=!1,e=document.createElement("div");e.className="graphdialog rounded";e.innerHTML=" ";e.close=function(){g.prompt_box= +b.inputs&&b.inputs.length&&b.outputs&&b.outputs.length&&g.outputs[a.origin_slot].type==b.inputs[0].type&&b.outputs[0].type==f.inputs[0].type&&(g.connect(a.origin_slot,b,0),b.connect(0,f,a.target_slot),b.pos[0]-=0.5*b.size[0])});break;case "Delete":d.graph.removeLink(a.id)}}});return!1};h.onShowPropertyEditor=function(a,b,d,f,g){function c(){var b=n.value;"Number"==a.type?b=Number(b):"Boolean"==a.type&&(b=Boolean(b));g[e]=b;k.parentNode&&k.parentNode.removeChild(k);g.setDirtyCanvas(!0,!0)}var e=a.property|| +"title";b=g[e];var k=document.createElement("div");k.className="graphdialog";k.innerHTML="";k.querySelector(".name").innerText=e;var n=k.querySelector("input");n&&(n.value=b,n.addEventListener("blur",function(a){this.focus()}),n.addEventListener("keydown",function(a){13==a.keyCode&&(c(),a.preventDefault(),a.stopPropagation())}));b=h.active_canvas.canvas;d=b.getBoundingClientRect();var r=f=-20;d&&(f-=d.left,r-= +d.top);event?(k.style.left=event.clientX+f+"px",k.style.top=event.clientY+r+"px"):(k.style.left=0.5*b.width+f+"px",k.style.top=0.5*b.height+r+"px");k.querySelector("button").addEventListener("click",c);b.parentNode.appendChild(k)};h.prototype.prompt=function(a,b,d,f){var g=this;a=a||"";var c=!1,e=document.createElement("div");e.className="graphdialog rounded";e.innerHTML=" ";e.close=function(){g.prompt_box= null;e.parentNode&&e.parentNode.removeChild(e)};1h.search_limit)break}}n=null;if(Array.prototype.filter)n=Object.keys(e.registered_node_types).filter(U); -else for(k in n=[],e.registered_node_types)U(k)&&n.push(k);for(k=0;kh.search_limit);k++);var U=function(a){var b=e.registered_node_types[a];return m&&b.filter!=m?!1:-1!==a.toLowerCase().indexOf(d)}}}var g=this,c=h.active_canvas,k=c.canvas,m=k.ownerDocument||document,n=document.createElement("div");n.className="litegraph litesearchbox graphdialog rounded";n.innerHTML="Search
"; -n.close=function(){g.search_box=null;m.body.focus();m.body.style.overflow="";setTimeout(function(){g.canvas.focus()},20);n.parentNode&&n.parentNode.removeChild(n)};var t=null;1k.height-200&&(l.style.maxHeight=k.height-a.layerY-20+"px");E.focus();return n};h.prototype.showEditPropertyValue=function(a,b,d){function f(){g(h.value)}function g(g){c&&c.values&&c.values.constructor===Object&&void 0!=c.values[g]&&(g=c.values[g]);"number"==typeof a.properties[b]&&(g=Number(g));if("array"==e||"object"==e)g=JSON.parse(g);a.properties[b]= -g;a.graph&&a.graph._version++;if(a.onPropertyChanged)a.onPropertyChanged(b,g);if(d.onclose)d.onclose();t.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){d=d||{};var c=a.getPropertyInfo(b),e=c.type,k="";if("string"==e||"number"==e||"array"==e||"object"==e)k="";else if("enum"!=e&&"combo"!=e||!c.values)if("boolean"==e)k="";else{console.warn("unknown type: "+e); -return}else{var k=""}var t=this.createDialog(""+b+""+k+"",d);if("enum"!=e&&"combo"!=e||!c.values)if("boolean"==e)(h=t.querySelector("input"))&&h.addEventListener("click",function(a){g(!!h.checked)});else{if(h=t.querySelector("input"))h.addEventListener("blur", -function(a){this.focus()}),n=void 0!==a.properties[b]?a.properties[b]:"",n=JSON.stringify(n),h.value=n,h.addEventListener("keydown",function(a){13==a.keyCode&&(f(),a.preventDefault(),a.stopPropagation())})}else{var h=t.querySelector("select");h.addEventListener("change",function(a){g(a.target.value)})}t.querySelector("button").addEventListener("click",f);return t}};h.prototype.createDialog=function(a,b){b=b||{};var d=document.createElement("div");d.className="graphdialog";d.innerHTML=a;var f=this.canvas.getBoundingClientRect(), +c.graph.afterChange()}}r.close()}function d(a){var b=m;m&&m.classList.remove("selected");m?(m=a?m.nextSibling:m.previousSibling)||(m=b):m=a?l.childNodes[0]:l.childNodes[l.childNodes.length];m&&(m.classList.add("selected"),m.scrollIntoView({block:"end",behavior:"smooth"}))}function f(){function a(d,g){var f=document.createElement("div");s||(s=d);f.innerText=d;f.dataset.type=escape(d);f.className="litegraph lite-search-item";g&&(f.className+=" "+g);f.addEventListener("click",function(a){b(unescape(this.dataset.type))}); +l.appendChild(f)}G=null;var d=H.value;s=null;l.innerHTML="";if(d)if(g.onSearchBox){var f=g.onSearchBox(l,d,c);if(f)for(var k=0;kh.search_limit)break}}r=null;if(Array.prototype.filter)r=Object.keys(e.registered_node_types).filter(q); +else for(k in r=[],e.registered_node_types)q(k)&&r.push(k);for(k=0;kh.search_limit);k++);var q=function(a){var b=e.registered_node_types[a];return n&&b.filter!=n?!1:-1!==a.toLowerCase().indexOf(d)}}}var g=this,c=h.active_canvas,k=c.canvas,n=k.ownerDocument||document,r=document.createElement("div");r.className="litegraph litesearchbox graphdialog rounded";r.innerHTML="Search
"; +r.close=function(){g.search_box=null;n.body.focus();n.body.style.overflow="";setTimeout(function(){g.canvas.focus()},20);r.parentNode&&r.parentNode.removeChild(r)};var q=null;1k.height-200&&(l.style.maxHeight=k.height-a.layerY-20+"px");H.focus();return r};h.prototype.showEditPropertyValue=function(a,b,d){function f(){g(h.value)}function g(g){c&&c.values&&c.values.constructor===Object&&void 0!=c.values[g]&&(g=c.values[g]);"number"==typeof a.properties[b]&&(g=Number(g));if("array"==e||"object"==e)g=JSON.parse(g);a.properties[b]= +g;a.graph&&a.graph._version++;if(a.onPropertyChanged)a.onPropertyChanged(b,g);if(d.onclose)d.onclose();q.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){d=d||{};var c=a.getPropertyInfo(b),e=c.type,k="";if("string"==e||"number"==e||"array"==e||"object"==e)k="";else if("enum"!=e&&"combo"!=e||!c.values)if("boolean"==e)k="";else{console.warn("unknown type: "+e); +return}else{var k=""}var q=this.createDialog(""+b+""+k+"",d);if("enum"!=e&&"combo"!=e||!c.values)if("boolean"==e)(h=q.querySelector("input"))&&h.addEventListener("click",function(a){g(!!h.checked)});else{if(h=q.querySelector("input"))h.addEventListener("blur", +function(a){this.focus()}),r=void 0!==a.properties[b]?a.properties[b]:"",r=JSON.stringify(r),h.value=r,h.addEventListener("keydown",function(a){13==a.keyCode&&(f(),a.preventDefault(),a.stopPropagation())})}else{var h=q.querySelector("select");h.addEventListener("change",function(a){g(a.target.value)})}q.querySelector("button").addEventListener("click",f);return q}};h.prototype.createDialog=function(a,b){b=b||{};var d=document.createElement("div");d.className="graphdialog";d.innerHTML=a;var f=this.canvas.getBoundingClientRect(), g=-20,c=-20;f&&(g-=f.left,c-=f.top);b.position?(g+=b.position[0],c+=b.position[1]):b.event?(g+=b.event.clientX,c+=b.event.clientY):(g+=0.5*this.canvas.width,c+=0.5*this.canvas.height);d.style.left=g+"px";d.style.top=c+"px";this.canvas.parentNode.appendChild(d);d.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return d};h.prototype.createPanel=function(a,b){b=b||{};var d=b.window||window,f=document.createElement("div");f.className="litegraph dialog";f.innerHTML="
"; f.header=f.querySelector(".dialog-header");b.width&&(f.style.width=b.width+(b.width.constructor===Number?"px":""));b.height&&(f.style.height=b.height+(b.height.constructor===Number?"px":""));if(b.closable){var g=document.createElement("span");g.innerHTML="✕";g.classList.add("close");g.addEventListener("click",function(){f.close()});f.header.appendChild(g)}f.title_element=f.querySelector(".dialog-title");f.title_element.innerText=a;f.content=f.querySelector(".dialog-content");f.footer=f.querySelector(".dialog-footer"); f.close=function(){this.parentNode.removeChild(this)};f.clear=function(){this.content.innerHTML=""};f.addHTML=function(a,b,d){var g=document.createElement("div");b&&(g.className=b);g.innerHTML=a;d?f.footer.appendChild(g):f.content.appendChild(g);return g};f.addButton=function(a,b,d){var g=document.createElement("button");g.innerText=a;g.options=d;g.classList.add("btn");g.addEventListener("click",b);f.footer.appendChild(g);return g};f.addSeparator=function(){var a=document.createElement("div");a.className= -"separator";f.content.appendChild(a)};f.addWidget=function(a,b,g,c,k){function m(a,b){console.log("change",a,b);c.callback&&c.callback(a,b);k&&k(a,b)}c=c||{};var n=String(g);a=a.toLowerCase();"number"==a&&(n=g.toFixed(3));var t=document.createElement("div");t.className="property";t.innerHTML="";t.querySelector(".property_name").innerText=b;var B=t.querySelector(".property_value");B.innerText=n;t.dataset.property=b;t.dataset.type= -c.type||a;t.options=c;t.value=g;if("boolean"==a)t.classList.add("boolean"),g&&t.classList.add("bool-on"),t.addEventListener("click",function(){var a=this.dataset.property;this.value=!this.value;this.classList.toggle("bool-on");this.querySelector(".property_value").innerText=this.value?"true":"false";m(a,this.value)});else if("string"==a||"number"==a)B.setAttribute("contenteditable",!0),B.addEventListener("keydown",function(a){"Enter"==a.code&&(a.preventDefault(),this.blur())}),B.addEventListener("blur", -function(){var a=this.innerText,b=this.parentNode.dataset.property;"number"==this.parentNode.dataset.type&&(a=Number(a));m(b,a)});else if("enum"==a||"combo"==a)n=h.getPropertyPrintableValue(g,c.values);B.innerText=n;B.addEventListener("click",function(a){var b=this.parentNode.dataset.property,g=this;new e.ContextMenu(c.values||[],{event:a,className:"dark",callback:function(a,d,f){g.innerText=a;m(b,a);return!1}},d)});f.content.appendChild(t);return t};return f};h.getPropertyPrintableValue=function(a, +"separator";f.content.appendChild(a)};f.addWidget=function(a,b,g,c,k){function n(a,b){console.log("change",a,b);c.callback&&c.callback(a,b);k&&k(a,b)}c=c||{};var r=String(g);a=a.toLowerCase();"number"==a&&(r=g.toFixed(3));var q=document.createElement("div");q.className="property";q.innerHTML="";q.querySelector(".property_name").innerText=b;var l=q.querySelector(".property_value");l.innerText=r;q.dataset.property=b;q.dataset.type= +c.type||a;q.options=c;q.value=g;if("boolean"==a)q.classList.add("boolean"),g&&q.classList.add("bool-on"),q.addEventListener("click",function(){var a=this.dataset.property;this.value=!this.value;this.classList.toggle("bool-on");this.querySelector(".property_value").innerText=this.value?"true":"false";n(a,this.value)});else if("string"==a||"number"==a)l.setAttribute("contenteditable",!0),l.addEventListener("keydown",function(a){"Enter"==a.code&&(a.preventDefault(),this.blur())}),l.addEventListener("blur", +function(){var a=this.innerText,b=this.parentNode.dataset.property;"number"==this.parentNode.dataset.type&&(a=Number(a));n(b,a)});else if("enum"==a||"combo"==a)r=h.getPropertyPrintableValue(g,c.values);l.innerText=r;l.addEventListener("click",function(a){var b=this.parentNode.dataset.property,g=this;new e.ContextMenu(c.values||[],{event:a,className:"dark",callback:function(a,d,f){g.innerText=a;n(b,a);return!1}},d)});f.content.appendChild(q);return q};return f};h.getPropertyPrintableValue=function(a, b){if(!b||b.constructor===Array)return String(a);if(b.constructor===Object){var d="",f;for(f in b)if(b[f]==a){d=f;break}return String(a)+" ("+d+")"}};h.prototype.showShowNodePanel=function(a){window.SELECTED_NODE=a;var b=document.querySelector("#node-panel");b&&b.close();var d=this.getCanvasWindow(),b=this.createPanel(a.title||"",{closable:!0,window:d});b.id="node-panel";b.node=a;b.classList.add("settings");var f=this;(function(){b.content.innerHTML="";b.addHTML(""+a.type+ ""+(a.constructor.desc||"")+"");b.addHTML("

Properties

");for(var d in a.properties){var c=a.properties[d],e=a.getPropertyInfo(d);a.onAddPropertyToPanel&&a.onAddPropertyToPanel(d,b)||b.addWidget(e.widget||e.type,d,c,e,function(b,d){f.graph.beforeChange(a);a.setProperty(b,d);f.graph.afterChange();f.dirty_canvas=!0})}b.addSeparator();if(a.onShowCustomPanelInfo)a.onShowCustomPanelInfo(b);b.addButton("Delete",function(){a.block_delete|| (a.graph.remove(a),b.close())}).classList.add("delete")})();this.canvas.parentNode.appendChild(b)};h.prototype.showSubgraphPropertiesDialog=function(a){function b(){f.clear();if(a.inputs)for(var d=0;d","subgraph_property");e.dataset.name=c.name;e.dataset.slot=d;e.querySelector(".name").innerText=c.name;e.querySelector(".type").innerText= @@ -250,475 +250,479 @@ null,b=a.getMenuOptions?a.getMenuOptions(this):[{content:"Inputs",has_submenu:!0 {content:"Pin",callback:h.onMenuNodePin},{content:"Colors",has_submenu:!0,callback:h.onMenuNodeColors},{content:"Shapes",has_submenu:!0,callback:h.onMenuNodeShapes},null];if(a.onGetInputs){var d=a.onGetInputs();d&&d.length&&(b[0].disabled=!1)}a.onGetOutputs&&(d=a.onGetOutputs())&&d.length&&(b[1].disabled=!1);a.getExtraMenuOptions&&(d=a.getExtraMenuOptions(this,b))&&(d.push(null),b=d.concat(b));!1!==a.clonable&&b.push({content:"Clone",callback:h.onMenuNodeClone});b.push(null,{content:"Remove",disabled:!(!1!== a.removable&&!a.block_delete),callback:h.onMenuNodeRemove});if(a.graph&&a.graph.onGetNodeMenuOptions)a.graph.onGetNodeMenuOptions(b,a);return b};h.prototype.getGroupMenuOptions=function(a){return[{content:"Title",callback:h.onShowPropertyEditor},{content:"Color",has_submenu:!0,callback:h.onMenuNodeColors},{content:"Font size",property:"font_size",type:"Number",callback:h.onShowPropertyEditor},null,{content:"Remove",callback:h.onMenuNodeRemove}]};h.prototype.processContextMenu=function(a,b){var d= this,f=h.active_canvas.getCanvasWindow(),g=null,c={event:b,callback:function(b,g,f){if(b)if("Remove Slot"==b.content)b=b.slot,b.input?a.removeInput(b.slot):b.output&&a.removeOutput(b.slot);else if("Disconnect Links"==b.content)b=b.slot,b.output?a.disconnectOutput(b.slot):b.input&&a.disconnectInput(b.slot);else if("Rename Slot"==b.content){b=b.slot;var c=b.input?a.getInputInfo(b.slot):a.getOutputInfo(b.slot),e=d.createDialog("Name", -g),r=e.querySelector("input");r&&c&&(r.value=c.label||"");e.querySelector("button").addEventListener("click",function(a){r.value&&(c&&(c.label=r.value),d.setDirty(!0));e.close()})}},extra:a};a&&(c.title=a.type);var k=null;a&&(k=a.getSlotInPosition(b.canvasX,b.canvasY),h.active_node=a);if(k){g=[];if(a.getSlotMenuOptions)g=a.getSlotMenuOptions(k);else{k&&k.output&&k.output.links&&k.output.links.length&&g.push({content:"Disconnect Links",slot:k});var m=k.input||k.output;g.push(m.locked?"Cannot remove": -{content:"Remove Slot",slot:k});g.push(m.nameLocked?"Cannot rename":{content:"Rename Slot",slot:k})}c.title=(k.input?k.input.type:k.output.type)||"*";k.input&&k.input.type==e.ACTION&&(c.title="Action");k.output&&k.output.type==e.EVENT&&(c.title="Event")}else a?g=this.getNodeMenuOptions(a):(g=this.getCanvasMenuOptions(),(k=this.graph.getGroupOnPos(b.canvasX,b.canvasY))&&g.push(null,{content:"Edit Group",has_submenu:!0,submenu:{title:"Group",extra:k,options:this.getGroupMenuOptions(k)}}));g&&new e.ContextMenu(g, +g),k=e.querySelector("input");k&&c&&(k.value=c.label||"");e.querySelector("button").addEventListener("click",function(a){k.value&&(c&&(c.label=k.value),d.setDirty(!0));e.close()})}},extra:a};a&&(c.title=a.type);var k=null;a&&(k=a.getSlotInPosition(b.canvasX,b.canvasY),h.active_node=a);if(k){g=[];if(a.getSlotMenuOptions)g=a.getSlotMenuOptions(k);else{k&&k.output&&k.output.links&&k.output.links.length&&g.push({content:"Disconnect Links",slot:k});var n=k.input||k.output;g.push(n.locked?"Cannot remove": +{content:"Remove Slot",slot:k});g.push(n.nameLocked?"Cannot rename":{content:"Rename Slot",slot:k})}c.title=(k.input?k.input.type:k.output.type)||"*";k.input&&k.input.type==e.ACTION&&(c.title="Action");k.output&&k.output.type==e.EVENT&&(c.title="Event")}else a?g=this.getNodeMenuOptions(a):(g=this.getCanvasMenuOptions(),(k=this.graph.getGroupOnPos(b.canvasX,b.canvasY))&&g.push(null,{content:"Edit Group",has_submenu:!0,submenu:{title:"Group",extra:k,options:this.getGroupMenuOptions(k)}}));g&&new e.ContextMenu(g, c,f)};"undefined"!=typeof window&&window.CanvasRenderingContext2D&&(window.CanvasRenderingContext2D.prototype.roundRect=function(a,b,d,f,g,c){void 0===g&&(g=5);void 0===c&&(c=g);this.moveTo(a+g,b);this.lineTo(a+d-g,b);this.quadraticCurveTo(a+d,b,a+d,b+g);this.lineTo(a+d,b+f-c);this.quadraticCurveTo(a+d,b+f,a+d-c,b+f);this.lineTo(a+c,b+f);this.quadraticCurveTo(a,b+f,a,b+f-c);this.lineTo(a,b+g);this.quadraticCurveTo(a,b,a+g,b)});e.compareObjects=function(a,b){for(var d in a)if(a[d]!=b[d])return!1;return!0}; -e.distance=C;e.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};e.isInsideRectangle=v;e.growBounding=function(a,b,d){ba[2]&&(a[2]=b);da[3]&&(a[3]=d)};e.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};e.overlapBounding=G;e.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase(); -for(var b=Array(3),d=0,f,g,c=0;6>c;c+=2)f="0123456789ABCDEF".indexOf(a.charAt(c)),g="0123456789ABCDEF".indexOf(a.charAt(c+1)),b[d]=16*f+g,d++;return b};e.num2hex=function(a){for(var b="#",d,f,g=0;3>g;g++)d=a[g]/16,f=a[g]%16,b+="0123456789ABCDEF".charAt(d)+"0123456789ABCDEF".charAt(f);return b};y.prototype.addItem=function(a,b,d){function f(a){var b=this.value;b&&b.has_submenu&&g.call(this,a)}function g(a){var b=this.value,g=!0;c.current_submenu&&c.current_submenu.close(a);if(d.callback){var f=d.callback.call(this, +e.distance=B;e.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};e.isInsideRectangle=v;e.growBounding=function(a,b,d){ba[2]&&(a[2]=b);da[3]&&(a[3]=d)};e.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};e.overlapBounding=E;e.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase(); +for(var b=Array(3),d=0,f,g,c=0;6>c;c+=2)f="0123456789ABCDEF".indexOf(a.charAt(c)),g="0123456789ABCDEF".indexOf(a.charAt(c+1)),b[d]=16*f+g,d++;return b};e.num2hex=function(a){for(var b="#",d,f,g=0;3>g;g++)d=a[g]/16,f=a[g]%16,b+="0123456789ABCDEF".charAt(d)+"0123456789ABCDEF".charAt(f);return b};z.prototype.addItem=function(a,b,d){function f(a){var b=this.value;b&&b.has_submenu&&g.call(this,a)}function g(a){var b=this.value,g=!0;c.current_submenu&&c.current_submenu.close(a);if(d.callback){var f=d.callback.call(this, b,d,a,c,d.node);!0===f&&(g=!1)}if(b&&(b.callback&&!d.ignore_item_callbacks&&!0!==b.disabled&&(f=b.callback.call(this,b,d,a,c,d.extra),!0===f&&(g=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options";new c.constructor(b.submenu.options,{callback:b.submenu.callback,event:a,parentMenu:c,ignore_item_callbacks:b.submenu.ignore_item_callbacks,title:b.submenu.title,extra:b.submenu.extra,autoopen:d.autoopen});g=!1}g&&!c.lock&&c.close()}var c=this;d=d||{};var e=document.createElement("div"); -e.className="litemenu-entry submenu";var k=!1;if(null===b)e.classList.add("separator");else{e.innerHTML=b&&b.title?b.title:a;if(e.value=b)b.disabled&&(k=!0,e.classList.add("disabled")),(b.submenu||b.has_submenu)&&e.classList.add("has_submenu");"function"==typeof b?(e.dataset.value=a,e.onclick_callback=b):e.dataset.value=b;b.className&&(e.className+=" "+b.className)}this.root.appendChild(e);k||e.addEventListener("click",g);d.autoopen&&e.addEventListener("mouseenter",f);return e};y.prototype.close= -function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!y.isCursorOverElement(a,this.parentMenu.root)&&y.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0);this.root.closing_timer&&clearTimeout(this.root.closing_timer)};y.trigger=function(a,b,d,f){var g=document.createEvent("CustomEvent");g.initCustomEvent(b, -!0,!0,d);g.srcElement=f;a.dispatchEvent?a.dispatchEvent(g):a.__events&&a.__events.dispatchEvent(g);return g};y.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};y.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};y.isCursorOverElement=function(a,b){var d=a.clientX,f=a.clientY,g=b.getBoundingClientRect();return g?f>g.top&&fg.left&&dMath.abs(d))return f[1];d=(a-f[0])/d;return f[1]*(1-d)+g[1]*d}}return 0}};D.prototype.draw=function(a,b,d,f,g,c){if(d=this.points){this.size=b;var e=b[0]-2*this.margin;b=b[1]-2*this.margin;g=g||"#666";a.save();a.translate(this.margin, -this.margin);f&&(a.fillStyle="#111",a.fillRect(0,0,e,b),a.fillStyle="#222",a.fillRect(0.5*e,0,1,b),a.strokeStyle="#333",a.strokeRect(0,0,e,b));a.strokeStyle=g;c&&(a.globalAlpha=0.5);a.beginPath();for(f=0;fa[1])){var f=this.size[0]-2*this.margin,g=this.size[1]-2*this.margin,c=a[0]-this.margin,e=a[1]-this.margin;this.selected=this.getCloserPoint([c,e],30/b.ds.scale);-1==this.selected&&(f=[c/f,1-e/g],d.push(f),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(f),this.must_update=!0);if(-1!=this.selected)return!0}};D.prototype.onMouseMove=function(a,b){var d=this.points;if(d){var f=this.selected;if(!(0>f)){var g=(a[0]-this.margin)/(this.size[0]-2*this.margin),c=(a[1]- -this.margin)/(this.size[1]-2*this.margin);this._nearest=this.getCloserPoint([a[0]-this.margin,a[1]-this.margin],30/b.ds.scale);var e=d[f];if(e){var k=0==f||f==d.length-1;!k&&(-10>a[0]||a[0]>this.size[0]+10||-10>a[1]||a[1]>this.size[1]+10)?(d.splice(f,1),this.selected=-1):(e[0]=k?0==f?0:1:Math.clamp(g,0,1),e[1]=1-Math.clamp(c,0,1),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(e),this.must_update=!0)}}}};D.prototype.onMouseUp=function(a,b){this.selected=-1;return!1};D.prototype.getCloserPoint= -function(a,b){var d=this.points;if(!d)return-1;b=b||30;for(var f=this.size[0]-2*this.margin,g=this.size[1]-2*this.margin,c=d.length,e=[0,0],k=1E6,m=-1,n=0;nk||t>b||(m=n,k=t)}return m};e.CurveEditor=D;e.getParameterNames=function(a){return(a+"").replace(/[/][/].*$/gm,"").replace(/\s+/g,"").replace(/[/][*][^/*]*[*][/]/g,"").split("){",1)[0].replace(/^[^(]*[(]/,"").replace(/=[^,]+/g,"").split(",").filter(Boolean)};Math.clamp=function(a, +e.className="litemenu-entry submenu";var k=!1;if(null===b)e.classList.add("separator");else{e.innerHTML=b&&b.title?b.title:a;if(e.value=b)b.disabled&&(k=!0,e.classList.add("disabled")),(b.submenu||b.has_submenu)&&e.classList.add("has_submenu");"function"==typeof b?(e.dataset.value=a,e.onclick_callback=b):e.dataset.value=b;b.className&&(e.className+=" "+b.className)}this.root.appendChild(e);k||e.addEventListener("click",g);d.autoopen&&e.addEventListener("mouseenter",f);return e};z.prototype.close= +function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!z.isCursorOverElement(a,this.parentMenu.root)&&z.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0);this.root.closing_timer&&clearTimeout(this.root.closing_timer)};z.trigger=function(a,b,d,f){var g=document.createEvent("CustomEvent");g.initCustomEvent(b, +!0,!0,d);g.srcElement=f;a.dispatchEvent?a.dispatchEvent(g):a.__events&&a.__events.dispatchEvent(g);return g};z.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};z.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};z.isCursorOverElement=function(a,b){var d=a.clientX,f=a.clientY,g=b.getBoundingClientRect();return g?f>g.top&&fg.left&&dMath.abs(d))return f[1];d=(a-f[0])/d;return f[1]*(1-d)+g[1]*d}}return 0}};C.prototype.draw=function(a,b,d,f,g,c){if(d=this.points){this.size=b;var e=b[0]-2*this.margin;b=b[1]-2*this.margin;g=g||"#666";a.save();a.translate(this.margin, +this.margin);f&&(a.fillStyle="#111",a.fillRect(0,0,e,b),a.fillStyle="#222",a.fillRect(0.5*e,0,1,b),a.strokeStyle="#333",a.strokeRect(0,0,e,b));a.strokeStyle=g;c&&(a.globalAlpha=0.5);a.beginPath();for(f=0;fa[1])){var f=this.size[0]-2*this.margin,g=this.size[1]-2*this.margin,c=a[0]-this.margin,e=a[1]-this.margin;this.selected=this.getCloserPoint([c,e],30/b.ds.scale);-1==this.selected&&(f=[c/f,1-e/g],d.push(f),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(f),this.must_update=!0);if(-1!=this.selected)return!0}};C.prototype.onMouseMove=function(a,b){var d=this.points;if(d){var f=this.selected;if(!(0>f)){var g=(a[0]-this.margin)/(this.size[0]-2*this.margin),c=(a[1]- +this.margin)/(this.size[1]-2*this.margin);this._nearest=this.getCloserPoint([a[0]-this.margin,a[1]-this.margin],30/b.ds.scale);var e=d[f];if(e){var k=0==f||f==d.length-1;!k&&(-10>a[0]||a[0]>this.size[0]+10||-10>a[1]||a[1]>this.size[1]+10)?(d.splice(f,1),this.selected=-1):(e[0]=k?0==f?0:1:Math.clamp(g,0,1),e[1]=1-Math.clamp(c,0,1),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(e),this.must_update=!0)}}}};C.prototype.onMouseUp=function(a,b){this.selected=-1;return!1};C.prototype.getCloserPoint= +function(a,b){var d=this.points;if(!d)return-1;b=b||30;for(var f=this.size[0]-2*this.margin,g=this.size[1]-2*this.margin,c=d.length,e=[0,0],k=1E6,n=-1,r=0;rk||q>b||(n=r,k=q)}return n};e.CurveEditor=C;e.getParameterNames=function(a){return(a+"").replace(/[/][/].*$/gm,"").replace(/\s+/g,"").replace(/[/][*][^/*]*[*][/]/g,"").split("){",1)[0].replace(/^[^(]*[(]/,"").replace(/=[^,]+/g,"").split(",").filter(Boolean)};Math.clamp=function(a, b,d){return b>a?b:dthis.size[1]-f.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};q.prototype.computeSize=function(){return[200,Math.max(this.inputs?this.inputs.length:0,this.outputs?this.outputs.length:0)*f.NODE_SLOT_HEIGHT+f.NODE_TITLE_HEIGHT]};q.prototype.onSubgraphTrigger=function(a,b){var d=this.findOutputSlot(a);-1!=d&&this.triggerSlot(d)};q.prototype.onSubgraphNewInput= -function(a,b){-1==this.findInputSlot(a)&&this.addInput(a,b)};q.prototype.onSubgraphRenamedInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).name=b)};q.prototype.onSubgraphTypeChangeInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).type=b)};q.prototype.onSubgraphRemovedInput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeInput(a)};q.prototype.onSubgraphNewOutput=function(a,b){-1==this.findOutputSlot(a)&&this.addOutput(a,b)};q.prototype.onSubgraphRenamedOutput= -function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).name=b)};q.prototype.onSubgraphTypeChangeOutput=function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).type=b)};q.prototype.onSubgraphRemovedOutput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeOutput(a)};q.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Open",callback:function(){a.openSubgraph(b.subgraph)}}]};q.prototype.onResize=function(a){a[1]+=20};q.prototype.serialize=function(){var a= -f.LGraphNode.prototype.serialize.call(this);a.subgraph=this.subgraph.serialize();return a};q.prototype.clone=function(){var a=f.createNode(this.type),b=this.serialize();delete b.id;delete b.inputs;delete b.outputs;a.configure(b);return a};q.prototype.buildFromNodes=function(a){for(var b={},d=0,f=0;fthis.size[1]-f.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};m.prototype.computeSize=function(){return[200,Math.max(this.inputs?this.inputs.length:0,this.outputs?this.outputs.length:0)*f.NODE_SLOT_HEIGHT+f.NODE_TITLE_HEIGHT]};m.prototype.onSubgraphTrigger=function(a,b){var d=this.findOutputSlot(a);-1!=d&&this.triggerSlot(d)};m.prototype.onSubgraphNewInput= +function(a,b){-1==this.findInputSlot(a)&&this.addInput(a,b)};m.prototype.onSubgraphRenamedInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).name=b)};m.prototype.onSubgraphTypeChangeInput=function(a,b){var d=this.findInputSlot(a);-1!=d&&(this.getInputInfo(d).type=b)};m.prototype.onSubgraphRemovedInput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeInput(a)};m.prototype.onSubgraphNewOutput=function(a,b){-1==this.findOutputSlot(a)&&this.addOutput(a,b)};m.prototype.onSubgraphRenamedOutput= +function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).name=b)};m.prototype.onSubgraphTypeChangeOutput=function(a,b){var d=this.findOutputSlot(a);-1!=d&&(this.getOutputInfo(d).type=b)};m.prototype.onSubgraphRemovedOutput=function(a){a=this.findInputSlot(a);-1!=a&&this.removeOutput(a)};m.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Open",callback:function(){a.openSubgraph(b.subgraph)}}]};m.prototype.onResize=function(a){a[1]+=20};m.prototype.serialize=function(){var a= +f.LGraphNode.prototype.serialize.call(this);a.subgraph=this.subgraph.serialize();return a};m.prototype.clone=function(){var a=f.createNode(this.type),b=this.serialize();delete b.id;delete b.inputs;delete b.outputs;a.configure(b);return a};m.prototype.buildFromNodes=function(a){for(var b={},d=0,f=0;f=m?this.trigger(null,e):this._pending.push([m,e])};C.prototype.onExecute=function(){var c=1E3*this.graph.elapsed_time;this.isInputConnected(1)&&(this.properties.time_in_ms= -this.getInputData(1));for(var e=0;e=q?this.trigger(null,e):this._pending.push([q,e])};B.prototype.onExecute=function(){var c=1E3*this.graph.elapsed_time;this.isInputConnected(1)&&(this.properties.time_in_ms= +this.getInputData(1));for(var e=0;em[1]))return this.old_y=c.canvasY,this.captureInput(!0),this.mouse_captured=!0};s.prototype.onMouseMove=function(c){if(this.mouse_captured){var m=this.old_y-c.canvasY;c.shiftKey&&(m*=10);if(c.metaKey||c.altKey)m*=0.1;this.old_y=c.canvasY;c=this._remainder+m/s.pixels_threshold;this._remainder=c%1;c=Math.clamp(this.properties.value+ -(c|0)*this.properties.step,this.properties.min,this.properties.max);this.properties.value=c;this.graph._version++;this.setDirtyCanvas(!0)}};s.prototype.onMouseUp=function(c,m){200>c.click_time&&(this.properties.value=Math.clamp(this.properties.value+(m[1]>0.5*this.size[1]?-1:1)*this.properties.step,this.properties.min,this.properties.max),this.graph._version++,this.setDirtyCanvas(!0));this.mouse_captured&&(this.mouse_captured=!1,this.captureInput(!1))};D.registerNodeType("widget/number",s);l.title= -"Combo";l.desc="Widget to select from a list";l.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};l.prototype.onPropertyChanged=function(c,m){"values"==c?(this._values=m.split(";"),this.widget.options.values=this._values):"value"==c&&(this.widget.value=m)};D.registerNodeType("widget/combo",l);w.title="Knob";w.desc="Circular controller";w.size=[80,100];w.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/ -(this.properties.max-this.properties.min));var m=0.5*this.size[0],h=0.5*this.size[1],l=0.5*Math.min(this.size[0],this.size[1])-5;c.globalAlpha=1;c.save();c.translate(m,h);c.rotate(0.75*Math.PI);c.fillStyle="rgba(0,0,0,0.5)";c.beginPath();c.moveTo(0,0);c.arc(0,0,l,0,1.5*Math.PI);c.fill();c.strokeStyle="black";c.fillStyle=this.properties.color;c.lineWidth=2;c.beginPath();c.moveTo(0,0);c.arc(0,0,l-4,0,1.5*Math.PI*Math.max(0.01,this.value));c.closePath();c.fill();c.lineWidth=1;c.globalAlpha=1;c.restore(); -c.fillStyle="black";c.beginPath();c.arc(m,h,0.75*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":this.properties.color;c.beginPath();var s=this.value*Math.PI*1.5+0.75*Math.PI;c.arc(m+Math.cos(s)*l*0.65,h+Math.sin(s)*l*0.65,0.05*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":"#AAA";c.font=Math.floor(0.5*l)+"px Arial";c.textAlign="center";c.fillText(this.properties.value.toFixed(this.properties.precision),m,h+0.15*l)}};w.prototype.onExecute=function(){this.setOutputData(0, -this.properties.value);this.boxcolor=D.colorToString([this.value,this.value,this.value])};w.prototype.onMouseDown=function(c){this.center=[0.5*this.size[0],0.5*this.size[1]+20];this.radius=0.5*this.size[0];if(20>c.canvasY-this.pos[1]||D.distance([c.canvasX,c.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];this.captureInput(!0);return!0};w.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX- -this.pos[0],c.canvasY-this.pos[1]];var m=this.value,m=m-0.01*(c[1]-this.oldmouse[1]);1m&&(m=0);this.value=m;this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=c;this.setDirtyCanvas(!0)}};w.prototype.onMouseUp=function(c){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};w.prototype.onPropertyChanged=function(c,m){if("min"==c||"max"==c||"value"==c)return this.properties[c]=parseFloat(m),!0};D.registerNodeType("widget/knob", -w);h.title="Inner Slider";h.prototype.onPropertyChanged=function(c,m){"value"==c&&(this.slider.value=m)};h.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};D.registerNodeType("widget/internal_slider",h);C.title="H.Slider";C.desc="Linear slider controller";C.prototype.onDrawForeground=function(c){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));c.globalAlpha=1;c.lineWidth=1;c.fillStyle="#000";c.fillRect(2, -2,this.size[0]-4,this.size[1]-4);c.fillStyle=this.properties.color;c.beginPath();c.rect(4,4,(this.size[0]-8)*this.value,this.size[1]-8);c.fill()};C.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=D.colorToString([this.value,this.value,this.value])};C.prototype.onMouseDown=function(c){if(0>c.canvasY-this.pos[1])return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY- -this.pos[1]];this.captureInput(!0);return!0};C.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];var m=this.value,m=m+(c[0]-this.oldmouse[0])/this.size[0];1m&&(m=0);this.value=m;this.oldmouse=c;this.setDirtyCanvas(!0)}};C.prototype.onMouseUp=function(c){this.oldmouse=null;this.captureInput(!1)};C.prototype.onMouseLeave=function(c){};D.registerNodeType("widget/hslider",C);v.title="Progress";v.desc="Shows data in linear progress";v.prototype.onExecute= -function(){var c=this.getInputData(0);void 0!=c&&(this.properties.value=c)};v.prototype.onDrawForeground=function(c){c.lineWidth=1;c.fillStyle=this.properties.color;var m=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),m=Math.min(1,m),m=Math.max(0,m);c.fillRect(2,2,(this.size[0]-4)*m,this.size[1]-4)};D.registerNodeType("widget/progress",v);G.title="Text";G.desc="Shows the input value";G.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text", -text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];G.prototype.onDrawForeground=function(c){c.fillStyle=this.properties.color;var m=this.properties.value;this.properties.glowSize?(c.shadowColor=this.properties.color,c.shadowOffsetX=0,c.shadowOffsetY=0,c.shadowBlur=this.properties.glowSize):c.shadowColor="transparent";var h=this.properties.fontsize;c.textAlign=this.properties.align;c.font=h.toString()+"px "+this.properties.font;this.str="number"==typeof m?m.toFixed(this.properties.decimals): -m;if("string"==typeof this.str)for(var m=this.str.split("\\n"),l=0;lq[1]))return this.old_y=c.canvasY,this.captureInput(!0),this.mouse_captured=!0};s.prototype.onMouseMove=function(c){if(this.mouse_captured){var q=this.old_y-c.canvasY;c.shiftKey&&(q*=10);if(c.metaKey||c.altKey)q*=0.1;this.old_y=c.canvasY;c=this._remainder+q/s.pixels_threshold;this._remainder=c%1;c=Math.clamp(this.properties.value+ +(c|0)*this.properties.step,this.properties.min,this.properties.max);this.properties.value=c;this.graph._version++;this.setDirtyCanvas(!0)}};s.prototype.onMouseUp=function(c,q){200>c.click_time&&(this.properties.value=Math.clamp(this.properties.value+(q[1]>0.5*this.size[1]?-1:1)*this.properties.step,this.properties.min,this.properties.max),this.graph._version++,this.setDirtyCanvas(!0));this.mouse_captured&&(this.mouse_captured=!1,this.captureInput(!1))};C.registerNodeType("widget/number",s);l.title= +"Combo";l.desc="Widget to select from a list";l.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};l.prototype.onPropertyChanged=function(c,q){"values"==c?(this._values=q.split(";"),this.widget.options.values=this._values):"value"==c&&(this.widget.value=q)};C.registerNodeType("widget/combo",l);w.title="Knob";w.desc="Circular controller";w.size=[80,100];w.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/ +(this.properties.max-this.properties.min));var q=0.5*this.size[0],h=0.5*this.size[1],l=0.5*Math.min(this.size[0],this.size[1])-5;c.globalAlpha=1;c.save();c.translate(q,h);c.rotate(0.75*Math.PI);c.fillStyle="rgba(0,0,0,0.5)";c.beginPath();c.moveTo(0,0);c.arc(0,0,l,0,1.5*Math.PI);c.fill();c.strokeStyle="black";c.fillStyle=this.properties.color;c.lineWidth=2;c.beginPath();c.moveTo(0,0);c.arc(0,0,l-4,0,1.5*Math.PI*Math.max(0.01,this.value));c.closePath();c.fill();c.lineWidth=1;c.globalAlpha=1;c.restore(); +c.fillStyle="black";c.beginPath();c.arc(q,h,0.75*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":this.properties.color;c.beginPath();var s=this.value*Math.PI*1.5+0.75*Math.PI;c.arc(q+Math.cos(s)*l*0.65,h+Math.sin(s)*l*0.65,0.05*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":"#AAA";c.font=Math.floor(0.5*l)+"px Arial";c.textAlign="center";c.fillText(this.properties.value.toFixed(this.properties.precision),q,h+0.15*l)}};w.prototype.onExecute=function(){this.setOutputData(0, +this.properties.value);this.boxcolor=C.colorToString([this.value,this.value,this.value])};w.prototype.onMouseDown=function(c){this.center=[0.5*this.size[0],0.5*this.size[1]+20];this.radius=0.5*this.size[0];if(20>c.canvasY-this.pos[1]||C.distance([c.canvasX,c.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];this.captureInput(!0);return!0};w.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX- +this.pos[0],c.canvasY-this.pos[1]];var q=this.value,q=q-0.01*(c[1]-this.oldmouse[1]);1q&&(q=0);this.value=q;this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=c;this.setDirtyCanvas(!0)}};w.prototype.onMouseUp=function(c){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};w.prototype.onPropertyChanged=function(c,q){if("min"==c||"max"==c||"value"==c)return this.properties[c]=parseFloat(q),!0};C.registerNodeType("widget/knob", +w);h.title="Inner Slider";h.prototype.onPropertyChanged=function(c,q){"value"==c&&(this.slider.value=q)};h.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};C.registerNodeType("widget/internal_slider",h);B.title="H.Slider";B.desc="Linear slider controller";B.prototype.onDrawForeground=function(c){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));c.globalAlpha=1;c.lineWidth=1;c.fillStyle="#000";c.fillRect(2, +2,this.size[0]-4,this.size[1]-4);c.fillStyle=this.properties.color;c.beginPath();c.rect(4,4,(this.size[0]-8)*this.value,this.size[1]-8);c.fill()};B.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=C.colorToString([this.value,this.value,this.value])};B.prototype.onMouseDown=function(c){if(0>c.canvasY-this.pos[1])return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY- +this.pos[1]];this.captureInput(!0);return!0};B.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];var q=this.value,q=q+(c[0]-this.oldmouse[0])/this.size[0];1q&&(q=0);this.value=q;this.oldmouse=c;this.setDirtyCanvas(!0)}};B.prototype.onMouseUp=function(c){this.oldmouse=null;this.captureInput(!1)};B.prototype.onMouseLeave=function(c){};C.registerNodeType("widget/hslider",B);v.title="Progress";v.desc="Shows data in linear progress";v.prototype.onExecute= +function(){var c=this.getInputData(0);void 0!=c&&(this.properties.value=c)};v.prototype.onDrawForeground=function(c){c.lineWidth=1;c.fillStyle=this.properties.color;var q=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),q=Math.min(1,q),q=Math.max(0,q);c.fillRect(2,2,(this.size[0]-4)*q,this.size[1]-4)};C.registerNodeType("widget/progress",v);E.title="Text";E.desc="Shows the input value";E.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text", +text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];E.prototype.onDrawForeground=function(c){c.fillStyle=this.properties.color;var q=this.properties.value;this.properties.glowSize?(c.shadowColor=this.properties.color,c.shadowOffsetX=0,c.shadowOffsetY=0,c.shadowBlur=this.properties.glowSize):c.shadowColor="transparent";var h=this.properties.fontsize;c.textAlign=this.properties.align;c.font=h.toString()+"px "+this.properties.font;this.str="number"==typeof q?q.toFixed(this.properties.decimals): +q;if("string"==typeof this.str)for(var q=this.str.split("\\n"),l=0;ll?s.xbox.axes.lx:0,this._left_axis[1]=Math.abs(s.xbox.axes.ly)>l?s.xbox.axes.ly:0,this._right_axis[0]=Math.abs(s.xbox.axes.rx)>l?s.xbox.axes.rx:0,this._right_axis[1]=Math.abs(s.xbox.axes.ry)>l?s.xbox.axes.ry:0,this._triggers[0]=Math.abs(s.xbox.axes.ltrigger)>l?s.xbox.axes.ltrigger: -0,this._triggers[1]=Math.abs(s.xbox.axes.rtrigger)>l?s.xbox.axes.rtrigger:0);if(this.outputs)for(l=0;ll?s.xbox.axes.rtrigger:0);if(this.outputs)for(l=0;ls;s++)if(l[s]){s=l[s];l=this.xbox_mapping;l||(l=this.xbox_mapping={axes:[], -buttons:{},hat:"",hatmap:c.CENTER});l.axes.lx=s.axes[0];l.axes.ly=s.axes[1];l.axes.rx=s.axes[2];l.axes.ry=s.axes[3];l.axes.ltrigger=s.buttons[6].value;l.axes.rtrigger=s.buttons[7].value;l.hat="";l.hatmap=c.CENTER;for(var q=0;qq)l.buttons[c.mapping_array[q]]=s.buttons[q].pressed,s.buttons[q].was_pressed&&this.trigger(c.mapping_array[q]+"_button_event");else switch(q){case 12:s.buttons[q].pressed&&(l.hat+="up",l.hatmap|=c.UP); -break;case 13:s.buttons[q].pressed&&(l.hat+="down",l.hatmap|=c.DOWN);break;case 14:s.buttons[q].pressed&&(l.hat+="left",l.hatmap|=c.LEFT);break;case 15:s.buttons[q].pressed&&(l.hat+="right",l.hatmap|=c.RIGHT);break;case 16:l.buttons.home=s.buttons[q].pressed}s.xbox=l;return s}};c.prototype.onDrawBackground=function(c){if(!this.flags.collapsed){var l=this._left_axis,q=this._right_axis;c.strokeStyle="#88A";c.strokeRect(0.5*(l[0]+1)*this.size[0]-4,0.5*(l[1]+1)*this.size[1]-4,8,8);c.strokeStyle="#8A8"; -c.strokeRect(0.5*(q[0]+1)*this.size[0]-4,0.5*(q[1]+1)*this.size[1]-4,8,8);l=this.size[1]/this._current_buttons.length;c.fillStyle="#AEB";for(q=0;qm)l.buttons[c.mapping_array[m]]=s.buttons[m].pressed,s.buttons[m].was_pressed&&this.trigger(c.mapping_array[m]+"_button_event");else switch(m){case 12:s.buttons[m].pressed&&(l.hat+="up",l.hatmap|=c.UP); +break;case 13:s.buttons[m].pressed&&(l.hat+="down",l.hatmap|=c.DOWN);break;case 14:s.buttons[m].pressed&&(l.hat+="left",l.hatmap|=c.LEFT);break;case 15:s.buttons[m].pressed&&(l.hat+="right",l.hatmap|=c.RIGHT);break;case 16:l.buttons.home=s.buttons[m].pressed}s.xbox=l;return s}};c.prototype.onDrawBackground=function(c){if(!this.flags.collapsed){var l=this._left_axis,m=this._right_axis;c.strokeStyle="#88A";c.strokeRect(0.5*(l[0]+1)*this.size[0]-4,0.5*(l[1]+1)*this.size[1]-4,8,8);c.strokeStyle="#8A8"; +c.strokeRect(0.5*(m[0]+1)*this.size[0]-4,0.5*(m[1]+1)*this.size[1]-4,8,8);l=this.size[1]/this._current_buttons.length;c.fillStyle="#AEB";for(m=0;m","enum",{values:a.values});this.addWidget("combo","Cond.",this.properties.OP, {property:"OP",values:a.values});this.size=[80,60]}function b(){this.addInput("in","");this.addInput("cond","boolean");this.addOutput("true","");this.addOutput("false","");this.size=[80,60]}function d(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function f(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl="nodes/imgs/icon-sin.png"} -function g(){this.addInput("x","number");this.addInput("y","number");this.addOutput("","number");this.properties={x:1,y:1,formula:"x+y"};this.code_widget=this.addWidget("text","F(x,y)",this.properties.formula,function(a,b,d){d.properties.formula=a});this.addWidget("toggle","allow",x.allow_scripts,function(a){x.allow_scripts=a});this._func=null}function r(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function A(){this.addInputs([["x","number"],["y","number"]]); -this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function O(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function L(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)}function N(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z", -"number");this.addOutput("w","number")}function M(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var x=z.LiteGraph;c.title="Converter";c.desc="type A to type B";c.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b=0;ba&&(a+=1024);var c=Math.floor(a);a-=c;d=h.data[c];c=h.data[1023==c?0:c+1];b&&(a=a*a*a*(a*(6*a-15)+10));return d*(1-a)+c*a};h.prototype.onExecute=function(){for(var a= -this.getInputData(0)||0,b=this.properties.octaves||1,d=0,c=1,a=a+(this.properties.seed||0),f=this.properties.speed||1,g=0,k=0;kc);++k);a=this.properties.min;this._last_v=d/g*(this.properties.max-a)+a;this.setOutputData(0,this._last_v)};h.prototype.onDrawBackground=function(a){this.outputs[0].label=(this._last_v||0).toFixed(3)};x.registerNodeType("math/noise",h);C.title="Spikes";C.desc="spike every random time"; -C.prototype.onExecute=function(){var a=this.graph.elapsed_time;this._remaining_time-=a;this._blink_time-=a;a=0;0this._remaining_time?(this._remaining_time=Math.random()*(this.properties.max_time-this.properties.min_time)+this.properties.min_time,this._blink_time=this.properties.duration,this.boxcolor="#FFF"):this.boxcolor="#000";this.setOutputData(0,a)};x.registerNodeType("math/spikes",C);v.title="Clamp";v.desc= -"Clamp number between min and max";v.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(a=Math.max(this.properties.min,a),a=Math.min(this.properties.max,a),this.setOutputData(0,a))};v.prototype.getCode=function(a){a="";this.isInputConnected(0)&&(a+="clamp({{0}},"+this.properties.min+","+this.properties.max+")");return a};x.registerNodeType("math/clamp",v);G.title="Lerp";G.desc="Linear Interpolation";G.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b= -this.getInputData(1);null==b&&(b=0);var d=this.properties.f,c=this.getInputData(2);void 0!==c&&(d=c);this.setOutputData(0,a*(1-d)+b*d)};G.prototype.onGetInputs=function(){return[["f","number"]]};x.registerNodeType("math/lerp",G);y.title="Abs";y.desc="Absolute";y.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,Math.abs(a))};x.registerNodeType("math/abs",y);D.title="Floor";D.desc="Floor number to remove fractional part";D.prototype.onExecute=function(){var a= -this.getInputData(0);null!=a&&this.setOutputData(0,Math.floor(a))};x.registerNodeType("math/floor",D);e.title="Frac";e.desc="Returns fractional part";e.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a%1)};x.registerNodeType("math/frac",e);m.title="Smoothstep";m.desc="Smoothstep";m.prototype.onExecute=function(){var a=this.getInputData(0);if(void 0!==a){var b=this.properties.A,a=Math.clamp((a-b)/(this.properties.B-b),0,1);this.setOutputData(0,a*a*(3-2*a))}}; -x.registerNodeType("math/smoothstep",m);F.title="Scale";F.desc="v * factor";F.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a*this.properties.factor)};x.registerNodeType("math/scale",F);u.title="Gate";u.desc="if v is true, then outputs A, otherwise B";u.prototype.onExecute=function(){var a=this.getInputData(0);this.setOutputData(0,this.getInputData(a?1:2))};x.registerNodeType("math/gate",u);J.title="Average";J.desc="Average Filter";J.prototype.onExecute=function(){var a= -this.getInputData(0);null==a&&(a=0);var b=this._values.length;this._values[this._current%b]=a;this._current+=1;this._current>b&&(this._current=0);for(var d=a=0;db&&(b=1);this.properties.samples=Math.round(b);var d=this._values;this._values=new Float32Array(this.properties.samples);d.length<=this._values.length?this._values.set(d):this._values.set(d.subarray(0,this._values.length))};x.registerNodeType("math/average", -J);t.title="TendTo";t.desc="moves the output value always closer to the input";t.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.factor;this._value=null==this._value?a:this._value*(1-b)+a*b;this.setOutputData(0,this._value)};x.registerNodeType("math/tendTo",t);n.values="+ - * / % ^ max min".split(" ");n.title="Operation";n.desc="Easy math operators";n["@OP"]={type:"enum",title:"operation",values:n.values};n.size=[100,60];n.prototype.getTitle=function(){return"max"== +function(){return[["in_min","number"],["in_max","number"],["out_min","number"],["out_max","number"]]};y.registerNodeType("math/range",l);w.title="Rand";w.desc="Random number";w.prototype.onExecute=function(){if(this.inputs)for(var a=0;aa&&(a+=1024);var c=Math.floor(a);a-=c;d=h.data[c];c=h.data[1023==c?0:c+1];b&&(a=a*a*a*(a*(6*a-15)+10));return d*(1-a)+c*a};h.prototype.onExecute=function(){for(var a= +this.getInputData(0)||0,b=this.properties.octaves||1,d=0,c=1,a=a+(this.properties.seed||0),f=this.properties.speed||1,g=0,k=0;kc);++k);a=this.properties.min;this._last_v=d/g*(this.properties.max-a)+a;this.setOutputData(0,this._last_v)};h.prototype.onDrawBackground=function(a){this.outputs[0].label=(this._last_v||0).toFixed(3)};y.registerNodeType("math/noise",h);B.title="Spikes";B.desc="spike every random time"; +B.prototype.onExecute=function(){var a=this.graph.elapsed_time;this._remaining_time-=a;this._blink_time-=a;a=0;0this._remaining_time?(this._remaining_time=Math.random()*(this.properties.max_time-this.properties.min_time)+this.properties.min_time,this._blink_time=this.properties.duration,this.boxcolor="#FFF"):this.boxcolor="#000";this.setOutputData(0,a)};y.registerNodeType("math/spikes",B);v.title="Clamp";v.desc= +"Clamp number between min and max";v.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(a=Math.max(this.properties.min,a),a=Math.min(this.properties.max,a),this.setOutputData(0,a))};v.prototype.getCode=function(a){a="";this.isInputConnected(0)&&(a+="clamp({{0}},"+this.properties.min+","+this.properties.max+")");return a};y.registerNodeType("math/clamp",v);E.title="Lerp";E.desc="Linear Interpolation";E.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b= +this.getInputData(1);null==b&&(b=0);var d=this.properties.f,c=this.getInputData(2);void 0!==c&&(d=c);this.setOutputData(0,a*(1-d)+b*d)};E.prototype.onGetInputs=function(){return[["f","number"]]};y.registerNodeType("math/lerp",E);z.title="Abs";z.desc="Absolute";z.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,Math.abs(a))};y.registerNodeType("math/abs",z);C.title="Floor";C.desc="Floor number to remove fractional part";C.prototype.onExecute=function(){var a= +this.getInputData(0);null!=a&&this.setOutputData(0,Math.floor(a))};y.registerNodeType("math/floor",C);e.title="Frac";e.desc="Returns fractional part";e.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a%1)};y.registerNodeType("math/frac",e);q.title="Smoothstep";q.desc="Smoothstep";q.prototype.onExecute=function(){var a=this.getInputData(0);if(void 0!==a){var b=this.properties.A,a=Math.clamp((a-b)/(this.properties.B-b),0,1);this.setOutputData(0,a*a*(3-2*a))}}; +y.registerNodeType("math/smoothstep",q);D.title="Scale";D.desc="v * factor";D.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a*this.properties.factor)};y.registerNodeType("math/scale",D);u.title="Gate";u.desc="if v is true, then outputs A, otherwise B";u.prototype.onExecute=function(){var a=this.getInputData(0);this.setOutputData(0,this.getInputData(a?1:2))};y.registerNodeType("math/gate",u);I.title="Average";I.desc="Average Filter";I.prototype.onExecute=function(){var a= +this.getInputData(0);null==a&&(a=0);var b=this._values.length;this._values[this._current%b]=a;this._current+=1;this._current>b&&(this._current=0);for(var d=a=0;db&&(b=1);this.properties.samples=Math.round(b);var d=this._values;this._values=new Float32Array(this.properties.samples);d.length<=this._values.length?this._values.set(d):this._values.set(d.subarray(0,this._values.length))};y.registerNodeType("math/average", +I);r.title="TendTo";r.desc="moves the output value always closer to the input";r.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.properties.factor;this._value=null==this._value?a:this._value*(1-b)+a*b;this.setOutputData(0,this._value)};y.registerNodeType("math/tendTo",r);n.values="+ - * / % ^ max min".split(" ");n.title="Operation";n.desc="Easy math operators";n["@OP"]={type:"enum",title:"operation",values:n.values};n.size=[100,60];n.prototype.getTitle=function(){return"max"== this.properties.OP||"min"==this.properties.OP?this.properties.OP+"(A,B)":"A "+this.properties.OP+" B"};n.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};n.prototype.onPropertyChanged=function(a,b){if("OP"==a)switch(this.properties.OP){case "+":this._func=function(a,b){return a+b};break;case "-":this._func=function(a,b){return a-b};break;case "x":case "X":case "*":this._func=function(a,b){return a*b};break;case "/":this._func=function(a,b){return a/b}; break;case "%":this._func=function(a,b){return a%b};break;case "^":this._func=function(a,b){return Math.pow(a,b)};break;case "max":this._func=function(a,b){return Math.max(a,b)};break;case "min":this._func=function(a,b){return Math.min(a,b)};break;default:console.warn("Unknown operation: "+this.properties.OP),this._func=function(a){return a}}};n.prototype.onExecute=function(){var a=this.getInputData(0),b=this.getInputData(1);null!=a?a.constructor===Number&&(this.properties.A=a):a=this.properties.A; -null!=b?this.properties.B=b:b=this.properties.B;var d;if(a.constructor===Number)d=this._func(a,b);else if(a.constructor===Array){d=this._result;d.length=a.length;for(var c=0;cB":g=a>b;break;case "A=B":g=a>=b}this.setOutputData(d,g)}}};k.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]};x.registerNodeType("math/compare",k);x.registerSearchboxExtra("math/compare","==",{outputs:[["A==B","boolean"]], 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+title:"A==B"});y.registerSearchboxExtra("math/compare","!=",{outputs:[["A!=B","boolean"]],title:"A!=B"});y.registerSearchboxExtra("math/compare",">",{outputs:[["A>B","boolean"]],title:"A>B"});y.registerSearchboxExtra("math/compare","<",{outputs:[["A=",{outputs:[["A>=B","boolean"]],title:"A>=B"});y.registerSearchboxExtra("math/compare","<=",{outputs:[["A<=B","boolean"]],title:"A<=B"});a.values="> < == != <= >= || &&".split(" "); a["@OP"]={type:"enum",title:"operation",values:a.values};a.title="Condition";a.desc="evaluates condition between A and B";a.prototype.getTitle=function(){return"A "+this.properties.OP+" B"};a.prototype.onExecute=function(){var a=this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a;var b=this.getInputData(1);void 0===b?b=this.properties.B:this.properties.B=b;var d=!0;switch(this.properties.OP){case ">":d=a>b;break;case "<":d=a=":d=a>=b;break;case "||":d=a||b;break;case 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c=this.getInputData(3);null==c&&(c=this.properties.w); -var f=this._data;f[0]=a;f[1]=b;f[2]=d;f[3]=c;this.setOutputData(0,f)};x.registerNodeType("math3d/xyzw-to-vec4",M)})(this); -(function(z){function c(){this.addInput("T","vec3");this.addInput("R","vec3");this.addInput("S","vec3");this.addOutput("mat4","mat4");this.properties={T:[0,0,0],R:[0,0,0],S:[1,1,1],R_in_degrees:!0};this._result=mat4.create();this._must_update=!0}function q(){this.addInput("A","number,vec3");this.addInput("B","number,vec3");this.addOutput("=","number,vec3");this.addProperty("OP","+","enum",{values:q.values});this._result=vec3.create()}function s(){this.addInput("in","vec3");this.addInput("f","number"); -this.addOutput("out","vec3");this.properties={f:1};this._data=new Float32Array(3)}function l(){this.addInput("in","vec3");this.addOutput("out","number")}function w(){this.addInput("in","vec3");this.addOutput("out","vec3");this._data=new Float32Array(3)}function h(){this.addInput("A","vec3");this.addInput("B","vec3");this.addInput("f","vec3");this.addOutput("out","vec3");this.properties={f:0.5};this._data=new Float32Array(3)}function C(){this.addInput("A","vec3");this.addInput("B","vec3");this.addOutput("out", -"number")}var v=z.LiteGraph;c.title="mat4";c.temp_quat=new Float32Array([0,0,0,1]);c.temp_mat4=new Float32Array(16);c.temp_vec3=new Float32Array(3);c.prototype.onPropertyChanged=function(c,h){this._must_update=!0};c.prototype.onExecute=function(){var h=this._result,l=c.temp_quat,s=c.temp_mat4,e=c.temp_vec3,m=this.getInputData(0),q=this.getInputData(1),u=this.getInputData(2);if(this._must_update||m||q||u)m=m||this.properties.T,q=q||this.properties.R,u=u||this.properties.S,mat4.identity(h),mat4.translate(h, -h,m),this.properties.R_in_degrees?(e.set(q),vec3.scale(e,e,DEG2RAD),quat.fromEuler(l,e)):quat.fromEuler(l,q),mat4.fromQuat(s,l),mat4.multiply(h,h,s),mat4.scale(h,h,u);this.setOutputData(0,h)};v.registerNodeType("math3d/mat4",c);q.values="+ - * / % ^ max min dot cross".split(" ");v.registerSearchboxExtra("math3d/operation","CROSS()",{properties:{OP:"cross"},title:"CROSS()"});v.registerSearchboxExtra("math3d/operation","DOT()",{properties:{OP:"dot"},title:"DOT()"});q.title="Operation";q.desc="Easy math 3D operators"; -q["@OP"]={type:"enum",title:"operation",values:q.values};q.size=[100,60];q.prototype.getTitle=function(){return"max"==this.properties.OP||"min"==this.properties.OP?this.properties.OP+"(A,B)":"A "+this.properties.OP+" B"};q.prototype.onExecute=function(){var c=this.getInputData(0),h=this.getInputData(1);if(null!=c&&null!=h){c.constructor===Number&&(c=[c,c,c]);h.constructor===Number&&(h=[h,h,h]);var l=this._result;switch(this.properties.OP){case 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Function("x","y","TIME","return "+this.properties.formula),this._func_code=this.properties.formula), +d=this._func(a,b,this.graph.globaltime),this.boxcolor=null}catch(c){this.boxcolor="red"}this.setOutputData(0,d)}};g.prototype.getTitle=function(){return this._func_code||"Formula"};g.prototype.onDrawBackground=function(){var a=this.properties.formula;this.outputs&&this.outputs.length&&(this.outputs[0].label=a)};y.registerNodeType("math/formula",g);t.title="Vec2->XY";t.desc="vector 2 to components";t.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1, +a[1]))};y.registerNodeType("math3d/vec2-to-xy",t);x.title="XY->Vec2";x.desc="components to vector2";x.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this._data;d[0]=a;d[1]=b;this.setOutputData(0,d)};y.registerNodeType("math3d/xy-to-vec2",x);M.title="Vec3->XYZ";M.desc="vector 3 to components";M.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1, +a[1]),this.setOutputData(2,a[2]))};y.registerNodeType("math3d/vec3-to-xyz",M);K.title="XYZ->Vec3";K.desc="components to vector3";K.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var c=this._data;c[0]=a;c[1]=b;c[2]=d;this.setOutputData(0,c)};y.registerNodeType("math3d/xyz-to-vec3",K);N.title="Vec4->XYZW";N.desc="vector 4 to components";N.prototype.onExecute= +function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};y.registerNodeType("math3d/vec4-to-xyzw",N);L.title="XYZW->Vec4";L.desc="components to vector4";L.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var b=this.getInputData(1);null==b&&(b=this.properties.y);var d=this.getInputData(2);null==d&&(d=this.properties.z);var c=this.getInputData(3);null==c&&(c=this.properties.w); +var f=this._data;f[0]=a;f[1]=b;f[2]=d;f[3]=c;this.setOutputData(0,f)};y.registerNodeType("math3d/xyzw-to-vec4",L)})(this); +(function(A){function c(){this.addInput("T","vec3");this.addInput("R","vec3");this.addInput("S","vec3");this.addOutput("mat4","mat4");this.properties={T:[0,0,0],R:[0,0,0],S:[1,1,1],R_in_degrees:!0};this._result=mat4.create();this._must_update=!0}function 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Float32Array(3);c.prototype.onPropertyChanged=function(c,h){this._must_update=!0};c.prototype.onExecute=function(){var h=this._result,l=c.temp_quat,m=c.temp_mat4,e=c.temp_vec3,q=this.getInputData(0),s=this.getInputData(1),u=this.getInputData(2);if(this._must_update||q||s||u)q=q||this.properties.T,s=s||this.properties.R,u=u||this.properties.S,mat4.identity(h),mat4.translate(h, +h,q),this.properties.R_in_degrees?(e.set(s),vec3.scale(e,e,DEG2RAD),quat.fromEuler(l,e)):quat.fromEuler(l,s),mat4.fromQuat(m,l),mat4.multiply(h,h,m),mat4.scale(h,h,u);this.setOutputData(0,h)};v.registerNodeType("math3d/mat4",c);m.values="+ - * / % ^ max min dot cross".split(" ");v.registerSearchboxExtra("math3d/operation","CROSS()",{properties:{OP:"cross"},title:"CROSS()"});v.registerSearchboxExtra("math3d/operation","DOT()",{properties:{OP:"dot"},title:"DOT()"});m.title="Operation";m.desc="Easy math 3D operators"; 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"cross":vec3.cross(l,c,h);break;default:console.warn("Unknown operation: "+ -this.properties.OP)}this.setOutputData(0,l)}};q.prototype.onDrawBackground=function(c){this.flags.collapsed||(c.font="40px Arial",c.fillStyle="#666",c.textAlign="center",c.fillText(this.properties.OP,0.5*this.size[0],0.5*(this.size[1]+v.NODE_TITLE_HEIGHT)),c.textAlign="left")};v.registerNodeType("math3d/operation",q);s.title="vec3_scale";s.desc="scales the components of a vec3";s.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);null==h&&(h=this.properties.f); +this.properties.OP)}this.setOutputData(0,l)}};m.prototype.onDrawBackground=function(c){this.flags.collapsed||(c.font="40px Arial",c.fillStyle="#666",c.textAlign="center",c.fillText(this.properties.OP,0.5*this.size[0],0.5*(this.size[1]+v.NODE_TITLE_HEIGHT)),c.textAlign="left")};v.registerNodeType("math3d/operation",m);s.title="vec3_scale";s.desc="scales the components of a vec3";s.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);null==h&&(h=this.properties.f); var l=this._data;l[0]=c[0]*h;l[1]=c[1]*h;l[2]=c[2]*h;this.setOutputData(0,l)}};v.registerNodeType("math3d/vec3-scale",s);l.title="vec3_length";l.desc="returns the module of a vector";l.prototype.onExecute=function(){var c=this.getInputData(0);null!=c&&(c=Math.sqrt(c[0]*c[0]+c[1]*c[1]+c[2]*c[2]),this.setOutputData(0,c))};v.registerNodeType("math3d/vec3-length",l);w.title="vec3_normalize";w.desc="returns the vector normalized";w.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h= Math.sqrt(c[0]*c[0]+c[1]*c[1]+c[2]*c[2]),l=this._data;l[0]=c[0]/h;l[1]=c[1]/h;l[2]=c[2]/h;this.setOutputData(0,l)}};v.registerNodeType("math3d/vec3-normalize",w);h.title="vec3_lerp";h.desc="returns the interpolated vector";h.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);if(null!=h){var l=this.getInputOrProperty("f"),e=this._data;e[0]=c[0]*(1-l)+h[0]*l;e[1]=c[1]*(1-l)+h[1]*l;e[2]=c[2]*(1-l)+h[2]*l;this.setOutputData(0,e)}}};v.registerNodeType("math3d/vec3-lerp", -h);C.title="vec3_dot";C.desc="returns the dot product";C.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);null!=h&&this.setOutputData(0,c[0]*h[0]+c[1]*h[1]+c[2]*h[2])}};v.registerNodeType("math3d/vec3-dot",C);z.glMatrix?(z=function(){this.addOutput("quat","quat");this.properties={x:0,y:0,z:0,w:1,normalize:!1};this._value=quat.create()},z.title="Quaternion",z.desc="quaternion",z.prototype.onExecute=function(){this._value[0]=this.getInputOrProperty("x"); -this._value[1]=this.getInputOrProperty("y");this._value[2]=this.getInputOrProperty("z");this._value[3]=this.getInputOrProperty("w");this.properties.normalize&&quat.normalize(this._value,this._value);this.setOutputData(0,this._value)},z.prototype.onGetInputs=function(){return[["x","number"],["y","number"],["z","number"],["w","number"]]},v.registerNodeType("math3d/quaternion",z),z=function(){this.addInputs([["degrees","number"],["axis","vec3"]]);this.addOutput("quat","quat");this.properties={angle:90, -axis:vec3.fromValues(0,1,0)};this._value=quat.create()},z.title="Rotation",z.desc="quaternion rotation",z.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.angle);var h=this.getInputData(1);null==h&&(h=this.properties.axis);c=quat.setAxisAngle(this._value,h,0.0174532925*c);this.setOutputData(0,c)},v.registerNodeType("math3d/rotation",z),z=function(){this.addInput("euler","vec3");this.addOutput("quat","quat");this.properties={euler:[0,0,0],use_yaw_pitch_roll:!1}; -this._degs=vec3.create();this._value=quat.create()},z.title="Euler->Quat",z.desc="Converts euler angles (in degrees) to quaternion",z.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.euler);vec3.scale(this._degs,c,DEG2RAD);this.properties.use_yaw_pitch_roll&&(this._degs=[this._degs[2],this._degs[0],this._degs[1]]);c=quat.fromEuler(this._value,this._degs);this.setOutputData(0,c)},v.registerNodeType("math3d/euler_to_quat",z),z=function(){this.addInput(["quat","quat"]); -this.addOutput("euler","vec3");this._value=vec3.create()},z.title="Euler->Quat",z.desc="Converts rotX,rotY,rotZ in degrees to quat",z.prototype.onExecute=function(){var c=this.getInputData(0);c&&(quat.toEuler(this._value,c),vec3.scale(this._value,this._value,DEG2RAD),this.setOutputData(0,this._value))},v.registerNodeType("math3d/quat_to_euler",z),z=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]);this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},z.title="Rot. Vec3",z.desc= -"rotate a point",z.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.vec);var h=this.getInputData(1);null==h?this.setOutputData(c):this.setOutputData(0,vec3.transformQuat(vec3.create(),c,h))},v.registerNodeType("math3d/rotate_vec3",z),z=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},z.title="Mult. Quat",z.desc="rotate quaternion",z.prototype.onExecute=function(){var c=this.getInputData(0);if(null!= -c){var h=this.getInputData(1);null!=h&&(c=quat.multiply(this._value,c,h),this.setOutputData(0,c))}},v.registerNodeType("math3d/mult-quat",z),z=function(){this.addInputs([["A","quat"],["B","quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},z.title="Quat Slerp",z.desc="quaternion spherical interpolation",z.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);if(null!=h){var l=this.properties.factor; -null!=this.getInputData(2)&&(l=this.getInputData(2));c=quat.slerp(this._value,c,h,l);this.setOutputData(0,c)}}},v.registerNodeType("math3d/quat-slerp",z),z=function(){this.addInput("vec3","vec3");this.addOutput("remap","vec3");this.addOutput("clamped","vec3");this.properties={clamp:!0,range_min:[-1,-1,0],range_max:[1,1,0],target_min:[-1,-1,0],target_max:[1,1,0]};this._value=vec3.create();this._clamped=vec3.create()},z.title="Remap Range",z.desc="remap a 3D range",z.prototype.onExecute=function(){var c= -this.getInputData(0);c&&this._value.set(c);for(var c=this.properties.range_min,h=this.properties.range_max,l=this.properties.target_min,e=this.properties.target_max,m=0;3>m;++m){var s=h[m]-c[m];this._clamped[m]=Math.clamp(this._value[m],c[m],h[m]);0==s?this._value[m]=0.5*(l[m]+e[m]):(s=(this._value[m]-c[m])/s,this.properties.clamp&&(s=Math.clamp(s,0,1)),this._value[m]=l[m]+s*(e[m]-l[m]))}this.setOutputData(0,this._value);this.setOutputData(1,this._clamped)},v.registerNodeType("math3d/remap_range", -z)):console.warn("No glmatrix found, some Math3D nodes may not work")})(this); -(function(z){function c(c,l){return c==l}function q(){this.addInput("","string");this.addOutput("table","table");this.addOutput("rows","number");this.addProperty("value","");this.addProperty("separator",",");this._table=null}z=z.LiteGraph;z.wrapFunctionAsNode("string/toString",c,[""],"String");z.wrapFunctionAsNode("string/compare",c,["string","string"],"boolean");z.wrapFunctionAsNode("string/concatenate",function(c,l){return void 0===c?l:void 0===l?c:c+l},["string","string"],"string");z.wrapFunctionAsNode("string/contains", -function(c,l){return void 0===c||void 0===l?!1:-1!=c.indexOf(l)},["string","string"],"boolean");z.wrapFunctionAsNode("string/toUpperCase",function(c){return null!=c&&c.constructor===String?c.toUpperCase():c},["string"],"string");z.wrapFunctionAsNode("string/split",function(c,l){null==l&&(l=this.properties.separator);if(null==c)return[];if(c.constructor===String)return c.split(l||" ");if(c.constructor===Array){for(var q=[],h=0;he;++e){var h=this.getInputData(e);if(null!=h){var l=this.values[e];l.push(h);l.length>c[0]&&l.shift()}}}};c.prototype.onDrawBackground=function(e){if(!this.flags.collapsed){var h=this.size,l=0.5*h[1]/ -this.properties.scale,q=c.colors,t=0.5*h[1];e.fillStyle="#000";e.fillRect(0,0,h[0],h[1]);e.strokeStyle="#555";e.beginPath();e.moveTo(0,t);e.lineTo(h[0],t);e.stroke();if(this.inputs)for(var n=0;4>n;++n){var k=this.values[n];if(this.inputs[n]&&this.inputs[n].link){e.strokeStyle=q[n];e.beginPath();var a=k[0]*l*-1+t;e.moveTo(0,Math.clamp(a,0,h[1]));for(var b=1;bQuat",A.desc="Converts euler angles (in degrees) to quaternion",A.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.euler);vec3.scale(this._degs,c,DEG2RAD);this.properties.use_yaw_pitch_roll&&(this._degs=[this._degs[2],this._degs[0],this._degs[1]]);c=quat.fromEuler(this._value,this._degs);this.setOutputData(0,c)},v.registerNodeType("math3d/euler_to_quat",A),A=function(){this.addInput(["quat","quat"]); +this.addOutput("euler","vec3");this._value=vec3.create()},A.title="Euler->Quat",A.desc="Converts rotX,rotY,rotZ in degrees to quat",A.prototype.onExecute=function(){var c=this.getInputData(0);c&&(quat.toEuler(this._value,c),vec3.scale(this._value,this._value,DEG2RAD),this.setOutputData(0,this._value))},v.registerNodeType("math3d/quat_to_euler",A),A=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]);this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},A.title="Rot. Vec3",A.desc= +"rotate a point",A.prototype.onExecute=function(){var c=this.getInputData(0);null==c&&(c=this.properties.vec);var h=this.getInputData(1);null==h?this.setOutputData(c):this.setOutputData(0,vec3.transformQuat(vec3.create(),c,h))},v.registerNodeType("math3d/rotate_vec3",A),A=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},A.title="Mult. Quat",A.desc="rotate quaternion",A.prototype.onExecute=function(){var c=this.getInputData(0);if(null!= +c){var h=this.getInputData(1);null!=h&&(c=quat.multiply(this._value,c,h),this.setOutputData(0,c))}},v.registerNodeType("math3d/mult-quat",A),A=function(){this.addInputs([["A","quat"],["B","quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},A.title="Quat Slerp",A.desc="quaternion spherical interpolation",A.prototype.onExecute=function(){var c=this.getInputData(0);if(null!=c){var h=this.getInputData(1);if(null!=h){var l=this.properties.factor; +null!=this.getInputData(2)&&(l=this.getInputData(2));c=quat.slerp(this._value,c,h,l);this.setOutputData(0,c)}}},v.registerNodeType("math3d/quat-slerp",A),A=function(){this.addInput("vec3","vec3");this.addOutput("remap","vec3");this.addOutput("clamped","vec3");this.properties={clamp:!0,range_min:[-1,-1,0],range_max:[1,1,0],target_min:[-1,-1,0],target_max:[1,1,0]};this._value=vec3.create();this._clamped=vec3.create()},A.title="Remap Range",A.desc="remap a 3D range",A.prototype.onExecute=function(){var c= +this.getInputData(0);c&&this._value.set(c);for(var c=this.properties.range_min,h=this.properties.range_max,l=this.properties.target_min,e=this.properties.target_max,q=0;3>q;++q){var m=h[q]-c[q];this._clamped[q]=Math.clamp(this._value[q],c[q],h[q]);0==m?this._value[q]=0.5*(l[q]+e[q]):(m=(this._value[q]-c[q])/m,this.properties.clamp&&(m=Math.clamp(m,0,1)),this._value[q]=l[q]+m*(e[q]-l[q]))}this.setOutputData(0,this._value);this.setOutputData(1,this._clamped)},v.registerNodeType("math3d/remap_range", +A)):console.warn("No glmatrix found, some Math3D nodes may not work")})(this); +(function(A){function c(c,l){return c==l}function m(){this.addInput("","string");this.addOutput("table","table");this.addOutput("rows","number");this.addProperty("value","");this.addProperty("separator",",");this._table=null}A=A.LiteGraph;A.wrapFunctionAsNode("string/toString",c,[""],"String");A.wrapFunctionAsNode("string/compare",c,["string","string"],"boolean");A.wrapFunctionAsNode("string/concatenate",function(c,l){return void 0===c?l:void 0===l?c:c+l},["string","string"],"string");A.wrapFunctionAsNode("string/contains", +function(c,l){return void 0===c||void 0===l?!1:-1!=c.indexOf(l)},["string","string"],"boolean");A.wrapFunctionAsNode("string/toUpperCase",function(c){return null!=c&&c.constructor===String?c.toUpperCase():c},["string"],"string");A.wrapFunctionAsNode("string/split",function(c,l){null==l&&(l=this.properties.separator);if(null==c)return[];if(c.constructor===String)return c.split(l||" ");if(c.constructor===Array){for(var m=[],h=0;he;++e){var h=this.getInputData(e);if(null!=h){var l=this.values[e];l.push(h);l.length>c[0]&&l.shift()}}}};c.prototype.onDrawBackground=function(e){if(!this.flags.collapsed){var h=this.size,l=0.5*h[1]/ +this.properties.scale,m=c.colors,r=0.5*h[1];e.fillStyle="#000";e.fillRect(0,0,h[0],h[1]);e.strokeStyle="#555";e.beginPath();e.moveTo(0,r);e.lineTo(h[0],r);e.stroke();if(this.inputs)for(var n=0;4>n;++n){var k=this.values[n];if(this.inputs[n]&&this.inputs[n].link){e.strokeStyle=m[n];e.beginPath();var a=k[0]*l*-1+r;e.moveTo(0,Math.clamp(a,0,h[1]));for(var b=1;be&&(e=0);if(0!=c.length){var h=[0,0,0];if(0==e)h=c[0];else if(1==e)h=c[c.length-1];else{var l= (c.length-1)*e,e=c[Math.floor(l)],c=c[Math.floor(l)+1],l=l-Math.floor(l);h[0]=e[0]*(1-l)+c[0]*l;h[1]=e[1]*(1-l)+c[1]*l;h[2]=e[2]*(1-l)+c[2]*l}for(e=0;e=c&&(this._video.currentTime=c*this._video.duration,this._video.pause()); -this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};y.prototype.onStart=function(){this.play()};y.prototype.onStop=function(){this.stop()};y.prototype.loadVideo=function(c){this._video_url=c;var h=c.substr(0,10).indexOf(":"),l="";-1!=h&&(l=c.substr(0,h));h="";l&&(h=c.substr(0,c.indexOf("/",l.length+3)),h=h.substr(l.length+3));this.properties.use_proxy&&l&&e.proxy&&h!=location.host&& -(c=e.proxy+c.substr(c.indexOf(":")+3));this._video=document.createElement("video");this._video.src=c;this._video.type="type=video/mp4";this._video.muted=!0;this._video.autoplay=!0;var q=this;this._video.addEventListener("loadedmetadata",function(c){console.log("Duration: "+this.duration+" seconds");console.log("Size: "+this.videoWidth+","+this.videoHeight);q.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(c){console.log("video loading...")}); +function(c){this.flags.collapsed||this.canvas&&c.drawImage(this.canvas,0,0,this.canvas.width,this.canvas.height,0,0,this.size[0],this.size[1])};h.prototype.onPropertyChanged=function(c,e){this.properties[c]=e;"scale"==c?(this.properties[c]=parseFloat(e),0==this.properties[c]&&(console.error("Error in scale"),this.properties[c]=1)):this.properties[c]=parseInt(e);this.createCanvas();return!0};e.registerNodeType("graphics/cropImage",h);B.title="Canvas";B.desc="Canvas to render stuff";B.prototype.onExecute= +function(){var c=this.canvas,e=this.properties.width|0,h=this.properties.height|0;c.width!=e&&(c.width=e);c.height!=h&&(c.height=h);this.properties.autoclear&&this.ctx.clearRect(0,0,c.width,c.height);this.setOutputData(0,c)};B.prototype.onAction=function(c,e){"clear"==c&&this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height)};e.registerNodeType("graphics/canvas",B);v.title="DrawImage";v.desc="Draws image into a canvas";v.prototype.onExecute=function(){var c=this.getInputData(0);if(c){var e= +this.getInputOrProperty("img");if(e){var h=this.getInputOrProperty("x"),l=this.getInputOrProperty("y");c.getContext("2d").drawImage(e,h,l)}}};e.registerNodeType("graphics/drawImage",v);E.title="DrawRectangle";E.desc="Draws rectangle in canvas";E.prototype.onExecute=function(){var c=this.getInputData(0);if(c){var e=this.getInputOrProperty("x"),h=this.getInputOrProperty("y"),l=this.getInputOrProperty("w"),r=this.getInputOrProperty("h");c.getContext("2d").fillRect(e,h,l,r)}};e.registerNodeType("graphics/drawRectangle", +E);z.title="Video";z.desc="Video playback";z.widgets=[{name:"play",text:"PLAY",type:"minibutton"},{name:"stop",text:"STOP",type:"minibutton"},{name:"demo",text:"Demo video",type:"button"},{name:"mute",text:"Mute video",type:"button"}];z.prototype.onExecute=function(){if(this.properties.url&&(this.properties.url!=this._video_url&&this.loadVideo(this.properties.url),this._video&&0!=this._video.width)){var c=this.getInputData(0);c&&0<=c&&1>=c&&(this._video.currentTime=c*this._video.duration,this._video.pause()); +this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};z.prototype.onStart=function(){this.play()};z.prototype.onStop=function(){this.stop()};z.prototype.loadVideo=function(c){this._video_url=c;var h=c.substr(0,10).indexOf(":"),l="";-1!=h&&(l=c.substr(0,h));h="";l&&(h=c.substr(0,c.indexOf("/",l.length+3)),h=h.substr(l.length+3));this.properties.use_proxy&&l&&e.proxy&&h!=location.host&& +(c=e.proxy+c.substr(c.indexOf(":")+3));this._video=document.createElement("video");this._video.src=c;this._video.type="type=video/mp4";this._video.muted=!0;this._video.autoplay=!0;var m=this;this._video.addEventListener("loadedmetadata",function(c){console.log("Duration: "+this.duration+" seconds");console.log("Size: "+this.videoWidth+","+this.videoHeight);m.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(c){console.log("video loading...")}); this._video.addEventListener("error",function(c){console.error("Error loading video: "+this.src);if(this.error)switch(this.error.code){case this.error.MEDIA_ERR_ABORTED:console.error("You stopped the video.");break;case this.error.MEDIA_ERR_NETWORK:console.error("Network error - please try again later.");break;case this.error.MEDIA_ERR_DECODE:console.error("Video is broken..");break;case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:console.error("Sorry, your browser can't play this video.")}});this._video.addEventListener("ended", -function(c){console.log("Video Ended.");this.play()})};y.prototype.onPropertyChanged=function(c,e){this.properties[c]=e;"url"==c&&""!=e&&this.loadVideo(e);return!0};y.prototype.play=function(){this._video&&this._video.videoWidth&&this._video.play()};y.prototype.playPause=function(){this._video&&(this._video.paused?this.play():this.pause())};y.prototype.stop=function(){this._video&&(this._video.pause(),this._video.currentTime=0)};y.prototype.pause=function(){this._video&&(console.log("Video paused"), -this._video.pause())};y.prototype.onWidget=function(c,e){};e.registerNodeType("graphics/video",y);D.title="Webcam";D.desc="Webcam image";D.is_webcam_open=!1;D.prototype.openStream=function(){function c(h){console.log("Webcam rejected",h);e._webcam_stream=!1;D.is_webcam_open=!1;e.boxcolor="red";e.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](c); 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+var e=this}};C.prototype.closeStream=function(){if(this._webcam_stream){var c=this._webcam_stream.getTracks();if(c.length)for(var e=0;e=this.size[1]||!this.properties.show|| +!this._video||(c.save(),c.drawImage(this._video,0,0,this.size[0],this.size[1]),c.restore())};C.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["stream_ready",e.EVENT],["stream_closed",e.EVENT],["stream_error",e.EVENT]]};e.registerNodeType("graphics/webcam",C)})(this); +(function(A){function c(){this.addOutput("tex","Texture");this.addOutput("name","string");this.properties={name:"",filter:!0};this.size=[c.image_preview_size,c.image_preview_size]}function m(){this.addInput("Texture","Texture");this.properties={flipY:!1};this.size=[c.image_preview_size,c.image_preview_size]}function s(){this.addInput("Texture","Texture");this.addOutput("tex","Texture");this.addOutput("name","string");this.properties={name:"",generate_mipmaps:!1}}function l(){this.addInput("Texture", "Texture");this.addInput("TextureB","Texture");this.addInput("value","number");this.addOutput("Texture","Texture");this.help="

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

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+this._uniforms={u_texture:0,u_curve:1,u_range:1};this._must_update=!0;this._points={RGB:[[0,0],[1,1]],R:[[0,0],[1,1]],G:[[0,0],[1,1]],B:[[0,0],[1,1]]};this.curve_editor=null;this.addWidget("toggle","Split Channels",!1,"split_channels");this.addWidget("combo","Channel","RGB",{values:["RGB","R","G","B"]});this.curve_offset=68;this.size=[240,160]}function S(){this.addInput("in","Texture");this.addInput("exp","number");this.addOutput("out","Texture");this.properties={exposition:1,precision:c.LOW};this._uniforms= +{u_texture:0,u_exposition:1}}function P(){this.addInput("in","Texture");this.addInput("avg","number,Texture");this.addOutput("out","Texture");this.properties={enabled:!0,scale:1,gamma:1,average_lum:1,lum_white:1,precision:c.LOW};this._uniforms={u_texture:0,u_lumwhite2:1,u_igamma:1,u_scale:1,u_average_lum:1}}function R(){this.addOutput("out","Texture");this.properties={width:512,height:512,seed:0,persistence:0.1,octaves:8,scale:1,offset:[0,0],amplitude:1,precision:c.DEFAULT};this._key=0;this._texture= +null;this._uniforms={u_persistence:0.1,u_seed:0,u_offset:vec2.create(),u_scale:1,u_viewport:vec2.create()}}function Q(){this.addInput("v");this.addOutput("out","Texture");this.properties={code:Q.default_code,width:512,height:512,clear:!0,precision:c.DEFAULT,use_html_canvas:!1};this._temp_texture=this._func=null;this.compileCode()}function T(){this.addInput("in","Texture");this.addOutput("out","Texture");this.properties={key_color:vec3.fromValues(0,1,0),threshold:0.8,slope:0.2,precision:c.DEFAULT}} +function U(){this.addInput("in","texture");this.addInput("yaw","number");this.addOutput("out","texture");this.properties={yaw:0}}var J=A.LiteGraph,V=A.LGraphCanvas;A.LGraphTexture=null;"undefined"!=typeof GL&&(V.link_type_colors.Texture="#987",A.LGraphTexture=c,c.title="Texture",c.desc="Texture",c.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}},c.loadTextureCallback=null,c.image_preview_size=256,c.UNDEFINED=0,c.PASS_THROUGH=1,c.COPY=2,c.LOW=3,c.HIGH=4,c.REUSE=5,c.DEFAULT=2,c.MODE_VALUES= +{undefined:c.UNDEFINED,"pass through":c.PASS_THROUGH,copy:c.COPY,low:c.LOW,high:c.HIGH,reuse:c.REUSE,"default":c.DEFAULT},c.getTexturesContainer=function(){return gl.textures},c.loadTexture=function(a,b){b=b||{};var d=a;"http://"==d.substr(0,7)&&J.proxy&&(d=J.proxy+d.substr(7));return c.getTexturesContainer()[a]=GL.Texture.fromURL(d,b)},c.getTexture=function(a){var b=this.getTexturesContainer();if(!b)throw"Cannot load texture, container of textures not found";b=b[a];return!b&&a&&":"!=a[0]?this.loadTexture(a): +b},c.getTargetTexture=function(a,b,d){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture";var f=null;switch(d){case c.LOW:f=gl.UNSIGNED_BYTE;break;case c.HIGH:f=gl.HIGH_PRECISION_FORMAT;break;case c.REUSE:return a;default:f=a?a.type:gl.UNSIGNED_BYTE}b&&b.width==a.width&&b.height==a.height&&b.type==f&&b.format==a.format||(b=new GL.Texture(a.width,a.height,{type:f,format:a.format,filter:gl.LINEAR}));return b},c.getTextureType=function(a,b){var d=b?b.type:gl.UNSIGNED_BYTE;switch(a){case c.HIGH:d= +gl.HIGH_PRECISION_FORMAT;break;case c.LOW:d=gl.UNSIGNED_BYTE}return d},c.getWhiteTexture=function(){return this._white_texture?this._white_texture:this._white_texture=GL.Texture.fromMemory(1,1,[255,255,255,255],{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})},c.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture;for(var a=new Uint8Array(1048576),b=0;1048576>b;++b)a[b]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512,512,a,{format:gl.RGBA,wrap:gl.REPEAT, +filter:gl.NEAREST})},c.prototype.onDropFile=function(a,b,d){if(a){var c=null;"string"==typeof a?c=GL.Texture.fromURL(a):-1!=b.toLowerCase().indexOf(".dds")?c=GL.Texture.fromDDSInMemory(a):(a=new Blob([d]),a=URL.createObjectURL(a),c=GL.Texture.fromURL(a));this._drop_texture=c;this.properties.name=b}else this._drop_texture=null,this.properties.name=""},c.prototype.getExtraMenuOptions=function(a){var b=this;if(this._drop_texture)return[{content:"Clear",callback:function(){b._drop_texture=null;b.properties.name= +""}}]},c.prototype.onExecute=function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=c.getTexture(this.properties.name));if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER,gl.LINEAR);this.setOutputData(0,a);this.setOutputData(1,a.fullpath||a.filename);for(var b=2;b=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]);else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas= +this._last_tex;else{var b=c.generateLowResTexturePreview(this._last_tex);if(!b)return;this._last_preview_tex=this._last_tex;this._canvas=cloneCanvas(b)}this._canvas&&(a.save(),a.webgl||(a.translate(0,this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}},c.generateLowResTexturePreview=function(a){if(!a)return null;var b=c.image_preview_size,d=a;if(a.format==gl.DEPTH_COMPONENT)return null;if(a.width>b||a.height>b)d=this._preview_temp_tex,this._preview_temp_tex|| +(this._preview_temp_tex=d=new GL.Texture(b,b,{minFilter:gl.NEAREST})),a.copyTo(d);a=this._preview_canvas;a||(this._preview_canvas=a=createCanvas(b,b));d&&d.toCanvas(a);return a},c.prototype.getResources=function(a){this.properties.name&&(a[this.properties.name]=GL.Texture);return a},c.prototype.onGetInputs=function(){return[["in","Texture"]]},c.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]},c.replaceCode=function(a,b){return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, +function(a){a=a.replace(/[\{\}]/g,"");return b[a]||""})},J.registerNodeType("texture/texture",c),m.title="Preview",m.desc="Show a texture in the graph canvas",m.allow_preview=!1,m.prototype.onDrawBackground=function(a){if(!this.flags.collapsed&&(a.webgl||m.allow_preview)){var b=this.getInputData(0);if(b){var d=null,d=!b.handle&&a.webgl?b:c.generateLowResTexturePreview(b);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(d,0,0,this.size[0],this.size[1]);a.restore()}}}, +J.registerNodeType("texture/preview",m),s.title="Save",s.desc="Save a texture in the repository",s.prototype.getPreviewTexture=function(){return this._texture},s.prototype.onExecute=function(){var a=this.getInputData(0);a&&(this.properties.generate_mipmaps&&(a.bind(0),a.setParameter(gl.TEXTURE_MIN_FILTER,gl.LINEAR_MIPMAP_LINEAR),gl.generateMipmap(a.texture_type),a.unbind(0)),this.properties.name&&(c.storeTexture?c.storeTexture(this.properties.name,a):c.getTexturesContainer()[this.properties.name]= +a),this._texture=a,this.setOutputData(0,a),this.setOutputData(1,this.properties.name))},J.registerNodeType("texture/save",s),l.widgets_info={uvcode:{widget:"code"},pixelcode:{widget:"code"},precision:{widget:"combo",values:c.MODE_VALUES}},l.title="Operation",l.desc="Texture shader operation",l.presets={},l.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]},l.prototype.onPropertyChanged= +function(){this.has_error=!1},l.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())},l.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var d=512,f=512; +a?(d=a.width,f=a.height):b&&(d=b.width,f=b.height);b||(b=GL.Texture.getWhiteTexture());var g=c.getTextureType(this.properties.precision,a);this._tex=a||this._tex?c.getTargetTexture(a||this._tex,this._tex,this.properties.precision):new GL.Texture(d,f,{type:g,format:gl.RGBA,filter:gl.LINEAR});g="";this.properties.uvcode&&(g="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(g=this.properties.uvcode));var e="";this.properties.pixelcode&&(e="result = "+this.properties.pixelcode, +-1!=this.properties.pixelcode.indexOf(";")&&(e=this.properties.pixelcode));var k=this._shader;if(!(this.has_error||k&&this._shader_code==g+"|"+e)){var h=c.replaceCode(l.pixel_shader,{UV_CODE:g,PIXEL_CODE:e});try{k=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,h),this.boxcolor="#00FF00"}catch(n){GL.Shader.dumpErrorToConsole(n,Shader.SCREEN_VERTEX_SHADER,h);this.boxcolor="#FF0000";this.has_error=!0;return}this._shader=k;this._shader_code=g+"|"+e}if(this._shader){var r=this.getInputData(2);null!=r?this.properties.value= +r:r=parseFloat(this.properties.value);var t=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var c=Mesh.getScreenQuad();k.uniforms({u_texture:0,u_textureB:1,value:r,texSize:[d,f,1/d,1/f],time:t}).draw(c)});this.setOutputData(0,this._tex)}}}},l.pixel_shader="precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec4 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", l.registerPreset=function(a,b){l.presets[a]=b},l.registerPreset("",""),l.registerPreset("bypass","color"),l.registerPreset("add","color + colorB * value"),l.registerPreset("substract","(color - colorB) * value"),l.registerPreset("mate","mix( color, colorB, color4B.a * value)"),l.registerPreset("invert","vec3(1.0) - color"),l.registerPreset("multiply","color * colorB * value"),l.registerPreset("divide","(color / colorB) / value"),l.registerPreset("difference","abs(color - colorB) * value"),l.registerPreset("max", "max(color, colorB) * value"),l.registerPreset("min","min(color, colorB) * value"),l.registerPreset("displace","texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"),l.registerPreset("grayscale","vec3(color.x + color.y + color.z) * value / 3.0"),l.registerPreset("saturation","mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"),l.registerPreset("normalmap","\n\t\tfloat z0 = texture2D(u_texture, uv + vec2(-texSize.z, -texSize.w) ).x;\n\t\tfloat z1 = texture2D(u_texture, uv + vec2(0.0, -texSize.w) ).x;\n\t\tfloat z2 = texture2D(u_texture, uv + vec2(texSize.z, -texSize.w) ).x;\n\t\tfloat z3 = texture2D(u_texture, uv + vec2(-texSize.z, 0.0) ).x;\n\t\tfloat z4 = color.x;\n\t\tfloat z5 = texture2D(u_texture, uv + vec2(texSize.z, 0.0) ).x;\n\t\tfloat z6 = texture2D(u_texture, uv + vec2(-texSize.z, texSize.w) ).x;\n\t\tfloat z7 = texture2D(u_texture, uv + vec2(0.0, texSize.w) ).x;\n\t\tfloat z8 = texture2D(u_texture, uv + vec2(texSize.z, texSize.w) ).x;\n\t\tvec3 normal = vec3( z2 + 2.0*z4 + z7 - z0 - 2.0*z3 - z5, z5 + 2.0*z6 + z7 -z0 - 2.0*z1 - z2, 1.0 );\n\t\tnormal.xy *= value;\n\t\tresult.xyz = normalize(normal) * 0.5 + vec3(0.5);\n\t"), -l.registerPreset("threshold","vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"),l.prototype.onInspect=function(a){var b=this;a.addCombo("Presets","",{values:Object.keys(l.presets),callback:function(d){var c=l.presets[d];c&&(b.setProperty("pixelcode",c),b.title=d,a.refresh())}})},K.registerNodeType("texture/operation",l),w.title="Shader",w.desc="Texture shader",w.widgets_info={code:{type:"code",lang:"glsl"},precision:{widget:"combo", +l.registerPreset("threshold","vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"),l.prototype.onInspect=function(a){var b=this;a.addCombo("Presets","",{values:Object.keys(l.presets),callback:function(d){var c=l.presets[d];c&&(b.setProperty("pixelcode",c),b.title=d,a.refresh())}})},J.registerNodeType("texture/operation",l),w.title="Shader",w.desc="Texture shader",w.widgets_info={code:{type:"code",lang:"glsl"},precision:{widget:"combo", values:c.MODE_VALUES}},w.prototype.onPropertyChanged=function(a,b){if("code"==a){var d=this.getShader();if(d){var c=d.uniformInfo;if(this.inputs)for(var f={},g=0;g=this.size[1])){var b=this.getInputData(0);b&&a.drawImage(a==gl?b:gl.canvas,10,30,this.size[0]-20,this.size[1]-40)}},v.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this.properties.disable_alpha?gl.disable(gl.BLEND):(gl.enable(gl.BLEND),this.properties.additive?gl.blendFunc(gl.SRC_ALPHA, +a.bind(0);var b=Mesh.getScreenQuad();g.uniforms({u_texture:0,u_scale:e,u_offset:k}).draw(b)});this.setOutputData(0,this._tex)}},h.pixel_shader="precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv = uv / u_scale - u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t",J.registerNodeType("texture/scaleOffset", +h),B.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},B.title="Warp",B.desc="Texture warp operation",B.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1),d=512,f=512;a?(d=a.width,f=a.height):b&&(d=b.width,f=b.height);this._tex=a||this._tex?c.getTargetTexture(a||this._tex,this._tex,this.properties.precision):new GL.Texture(d,f,{type:this.precision=== +c.LOW?gl.UNSIGNED_BYTE:gl.HIGH_PRECISION_FORMAT,format:gl.RGBA,filter:gl.LINEAR});var g=this._shader;g||(g=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,B.pixel_shader));d=this.getInputData(2);null!=d?this.properties.factor=d:d=parseFloat(this.properties.factor);var e=this._uniforms;e.u_factor=d;e.u_scale.set(this.properties.scale);e.u_offset.set(this.properties.offset);this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var d= +Mesh.getScreenQuad();g.uniforms(e).draw(d)});this.setOutputData(0,this._tex)}},B.pixel_shader="precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_factor;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", +J.registerNodeType("texture/warp",B),v.title="to Viewport",v.desc="Texture to viewport",v._prev_viewport=new Float32Array(4),v.prototype.onDrawBackground=function(a){if(!(this.flags.collapsed||40>=this.size[1])){var b=this.getInputData(0);b&&a.drawImage(a==gl?b:gl.canvas,10,30,this.size[0]-20,this.size[1]-40)}},v.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this.properties.disable_alpha?gl.disable(gl.BLEND):(gl.enable(gl.BLEND),this.properties.additive?gl.blendFunc(gl.SRC_ALPHA, gl.ONE):gl.blendFunc(gl.SRC_ALPHA,gl.ONE_MINUS_SRC_ALPHA));gl.disable(gl.DEPTH_TEST);var b=this.properties.gamma||1;this.isInputConnected(1)&&(b=this.getInputData(1));a.setParameter(gl.TEXTURE_MAG_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);var d=v._prev_viewport;d.set(gl.viewport_data);var c=this.properties.viewport;gl.viewport(d[0]+d[2]*c[0],d[1]+d[3]*c[1],d[2]*c[2],d[3]*c[3]);gl.getViewport();this.properties.antialiasing?(v._shader||(v._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, v.aa_pixel_shader)),c=Mesh.getScreenQuad(),a.bind(0),v._shader.uniforms({u_texture:0,uViewportSize:[a.width,a.height],u_igamma:1/b,inverseVP:[1/a.width,1/a.height]}).draw(c)):1!=b?(v._gamma_shader||(v._gamma_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,v.gamma_pixel_shader)),a.toViewport(v._gamma_shader,{u_texture:0,u_igamma:1/b})):a.toViewport();gl.viewport(d[0],d[1],d[2],d[3])}},v.prototype.onGetInputs=function(){return[["gamma","number"]]},v.aa_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", -v.gamma_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t",K.registerNodeType("texture/toviewport",v),G.title="Copy",G.desc="Copy Texture",G.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo", -values:c.MODE_VALUES}},G.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,d=a.height;0!=this.properties.size&&(d=b=this.properties.size);var f=this._temp_texture,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);f&&f.width==b&&f.height==d&&f.type==g||(f=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(d)&&(f=gl.LINEAR_MIPMAP_LINEAR), -this._temp_texture=new GL.Texture(b,d,{type:g,format:gl.RGBA,minFilter:f,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}},K.registerNodeType("texture/copy",G),y.title="Downsample",y.desc="Downsample Texture",y.widgets_info={iterations:{type:"number",step:1,precision:0,min:0},precision:{widget:"combo",values:c.MODE_VALUES}}, -y.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D)if(1>this.properties.iterations)this.setOutputData(0,a);else{var b=y._shader;b||(y._shader=b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,y.pixel_shader));var d=a.width|0,f=a.height|0,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);var e=this.properties.iterations||1,k=a,h= -null,n=[],a={type:g,format:a.format},g=vec2.create(),t={u_offset:g};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var l=0;l>1||0;f=f>>1||0;h=GL.Texture.getTemporary(d,f,a);n.push(h);k.setParameter(GL.TEXTURE_MAG_FILTER,GL.NEAREST);k.copyTo(h,b,t);if(1==d&&1==f)break;k=h}this._texture=n.pop();for(l=0;lthis.properties.iterations)this.setOutputData(0,a);else{var b=z._shader;b||(z._shader=b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,z.pixel_shader));var d=a.width|0,f=a.height|0,g=a.type;this.properties.precision===c.LOW?g=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(g=gl.HIGH_PRECISION_FORMAT);var e=this.properties.iterations||1,k=a,h= +null,n=[],a={type:g,format:a.format},g=vec2.create(),r={u_offset:g};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var l=0;l>1||0;f=f>>1||0;h=GL.Texture.getTemporary(d,f,a);n.push(h);k.setParameter(GL.TEXTURE_MAG_FILTER,GL.NEAREST);k.copyTo(h,b,r);if(1==d&&1==f)break;k=h}this._texture=n.pop();for(l=0;l>=2,c++,1!=d););a.copyTo(this._textures_chain[0]);for(var c=1;c<=this._textures_chain.length;++c)a=this._textures_chain[c];var f=m._shader,g=this._uniforms;g.u_mipmap_offset=this.properties.mipmap_offset;gl.disable(gl.DEPTH_TEST); -gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){a.toViewport(f,g)})}},m.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", -F.title="Smooth",F.desc="Smooth texture over time",F.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){F._shader||(F._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,F.pixel_shader));var b=this._temp_texture;b&&b.type==a.type&&b.width==a.width&&b.height==a.height||(b={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(a.width,a.height,b),this._temp_texture2=new GL.Texture(a.width,a.height,b),a.copyTo(this._temp_texture2));var b= -this._temp_texture,d=this._temp_texture2,c=F._shader,f=this._uniforms;f.u_factor=1-this.getInputOrProperty("factor");gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);b.drawTo(function(){d.bind(1);a.toViewport(c,f)});this.setOutputData(0,b);this._temp_texture=d;this._temp_texture2=b}},F.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", -K.registerNodeType("texture/temporal_smooth",F),u.title="Lineal Avg Smooth",u.desc="Smooth texture linearly over time",u["@samples"]={type:"number",min:1,max:64,step:1,precision:1},u.prototype.getPreviewTexture=function(){return this._temp_texture2},u.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){u._shader||(u._shader_copy=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,u.pixel_shader_copy),u._shader_avg=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,u.pixel_shader_avg)); +J.registerNodeType("texture/average",e),q.widgets_info={mode:{widget:"combo",values:["min","max","avg"]}},q.title="MinMax",q.desc="Compute the scene min max",q.prototype.onExecute=function(){this.properties.use_previous_frame||this.update();this.setOutputData(0,this._temp_texture);this.setOutputData(1,this._luminance)},q.prototype.onPreRenderExecute=function(){this.update()},q.prototype.update=function(){var a=this.getInputData(0);if(a&&(this.isOutputConnected(0)||this.isOutputConnected(1))){q._shader|| +(q._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,q.pixel_shader));var b=gl.UNSIGNED_BYTE;a.type!=b&&(b=gl.FLOAT);var d=512;if(!this._textures_chain.length||this._textures_chain[0].type!=b)for(;c&&(this._textures_chain[c]=new GL.Texture(d,d,{type:b,format:gl.RGBA,filter:gl.NEAREST}),d>>=2,c++,1!=d););a.copyTo(this._textures_chain[0]);for(var c=1;c<=this._textures_chain.length;++c)a=this._textures_chain[c];var f=q._shader,g=this._uniforms;g.u_mipmap_offset=this.properties.mipmap_offset;gl.disable(gl.DEPTH_TEST); +gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){a.toViewport(f,g)})}},q.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", +D.title="Smooth",D.desc="Smooth texture over time",D.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){D._shader||(D._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,D.pixel_shader));var b=this._temp_texture;b&&b.type==a.type&&b.width==a.width&&b.height==a.height||(b={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(a.width,a.height,b),this._temp_texture2=new GL.Texture(a.width,a.height,b),a.copyTo(this._temp_texture2));var b= +this._temp_texture,d=this._temp_texture2,c=D._shader,f=this._uniforms;f.u_factor=1-this.getInputOrProperty("factor");gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);b.drawTo(function(){d.bind(1);a.toViewport(c,f)});this.setOutputData(0,b);this._temp_texture=d;this._temp_texture2=b}},D.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", +J.registerNodeType("texture/temporal_smooth",D),u.title="Lineal Avg Smooth",u.desc="Smooth texture linearly over time",u["@samples"]={type:"number",min:1,max:64,step:1,precision:1},u.prototype.getPreviewTexture=function(){return this._temp_texture2},u.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){u._shader||(u._shader_copy=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,u.pixel_shader_copy),u._shader_avg=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,u.pixel_shader_avg)); var b=Math.clamp(this.properties.samples,0,64),d=this.frame,c=this.properties.frames_interval;if(0==c||0==d%c){d=this._temp_texture;d&&d.type==a.type&&d.width==b||(d={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(b,1,d),this._temp_texture2=new GL.Texture(b,1,d),this._temp_texture_out=new GL.Texture(1,1,d));var f=this._temp_texture,g=this._temp_texture2,e=u._shader_copy,k=u._shader_avg,h=this._uniforms;h.u_samples=b;h.u_isamples=1/b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST); f.drawTo(function(){g.bind(1);a.toViewport(e,h)});this._temp_texture_out.drawTo(function(){f.toViewport(k,h)});this.setOutputData(0,this._temp_texture_out);this._temp_texture=g;this._temp_texture2=f}else this.setOutputData(0,this._temp_texture_out);this.setOutputData(1,this._temp_texture2);this.frame++}},u.pixel_shader_copy="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", -u.pixel_shader_avg="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t",K.registerNodeType("texture/linear_avg_smooth", -u),J.title="Image to Texture",J.desc="Uploads an image to the GPU",J.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,d=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var c=this._temp_texture;c&&c.width==b&&c.height==d||(this._temp_texture=new GL.Texture(b,d,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(f){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+f); -return}this.setOutputData(0,this._temp_texture)}}},K.registerNodeType("texture/imageToTexture",J),t.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},t.title="LUT",t.desc="Apply LUT to Texture",t.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture)); -if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);this._tex.drawTo(function(){b.bind(1);a.toViewport(t._shader,{u_texture:0,u_textureB:1, -u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},t.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", -K.registerNodeType("texture/LUT",t),n.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},n.title="Encode",n.desc="Apply a texture atlas to encode a texture",n.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture));if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D, +u.pixel_shader_avg="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t",J.registerNodeType("texture/linear_avg_smooth", +u),I.title="Image to Texture",I.desc="Uploads an image to the GPU",I.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,d=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var c=this._temp_texture;c&&c.width==b&&c.height==d||(this._temp_texture=new GL.Texture(b,d,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(f){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+f); +return}this.setOutputData(0,this._temp_texture)}}},J.registerNodeType("texture/imageToTexture",I),r.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},r.title="LUT",r.desc="Apply LUT to Texture",r.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture)); +if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);this._tex.drawTo(function(){b.bind(1);a.toViewport(r._shader,{u_texture:0,u_textureB:1, +u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},r.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", +J.registerNodeType("texture/LUT",r),n.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},n.title="Encode",n.desc="Apply a texture atlas to encode a texture",n.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture));if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,this.properties.filter?gl.LINEAR:gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this._uniforms;d.u_row_simbols=Math.floor(this.properties.num_row_symbols);d.u_symbol_size=this.properties.symbol_size;d.u_brightness=this.properties.brightness; d.u_invert=this.properties.invert?1:0;d.u_colorize=this.properties.colorize?1:0;this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);d.u_res[0]=this._tex.width;d.u_res[1]=this._tex.height;this._tex.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MAG_FILTER,gl.NEAREST);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.NEAREST);this._tex.drawTo(function(){b.bind(1);a.toViewport(n._shader,d)});this.properties.generate_mipmaps&&(this._tex.bind(0),gl.generateMipmap(this._tex.texture_type), this._tex.unbind(0));this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},n.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_row_simbols;\n\t\tuniform float u_symbol_size;\n\t\tuniform float u_brightness;\n\t\tuniform float u_invert;\n\t\tuniform float u_colorize;\n\t\tuniform vec2 u_res;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 total_symbols = u_res / u_symbol_size;\n\t\t\tvec2 uv = floor(v_coord * total_symbols) / total_symbols; //pixelate \n\t\t\tvec2 local_uv = mod(v_coord * u_res, u_symbol_size) / u_symbol_size;\n\t\t\tlowp vec4 textureColor = texture2D(u_texture, uv );\n\t\t\tfloat lum = clamp(u_brightness * (textureColor.x + textureColor.y + textureColor.z)/3.0,0.0,1.0);\n\t\t\tif( u_invert == 1.0 ) lum = 1.0 - lum;\n\t\t\tfloat index = floor( lum * (u_row_simbols * u_row_simbols - 1.0));\n\t\t\tfloat col = mod( index, u_row_simbols );\n\t\t\tfloat row = u_row_simbols - floor( index / u_row_simbols ) - 1.0;\n\t\t\tvec2 simbol_uv = ( vec2( col, row ) + local_uv ) / u_row_simbols;\n\t\t\tvec4 color = texture2D( u_textureB, simbol_uv );\n\t\t\tif(u_colorize == 1.0)\n\t\t\t\tcolor *= textureColor;\n\t\t\tgl_FragColor = color;\n\t\t}\n\t\t", -K.registerNodeType("texture/encode",n),k.title="Texture to Channels",k.desc="Split texture channels",k.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var b=gl.RGB,d=0,c=0;4>c;c++)this.isOutputConnected(c)?(this._channels[c]&&this._channels[c].width==a.width&&this._channels[c].height==a.height&&this._channels[c].type==a.type&&this._channels[c].format==b||(this._channels[c]=new GL.Texture(a.width,a.height,{type:a.type,format:b,filter:gl.LINEAR})), +J.registerNodeType("texture/encode",n),k.title="Texture to Channels",k.desc="Split texture channels",k.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var b=gl.RGB,d=0,c=0;4>c;c++)this.isOutputConnected(c)?(this._channels[c]&&this._channels[c].width==a.width&&this._channels[c].height==a.height&&this._channels[c].type==a.type&&this._channels[c].format==b||(this._channels[c]=new GL.Texture(a.width,a.height,{type:a.type,format:b,filter:gl.LINEAR})), d++):this._channels[c]=null;if(d){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var f=Mesh.getScreenQuad(),g=k._shader,e=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],c=0;4>c;c++)this._channels[c]&&(this._channels[c].drawTo(function(){a.bind(0);g.uniforms({u_texture:0,u_mask:e[c]}).draw(f)}),this.setOutputData(c,this._channels[c]))}}},k.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", -K.registerNodeType("texture/textureChannels",k),a.title="Channels to Texture",a.desc="Split texture channels",a.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},a.prototype.onExecute=function(){var b=c.getWhiteTexture(),d=this.getInputData(0)||b,f=this.getInputData(1)||b,g=this.getInputData(2)||b,e=this.getInputData(3)||b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var k=Mesh.getScreenQuad();a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader));var h=a._shader, -b=Math.max(d.width,f.width,g.width,e.width),n=Math.max(d.height,f.height,g.height,e.height),t=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._texture&&this._texture.width==b&&this._texture.height==n&&this._texture.type==t||(this._texture=new GL.Texture(b,n,{type:t,format:gl.RGBA,filter:gl.LINEAR}));b=this._color;b[0]=this.properties.R;b[1]=this.properties.G;b[2]=this.properties.B;b[3]=this.properties.A;var l=this._uniforms;this._texture.drawTo(function(){d.bind(0); -f.bind(1);g.bind(2);e.bind(3);h.uniforms(l).draw(k)});this.setOutputData(0,this._texture)},a.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", -K.registerNodeType("texture/channelsTexture",a),b.title="Color",b.desc="Generates a 1x1 texture with a constant color",b.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},b.prototype.onDrawBackground=function(a){var b=this.properties.color;a.fillStyle="rgb("+Math.floor(255*Math.clamp(b[0],0,1))+","+Math.floor(255*Math.clamp(b[1],0,1))+","+Math.floor(255*Math.clamp(b[2],0,1))+")";this.flags.collapsed?this.boxcolor=a.fillStyle:a.fillRect(0,0,this.size[0],this.size[1])},b.prototype.onExecute= +J.registerNodeType("texture/textureChannels",k),a.title="Channels to Texture",a.desc="Split texture channels",a.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},a.prototype.onExecute=function(){var b=c.getWhiteTexture(),d=this.getInputData(0)||b,f=this.getInputData(1)||b,g=this.getInputData(2)||b,e=this.getInputData(3)||b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var k=Mesh.getScreenQuad();a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader));var h=a._shader, +b=Math.max(d.width,f.width,g.width,e.width),n=Math.max(d.height,f.height,g.height,e.height),l=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._texture&&this._texture.width==b&&this._texture.height==n&&this._texture.type==l||(this._texture=new GL.Texture(b,n,{type:l,format:gl.RGBA,filter:gl.LINEAR}));b=this._color;b[0]=this.properties.R;b[1]=this.properties.G;b[2]=this.properties.B;b[3]=this.properties.A;var r=this._uniforms;this._texture.drawTo(function(){d.bind(0); +f.bind(1);g.bind(2);e.bind(3);h.uniforms(r).draw(k)});this.setOutputData(0,this._texture)},a.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", +J.registerNodeType("texture/channelsTexture",a),b.title="Color",b.desc="Generates a 1x1 texture with a constant color",b.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},b.prototype.onDrawBackground=function(a){var b=this.properties.color;a.fillStyle="rgb("+Math.floor(255*Math.clamp(b[0],0,1))+","+Math.floor(255*Math.clamp(b[1],0,1))+","+Math.floor(255*Math.clamp(b[2],0,1))+")";this.flags.collapsed?this.boxcolor=a.fillStyle:a.fillRect(0,0,this.size[0],this.size[1])},b.prototype.onExecute= function(){var a=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._tex&&this._tex.type==a||(this._tex=new GL.Texture(1,1,{format:gl.RGBA,type:a,minFilter:gl.NEAREST}));a=this.properties.color;if(this.inputs)for(var b=0;ba.width?b: +J.registerNodeType("texture/gradient",d),f.title="Mix",f.desc="Generates a texture mixing two textures",f.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},f.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(a&&b){var d=this.getInputData(2),g=this.getInputData(3);this._tex=c.getTargetTexture(this.properties.size_from_biggest&&b.width>a.width?b: a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var e=Mesh.getScreenQuad(),k=null,h=this._uniforms;d?(k=f._shader_tex,k||(k=f._shader_tex=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,f.pixel_shader,{MIX_TEX:""}))):(k=f._shader_factor,k||(k=f._shader_factor=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,f.pixel_shader)),g=null==g?this.properties.factor:g,h.u_mix.set([g,g,g,g]));var n=this.properties.invert;this._tex.drawTo(function(){a.bind(n?1:0);b.bind(n?0:1);d&&d.bind(2); k.uniforms(h).draw(e)});this.setOutputData(0,this._tex)}}},f.prototype.onGetInputs=function(){return[["factor","number"]]},f.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", -K.registerNodeType("texture/mix",f),g.title="Edges",g.desc="Detects edges",g.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},g.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else if(a){this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),d=g._shader,f=this.properties.invert,e=this.properties.factor, +J.registerNodeType("texture/mix",f),g.title="Edges",g.desc="Detects edges",g.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},g.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else if(a){this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),d=g._shader,f=this.properties.invert,e=this.properties.factor, k=this.properties.threshold?1:0;this._tex.drawTo(function(){a.bind(0);d.uniforms({u_texture:0,u_isize:[1/a.width,1/a.height],u_factor:e,u_threshold:k,u_invert:f?1:0}).draw(b)});this.setOutputData(0,this._tex)}}},g.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", -K.registerNodeType("texture/edges",g),r.title="Depth Range",r.desc="Generates a texture with a depth range",r.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&&this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGBA, -filter:gl.LINEAR}));var d=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var c=this.properties.range;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.range=c);d.u_distance=b;d.u_range=c;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var f=Mesh.getScreenQuad();r._shader||(r._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,r.pixel_shader),r._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,r.pixel_shader, -{ONLY_DEPTH:""}));var g=this.properties.only_depth?r._shader_onlydepth:r._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1,1E3];d.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);g.uniforms(d).draw(f)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},r.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", -K.registerNodeType("texture/depth_range",r),A.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},A.title="Linear Depth",A.desc="Creates a color texture with linear depth",A.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a&&(a.format==gl.DEPTH_COMPONENT||a.format==gl.DEPTH_STENCIL)){var b=this.properties.precision==c.HIGH?gl.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&& -this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGB,filter:gl.LINEAR}));var d=this._uniforms;d.u_invert=this.properties.invert?1:0;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var f=Mesh.getScreenQuad();A._shader||(A._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,A.pixel_shader));var g=A._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1, -1E3];d.u_camera_planes=b;d.u_ires.set([0,0]);this._temp_texture.drawTo(function(){a.bind(0);g.uniforms(d).draw(f)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},A.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform int u_invert;\n\t\tuniform vec2 u_ires;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord + u_ires*0.5).x * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", -K.registerNodeType("texture/linear_depth",A),O.title="Blur",O.desc="Blur a texture",O.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},O.max_iterations=20,O.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var d=this.properties.iterations;this.isInputConnected(1)&& -(d=this.getInputData(1),this.properties.iterations=d);d=Math.min(Math.floor(d),O.max_iterations);if(0==d)this.setOutputData(0,a);else{var c=this.properties.intensity;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.intensity=c);var f=K.camera_aspect;f||void 0===window.gl||(f=gl.canvas.height/gl.canvas.width);f||(f=1);var f=this.properties.preserve_aspect?f:1,g=this.properties.scale||[1,1];a.applyBlur(f*g[0],g[1],c,b);for(a=1;a>=1;1<(d|0)&&(d>>=1);if(2>b)break;n=k[E]=GL.Texture.getTemporary(b,d,f);r[0]=1/t.width;r[1]=1/t.height;t.blit(n,h.uniforms(e));t=n}this.isOutputConnected(2)&&(b=this._average_texture,b&&b.type==a.type&&b.format==a.format||(b=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})),r[0]=1/t.width,r[1]=1/t.height,e.u_intensity=m,e.u_delta=1,t.blit(b,h.uniforms(e)),this.setOutputData(2,b));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);e.u_intensity= -this.getInputOrProperty("persistence");e.u_delta=0.5;for(E-=2;0<=E;E--)n=k[E],k[E]=null,r[0]=1/t.width,r[1]=1/t.height,t.blit(n,h.uniforms(e)),GL.Texture.releaseTemporary(t),t=n;gl.disable(gl.BLEND);this.isOutputConnected(1)&&(k=this._glow_texture,k&&k.width==a.width&&k.height==a.height&&k.type==g&&k.format==a.format||(k=this._glow_texture=new GL.Texture(a.width,a.height,{type:g,format:a.format,filter:gl.LINEAR})),t.blit(k),this.setOutputData(1,k));if(this.isOutputConnected(0)){k=this._final_texture; -k&&k.width==a.width&&k.height==a.height&&k.type==g&&k.format==a.format||(k=this._final_texture=new GL.Texture(a.width,a.height,{type:g,format:a.format,filter:gl.LINEAR}));var B=this.getInputData(1),q=this.getInputOrProperty("dirt_factor");e.u_intensity=m;h=B?L._dirt_final_shader:L._final_shader;h||(h=B?L._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,L.final_pixel_shader,{USE_DIRT:""}):L._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,L.final_pixel_shader));k.drawTo(function(){a.bind(0); -t.bind(1);B&&(h.setUniform("u_dirt_factor",q),h.setUniform("u_dirt_texture",B.bind(2)));h.toViewport(e)});this.setOutputData(0,k)}GL.Texture.releaseTemporary(t)}},L.cut_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}",L.scale_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", -L.final_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", -K.registerNodeType("texture/glow",L),N.title="Kuwahara Filter",N.desc="Filters a texture giving an artistic oil canvas painting",N.max_radius=10,N._shaders=[],N.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),N.max_radius);if(0== -b)this.setOutputData(0,a);else{var d=this.properties.intensity,c=K.camera_aspect;c||void 0===window.gl||(c=gl.canvas.height/gl.canvas.width);c||(c=1);c=this.properties.preserve_aspect?c:1;N._shaders[b]||(N._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,N.pixel_shader,{RADIUS:b.toFixed(0)}));var f=N._shaders[b],g=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){f.uniforms({u_texture:0,u_intensity:d,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(g)}); -this.setOutputData(0,this._temp_texture)}}},N.pixel_shader="\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", -K.registerNodeType("texture/kuwahara",N),M.title="XDoG Filter",M.desc="Filters a texture giving an artistic ink style",M.max_radius=10,M._shaders=[],M.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));M._xdog_shader||(M._xdog_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,M.xdog_pixel_shader)); -var d=M._xdog_shader,c=GL.Mesh.getScreenQuad(),f=this.properties.sigma,g=this.properties.k,e=this.properties.p,k=this.properties.epsilon,h=this.properties.phi;a.bind(0);this._temp_texture.drawTo(function(){d.uniforms({src:0,sigma:f,k:g,p:e,epsilon:k,phi:h,cvsWidth:a.width,cvsHeight:a.height}).draw(c)});this.setOutputData(0,this._temp_texture)}},M.xdog_pixel_shader="\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", -K.registerNodeType("texture/xDoG",M),x.title="Webcam",x.desc="Webcam texture",x.is_webcam_open=!1,x.prototype.openStream=function(){function a(d){x.is_webcam_open=!1;console.log("Webcam rejected",d);b._webcam_stream=!1;b.boxcolor="red";b.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](a);var b=this}},x.prototype.closeStream=function(){if(this._webcam_stream){var a= -this._webcam_stream.getTracks();if(a.length)for(var b=0;b=this.size[1]||!this._video||(a.save(),a.webgl?this._video_texture&&a.drawImage(this._video_texture,0,0,this.size[0],this.size[1]):a.drawImage(this._video, -0,0,this.size[0],this.size[1]),a.restore())},x.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,d=this._video_texture;d&&d.width==a&&d.height==b||(this._video_texture=new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._video_texture.uploadImage(this._video);this._video_texture.version=++this.version;this.properties.texture_name&&(c.getTexturesContainer()[this.properties.texture_name]= -this._video_texture);this.setOutputData(0,this._video_texture);for(a=1;aMath.abs(d))return c[1];d=(a-c[0])/d;return c[1]*(1-d)+f[1]*d}}return 0}},E.prototype.updateCurve=function(){for(var a=this._values,b=a.length/4,d=this.properties.split_channels,c=0;c>=1;1<(g|0)&&(g>>=1);if(2>f)break;l=h[q]=GL.Texture.getTemporary(f,g,e);F[0]=1/r.width;F[1]=1/r.height;r.blit(l,n.uniforms(k));r=l}c&&(F[0]=1/r.width,F[1]=1/r.height,k.u_intensity=m,k.u_delta=1,r.blit(c,n.uniforms(k)));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);k.u_intensity=this.persistence; +k.u_delta=0.5;for(q-=2;0<=q;q--)l=h[q],h[q]=null,F[0]=1/r.width,F[1]=1/r.height,r.blit(l,n.uniforms(k)),GL.Texture.releaseTemporary(r),r=l;gl.disable(gl.BLEND);d&&r.blit(d);if(b){var H=this.dirt_texture,s=this.dirt_factor;k.u_intensity=m;n=H?K._dirt_final_shader:K._final_shader;n||(n=H?K._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,K.final_pixel_shader,{USE_DIRT:""}):K._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,K.final_pixel_shader));b.drawTo(function(){a.bind(0); +r.bind(1);H&&(n.setUniform("u_dirt_factor",s),n.setUniform("u_dirt_texture",H.bind(2)));n.toViewport(k)})}GL.Texture.releaseTemporary(r)},K.cut_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}",K.scale_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", +K.final_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", +N.title="Glow",N.desc="Filters a texture giving it a glow effect",N.widgets_info={iterations:{type:"number",min:0,max:16,step:1,precision:0},threshold:{type:"number",min:0,max:10,step:0.01,precision:2},precision:{widget:"combo",values:c.MODE_VALUES}},N.prototype.onGetInputs=function(){return[["enabled","boolean"],["threshold","number"],["intensity","number"],["persistence","number"],["iterations","number"],["dirt_factor","number"]]},N.prototype.onGetOutputs=function(){return[["average","Texture"]]}, +N.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isAnyOutputConnected())if(this.properties.precision===c.PASS_THROUGH||!1===this.getInputOrProperty("enabled"))this.setOutputData(0,a);else{var b=this.fx;b.threshold=this.getInputOrProperty("threshold");b.iterations=this.getInputOrProperty("iterations");b.intensity=this.getInputOrProperty("intensity");b.persistence=this.getInputOrProperty("persistence");b.dirt_texture=this.getInputData(1);b.dirt_factor=this.getInputOrProperty("dirt_factor"); +b.scale=this.properties.scale;var d=c.getTextureType(this.properties.precision,a),f=null;this.isOutputConnected(2)&&(f=this._average_texture,f&&f.type==a.type&&f.format==a.format||(f=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})));var g=null;this.isOutputConnected(1)&&(g=this._glow_texture,g&&g.width==a.width&&g.height==a.height&&g.type==d&&g.format==a.format||(g=this._glow_texture=new GL.Texture(a.width,a.height,{type:d,format:a.format,filter:gl.LINEAR}))); +var e=null;this.isOutputConnected(0)&&(e=this._final_texture,e&&e.width==a.width&&e.height==a.height&&e.type==d&&e.format==a.format||(e=this._final_texture=new GL.Texture(a.width,a.height,{type:d,format:a.format,filter:gl.LINEAR})));b.applyFX(a,e,g,f);this.isOutputConnected(0)&&this.setOutputData(0,e);this.isOutputConnected(1)&&this.setOutputData(1,f);this.isOutputConnected(2)&&this.setOutputData(2,g)}},J.registerNodeType("texture/glow",N),L.title="Kuwahara Filter",L.desc="Filters a texture giving an artistic oil canvas painting", +L.max_radius=10,L._shaders=[],L.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),L.max_radius);if(0==b)this.setOutputData(0,a);else{var d=this.properties.intensity,c=J.camera_aspect;c||void 0===window.gl||(c=gl.canvas.height/gl.canvas.width); +c||(c=1);c=this.properties.preserve_aspect?c:1;L._shaders[b]||(L._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,L.pixel_shader,{RADIUS:b.toFixed(0)}));var f=L._shaders[b],g=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){f.uniforms({u_texture:0,u_intensity:d,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(g)});this.setOutputData(0,this._temp_texture)}}},L.pixel_shader="\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", +J.registerNodeType("texture/kuwahara",L),y.title="XDoG Filter",y.desc="Filters a texture giving an artistic ink style",y.max_radius=10,y._shaders=[],y.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));y._xdog_shader||(y._xdog_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,y.xdog_pixel_shader)); +var d=y._xdog_shader,c=GL.Mesh.getScreenQuad(),f=this.properties.sigma,g=this.properties.k,e=this.properties.p,k=this.properties.epsilon,h=this.properties.phi;a.bind(0);this._temp_texture.drawTo(function(){d.uniforms({src:0,sigma:f,k:g,p:e,epsilon:k,phi:h,cvsWidth:a.width,cvsHeight:a.height}).draw(c)});this.setOutputData(0,this._temp_texture)}},y.xdog_pixel_shader="\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", +J.registerNodeType("texture/xDoG",y),G.title="Webcam",G.desc="Webcam texture",G.is_webcam_open=!1,G.prototype.openStream=function(){function a(d){G.is_webcam_open=!1;console.log("Webcam rejected",d);b._webcam_stream=!1;b.boxcolor="red";b.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](a);var b=this}},G.prototype.closeStream=function(){if(this._webcam_stream){var a= +this._webcam_stream.getTracks();if(a.length)for(var b=0;b=this.size[1]||!this._video||(a.save(),a.webgl?this._video_texture&&a.drawImage(this._video_texture,0,0,this.size[0],this.size[1]):a.drawImage(this._video, +0,0,this.size[0],this.size[1]),a.restore())},G.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,d=this._video_texture;d&&d.width==a&&d.height==b||(this._video_texture=new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._video_texture.uploadImage(this._video);this._video_texture.version=++this.version;this.properties.texture_name&&(c.getTexturesContainer()[this.properties.texture_name]= +this._video_texture);this.setOutputData(0,this._video_texture);for(a=1;aMath.abs(d))return c[1];d=(a-c[0])/d;return c[1]*(1-d)+f[1]*d}}return 0}},F.prototype.updateCurve=function(){for(var a=this._values,b=a.length/4,d=this.properties.split_channels,c=0;cd+f.NODE_TITLE_HEIGHT&&a.drawImage(b,10,g,this.size[0]-20,this.size[1]-d-f.NODE_TITLE_HEIGHT);var g=this.size[1]-f.NODE_TITLE_HEIGHT+ -0.5;c=f.isInsideRectangle(c[0],c[1],this.pos[0],this.pos[1]+g,this.size[0],f.NODE_TITLE_HEIGHT);a.fillStyle=c?"#555":"#222";a.beginPath();this._shape==f.BOX_SHAPE?a.rect(0,g,this.size[0]+1,f.NODE_TITLE_HEIGHT):a.roundRect(0,g,this.size[0]+1,f.NODE_TITLE_HEIGHT,0,8);a.fill();a.textAlign="center";a.font="24px Arial";a.fillStyle=c?"#DDD":"#999";a.fillText("+",0.5*this.size[0],g+24)}};C.prototype.onMouseDown=function(a,b,d){b[1]>this.size[1]-f.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)}; -C.prototype.onDrawSubgraphBackground=function(a){};C.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Print Code",callback:function(){var a=b._context.computeShaderCode();console.log(a.vs_code,a.fs_code)}}]};f.registerNodeType("texture/shaderGraph",C);v.title="Uniform";v.desc="Input data for the shader";v.prototype.getTitle=function(){return this.properties.name&&this.flags.collapsed?this.properties.type+" "+this.properties.name:"Uniform"};v.prototype.onPropertyChanged=function(a, -b){this.outputs[0].name=this.properties.type+" "+this.properties.name};v.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;b&&("number"==b?b="float":"texture"==b&&(b="sampler2D"),-1!=r.GLSL_types.indexOf(b)&&(a.addUniform("u_"+this.properties.name,b),this.setOutputData(0,b)))}};v.prototype.getOutputVarName=function(a){return"u_"+this.properties.name};q("input/uniform",v);G.title="Attribute";G.desc="Input data from mesh attribute";G.prototype.getTitle=function(){return"att. "+ -this.properties.name};G.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;b&&-1!=r.GLSL_types.indexOf(b)&&("number"==b&&(b="float"),"coord"!=this.properties.name&&a.addCode("varying"," varying "+b+" v_"+this.properties.name+";"),this.setOutputData(0,b))}};G.prototype.getOutputVarName=function(a){return"v_"+this.properties.name};q("input/attribute",G);y.title="Sampler2D";y.desc="Reads a pixel from a texture";y.prototype.onGetCode=function(a){if(this.shader_destination){var b= -l(this,0),d=s(this),c="vec4 "+d+" = vec4(0.0);\n";if(b)var f=l(this,1)||a.buffer_names.uvs,c=c+(d+" = texture2D("+b+","+f+");\n");w(this,0)&&(c+="vec4 "+w(this,0)+" = "+d+";\n");w(this,1)&&(c+="vec3 "+w(this,1)+" = "+d+".xyz;\n");a.addCode("code",c,this.shader_destination);this.setOutputData(0,"vec4");this.setOutputData(1,"vec3")}};q("texture/sampler2D",y);D.title="const";D.prototype.getTitle=function(){return this.flags.collapsed?M(this.properties.value,this.properties.type,2):"Const"};D.prototype.onPropertyChanged= -function(a,b){"type"==a&&(this.outputs[0].type!=b&&(this.disconnectOutput(0),this.outputs[0].type=b),this.widgets.length=1,this.updateWidgets());"value"==a&&(b.length?(this.widgets[1].value=b[1],2d;++d)b.push({name:l(this,d),type:this.getInputData(d)||"float"});var c=w(this,0);if(c){for(var f=b[0].type,g=this.properties.operation,e=[],d=0;2>d;++d){var k=b[d].name;null==k&&(k=null!=p.value?p.value:"(1.0)",b[d].type="float");b[d].type!=f&&("float"!=b[d].type||"*"!=g&&"/"!=g)&&(k=H(k,b[d].type,f));e.push(k)}a.addCode("code",f+" "+c+" = "+e[0]+g+e[1]+";",this.shader_destination);this.setOutputData(0, -f)}}};q("math/operation",J);t.title="Func";t.prototype.onPropertyChanged=function(a,b){this.graph._version++;if("func"==a){var d=L[b];if(d){for(var c=d.params.length;cd;++d)b.push({name:l(this,d),type:this.getInputData(d)||"float"});var c=w(this,0);if(c){var f=L[this.properties.func];if(f){var g=b[0].type,e=f.return_type;"T"==e&&(e=g);for(var k=[],d=0;dd+g.NODE_TITLE_HEIGHT&&a.drawImage(b,10,f,this.size[0]-20,this.size[1]-d-g.NODE_TITLE_HEIGHT);var f=this.size[1]-g.NODE_TITLE_HEIGHT+0.5;c=g.isInsideRectangle(c[0],c[1],this.pos[0],this.pos[1]+f,this.size[0],g.NODE_TITLE_HEIGHT);a.fillStyle=c?"#555":"#222";a.beginPath();this._shape==g.BOX_SHAPE?a.rect(0,f,this.size[0]+1,g.NODE_TITLE_HEIGHT):a.roundRect(0,f,this.size[0]+1,g.NODE_TITLE_HEIGHT,0,8);a.fill();a.textAlign="center";a.font="24px Arial";a.fillStyle=c?"#DDD":"#999"; +a.fillText("+",0.5*this.size[0],f+24)}};B.prototype.onMouseDown=function(a,b,d){b[1]>this.size[1]-g.NODE_TITLE_HEIGHT+0.5&&d.showSubgraphPropertiesDialog(this)};B.prototype.onDrawSubgraphBackground=function(a){};B.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:"Print Code",callback:function(){var a=b._context.computeShaderCode();console.log(a.vs_code,a.fs_code)}}]};g.registerNodeType("texture/shaderGraph",B);v.title="Uniform";v.desc="Input data for the shader";v.prototype.getTitle= +function(){return this.properties.name&&this.flags.collapsed?this.properties.type+" "+this.properties.name:"Uniform"};v.prototype.onPropertyChanged=function(a,b){this.outputs[0].name=this.properties.type+" "+this.properties.name};v.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;if(!b){if(!a.onGetPropertyInfo)return;b=a.onGetPropertyInfo(this.property.name);if(!b)return;b=b.type}"number"==b?b="float":"texture"==b&&(b="sampler2D");-1!=x.GLSL_types.indexOf(b)&& +(a.addUniform("u_"+this.properties.name,b),this.setOutputData(0,b))}};v.prototype.getOutputVarName=function(a){return"u_"+this.properties.name};m("input/uniform",v);E.title="Attribute";E.desc="Input data from mesh attribute";E.prototype.getTitle=function(){return"att. "+this.properties.name};E.prototype.onGetCode=function(a){if(this.shader_destination){var b=this.properties.type;b&&-1!=x.GLSL_types.indexOf(b)&&("number"==b&&(b="float"),"coord"!=this.properties.name&&a.addCode("varying"," varying "+ +b+" v_"+this.properties.name+";"),this.setOutputData(0,b))}};E.prototype.getOutputVarName=function(a){return"v_"+this.properties.name};m("input/attribute",E);z.title="Sampler2D";z.desc="Reads a pixel from a texture";z.prototype.onGetCode=function(a){if(this.shader_destination){var b=l(this,0),d=s(this),c="vec4 "+d+" = vec4(0.0);\n";if(b)var f=l(this,1)||a.buffer_names.uvs,c=c+(d+" = texture2D("+b+","+f+");\n");w(this,0)&&(c+="vec4 "+w(this,0)+" = "+d+";\n");w(this,1)&&(c+="vec3 "+w(this,1)+" = "+ +d+".xyz;\n");a.addCode("code",c,this.shader_destination);this.setOutputData(0,"vec4");this.setOutputData(1,"vec3")}};m("texture/sampler2D",z);C.title="const";C.prototype.getTitle=function(){return this.flags.collapsed?y(this.properties.value,this.properties.type,2):"Const"};C.prototype.onPropertyChanged=function(a,b){"type"==a&&(this.outputs[0].type!=b&&(this.disconnectOutput(0),this.outputs[0].type=b),this.widgets.length=1,this.updateWidgets());"value"==a&&(b.length?(this.widgets[1].value=b[1],2< +b.length&&(this.widgets[2].value=b[2]),3d;++d)b.push({name:l(this,d),type:this.getInputData(d)||"float"});var c=w(this,0);if(c){for(var f=b[0].type, +g=this.properties.operation,e=[],d=0;2>d;++d){var k=b[d].name;null==k&&(k=null!=p.value?p.value:"(1.0)",b[d].type="float");b[d].type!=f&&("float"!=b[d].type||"*"!=g&&"/"!=g)&&(k=O(k,b[d].type,f));e.push(k)}a.addCode("code",f+" "+c+" = "+e[0]+g+e[1]+";",this.shader_destination);this.setOutputData(0,f)}}};m("math/operation",I);r.title="Func";r.prototype.onPropertyChanged=function(a,b){this.graph&&this.graph._version++;if("func"==a){var d=N[b];if(d){for(var c=d.params.length;cd;++d)b.push({name:l(this,d),type:this.getInputData(d)||"float"});var c=w(this,0);if(c){var f=N[this.properties.func];if(f){var g=b[0].type,e=f.return_type; +"T"==e&&(e=g);for(var k=[],d=0;d=g;){e=0.5*(k+g)|0;c=a[e];if(c==d)break;if(g==k-1)return g;ca&&(a=1);this.points&&this.points.length==3*a||(this.points=new Float32Array(3*a));this.properties.generate_normals?this.normals&&this.normals.length==this.points.length||(this.normals=new Float32Array(this.points.length)):this.normals=null;var d=this._last_radius||this.properties.radius,c=this.properties.mode,g=this.getInputData(0);this._old_obj_version=g?g._version:null;this.points=q.generatePoints(d,a,c,this.points, -this.normals,this.properties.regular,g);this.version++};q.generatePoints=function(a,d,c,g,e,k,h){var n=3*d;g&&g.length==n||(g=new Float32Array(n));var t=new Float32Array(3),l=new Float32Array([0,1,0]);if(k)if(c==q.RECTANGLE){n=Math.floor(Math.sqrt(d));for(d=0;da&&(a=1);this.points&&this.points.length==3*a||(this.points=new Float32Array(3*a));this.properties.generate_normals?this.normals&&this.normals.length==this.points.length||(this.normals=new Float32Array(this.points.length)):this.normals=null;var d=this._last_radius||this.properties.radius,c=this.properties.mode,g=this.getInputData(0);this._old_obj_version=g?g._version:null;this.points=m.generatePoints(d,a,c,this.points, +this.normals,this.properties.regular,g);this.version++};m.generatePoints=function(a,d,c,g,e,k,h){var n=3*d;g&&g.length==n||(g=new Float32Array(n));var r=new Float32Array(3),l=new Float32Array([0,1,0]);if(k)if(c==m.RECTANGLE){n=Math.floor(Math.sqrt(d));for(d=0;de||vk&&kh))break}this.geometry.indices=this.indices=new Uint32Array(n)}this.indices&&this.indices.length?(this.geometry.indices=this.indices,this.setOutputData(0,this.geometry)):this.setOutputData(0,null)}};u.registerNodeType("geometry/connectPoints",G);"undefined"!=typeof GL&&(y.title="to geometry",y.desc="converts a mesh to geometry",y.prototype.onExecute= -function(){var a=this.getInputData(0);if(a){if(a!=this.last_mesh){this.last_mesh=a;for(i in a.vertexBuffers)this.geometry[i]=a.vertexBuffers[i].data;a.indexBuffers.triangles&&(this.geometry.indices=a.indexBuffers.triangles.data);this.geometry._id=c();this.geometry._version=0}this.setOutputData(0,this.geometry);this.geometry&&this.setOutputData(1,this.geometry.vertices)}},u.registerNodeType("geometry/toGeometry",y),D.title="Geo to Mesh",D.prototype.updateMesh=function(a){this.mesh||(this.mesh=new GL.Mesh); +k=this.vertices;k&&this.vertices.length==a.vertices.length?k.set(a.vertices):k=this.vertices=new Float32Array(a.vertices);for(g=0;ge||vk&&kh))break}this.geometry.indices=this.indices=new Uint32Array(n)}this.indices&&this.indices.length?(this.geometry.indices=this.indices,this.setOutputData(0,this.geometry)):this.setOutputData(0,null)}};u.registerNodeType("geometry/connectPoints",E);"undefined"!=typeof GL&&(z.title="to geometry",z.desc="converts a mesh to geometry",z.prototype.onExecute= +function(){var a=this.getInputData(0);if(a){if(a!=this.last_mesh){this.last_mesh=a;for(i in a.vertexBuffers)this.geometry[i]=a.vertexBuffers[i].data;a.indexBuffers.triangles&&(this.geometry.indices=a.indexBuffers.triangles.data);this.geometry._id=c();this.geometry._version=0}this.setOutputData(0,this.geometry);this.geometry&&this.setOutputData(1,this.geometry.vertices)}},u.registerNodeType("geometry/toGeometry",z),C.title="Geo to Mesh",C.prototype.updateMesh=function(a){this.mesh||(this.mesh=new GL.Mesh); for(var d in a)if("_"!=d[0]){var c=a[d],g=GL.Mesh.common_buffers[d];if(g||"indices"==d){var g=g?g.spacing:3,e=this.mesh.vertexBuffers[d];e&&e.data.length==c.length?(e.data.set(c),e.upload(GL.DYNAMIC_DRAW)):e=new GL.Buffer("indices"==d?GL.ELEMENT_ARRAY_BUFFER:GL.ARRAY_BUFFER,c,g,GL.DYNAMIC_DRAW);this.mesh.addBuffer(d,e)}}if(this.mesh.vertexBuffers.normals&&this.mesh.vertexBuffers.normals.data.length!=this.mesh.vertexBuffers.vertices.data.length){c=new Float32Array([0,1,0]);g=new Float32Array(this.mesh.vertexBuffers.vertices.data.length); -for(d=0;d=c.NOTEON||h<=c.NOTEOFF)this.channel=e&15};Object.defineProperty(c.prototype,"velocity",{get:function(){return this.cmd==c.NOTEON?this.data[2]:-1},set:function(c){this.data[2]=c},enumerable:!0});c.notes="A A# B C C# D D# E F F# G G#".split(" ");c.note_to_index={A:0,"A#":1,B:2,C:3,"C#":4,D:5,"D#":6,E:7,F:8,"F#":9,G:10,"G#":11};Object.defineProperty(c.prototype,"note",{get:function(){return this.cmd!= c.NOTEON?-1:c.toNoteString(this.data[1],!0)},set:function(c){throw"notes cannot be assigned this way, must modify the data[1]";},enumerable:!0});Object.defineProperty(c.prototype,"octave",{get:function(){return this.cmd!=c.NOTEON?-1:Math.floor((this.data[1]-24)/12+1)},set:function(c){throw"octave cannot be assigned this way, must modify the data[1]";},enumerable:!0});c.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};c.computePitch=function(c){return 440*Math.pow(2,(c-69)/ 12)};c.prototype.getCC=function(){return this.data[1]};c.prototype.getCCValue=function(){return this.data[2]};c.prototype.getPitchBend=function(){return this.data[1]+(this.data[2]<<7)-8192};c.computePitchBend=function(c,e){return c+(e<<7)-8192};c.prototype.setCommandFromString=function(e){this.cmd=c.computeCommandFromString(e)};c.computeCommandFromString=function(e){if(!e)return 0;if(e&&e.constructor===Number)return e;e=e.toUpperCase();switch(e){case "NOTE ON":case "NOTEON":return c.NOTEON;case "NOTE OFF":case "NOTEOFF":return c.NOTEON; @@ -726,85 +730,85 @@ case "KEY PRESSURE":case "KEYPRESSURE":return c.KEYPRESSURE;case "CONTROLLER CHA k=(e-21)%12;0>k&&(k=12+k);return c.notes[k]+(h?"":a)};c.NoteStringToPitch=function(e){e=e.toUpperCase();var h=e[0],k=4;"#"==e[1]?(h+="#",2this.properties.max_value)return;this.trigger("on_midi",h)}};u.registerNodeType("midi/filter",h);C.title="MIDIEvent";C.desc="Create a MIDI Event";C.color="#243";C.prototype.onAction=function(e,h){"assign"==e?(this.properties.channel=h.channel,this.properties.cmd=h.cmd,this.properties.value1=h.data[1],this.properties.value2=h.data[2],h.cmd== -c.NOTEON?this.gate=!0:h.cmd==c.NOTEOFF&&(this.gate=!1)):(h=this.midi_event,h.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?h.setCommandFromString(this.properties.cmd):h.cmd=this.properties.cmd,h.data[0]=h.cmd|h.channel,h.data[1]=Number(this.properties.value1),h.data[2]=Number(this.properties.value2),this.trigger("on_midi",h))};C.prototype.onExecute=function(){var e=this.properties;if(this.inputs)for(var h=0;hthis.properties.max_value)return;this.trigger("on_midi",h)}};u.registerNodeType("midi/filter",h);B.title="MIDIEvent";B.desc="Create a MIDI Event";B.color="#243";B.prototype.onAction=function(e,h){"assign"==e?(this.properties.channel=h.channel,this.properties.cmd=h.cmd,this.properties.value1=h.data[1],this.properties.value2=h.data[2],h.cmd== +c.NOTEON?this.gate=!0:h.cmd==c.NOTEOFF&&(this.gate=!1)):(h=this.midi_event,h.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?h.setCommandFromString(this.properties.cmd):h.cmd=this.properties.cmd,h.data[0]=h.cmd|h.channel,h.data[1]=Number(this.properties.value1),h.data[2]=Number(this.properties.value2),this.trigger("on_midi",h))};B.prototype.onExecute=function(){var e=this.properties;if(this.inputs)for(var h=0;hc;++c)this.valid_notes[c]=-1!=this.notes_pitches.indexOf(c);for(c=0;12>c;++c)if(this.valid_notes[c])this.offset_notes[c]=0;else for(var e=1;12>e;++e){if(this.valid_notes[(c-e)%12]){this.offset_notes[c]=-e;break}if(this.valid_notes[(c+e)%12]){this.offset_notes[c]=e;break}}};D.prototype.onAction=function(e,h){h&&h.constructor===c&&(h.data[0]==c.NOTEON||h.data[0]==c.NOTEOFF?(this.midi_event=new c,this.midi_event.setup(h.data),this.midi_event.data[1]+=this.offset_notes[c.note_to_index[h.note]], -this.trigger("out",this.midi_event)):this.trigger("out",h))};D.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&c!=this._current_scale&&this.processScale(c)};u.registerNodeType("midi/quantize",D);e.title="MIDI fromFile";e.desc="Plays a MIDI file";e.color="#243";e.prototype.onAction=function(c){"play"==c?this.play():"pause"==c&&(this._playing=!this._playing)};e.prototype.onPropertyChanged=function(c,e){"url"==c&&this.loadMIDIFile(e)};e.prototype.onExecute=function(){if(this._midi&& +k)}};B.prototype.onPropertyChanged=function(e,h){"cmd"==e&&(this.properties.cmd=c.computeCommandFromString(h))};B.prototype.onGetInputs=function(){return[["cmd","number"],["note","number"],["value1","number"],["value2","number"]]};B.prototype.onGetOutputs=function(){return[["midi","midi"],["on_midi",u.EVENT],["command","number"],["note","number"],["velocity","number"],["cc","number"],["cc_value","number"],["pitch","number"],["gate","bool"],["pitchbend","number"]]};u.registerNodeType("midi/event", +B);v.title="MIDICC";v.desc="gets a Controller Change";v.color="#243";v.prototype.onExecute=function(){m.input&&(this.properties.value=m.input.state.cc[this.properties.cc]);this.setOutputData(0,this.properties.value)};u.registerNodeType("midi/cc",v);E.title="MIDI Generator";E.desc="Generates a random MIDI note";E.color="#243";E.processScale=function(e){e=e.split(",");for(var h=0;hc;++c)this.valid_notes[c]=-1!=this.notes_pitches.indexOf(c);for(c=0;12>c;++c)if(this.valid_notes[c])this.offset_notes[c]=0;else for(var e=1;12>e;++e){if(this.valid_notes[(c-e)%12]){this.offset_notes[c]=-e;break}if(this.valid_notes[(c+e)%12]){this.offset_notes[c]=e;break}}};C.prototype.onAction=function(e,h){h&&h.constructor===c&&(h.data[0]==c.NOTEON||h.data[0]==c.NOTEOFF?(this.midi_event=new c,this.midi_event.setup(h.data),this.midi_event.data[1]+=this.offset_notes[c.note_to_index[h.note]], +this.trigger("out",this.midi_event)):this.trigger("out",h))};C.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&c!=this._current_scale&&this.processScale(c)};u.registerNodeType("midi/quantize",C);e.title="MIDI fromFile";e.desc="Plays a MIDI file";e.color="#243";e.prototype.onAction=function(c){"play"==c?this.play():"pause"==c&&(this._playing=!this._playing)};e.prototype.onPropertyChanged=function(c,e){"url"==c&&this.loadMIDIFile(e)};e.prototype.onExecute=function(){if(this._midi&& this._playing){this._current_time+=this.graph.elapsed_time;for(var e=100*this._current_time,h=0;hb;b++)for(var d=0;df+g||c[1]>d))return b}}return-1};F.prototype.onAction=function(e,h){if("reset"==e)for(var k=0;kh[1])){var k=this.getKeyIndex(h);this.keys[k]=!0;this._last_key=k;var k=12*(this.properties.start_octave-1)+29+k,a=new c;a.setup([c.NOTEON,k,100]);this.trigger("note",a);return!0}};F.prototype.onMouseMove=function(e,h){if(!(0>h[1]||-1==this._last_key)){this.setDirtyCanvas(!0); -var k=this.getKeyIndex(h);if(this._last_key==k)return!0;this.keys[this._last_key]=!1;var a=12*(this.properties.start_octave-1)+29+this._last_key,b=new c;b.setup([c.NOTEOFF,a,100]);this.trigger("note",b);this.keys[k]=!0;a=12*(this.properties.start_octave-1)+29+k;b=new c;b.setup([c.NOTEON,a,100]);this.trigger("note",b);this._last_key=k;return!0}};F.prototype.onMouseUp=function(e,h){if(!(0>h[1])){var k=this.getKeyIndex(h);this.keys[k]=!1;this._last_key=-1;var k=12*(this.properties.start_octave-1)+29+ -k,a=new c;a.setup([c.NOTEOFF,k,100]);this.trigger("note",a);return!0}};u.registerNodeType("midi/keys",F)})(this); -(function(z){function c(){this.properties={src:"",gain:0.5,loop:!0,autoplay:!0,playbackRate:1};this._loading_audio=!1;this._audiobuffer=null;this._audionodes=[];this._last_sourcenode=null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=n.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain;this.properties.src&&this.loadSound(this.properties.src)}function q(){this.properties={gain:0.5};this._audionodes=[];this._media_stream= +this._midi.track[c];e._last_pos=0;e._time=0}};e.prototype.loadMIDIFile=function(c){var e=this;u.fetchFile(c,"arraybuffer",function(c){e.boxcolor="#AFA";e._midi=MidiParser.parse(new Uint8Array(c));e.properties.autoplay&&e.play()},function(c){e.boxcolor="#FAA";e._midi=null})};e.prototype.onDropFile=function(c){this.properties.url="";this.loadMIDIFile(c)};u.registerNodeType("midi/fromFile",e);q.title="MIDI Play";q.desc="Plays a MIDI note";q.color="#243";q.prototype.onAction=function(e,h){if(h&&h.constructor=== +c){if(this.instrument&&h.data[0]==c.NOTEON){var k=h.note;if(!k||"undefined"==k||k.constructor!==String)return;this.instrument.play(k,h.octave,this.properties.duration,this.properties.volume)}this.trigger("note",h)}};q.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&(this.properties.volume=c);c=this.getInputData(2);null!=c&&(this.properties.duration=c)};u.registerNodeType("midi/play",q);D.title="MIDI Keys";D.desc="Keyboard to play notes";D.color="#243";D.keys=[{x:0,w:1,h:1,t:0}, +{x:0.75,w:0.5,h:0.6,t:1},{x:1,w:1,h:1,t:0},{x:1.75,w:0.5,h:0.6,t:1},{x:2,w:1,h:1,t:0},{x:2.75,w:0.5,h:0.6,t:1},{x:3,w:1,h:1,t:0},{x:4,w:1,h:1,t:0},{x:4.75,w:0.5,h:0.6,t:1},{x:5,w:1,h:1,t:0},{x:5.75,w:0.5,h:0.6,t:1},{x:6,w:1,h:1,t:0}];D.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){var e=12*this.properties.num_octaves;this.keys.length=e;var k=this.size[0]/(7*this.properties.num_octaves),a=this.size[1];c.globalAlpha=1;for(var b=0;2>b;b++)for(var d=0;df+g||c[1]>d))return b}}return-1};D.prototype.onAction=function(e,h){if("reset"==e)for(var k=0;kh[1])){var k=this.getKeyIndex(h);this.keys[k]=!0;this._last_key=k;var k=12*(this.properties.start_octave-1)+29+k,a=new c;a.setup([c.NOTEON,k,100]);this.trigger("note",a);return!0}};D.prototype.onMouseMove=function(e,h){if(!(0>h[1]||-1==this._last_key)){this.setDirtyCanvas(!0); +var k=this.getKeyIndex(h);if(this._last_key==k)return!0;this.keys[this._last_key]=!1;var a=12*(this.properties.start_octave-1)+29+this._last_key,b=new c;b.setup([c.NOTEOFF,a,100]);this.trigger("note",b);this.keys[k]=!0;a=12*(this.properties.start_octave-1)+29+k;b=new c;b.setup([c.NOTEON,a,100]);this.trigger("note",b);this._last_key=k;return!0}};D.prototype.onMouseUp=function(e,h){if(!(0>h[1])){var k=this.getKeyIndex(h);this.keys[k]=!1;this._last_key=-1;var k=12*(this.properties.start_octave-1)+29+ +k,a=new c;a.setup([c.NOTEOFF,k,100]);this.trigger("note",a);return!0}};u.registerNodeType("midi/keys",D)})(this); +(function(A){function c(){this.properties={src:"",gain:0.5,loop:!0,autoplay:!0,playbackRate:1};this._loading_audio=!1;this._audiobuffer=null;this._audionodes=[];this._last_sourcenode=null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=n.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain;this.properties.src&&this.loadSound(this.properties.src)}function m(){this.properties={gain:0.5};this._audionodes=[];this._media_stream= null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=n.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain}function s(){this.properties={fftSize:2048,minDecibels:-100,maxDecibels:-10,smoothingTimeConstant:0.5};this.audionode=n.getAudioContext().createAnalyser();this.audionode.graphnode=this;this.audionode.fftSize=this.properties.fftSize;this.audionode.minDecibels=this.properties.minDecibels;this.audionode.maxDecibels= this.properties.maxDecibels;this.audionode.smoothingTimeConstant=this.properties.smoothingTimeConstant;this.addInput("in","audio");this.addOutput("freqs","array");this.addOutput("samples","array");this._time_bin=this._freq_bin=null}function l(){this.properties={gain:1};this.audionode=n.getAudioContext().createGain();this.addInput("in","audio");this.addInput("gain","number");this.addOutput("out","audio")}function w(){this.properties={impulse_src:"",normalize:!0};this.audionode=n.getAudioContext().createConvolver(); -this.addInput("in","audio");this.addOutput("out","audio")}function h(){this.properties={threshold:-50,knee:40,ratio:12,reduction:-20,attack:0,release:0.25};this.audionode=n.getAudioContext().createDynamicsCompressor();this.addInput("in","audio");this.addOutput("out","audio")}function C(){this.properties={};this.audionode=n.getAudioContext().createWaveShaper();this.addInput("in","audio");this.addInput("shape","waveshape");this.addOutput("out","audio")}function v(){this.properties={gain1:0.5,gain2:0.5}; -this.audionode=n.getAudioContext().createGain();this.audionode1=n.getAudioContext().createGain();this.audionode1.gain.value=this.properties.gain1;this.audionode2=n.getAudioContext().createGain();this.audionode2.gain.value=this.properties.gain2;this.audionode1.connect(this.audionode);this.audionode2.connect(this.audionode);this.addInput("in1","audio");this.addInput("in1 gain","number");this.addInput("in2","audio");this.addInput("in2 gain","number");this.addOutput("out","audio")}function G(){this.properties= -{A:0.1,D:0.1,S:0.1,R:0.1};this.audionode=n.getAudioContext().createGain();this.audionode.gain.value=0;this.addInput("in","audio");this.addInput("gate","bool");this.addOutput("out","audio");this.gate=!1}function y(){this.properties={delayTime:0.5};this.audionode=n.getAudioContext().createDelay(10);this.audionode.delayTime.value=this.properties.delayTime;this.addInput("in","audio");this.addInput("time","number");this.addOutput("out","audio")}function D(){this.properties={frequency:350,detune:0,Q:1}; -this.addProperty("type","lowpass","enum",{values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});this.audionode=n.getAudioContext().createBiquadFilter();this.addInput("in","audio");this.addOutput("out","audio")}function e(){this.properties={frequency:440,detune:0,type:"sine"};this.addProperty("type","sine","enum",{values:["sine","square","sawtooth","triangle","custom"]});this.audionode=n.getAudioContext().createOscillator();this.addOutput("out","audio")}function m(){this.properties= -{continuous:!0,mark:-1};this.addInput("data","array");this.addInput("mark","number");this.size=[300,200];this._last_buffer=null}function F(){this.properties={band:440,amplitude:1};this.addInput("freqs","array");this.addOutput("signal","number")}function u(){if(!u.default_code){var c=u.default_function.toString(),a=c.indexOf("{")+1,b=c.lastIndexOf("}");u.default_code=c.substr(a,b-a)}this.properties={code:u.default_code};c=n.getAudioContext();c.createScriptProcessor?this.audionode=c.createScriptProcessor(4096, -1,1):(console.warn("ScriptProcessorNode deprecated"),this.audionode=c.createGain());this.processCode();u._bypass_function||(u._bypass_function=this.audionode.onaudioprocess);this.addInput("in","audio");this.addOutput("out","audio")}function J(){this.audionode=n.getAudioContext().destination;this.addInput("in","audio")}var t=z.LiteGraph,n={};z.LGAudio=n;n.getAudioContext=function(){if(!this._audio_context){window.AudioContext=window.AudioContext||window.webkitAudioContext;if(!window.AudioContext)return console.error("AudioContext not supported by browser"), +this.addInput("in","audio");this.addOutput("out","audio")}function h(){this.properties={threshold:-50,knee:40,ratio:12,reduction:-20,attack:0,release:0.25};this.audionode=n.getAudioContext().createDynamicsCompressor();this.addInput("in","audio");this.addOutput("out","audio")}function B(){this.properties={};this.audionode=n.getAudioContext().createWaveShaper();this.addInput("in","audio");this.addInput("shape","waveshape");this.addOutput("out","audio")}function v(){this.properties={gain1:0.5,gain2:0.5}; +this.audionode=n.getAudioContext().createGain();this.audionode1=n.getAudioContext().createGain();this.audionode1.gain.value=this.properties.gain1;this.audionode2=n.getAudioContext().createGain();this.audionode2.gain.value=this.properties.gain2;this.audionode1.connect(this.audionode);this.audionode2.connect(this.audionode);this.addInput("in1","audio");this.addInput("in1 gain","number");this.addInput("in2","audio");this.addInput("in2 gain","number");this.addOutput("out","audio")}function E(){this.properties= +{A:0.1,D:0.1,S:0.1,R:0.1};this.audionode=n.getAudioContext().createGain();this.audionode.gain.value=0;this.addInput("in","audio");this.addInput("gate","bool");this.addOutput("out","audio");this.gate=!1}function z(){this.properties={delayTime:0.5};this.audionode=n.getAudioContext().createDelay(10);this.audionode.delayTime.value=this.properties.delayTime;this.addInput("in","audio");this.addInput("time","number");this.addOutput("out","audio")}function C(){this.properties={frequency:350,detune:0,Q:1}; +this.addProperty("type","lowpass","enum",{values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});this.audionode=n.getAudioContext().createBiquadFilter();this.addInput("in","audio");this.addOutput("out","audio")}function e(){this.properties={frequency:440,detune:0,type:"sine"};this.addProperty("type","sine","enum",{values:["sine","square","sawtooth","triangle","custom"]});this.audionode=n.getAudioContext().createOscillator();this.addOutput("out","audio")}function q(){this.properties= +{continuous:!0,mark:-1};this.addInput("data","array");this.addInput("mark","number");this.size=[300,200];this._last_buffer=null}function D(){this.properties={band:440,amplitude:1};this.addInput("freqs","array");this.addOutput("signal","number")}function u(){if(!u.default_code){var c=u.default_function.toString(),a=c.indexOf("{")+1,b=c.lastIndexOf("}");u.default_code=c.substr(a,b-a)}this.properties={code:u.default_code};c=n.getAudioContext();c.createScriptProcessor?this.audionode=c.createScriptProcessor(4096, +1,1):(console.warn("ScriptProcessorNode deprecated"),this.audionode=c.createGain());this.processCode();u._bypass_function||(u._bypass_function=this.audionode.onaudioprocess);this.addInput("in","audio");this.addOutput("out","audio")}function I(){this.audionode=n.getAudioContext().destination;this.addInput("in","audio")}var r=A.LiteGraph,n={};A.LGAudio=n;n.getAudioContext=function(){if(!this._audio_context){window.AudioContext=window.AudioContext||window.webkitAudioContext;if(!window.AudioContext)return console.error("AudioContext not supported by browser"), null;this._audio_context=new AudioContext;this._audio_context.onmessage=function(c){console.log("msg",c)};this._audio_context.onended=function(c){console.log("ended",c)};this._audio_context.oncomplete=function(c){console.log("complete",c)}}return this._audio_context};n.connect=function(c,a){try{c.connect(a)}catch(b){console.warn("LGraphAudio:",b)}};n.disconnect=function(c,a){try{c.disconnect(a)}catch(b){console.warn("LGraphAudio:",b)}};n.changeAllAudiosConnections=function(c,a){if(c.inputs)for(var b= 0;b=this.size[0]&&(f=this.size[0]-1),c.strokeStyle="red",c.beginPath(),c.moveTo(f,d),c.lineTo(f,0),c.stroke())}};m.title="Visualization";m.desc="Audio Visualization";t.registerNodeType("audio/visualization",m);F.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var c=this.properties.band,a=this.getInputData(1); -void 0!==a&&(c=a);a=n.getAudioContext().sampleRate/this._freqs.length;a=c/a*2;a>=this._freqs.length?a=this._freqs[this._freqs.length-1]:(c=a|0,a-=c,a=this._freqs[c]*(1-a)+this._freqs[c+1]*a);this.setOutputData(0,a/255*this.properties.amplitude)}};F.prototype.onGetInputs=function(){return[["band","number"]]};F.title="Signal";F.desc="extract the signal of some frequency";t.registerNodeType("audio/signal",F);u.prototype.onAdded=function(c){c.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess= +!0)};w.title="Convolver";w.desc="Convolves the signal (used for reverb)";r.registerNodeType("audio/convolver",w);n.createAudioNodeWrapper(h);h.prototype.onExecute=function(){if(this.inputs&&this.inputs.length)for(var c=1;c=this.size[0]&&(f=this.size[0]-1),c.strokeStyle="red",c.beginPath(),c.moveTo(f,d),c.lineTo(f,0),c.stroke())}};q.title="Visualization";q.desc="Audio Visualization";r.registerNodeType("audio/visualization",q);D.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var c=this.properties.band,a=this.getInputData(1); +void 0!==a&&(c=a);a=n.getAudioContext().sampleRate/this._freqs.length;a=c/a*2;a>=this._freqs.length?a=this._freqs[this._freqs.length-1]:(c=a|0,a-=c,a=this._freqs[c]*(1-a)+this._freqs[c+1]*a);this.setOutputData(0,a/255*this.properties.amplitude)}};D.prototype.onGetInputs=function(){return[["band","number"]]};D.title="Signal";D.desc="extract the signal of some frequency";r.registerNodeType("audio/signal",D);u.prototype.onAdded=function(c){c.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess= this._callback)};u["@code"]={widget:"code",type:"code"};u.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};u.prototype.onStop=function(){this.audionode.onaudioprocess=u._bypass_function};u.prototype.onPause=function(){this.audionode.onaudioprocess=u._bypass_function};u.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};u.prototype.onExecute=function(){};u.prototype.onRemoved=function(){this.audionode.onaudioprocess=u._bypass_function};u.prototype.processCode= function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback=this._script.onaudioprocess}catch(c){console.error("Error in onaudioprocess code",c),this._callback=u._bypass_function,this.audionode.onaudioprocess=this._callback}};u.prototype.onPropertyChanged=function(c,a){"code"==c&&(this.properties.code=a,this.processCode(),this.graph&&this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))}; -u.default_function=function(){this.onaudioprocess=function(c){var a=c.inputBuffer;c=c.outputBuffer;for(var b=0;b LGraphCanvas.search_limit ) { diff --git a/src/nodes/glshaders.js b/src/nodes/glshaders.js index 122f52dccc..11f129da60 100644 --- a/src/nodes/glshaders.js +++ b/src/nodes/glshaders.js @@ -33,6 +33,7 @@ "abs": "T abs(T x)", "sign": "T sign(T x)", "floor": "T floor(T x)", + "round": "T round(T x)", "ceil": "T ceil(T x)", "fract": "T fract(T x)", "mod": "T mod(T x,T y)", //"T mod(T x,float y)" @@ -56,6 +57,8 @@ var GLSL_functions_name = []; parseGLSLDescriptions(); + LGShaders.ALL_TYPES = "float,vec2,vec3,vec4"; + function parseGLSLDescriptions() { GLSL_functions_name.length = 0; @@ -104,7 +107,8 @@ if(!node_ctor.prototype.onPropertyChanged) node_ctor.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } /* @@ -792,7 +796,14 @@ gl_FragColor = fragcolor;\n\ var type = this.properties.type; if( !type ) - return; + { + if( !context.onGetPropertyInfo ) + return; + var info = context.onGetPropertyInfo( this.property.name ); + if(!info) + return; + type = info.type; + } if(type == "number") type = "float"; else if(type == "texture") @@ -1011,7 +1022,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderVec2.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderVec2.prototype.onGetCode = function( context ) @@ -1074,13 +1086,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderVec3.prototype.onPropertyChanged = function() { - this.graph._version++; - } - - - LGraphShaderVec3.prototype.onPropertyChanged = function() - { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderVec3.prototype.onGetCode = function( context ) @@ -1147,7 +1154,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderVec4.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderVec4.prototype.onGetCode = function( context ) @@ -1189,7 +1197,7 @@ gl_FragColor = fragcolor;\n\ //********************************* function LGraphShaderFragColor() { - this.addInput("color", "float,vec2,vec3,vec4"); + this.addInput("color", LGShaders.ALL_TYPES ); this.block_delete = true; } @@ -1242,8 +1250,8 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderOperation() { - this.addInput("A","float,vec2,vec3,vec4"); - this.addInput("B","float,vec2,vec3,vec4"); + this.addInput("A", LGShaders.ALL_TYPES ); + this.addInput("B", LGShaders.ALL_TYPES ); this.addOutput("out",""); this.properties = { operation: "*" @@ -1315,8 +1323,8 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderFunc() { - this.addInput("A","float,vec2,vec3,vec4"); - this.addInput("B","float,vec2,vec3,vec4"); + this.addInput("A", LGShaders.ALL_TYPES ); + this.addInput("B", LGShaders.ALL_TYPES ); this.addOutput("out",""); this.properties = { func: "floor" @@ -1329,7 +1337,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderFunc.prototype.onPropertyChanged = function(name,value) { - this.graph._version++; + if(this.graph) + this.graph._version++; if(name == "func") { @@ -1348,7 +1357,7 @@ gl_FragColor = fragcolor;\n\ if( this.inputs[i] ) this.inputs[i].name = p.name + (p.value ? " (" + p.value + ")" : ""); else - this.addInput( p.name, "float,vec2,vec3,vec4" ); + this.addInput( p.name, LGShaders.ALL_TYPES ); } } } @@ -1403,6 +1412,7 @@ gl_FragColor = fragcolor;\n\ params.push( param_code ); } + context.addFunction("round","float round(float v){ return floor(v+0.5); }\nvec2 round(vec2 v){ return floor(v+vec2(0.5));}\nvec3 round(vec3 v){ return floor(v+vec3(0.5));}\nvec4 round(vec4 v){ return floor(v+vec4(0.5)); }\n"); context.addCode("code", return_type + " " + outlink + " = "+func_desc.func+"("+params.join(",")+");", this.shader_destination ); this.setOutputData( 0, return_type ); @@ -1414,8 +1424,8 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderSnippet() { - this.addInput("A","float,vec2,vec3,vec4"); - this.addInput("B","float,vec2,vec3,vec4"); + this.addInput("A", LGShaders.ALL_TYPES ); + this.addInput("B", LGShaders.ALL_TYPES ); this.addOutput("C","vec4"); this.properties = { code:"C = A+B", @@ -1429,7 +1439,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderSnippet.prototype.onPropertyChanged = function(name,value) { - this.graph._version++; + if(this.graph) + this.graph._version++; if(name == "type"&& this.outputs[0].type != value) { @@ -1509,9 +1520,188 @@ gl_FragColor = fragcolor;\n\ registerShaderNode( "input/rand", LGraphShaderRand ); - //noise? + //noise //https://gist.github.com/patriciogonzalezvivo/670c22f3966e662d2f83 + function LGraphShaderNoise() + { + this.addInput("out", LGShaders.ALL_TYPES ); + this.addInput("scale", "float" ); + this.addOutput("out","float"); + this.properties = { + type: "noise", + scale: 1 + }; + this.addWidget("combo","type", this.properties.type, { property: "type", values: LGraphShaderNoise.NOISE_TYPES }); + this.addWidget("number","scale", this.properties.scale, { property: "scale" }); + } + LGraphShaderNoise.NOISE_TYPES = ["noise","rand"]; + + LGraphShaderNoise.title = "noise"; + + LGraphShaderNoise.prototype.onGetCode = function( context ) + { + if(!this.shader_destination || !this.isOutputConnected(0)) + return; + + var inlink = getInputLinkID(this,0); + var outlink = getOutputLinkID(this,0); + + var intype = this.getInputData(0); + if(!inlink) + { + intype = "vec2"; + inlink = context.buffer_names.uvs; + } + + context.addFunction("noise",LGraphShaderNoise.shader_functions); + context.addUniform( "u_noise_scale" + this.id, "float", this.properties.scale ); + if( intype == "float" ) + context.addCode("code", "float " + outlink + " = snoise( vec2(" + inlink +") * u_noise_scale" + this.id +");", this.shader_destination ); + else if( intype == "vec2" || intype == "vec3" ) + context.addCode("code", "float " + outlink + " = snoise(" + inlink +" * u_noise_scale" + this.id +");", this.shader_destination ); + else if( intype == "vec4" ) + context.addCode("code", "float " + outlink + " = snoise(" + inlink +".xyz * u_noise_scale" + this.id +");", this.shader_destination ); + this.setOutputData( 0, "float" ); + } + + registerShaderNode( "math/noise", LGraphShaderNoise ); + +LGraphShaderNoise.shader_functions = "\n\ +vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }\n\ +\n\ +float snoise(vec2 v){\n\ + const vec4 C = vec4(0.211324865405187, 0.366025403784439,-0.577350269189626, 0.024390243902439);\n\ + vec2 i = floor(v + dot(v, C.yy) );\n\ + vec2 x0 = v - i + dot(i, C.xx);\n\ + vec2 i1;\n\ + i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);\n\ + vec4 x12 = x0.xyxy + C.xxzz;\n\ + x12.xy -= i1;\n\ + i = mod(i, 289.0);\n\ + vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))\n\ + + i.x + vec3(0.0, i1.x, 1.0 ));\n\ + vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),dot(x12.zw,x12.zw)), 0.0);\n\ + m = m*m ;\n\ + m = m*m ;\n\ + vec3 x = 2.0 * fract(p * C.www) - 1.0;\n\ + vec3 h = abs(x) - 0.5;\n\ + vec3 ox = floor(x + 0.5);\n\ + vec3 a0 = x - ox;\n\ + m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );\n\ + vec3 g;\n\ + g.x = a0.x * x0.x + h.x * x0.y;\n\ + g.yz = a0.yz * x12.xz + h.yz * x12.yw;\n\ + return 130.0 * dot(m, g);\n\ +}\n\ +vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}\n\ +vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}\n\ +\n\ +float snoise(vec3 v){ \n\ + const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;\n\ + const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);\n\ +\n\ +// First corner\n\ + vec3 i = floor(v + dot(v, C.yyy) );\n\ + vec3 x0 = v - i + dot(i, C.xxx) ;\n\ +\n\ +// Other corners\n\ + vec3 g = step(x0.yzx, x0.xyz);\n\ + vec3 l = 1.0 - g;\n\ + vec3 i1 = min( g.xyz, l.zxy );\n\ + vec3 i2 = max( g.xyz, l.zxy );\n\ +\n\ + // x0 = x0 - 0. + 0.0 * C \n\ + vec3 x1 = x0 - i1 + 1.0 * C.xxx;\n\ + vec3 x2 = x0 - i2 + 2.0 * C.xxx;\n\ + vec3 x3 = x0 - 1. + 3.0 * C.xxx;\n\ +\n\ +// Permutations\n\ + i = mod(i, 289.0 ); \n\ + vec4 p = permute( permute( permute( \n\ + i.z + vec4(0.0, i1.z, i2.z, 1.0 ))\n\ + + i.y + vec4(0.0, i1.y, i2.y, 1.0 )) \n\ + + i.x + vec4(0.0, i1.x, i2.x, 1.0 ));\n\ +\n\ +// Gradients\n\ +// ( N*N points uniformly over a square, mapped onto an octahedron.)\n\ + float n_ = 1.0/7.0; // N=7\n\ + vec3 ns = n_ * D.wyz - D.xzx;\n\ +\n\ + vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)\n\ +\n\ + vec4 x_ = floor(j * ns.z);\n\ + vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)\n\ +\n\ + vec4 x = x_ *ns.x + ns.yyyy;\n\ + vec4 y = y_ *ns.x + ns.yyyy;\n\ + vec4 h = 1.0 - abs(x) - abs(y);\n\ +\n\ + vec4 b0 = vec4( x.xy, y.xy );\n\ + vec4 b1 = vec4( x.zw, y.zw );\n\ +\n\ + vec4 s0 = floor(b0)*2.0 + 1.0;\n\ + vec4 s1 = floor(b1)*2.0 + 1.0;\n\ + vec4 sh = -step(h, vec4(0.0));\n\ +\n\ + vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;\n\ + vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;\n\ +\n\ + vec3 p0 = vec3(a0.xy,h.x);\n\ + vec3 p1 = vec3(a0.zw,h.y);\n\ + vec3 p2 = vec3(a1.xy,h.z);\n\ + vec3 p3 = vec3(a1.zw,h.w);\n\ +\n\ +//Normalise gradients\n\ + vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));\n\ + p0 *= norm.x;\n\ + p1 *= norm.y;\n\ + p2 *= norm.z;\n\ + p3 *= norm.w;\n\ +\n\ +// Mix final noise value\n\ + vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);\n\ + m = m * m;\n\ + return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),dot(p2,x2), dot(p3,x3) ) );\n\ +}\n\ +\n\ +vec3 hash3( vec2 p ){\n\ + vec3 q = vec3( dot(p,vec2(127.1,311.7)), \n\ + dot(p,vec2(269.5,183.3)), \n\ + dot(p,vec2(419.2,371.9)) );\n\ + return fract(sin(q)*43758.5453);\n\ +}\n\ +vec4 hash4( vec3 p ){\n\ + vec4 q = vec4( dot(p,vec3(127.1,311.7,257.3)), \n\ + dot(p,vec3(269.5,183.3,335.1)), \n\ + dot(p,vec3(314.5,235.1,467.3)), \n\ + dot(p,vec3(419.2,371.9,114.9)) );\n\ + return fract(sin(q)*43758.5453);\n\ +}\n\ +\n\ +float iqnoise( in vec2 x, float u, float v ){\n\ + vec2 p = floor(x);\n\ + vec2 f = fract(x);\n\ + \n\ + float k = 1.0+63.0*pow(1.0-v,4.0);\n\ + \n\ + float va = 0.0;\n\ + float wt = 0.0;\n\ + for( int j=-2; j<=2; j++ )\n\ + for( int i=-2; i<=2; i++ )\n\ + {\n\ + vec2 g = vec2( float(i),float(j) );\n\ + vec3 o = hash3( p + g )*vec3(u,u,1.0);\n\ + vec2 r = g - f + o.xy;\n\ + float d = dot(r,r);\n\ + float ww = pow( 1.0-smoothstep(0.0,1.414,sqrt(d)), k );\n\ + va += o.z*ww;\n\ + wt += ww;\n\ + }\n\ + \n\ + return va/wt;\n\ +}\n\ +" function LGraphShaderTime() { @@ -1581,7 +1771,7 @@ gl_FragColor = fragcolor;\n\ function LGraphShaderRemap() { - this.addInput("","float,vec2,vec3,vec4"); + this.addInput("", LGShaders.ALL_TYPES ); this.addOutput("",""); this.properties = { min_value: 0, @@ -1599,7 +1789,8 @@ gl_FragColor = fragcolor;\n\ LGraphShaderRemap.prototype.onPropertyChanged = function() { - this.graph._version++; + if(this.graph) + this.graph._version++; } LGraphShaderRemap.prototype.onConnectionsChange = function() diff --git a/src/nodes/gltextures.js b/src/nodes/gltextures.js index 064be42642..8029f606b3 100755 --- a/src/nodes/gltextures.js +++ b/src/nodes/gltextures.js @@ -3479,8 +3479,239 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ LiteGraph.registerNodeType("texture/blur", LGraphTextureBlur); + //Independent glow FX + //based on https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ + function FXGlow() + { + this.intensity = 1; + this.persistence = 0.99; + this.iterations = 16; + this.threshold = 0; + this.scale = 1; + + this.dirt_texture = null; + this.dirt_factor = 0.5; + + this._textures = []; + this._uniforms = { + u_intensity: 1, + u_texture: 0, + u_glow_texture: 1, + u_threshold: 0, + u_texel_size: vec2.create() + }; + } + + FXGlow.prototype.applyFX = function( tex, output_texture, glow_texture, average_texture ) { + + var width = tex.width; + var height = tex.height; + + var texture_info = { + format: tex.format, + type: tex.type, + minFilter: GL.LINEAR, + magFilter: GL.LINEAR, + wrap: gl.CLAMP_TO_EDGE + }; + + var uniforms = this._uniforms; + var textures = this._textures; + + //cut + var shader = FXGlow._cut_shader; + if (!shader) { + shader = FXGlow._cut_shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.cut_pixel_shader + ); + } + + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + + uniforms.u_threshold = this.threshold; + var currentDestination = (textures[0] = GL.Texture.getTemporary( + width, + height, + texture_info + )); + tex.blit( currentDestination, shader.uniforms(uniforms) ); + var currentSource = currentDestination; + + var iterations = this.iterations; + iterations = Math.clamp(iterations, 1, 16) | 0; + var texel_size = uniforms.u_texel_size; + var intensity = this.intensity; + + uniforms.u_intensity = 1; + uniforms.u_delta = this.scale; //1 + + //downscale/upscale shader + var shader = FXGlow._shader; + if (!shader) { + shader = FXGlow._shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.scale_pixel_shader + ); + } + + var i = 1; + //downscale + for (; i < iterations; i++) { + width = width >> 1; + if ((height | 0) > 1) { + height = height >> 1; + } + if (width < 2) { + break; + } + currentDestination = textures[i] = GL.Texture.getTemporary( + width, + height, + texture_info + ); + texel_size[0] = 1 / currentSource.width; + texel_size[1] = 1 / currentSource.height; + currentSource.blit( + currentDestination, + shader.uniforms(uniforms) + ); + currentSource = currentDestination; + } + + //average + if (average_texture) { + texel_size[0] = 1 / currentSource.width; + texel_size[1] = 1 / currentSource.height; + uniforms.u_intensity = intensity; + uniforms.u_delta = 1; + currentSource.blit(average_texture, shader.uniforms(uniforms)); + } + + //upscale and blend + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + uniforms.u_intensity = this.persistence; + uniforms.u_delta = 0.5; + + // i-=2 => -1 to point to last element in array, -1 to go to texture above + for ( i -= 2; i >= 0; i-- ) + { + currentDestination = textures[i]; + textures[i] = null; + texel_size[0] = 1 / currentSource.width; + texel_size[1] = 1 / currentSource.height; + currentSource.blit( + currentDestination, + shader.uniforms(uniforms) + ); + GL.Texture.releaseTemporary(currentSource); + currentSource = currentDestination; + } + gl.disable(gl.BLEND); + + //glow + if (glow_texture) { + currentSource.blit(glow_texture); + } + + //final composition + if ( output_texture ) { + var final_texture = output_texture; + var dirt_texture = this.dirt_texture; + var dirt_factor = this.dirt_factor; + uniforms.u_intensity = intensity; + + shader = dirt_texture + ? FXGlow._dirt_final_shader + : FXGlow._final_shader; + if (!shader) { + if (dirt_texture) { + shader = FXGlow._dirt_final_shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.final_pixel_shader, + { USE_DIRT: "" } + ); + } else { + shader = FXGlow._final_shader = new GL.Shader( + GL.Shader.SCREEN_VERTEX_SHADER, + FXGlow.final_pixel_shader + ); + } + } + + final_texture.drawTo(function() { + tex.bind(0); + currentSource.bind(1); + if (dirt_texture) { + shader.setUniform("u_dirt_factor", dirt_factor); + shader.setUniform( + "u_dirt_texture", + dirt_texture.bind(2) + ); + } + shader.toViewport(uniforms); + }); + } + + GL.Texture.releaseTemporary(currentSource); + }; + + FXGlow.cut_pixel_shader = + "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform float u_threshold;\n\ + void main() {\n\ + gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ + }"; + + FXGlow.scale_pixel_shader = + "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + gl_FragColor = u_intensity * sampleBox( v_coord );\n\ + }"; + + FXGlow.final_pixel_shader = + "precision highp float;\n\ + varying vec2 v_coord;\n\ + uniform sampler2D u_texture;\n\ + uniform sampler2D u_glow_texture;\n\ + #ifdef USE_DIRT\n\ + uniform sampler2D u_dirt_texture;\n\ + #endif\n\ + uniform vec2 u_texel_size;\n\ + uniform float u_delta;\n\ + uniform float u_intensity;\n\ + uniform float u_dirt_factor;\n\ + \n\ + vec4 sampleBox(vec2 uv) {\n\ + vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ + vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ + return s * 0.25;\n\ + }\n\ + void main() {\n\ + vec4 glow = sampleBox( v_coord );\n\ + #ifdef USE_DIRT\n\ + glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ + #endif\n\ + gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ + }"; + + // Texture Glow ***************************************** - //based in https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ function LGraphTextureGlow() { this.addInput("in", "Texture"); this.addInput("dirt", "Texture"); @@ -3496,19 +3727,12 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ dirt_factor: 0.5, precision: LGraphTexture.DEFAULT }; - this._textures = []; - this._uniforms = { - u_intensity: 1, - u_texture: 0, - u_glow_texture: 1, - u_threshold: 0, - u_texel_size: vec2.create() - }; + + this.fx = new FXGlow(); } LGraphTextureGlow.title = "Glow"; LGraphTextureGlow.desc = "Filters a texture giving it a glow effect"; - LGraphTextureGlow.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]); LGraphTextureGlow.widgets_info = { iterations: { @@ -3564,86 +3788,20 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ var width = tex.width; var height = tex.height; - var texture_info = { - format: tex.format, - type: tex.type, - minFilter: GL.LINEAR, - magFilter: GL.LINEAR, - wrap: gl.CLAMP_TO_EDGE - }; - var type = LGraphTexture.getTextureType( - this.properties.precision, - tex - ); + var fx = this.fx; + fx.threshold = this.getInputOrProperty("threshold"); + fx.iterations = this.getInputOrProperty("iterations"); + fx.intensity = this.getInputOrProperty("intensity"); + fx.persistence = this.getInputOrProperty("persistence"); + fx.dirt_texture = this.getInputData(1); + fx.dirt_factor = this.getInputOrProperty("dirt_factor"); + fx.scale = this.properties.scale; - var uniforms = this._uniforms; - var textures = this._textures; + var type = LGraphTexture.getTextureType( this.properties.precision, tex ); - //cut - var shader = LGraphTextureGlow._cut_shader; - if (!shader) { - shader = LGraphTextureGlow._cut_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.cut_pixel_shader - ); - } - - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - - uniforms.u_threshold = this.getInputOrProperty("threshold"); - var currentDestination = (textures[0] = GL.Texture.getTemporary( - width, - height, - texture_info - )); - tex.blit(currentDestination, shader.uniforms(uniforms)); - var currentSource = currentDestination; - - var iterations = this.getInputOrProperty("iterations"); - iterations = Math.clamp(iterations, 1, 16) | 0; - var texel_size = uniforms.u_texel_size; - var intensity = this.getInputOrProperty("intensity"); - - uniforms.u_intensity = 1; - uniforms.u_delta = this.properties.scale; //1 - - //downscale/upscale shader - var shader = LGraphTextureGlow._shader; - if (!shader) { - shader = LGraphTextureGlow._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.scale_pixel_shader - ); - } - - var i = 1; - //downscale - for (; i < iterations; i++) { - width = width >> 1; - if ((height | 0) > 1) { - height = height >> 1; - } - if (width < 2) { - break; - } - currentDestination = textures[i] = GL.Texture.getTemporary( - width, - height, - texture_info - ); - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - currentSource.blit( - currentDestination, - shader.uniforms(uniforms) - ); - currentSource = currentDestination; - } - - //average + var average_texture = null; if (this.isOutputConnected(2)) { - var average_texture = this._average_texture; + average_texture = this._average_texture; if ( !average_texture || average_texture.type != tex.type || @@ -3659,41 +3817,11 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ } ); } - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - uniforms.u_intensity = intensity; - uniforms.u_delta = 1; - currentSource.blit(average_texture, shader.uniforms(uniforms)); - this.setOutputData(2, average_texture); } - //upscale and blend - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - uniforms.u_intensity = this.getInputOrProperty("persistence"); - uniforms.u_delta = 0.5; - - for ( - i -= 2; - i >= 0; - i-- // i-=2 => -1 to point to last element in array, -1 to go to texture above - ) { - currentDestination = textures[i]; - textures[i] = null; - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - currentSource.blit( - currentDestination, - shader.uniforms(uniforms) - ); - GL.Texture.releaseTemporary(currentSource); - currentSource = currentDestination; - } - gl.disable(gl.BLEND); - - //glow + var glow_texture = null; if (this.isOutputConnected(1)) { - var glow_texture = this._glow_texture; + glow_texture = this._glow_texture; if ( !glow_texture || glow_texture.width != tex.width || @@ -3707,13 +3835,11 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ { type: type, format: tex.format, filter: gl.LINEAR } ); } - currentSource.blit(glow_texture); - this.setOutputData(1, glow_texture); } - //final composition + var final_texture = null; if (this.isOutputConnected(0)) { - var final_texture = this._final_texture; + final_texture = this._final_texture; if ( !final_texture || final_texture.width != tex.width || @@ -3728,99 +3854,21 @@ LGraphTextureBlur.pixel_shader = "precision highp float;\n\ ); } - var dirt_texture = this.getInputData(1); - var dirt_factor = this.getInputOrProperty("dirt_factor"); - - uniforms.u_intensity = intensity; - - shader = dirt_texture - ? LGraphTextureGlow._dirt_final_shader - : LGraphTextureGlow._final_shader; - if (!shader) { - if (dirt_texture) { - shader = LGraphTextureGlow._dirt_final_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.final_pixel_shader, - { USE_DIRT: "" } - ); - } else { - shader = LGraphTextureGlow._final_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.final_pixel_shader - ); - } - } - - final_texture.drawTo(function() { - tex.bind(0); - currentSource.bind(1); - if (dirt_texture) { - shader.setUniform("u_dirt_factor", dirt_factor); - shader.setUniform( - "u_dirt_texture", - dirt_texture.bind(2) - ); - } - shader.toViewport(uniforms); - }); - this.setOutputData(0, final_texture); } - GL.Texture.releaseTemporary(currentSource); + //apply FX + fx.applyFX(tex, final_texture, glow_texture, average_texture ); + + if (this.isOutputConnected(0)) + this.setOutputData(0, final_texture); + + if (this.isOutputConnected(1)) + this.setOutputData(1, average_texture); + + if (this.isOutputConnected(2)) + this.setOutputData(2, glow_texture); }; - LGraphTextureGlow.cut_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_threshold;\n\ - void main() {\n\ - gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ - }"; - - LGraphTextureGlow.scale_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_texel_size;\n\ - uniform float u_delta;\n\ - uniform float u_intensity;\n\ - \n\ - vec4 sampleBox(vec2 uv) {\n\ - vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ - vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ - return s * 0.25;\n\ - }\n\ - void main() {\n\ - gl_FragColor = u_intensity * sampleBox( v_coord );\n\ - }"; - - LGraphTextureGlow.final_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_glow_texture;\n\ - #ifdef USE_DIRT\n\ - uniform sampler2D u_dirt_texture;\n\ - #endif\n\ - uniform vec2 u_texel_size;\n\ - uniform float u_delta;\n\ - uniform float u_intensity;\n\ - uniform float u_dirt_factor;\n\ - \n\ - vec4 sampleBox(vec2 uv) {\n\ - vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ - vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ - return s * 0.25;\n\ - }\n\ - void main() {\n\ - vec4 glow = sampleBox( v_coord );\n\ - #ifdef USE_DIRT\n\ - glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ - #endif\n\ - gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ - }"; - LiteGraph.registerNodeType("texture/glow", LGraphTextureGlow); // Texture Filter *****************************************