Update the frontend to support async nodes.

This commit is contained in:
Jacob Segal
2025-06-09 16:56:54 -07:00
parent 5cc1a8dea2
commit aa5fa81824
13 changed files with 320 additions and 66 deletions

View File

@@ -12,6 +12,8 @@ import type {
ExecutionErrorWsMessage,
ExecutionStartWsMessage,
NodeError,
NodeProgressState,
ProgressStateWsMessage,
ProgressTextWsMessage,
ProgressWsMessage
} from '@/schemas/apiSchema'
@@ -46,7 +48,22 @@ export const useExecutionStore = defineStore('execution', () => {
const queuedPrompts = ref<Record<NodeId, QueuedPrompt>>({})
const lastNodeErrors = ref<Record<NodeId, NodeError> | null>(null)
const lastExecutionError = ref<ExecutionErrorWsMessage | null>(null)
const executingNodeId = ref<NodeId | null>(null)
// This is the progress of all nodes in the currently executing workflow
const nodeProgressStates = ref<Record<string, NodeProgressState>>({})
// Easily access all currently executing node IDs
const executingNodeIds = computed<NodeId[]>(() => {
return Object.entries(nodeProgressStates)
.filter(([_, state]) => state.state === 'running')
.map(([nodeId, _]) => nodeId)
})
// For backward compatibility - stores the primary executing node ID
const executingNodeId = computed<NodeId | null>(() => {
return executingNodeIds.value.length > 0 ? executingNodeIds.value[0] : null
})
// For backward compatibility - returns the primary executing node
const executingNode = computed<ComfyNode | null>(() => {
if (!executingNodeId.value) return null
@@ -116,7 +133,7 @@ export const useExecutionStore = defineStore('execution', () => {
}
}
// This is the progress of the currently executing node, if any
// This is the progress of the currently executing node (for backward compatibility)
const _executingNodeProgress = ref<ProgressWsMessage | null>(null)
const executingNodeProgress = computed(() =>
_executingNodeProgress.value
@@ -153,6 +170,7 @@ export const useExecutionStore = defineStore('execution', () => {
api.addEventListener('executed', handleExecuted)
api.addEventListener('executing', handleExecuting)
api.addEventListener('progress', handleProgress)
api.addEventListener('progress_state', handleProgressState)
api.addEventListener('status', handleStatus)
api.addEventListener('execution_error', handleExecutionError)
}
@@ -165,6 +183,7 @@ export const useExecutionStore = defineStore('execution', () => {
api.removeEventListener('executed', handleExecuted)
api.removeEventListener('executing', handleExecuting)
api.removeEventListener('progress', handleProgress)
api.removeEventListener('progress_state', handleProgressState)
api.removeEventListener('status', handleStatus)
api.removeEventListener('execution_error', handleExecutionError)
api.removeEventListener('progress_text', handleProgressText)
@@ -194,19 +213,41 @@ export const useExecutionStore = defineStore('execution', () => {
if (!activePrompt.value) return
if (executingNodeId.value && activePrompt.value) {
// Seems sometimes nodes that are cached fire executing but not executed
activePrompt.value.nodes[executingNodeId.value] = true
// Update the executing nodes list
if (e.detail === null) {
if (activePromptId.value) {
delete queuedPrompts.value[activePromptId.value]
}
}
if (typeof e.detail === 'string') {
executingNodeId.value = executionIdToCurrentId(e.detail) ?? null
} else {
executingNodeId.value = e.detail
if (executingNodeId.value === null) {
if (activePromptId.value) {
delete queuedPrompts.value[activePromptId.value]
}
activePromptId.value = null
}
function handleProgressState(e: CustomEvent<ProgressStateWsMessage>) {
const { nodes } = e.detail
// Revoke previews for nodes that are starting to execute
for (const nodeId in nodes) {
const nodeState = nodes[nodeId]
if (nodeState.state === 'running' && !nodeProgressStates.value[nodeId]) {
// This node just started executing, revoke its previews
// Note that we're doing the *actual* node id instead of the display node id
// here intentionally. That way, we don't clear the preview every time a new node
// within an expanded graph starts executing.
app.revokePreviews(nodeId)
delete app.nodePreviewImages[nodeId]
}
}
// Update the progress states for all nodes
nodeProgressStates.value = nodes
// If we have progress for the currently executing node, update it for backwards compatibility
if (executingNodeId.value && nodes[executingNodeId.value]) {
const nodeState = nodes[executingNodeId.value]
_executingNodeProgress.value = {
value: nodeState.value,
max: nodeState.max,
prompt_id: nodeState.prompt_id,
node: nodeState.display_node_id || nodeState.node_id
}
}
}
@@ -310,9 +351,13 @@ export const useExecutionStore = defineStore('execution', () => {
*/
lastExecutionError,
/**
* The id of the node that is currently being executed
* The id of the node that is currently being executed (backward compatibility)
*/
executingNodeId,
/**
* The list of all nodes that are currently executing
*/
executingNodeIds,
/**
* The prompt that is currently being executed
*/
@@ -330,13 +375,17 @@ export const useExecutionStore = defineStore('execution', () => {
*/
executionProgress,
/**
* The node that is currently being executed
* The node that is currently being executed (backward compatibility)
*/
executingNode,
/**
* The progress of the executing node (if the node reports progress)
* The progress of the executing node (backward compatibility)
*/
executingNodeProgress,
/**
* All node progress states from progress_state events
*/
nodeProgressStates,
bindExecutionEvents,
unbindExecutionEvents,
storePrompt,