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Floating Selection Toolbox Improvements (#5218)
* WIP
* WIP: UI design for right click menu
* feat: add composable for node customization and information handling
* fix: correct v-show directive in MaskEditorButton and enhance MoreOptions functionality
* feat: add selection and subgraph operations composables for enhanced graph management
* fix: update computed properties to use 'void' for non-reactive calls and add MenuOptionItem component
* feat: add composables for More Options menu and submenu positioning logic
* feat: refactor MoreOptions component to use MenuOptionItem for menu rendering and streamline submenu handling
* feat: implement SubmenuPopover component for enhanced submenu functionality and selection handling
* feat: add 'More Options' label and enhance shape options in localization file
* refactor: simplify shape name handling by removing Pascal case conversion and using localized names
* refactor: enhance submenu handling by dynamically setting refs and improving key assignment
* feat: implement useNodeArrangement composable for node alignment and distribution functionality
* feat: enhance useMoreOptionsMenu with image node operations and alignment options
* feat: localize context menu options and enhance submenu handling
* refactor: improve type safety for title assignment in selection operations and enhance color option retrieval in node customization
* fix: adjust component order in SelectionToolbox for improved layout
* feat: update FrameNodes button visibility and tooltip, and add localization for frameNodes
* feat: enhance button visibility logic in SelectionToolbox based on selection types
* refactor: reorganize properties panel option in More Options menu for single nodes
* remove excessive logging and alerts
* fix component tests
* ad browser tests
* feat: enhance popover behavior in MoreOptions component to manage visibility state during selection overlay changes
* refactor: update visibility logic for buttons in SelectionToolbox and ExecuteButton components
* refactor: remove duplicate shape option and clean up shapeOptions array
* refactor: update help toggle logic in InfoButton and useMoreOptionsMenu to manage sidebar and help state
* refactor: streamline node info handling and integrate output node filtering in useNodeInfo and useMoreOptionsMenu
* Added useSelectionState composable consolidating all selection-derived state and the node help toggle
* Updated toolbox buttons (InfoButton, BookmarkButton, BypassButton, MaskEditorButton, ConvertToSubgraphButton, PinButton, DeleteButton, ColorPickerButton, ExecuteButton, FrameNodes, Load3DViewerButton) to remove duplicated selection logic and use useSelectionState
* Introduced HideReason ('manual' | 'drag') to differentiate drag-induced hides from manual/outside hides in MoreOptions
* refactor: enhance popover visibility handling during drag events using canvas state
* fix: update shape option name from 'default' to 'box' and add localization for 'box'
* refactor: streamline BypassButton logic and enhance MoreOptions menu with state bumping
* refactor: remove toast notifications from subgraph operations for cleaner logic
* refactor: ensure menu options re-compute when selection flags change
* feat: Enhance MoreOptions behavior with drag-and-drop support
* fix: Update mask icon class for consistent styling in MaskEditorButton
* refactor: Standardize icon sizes and classes across selection toolbox buttons
* refactor: Update layout and styling in SelectionToolbox and MoreOptions components
* refactor: Improve selection toolbox behavior with more options state management
* Refactor: Remove unused imports and conditionally add subgraph option in menu
* Enhance popover behavior: add show/hide event handlers and improve positioning logic
* Cleanup: Remove debug comments from popover functions for clarity
* Refactor: Clean up FrameNodes component and add MenuOptionBadge for better option display
* Cleanup: Remove debug comments from useSelectionToolboxPosition for clarity
* Add useFrameNodes composable for grouping selected nodes
* Refactor: Update shape options in useNodeCustomization and localize frame nodes label
* fix tests
* Cleanup: Remove packageManager entry from package.json
* Refactor: Replace ILucide icons with named imports from lucide-vue-next
* Refactor: Update shape selection and improve color picker behavior in selection toolbox
* Update test expectations [skip ci]
* feat: Enhance More Options Menu for group node management and update localization strings
* refactor: Comment out PublishButton
* refactor: Comment out test for bookmark button visibility in SelectionToolbox
* refactor: Update class names for dark theme compatibility in ExecuteButton and MenuOptionItem components
* refactor: Modularize menu options by creating dedicated composables for group, image, node, and selection operations
* refactor: Update selectors in tests to match design changes
* refactor: Update help button selector in Node Help tests
* refactor: Update getGroupColorOptions to accept groupContext and bump parameters
* Update test expectations [skip ci]
* refactor: Center KSampler node before interaction in More Options submenu tests
* refactor: Adjust KSampler node positioning and simplify button click in More Options submenu tests
* refactor: Rename comfyPageFixture import for clarity
* refactor: use gap-1 instead of the explicit gap-[4px]
* refactor: Replace app.canvas with canvasStore.getCanvas for state management
* refactor: Simplify prop access by removing 'props.' prefix in MenuOptionItem component
* refactor: Remove explicit type annotation for item in buildSelectionSignature function
* refactor: Replace Lucide icons with string-based icon references in menu options
* refactor: Remove export from interface declarations for improved clarity
* refactor: Simplify class binding in BypassButton component for improved readability
* refactor: Update button class for consistent sizing in ExecuteButton component
* refactor: Update help button locator class for consistency in Node Help tests
* fix node help test
* refactor: Remove unused imports and simplify visibility conditions in selection toolbox components
* feat: Add 3D node selection logic and cleanup on unmount for selection toolbox
* refactor: Update help button locator to use consistent data-testid in Node Help tests
* fix: Correct help button locator syntax in Node Help tests
* refactor: Change resetMoreOptionsState to an internal function in useSelectionToolboxPosition
* test: Add Load3D node visibility logic for ColorPickerButton and remove redundant test case
* fix: Increase tooltip show delay for ColorPickerButton
* fix: Update selectedOutputNodes computation to filter by isLGraphNode
* fix: Remove unused nodeDef reference from InfoButton and submenu trigger from MenuOptionItem
* fix: Update showInfoButton logic to depend on nodeDef value
* refactor: Remove deprecated getBasicNodeOptions function for cleaner code
* refactor: Replace useNodeInfo with useSelectedNodeActions
* refactor: Integrate useNodeDefStore for improved node definition handling in SelectionToolbox and InfoButton tests
* refactor: Introduce useCanvasRefresh composable for consistent canvas refresh logic across node operations
* refactor: Remove irrelevant append-to attribute from Popover
* refactor: Use storeToRefs for selectedItems in useSelectionState and add tests for selection logic
* refactor: Update ExecuteButton to use hasOutputNodesSelected for visibility and remove unnecessary computed property
* refactor: move display of execution button tests to selectionToolbox
---------
Co-authored-by: github-actions <github-actions@github.com>
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165
src/composables/graph/useSelectionOperations.ts
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165
src/composables/graph/useSelectionOperations.ts
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@@ -0,0 +1,165 @@
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// import { useSelectedLiteGraphItems } from '@/composables/canvas/useSelectedLiteGraphItems' // Unused for now
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import { t } from '@/i18n'
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import { LGraphNode } from '@/lib/litegraph/src/litegraph'
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import { app } from '@/scripts/app'
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import { useDialogService } from '@/services/dialogService'
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import { useCanvasStore, useTitleEditorStore } from '@/stores/graphStore'
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import { useToastStore } from '@/stores/toastStore'
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import { useWorkflowStore } from '@/stores/workflowStore'
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/**
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* Composable for handling basic selection operations like copy, paste, duplicate, delete, rename
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*/
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export function useSelectionOperations() {
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// const { getSelectedNodes } = useSelectedLiteGraphItems() // Unused for now
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const canvasStore = useCanvasStore()
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const toastStore = useToastStore()
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const dialogService = useDialogService()
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const titleEditorStore = useTitleEditorStore()
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const workflowStore = useWorkflowStore()
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const copySelection = () => {
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const canvas = app.canvas
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if (!canvas.selectedItems || canvas.selectedItems.size === 0) {
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toastStore.add({
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severity: 'warn',
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summary: t('g.nothingToCopy'),
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detail: t('g.selectItemsToCopy'),
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life: 3000
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})
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return
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}
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canvas.copyToClipboard()
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toastStore.add({
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severity: 'success',
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summary: t('g.copied'),
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detail: t('g.itemsCopiedToClipboard'),
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life: 2000
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})
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}
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const pasteSelection = () => {
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const canvas = app.canvas
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canvas.pasteFromClipboard({ connectInputs: false })
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// Trigger change tracking
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workflowStore.activeWorkflow?.changeTracker?.checkState()
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}
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const duplicateSelection = () => {
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const canvas = app.canvas
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if (!canvas.selectedItems || canvas.selectedItems.size === 0) {
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toastStore.add({
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severity: 'warn',
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summary: t('g.nothingToDuplicate'),
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detail: t('g.selectItemsToDuplicate'),
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life: 3000
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})
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return
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}
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// Copy current selection
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canvas.copyToClipboard()
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// Clear selection to avoid confusion
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canvas.selectedItems.clear()
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canvasStore.updateSelectedItems()
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// Paste to create duplicates
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canvas.pasteFromClipboard({ connectInputs: false })
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// Trigger change tracking
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workflowStore.activeWorkflow?.changeTracker?.checkState()
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}
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const deleteSelection = () => {
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const canvas = app.canvas
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if (!canvas.selectedItems || canvas.selectedItems.size === 0) {
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toastStore.add({
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severity: 'warn',
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summary: t('g.nothingToDelete'),
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detail: t('g.selectItemsToDelete'),
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life: 3000
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})
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return
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}
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canvas.deleteSelected()
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canvas.setDirty(true, true)
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// Trigger change tracking
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workflowStore.activeWorkflow?.changeTracker?.checkState()
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}
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const renameSelection = async () => {
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const selectedItems = Array.from(canvasStore.selectedItems)
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// Handle single node selection
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if (selectedItems.length === 1) {
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const item = selectedItems[0]
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// For nodes, use the title editor
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if (item instanceof LGraphNode) {
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titleEditorStore.titleEditorTarget = item
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return
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}
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// For other items like groups, use prompt dialog
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const currentTitle = 'title' in item ? (item.title as string) : ''
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const newTitle = await dialogService.prompt({
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title: t('g.rename'),
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message: t('g.enterNewName'),
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defaultValue: currentTitle
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})
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if (newTitle && newTitle !== currentTitle) {
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if ('title' in item) {
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// Type-safe assignment for items with title property
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const titledItem = item as { title: string }
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titledItem.title = newTitle
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app.canvas.setDirty(true, true)
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workflowStore.activeWorkflow?.changeTracker?.checkState()
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}
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}
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return
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}
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// Handle multiple selections - batch rename
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if (selectedItems.length > 1) {
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const baseTitle = await dialogService.prompt({
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title: t('g.batchRename'),
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message: t('g.enterBaseName'),
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defaultValue: 'Item'
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})
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if (baseTitle) {
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selectedItems.forEach((item, index) => {
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if ('title' in item) {
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// Type-safe assignment for items with title property
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const titledItem = item as { title: string }
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titledItem.title = `${baseTitle} ${index + 1}`
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}
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})
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app.canvas.setDirty(true, true)
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workflowStore.activeWorkflow?.changeTracker?.checkState()
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}
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return
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}
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toastStore.add({
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severity: 'warn',
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summary: t('g.nothingToRename'),
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detail: t('g.selectItemsToRename'),
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life: 3000
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})
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}
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return {
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copySelection,
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pasteSelection,
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duplicateSelection,
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deleteSelection,
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renameSelection
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}
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}
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