fix: add GLSLShader to canvas image preview node types (#9198)

## Summary

Add `GLSLShader` to `CANVAS_IMAGE_PREVIEW_NODE_TYPES` so GLSL shader
previews are promoted through subgraph nodes.

## Changes

- Add `'GLSLShader'` to the `CANVAS_IMAGE_PREVIEW_NODE_TYPES` set in
`src/composables/node/useNodeCanvasImagePreview.ts`

## Context

GLSLShader node previews were not showing on parent subgraph nodes
because `CANVAS_IMAGE_PREVIEW_NODE_TYPES` only included `PreviewImage`
and `SaveImage`. The `$$canvas-image-preview` pseudo-widget was never
created for GLSLShader nodes, so the promotion system had nothing to
promote. This degraded the UX of all 12 shipped GLSL blueprint subgraphs
— users couldn't see shader output previews without expanding the
subgraph.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9198-fix-add-GLSLShader-to-canvas-image-preview-node-types-3126d73d3650817dbe9beab4bdeaa414)
by [Unito](https://www.unito.io)
This commit is contained in:
Christian Byrne
2026-02-26 01:15:24 -08:00
committed by GitHub
parent 188fafa89a
commit aef299caf8
6 changed files with 92 additions and 7 deletions

View File

@@ -201,7 +201,8 @@ class PromotedWidgetView implements IPromotedWidgetView {
projected.drawWidget(ctx, {
width: widgetWidth,
showText: !lowQuality,
suppressPromotedOutline: true
suppressPromotedOutline: true,
previewImages: resolved.node.imgs
})
projected.y = originalY

View File

@@ -184,6 +184,17 @@ describe('getPromotableWidgets', () => {
).toBe(true)
})
it('adds virtual canvas preview widget for GLSLShader nodes', () => {
const node = new LGraphNode('GLSLShader')
node.type = 'GLSLShader'
const widgets = getPromotableWidgets(node)
expect(
widgets.some((widget) => widget.name === CANVAS_IMAGE_PREVIEW_WIDGET)
).toBe(true)
})
it('does not add virtual canvas preview widget for non-image nodes', () => {
const node = new LGraphNode('TextNode')
node.addOutput('TEXT', 'STRING')
@@ -232,4 +243,25 @@ describe('promoteRecommendedWidgets', () => {
expect(updatePreviewsMock).not.toHaveBeenCalled()
})
it('eagerly promotes virtual preview widget for CANVAS_IMAGE_PREVIEW nodes', () => {
const subgraph = createTestSubgraph()
const subgraphNode = createTestSubgraphNode(subgraph)
const glslNode = new LGraphNode('GLSLShader')
glslNode.type = 'GLSLShader'
subgraph.add(glslNode)
promoteRecommendedWidgets(subgraphNode)
const store = usePromotionStore()
expect(
store.isPromoted(
subgraphNode.rootGraph.id,
subgraphNode.id,
String(glslNode.id),
CANVAS_IMAGE_PREVIEW_WIDGET
)
).toBe(true)
expect(updatePreviewsMock).not.toHaveBeenCalled()
})
})

View File

@@ -227,6 +227,29 @@ export function promoteRecommendedWidgets(subgraphNode: SubgraphNode) {
// defer. Core $$ preview widgets are the lazy path that needs updatePreviews.
if (hasPreviewWidget()) continue
// Nodes in CANVAS_IMAGE_PREVIEW_NODE_TYPES support a virtual $$
// preview widget. Eagerly promote it so getPseudoWidgetPreviewTargets
// includes this node and onDrawBackground can call updatePreviews on it
// once execution outputs arrive.
if (supportsVirtualCanvasImagePreview(node)) {
if (
!store.isPromoted(
subgraphNode.rootGraph.id,
subgraphNode.id,
String(node.id),
CANVAS_IMAGE_PREVIEW_WIDGET
)
) {
store.promote(
subgraphNode.rootGraph.id,
subgraphNode.id,
String(node.id),
CANVAS_IMAGE_PREVIEW_WIDGET
)
}
continue
}
// Also schedule a deferred check: core $$ widgets are created lazily by
// updatePreviews when node outputs are first loaded.
requestAnimationFrame(() => updatePreviews(node, promotePreviewWidget))