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[refactor] refactor load3d (#5765)
Summary Fully Refactored the Load3D module to improve architecture and maintainability by consolidating functionality into a centralized composable pattern and simplifying component structure. and support VueNodes system Changes - Architecture: Introduced new useLoad3d composable to centralize 3D loading logic and state management - Component Simplification: Removed redundant components (Load3DAnimation.vue, Load3DAnimationScene.vue, PreviewManager.ts) - Support VueNodes - improve config store - remove lineart output due Animation doesnot support it, may add it back later - remove Preview screen and keep scene in fixed ratio in load3d (not affect preview3d) - improve record video feature which will already record video by same ratio as scene Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025 https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052) by [Unito](https://www.unito.io)
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@@ -74,7 +74,7 @@ export class ViewHelperManager implements ViewHelperManagerInterface {
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this.viewHelper.update(delta)
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if (!this.viewHelper.animating) {
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this.nodeStorage.storeNodeProperty('Camera Info', {
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const cameraState = {
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position: this.getActiveCamera().position.clone(),
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target: this.getControls().target.clone(),
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zoom:
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@@ -85,7 +85,20 @@ export class ViewHelperManager implements ViewHelperManagerInterface {
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this.getActiveCamera() instanceof THREE.PerspectiveCamera
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? 'perspective'
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: 'orthographic'
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})
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}
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const cameraConfig = this.nodeStorage.loadNodeProperty(
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'Camera Config',
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{
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cameraType: cameraState.cameraType,
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fov:
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this.getActiveCamera() instanceof THREE.PerspectiveCamera
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? (this.getActiveCamera() as THREE.PerspectiveCamera).fov
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: 75
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}
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)
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cameraConfig.state = cameraState
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this.nodeStorage.storeNodeProperty('Camera Config', cameraConfig)
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}
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}
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}
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