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[refactor] refactor load3d (#5765)
Summary Fully Refactored the Load3D module to improve architecture and maintainability by consolidating functionality into a centralized composable pattern and simplifying component structure. and support VueNodes system Changes - Architecture: Introduced new useLoad3d composable to centralize 3D loading logic and state management - Component Simplification: Removed redundant components (Load3DAnimation.vue, Load3DAnimationScene.vue, PreviewManager.ts) - Support VueNodes - improve config store - remove lineart output due Animation doesnot support it, may add it back later - remove Preview screen and keep scene in fixed ratio in load3d (not affect preview3d) - improve record video feature which will already record video by same ratio as scene Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025 https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052) by [Unito](https://www.unito.io)
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@@ -482,7 +482,6 @@ const zSettings = z.object({
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'Comfy.MaskEditor.BrushAdjustmentSpeed': z.number(),
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'Comfy.MaskEditor.UseDominantAxis': z.boolean(),
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'Comfy.Load3D.ShowGrid': z.boolean(),
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'Comfy.Load3D.ShowPreview': z.boolean(),
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'Comfy.Load3D.BackgroundColor': z.string(),
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'Comfy.Load3D.LightIntensity': z.number(),
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'Comfy.Load3D.LightIntensityMaximum': z.number(),
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