mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-04-28 02:02:08 +00:00
Support "control after generate" in vue (#6985)
Continuation of #6034 with - Updated synchronization for seed - Properly truncates the displayed widget value for the button - Synchronizes control after generate state with litegraph and allows for serialization Several issues from original PR have not (yet) been addressed, but are likely better moved to future PR - fix step value being 10 (legacy system) - ensure it works with COMBO (Fixed in #7095) - ensure it works with FLOAT (Fixed in #7095) - either implement or remove the config button functionality - think it should open settings? <img width="280" height="694" alt="image" src="https://github.com/user-attachments/assets/f36f1cb0-237d-4bfc-bff1-e4976775cf98" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6985-Support-control-after-generate-in-vue-2b86d73d365081d8b01ce489d887ff00) by [Unito](https://www.unito.io) --------- Co-authored-by: bymyself <cbyrne@comfy.org> Co-authored-by: github-actions <github-actions@github.com>
This commit is contained in:
@@ -13,16 +13,16 @@ import {
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import { assetService } from '@/platform/assets/services/assetService'
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import { isCloud } from '@/platform/distribution/types'
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import { useSettingStore } from '@/platform/settings/settingStore'
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import { transformInputSpecV2ToV1 } from '@/schemas/nodeDef/migration'
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import { isComboInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import type {
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ComboInputSpec,
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InputSpec
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} from '@/schemas/nodeDef/nodeDefSchemaV2'
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import { isComboInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import { transformInputSpecV2ToV1 } from '@/schemas/nodeDef/migration'
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import { ComponentWidgetImpl, addWidget } from '@/scripts/domWidget'
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import type { BaseDOMWidget } from '@/scripts/domWidget'
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import { addValueControlWidgets } from '@/scripts/widgets'
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import type { ComfyWidgetConstructorV2 } from '@/scripts/widgets'
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import { addValueControlWidgets } from '@/scripts/widgets'
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import { useAssetsStore } from '@/stores/assetsStore'
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import { getMediaTypeFromFilename } from '@/utils/formatUtil'
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@@ -69,6 +69,16 @@ const addMultiSelectWidget = (
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addWidget(node, widget as BaseDOMWidget<object | string>)
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// TODO: Add remote support to multi-select widget
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// https://github.com/Comfy-Org/ComfyUI_frontend/issues/3003
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if (inputSpec.control_after_generate) {
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widget.linkedWidgets = addValueControlWidgets(
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node,
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widget,
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'fixed',
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undefined,
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transformInputSpecV2ToV1(inputSpec)
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)
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}
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return widget
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}
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@@ -6,6 +6,8 @@ import { useSettingStore } from '@/platform/settings/settingStore'
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import { isFloatInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import type { InputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import type { ComfyWidgetConstructorV2 } from '@/scripts/widgets'
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import { addValueControlWidget } from '@/scripts/widgets'
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import { transformInputSpecV2ToV1 } from '@/schemas/nodeDef/migration'
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function onFloatValueChange(this: INumericWidget, v: number) {
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const round = this.options.round
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@@ -55,7 +57,7 @@ export const useFloatWidget = () => {
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/** Assertion {@link inputSpec.default} */
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const defaultValue = (inputSpec.default as number | undefined) ?? 0
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return node.addWidget(
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const widget = node.addWidget(
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widgetType,
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inputSpec.name,
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defaultValue,
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@@ -73,6 +75,20 @@ export const useFloatWidget = () => {
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precision
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}
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)
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if (inputSpec.control_after_generate) {
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const controlWidget = addValueControlWidget(
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node,
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widget,
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'fixed',
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undefined,
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undefined,
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transformInputSpecV2ToV1(inputSpec)
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)
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widget.linkedWidgets = [controlWidget]
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}
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return widget
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}
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return widgetConstructor
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@@ -1,11 +1,11 @@
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import type { LGraphNode } from '@/lib/litegraph/src/litegraph'
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import type { INumericWidget } from '@/lib/litegraph/src/types/widgets'
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import { useSettingStore } from '@/platform/settings/settingStore'
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import { transformInputSpecV2ToV1 } from '@/schemas/nodeDef/migration'
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import { isIntInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import type { InputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import { addValueControlWidget } from '@/scripts/widgets'
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import { isIntInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
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import type { ComfyWidgetConstructorV2 } from '@/scripts/widgets'
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import { addValueControlWidget } from '@/scripts/widgets'
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import { transformInputSpecV2ToV1 } from '@/schemas/nodeDef/migration'
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function onValueChange(this: INumericWidget, v: number) {
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// For integers, always round to the nearest step
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@@ -69,14 +69,10 @@ export const useIntWidget = () => {
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const controlAfterGenerate =
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inputSpec.control_after_generate ??
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/**
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* Compatibility with legacy node convention. Int input with name
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* 'seed' or 'noise_seed' get automatically added a control widget.
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*/
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['seed', 'noise_seed'].includes(inputSpec.name)
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if (controlAfterGenerate) {
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const seedControl = addValueControlWidget(
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const controlWidget = addValueControlWidget(
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node,
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widget,
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'randomize',
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@@ -84,7 +80,7 @@ export const useIntWidget = () => {
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undefined,
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transformInputSpecV2ToV1(inputSpec)
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)
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widget.linkedWidgets = [seedControl]
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widget.linkedWidgets = [controlWidget]
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}
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return widget
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@@ -0,0 +1,35 @@
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import { computed, toValue } from 'vue'
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import type { MaybeRefOrGetter } from 'vue'
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interface NumberWidgetOptions {
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step2?: number
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precision?: number
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}
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/**
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* Shared composable for calculating step values in number input widgets
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* Handles both explicit step2 values and precision-derived steps
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*/
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export function useNumberStepCalculation(
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options: NumberWidgetOptions | undefined,
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precisionArg: MaybeRefOrGetter<number | undefined>,
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returnUndefinedForDefault = false
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) {
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return computed(() => {
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const precision = toValue(precisionArg)
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// Use step2 (correct input spec value) instead of step (legacy 10x value)
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if (options?.step2 !== undefined) {
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return Number(options.step2)
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}
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if (precision === undefined) {
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return returnUndefinedForDefault ? undefined : 0
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}
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if (precision === 0) return 1
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// For precision > 0, step = 1 / (10^precision)
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const step = 1 / Math.pow(10, precision)
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return returnUndefinedForDefault ? step : Number(step.toFixed(precision))
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})
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}
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@@ -0,0 +1,111 @@
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import { computed, onMounted, onUnmounted, ref } from 'vue'
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import type { Ref } from 'vue'
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import type { ControlOptions } from '@/types/simplifiedWidget'
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import { numberControlRegistry } from '../services/NumberControlRegistry'
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export enum NumberControlMode {
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FIXED = 'fixed',
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INCREMENT = 'increment',
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DECREMENT = 'decrement',
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RANDOMIZE = 'randomize',
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LINK_TO_GLOBAL = 'linkToGlobal'
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}
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interface StepperControlOptions {
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min?: number
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max?: number
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step?: number
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step2?: number
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onChange?: (value: number) => void
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}
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function convertToEnum(str?: ControlOptions): NumberControlMode {
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switch (str) {
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case 'fixed':
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return NumberControlMode.FIXED
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case 'increment':
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return NumberControlMode.INCREMENT
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case 'decrement':
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return NumberControlMode.DECREMENT
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case 'randomize':
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return NumberControlMode.RANDOMIZE
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}
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return NumberControlMode.RANDOMIZE
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}
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function useControlButtonIcon(controlMode: Ref<NumberControlMode>) {
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return computed(() => {
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switch (controlMode.value) {
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case NumberControlMode.INCREMENT:
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return 'pi pi-plus'
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case NumberControlMode.DECREMENT:
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return 'pi pi-minus'
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case NumberControlMode.FIXED:
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return 'icon-[lucide--pencil-off]'
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case NumberControlMode.LINK_TO_GLOBAL:
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return 'pi pi-link'
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default:
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return 'icon-[lucide--shuffle]'
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}
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})
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}
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export function useStepperControl(
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modelValue: Ref<number>,
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options: StepperControlOptions,
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defaultValue?: ControlOptions
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) {
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const controlMode = ref<NumberControlMode>(convertToEnum(defaultValue))
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const controlId = Symbol('numberControl')
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const applyControl = () => {
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const { min = 0, max = 1000000, step2, step = 1, onChange } = options
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const safeMax = Math.min(2 ** 50, max)
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const safeMin = Math.max(-(2 ** 50), min)
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// Use step2 if available (widget context), otherwise use step as-is (direct API usage)
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const actualStep = step2 !== undefined ? step2 : step
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let newValue: number
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switch (controlMode.value) {
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case NumberControlMode.FIXED:
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// Do nothing - keep current value
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return
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case NumberControlMode.INCREMENT:
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newValue = Math.min(safeMax, modelValue.value + actualStep)
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break
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case NumberControlMode.DECREMENT:
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newValue = Math.max(safeMin, modelValue.value - actualStep)
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break
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case NumberControlMode.RANDOMIZE:
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newValue = Math.floor(Math.random() * (safeMax - safeMin + 1)) + safeMin
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break
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default:
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return
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}
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if (onChange) {
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onChange(newValue)
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} else {
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modelValue.value = newValue
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}
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}
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// Register with singleton registry
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onMounted(() => {
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numberControlRegistry.register(controlId, applyControl)
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})
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// Cleanup on unmount
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onUnmounted(() => {
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numberControlRegistry.unregister(controlId)
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})
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const controlButtonIcon = useControlButtonIcon(controlMode)
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return {
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applyControl,
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controlButtonIcon,
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controlMode
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}
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}
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