[3d] performance improve (#3961)

This commit is contained in:
Terry Jia
2025-05-21 21:29:52 -04:00
committed by GitHub
parent 55ad207345
commit b531d34027
5 changed files with 186 additions and 89 deletions

View File

@@ -5,9 +5,12 @@ import Load3d from '@/extensions/core/load3d/Load3d'
import Load3dAnimation from '@/extensions/core/load3d/Load3dAnimation'
import type { CustomInputSpec } from '@/schemas/nodeDef/nodeDefSchemaV2'
type Load3dReadyCallback = (load3d: Load3d | Load3dAnimation) => void
export class Load3dService {
private static instance: Load3dService
private nodeToLoad3dMap = new Map<LGraphNode, Load3d | Load3dAnimation>()
private pendingCallbacks = new Map<LGraphNode, Load3dReadyCallback[]>()
private constructor() {}
@@ -60,6 +63,13 @@ export class Load3dService {
this.nodeToLoad3dMap.set(rawNode, instance)
const callbacks = this.pendingCallbacks.get(rawNode)
if (callbacks) {
callbacks.forEach((callback) => callback(instance))
this.pendingCallbacks.delete(rawNode)
}
return instance
}
@@ -69,6 +79,24 @@ export class Load3dService {
return this.nodeToLoad3dMap.get(rawNode) || null
}
waitForLoad3d(node: LGraphNode, callback: Load3dReadyCallback): void {
const rawNode = toRaw(node)
const existingInstance = this.nodeToLoad3dMap.get(rawNode)
if (existingInstance) {
callback(existingInstance)
return
}
if (!this.pendingCallbacks.has(rawNode)) {
this.pendingCallbacks.set(rawNode, [])
}
this.pendingCallbacks.get(rawNode)!.push(callback)
}
getNodeByLoad3d(load3d: Load3d | Load3dAnimation): LGraphNode | null {
for (const [node, instance] of this.nodeToLoad3dMap) {
if (instance === load3d) {
@@ -88,12 +116,15 @@ export class Load3dService {
this.nodeToLoad3dMap.delete(rawNode)
}
this.pendingCallbacks.delete(rawNode)
}
clear() {
for (const [node] of this.nodeToLoad3dMap) {
this.removeLoad3d(node)
}
this.pendingCallbacks.clear()
}
}