From 6e4525c7a59733c2949229326c27b9ccfd299fbb Mon Sep 17 00:00:00 2001 From: Phil Mercurio Date: Fri, 28 Feb 2020 17:21:36 -0800 Subject: [PATCH 1/3] Revises loops on arrays --- build/litegraph.js | 3363 +----------- build/litegraph.min.js | 10707 ++++++++++++++++++++++++++++++++++++--- src/litegraph.js | 22 +- src/nodes/graphics.js | 2 +- src/nodes/interface.js | 4 +- utils/server.js | 2 +- 6 files changed, 10033 insertions(+), 4067 deletions(-) mode change 100755 => 100644 build/litegraph.min.js diff --git a/build/litegraph.js b/build/litegraph.js index 5c6655b76..45b7ea22c 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -1,5 +1,3 @@ -//packer version - (function(global) { // ************************************************************* // LiteGraph CLASS ******* @@ -191,7 +189,7 @@ //used to know which nodes create when dragging files to the canvas if (base_class.supported_extensions) { - for (var i in base_class.supported_extensions) { + for (var i=0; i < base_class.supported_extensions.length; i++) { var ext = base_class.supported_extensions[i]; if(ext && ext.constructor === String) this.node_types_by_file_extension[ ext.toLowerCase() ] = base_class; @@ -403,14 +401,14 @@ var tmp = document.getElementsByTagName("script"); //weird, this array changes by its own, so we use a copy var script_files = []; - for (var i in tmp) { + for (var i=0; i < tmp.length; i++) { script_files.push(tmp[i]); } var docHeadObj = document.getElementsByTagName("head")[0]; folder_wildcard = document.location.href + folder_wildcard; - for (var i in script_files) { + for (var i=0; i < script_files.length; i++) { var src = script_files[i].src; if ( !src || @@ -1831,8 +1829,8 @@ "weird LLink bug, link info is not a LLink but a regular object" ); var link2 = new LLink(); - for (var i in link) { - link2[i] = link[i]; + for (var j in link) { + link2[j] = link[j]; } this.links[i] = link2; link = link2; @@ -8620,7 +8618,7 @@ LGraphNode.prototype.executeAction = function(action) var values = LiteGraph.getNodeTypesCategories( canvas.filter ); var entries = []; - for (var i in values) { + for (var i=0; i < values.length; i++) { if (values[i]) { entries.push({ value: values[i], content: values[i], has_submenu: true }); } @@ -8633,7 +8631,7 @@ LGraphNode.prototype.executeAction = function(action) var category = v.value; var node_types = LiteGraph.getNodeTypesInCategory( category, canvas.filter ); var values = []; - for (var i in node_types) { + for (var i=0; i < node_types.length; i++) { if (!node_types[i].skip_list) { values.push({ content: node_types[i].title, @@ -8686,7 +8684,7 @@ LGraphNode.prototype.executeAction = function(action) var entries = []; if (options) { - for (var i in options) { + for (var i=0; i < options.length; i++) { var entry = options[i]; if (!entry) { entries.push(null); @@ -8763,7 +8761,7 @@ LGraphNode.prototype.executeAction = function(action) var entries = []; if (options) { - for (var i in options) { + for (var i=0; i < options.length; i++) { var entry = options[i]; if (!entry) { //separator? @@ -10328,7 +10326,7 @@ LGraphNode.prototype.executeAction = function(action) //entries var num = 0; - for (var i in values) { + for (var i=0; i < values.length; i++) { var name = values.constructor == Array ? values[i] : i; if (name != null && name.constructor !== String) { name = name.content === undefined ? String(name) : name.content; @@ -10618,7 +10616,7 @@ LGraphNode.prototype.executeAction = function(action) result.push(elements[i]); } - for (var i in result) { + for (var i=0; i < result.length; i++) { if (result[i].close) { result[i].close(); } else if (result[i].parentNode) { @@ -12876,7 +12874,7 @@ if (typeof exports != "undefined") { if (typeof this.str == "string") { var lines = this.str.split("\\n"); - for (var i in lines) { + for (var i=0; i < lines.length; i++) { ctx.fillText( lines[i], this.properties["align"] == "left" ? 15 : this.size[0] - 15, @@ -12907,7 +12905,7 @@ if (typeof exports != "undefined") { this.last_ctx.font = this.properties["fontsize"] + "px " + this.properties["font"]; var max = 0; - for (var i in lines) { + for (var i=0; i < lines.length; i++) { var w = this.last_ctx.measureText(lines[i]).width; if (max < w) { max = w; @@ -14741,599 +14739,6 @@ if (typeof exports != "undefined") { } //glMatrix })(this); -(function(global) { - var LiteGraph = global.LiteGraph; - - - function Math3DMat4() - { - this.addInput("T", "vec3"); - this.addInput("R", "vec3"); - this.addInput("S", "vec3"); - this.addOutput("mat4", "mat4"); - this.properties = { - "T":[0,0,0], - "R":[0,0,0], - "S":[1,1,1], - R_in_degrees: true - }; - this._result = mat4.create(); - this._must_update = true; - } - - Math3DMat4.title = "mat4"; - Math3DMat4.temp_quat = new Float32Array([0,0,0,1]); - Math3DMat4.temp_mat4 = new Float32Array(16); - Math3DMat4.temp_vec3 = new Float32Array(3); - - Math3DMat4.prototype.onPropertyChanged = function(name, value) - { - this._must_update = true; - } - - Math3DMat4.prototype.onExecute = function() - { - var M = this._result; - var Q = Math3DMat4.temp_quat; - var temp_mat4 = Math3DMat4.temp_mat4; - var temp_vec3 = Math3DMat4.temp_vec3; - - var T = this.getInputData(0); - var R = this.getInputData(1); - var S = this.getInputData(2); - - if( this._must_update || T || R || S ) - { - T = T || this.properties.T; - R = R || this.properties.R; - S = S || this.properties.S; - mat4.identity( M ); - mat4.translate( M, M, T ); - if(this.properties.R_in_degrees) - { - temp_vec3.set( R ); - vec3.scale(temp_vec3,temp_vec3,DEG2RAD); - quat.fromEuler( Q, temp_vec3 ); - } - else - quat.fromEuler( Q, R ); - mat4.fromQuat( temp_mat4, Q ); - mat4.multiply( M, M, temp_mat4 ); - mat4.scale( M, M, S ); - } - - this.setOutputData(0, M); - } - - LiteGraph.registerNodeType("math3d/mat4", Math3DMat4); - - //Math 3D operation - function Math3DOperation() { - this.addInput("A", "number,vec3"); - this.addInput("B", "number,vec3"); - this.addOutput("=", "vec3"); - this.addProperty("OP", "+", "enum", { values: Math3DOperation.values }); - this._result = vec3.create(); - } - - Math3DOperation.values = ["+", "-", "*", "/", "%", "^", "max", "min"]; - - Math3DOperation.title = "Operation"; - Math3DOperation.desc = "Easy math 3D operators"; - Math3DOperation["@OP"] = { - type: "enum", - title: "operation", - values: Math3DOperation.values - }; - Math3DOperation.size = [100, 60]; - - Math3DOperation.prototype.getTitle = function() { - if(this.properties.OP == "max" || this.properties.OP == "min" ) - return this.properties.OP + "(A,B)"; - return "A " + this.properties.OP + " B"; - }; - - Math3DOperation.prototype.onExecute = function() { - var A = this.getInputData(0); - var B = this.getInputData(1); - if(A == null || B == null) - return; - if(A.constructor === Number) - A = [A,A,A]; - if(B.constructor === Number) - B = [B,B,B]; - - var result = this._result; - switch (this.properties.OP) { - case "+": - result = vec3.add(result,A,B); - break; - case "-": - result = vec3.sub(result,A,B); - break; - case "x": - case "X": - case "*": - result = vec3.mul(result,A,B); - break; - case "/": - result = vec3.div(result,A,B); - break; - case "%": - result[0] = A[0]%B[0]; - result[1] = A[1]%B[1]; - result[2] = A[2]%B[2]; - break; - case "^": - result[0] = Math.pow(A[0],B[0]); - result[1] = Math.pow(A[1],B[1]); - result[2] = Math.pow(A[2],B[2]); - break; - case "max": - result[0] = Math.max(A[0],B[0]); - result[1] = Math.max(A[1],B[1]); - result[2] = Math.max(A[2],B[2]); - break; - case "min": - result[0] = Math.min(A[0],B[0]); - result[1] = Math.min(A[1],B[1]); - result[2] = Math.min(A[2],B[2]); - break; - default: - console.warn("Unknown operation: " + this.properties.OP); - } - this.setOutputData(0, result); - }; - - Math3DOperation.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - ctx.font = "40px Arial"; - ctx.fillStyle = "#666"; - ctx.textAlign = "center"; - ctx.fillText( - this.properties.OP, - this.size[0] * 0.5, - (this.size[1] + LiteGraph.NODE_TITLE_HEIGHT) * 0.5 - ); - ctx.textAlign = "left"; - }; - - LiteGraph.registerNodeType("math3d/operation", Math3DOperation); - - function Math3DVec3Scale() { - this.addInput("in", "vec3"); - this.addInput("f", "number"); - this.addOutput("out", "vec3"); - this.properties = { f: 1 }; - this._data = new Float32Array(3); - } - - Math3DVec3Scale.title = "vec3_scale"; - Math3DVec3Scale.desc = "scales the components of a vec3"; - - Math3DVec3Scale.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - var f = this.getInputData(1); - if (f == null) { - f = this.properties.f; - } - - var data = this._data; - data[0] = v[0] * f; - data[1] = v[1] * f; - data[2] = v[2] * f; - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/vec3-scale", Math3DVec3Scale); - - function Math3DVec3Length() { - this.addInput("in", "vec3"); - this.addOutput("out", "number"); - } - - Math3DVec3Length.title = "vec3_length"; - Math3DVec3Length.desc = "returns the module of a vector"; - - Math3DVec3Length.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - var dist = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - this.setOutputData(0, dist); - }; - - LiteGraph.registerNodeType("math3d/vec3-length", Math3DVec3Length); - - function Math3DVec3Normalize() { - this.addInput("in", "vec3"); - this.addOutput("out", "vec3"); - this._data = new Float32Array(3); - } - - Math3DVec3Normalize.title = "vec3_normalize"; - Math3DVec3Normalize.desc = "returns the vector normalized"; - - Math3DVec3Normalize.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - var dist = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - var data = this._data; - data[0] = v[0] / dist; - data[1] = v[1] / dist; - data[2] = v[2] / dist; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/vec3-normalize", Math3DVec3Normalize); - - function Math3DVec3Lerp() { - this.addInput("A", "vec3"); - this.addInput("B", "vec3"); - this.addInput("f", "vec3"); - this.addOutput("out", "vec3"); - this.properties = { f: 0.5 }; - this._data = new Float32Array(3); - } - - Math3DVec3Lerp.title = "vec3_lerp"; - Math3DVec3Lerp.desc = "returns the interpolated vector"; - - Math3DVec3Lerp.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - var f = this.getInputOrProperty("f"); - - var data = this._data; - data[0] = A[0] * (1 - f) + B[0] * f; - data[1] = A[1] * (1 - f) + B[1] * f; - data[2] = A[2] * (1 - f) + B[2] * f; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/vec3-lerp", Math3DVec3Lerp); - - function Math3DVec3Dot() { - this.addInput("A", "vec3"); - this.addInput("B", "vec3"); - this.addOutput("out", "number"); - } - - Math3DVec3Dot.title = "vec3_dot"; - Math3DVec3Dot.desc = "returns the dot product"; - - Math3DVec3Dot.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - - var dot = A[0] * B[0] + A[1] * B[1] + A[2] * B[2]; - this.setOutputData(0, dot); - }; - - LiteGraph.registerNodeType("math3d/vec3-dot", Math3DVec3Dot); - - //if glMatrix is installed... - if (global.glMatrix) { - function Math3DQuaternion() { - this.addOutput("quat", "quat"); - this.properties = { x: 0, y: 0, z: 0, w: 1, normalize: false }; - this._value = quat.create(); - } - - Math3DQuaternion.title = "Quaternion"; - Math3DQuaternion.desc = "quaternion"; - - Math3DQuaternion.prototype.onExecute = function() { - this._value[0] = this.getInputOrProperty("x"); - this._value[1] = this.getInputOrProperty("y"); - this._value[2] = this.getInputOrProperty("z"); - this._value[3] = this.getInputOrProperty("w"); - if (this.properties.normalize) { - quat.normalize(this._value, this._value); - } - this.setOutputData(0, this._value); - }; - - Math3DQuaternion.prototype.onGetInputs = function() { - return [ - ["x", "number"], - ["y", "number"], - ["z", "number"], - ["w", "number"] - ]; - }; - - LiteGraph.registerNodeType("math3d/quaternion", Math3DQuaternion); - - function Math3DRotation() { - this.addInputs([["degrees", "number"], ["axis", "vec3"]]); - this.addOutput("quat", "quat"); - this.properties = { angle: 90.0, axis: vec3.fromValues(0, 1, 0) }; - - this._value = quat.create(); - } - - Math3DRotation.title = "Rotation"; - Math3DRotation.desc = "quaternion rotation"; - - Math3DRotation.prototype.onExecute = function() { - var angle = this.getInputData(0); - if (angle == null) { - angle = this.properties.angle; - } - var axis = this.getInputData(1); - if (axis == null) { - axis = this.properties.axis; - } - - var R = quat.setAxisAngle(this._value, axis, angle * 0.0174532925); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/rotation", Math3DRotation); - - //Math3D rotate vec3 - function Math3DRotateVec3() { - this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); - this.addOutput("result", "vec3"); - this.properties = { vec: [0, 0, 1] }; - } - - Math3DRotateVec3.title = "Rot. Vec3"; - Math3DRotateVec3.desc = "rotate a point"; - - Math3DRotateVec3.prototype.onExecute = function() { - var vec = this.getInputData(0); - if (vec == null) { - vec = this.properties.vec; - } - var quat = this.getInputData(1); - if (quat == null) { - this.setOutputData(vec); - } else { - this.setOutputData( - 0, - vec3.transformQuat(vec3.create(), vec, quat) - ); - } - }; - - LiteGraph.registerNodeType("math3d/rotate_vec3", Math3DRotateVec3); - - function Math3DMultQuat() { - this.addInputs([["A", "quat"], ["B", "quat"]]); - this.addOutput("A*B", "quat"); - - this._value = quat.create(); - } - - Math3DMultQuat.title = "Mult. Quat"; - Math3DMultQuat.desc = "rotate quaternion"; - - Math3DMultQuat.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - - var R = quat.multiply(this._value, A, B); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/mult-quat", Math3DMultQuat); - - function Math3DQuatSlerp() { - this.addInputs([ - ["A", "quat"], - ["B", "quat"], - ["factor", "number"] - ]); - this.addOutput("slerp", "quat"); - this.addProperty("factor", 0.5); - - this._value = quat.create(); - } - - Math3DQuatSlerp.title = "Quat Slerp"; - Math3DQuatSlerp.desc = "quaternion spherical interpolation"; - - Math3DQuatSlerp.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - var factor = this.properties.factor; - if (this.getInputData(2) != null) { - factor = this.getInputData(2); - } - - var R = quat.slerp(this._value, A, B, factor); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/quat-slerp", Math3DQuatSlerp); - - - //Math3D rotate vec3 - function Math3DRemapRange() { - this.addInput("vec3", "vec3"); - this.addOutput("remap", "vec3"); - this.addOutput("clamped", "vec3"); - this.properties = { clamp: true, range_min: [-1, -1, 0], range_max: [1, 1, 0], target_min: [-1,-1,0], target_max:[1,1,0] }; - this._value = vec3.create(); - this._clamped = vec3.create(); - } - - Math3DRemapRange.title = "Remap Range"; - Math3DRemapRange.desc = "remap a 3D range"; - - Math3DRemapRange.prototype.onExecute = function() { - var vec = this.getInputData(0); - if(vec) - this._value.set(vec); - var range_min = this.properties.range_min; - var range_max = this.properties.range_max; - var target_min = this.properties.target_min; - var target_max = this.properties.target_max; - - for(var i = 0; i < 3; ++i) - { - var r = range_max[i] - range_min[i]; - this._clamped[i] = Math.clamp( this._value[i], range_min[i], range_max[i] ); - if(r == 0) - { - this._value[i] = (target_min[i] + target_max[i]) * 0.5; - continue; - } - - var n = (this._value[i] - range_min[i]) / r; - if(this.properties.clamp) - n = Math.clamp(n,0,1); - var t = target_max[i] - target_min[i]; - this._value[i] = target_min[i] + n * t; - } - - this.setOutputData(0,this._value); - this.setOutputData(1,this._clamped); - }; - - LiteGraph.registerNodeType("math3d/remap_range", Math3DRemapRange); - - - - } //glMatrix - else - console.warn("No glmatrix found, some Math3D nodes may not work"); - -})(this); - -//basic nodes -(function(global) { - var LiteGraph = global.LiteGraph; - - function toString(a) { - return String(a); - } - - LiteGraph.wrapFunctionAsNode("string/toString", compare, ["*"], "String"); - - function compare(a, b) { - return a == b; - } - - LiteGraph.wrapFunctionAsNode( - "string/compare", - compare, - ["String", "String"], - "Boolean" - ); - - function concatenate(a, b) { - if (a === undefined) { - return b; - } - if (b === undefined) { - return a; - } - return a + b; - } - - LiteGraph.wrapFunctionAsNode( - "string/concatenate", - concatenate, - ["String", "String"], - "String" - ); - - function contains(a, b) { - if (a === undefined || b === undefined) { - return false; - } - return a.indexOf(b) != -1; - } - - LiteGraph.wrapFunctionAsNode( - "string/contains", - contains, - ["String", "String"], - "Boolean" - ); - - function toUpperCase(a) { - if (a != null && a.constructor === String) { - return a.toUpperCase(); - } - return a; - } - - LiteGraph.wrapFunctionAsNode( - "string/toUpperCase", - toUpperCase, - ["String"], - "String" - ); - - function split(a, b) { - if (a != null && a.constructor === String) { - return a.split(b || " "); - } - return [a]; - } - - LiteGraph.wrapFunctionAsNode( - "string/split", - toUpperCase, - ["String", "String"], - "Array" - ); - - function toFixed(a) { - if (a != null && a.constructor === Number) { - return a.toFixed(this.properties.precision); - } - return a; - } - - LiteGraph.wrapFunctionAsNode( - "string/toFixed", - toFixed, - ["Number"], - "String", - { precision: 0 } - ); -})(this); - (function(global) { var LiteGraph = global.LiteGraph; @@ -15420,895 +14825,6 @@ if (typeof exports != "undefined") { LiteGraph.registerNodeType("logic/sequence", Sequence); })(this); -(function(global) { - var LiteGraph = global.LiteGraph; - - function GraphicsPlot() { - this.addInput("A", "Number"); - this.addInput("B", "Number"); - this.addInput("C", "Number"); - this.addInput("D", "Number"); - - this.values = [[], [], [], []]; - this.properties = { scale: 2 }; - } - - GraphicsPlot.title = "Plot"; - GraphicsPlot.desc = "Plots data over time"; - GraphicsPlot.colors = ["#FFF", "#F99", "#9F9", "#99F"]; - - GraphicsPlot.prototype.onExecute = function(ctx) { - if (this.flags.collapsed) { - return; - } - - var size = this.size; - - for (var i = 0; i < 4; ++i) { - var v = this.getInputData(i); - if (v == null) { - continue; - } - var values = this.values[i]; - values.push(v); - if (values.length > size[0]) { - values.shift(); - } - } - }; - - GraphicsPlot.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - var size = this.size; - - var scale = (0.5 * size[1]) / this.properties.scale; - var colors = GraphicsPlot.colors; - var offset = size[1] * 0.5; - - ctx.fillStyle = "#000"; - ctx.fillRect(0, 0, size[0], size[1]); - ctx.strokeStyle = "#555"; - ctx.beginPath(); - ctx.moveTo(0, offset); - ctx.lineTo(size[0], offset); - ctx.stroke(); - - if (this.inputs) { - for (var i = 0; i < 4; ++i) { - var values = this.values[i]; - if (!this.inputs[i] || !this.inputs[i].link) { - continue; - } - ctx.strokeStyle = colors[i]; - ctx.beginPath(); - var v = values[0] * scale * -1 + offset; - ctx.moveTo(0, Math.clamp(v, 0, size[1])); - for (var j = 1; j < values.length && j < size[0]; ++j) { - var v = values[j] * scale * -1 + offset; - ctx.lineTo(j, Math.clamp(v, 0, size[1])); - } - ctx.stroke(); - } - } - }; - - LiteGraph.registerNodeType("graphics/plot", GraphicsPlot); - - function GraphicsImage() { - this.addOutput("frame", "image"); - this.properties = { url: "" }; - } - - GraphicsImage.title = "Image"; - GraphicsImage.desc = "Image loader"; - GraphicsImage.widgets = [{ name: "load", text: "Load", type: "button" }]; - - GraphicsImage.supported_extensions = ["jpg", "jpeg", "png", "gif"]; - - GraphicsImage.prototype.onAdded = function() { - if (this.properties["url"] != "" && this.img == null) { - this.loadImage(this.properties["url"]); - } - }; - - GraphicsImage.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - if (this.img && this.size[0] > 5 && this.size[1] > 5 && this.img.width) { - ctx.drawImage(this.img, 0, 0, this.size[0], this.size[1]); - } - }; - - GraphicsImage.prototype.onExecute = function() { - if (!this.img) { - this.boxcolor = "#000"; - } - if (this.img && this.img.width) { - this.setOutputData(0, this.img); - } else { - this.setOutputData(0, null); - } - if (this.img && this.img.dirty) { - this.img.dirty = false; - } - }; - - GraphicsImage.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - if (name == "url" && value != "") { - this.loadImage(value); - } - - return true; - }; - - GraphicsImage.prototype.loadImage = function(url, callback) { - if (url == "") { - this.img = null; - return; - } - - this.img = document.createElement("img"); - - if (url.substr(0, 4) == "http" && LiteGraph.proxy) { - url = LiteGraph.proxy + url.substr(url.indexOf(":") + 3); - } - - this.img.src = url; - this.boxcolor = "#F95"; - var that = this; - this.img.onload = function() { - if (callback) { - callback(this); - } - that.trace( - "Image loaded, size: " + that.img.width + "x" + that.img.height - ); - this.dirty = true; - that.boxcolor = "#9F9"; - that.setDirtyCanvas(true); - }; - this.img.onerror = function() { - console.log("error loading the image:" + url); - } - }; - - GraphicsImage.prototype.onWidget = function(e, widget) { - if (widget.name == "load") { - this.loadImage(this.properties["url"]); - } - }; - - GraphicsImage.prototype.onDropFile = function(file) { - var that = this; - if (this._url) { - URL.revokeObjectURL(this._url); - } - this._url = URL.createObjectURL(file); - this.properties.url = this._url; - this.loadImage(this._url, function(img) { - that.size[1] = (img.height / img.width) * that.size[0]; - }); - }; - - LiteGraph.registerNodeType("graphics/image", GraphicsImage); - - function ColorPalette() { - this.addInput("f", "number"); - this.addOutput("Color", "color"); - this.properties = { - colorA: "#444444", - colorB: "#44AAFF", - colorC: "#44FFAA", - colorD: "#FFFFFF" - }; - } - - ColorPalette.title = "Palette"; - ColorPalette.desc = "Generates a color"; - - ColorPalette.prototype.onExecute = function() { - var c = []; - - if (this.properties.colorA != null) { - c.push(hex2num(this.properties.colorA)); - } - if (this.properties.colorB != null) { - c.push(hex2num(this.properties.colorB)); - } - if (this.properties.colorC != null) { - c.push(hex2num(this.properties.colorC)); - } - if (this.properties.colorD != null) { - c.push(hex2num(this.properties.colorD)); - } - - var f = this.getInputData(0); - if (f == null) { - f = 0.5; - } - if (f > 1.0) { - f = 1.0; - } else if (f < 0.0) { - f = 0.0; - } - - if (c.length == 0) { - return; - } - - var result = [0, 0, 0]; - if (f == 0) { - result = c[0]; - } else if (f == 1) { - result = c[c.length - 1]; - } else { - var pos = (c.length - 1) * f; - var c1 = c[Math.floor(pos)]; - var c2 = c[Math.floor(pos) + 1]; - var t = pos - Math.floor(pos); - result[0] = c1[0] * (1 - t) + c2[0] * t; - result[1] = c1[1] * (1 - t) + c2[1] * t; - result[2] = c1[2] * (1 - t) + c2[2] * t; - } - - /* - c[0] = 1.0 - Math.abs( Math.sin( 0.1 * reModular.getTime() * Math.PI) ); - c[1] = Math.abs( Math.sin( 0.07 * reModular.getTime() * Math.PI) ); - c[2] = Math.abs( Math.sin( 0.01 * reModular.getTime() * Math.PI) ); - */ - - for (var i in result) { - result[i] /= 255; - } - - this.boxcolor = colorToString(result); - this.setOutputData(0, result); - }; - - LiteGraph.registerNodeType("color/palette", ColorPalette); - - function ImageFrame() { - this.addInput("", "image,canvas"); - this.size = [200, 200]; - } - - ImageFrame.title = "Frame"; - ImageFrame.desc = "Frame viewerew"; - ImageFrame.widgets = [ - { name: "resize", text: "Resize box", type: "button" }, - { name: "view", text: "View Image", type: "button" } - ]; - - ImageFrame.prototype.onDrawBackground = function(ctx) { - if (this.frame && !this.flags.collapsed) { - ctx.drawImage(this.frame, 0, 0, this.size[0], this.size[1]); - } - }; - - ImageFrame.prototype.onExecute = function() { - this.frame = this.getInputData(0); - this.setDirtyCanvas(true); - }; - - ImageFrame.prototype.onWidget = function(e, widget) { - if (widget.name == "resize" && this.frame) { - var width = this.frame.width; - var height = this.frame.height; - - if (!width && this.frame.videoWidth != null) { - width = this.frame.videoWidth; - height = this.frame.videoHeight; - } - - if (width && height) { - this.size = [width, height]; - } - this.setDirtyCanvas(true, true); - } else if (widget.name == "view") { - this.show(); - } - }; - - ImageFrame.prototype.show = function() { - //var str = this.canvas.toDataURL("image/png"); - if (showElement && this.frame) { - showElement(this.frame); - } - }; - - LiteGraph.registerNodeType("graphics/frame", ImageFrame); - - function ImageFade() { - this.addInputs([ - ["img1", "image"], - ["img2", "image"], - ["fade", "number"] - ]); - this.addOutput("", "image"); - this.properties = { fade: 0.5, width: 512, height: 512 }; - } - - ImageFade.title = "Image fade"; - ImageFade.desc = "Fades between images"; - ImageFade.widgets = [ - { name: "resizeA", text: "Resize to A", type: "button" }, - { name: "resizeB", text: "Resize to B", type: "button" } - ]; - - ImageFade.prototype.onAdded = function() { - this.createCanvas(); - var ctx = this.canvas.getContext("2d"); - ctx.fillStyle = "#000"; - ctx.fillRect(0, 0, this.properties["width"], this.properties["height"]); - }; - - ImageFade.prototype.createCanvas = function() { - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties["width"]; - this.canvas.height = this.properties["height"]; - }; - - ImageFade.prototype.onExecute = function() { - var ctx = this.canvas.getContext("2d"); - this.canvas.width = this.canvas.width; - - var A = this.getInputData(0); - if (A != null) { - ctx.drawImage(A, 0, 0, this.canvas.width, this.canvas.height); - } - - var fade = this.getInputData(2); - if (fade == null) { - fade = this.properties["fade"]; - } else { - this.properties["fade"] = fade; - } - - ctx.globalAlpha = fade; - var B = this.getInputData(1); - if (B != null) { - ctx.drawImage(B, 0, 0, this.canvas.width, this.canvas.height); - } - ctx.globalAlpha = 1.0; - - this.setOutputData(0, this.canvas); - this.setDirtyCanvas(true); - }; - - LiteGraph.registerNodeType("graphics/imagefade", ImageFade); - - function ImageCrop() { - this.addInput("", "image"); - this.addOutput("", "image"); - this.properties = { width: 256, height: 256, x: 0, y: 0, scale: 1.0 }; - this.size = [50, 20]; - } - - ImageCrop.title = "Crop"; - ImageCrop.desc = "Crop Image"; - - ImageCrop.prototype.onAdded = function() { - this.createCanvas(); - }; - - ImageCrop.prototype.createCanvas = function() { - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties["width"]; - this.canvas.height = this.properties["height"]; - }; - - ImageCrop.prototype.onExecute = function() { - var input = this.getInputData(0); - if (!input) { - return; - } - - if (input.width) { - var ctx = this.canvas.getContext("2d"); - - ctx.drawImage( - input, - -this.properties["x"], - -this.properties["y"], - input.width * this.properties["scale"], - input.height * this.properties["scale"] - ); - this.setOutputData(0, this.canvas); - } else { - this.setOutputData(0, null); - } - }; - - ImageCrop.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - if (this.canvas) { - ctx.drawImage( - this.canvas, - 0, - 0, - this.canvas.width, - this.canvas.height, - 0, - 0, - this.size[0], - this.size[1] - ); - } - }; - - ImageCrop.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - - if (name == "scale") { - this.properties[name] = parseFloat(value); - if (this.properties[name] == 0) { - this.trace("Error in scale"); - this.properties[name] = 1.0; - } - } else { - this.properties[name] = parseInt(value); - } - - this.createCanvas(); - - return true; - }; - - LiteGraph.registerNodeType("graphics/cropImage", ImageCrop); - - //CANVAS stuff - - function CanvasNode() { - this.addInput("clear", LiteGraph.ACTION); - this.addOutput("", "canvas"); - this.properties = { width: 512, height: 512, autoclear: true }; - - this.canvas = document.createElement("canvas"); - this.ctx = this.canvas.getContext("2d"); - } - - CanvasNode.title = "Canvas"; - CanvasNode.desc = "Canvas to render stuff"; - - CanvasNode.prototype.onExecute = function() { - var canvas = this.canvas; - var w = this.properties.width | 0; - var h = this.properties.height | 0; - if (canvas.width != w) { - canvas.width = w; - } - if (canvas.height != h) { - canvas.height = h; - } - - if (this.properties.autoclear) { - this.ctx.clearRect(0, 0, canvas.width, canvas.height); - } - this.setOutputData(0, canvas); - }; - - CanvasNode.prototype.onAction = function(action, param) { - if (action == "clear") { - this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height); - } - }; - - LiteGraph.registerNodeType("graphics/canvas", CanvasNode); - - function DrawImageNode() { - this.addInput("canvas", "canvas"); - this.addInput("img", "image,canvas"); - this.addInput("x", "number"); - this.addInput("y", "number"); - this.properties = { x: 0, y: 0, opacity: 1 }; - } - - DrawImageNode.title = "DrawImage"; - DrawImageNode.desc = "Draws image into a canvas"; - - DrawImageNode.prototype.onExecute = function() { - var canvas = this.getInputData(0); - if (!canvas) { - return; - } - - var img = this.getInputOrProperty("img"); - if (!img) { - return; - } - - var x = this.getInputOrProperty("x"); - var y = this.getInputOrProperty("y"); - var ctx = canvas.getContext("2d"); - ctx.drawImage(img, x, y); - }; - - LiteGraph.registerNodeType("graphics/drawImage", DrawImageNode); - - function DrawRectangleNode() { - this.addInput("canvas", "canvas"); - this.addInput("x", "number"); - this.addInput("y", "number"); - this.addInput("w", "number"); - this.addInput("h", "number"); - this.properties = { - x: 0, - y: 0, - w: 10, - h: 10, - color: "white", - opacity: 1 - }; - } - - DrawRectangleNode.title = "DrawRectangle"; - DrawRectangleNode.desc = "Draws rectangle in canvas"; - - DrawRectangleNode.prototype.onExecute = function() { - var canvas = this.getInputData(0); - if (!canvas) { - return; - } - - var x = this.getInputOrProperty("x"); - var y = this.getInputOrProperty("y"); - var w = this.getInputOrProperty("w"); - var h = this.getInputOrProperty("h"); - var ctx = canvas.getContext("2d"); - ctx.fillRect(x, y, w, h); - }; - - LiteGraph.registerNodeType("graphics/drawRectangle", DrawRectangleNode); - - function ImageVideo() { - this.addInput("t", "number"); - this.addOutputs([["frame", "image"], ["t", "number"], ["d", "number"]]); - this.properties = { url: "", use_proxy: true }; - } - - ImageVideo.title = "Video"; - ImageVideo.desc = "Video playback"; - ImageVideo.widgets = [ - { name: "play", text: "PLAY", type: "minibutton" }, - { name: "stop", text: "STOP", type: "minibutton" }, - { name: "demo", text: "Demo video", type: "button" }, - { name: "mute", text: "Mute video", type: "button" } - ]; - - ImageVideo.prototype.onExecute = function() { - if (!this.properties.url) { - return; - } - - if (this.properties.url != this._video_url) { - this.loadVideo(this.properties.url); - } - - if (!this._video || this._video.width == 0) { - return; - } - - var t = this.getInputData(0); - if (t && t >= 0 && t <= 1.0) { - this._video.currentTime = t * this._video.duration; - this._video.pause(); - } - - this._video.dirty = true; - this.setOutputData(0, this._video); - this.setOutputData(1, this._video.currentTime); - this.setOutputData(2, this._video.duration); - this.setDirtyCanvas(true); - }; - - ImageVideo.prototype.onStart = function() { - this.play(); - }; - - ImageVideo.prototype.onStop = function() { - this.stop(); - }; - - ImageVideo.prototype.loadVideo = function(url) { - this._video_url = url; - - if ( - this.properties.use_proxy && - url.substr(0, 4) == "http" && - LiteGraph.proxy - ) { - url = LiteGraph.proxy + url.substr(url.indexOf(":") + 3); - } - - this._video = document.createElement("video"); - this._video.src = url; - this._video.type = "type=video/mp4"; - - this._video.muted = true; - this._video.autoplay = true; - - var that = this; - this._video.addEventListener("loadedmetadata", function(e) { - //onload - that.trace("Duration: " + this.duration + " seconds"); - that.trace("Size: " + this.videoWidth + "," + this.videoHeight); - that.setDirtyCanvas(true); - this.width = this.videoWidth; - this.height = this.videoHeight; - }); - this._video.addEventListener("progress", function(e) { - //onload - //that.trace("loading..."); - }); - this._video.addEventListener("error", function(e) { - console.log("Error loading video: " + this.src); - that.trace("Error loading video: " + this.src); - if (this.error) { - switch (this.error.code) { - case this.error.MEDIA_ERR_ABORTED: - that.trace("You stopped the video."); - break; - case this.error.MEDIA_ERR_NETWORK: - that.trace("Network error - please try again later."); - break; - case this.error.MEDIA_ERR_DECODE: - that.trace("Video is broken.."); - break; - case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED: - that.trace( - "Sorry, your browser can't play this video." - ); - break; - } - } - }); - - this._video.addEventListener("ended", function(e) { - that.trace("Ended."); - this.play(); //loop - }); - - //document.body.appendChild(this.video); - }; - - ImageVideo.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - if (name == "url" && value != "") { - this.loadVideo(value); - } - - return true; - }; - - ImageVideo.prototype.play = function() { - if (this._video) { - this._video.play(); - } - }; - - ImageVideo.prototype.playPause = function() { - if (!this._video) { - return; - } - if (this._video.paused) { - this.play(); - } else { - this.pause(); - } - }; - - ImageVideo.prototype.stop = function() { - if (!this._video) { - return; - } - this._video.pause(); - this._video.currentTime = 0; - }; - - ImageVideo.prototype.pause = function() { - if (!this._video) { - return; - } - this.trace("Video paused"); - this._video.pause(); - }; - - ImageVideo.prototype.onWidget = function(e, widget) { - /* - if(widget.name == "demo") - { - this.loadVideo(); - } - else if(widget.name == "play") - { - if(this._video) - this.playPause(); - } - if(widget.name == "stop") - { - this.stop(); - } - else if(widget.name == "mute") - { - if(this._video) - this._video.muted = !this._video.muted; - } - */ - }; - - LiteGraph.registerNodeType("graphics/video", ImageVideo); - - // Texture Webcam ***************************************** - function ImageWebcam() { - this.addOutput("Webcam", "image"); - this.properties = { facingMode: "user" }; - this.boxcolor = "black"; - this.frame = 0; - } - - ImageWebcam.title = "Webcam"; - ImageWebcam.desc = "Webcam image"; - ImageWebcam.is_webcam_open = false; - - ImageWebcam.prototype.openStream = function() { - if (!navigator.getUserMedia) { - //console.log('getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags'); - return; - } - - this._waiting_confirmation = true; - - // Not showing vendor prefixes. - var constraints = { - audio: false, - video: { facingMode: this.properties.facingMode } - }; - navigator.mediaDevices - .getUserMedia(constraints) - .then(this.streamReady.bind(this)) - .catch(onFailSoHard); - - var that = this; - function onFailSoHard(e) { - console.log("Webcam rejected", e); - that._webcam_stream = false; - ImageWebcam.is_webcam_open = false; - that.boxcolor = "red"; - that.trigger("stream_error"); - } - }; - - ImageWebcam.prototype.closeStream = function() { - if (this._webcam_stream) { - var tracks = this._webcam_stream.getTracks(); - if (tracks.length) { - for (var i = 0; i < tracks.length; ++i) { - tracks[i].stop(); - } - } - ImageWebcam.is_webcam_open = false; - this._webcam_stream = null; - this._video = null; - this.boxcolor = "black"; - this.trigger("stream_closed"); - } - }; - - ImageWebcam.prototype.onPropertyChanged = function(name, value) { - if (name == "facingMode") { - this.properties.facingMode = value; - this.closeStream(); - this.openStream(); - } - }; - - ImageWebcam.prototype.onRemoved = function() { - this.closeStream(); - }; - - ImageWebcam.prototype.streamReady = function(localMediaStream) { - this._webcam_stream = localMediaStream; - //this._waiting_confirmation = false; - this.boxcolor = "green"; - - var video = this._video; - if (!video) { - video = document.createElement("video"); - video.autoplay = true; - video.srcObject = localMediaStream; - this._video = video; - //document.body.appendChild( video ); //debug - //when video info is loaded (size and so) - video.onloadedmetadata = function(e) { - // Ready to go. Do some stuff. - console.log(e); - ImageWebcam.is_webcam_open = true; - }; - } - - this.trigger("stream_ready", video); - }; - - ImageWebcam.prototype.onExecute = function() { - if (this._webcam_stream == null && !this._waiting_confirmation) { - this.openStream(); - } - - if (!this._video || !this._video.videoWidth) { - return; - } - - this._video.frame = ++this.frame; - this._video.width = this._video.videoWidth; - this._video.height = this._video.videoHeight; - this.setOutputData(0, this._video); - for (var i = 1; i < this.outputs.length; ++i) { - if (!this.outputs[i]) { - continue; - } - switch (this.outputs[i].name) { - case "width": - this.setOutputData(i, this._video.videoWidth); - break; - case "height": - this.setOutputData(i, this._video.videoHeight); - break; - } - } - }; - - ImageWebcam.prototype.getExtraMenuOptions = function(graphcanvas) { - var that = this; - var txt = !that.properties.show ? "Show Frame" : "Hide Frame"; - return [ - { - content: txt, - callback: function() { - that.properties.show = !that.properties.show; - } - } - ]; - }; - - ImageWebcam.prototype.onDrawBackground = function(ctx) { - if ( - this.flags.collapsed || - this.size[1] <= 20 || - !this.properties.show - ) { - return; - } - - if (!this._video) { - return; - } - - //render to graph canvas - ctx.save(); - ctx.drawImage(this._video, 0, 0, this.size[0], this.size[1]); - ctx.restore(); - }; - - ImageWebcam.prototype.onGetOutputs = function() { - return [ - ["width", "number"], - ["height", "number"], - ["stream_ready", LiteGraph.EVENT], - ["stream_closed", LiteGraph.EVENT], - ["stream_error", LiteGraph.EVENT] - ]; - }; - - LiteGraph.registerNodeType("graphics/webcam", ImageWebcam); -})(this); - (function(global) { var LiteGraph = global.LiteGraph; @@ -21463,1858 +19979,6 @@ void main(void){\n\ LiteGraph.registerNodeType( "texture/cubemapToTexture2D", LGraphCubemapToTexture2D ); })(this); -(function(global) { - var LiteGraph = global.LiteGraph; - - var view_matrix = new Float32Array(16); - var projection_matrix = new Float32Array(16); - var viewprojection_matrix = new Float32Array(16); - var model_matrix = new Float32Array(16); - var global_uniforms = { - u_view: view_matrix, - u_projection: projection_matrix, - u_viewprojection: viewprojection_matrix, - u_model: model_matrix - }; - - LiteGraph.LGraphRender = { - onRequestCameraMatrices: null //overwrite with your 3D engine specifics, it will receive (view_matrix, projection_matrix,viewprojection_matrix) and must be filled - }; - - function generateGeometryId() { - return (Math.random() * 100000)|0; - } - - function LGraphPoints3D() { - - this.addInput("obj", ""); - this.addInput("radius", "number"); - - this.addOutput("out", "geometry"); - this.addOutput("points", "[vec3]"); - this.properties = { - radius: 1, - num_points: 4096, - generate_normals: true, - regular: false, - mode: LGraphPoints3D.SPHERE, - force_update: false - }; - - this.points = new Float32Array( this.properties.num_points * 3 ); - this.normals = new Float32Array( this.properties.num_points * 3 ); - this.must_update = true; - this.version = 0; - - var that = this; - this.addWidget("button","update",null, function(){ that.must_update = true; }); - - this.geometry = { - vertices: null, - _id: generateGeometryId() - } - - this._old_obj = null; - this._last_radius = null; - } - - global.LGraphPoints3D = LGraphPoints3D; - - LGraphPoints3D.RECTANGLE = 1; - LGraphPoints3D.CIRCLE = 2; - - LGraphPoints3D.CUBE = 10; - LGraphPoints3D.SPHERE = 11; - LGraphPoints3D.HEMISPHERE = 12; - LGraphPoints3D.INSIDE_SPHERE = 13; - - LGraphPoints3D.OBJECT = 20; - LGraphPoints3D.OBJECT_UNIFORMLY = 21; - - LGraphPoints3D.MODE_VALUES = { "rectangle":LGraphPoints3D.RECTANGLE, "circle":LGraphPoints3D.CIRCLE, "cube":LGraphPoints3D.CUBE, "sphere":LGraphPoints3D.SPHERE, "hemisphere":LGraphPoints3D.HEMISPHERE, "inside_sphere":LGraphPoints3D.INSIDE_SPHERE, "object":LGraphPoints3D.OBJECT, "object_uniformly":LGraphPoints3D.OBJECT_UNIFORMLY }; - - LGraphPoints3D.widgets_info = { - mode: { widget: "combo", values: LGraphPoints3D.MODE_VALUES } - }; - - LGraphPoints3D.title = "list of points"; - LGraphPoints3D.desc = "returns an array of points"; - - LGraphPoints3D.prototype.onPropertyChanged = function(name,value) - { - this.must_update = true; - } - - LGraphPoints3D.prototype.onExecute = function() { - - var obj = this.getInputData(0); - if( obj != this._old_obj || (obj && obj._version != this._old_obj_version) ) - { - this._old_obj = obj; - this.must_update = true; - } - - var radius = this.getInputData(1); - if(radius == null) - radius = this.properties.radius; - if( this._last_radius != radius ) - { - this._last_radius = radius; - this.must_update = true; - } - - if(this.must_update || this.properties.force_update ) - { - this.must_update = false; - this.updatePoints(); - } - - this.geometry.vertices = this.points; - this.geometry.normals = this.normals; - this.geometry._version = this.version; - - this.setOutputData( 0, this.geometry ); - } - - LGraphPoints3D.prototype.updatePoints = function() { - var num_points = this.properties.num_points|0; - if(num_points < 1) - num_points = 1; - - if(!this.points || this.points.length != num_points * 3) - this.points = new Float32Array( num_points * 3 ); - - if(this.properties.generate_normals) - { - if (!this.normals || this.normals.length != this.points.length) - this.normals = new Float32Array( this.points.length ); - } - else - this.normals = null; - - var radius = this._last_radius || this.properties.radius; - var mode = this.properties.mode; - - var obj = this.getInputData(0); - this._old_obj_version = obj ? obj._version : null; - - this.points = LGraphPoints3D.generatePoints( radius, num_points, mode, this.points, this.normals, this.properties.regular, obj ); - - this.version++; - } - - //global - LGraphPoints3D.generatePoints = function( radius, num_points, mode, points, normals, regular, obj ) - { - var size = num_points * 3; - if(!points || points.length != size) - points = new Float32Array( size ); - var temp = new Float32Array(3); - var UP = new Float32Array([0,1,0]); - - if(regular) - { - if( mode == LGraphPoints3D.RECTANGLE) - { - var side = Math.floor(Math.sqrt(num_points)); - for(var i = 0; i < side; ++i) - for(var j = 0; j < side; ++j) - { - var pos = i*3 + j*3*side; - points[pos] = ((i/side) - 0.5) * radius * 2; - points[pos+1] = 0; - points[pos+2] = ((j/side) - 0.5) * radius * 2; - } - points = new Float32Array( points.subarray(0,side*side*3) ); - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(i, UP); - } - } - else if( mode == LGraphPoints3D.SPHERE) - { - var side = Math.floor(Math.sqrt(num_points)); - for(var i = 0; i < side; ++i) - for(var j = 0; j < side; ++j) - { - var pos = i*3 + j*3*side; - polarToCartesian( temp, (i/side) * 2 * Math.PI, ((j/side) - 0.5) * 2 * Math.PI, radius ); - points[pos] = temp[0]; - points[pos+1] = temp[1]; - points[pos+2] = temp[2]; - } - points = new Float32Array( points.subarray(0,side*side*3) ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.CIRCLE) - { - for(var i = 0; i < size; i+=3) - { - var angle = 2 * Math.PI * (i/size); - points[i] = Math.cos( angle ) * radius; - points[i+1] = 0; - points[i+2] = Math.sin( angle ) * radius; - } - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(i, UP); - } - } - } - else //non regular - { - if( mode == LGraphPoints3D.RECTANGLE) - { - for(var i = 0; i < size; i+=3) - { - points[i] = (Math.random() - 0.5) * radius * 2; - points[i+1] = 0; - points[i+2] = (Math.random() - 0.5) * radius * 2; - } - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(i, UP); - } - } - else if( mode == LGraphPoints3D.CUBE) - { - for(var i = 0; i < size; i+=3) - { - points[i] = (Math.random() - 0.5) * radius * 2; - points[i+1] = (Math.random() - 0.5) * radius * 2; - points[i+2] = (Math.random() - 0.5) * radius * 2; - } - if(normals) - { - for(var i = 0; i < normals.length; i+=3) - normals.set(i, UP); - } - } - else if( mode == LGraphPoints3D.SPHERE) - { - LGraphPoints3D.generateSphere( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.HEMISPHERE) - { - LGraphPoints3D.generateHemisphere( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.CIRCLE) - { - LGraphPoints3D.generateInsideCircle( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.INSIDE_SPHERE) - { - LGraphPoints3D.generateInsideSphere( points, size, radius ); - if(normals) - LGraphPoints3D.generateSphericalNormals( points, normals ); - } - else if( mode == LGraphPoints3D.OBJECT) - { - LGraphPoints3D.generateFromObject( points, normals, size, obj, false ); - } - else if( mode == LGraphPoints3D.OBJECT_UNIFORMLY) - { - LGraphPoints3D.generateFromObject( points, normals, size, obj, true ); - } - else - console.warn("wrong mode in LGraphPoints3D"); - } - - return points; - } - - LGraphPoints3D.generateSphericalNormals = function(points, normals) - { - var temp = new Float32Array(3); - for(var i = 0; i < normals.length; i+=3) - { - temp[0] = points[i]; - temp[1] = points[i+1]; - temp[2] = points[i+2]; - vec3.normalize(temp,temp); - normals.set(temp,i); - } - } - - LGraphPoints3D.generateSphere = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var r1 = Math.random(); - var r2 = Math.random(); - var x = 2 * Math.cos( 2 * Math.PI * r1 ) * Math.sqrt( r2 * (1-r2) ); - var y = 1 - 2 * r2; - var z = 2 * Math.sin( 2 * Math.PI * r1 ) * Math.sqrt( r2 * (1-r2) ); - points[i] = x * radius; - points[i+1] = y * radius; - points[i+2] = z * radius; - } - } - - LGraphPoints3D.generateHemisphere = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var r1 = Math.random(); - var r2 = Math.random(); - var x = Math.cos( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - var y = r2; - var z = Math.sin( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - points[i] = x * radius; - points[i+1] = y * radius; - points[i+2] = z * radius; - } - } - - LGraphPoints3D.generateInsideCircle = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var r1 = Math.random(); - var r2 = Math.random(); - var x = Math.cos( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - var y = r2; - var z = Math.sin( 2 * Math.PI * r1 ) * Math.sqrt(1 - r2*r2 ); - points[i] = x * radius; - points[i+1] = 0; - points[i+2] = z * radius; - } - } - - LGraphPoints3D.generateInsideSphere = function (points, size, radius) - { - for(var i = 0; i < size; i+=3) - { - var u = Math.random(); - var v = Math.random(); - var theta = u * 2.0 * Math.PI; - var phi = Math.acos(2.0 * v - 1.0); - var r = Math.cbrt(Math.random()) * radius; - var sinTheta = Math.sin(theta); - var cosTheta = Math.cos(theta); - var sinPhi = Math.sin(phi); - var cosPhi = Math.cos(phi); - points[i] = r * sinPhi * cosTheta; - points[i+1] = r * sinPhi * sinTheta; - points[i+2] = r * cosPhi; - } - } - - function findRandomTriangle( areas, f ) - { - var l = areas.length; - var imin = 0; - var imid = 0; - var imax = l; - - if(l == 0) - return -1; - if(l == 1) - return 0; - //dichotimic search - while (imax >= imin) - { - imid = ((imax + imin)*0.5)|0; - var t = areas[ imid ]; - if( t == f ) - return imid; - if( imin == (imax - 1) ) - return imin; - if (t < f) - imin = imid; - else - imax = imid; - } - return imid; - } - - LGraphPoints3D.generateFromObject = function( points, normals, size, obj, evenly ) - { - if(!obj) - return; - - var vertices = null; - var mesh_normals = null; - var indices = null; - var areas = null; - if( obj.constructor === GL.Mesh ) - { - vertices = obj.vertexBuffers.vertices.data; - mesh_normals = obj.vertexBuffers.normals ? obj.vertexBuffers.normals.data : null; - indices = obj.indexBuffers.indices ? obj.indexBuffers.indices.data : null; - if(!indices) - indices = obj.indexBuffers.triangles ? obj.indexBuffers.triangles.data : null; - } - if(!vertices) - return null; - var num_triangles = indices ? indices.length / 3 : vertices.length / (3*3); - var total_area = 0; //sum of areas of all triangles - - if(evenly) - { - areas = new Float32Array(num_triangles); //accum - for(var i = 0; i < num_triangles; ++i) - { - if(indices) - { - a = indices[i*3]*3; - b = indices[i*3+1]*3; - c = indices[i*3+2]*3; - } - else - { - a = i*9; - b = i*9+3; - c = i*9+6; - } - var P1 = vertices.subarray(a,a+3); - var P2 = vertices.subarray(b,b+3); - var P3 = vertices.subarray(c,c+3); - var aL = vec3.distance( P1, P2 ); - var bL = vec3.distance( P2, P3 ); - var cL = vec3.distance( P3, P1 ); - var s = (aL + bL+ cL) / 2; - total_area += Math.sqrt(s * (s - aL) * (s - bL) * (s - cL)); - areas[i] = total_area; - } - for(var i = 0; i < num_triangles; ++i) //normalize - areas[i] /= total_area; - } - - for(var i = 0; i < size; i+=3) - { - var r = Math.random(); - var index = evenly ? findRandomTriangle( areas, r ) : Math.floor(r * num_triangles ); - //get random triangle - var a = 0; - var b = 0; - var c = 0; - if(indices) - { - a = indices[index*3]*3; - b = indices[index*3+1]*3; - c = indices[index*3+2]*3; - } - else - { - a = index*9; - b = index*9+3; - c = index*9+6; - } - var s = Math.random(); - var t = Math.random(); - var sqrt_s = Math.sqrt(s); - var af = 1 - sqrt_s; - var bf = sqrt_s * ( 1 - t); - var cf = t * sqrt_s; - points[i] = af * vertices[a] + bf*vertices[b] + cf*vertices[c]; - points[i+1] = af * vertices[a+1] + bf*vertices[b+1] + cf*vertices[c+1]; - points[i+2] = af * vertices[a+2] + bf*vertices[b+2] + cf*vertices[c+2]; - if(normals && mesh_normals) - { - normals[i] = af * mesh_normals[a] + bf*mesh_normals[b] + cf*mesh_normals[c]; - normals[i+1] = af * mesh_normals[a+1] + bf*mesh_normals[b+1] + cf*mesh_normals[c+1]; - normals[i+2] = af * mesh_normals[a+2] + bf*mesh_normals[b+2] + cf*mesh_normals[c+2]; - var N = normals.subarray(i,i+3); - vec3.normalize(N,N); - } - } - } - - LiteGraph.registerNodeType( "geometry/points3D", LGraphPoints3D ); - - - - function LGraphPointsToInstances() { - this.addInput("points", "geometry"); - this.addOutput("instances", "[mat4]"); - this.properties = { - mode: 1 - }; - - this.must_update = true; - this.matrices = []; - } - - LGraphPointsToInstances.NORMAL = 0; - LGraphPointsToInstances.VERTICAL = 1; - LGraphPointsToInstances.SPHERICAL = 2; - LGraphPointsToInstances.RANDOM = 3; - LGraphPointsToInstances.RANDOM_VERTICAL = 4; - - LGraphPointsToInstances.modes = {"normal":0,"vertical":1,"spherical":2,"random":3,"random_vertical":4}; - LGraphPointsToInstances.widgets_info = { - mode: { widget: "combo", values: LGraphPointsToInstances.modes } - }; - - LGraphPointsToInstances.title = "points to inst"; - - LGraphPointsToInstances.prototype.onExecute = function() - { - var geo = this.getInputData(0); - if( !geo ) - { - this.setOutputData(0,null); - return; - } - - if( !this.isOutputConnected(0) ) - return; - - if( geo._version != this._version || geo._id != this._geometry_id ) - this.updateInstances( geo ); - - this.setOutputData( 0, this.matrices ); - } - - LGraphPointsToInstances.prototype.updateInstances = function( geometry ) - { - var vertices = geometry.vertices; - if(!vertices) - return null; - var normals = geometry.normals; - - var matrices = this.matrices; - var num_points = vertices.length / 3; - if( matrices.length != num_points) - matrices.length = num_points; - var identity = mat4.create(); - var temp = vec3.create(); - var zero = vec3.create(); - var UP = vec3.fromValues(0,1,0); - var FRONT = vec3.fromValues(0,0,-1); - var RIGHT = vec3.fromValues(1,0,0); - var R = quat.create(); - - var front = vec3.create(); - var right = vec3.create(); - var top = vec3.create(); - - for(var i = 0; i < vertices.length; i += 3) - { - var index = i/3; - var m = matrices[index]; - if(!m) - m = matrices[index] = mat4.create(); - m.set( identity ); - var point = vertices.subarray(i,i+3); - - switch(this.properties.mode) - { - case LGraphPointsToInstances.NORMAL: - mat4.setTranslation( m, point ); - if(normals) - { - var normal = normals.subarray(i,i+3); - top.set( normal ); - vec3.normalize( top, top ); - vec3.cross( right, FRONT, top ); - vec3.normalize( right, right ); - vec3.cross( front, right, top ); - vec3.normalize( front, front ); - m.set(right,0); - m.set(top,4); - m.set(front,8); - mat4.setTranslation( m, point ); - } - break; - case LGraphPointsToInstances.VERTICAL: - mat4.setTranslation( m, point ); - break; - case LGraphPointsToInstances.SPHERICAL: - front.set( point ); - vec3.normalize( front, front ); - vec3.cross( right, UP, front ); - vec3.normalize( right, right ); - vec3.cross( top, front, right ); - vec3.normalize( top, top ); - m.set(right,0); - m.set(top,4); - m.set(front,8); - mat4.setTranslation( m, point ); - break; - case LGraphPointsToInstances.RANDOM: - temp[0] = Math.random()*2 - 1; - temp[1] = Math.random()*2 - 1; - temp[2] = Math.random()*2 - 1; - vec3.normalize( temp, temp ); - quat.setAxisAngle( R, temp, Math.random() * 2 * Math.PI ); - mat4.fromQuat(m, R); - mat4.setTranslation( m, point ); - break; - case LGraphPointsToInstances.RANDOM_VERTICAL: - quat.setAxisAngle( R, UP, Math.random() * 2 * Math.PI ); - mat4.fromQuat(m, R); - mat4.setTranslation( m, point ); - break; - } - } - - this._version = geometry._version; - this._geometry_id = geometry._id; - } - - LiteGraph.registerNodeType( "geometry/points_to_instances", LGraphPointsToInstances ); - - - function LGraphGeometryTransform() { - this.addInput("in", "geometry,[mat4]"); - this.addInput("mat4", "mat4"); - this.addOutput("out", "geometry"); - this.properties = {}; - - this.geometry = { - type: "triangles", - vertices: null, - _id: generateGeometryId() - }; - - this._last_geometry_id = -1; - this._last_version = -1; - this._last_key = ""; - - this.must_update = true; - } - - LGraphGeometryTransform.title = "Transform"; - - LGraphGeometryTransform.prototype.onExecute = function() { - - var input = this.getInputData(0); - var model = this.getInputData(1); - - if(!input) - return; - - //array of matrices - if(input.constructor === Array) - { - if(input.length == 0) - return; - this.outputs[0].type = "[mat4]"; - if( !this.isOutputConnected(0) ) - return; - - if(!model) - { - this.setOutputData(0,input); - return; - } - - if(!this._output) - this._output = new Array(); - if(this._output.length != input.length) - this._output.length = input.length; - for(var i = 0; i < input.length; ++i) - { - var m = this._output[i]; - if(!m) - m = this._output[i] = mat4.create(); - mat4.multiply(m,input[i],model); - } - this.setOutputData(0,this._output); - return; - } - - //geometry - if(!input.vertices || !input.vertices.length) - return; - var geo = input; - this.outputs[0].type = "geometry"; - if( !this.isOutputConnected(0) ) - return; - if(!model) - { - this.setOutputData(0,geo); - return; - } - - var key = typedArrayToArray(model).join(","); - - if( this.must_update || geo._id != this._last_geometry_id || geo._version != this._last_version || key != this._last_key ) - { - this.updateGeometry(geo, model); - this._last_key = key; - this._last_version = geo._version; - this._last_geometry_id = geo._id; - this.must_update = false; - } - - this.setOutputData(0,this.geometry); - } - - LGraphGeometryTransform.prototype.updateGeometry = function(geometry, model) { - var old_vertices = geometry.vertices; - var vertices = this.geometry.vertices; - if( !vertices || vertices.length != old_vertices.length ) - vertices = this.geometry.vertices = new Float32Array( old_vertices.length ); - var temp = vec3.create(); - - for(var i = 0, l = vertices.length; i < l; i+=3) - { - temp[0] = old_vertices[i]; temp[1] = old_vertices[i+1]; temp[2] = old_vertices[i+2]; - mat4.multiplyVec3( temp, model, temp ); - vertices[i] = temp[0]; vertices[i+1] = temp[1]; vertices[i+2] = temp[2]; - } - - if(geometry.normals) - { - if( !this.geometry.normals || this.geometry.normals.length != geometry.normals.length ) - this.geometry.normals = new Float32Array( geometry.normals.length ); - var normals = this.geometry.normals; - var normal_model = mat4.invert(mat4.create(), model); - if(normal_model) - mat4.transpose(normal_model, normal_model); - var old_normals = geometry.normals; - for(var i = 0, l = normals.length; i < l; i+=3) - { - temp[0] = old_normals[i]; temp[1] = old_normals[i+1]; temp[2] = old_normals[i+2]; - mat4.multiplyVec3( temp, normal_model, temp ); - normals[i] = temp[0]; normals[i+1] = temp[1]; normals[i+2] = temp[2]; - } - } - - this.geometry.type = geometry.type; - this.geometry._version++; - } - - LiteGraph.registerNodeType( "geometry/transform", LGraphGeometryTransform ); - - - function LGraphGeometryPolygon() { - this.addInput("sides", "number"); - this.addInput("radius", "number"); - this.addOutput("out", "geometry"); - this.properties = { sides: 6, radius: 1 } - - this.geometry = { - type: "line_loop", - vertices: null, - _id: generateGeometryId() - }; - this.geometry_id = -1; - this.version = -1; - this.must_update = true; - - this.last_info = { sides: -1, radius: -1 }; - } - - LGraphGeometryPolygon.title = "Polygon"; - - LGraphGeometryPolygon.prototype.onExecute = function() { - - if( !this.isOutputConnected(0) ) - return; - - var sides = this.getInputOrProperty("sides"); - var radius = this.getInputOrProperty("radius"); - sides = Math.max(3,sides)|0; - - //update - if( this.last_info.sides != sides || this.last_info.radius != radius ) - this.updateGeometry(sides, radius); - - this.setOutputData(0,this.geometry); - } - - LGraphGeometryPolygon.prototype.updateGeometry = function(sides, radius) { - var num = 3*sides; - var vertices = this.geometry.vertices; - if( !vertices || vertices.length != num ) - vertices = this.geometry.vertices = new Float32Array( 3*sides ); - var delta = (Math.PI * 2) / sides; - for(var i = 0; i < sides; ++i) - { - var angle = delta * -i; - var x = Math.cos( angle ) * radius; - var y = 0; - var z = Math.sin( angle ) * radius; - vertices[i*3] = x; - vertices[i*3+1] = y; - vertices[i*3+2] = z; - } - this.geometry._id = ++this.geometry_id; - this.geometry._version = ++this.version; - this.last_info.sides = sides; - this.last_info.radius = radius; - } - - LiteGraph.registerNodeType( "geometry/polygon", LGraphGeometryPolygon ); - - - function LGraphGeometryExtrude() { - - this.addInput("", "geometry"); - this.addOutput("", "geometry"); - this.properties = { top_cap: true, bottom_cap: true, offset: [0,100,0] }; - this.version = -1; - - this._last_geo_version = -1; - this._must_update = true; - } - - LGraphGeometryExtrude.title = "extrude"; - - LGraphGeometryExtrude.prototype.onPropertyChanged = function(name, value) - { - this._must_update = true; - } - - LGraphGeometryExtrude.prototype.onExecute = function() - { - var geo = this.getInputData(0); - if( !geo || !this.isOutputConnected(0) ) - return; - - if(geo.version != this._last_geo_version || this._must_update) - { - this._geo = this.extrudeGeometry( geo, this._geo ); - if(this._geo) - this._geo.version = this.version++; - this._must_update = false; - } - - this.setOutputData(0, this._geo); - } - - LGraphGeometryExtrude.prototype.extrudeGeometry = function( geo ) - { - //for every pair of vertices - var vertices = geo.vertices; - var num_points = vertices.length / 3; - - var tempA = vec3.create(); - var tempB = vec3.create(); - var tempC = vec3.create(); - var tempD = vec3.create(); - var offset = new Float32Array( this.properties.offset ); - - if(geo.type == "line_loop") - { - var new_vertices = new Float32Array( num_points * 6 * 3 ); //every points become 6 ( caps not included ) - var npos = 0; - for(var i = 0, l = vertices.length; i < l; i += 3) - { - tempA[0] = vertices[i]; tempA[1] = vertices[i+1]; tempA[2] = vertices[i+2]; - - if( i+3 < l ) //loop - { - tempB[0] = vertices[i+3]; tempB[1] = vertices[i+4]; tempB[2] = vertices[i+5]; - } - else - { - tempB[0] = vertices[0]; tempB[1] = vertices[1]; tempB[2] = vertices[2]; - } - - vec3.add( tempC, tempA, offset ); - vec3.add( tempD, tempB, offset ); - - new_vertices.set( tempA, npos ); npos += 3; - new_vertices.set( tempB, npos ); npos += 3; - new_vertices.set( tempC, npos ); npos += 3; - - new_vertices.set( tempB, npos ); npos += 3; - new_vertices.set( tempD, npos ); npos += 3; - new_vertices.set( tempC, npos ); npos += 3; - } - } - - var out_geo = { - _id: generateGeometryId(), - type: "triangles", - vertices: new_vertices - }; - - return out_geo; - } - - LiteGraph.registerNodeType( "geometry/extrude", LGraphGeometryExtrude ); - - - function LGraphGeometryEval() { - this.addInput("in", "geometry"); - this.addOutput("out", "geometry"); - - this.properties = { - code: "V[1] += 0.01 * Math.sin(I + T*0.001);", - execute_every_frame: false - }; - - this.geometry = null; - this.geometry_id = -1; - this.version = -1; - this.must_update = true; - - this.vertices = null; - this.func = null; - } - - LGraphGeometryEval.title = "geoeval"; - LGraphGeometryEval.desc = "eval code"; - - LGraphGeometryEval.widgets_info = { - code: { widget: "code" } - }; - - LGraphGeometryEval.prototype.onConfigure = function(o) - { - this.compileCode(); - } - - LGraphGeometryEval.prototype.compileCode = function() - { - if(!this.properties.code) - return; - - try - { - this.func = new Function("V","I","T", this.properties.code); - this.boxcolor = "#AFA"; - this.must_update = true; - } - catch (err) - { - this.boxcolor = "red"; - } - } - - LGraphGeometryEval.prototype.onPropertyChanged = function(name, value) - { - if(name == "code") - { - this.properties.code = value; - this.compileCode(); - } - } - - LGraphGeometryEval.prototype.onExecute = function() { - var geometry = this.getInputData(0); - if(!geometry) - return; - - if(!this.func) - { - this.setOutputData(0,geometry); - return; - } - - if( this.geometry_id != geometry._id || this.version != geometry._version || this.must_update || this.properties.execute_every_frame ) - { - this.must_update = false; - this.geometry_id = geometry._id; - if(this.properties.execute_every_frame) - this.version++; - else - this.version = geometry._version; - var func = this.func; - var T = getTime(); - - //clone - if(!this.geometry) - this.geometry = {}; - for(var i in geometry) - { - if(geometry[i] == null) - continue; - if( geometry[i].constructor == Float32Array ) - this.geometry[i] = new Float32Array( geometry[i] ); - else - this.geometry[i] = geometry[i]; - } - this.geometry._id = geometry._id; - if(this.properties.execute_every_frame) - this.geometry._version = this.version; - else - this.geometry._version = geometry._version + 1; - - var V = vec3.create(); - var vertices = this.vertices; - if(!vertices || this.vertices.length != geometry.vertices.length) - vertices = this.vertices = new Float32Array( geometry.vertices ); - else - vertices.set( geometry.vertices ); - for(var i = 0; i < vertices.length; i+=3) - { - V[0] = vertices[i]; - V[1] = vertices[i+1]; - V[2] = vertices[i+2]; - func(V,i/3,T); - vertices[i] = V[0]; - vertices[i+1] = V[1]; - vertices[i+2] = V[2]; - } - this.geometry.vertices = vertices; - } - - this.setOutputData(0,this.geometry); - } - - LiteGraph.registerNodeType( "geometry/eval", LGraphGeometryEval ); - -/* -function LGraphGeometryDisplace() { - this.addInput("in", "geometry"); - this.addInput("img", "image"); - this.addOutput("out", "geometry"); - - this.properties = { - grid_size: 1 - }; - - this.geometry = null; - this.geometry_id = -1; - this.version = -1; - this.must_update = true; - - this.vertices = null; - } - - LGraphGeometryDisplace.title = "displace"; - LGraphGeometryDisplace.desc = "displace points"; - - LGraphGeometryDisplace.prototype.onExecute = function() { - var geometry = this.getInputData(0); - var image = this.getInputData(1); - if(!geometry) - return; - - if(!image) - { - this.setOutputData(0,geometry); - return; - } - - if( this.geometry_id != geometry._id || this.version != geometry._version || this.must_update ) - { - this.must_update = false; - this.geometry_id = geometry._id; - this.version = geometry._version; - - //copy - this.geometry = {}; - for(var i in geometry) - this.geometry[i] = geometry[i]; - this.geometry._id = geometry._id; - this.geometry._version = geometry._version + 1; - - var grid_size = this.properties.grid_size; - if(grid_size != 0) - { - var vertices = this.vertices; - if(!vertices || this.vertices.length != this.geometry.vertices.length) - vertices = this.vertices = new Float32Array( this.geometry.vertices ); - for(var i = 0; i < vertices.length; i+=3) - { - vertices[i] = Math.round(vertices[i]/grid_size) * grid_size; - vertices[i+1] = Math.round(vertices[i+1]/grid_size) * grid_size; - vertices[i+2] = Math.round(vertices[i+2]/grid_size) * grid_size; - } - this.geometry.vertices = vertices; - } - } - - this.setOutputData(0,this.geometry); - } - - LiteGraph.registerNodeType( "geometry/displace", LGraphGeometryDisplace ); -*/ - - function LGraphConnectPoints() { - this.addInput("in", "geometry"); - this.addOutput("out", "geometry"); - - this.properties = { - min_dist: 0.4, - max_dist: 0.5, - max_connections: 0, - probability: 1 - }; - - this.geometry_id = -1; - this.version = -1; - this.my_version = 1; - this.must_update = true; - } - - LGraphConnectPoints.title = "connect points"; - LGraphConnectPoints.desc = "adds indices between near points"; - - LGraphConnectPoints.prototype.onPropertyChanged = function(name,value) - { - this.must_update = true; - } - - LGraphConnectPoints.prototype.onExecute = function() { - var geometry = this.getInputData(0); - if(!geometry) - return; - - if( this.geometry_id != geometry._id || this.version != geometry._version || this.must_update ) - { - this.must_update = false; - this.geometry_id = geometry._id; - this.version = geometry._version; - - //copy - this.geometry = {}; - for(var i in geometry) - this.geometry[i] = geometry[i]; - this.geometry._id = generateGeometryId(); - this.geometry._version = this.my_version++; - - var vertices = geometry.vertices; - var l = vertices.length; - var min_dist = this.properties.min_dist; - var max_dist = this.properties.max_dist; - var probability = this.properties.probability; - var max_connections = this.properties.max_connections; - var indices = []; - - for(var i = 0; i < l; i+=3) - { - var x = vertices[i]; - var y = vertices[i+1]; - var z = vertices[i+2]; - var connections = 0; - for(var j = i+3; j < l; j+=3) - { - var x2 = vertices[j]; - var y2 = vertices[j+1]; - var z2 = vertices[j+2]; - var dist = Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) + (z-z2)*(z-z2)); - if(dist > max_dist || dist < min_dist || (probability < 1 && probability < Math.random()) ) - continue; - indices.push(i/3,j/3); - connections += 1; - if(max_connections && connections > max_connections) - break; - } - } - this.geometry.indices = this.indices = new Uint32Array(indices); - } - - if(this.indices && this.indices.length) - { - this.geometry.indices = this.indices; - this.setOutputData( 0, this.geometry ); - } - else - this.setOutputData( 0, null ); - } - - LiteGraph.registerNodeType( "geometry/connectPoints", LGraphConnectPoints ); - - //Works with Litegl.js to create WebGL nodes - if (typeof GL == "undefined") //LiteGL RELATED ********************************************** - return; - - function LGraphToGeometry() { - this.addInput("mesh", "mesh"); - this.addOutput("out", "geometry"); - - this.geometry = {}; - this.last_mesh = null; - } - - LGraphToGeometry.title = "to geometry"; - LGraphToGeometry.desc = "converts a mesh to geometry"; - - LGraphToGeometry.prototype.onExecute = function() { - var mesh = this.getInputData(0); - if(!mesh) - return; - - if(mesh != this.last_mesh) - { - this.last_mesh = mesh; - for(i in mesh.vertexBuffers) - { - var buffer = mesh.vertexBuffers[i]; - this.geometry[i] = buffer.data - } - if(mesh.indexBuffers["triangles"]) - this.geometry.indices = mesh.indexBuffers["triangles"].data; - - this.geometry._id = generateGeometryId(); - this.geometry._version = 0; - } - - this.setOutputData(0,this.geometry); - if(this.geometry) - this.setOutputData(1,this.geometry.vertices); - } - - LiteGraph.registerNodeType( "geometry/toGeometry", LGraphToGeometry ); - - function LGraphGeometryToMesh() { - this.addInput("in", "geometry"); - this.addOutput("mesh", "mesh"); - this.properties = {}; - this.version = -1; - this.mesh = null; - } - - LGraphGeometryToMesh.title = "Geo to Mesh"; - - LGraphGeometryToMesh.prototype.updateMesh = function(geometry) - { - if(!this.mesh) - this.mesh = new GL.Mesh(); - - for(var i in geometry) - { - if(i[0] == "_") - continue; - - var buffer_data = geometry[i]; - - var info = GL.Mesh.common_buffers[i]; - if(!info && i != "indices") //unknown buffer - continue; - var spacing = info ? info.spacing : 3; - var mesh_buffer = this.mesh.vertexBuffers[i]; - - if(!mesh_buffer || mesh_buffer.data.length != buffer_data.length) - { - mesh_buffer = new GL.Buffer( i == "indices" ? GL.ELEMENT_ARRAY_BUFFER : GL.ARRAY_BUFFER, buffer_data, spacing, GL.DYNAMIC_DRAW ); - } - else - { - mesh_buffer.data.set( buffer_data ); - mesh_buffer.upload(GL.DYNAMIC_DRAW); - } - - this.mesh.addBuffer( i, mesh_buffer ); - } - - if(this.mesh.vertexBuffers.normals &&this.mesh.vertexBuffers.normals.data.length != this.mesh.vertexBuffers.vertices.data.length ) - { - var n = new Float32Array([0,1,0]); - var normals = new Float32Array( this.mesh.vertexBuffers.vertices.data.length ); - for(var i = 0; i < normals.length; i+= 3) - normals.set( n, i ); - mesh_buffer = new GL.Buffer( GL.ARRAY_BUFFER, normals, 3 ); - this.mesh.addBuffer( "normals", mesh_buffer ); - } - - this.mesh.updateBoundingBox(); - this.geometry_id = this.mesh.id = geometry._id; - this.version = this.mesh.version = geometry._version; - return this.mesh; - } - - LGraphGeometryToMesh.prototype.onExecute = function() { - - var geometry = this.getInputData(0); - if(!geometry) - return; - if( this.version != geometry._version || this.geometry_id != geometry._id ) - this.updateMesh( geometry ); - this.setOutputData(0, this.mesh); - } - - LiteGraph.registerNodeType( "geometry/toMesh", LGraphGeometryToMesh ); - - function LGraphRenderMesh() { - this.addInput("mesh", "mesh"); - this.addInput("mat4", "mat4"); - this.addInput("tex", "texture"); - - this.properties = { - enabled: true, - primitive: GL.TRIANGLES, - additive: false, - color: [1,1,1], - opacity: 1 - }; - - this.color = vec4.create([1,1,1,1]); - this.model_matrix = mat4.create(); - this.uniforms = { - u_color: this.color, - u_model: this.model_matrix - }; - } - - LGraphRenderMesh.title = "Render Mesh"; - LGraphRenderMesh.desc = "renders a mesh flat"; - - LGraphRenderMesh.PRIMITIVE_VALUES = { "points":GL.POINTS, "lines":GL.LINES, "line_loop":GL.LINE_LOOP,"line_strip":GL.LINE_STRIP, "triangles":GL.TRIANGLES, "triangle_fan":GL.TRIANGLE_FAN, "triangle_strip":GL.TRIANGLE_STRIP }; - - LGraphRenderMesh.widgets_info = { - primitive: { widget: "combo", values: LGraphRenderMesh.PRIMITIVE_VALUES }, - color: { widget: "color" } - }; - - LGraphRenderMesh.prototype.onExecute = function() { - - if(!this.properties.enabled) - return; - - var mesh = this.getInputData(0); - if(!mesh) - return; - - if(!LiteGraph.LGraphRender.onRequestCameraMatrices) - { - console.warn("cannot render geometry, LiteGraph.onRequestCameraMatrices is null, remember to fill this with a callback(view_matrix, projection_matrix,viewprojection_matrix) to use 3D rendering from the graph"); - return; - } - - LiteGraph.LGraphRender.onRequestCameraMatrices( view_matrix, projection_matrix,viewprojection_matrix ); - var shader = null; - var texture = this.getInputData(2); - if(texture) - { - shader = gl.shaders["textured"]; - if(!shader) - shader = gl.shaders["textured"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code, { USE_TEXTURE:"" }); - } - else - { - shader = gl.shaders["flat"]; - if(!shader) - shader = gl.shaders["flat"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code ); - } - - this.color.set( this.properties.color ); - this.color[3] = this.properties.opacity; - - var model_matrix = this.model_matrix; - var m = this.getInputData(1); - if(m) - model_matrix.set(m); - else - mat4.identity( model_matrix ); - - this.uniforms.u_point_size = 1; - var primitive = this.properties.primitive; - - shader.uniforms( global_uniforms ); - shader.uniforms( this.uniforms ); - - if(this.properties.opacity >= 1) - gl.disable( gl.BLEND ); - else - gl.enable( gl.BLEND ); - gl.enable( gl.DEPTH_TEST ); - if( this.properties.additive ) - { - gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); - gl.depthMask( false ); - } - else - gl.blendFunc( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA ); - - var indices = "indices"; - if( mesh.indexBuffers.triangles ) - indices = "triangles"; - shader.draw( mesh, primitive, indices ); - gl.disable( gl.BLEND ); - gl.depthMask( true ); - } - - LiteGraph.registerNodeType( "geometry/render_mesh", LGraphRenderMesh ); - - //************************** - - - function LGraphGeometryPrimitive() { - this.addInput("size", "number"); - this.addOutput("out", "mesh"); - this.properties = { type: 1, size: 1, subdivisions: 32 }; - - this.version = (Math.random() * 100000)|0; - this.last_info = { type: -1, size: -1, subdivisions: -1 }; - } - - LGraphGeometryPrimitive.title = "Primitive"; - - LGraphGeometryPrimitive.VALID = { "CUBE":1, "PLANE":2, "CYLINDER":3, "SPHERE":4, "CIRCLE":5, "HEMISPHERE":6, "ICOSAHEDRON":7, "CONE":8, "QUAD":9 }; - LGraphGeometryPrimitive.widgets_info = { - type: { widget: "combo", values: LGraphGeometryPrimitive.VALID } - }; - - LGraphGeometryPrimitive.prototype.onExecute = function() { - - if( !this.isOutputConnected(0) ) - return; - - var size = this.getInputOrProperty("size"); - - //update - if( this.last_info.type != this.properties.type || this.last_info.size != size || this.last_info.subdivisions != this.properties.subdivisions ) - this.updateMesh( this.properties.type, size, this.properties.subdivisions ); - - this.setOutputData(0,this._mesh); - } - - LGraphGeometryPrimitive.prototype.updateMesh = function(type, size, subdivisions) - { - subdivisions = Math.max(0,subdivisions)|0; - - switch (type) - { - case 1: //CUBE: - this._mesh = GL.Mesh.cube({size: size, normals:true,coords:true}); - break; - case 2: //PLANE: - this._mesh = GL.Mesh.plane({size: size, xz: true, detail: subdivisions, normals:true,coords:true}); - break; - case 3: //CYLINDER: - this._mesh = GL.Mesh.cylinder({size: size, subdivisions: subdivisions, normals:true,coords:true}); - break; - case 4: //SPHERE: - this._mesh = GL.Mesh.sphere({size: size, "long": subdivisions, lat: subdivisions, normals:true,coords:true}); - break; - case 5: //CIRCLE: - this._mesh = GL.Mesh.circle({size: size, slices: subdivisions, normals:true, coords:true}); - break; - case 6: //HEMISPHERE: - this._mesh = GL.Mesh.sphere({size: size, "long": subdivisions, lat: subdivisions, normals:true, coords:true, hemi: true}); - break; - case 7: //ICOSAHEDRON: - this._mesh = GL.Mesh.icosahedron({size: size, subdivisions:subdivisions }); - break; - case 8: //CONE: - this._mesh = GL.Mesh.cone({radius: size, height: size, subdivisions:subdivisions }); - break; - case 9: //QUAD: - this._mesh = GL.Mesh.plane({size: size, xz: false, detail: subdivisions, normals:true, coords:true }); - break; - } - - this.last_info.type = type; - this.last_info.size = size; - this.last_info.subdivisions = subdivisions; - this._mesh.version = this.version++; - } - - LiteGraph.registerNodeType( "geometry/mesh_primitive", LGraphGeometryPrimitive ); - - - function LGraphRenderPoints() { - this.addInput("in", "geometry"); - this.addInput("mat4", "mat4"); - this.addInput("tex", "texture"); - this.properties = { - enabled: true, - point_size: 0.1, - fixed_size: false, - additive: true, - color: [1,1,1], - opacity: 1 - }; - - this.color = vec4.create([1,1,1,1]); - - this.uniforms = { - u_point_size: 1, - u_perspective: 1, - u_point_perspective: 1, - u_color: this.color - }; - - this.geometry_id = -1; - this.version = -1; - this.mesh = null; - } - - LGraphRenderPoints.title = "renderPoints"; - LGraphRenderPoints.desc = "render points with a texture"; - - LGraphRenderPoints.widgets_info = { - color: { widget: "color" } - }; - - LGraphRenderPoints.prototype.updateMesh = function(geometry) - { - var buffer = this.buffer; - if(!this.buffer || !this.buffer.data || this.buffer.data.length != geometry.vertices.length) - this.buffer = new GL.Buffer( GL.ARRAY_BUFFER, geometry.vertices,3,GL.DYNAMIC_DRAW); - else - { - this.buffer.data.set( geometry.vertices ); - this.buffer.upload(GL.DYNAMIC_DRAW); - } - - if(!this.mesh) - this.mesh = new GL.Mesh(); - - this.mesh.addBuffer("vertices",this.buffer); - this.geometry_id = this.mesh.id = geometry._id; - this.version = this.mesh.version = geometry._version; - } - - LGraphRenderPoints.prototype.onExecute = function() { - - if(!this.properties.enabled) - return; - - var geometry = this.getInputData(0); - if(!geometry) - return; - if(this.version != geometry._version || this.geometry_id != geometry._id ) - this.updateMesh( geometry ); - - if(!LiteGraph.LGraphRender.onRequestCameraMatrices) - { - console.warn("cannot render geometry, LiteGraph.onRequestCameraMatrices is null, remember to fill this with a callback(view_matrix, projection_matrix,viewprojection_matrix) to use 3D rendering from the graph"); - return; - } - - LiteGraph.LGraphRender.onRequestCameraMatrices( view_matrix, projection_matrix,viewprojection_matrix ); - var shader = null; - - var texture = this.getInputData(2); - - if(texture) - { - shader = gl.shaders["textured_points"]; - if(!shader) - shader = gl.shaders["textured_points"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code, { USE_TEXTURED_POINTS:"" }); - } - else - { - shader = gl.shaders["points"]; - if(!shader) - shader = gl.shaders["points"] = new GL.Shader( LGraphRenderPoints.vertex_shader_code, LGraphRenderPoints.fragment_shader_code, { USE_POINTS: "" }); - } - - this.color.set( this.properties.color ); - this.color[3] = this.properties.opacity; - - var m = this.getInputData(1); - if(m) - model_matrix.set(m); - else - mat4.identity( model_matrix ); - - this.uniforms.u_point_size = this.properties.point_size; - this.uniforms.u_point_perspective = this.properties.fixed_size ? 0 : 1; - this.uniforms.u_perspective = gl.viewport_data[3] * projection_matrix[5]; - - shader.uniforms( global_uniforms ); - shader.uniforms( this.uniforms ); - - if(this.properties.opacity >= 1) - gl.disable( gl.BLEND ); - else - gl.enable( gl.BLEND ); - - gl.enable( gl.DEPTH_TEST ); - if( this.properties.additive ) - { - gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); - gl.depthMask( false ); - } - else - gl.blendFunc( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA ); - - shader.draw( this.mesh, GL.POINTS ); - - gl.disable( gl.BLEND ); - gl.depthMask( true ); - } - - LiteGraph.registerNodeType( "geometry/render_points", LGraphRenderPoints ); - - LGraphRenderPoints.vertex_shader_code = '\ - precision mediump float;\n\ - attribute vec3 a_vertex;\n\ - varying vec3 v_vertex;\n\ - attribute vec3 a_normal;\n\ - varying vec3 v_normal;\n\ - #ifdef USE_COLOR\n\ - attribute vec4 a_color;\n\ - varying vec4 v_color;\n\ - #endif\n\ - attribute vec2 a_coord;\n\ - varying vec2 v_coord;\n\ - #ifdef USE_SIZE\n\ - attribute float a_extra;\n\ - #endif\n\ - #ifdef USE_INSTANCING\n\ - attribute mat4 u_model;\n\ - #else\n\ - uniform mat4 u_model;\n\ - #endif\n\ - uniform mat4 u_viewprojection;\n\ - uniform float u_point_size;\n\ - uniform float u_perspective;\n\ - uniform float u_point_perspective;\n\ - float computePointSize(float radius, float w)\n\ - {\n\ - if(radius < 0.0)\n\ - return -radius;\n\ - return u_perspective * radius / w;\n\ - }\n\ - void main() {\n\ - v_coord = a_coord;\n\ - #ifdef USE_COLOR\n\ - v_color = a_color;\n\ - #endif\n\ - v_vertex = ( u_model * vec4( a_vertex, 1.0 )).xyz;\n\ - v_normal = ( u_model * vec4( a_normal, 0.0 )).xyz;\n\ - gl_Position = u_viewprojection * vec4(v_vertex,1.0);\n\ - gl_PointSize = u_point_size;\n\ - #ifdef USE_SIZE\n\ - gl_PointSize = a_extra;\n\ - #endif\n\ - if(u_point_perspective != 0.0)\n\ - gl_PointSize = computePointSize( gl_PointSize, gl_Position.w );\n\ - }\ - '; - - LGraphRenderPoints.fragment_shader_code = '\ - precision mediump float;\n\ - uniform vec4 u_color;\n\ - #ifdef USE_COLOR\n\ - varying vec4 v_color;\n\ - #endif\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - void main() {\n\ - vec4 color = u_color;\n\ - #ifdef USE_TEXTURED_POINTS\n\ - color *= texture2D(u_texture, gl_PointCoord.xy);\n\ - #else\n\ - #ifdef USE_TEXTURE\n\ - color *= texture2D(u_texture, v_coord);\n\ - if(color.a < 0.1)\n\ - discard;\n\ - #endif\n\ - #ifdef USE_POINTS\n\ - float dist = length( gl_PointCoord.xy - vec2(0.5) );\n\ - if( dist > 0.45 )\n\ - discard;\n\ - #endif\n\ - #endif\n\ - #ifdef USE_COLOR\n\ - color *= v_color;\n\ - #endif\n\ - gl_FragColor = color;\n\ - }\ - '; - - //based on https://inconvergent.net/2019/depth-of-field/ - /* - function LGraphRenderGeometryDOF() { - this.addInput("in", "geometry"); - this.addInput("mat4", "mat4"); - this.addInput("tex", "texture"); - this.properties = { - enabled: true, - lines: true, - point_size: 0.1, - fixed_size: false, - additive: true, - color: [1,1,1], - opacity: 1 - }; - - this.color = vec4.create([1,1,1,1]); - - this.uniforms = { - u_point_size: 1, - u_perspective: 1, - u_point_perspective: 1, - u_color: this.color - }; - - this.geometry_id = -1; - this.version = -1; - this.mesh = null; - } - - LGraphRenderGeometryDOF.widgets_info = { - color: { widget: "color" } - }; - - LGraphRenderGeometryDOF.prototype.updateMesh = function(geometry) - { - var buffer = this.buffer; - if(!this.buffer || this.buffer.data.length != geometry.vertices.length) - this.buffer = new GL.Buffer( GL.ARRAY_BUFFER, geometry.vertices,3,GL.DYNAMIC_DRAW); - else - { - this.buffer.data.set( geometry.vertices ); - this.buffer.upload(GL.DYNAMIC_DRAW); - } - - if(!this.mesh) - this.mesh = new GL.Mesh(); - - this.mesh.addBuffer("vertices",this.buffer); - this.geometry_id = this.mesh.id = geometry._id; - this.version = this.mesh.version = geometry._version; - } - - LGraphRenderGeometryDOF.prototype.onExecute = function() { - - if(!this.properties.enabled) - return; - - var geometry = this.getInputData(0); - if(!geometry) - return; - if(this.version != geometry._version || this.geometry_id != geometry._id ) - this.updateMesh( geometry ); - - if(!LiteGraph.LGraphRender.onRequestCameraMatrices) - { - console.warn("cannot render geometry, LiteGraph.onRequestCameraMatrices is null, remember to fill this with a callback(view_matrix, projection_matrix,viewprojection_matrix) to use 3D rendering from the graph"); - return; - } - - LiteGraph.LGraphRender.onRequestCameraMatrices( view_matrix, projection_matrix,viewprojection_matrix ); - var shader = null; - - var texture = this.getInputData(2); - - if(texture) - { - shader = gl.shaders["textured_points"]; - if(!shader) - shader = gl.shaders["textured_points"] = new GL.Shader( LGraphRenderGeometryDOF.vertex_shader_code, LGraphRenderGeometryDOF.fragment_shader_code, { USE_TEXTURED_POINTS:"" }); - } - else - { - shader = gl.shaders["points"]; - if(!shader) - shader = gl.shaders["points"] = new GL.Shader( LGraphRenderGeometryDOF.vertex_shader_code, LGraphRenderGeometryDOF.fragment_shader_code, { USE_POINTS: "" }); - } - - this.color.set( this.properties.color ); - this.color[3] = this.properties.opacity; - - var m = this.getInputData(1); - if(m) - model_matrix.set(m); - else - mat4.identity( model_matrix ); - - this.uniforms.u_point_size = this.properties.point_size; - this.uniforms.u_point_perspective = this.properties.fixed_size ? 0 : 1; - this.uniforms.u_perspective = gl.viewport_data[3] * projection_matrix[5]; - - shader.uniforms( global_uniforms ); - shader.uniforms( this.uniforms ); - - if(this.properties.opacity >= 1) - gl.disable( gl.BLEND ); - else - gl.enable( gl.BLEND ); - - gl.enable( gl.DEPTH_TEST ); - if( this.properties.additive ) - { - gl.blendFunc( gl.SRC_ALPHA, gl.ONE ); - gl.depthMask( false ); - } - else - gl.blendFunc( gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA ); - - shader.draw( this.mesh, GL.POINTS ); - - gl.disable( gl.BLEND ); - gl.depthMask( true ); - } - - LiteGraph.registerNodeType( "geometry/render_dof", LGraphRenderGeometryDOF ); - - LGraphRenderGeometryDOF.vertex_shader_code = '\ - precision mediump float;\n\ - attribute vec3 a_vertex;\n\ - varying vec3 v_vertex;\n\ - attribute vec3 a_normal;\n\ - varying vec3 v_normal;\n\ - #ifdef USE_COLOR\n\ - attribute vec4 a_color;\n\ - varying vec4 v_color;\n\ - #endif\n\ - attribute vec2 a_coord;\n\ - varying vec2 v_coord;\n\ - #ifdef USE_SIZE\n\ - attribute float a_extra;\n\ - #endif\n\ - #ifdef USE_INSTANCING\n\ - attribute mat4 u_model;\n\ - #else\n\ - uniform mat4 u_model;\n\ - #endif\n\ - uniform mat4 u_viewprojection;\n\ - uniform float u_point_size;\n\ - uniform float u_perspective;\n\ - uniform float u_point_perspective;\n\ - float computePointSize(float radius, float w)\n\ - {\n\ - if(radius < 0.0)\n\ - return -radius;\n\ - return u_perspective * radius / w;\n\ - }\n\ - void main() {\n\ - v_coord = a_coord;\n\ - #ifdef USE_COLOR\n\ - v_color = a_color;\n\ - #endif\n\ - v_vertex = ( u_model * vec4( a_vertex, 1.0 )).xyz;\n\ - v_normal = ( u_model * vec4( a_normal, 0.0 )).xyz;\n\ - gl_Position = u_viewprojection * vec4(v_vertex,1.0);\n\ - gl_PointSize = u_point_size;\n\ - #ifdef USE_SIZE\n\ - gl_PointSize = a_extra;\n\ - #endif\n\ - if(u_point_perspective != 0.0)\n\ - gl_PointSize = computePointSize( gl_PointSize, gl_Position.w );\n\ - }\ - '; - - LGraphRenderGeometryDOF.fragment_shader_code = '\ - precision mediump float;\n\ - uniform vec4 u_color;\n\ - #ifdef USE_COLOR\n\ - varying vec4 v_color;\n\ - #endif\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - void main() {\n\ - vec4 color = u_color;\n\ - #ifdef USE_TEXTURED_POINTS\n\ - color *= texture2D(u_texture, gl_PointCoord.xy);\n\ - #else\n\ - #ifdef USE_TEXTURE\n\ - color *= texture2D(u_texture, v_coord);\n\ - if(color.a < 0.1)\n\ - discard;\n\ - #endif\n\ - #ifdef USE_POINTS\n\ - float dist = length( gl_PointCoord.xy - vec2(0.5) );\n\ - if( dist > 0.45 )\n\ - discard;\n\ - #endif\n\ - #endif\n\ - #ifdef USE_COLOR\n\ - color *= v_color;\n\ - #endif\n\ - gl_FragColor = color;\n\ - }\ - '; - */ - - - -})(this); (function(global) { var LiteGraph = global.LiteGraph; @@ -27399,4 +24063,3 @@ LiteGraph.registerNodeType("audio/waveShaper", LGAudioWaveShaper); LiteGraph.registerNodeType("network/sillyclient", LGSillyClient); })(this); - diff --git a/build/litegraph.min.js b/build/litegraph.min.js old mode 100755 new mode 100644 index 8a7fe4940..e45402843 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -1,702 +1,10005 @@ -(function(y){function c(a){g.debug&&console.log("Graph created");this.list_of_graphcanvas=null;this.clear();a&&this.configure(a)}function m(a,b,d,k,f,g){this.id=a;this.type=b;this.origin_id=d;this.origin_slot=k;this.target_id=f;this.target_slot=g;this._data=null;this._pos=new Float32Array(2)}function n(a){this._ctor(a)}function l(a){this._ctor(a)}function x(a,b){this.offset=new Float32Array([0,0]);this.scale=1;this.max_scale=10;this.min_scale=0.1;this.onredraw=null;this.enabled=!0;this.last_mouse= -[0,0];this.element=null;this.visible_area=new Float32Array(4);a&&(this.element=a,b||this.bindEvents(a))}function e(a,b,d){d=d||{};this.background_image="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; -a&&a.constructor===String&&(a=document.querySelector(a));this.ds=new x;this.zoom_modify_alpha=!0;this.title_text_font=""+g.NODE_TEXT_SIZE+"px Arial";this.inner_text_font="normal "+g.NODE_SUBTEXT_SIZE+"px Arial";this.node_title_color=g.NODE_TITLE_COLOR;this.default_link_color=g.LINK_COLOR;this.default_connection_color={input_off:"#778",input_on:"#7F7",output_off:"#778",output_on:"#7F7"};this.highquality_render=!0;this.use_gradients=!1;this.editor_alpha=1;this.pause_rendering=!1;this.clear_background= -!0;this.read_only=!1;this.render_only_selected=!0;this.live_mode=!1;this.allow_searchbox=this.allow_interaction=this.allow_dragnodes=this.allow_dragcanvas=this.show_info=!0;this.drag_mode=this.allow_reconnect_links=!1;this.filter=this.dragging_rectangle=null;this.always_render_background=!1;this.render_canvas_border=this.render_shadows=!0;this.render_connections_shadows=!1;this.render_connections_border=!0;this.render_connection_arrows=this.render_curved_connections=!1;this.render_collapsed_slots= -!0;this.render_execution_order=!1;this.render_link_tooltip=this.render_title_colored=!0;this.links_render_mode=g.SPLINE_LINK;this.canvas_mouse=[0,0];this.onSelectionChange=this.onNodeMoved=this.onDrawLinkTooltip=this.onDrawOverlay=this.onDrawForeground=this.onDrawBackground=this.onMouse=this.onSearchBoxSelection=this.onSearchBox=null;this.connections_width=3;this.round_radius=8;this.over_link_center=this.node_widget=this.current_node=null;this.last_mouse_position=[0,0];this.visible_area=this.ds.visible_area; -this.visible_links=[];b&&b.attachCanvas(this);this.setCanvas(a);this.clear();d.skip_render||this.startRendering();this.autoresize=d.autoresize}function C(a,b){return Math.sqrt((b[0]-a[0])*(b[0]-a[0])+(b[1]-a[1])*(b[1]-a[1]))}function z(a,b,d,k,f,g){return da&&kb?!0:!1}function v(a,b){var d=a[0]+a[2],k=a[1]+a[3],f=b[1]+b[3];return a[0]>b[0]+b[2]||a[1]>f||dh.width-c.width-10&&(g=h.width-c.width-10);w>h.height-c.height-10&&(w=h.height-c.height-10)}f.style.left=g+"px";f.style.top=w+"px";b.scale&&(f.style.transform="scale("+b.scale+")")}function B(a){this.points=a;this.nearest=this.selected=-1;this.size=null;this.must_update=!0;this.margin=5}var g=y.LiteGraph={VERSION:0.4,CANVAS_GRID_SIZE:10,NODE_TITLE_HEIGHT:30,NODE_TITLE_TEXT_Y:20,NODE_SLOT_HEIGHT:20,NODE_WIDGET_HEIGHT:20,NODE_WIDTH:140,NODE_MIN_WIDTH:50,NODE_COLLAPSED_RADIUS:10, -NODE_COLLAPSED_WIDTH:80,NODE_TITLE_COLOR:"#999",NODE_TEXT_SIZE:14,NODE_TEXT_COLOR:"#AAA",NODE_SUBTEXT_SIZE:12,NODE_DEFAULT_COLOR:"#333",NODE_DEFAULT_BGCOLOR:"#353535",NODE_DEFAULT_BOXCOLOR:"#666",NODE_DEFAULT_SHAPE:"box",DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)",DEFAULT_GROUP_FONT:24,WIDGET_BGCOLOR:"#222",WIDGET_OUTLINE_COLOR:"#666",WIDGET_TEXT_COLOR:"#DDD",WIDGET_SECONDARY_TEXT_COLOR:"#999",LINK_COLOR:"#9A9",EVENT_LINK_COLOR:"#A86",CONNECTING_LINK_COLOR:"#AFA",MAX_NUMBER_OF_NODES:1E3,DEFAULT_POSITION:[100, -100],VALID_SHAPES:["default","box","round","card"],BOX_SHAPE:1,ROUND_SHAPE:2,CIRCLE_SHAPE:3,CARD_SHAPE:4,ARROW_SHAPE:5,INPUT:1,OUTPUT:2,EVENT:-1,ACTION:-1,ALWAYS:0,ON_EVENT:1,NEVER:2,ON_TRIGGER:3,UP:1,DOWN:2,LEFT:3,RIGHT:4,CENTER:5,STRAIGHT_LINK:0,LINEAR_LINK:1,SPLINE_LINK:2,NORMAL_TITLE:0,NO_TITLE:1,TRANSPARENT_TITLE:2,AUTOHIDE_TITLE:3,proxy:null,node_images_path:"",debug:!1,catch_exceptions:!0,throw_errors:!0,allow_scripts:!1,registered_node_types:{},node_types_by_file_extension:{},Nodes:{},searchbox_extras:{}, -registerNodeType:function(a,b){if(!b.prototype)throw"Cannot register a simple object, it must be a class with a prototype";b.type=a;g.debug&&console.log("Node registered: "+a);a.split("/");var d=b.name,k=a.lastIndexOf("/");b.category=a.substr(0,k);b.title||(b.title=d);if(b.prototype)for(var f in n.prototype)b.prototype[f]||(b.prototype[f]=n.prototype[f]);Object.hasOwnProperty(b.prototype,"shape")||Object.defineProperty(b.prototype,"shape",{set:function(a){switch(a){case "default":delete this._shape; -break;case "box":this._shape=g.BOX_SHAPE;break;case "round":this._shape=g.ROUND_SHAPE;break;case "circle":this._shape=g.CIRCLE_SHAPE;break;case "card":this._shape=g.CARD_SHAPE;break;default:this._shape=a}},get:function(a){return this._shape},enumerable:!0});(k=this.registered_node_types[a])&&console.log("replacing node type: "+a);this.registered_node_types[a]=b;b.constructor.name&&(this.Nodes[d]=b);if(g.onNodeTypeRegistered)g.onNodeTypeRegistered(a,b);if(k&&g.onNodeTypeReplaced)g.onNodeTypeReplaced(a, -b,k);b.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end");if(b.supported_extensions)for(f in b.supported_extensions)(d=b.supported_extensions[f])&&d.constructor===String&&(this.node_types_by_file_extension[d.toLowerCase()]=b)},wrapFunctionAsNode:function(a,b,d,k,f){for(var h=Array(b.length),w="",c=g.getParameterNames(b),e=0;ew&&(w=f.size[0]),c+=f.size[1]+a+g.NODE_TITLE_HEIGHT;b+=w+a}this.setDirtyCanvas(!0,!0)};c.prototype.getTime=function(){return this.globaltime};c.prototype.getFixedTime=function(){return this.fixedtime};c.prototype.getElapsedTime=function(){return this.elapsed_time};c.prototype.sendEventToAllNodes=function(a,b,d){d=d||g.ALWAYS;var k=this._nodes_in_order? -this._nodes_in_order:this._nodes;if(k)for(var f=0,h=k.length;f=g.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached";null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_ida.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos}, -enumerable:!0});this.id=-1;this.type=null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.flags={}};n.prototype.configure=function(a){this.graph&&this.graph._version++;for(var b in a)if("properties"==b)for(var d in a.properties){if(this.properties[d]=a.properties[d],this.onPropertyChanged)this.onPropertyChanged(d,a.properties[d])}else null!=a[b]&&("object"==typeof a[b]?this[b]&&this[b].configure?this[b].configure(a[b]):this[b]=g.cloneObject(a[b], -this[b]):this[b]=a[b]);a.title||(this.title=this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(d=0;d=this.outputs.length)){var d=this.outputs[a];if(d&&(d._data=b,this.outputs[a].links))for(d=0;d=this.outputs.length)){var d=this.outputs[a];if(d&&(d.type=b,this.outputs[a].links))for(d=0;d=this.inputs.length||null==this.inputs[a].link)){var d=this.graph.links[this.inputs[a].link];if(!d)return null;if(!b)return d.data;var k=this.graph.getNodeById(d.origin_id);if(!k)return d.data;if(k.updateOutputData)k.updateOutputData(d.origin_slot);else if(k.onExecute)k.onExecute();return d.data}};n.prototype.getInputDataType=function(a){if(!this.inputs||a>=this.inputs.length||null==this.inputs[a].link)return null;a=this.graph.links[this.inputs[a].link]; -if(!a)return null;var b=this.graph.getNodeById(a.origin_id);return b?(a=b.outputs[a.origin_slot])?a.type:null:a.type};n.prototype.getInputDataByName=function(a,b){var d=this.findInputSlot(a);return-1==d?null:this.getInputData(d,b)};n.prototype.isInputConnected=function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&null!==a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};n.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]:null;for(var b=0,d=this.inputs.length;b= -this.outputs.length?null:this.outputs[a]._data};n.prototype.getOutputInfo=function(a){return this.outputs?a=this.outputs.length)return null;a=this.outputs[a];if(!a.links||0==a.links.length)return null;for(var b=[],d=0;da&&this.pos[1]-f-db)return!0;return!1};n.prototype.getSlotInPosition=function(a,b){var d=new Float32Array(2);if(this.inputs)for(var k=0,f=this.inputs.length;k=this.outputs.length)return g.debug&&console.log("Connect: Error, slot number not found"),null;b&&b.constructor===Number&&(b=this.graph.getNodeById(b)); -if(!b)throw"target node is null";if(b==this)return null;if(d.constructor===String){if(d=b.findInputSlot(d),-1==d)return g.debug&&console.log("Connect: Error, no slot of name "+d),null}else{if(d===g.EVENT)return null;if(!b.inputs||d>=b.inputs.length)return g.debug&&console.log("Connect: Error, slot number not found"),null}null!=b.inputs[d].link&&b.disconnectInput(d);var k=this.outputs[a];if(b.onConnectInput&&!1===b.onConnectInput(d,k.type,k))return null;var f=b.inputs[d],h=null;if(g.isValidConnection(k.type, -f.type)){h=new m(++this.graph.last_link_id,f.type,this.id,a,b.id,d);this.graph.links[h.id]=h;null==k.links&&(k.links=[]);k.links.push(h.id);b.inputs[d].link=h.id;this.graph&&this.graph._version++;if(this.onConnectionsChange)this.onConnectionsChange(g.OUTPUT,a,!0,h,k);if(b.onConnectionsChange)b.onConnectionsChange(g.INPUT,d,!0,h,f);this.graph&&this.graph.onNodeConnectionChange&&(this.graph.onNodeConnectionChange(g.INPUT,b,d,this,a),this.graph.onNodeConnectionChange(g.OUTPUT,this,a,b,d))}this.setDirtyCanvas(!1, -!0);this.graph.connectionChange(this,h);return h};n.prototype.disconnectOutput=function(a,b){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return g.debug&&console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return g.debug&&console.log("Connect: Error, slot number not found"),!1;var d=this.outputs[a];if(!d||!d.links||0==d.links.length)return!1;if(b){b.constructor===Number&&(b=this.graph.getNodeById(b));if(!b)throw"Target Node not found"; -for(var k=0,f=d.links.length;k=this.inputs.length)return g.debug&&console.log("Connect: Error, slot number not found"),!1;var b=this.inputs[a];if(!b)return!1;var d=this.inputs[a].link;this.inputs[a].link=null;var k=this.graph.links[d];if(k){var f=this.graph.getNodeById(k.origin_id);if(!f)return!1;var h=f.outputs[k.origin_slot];if(!h||!h.links||0==h.links.length)return!1;for(var w=0,c=h.links.length;wb&&this.inputs[b].pos)return d[0]=this.pos[0]+this.inputs[b].pos[0],d[1]=this.pos[1]+this.inputs[b].pos[1],d;if(!a&&k>b&&this.outputs[b].pos)return d[0]=this.pos[0]+this.outputs[b].pos[0], -d[1]=this.pos[1]+this.outputs[b].pos[1],d;if(this.horizontal)return d[0]=this.pos[0]+this.size[0]/k*(b+0.5),d[1]=a?this.pos[1]-g.NODE_TITLE_HEIGHT:this.pos[1]+this.size[1],d;d[0]=a?this.pos[0]+f:this.pos[0]+this.size[0]+1-f;d[1]=this.pos[1]+(b+0.7)*g.NODE_SLOT_HEIGHT+(this.constructor.slot_start_y||0);return d};n.prototype.alignToGrid=function(){this.pos[0]=g.CANVAS_GRID_SIZE*Math.round(this.pos[0]/g.CANVAS_GRID_SIZE);this.pos[1]=g.CANVAS_GRID_SIZE*Math.round(this.pos[1]/g.CANVAS_GRID_SIZE)};n.prototype.trace= -function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>n.MAX_CONSOLE&&this.console.shift();this.graph.onNodeTrace(this,a)};n.prototype.setDirtyCanvas=function(a,b){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,b])};n.prototype.loadImage=function(a){var b=new Image;b.src=g.node_images_path+a;b.ready=!1;var d=this;b.onload=function(){this.ready=!0;d.setDirtyCanvas(!0)};return b};n.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var b= -this.graph.list_of_graphcanvas,d=0;da.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0}); -Object.defineProperty(this,"size",{set:function(a){!a||2>a.length||(this._size[0]=Math.max(140,a[0]),this._size[1]=Math.max(80,a[1]))},get:function(){return this._size},enumerable:!0})};l.prototype.configure=function(a){this.title=a.title;this._bounding.set(a.bounding);this.color=a.color;this.font=a.font};l.prototype.serialize=function(){var a=this._bounding;return{title:this.title,bounding:[Math.round(a[0]),Math.round(a[1]),Math.round(a[2]),Math.round(a[3])],color:this.color,font:this.font}};l.prototype.move= -function(a,b,d){this._pos[0]+=a;this._pos[1]+=b;if(!d)for(d=0;dthis.max_scale&&(a=this.max_scale);if(a!=this.scale&&this.element){var d=this.element.getBoundingClientRect(); -if(d){b=b||[0.5*d.width,0.5*d.height];d=this.convertCanvasToOffset(b);this.scale=a;0.01>Math.abs(this.scale-1)&&(this.scale=1);var k=this.convertCanvasToOffset(b),d=[k[0]-d[0],k[1]-d[1]];this.offset[0]+=d[0];this.offset[1]+=d[1];if(this.onredraw)this.onredraw(this)}}};x.prototype.changeDeltaScale=function(a,b){this.changeScale(this.scale*a,b)};x.prototype.reset=function(){this.scale=1;this.offset[0]=0;this.offset[1]=0};y.LGraphCanvas=g.LGraphCanvas=e;e.link_type_colors={"-1":g.EVENT_LINK_COLOR,number:"#AAA", -node:"#DCA"};e.gradients={};e.prototype.clear=function(){this.fps=this.render_time=this.last_draw_time=this.frame=0;this.dragging_rectangle=null;this.selected_nodes={};this.selected_group=null;this.visible_nodes=[];this.connecting_node=this.node_capturing_input=this.node_over=this.node_dragged=null;this.highlighted_links={};this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_widget=this.node_in_panel=this.dirty_area=null;this.last_mouse=[0,0];this.last_mouseclick=0;this.visible_area.set([0,0,0,0]); -if(this.onClear)this.onClear()};e.prototype.setGraph=function(a,b){this.graph!=a&&(b||this.clear(),!a&&this.graph?this.graph.detachCanvas(this):(a.attachCanvas(this),this.setDirty(!0,!0)))};e.prototype.openSubgraph=function(a){if(!a)throw"graph cannot be null";if(this.graph==a)throw"graph cannot be the same";this.clear();this.graph&&(this._graph_stack||(this._graph_stack=[]),this._graph_stack.push(this.graph));a.attachCanvas(this);this.setDirty(!0,!0)};e.prototype.closeSubgraph=function(){if(this._graph_stack&& -0!=this._graph_stack.length){var a=this.graph._subgraph_node,b=this._graph_stack.pop();this.selected_nodes={};this.highlighted_links={};b.attachCanvas(this);this.setDirty(!0,!0);a&&(this.centerOnNode(a),this.selectNodes([a]))}};e.prototype.getCurrentGraph=function(){return this.graph};e.prototype.setCanvas=function(a,b){if(a&&a.constructor===String&&(a=document.getElementById(a),!a))throw"Error creating LiteGraph canvas: Canvas not found";if(a!==this.canvas&&(!a&&this.canvas&&(b||this.unbindEvents()), -this.canvas=a,this.ds.element=a)){a.className+=" lgraphcanvas";a.data=this;a.tabindex="1";this.bgcanvas=null;this.bgcanvas||(this.bgcanvas=document.createElement("canvas"),this.bgcanvas.width=this.canvas.width,this.bgcanvas.height=this.canvas.height);if(null==a.getContext){if("canvas"!=a.localName)throw"Element supplied for LGraphCanvas must be a element, you passed a "+a.localName;throw"This browser doesn't support Canvas";}null==(this.ctx=a.getContext("2d"))&&(a.webgl_enabled||console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), -this.enableWebGL());this._mousemove_callback=this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);b||this.bindEvents()}};e.prototype._doNothing=function(a){a.preventDefault();return!1};e.prototype._doReturnTrue=function(a){a.preventDefault();return!0};e.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded");else{var a=this.canvas,b=this.getCanvasWindow().document;this._mousedown_callback=this.processMouseDown.bind(this); -this._mousewheel_callback=this.processMouseWheel.bind(this);a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel",this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart",this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler,!0);a.addEventListener("touchend",this.touchHandler, -!0);a.addEventListener("touchcancel",this.touchHandler,!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);b.addEventListener("keyup",this._key_callback,!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop",this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue,!1);this._events_binded=!0}};e.prototype.unbindEvents= -function(){if(this._events_binded){var a=this.getCanvasWindow().document;this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback);this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup",this._key_callback);this.canvas.removeEventListener("contextmenu",this._doNothing);this.canvas.removeEventListener("drop", -this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue);this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler);this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback=this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")}; -e.getFileExtension=function(a){var b=a.indexOf("?");-1!=b&&(a=a.substr(0,b));b=a.lastIndexOf(".");return-1==b?"":a.substr(b+1).toLowerCase()};e.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas";if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas);this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl;this.canvas.webgl_enabled=!0};e.prototype.setDirty= -function(a,b){a&&(this.dirty_canvas=!0);b&&(this.dirty_bgcanvas=!0)};e.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};e.prototype.startRendering=function(){function a(){this.pause_rendering||this.draw();var b=this.getCanvasWindow();this.is_rendering&&b.requestAnimationFrame(a.bind(this))}this.is_rendering||(this.is_rendering=!0,a.call(this))};e.prototype.stopRendering=function(){this.is_rendering=!1};e.prototype.processMouseDown= -function(a){if(this.graph){this.adjustMouseEvent(a);var b=this.getCanvasWindow();e.active_canvas=this;this.canvas.removeEventListener("mousemove",this._mousemove_callback);b.document.addEventListener("mousemove",this._mousemove_callback,!0);b.document.addEventListener("mouseup",this._mouseup_callback,!0);var d=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes,5),k=!1,f=300>g.getTime()-this.last_mouseclick;this.canvas_mouse[0]=a.canvasX;this.canvas_mouse[1]=a.canvasY;this.canvas.focus(); -g.closeAllContextMenus(b);if(!this.onMouse||!0!=this.onMouse(a)){if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,k=!0);var h=!1;if(d&&this.allow_interaction&&!k&&!this.read_only){this.live_mode||d.flags.pinned||this.bringToFront(d);if(!this.connecting_node&&!d.flags.collapsed&&!this.live_mode)if(!k&&!1!==d.resizable&&z(a.canvasX,a.canvasY,d.pos[0]+ -d.size[0]-5,d.pos[1]+d.size[1]-5,10,10))this.resizing_node=d,this.canvas.style.cursor="se-resize",k=!0;else{if(d.outputs)for(var w=0,c=d.outputs.length;wh[0]+4||a.canvasYh[1]+4)){this.showLinkMenu(d,a);this.over_link_center=null;break}this.selected_group=this.graph.getGroupOnPos(a.canvasX,a.canvasY);this.selected_group_resizing=!1;this.selected_group&&!this.read_only&&(a.ctrlKey&&(this.dragging_rectangle=null),10>C([a.canvasX, -a.canvasY],[this.selected_group.pos[0]+this.selected_group.size[0],this.selected_group.pos[1]+this.selected_group.size[1]])*this.ds.scale?this.selected_group_resizing=!0:this.selected_group.recomputeInsideNodes());f&&!this.read_only&&this.allow_searchbox&&this.showSearchBox(a);h=!0}!k&&h&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&(this.read_only||this.processContextMenu(d,a));this.last_mouse[0]=a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=g.getTime(); -this.last_mouse_dragging=!0;this.graph.change();(!b.document.activeElement||"input"!=b.document.activeElement.nodeName.toLowerCase()&&"textarea"!=b.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}}};e.prototype.processMouseMove=function(a){this.autoresize&&this.resize();if(this.graph){e.active_canvas=this;this.adjustMouseEvent(a);var b=[a.localX,a.localY],d=[b[0]-this.last_mouse[0],b[1]-this.last_mouse[1]];this.last_mouse= -b;this.canvas_mouse[0]=a.canvasX;this.canvas_mouse[1]=a.canvasY;a.dragging=this.last_mouse_dragging;this.node_widget&&(this.processNodeWidgets(this.node_widget[0],this.canvas_mouse,a,this.node_widget[1]),this.dirty_canvas=!0);if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX-this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.selected_group&&!this.read_only)this.selected_group_resizing?this.selected_group.size= -[a.canvasX-this.selected_group.pos[0],a.canvasY-this.selected_group.pos[1]]:(this.selected_group.move(d[0]/this.ds.scale,d[1]/this.ds.scale,a.ctrlKey),this.selected_group._nodes.length&&(this.dirty_canvas=!0)),this.dirty_bgcanvas=!0;else if(this.dragging_canvas)this.ds.offset[0]+=d[0]/this.ds.scale,this.ds.offset[1]+=d[1]/this.ds.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction&&!this.read_only){this.connecting_node&&(this.dirty_canvas=!0);for(var k=this.graph.getNodeOnPos(a.canvasX, -a.canvasY,this.visible_nodes),b=0,f=this.graph._nodes.length;bc[0]+4||a.canvasYc[1]+4)){f=h;break}}f!=this.over_link_center&&(this.over_link_center=f,this.dirty_canvas=!0);this.canvas&&(this.canvas.style.cursor="")}if(this.node_capturing_input&&this.node_capturing_input!=k&&this.node_capturing_input.onMouseMove)this.node_capturing_input.onMouseMove(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]],this);if(this.node_dragged&&!this.live_mode){for(b in this.selected_nodes)k=this.selected_nodes[b], -k.pos[0]+=d[0]/this.ds.scale,k.pos[1]+=d[1]/this.ds.scale;this.dirty_bgcanvas=this.dirty_canvas=!0}this.resizing_node&&!this.live_mode&&(this.resizing_node.size[0]=a.canvasX-this.resizing_node.pos[0],this.resizing_node.size[1]=a.canvasY-this.resizing_node.pos[1],d=Math.max(this.resizing_node.inputs?this.resizing_node.inputs.length:0,this.resizing_node.outputs?this.resizing_node.outputs.length:0)*g.NODE_SLOT_HEIGHT+(this.resizing_node.widgets?this.resizing_node.widgets.length:0)*(g.NODE_WIDGET_HEIGHT+ -4)+4,this.resizing_node.size[1]this.dragging_rectangle[3]?this.dragging_rectangle[1]-f:this.dragging_rectangle[1];this.dragging_rectangle[0]=0>this.dragging_rectangle[2]?this.dragging_rectangle[0]-k:this.dragging_rectangle[0]; -this.dragging_rectangle[1]=h;this.dragging_rectangle[2]=k;this.dragging_rectangle[3]=f;f=[];for(h=0;ha.click_time&&z(a.canvasX,a.canvasY,k.pos[0],k.pos[1]-g.NODE_TITLE_HEIGHT,g.NODE_TITLE_HEIGHT,g.NODE_TITLE_HEIGHT)&&k.collapse();this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_dragged.pos[0]=Math.round(this.node_dragged.pos[0]);this.node_dragged.pos[1]=Math.round(this.node_dragged.pos[1]);this.graph.config.align_to_grid&&this.node_dragged.alignToGrid();if(this.onNodeMoved)this.onNodeMoved(this.node_dragged); -this.node_dragged=null}else{k=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes);!k&&300>a.click_time&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0],a.canvasY-this.node_over.pos[1]],this);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}}else 2== -a.which?(this.dirty_canvas=!0,this.dragging_canvas=!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};e.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var b=null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var d=this.ds.scale;0b&&(d*=1/1.1);this.ds.changeScale(d,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};e.prototype.isOverNodeBox= -function(a,b,d){var k=g.NODE_TITLE_HEIGHT;return z(b,d,a.pos[0]+2,a.pos[1]+2-k,k-4,k-4)?!0:!1};e.prototype.isOverNodeInput=function(a,b,d,k){if(a.inputs)for(var f=0,g=a.inputs.length;fd- -this.graph._last_trigger_time)&&this.drawBackCanvas();(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};e.prototype.drawFrontCanvas=function(){this.dirty_canvas=!1;this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){a.start2D&&a.start2D();var b=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(),a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]), -a.clip());this.clear_background&&a.clearRect(0,0,b.width,b.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(b,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();this.ds.toCanvasContext(a);for(var b=this.computeVisibleNodes(null,this.visible_nodes),d=0;d> ";b.fillText(k+d.getTitle(),0.5*a.width,40);b.restore()}d=!1;this.onRenderBackground&&(d=this.onRenderBackground(a,b));b.restore(); -b.setTransform(1,0,0,1,0,0);this.visible_links.length=0;if(this.graph){b.save();this.ds.toCanvasContext(b);if(this.background_image&&0.5this.ds.scale;if(this.live_mode){if(!a.flags.collapsed&&(b.shadowColor="transparent",a.onDrawForeground))a.onDrawForeground(b,this,this.canvas)}else{var h=this.editor_alpha;b.globalAlpha=h;this.render_shadows&&!f?(b.shadowColor= -g.DEFAULT_SHADOW_COLOR,b.shadowOffsetX=2*this.ds.scale,b.shadowOffsetY=2*this.ds.scale,b.shadowBlur=3*this.ds.scale):b.shadowColor="transparent";if(!a.flags.collapsed||!a.onDrawCollapsed||!0!=a.onDrawCollapsed(b,this)){var c=a._shape||g.BOX_SHAPE;q.set(a.size);var e=a.horizontal;if(a.flags.collapsed){b.font=this.inner_text_font;var r=a.getTitle?a.getTitle():a.title;null!=r&&(a._collapsed_width=Math.min(a.size[0],b.measureText(r).width+2*g.NODE_TITLE_HEIGHT),q[0]=a._collapsed_width,q[1]=0)}a.clip_area&& -(b.save(),b.beginPath(),c==g.BOX_SHAPE?b.rect(0,0,q[0],q[1]):c==g.ROUND_SHAPE?b.roundRect(0,0,q[0],q[1],10):c==g.CIRCLE_SHAPE&&b.arc(0.5*q[0],0.5*q[1],0.5*q[0],0,2*Math.PI),b.clip());a.has_errors&&(k="red");this.drawNodeShape(a,b,q,d,k,a.is_selected,a.mouseOver);b.shadowColor="transparent";if(a.onDrawForeground)a.onDrawForeground(b,this,this.canvas);b.textAlign=e?"center":"left";b.font=this.inner_text_font;k=!f;c=this.connecting_output;b.lineWidth=1;var r=0,s=new Float32Array(2);if(!a.flags.collapsed){if(a.inputs)for(d= -0;dthis.ds.scale,p=a._shape||a.constructor.shape||g.ROUND_SHAPE,s=a.constructor.title_mode,l=!0;s==g.TRANSPARENT_TITLE?l=!1:s==g.AUTOHIDE_TITLE&&c&&(l=!0);A[0]=0;A[1]=l?-f:0;A[2]=d[0]+1;A[3]=l?d[1]+f:d[1];c=b.globalAlpha;b.beginPath();p==g.BOX_SHAPE|| -r?b.fillRect(A[0],A[1],A[2],A[3]):p==g.ROUND_SHAPE||p==g.CARD_SHAPE?b.roundRect(A[0],A[1],A[2],A[3],this.round_radius,p==g.CARD_SHAPE?0:this.round_radius):p==g.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0],0,2*Math.PI);b.fill();a.flags.collapsed||(b.shadowColor="transparent",b.fillStyle="rgba(0,0,0,0.2)",b.fillRect(0,-1,A[2],2));b.shadowColor="transparent";if(a.onDrawBackground)a.onDrawBackground(b,this,this.canvas);if(l||s==g.TRANSPARENT_TITLE){if(a.onDrawTitleBar)a.onDrawTitleBar(b,f,d,this.ds.scale, -k);else if(s!=g.TRANSPARENT_TITLE&&(a.constructor.title_color||this.render_title_colored)){l=a.constructor.title_color||k;a.flags.collapsed&&(b.shadowColor=g.DEFAULT_SHADOW_COLOR);if(this.use_gradients){var u=e.gradients[l];u||(u=e.gradients[l]=b.createLinearGradient(0,0,400,0),u.addColorStop(0,l),u.addColorStop(1,"#000"));b.fillStyle=u}else b.fillStyle=l;b.beginPath();p==g.BOX_SHAPE||r?b.rect(0,-f,d[0]+1,f):p!=g.ROUND_SHAPE&&p!=g.CARD_SHAPE||b.roundRect(0,-f,d[0]+1,f,this.round_radius,a.flags.collapsed? -this.round_radius:0);b.fill();b.shadowColor="transparent"}if(a.onDrawTitleBox)a.onDrawTitleBox(b,f,d,this.ds.scale);else p==g.ROUND_SHAPE||p==g.CIRCLE_SHAPE||p==g.CARD_SHAPE?(r&&(b.fillStyle="black",b.beginPath(),b.arc(0.5*f,-0.5*f,6,0,2*Math.PI),b.fill()),b.fillStyle=a.boxcolor||g.NODE_DEFAULT_BOXCOLOR,r?b.fillRect(0.5*f-5,-0.5*f-5,10,10):(b.beginPath(),b.arc(0.5*f,-0.5*f,5,0,2*Math.PI),b.fill())):(r&&(b.fillStyle="black",b.fillRect(0.5*(f-10)-1,-0.5*(f+10)-1,12,12)),b.fillStyle=a.boxcolor||g.NODE_DEFAULT_BOXCOLOR, -b.fillRect(0.5*(f-10),-0.5*(f+10),10,10));b.globalAlpha=c;if(a.onDrawTitleText)a.onDrawTitleText(b,f,d,this.ds.scale,this.title_text_font,h);!r&&(b.font=this.title_text_font,r=a.getTitle())&&(b.fillStyle=h?"white":a.constructor.title_text_color||this.node_title_color,a.flags.collapsed?(b.textAlign="center",c=b.measureText(r),b.fillText(r,f+0.5*c.width,g.NODE_TITLE_TEXT_Y-f),b.textAlign="left"):(b.textAlign="left",b.fillText(r,f,g.NODE_TITLE_TEXT_Y-f)));if(a.onDrawTitle)a.onDrawTitle(b)}if(h){if(a.onBounding)a.onBounding(A); -s==g.TRANSPARENT_TITLE&&(A[1]-=f,A[3]+=f);b.lineWidth=1;b.globalAlpha=0.8;b.beginPath();p==g.BOX_SHAPE?b.rect(-6+A[0],-6+A[1],12+A[2],12+A[3]):p==g.ROUND_SHAPE||p==g.CARD_SHAPE&&a.flags.collapsed?b.roundRect(-6+A[0],-6+A[1],12+A[2],12+A[3],2*this.round_radius):p==g.CARD_SHAPE?b.roundRect(-6+A[0],-6+A[1],12+A[2],12+A[3],2*this.round_radius,2):p==g.CIRCLE_SHAPE&&b.arc(0.5*d[0],0.5*d[1],0.5*d[0]+6,0,2*Math.PI);b.strokeStyle="#FFF";b.stroke();b.strokeStyle=k;b.globalAlpha=1}};var s=new Float32Array(4), -p=new Float32Array(4),t=new Float32Array(2),h=new Float32Array(2);e.prototype.drawConnections=function(a){var b=g.getTime(),d=this.visible_area;s[0]=d[0]-20;s[1]=d[1]-20;s[2]=d[2]+40;s[3]=d[3]+40;a.lineWidth=this.connections_width;a.fillStyle="#AAA";a.strokeStyle="#AAA";a.globalAlpha=this.editor_alpha;for(var d=this.graph._nodes,k=0,f=d.length;kp[2]&&(p[0]+=p[2],p[2]=Math.abs(p[2]));0>p[3]&&(p[1]+=p[3],p[3]=Math.abs(p[3]));if(v(p,s)){var n=r.outputs[l],l=c.inputs[w];if(n&&l&&(r=n.dir||(r.horizontal?g.DOWN:g.RIGHT),l=l.dir||(c.horizontal?g.UP:g.LEFT),this.renderLink(a,q,u,e,!1,0,null,r,l),e&&e._last_time&&1E3>b-e._last_time)){var n= -2-0.002*(b-e._last_time),J=a.globalAlpha;a.globalAlpha=J*n;this.renderLink(a,q,u,e,!0,n,"white",r,l);a.globalAlpha=J}}}}}}a.globalAlpha=1};e.prototype.renderLink=function(a,b,d,k,f,h,c,r,p,s){k&&this.visible_links.push(k);!c&&k&&(c=k.color||e.link_type_colors[k.type]);c||(c=this.default_link_color);null!=k&&this.highlighted_links[k.id]&&(c="#FFF");r=r||g.RIGHT;p=p||g.LEFT;var l=C(b,d);this.render_connections_border&&0.6b[1]?0:Math.PI,a.save(),a.translate(u[0],u[1]),a.rotate(q),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore(),a.save(),a.translate(s[0],s[1]),a.rotate(n),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore()),a.beginPath(),a.arc(f[0],f[1],5,0,2*Math.PI),a.fill());if(h)for(a.fillStyle= -c,u=0;5>u;++u)h=(0.001*g.getTime()+0.2*u)%1,f=this.computeConnectionPoint(b,d,h,r,p),a.beginPath(),a.arc(f[0],f[1],5,0,2*Math.PI),a.fill()};e.prototype.computeConnectionPoint=function(a,b,d,k,f){k=k||g.RIGHT;f=f||g.LEFT;var h=C(a,b),c=[a[0],a[1]],e=[b[0],b[1]];switch(k){case g.LEFT:c[0]+=-0.25*h;break;case g.RIGHT:c[0]+=0.25*h;break;case g.UP:c[1]+=-0.25*h;break;case g.DOWN:c[1]+=0.25*h}switch(f){case g.LEFT:e[0]+=-0.25*h;break;case g.RIGHT:e[0]+=0.25*h;break;case g.UP:e[1]+=-0.25*h;break;case g.DOWN:e[1]+= -0.25*h}k=(1-d)*(1-d)*(1-d);f=3*(1-d)*(1-d)*d;h=3*(1-d)*d*d;d*=d*d;return[k*a[0]+f*c[0]+h*e[0]+d*b[0],k*a[1]+f*c[1]+h*e[1]+d*b[1]]};e.prototype.drawExecutionOrder=function(a){a.shadowColor="transparent";a.globalAlpha=0.25;a.textAlign="center";a.strokeStyle="white";a.globalAlpha=0.75;for(var b=this.visible_nodes,d=0;du.last_y&&cu.options.max&&(u.value=u.options.max);else if("mousedown"==d.type)if((c=u.options.values)&&c.constructor===Function&&(c=u.options.values(u,a)),h=40>h?-1:h>e-40?1:0,"number"==u.type)u.value+=0.1*h*(u.options.step||1),null!=u.options.min&&u.valueu.options.max&&(u.value=u.options.max);else if(h)p=c.indexOf(u.value)+h,p>=c.length&&(p=0),0>p&&(p=c.length-1),u.value=c[p];else{new g.ContextMenu(c,{scale:Math.max(1,this.ds.scale),event:d,className:"dark",callback:q.bind(u)},p);var q=function(a,b,d){this.value=a;f(this,a);r.dirty_canvas=!0;return!1}}k!=u.value&&setTimeout(function(){f(this,this.value)}.bind(u),20);this.dirty_canvas=!0;break;case "toggle":"mousedown"==d.type&&(u.value=!u.value,setTimeout(function(){f(u, -u.value)},20));break;case "string":case "text":"mousedown"==d.type&&this.prompt("Value",u.value,function(a){this.value=a;f(this,a)}.bind(u),d);break;default:u.mouse&&u.mouse(ctx,d,[h,c],a)}return u}}return null};e.prototype.drawGroups=function(a,b){if(this.graph){var d=this.graph._groups;b.save();b.globalAlpha=0.5*this.editor_alpha;for(var k=0;k -d&&0.01>b.editor_alpha&&(clearInterval(k),1>d&&(b.live_mode=!0));1"+p+""+a+"",value:p});if(r.length)return new g.ContextMenu(r,{event:d,callback:h,parentMenu:k,allow_html:!0,node:f},b),!1}};e.decodeHTML=function(a){var b= -document.createElement("div");b.innerText=a;return b.innerHTML};e.onResizeNode=function(a,b,d,k,f){f&&(f.size=f.computeSize(),f.setDirtyCanvas(!0,!0))};e.prototype.showLinkMenu=function(a,b){var d=this;console.log(a);var k=new g.ContextMenu(["Add Node",null,"Delete"],{event:b,title:null!=a.data?a.data.constructor.name:null,callback:function(b,g,h){switch(b){case "Add Node":e.onMenuAdd(null,null,h,k,function(b){console.log("node autoconnect");var f=d.graph.getNodeById(a.origin_id),k=d.graph.getNodeById(a.target_id); -b.inputs&&b.inputs.length&&b.outputs&&b.outputs.length&&f.outputs[a.origin_slot].type==b.inputs[0].type&&b.outputs[0].type==k.inputs[0].type&&(f.connect(a.origin_slot,b,0),b.connect(0,k,a.target_slot),b.pos[0]-=0.5*b.size[0])});break;case "Delete":d.graph.removeLink(a.id)}}});return!1};e.onShowPropertyEditor=function(a,b,d,k,f){function h(){var b=r.value;"Number"==a.type?b=Number(b):"Boolean"==a.type&&(b=Boolean(b));f[g]=b;c.parentNode&&c.parentNode.removeChild(c);f.setDirtyCanvas(!0,!0)}var g=a.property|| -"title";b=f[g];var c=document.createElement("div");c.className="graphdialog";c.innerHTML="";c.querySelector(".name").innerText=g;var r=c.querySelector("input");r&&(r.value=b,r.addEventListener("blur",function(a){this.focus()}),r.addEventListener("keydown",function(a){13==a.keyCode&&(h(),a.preventDefault(),a.stopPropagation())}));b=e.active_canvas.canvas;d=b.getBoundingClientRect();var p=k=-20;d&&(k-=d.left,p-= -d.top);event?(c.style.left=event.clientX+k+"px",c.style.top=event.clientY+p+"px"):(c.style.left=0.5*b.width+k+"px",c.style.top=0.5*b.height+p+"px");c.querySelector("button").addEventListener("click",h);b.parentNode.appendChild(c)};e.prototype.prompt=function(a,b,d,k){var f=this;a=a||"";var g=!1,h=document.createElement("div");h.className="graphdialog rounded";h.innerHTML=" ";h.close=function(){f.prompt_box= -null;h.parentNode&&h.parentNode.removeChild(h)};1e.search_limit)break}}p=null;if(Array.prototype.filter)p=Object.keys(g.registered_node_types).filter(w);else for(c in p= -[],g.registered_node_types)w(c)&&p.push(c);for(c=0;ce.search_limit);c++);var w=function(a){var b=g.registered_node_types[a];return r&&b.filter!=r?!1:-1!==a.toLowerCase().indexOf(d)}}}var f=this,h=e.active_canvas,c=h.canvas,r=c.ownerDocument||document,p=document.createElement("div");p.className="litegraph litesearchbox graphdialog rounded";p.innerHTML="Search
"; -p.close=function(){f.search_box=null;r.body.focus();r.body.style.overflow="";setTimeout(function(){f.canvas.focus()},20);p.parentNode&&p.parentNode.removeChild(p)};var s=null;1c.height-200&&(q.style.maxHeight=c.height-a.layerY-20+"px");t.focus();return p};e.prototype.showEditPropertyValue=function(a,b,d){function k(){f(u.value)}function f(d){"number"==typeof a.properties[b]&&(d=Number(d));if("array"==h||"object"==h)d=JSON.parse(d);a.properties[b]=d;a._graph&&a._graph._version++;if(a.onPropertyChanged)a.onPropertyChanged(b, -d);e.close();a.setDirtyCanvas(!0,!0)}if(a&&void 0!==a.properties[b]){d=d||{};var h="string";null!==a.properties[b]&&(h=typeof a.properties[b]);var g=null;a.getPropertyInfo&&(g=a.getPropertyInfo(b));if(a.properties_info)for(var c=0;c";else if("enum"==h&&g.values){r= -""}else if("boolean"==h)r="";else{console.warn("unknown type: "+h);return}var e=this.createDialog(""+b+""+r+"",d);if("enum"==h&&g.values){var u=e.querySelector("select"); -u.addEventListener("change",function(a){f(a.target.value)})}else if("boolean"==h)(u=e.querySelector("input"))&&u.addEventListener("click",function(a){f(!!u.checked)});else if(u=e.querySelector("input"))u.addEventListener("blur",function(a){this.focus()}),p=void 0!==a.properties[b]?a.properties[b]:"",p=JSON.stringify(p),u.value=p,u.addEventListener("keydown",function(a){13==a.keyCode&&(k(),a.preventDefault(),a.stopPropagation())});e.querySelector("button").addEventListener("click",k)}};e.prototype.createDialog= -function(a,b){b=b||{};var d=document.createElement("div");d.className="graphdialog";d.innerHTML=a;var k=this.canvas.getBoundingClientRect(),f=-20,h=-20;k&&(f-=k.left,h-=k.top);b.position?(f+=b.position[0],h+=b.position[1]):b.event?(f+=b.event.clientX,h+=b.event.clientY):(f+=0.5*this.canvas.width,h+=0.5*this.canvas.height);d.style.left=f+"px";d.style.top=h+"px";this.canvas.parentNode.appendChild(d);d.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return d};e.onMenuNodeCollapse= -function(a,b,d,k,f){f.collapse()};e.onMenuNodePin=function(a,b,d,k,f){f.pin()};e.onMenuNodeMode=function(a,b,d,k,f){new g.ContextMenu(["Always","On Event","On Trigger","Never"],{event:d,callback:function(a){if(f)switch(a){case "On Event":f.mode=g.ON_EVENT;break;case "On Trigger":f.mode=g.ON_TRIGGER;break;case "Never":f.mode=g.NEVER;break;default:f.mode=g.ALWAYS}},parentMenu:k,node:f});return!1};e.onMenuNodeColors=function(a,b,d,k,f){if(!f)throw"no node for color";b=[];b.push({value:null,content:"No color"}); -for(var h in e.node_colors)a=e.node_colors[h],a={value:h,content:""+h+""},b.push(a);new g.ContextMenu(b,{event:d,callback:function(a){f&&((a=a.value?e.node_colors[a.value]:null)?f.constructor===g.LGraphGroup?f.color=a.groupcolor:(f.color=a.color,f.bgcolor=a.bgcolor):(delete f.color,delete f.bgcolor),f.setDirtyCanvas(!0,!0))},parentMenu:k,node:f});return!1};e.onMenuNodeShapes= -function(a,b,d,k,f){if(!f)throw"no node passed";new g.ContextMenu(g.VALID_SHAPES,{event:d,callback:function(a){f&&(f.shape=a,f.setDirtyCanvas(!0))},parentMenu:k,node:f});return!1};e.onMenuNodeRemove=function(a,b,d,k,f){if(!f)throw"no node passed";!1!==f.removable&&(f.graph.remove(f),f.setDirtyCanvas(!0,!0))};e.onMenuNodeClone=function(a,b,d,k,f){!1!=f.clonable&&(a=f.clone())&&(a.pos=[f.pos[0]+5,f.pos[1]+5],f.graph.add(a),f.setDirtyCanvas(!0,!0))};e.node_colors={red:{color:"#322",bgcolor:"#533",groupcolor:"#A88"}, -brown:{color:"#332922",bgcolor:"#593930",groupcolor:"#b06634"},green:{color:"#232",bgcolor:"#353",groupcolor:"#8A8"},blue:{color:"#223",bgcolor:"#335",groupcolor:"#88A"},pale_blue:{color:"#2a363b",bgcolor:"#3f5159",groupcolor:"#3f789e"},cyan:{color:"#233",bgcolor:"#355",groupcolor:"#8AA"},purple:{color:"#323",bgcolor:"#535",groupcolor:"#a1309b"},yellow:{color:"#432",bgcolor:"#653",groupcolor:"#b58b2a"},black:{color:"#222",bgcolor:"#000",groupcolor:"#444"}};e.prototype.getCanvasMenuOptions=function(){var a= -null;this.getMenuOptions?a=this.getMenuOptions():(a=[{content:"Add Node",has_submenu:!0,callback:e.onMenuAdd},{content:"Add Group",callback:e.onGroupAdd}],this._graph_stack&&0Name",f),g=c.querySelector("input");g&&h&&(g.value=h.label||"");c.querySelector("button").addEventListener("click",function(a){g.value&& -(h&&(h.label=g.value),d.setDirty(!0));c.close()})}},extra:a};a&&(h.title=a.type);var c=null;a&&(c=a.getSlotInPosition(b.canvasX,b.canvasY),e.active_node=a);if(c){f=[];c&&c.output&&c.output.links&&c.output.links.length&&f.push({content:"Disconnect Links",slot:c});var r=c.input||c.output;f.push(r.locked?"Cannot remove":{content:"Remove Slot",slot:c});f.push(r.nameLocked?"Cannot rename":{content:"Rename Slot",slot:c});h.title=(c.input?c.input.type:c.output.type)||"*";c.input&&c.input.type==g.ACTION&& -(h.title="Action");c.output&&c.output.type==g.EVENT&&(h.title="Event")}else a?f=this.getNodeMenuOptions(a):(f=this.getCanvasMenuOptions(),(c=this.graph.getGroupOnPos(b.canvasX,b.canvasY))&&f.push(null,{content:"Edit Group",has_submenu:!0,submenu:{title:"Group",extra:c,options:this.getGroupMenuOptions(c)}}));f&&new g.ContextMenu(f,h,k)};this.CanvasRenderingContext2D&&(CanvasRenderingContext2D.prototype.roundRect=function(a,b,d,k,f,h){void 0===f&&(f=5);void 0===h&&(h=f);this.moveTo(a+f,b);this.lineTo(a+ -d-f,b);this.quadraticCurveTo(a+d,b,a+d,b+f);this.lineTo(a+d,b+k-h);this.quadraticCurveTo(a+d,b+k,a+d-h,b+k);this.lineTo(a+h,b+k);this.quadraticCurveTo(a,b+k,a,b+k-h);this.lineTo(a,b+f);this.quadraticCurveTo(a,b,a+f,b)});g.compareObjects=function(a,b){for(var d in a)if(a[d]!=b[d])return!1;return!0};g.distance=C;g.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};g.isInsideRectangle= -z;g.growBounding=function(a,b,d){ba[2]&&(a[2]=b);da[3]&&(a[3]=d)};g.isInsideBounding=function(a,b){return a[0]b[1][0]||a[1]>b[1][1]?!1:!0};g.overlapBounding=v;g.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase();for(var b=Array(3),d=0,k,f,h=0;6>h;h+=2)k="0123456789ABCDEF".indexOf(a.charAt(h)),f="0123456789ABCDEF".indexOf(a.charAt(h+1)),b[d]=16*k+f,d++;return b};g.num2hex=function(a){for(var b="#",d,k,f=0;3>f;f++)d=a[f]/ -16,k=a[f]%16,b+="0123456789ABCDEF".charAt(d)+"0123456789ABCDEF".charAt(k);return b};D.prototype.addItem=function(a,b,d){function k(a){var b=this.value;b&&b.has_submenu&&f.call(this,a)}function f(a){var b=this.value,f=!0;h.current_submenu&&h.current_submenu.close(a);if(d.callback){var k=d.callback.call(this,b,d,a,h,d.node);!0===k&&(f=!1)}if(b&&(b.callback&&!d.ignore_item_callbacks&&!0!==b.disabled&&(k=b.callback.call(this,b,d,a,h,d.extra),!0===k&&(f=!1)),b.submenu)){if(!b.submenu.options)throw"ContextMenu submenu needs options"; -new h.constructor(b.submenu.options,{callback:b.submenu.callback,event:a,parentMenu:h,ignore_item_callbacks:b.submenu.ignore_item_callbacks,title:b.submenu.title,extra:b.submenu.extra,autoopen:d.autoopen});f=!1}f&&!h.lock&&h.close()}var h=this;d=d||{};var c=document.createElement("div");c.className="litemenu-entry submenu";var g=!1;if(null===b)c.classList.add("separator");else{c.innerHTML=b&&b.title?b.title:a;if(c.value=b)b.disabled&&(g=!0,c.classList.add("disabled")),(b.submenu||b.has_submenu)&& -c.classList.add("has_submenu");"function"==typeof b?(c.dataset.value=a,c.onclick_callback=b):c.dataset.value=b;b.className&&(c.className+=" "+b.className)}this.root.appendChild(c);g||c.addEventListener("click",f);d.autoopen&&c.addEventListener("mouseenter",k);return c};D.prototype.close=function(a,b){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!b&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!D.isCursorOverElement(a, -this.parentMenu.root)&&D.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0);this.root.closing_timer&&clearTimeout(this.root.closing_timer)};D.trigger=function(a,b,d,k){var f=document.createEvent("CustomEvent");f.initCustomEvent(b,!0,!0,d);f.srcElement=k;a.dispatchEvent?a.dispatchEvent(f):a.__events&&a.__events.dispatchEvent(f);return f};D.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};D.prototype.getFirstEvent= -function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};D.isCursorOverElement=function(a,b){var d=a.clientX,k=a.clientY,f=b.getBoundingClientRect();return f?k>f.top&&kf.left&&dMath.abs(d))return k[1];d=(a-k[0])/d;return k[1]*(1-d)+f[1]*d}}return 0}};B.prototype.draw=function(a,b,d,k,f,h){if(d=this.points){this.size=b;var c=b[0]-2*this.margin;b=b[1]-2*this.margin;f=f||"#666";a.save();a.translate(this.margin,this.margin);k&&(a.fillStyle="#111",a.fillRect(0,0,c,b),a.fillStyle="#222",a.fillRect(0.5*c,0,1,b),a.strokeStyle="#333",a.strokeRect(0,0,c,b));a.strokeStyle=f;h&&(a.globalAlpha=0.5);a.beginPath();for(k=0;ka[1])){var k=this.size[0]-2*this.margin,f=this.size[1]-2*this.margin,h=a[0]-this.margin,c=a[1]-this.margin;this.selected=this.getCloserPoint([h,c],30/b.ds.scale);-1==this.selected&&(k=[h/k,1-c/f],d.push(k),d.sort(function(a,b){return a[0]- -b[0]}),this.selected=d.indexOf(k),this.must_update=!0);if(-1!=this.selected)return!0}};B.prototype.onMouseMove=function(a,b){var d=this.points;if(d){var k=this.selected;if(!(0>k)){var f=(a[0]-this.margin)/(this.size[0]-2*this.margin),h=(a[1]-this.margin)/(this.size[1]-2*this.margin);this._nearest=this.getCloserPoint([a[0]-this.margin,a[1]-this.margin],30/b.ds.scale);var c=d[k];if(c){var g=0==k||k==d.length-1;!g&&(-10>a[0]||a[0]>this.size[0]+10||-10>a[1]||a[1]>this.size[1]+10)?(d.splice(k,1),this.selected= --1):(c[0]=g?0==k?0:1:Math.clamp(f,0,1),c[1]=1-Math.clamp(h,0,1),d.sort(function(a,b){return a[0]-b[0]}),this.selected=d.indexOf(c),this.must_update=!0)}}}};B.prototype.onMouseUp=function(a,b){this.selected=-1;return!1};B.prototype.getCloserPoint=function(a,b){var d=this.points;if(!d)return-1;b=b||30;for(var k=this.size[0]-2*this.margin,f=this.size[1]-2*this.margin,h=d.length,c=[0,0],g=1E6,r=-1,p=0;pg||e>b||(r=p,g=e)}return r};g.CurveEditor= -B;g.getParameterNames=function(a){return(a+"").replace(/[/][/].*$/gm,"").replace(/\s+/g,"").replace(/[/][*][^/*]*[*][/]/g,"").split("){",1)[0].replace(/^[^(]*[(]/,"").replace(/=[^,]+/g,"").split(",").filter(Boolean)};Math.clamp=function(a,b,d){return b>a?b:dthis.size[0]-t.NODE_TITLE_HEIGHT&&0>a[1]){var d=this;setTimeout(function(){b.openSubgraph(d.subgraph)}, -10)}};m.prototype.onAction=function(h,a){this.subgraph.onAction(h,a)};m.prototype.onExecute=function(){if(this.enabled=this.getInputOrProperty("enabled")){if(this.inputs)for(var h=0;h=g?this.trigger(null,e):this._pending.push([g,e])};e.prototype.onExecute=function(){var c=1E3*this.graph.elapsed_time;this.isInputConnected(1)&&(this.properties.time_in_ms=this.getInputData(1));for(var e=0;ee[1]))return this.old_y=c.canvasY,this.captureInput(!0),this.mouse_captured=!0};n.prototype.onMouseMove=function(c){if(this.mouse_captured){var e=this.old_y-c.canvasY;c.shiftKey&&(e*=10);if(c.metaKey||c.altKey)e*=0.1;this.old_y=c.canvasY;c=this._remainder+e/n.pixels_threshold;this._remainder=c%1;c=Math.clamp(this.properties.value+ -(c|0)*this.properties.step,this.properties.min,this.properties.max);this.properties.value=c;this.graph._version++;this.setDirtyCanvas(!0)}};n.prototype.onMouseUp=function(c,e){200>c.click_time&&(this.properties.value=Math.clamp(this.properties.value+(e[1]>0.5*this.size[1]?-1:1)*this.properties.step,this.properties.min,this.properties.max),this.graph._version++,this.setDirtyCanvas(!0));this.mouse_captured&&(this.mouse_captured=!1,this.captureInput(!1))};B.registerNodeType("widget/number",n);l.title= -"Combo";l.desc="Widget to select from a list";l.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};l.prototype.onPropertyChanged=function(c,e){"values"==c?(this._values=e.split(";"),this.widget.options.values=this._values):"value"==c&&(this.widget.value=e)};B.registerNodeType("widget/combo",l);x.title="Knob";x.desc="Circular controller";x.size=[80,100];x.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/ -(this.properties.max-this.properties.min));var e=0.5*this.size[0],q=0.5*this.size[1],l=0.5*Math.min(this.size[0],this.size[1])-5;c.globalAlpha=1;c.save();c.translate(e,q);c.rotate(0.75*Math.PI);c.fillStyle="rgba(0,0,0,0.5)";c.beginPath();c.moveTo(0,0);c.arc(0,0,l,0,1.5*Math.PI);c.fill();c.strokeStyle="black";c.fillStyle=this.properties.color;c.lineWidth=2;c.beginPath();c.moveTo(0,0);c.arc(0,0,l-4,0,1.5*Math.PI*Math.max(0.01,this.value));c.closePath();c.fill();c.lineWidth=1;c.globalAlpha=1;c.restore(); -c.fillStyle="black";c.beginPath();c.arc(e,q,0.75*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":this.properties.color;c.beginPath();var s=this.value*Math.PI*1.5+0.75*Math.PI;c.arc(e+Math.cos(s)*l*0.65,q+Math.sin(s)*l*0.65,0.05*l,0,2*Math.PI,!0);c.fill();c.fillStyle=this.mouseOver?"white":"#AAA";c.font=Math.floor(0.5*l)+"px Arial";c.textAlign="center";c.fillText(this.properties.value.toFixed(this.properties.precision),e,q+0.15*l)}};x.prototype.onExecute=function(){this.setOutputData(0, -this.properties.value);this.boxcolor=B.colorToString([this.value,this.value,this.value])};x.prototype.onMouseDown=function(c){this.center=[0.5*this.size[0],0.5*this.size[1]+20];this.radius=0.5*this.size[0];if(20>c.canvasY-this.pos[1]||B.distance([c.canvasX,c.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];this.captureInput(!0);return!0};x.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX- -this.pos[0],c.canvasY-this.pos[1]];var e=this.value,e=e-0.01*(c[1]-this.oldmouse[1]);1e&&(e=0);this.value=e;this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=c;this.setDirtyCanvas(!0)}};x.prototype.onMouseUp=function(c){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};x.prototype.onPropertyChanged=function(c,e){if("min"==c||"max"==c||"value"==c)return this.properties[c]=parseFloat(e),!0};B.registerNodeType("widget/knob", -x);e.title="Inner Slider";e.prototype.onPropertyChanged=function(c,e){"value"==c&&(this.slider.value=e)};e.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};B.registerNodeType("widget/internal_slider",e);C.title="H.Slider";C.desc="Linear slider controller";C.prototype.onDrawForeground=function(c){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));c.globalAlpha=1;c.lineWidth=1;c.fillStyle="#000";c.fillRect(2, -2,this.size[0]-4,this.size[1]-4);c.fillStyle=this.properties.color;c.beginPath();c.rect(4,4,(this.size[0]-8)*this.value,this.size[1]-8);c.fill()};C.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.setOutputData(0,this.properties.value);this.boxcolor=B.colorToString([this.value,this.value,this.value])};C.prototype.onMouseDown=function(c){if(0>c.canvasY-this.pos[1])return!1;this.oldmouse=[c.canvasX-this.pos[0],c.canvasY- -this.pos[1]];this.captureInput(!0);return!0};C.prototype.onMouseMove=function(c){if(this.oldmouse){c=[c.canvasX-this.pos[0],c.canvasY-this.pos[1]];var e=this.value,e=e+(c[0]-this.oldmouse[0])/this.size[0];1e&&(e=0);this.value=e;this.oldmouse=c;this.setDirtyCanvas(!0)}};C.prototype.onMouseUp=function(c){this.oldmouse=null;this.captureInput(!1)};C.prototype.onMouseLeave=function(c){};B.registerNodeType("widget/hslider",C);z.title="Progress";z.desc="Shows data in linear progress";z.prototype.onExecute= -function(){var c=this.getInputData(0);void 0!=c&&(this.properties.value=c)};z.prototype.onDrawForeground=function(c){c.lineWidth=1;c.fillStyle=this.properties.color;var e=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),e=Math.min(1,e),e=Math.max(0,e);c.fillRect(2,2,(this.size[0]-4)*e,this.size[1]-4)};B.registerNodeType("widget/progress",z);v.title="Text";v.desc="Shows the input value";v.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text", -text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];v.prototype.onDrawForeground=function(c){c.fillStyle=this.properties.color;var e=this.properties.value;this.properties.glowSize?(c.shadowColor=this.properties.color,c.shadowOffsetX=0,c.shadowOffsetY=0,c.shadowBlur=this.properties.glowSize):c.shadowColor="transparent";var q=this.properties.fontsize;c.textAlign=this.properties.align;c.font=q.toString()+"px "+this.properties.font;this.str="number"==typeof e?e.toFixed(this.properties.decimals): -e;if("string"==typeof this.str){var e=this.str.split("\\n"),l;for(l in e)c.fillText(e[l],"left"==this.properties.align?15:this.size[0]-15,-0.15*q+q*(parseInt(l)+1))}c.shadowColor="transparent";this.last_ctx=c;c.textAlign="left"};v.prototype.onExecute=function(){var c=this.getInputData(0);null!=c&&(this.properties.value=c)};v.prototype.resize=function(){if(this.last_ctx){var c=this.str.split("\\n");this.last_ctx.font=this.properties.fontsize+"px "+this.properties.font;var e=0,q;for(q in c){var l=this.last_ctx.measureText(c[q]).width; -el?n.xbox.axes.lx:0,this._left_axis[1]=Math.abs(n.xbox.axes.ly)>l?n.xbox.axes.ly:0,this._right_axis[0]=Math.abs(n.xbox.axes.rx)>l?n.xbox.axes.rx:0,this._right_axis[1]=Math.abs(n.xbox.axes.ry)>l?n.xbox.axes.ry:0,this._triggers[0]=Math.abs(n.xbox.axes.ltrigger)>l?n.xbox.axes.ltrigger: -0,this._triggers[1]=Math.abs(n.xbox.axes.rtrigger)>l?n.xbox.axes.rtrigger:0);if(this.outputs)for(l=0;ln;n++)if(l[n]){n=l[n];l=this.xbox_mapping;l||(l=this.xbox_mapping={axes:[], -buttons:{},hat:"",hatmap:c.CENTER});l.axes.lx=n.axes[0];l.axes.ly=n.axes[1];l.axes.rx=n.axes[2];l.axes.ry=n.axes[3];l.axes.ltrigger=n.buttons[6].value;l.axes.rtrigger=n.buttons[7].value;l.hat="";l.hatmap=c.CENTER;for(var m=0;mm)l.buttons[c.mapping_array[m]]=n.buttons[m].pressed,n.buttons[m].was_pressed&&this.trigger(c.mapping_array[m]+"_button_event");else switch(m){case 12:n.buttons[m].pressed&&(l.hat+="up",l.hatmap|=c.UP); -break;case 13:n.buttons[m].pressed&&(l.hat+="down",l.hatmap|=c.DOWN);break;case 14:n.buttons[m].pressed&&(l.hat+="left",l.hatmap|=c.LEFT);break;case 15:n.buttons[m].pressed&&(l.hat+="right",l.hatmap|=c.RIGHT);break;case 16:l.buttons.home=n.buttons[m].pressed}n.xbox=l;return n}};c.prototype.onDrawBackground=function(c){if(!this.flags.collapsed){var l=this._left_axis,m=this._right_axis;c.strokeStyle="#88A";c.strokeRect(0.5*(l[0]+1)*this.size[0]-4,0.5*(l[1]+1)*this.size[1]-4,8,8);c.strokeStyle="#8A8"; -c.strokeRect(0.5*(m[0]+1)*this.size[0]-4,0.5*(m[1]+1)*this.size[1]-4,8,8);l=this.size[1]/this._current_buttons.length;c.fillStyle="#AEB";for(m=0;m","enum",{values:a.values});this.size=[80,60]}function b(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function d(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl= -"nodes/imgs/icon-sin.png"}function k(){this.addInput("x","number");this.addInput("y","number");this.addOutput("","number");this.properties={x:1,y:1,formula:"x+y"};this.code_widget=this.addWidget("text","F(x,y)",this.properties.formula,function(a,b,d){d.properties.formula=a});this.addWidget("toggle","allow",E.allow_scripts,function(a){E.allow_scripts=a});this._func=null}function f(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function K(){this.addInputs([["x", -"number"],["y","number"]]);this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function w(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function H(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)}function I(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number"); -this.addOutput("z","number");this.addOutput("w","number")}function G(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var E=y.LiteGraph;c.title="Converter";c.desc="type A to type B";c.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var b=0;ba&&(a+=1024);var c=Math.floor(a);a-=c;d=e.data[c];c=e.data[1023==c?0:c+1];b&&(a=a*a*a*(a*(6*a-15)+10));return d*(1-a)+c*a};e.prototype.onExecute=function(){var a=this.getInputData(0)||0,a=e.getValue(a,this.properties.smooth), -b=this.properties.min;this._last_v=a*(this.properties.max-b)+b;this.setOutputData(0,this._last_v)};e.prototype.onDrawBackground=function(a){this.outputs[0].label=(this._last_v||0).toFixed(3)};E.registerNodeType("math/noise",e);C.title="Spikes";C.desc="spike every random time";C.prototype.onExecute=function(){var a=this.graph.elapsed_time;this._remaining_time-=a;this._blink_time-=a;a=0;0this._remaining_time?(this._remaining_time= -Math.random()*(this.properties.max_time-this.properties.min_time)+this.properties.min_time,this._blink_time=this.properties.duration,this.boxcolor="#FFF"):this.boxcolor="#000";this.setOutputData(0,a)};E.registerNodeType("math/spikes",C);z.title="Clamp";z.desc="Clamp number between min and max";z.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(a=Math.max(this.properties.min,a),a=Math.min(this.properties.max,a),this.setOutputData(0,a))};z.prototype.getCode=function(a){a="";this.isInputConnected(0)&& -(a+="clamp({{0}},"+this.properties.min+","+this.properties.max+")");return a};E.registerNodeType("math/clamp",z);v.title="Lerp";v.desc="Linear Interpolation";v.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var b=this.getInputData(1);null==b&&(b=0);var d=this.properties.f,c=this.getInputData(2);void 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-"vec3");this.properties={clamp:!0,range_min:[-1,-1,0],range_max:[1,1,0],target_min:[-1,-1,0],target_max:[1,1,0]};this._value=vec3.create();this._clamped=vec3.create()},y.title="Remap Range",y.desc="remap a 3D range",y.prototype.onExecute=function(){var c=this.getInputData(0);c&&this._value.set(c);for(var c=this.properties.range_min,e=this.properties.range_max,l=this.properties.target_min,g=this.properties.target_max,r=0;3>r;++r){var q=e[r]-c[r];this._clamped[r]=Math.clamp(this._value[r],c[r],e[r]); -0==q?this._value[r]=0.5*(l[r]+g[r]):(q=(this._value[r]-c[r])/q,this.properties.clamp&&(q=Math.clamp(q,0,1)),this._value[r]=l[r]+q*(g[r]-l[r]))}this.setOutputData(0,this._value);this.setOutputData(1,this._clamped)},z.registerNodeType("math3d/remap_range",y)):console.warn("No glmatrix found, some Math3D nodes may not work")})(this); -(function(y){function c(c,l){return c==l}function m(c){return 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string";m.prototype.onPropertyChanged=function(c,n){"sequence"==c&&(this.values=n.split(","))};m.prototype.onExecute=function(){var c=this.getInputData(1);c&&c!=this.current_sequence&&(this.values=c.split(","),this.current_sequence=c);c=this.getInputData(0);null==c&&(c=0);this.index=c=Math.round(c)%this.values.length;this.setOutputData(0,this.values[c])};n.registerNodeType("logic/sequence",m)})(this); -(function(y){function c(){this.addInput("A","Number");this.addInput("B","Number");this.addInput("C","Number");this.addInput("D","Number");this.values=[[],[],[],[]];this.properties={scale:2}}function m(){this.addOutput("frame","image");this.properties={url:""}}function n(){this.addInput("f","number");this.addOutput("Color","color");this.properties={colorA:"#444444",colorB:"#44AAFF",colorC:"#44FFAA",colorD:"#FFFFFF"}}function l(){this.addInput("","image,canvas");this.size=[200,200]}function x(){this.addInputs([["img1", 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D(){this.addInput("t","number");this.addOutputs([["frame","image"],["t","number"],["d","number"]]);this.properties={url:"",use_proxy:!0}} -function B(){this.addOutput("Webcam","image");this.properties={facingMode:"user"};this.boxcolor="black";this.frame=0}var g=y.LiteGraph;c.title="Plot";c.desc="Plots data over time";c.colors=["#FFF","#F99","#9F9","#99F"];c.prototype.onExecute=function(c){if(!this.flags.collapsed){c=this.size;for(var e=0;4>e;++e){var g=this.getInputData(e);if(null!=g){var s=this.values[e];s.push(g);s.length>c[0]&&s.shift()}}}};c.prototype.onDrawBackground=function(e){if(!this.flags.collapsed){var g=this.size,l=0.5*g[1]/ -this.properties.scale,s=c.colors,p=0.5*g[1];e.fillStyle="#000";e.fillRect(0,0,g[0],g[1]);e.strokeStyle="#555";e.beginPath();e.moveTo(0,p);e.lineTo(g[0],p);e.stroke();if(this.inputs)for(var n=0;4>n;++n){var h=this.values[n];if(this.inputs[n]&&this.inputs[n].link){e.strokeStyle=s[n];e.beginPath();var a=h[0]*l*-1+p;e.moveTo(0,Math.clamp(a,0,g[1]));for(var 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g=this.frame.width,s=this.frame.height;g||null==this.frame.videoWidth||(g=this.frame.videoWidth,s=this.frame.videoHeight);g&&s&&(this.size=[g,s]);this.setDirtyCanvas(!0,!0)}else"view"==e.name&&this.show()};l.prototype.show=function(){showElement&&this.frame&&showElement(this.frame)};g.registerNodeType("graphics/frame",l);x.title= -"Image fade";x.desc="Fades between images";x.widgets=[{name:"resizeA",text:"Resize to A",type:"button"},{name:"resizeB",text:"Resize to B",type:"button"}];x.prototype.onAdded=function(){this.createCanvas();var c=this.canvas.getContext("2d");c.fillStyle="#000";c.fillRect(0,0,this.properties.width,this.properties.height)};x.prototype.createCanvas=function(){this.canvas=document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};x.prototype.onExecute= -function(){var c=this.canvas.getContext("2d");this.canvas.width=this.canvas.width;var e=this.getInputData(0);null!=e&&c.drawImage(e,0,0,this.canvas.width,this.canvas.height);e=this.getInputData(2);null==e?e=this.properties.fade:this.properties.fade=e;c.globalAlpha=e;e=this.getInputData(1);null!=e&&c.drawImage(e,0,0,this.canvas.width,this.canvas.height);c.globalAlpha=1;this.setOutputData(0,this.canvas);this.setDirtyCanvas(!0)};g.registerNodeType("graphics/imagefade",x);e.title="Crop";e.desc="Crop Image"; -e.prototype.onAdded=function(){this.createCanvas()};e.prototype.createCanvas=function(){this.canvas=document.createElement("canvas");this.canvas.width=this.properties.width;this.canvas.height=this.properties.height};e.prototype.onExecute=function(){var c=this.getInputData(0);c&&(c.width?(this.canvas.getContext("2d").drawImage(c,-this.properties.x,-this.properties.y,c.width*this.properties.scale,c.height*this.properties.scale),this.setOutputData(0,this.canvas)):this.setOutputData(0,null))};e.prototype.onDrawBackground= -function(c){this.flags.collapsed||this.canvas&&c.drawImage(this.canvas,0,0,this.canvas.width,this.canvas.height,0,0,this.size[0],this.size[1])};e.prototype.onPropertyChanged=function(c,e){this.properties[c]=e;"scale"==c?(this.properties[c]=parseFloat(e),0==this.properties[c]&&(this.trace("Error in scale"),this.properties[c]=1)):this.properties[c]=parseInt(e);this.createCanvas();return!0};g.registerNodeType("graphics/cropImage",e);C.title="Canvas";C.desc="Canvas to render stuff";C.prototype.onExecute= -function(){var c=this.canvas,e=this.properties.width|0,g=this.properties.height|0;c.width!=e&&(c.width=e);c.height!=g&&(c.height=g);this.properties.autoclear&&this.ctx.clearRect(0,0,c.width,c.height);this.setOutputData(0,c)};C.prototype.onAction=function(c,e){"clear"==c&&this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height)};g.registerNodeType("graphics/canvas",C);z.title="DrawImage";z.desc="Draws image into a canvas";z.prototype.onExecute=function(){var c=this.getInputData(0);if(c){var e= -this.getInputOrProperty("img");if(e){var g=this.getInputOrProperty("x"),s=this.getInputOrProperty("y");c.getContext("2d").drawImage(e,g,s)}}};g.registerNodeType("graphics/drawImage",z);v.title="DrawRectangle";v.desc="Draws rectangle in canvas";v.prototype.onExecute=function(){var c=this.getInputData(0);if(c){var e=this.getInputOrProperty("x"),g=this.getInputOrProperty("y"),s=this.getInputOrProperty("w"),p=this.getInputOrProperty("h");c.getContext("2d").fillRect(e,g,s,p)}};g.registerNodeType("graphics/drawRectangle", -v);D.title="Video";D.desc="Video playback";D.widgets=[{name:"play",text:"PLAY",type:"minibutton"},{name:"stop",text:"STOP",type:"minibutton"},{name:"demo",text:"Demo video",type:"button"},{name:"mute",text:"Mute video",type:"button"}];D.prototype.onExecute=function(){if(this.properties.url&&(this.properties.url!=this._video_url&&this.loadVideo(this.properties.url),this._video&&0!=this._video.width)){var c=this.getInputData(0);c&&0<=c&&1>=c&&(this._video.currentTime=c*this._video.duration,this._video.pause()); -this._video.dirty=!0;this.setOutputData(0,this._video);this.setOutputData(1,this._video.currentTime);this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};D.prototype.onStart=function(){this.play()};D.prototype.onStop=function(){this.stop()};D.prototype.loadVideo=function(c){this._video_url=c;this.properties.use_proxy&&"http"==c.substr(0,4)&&g.proxy&&(c=g.proxy+c.substr(c.indexOf(":")+3));this._video=document.createElement("video");this._video.src=c;this._video.type="type=video/mp4"; -this._video.muted=!0;this._video.autoplay=!0;var e=this;this._video.addEventListener("loadedmetadata",function(c){e.trace("Duration: "+this.duration+" seconds");e.trace("Size: 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pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

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B(){this.addInput("Texture","Texture");this.addOutput("tex","Texture");this.addOutput("avg","vec4");this.addOutput("lum","number");this.properties={use_previous_frame:!0,high_quality:!1};this._uniforms={u_texture:0,u_mipmap_offset:0};this._luminance=new Float32Array(4)}function g(){this.addInput("Texture","Texture");this.addOutput("min_t","Texture");this.addOutput("max_t","Texture");this.addOutput("min","vec4");this.addOutput("max","vec4");this.properties={mode:"max",use_previous_frame:!0}; -this._uniforms={u_texture:0};this._max=new Float32Array(4);this._min=new Float32Array(4);this._textures_chain=[]}function r(){this.addInput("in","Texture");this.addInput("factor","Number");this.addOutput("out","Texture");this.properties={factor:0.5};this._uniforms={u_texture:0,u_textureB:1,u_factor:this.properties.factor}}function q(){this.addInput("in","Texture");this.addOutput("avg","Texture");this.addOutput("array","Texture");this.properties={samples:64,frames_interval:1};this._uniforms={u_texture:0, -u_textureB:1,u_samples:this.properties.samples,u_isamples:1/this.properties.samples};this.frame=0}function A(){this.addInput("Image","image");this.addOutput("","Texture");this.properties={}}function s(){this.addInput("Texture","Texture");this.addInput("LUT","Texture");this.addInput("Intensity","number");this.addOutput("","Texture");this.properties={enabled:!0,intensity:1,precision:c.DEFAULT,texture:null};s._shader||(s._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,s.pixel_shader))}function p(){this.addInput("Texture", -"Texture");this.addOutput("R","Texture");this.addOutput("G","Texture");this.addOutput("B","Texture");this.addOutput("A","Texture");p._shader||(p._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,p.pixel_shader))}function t(){this.addInput("R","Texture");this.addInput("G","Texture");this.addInput("B","Texture");this.addInput("A","Texture");this.addOutput("Texture","Texture");this.properties={precision:c.DEFAULT,R:1,G:1,B:1,A:1};this._color=vec4.create();this._uniforms={u_textureR:0,u_textureG:1,u_textureB:2, -u_textureA:3,u_color:this._color}}function h(){this.addOutput("Texture","Texture");this._tex_color=vec4.create();this.properties={color:vec4.create(),precision:c.DEFAULT}}function a(){this.addInput("A","color");this.addInput("B","color");this.addOutput("Texture","Texture");this.properties={angle:0,scale:1,A:[0,0,0],B:[1,1,1],texture_size:32};a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader));this._uniforms={u_angle:0,u_colorA:vec3.create(),u_colorB:vec3.create()}}function b(){this.addInput("A", -"Texture");this.addInput("B","Texture");this.addInput("Mixer","Texture");this.addOutput("Texture","Texture");this.properties={factor:0.5,size_from_biggest:!0,invert:!1,precision:c.DEFAULT};this._uniforms={u_textureA:0,u_textureB:1,u_textureMix:2,u_mix:vec4.create()}}function d(){this.addInput("Tex.","Texture");this.addOutput("Edges","Texture");this.properties={invert:!0,threshold:!1,factor:1,precision:c.DEFAULT};d._shader||(d._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,d.pixel_shader))}function k(){this.addInput("Texture", -"Texture");this.addInput("Distance","number");this.addInput("Range","number");this.addOutput("Texture","Texture");this.properties={distance:100,range:50,only_depth:!1,high_precision:!1};this._uniforms={u_texture:0,u_distance:100,u_range:50,u_camera_planes:null}}function f(){this.addInput("Texture","Texture");this.addOutput("Texture","Texture");this.properties={precision:c.DEFAULT,invert:!1};this._uniforms={u_texture:0,u_near:0.1,u_far:1E4}}function K(){this.addInput("Texture","Texture");this.addInput("Iterations", -"number");this.addInput("Intensity","number");this.addOutput("Blurred","Texture");this.properties={intensity:1,iterations:1,preserve_aspect:!1,scale:[1,1],precision:c.DEFAULT}}function w(){this.addInput("in","Texture");this.addInput("dirt","Texture");this.addOutput("out","Texture");this.addOutput("glow","Texture");this.properties={enabled:!0,intensity:1,persistence:0.99,iterations:16,threshold:0,scale:1,dirt_factor:0.5,precision:c.DEFAULT};this._textures=[];this._uniforms={u_intensity:1,u_texture:0, -u_glow_texture:1,u_threshold:0,u_texel_size:vec2.create()}}function H(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={intensity:1,radius:5}}function I(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={sigma:1.4,k:1.6,p:21.7,epsilon:79,phi:0.017}}function G(){this.addOutput("Webcam","Texture");this.properties={texture_name:"",facingMode:"user"};this.boxcolor="black";this.version=0}function E(){this.addInput("in","Texture"); -this.addInput("f","number");this.addOutput("out","Texture");this.properties={enabled:!0,factor:1,precision:c.LOW};this._uniforms={u_texture:0,u_factor:1}}function u(){this.addInput("in","Texture");this.addOutput("out","Texture");this.properties={precision:c.LOW,split_channels:!1};this._values=new Uint8Array(1024);this._values.fill(255);this._curve_texture=null;this._uniforms={u_texture:0,u_curve:1,u_range:1};this._must_update=!0;this._points={RGB:[[0,0],[1,1]],R:[[0,0],[1,1]],G:[[0,0],[1,1]],B:[[0, -0],[1,1]]};this.curve_editor=null;this.addWidget("toggle","Split Channels",!1,"split_channels");this.addWidget("combo","Channel","RGB",{values:["RGB","R","G","B"]});this.curve_offset=68;this.size=[240,160]}function M(){this.addInput("in","Texture");this.addInput("exp","number");this.addOutput("out","Texture");this.properties={exposition:1,precision:c.LOW};this._uniforms={u_texture:0,u_exposition:1}}function J(){this.addInput("in","Texture");this.addInput("avg","number,Texture");this.addOutput("out", -"Texture");this.properties={enabled:!0,scale:1,gamma:1,average_lum:1,lum_white:1,precision:c.LOW};this._uniforms={u_texture:0,u_lumwhite2:1,u_igamma:1,u_scale:1,u_average_lum:1}}function L(){this.addOutput("out","Texture");this.properties={width:512,height:512,seed:0,persistence:0.1,octaves:8,scale:1,offset:[0,0],amplitude:1,precision:c.DEFAULT};this._key=0;this._texture=null;this._uniforms={u_persistence:0.1,u_seed:0,u_offset:vec2.create(),u_scale:1,u_viewport:vec2.create()}}function N(){this.addInput("v"); -this.addOutput("out","Texture");this.properties={code:"",width:512,height:512,clear:!0,precision:c.DEFAULT,use_html_canvas:!1};this._temp_texture=this._func=null}function O(){this.addInput("in","Texture");this.addOutput("out","Texture");this.properties={key_color:vec3.fromValues(0,1,0),threshold:0.8,slope:0.2,precision:c.DEFAULT}}function P(){this.addInput("in","texture");this.addInput("yaw","number");this.addOutput("out","texture");this.properties={yaw:0}}var F=y.LiteGraph;y.LGraphTexture=null;"undefined"!= -typeof GL&&(LGraphCanvas.link_type_colors.Texture="#987",y.LGraphTexture=c,c.title="Texture",c.desc="Texture",c.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}},c.loadTextureCallback=null,c.image_preview_size=256,c.PASS_THROUGH=1,c.COPY=2,c.LOW=3,c.HIGH=4,c.REUSE=5,c.DEFAULT=2,c.MODE_VALUES={"pass through":c.PASS_THROUGH,copy:c.COPY,low:c.LOW,high:c.HIGH,reuse:c.REUSE,"default":c.DEFAULT},c.getTexturesContainer=function(){return gl.textures},c.loadTexture=function(a,b){b=b||{};var d= -a;"http://"==d.substr(0,7)&&F.proxy&&(d=F.proxy+d.substr(7));return c.getTexturesContainer()[a]=GL.Texture.fromURL(d,b)},c.getTexture=function(a){var b=this.getTexturesContainer();if(!b)throw"Cannot load texture, container of textures not found";b=b[a];return!b&&a&&":"!=a[0]?this.loadTexture(a):b},c.getTargetTexture=function(a,b,d){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture";var f=null;switch(d){case c.LOW:f=gl.UNSIGNED_BYTE;break;case c.HIGH:f=gl.HIGH_PRECISION_FORMAT; -break;case c.REUSE:return a;default:f=a?a.type:gl.UNSIGNED_BYTE}b&&b.width==a.width&&b.height==a.height&&b.type==f||(b=new GL.Texture(a.width,a.height,{type:f,format:gl.RGBA,filter:gl.LINEAR}));return b},c.getTextureType=function(a,b){var d=b?b.type:gl.UNSIGNED_BYTE;switch(a){case c.HIGH:d=gl.HIGH_PRECISION_FORMAT;break;case c.LOW:d=gl.UNSIGNED_BYTE}return d},c.getWhiteTexture=function(){return this._white_texture?this._white_texture:this._white_texture=GL.Texture.fromMemory(1,1,[255,255,255,255], -{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})},c.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture;for(var a=new Uint8Array(1048576),b=0;1048576>b;++b)a[b]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512,512,a,{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})},c.prototype.onDropFile=function(a,b,d){if(a){var c=null;"string"==typeof a?c=GL.Texture.fromURL(a):-1!=b.toLowerCase().indexOf(".dds")?c=GL.Texture.fromDDSInMemory(a):(a=new Blob([d]), -a=URL.createObjectURL(a),c=GL.Texture.fromURL(a));this._drop_texture=c;this.properties.name=b}else this._drop_texture=null,this.properties.name=""},c.prototype.getExtraMenuOptions=function(a){var b=this;if(this._drop_texture)return[{content:"Clear",callback:function(){b._drop_texture=null;b.properties.name=""}}]},c.prototype.onExecute=function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=c.getTexture(this.properties.name)); -if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER,gl.LINEAR);this.setOutputData(0,a);this.setOutputData(1,a.fullpath||a.filename);for(var b=2;b=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]);else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas=this._last_tex;else{var b=c.generateLowResTexturePreview(this._last_tex);if(!b)return;this._last_preview_tex=this._last_tex;this._canvas=cloneCanvas(b)}this._canvas&&(a.save(),a.webgl||(a.translate(0, -this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}},c.generateLowResTexturePreview=function(a){if(!a)return null;var b=c.image_preview_size,d=a;if(a.format==gl.DEPTH_COMPONENT)return null;if(a.width>b||a.height>b)d=this._preview_temp_tex,this._preview_temp_tex||(this._preview_temp_tex=d=new GL.Texture(b,b,{minFilter:gl.NEAREST})),a.copyTo(d);a=this._preview_canvas;a||(this._preview_canvas=a=createCanvas(b,b));d&&d.toCanvas(a);return a},c.prototype.getResources= -function(a){this.properties.name&&(a[this.properties.name]=GL.Texture);return a},c.prototype.onGetInputs=function(){return[["in","Texture"]]},c.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]},c.replaceCode=function(a,b){return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g,function(a){a=a.replace(/[\{\}]/g,"");return b[a]||""})},F.registerNodeType("texture/texture",c),m.title="Preview",m.desc="Show a texture in the graph canvas",m.allow_preview=!1,m.prototype.onDrawBackground= -function(a){if(!this.flags.collapsed&&(a.webgl||m.allow_preview)){var b=this.getInputData(0);if(b){var d=null,d=!b.handle&&a.webgl?b:c.generateLowResTexturePreview(b);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(d,0,0,this.size[0],this.size[1]);a.restore()}}},F.registerNodeType("texture/preview",m),n.title="Save",n.desc="Save a texture in the repository",n.prototype.getPreviewTexture=function(){return this._texture},n.prototype.onExecute=function(){var a= -this.getInputData(0);a&&(this.properties.generate_mipmaps&&(a.bind(0),a.setParameter(gl.TEXTURE_MIN_FILTER,gl.LINEAR_MIPMAP_LINEAR),gl.generateMipmap(a.texture_type),a.unbind(0)),this.properties.name&&(c.storeTexture?c.storeTexture(this.properties.name,a):c.getTexturesContainer()[this.properties.name]=a),this._texture=a,this.setOutputData(0,a),this.setOutputData(1,this.properties.name))},F.registerNodeType("texture/save",n),l.widgets_info={uvcode:{widget:"code"},pixelcode:{widget:"code"},precision:{widget:"combo", -values:c.MODE_VALUES}},l.title="Operation",l.desc="Texture shader operation",l.presets={},l.prototype.getExtraMenuOptions=function(a){var b=this;return[{content:b.properties.show?"Hide Texture":"Show Texture",callback:function(){b.properties.show=!b.properties.show}}]},l.prototype.onPropertyChanged=function(){this.has_error=!1},l.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0], -this.size[1]),a.restore())},l.prototype.onExecute=function(){var a=this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else{var b=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var d=512,f=512;a?(d=a.width,f=a.height):b&&(d=b.width,f=b.height);b||(b=GL.Texture.getWhiteTexture());var h=c.getTextureType(this.properties.precision,a);this._tex=a||this._tex?c.getTargetTexture(a||this._tex,this._tex,this.properties.precision): -new GL.Texture(d,f,{type:h,format:gl.RGBA,filter:gl.LINEAR});h="";this.properties.uvcode&&(h="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(h=this.properties.uvcode));var k="";this.properties.pixelcode&&(k="result = "+this.properties.pixelcode,-1!=this.properties.pixelcode.indexOf(";")&&(k=this.properties.pixelcode));var e=this._shader;if(!(this.has_error||e&&this._shader_code==h+"|"+k)){var g=c.replaceCode(l.pixel_shader,{UV_CODE:h,PIXEL_CODE:k});try{e=new GL.Shader(Shader.SCREEN_VERTEX_SHADER, -g),this.boxcolor="#00FF00"}catch(p){GL.Shader.dumpErrorToConsole(p,Shader.SCREEN_VERTEX_SHADER,g);this.boxcolor="#FF0000";this.has_error=!0;return}this._shader=e;this._shader_code=h+"|"+k}if(this._shader){var s=this.getInputData(2);null!=s?this.properties.value=s:s=parseFloat(this.properties.value);var n=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);b&&b.bind(1);var c=Mesh.getScreenQuad();e.uniforms({u_texture:0, -u_textureB:1,value:s,texSize:[d,f],time:n}).draw(c)});this.setOutputData(0,this._tex)}}}},l.pixel_shader="precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", -l.registerPreset=function(a,b){l.presets[a]=b},l.registerPreset("",""),l.registerPreset("bypass","color"),l.registerPreset("add","color + colorB * value"),l.registerPreset("substract","(color - colorB) * value"),l.registerPreset("mate","mix( color, colorB, color4B.a * value)"),l.registerPreset("invert","vec3(1.0) - color"),l.registerPreset("multiply","color * colorB * value"),l.registerPreset("divide","(color / colorB) / value"),l.registerPreset("difference","abs(color - colorB) * value"),l.registerPreset("max", -"max(color, colorB) * value"),l.registerPreset("min","min(color, colorB) * value"),l.registerPreset("displace","texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"),l.registerPreset("grayscale","vec3(color.x + color.y + color.z) * value / 3.0"),l.registerPreset("saturation","mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"),l.registerPreset("threshold","vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"), -l.prototype.onInspect=function(a){var b=this;a.addCombo("Presets","",{values:Object.keys(l.presets),callback:function(d){var c=l.presets[d];c&&(b.setProperty("pixelcode",c),b.title=d,a.refresh())}})},F.registerNodeType("texture/operation",l),x.title="Shader",x.desc="Texture shader",x.widgets_info={code:{type:"code"},precision:{widget:"combo",values:c.MODE_VALUES}},x.prototype.onPropertyChanged=function(a,b){if("code"==a){var d=this.getShader();if(d){var c=d.uniformInfo;if(this.inputs)for(var f={}, -h=0;h lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", -z.gamma_pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t",F.registerNodeType("texture/toviewport",z),v.title="Copy",v.desc="Copy Texture",v.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo", -values:c.MODE_VALUES}},v.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var b=a.width,d=a.height;0!=this.properties.size&&(d=b=this.properties.size);var f=this._temp_texture,h=a.type;this.properties.precision===c.LOW?h=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(h=gl.HIGH_PRECISION_FORMAT);f&&f.width==b&&f.height==d&&f.type==h||(f=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(b)&&isPowerOfTwo(d)&&(f=gl.LINEAR_MIPMAP_LINEAR), -this._temp_texture=new GL.Texture(b,d,{type:h,format:gl.RGBA,minFilter:f,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}},F.registerNodeType("texture/copy",v),D.title="Downsample",D.desc="Downsample Texture",D.widgets_info={iterations:{type:"number",step:1,precision:0,min:0},precision:{widget:"combo",values:c.MODE_VALUES}}, -D.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D)if(1>this.properties.iterations)this.setOutputData(0,a);else{var b=D._shader;b||(D._shader=b=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,D.pixel_shader));var d=a.width|0,f=a.height|0,h=a.type;this.properties.precision===c.LOW?h=gl.UNSIGNED_BYTE:this.properties.precision===c.HIGH&&(h=gl.HIGH_PRECISION_FORMAT);var k=this.properties.iterations||1,e=a,g= -null,p=[],a={type:h,format:a.format},h=vec2.create(),s={u_offset:h};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var l=0;l>1||0;f=f>>1||0;g=GL.Texture.getTemporary(d,f,a);p.push(g);e.setParameter(GL.TEXTURE_MAG_FILTER,GL.NEAREST);e.copyTo(g,b,s);if(1==d&&1==f)break;e=g}this._texture=p.pop();for(l=0;l>=2,c++,1!=d););a.copyTo(this._textures_chain[0]);for(var c=1;c<=this._textures_chain.length;++c)a=this._textures_chain[c];var f=g._shader,h=this._uniforms;h.u_mipmap_offset=this.properties.mipmap_offset;gl.disable(gl.DEPTH_TEST); -gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){a.toViewport(f,h)})}},g.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", -r.title="Smooth",r.desc="Smooth texture over time",r.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){r._shader||(r._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,r.pixel_shader));var b=this._temp_texture;b&&b.type==a.type&&b.width==a.width&&b.height==a.height||(b={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(a.width,a.height,b),this._temp_texture2=new GL.Texture(a.width,a.height,b),a.copyTo(this._temp_texture2));var b= -this._temp_texture,d=this._temp_texture2,c=r._shader,f=this._uniforms;f.u_factor=1-this.getInputOrProperty("factor");gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);b.drawTo(function(){d.bind(1);a.toViewport(c,f)});this.setOutputData(0,b);this._temp_texture=d;this._temp_texture2=b}},r.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", -F.registerNodeType("texture/temporal_smooth",r),q.title="Lineal Avg Smooth",q.desc="Smooth texture linearly over time",q["@samples"]={type:"number",min:1,max:64,step:1,precision:1},q.prototype.getPreviewTexture=function(){return this._temp_texture2},q.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){q._shader||(q._shader_copy=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,q.pixel_shader_copy),q._shader_avg=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,q.pixel_shader_avg)); -var b=Math.clamp(this.properties.samples,0,64),d=this.frame,c=this.properties.frames_interval;if(0==c||0==d%c){d=this._temp_texture;d&&d.type==a.type&&d.width==b||(d={type:a.type,format:gl.RGBA,filter:gl.NEAREST},this._temp_texture=new GL.Texture(b,1,d),this._temp_texture2=new GL.Texture(b,1,d),this._temp_texture_out=new GL.Texture(1,1,d));var f=this._temp_texture,h=this._temp_texture2,k=q._shader_copy,e=q._shader_avg,g=this._uniforms;g.u_samples=b;g.u_isamples=1/b;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST); -f.drawTo(function(){h.bind(1);a.toViewport(k,g)});this._temp_texture_out.drawTo(function(){f.toViewport(e,g)});this.setOutputData(0,this._temp_texture_out);this._temp_texture=h;this._temp_texture2=f}else this.setOutputData(0,this._temp_texture_out);this.setOutputData(1,this._temp_texture2);this.frame++}},q.pixel_shader_copy="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", -q.pixel_shader_avg="precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t",F.registerNodeType("texture/linear_avg_smooth", -q),A.title="Image to Texture",A.desc="Uploads an image to the GPU",A.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var b=a.videoWidth||a.width,d=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var c=this._temp_texture;c&&c.width==b&&c.height==d||(this._temp_texture=new GL.Texture(b,d,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(f){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+f); -return}this.setOutputData(0,this._temp_texture)}}},F.registerNodeType("texture/imageToTexture",A),s.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:c.MODE_VALUES}},s.title="LUT",s.desc="Apply LUT to Texture",s.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH||!1===this.properties.enabled)this.setOutputData(0,a);else if(a){var b=this.getInputData(1);b||(b=c.getTexture(this.properties.texture)); -if(b){b.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D,null);var d=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=d=this.getInputData(2));this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);this._tex.drawTo(function(){b.bind(1);a.toViewport(s._shader,{u_texture:0,u_textureB:1, -u_amount:d})});this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}},s.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", -F.registerNodeType("texture/LUT",s),p.title="Texture to Channels",p.desc="Split texture channels",p.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var b=gl.RGB,d=0,c=0;4>c;c++)this.isOutputConnected(c)?(this._channels[c]&&this._channels[c].width==a.width&&this._channels[c].height==a.height&&this._channels[c].type==a.type&&this._channels[c].format==b||(this._channels[c]=new GL.Texture(a.width,a.height,{type:a.type,format:b,filter:gl.LINEAR})), -d++):this._channels[c]=null;if(d){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var f=Mesh.getScreenQuad(),h=p._shader,k=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]],c=0;4>c;c++)this._channels[c]&&(this._channels[c].drawTo(function(){a.bind(0);h.uniforms({u_texture:0,u_mask:k[c]}).draw(f)}),this.setOutputData(c,this._channels[c]))}}},p.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", -F.registerNodeType("texture/textureChannels",p),t.title="Channels to Texture",t.desc="Split texture channels",t.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},t.prototype.onExecute=function(){var a=c.getWhiteTexture(),b=this.getInputData(0)||a,d=this.getInputData(1)||a,f=this.getInputData(2)||a,h=this.getInputData(3)||a;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var k=Mesh.getScreenQuad();t._shader||(t._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,t.pixel_shader));var e=t._shader, -a=Math.max(b.width,d.width,f.width,h.width),g=Math.max(b.height,d.height,f.height,h.height),p=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._texture&&this._texture.width==a&&this._texture.height==g&&this._texture.type==p||(this._texture=new GL.Texture(a,g,{type:p,format:gl.RGBA,filter:gl.LINEAR}));a=this._color;a[0]=this.properties.R;a[1]=this.properties.G;a[2]=this.properties.B;a[3]=this.properties.A;var s=this._uniforms;this._texture.drawTo(function(){b.bind(0); -d.bind(1);f.bind(2);h.bind(3);e.uniforms(s).draw(k)});this.setOutputData(0,this._texture)},t.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", -F.registerNodeType("texture/channelsTexture",t),h.title="Color",h.desc="Generates a 1x1 texture with a constant color",h.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},h.prototype.onDrawBackground=function(a){var b=this.properties.color;a.fillStyle="rgb("+Math.floor(255*Math.clamp(b[0],0,1))+","+Math.floor(255*Math.clamp(b[1],0,1))+","+Math.floor(255*Math.clamp(b[2],0,1))+")";this.flags.collapsed?this.boxcolor=a.fillStyle:a.fillRect(0,0,this.size[0],this.size[1])},h.prototype.onExecute= -function(){var a=this.properties.precision==c.HIGH?c.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._tex&&this._tex.type==a||(this._tex=new GL.Texture(1,1,{format:gl.RGBA,type:a,minFilter:gl.NEAREST}));a=this.properties.color;if(this.inputs)for(var b=0;ba.width?d: -a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var k=Mesh.getScreenQuad(),e=null,g=this._uniforms;f?(e=b._shader_tex,e||(e=b._shader_tex=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,b.pixel_shader,{MIX_TEX:""}))):(e=b._shader_factor,e||(e=b._shader_factor=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,b.pixel_shader)),h=null==h?this.properties.factor:h,g.u_mix.set([h,h,h,h]));var p=this.properties.invert;this._tex.drawTo(function(){a.bind(p?1:0);d.bind(p?0:1);f&&f.bind(2); -e.uniforms(g).draw(k)});this.setOutputData(0,this._tex)}}},b.prototype.onGetInputs=function(){return[["factor","number"]]},b.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", -F.registerNodeType("texture/mix",b),d.title="Edges",d.desc="Detects edges",d.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},d.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===c.PASS_THROUGH)this.setOutputData(0,a);else if(a){this._tex=c.getTargetTexture(a,this._tex,this.properties.precision);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var b=Mesh.getScreenQuad(),f=d._shader,h=this.properties.invert,k=this.properties.factor, -e=this.properties.threshold?1:0;this._tex.drawTo(function(){a.bind(0);f.uniforms({u_texture:0,u_isize:[1/a.width,1/a.height],u_factor:k,u_threshold:e,u_invert:h?1:0}).draw(b)});this.setOutputData(0,this._tex)}}},d.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", -F.registerNodeType("texture/edges",d),k.title="Depth Range",k.desc="Generates a texture with a depth range",k.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&&this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGBA, -filter:gl.LINEAR}));var d=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var c=this.properties.range;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.range=c);d.u_distance=b;d.u_range=c;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var f=Mesh.getScreenQuad();k._shader||(k._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,k.pixel_shader),k._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,k.pixel_shader, -{ONLY_DEPTH:""}));var h=this.properties.only_depth?k._shader_onlydepth:k._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1,1E3];d.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);h.uniforms(d).draw(f)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},k.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", -F.registerNodeType("texture/depth_range",k),f.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},f.title="Linear Depth",f.desc="Creates a color texture with linear depth",f.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(a&&(a.format==gl.DEPTH_COMPONENT||a.format==gl.DEPTH_STENCIL)){var b=this.properties.precision==c.HIGH?gl.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==a.width&& -this._temp_texture.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:b,format:gl.RGB,filter:gl.LINEAR}));var d=this._uniforms;d.u_near=a.near_far_planes[0];d.u_far=a.near_far_planes[1];d.u_invert=this.properties.invert?1:0;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var h=Mesh.getScreenQuad();f._shader||(f._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,f.pixel_shader));var k=f._shader,b=null,b=a.near_far_planes?a.near_far_planes:window.LS&&LS.Renderer._main_camera? -LS.Renderer._main_camera._uniforms.u_camera_planes:[0.1,1E3];d.u_camera_planes=b;this._temp_texture.drawTo(function(){a.bind(0);k.uniforms(d).draw(h)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}},f.pixel_shader="precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_near;\n\t\tuniform float u_far;\n\t\tuniform int u_invert;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_near;\n\t\t\tfloat zFar = u_far;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", -F.registerNodeType("texture/linear_depth",f),K.title="Blur",K.desc="Blur a texture",K.widgets_info={precision:{widget:"combo",values:c.MODE_VALUES}},K.max_iterations=20,K.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var d=this.properties.iterations;this.isInputConnected(1)&& -(d=this.getInputData(1),this.properties.iterations=d);d=Math.min(Math.floor(d),K.max_iterations);if(0==d)this.setOutputData(0,a);else{var c=this.properties.intensity;this.isInputConnected(2)&&(c=this.getInputData(2),this.properties.intensity=c);var f=F.camera_aspect;f||void 0===window.gl||(f=gl.canvas.height/gl.canvas.width);f||(f=1);var f=this.properties.preserve_aspect?f:1,h=this.properties.scale||[1,1];a.applyBlur(f*h[0],h[1],c,b);for(a=1;a>=1;1<(d|0)&&(d>>=1);if(2>b)break;p=e[t]=GL.Texture.getTemporary(b,d,f);n[0]=1/s.width;n[1]=1/s.height;s.blit(p,g.uniforms(k));s=p}this.isOutputConnected(2)&&(b=this._average_texture,b&&b.type==a.type&&b.format==a.format||(b=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})),n[0]=1/s.width,n[1]=1/s.height,k.u_intensity=m,k.u_delta=1,s.blit(b,g.uniforms(k)),this.setOutputData(2,b));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);k.u_intensity= -this.getInputOrProperty("persistence");k.u_delta=0.5;for(t-=2;0<=t;t--)p=e[t],e[t]=null,n[0]=1/s.width,n[1]=1/s.height,s.blit(p,g.uniforms(k)),GL.Texture.releaseTemporary(s),s=p;gl.disable(gl.BLEND);this.isOutputConnected(1)&&(e=this._glow_texture,e&&e.width==a.width&&e.height==a.height&&e.type==h&&e.format==a.format||(e=this._glow_texture=new GL.Texture(a.width,a.height,{type:h,format:a.format,filter:gl.LINEAR})),s.blit(e),this.setOutputData(1,e));if(this.isOutputConnected(0)){e=this._final_texture; -e&&e.width==a.width&&e.height==a.height&&e.type==h&&e.format==a.format||(e=this._final_texture=new GL.Texture(a.width,a.height,{type:h,format:a.format,filter:gl.LINEAR}));var q=this.getInputData(1),u=this.getInputOrProperty("dirt_factor");k.u_intensity=m;g=q?w._dirt_final_shader:w._final_shader;g||(g=q?w._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,w.final_pixel_shader,{USE_DIRT:""}):w._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,w.final_pixel_shader));e.drawTo(function(){a.bind(0); -s.bind(1);q&&(g.setUniform("u_dirt_factor",u),g.setUniform("u_dirt_texture",q.bind(2)));g.toViewport(k)});this.setOutputData(0,e)}GL.Texture.releaseTemporary(s)}},w.cut_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}",w.scale_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", -w.final_pixel_shader="precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", -F.registerNodeType("texture/glow",w),H.title="Kuwahara Filter",H.desc="Filters a texture giving an artistic oil canvas painting",H.max_radius=10,H._shaders=[],H.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));b=this.properties.radius;b=Math.min(Math.floor(b),H.max_radius);if(0== -b)this.setOutputData(0,a);else{var d=this.properties.intensity,c=F.camera_aspect;c||void 0===window.gl||(c=gl.canvas.height/gl.canvas.width);c||(c=1);c=this.properties.preserve_aspect?c:1;H._shaders[b]||(H._shaders[b]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,H.pixel_shader,{RADIUS:b.toFixed(0)}));var f=H._shaders[b],h=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){f.uniforms({u_texture:0,u_intensity:d,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(h)}); -this.setOutputData(0,this._temp_texture)}}},H.pixel_shader="\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", -F.registerNodeType("texture/kuwahara",H),I.title="XDoG Filter",I.desc="Filters a texture giving an artistic ink style",I.max_radius=10,I._shaders=[],I.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b=this._temp_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));I._xdog_shader||(I._xdog_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,I.xdog_pixel_shader)); -var d=I._xdog_shader,c=GL.Mesh.getScreenQuad(),f=this.properties.sigma,h=this.properties.k,k=this.properties.p,e=this.properties.epsilon,g=this.properties.phi;a.bind(0);this._temp_texture.drawTo(function(){d.uniforms({src:0,sigma:f,k:h,p:k,epsilon:e,phi:g,cvsWidth:a.width,cvsHeight:a.height}).draw(c)});this.setOutputData(0,this._temp_texture)}},I.xdog_pixel_shader="\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", -F.registerNodeType("texture/xDoG",I),G.title="Webcam",G.desc="Webcam texture",G.is_webcam_open=!1,G.prototype.openStream=function(){function a(d){G.is_webcam_open=!1;console.log("Webcam rejected",d);b._webcam_stream=!1;b.boxcolor="red";b.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](a);var b=this}},G.prototype.closeStream=function(){if(this._webcam_stream){var a= -this._webcam_stream.getTracks();if(a.length)for(var b=0;b=this.size[1]||!this._video||(a.save(),a.webgl?this._video_texture&&a.drawImage(this._video_texture,0,0,this.size[0],this.size[1]):a.drawImage(this._video, -0,0,this.size[0],this.size[1]),a.restore())},G.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,b=this._video.videoHeight,d=this._video_texture;d&&d.width==a&&d.height==b||(this._video_texture=new GL.Texture(a,b,{format:gl.RGB,filter:gl.LINEAR}));this._video_texture.uploadImage(this._video);this._video_texture.version=++this.version;this.properties.texture_name&&(c.getTexturesContainer()[this.properties.texture_name]= -this._video_texture);this.setOutputData(0,this._video_texture);for(a=1;aMath.abs(d))return c[1];d=(a-c[0])/d;return c[1]*(1-d)+f[1]*d}}return 0}},u.prototype.updateCurve=function(){for(var a=this._values,b=a.length/4,d=this.properties.split_channels,c=0;c=f;){h=0.5*(e+f)|0;c=a[h];if(c==d)break;if(f==e-1)return f;c -a&&(a=1);this.points&&this.points.length==3*a||(this.points=new Float32Array(3*a));this.properties.generate_normals?this.normals&&this.normals.length==this.points.length||(this.normals=new Float32Array(this.points.length)):this.normals=null;var d=this._last_radius||this.properties.radius,c=this.properties.mode,f=this.getInputData(0);this._old_obj_version=f?f._version:null;this.points=m.generatePoints(d,a,c,this.points,this.normals,this.properties.regular,f);this.version++};m.generatePoints=function(a, -d,c,f,h,e,g){var p=3*d;f&&f.length==p||(f=new Float32Array(p));var s=new Float32Array(3),l=new Float32Array([0,1,0]);if(e)if(c==m.RECTANGLE){p=Math.floor(Math.sqrt(d));for(d=0;de||rg&&gp))break}this.geometry.indices=this.indices=new Uint32Array(s)}this.indices&&this.indices.length? -(this.geometry.indices=this.indices,this.setOutputData(0,this.geometry)):this.setOutputData(0,null)}};A.registerNodeType("geometry/connectPoints",v);"undefined"!=typeof GL&&(D.title="to geometry",D.desc="converts a mesh to geometry",D.prototype.onExecute=function(){var a=this.getInputData(0);if(a){if(a!=this.last_mesh){this.last_mesh=a;for(i in a.vertexBuffers)this.geometry[i]=a.vertexBuffers[i].data;a.indexBuffers.triangles&&(this.geometry.indices=a.indexBuffers.triangles.data);this.geometry._id= -c();this.geometry._version=0}this.setOutputData(0,this.geometry);this.geometry&&this.setOutputData(1,this.geometry.vertices)}},A.registerNodeType("geometry/toGeometry",D),B.title="Geo to Mesh",B.prototype.updateMesh=function(a){this.mesh||(this.mesh=new GL.Mesh);for(var d in a)if("_"!=d[0]){var c=a[d],h=GL.Mesh.common_buffers[d];if(h||"indices"==d){var h=h?h.spacing:3,e=this.mesh.vertexBuffers[d];e&&e.data.length==c.length?(e.data.set(c),e.upload(GL.DYNAMIC_DRAW)):e=new GL.Buffer("indices"==d?GL.ELEMENT_ARRAY_BUFFER: -GL.ARRAY_BUFFER,c,h,GL.DYNAMIC_DRAW);this.mesh.addBuffer(d,e)}}if(this.mesh.vertexBuffers.normals&&this.mesh.vertexBuffers.normals.data.length!=this.mesh.vertexBuffers.vertices.data.length){c=new Float32Array([0,1,0]);h=new Float32Array(this.mesh.vertexBuffers.vertices.data.length);for(d=0;d=c.NOTEON||g<=c.NOTEOFF)this.channel= -e&15};Object.defineProperty(c.prototype,"velocity",{get:function(){return this.cmd==c.NOTEON?this.data[2]:-1},set:function(c){this.data[2]=c},enumerable:!0});c.notes="A A# B C C# D D# E F F# G G#".split(" ");c.note_to_index={A:0,"A#":1,B:2,C:3,"C#":4,D:5,"D#":6,E:7,F:8,"F#":9,G:10,"G#":11};Object.defineProperty(c.prototype,"note",{get:function(){return this.cmd!=c.NOTEON?-1:c.toNoteString(this.data[1],!0)},set:function(c){throw"notes cannot be assigned this way, must modify the data[1]";},enumerable:!0}); -Object.defineProperty(c.prototype,"octave",{get:function(){return this.cmd!=c.NOTEON?-1:Math.floor((this.data[1]-24)/12+1)},set:function(c){throw"octave cannot be assigned this way, must modify the data[1]";},enumerable:!0});c.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};c.computePitch=function(c){return 440*Math.pow(2,(c-69)/12)};c.prototype.getCC=function(){return this.data[1]};c.prototype.getCCValue=function(){return this.data[2]};c.prototype.getPitchBend=function(){return this.data[1]+ -(this.data[2]<<7)-8192};c.computePitchBend=function(c,e){return c+(e<<7)-8192};c.prototype.setCommandFromString=function(e){this.cmd=c.computeCommandFromString(e)};c.computeCommandFromString=function(e){if(!e)return 0;if(e&&e.constructor===Number)return e;e=e.toUpperCase();switch(e){case "NOTE ON":case "NOTEON":return c.NOTEON;case "NOTE OFF":case "NOTEOFF":return c.NOTEON;case "KEY PRESSURE":case "KEYPRESSURE":return c.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return c.CONTROLLERCHANGE; -case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return c.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return c.CHANNELPRESSURE;case "PITCH BEND":case "PITCHBEND":return c.PITCHBEND;case "TIME TICK":case "TIMETICK":return c.TIMETICK;default:return Number(e)}};c.toNoteString=function(e,g){e=Math.round(e);var l,h=Math.floor((e-24)/12+1);l=(e-21)%12;0>l&&(l=12+l);return c.notes[l]+(g?"":h)};c.NoteStringToPitch=function(e){e=e.toUpperCase();var g=e[0],l=4;"#"==e[1]?(g+="#",2this.properties.max_value)return;this.trigger("on_midi",g)}};q.registerNodeType("midi/filter",e);C.title="MIDIEvent";C.desc="Create a MIDI Event";C.color="#243";C.prototype.onAction=function(e,g){"assign"== -e?(this.properties.channel=g.channel,this.properties.cmd=g.cmd,this.properties.value1=g.data[1],this.properties.value2=g.data[2],g.cmd==c.NOTEON?this.gate=!0:g.cmd==c.NOTEOFF&&(this.gate=!1)):(g=this.midi_event,g.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?g.setCommandFromString(this.properties.cmd):g.cmd=this.properties.cmd,g.data[0]=g.cmd|g.channel,g.data[1]=Number(this.properties.value1),g.data[2]=Number(this.properties.value2),this.trigger("on_midi", -g))};C.prototype.onExecute=function(){var e=this.properties;if(this.inputs)for(var g=0;gc;++c)this.valid_notes[c]=-1!=this.notes_pitches.indexOf(c);for(c=0;12>c;++c)if(this.valid_notes[c])this.offset_notes[c]=0;else for(var e= -1;12>e;++e){if(this.valid_notes[(c-e)%12]){this.offset_notes[c]=-e;break}if(this.valid_notes[(c+e)%12]){this.offset_notes[c]=e;break}}};B.prototype.onAction=function(e,g){g&&g.constructor===c&&(g.data[0]==c.NOTEON||g.data[0]==c.NOTEOFF?(this.midi_event=new c,this.midi_event.setup(g.data),this.midi_event.data[1]+=this.offset_notes[c.note_to_index[g.note]],this.trigger("out",this.midi_event)):this.trigger("out",g))};B.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&c!=this._current_scale&& -this.processScale(c)};q.registerNodeType("midi/quantize",B);g.title="MIDI Play";g.desc="Plays a MIDI note";g.color="#243";g.prototype.onAction=function(e,g){if(g&&g.constructor===c){if(this.instrument&&g.data[0]==c.NOTEON){var l=g.note;if(!l||"undefined"==l||l.constructor!==String)return;this.instrument.play(l,g.octave,this.properties.duration,this.properties.volume)}this.trigger("note",g)}};g.prototype.onExecute=function(){var c=this.getInputData(1);null!=c&&(this.properties.volume=c);c=this.getInputData(2); -null!=c&&(this.properties.duration=c)};q.registerNodeType("midi/play",g);r.title="MIDI Keys";r.desc="Keyboard to play notes";r.color="#243";r.keys=[{x:0,w:1,h:1,t:0},{x:0.75,w:0.5,h:0.6,t:1},{x:1,w:1,h:1,t:0},{x:1.75,w:0.5,h:0.6,t:1},{x:2,w:1,h:1,t:0},{x:2.75,w:0.5,h:0.6,t:1},{x:3,w:1,h:1,t:0},{x:4,w:1,h:1,t:0},{x:4.75,w:0.5,h:0.6,t:1},{x:5,w:1,h:1,t:0},{x:5.75,w:0.5,h:0.6,t:1},{x:6,w:1,h:1,t:0}];r.prototype.onDrawForeground=function(c){if(!this.flags.collapsed){var e=12*this.properties.num_octaves; -this.keys.length=e;var g=this.size[0]/(7*this.properties.num_octaves),h=this.size[1];c.globalAlpha=1;for(var a=0;2>a;a++)for(var b=0;bd+k||c[1]>b))return a}}return-1};r.prototype.onAction=function(e,g){if("reset"==e)for(var l=0;lg[1])){var l=this.getKeyIndex(g);this.keys[l]=!0;this._last_key= -l;var l=12*(this.properties.start_octave-1)+29+l,h=new c;h.setup([c.NOTEON,l,100]);this.trigger("note",h);return!0}};r.prototype.onMouseMove=function(e,g){if(!(0>g[1]||-1==this._last_key)){this.setDirtyCanvas(!0);var l=this.getKeyIndex(g);if(this._last_key==l)return!0;this.keys[this._last_key]=!1;var h=12*(this.properties.start_octave-1)+29+this._last_key,a=new c;a.setup([c.NOTEOFF,h,100]);this.trigger("note",a);this.keys[l]=!0;h=12*(this.properties.start_octave-1)+29+l;a=new c;a.setup([c.NOTEON, -h,100]);this.trigger("note",a);this._last_key=l;return!0}};r.prototype.onMouseUp=function(e,g){if(!(0>g[1])){var l=this.getKeyIndex(g);this.keys[l]=!1;this._last_key=-1;var l=12*(this.properties.start_octave-1)+29+l,h=new c;h.setup([c.NOTEOFF,l,100]);this.trigger("note",h);return!0}};q.registerNodeType("midi/keys",r)})(this); -(function(y){function c(){this.properties={src:"",gain:0.5,loop:!0,autoplay:!0,playbackRate:1};this._loading_audio=!1;this._audiobuffer=null;this._audionodes=[];this._last_sourcenode=null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=t.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain;this.properties.src&&this.loadSound(this.properties.src)}function m(){this.properties={gain:0.5};this._audionodes=[];this._media_stream= -null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=t.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain}function n(){this.properties={fftSize:2048,minDecibels:-100,maxDecibels:-10,smoothingTimeConstant:0.5};this.audionode=t.getAudioContext().createAnalyser();this.audionode.graphnode=this;this.audionode.fftSize=this.properties.fftSize;this.audionode.minDecibels=this.properties.minDecibels;this.audionode.maxDecibels= -this.properties.maxDecibels;this.audionode.smoothingTimeConstant=this.properties.smoothingTimeConstant;this.addInput("in","audio");this.addOutput("freqs","array");this.addOutput("samples","array");this._time_bin=this._freq_bin=null}function l(){this.properties={gain:1};this.audionode=t.getAudioContext().createGain();this.addInput("in","audio");this.addInput("gain","number");this.addOutput("out","audio")}function x(){this.properties={impulse_src:"",normalize:!0};this.audionode=t.getAudioContext().createConvolver(); -this.addInput("in","audio");this.addOutput("out","audio")}function e(){this.properties={threshold:-50,knee:40,ratio:12,reduction:-20,attack:0,release:0.25};this.audionode=t.getAudioContext().createDynamicsCompressor();this.addInput("in","audio");this.addOutput("out","audio")}function C(){this.properties={};this.audionode=t.getAudioContext().createWaveShaper();this.addInput("in","audio");this.addInput("shape","waveshape");this.addOutput("out","audio")}function z(){this.properties={gain1:0.5,gain2:0.5}; -this.audionode=t.getAudioContext().createGain();this.audionode1=t.getAudioContext().createGain();this.audionode1.gain.value=this.properties.gain1;this.audionode2=t.getAudioContext().createGain();this.audionode2.gain.value=this.properties.gain2;this.audionode1.connect(this.audionode);this.audionode2.connect(this.audionode);this.addInput("in1","audio");this.addInput("in1 gain","number");this.addInput("in2","audio");this.addInput("in2 gain","number");this.addOutput("out","audio")}function v(){this.properties= -{A:0.1,D:0.1,S:0.1,R:0.1};this.audionode=t.getAudioContext().createGain();this.audionode.gain.value=0;this.addInput("in","audio");this.addInput("gate","bool");this.addOutput("out","audio");this.gate=!1}function D(){this.properties={delayTime:0.5};this.audionode=t.getAudioContext().createDelay(10);this.audionode.delayTime.value=this.properties.delayTime;this.addInput("in","audio");this.addInput("time","number");this.addOutput("out","audio")}function B(){this.properties={frequency:350,detune:0,Q:1}; -this.addProperty("type","lowpass","enum",{values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});this.audionode=t.getAudioContext().createBiquadFilter();this.addInput("in","audio");this.addOutput("out","audio")}function g(){this.properties={frequency:440,detune:0,type:"sine"};this.addProperty("type","sine","enum",{values:["sine","square","sawtooth","triangle","custom"]});this.audionode=t.getAudioContext().createOscillator();this.addOutput("out","audio")}function r(){this.properties= -{continuous:!0,mark:-1};this.addInput("data","array");this.addInput("mark","number");this.size=[300,200];this._last_buffer=null}function q(){this.properties={band:440,amplitude:1};this.addInput("freqs","array");this.addOutput("signal","number")}function A(){if(!A.default_code){var c=A.default_function.toString(),a=c.indexOf("{")+1,b=c.lastIndexOf("}");A.default_code=c.substr(a,b-a)}this.properties={code:A.default_code};c=t.getAudioContext();c.createScriptProcessor?this.audionode=c.createScriptProcessor(4096, -1,1):(console.warn("ScriptProcessorNode deprecated"),this.audionode=c.createGain());this.processCode();A._bypass_function||(A._bypass_function=this.audionode.onaudioprocess);this.addInput("in","audio");this.addOutput("out","audio")}function s(){this.audionode=t.getAudioContext().destination;this.addInput("in","audio")}var p=y.LiteGraph,t={};y.LGAudio=t;t.getAudioContext=function(){if(!this._audio_context){window.AudioContext=window.AudioContext||window.webkitAudioContext;if(!window.AudioContext)return console.error("AudioContext not supported by browser"), -null;this._audio_context=new AudioContext;this._audio_context.onmessage=function(c){console.log("msg",c)};this._audio_context.onended=function(c){console.log("ended",c)};this._audio_context.oncomplete=function(c){console.log("complete",c)}}return this._audio_context};t.connect=function(c,a){try{c.connect(a)}catch(b){console.warn("LGraphAudio:",b)}};t.disconnect=function(c,a){try{c.disconnect(a)}catch(b){console.warn("LGraphAudio:",b)}};t.changeAllAudiosConnections=function(c,a){if(c.inputs)for(var b= -0;b=this.size[0]&&(e=this.size[0]-1),c.strokeStyle="red",c.beginPath(),c.moveTo(e,d),c.lineTo(e,0),c.stroke())}};r.title="Visualization";r.desc="Audio Visualization";p.registerNodeType("audio/visualization",r);q.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var c=this.properties.band,a=this.getInputData(1);void 0!==a&&(c=a);a=t.getAudioContext().sampleRate/this._freqs.length;a=c/a*2;a>=this._freqs.length?a=this._freqs[this._freqs.length-1]:(c=a|0, -a-=c,a=this._freqs[c]*(1-a)+this._freqs[c+1]*a);this.setOutputData(0,a/255*this.properties.amplitude)}};q.prototype.onGetInputs=function(){return[["band","number"]]};q.title="Signal";q.desc="extract the signal of some frequency";p.registerNodeType("audio/signal",q);A.prototype.onAdded=function(c){c.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback)};A["@code"]={widget:"code"};A.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};A.prototype.onStop= -function(){this.audionode.onaudioprocess=A._bypass_function};A.prototype.onPause=function(){this.audionode.onaudioprocess=A._bypass_function};A.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};A.prototype.onExecute=function(){};A.prototype.onRemoved=function(){this.audionode.onaudioprocess=A._bypass_function};A.prototype.processCode=function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback= -this._script.onaudioprocess}catch(c){console.error("Error in onaudioprocess code",c),this._callback=A._bypass_function,this.audionode.onaudioprocess=this._callback}};A.prototype.onPropertyChanged=function(c,a){"code"==c&&(this.properties.code=a,this.processCode(),this.graph&&this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))};A.default_function=function(){this.onaudioprocess=function(c){var a=c.inputBuffer;c=c.outputBuffer;for(var b=0;b k && (k = Math.max(0, m + k)); + if (null == h || h > m) { + h = m; + } + h = Number(h); + 0 > h && (h = Math.max(0, m + h)); + for (k = Number(k || 0); k < h; k++) { + this[k] = c; + } + return this; + }; +}, "es6", "es3"); +$jscomp.SYMBOL_PREFIX = "jscomp_symbol_"; +$jscomp.initSymbol = function() { + $jscomp.initSymbol = function() { + }; + $jscomp.global.Symbol || ($jscomp.global.Symbol = $jscomp.Symbol); +}; +$jscomp.Symbol = function() { + var v = 0; + return function(c) { + return $jscomp.SYMBOL_PREFIX + (c || "") + v++; + }; +}(); +$jscomp.initSymbolIterator = function() { + $jscomp.initSymbol(); + var v = $jscomp.global.Symbol.iterator; + v || (v = $jscomp.global.Symbol.iterator = $jscomp.global.Symbol("iterator")); + "function" != typeof Array.prototype[v] && $jscomp.defineProperty(Array.prototype, v, {configurable:!0, writable:!0, value:function() { + return $jscomp.arrayIterator(this); + }}); + $jscomp.initSymbolIterator = function() { + }; +}; +$jscomp.arrayIterator = function(v) { + var c = 0; + return $jscomp.iteratorPrototype(function() { + return c < v.length ? {done:!1, value:v[c++]} : {done:!0}; + }); +}; +$jscomp.iteratorPrototype = function(v) { + $jscomp.initSymbolIterator(); + v = {next:v}; + v[$jscomp.global.Symbol.iterator] = function() { + return this; + }; + return v; +}; +$jscomp.iteratorFromArray = function(v, c) { + $jscomp.initSymbolIterator(); + v instanceof String && (v += ""); + var k = 0, h = {next:function() { + if (k < v.length) { + var m = k++; + return {value:c(m, v[m]), done:!1}; + } + h.next = function() { + return {done:!0, value:void 0}; + }; + return h.next(); + }}; + h[Symbol.iterator] = function() { + return h; + }; + return h; +}; +$jscomp.polyfill("Array.prototype.values", function(v) { + return v ? v : function() { + return $jscomp.iteratorFromArray(this, function(c, k) { + return k; + }); + }; +}, "es8", "es3"); +$jscomp.polyfill("Array.prototype.keys", function(v) { + return v ? v : function() { + return $jscomp.iteratorFromArray(this, function(c) { + return c; + }); + }; +}, "es6", "es3"); +(function(v) { + function c(a) { + e.debug && console.log("Graph created"); + this.list_of_graphcanvas = null; + this.clear(); + a && this.configure(a); + } + function k(a, b, d, q, n, e) { + this.id = a; + this.type = b; + this.origin_id = d; + this.origin_slot = q; + this.target_id = n; + this.target_slot = e; + this._data = null; + this._pos = new Float32Array(2); + } + function h(a) { + this._ctor(a); + } + function m(a) { + this._ctor(a); + } + function t(a, b) { + this.offset = new Float32Array([0, 0]); + this.scale = 1; + this.max_scale = 10; + this.min_scale = 0.1; + this.onredraw = null; + this.enabled = !0; + this.last_mouse = [0, 0]; + this.element = null; + this.visible_area = new Float32Array(4); + a && (this.element = a, b || this.bindEvents(a)); + } + function g(a, b, d) { + d = d || {}; + this.background_image = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; + a && a.constructor === String && (a = document.querySelector(a)); + this.ds = new t; + this.zoom_modify_alpha = !0; + this.title_text_font = "" + e.NODE_TEXT_SIZE + "px Arial"; + this.inner_text_font = "normal " + e.NODE_SUBTEXT_SIZE + "px Arial"; + this.node_title_color = e.NODE_TITLE_COLOR; + this.default_link_color = e.LINK_COLOR; + this.default_connection_color = {input_off:"#778", input_on:"#7F7", output_off:"#778", output_on:"#7F7"}; + this.highquality_render = !0; + this.use_gradients = !1; + this.editor_alpha = 1; + this.pause_rendering = !1; + this.clear_background = !0; + this.read_only = !1; + this.render_only_selected = !0; + this.live_mode = !1; + this.allow_searchbox = this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0; + this.drag_mode = this.allow_reconnect_links = !1; + this.filter = this.dragging_rectangle = null; + this.always_render_background = !1; + this.render_canvas_border = this.render_shadows = !0; + this.render_connections_shadows = !1; + this.render_connections_border = !0; + this.render_connection_arrows = this.render_curved_connections = !1; + this.render_collapsed_slots = !0; + this.render_execution_order = !1; + this.render_link_tooltip = this.render_title_colored = !0; + this.links_render_mode = e.SPLINE_LINK; + this.canvas_mouse = [0, 0]; + this.onSelectionChange = this.onNodeMoved = this.onDrawLinkTooltip = this.onDrawOverlay = this.onDrawForeground = this.onDrawBackground = this.onMouse = this.onSearchBoxSelection = this.onSearchBox = null; + this.connections_width = 3; + this.round_radius = 8; + this.over_link_center = this.node_widget = this.current_node = null; + this.last_mouse_position = [0, 0]; + this.visible_area = this.ds.visible_area; + this.visible_links = []; + b && b.attachCanvas(this); + this.setCanvas(a); + this.clear(); + d.skip_render || this.startRendering(); + this.autoresize = d.autoresize; + } + function D(a, b) { + return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1])); + } + function B(a, b, d, q, n, e) { + return d < a && d + n > a && q < b && q + e > b ? !0 : !1; + } + function x(a, b) { + var d = a[0] + a[2], q = a[1] + a[3], n = b[1] + b[3]; + return a[0] > b[0] + b[2] || a[1] > n || d < b[0] || q < b[1] ? !1 : !0; + } + function E(a, b) { + function d(a) { + var d = parseInt(n.style.top); + n.style.top = (d + a.deltaY * b.scroll_speed).toFixed() + "px"; + a.preventDefault(); + return !0; + } + this.options = b = b || {}; + var q = this; + b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); + b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && b.event.constructor !== PointerEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); + var n = document.createElement("div"); + n.className = "litegraph litecontextmenu litemenubar-panel"; + b.className && (n.className += " " + b.className); + n.style.minWidth = 100; + n.style.minHeight = 100; + n.style.pointerEvents = "none"; + setTimeout(function() { + n.style.pointerEvents = "auto"; + }, 100); + n.addEventListener("mouseup", function(a) { + a.preventDefault(); + return !0; + }, !0); + n.addEventListener("contextmenu", function(a) { + if (2 != a.button) { + return !1; + } + a.preventDefault(); + return !1; + }, !0); + n.addEventListener("mousedown", function(a) { + if (2 == a.button) { + return q.close(), a.preventDefault(), !0; + } + }, !0); + b.scroll_speed || (b.scroll_speed = 0.1); + n.addEventListener("wheel", d, !0); + n.addEventListener("mousewheel", d, !0); + this.root = n; + if (b.title) { + var e = document.createElement("div"); + e.className = "litemenu-title"; + e.innerHTML = b.title; + n.appendChild(e); + } + for (var f = e = 0; f < a.length; f++) { + var c = a.constructor == Array ? a[f] : f; + null != c && c.constructor !== String && (c = void 0 === c.content ? String(c) : c.content); + this.addItem(c, a[f], b); + e++; + } + n.addEventListener("mouseleave", function(a) { + q.lock || (n.closing_timer && clearTimeout(n.closing_timer), n.closing_timer = setTimeout(q.close.bind(q, a), 500)); + }); + n.addEventListener("mouseenter", function(a) { + n.closing_timer && clearTimeout(n.closing_timer); + }); + a = document; + b.event && (a = b.event.target.ownerDocument); + a || (a = document); + a.fullscreenElement ? a.fullscreenElement.appendChild(n) : a.body.appendChild(n); + e = b.left || 0; + a = b.top || 0; + b.event && (e = b.event.clientX - 10, a = b.event.clientY - 10, b.title && (a -= 20), b.parentMenu && (e = b.parentMenu.root.getBoundingClientRect(), e = e.left + e.width), f = document.body.getBoundingClientRect(), c = n.getBoundingClientRect(), e > f.width - c.width - 10 && (e = f.width - c.width - 10), a > f.height - c.height - 10 && (a = f.height - c.height - 10)); + n.style.left = e + "px"; + n.style.top = a + "px"; + b.scale && (n.style.transform = "scale(" + b.scale + ")"); + } + function A(a) { + this.points = a; + this.nearest = this.selected = -1; + this.size = null; + this.must_update = !0; + this.margin = 5; + } + var e = v.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, + WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, + LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, searchbox_extras:{}, registerNodeType:function(a, b) { + if (!b.prototype) { + throw "Cannot register a simple object, it must be a class with a prototype"; + } + b.type = a; + e.debug && console.log("Node registered: " + a); + a.split("/"); + var d = b.name, q = a.lastIndexOf("/"); + b.category = a.substr(0, q); + b.title || (b.title = d); + if (b.prototype) { + for (var n in h.prototype) { + b.prototype[n] || (b.prototype[n] = h.prototype[n]); + } + } + Object.hasOwnProperty(b.prototype, "shape") || Object.defineProperty(b.prototype, "shape", {set:function(a) { + switch(a) { + case "default": + delete this._shape; + break; + case "box": + this._shape = e.BOX_SHAPE; + break; + case "round": + this._shape = e.ROUND_SHAPE; + break; + case "circle": + this._shape = e.CIRCLE_SHAPE; + break; + case "card": + this._shape = e.CARD_SHAPE; + break; + default: + this._shape = a; + } + }, get:function(a) { + return this._shape; + }, enumerable:!0}); + (n = this.registered_node_types[a]) && console.log("replacing node type: " + a); + this.registered_node_types[a] = b; + b.constructor.name && (this.Nodes[d] = b); + if (e.onNodeTypeRegistered) { + e.onNodeTypeRegistered(a, b); + } + if (n && e.onNodeTypeReplaced) { + e.onNodeTypeReplaced(a, b, n); + } + b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); + if (b.supported_extensions) { + for (n = 0; n < b.supported_extensions.length; n++) { + (a = b.supported_extensions[n]) && a.constructor === String && (this.node_types_by_file_extension[a.toLowerCase()] = b); + } + } + }, wrapFunctionAsNode:function(a, b, d, q, n) { + for (var f = Array(b.length), c = "", g = e.getParameterNames(b), l = 0; l < g.length; ++l) { + c += "this.addInput('" + g[l] + "'," + (d && d[l] ? "'" + d[l] + "'" : "0") + ");\n"; + } + c += "this.addOutput('out'," + (q ? "'" + q + "'" : 0) + ");\n"; + n && (c += "this.properties = " + JSON.stringify(n) + ";\n"); + d = Function(c); + d.title = a.split("/").pop(); + d.desc = "Generated from " + b.name; + d.prototype.onExecute = function() { + for (var a = 0; a < f.length; ++a) { + f[a] = this.getInputData(a); + } + a = b.apply(this, f); + this.setOutputData(0, a); + }; + this.registerNodeType(a, d); + }, addNodeMethod:function(a, b) { + h.prototype[a] = b; + for (var d in this.registered_node_types) { + var q = this.registered_node_types[d]; + q.prototype[a] && (q.prototype["_" + a] = q.prototype[a]); + q.prototype[a] = b; + } + }, createNode:function(a, b, d) { + var q = this.registered_node_types[a]; + if (!q) { + return e.debug && console.log('GraphNode type "' + a + '" not registered.'), null; + } + b = b || q.title || a; + var n = null; + if (e.catch_exceptions) { + try { + n = new q(b); + } catch (G) { + return console.error(G), null; + } + } else { + n = new q(b); + } + n.type = a; + !n.title && b && (n.title = b); + n.properties || (n.properties = {}); + n.properties_info || (n.properties_info = []); + n.flags || (n.flags = {}); + n.size || (n.size = n.computeSize()); + n.pos || (n.pos = e.DEFAULT_POSITION.concat()); + n.mode || (n.mode = e.ALWAYS); + if (d) { + for (var f in d) { + n[f] = d[f]; + } + } + return n; + }, getNodeType:function(a) { + return this.registered_node_types[a]; + }, getNodeTypesInCategory:function(a, b) { + var d = [], q; + for (q in this.registered_node_types) { + var e = this.registered_node_types[q]; + b && e.filter && e.filter != b || ("" == a ? null == e.category && d.push(e) : e.category == a && d.push(e)); + } + return d; + }, getNodeTypesCategories:function(a) { + var b = {"":1}, d; + for (d in this.registered_node_types) { + var e = this.registered_node_types[d]; + !e.category || e.skip_list || a && e.filter != a || (b[e.category] = 1); + } + a = []; + for (d in b) { + a.push(d); + } + return a; + }, reloadNodes:function(a) { + for (var b = document.getElementsByTagName("script"), d = [], q = 0; q < b.length; q++) { + d.push(b[q]); + } + b = document.getElementsByTagName("head")[0]; + a = document.location.href + a; + for (q = 0; q < d.length; q++) { + var n = d[q].src; + if (n && n.substr(0, a.length) == a) { + try { + e.debug && console.log("Reloading: " + n); + var f = document.createElement("script"); + f.type = "text/javascript"; + f.src = n; + b.appendChild(f); + b.removeChild(d[q]); + } catch (G) { + if (e.throw_errors) { + throw G; + } + e.debug && console.log("Error while reloading " + n); + } + } + } + e.debug && console.log("Nodes reloaded"); + }, cloneObject:function(a, b) { + if (null == a) { + return null; + } + a = JSON.parse(JSON.stringify(a)); + if (!b) { + return a; + } + for (var d in a) { + b[d] = a[d]; + } + return b; + }, isValidConnection:function(a, b) { + if (!a || !b || a == b || a == e.EVENT && b == e.ACTION) { + return !0; + } + a = String(a); + b = String(b); + a = a.toLowerCase(); + b = b.toLowerCase(); + if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { + return a == b; + } + a = a.split(","); + b = b.split(","); + for (var d = 0; d < a.length; ++d) { + for (var q = 0; q < b.length; ++q) { + if (a[d] == b[q]) { + return !0; + } + } + } + return !1; + }, registerSearchboxExtra:function(a, b, d) { + this.searchbox_extras[b.toLowerCase()] = {type:a, desc:b, data:d}; + }}; + e.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { + var a = process.hrtime(); + return 0.001 * a[0] + 1e-6 * a[1]; + } : function() { + return (new Date).getTime(); + }; + v.LGraph = e.LGraph = c; + c.supported_types = ["number", "string", "boolean"]; + c.prototype.getSupportedTypes = function() { + return this.supported_types || c.supported_types; + }; + c.STATUS_STOPPED = 1; + c.STATUS_RUNNING = 2; + c.prototype.clear = function() { + this.stop(); + this.status = c.STATUS_STOPPED; + this.last_link_id = this.last_node_id = 0; + this._version = -1; + if (this._nodes) { + for (var a = 0; a < this._nodes.length; ++a) { + var b = this._nodes[a]; + if (b.onRemoved) { + b.onRemoved(); + } + } + } + this._nodes = []; + this._nodes_by_id = {}; + this._nodes_in_order = []; + this._nodes_executable = null; + this._groups = []; + this.links = {}; + this.iteration = 0; + this.config = {}; + this.vars = {}; + this.fixedtime = this.runningtime = this.globaltime = 0; + this.elapsed_time = this.fixedtime_lapse = 0.01; + this.starttime = this.last_update_time = 0; + this.catch_errors = !0; + this.inputs = {}; + this.outputs = {}; + this.change(); + this.sendActionToCanvas("clear"); + }; + c.prototype.attachCanvas = function(a) { + if (a.constructor != g) { + throw "attachCanvas expects a LGraphCanvas instance"; + } + a.graph && a.graph != this && a.graph.detachCanvas(a); + a.graph = this; + this.list_of_graphcanvas || (this.list_of_graphcanvas = []); + this.list_of_graphcanvas.push(a); + }; + c.prototype.detachCanvas = function(a) { + if (this.list_of_graphcanvas) { + var b = this.list_of_graphcanvas.indexOf(a); + -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); + } + }; + c.prototype.start = function(a) { + if (this.status != c.STATUS_RUNNING) { + this.status = c.STATUS_RUNNING; + if (this.onPlayEvent) { + this.onPlayEvent(); + } + this.sendEventToAllNodes("onStart"); + this.last_update_time = this.starttime = e.getTime(); + a = a || 0; + var b = this; + if (0 == a && "undefined" != typeof window && window.requestAnimationFrame) { + var d = function() { + -1 == b.execution_timer_id && (window.requestAnimationFrame(d), b.runStep(1, !this.catch_errors)); + }; + this.execution_timer_id = -1; + d(); + } else { + this.execution_timer_id = setInterval(function() { + b.runStep(1, !this.catch_errors); + }, a); + } + } + }; + c.prototype.stop = function() { + if (this.status != c.STATUS_STOPPED) { + this.status = c.STATUS_STOPPED; + if (this.onStopEvent) { + this.onStopEvent(); + } + null != this.execution_timer_id && (-1 != this.execution_timer_id && clearInterval(this.execution_timer_id), this.execution_timer_id = null); + this.sendEventToAllNodes("onStop"); + } + }; + c.prototype.runStep = function(a, b, d) { + a = a || 1; + var q = e.getTime(); + this.globaltime = 0.001 * (q - this.starttime); + var n = this._nodes_executable ? this._nodes_executable : this._nodes; + if (n) { + d = d || n.length; + if (b) { + for (var f = 0; f < a; f++) { + for (var c = 0; c < d; ++c) { + var g = n[c]; + if (g.mode == e.ALWAYS && g.onExecute) { + g.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + } else { + try { + for (f = 0; f < a; f++) { + for (c = 0; c < d; ++c) { + if (g = n[c], g.mode == e.ALWAYS && g.onExecute) { + g.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + this.errors_in_execution = !1; + } catch (J) { + this.errors_in_execution = !0; + if (e.throw_errors) { + throw J; + } + e.debug && console.log("Error during execution: " + J); + this.stop(); + } + } + a = e.getTime(); + q = a - q; + 0 == q && (q = 1); + this.execution_time = 0.001 * q; + this.globaltime += 0.001 * q; + this.iteration += 1; + this.elapsed_time = 0.001 * (a - this.last_update_time); + this.last_update_time = a; + } + }; + c.prototype.updateExecutionOrder = function() { + this._nodes_in_order = this.computeExecutionOrder(!1); + this._nodes_executable = []; + for (var a = 0; a < this._nodes_in_order.length; ++a) { + this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); + } + }; + c.prototype.computeExecutionOrder = function(a, b) { + for (var d = [], q = [], n = {}, f = {}, c = {}, g = 0, l = this._nodes.length; g < l; ++g) { + var p = this._nodes[g]; + if (!a || p.onExecute) { + n[p.id] = p; + var m = 0; + if (p.inputs) { + for (var h = 0, r = p.inputs.length; h < r; h++) { + p.inputs[h] && null != p.inputs[h].link && (m += 1); + } + } + 0 == m ? (q.push(p), b && (p._level = 1)) : (b && (p._level = 0), c[p.id] = m); + } + } + for (; 0 != q.length;) { + if (p = q.shift(), d.push(p), delete n[p.id], p.outputs) { + for (g = 0; g < p.outputs.length; g++) { + if (a = p.outputs[g], null != a && null != a.links && 0 != a.links.length) { + for (h = 0; h < a.links.length; h++) { + (l = this.links[a.links[h]]) && !f[l.id] && (m = this.getNodeById(l.target_id), null == m ? f[l.id] = !0 : (b && (!m._level || m._level <= p._level) && (m._level = p._level + 1), f[l.id] = !0, --c[m.id], 0 == c[m.id] && q.push(m))); + } + } + } + } + } + for (g in n) { + d.push(n[g]); + } + d.length != this._nodes.length && e.debug && console.warn("something went wrong, nodes missing"); + l = d.length; + for (g = 0; g < l; ++g) { + d[g].order = g; + } + d = d.sort(function(a, b) { + var d = a.constructor.priority || a.priority || 0, e = b.constructor.priority || b.priority || 0; + return d == e ? a.order - b.order : d - e; + }); + for (g = 0; g < l; ++g) { + d[g].order = g; + } + return d; + }; + c.prototype.getAncestors = function(a) { + for (var b = [], d = [a], e = {}; d.length;) { + var n = d.shift(); + if (n.inputs) { + e[n.id] || n == a || (e[n.id] = !0, b.push(n)); + for (var f = 0; f < n.inputs.length; ++f) { + var c = n.getInputNode(f); + c && -1 == b.indexOf(c) && d.push(c); + } + } + } + b.sort(function(a, b) { + return a.order - b.order; + }); + return b; + }; + c.prototype.arrange = function(a) { + a = a || 100; + for (var b = this.computeExecutionOrder(!1, !0), d = [], q = 0; q < b.length; ++q) { + var n = b[q], f = n._level || 1; + d[f] || (d[f] = []); + d[f].push(n); + } + b = a; + for (q = 0; q < d.length; ++q) { + if (f = d[q]) { + for (var c = 100, g = a + e.NODE_TITLE_HEIGHT, l = 0; l < f.length; ++l) { + n = f[l], n.pos[0] = b, n.pos[1] = g, n.size[0] > c && (c = n.size[0]), g += n.size[1] + a + e.NODE_TITLE_HEIGHT; + } + b += c + a; + } + } + this.setDirtyCanvas(!0, !0); + }; + c.prototype.getTime = function() { + return this.globaltime; + }; + c.prototype.getFixedTime = function() { + return this.fixedtime; + }; + c.prototype.getElapsedTime = function() { + return this.elapsed_time; + }; + c.prototype.sendEventToAllNodes = function(a, b, d) { + d = d || e.ALWAYS; + var q = this._nodes_in_order ? this._nodes_in_order : this._nodes; + if (q) { + for (var n = 0, f = q.length; n < f; ++n) { + var c = q[n]; + if (c.constructor === e.Subgraph && "onExecute" != a) { + c.mode == d && c.sendEventToAllNodes(a, b, d); + } else { + if (c[a] && c.mode == d) { + if (void 0 === b) { + c[a](); + } else { + if (b && b.constructor === Array) { + c[a].apply(c, b); + } else { + c[a](b); + } + } + } + } + } + } + }; + c.prototype.sendActionToCanvas = function(a, b) { + if (this.list_of_graphcanvas) { + for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { + var e = this.list_of_graphcanvas[d]; + e[a] && e[a].apply(e, b); + } + } + }; + c.prototype.add = function(a, b) { + if (a) { + if (a.constructor === m) { + this._groups.push(a), this.setDirtyCanvas(!0), this.change(), a.graph = this, this._version++; + } else { + -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); + if (this._nodes.length >= e.MAX_NUMBER_OF_NODES) { + throw "LiteGraph: max number of nodes in a graph reached"; + } + null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); + a.graph = this; + this._version++; + this._nodes.push(a); + this._nodes_by_id[a.id] = a; + if (a.onAdded) { + a.onAdded(this); + } + this.config.align_to_grid && a.alignToGrid(); + b || this.updateExecutionOrder(); + if (this.onNodeAdded) { + this.onNodeAdded(a); + } + this.setDirtyCanvas(!0); + this.change(); + return a; + } + } + }; + c.prototype.remove = function(a) { + if (a.constructor === e.LGraphGroup) { + var b = this._groups.indexOf(a); + -1 != b && this._groups.splice(b, 1); + a.graph = null; + this._version++; + this.setDirtyCanvas(!0, !0); + this.change(); + } else { + if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { + if (a.inputs) { + for (b = 0; b < a.inputs.length; b++) { + var d = a.inputs[b]; + null != d.link && a.disconnectInput(b); + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; b++) { + d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); + } + } + if (a.onRemoved) { + a.onRemoved(); + } + a.graph = null; + this._version++; + if (this.list_of_graphcanvas) { + for (b = 0; b < this.list_of_graphcanvas.length; ++b) { + d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); + } + } + b = this._nodes.indexOf(a); + -1 != b && this._nodes.splice(b, 1); + delete this._nodes_by_id[a.id]; + if (this.onNodeRemoved) { + this.onNodeRemoved(a); + } + this.setDirtyCanvas(!0, !0); + this.change(); + this.updateExecutionOrder(); + } + } + }; + c.prototype.getNodeById = function(a) { + return null == a ? null : this._nodes_by_id[a]; + }; + c.prototype.findNodesByClass = function(a, b) { + b = b || []; + for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { + this._nodes[d].constructor === a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.findNodesByType = function(a, b) { + a = a.toLowerCase(); + b = b || []; + for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { + this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.findNodeByTitle = function(a) { + for (var b = 0, d = this._nodes.length; b < d; ++b) { + if (this._nodes[b].title == a) { + return this._nodes[b]; + } + } + return null; + }; + c.prototype.findNodesByTitle = function(a) { + for (var b = [], d = 0, e = this._nodes.length; d < e; ++d) { + this._nodes[d].title == a && b.push(this._nodes[d]); + } + return b; + }; + c.prototype.getNodeOnPos = function(a, b, d, e) { + d = d || this._nodes; + for (var q = d.length - 1; 0 <= q; q--) { + var f = d[q]; + if (f.isPointInside(a, b, e)) { + return f; + } + } + return null; + }; + c.prototype.getGroupOnPos = function(a, b) { + for (var d = this._groups.length - 1; 0 <= d; d--) { + var e = this._groups[d]; + if (e.isPointInside(a, b, 2, !0)) { + return e; + } + } + return null; + }; + c.prototype.checkNodeTypes = function() { + for (var a = 0; a < this._nodes.length; a++) { + var b = this._nodes[a]; + if (b.constructor != e.registered_node_types[b.type]) { + console.log("node being replaced by newer version: " + b.type); + var d = e.createNode(b.type); + this._nodes[a] = d; + d.configure(b.serialize()); + d.graph = this; + this._nodes_by_id[d.id] = d; + b.inputs && (d.inputs = b.inputs.concat()); + b.outputs && (d.outputs = b.outputs.concat()); + } + } + this.updateExecutionOrder(); + }; + c.prototype.onAction = function(a, b) { + this._input_nodes = this.findNodesByClass(e.GraphInput, this._input_nodes); + for (var d = 0; d < this._input_nodes.length; ++d) { + var q = this._input_nodes[d]; + if (q.properties.name == a) { + q.onAction(a, b); + break; + } + } + }; + c.prototype.trigger = function(a, b) { + if (this.onTrigger) { + this.onTrigger(a, b); + } + }; + c.prototype.addInput = function(a, b, d) { + if (!this.inputs[a]) { + this.inputs[a] = {name:a, type:b, value:d}; + this._version++; + if (this.onInputAdded) { + this.onInputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + c.prototype.setInputData = function(a, b) { + if (a = this.inputs[a]) { + a.value = b; + } + }; + c.prototype.getInputData = function(a) { + return (a = this.inputs[a]) ? a.value : null; + }; + c.prototype.renameInput = function(a, b) { + if (b != a) { + if (!this.inputs[a]) { + return !1; + } + if (this.inputs[b]) { + return console.error("there is already one input with that name"), !1; + } + this.inputs[b] = this.inputs[a]; + delete this.inputs[a]; + this._version++; + if (this.onInputRenamed) { + this.onInputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + c.prototype.changeInputType = function(a, b) { + if (!this.inputs[a]) { + return !1; + } + if (!this.inputs[a].type || String(this.inputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.inputs[a].type = b, this._version++, this.onInputTypeChanged) { + this.onInputTypeChanged(a, b); + } + } + }; + c.prototype.removeInput = function(a) { + if (!this.inputs[a]) { + return !1; + } + delete this.inputs[a]; + this._version++; + if (this.onInputRemoved) { + this.onInputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + c.prototype.addOutput = function(a, b, d) { + this.outputs[a] = {name:a, type:b, value:d}; + this._version++; + if (this.onOutputAdded) { + this.onOutputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + c.prototype.setOutputData = function(a, b) { + if (a = this.outputs[a]) { + a.value = b; + } + }; + c.prototype.getOutputData = function(a) { + return (a = this.outputs[a]) ? a.value : null; + }; + c.prototype.renameOutput = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (this.outputs[b]) { + return console.error("there is already one output with that name"), !1; + } + this.outputs[b] = this.outputs[a]; + delete this.outputs[a]; + this._version++; + if (this.onOutputRenamed) { + this.onOutputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + c.prototype.changeOutputType = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (!this.outputs[a].type || String(this.outputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.outputs[a].type = b, this._version++, this.onOutputTypeChanged) { + this.onOutputTypeChanged(a, b); + } + } + }; + c.prototype.removeOutput = function(a) { + if (!this.outputs[a]) { + return !1; + } + delete this.outputs[a]; + this._version++; + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + c.prototype.triggerInput = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].onTrigger(b); + } + }; + c.prototype.setCallback = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].setTrigger(b); + } + }; + c.prototype.connectionChange = function(a, b) { + this.updateExecutionOrder(); + if (this.onConnectionChange) { + this.onConnectionChange(a); + } + this._version++; + this.sendActionToCanvas("onConnectionChange"); + }; + c.prototype.isLive = function() { + if (!this.list_of_graphcanvas) { + return !1; + } + for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { + if (this.list_of_graphcanvas[a].live_mode) { + return !0; + } + } + return !1; + }; + c.prototype.clearTriggeredSlots = function() { + for (var a in this.links) { + var b = this.links[a]; + b && b._last_time && (b._last_time = 0); + } + }; + c.prototype.change = function() { + e.debug && console.log("Graph changed"); + this.sendActionToCanvas("setDirty", [!0, !0]); + if (this.on_change) { + this.on_change(this); + } + }; + c.prototype.setDirtyCanvas = function(a, b) { + this.sendActionToCanvas("setDirty", [a, b]); + }; + c.prototype.removeLink = function(a) { + if (a = this.links[a]) { + var b = this.getNodeById(a.target_id); + b && b.disconnectInput(a.target_slot); + } + }; + c.prototype.serialize = function() { + for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { + a.push(this._nodes[b].serialize()); + } + d = []; + for (b in this.links) { + var q = this.links[b]; + if (!q.serialize) { + console.warn("weird LLink bug, link info is not a LLink but a regular object"); + var n = new k; + for (f in q) { + n[f] = q[f]; + } + q = this.links[b] = n; + } + d.push(q.serialize()); + } + var f = []; + for (b = 0; b < this._groups.length; ++b) { + f.push(this._groups[b].serialize()); + } + return {last_node_id:this.last_node_id, last_link_id:this.last_link_id, nodes:a, links:d, groups:f, config:this.config, version:e.VERSION}; + }; + c.prototype.configure = function(a, b) { + if (a) { + b || this.clear(); + b = a.nodes; + if (a.links && a.links.constructor === Array) { + for (var d = [], q = 0; q < a.links.length; ++q) { + var n = a.links[q]; + if (n) { + var f = new k; + f.configure(n); + d[f.id] = f; + } else { + console.warn("serialized graph link data contains errors, skipping."); + } + } + a.links = d; + } + for (q in a) { + "nodes" != q && "groups" != q && (this[q] = a[q]); + } + d = !1; + this._nodes = []; + if (b) { + q = 0; + for (n = b.length; q < n; ++q) { + f = b[q]; + var c = e.createNode(f.type, f.title); + c || (e.debug && console.log("Node not found or has errors: " + f.type), c = new h, c.last_serialization = f, d = c.has_errors = !0); + c.id = f.id; + this.add(c, !0); + } + q = 0; + for (n = b.length; q < n; ++q) { + f = b[q], (c = this.getNodeById(f.id)) && c.configure(f); + } + } + this._groups.length = 0; + if (a.groups) { + for (q = 0; q < a.groups.length; ++q) { + b = new e.LGraphGroup, b.configure(a.groups[q]), this.add(b); + } + } + this.updateExecutionOrder(); + this._version++; + this.setDirtyCanvas(!0, !0); + return d; + } + }; + c.prototype.load = function(a) { + var b = this, d = new XMLHttpRequest; + d.open("GET", a, !0); + d.send(null); + d.onload = function(a) { + 200 !== d.status ? console.error("Error loading graph:", d.status, d.response) : (a = JSON.parse(d.response), b.configure(a)); + }; + d.onerror = function(a) { + console.error("Error loading graph:", a); + }; + }; + c.prototype.onNodeTrace = function(a, b, d) { + }; + k.prototype.configure = function(a) { + a.constructor === Array ? (this.id = a[0], this.origin_id = a[1], this.origin_slot = a[2], this.target_id = a[3], this.target_slot = a[4], this.type = a[5]) : (this.id = a.id, this.type = a.type, this.origin_id = a.origin_id, this.origin_slot = a.origin_slot, this.target_id = a.target_id, this.target_slot = a.target_slot); + }; + k.prototype.serialize = function() { + return [this.id, this.origin_id, this.origin_slot, this.target_id, this.target_slot, this.type]; + }; + e.LLink = k; + v.LGraphNode = e.LGraphNode = h; + h.prototype._ctor = function(a) { + this.title = a || "Unnamed"; + this.size = [e.NODE_WIDTH, 60]; + this.graph = null; + this._pos = new Float32Array(10, 10); + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + this.id = -1; + this.type = null; + this.inputs = []; + this.outputs = []; + this.connections = []; + this.properties = {}; + this.properties_info = []; + this.flags = {}; + }; + h.prototype.configure = function(a) { + this.graph && this.graph._version++; + for (var b in a) { + if ("properties" == b) { + for (var d in a.properties) { + if (this.properties[d] = a.properties[d], this.onPropertyChanged) { + this.onPropertyChanged(d, a.properties[d]); + } + } + } else { + null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = e.cloneObject(a[b], this[b]) : this[b] = a[b]); + } + } + a.title || (this.title = this.constructor.title); + if (this.onConnectionsChange) { + if (this.inputs) { + for (d = 0; d < this.inputs.length; ++d) { + b = this.inputs[d]; + var q = this.graph ? this.graph.links[b.link] : null; + this.onConnectionsChange(e.INPUT, d, !0, q, b); + } + } + if (this.outputs) { + for (d = 0; d < this.outputs.length; ++d) { + var n = this.outputs[d]; + if (n.links) { + for (b = 0; b < n.links.length; ++b) { + q = this.graph ? this.graph.links[n.links[b]] : null, this.onConnectionsChange(e.OUTPUT, d, !0, q, n); + } + } + } + } + } + if (this.widgets) { + for (d = 0; d < this.widgets.length; ++d) { + b = this.widgets[d], b.options && b.options.property && this.properties[b.options.property] && (b.value = JSON.parse(JSON.stringify(this.properties[b.options.property]))); + } + if (a.widgets_values) { + for (d = 0; d < a.widgets_values.length; ++d) { + this.widgets[d] && (this.widgets[d].value = a.widgets_values[d]); + } + } + } + if (this.onConfigure) { + this.onConfigure(a); + } + }; + h.prototype.serialize = function() { + var a = {id:this.id, type:this.type, pos:this.pos, size:this.size, flags:e.cloneObject(this.flags), order:this.order, mode:this.mode}; + if (this.constructor === h && this.last_serialization) { + return this.last_serialization; + } + this.inputs && (a.inputs = this.inputs); + if (this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + delete this.outputs[b]._data; + } + a.outputs = this.outputs; + } + this.title && this.title != this.constructor.title && (a.title = this.title); + this.properties && (a.properties = e.cloneObject(this.properties)); + if (this.widgets && this.serialize_widgets) { + for (a.widgets_values = [], b = 0; b < this.widgets.length; ++b) { + a.widgets_values[b] = this.widgets[b].value; + } + } + a.type || (a.type = this.constructor.type); + this.color && (a.color = this.color); + this.bgcolor && (a.bgcolor = this.bgcolor); + this.boxcolor && (a.boxcolor = this.boxcolor); + this.shape && (a.shape = this.shape); + this.onSerialize && this.onSerialize(a) && console.warn("node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter"); + return a; + }; + h.prototype.clone = function() { + var a = e.createNode(this.type); + if (!a) { + return null; + } + var b = e.cloneObject(this.serialize()); + if (b.inputs) { + for (var d = 0; d < b.inputs.length; ++d) { + b.inputs[d].link = null; + } + } + if (b.outputs) { + for (d = 0; d < b.outputs.length; ++d) { + b.outputs[d].links && (b.outputs[d].links.length = 0); + } + } + delete b.id; + a.configure(b); + return a; + }; + h.prototype.toString = function() { + return JSON.stringify(this.serialize()); + }; + h.prototype.getTitle = function() { + return this.title || this.constructor.title; + }; + h.prototype.setProperty = function(a, b) { + this.properties || (this.properties = {}); + if (b !== this.properties[a]) { + var d = this.properties[a]; + this.properties[a] = b; + this.onPropertyChanged && !1 === this.onPropertyChanged(a, b, d) && (this.properties[a] = d); + } + }; + h.prototype.setOutputData = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d._data = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + var e = this.graph.links[this.outputs[a].links[d]]; + e && (e.data = b); + } + } + } + }; + h.prototype.setOutputDataType = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d.type = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + this.graph.links[this.outputs[a].links[d]].type = b; + } + } + } + }; + h.prototype.getInputData = function(a, b) { + if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + if (!b) { + return a.data; + } + b = this.graph.getNodeById(a.origin_id); + if (!b) { + return a.data; + } + if (b.updateOutputData) { + b.updateOutputData(a.origin_slot); + } else { + if (b.onExecute) { + b.onExecute(); + } + } + return a.data; + } + }; + h.prototype.getInputDataType = function(a) { + if (!this.inputs || a >= this.inputs.length || null == this.inputs[a].link) { + return null; + } + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + var b = this.graph.getNodeById(a.origin_id); + return b ? (a = b.outputs[a.origin_slot]) ? a.type : null : a.type; + }; + h.prototype.getInputDataByName = function(a, b) { + a = this.findInputSlot(a); + return -1 == a ? null : this.getInputData(a, b); + }; + h.prototype.isInputConnected = function(a) { + return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; + }; + h.prototype.getInputInfo = function(a) { + return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; + }; + h.prototype.getInputNode = function(a) { + if (!this.inputs || a >= this.inputs.length) { + return null; + } + a = this.inputs[a]; + return a && null !== a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; + }; + h.prototype.getInputOrProperty = function(a) { + if (!this.inputs || !this.inputs.length) { + return this.properties ? this.properties[a] : null; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + var e = this.inputs[b]; + if (a == e.name && null != e.link && (e = this.graph.links[e.link])) { + return e.data; + } + } + return this.properties[a]; + }; + h.prototype.getOutputData = function(a) { + return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; + }; + h.prototype.getOutputInfo = function(a) { + return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; + }; + h.prototype.isOutputConnected = function(a) { + return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : !1; + }; + h.prototype.isAnyOutputConnected = function() { + if (!this.outputs) { + return !1; + } + for (var a = 0; a < this.outputs.length; ++a) { + if (this.outputs[a].links && this.outputs[a].links.length) { + return !0; + } + } + return !1; + }; + h.prototype.getOutputNodes = function(a) { + if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { + return null; + } + a = this.outputs[a]; + if (!a.links || 0 == a.links.length) { + return null; + } + for (var b = [], d = 0; d < a.links.length; d++) { + var e = this.graph.links[a.links[d]]; + e && (e = this.graph.getNodeById(e.target_id)) && b.push(e); + } + return b; + }; + h.prototype.trigger = function(a, b) { + if (this.outputs && this.outputs.length) { + this.graph && (this.graph._last_trigger_time = e.getTime()); + for (var d = 0; d < this.outputs.length; ++d) { + var q = this.outputs[d]; + !q || q.type !== e.EVENT || a && q.name != a || this.triggerSlot(d, b); + } + } + }; + h.prototype.triggerSlot = function(a, b, d) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + this.graph && (this.graph._last_trigger_time = e.getTime()); + for (var q = 0; q < a.length; ++q) { + var n = a[q]; + if (null == d || d == n) { + var f = this.graph.links[a[q]]; + if (f && (f._last_time = e.getTime(), n = this.graph.getNodeById(f.target_id))) { + if (f = n.inputs[f.target_slot], n.onAction) { + n.onAction(f.name, b); + } else { + if (n.mode === e.ON_TRIGGER && n.onExecute) { + n.onExecute(b); + } + } + } + } + } + } + }; + h.prototype.clearTriggeredSlot = function(a, b) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + for (var d = 0; d < a.length; ++d) { + var e = a[d]; + if (null == b || b == e) { + if (e = this.graph.links[a[d]]) { + e._last_time = 0; + } + } + } + } + }; + h.prototype.addProperty = function(a, b, d, e) { + d = {name:a, type:d, default_value:b}; + if (e) { + for (var n in e) { + d[n] = e[n]; + } + } + this.properties_info || (this.properties_info = []); + this.properties_info.push(d); + this.properties || (this.properties = {}); + this.properties[a] = b; + return d; + }; + h.prototype.addOutput = function(a, b, d) { + a = {name:a, type:b, links:null}; + if (d) { + for (var e in d) { + a[e] = d[e]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(a); + if (this.onOutputAdded) { + this.onOutputAdded(a); + } + this.size = this.computeSize(); + this.setDirtyCanvas(!0, !0); + return a; + }; + h.prototype.addOutputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], e = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var n in d[2]) { + e[n] = d[2][n]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(e); + if (this.onOutputAdded) { + this.onOutputAdded(e); + } + } + this.size = this.computeSize(); + this.setDirtyCanvas(!0, !0); + }; + h.prototype.removeOutput = function(a) { + this.disconnectOutput(a); + this.outputs.splice(a, 1); + for (var b = a; b < this.outputs.length; ++b) { + if (this.outputs[b] && this.outputs[b].links) { + for (var d = this.outputs[b].links, e = 0; e < d.length; ++e) { + var n = this.graph.links[d[e]]; + n && --n.origin_slot; + } + } + } + this.size = this.computeSize(); + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + this.setDirtyCanvas(!0, !0); + }; + h.prototype.addInput = function(a, b, d) { + a = {name:a, type:b || 0, link:null}; + if (d) { + for (var e in d) { + a[e] = d[e]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(a); + this.size = this.computeSize(); + if (this.onInputAdded) { + this.onInputAdded(a); + } + this.setDirtyCanvas(!0, !0); + return a; + }; + h.prototype.addInputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], e = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var n in d[2]) { + e[n] = d[2][n]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(e); + if (this.onInputAdded) { + this.onInputAdded(e); + } + } + this.size = this.computeSize(); + this.setDirtyCanvas(!0, !0); + }; + h.prototype.removeInput = function(a) { + this.disconnectInput(a); + this.inputs.splice(a, 1); + for (var b = a; b < this.inputs.length; ++b) { + if (this.inputs[b]) { + var d = this.graph.links[this.inputs[b].link]; + d && --d.target_slot; + } + } + this.size = this.computeSize(); + if (this.onInputRemoved) { + this.onInputRemoved(a); + } + this.setDirtyCanvas(!0, !0); + }; + h.prototype.addConnection = function(a, b, d, e) { + a = {name:a, type:b, pos:d, direction:e, links:null}; + this.connections.push(a); + return a; + }; + h.prototype.computeSize = function(a, b) { + function d(a) { + return a ? f * a.length * 0.6 : 0; + } + if (this.constructor.size) { + return this.constructor.size.concat(); + } + a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); + b = b || new Float32Array([0, 0]); + a = Math.max(a, 1); + var f = e.NODE_TEXT_SIZE; + b[1] = (this.constructor.slot_start_y || 0) + a * e.NODE_SLOT_HEIGHT; + a = 0; + this.widgets && this.widgets.length && (a = this.widgets.length * (e.NODE_WIDGET_HEIGHT + 4) + 8); + b[1] = this.widgets_up ? Math.max(b[1], a) : null != this.widgets_start_y ? Math.max(b[1], a + this.widgets_start_y) : b[1] + a; + a = d(this.title); + var n = 0, c = 0; + if (this.inputs) { + for (var g = 0, l = this.inputs.length; g < l; ++g) { + var p = this.inputs[g]; + p = p.label || p.name || ""; + p = d(p); + n < p && (n = p); + } + } + if (this.outputs) { + for (g = 0, l = this.outputs.length; g < l; ++g) { + p = this.outputs[g], p = p.label || p.name || "", p = d(p), c < p && (c = p); + } + } + b[0] = Math.max(n + c + 10, a); + b[0] = Math.max(b[0], e.NODE_WIDTH); + this.widgets && this.widgets.length && (b[0] = Math.max(b[0], 1.5 * e.NODE_WIDTH)); + if (this.onResize) { + this.onResize(b); + } + this.constructor.min_height && b[1] < this.constructor.min_height && (b[1] = this.constructor.min_height); + b[1] += 6; + return b; + }; + h.prototype.addWidget = function(a, b, d, e, n) { + this.widgets || (this.widgets = []); + !n && e && e.constructor === Object && (n = e, e = null); + n && n.constructor === String && (n = {property:n}); + e && e.constructor === String && (n || (n = {}), n.property = e, e = null); + e && e.constructor !== Function && (console.warn("addWidget: callback must be a function"), e = null); + b = {type:a.toLowerCase(), name:b, value:d, callback:e, options:n || {}}; + void 0 !== b.options.y && (b.y = b.options.y); + e || b.options.callback || b.options.property || console.warn("LiteGraph addWidget(...) without a callback or property assigned"); + if ("combo" == a && !b.options.values) { + throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; + } + this.widgets.push(b); + this.size = this.computeSize(); + return b; + }; + h.prototype.addCustomWidget = function(a) { + this.widgets || (this.widgets = []); + this.widgets.push(a); + return a; + }; + h.prototype.getBounding = function(a) { + a = a || new Float32Array(4); + a[0] = this.pos[0] - 4; + a[1] = this.pos[1] - e.NODE_TITLE_HEIGHT; + a[2] = this.size[0] + 4; + a[3] = this.size[1] + e.NODE_TITLE_HEIGHT; + if (this.onBounding) { + this.onBounding(a); + } + return a; + }; + h.prototype.isPointInside = function(a, b, d, f) { + d = d || 0; + var n = this.graph && this.graph.isLive() ? 0 : e.NODE_TITLE_HEIGHT; + f && (n = 0); + if (this.flags && this.flags.collapsed) { + if (B(a, b, this.pos[0] - d, this.pos[1] - e.NODE_TITLE_HEIGHT - d, (this._collapsed_width || e.NODE_COLLAPSED_WIDTH) + 2 * d, e.NODE_TITLE_HEIGHT + 2 * d)) { + return !0; + } + } else { + if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - n - d < b && this.pos[1] + this.size[1] + d > b) { + return !0; + } + } + return !1; + }; + h.prototype.getSlotInPosition = function(a, b) { + var d = new Float32Array(2); + if (this.inputs) { + for (var e = 0, n = this.inputs.length; e < n; ++e) { + var f = this.inputs[e]; + this.getConnectionPos(!0, e, d); + if (B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {input:f, slot:e, link_pos:d}; + } + } + } + if (this.outputs) { + for (e = 0, n = this.outputs.length; e < n; ++e) { + if (f = this.outputs[e], this.getConnectionPos(!1, e, d), B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {output:f, slot:e, link_pos:d}; + } + } + } + return null; + }; + h.prototype.findInputSlot = function(a) { + if (!this.inputs) { + return -1; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + if (a == this.inputs[b].name) { + return b; + } + } + return -1; + }; + h.prototype.findOutputSlot = function(a) { + if (!this.outputs) { + return -1; + } + for (var b = 0, d = this.outputs.length; b < d; ++b) { + if (a == this.outputs[b].name) { + return b; + } + } + return -1; + }; + h.prototype.connect = function(a, b, d) { + d = d || 0; + if (!this.graph) { + return console.log("Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them."), null; + } + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return e.debug && console.log("Connect: Error, no slot of name " + a), null; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), null; + } + } + b && b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "target node is null"; + } + if (b == this) { + return null; + } + if (d.constructor === String) { + if (d = b.findInputSlot(d), -1 == d) { + return e.debug && console.log("Connect: Error, no slot of name " + d), null; + } + } else { + if (d === e.EVENT) { + return null; + } + if (!b.inputs || d >= b.inputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), null; + } + } + null != b.inputs[d].link && b.disconnectInput(d); + var f = this.outputs[a]; + if (b.onConnectInput && !1 === b.onConnectInput(d, f.type, f)) { + return null; + } + var n = b.inputs[d], c = null; + if (e.isValidConnection(f.type, n.type)) { + c = new k(++this.graph.last_link_id, n.type, this.id, a, b.id, d); + this.graph.links[c.id] = c; + null == f.links && (f.links = []); + f.links.push(c.id); + b.inputs[d].link = c.id; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(e.OUTPUT, a, !0, c, f); + } + if (b.onConnectionsChange) { + b.onConnectionsChange(e.INPUT, d, !0, c, n); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.INPUT, b, d, this, a), this.graph.onNodeConnectionChange(e.OUTPUT, this, a, b, d)); + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this, c); + return c; + }; + h.prototype.disconnectOutput = function(a, b) { + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return e.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var d = this.outputs[a]; + if (!d || !d.links || 0 == d.links.length) { + return !1; + } + if (b) { + b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "Target Node not found"; + } + for (var f = 0, n = d.links.length; f < n; f++) { + var c = d.links[f], g = this.graph.links[c]; + if (g.target_id == b.id) { + d.links.splice(f, 1); + var l = b.inputs[g.target_slot]; + l.link = null; + delete this.graph.links[c]; + this.graph && this.graph._version++; + if (b.onConnectionsChange) { + b.onConnectionsChange(e.INPUT, g.target_slot, !1, g, l); + } + if (this.onConnectionsChange) { + this.onConnectionsChange(e.OUTPUT, a, !1, g, d); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(e.OUTPUT, this, a); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot)); + break; + } + } + } else { + f = 0; + for (n = d.links.length; f < n; f++) { + if (c = d.links[f], g = this.graph.links[c]) { + b = this.graph.getNodeById(g.target_id); + this.graph && this.graph._version++; + if (b) { + l = b.inputs[g.target_slot]; + l.link = null; + if (b.onConnectionsChange) { + b.onConnectionsChange(e.INPUT, g.target_slot, !1, g, l); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot); + } + } + delete this.graph.links[c]; + if (this.onConnectionsChange) { + this.onConnectionsChange(e.OUTPUT, a, !1, g, d); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot)); + } + } + d.links = null; + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this); + return !0; + }; + h.prototype.disconnectInput = function(a) { + if (a.constructor === String) { + if (a = this.findInputSlot(a), -1 == a) { + return e.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.inputs || a >= this.inputs.length) { + return e.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var b = this.inputs[a]; + if (!b) { + return !1; + } + var d = this.inputs[a].link; + this.inputs[a].link = null; + var f = this.graph.links[d]; + if (f) { + var n = this.graph.getNodeById(f.origin_id); + if (!n) { + return !1; + } + var c = n.outputs[f.origin_slot]; + if (!c || !c.links || 0 == c.links.length) { + return !1; + } + for (var g = 0, l = c.links.length; g < l; g++) { + if (c.links[g] == d) { + c.links.splice(g, 1); + break; + } + } + delete this.graph.links[d]; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(e.INPUT, a, !1, f, b); + } + if (n.onConnectionsChange) { + n.onConnectionsChange(e.OUTPUT, g, !1, f, c); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, n, g), this.graph.onNodeConnectionChange(e.INPUT, this, a)); + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this); + return !0; + }; + h.prototype.getConnectionPos = function(a, b, d) { + d = d || new Float32Array(2); + var f = 0; + a && this.inputs && (f = this.inputs.length); + !a && this.outputs && (f = this.outputs.length); + var n = 0.5 * e.NODE_SLOT_HEIGHT; + if (this.flags.collapsed) { + return b = this._collapsed_width || e.NODE_COLLAPSED_WIDTH, this.horizontal ? (d[0] = this.pos[0] + 0.5 * b, d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1]) : (d[0] = a ? this.pos[0] : this.pos[0] + b, d[1] = this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT), d; + } + if (a && -1 == b) { + return d[0] = this.pos[0] + 0.5 * e.NODE_TITLE_HEIGHT, d[1] = this.pos[1] + 0.5 * e.NODE_TITLE_HEIGHT, d; + } + if (a && f > b && this.inputs[b].pos) { + return d[0] = this.pos[0] + this.inputs[b].pos[0], d[1] = this.pos[1] + this.inputs[b].pos[1], d; + } + if (!a && f > b && this.outputs[b].pos) { + return d[0] = this.pos[0] + this.outputs[b].pos[0], d[1] = this.pos[1] + this.outputs[b].pos[1], d; + } + if (this.horizontal) { + return d[0] = this.pos[0] + this.size[0] / f * (b + 0.5), d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1] + this.size[1], d; + } + d[0] = a ? this.pos[0] + n : this.pos[0] + this.size[0] + 1 - n; + d[1] = this.pos[1] + (b + 0.7) * e.NODE_SLOT_HEIGHT + (this.constructor.slot_start_y || 0); + return d; + }; + h.prototype.alignToGrid = function() { + this.pos[0] = e.CANVAS_GRID_SIZE * Math.round(this.pos[0] / e.CANVAS_GRID_SIZE); + this.pos[1] = e.CANVAS_GRID_SIZE * Math.round(this.pos[1] / e.CANVAS_GRID_SIZE); + }; + h.prototype.trace = function(a) { + this.console || (this.console = []); + this.console.push(a); + this.console.length > h.MAX_CONSOLE && this.console.shift(); + this.graph.onNodeTrace(this, a); + }; + h.prototype.setDirtyCanvas = function(a, b) { + this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); + }; + h.prototype.loadImage = function(a) { + var b = new Image; + b.src = e.node_images_path + a; + b.ready = !1; + var d = this; + b.onload = function() { + this.ready = !0; + d.setDirtyCanvas(!0); + }; + return b; + }; + h.prototype.captureInput = function(a) { + if (this.graph && this.graph.list_of_graphcanvas) { + for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { + var e = b[d]; + if (a || e.node_capturing_input == this) { + e.node_capturing_input = a ? this : null; + } + } + } + }; + h.prototype.collapse = function(a) { + this.graph._version++; + if (!1 !== this.constructor.collapsable || a) { + this.flags.collapsed = this.flags.collapsed ? !1 : !0, this.setDirtyCanvas(!0, !0); + } + }; + h.prototype.pin = function(a) { + this.graph._version++; + this.flags.pinned = void 0 === a ? !this.flags.pinned : a; + }; + h.prototype.localToScreen = function(a, b, d) { + return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; + }; + v.LGraphGroup = e.LGraphGroup = m; + m.prototype._ctor = function(a) { + this.title = a || "Group"; + this.font_size = 24; + this.color = g.node_colors.pale_blue ? g.node_colors.pale_blue.groupcolor : "#AAA"; + this._bounding = new Float32Array([10, 10, 140, 80]); + this._pos = this._bounding.subarray(0, 2); + this._size = this._bounding.subarray(2, 4); + this._nodes = []; + this.graph = null; + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + Object.defineProperty(this, "size", {set:function(a) { + !a || 2 > a.length || (this._size[0] = Math.max(140, a[0]), this._size[1] = Math.max(80, a[1])); + }, get:function() { + return this._size; + }, enumerable:!0}); + }; + m.prototype.configure = function(a) { + this.title = a.title; + this._bounding.set(a.bounding); + this.color = a.color; + this.font = a.font; + }; + m.prototype.serialize = function() { + var a = this._bounding; + return {title:this.title, bounding:[Math.round(a[0]), Math.round(a[1]), Math.round(a[2]), Math.round(a[3])], color:this.color, font:this.font}; + }; + m.prototype.move = function(a, b, d) { + this._pos[0] += a; + this._pos[1] += b; + if (!d) { + for (d = 0; d < this._nodes.length; ++d) { + var e = this._nodes[d]; + e.pos[0] += a; + e.pos[1] += b; + } + } + }; + m.prototype.recomputeInsideNodes = function() { + this._nodes.length = 0; + for (var a = this.graph._nodes, b = new Float32Array(4), d = 0; d < a.length; ++d) { + var e = a[d]; + e.getBounding(b); + x(this._bounding, b) && this._nodes.push(e); + } + }; + m.prototype.isPointInside = h.prototype.isPointInside; + m.prototype.setDirtyCanvas = h.prototype.setDirtyCanvas; + e.DragAndScale = t; + t.prototype.bindEvents = function(a) { + this.last_mouse = new Float32Array(2); + this._binded_mouse_callback = this.onMouse.bind(this); + a.addEventListener("mousedown", this._binded_mouse_callback); + a.addEventListener("mousemove", this._binded_mouse_callback); + a.addEventListener("mousewheel", this._binded_mouse_callback, !1); + a.addEventListener("wheel", this._binded_mouse_callback, !1); + }; + t.prototype.computeVisibleArea = function() { + if (this.element) { + var a = -this.offset[0], b = -this.offset[1], d = a + this.element.width / this.scale, e = b + this.element.height / this.scale; + this.visible_area[0] = a; + this.visible_area[1] = b; + this.visible_area[2] = d - a; + this.visible_area[3] = e - b; + } else { + this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; + } + }; + t.prototype.onMouse = function(a) { + if (this.enabled) { + var b = this.element, d = b.getBoundingClientRect(), e = a.clientX - d.left; + d = a.clientY - d.top; + a.canvasx = e; + a.canvasy = d; + a.dragging = this.dragging; + var f = !1; + this.onmouse && (f = this.onmouse(a)); + if ("mousedown" == a.type) { + this.dragging = !0, b.removeEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mouseup", this._binded_mouse_callback); + } else { + if ("mousemove" == a.type) { + f || (b = e - this.last_mouse[0], f = d - this.last_mouse[1], this.dragging && this.mouseDrag(b, f)); + } else { + if ("mouseup" == a.type) { + this.dragging = !1, document.body.removeEventListener("mousemove", this._binded_mouse_callback), document.body.removeEventListener("mouseup", this._binded_mouse_callback), b.addEventListener("mousemove", this._binded_mouse_callback); + } else { + if ("mousewheel" == a.type || "wheel" == a.type || "DOMMouseScroll" == a.type) { + a.eventType = "mousewheel", a.wheel = "wheel" == a.type ? -a.deltaY : null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail, a.delta = a.wheelDelta ? a.wheelDelta / 40 : a.deltaY ? -a.deltaY / 3 : 0, this.changeDeltaScale(1.0 + 0.05 * a.delta); + } + } + } + } + this.last_mouse[0] = e; + this.last_mouse[1] = d; + a.preventDefault(); + a.stopPropagation(); + return !1; + } + }; + t.prototype.toCanvasContext = function(a) { + a.scale(this.scale, this.scale); + a.translate(this.offset[0], this.offset[1]); + }; + t.prototype.convertOffsetToCanvas = function(a) { + return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; + }; + t.prototype.convertCanvasToOffset = function(a, b) { + b = b || [0, 0]; + b[0] = a[0] / this.scale - this.offset[0]; + b[1] = a[1] / this.scale - this.offset[1]; + return b; + }; + t.prototype.mouseDrag = function(a, b) { + this.offset[0] += a / this.scale; + this.offset[1] += b / this.scale; + if (this.onredraw) { + this.onredraw(this); + } + }; + t.prototype.changeScale = function(a, b) { + a < this.min_scale ? a = this.min_scale : a > this.max_scale && (a = this.max_scale); + if (a != this.scale && this.element) { + var d = this.element.getBoundingClientRect(); + if (d && (b = b || [0.5 * d.width, 0.5 * d.height], d = this.convertCanvasToOffset(b), this.scale = a, 0.01 > Math.abs(this.scale - 1) && (this.scale = 1), a = this.convertCanvasToOffset(b), a = [a[0] - d[0], a[1] - d[1]], this.offset[0] += a[0], this.offset[1] += a[1], this.onredraw)) { + this.onredraw(this); + } + } + }; + t.prototype.changeDeltaScale = function(a, b) { + this.changeScale(this.scale * a, b); + }; + t.prototype.reset = function() { + this.scale = 1; + this.offset[0] = 0; + this.offset[1] = 0; + }; + v.LGraphCanvas = e.LGraphCanvas = g; + g.link_type_colors = {"-1":e.EVENT_LINK_COLOR, number:"#AAA", node:"#DCA"}; + g.gradients = {}; + g.prototype.clear = function() { + this.fps = this.render_time = this.last_draw_time = this.frame = 0; + this.dragging_rectangle = null; + this.selected_nodes = {}; + this.selected_group = null; + this.visible_nodes = []; + this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; + this.highlighted_links = {}; + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_widget = this.node_in_panel = this.dirty_area = null; + this.last_mouse = [0, 0]; + this.last_mouseclick = 0; + this.visible_area.set([0, 0, 0, 0]); + if (this.onClear) { + this.onClear(); + } + }; + g.prototype.setGraph = function(a, b) { + this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0))); + }; + g.prototype.openSubgraph = function(a) { + if (!a) { + throw "graph cannot be null"; + } + if (this.graph == a) { + throw "graph cannot be the same"; + } + this.clear(); + this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); + a.attachCanvas(this); + this.setDirty(!0, !0); + }; + g.prototype.closeSubgraph = function() { + if (this._graph_stack && 0 != this._graph_stack.length) { + var a = this.graph._subgraph_node, b = this._graph_stack.pop(); + this.selected_nodes = {}; + this.highlighted_links = {}; + b.attachCanvas(this); + this.setDirty(!0, !0); + a && (this.centerOnNode(a), this.selectNodes([a])); + } + }; + g.prototype.getCurrentGraph = function() { + return this.graph; + }; + g.prototype.setCanvas = function(a, b) { + if (a && a.constructor === String && (a = document.getElementById(a), !a)) { + throw "Error creating LiteGraph canvas: Canvas not found"; + } + if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a, this.ds.element = a)) { + a.className += " lgraphcanvas"; + a.data = this; + a.tabindex = "1"; + this.bgcanvas = null; + this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); + if (null == a.getContext) { + if ("canvas" != a.localName) { + throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; + } + throw "This browser doesn't support Canvas"; + } + null == (this.ctx = a.getContext("2d")) && (a.webgl_enabled || console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); + this._mousemove_callback = this.processMouseMove.bind(this); + this._mouseup_callback = this.processMouseUp.bind(this); + b || this.bindEvents(); + } + }; + g.prototype._doNothing = function(a) { + a.preventDefault(); + return !1; + }; + g.prototype._doReturnTrue = function(a) { + a.preventDefault(); + return !0; + }; + g.prototype.bindEvents = function() { + if (this._events_binded) { + console.warn("LGraphCanvas: events already binded"); + } else { + var a = this.canvas, b = this.getCanvasWindow().document; + this._mousedown_callback = this.processMouseDown.bind(this); + this._mousewheel_callback = this.processMouseWheel.bind(this); + a.addEventListener("mousedown", this._mousedown_callback, !0); + a.addEventListener("mousemove", this._mousemove_callback); + a.addEventListener("mousewheel", this._mousewheel_callback, !1); + a.addEventListener("contextmenu", this._doNothing); + a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); + a.addEventListener("touchstart", this.touchHandler, !0); + a.addEventListener("touchmove", this.touchHandler, !0); + a.addEventListener("touchend", this.touchHandler, !0); + a.addEventListener("touchcancel", this.touchHandler, !0); + this._key_callback = this.processKey.bind(this); + a.addEventListener("keydown", this._key_callback, !0); + b.addEventListener("keyup", this._key_callback, !0); + this._ondrop_callback = this.processDrop.bind(this); + a.addEventListener("dragover", this._doNothing, !1); + a.addEventListener("dragend", this._doNothing, !1); + a.addEventListener("drop", this._ondrop_callback, !1); + a.addEventListener("dragenter", this._doReturnTrue, !1); + this._events_binded = !0; + } + }; + g.prototype.unbindEvents = function() { + if (this._events_binded) { + var a = this.getCanvasWindow().document; + this.canvas.removeEventListener("mousedown", this._mousedown_callback); + this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); + this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); + this.canvas.removeEventListener("keydown", this._key_callback); + a.removeEventListener("keyup", this._key_callback); + this.canvas.removeEventListener("contextmenu", this._doNothing); + this.canvas.removeEventListener("drop", this._ondrop_callback); + this.canvas.removeEventListener("dragenter", this._doReturnTrue); + this.canvas.removeEventListener("touchstart", this.touchHandler); + this.canvas.removeEventListener("touchmove", this.touchHandler); + this.canvas.removeEventListener("touchend", this.touchHandler); + this.canvas.removeEventListener("touchcancel", this.touchHandler); + this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; + this._events_binded = !1; + } else { + console.warn("LGraphCanvas: no events binded"); + } + }; + g.getFileExtension = function(a) { + var b = a.indexOf("?"); + -1 != b && (a = a.substr(0, b)); + b = a.lastIndexOf("."); + return -1 == b ? "" : a.substr(b + 1).toLowerCase(); + }; + g.prototype.enableWebGL = function() { + this.gl = this.ctx = enableWebGLCanvas(this.canvas); + this.ctx.webgl = !0; + this.bgcanvas = this.canvas; + this.bgctx = this.gl; + this.canvas.webgl_enabled = !0; + }; + g.prototype.setDirty = function(a, b) { + a && (this.dirty_canvas = !0); + b && (this.dirty_bgcanvas = !0); + }; + g.prototype.getCanvasWindow = function() { + if (!this.canvas) { + return window; + } + var a = this.canvas.ownerDocument; + return a.defaultView || a.parentWindow; + }; + g.prototype.startRendering = function() { + function a() { + this.pause_rendering || this.draw(); + var b = this.getCanvasWindow(); + this.is_rendering && b.requestAnimationFrame(a.bind(this)); + } + this.is_rendering || (this.is_rendering = !0, a.call(this)); + }; + g.prototype.stopRendering = function() { + this.is_rendering = !1; + }; + g.prototype.processMouseDown = function(a) { + if (this.graph) { + this.adjustMouseEvent(a); + var b = this.getCanvasWindow(); + g.active_canvas = this; + this.canvas.removeEventListener("mousemove", this._mousemove_callback); + b.document.addEventListener("mousemove", this._mousemove_callback, !0); + b.document.addEventListener("mouseup", this._mouseup_callback, !0); + var d = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes, 5), f = !1, n = 300 > e.getTime() - this.last_mouseclick; + this.canvas_mouse[0] = a.canvasX; + this.canvas_mouse[1] = a.canvasY; + this.canvas.focus(); + e.closeAllContextMenus(b); + if (!this.onMouse || 1 != this.onMouse(a)) { + if (1 == a.which) { + a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, f = !0); + var c = !1; + if (d && this.allow_interaction && !f && !this.read_only) { + this.live_mode || d.flags.pinned || this.bringToFront(d); + if (!this.connecting_node && !d.flags.collapsed && !this.live_mode) { + if (!f && !1 !== d.resizable && B(a.canvasX, a.canvasY, d.pos[0] + d.size[0] - 5, d.pos[1] + d.size[1] - 5, 10, 10)) { + this.resizing_node = d, this.canvas.style.cursor = "se-resize", f = !0; + } else { + if (d.outputs) { + for (var l = 0, p = d.outputs.length; l < p; ++l) { + var m = d.outputs[l], h = d.getConnectionPos(!1, l); + if (B(a.canvasX, a.canvasY, h[0] - 15, h[1] - 10, 30, 20)) { + this.connecting_node = d; + this.connecting_output = m; + this.connecting_pos = d.getConnectionPos(!1, l); + this.connecting_slot = l; + a.shiftKey && d.disconnectOutput(l); + if (n) { + if (d.onOutputDblClick) { + d.onOutputDblClick(l, a); + } + } else { + if (d.onOutputClick) { + d.onOutputClick(l, a); + } + } + f = !0; + break; + } + } + } + if (d.inputs) { + for (l = 0, p = d.inputs.length; l < p; ++l) { + if (m = d.inputs[l], h = d.getConnectionPos(!0, l), B(a.canvasX, a.canvasY, h[0] - 15, h[1] - 10, 30, 20)) { + if (n) { + if (d.onInputDblClick) { + d.onInputDblClick(l, a); + } + } else { + if (d.onInputClick) { + d.onInputClick(l, a); + } + } + if (null !== m.link) { + f = this.graph.links[m.link]; + d.disconnectInput(l); + if (this.allow_reconnect_links || a.shiftKey) { + this.connecting_node = this.graph._nodes_by_id[f.origin_id], this.connecting_slot = f.origin_slot, this.connecting_output = this.connecting_node.outputs[this.connecting_slot], this.connecting_pos = this.connecting_node.getConnectionPos(!1, this.connecting_slot); + } + f = this.dirty_bgcanvas = !0; + } + } + } + } + } + } + if (!f) { + l = !1; + if (p = this.processNodeWidgets(d, this.canvas_mouse, a)) { + l = !0, this.node_widget = [d, p]; + } + if (n && this.selected_nodes[d.id]) { + if (d.onDblClick) { + d.onDblClick(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this); + } + this.processNodeDblClicked(d); + l = !0; + } + d.onMouseDown && d.onMouseDown(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this) ? l = !0 : this.live_mode && (l = c = !0); + l || (this.allow_dragnodes && (this.node_dragged = d), this.selected_nodes[d.id] || this.processNodeSelected(d, a)); + this.dirty_canvas = !0; + } + } else { + if (!this.read_only) { + for (l = 0; l < this.visible_links.length; ++l) { + if (d = this.visible_links[l], c = d._pos, !(!c || a.canvasX < c[0] - 4 || a.canvasX > c[0] + 4 || a.canvasY < c[1] - 4 || a.canvasY > c[1] + 4)) { + this.showLinkMenu(d, a); + this.over_link_center = null; + break; + } + } + } + this.selected_group = this.graph.getGroupOnPos(a.canvasX, a.canvasY); + this.selected_group_resizing = !1; + this.selected_group && !this.read_only && (a.ctrlKey && (this.dragging_rectangle = null), 10 > D([a.canvasX, a.canvasY], [this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1]]) * this.ds.scale ? this.selected_group_resizing = !0 : this.selected_group.recomputeInsideNodes()); + n && !this.read_only && this.allow_searchbox && this.showSearchBox(a); + c = !0; + } + !f && c && this.allow_dragcanvas && (this.dragging_canvas = !0); + } else { + 2 != a.which && 3 == a.which && (this.read_only || this.processContextMenu(d, a)); + } + this.last_mouse[0] = a.localX; + this.last_mouse[1] = a.localY; + this.last_mouseclick = e.getTime(); + this.last_mouse_dragging = !0; + this.graph.change(); + (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); + a.stopPropagation(); + if (this.onMouseDown) { + this.onMouseDown(a); + } + return !1; + } + } + }; + g.prototype.processMouseMove = function(a) { + this.autoresize && this.resize(); + if (this.graph) { + g.active_canvas = this; + this.adjustMouseEvent(a); + var b = [a.localX, a.localY], d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; + this.last_mouse = b; + this.canvas_mouse[0] = a.canvasX; + this.canvas_mouse[1] = a.canvasY; + a.dragging = this.last_mouse_dragging; + this.node_widget && (this.processNodeWidgets(this.node_widget[0], this.canvas_mouse, a, this.node_widget[1]), this.dirty_canvas = !0); + if (this.dragging_rectangle) { + this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; + } else { + if (this.selected_group && !this.read_only) { + this.selected_group_resizing ? this.selected_group.size = [a.canvasX - this.selected_group.pos[0], a.canvasY - this.selected_group.pos[1]] : (this.selected_group.move(d[0] / this.ds.scale, d[1] / this.ds.scale, a.ctrlKey), this.selected_group._nodes.length && (this.dirty_canvas = !0)), this.dirty_bgcanvas = !0; + } else { + if (this.dragging_canvas) { + this.ds.offset[0] += d[0] / this.ds.scale, this.ds.offset[1] += d[1] / this.ds.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; + } else { + if (this.allow_interaction && !this.read_only) { + this.connecting_node && (this.dirty_canvas = !0); + var f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + b = 0; + for (var n = this.graph._nodes.length; b < n; ++b) { + if (this.graph._nodes[b].mouseOver && f != this.graph._nodes[b]) { + this.graph._nodes[b].mouseOver = !1; + if (this.node_over && this.node_over.onMouseLeave) { + this.node_over.onMouseLeave(a); + } + this.node_over = null; + this.dirty_canvas = !0; + } + } + if (f) { + if (!f.mouseOver && (f.mouseOver = !0, this.node_over = f, this.dirty_canvas = !0, f.onMouseEnter)) { + f.onMouseEnter(a); + } + if (f.onMouseMove) { + f.onMouseMove(a, [a.canvasX - f.pos[0], a.canvasY - f.pos[1]], this); + } + if (this.connecting_node && (n = this._highlight_input || [0, 0], !this.isOverNodeBox(f, a.canvasX, a.canvasY))) { + var c = this.isOverNodeInput(f, a.canvasX, a.canvasY, n); + -1 != c && f.inputs[c] ? e.isValidConnection(this.connecting_output.type, f.inputs[c].type) && (this._highlight_input = n) : this._highlight_input = null; + } + this.canvas && (B(a.canvasX, a.canvasY, f.pos[0] + f.size[0] - 5, f.pos[1] + f.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = "crosshair"); + } else { + n = null; + for (b = 0; b < this.visible_links.length; ++b) { + c = this.visible_links[b]; + var l = c._pos; + if (!(!l || a.canvasX < l[0] - 4 || a.canvasX > l[0] + 4 || a.canvasY < l[1] - 4 || a.canvasY > l[1] + 4)) { + n = c; + break; + } + } + n != this.over_link_center && (this.over_link_center = n, this.dirty_canvas = !0); + this.canvas && (this.canvas.style.cursor = ""); + } + if (this.node_capturing_input && this.node_capturing_input != f && this.node_capturing_input.onMouseMove) { + this.node_capturing_input.onMouseMove(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]], this); + } + if (this.node_dragged && !this.live_mode) { + for (b in this.selected_nodes) { + f = this.selected_nodes[b], f.pos[0] += d[0] / this.ds.scale, f.pos[1] += d[1] / this.ds.scale; + } + this.dirty_bgcanvas = this.dirty_canvas = !0; + } + this.resizing_node && !this.live_mode && (this.resizing_node.size[0] = a.canvasX - this.resizing_node.pos[0], this.resizing_node.size[1] = a.canvasY - this.resizing_node.pos[1], d = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0) * e.NODE_SLOT_HEIGHT + (this.resizing_node.widgets ? this.resizing_node.widgets.length : 0) * (e.NODE_WIDGET_HEIGHT + 4) + 4, this.resizing_node.size[1] < d && (this.resizing_node.size[1] = + d), this.resizing_node.size[0] < e.NODE_MIN_WIDTH && (this.resizing_node.size[0] = e.NODE_MIN_WIDTH), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); + } + } + } + } + a.preventDefault(); + return !1; + } + }; + g.prototype.processMouseUp = function(a) { + if (this.graph) { + var b = this.getCanvasWindow().document; + g.active_canvas = this; + b.removeEventListener("mousemove", this._mousemove_callback, !0); + this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); + b.removeEventListener("mouseup", this._mouseup_callback, !0); + this.adjustMouseEvent(a); + b = e.getTime(); + a.click_time = b - this.last_mouseclick; + this.last_mouse_dragging = !1; + if (1 == a.which) { + if (this.node_widget = null, this.selected_group && (this.selected_group.move(this.selected_group.pos[0] - Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] - Math.round(this.selected_group.pos[1]), a.ctrlKey), this.selected_group.pos[0] = Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] = Math.round(this.selected_group.pos[1]), this.selected_group._nodes.length && (this.dirty_canvas = !0), this.selected_group = null), this.selected_group_resizing = !1, + this.dragging_rectangle) { + if (this.graph) { + b = this.graph._nodes; + var d = new Float32Array(4); + this.deselectAllNodes(); + var f = Math.abs(this.dragging_rectangle[2]), n = Math.abs(this.dragging_rectangle[3]), c = 0 > this.dragging_rectangle[3] ? this.dragging_rectangle[1] - n : this.dragging_rectangle[1]; + this.dragging_rectangle[0] = 0 > this.dragging_rectangle[2] ? this.dragging_rectangle[0] - f : this.dragging_rectangle[0]; + this.dragging_rectangle[1] = c; + this.dragging_rectangle[2] = f; + this.dragging_rectangle[3] = n; + n = []; + for (c = 0; c < b.length; ++c) { + f = b[c], f.getBounding(d), x(this.dragging_rectangle, d) && n.push(f); + } + n.length && this.selectNodes(n); + } + this.dragging_rectangle = null; + } else { + if (this.connecting_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0; + if (f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { + this.connecting_output.type == e.EVENT && this.isOverNodeBox(f, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, f, e.EVENT) : (b = this.isOverNodeInput(f, a.canvasX, a.canvasY), -1 != b ? this.connecting_node.connect(this.connecting_slot, f, b) : (b = f.getInputInfo(0), this.connecting_output.type == e.EVENT ? this.connecting_node.connect(this.connecting_slot, f, e.EVENT) : b && !b.link && e.isValidConnection(b.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, + f, 0))); + } + this.connecting_node = this.connecting_pos = this.connecting_output = null; + this.connecting_slot = -1; + } else { + if (this.resizing_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null; + } else { + if (this.node_dragged) { + (f = this.node_dragged) && 300 > a.click_time && B(a.canvasX, a.canvasY, f.pos[0], f.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT) && f.collapse(); + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]); + this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]); + this.graph.config.align_to_grid && this.node_dragged.alignToGrid(); + if (this.onNodeMoved) { + this.onNodeMoved(this.node_dragged); + } + this.node_dragged = null; + } else { + f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + !f && 300 > a.click_time && this.deselectAllNodes(); + this.dirty_canvas = !0; + this.dragging_canvas = !1; + if (this.node_over && this.node_over.onMouseUp) { + this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]], this); + } + if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { + this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); + } + } + } + } + } + } else { + 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); + } + this.graph.change(); + a.stopPropagation(); + a.preventDefault(); + return !1; + } + }; + g.prototype.processMouseWheel = function(a) { + if (this.graph && this.allow_dragcanvas) { + var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; + this.adjustMouseEvent(a); + var d = this.ds.scale; + 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1); + this.ds.changeScale(d, [a.localX, a.localY]); + this.graph.change(); + a.preventDefault(); + return !1; + } + }; + g.prototype.isOverNodeBox = function(a, b, d) { + var f = e.NODE_TITLE_HEIGHT; + return B(b, d, a.pos[0] + 2, a.pos[1] + 2 - f, f - 4, f - 4) ? !0 : !1; + }; + g.prototype.isOverNodeInput = function(a, b, d, e) { + if (a.inputs) { + for (var f = 0, c = a.inputs.length; f < c; ++f) { + var q = a.getConnectionPos(!0, f); + if (a.horizontal ? B(b, d, q[0] - 5, q[1] - 10, 10, 20) : B(b, d, q[0] - 10, q[1] - 5, 40, 10)) { + return e && (e[0] = q[0], e[1] = q[1]), f; + } + } + } + return -1; + }; + g.prototype.processKey = function(a) { + if (this.graph) { + var b = !1; + if ("input" != a.target.localName) { + if ("keydown" == a.type) { + if (32 == a.keyCode && (b = this.dragging_canvas = !0), 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0), "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0), "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(), 46 != a.keyCode && 8 != a.keyCode || "input" == a.target.localName || "textarea" == a.target.localName || (this.deleteSelectedNodes(), b = !0), this.selected_nodes) { + for (var d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyDown) { + this.selected_nodes[d].onKeyDown(a); + } + } + } + } else { + if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { + for (d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyUp) { + this.selected_nodes[d].onKeyUp(a); + } + } + } + } + this.graph.change(); + if (b) { + return a.preventDefault(), a.stopImmediatePropagation(), !1; + } + } + } + }; + g.prototype.copyToClipboard = function() { + var a = {nodes:[], links:[]}, b = 0, d = [], e; + for (e in this.selected_nodes) { + var f = this.selected_nodes[e]; + f._relative_id = b; + d.push(f); + b += 1; + } + for (e = 0; e < d.length; ++e) { + if (f = d[e], b = f.clone()) { + if (a.nodes.push(b.serialize()), f.inputs && f.inputs.length) { + for (b = 0; b < f.inputs.length; ++b) { + var c = f.inputs[b]; + if (c && null != c.link && (c = this.graph.links[c.link])) { + var g = this.graph.getNodeById(c.origin_id); + g && this.selected_nodes[g.id] && a.links.push([g._relative_id, c.origin_slot, f._relative_id, c.target_slot]); + } + } + } + } else { + console.warn("node type not found: " + f.type); + } + } + localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); + }; + g.prototype.pasteFromClipboard = function() { + var a = localStorage.getItem("litegrapheditor_clipboard"); + if (a) { + a = JSON.parse(a); + for (var b = [], d = 0; d < a.nodes.length; ++d) { + var f = a.nodes[d], c = e.createNode(f.type); + c && (c.configure(f), c.pos[0] += 5, c.pos[1] += 5, this.graph.add(c), b.push(c)); + } + for (d = 0; d < a.links.length; ++d) { + f = a.links[d]; + c = b[f[0]]; + var g = b[f[2]]; + c && g ? c.connect(f[1], g, f[3]) : console.warn("Warning, nodes missing on pasting"); + } + this.selectNodes(b); + } + }; + g.prototype.processDrop = function(a) { + a.preventDefault(); + this.adjustMouseEvent(a); + var b = [a.canvasX, a.canvasY], d = this.graph.getNodeOnPos(b[0], b[1]); + if (d) { + if ((d.onDropFile || d.onDropData) && (b = a.dataTransfer.files) && b.length) { + for (var e = 0; e < b.length; e++) { + var f = a.dataTransfer.files[0], c = f.name; + g.getFileExtension(c); + if (d.onDropFile) { + d.onDropFile(f); + } + if (d.onDropData) { + var l = new FileReader; + l.onload = function(a) { + d.onDropData(a.target.result, c, f); + }; + var p = f.type.split("/")[0]; + "text" == p || "" == p ? l.readAsText(f) : "image" == p ? l.readAsDataURL(f) : l.readAsArrayBuffer(f); + } + } + } + return d.onDropItem && d.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; + } + b = null; + this.onDropItem && (b = this.onDropItem(event)); + b || this.checkDropItem(a); + }; + g.prototype.checkDropItem = function(a) { + if (a.dataTransfer.files.length) { + var b = a.dataTransfer.files[0], d = g.getFileExtension(b.name).toLowerCase(); + if (d = e.node_types_by_file_extension[d]) { + if (d = e.createNode(d.type), d.pos = [a.canvasX, a.canvasY], this.graph.add(d), d.onDropFile) { + d.onDropFile(b); + } + } + } + }; + g.prototype.processNodeDblClicked = function(a) { + if (this.onShowNodePanel) { + this.onShowNodePanel(a); + } + if (this.onNodeDblClicked) { + this.onNodeDblClicked(a); + } + this.setDirty(!0); + }; + g.prototype.processNodeSelected = function(a, b) { + this.selectNode(a, b && b.shiftKey); + if (this.onNodeSelected) { + this.onNodeSelected(a); + } + }; + g.prototype.selectNode = function(a, b) { + null == a ? this.deselectAllNodes() : this.selectNodes([a], b); + }; + g.prototype.selectNodes = function(a, b) { + b || this.deselectAllNodes(); + a = a || this.graph._nodes; + for (b = 0; b < a.length; ++b) { + var d = a[b]; + if (!d.is_selected) { + if (!d.is_selected && d.onSelected) { + d.onSelected(); + } + d.is_selected = !0; + this.selected_nodes[d.id] = d; + if (d.inputs) { + for (var e = 0; e < d.inputs.length; ++e) { + this.highlighted_links[d.inputs[e].link] = !0; + } + } + if (d.outputs) { + for (e = 0; e < d.outputs.length; ++e) { + var f = d.outputs[e]; + if (f.links) { + for (var c = 0; c < f.links.length; ++c) { + this.highlighted_links[f.links[c]] = !0; + } + } + } + } + } + } + if (this.onSelectionChange) { + this.onSelectionChange(this.selected_nodes); + } + this.setDirty(!0); + }; + g.prototype.deselectNode = function(a) { + if (a.is_selected) { + if (a.onDeselected) { + a.onDeselected(); + } + a.is_selected = !1; + if (this.onNodeDeselected) { + this.onNodeDeselected(a); + } + if (a.inputs) { + for (var b = 0; b < a.inputs.length; ++b) { + delete this.highlighted_links[a.inputs[b].link]; + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; ++b) { + var d = a.outputs[b]; + if (d.links) { + for (var e = 0; e < d.links.length; ++e) { + delete this.highlighted_links[d.links[e]]; + } + } + } + } + } + }; + g.prototype.deselectAllNodes = function() { + if (this.graph) { + for (var a = this.graph._nodes, b = 0, d = a.length; b < d; ++b) { + var e = a[b]; + if (e.is_selected) { + if (e.onDeselected) { + e.onDeselected(); + } + e.is_selected = !1; + if (this.onNodeDeselected) { + this.onNodeDeselected(e); + } + } + } + this.selected_nodes = {}; + this.current_node = null; + this.highlighted_links = {}; + if (this.onSelectionChange) { + this.onSelectionChange(this.selected_nodes); + } + this.setDirty(!0); + } + }; + g.prototype.deleteSelectedNodes = function() { + for (var a in this.selected_nodes) { + var b = this.selected_nodes[a]; + if (b.inputs && b.inputs.length && b.outputs && b.outputs.length && e.isValidConnection(b.inputs[0].type, b.outputs[0].type) && b.inputs[0].link && b.outputs[0].links && b.outputs[0].links.length) { + var d = b.graph.links[b.inputs[0].link], f = b.graph.links[b.outputs[0].links[0]], c = b.getInputNode(0), g = b.getOutputNodes(0)[0]; + c && g && c.connect(d.origin_slot, g, f.target_slot); + } + this.graph.remove(b); + if (this.onNodeDeselected) { + this.onNodeDeselected(b); + } + } + this.selected_nodes = {}; + this.current_node = null; + this.highlighted_links = {}; + this.setDirty(!0); + }; + g.prototype.centerOnNode = function(a) { + this.ds.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.ds.scale; + this.ds.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.ds.scale; + this.setDirty(!0, !0); + }; + g.prototype.adjustMouseEvent = function(a) { + if (this.canvas) { + var b = this.canvas.getBoundingClientRect(); + a.localX = a.clientX - b.left; + a.localY = a.clientY - b.top; + } else { + a.localX = a.clientX, a.localY = a.clientY; + } + a.deltaX = a.localX - this.last_mouse_position[0]; + a.deltaY = a.localY - this.last_mouse_position[1]; + this.last_mouse_position[0] = a.localX; + this.last_mouse_position[1] = a.localY; + a.canvasX = a.localX / this.ds.scale - this.ds.offset[0]; + a.canvasY = a.localY / this.ds.scale - this.ds.offset[1]; + }; + g.prototype.setZoom = function(a, b) { + this.ds.changeScale(a, b); + this.dirty_bgcanvas = this.dirty_canvas = !0; + }; + g.prototype.convertOffsetToCanvas = function(a, b) { + return this.ds.convertOffsetToCanvas(a, b); + }; + g.prototype.convertCanvasToOffset = function(a, b) { + return this.ds.convertCanvasToOffset(a, b); + }; + g.prototype.convertEventToCanvasOffset = function(a) { + var b = this.canvas.getBoundingClientRect(); + return this.convertCanvasToOffset([a.clientX - b.left, a.clientY - b.top]); + }; + g.prototype.bringToFront = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); + }; + g.prototype.sendToBack = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); + }; + var y = new Float32Array(4); + g.prototype.computeVisibleNodes = function(a, b) { + b = b || []; + b.length = 0; + a = a || this.graph._nodes; + for (var d = 0, e = a.length; d < e; ++d) { + var f = a[d]; + (!this.live_mode || f.onDrawBackground || f.onDrawForeground) && x(this.visible_area, f.getBounding(y)) && b.push(f); + } + return b; + }; + g.prototype.draw = function(a, b) { + if (this.canvas) { + var d = e.getTime(); + this.render_time = 0.001 * (d - this.last_draw_time); + this.last_draw_time = d; + this.graph && this.ds.computeVisibleArea(); + (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); + (this.dirty_canvas || a) && this.drawFrontCanvas(); + this.fps = this.render_time ? 1.0 / this.render_time : 0; + this.frame += 1; + } + }; + g.prototype.drawFrontCanvas = function() { + this.dirty_canvas = !1; + this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); + var a = this.ctx; + if (a) { + a.start2D && a.start2D(); + var b = this.canvas; + a.restore(); + a.setTransform(1, 0, 0, 1, 0, 0); + this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); + this.clear_background && a.clearRect(0, 0, b.width, b.height); + this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); + if (this.onRender) { + this.onRender(b, a); + } + this.show_info && this.renderInfo(a); + if (this.graph) { + a.save(); + this.ds.toCanvasContext(a); + b = this.computeVisibleNodes(null, this.visible_nodes); + for (var d = 0; d < b.length; ++d) { + var f = b[d]; + a.save(); + a.translate(f.pos[0], f.pos[1]); + this.drawNode(f, a); + a.restore(); + } + this.render_execution_order && this.drawExecutionOrder(a); + this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); + if (null != this.connecting_pos) { + a.lineWidth = this.connections_width; + switch(this.connecting_output.type) { + case e.EVENT: + b = e.EVENT_LINK_COLOR; + break; + default: + b = e.CONNECTING_LINK_COLOR; + } + this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b, this.connecting_output.dir || (this.connecting_node.horizontal ? e.DOWN : e.RIGHT), e.CENTER); + a.beginPath(); + this.connecting_output.type === e.EVENT || this.connecting_output.shape === e.BOX_SHAPE ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); + a.fill(); + a.fillStyle = "#ffcc00"; + this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); + } + this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); + if (this.over_link_center && this.render_link_tooltip) { + this.drawLinkTooltip(a, this.over_link_center); + } else { + if (this.onDrawLinkTooltip) { + this.onDrawLinkTooltip(a, null); + } + } + if (this.onDrawForeground) { + this.onDrawForeground(a, this.visible_rect); + } + a.restore(); + } + if (this.onDrawOverlay) { + this.onDrawOverlay(a); + } + this.dirty_area && a.restore(); + a.finish2D && a.finish2D(); + } + }; + g.prototype.renderInfo = function(a, b, d) { + b = b || 0; + d = d || 0; + a.save(); + a.translate(b, d); + a.font = "10px Arial"; + a.fillStyle = "#888"; + this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 39), a.fillText("V: " + this.graph._version, 5, 52), a.fillText("FPS:" + this.fps.toFixed(2), 5, 65)) : a.fillText("No graph selected", 5, 13); + a.restore(); + }; + g.prototype.drawBackCanvas = function() { + var a = this.bgcanvas; + if (a.width != this.canvas.width || a.height != this.canvas.height) { + a.width = this.canvas.width, a.height = this.canvas.height; + } + this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); + var b = this.bgctx; + b.start && b.start(); + this.clear_background && b.clearRect(0, 0, a.width, a.height); + if (this._graph_stack && this._graph_stack.length) { + b.save(); + var d = this.graph._subgraph_node; + b.strokeStyle = d.bgcolor; + b.lineWidth = 10; + b.strokeRect(1, 1, a.width - 2, a.height - 2); + b.lineWidth = 1; + b.font = "40px Arial"; + b.textAlign = "center"; + b.fillStyle = d.bgcolor || "#AAA"; + for (var e = "", f = 1; f < this._graph_stack.length; ++f) { + e += this._graph_stack[f]._subgraph_node.getTitle() + " >> "; + } + b.fillText(e + d.getTitle(), 0.5 * a.width, 40); + b.restore(); + } + d = !1; + this.onRenderBackground && (d = this.onRenderBackground(a, b)); + b.restore(); + b.setTransform(1, 0, 0, 1, 0, 0); + this.visible_links.length = 0; + if (this.graph) { + b.save(); + this.ds.toCanvasContext(b); + if (this.background_image && 0.5 < this.ds.scale && !d) { + b.globalAlpha = this.zoom_modify_alpha ? (1.0 - 0.5 / this.ds.scale) * this.editor_alpha : this.editor_alpha; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; + if (!this._bg_img || this._bg_img.name != this.background_image) { + this._bg_img = new Image; + this._bg_img.name = this.background_image; + this._bg_img.src = this.background_image; + var c = this; + this._bg_img.onload = function() { + c.draw(!0, !0); + }; + } + d = null; + null == this._pattern && 0 < this._bg_img.width ? (d = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = d) : d = this._pattern; + d && (b.fillStyle = d, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); + b.globalAlpha = 1.0; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; + } + this.graph._groups.length && !this.live_mode && this.drawGroups(a, b); + if (this.onDrawBackground) { + this.onDrawBackground(b, this.visible_area); + } + this.onBackgroundRender && (console.error("WARNING! onBackgroundRender deprecated, now is named onDrawBackground "), this.onBackgroundRender = null); + this.render_canvas_border && (b.strokeStyle = "#235", b.strokeRect(0, 0, a.width, a.height)); + this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; + this.live_mode || this.drawConnections(b); + b.shadowColor = "rgba(0,0,0,0)"; + b.restore(); + } + b.finish && b.finish(); + this.dirty_bgcanvas = !1; + this.dirty_canvas = !0; + }; + var w = new Float32Array(2); + g.prototype.drawNode = function(a, b) { + this.current_node = a; + var d = a.color || a.constructor.color || e.NODE_DEFAULT_COLOR, f = a.bgcolor || a.constructor.bgcolor || e.NODE_DEFAULT_BGCOLOR, c = 0.6 > this.ds.scale; + if (this.live_mode) { + if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { + a.onDrawForeground(b, this, this.canvas); + } + } else { + var g = this.editor_alpha; + b.globalAlpha = g; + this.render_shadows && !c ? (b.shadowColor = e.DEFAULT_SHADOW_COLOR, b.shadowOffsetX = 2 * this.ds.scale, b.shadowOffsetY = 2 * this.ds.scale, b.shadowBlur = 3 * this.ds.scale) : b.shadowColor = "transparent"; + if (!a.flags.collapsed || !a.onDrawCollapsed || 1 != a.onDrawCollapsed(b, this)) { + var l = a._shape || e.BOX_SHAPE; + w.set(a.size); + var p = a.horizontal; + if (a.flags.collapsed) { + b.font = this.inner_text_font; + var m = a.getTitle ? a.getTitle() : a.title; + null != m && (a._collapsed_width = Math.min(a.size[0], b.measureText(m).width + 2 * e.NODE_TITLE_HEIGHT), w[0] = a._collapsed_width, w[1] = 0); + } + a.clip_area && (b.save(), b.beginPath(), l == e.BOX_SHAPE ? b.rect(0, 0, w[0], w[1]) : l == e.ROUND_SHAPE ? b.roundRect(0, 0, w[0], w[1], 10) : l == e.CIRCLE_SHAPE && b.arc(0.5 * w[0], 0.5 * w[1], 0.5 * w[0], 0, 2 * Math.PI), b.clip()); + a.has_errors && (f = "red"); + this.drawNodeShape(a, b, w, d, f, a.is_selected, a.mouseOver); + b.shadowColor = "transparent"; + if (a.onDrawForeground) { + a.onDrawForeground(b, this, this.canvas); + } + b.textAlign = p ? "center" : "left"; + b.font = this.inner_text_font; + f = !c; + l = this.connecting_output; + b.lineWidth = 1; + m = 0; + var h = new Float32Array(2); + if (!a.flags.collapsed) { + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + var u = a.inputs[d]; + b.globalAlpha = g; + this.connecting_node && !e.isValidConnection(u.type, l.type) && (b.globalAlpha = 0.4 * g); + b.fillStyle = null != u.link ? u.color_on || this.default_connection_color.input_on : u.color_off || this.default_connection_color.input_off; + var C = a.getConnectionPos(!0, d, h); + C[0] -= a.pos[0]; + C[1] -= a.pos[1]; + m < C[1] + 0.5 * e.NODE_SLOT_HEIGHT && (m = C[1] + 0.5 * e.NODE_SLOT_HEIGHT); + b.beginPath(); + u.type === e.EVENT || u.shape === e.BOX_SHAPE ? p ? b.rect(C[0] - 5 + 0.5, C[1] - 8 + 0.5, 10, 14) : b.rect(C[0] - 6 + 0.5, C[1] - 5 + 0.5, 14, 10) : u.shape === e.ARROW_SHAPE ? (b.moveTo(C[0] + 8, C[1] + 0.5), b.lineTo(C[0] - 4, C[1] + 6 + 0.5), b.lineTo(C[0] - 4, C[1] - 6 + 0.5), b.closePath()) : c ? b.rect(C[0] - 4, C[1] - 4, 8, 8) : b.arc(C[0], C[1], 4, 0, 2 * Math.PI); + b.fill(); + if (f) { + var r = null != u.label ? u.label : u.name; + r && (b.fillStyle = e.NODE_TEXT_COLOR, p || u.dir == e.UP ? b.fillText(r, C[0], C[1] - 10) : b.fillText(r, C[0] + 10, C[1] + 5)); + } + } + } + this.connecting_node && (b.globalAlpha = 0.4 * g); + b.textAlign = p ? "center" : "right"; + b.strokeStyle = "black"; + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + if (u = a.outputs[d], C = a.getConnectionPos(!1, d, h), C[0] -= a.pos[0], C[1] -= a.pos[1], m < C[1] + 0.5 * e.NODE_SLOT_HEIGHT && (m = C[1] + 0.5 * e.NODE_SLOT_HEIGHT), b.fillStyle = u.links && u.links.length ? u.color_on || this.default_connection_color.output_on : u.color_off || this.default_connection_color.output_off, b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? p ? b.rect(C[0] - 5 + 0.5, C[1] - 8 + 0.5, 10, 14) : b.rect(C[0] - 6 + 0.5, C[1] - 5 + 0.5, 14, 10) : + u.shape === e.ARROW_SHAPE ? (b.moveTo(C[0] + 8, C[1] + 0.5), b.lineTo(C[0] - 4, C[1] + 6 + 0.5), b.lineTo(C[0] - 4, C[1] - 6 + 0.5), b.closePath()) : c ? b.rect(C[0] - 4, C[1] - 4, 8, 8) : b.arc(C[0], C[1], 4, 0, 2 * Math.PI), b.fill(), c || b.stroke(), f && (r = null != u.label ? u.label : u.name)) { + b.fillStyle = e.NODE_TEXT_COLOR, p || u.dir == e.DOWN ? b.fillText(r, C[0], C[1] - 8) : b.fillText(r, C[0] - 10, C[1] + 5); + } + } + } + b.textAlign = "left"; + b.globalAlpha = 1; + if (a.widgets) { + u = m; + if (p || a.widgets_up) { + u = 2; + } + null != a.widgets_start_y && (u = a.widgets_start_y); + this.drawNodeWidgets(a, u, b, this.node_widget && this.node_widget[0] == a ? this.node_widget[1] : null); + } + } else { + if (this.render_collapsed_slots) { + c = g = null; + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + if (u = a.inputs[d], null != u.link) { + g = u; + break; + } + } + } + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + u = a.outputs[d], u.links && u.links.length && (c = u); + } + } + g && (g = 0, d = -0.5 * e.NODE_TITLE_HEIGHT, p && (g = 0.5 * a._collapsed_width, d = -e.NODE_TITLE_HEIGHT), b.fillStyle = "#686", b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? b.rect(g - 7 + 0.5, d - 4, 14, 8) : u.shape === e.ARROW_SHAPE ? (b.moveTo(g + 8, d), b.lineTo(g + -4, d - 4), b.lineTo(g + -4, d + 4), b.closePath()) : b.arc(g, d, 4, 0, 2 * Math.PI), b.fill()); + c && (g = a._collapsed_width, d = -0.5 * e.NODE_TITLE_HEIGHT, p && (g = 0.5 * a._collapsed_width, d = 0), b.fillStyle = "#686", b.strokeStyle = "black", b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? b.rect(g - 7 + 0.5, d - 4, 14, 8) : u.shape === e.ARROW_SHAPE ? (b.moveTo(g + 6, d), b.lineTo(g - 6, d - 4), b.lineTo(g - 6, d + 4), b.closePath()) : b.arc(g, d, 4, 0, 2 * Math.PI), b.fill()); + } + } + a.clip_area && b.restore(); + b.globalAlpha = 1.0; + } + } + }; + g.prototype.drawLinkTooltip = function(a, b) { + var d = b._pos; + a.fillStyle = "black"; + a.beginPath(); + a.arc(d[0], d[1], 3, 0, 2 * Math.PI); + a.fill(); + if (null != b.data && (!this.onDrawLinkTooltip || 1 != this.onDrawLinkTooltip(a, b, this)) && (b = b.data, b = b.constructor === Number ? b.toFixed(2) : b.constructor === String ? '"' + b + '"' : b.constructor === Boolean ? String(b) : b.toToolTip ? b.toToolTip() : "[" + b.constructor.name + "]", null != b)) { + a.font = "14px Courier New"; + var e = a.measureText(b).width + 20; + a.shadowColor = "black"; + a.shadowOffsetX = 2; + a.shadowOffsetY = 2; + a.shadowBlur = 3; + a.fillStyle = "#454"; + a.beginPath(); + a.roundRect(d[0] - 0.5 * e, d[1] - 15 - 24, e, 24, 3, 3); + a.moveTo(d[0] - 10, d[1] - 15); + a.lineTo(d[0] + 10, d[1] - 15); + a.lineTo(d[0], d[1] - 5); + a.fill(); + a.shadowColor = "transparent"; + a.textAlign = "center"; + a.fillStyle = "#CEC"; + a.fillText(b, d[0], d[1] - 15 - 24 * 0.3); + } + }; + var z = new Float32Array(4); + g.prototype.drawNodeShape = function(a, b, d, f, c, l, p) { + b.strokeStyle = f; + b.fillStyle = c; + c = e.NODE_TITLE_HEIGHT; + var n = 0.5 > this.ds.scale, q = a._shape || a.constructor.shape || e.ROUND_SHAPE, m = a.constructor.title_mode, h = !0; + m == e.TRANSPARENT_TITLE ? h = !1 : m == e.AUTOHIDE_TITLE && p && (h = !0); + z[0] = 0; + z[1] = h ? -c : 0; + z[2] = d[0] + 1; + z[3] = h ? d[1] + c : d[1]; + p = b.globalAlpha; + b.beginPath(); + q == e.BOX_SHAPE || n ? b.fillRect(z[0], z[1], z[2], z[3]) : q == e.ROUND_SHAPE || q == e.CARD_SHAPE ? b.roundRect(z[0], z[1], z[2], z[3], this.round_radius, q == e.CARD_SHAPE ? 0 : this.round_radius) : q == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI); + b.fill(); + a.flags.collapsed || (b.shadowColor = "transparent", b.fillStyle = "rgba(0,0,0,0.2)", b.fillRect(0, -1, z[2], 2)); + b.shadowColor = "transparent"; + if (a.onDrawBackground) { + a.onDrawBackground(b, this, this.canvas); + } + if (h || m == e.TRANSPARENT_TITLE) { + if (a.onDrawTitleBar) { + a.onDrawTitleBar(b, c, d, this.ds.scale, f); + } else { + if (m != e.TRANSPARENT_TITLE && (a.constructor.title_color || this.render_title_colored)) { + h = a.constructor.title_color || f; + a.flags.collapsed && (b.shadowColor = e.DEFAULT_SHADOW_COLOR); + if (this.use_gradients) { + var G = g.gradients[h]; + G || (G = g.gradients[h] = b.createLinearGradient(0, 0, 400, 0), G.addColorStop(0, h), G.addColorStop(1, "#000")); + b.fillStyle = G; + } else { + b.fillStyle = h; + } + b.beginPath(); + q == e.BOX_SHAPE || n ? b.rect(0, -c, d[0] + 1, c) : (q == e.ROUND_SHAPE || q == e.CARD_SHAPE) && b.roundRect(0, -c, d[0] + 1, c, this.round_radius, a.flags.collapsed ? this.round_radius : 0); + b.fill(); + b.shadowColor = "transparent"; + } + } + if (a.onDrawTitleBox) { + a.onDrawTitleBox(b, c, d, this.ds.scale); + } else { + q == e.ROUND_SHAPE || q == e.CIRCLE_SHAPE || q == e.CARD_SHAPE ? (n && (b.fillStyle = "black", b.beginPath(), b.arc(0.5 * c, -0.5 * c, 6, 0, 2 * Math.PI), b.fill()), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, n ? b.fillRect(0.5 * c - 5, -0.5 * c - 5, 10, 10) : (b.beginPath(), b.arc(0.5 * c, -0.5 * c, 5, 0, 2 * Math.PI), b.fill())) : (n && (b.fillStyle = "black", b.fillRect(0.5 * (c - 10) - 1, -0.5 * (c + 10) - 1, 12, 12)), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.fillRect(0.5 * + (c - 10), -0.5 * (c + 10), 10, 10)); + } + b.globalAlpha = p; + if (a.onDrawTitleText) { + a.onDrawTitleText(b, c, d, this.ds.scale, this.title_text_font, l); + } + !n && (b.font = this.title_text_font, n = a.getTitle()) && (b.fillStyle = l ? "white" : a.constructor.title_text_color || this.node_title_color, a.flags.collapsed ? (b.textAlign = "center", p = b.measureText(n), b.fillText(n, c + 0.5 * p.width, e.NODE_TITLE_TEXT_Y - c), b.textAlign = "left") : (b.textAlign = "left", b.fillText(n, c, e.NODE_TITLE_TEXT_Y - c))); + if (a.onDrawTitle) { + a.onDrawTitle(b); + } + } + if (l) { + if (a.onBounding) { + a.onBounding(z); + } + m == e.TRANSPARENT_TITLE && (z[1] -= c, z[3] += c); + b.lineWidth = 1; + b.globalAlpha = 0.8; + b.beginPath(); + q == e.BOX_SHAPE ? b.rect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3]) : q == e.ROUND_SHAPE || q == e.CARD_SHAPE && a.flags.collapsed ? b.roundRect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3], 2 * this.round_radius) : q == e.CARD_SHAPE ? b.roundRect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3], 2 * this.round_radius, 2) : q == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0] + 6, 0, 2 * Math.PI); + b.strokeStyle = "#FFF"; + b.stroke(); + b.strokeStyle = f; + b.globalAlpha = 1; + } + }; + var l = new Float32Array(4), p = new Float32Array(4), r = new Float32Array(2), f = new Float32Array(2); + g.prototype.drawConnections = function(a) { + var b = e.getTime(), d = this.visible_area; + l[0] = d[0] - 20; + l[1] = d[1] - 20; + l[2] = d[2] + 40; + l[3] = d[3] + 40; + a.lineWidth = this.connections_width; + a.fillStyle = "#AAA"; + a.strokeStyle = "#AAA"; + a.globalAlpha = this.editor_alpha; + d = this.graph._nodes; + for (var c = 0, n = d.length; c < n; ++c) { + var g = d[c]; + if (g.inputs && g.inputs.length) { + for (var m = 0; m < g.inputs.length; ++m) { + var h = g.inputs[m]; + if (h && null != h.link && (h = this.graph.links[h.link])) { + var t = this.graph.getNodeById(h.origin_id); + if (null != t) { + var k = h.origin_slot; + var u = -1 == k ? [t.pos[0] + 10, t.pos[1] + 10] : t.getConnectionPos(!1, k, r); + var C = g.getConnectionPos(!0, m, f); + p[0] = u[0]; + p[1] = u[1]; + p[2] = C[0] - u[0]; + p[3] = C[1] - u[1]; + 0 > p[2] && (p[0] += p[2], p[2] = Math.abs(p[2])); + 0 > p[3] && (p[1] += p[3], p[3] = Math.abs(p[3])); + if (x(p, l)) { + var y = t.outputs[k]; + k = g.inputs[m]; + if (y && k && (t = y.dir || (t.horizontal ? e.DOWN : e.RIGHT), k = k.dir || (g.horizontal ? e.UP : e.LEFT), this.renderLink(a, u, C, h, !1, 0, null, t, k), h && h._last_time && 1000 > b - h._last_time)) { + y = 2.0 - 0.002 * (b - h._last_time); + var w = a.globalAlpha; + a.globalAlpha = w * y; + this.renderLink(a, u, C, h, !0, y, "white", t, k); + a.globalAlpha = w; + } + } + } + } + } + } + } + a.globalAlpha = 1; + }; + g.prototype.renderLink = function(a, b, d, f, c, l, p, h, m, r) { + f && this.visible_links.push(f); + !p && f && (p = f.color || g.link_type_colors[f.type]); + p || (p = this.default_link_color); + null != f && this.highlighted_links[f.id] && (p = "#FFF"); + h = h || e.RIGHT; + m = m || e.LEFT; + var n = D(b, d); + this.render_connections_border && 0.6 < this.ds.scale && (a.lineWidth = this.connections_width + 4); + a.lineJoin = "round"; + r = r || 1; + 1 < r && (a.lineWidth = 0.5); + a.beginPath(); + for (var q = 0; q < r; q += 1) { + var G = 5 * (q - 0.5 * (r - 1)); + if (this.links_render_mode == e.SPLINE_LINK) { + a.moveTo(b[0], b[1] + G); + var t = 0, k = 0, I = 0, H = 0; + switch(h) { + case e.LEFT: + t = -0.25 * n; + break; + case e.RIGHT: + t = 0.25 * n; + break; + case e.UP: + k = -0.25 * n; + break; + case e.DOWN: + k = 0.25 * n; + } + switch(m) { + case e.LEFT: + I = -0.25 * n; + break; + case e.RIGHT: + I = 0.25 * n; + break; + case e.UP: + H = -0.25 * n; + break; + case e.DOWN: + H = 0.25 * n; + } + a.bezierCurveTo(b[0] + t, b[1] + k + G, d[0] + I, d[1] + H + G, d[0], d[1] + G); + } else { + if (this.links_render_mode == e.LINEAR_LINK) { + a.moveTo(b[0], b[1] + G); + H = I = k = t = 0; + switch(h) { + case e.LEFT: + t = -1; + break; + case e.RIGHT: + t = 1; + break; + case e.UP: + k = -1; + break; + case e.DOWN: + k = 1; + } + switch(m) { + case e.LEFT: + I = -1; + break; + case e.RIGHT: + I = 1; + break; + case e.UP: + H = -1; + break; + case e.DOWN: + H = 1; + } + a.lineTo(b[0] + 15 * t, b[1] + 15 * k + G); + a.lineTo(d[0] + 15 * I, d[1] + 15 * H + G); + a.lineTo(d[0], d[1] + G); + } else { + if (this.links_render_mode == e.STRAIGHT_LINK) { + a.moveTo(b[0], b[1]), G = b[0], t = b[1], k = d[0], I = d[1], h == e.RIGHT ? G += 10 : t += 10, m == e.LEFT ? k -= 10 : I -= 10, a.lineTo(G, t), a.lineTo(0.5 * (G + k), t), a.lineTo(0.5 * (G + k), I), a.lineTo(k, I), a.lineTo(d[0], d[1]); + } else { + return; + } + } + } + } + this.render_connections_border && 0.6 < this.ds.scale && !c && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); + a.lineWidth = this.connections_width; + a.fillStyle = a.strokeStyle = p; + a.stroke(); + c = this.computeConnectionPoint(b, d, 0.5, h, m); + f && f._pos && (f._pos[0] = c[0], f._pos[1] = c[1]); + 0.6 <= this.ds.scale && this.highquality_render && m != e.CENTER && (this.render_connection_arrows && (q = this.computeConnectionPoint(b, d, 0.25, h, m), n = this.computeConnectionPoint(b, d, 0.26, h, m), f = this.computeConnectionPoint(b, d, 0.75, h, m), r = this.computeConnectionPoint(b, d, 0.76, h, m), this.render_curved_connections ? (n = -Math.atan2(n[0] - q[0], n[1] - q[1]), r = -Math.atan2(r[0] - f[0], r[1] - f[1])) : r = n = d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(q[0], q[1]), + a.rotate(n), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore(), a.save(), a.translate(f[0], f[1]), a.rotate(r), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore()), a.beginPath(), a.arc(c[0], c[1], 5, 0, 2 * Math.PI), a.fill()); + if (l) { + for (a.fillStyle = p, q = 0; 5 > q; ++q) { + l = (0.001 * e.getTime() + 0.2 * q) % 1, c = this.computeConnectionPoint(b, d, l, h, m), a.beginPath(), a.arc(c[0], c[1], 5, 0, 2 * Math.PI), a.fill(); + } + } + }; + g.prototype.computeConnectionPoint = function(a, b, d, f, c) { + f = f || e.RIGHT; + c = c || e.LEFT; + var n = D(a, b), g = [a[0], a[1]], l = [b[0], b[1]]; + switch(f) { + case e.LEFT: + g[0] += -0.25 * n; + break; + case e.RIGHT: + g[0] += 0.25 * n; + break; + case e.UP: + g[1] += -0.25 * n; + break; + case e.DOWN: + g[1] += 0.25 * n; + } + switch(c) { + case e.LEFT: + l[0] += -0.25 * n; + break; + case e.RIGHT: + l[0] += 0.25 * n; + break; + case e.UP: + l[1] += -0.25 * n; + break; + case e.DOWN: + l[1] += 0.25 * n; + } + f = (1 - d) * (1 - d) * (1 - d); + c = 3 * (1 - d) * (1 - d) * d; + n = 3 * (1 - d) * d * d; + d *= d * d; + return [f * a[0] + c * g[0] + n * l[0] + d * b[0], f * a[1] + c * g[1] + n * l[1] + d * b[1]]; + }; + g.prototype.drawExecutionOrder = function(a) { + a.shadowColor = "transparent"; + a.globalAlpha = 0.25; + a.textAlign = "center"; + a.strokeStyle = "white"; + a.globalAlpha = 0.75; + for (var b = this.visible_nodes, d = 0; d < b.length; ++d) { + var f = b[d]; + a.fillStyle = "black"; + a.fillRect(f.pos[0] - e.NODE_TITLE_HEIGHT, f.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); + 0 == f.order && a.strokeRect(f.pos[0] - e.NODE_TITLE_HEIGHT + 0.5, f.pos[1] - e.NODE_TITLE_HEIGHT + 0.5, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); + a.fillStyle = "#FFF"; + a.fillText(f.order, f.pos[0] + -0.5 * e.NODE_TITLE_HEIGHT, f.pos[1] - 6); + } + a.globalAlpha = 1; + }; + g.prototype.drawNodeWidgets = function(a, b, d, f) { + if (!a.widgets || !a.widgets.length) { + return 0; + } + var c = a.size[0], g = a.widgets; + b += 2; + var l = e.NODE_WIDGET_HEIGHT, p = 0.5 < this.ds.scale; + d.save(); + d.globalAlpha = this.editor_alpha; + for (var q = e.WIDGET_OUTLINE_COLOR, h = e.WIDGET_BGCOLOR, m = e.WIDGET_TEXT_COLOR, r = e.WIDGET_SECONDARY_TEXT_COLOR, t = 0; t < g.length; ++t) { + var k = g[t], y = b; + k.y && (y = k.y); + k.last_y = y; + d.strokeStyle = q; + d.fillStyle = "#222"; + d.textAlign = "left"; + k.disabled && (d.globalAlpha *= 0.5); + switch(k.type) { + case "button": + k.clicked && (d.fillStyle = "#AAA", k.clicked = !1, this.dirty_canvas = !0); + d.fillRect(15, y, c - 30, l); + p && d.strokeRect(15, y, c - 30, l); + p && (d.textAlign = "center", d.fillStyle = m, d.fillText(k.name, 0.5 * c, y + 0.7 * l)); + break; + case "toggle": + d.textAlign = "left"; + d.strokeStyle = q; + d.fillStyle = h; + d.beginPath(); + p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); + d.fill(); + p && d.stroke(); + d.fillStyle = k.value ? "#89A" : "#333"; + d.beginPath(); + d.arc(c - 30, y + 0.5 * l, 0.36 * l, 0, 2 * Math.PI); + d.fill(); + p && (d.fillStyle = r, null != k.name && d.fillText(k.name, 30, y + 0.7 * l), d.fillStyle = k.value ? m : r, d.textAlign = "right", d.fillText(k.value ? k.options.on || "true" : k.options.off || "false", c - 40, y + 0.7 * l)); + break; + case "slider": + d.fillStyle = h; + d.fillRect(15, y, c - 30, l); + var I = k.options.max - k.options.min, P = (k.value - k.options.min) / I; + d.fillStyle = f == k ? "#89A" : "#678"; + d.fillRect(15, y, P * (c - 30), l); + p && d.strokeRect(15, y, c - 30, l); + k.marker && (I = (k.marker - k.options.min) / I, d.fillStyle = "#AA9", d.fillRect(15 + I * (c - 30), y, 2, l)); + p && (d.textAlign = "center", d.fillStyle = m, d.fillText(k.name + " " + Number(k.value).toFixed(3), 0.5 * c, y + 0.7 * l)); + break; + case "number": + case "combo": + d.textAlign = "left"; + d.strokeStyle = q; + d.fillStyle = h; + d.beginPath(); + p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); + d.fill(); + p && (d.stroke(), d.fillStyle = m, d.beginPath(), d.moveTo(31, b + 5), d.lineTo(21, b + 0.5 * l), d.lineTo(31, b + l - 5), d.fill(), d.beginPath(), d.moveTo(c - 15 - 16, b + 5), d.lineTo(c - 15 - 6, b + 0.5 * l), d.lineTo(c - 15 - 16, b + l - 5), d.fill(), d.fillStyle = r, d.fillText(k.name, 35, y + 0.7 * l), d.fillStyle = m, d.textAlign = "right", "number" == k.type ? d.fillText(Number(k.value).toFixed(void 0 !== k.options.precision ? k.options.precision : 3), c - 30 - 20, y + 0.7 * l) : + d.fillText(k.value, c - 30 - 20, y + 0.7 * l)); + break; + case "string": + case "text": + d.textAlign = "left"; + d.strokeStyle = q; + d.fillStyle = h; + d.beginPath(); + p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); + d.fill(); + p && (d.stroke(), d.fillStyle = r, null != k.name && d.fillText(k.name, 30, y + 0.7 * l), d.fillStyle = m, d.textAlign = "right", d.fillText(k.value, c - 30, y + 0.7 * l)); + break; + default: + k.draw && k.draw(d, a, k, y, l); + } + b += l + 4; + d.globalAlpha = this.editor_alpha; + } + d.restore(); + d.textAlign = "left"; + }; + g.prototype.processNodeWidgets = function(a, b, d, f) { + function c(f, e) { + f.value = e; + f.options && f.options.property && void 0 !== a.properties[f.options.property] && a.setProperty(f.options.property, e); + f.callback && f.callback(f.value, q, a, b, d); + } + if (!a.widgets || !a.widgets.length) { + return null; + } + for (var g = b[0] - a.pos[0], l = b[1] - a.pos[1], p = a.size[0], q = this, m = this.getCanvasWindow(), h = 0; h < a.widgets.length; ++h) { + var k = a.widgets[h]; + if (!k.disabled && (k == f || 6 < g && g < p - 12 && l > k.last_y && l < k.last_y + e.NODE_WIDGET_HEIGHT)) { + switch(k.type) { + case "button": + if ("mousemove" === d.type) { + break; + } + k.callback && setTimeout(function() { + k.callback(k, q, a, b, d); + }, 20); + this.dirty_canvas = k.clicked = !0; + break; + case "slider": + m = Math.clamp((g - 10) / (p - 20), 0, 1); + k.value = k.options.min + (k.options.max - k.options.min) * m; + k.callback && setTimeout(function() { + c(k, k.value); + }, 20); + this.dirty_canvas = !0; + break; + case "number": + case "combo": + f = k.value; + "mousemove" == d.type && "number" == k.type ? (k.value += 0.1 * d.deltaX * (k.options.step || 1), null != k.options.min && k.value < k.options.min && (k.value = k.options.min), null != k.options.max && k.value > k.options.max && (k.value = k.options.max)) : "mousedown" == d.type && ((l = k.options.values) && l.constructor === Function && (l = k.options.values(k, a)), g = 40 > g ? -1 : g > p - 40 ? 1 : 0, "number" == k.type ? (k.value += 0.1 * g * (k.options.step || 1), null != k.options.min && + k.value < k.options.min && (k.value = k.options.min), null != k.options.max && k.value > k.options.max && (k.value = k.options.max)) : g ? (m = l.indexOf(k.value) + g, m >= l.length && (m = 0), 0 > m && (m = l.length - 1), k.value = l[m]) : new e.ContextMenu(l, {scale:Math.max(1, this.ds.scale), event:d, className:"dark", callback:function(a, b, d) { + this.value = a; + c(this, a); + q.dirty_canvas = !0; + return !1; + }.bind(k)}, m)); + f != k.value && setTimeout(function() { + c(this, this.value); + }.bind(k), 20); + this.dirty_canvas = !0; + break; + case "toggle": + "mousedown" == d.type && (k.value = !k.value, setTimeout(function() { + c(k, k.value); + }, 20)); + break; + case "string": + case "text": + "mousedown" == d.type && this.prompt("Value", k.value, function(a) { + this.value = a; + c(this, a); + }.bind(k), d); + break; + default: + k.mouse && k.mouse(ctx, d, [g, l], a); + } + return k; + } + } + return null; + }; + g.prototype.drawGroups = function(a, b) { + if (this.graph) { + a = this.graph._groups; + b.save(); + b.globalAlpha = 0.5 * this.editor_alpha; + for (var d = 0; d < a.length; ++d) { + var f = a[d]; + if (x(this.visible_area, f._bounding)) { + b.fillStyle = f.color || "#335"; + b.strokeStyle = f.color || "#335"; + var c = f._pos, g = f._size; + b.globalAlpha = 0.25 * this.editor_alpha; + b.beginPath(); + b.rect(c[0] + 0.5, c[1] + 0.5, g[0], g[1]); + b.fill(); + b.globalAlpha = this.editor_alpha; + b.stroke(); + b.beginPath(); + b.moveTo(c[0] + g[0], c[1] + g[1]); + b.lineTo(c[0] + g[0] - 10, c[1] + g[1]); + b.lineTo(c[0] + g[0], c[1] + g[1] - 10); + b.fill(); + g = f.font_size || e.DEFAULT_GROUP_FONT_SIZE; + b.font = g + "px Arial"; + b.fillText(f.title, c[0] + 4, c[1] + g); + } + } + b.restore(); + } + }; + g.prototype.adjustNodesSize = function() { + for (var a = this.graph._nodes, b = 0; b < a.length; ++b) { + a[b].size = a[b].computeSize(); + } + this.setDirty(!0, !0); + }; + g.prototype.resize = function(a, b) { + a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); + if (this.canvas.width != a || this.canvas.height != b) { + this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); + } + }; + g.prototype.switchLiveMode = function(a) { + if (a) { + var b = this, d = this.live_mode ? 1.1 : 0.9; + this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); + var f = setInterval(function() { + b.editor_alpha *= d; + b.dirty_canvas = !0; + b.dirty_bgcanvas = !0; + 1 > d && 0.01 > b.editor_alpha && (clearInterval(f), 1 > d && (b.live_mode = !0)); + 1 < d && 0.99 < b.editor_alpha && (clearInterval(f), b.editor_alpha = 1); + }, 1); + } else { + this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; + } + }; + g.prototype.onNodeSelectionChange = function(a) { + }; + g.prototype.touchHandler = function(a) { + var b = a.changedTouches[0]; + switch(a.type) { + case "touchstart": + var d = "mousedown"; + break; + case "touchmove": + d = "mousemove"; + break; + case "touchend": + d = "mouseup"; + break; + default: + return; + } + var f = this.getCanvasWindow(), e = f.document.createEvent("MouseEvent"); + e.initMouseEvent(d, !0, !0, f, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); + b.target.dispatchEvent(e); + a.preventDefault(); + }; + g.onGroupAdd = function(a, b, d) { + a = g.active_canvas; + a.getCanvasWindow(); + b = new e.LGraphGroup; + b.pos = a.convertEventToCanvasOffset(d); + a.graph.add(b); + }; + g.onMenuAdd = function(a, b, d, f, c) { + function n(a, b) { + b = f.getFirstEvent(); + if (a = e.createNode(a.value)) { + a.pos = l.convertEventToCanvasOffset(b), l.graph.add(a); + } + c && c(a); + } + var l = g.active_canvas, p = l.getCanvasWindow(); + a = e.getNodeTypesCategories(l.filter); + b = []; + for (var m = 0; m < a.length; m++) { + a[m] && b.push({value:a[m], content:a[m], has_submenu:!0}); + } + var h = new e.ContextMenu(b, {event:d, callback:function(a, b, d) { + a = e.getNodeTypesInCategory(a.value, l.filter); + b = []; + for (var f = 0; f < a.length; f++) { + a[f].skip_list || b.push({content:a[f].title, value:a[f].type}); + } + new e.ContextMenu(b, {event:d, callback:n, parentMenu:h}, p); + return !1; + }, parentMenu:f}, p); + return !1; + }; + g.onMenuCollapseAll = function() { + }; + g.onMenuNodeEdit = function() { + }; + g.showMenuNodeOptionalInputs = function(a, b, d, f, c) { + if (c) { + var l = this; + a = g.active_canvas.getCanvasWindow(); + b = c.optional_inputs; + c.onGetInputs && (b = c.onGetInputs()); + var n = []; + if (b) { + for (var p = 0; p < b.length; p++) { + var m = b[p]; + if (m) { + var h = m[0]; + m[2] && m[2].label && (h = m[2].label); + h = {content:h, value:m}; + m[1] == e.ACTION && (h.className = "event"); + n.push(h); + } else { + n.push(null); + } + } + } + this.onMenuNodeInputs && (n = this.onMenuNodeInputs(n)); + if (n.length) { + return new e.ContextMenu(n, {event:d, callback:function(a, b, d) { + c && (a.callback && a.callback.call(l, c, a, b, d), a.value && (c.addInput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0))); + }, parentMenu:f, node:c}, a), !1; + } + } + }; + g.showMenuNodeOptionalOutputs = function(a, b, d, f, c) { + function l(a, b, d) { + if (c && (a.callback && a.callback.call(n, c, a, b, d), a.value)) { + if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { + c.addOutput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0); + } else { + a = []; + for (var g in d) { + a.push({content:g, value:d[g]}); + } + new e.ContextMenu(a, {event:b, callback:l, parentMenu:f, node:c}); + return !1; + } + } + } + if (c) { + var n = this; + a = g.active_canvas.getCanvasWindow(); + b = c.optional_outputs; + c.onGetOutputs && (b = c.onGetOutputs()); + var p = []; + if (b) { + for (var m = 0; m < b.length; m++) { + var h = b[m]; + if (!h) { + p.push(null); + } else { + if (!c.flags || !c.flags.skip_repeated_outputs || -1 == c.findOutputSlot(h[0])) { + var q = h[0]; + h[2] && h[2].label && (q = h[2].label); + q = {content:q, value:h}; + h[1] == e.EVENT && (q.className = "event"); + p.push(q); + } + } + } + } + this.onMenuNodeOutputs && (p = this.onMenuNodeOutputs(p)); + if (p.length) { + return new e.ContextMenu(p, {event:d, callback:l, parentMenu:f, node:c}, a), !1; + } + } + }; + g.onShowMenuNodeProperties = function(a, b, d, f, c) { + if (c && c.properties) { + var l = g.active_canvas; + b = l.getCanvasWindow(); + var n = [], p; + for (p in c.properties) { + a = void 0 !== c.properties[p] ? c.properties[p] : " ", "object" == typeof a && (a = JSON.stringify(a)), a = g.decodeHTML(a), n.push({content:"" + p + "" + a + "", value:p}); + } + if (n.length) { + return new e.ContextMenu(n, {event:d, callback:function(a, b, d, f) { + c && (b = this.getBoundingClientRect(), l.showEditPropertyValue(c, a.value, {position:[b.left, b.top]})); + }, parentMenu:f, allow_html:!0, node:c}, b), !1; + } + } + }; + g.decodeHTML = function(a) { + var b = document.createElement("div"); + b.innerText = a; + return b.innerHTML; + }; + g.onResizeNode = function(a, b, d, f, e) { + e && (e.size = e.computeSize(), e.setDirtyCanvas(!0, !0)); + }; + g.prototype.showLinkMenu = function(a, b) { + var d = this; + console.log(a); + var f = new e.ContextMenu(["Add Node", null, "Delete"], {event:b, title:null != a.data ? a.data.constructor.name : null, callback:function(b, e, c) { + switch(b) { + case "Add Node": + g.onMenuAdd(null, null, c, f, function(b) { + console.log("node autoconnect"); + var f = d.graph.getNodeById(a.origin_id), e = d.graph.getNodeById(a.target_id); + b.inputs && b.inputs.length && b.outputs && b.outputs.length && f.outputs[a.origin_slot].type == b.inputs[0].type && b.outputs[0].type == e.inputs[0].type && (f.connect(a.origin_slot, b, 0), b.connect(0, e, a.target_slot), b.pos[0] -= 0.5 * b.size[0]); + }); + break; + case "Delete": + d.graph.removeLink(a.id); + } + }}); + return !1; + }; + g.onShowPropertyEditor = function(a, b, d, f, e) { + function c() { + var b = p.value; + "Number" == a.type ? b = Number(b) : "Boolean" == a.type && (b = !!b); + e[l] = b; + n.parentNode && n.parentNode.removeChild(n); + e.setDirtyCanvas(!0, !0); + } + var l = a.property || "title"; + b = e[l]; + var n = document.createElement("div"); + n.className = "graphdialog"; + n.innerHTML = ""; + n.querySelector(".name").innerText = l; + var p = n.querySelector("input"); + p && (p.value = b, p.addEventListener("blur", function(a) { + this.focus(); + }), p.addEventListener("keydown", function(a) { + 13 == a.keyCode && (c(), a.preventDefault(), a.stopPropagation()); + })); + b = g.active_canvas.canvas; + d = b.getBoundingClientRect(); + var m = f = -20; + d && (f -= d.left, m -= d.top); + event ? (n.style.left = event.clientX + f + "px", n.style.top = event.clientY + m + "px") : (n.style.left = 0.5 * b.width + f + "px", n.style.top = 0.5 * b.height + m + "px"); + n.querySelector("button").addEventListener("click", c); + b.parentNode.appendChild(n); + }; + g.prototype.prompt = function(a, b, d, f) { + var e = this; + a = a || ""; + var c = !1, l = document.createElement("div"); + l.className = "graphdialog rounded"; + l.innerHTML = " "; + l.close = function() { + e.prompt_box = null; + l.parentNode && l.parentNode.removeChild(l); + }; + 1 < this.ds.scale && (l.style.transform = "scale(" + this.ds.scale + ")"); + l.addEventListener("mouseleave", function(a) { + c || l.close(); + }); + e.prompt_box && e.prompt_box.close(); + e.prompt_box = l; + l.querySelector(".name").innerText = a; + l.querySelector(".value").value = b; + var p = l.querySelector("input"); + p.addEventListener("keydown", function(a) { + c = !0; + if (27 == a.keyCode) { + l.close(); + } else { + if (13 == a.keyCode) { + d && d(this.value), l.close(); + } else { + return; + } + } + a.preventDefault(); + a.stopPropagation(); + }); + l.querySelector("button").addEventListener("click", function(a) { + d && d(p.value); + e.setDirty(!0); + l.close(); + }); + a = g.active_canvas.canvas; + b = a.getBoundingClientRect(); + var m = -20, h = -20; + b && (m -= b.left, h -= b.top); + f ? (l.style.left = f.clientX + m + "px", l.style.top = f.clientY + h + "px") : (l.style.left = 0.5 * a.width + m + "px", l.style.top = 0.5 * a.height + h + "px"); + a.parentNode.appendChild(l); + setTimeout(function() { + p.focus(); + }, 10); + return l; + }; + g.search_limit = -1; + g.prototype.showSearchBox = function(a) { + function b(b) { + if (b) { + if (c.onSearchBoxSelection) { + c.onSearchBoxSelection(b, a, l); + } else { + var d = e.searchbox_extras[b.toLowerCase()]; + d && (b = d.type); + if (b = e.createNode(b)) { + b.pos = l.convertEventToCanvasOffset(a), l.graph.add(b); + } + if (d && d.data) { + if (d.data.properties) { + for (var f in d.data.properties) { + b.addProperty(f, d.data.properties[f]); + } + } + if (d.data.inputs) { + for (f in b.inputs = [], d.data.inputs) { + b.addOutput(d.data.inputs[f][0], d.data.inputs[f][1]); + } + } + if (d.data.outputs) { + for (f in b.outputs = [], d.data.outputs) { + b.addOutput(d.data.outputs[f][0], d.data.outputs[f][1]); + } + } + d.data.title && (b.title = d.data.title); + d.data.json && b.configure(d.data.json); + } + } + } + h.close(); + } + function d(a) { + var b = w; + w && w.classList.remove("selected"); + w ? (w = a ? w.nextSibling : w.previousSibling) || (w = b) : w = a ? r.childNodes[0] : r.childNodes[r.childNodes.length]; + w && (w.classList.add("selected"), w.scrollIntoView({block:"end", behavior:"smooth"})); + } + function f() { + function a(a, d) { + var f = document.createElement("div"); + t || (t = a); + f.innerText = a; + f.dataset.type = escape(a); + f.className = "litegraph lite-search-item"; + d && (f.className += " " + d); + f.addEventListener("click", function(a) { + b(unescape(this.dataset.type)); + }); + r.appendChild(f); + } + y = null; + var d = x.value; + t = null; + r.innerHTML = ""; + if (d) { + if (c.onSearchBox) { + var f = c.onSearchBox(r, d, l); + if (f) { + for (var n = 0; n < f.length; ++n) { + a(f[n]); + } + } + } else { + f = function(a) { + var b = e.registered_node_types[a]; + return h && b.filter != h ? !1 : -1 !== a.toLowerCase().indexOf(d); + }; + var p = 0; + d = d.toLowerCase(); + var h = l.filter || l.graph.filter; + for (n in e.searchbox_extras) { + var m = e.searchbox_extras[n]; + if (-1 !== m.desc.toLowerCase().indexOf(d)) { + var k = e.registered_node_types[m.type]; + if (!k || !k.filter || k.filter == h) { + if (a(m.desc, "searchbox_extra"), -1 !== g.search_limit && p++ > g.search_limit) { + break; + } + } + } + } + m = null; + if (Array.prototype.filter) { + m = Object.keys(e.registered_node_types).filter(f); + } else { + for (n in m = [], e.registered_node_types) { + f(n) && m.push(n); + } + } + for (n = 0; n < m.length && !(a(m[n]), -1 !== g.search_limit && p++ > g.search_limit); n++) { + } + } + } + } + var c = this, l = g.active_canvas, p = l.canvas, m = p.ownerDocument || document, h = document.createElement("div"); + h.className = "litegraph litesearchbox graphdialog rounded"; + h.innerHTML = "Search
"; + h.close = function() { + c.search_box = null; + m.body.focus(); + m.body.style.overflow = ""; + setTimeout(function() { + c.canvas.focus(); + }, 20); + h.parentNode && h.parentNode.removeChild(h); + }; + var k = null; + 1 < this.ds.scale && (h.style.transform = "scale(" + this.ds.scale + ")"); + h.addEventListener("mouseenter", function(a) { + k && (clearTimeout(k), k = null); + }); + h.addEventListener("mouseleave", function(a) { + k = setTimeout(function() { + h.close(); + }, 500); + }); + c.search_box && c.search_box.close(); + c.search_box = h; + var r = h.querySelector(".helper"), t = null, y = null, w = null, x = h.querySelector("input"); + x && (x.addEventListener("blur", function(a) { + this.focus(); + }), x.addEventListener("keydown", function(a) { + if (38 == a.keyCode) { + d(!1); + } else { + if (40 == a.keyCode) { + d(!0); + } else { + if (27 == a.keyCode) { + h.close(); + } else { + if (13 == a.keyCode) { + w ? b(w.innerHTML) : t ? b(t) : h.close(); + } else { + y && clearInterval(y); + y = setTimeout(f, 10); + return; + } + } + } + } + a.preventDefault(); + a.stopPropagation(); + a.stopImmediatePropagation(); + return !0; + })); + m.fullscreenElement ? m.fullscreenElement.appendChild(h) : (m.body.appendChild(h), m.body.style.overflow = "hidden"); + p = p.getBoundingClientRect(); + var I = (a ? a.clientY : p.top + 0.5 * p.height) - 20; + h.style.left = (a ? a.clientX : p.left + 0.5 * p.width) - 80 + "px"; + h.style.top = I + "px"; + a.layerY > p.height - 200 && (r.style.maxHeight = p.height - a.layerY - 20 + "px"); + x.focus(); + return h; + }; + g.prototype.showEditPropertyValue = function(a, b, d) { + function f() { + e(k.value); + } + function e(d) { + "number" == typeof a.properties[b] && (d = Number(d)); + if ("array" == c || "object" == c) { + d = JSON.parse(d); + } + a.properties[b] = d; + a._graph && a._graph._version++; + if (a.onPropertyChanged) { + a.onPropertyChanged(b, d); + } + h.close(); + a.setDirtyCanvas(!0, !0); + } + if (a && void 0 !== a.properties[b]) { + d = d || {}; + var c = "string"; + null !== a.properties[b] && (c = typeof a.properties[b]); + var l = null; + a.getPropertyInfo && (l = a.getPropertyInfo(b)); + if (a.properties_info) { + for (var g = 0; g < a.properties_info.length; ++g) { + if (a.properties_info[g].name == b) { + l = a.properties_info[g]; + break; + } + } + } + void 0 !== l && null !== l && l.type && (c = l.type); + var p = ""; + if ("string" == c || "number" == c || "array" == c || "object" == c) { + p = ""; + } else { + if ("enum" == c && l.values) { + p = ""; + } else { + if ("boolean" == c) { + p = ""; + } else { + console.warn("unknown type: " + c); + return; + } + } + } + var h = this.createDialog("" + b + "" + p + "", d); + if ("enum" == c && l.values) { + var k = h.querySelector("select"); + k.addEventListener("change", function(a) { + e(a.target.value); + }); + } else { + if ("boolean" == c) { + (k = h.querySelector("input")) && k.addEventListener("click", function(a) { + e(!!k.checked); + }); + } else { + if (k = h.querySelector("input")) { + k.addEventListener("blur", function(a) { + this.focus(); + }), m = void 0 !== a.properties[b] ? a.properties[b] : "", m = JSON.stringify(m), k.value = m, k.addEventListener("keydown", function(a) { + 13 == a.keyCode && (f(), a.preventDefault(), a.stopPropagation()); + }); + } + } + } + h.querySelector("button").addEventListener("click", f); + } + }; + g.prototype.createDialog = function(a, b) { + b = b || {}; + var d = document.createElement("div"); + d.className = "graphdialog"; + d.innerHTML = a; + a = this.canvas.getBoundingClientRect(); + var f = -20, e = -20; + a && (f -= a.left, e -= a.top); + b.position ? (f += b.position[0], e += b.position[1]) : b.event ? (f += b.event.clientX, e += b.event.clientY) : (f += 0.5 * this.canvas.width, e += 0.5 * this.canvas.height); + d.style.left = f + "px"; + d.style.top = e + "px"; + this.canvas.parentNode.appendChild(d); + d.close = function() { + this.parentNode && this.parentNode.removeChild(this); + }; + return d; + }; + g.onMenuNodeCollapse = function(a, b, d, f, e) { + e.collapse(); + }; + g.onMenuNodePin = function(a, b, d, f, e) { + e.pin(); + }; + g.onMenuNodeMode = function(a, b, d, f, c) { + new e.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { + if (c) { + switch(a) { + case "On Event": + c.mode = e.ON_EVENT; + break; + case "On Trigger": + c.mode = e.ON_TRIGGER; + break; + case "Never": + c.mode = e.NEVER; + break; + default: + c.mode = e.ALWAYS; + } + } + }, parentMenu:f, node:c}); + return !1; + }; + g.onMenuNodeColors = function(a, b, d, f, c) { + if (!c) { + throw "no node for color"; + } + b = []; + b.push({value:null, content:"No color"}); + for (var l in g.node_colors) { + a = g.node_colors[l], a = {value:l, content:"" + l + ""}, b.push(a); + } + new e.ContextMenu(b, {event:d, callback:function(a) { + c && ((a = a.value ? g.node_colors[a.value] : null) ? c.constructor === e.LGraphGroup ? c.color = a.groupcolor : (c.color = a.color, c.bgcolor = a.bgcolor) : (delete c.color, delete c.bgcolor), c.setDirtyCanvas(!0, !0)); + }, parentMenu:f, node:c}); + return !1; + }; + g.onMenuNodeShapes = function(a, b, d, f, c) { + if (!c) { + throw "no node passed"; + } + new e.ContextMenu(e.VALID_SHAPES, {event:d, callback:function(a) { + c && (c.shape = a, c.setDirtyCanvas(!0)); + }, parentMenu:f, node:c}); + return !1; + }; + g.onMenuNodeRemove = function(a, b, d, f, e) { + if (!e) { + throw "no node passed"; + } + !1 !== e.removable && (e.graph.remove(e), e.setDirtyCanvas(!0, !0)); + }; + g.onMenuNodeClone = function(a, b, d, f, e) { + 0 != e.clonable && (a = e.clone()) && (a.pos = [e.pos[0] + 5, e.pos[1] + 5], e.graph.add(a), e.setDirtyCanvas(!0, !0)); + }; + g.node_colors = {red:{color:"#322", bgcolor:"#533", groupcolor:"#A88"}, brown:{color:"#332922", bgcolor:"#593930", groupcolor:"#b06634"}, green:{color:"#232", bgcolor:"#353", groupcolor:"#8A8"}, blue:{color:"#223", bgcolor:"#335", groupcolor:"#88A"}, pale_blue:{color:"#2a363b", bgcolor:"#3f5159", groupcolor:"#3f789e"}, cyan:{color:"#233", bgcolor:"#355", groupcolor:"#8AA"}, purple:{color:"#323", bgcolor:"#535", groupcolor:"#a1309b"}, yellow:{color:"#432", bgcolor:"#653", groupcolor:"#b58b2a"}, + black:{color:"#222", bgcolor:"#000", groupcolor:"#444"}}; + g.prototype.getCanvasMenuOptions = function() { + if (this.getMenuOptions) { + var a = this.getMenuOptions(); + } else { + a = [{content:"Add Node", has_submenu:!0, callback:g.onMenuAdd}, {content:"Add Group", callback:g.onGroupAdd}], this._graph_stack && 0 < this._graph_stack.length && a.push(null, {content:"Close subgraph", callback:this.closeSubgraph.bind(this)}); + } + if (this.getExtraMenuOptions) { + var b = this.getExtraMenuOptions(this, a); + b && (a = a.concat(b)); + } + return a; + }; + g.prototype.getNodeMenuOptions = function(a) { + var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:g.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:g.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:g.onShowMenuNodeProperties}, null, {content:"Title", callback:g.onShowPropertyEditor}, {content:"Mode", has_submenu:!0, callback:g.onMenuNodeMode}, {content:"Resize", callback:g.onResizeNode}, {content:"Collapse", + callback:g.onMenuNodeCollapse}, {content:"Pin", callback:g.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:g.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:g.onMenuNodeShapes}, null]; + if (a.onGetInputs) { + var d = a.onGetInputs(); + d && d.length && (b[0].disabled = !1); + } + a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); + a.getExtraMenuOptions && (d = a.getExtraMenuOptions(this)) && (d.push(null), b = d.concat(b)); + !1 !== a.clonable && b.push({content:"Clone", callback:g.onMenuNodeClone}); + !1 !== a.removable && b.push(null, {content:"Remove", callback:g.onMenuNodeRemove}); + if (a.graph && a.graph.onGetNodeMenuOptions) { + a.graph.onGetNodeMenuOptions(b, a); + } + return b; + }; + g.prototype.getGroupMenuOptions = function(a) { + return [{content:"Title", callback:g.onShowPropertyEditor}, {content:"Color", has_submenu:!0, callback:g.onMenuNodeColors}, {content:"Font size", property:"font_size", type:"Number", callback:g.onShowPropertyEditor}, null, {content:"Remove", callback:g.onMenuNodeRemove}]; + }; + g.prototype.processContextMenu = function(a, b) { + var d = this, f = g.active_canvas.getCanvasWindow(), c = null, l = {event:b, callback:function(b, f, e) { + if (b) { + if ("Remove Slot" == b.content) { + b = b.slot, b.input ? a.removeInput(b.slot) : b.output && a.removeOutput(b.slot); + } else { + if ("Disconnect Links" == b.content) { + b = b.slot, b.output ? a.disconnectOutput(b.slot) : b.input && a.disconnectInput(b.slot); + } else { + if ("Rename Slot" == b.content) { + b = b.slot; + var c = b.input ? a.getInputInfo(b.slot) : a.getOutputInfo(b.slot), l = d.createDialog("Name", f), g = l.querySelector("input"); + g && c && (g.value = c.label || ""); + l.querySelector("button").addEventListener("click", function(a) { + g.value && (c && (c.label = g.value), d.setDirty(!0)); + l.close(); + }); + } + } + } + } + }, extra:a}; + a && (l.title = a.type); + var p = null; + a && (p = a.getSlotInPosition(b.canvasX, b.canvasY), g.active_node = a); + p ? (c = [], p && p.output && p.output.links && p.output.links.length && c.push({content:"Disconnect Links", slot:p}), b = p.input || p.output, c.push(b.locked ? "Cannot remove" : {content:"Remove Slot", slot:p}), c.push(b.nameLocked ? "Cannot rename" : {content:"Rename Slot", slot:p}), l.title = (p.input ? p.input.type : p.output.type) || "*", p.input && p.input.type == e.ACTION && (l.title = "Action"), p.output && p.output.type == e.EVENT && (l.title = "Event")) : a ? c = this.getNodeMenuOptions(a) : + (c = this.getCanvasMenuOptions(), (p = this.graph.getGroupOnPos(b.canvasX, b.canvasY)) && c.push(null, {content:"Edit Group", has_submenu:!0, submenu:{title:"Group", extra:p, options:this.getGroupMenuOptions(p)}})); + c && new e.ContextMenu(c, l, f); + }; + this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, f, e, c) { + void 0 === e && (e = 5); + void 0 === c && (c = e); + this.moveTo(a + e, b); + this.lineTo(a + d - e, b); + this.quadraticCurveTo(a + d, b, a + d, b + e); + this.lineTo(a + d, b + f - c); + this.quadraticCurveTo(a + d, b + f, a + d - c, b + f); + this.lineTo(a + c, b + f); + this.quadraticCurveTo(a, b + f, a, b + f - c); + this.lineTo(a, b + e); + this.quadraticCurveTo(a, b, a + e, b); + }); + e.compareObjects = function(a, b) { + for (var d in a) { + if (a[d] != b[d]) { + return !1; + } + } + return !0; + }; + e.distance = D; + e.colorToString = function(a) { + return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; + }; + e.isInsideRectangle = B; + e.growBounding = function(a, b, d) { + b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); + d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); + }; + e.isInsideBounding = function(a, b) { + return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; + }; + e.overlapBounding = x; + e.hex2num = function(a) { + "#" == a.charAt(0) && (a = a.slice(1)); + a = a.toUpperCase(); + for (var b = Array(3), d = 0, f, e, c = 0; 6 > c; c += 2) { + f = "0123456789ABCDEF".indexOf(a.charAt(c)), e = "0123456789ABCDEF".indexOf(a.charAt(c + 1)), b[d] = 16 * f + e, d++; + } + return b; + }; + e.num2hex = function(a) { + for (var b = "#", d, f, e = 0; 3 > e; e++) { + d = a[e] / 16, f = a[e] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(f); + } + return b; + }; + E.prototype.addItem = function(a, b, d) { + function f(a) { + var b = this.value; + b && b.has_submenu && e.call(this, a); + } + function e(a) { + var b = this.value, f = !0; + c.current_submenu && c.current_submenu.close(a); + if (d.callback) { + var e = d.callback.call(this, b, d, a, c, d.node); + !0 === e && (f = !1); + } + if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (e = b.callback.call(this, b, d, a, c, d.extra), !0 === e && (f = !1)), b.submenu)) { + if (!b.submenu.options) { + throw "ContextMenu submenu needs options"; + } + new c.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:c, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, extra:b.submenu.extra, autoopen:d.autoopen}); + f = !1; + } + f && !c.lock && c.close(); + } + var c = this; + d = d || {}; + var l = document.createElement("div"); + l.className = "litemenu-entry submenu"; + var g = !1; + if (null === b) { + l.classList.add("separator"); + } else { + l.innerHTML = b && b.title ? b.title : a; + if (l.value = b) { + b.disabled && (g = !0, l.classList.add("disabled")), (b.submenu || b.has_submenu) && l.classList.add("has_submenu"); + } + "function" == typeof b ? (l.dataset.value = a, l.onclick_callback = b) : l.dataset.value = b; + b.className && (l.className += " " + b.className); + } + this.root.appendChild(l); + g || l.addEventListener("click", e); + d.autoopen && l.addEventListener("mouseenter", f); + return l; + }; + E.prototype.close = function(a, b) { + this.root.parentNode && this.root.parentNode.removeChild(this.root); + this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !E.isCursorOverElement(a, this.parentMenu.root) && E.trigger(this.parentMenu.root, "mouseleave", a)); + this.current_submenu && this.current_submenu.close(a, !0); + this.root.closing_timer && clearTimeout(this.root.closing_timer); + }; + E.trigger = function(a, b, d, f) { + var e = document.createEvent("CustomEvent"); + e.initCustomEvent(b, !0, !0, d); + e.srcElement = f; + a.dispatchEvent ? a.dispatchEvent(e) : a.__events && a.__events.dispatchEvent(e); + return e; + }; + E.prototype.getTopMenu = function() { + return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; + }; + E.prototype.getFirstEvent = function() { + return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; + }; + E.isCursorOverElement = function(a, b) { + var d = a.clientX; + a = a.clientY; + return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; + }; + e.ContextMenu = E; + e.closeAllContextMenus = function(a) { + a = a || window; + a = a.document.querySelectorAll(".litecontextmenu"); + if (a.length) { + for (var b = [], d = 0; d < a.length; d++) { + b.push(a[d]); + } + for (d = 0; d < b.length; d++) { + b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); + } + } + }; + e.extendClass = function(a, b) { + for (var d in b) { + a.hasOwnProperty(d) || (a[d] = b[d]); + } + if (b.prototype) { + for (d in b.prototype) { + b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); + } + } + }; + A.sampleCurve = function(a, b) { + if (b) { + for (var d = 0; d < b.length - 1; ++d) { + var f = b[d], e = b[d + 1]; + if (!(e[0] < a)) { + b = e[0] - f[0]; + if (0.00001 > Math.abs(b)) { + return f[1]; + } + a = (a - f[0]) / b; + return f[1] * (1.0 - a) + e[1] * a; + } + } + return 0; + } + }; + A.prototype.draw = function(a, b, d, f, e, c) { + if (d = this.points) { + this.size = b; + var l = b[0] - 2 * this.margin; + b = b[1] - 2 * this.margin; + e = e || "#666"; + a.save(); + a.translate(this.margin, this.margin); + f && (a.fillStyle = "#111", a.fillRect(0, 0, l, b), a.fillStyle = "#222", a.fillRect(0.5 * l, 0, 1, b), a.strokeStyle = "#333", a.strokeRect(0, 0, l, b)); + a.strokeStyle = e; + c && (a.globalAlpha = 0.5); + a.beginPath(); + for (f = 0; f < d.length; ++f) { + e = d[f], a.lineTo(e[0] * l, (1.0 - e[1]) * b); + } + a.stroke(); + a.globalAlpha = 1; + if (!c) { + for (f = 0; f < d.length; ++f) { + e = d[f], a.fillStyle = this.selected == f ? "#FFF" : this.nearest == f ? "#DDD" : "#AAA", a.beginPath(), a.arc(e[0] * l, (1.0 - e[1]) * b, 2, 0, 2 * Math.PI), a.fill(); + } + } + a.restore(); + } + }; + A.prototype.onMouseDown = function(a, b) { + var d = this.points; + if (d && !(0 > a[1])) { + var f = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, c = a[0] - this.margin; + a = a[1] - this.margin; + this.selected = this.getCloserPoint([c, a], 30 / b.ds.scale); + -1 == this.selected && (b = [c / f, 1 - a / e], d.push(b), d.sort(function(a, b) { + return a[0] - b[0]; + }), this.selected = d.indexOf(b), this.must_update = !0); + if (-1 != this.selected) { + return !0; + } + } + }; + A.prototype.onMouseMove = function(a, b) { + var d = this.points; + if (d) { + var f = this.selected; + if (!(0 > f)) { + var e = (a[0] - this.margin) / (this.size[0] - 2 * this.margin), c = (a[1] - this.margin) / (this.size[1] - 2 * this.margin); + this._nearest = this.getCloserPoint([a[0] - this.margin, a[1] - this.margin], 30 / b.ds.scale); + if (b = d[f]) { + var l = 0 == f || f == d.length - 1; + !l && (-10 > a[0] || a[0] > this.size[0] + 10 || -10 > a[1] || a[1] > this.size[1] + 10) ? (d.splice(f, 1), this.selected = -1) : (b[0] = l ? 0 == f ? 0 : 1 : Math.clamp(e, 0, 1), b[1] = 1.0 - Math.clamp(c, 0, 1), d.sort(function(a, b) { + return a[0] - b[0]; + }), this.selected = d.indexOf(b), this.must_update = !0); + } + } + } + }; + A.prototype.onMouseUp = function(a, b) { + this.selected = -1; + return !1; + }; + A.prototype.getCloserPoint = function(a, b) { + var d = this.points; + if (!d) { + return -1; + } + b = b || 30; + for (var f = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, c = d.length, l = [0, 0], g = 1000000, p = -1, m = 0; m < c; ++m) { + var h = d[m]; + l[0] = h[0] * f; + l[1] = (1.0 - h[1]) * e; + h = vec2.distance(a, l); + h > g || h > b || (p = m, g = h); + } + return p; + }; + e.CurveEditor = A; + e.getParameterNames = function(a) { + return (a + "").replace(/[/][/].*$/gm, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); + }; + Math.clamp = function(a, b, d) { + return b > a ? b : d < a ? d : a; + }; + "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { + window.setTimeout(a, 1000 / 60); + }); +})(this); +"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); +(function(v) { + function c() { + this.addOutput("in ms", "number"); + this.addOutput("in sec", "number"); + } + function k() { + this.size = [140, 80]; + this.properties = {enabled:!0}; + this.enabled = !0; + this.subgraph = new r.LGraph; + this.subgraph._subgraph_node = this; + this.subgraph._is_subgraph = !0; + this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); + this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); + this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); + this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind(this); + this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); + this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); + this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); + this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind(this); + this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); + } + function h() { + this.addOutput("", "number"); + this.name_in_graph = ""; + this.properties = {name:"", type:"number", value:0}; + var f = this; + this.name_widget = this.addWidget("text", "Name", this.properties.name, function(a) { + a && f.setProperty("name", a); + }); + this.type_widget = this.addWidget("text", "Type", this.properties.type, function(a) { + f.setProperty("type", a); + }); + this.value_widget = this.addWidget("number", "Value", this.properties.value, function(a) { + f.setProperty("value", a); + }); + this.widgets_up = !0; + this.size = [180, 90]; + } + function m() { + this.addInput("", ""); + this.name_in_graph = ""; + this.properties = {}; + var f = this; + Object.defineProperty(this.properties, "name", {get:function() { + return f.name_in_graph; + }, set:function(a) { + "" != a && a != f.name_in_graph && (f.name_in_graph ? f.graph.renameOutput(f.name_in_graph, a) : f.graph.addOutput(a, f.properties.type), f.name_widget.value = a, f.name_in_graph = a); + }, enumerable:!0}); + Object.defineProperty(this.properties, "type", {get:function() { + return f.inputs[0].type; + }, set:function(a) { + if ("action" == a || "event" == a) { + a = r.ACTION; + } + f.inputs[0].type = a; + f.name_in_graph && f.graph.changeOutputType(f.name_in_graph, f.inputs[0].type); + f.type_widget.value = a || ""; + }, enumerable:!0}); + this.name_widget = this.addWidget("text", "Name", this.properties.name, function(a) { + a && (f.properties.name = a); + }); + this.type_widget = this.addWidget("text", "Type", this.properties.type, function(a) { + f.properties.type = a || ""; + }); + this.widgets_up = !0; + this.size = [180, 60]; + } + function t() { + this.addOutput("value", "number"); + this.addProperty("value", 1.0); + } + function g() { + this.addOutput("", "string"); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "value", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [100, 30]; + } + function D() { + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "json", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function B() { + this.addInput("obj", ""); + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "prop.", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function x() { + this.addInput("obj", ""); + this.addOutput("keys", "array"); + this.size = [140, 30]; + } + function E() { + this.addInput("A", "object"); + this.addInput("B", "object"); + this.addOutput("", "object"); + this._result = {}; + var f = this; + this.addWidget("button", "clear", "", function() { + f._result = {}; + }); + this.size = this.computeSize(); + } + function A() { + this.size = [60, 30]; + this.addInput("in"); + this.addOutput("out"); + this.properties = {varname:"myname", global:!1}; + this.value = null; + } + function e() { + this.size = [60, 30]; + this.addInput("data", 0); + this.addInput("download", r.ACTION); + this.properties = {filename:"data.json"}; + this.value = null; + var f = this; + this.addWidget("button", "Download", "", function(a) { + f.value && f.downloadAsFile(); + }); + } + function y() { + this.size = [60, 30]; + this.addInput("value", 0, {label:""}); + this.value = 0; + } + function w() { + this.addInput("in", 0); + this.addOutput("out", 0); + this.size = [40, 30]; + } + function z() { + this.mode = r.ON_EVENT; + this.size = [80, 30]; + this.addProperty("msg", ""); + this.addInput("log", r.EVENT); + this.addInput("msg", 0); + } + function l() { + this.mode = r.ON_EVENT; + this.addProperty("msg", ""); + this.addInput("", r.EVENT); + var f = this; + this.widget = this.addWidget("text", "Text", "", function(a) { + f.properties.msg = a; + }); + this.widgets_up = !0; + this.size = [200, 30]; + } + function p() { + this.size = [60, 30]; + this.addProperty("onExecute", "return A;"); + this.addInput("A", ""); + this.addInput("B", ""); + this.addOutput("out", ""); + this._func = null; + this.data = {}; + } + var r = v.LiteGraph; + c.title = "Time"; + c.desc = "Time"; + c.prototype.onExecute = function() { + this.setOutputData(0, 1000 * this.graph.globaltime); + this.setOutputData(1, this.graph.globaltime); + }; + r.registerNodeType("basic/time", c); + k.title = "Subgraph"; + k.desc = "Graph inside a node"; + k.title_color = "#334"; + k.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }; + k.prototype.onDrawTitle = function(f) { + if (!this.flags.collapsed) { + f.fillStyle = "#555"; + var a = r.NODE_TITLE_HEIGHT, b = this.size[0] - a; + f.fillRect(b, -a, a, a); + f.fillStyle = "#333"; + f.beginPath(); + f.moveTo(b + 0.2 * a, 0.6 * -a); + f.lineTo(b + 0.8 * a, 0.6 * -a); + f.lineTo(b + 0.5 * a, 0.3 * -a); + f.fill(); + } + }; + k.prototype.onDblClick = function(f, a, b) { + var d = this; + setTimeout(function() { + b.openSubgraph(d.subgraph); + }, 10); + }; + k.prototype.onMouseDown = function(f, a, b) { + if (!this.flags.collapsed && a[0] > this.size[0] - r.NODE_TITLE_HEIGHT && 0 > a[1]) { + var d = this; + setTimeout(function() { + b.openSubgraph(d.subgraph); + }, 10); + } + }; + k.prototype.onAction = function(f, a) { + this.subgraph.onAction(f, a); + }; + k.prototype.onExecute = function() { + if (this.enabled = this.getInputOrProperty("enabled")) { + if (this.inputs) { + for (var f = 0; f < this.inputs.length; f++) { + var a = this.inputs[f], b = this.getInputData(f); + this.subgraph.setInputData(a.name, b); + } + } + this.subgraph.runStep(); + if (this.outputs) { + for (f = 0; f < this.outputs.length; f++) { + b = this.subgraph.getOutputData(this.outputs[f].name), this.setOutputData(f, b); + } + } + } + }; + k.prototype.sendEventToAllNodes = function(f, a, b) { + this.enabled && this.subgraph.sendEventToAllNodes(f, a, b); + }; + k.prototype.onSubgraphTrigger = function(f, a) { + f = this.findOutputSlot(f); + -1 != f && this.triggerSlot(f); + }; + k.prototype.onSubgraphNewInput = function(f, a) { + -1 == this.findInputSlot(f) && this.addInput(f, a); + }; + k.prototype.onSubgraphRenamedInput = function(f, a) { + f = this.findInputSlot(f); + -1 != f && (this.getInputInfo(f).name = a); + }; + k.prototype.onSubgraphTypeChangeInput = function(f, a) { + f = this.findInputSlot(f); + -1 != f && (this.getInputInfo(f).type = a); + }; + k.prototype.onSubgraphRemovedInput = function(f) { + f = this.findInputSlot(f); + -1 != f && this.removeInput(f); + }; + k.prototype.onSubgraphNewOutput = function(f, a) { + -1 == this.findOutputSlot(f) && this.addOutput(f, a); + }; + k.prototype.onSubgraphRenamedOutput = function(f, a) { + f = this.findOutputSlot(f); + -1 != f && (this.getOutputInfo(f).name = a); + }; + k.prototype.onSubgraphTypeChangeOutput = function(f, a) { + f = this.findOutputSlot(f); + -1 != f && (this.getOutputInfo(f).type = a); + }; + k.prototype.onSubgraphRemovedOutput = function(f) { + f = this.findInputSlot(f); + -1 != f && this.removeOutput(f); + }; + k.prototype.getExtraMenuOptions = function(f) { + var a = this; + return [{content:"Open", callback:function() { + f.openSubgraph(a.subgraph); + }}]; + }; + k.prototype.onResize = function(f) { + f[1] += 20; + }; + k.prototype.serialize = function() { + var f = LGraphNode.prototype.serialize.call(this); + f.subgraph = this.subgraph.serialize(); + return f; + }; + k.prototype.clone = function() { + var f = r.createNode(this.type), a = this.serialize(); + delete a.id; + delete a.inputs; + delete a.outputs; + f.configure(a); + return f; + }; + r.Subgraph = k; + r.registerNodeType("graph/subgraph", k); + h.title = "Input"; + h.desc = "Input of the graph"; + h.prototype.onConfigure = function() { + this.updateType(); + }; + h.prototype.updateType = function() { + var f = this.properties.type; + this.type_widget.value = f; + "number" == f ? (this.value_widget.type = "number", this.value_widget.value = 0) : "bool" == f ? (this.value_widget.type = "toggle", this.value_widget.value = !0) : "string" == f ? (this.value_widget.type = "text", this.value_widget.value = "") : (this.value_widget.type = null, this.value_widget.value = null); + this.properties.value = this.value_widget.value; + }; + h.prototype.onPropertyChanged = function(f, a) { + if ("name" == f) { + if ("" == a || a == this.name_in_graph || "enabled" == a) { + return !1; + } + this.graph && (this.name_in_graph ? this.graph.renameInput(this.name_in_graph, a) : this.graph.addInput(a, this.properties.type)); + this.name_in_graph = this.name_widget.value = a; + } else { + "type" == f && this.updateType(a || ""); + } + }; + h.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + h.prototype.onAction = function(f, a) { + this.properties.type == r.EVENT && this.triggerSlot(0, a); + }; + h.prototype.onExecute = function() { + var f = this.graph.inputs[this.properties.name]; + f || this.setOutputData(0, this.properties.value); + this.setOutputData(0, void 0 === f.value ? this.properties.value : f.value); + }; + h.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeInput(this.name_in_graph); + }; + r.GraphInput = h; + r.registerNodeType("graph/input", h); + m.title = "Output"; + m.desc = "Output of the graph"; + m.prototype.onExecute = function() { + this._value = this.getInputData(0); + this.graph.setOutputData(this.properties.name, this._value); + }; + m.prototype.onAction = function(f, a) { + this.properties.type == r.ACTION && this.graph.trigger(this.properties.name, a); + }; + m.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeOutput(this.name_in_graph); + }; + m.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + r.GraphOutput = m; + r.registerNodeType("graph/output", m); + t.title = "Const Number"; + t.desc = "Constant number"; + t.prototype.onExecute = function() { + this.setOutputData(0, parseFloat(this.properties.value)); + }; + t.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.value : this.title; + }; + t.prototype.setValue = function(f) { + this.properties.value = f; + }; + t.prototype.onDrawBackground = function(f) { + this.outputs[0].label = this.properties.value.toFixed(3); + }; + r.registerNodeType("basic/const", t); + g.title = "Const String"; + g.desc = "Constant string"; + g.prototype.setValue = function(f) { + this.properties.value = f; + }; + g.prototype.onPropertyChanged = function(f, a) { + this.widget.value = a; + }; + g.prototype.getTitle = t.prototype.getTitle; + g.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + r.registerNodeType("basic/string", g); + D.title = "Const Data"; + D.desc = "Constant Data"; + D.prototype.setValue = function(f) { + this.properties.value = f; + this.onPropertyChanged("value", f); + }; + D.prototype.onPropertyChanged = function(f, a) { + this.widget.value = a; + if (null != a && "" != a) { + try { + this._value = JSON.parse(a), this.boxcolor = "#AEA"; + } catch (b) { + this.boxcolor = "red"; + } + } + }; + D.prototype.onExecute = function() { + this.setOutputData(0, this._value); + }; + r.registerNodeType("basic/data", D); + B.title = "Object property"; + B.desc = "Outputs the property of an object"; + B.prototype.setValue = function(f) { + this.properties.value = f; + this.widget.value = f; + }; + B.prototype.getTitle = function() { + return this.flags.collapsed ? "in." + this.properties.value : this.title; + }; + B.prototype.onPropertyChanged = function(f, a) { + this.widget.value = a; + }; + B.prototype.onExecute = function() { + var f = this.getInputData(0); + null != f && this.setOutputData(0, f[this.properties.value]); + }; + r.registerNodeType("basic/object_property", B); + x.title = "Object keys"; + x.desc = "Outputs an array with the keys of an object"; + x.prototype.onExecute = function() { + var f = this.getInputData(0); + null != f && this.setOutputData(0, Object.keys(f)); + }; + r.registerNodeType("basic/object_keys", x); + E.title = "Merge Objects"; + E.desc = "Creates an object copying properties from others"; + E.prototype.onExecute = function() { + var f = this.getInputData(0), a = this.getInputData(1), b = this._result; + if (f) { + for (var d in f) { + b[d] = f[d]; + } + } + if (a) { + for (d in a) { + b[d] = a[d]; + } + } + this.setOutputData(0, b); + }; + r.registerNodeType("basic/merge_objects", E); + A.title = "Variable"; + A.desc = "store/read variable value"; + A.prototype.onExecute = function() { + this.value = this.getInputData(0); + this.graph && (this.graph.vars[this.properties.varname] = this.value); + this.properties.global && (v[this.properties.varname] = this.value); + this.setOutputData(0, this.value); + }; + A.prototype.getTitle = function() { + return this.properties.varname; + }; + r.registerNodeType("basic/variable", A); + e.title = "Download"; + e.desc = "Download some data"; + e.prototype.downloadAsFile = function() { + if (null != this.value) { + var f = null; + f = this.value.constructor === String ? this.value : JSON.stringify(this.value); + f = new Blob([f]); + var a = URL.createObjectURL(f); + f = document.createElement("a"); + f.setAttribute("href", a); + f.setAttribute("download", this.properties.filename); + f.style.display = "none"; + document.body.appendChild(f); + f.click(); + document.body.removeChild(f); + setTimeout(function() { + URL.revokeObjectURL(a); + }, 6E4); + } + }; + e.prototype.onAction = function(f, a) { + var b = this; + setTimeout(function() { + b.downloadAsFile(); + }, 100); + }; + e.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + e.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.filename : this.title; + }; + r.registerNodeType("basic/download", e); + y.title = "Watch"; + y.desc = "Show value of input"; + y.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + y.prototype.getTitle = function() { + return this.flags.collapsed ? this.inputs[0].label : this.title; + }; + y.toString = function(f) { + if (null == f) { + return "null"; + } + if (f.constructor === Number) { + return f.toFixed(3); + } + if (f.constructor === Array) { + for (var a = "[", b = 0; b < f.length; ++b) { + a += y.toString(f[b]) + (b + 1 != f.length ? "," : ""); + } + return a + "]"; + } + return String(f); + }; + y.prototype.onDrawBackground = function(f) { + this.inputs[0].label = y.toString(this.value); + }; + r.registerNodeType("basic/watch", y); + w.title = "Cast"; + w.desc = "Allows to connect different types"; + w.prototype.onExecute = function() { + this.setOutputData(0, this.getInputData(0)); + }; + r.registerNodeType("basic/cast", w); + z.title = "Console"; + z.desc = "Show value inside the console"; + z.prototype.onAction = function(f, a) { + "log" == f ? console.log(a) : "warn" == f ? console.warn(a) : "error" == f && console.error(a); + }; + z.prototype.onExecute = function() { + var f = this.getInputData(1); + null !== f && (this.properties.msg = f); + console.log(f); + }; + z.prototype.onGetInputs = function() { + return [["log", r.ACTION], ["warn", r.ACTION], ["error", r.ACTION]]; + }; + r.registerNodeType("basic/console", z); + l.title = "Alert"; + l.desc = "Show an alert window"; + l.color = "#510"; + l.prototype.onConfigure = function(f) { + this.widget.value = f.properties.msg; + }; + l.prototype.onAction = function(f, a) { + var b = this.properties.msg; + setTimeout(function() { + alert(b); + }, 10); + }; + r.registerNodeType("basic/alert", l); + p.prototype.onConfigure = function(f) { + f.properties.onExecute && r.allow_scripts ? this.compileCode(f.properties.onExecute) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); + }; + p.title = "Script"; + p.desc = "executes a code (max 100 characters)"; + p.widgets_info = {onExecute:{type:"code"}}; + p.prototype.onPropertyChanged = function(f, a) { + "onExecute" == f && r.allow_scripts ? this.compileCode(a) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); + }; + p.prototype.compileCode = function(f) { + this._func = null; + if (256 < f.length) { + console.warn("Script too long, max 256 chars"); + } else { + for (var a = f.toLowerCase(), b = "script body document eval nodescript function".split(" "), d = 0; d < b.length; ++d) { + if (-1 != a.indexOf(b[d])) { + console.warn("invalid script"); + return; + } + } + try { + this._func = new Function("A", "B", "C", "DATA", "node", f); + } catch (q) { + console.error("Error parsing script"), console.error(q); + } + } + }; + p.prototype.onExecute = function() { + if (this._func) { + try { + var f = this.getInputData(0), a = this.getInputData(1), b = this.getInputData(2); + this.setOutputData(0, this._func(f, a, b, this.data, this)); + } catch (d) { + console.error("Error in script"), console.error(d); + } + } + }; + p.prototype.onGetOutputs = function() { + return [["C", ""]]; + }; + r.registerNodeType("basic/script", p); +})(this); +(function(v) { + function c() { + this.size = [60, 30]; + this.addInput("event", x.ACTION); + } + function k() { + this.size = [60, 30]; + this.addInput("in", ""); + this.addOutput("true", x.EVENT); + this.addOutput("change", x.EVENT); + this.was_true = !1; + } + function h() { + this.addInput("", x.ACTION); + this.addInput("", x.ACTION); + this.addInput("", x.ACTION); + this.addInput("", x.ACTION); + this.addInput("", x.ACTION); + this.addInput("", x.ACTION); + this.addOutput("", x.EVENT); + this.addOutput("", x.EVENT); + this.addOutput("", x.EVENT); + this.addOutput("", x.EVENT); + this.addOutput("", x.EVENT); + this.addOutput("", x.EVENT); + this.size = [120, 30]; + this.flags = {horizontal:!0, render_box:!1}; + } + function m() { + this.size = [60, 30]; + this.addInput("event", x.ACTION); + this.addOutput("event", x.EVENT); + this.properties = {equal_to:"", has_property:"", property_equal_to:""}; + } + function t() { + this.addInput("inc", x.ACTION); + this.addInput("dec", x.ACTION); + this.addInput("reset", x.ACTION); + this.addOutput("change", x.EVENT); + this.addOutput("num", "number"); + this.num = 0; + } + function g() { + this.size = [60, 30]; + this.addProperty("time_in_ms", 1000); + this.addInput("event", x.ACTION); + this.addOutput("on_time", x.EVENT); + this._pending = []; + } + function D() { + this.addProperty("interval", 1000); + this.addProperty("event", "tick"); + this.addOutput("on_tick", x.EVENT); + this.time = 0; + this.last_interval = 1000; + this.triggered = !1; + } + function B() { + this.addInput("data", ""); + this.addInput("assign", x.ACTION); + this.addOutput("data", ""); + this._last_value = null; + this.properties = {data:null, serialize:!0}; + var c = this; + this.addWidget("button", "store", "", function() { + c.properties.data = c._last_value; + }); + } + var x = v.LiteGraph; + c.title = "Log Event"; + c.desc = "Log event in console"; + c.prototype.onAction = function(c, g) { + console.log(c, g); + }; + x.registerNodeType("events/log", c); + k.title = "TriggerEvent"; + k.desc = "Triggers event if value is true"; + k.prototype.onExecute = function(c, g) { + (c = this.getInputData(0)) && this.triggerSlot(0, g); + c && !this.was_true && this.triggerSlot(1, g); + this.was_true = c; + }; + x.registerNodeType("events/trigger", k); + h.title = "Sequencer"; + h.desc = "Trigger events when an event arrives"; + h.prototype.getTitle = function() { + return ""; + }; + h.prototype.onAction = function(c, g) { + if (this.outputs) { + for (c = 0; c < this.outputs.length; ++c) { + this.triggerSlot(c, g); + } + } + }; + x.registerNodeType("events/sequencer", h); + m.title = "Filter Event"; + m.desc = "Blocks events that do not match the filter"; + m.prototype.onAction = function(c, g) { + if (null != g && (!this.properties.equal_to || this.properties.equal_to == g)) { + if (this.properties.has_property && (c = g[this.properties.has_property], null == c || this.properties.property_equal_to && this.properties.property_equal_to != c)) { + return; + } + this.triggerSlot(0, g); + } + }; + x.registerNodeType("events/filter", m); + t.title = "Counter"; + t.desc = "Counts events"; + t.prototype.getTitle = function() { + return this.flags.collapsed ? String(this.num) : this.title; + }; + t.prototype.onAction = function(c, g) { + g = this.num; + "inc" == c ? this.num += 1 : "dec" == c ? --this.num : "reset" == c && (this.num = 0); + this.num != g && this.trigger("change", this.num); + }; + t.prototype.onDrawBackground = function(c) { + this.flags.collapsed || (c.fillStyle = "#AAA", c.font = "20px Arial", c.textAlign = "center", c.fillText(this.num, 0.5 * this.size[0], 0.5 * this.size[1])); + }; + t.prototype.onExecute = function() { + this.setOutputData(1, this.num); + }; + x.registerNodeType("events/counter", t); + g.title = "Delay"; + g.desc = "Delays one event"; + g.prototype.onAction = function(c, g) { + c = this.properties.time_in_ms; + 0 >= c ? this.trigger(null, g) : this._pending.push([c, g]); + }; + g.prototype.onExecute = function() { + var c = 1000 * this.graph.elapsed_time; + this.isInputConnected(1) && (this.properties.time_in_ms = this.getInputData(1)); + for (var g = 0; g < this._pending.length; ++g) { + var e = this._pending[g]; + e[0] -= c; + 0 < e[0] || (this._pending.splice(g, 1), --g, this.trigger(null, e[1])); + } + }; + g.prototype.onGetInputs = function() { + return [["event", x.ACTION], ["time_in_ms", "number"]]; + }; + x.registerNodeType("events/delay", g); + D.title = "Timer"; + D.desc = "Sends an event every N milliseconds"; + D.prototype.onStart = function() { + this.time = 0; + }; + D.prototype.getTitle = function() { + return "Timer: " + this.last_interval.toString() + "ms"; + }; + D.on_color = "#AAA"; + D.off_color = "#222"; + D.prototype.onDrawBackground = function() { + this.boxcolor = this.triggered ? D.on_color : D.off_color; + this.triggered = !1; + }; + D.prototype.onExecute = function() { + var c = 0 == this.time; + this.time += 1000 * this.graph.elapsed_time; + this.last_interval = Math.max(1, this.getInputOrProperty("interval") | 0); + !c && (this.time < this.last_interval || isNaN(this.last_interval)) ? this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !1) : (this.triggered = !0, this.time %= this.last_interval, this.trigger("on_tick", this.properties.event), this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !0)); + }; + D.prototype.onGetInputs = function() { + return [["interval", "number"]]; + }; + D.prototype.onGetOutputs = function() { + return [["tick", "boolean"]]; + }; + x.registerNodeType("events/timer", D); + B.title = "Data Store"; + B.desc = "Stores data and only changes when event is received"; + B.prototype.onExecute = function() { + this._last_value = this.getInputData(0); + this.setOutputData(0, this.properties.data); + }; + B.prototype.onAction = function(c, g) { + this.properties.data = this._last_value; + }; + B.prototype.onSerialize = function(c) { + null != c.data && (0 == this.properties.serialize || c.data.constructor !== String && c.data.constructor !== Number && c.data.constructor !== Boolean && c.data.constructor !== Array && c.data.constructor !== Object) && (c.data = null); + }; + x.registerNodeType("basic/data_store", B); +})(this); +(function(v) { + function c() { + this.addOutput("", A.EVENT); + this.addOutput("", "boolean"); + this.addProperty("text", "click me"); + this.addProperty("font_size", 30); + this.addProperty("message", ""); + this.size = [164, 84]; + this.clicked = !1; + } + function k() { + this.addInput("", "boolean"); + this.addInput("e", A.ACTION); + this.addOutput("v", "boolean"); + this.addOutput("e", A.EVENT); + this.properties = {font:"", value:!1}; + this.size = [160, 44]; + } + function h() { + this.addOutput("", "number"); + this.size = [80, 60]; + this.properties = {min:-1000, max:1000, value:1, step:1}; + this.old_y = -1; + this._precision = this._remainder = 0; + this.mouse_captured = !1; + } + function m() { + this.addOutput("", "string"); + this.addOutput("change", A.EVENT); + this.size = [80, 60]; + this.properties = {value:"A", values:"A;B;C"}; + this.old_y = -1; + this.mouse_captured = !1; + this._values = this.properties.values.split(";"); + var c = this; + this.widgets_up = !0; + this.widget = this.addWidget("combo", "", this.properties.value, function(e) { + c.properties.value = e; + c.triggerSlot(1, e); + }, {property:"value", values:this._values}); + } + function t() { + this.addOutput("", "number"); + this.size = [64, 84]; + this.properties = {min:0, max:1, value:0.5, color:"#7AF", precision:2}; + this.value = -1; + } + function g() { + this.addOutput("", "number"); + this.properties = {value:0.5, min:0, max:1, text:"V"}; + var c = this; + this.size = [140, 40]; + this.slider = this.addWidget("slider", "V", this.properties.value, function(e) { + c.properties.value = e; + }, this.properties); + this.widgets_up = !0; + } + function D() { + this.size = [160, 26]; + this.addOutput("", "number"); + this.properties = {color:"#7AF", min:0, max:1, value:0.5}; + this.value = -1; + } + function B() { + this.size = [160, 26]; + this.addInput("", "number"); + this.properties = {min:0, max:1, value:0, color:"#AAF"}; + } + function x() { + this.addInputs("", 0); + this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; + } + function E() { + this.size = [200, 100]; + this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; + } + var A = v.LiteGraph; + c.title = "Button"; + c.desc = "Triggers an event"; + c.font = "Arial"; + c.prototype.onDrawForeground = function(e) { + if (!this.flags.collapsed && (e.fillStyle = "black", e.fillRect(11, 11, this.size[0] - 20, this.size[1] - 20), e.fillStyle = "#AAF", e.fillRect(9, 9, this.size[0] - 20, this.size[1] - 20), e.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", e.fillRect(10, 10, this.size[0] - 20, this.size[1] - 20), this.properties.text || 0 === this.properties.text)) { + var g = this.properties.font_size || 30; + e.textAlign = "center"; + e.fillStyle = this.clicked ? "black" : "white"; + e.font = g + "px " + c.font; + e.fillText(this.properties.text, 0.5 * this.size[0], 0.5 * this.size[1] + 0.3 * g); + e.textAlign = "left"; + } + }; + c.prototype.onMouseDown = function(c, g) { + if (1 < g[0] && 1 < g[1] && g[0] < this.size[0] - 2 && g[1] < this.size[1] - 2) { + return this.clicked = !0, this.triggerSlot(0, this.properties.message), !0; + } + }; + c.prototype.onExecute = function() { + this.setOutputData(1, this.clicked); + }; + c.prototype.onMouseUp = function(c) { + this.clicked = !1; + }; + A.registerNodeType("widget/button", c); + k.title = "Toggle"; + k.desc = "Toggles between true or false"; + k.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var e = 0.5 * this.size[1], g = 0.8 * this.size[1]; + c.font = this.properties.font || (0.8 * e).toFixed(0) + "px Arial"; + var m = c.measureText(this.title).width; + m = 0.5 * (this.size[0] - (m + e)); + c.fillStyle = "#AAA"; + c.fillRect(m, g - e, e, e); + c.fillStyle = this.properties.value ? "#AEF" : "#000"; + c.fillRect(m + 0.25 * e, g - e + 0.25 * e, .5 * e, .5 * e); + c.textAlign = "left"; + c.fillStyle = "#AAA"; + c.fillText(this.title, 1.2 * e + m, 0.85 * g); + c.textAlign = "left"; + } + }; + k.prototype.onAction = function(c) { + this.properties.value = !this.properties.value; + this.trigger("e", this.properties.value); + }; + k.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + this.setOutputData(0, this.properties.value); + }; + k.prototype.onMouseDown = function(c, g) { + if (1 < g[0] && 1 < g[1] && g[0] < this.size[0] - 2 && g[1] < this.size[1] - 2) { + return this.properties.value = !this.properties.value, this.graph._version++, this.trigger("e", this.properties.value), !0; + } + }; + A.registerNodeType("widget/toggle", k); + h.title = "Number"; + h.desc = "Widget to select number value"; + h.pixels_threshold = 10; + h.markers_color = "#666"; + h.prototype.onDrawForeground = function(c) { + var e = 0.5 * this.size[0], g = this.size[1]; + 30 < g ? (c.fillStyle = h.markers_color, c.beginPath(), c.moveTo(e, 0.1 * g), c.lineTo(e + 0.1 * g, 0.2 * g), c.lineTo(e + -0.1 * g, 0.2 * g), c.fill(), c.beginPath(), c.moveTo(e, 0.9 * g), c.lineTo(e + 0.1 * g, 0.8 * g), c.lineTo(e + -0.1 * g, 0.8 * g), c.fill(), c.font = (0.7 * g).toFixed(1) + "px Arial") : c.font = (0.8 * g).toFixed(1) + "px Arial"; + c.textAlign = "center"; + c.font = (0.7 * g).toFixed(1) + "px Arial"; + c.fillStyle = "#EEE"; + c.fillText(this.properties.value.toFixed(this._precision), e, 0.75 * g); + }; + h.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + h.prototype.onPropertyChanged = function(c, g) { + c = (this.properties.step + "").split("."); + this._precision = 1 < c.length ? c[1].length : 0; + }; + h.prototype.onMouseDown = function(c, g) { + if (!(0 > g[1])) { + return this.old_y = c.canvasY, this.captureInput(!0), this.mouse_captured = !0; + } + }; + h.prototype.onMouseMove = function(c) { + if (this.mouse_captured) { + var e = this.old_y - c.canvasY; + c.shiftKey && (e *= 10); + if (c.metaKey || c.altKey) { + e *= 0.1; + } + this.old_y = c.canvasY; + c = this._remainder + e / h.pixels_threshold; + this._remainder = c % 1; + c = Math.clamp(this.properties.value + (c | 0) * this.properties.step, this.properties.min, this.properties.max); + this.properties.value = c; + this.graph._version++; + this.setDirtyCanvas(!0); + } + }; + h.prototype.onMouseUp = function(c, g) { + 200 > c.click_time && (this.properties.value = Math.clamp(this.properties.value + (g[1] > 0.5 * this.size[1] ? -1 : 1) * this.properties.step, this.properties.min, this.properties.max), this.graph._version++, this.setDirtyCanvas(!0)); + this.mouse_captured && (this.mouse_captured = !1, this.captureInput(!1)); + }; + A.registerNodeType("widget/number", h); + m.title = "Combo"; + m.desc = "Widget to select from a list"; + m.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + m.prototype.onPropertyChanged = function(c, g) { + "values" == c ? (this._values = g.split(";"), this.widget.options.values = this._values) : "value" == c && (this.widget.value = g); + }; + A.registerNodeType("widget/combo", m); + t.title = "Knob"; + t.desc = "Circular controller"; + t.size = [80, 100]; + t.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + var e = 0.5 * this.size[0], g = 0.5 * this.size[1], m = 0.5 * Math.min(this.size[0], this.size[1]) - 5; + c.globalAlpha = 1; + c.save(); + c.translate(e, g); + c.rotate(0.75 * Math.PI); + c.fillStyle = "rgba(0,0,0,0.5)"; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, m, 0, 1.5 * Math.PI); + c.fill(); + c.strokeStyle = "black"; + c.fillStyle = this.properties.color; + c.lineWidth = 2; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, m - 4, 0, 1.5 * Math.PI * Math.max(0.01, this.value)); + c.closePath(); + c.fill(); + c.lineWidth = 1; + c.globalAlpha = 1; + c.restore(); + c.fillStyle = "black"; + c.beginPath(); + c.arc(e, g, 0.75 * m, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : this.properties.color; + c.beginPath(); + var l = this.value * Math.PI * 1.5 + 0.75 * Math.PI; + c.arc(e + Math.cos(l) * m * 0.65, g + Math.sin(l) * m * 0.65, 0.05 * m, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : "#AAA"; + c.font = Math.floor(0.5 * m) + "px Arial"; + c.textAlign = "center"; + c.fillText(this.properties.value.toFixed(this.properties.precision), e, g + 0.15 * m); + } + }; + t.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + this.boxcolor = A.colorToString([this.value, this.value, this.value]); + }; + t.prototype.onMouseDown = function(c) { + this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; + this.radius = 0.5 * this.size[0]; + if (20 > c.canvasY - this.pos[1] || A.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + t.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var e = this.value; + e -= 0.01 * (c[1] - this.oldmouse[1]); + 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); + this.value = e; + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + t.prototype.onMouseUp = function(c) { + this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); + }; + t.prototype.onPropertyChanged = function(c, g) { + if ("min" == c || "max" == c || "value" == c) { + return this.properties[c] = parseFloat(g), !0; + } + }; + A.registerNodeType("widget/knob", t); + g.title = "Inner Slider"; + g.prototype.onPropertyChanged = function(c, g) { + "value" == c && (this.slider.value = g); + }; + g.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + A.registerNodeType("widget/internal_slider", g); + D.title = "H.Slider"; + D.desc = "Linear slider controller"; + D.prototype.onDrawForeground = function(c) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + c.globalAlpha = 1; + c.lineWidth = 1; + c.fillStyle = "#000"; + c.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); + c.fillStyle = this.properties.color; + c.beginPath(); + c.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); + c.fill(); + }; + D.prototype.onExecute = function() { + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.setOutputData(0, this.properties.value); + this.boxcolor = A.colorToString([this.value, this.value, this.value]); + }; + D.prototype.onMouseDown = function(c) { + if (0 > c.canvasY - this.pos[1]) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + D.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var e = this.value; + e += (c[0] - this.oldmouse[0]) / this.size[0]; + 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); + this.value = e; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + D.prototype.onMouseUp = function(c) { + this.oldmouse = null; + this.captureInput(!1); + }; + D.prototype.onMouseLeave = function(c) { + }; + A.registerNodeType("widget/hslider", D); + B.title = "Progress"; + B.desc = "Shows data in linear progress"; + B.prototype.onExecute = function() { + var c = this.getInputData(0); + void 0 != c && (this.properties.value = c); + }; + B.prototype.onDrawForeground = function(c) { + c.lineWidth = 1; + c.fillStyle = this.properties.color; + var e = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); + e = Math.min(1, e); + e = Math.max(0, e); + c.fillRect(2, 2, (this.size[0] - 4) * e, this.size[1] - 4); + }; + A.registerNodeType("widget/progress", B); + x.title = "Text"; + x.desc = "Shows the input value"; + x.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; + x.prototype.onDrawForeground = function(c) { + c.fillStyle = this.properties.color; + var e = this.properties.value; + this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; + var g = this.properties.fontsize; + c.textAlign = this.properties.align; + c.font = g.toString() + "px " + this.properties.font; + this.str = "number" == typeof e ? e.toFixed(this.properties.decimals) : e; + if ("string" == typeof this.str) { + e = this.str.split("\\n"); + for (var m = 0; m < e.length; m++) { + c.fillText(e[m], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * g + g * (parseInt(m) + 1)); + } + } + c.shadowColor = "transparent"; + this.last_ctx = c; + c.textAlign = "left"; + }; + x.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + }; + x.prototype.resize = function() { + if (this.last_ctx) { + var c = this.str.split("\\n"); + this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; + for (var g = 0, m = 0; m < c.length; m++) { + var h = this.last_ctx.measureText(c[m]).width; + g < h && (g = h); + } + this.size[0] = g + 20; + this.size[1] = 4 + c.length * this.properties.fontsize; + this.setDirtyCanvas(!0); + } + }; + x.prototype.onPropertyChanged = function(c, g) { + this.properties[c] = g; + this.str = "number" == typeof g ? g.toFixed(3) : g; + return !0; + }; + A.registerNodeType("widget/text", x); + E.title = "Panel"; + E.desc = "Non interactive panel"; + E.widgets = [{name:"update", text:"Update", type:"button"}]; + E.prototype.createGradient = function(c) { + "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); + }; + E.prototype.onDrawForeground = function(c) { + this.flags.collapsed || (null == this.lineargradient && this.createGradient(c), this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", + c.stroke())); + }; + A.registerNodeType("widget/panel", E); +})(this); +(function(v) { + function c() { + this.addOutput("left_x_axis", "number"); + this.addOutput("left_y_axis", "number"); + this.addOutput("button_pressed", k.EVENT); + this.properties = {gamepad_index:0, threshold:0.1}; + this._left_axis = new Float32Array(2); + this._right_axis = new Float32Array(2); + this._triggers = new Float32Array(2); + this._previous_buttons = new Uint8Array(17); + this._current_buttons = new Uint8Array(17); + } + var k = v.LiteGraph; + c.title = "Gamepad"; + c.desc = "gets the input of the gamepad"; + c.CENTER = 0; + c.LEFT = 1; + c.RIGHT = 2; + c.UP = 4; + c.DOWN = 8; + c.zero = new Float32Array(2); + c.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); + c.prototype.onExecute = function() { + var h = this.getGamepad(), m = this.properties.threshold || 0.0; + h && (this._left_axis[0] = Math.abs(h.xbox.axes.lx) > m ? h.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(h.xbox.axes.ly) > m ? h.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(h.xbox.axes.rx) > m ? h.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(h.xbox.axes.ry) > m ? h.xbox.axes.ry : 0, this._triggers[0] = Math.abs(h.xbox.axes.ltrigger) > m ? h.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(h.xbox.axes.rtrigger) > m ? h.xbox.axes.rtrigger : 0); + if (this.outputs) { + for (m = 0; m < this.outputs.length; m++) { + var k = this.outputs[m]; + if (k.links && k.links.length) { + var g = null; + if (h) { + switch(k.name) { + case "left_axis": + g = this._left_axis; + break; + case "right_axis": + g = this._right_axis; + break; + case "left_x_axis": + g = this._left_axis[0]; + break; + case "left_y_axis": + g = this._left_axis[1]; + break; + case "right_x_axis": + g = this._right_axis[0]; + break; + case "right_y_axis": + g = this._right_axis[1]; + break; + case "trigger_left": + g = this._triggers[0]; + break; + case "trigger_right": + g = this._triggers[1]; + break; + case "a_button": + g = h.xbox.buttons.a ? 1 : 0; + break; + case "b_button": + g = h.xbox.buttons.b ? 1 : 0; + break; + case "x_button": + g = h.xbox.buttons.x ? 1 : 0; + break; + case "y_button": + g = h.xbox.buttons.y ? 1 : 0; + break; + case "lb_button": + g = h.xbox.buttons.lb ? 1 : 0; + break; + case "rb_button": + g = h.xbox.buttons.rb ? 1 : 0; + break; + case "ls_button": + g = h.xbox.buttons.ls ? 1 : 0; + break; + case "rs_button": + g = h.xbox.buttons.rs ? 1 : 0; + break; + case "hat_left": + g = h.xbox.hatmap & c.LEFT; + break; + case "hat_right": + g = h.xbox.hatmap & c.RIGHT; + break; + case "hat_up": + g = h.xbox.hatmap & c.UP; + break; + case "hat_down": + g = h.xbox.hatmap & c.DOWN; + break; + case "hat": + g = h.xbox.hatmap; + break; + case "start_button": + g = h.xbox.buttons.start ? 1 : 0; + break; + case "back_button": + g = h.xbox.buttons.back ? 1 : 0; + break; + case "button_pressed": + for (k = 0; k < this._current_buttons.length; ++k) { + this._current_buttons[k] && !this._previous_buttons[k] && this.triggerSlot(m, c.buttons[k]); + } + } + } else { + switch(k.name) { + case "button_pressed": + break; + case "left_axis": + case "right_axis": + g = c.zero; + break; + default: + g = 0; + } + } + this.setOutputData(m, g); + } + } + } + }; + c.mapping = {a:0, b:1, x:2, y:3, lb:4, rb:5, lt:6, rt:7, back:8, start:9, ls:10, rs:11}; + c.mapping_array = "a b x y lb rb lt rt back start ls rs".split(" "); + c.prototype.getGamepad = function() { + var h = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; + if (!h) { + return null; + } + h = h.call(navigator); + this._previous_buttons.set(this._current_buttons); + for (var m = this.properties.gamepad_index; 4 > m; m++) { + if (h[m]) { + h = h[m]; + m = this.xbox_mapping; + m || (m = this.xbox_mapping = {axes:[], buttons:{}, hat:"", hatmap:c.CENTER}); + m.axes.lx = h.axes[0]; + m.axes.ly = h.axes[1]; + m.axes.rx = h.axes[2]; + m.axes.ry = h.axes[3]; + m.axes.ltrigger = h.buttons[6].value; + m.axes.rtrigger = h.buttons[7].value; + m.hat = ""; + m.hatmap = c.CENTER; + for (var k = 0; k < h.buttons.length; k++) { + if (this._current_buttons[k] = h.buttons[k].pressed, 12 > k) { + m.buttons[c.mapping_array[k]] = h.buttons[k].pressed, h.buttons[k].was_pressed && this.trigger(c.mapping_array[k] + "_button_event"); + } else { + switch(k) { + case 12: + h.buttons[k].pressed && (m.hat += "up", m.hatmap |= c.UP); + break; + case 13: + h.buttons[k].pressed && (m.hat += "down", m.hatmap |= c.DOWN); + break; + case 14: + h.buttons[k].pressed && (m.hat += "left", m.hatmap |= c.LEFT); + break; + case 15: + h.buttons[k].pressed && (m.hat += "right", m.hatmap |= c.RIGHT); + break; + case 16: + m.buttons.home = h.buttons[k].pressed; + } + } + } + h.xbox = m; + return h; + } + } + }; + c.prototype.onDrawBackground = function(c) { + if (!this.flags.collapsed) { + var m = this._left_axis, h = this._right_axis; + c.strokeStyle = "#88A"; + c.strokeRect(0.5 * (m[0] + 1) * this.size[0] - 4, 0.5 * (m[1] + 1) * this.size[1] - 4, 8, 8); + c.strokeStyle = "#8A8"; + c.strokeRect(0.5 * (h[0] + 1) * this.size[0] - 4, 0.5 * (h[1] + 1) * this.size[1] - 4, 8, 8); + m = this.size[1] / this._current_buttons.length; + c.fillStyle = "#AEB"; + for (h = 0; h < this._current_buttons.length; ++h) { + this._current_buttons[h] && c.fillRect(0, m * h, 6, m); + } + } + }; + c.prototype.onGetOutputs = function() { + return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start_button", "number"], ["back_button", "number"], ["a_button_event", k.EVENT], + ["b_button_event", k.EVENT], ["x_button_event", k.EVENT], ["y_button_event", k.EVENT], ["lb_button_event", k.EVENT], ["rb_button_event", k.EVENT], ["ls_button_event", k.EVENT], ["rs_button_event", k.EVENT], ["start_button_event", k.EVENT], ["back_button_event", k.EVENT], ["hat_left", "number"], ["hat_right", "number"], ["hat_up", "number"], ["hat_down", "number"], ["hat", "number"], ["button_pressed", k.EVENT]]; + }; + k.registerNodeType("input/gamepad", c); +})(this); +(function(v) { + function c() { + this.addInput("in", "*"); + this.size = [80, 30]; + } + function k() { + this.addInput("in"); + this.addOutput("out"); + this.size = [80, 30]; + } + function h() { + this.addInput("in"); + this.addOutput("out"); + } + function m() { + this.addInput("in", "number", {locked:!0}); + this.addOutput("out", "number", {locked:!0}); + this.addProperty("in", 0); + this.addProperty("in_min", 0); + this.addProperty("in_max", 1); + this.addProperty("out_min", 0); + this.addProperty("out_max", 1); + this.size = [80, 30]; + } + function t() { + this.addOutput("value", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.size = [80, 30]; + } + function g() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.addProperty("smooth", !0); + this.size = [90, 30]; + } + function D() { + this.addOutput("out", "number"); + this.addProperty("min_time", 1); + this.addProperty("max_time", 2); + this.addProperty("duration", 0.2); + this.size = [90, 30]; + this._blink_time = this._remaining_time = 0; + } + function B() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("min", 0); + this.addProperty("max", 1); + } + function x() { + this.properties = {f:0.5}; + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("out", "number"); + } + function E() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function A() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function e() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function y() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.properties = {A:0, B:1}; + } + function w() { + this.addInput("in", "number", {label:""}); + this.addOutput("out", "number", {label:""}); + this.size = [80, 30]; + this.addProperty("factor", 1); + } + function z() { + this.addInput("v", "boolean"); + this.addInput("A"); + this.addInput("B"); + this.addOutput("out"); + } + function l() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("samples", 10); + this._values = new Float32Array(10); + this._current = 0; + } + function p() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("factor", 0.1); + this.size = [80, 30]; + this._value = null; + } + function r() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("=", "number"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", "+", "enum", {values:r.values}); + } + function f() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("A==B", "boolean"); + this.addOutput("A!=B", "boolean"); + this.addProperty("A", 0); + this.addProperty("B", 0); + } + function a() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("true", "boolean"); + this.addOutput("false", "boolean"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", ">", "enum", {values:a.values}); + this.size = [80, 60]; + } + function b() { + this.addInput("inc", "number"); + this.addOutput("total", "number"); + this.addProperty("increment", 1); + this.addProperty("value", 0); + } + function d() { + this.addInput("v", "number"); + this.addOutput("sin", "number"); + this.addProperty("amplitude", 1); + this.addProperty("offset", 0); + this.bgImageUrl = "nodes/imgs/icon-sin.png"; + } + function q() { + this.addInput("x", "number"); + this.addInput("y", "number"); + this.addOutput("", "number"); + this.properties = {x:1.0, y:1.0, formula:"x+y"}; + this.code_widget = this.addWidget("text", "F(x,y)", this.properties.formula, function(a, b, d) { + d.properties.formula = a; + }); + this.addWidget("toggle", "allow", u.allow_scripts, function(a) { + u.allow_scripts = a; + }); + this._func = null; + } + function n() { + this.addInput("vec2", "vec2"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + } + function H() { + this.addInputs([["x", "number"], ["y", "number"]]); + this.addOutput("vec2", "vec2"); + this.properties = {x:0, y:0}; + this._data = new Float32Array(2); + } + function G() { + this.addInput("vec3", "vec3"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + } + function L() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); + this.addOutput("vec3", "vec3"); + this.properties = {x:0, y:0, z:0}; + this._data = new Float32Array(3); + } + function J() { + this.addInput("vec4", "vec4"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + this.addOutput("w", "number"); + } + function M() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); + this.addOutput("vec4", "vec4"); + this.properties = {x:0, y:0, z:0, w:0}; + this._data = new Float32Array(4); + } + var u = v.LiteGraph; + c.title = "Converter"; + c.desc = "type A to type B"; + c.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a && this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d.links && d.links.length) { + var c = null; + switch(d.name) { + case "number": + c = a.length ? a[0] : parseFloat(a); + break; + case "vec2": + case "vec3": + case "vec4": + c = 1; + switch(d.name) { + case "vec2": + c = 2; + break; + case "vec3": + c = 3; + break; + case "vec4": + c = 4; + }c = new Float32Array(c); + if (a.length) { + for (d = 0; d < a.length && d < c.length; d++) { + c[d] = a[d]; + } + } else { + c[0] = parseFloat(a); + } + } + this.setOutputData(b, c); + } + } + } + }; + c.prototype.onGetOutputs = function() { + return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; + }; + u.registerNodeType("math/converter", c); + k.title = "Bypass"; + k.desc = "removes the type"; + k.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, a); + }; + u.registerNodeType("math/bypass", k); + h.title = "to Number"; + h.desc = "Cast to number"; + h.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, Number(a)); + }; + u.registerNodeType("math/to_number", h); + m.title = "Range"; + m.desc = "Convert a number from one range to another"; + m.prototype.getTitle = function() { + return this.flags.collapsed ? (this._last_v || 0).toFixed(2) : this.title; + }; + m.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + void 0 !== d && (this.properties[b.name] = d); + } + } + d = this.properties["in"]; + if (void 0 === d || null === d || d.constructor !== Number) { + d = 0; + } + a = this.properties.in_min; + b = this.properties.out_min; + this._last_v = (d - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b; + this.setOutputData(0, this._last_v); + }; + m.prototype.onDrawBackground = function(a) { + this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; + }; + m.prototype.onGetInputs = function() { + return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; + }; + u.registerNodeType("math/range", m); + t.title = "Rand"; + t.desc = "Random number"; + t.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + void 0 !== d && (this.properties[b.name] = d); + } + } + a = this.properties.min; + this._last_v = Math.random() * (this.properties.max - a) + a; + this.setOutputData(0, this._last_v); + }; + t.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + t.prototype.onGetInputs = function() { + return [["min", "number"], ["max", "number"]]; + }; + u.registerNodeType("math/rand", t); + g.title = "Noise"; + g.desc = "Random number with temporal continuity"; + g.data = null; + g.getValue = function(a, b) { + if (!g.data) { + g.data = new Float32Array(1024); + for (var d = 0; d < g.data.length; ++d) { + g.data[d] = Math.random(); + } + } + a %= 1024; + 0 > a && (a += 1024); + var c = Math.floor(a); + a -= c; + d = g.data[c]; + c = g.data[1023 == c ? 0 : c + 1]; + b && (a = a * a * a * (a * (6.0 * a - 15.0) + 10.0)); + return d * (1 - a) + c * a; + }; + g.prototype.onExecute = function() { + var a = this.getInputData(0) || 0; + a = g.getValue(a, this.properties.smooth); + var b = this.properties.min; + this._last_v = a * (this.properties.max - b) + b; + this.setOutputData(0, this._last_v); + }; + g.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + u.registerNodeType("math/noise", g); + D.title = "Spikes"; + D.desc = "spike every random time"; + D.prototype.onExecute = function() { + var a = this.graph.elapsed_time; + this._remaining_time -= a; + this._blink_time -= a; + a = 0; + 0 < this._blink_time && (a = 1 / (Math.pow(this._blink_time / this.properties.duration * 8 - 4, 4) + 1)); + 0 > this._remaining_time ? (this._remaining_time = Math.random() * (this.properties.max_time - this.properties.min_time) + this.properties.min_time, this._blink_time = this.properties.duration, this.boxcolor = "#FFF") : this.boxcolor = "#000"; + this.setOutputData(0, a); + }; + u.registerNodeType("math/spikes", D); + B.title = "Clamp"; + B.desc = "Clamp number between min and max"; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); + }; + B.prototype.getCode = function(a) { + a = ""; + this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); + return a; + }; + u.registerNodeType("math/clamp", B); + x.title = "Lerp"; + x.desc = "Linear Interpolation"; + x.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.getInputData(1); + null == b && (b = 0); + var d = this.properties.f, c = this.getInputData(2); + void 0 !== c && (d = c); + this.setOutputData(0, a * (1 - d) + b * d); + }; + x.prototype.onGetInputs = function() { + return [["f", "number"]]; + }; + u.registerNodeType("math/lerp", x); + E.title = "Abs"; + E.desc = "Absolute"; + E.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.abs(a)); + }; + u.registerNodeType("math/abs", E); + A.title = "Floor"; + A.desc = "Floor number to remove fractional part"; + A.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.floor(a)); + }; + u.registerNodeType("math/floor", A); + e.title = "Frac"; + e.desc = "Returns fractional part"; + e.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a % 1); + }; + u.registerNodeType("math/frac", e); + y.title = "Smoothstep"; + y.desc = "Smoothstep"; + y.prototype.onExecute = function() { + var a = this.getInputData(0); + if (void 0 !== a) { + var b = this.properties.A; + a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); + this.setOutputData(0, a * a * (3 - 2 * a)); + } + }; + u.registerNodeType("math/smoothstep", y); + w.title = "Scale"; + w.desc = "v * factor"; + w.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a * this.properties.factor); + }; + u.registerNodeType("math/scale", w); + z.title = "Gate"; + z.desc = "if v is true, then outputs A, otherwise B"; + z.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, this.getInputData(a ? 1 : 2)); + }; + u.registerNodeType("math/gate", z); + l.title = "Average"; + l.desc = "Average Filter"; + l.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this._values.length; + this._values[this._current % b] = a; + this._current += 1; + this._current > b && (this._current = 0); + for (var d = a = 0; d < b; ++d) { + a += this._values[d]; + } + this.setOutputData(0, a / b); + }; + l.prototype.onPropertyChanged = function(a, b) { + 1 > b && (b = 1); + this.properties.samples = Math.round(b); + a = this._values; + this._values = new Float32Array(this.properties.samples); + a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); + }; + u.registerNodeType("math/average", l); + p.title = "TendTo"; + p.desc = "moves the output value always closer to the input"; + p.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.factor; + this._value = null == this._value ? a : this._value * (1 - b) + a * b; + this.setOutputData(0, this._value); + }; + u.registerNodeType("math/tendTo", p); + r.values = "+ - * / % ^ max min".split(" "); + r.title = "Operation"; + r.desc = "Easy math operators"; + r["@OP"] = {type:"enum", title:"operation", values:r.values}; + r.size = [100, 60]; + r.prototype.getTitle = function() { + return "max" == this.properties.OP || "min" == this.properties.OP ? this.properties.OP + "(A,B)" : "A " + this.properties.OP + " B"; + }; + r.prototype.setValue = function(a) { + "string" == typeof a && (a = parseFloat(a)); + this.properties.value = a; + }; + r.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? this.properties.A = a : a = this.properties.A; + null != b ? this.properties.B = b : b = this.properties.B; + var d = 0; + switch(this.properties.OP) { + case "+": + d = a + b; + break; + case "-": + d = a - b; + break; + case "x": + case "X": + case "*": + d = a * b; + break; + case "/": + d = a / b; + break; + case "%": + d = a % b; + break; + case "^": + d = Math.pow(a, b); + break; + case "max": + d = Math.max(a, b); + break; + case "min": + d = Math.min(a, b); + break; + default: + console.warn("Unknown operation: " + this.properties.OP); + } + this.setOutputData(0, d); + }; + r.prototype.onDrawBackground = function(a) { + this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "#666", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * (this.size[1] + u.NODE_TITLE_HEIGHT)), a.textAlign = "left"); + }; + u.registerNodeType("math/operation", r); + u.registerSearchboxExtra("math/operation", "MAX", {properties:{OP:"max"}, title:"MAX()"}); + u.registerSearchboxExtra("math/operation", "MIN", {properties:{OP:"min"}, title:"MIN()"}); + f.title = "Compare"; + f.desc = "compares between two values"; + f.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + void 0 !== a ? this.properties.A = a : a = this.properties.A; + void 0 !== b ? this.properties.B = b : b = this.properties.B; + for (var d = 0, c = this.outputs.length; d < c; ++d) { + var f = this.outputs[d]; + if (f.links && f.links.length) { + switch(f.name) { + case "A==B": + var e = a == b; + break; + case "A!=B": + e = a != b; + break; + case "A>B": + e = a > b; + break; + case "A=B": + e = a >= b; + } + this.setOutputData(d, e); + } + } + }; + f.prototype.onGetOutputs = function() { + return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; + }; + u.registerNodeType("math/compare", f); + u.registerSearchboxExtra("math/compare", "==", {outputs:[["A==B", "boolean"]], title:"A==B"}); + u.registerSearchboxExtra("math/compare", "!=", {outputs:[["A!=B", "boolean"]], title:"A!=B"}); + u.registerSearchboxExtra("math/compare", ">", {outputs:[["A>B", "boolean"]], title:"A>B"}); + u.registerSearchboxExtra("math/compare", "<", {outputs:[["A=", {outputs:[["A>=B", "boolean"]], title:"A>=B"}); + u.registerSearchboxExtra("math/compare", "<=", {outputs:[["A<=B", "boolean"]], title:"A<=B"}); + a.values = "> < == != <= >= || &&".split(" "); + a["@OP"] = {type:"enum", title:"operation", values:a.values}; + a.title = "Condition"; + a.desc = "evaluates condition between A and B"; + a.prototype.getTitle = function() { + return "A " + this.properties.OP + " B"; + }; + a.prototype.onExecute = function() { + var a = this.getInputData(0); + void 0 === a ? a = this.properties.A : this.properties.A = a; + var b = this.getInputData(1); + void 0 === b ? b = this.properties.B : this.properties.B = b; + var d = !0; + switch(this.properties.OP) { + case ">": + d = a > b; + break; + case "<": + d = a < b; + break; + case "==": + d = a == b; + break; + case "!=": + d = a != b; + break; + case "<=": + d = a <= b; + break; + case ">=": + d = a >= b; + break; + case "||": + d = a || b; + break; + case "&&": + d = a && b; + } + this.setOutputData(0, d); + this.setOutputData(1, !d); + }; + u.registerNodeType("math/condition", a); + b.title = "Accumulate"; + b.desc = "Increments a value every time"; + b.prototype.onExecute = function() { + null === this.properties.value && (this.properties.value = 0); + var a = this.getInputData(0); + this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; + this.setOutputData(0, this.properties.value); + }; + u.registerNodeType("math/accumulate", b); + d.title = "Trigonometry"; + d.desc = "Sin Cos Tan"; + d.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.amplitude, d = this.findInputSlot("amplitude"); + -1 != d && (b = this.getInputData(d)); + var c = this.properties.offset; + d = this.findInputSlot("offset"); + -1 != d && (c = this.getInputData(d)); + d = 0; + for (var f = this.outputs.length; d < f; ++d) { + switch(this.outputs[d].name) { + case "sin": + var e = Math.sin(a); + break; + case "cos": + e = Math.cos(a); + break; + case "tan": + e = Math.tan(a); + break; + case "asin": + e = Math.asin(a); + break; + case "acos": + e = Math.acos(a); + break; + case "atan": + e = Math.atan(a); + } + this.setOutputData(d, b * e + c); + } + }; + d.prototype.onGetInputs = function() { + return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; + }; + d.prototype.onGetOutputs = function() { + return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; + }; + u.registerNodeType("math/trigonometry", d); + u.registerSearchboxExtra("math/trigonometry", "SIN()", {outputs:[["sin", "number"]], title:"SIN()"}); + u.registerSearchboxExtra("math/trigonometry", "COS()", {outputs:[["cos", "number"]], title:"COS()"}); + u.registerSearchboxExtra("math/trigonometry", "TAN()", {outputs:[["tan", "number"]], title:"TAN()"}); + q.title = "Formula"; + q.desc = "Compute formula"; + q.size = [160, 100]; + l.prototype.onPropertyChanged = function(a, b) { + "formula" == a && (this.code_widget.value = b); + }; + q.prototype.onExecute = function() { + if (u.allow_scripts) { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? this.properties.x = a : a = this.properties.x; + null != b ? this.properties.y = b : b = this.properties.y; + try { + this._func && this._func_code == this.properties.formula || (this._func = new Function("x", "y", "TIME", "return " + this.properties.formula), this._func_code = this.properties.formula); + var d = this._func(a, b, this.graph.globaltime); + this.boxcolor = null; + } catch (U) { + this.boxcolor = "red"; + } + this.setOutputData(0, d); + } + }; + q.prototype.getTitle = function() { + return this._func_code || "Formula"; + }; + q.prototype.onDrawBackground = function() { + var a = this.properties.formula; + this.outputs && this.outputs.length && (this.outputs[0].label = a); + }; + u.registerNodeType("math/formula", q); + n.title = "Vec2->XY"; + n.desc = "vector 2 to components"; + n.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); + }; + u.registerNodeType("math3d/vec2-to-xy", n); + H.title = "XY->Vec2"; + H.desc = "components to vector2"; + H.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this._data; + d[0] = a; + d[1] = b; + this.setOutputData(0, d); + }; + u.registerNodeType("math3d/xy-to-vec2", H); + G.title = "Vec3->XYZ"; + G.desc = "vector 3 to components"; + G.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); + }; + u.registerNodeType("math3d/vec3-to-xyz", G); + L.title = "XYZ->Vec3"; + L.desc = "components to vector3"; + L.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this.getInputData(2); + null == d && (d = this.properties.z); + var c = this._data; + c[0] = a; + c[1] = b; + c[2] = d; + this.setOutputData(0, c); + }; + u.registerNodeType("math3d/xyz-to-vec3", L); + J.title = "Vec4->XYZW"; + J.desc = "vector 4 to components"; + J.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); + }; + u.registerNodeType("math3d/vec4-to-xyzw", J); + M.title = "XYZW->Vec4"; + M.desc = "components to vector4"; + M.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this.getInputData(2); + null == d && (d = this.properties.z); + var c = this.getInputData(3); + null == c && (c = this.properties.w); + var f = this._data; + f[0] = a; + f[1] = b; + f[2] = d; + f[3] = c; + this.setOutputData(0, f); + }; + u.registerNodeType("math3d/xyzw-to-vec4", M); + if (v.glMatrix) { + v = function() { + this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]); + this.addOutput("slerp", "quat"); + this.addProperty("factor", 0.5); + this._value = quat.create(); + }; + var C = function() { + this.addInputs([["A", "quat"], ["B", "quat"]]); + this.addOutput("A*B", "quat"); + this._value = quat.create(); + }, K = function() { + this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); + this.addOutput("result", "vec3"); + this.properties = {vec:[0, 0, 1]}; + }, N = function() { + this.addInputs([["degrees", "number"], ["axis", "vec3"]]); + this.addOutput("quat", "quat"); + this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)}; + this._value = quat.create(); + }, O = function() { + this.addOutput("quat", "quat"); + this.properties = {x:0, y:0, z:0, w:1}; + this._value = quat.create(); + }; + O.title = "Quaternion"; + O.desc = "quaternion"; + O.prototype.onExecute = function() { + this._value[0] = this.properties.x; + this._value[1] = this.properties.y; + this._value[2] = this.properties.z; + this._value[3] = this.properties.w; + this.setOutputData(0, this._value); + }; + u.registerNodeType("math3d/quaternion", O); + N.title = "Rotation"; + N.desc = "quaternion rotation"; + N.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.angle); + var b = this.getInputData(1); + null == b && (b = this.properties.axis); + a = quat.setAxisAngle(this._value, b, 0.0174532925 * a); + this.setOutputData(0, a); + }; + u.registerNodeType("math3d/rotation", N); + K.title = "Rot. Vec3"; + K.desc = "rotate a point"; + K.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.vec); + var b = this.getInputData(1); + null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b)); + }; + u.registerNodeType("math3d/rotate_vec3", K); + C.title = "Mult. Quat"; + C.desc = "rotate quaternion"; + C.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a) { + var b = this.getInputData(1); + null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a)); + } + }; + u.registerNodeType("math3d/mult-quat", C); + v.title = "Quat Slerp"; + v.desc = "quaternion spherical interpolation"; + v.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a) { + var b = this.getInputData(1); + if (null != b) { + var d = this.properties.factor; + null != this.getInputData(2) && (d = this.getInputData(2)); + a = quat.slerp(this._value, a, b, d); + this.setOutputData(0, a); + } + } + }; + u.registerNodeType("math3d/quat-slerp", v); + } +})(this); +(function(v) { + function c() { + this.addInput("sel", "number"); + this.addInput("A"); + this.addInput("B"); + this.addInput("C"); + this.addInput("D"); + this.addOutput("out"); + this.selected = 0; + } + function k() { + this.properties = {sequence:"A,B,C"}; + this.addInput("index", "number"); + this.addInput("seq"); + this.addOutput("out"); + this.index = 0; + this.values = this.properties.sequence.split(","); + } + var h = v.LiteGraph; + c.title = "Selector"; + c.desc = "selects an output"; + c.prototype.onDrawBackground = function(c) { + if (!this.flags.collapsed) { + c.fillStyle = "#AFB"; + var m = (this.selected + 1) * h.NODE_SLOT_HEIGHT + 6; + c.beginPath(); + c.moveTo(50, m); + c.lineTo(50, m + h.NODE_SLOT_HEIGHT); + c.lineTo(34, m + 0.5 * h.NODE_SLOT_HEIGHT); + c.fill(); + } + }; + c.prototype.onExecute = function() { + var c = this.getInputData(0); + if (null == c || c.constructor !== Number) { + c = 0; + } + this.selected = c = Math.round(c) % (this.inputs.length - 1); + c = this.getInputData(c + 1); + void 0 !== c && this.setOutputData(0, c); + }; + c.prototype.onGetInputs = function() { + return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; + }; + h.registerNodeType("logic/selector", c); + k.title = "Sequence"; + k.desc = "select one element from a sequence from a string"; + k.prototype.onPropertyChanged = function(c, h) { + "sequence" == c && (this.values = h.split(",")); + }; + k.prototype.onExecute = function() { + var c = this.getInputData(1); + c && c != this.current_sequence && (this.values = c.split(","), this.current_sequence = c); + c = this.getInputData(0); + null == c && (c = 0); + this.index = c = Math.round(c) % this.values.length; + this.setOutputData(0, this.values[c]); + }; + h.registerNodeType("logic/sequence", k); +})(this); +(function(v) { + function c() { + this.addOutput("tex", "Texture"); + this.addOutput("name", "string"); + this.properties = {name:"", filter:!0}; + this.size = [c.image_preview_size, c.image_preview_size]; + } + function k() { + this.addInput("Texture", "Texture"); + this.properties = {flipY:!1}; + this.size = [c.image_preview_size, c.image_preview_size]; + } + function h() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("name", "string"); + this.properties = {name:"", generate_mipmaps:!1}; + } + function m() { + this.addInput("Texture", "Texture"); + this.addInput("TextureB", "Texture"); + this.addInput("value", "number"); + this.addOutput("Texture", "Texture"); + this.help = "

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

"; + this.properties = {value:1, pixelcode:"color + colorB * value", uvcode:"", precision:c.DEFAULT}; + this.has_error = !1; + } + function t() { + this.addOutput("out", "Texture"); + this.properties = {code:"", u_value:1, u_color:[1, 1, 1, 1], width:512, height:512, precision:c.DEFAULT}; + this.properties.code = "//time: time in seconds\n//texSize: vec2 with res\nuniform float u_value;\nuniform vec4 u_color;\n\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n\t//your code here\n\tcolor.xy=uv;\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; + this._uniforms = {u_value:1, u_color:vec4.create(), in_texture:0, texSize:vec2.create(), time:0}; + } + function g() { + this.addInput("in", "Texture"); + this.addInput("scale", "vec2"); + this.addInput("offset", "vec2"); + this.addOutput("out", "Texture"); + this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:c.DEFAULT}; + } + function D() { + this.addInput("in", "Texture"); + this.addInput("warp", "Texture"); + this.addInput("factor", "number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.01, scale:[1, 1], offset:[0, 0], precision:c.DEFAULT}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:1, u_scale:vec2.create(), u_offset:vec2.create()}; + } + function B() { + this.addInput("Texture", "Texture"); + this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0, viewport:[0, 0, 1, 1]}; + this.size[0] = 130; + } + function x() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {size:0, generate_mipmaps:!1, precision:c.DEFAULT}; + } + function E() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {iterations:1, generate_mipmaps:!1, precision:c.DEFAULT}; + } + function A() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("avg", "vec4"); + this.addOutput("lum", "number"); + this.properties = {use_previous_frame:!0, high_quality:!1}; + this._uniforms = {u_texture:0, u_mipmap_offset:0}; + this._luminance = new Float32Array(4); + } + function e() { + this.addInput("in", "Texture"); + this.addInput("factor", "Number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.5}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:this.properties.factor}; + } + function y() { + this.addInput("in", "Texture"); + this.addOutput("avg", "Texture"); + this.addOutput("array", "Texture"); + this.properties = {samples:64, frames_interval:1}; + this._uniforms = {u_texture:0, u_textureB:1, u_samples:this.properties.samples, u_isamples:1 / this.properties.samples}; + this.frame = 0; + } + function w() { + this.addInput("Image", "image"); + this.addOutput("", "Texture"); + this.properties = {}; + } + function z() { + this.addInput("Texture", "Texture"); + this.addInput("LUT", "Texture"); + this.addInput("Intensity", "number"); + this.addOutput("", "Texture"); + this.properties = {enabled:!0, intensity:1, precision:c.DEFAULT, texture:null}; + z._shader || (z._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.pixel_shader)); + } + function l() { + this.addInput("Texture", "Texture"); + this.addOutput("R", "Texture"); + this.addOutput("G", "Texture"); + this.addOutput("B", "Texture"); + this.addOutput("A", "Texture"); + l._shader || (l._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, l.pixel_shader)); + } + function p() { + this.addInput("R", "Texture"); + this.addInput("G", "Texture"); + this.addInput("B", "Texture"); + this.addInput("A", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:c.DEFAULT, R:1, G:1, B:1, A:1}; + this._color = vec4.create(); + this._uniforms = {u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3, u_color:this._color}; + } + function r() { + this.addOutput("Texture", "Texture"); + this._tex_color = vec4.create(); + this.properties = {color:vec4.create(), precision:c.DEFAULT}; + } + function f() { + this.addInput("A", "color"); + this.addInput("B", "color"); + this.addOutput("Texture", "Texture"); + this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; + f._shader || (f._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, f.pixel_shader)); + this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; + } + function a() { + this.addInput("A", "Texture"); + this.addInput("B", "Texture"); + this.addInput("Mixer", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {factor:0.5, size_from_biggest:!0, invert:!1, precision:c.DEFAULT}; + this._uniforms = {u_textureA:0, u_textureB:1, u_textureMix:2, u_mix:vec4.create()}; + } + function b() { + this.addInput("Tex.", "Texture"); + this.addOutput("Edges", "Texture"); + this.properties = {invert:!0, threshold:!1, factor:1, precision:c.DEFAULT}; + b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); + } + function d() { + this.addInput("Texture", "Texture"); + this.addInput("Distance", "number"); + this.addInput("Range", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; + this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; + } + function q() { + this.addInput("Texture", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:c.DEFAULT, invert:!1}; + this._uniforms = {u_texture:0, u_near:0.1, u_far:10000}; + } + function n() { + this.addInput("Texture", "Texture"); + this.addInput("Iterations", "number"); + this.addInput("Intensity", "number"); + this.addOutput("Blurred", "Texture"); + this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1], precision:c.DEFAULT}; + } + function H() { + this.addInput("in", "Texture"); + this.addInput("dirt", "Texture"); + this.addOutput("out", "Texture"); + this.addOutput("glow", "Texture"); + this.properties = {enabled:!0, intensity:1, persistence:0.99, iterations:16, threshold:0, scale:1, dirt_factor:0.5, precision:c.DEFAULT}; + this._textures = []; + this._uniforms = {u_intensity:1, u_texture:0, u_glow_texture:1, u_threshold:0, u_texel_size:vec2.create()}; + } + function G() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {intensity:1, radius:5}; + } + function L() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {sigma:1.4, k:1.6, p:21.7, epsilon:79, phi:0.017}; + } + function J() { + this.addOutput("Webcam", "Texture"); + this.properties = {texture_name:"", facingMode:"user"}; + this.boxcolor = "black"; + this.version = 0; + } + function M() { + this.addInput("in", "Texture"); + this.addInput("f", "number"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, factor:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_factor:1}; + } + function u() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {precision:c.LOW, split_channels:!1}; + this._values = new Uint8Array(1024); + this._values.fill(255); + this._curve_texture = null; + this._uniforms = {u_texture:0, u_curve:1, u_range:1.0}; + this._must_update = !0; + this._points = {RGB:[[0, 0], [1, 1]], R:[[0, 0], [1, 1]], G:[[0, 0], [1, 1]], B:[[0, 0], [1, 1]]}; + this.curve_editor = null; + this.addWidget("toggle", "Split Channels", !1, "split_channels"); + this.addWidget("combo", "Channel", "RGB", {values:["RGB", "R", "G", "B"]}); + this.curve_offset = 68; + this.size = [240, 160]; + } + function C() { + this.addInput("in", "Texture"); + this.addInput("exp", "number"); + this.addOutput("out", "Texture"); + this.properties = {exposition:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_exposition:1}; + } + function K() { + this.addInput("in", "Texture"); + this.addInput("avg", "number,Texture"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, scale:1, gamma:1, average_lum:1, lum_white:1, precision:c.LOW}; + this._uniforms = {u_texture:0, u_lumwhite2:1, u_igamma:1, u_scale:1, u_average_lum:1}; + } + function N() { + this.addOutput("out", "Texture"); + this.properties = {width:512, height:512, seed:0, persistence:0.1, octaves:8, scale:1, offset:[0, 0], amplitude:1, precision:c.DEFAULT}; + this._key = 0; + this._texture = null; + this._uniforms = {u_persistence:0.1, u_seed:0, u_offset:vec2.create(), u_scale:1, u_viewport:vec2.create()}; + } + function O() { + this.addInput("v"); + this.addOutput("out", "Texture"); + this.properties = {code:"", width:512, height:512, clear:!0, precision:c.DEFAULT, use_html_canvas:!1}; + this._temp_texture = this._func = null; + } + function I() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {key_color:vec3.fromValues(0, 1, 0), threshold:0.8, slope:0.2, precision:c.DEFAULT}; + } + function P() { + this.addInput("in", "texture"); + this.addInput("yaw", "number"); + this.addOutput("out", "texture"); + this.properties = {yaw:0}; + } + var F = v.LiteGraph; + v.LGraphTexture = null; + "undefined" != typeof GL && (LGraphCanvas.link_type_colors.Texture = "#987", v.LGraphTexture = c, c.title = "Texture", c.desc = "Texture", c.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}, c.loadTextureCallback = null, c.image_preview_size = 256, c.PASS_THROUGH = 1, c.COPY = 2, c.LOW = 3, c.HIGH = 4, c.REUSE = 5, c.DEFAULT = 2, c.MODE_VALUES = {"pass through":c.PASS_THROUGH, copy:c.COPY, low:c.LOW, high:c.HIGH, reuse:c.REUSE, default:c.DEFAULT}, c.getTexturesContainer = function() { + return gl.textures; + }, c.loadTexture = function(a, b) { + b = b || {}; + var d = a; + "http://" == d.substr(0, 7) && F.proxy && (d = F.proxy + d.substr(7)); + return c.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); + }, c.getTexture = function(a) { + var b = this.getTexturesContainer(); + if (!b) { + throw "Cannot load texture, container of textures not found"; + } + b = b[a]; + return !b && a && ":" != a[0] ? this.loadTexture(a) : b; + }, c.getTargetTexture = function(a, b, d) { + if (!a) { + throw "LGraphTexture.getTargetTexture expects a reference texture"; + } + switch(d) { + case c.LOW: + d = gl.UNSIGNED_BYTE; + break; + case c.HIGH: + d = gl.HIGH_PRECISION_FORMAT; + break; + case c.REUSE: + return a; + default: + d = a ? a.type : gl.UNSIGNED_BYTE; + } + b && b.width == a.width && b.height == a.height && b.type == d || (b = new GL.Texture(a.width, a.height, {type:d, format:gl.RGBA, filter:gl.LINEAR})); + return b; + }, c.getTextureType = function(a, b) { + b = b ? b.type : gl.UNSIGNED_BYTE; + switch(a) { + case c.HIGH: + b = gl.HIGH_PRECISION_FORMAT; + break; + case c.LOW: + b = gl.UNSIGNED_BYTE; + } + return b; + }, c.getWhiteTexture = function() { + return this._white_texture ? this._white_texture : this._white_texture = GL.Texture.fromMemory(1, 1, [255, 255, 255, 255], {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }, c.getNoiseTexture = function() { + if (this._noise_texture) { + return this._noise_texture; + } + for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { + a[b] = 255 * Math.random(); + } + return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }, c.prototype.onDropFile = function(a, b, d) { + a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([d]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); + }, c.prototype.getExtraMenuOptions = function(a) { + var b = this; + if (this._drop_texture) { + return [{content:"Clear", callback:function() { + b._drop_texture = null; + b.properties.name = ""; + }}]; + } + }, c.prototype.onExecute = function() { + var a = null; + this.isOutputConnected(1) && (a = this.getInputData(0)); + !a && this._drop_texture && (a = this._drop_texture); + !a && this.properties.name && (a = c.getTexture(this.properties.name)); + if (a) { + this._last_tex = a; + !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); + this.setOutputData(0, a); + this.setOutputData(1, a.fullpath || a.filename); + for (var b = 2; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d) { + var f = null; + "width" == d.name ? f = a.width : "height" == d.name ? f = a.height : "aspect" == d.name && (f = a.width / a.height); + this.setOutputData(b, f); + } + } + } else { + this.setOutputData(0, null), this.setOutputData(1, ""); + } + }, c.prototype.onResourceRenamed = function(a, b) { + this.properties.name == a && (this.properties.name = b); + }, c.prototype.onDrawBackground = function(a) { + if (!(this.flags.collapsed || 20 >= this.size[1])) { + if (this._drop_texture && a.webgl) { + a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); + } else { + if (this._last_preview_tex != this._last_tex) { + if (a.webgl) { + this._canvas = this._last_tex; + } else { + var b = c.generateLowResTexturePreview(this._last_tex); + if (!b) { + return; + } + this._last_preview_tex = this._last_tex; + this._canvas = cloneCanvas(b); + } + } + this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); + } + } + }, c.generateLowResTexturePreview = function(a) { + if (!a) { + return null; + } + var b = c.image_preview_size, d = a; + if (a.format == gl.DEPTH_COMPONENT) { + return null; + } + if (a.width > b || a.height > b) { + d = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = d = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(d); + } + a = this._preview_canvas; + a || (this._preview_canvas = a = createCanvas(b, b)); + d && d.toCanvas(a); + return a; + }, c.prototype.getResources = function(a) { + this.properties.name && (a[this.properties.name] = GL.Texture); + return a; + }, c.prototype.onGetInputs = function() { + return [["in", "Texture"]]; + }, c.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["aspect", "number"]]; + }, c.replaceCode = function(a, b) { + return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, function(a) { + a = a.replace(/[\{\}]/g, ""); + return b[a] || ""; + }); + }, F.registerNodeType("texture/texture", c), k.title = "Preview", k.desc = "Show a texture in the graph canvas", k.allow_preview = !1, k.prototype.onDrawBackground = function(a) { + if (!this.flags.collapsed && (a.webgl || k.allow_preview)) { + var b = this.getInputData(0); + b && (b = !b.handle && a.webgl ? b : c.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); + } + }, F.registerNodeType("texture/preview", k), h.title = "Save", h.desc = "Save a texture in the repository", h.prototype.getPreviewTexture = function() { + return this._texture; + }, h.prototype.onExecute = function() { + var a = this.getInputData(0); + a && (this.properties.generate_mipmaps && (a.bind(0), a.setParameter(gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR), gl.generateMipmap(a.texture_type), a.unbind(0)), this.properties.name && (c.storeTexture ? c.storeTexture(this.properties.name, a) : c.getTexturesContainer()[this.properties.name] = a), this._texture = a, this.setOutputData(0, a), this.setOutputData(1, this.properties.name)); + }, F.registerNodeType("texture/save", h), m.widgets_info = {uvcode:{widget:"code"}, pixelcode:{widget:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, m.title = "Operation", m.desc = "Texture shader operation", m.presets = {}, m.prototype.getExtraMenuOptions = function(a) { + var b = this; + return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { + b.properties.show = !b.properties.show; + }}]; + }, m.prototype.onPropertyChanged = function() { + this.has_error = !1; + }, m.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); + }, m.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (this.properties.uvcode || this.properties.pixelcode) { + var d = 512, f = 512; + a ? (d = a.width, f = a.height) : b && (d = b.width, f = b.height); + b || (b = GL.Texture.getWhiteTexture()); + var e = c.getTextureType(this.properties.precision, a); + this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, f, {type:e, format:gl.RGBA, filter:gl.LINEAR}); + e = ""; + this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode)); + var g = ""; + this.properties.pixelcode && (g = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (g = this.properties.pixelcode)); + var l = this._shader; + if (!(this.has_error || l && this._shader_code == e + "|" + g)) { + var p = c.replaceCode(m.pixel_shader, {UV_CODE:e, PIXEL_CODE:g}); + try { + l = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p), this.boxcolor = "#00FF00"; + } catch (T) { + GL.Shader.dumpErrorToConsole(T, Shader.SCREEN_VERTEX_SHADER, p); + this.boxcolor = "#FF0000"; + this.has_error = !0; + return; + } + this._shader = l; + this._shader_code = e + "|" + g; + } + if (this._shader) { + var h = this.getInputData(2); + null != h ? this.properties.value = h : h = parseFloat(this.properties.value); + var k = this.graph.getTime(); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var c = Mesh.getScreenQuad(); + l.uniforms({u_texture:0, u_textureB:1, value:h, texSize:[d, f], time:k}).draw(c); + }); + this.setOutputData(0, this._tex); + } + } + } + } + }, m.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", + m.registerPreset = function(a, b) { + m.presets[a] = b; + }, m.registerPreset("", ""), m.registerPreset("bypass", "color"), m.registerPreset("add", "color + colorB * value"), m.registerPreset("substract", "(color - colorB) * value"), m.registerPreset("mate", "mix( color, colorB, color4B.a * value)"), m.registerPreset("invert", "vec3(1.0) - color"), m.registerPreset("multiply", "color * colorB * value"), m.registerPreset("divide", "(color / colorB) / value"), m.registerPreset("difference", "abs(color - colorB) * value"), m.registerPreset("max", "max(color, colorB) * value"), + m.registerPreset("min", "min(color, colorB) * value"), m.registerPreset("displace", "texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"), m.registerPreset("grayscale", "vec3(color.x + color.y + color.z) * value / 3.0"), m.registerPreset("saturation", "mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"), m.registerPreset("threshold", "vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"), m.prototype.onInspect = + function(a) { + var b = this; + a.addCombo("Presets", "", {values:Object.keys(m.presets), callback:function(d) { + var c = m.presets[d]; + c && (b.setProperty("pixelcode", c), b.title = d, a.refresh()); + }}); + }, F.registerNodeType("texture/operation", m), t.title = "Shader", t.desc = "Texture shader", t.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, t.prototype.onPropertyChanged = function(a, b) { + if ("code" == a && (a = this.getShader())) { + b = a.uniformInfo; + if (this.inputs) { + for (var d = {}, c = 0; c < this.inputs.length; ++c) { + var f = this.getInputInfo(c); + f && (b[f.name] && !d[f.name] ? d[f.name] = !0 : (this.removeInput(c), c--)); + } + } + for (c in b) { + if (f = a.uniformInfo[c], null !== f.loc && "time" != c) { + if (this._shader.samplers[c]) { + b = "texture"; + } else { + switch(f.size) { + case 1: + b = "number"; + break; + case 2: + b = "vec2"; + break; + case 3: + b = "vec3"; + break; + case 4: + b = "vec4"; + break; + case 9: + b = "mat3"; + break; + case 16: + b = "mat4"; + break; + default: + continue; + } + } + d = this.findInputSlot(c); + if (-1 != d && (f = this.getInputInfo(d))) { + if (f.type == b) { + continue; + } + this.removeInput(d, b); + } + this.addInput(c, b); + } + } + } + }, t.prototype.getShader = function() { + if (this._shader && this._shader_code == this.properties.code) { + return this._shader; + } + this._shader_code = this.properties.code; + this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, t.pixel_shader + this.properties.code), this.boxcolor = "green"; + return this._shader; + }, t.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getShader(); + if (a) { + var b = 0, d = null; + if (this.inputs) { + for (var f = 0; f < this.inputs.length; ++f) { + var e = this.getInputInfo(f), g = this.getInputData(f); + null != g && (g.constructor === GL.Texture && (g.bind(b), d || (d = g), g = b, b++), a.setUniform(e.name, g)); + } + } + var l = this._uniforms; + b = c.getTextureType(this.properties.precision, d); + f = this.properties.width | 0; + e = this.properties.height | 0; + 0 == f && (f = d ? d.width : gl.canvas.width); + 0 == e && (e = d ? d.height : gl.canvas.height); + l.texSize[0] = f; + l.texSize[1] = e; + l.time = this.graph.getTime(); + l.u_value = this.properties.u_value; + l.u_color.set(this.properties.u_color); + this._tex && this._tex.type == b && this._tex.width == f && this._tex.height == e || (this._tex = new GL.Texture(f, e, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + this._tex.drawTo(function() { + a.uniforms(l).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._tex); + } + } + }, t.pixel_shader = "precision highp float;\n\t\t\n\t\tvarying vec2 v_coord;\n\t\tuniform float time;\n", F.registerNodeType("texture/shader", t), g.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, g.title = "Scale/Offset", g.desc = "Applies an scaling and offseting", g.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0) && a) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = a.width, d = a.height, f = this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; + this.precision === c.DEFAULT && (f = a.type); + this._tex && this._tex.width == b && this._tex.height == d && this._tex.type == f || (this._tex = new GL.Texture(b, d, {type:f, format:gl.RGBA, filter:gl.LINEAR})); + var e = this._shader; + e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, g.pixel_shader)); + var l = this.getInputData(1); + l ? (this.properties.scale[0] = l[0], this.properties.scale[1] = l[1]) : l = this.properties.scale; + var p = this.getInputData(2); + p ? (this.properties.offset[0] = p[0], this.properties.offset[1] = p[1]) : p = this.properties.offset; + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a.bind(0); + var b = Mesh.getScreenQuad(); + e.uniforms({u_texture:0, u_scale:l, u_offset:p}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + }, g.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv = uv / u_scale - u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", F.registerNodeType("texture/scaleOffset", g), D.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, D.title = "Warp", D.desc = "Texture warp operation", + D.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1), d = 512, f = 512; + a ? (d = a.width, f = a.height) : b && (d = b.width, f = b.height); + this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, f, {type:this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); + var e = this._shader; + e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); + d = this.getInputData(2); + null != d ? this.properties.factor = d : d = parseFloat(this.properties.factor); + var g = this._uniforms; + g.u_factor = d; + g.u_scale.set(this.properties.scale); + g.u_offset.set(this.properties.offset); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var d = Mesh.getScreenQuad(); + e.uniforms(g).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + }, D.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_factor;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", F.registerNodeType("texture/warp", D), B.title = "to Viewport", B.desc = + "Texture to viewport", B._prev_viewport = new Float32Array(4), B.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); + gl.disable(gl.DEPTH_TEST); + var b = this.properties.gamma || 1.0; + this.isInputConnected(1) && (b = this.getInputData(1)); + a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + var d = B._prev_viewport; + d.set(gl.viewport_data); + var c = this.properties.viewport; + gl.viewport(d[0] + d[2] * c[0], d[1] + d[3] * c[1], d[2] * c[2], d[3] * c[3]); + gl.getViewport(); + this.properties.antialiasing ? (B._shader || (B._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, B.aa_pixel_shader)), c = Mesh.getScreenQuad(), a.bind(0), B._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c)) : 1.0 != b ? (B._gamma_shader || (B._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, B.gamma_pixel_shader)), a.toViewport(B._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); + gl.viewport(d[0], d[1], d[2], d[3]); + } + }, B.prototype.onGetInputs = function() { + return [["gamma", "number"]]; + }, B.aa_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", + B.gamma_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t", F.registerNodeType("texture/toviewport", B), x.title = "Copy", x.desc = "Copy Texture", x.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, + 2048]}, precision:{widget:"combo", values:c.MODE_VALUES}}, x.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0)) { + if (a) { + var b = a.width, d = a.height; + 0 != this.properties.size && (d = b = this.properties.size); + var f = this._temp_texture, e = a.type; + this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); + f && f.width == b && f.height == d && f.type == e || (f = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(d) && (f = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, d, {type:e, format:gl.RGBA, minFilter:f, magFilter:gl.LINEAR})); + a.copyTo(this._temp_texture); + this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); + } + this.setOutputData(0, this._temp_texture); + } + }, F.registerNodeType("texture/copy", x), E.title = "Downsample", E.desc = "Downsample Texture", E.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, E.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { + if (1 > this.properties.iterations) { + this.setOutputData(0, a); + } else { + var b = E._shader; + b || (E._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, E.pixel_shader)); + var d = a.width | 0, f = a.height | 0, e = a.type; + this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); + var g = this.properties.iterations || 1, l = a, p = []; + e = {type:e, format:a.format}; + var h = vec2.create(), m = {u_offset:h}; + this._texture && GL.Texture.releaseTemporary(this._texture); + for (var k = 0; k < g; ++k) { + h[0] = 1 / d; + h[1] = 1 / f; + d = d >> 1 || 0; + f = f >> 1 || 0; + a = GL.Texture.getTemporary(d, f, e); + p.push(a); + l.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); + l.copyTo(a, b, m); + if (1 == d && 1 == f) { + break; + } + l = a; + } + this._texture = p.pop(); + for (k = 0; k < p.length; ++k) { + GL.Texture.releaseTemporary(p[k]); + } + this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); + this.setOutputData(0, this._texture); + } + } + }, E.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\t\t gl_FragColor = color * 0.25;\n\t\t}\n\t\t", + F.registerNodeType("texture/downsample", E), A.title = "Average", A.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture.\n If high_quality is true, then it generates the mipmaps first and reads from the lower one.", A.prototype.onExecute = function() { + this.properties.use_previous_frame || this.updateAverage(); + var a = this._luminance; + this.setOutputData(0, this._temp_texture); + this.setOutputData(1, a); + this.setOutputData(2, (a[0] + a[1] + a[2]) / 3); + }, A.prototype.onPreRenderExecute = function() { + this.updateAverage(); + }, A.prototype.updateAverage = function() { + var a = this.getInputData(0); + if (a && (this.isOutputConnected(0) || this.isOutputConnected(1) || this.isOutputConnected(2))) { + if (!A._shader) { + A._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, A.pixel_shader); + for (var b = new Float32Array(16), d = 0; d < b.length; ++d) { + b[d] = Math.random(); + } + A._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); + } + d = this._temp_texture; + b = gl.UNSIGNED_BYTE; + a.type != b && (b = gl.FLOAT); + d && d.type == b || (this._temp_texture = new GL.Texture(1, 1, {type:b, format:gl.RGBA, filter:gl.NEAREST})); + this._uniforms.u_mipmap_offset = 0; + this.properties.high_quality && (this._temp_pot2_texture && this._temp_pot2_texture.type == b || (this._temp_pot2_texture = new GL.Texture(512, 512, {type:b, format:gl.RGBA, minFilter:gl.LINEAR_MIPMAP_LINEAR, magFilter:gl.LINEAR})), a.copyTo(this._temp_pot2_texture), a = this._temp_pot2_texture, a.bind(0), gl.generateMipmap(GL.TEXTURE_2D), this._uniforms.u_mipmap_offset = 9); + var c = A._shader, f = this._uniforms; + f.u_mipmap_offset = this.properties.mipmap_offset; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + a.toViewport(c, f); + }); + if (this.isOutputConnected(1) || this.isOutputConnected(2)) { + if (d = this._temp_texture.getPixels()) { + var e = this._luminance; + b = this._temp_texture.type; + e.set(d); + b == gl.UNSIGNED_BYTE && vec4.scale(e, e, 1 / 255); + } + } + } + }, A.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", + F.registerNodeType("texture/average", A), e.title = "Smooth", e.desc = "Smooth texture over time", e.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + e._shader || (e._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, e.pixel_shader)); + var b = this._temp_texture; + b && b.type == a.type && b.width == a.width && b.height == a.height || (b = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(a.width, a.height, b), this._temp_texture2 = new GL.Texture(a.width, a.height, b), a.copyTo(this._temp_texture2)); + b = this._temp_texture; + var d = this._temp_texture2, c = e._shader, f = this._uniforms; + f.u_factor = 1.0 - this.getInputOrProperty("factor"); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + d.bind(1); + a.toViewport(c, f); + }); + this.setOutputData(0, b); + this._temp_texture = d; + this._temp_texture2 = b; + } + }, e.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", F.registerNodeType("texture/temporal_smooth", e), y.title = "Lineal Avg Smooth", y.desc = "Smooth texture linearly over time", y["@samples"] = {type:"number", + min:1, max:64, step:1, precision:1}, y.prototype.getPreviewTexture = function() { + return this._temp_texture2; + }, y.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + y._shader || (y._shader_copy = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader_copy), y._shader_avg = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader_avg)); + var b = Math.clamp(this.properties.samples, 0, 64), d = this.frame, c = this.properties.frames_interval; + if (0 == c || 0 == d % c) { + d = this._temp_texture; + d && d.type == a.type && d.width == b || (d = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(b, 1, d), this._temp_texture2 = new GL.Texture(b, 1, d), this._temp_texture_out = new GL.Texture(1, 1, d)); + var f = this._temp_texture, e = this._temp_texture2, g = y._shader_copy, l = y._shader_avg, p = this._uniforms; + p.u_samples = b; + p.u_isamples = 1.0 / b; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + f.drawTo(function() { + e.bind(1); + a.toViewport(g, p); + }); + this._temp_texture_out.drawTo(function() { + f.toViewport(l, p); + }); + this.setOutputData(0, this._temp_texture_out); + this._temp_texture = e; + this._temp_texture2 = f; + } else { + this.setOutputData(0, this._temp_texture_out); + } + this.setOutputData(1, this._temp_texture2); + this.frame++; + } + }, y.pixel_shader_copy = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", y.pixel_shader_avg = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t", + F.registerNodeType("texture/linear_avg_smooth", y), w.title = "Image to Texture", w.desc = "Uploads an image to the GPU", w.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + var b = a.videoWidth || a.width, d = a.videoHeight || a.height; + if (a.gltexture) { + this.setOutputData(0, a.gltexture); + } else { + var c = this._temp_texture; + c && c.width == b && c.height == d || (this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR})); + try { + this._temp_texture.uploadImage(a); + } catch (S) { + console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + S); + return; + } + this.setOutputData(0, this._temp_texture); + } + } + }, F.registerNodeType("texture/imageToTexture", w), z.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, z.title = "LUT", z.desc = "Apply LUT to Texture", z.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { + this.setOutputData(0, a); + } else { + if (a) { + var b = this.getInputData(1); + b || (b = c.getTexture(this.properties.texture)); + if (b) { + b.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindTexture(gl.TEXTURE_2D, null); + var d = this.properties.intensity; + this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2)); + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + this._tex.drawTo(function() { + b.bind(1); + a.toViewport(z._shader, {u_texture:0, u_textureB:1, u_amount:d}); + }); + this.setOutputData(0, this._tex); + } else { + this.setOutputData(0, a); + } + } + } + } + }, z.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", + F.registerNodeType("texture/LUT", z), l.title = "Texture to Channels", l.desc = "Split texture channels", l.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this._channels || (this._channels = Array(4)); + for (var b = gl.RGB, d = 0, c = 0; 4 > c; c++) { + this.isOutputConnected(c) ? (this._channels[c] && this._channels[c].width == a.width && this._channels[c].height == a.height && this._channels[c].type == a.type && this._channels[c].format == b || (this._channels[c] = new GL.Texture(a.width, a.height, {type:a.type, format:b, filter:gl.LINEAR})), d++) : this._channels[c] = null; + } + if (d) { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var f = Mesh.getScreenQuad(), e = l._shader, g = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; + for (c = 0; 4 > c; c++) { + this._channels[c] && (this._channels[c].drawTo(function() { + a.bind(0); + e.uniforms({u_texture:0, u_mask:g[c]}).draw(f); + }), this.setOutputData(c, this._channels[c])); + } + } + } + }, l.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", F.registerNodeType("texture/textureChannels", l), p.title = "Channels to Texture", p.desc = "Split texture channels", p.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, p.prototype.onExecute = + function() { + var a = c.getWhiteTexture(), b = this.getInputData(0) || a, d = this.getInputData(1) || a, f = this.getInputData(2) || a, e = this.getInputData(3) || a; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var g = Mesh.getScreenQuad(); + p._shader || (p._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p.pixel_shader)); + var l = p._shader; + a = Math.max(b.width, d.width, f.width, e.width); + var h = Math.max(b.height, d.height, f.height, e.height), m = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._texture && this._texture.width == a && this._texture.height == h && this._texture.type == m || (this._texture = new GL.Texture(a, h, {type:m, format:gl.RGBA, filter:gl.LINEAR})); + a = this._color; + a[0] = this.properties.R; + a[1] = this.properties.G; + a[2] = this.properties.B; + a[3] = this.properties.A; + var k = this._uniforms; + this._texture.drawTo(function() { + b.bind(0); + d.bind(1); + f.bind(2); + e.bind(3); + l.uniforms(k).draw(g); + }); + this.setOutputData(0, this._texture); + }, p.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", + F.registerNodeType("texture/channelsTexture", p), r.title = "Color", r.desc = "Generates a 1x1 texture with a constant color", r.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, r.prototype.onDrawBackground = function(a) { + var b = this.properties.color; + a.fillStyle = "rgb(" + Math.floor(255 * Math.clamp(b[0], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[1], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[2], 0, 1)) + ")"; + this.flags.collapsed ? this.boxcolor = a.fillStyle : a.fillRect(0, 0, this.size[0], this.size[1]); + }, r.prototype.onExecute = function() { + var a = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._tex && this._tex.type == a || (this._tex = new GL.Texture(1, 1, {format:gl.RGBA, type:a, minFilter:gl.NEAREST})); + a = this.properties.color; + if (this.inputs) { + for (var b = 0; b < this.inputs.length; b++) { + var d = this.inputs[b], f = this.getInputData(b); + if (void 0 !== f) { + switch(d.name) { + case "RGB": + case "RGBA": + a.set(f); + break; + case "R": + a[0] = f; + break; + case "G": + a[1] = f; + break; + case "B": + a[2] = f; + break; + case "A": + a[3] = f; + } + } + } + } + 0.001 < vec4.sqrDist(this._tex_color, a) && (this._tex_color.set(a), this._tex.fill(a)); + this.setOutputData(0, this._tex); + }, r.prototype.onGetInputs = function() { + return [["RGB", "vec3"], ["RGBA", "vec4"], ["R", "number"], ["G", "number"], ["B", "number"], ["A", "number"]]; + }, F.registerNodeType("texture/color", r), f.title = "Gradient", f.desc = "Generates a gradient", f["@A"] = {type:"color"}, f["@B"] = {type:"color"}, f["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}, f.prototype.onExecute = function() { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var a = GL.Mesh.getScreenQuad(), b = f._shader, d = this.getInputData(0); + d || (d = this.properties.A); + var c = this.getInputData(1); + c || (c = this.properties.B); + for (var e = 2; e < this.inputs.length; e++) { + var g = this.inputs[e], l = this.getInputData(e); + void 0 !== l && (this.properties[g.name] = l); + } + var p = this._uniforms; + this._uniforms.u_angle = this.properties.angle * DEG2RAD; + this._uniforms.u_scale = this.properties.scale; + vec3.copy(p.u_colorA, d); + vec3.copy(p.u_colorB, c); + d = parseInt(this.properties.texture_size); + this._tex && this._tex.width == d || (this._tex = new GL.Texture(d, d, {format:gl.RGB, filter:gl.LINEAR})); + this._tex.drawTo(function() { + b.uniforms(p).draw(a); + }); + this.setOutputData(0, this._tex); + }, f.prototype.onGetInputs = function() { + return [["angle", "number"], ["scale", "number"]]; + }, f.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_angle;\n\t\tuniform float u_scale;\n\t\tuniform vec3 u_colorA;\n\t\tuniform vec3 u_colorB;\n\t\t\n\t\tvec2 rotate(vec2 v, float angle)\n\t\t{\n\t\t\tvec2 result;\n\t\t\tfloat _cos = cos(angle);\n\t\t\tfloat _sin = sin(angle);\n\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\t\t\treturn result;\n\t\t}\n\t\tvoid main() {\n\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\t\t gl_FragColor = vec4(color,1.0);\n\t\t}\n\t\t", + F.registerNodeType("texture/gradient", f), a.title = "Mix", a.desc = "Generates a texture mixing two textures", a.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, a.prototype.onExecute = function() { + var b = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, b); + } else { + var d = this.getInputData(1); + if (b && d) { + var f = this.getInputData(2), e = this.getInputData(3); + this._tex = c.getTargetTexture(this.properties.size_from_biggest && d.width > b.width ? d : b, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var g = Mesh.getScreenQuad(), l = null, p = this._uniforms; + f ? (l = a._shader_tex, l || (l = a._shader_tex = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader, {MIX_TEX:""}))) : (l = a._shader_factor, l || (l = a._shader_factor = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader)), e = null == e ? this.properties.factor : e, p.u_mix.set([e, e, e, e])); + var h = this.properties.invert; + this._tex.drawTo(function() { + b.bind(h ? 1 : 0); + d.bind(h ? 0 : 1); + f && f.bind(2); + l.uniforms(p).draw(g); + }); + this.setOutputData(0, this._tex); + } + } + } + }, a.prototype.onGetInputs = function() { + return [["factor", "number"]]; + }, a.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", + F.registerNodeType("texture/mix", a), b.title = "Edges", b.desc = "Detects edges", b.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, b.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var d = Mesh.getScreenQuad(), f = b._shader, e = this.properties.invert, g = this.properties.factor, l = this.properties.threshold ? 1 : 0; + this._tex.drawTo(function() { + a.bind(0); + f.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:g, u_threshold:l, u_invert:e ? 1 : 0}).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + } + }, b.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", + F.registerNodeType("texture/edges", b), d.title = "Depth Range", d.desc = "Generates a texture with a depth range", d.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a) { + var b = gl.UNSIGNED_BYTE; + this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + var c = this._uniforms; + b = this.properties.distance; + this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); + var f = this.properties.range; + this.isInputConnected(2) && (f = this.getInputData(2), this.properties.range = f); + c.u_distance = b; + c.u_range = f; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + d._shader || (d._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader), d._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader, {ONLY_DEPTH:""})); + var g = this.properties.only_depth ? d._shader_onlydepth : d._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + c.u_camera_planes = b; + this._temp_texture.drawTo(function() { + a.bind(0); + g.uniforms(c).draw(e); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }, d.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", + F.registerNodeType("texture/depth_range", d), q.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, q.title = "Linear Depth", q.desc = "Creates a color texture with linear depth", q.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a && (a.format == gl.DEPTH_COMPONENT || a.format == gl.DEPTH_STENCIL)) { + var b = this.properties.precision == c.HIGH ? gl.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGB, filter:gl.LINEAR})); + var d = this._uniforms; + d.u_near = a.near_far_planes[0]; + d.u_far = a.near_far_planes[1]; + d.u_invert = this.properties.invert ? 1 : 0; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var f = Mesh.getScreenQuad(); + q._shader || (q._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.pixel_shader)); + var e = q._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + d.u_camera_planes = b; + this._temp_texture.drawTo(function() { + a.bind(0); + e.uniforms(d).draw(f); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }, q.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_near;\n\t\tuniform float u_far;\n\t\tuniform int u_invert;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_near;\n\t\t\tfloat zFar = u_far;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", + F.registerNodeType("texture/linear_depth", q), n.title = "Blur", n.desc = "Blur a texture", n.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, n.max_iterations = 20, n.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._final_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = this.properties.iterations; + this.isInputConnected(1) && (d = this.getInputData(1), this.properties.iterations = d); + d = Math.min(Math.floor(d), n.max_iterations); + if (0 == d) { + this.setOutputData(0, a); + } else { + var c = this.properties.intensity; + this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c); + var f = F.camera_aspect; + f || void 0 === window.gl || (f = gl.canvas.height / gl.canvas.width); + f || (f = 1); + f = this.properties.preserve_aspect ? f : 1; + var e = this.properties.scale || [1, 1]; + a.applyBlur(f * e[0], e[1], c, b); + for (a = 1; a < d; ++a) { + b.applyBlur(f * e[0] * (a + 1), e[1] * (a + 1), c); + } + this.setOutputData(0, b); + } + } + }, F.registerNodeType("texture/blur", n), H.title = "Glow", H.desc = "Filters a texture giving it a glow effect", H.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]), H.widgets_info = {iterations:{type:"number", min:0, max:16, step:1, precision:0}, threshold:{type:"number", min:0, max:10, step:0.01, precision:2}, precision:{widget:"combo", values:c.MODE_VALUES}}, H.prototype.onGetInputs = function() { + return [["enabled", "boolean"], ["threshold", "number"], ["intensity", "number"], ["persistence", "number"], ["iterations", "number"], ["dirt_factor", "number"]]; + }, H.prototype.onGetOutputs = function() { + return [["average", "Texture"]]; + }, H.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isAnyOutputConnected()) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = a.width, d = a.height, f = {format:a.format, type:a.type, minFilter:GL.LINEAR, magFilter:GL.LINEAR, wrap:gl.CLAMP_TO_EDGE}, e = c.getTextureType(this.properties.precision, a), g = this._uniforms, l = this._textures, p = H._cut_shader; + p || (p = H._cut_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.cut_pixel_shader)); + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + g.u_threshold = this.getInputOrProperty("threshold"); + var h = l[0] = GL.Texture.getTemporary(b, d, f); + a.blit(h, p.uniforms(g)); + var m = h, k = this.getInputOrProperty("iterations"); + k = Math.clamp(k, 1, 16) | 0; + var n = g.u_texel_size, r = this.getInputOrProperty("intensity"); + g.u_intensity = 1; + g.u_delta = this.properties.scale; + p = H._shader; + p || (p = H._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.scale_pixel_shader)); + for (var q = 1; q < k; q++) { + b >>= 1; + 1 < (d | 0) && (d >>= 1); + if (2 > b) { + break; + } + h = l[q] = GL.Texture.getTemporary(b, d, f); + n[0] = 1 / m.width; + n[1] = 1 / m.height; + m.blit(h, p.uniforms(g)); + m = h; + } + this.isOutputConnected(2) && (b = this._average_texture, b && b.type == a.type && b.format == a.format || (b = this._average_texture = new GL.Texture(1, 1, {type:a.type, format:a.format, filter:gl.LINEAR})), n[0] = 1 / m.width, n[1] = 1 / m.height, g.u_intensity = r, g.u_delta = 1, m.blit(b, p.uniforms(g)), this.setOutputData(2, b)); + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + g.u_intensity = this.getInputOrProperty("persistence"); + g.u_delta = 0.5; + for (q -= 2; 0 <= q; q--) { + h = l[q], l[q] = null, n[0] = 1 / m.width, n[1] = 1 / m.height, m.blit(h, p.uniforms(g)), GL.Texture.releaseTemporary(m), m = h; + } + gl.disable(gl.BLEND); + this.isOutputConnected(1) && (l = this._glow_texture, l && l.width == a.width && l.height == a.height && l.type == e && l.format == a.format || (l = this._glow_texture = new GL.Texture(a.width, a.height, {type:e, format:a.format, filter:gl.LINEAR})), m.blit(l), this.setOutputData(1, l)); + if (this.isOutputConnected(0)) { + l = this._final_texture; + l && l.width == a.width && l.height == a.height && l.type == e && l.format == a.format || (l = this._final_texture = new GL.Texture(a.width, a.height, {type:e, format:a.format, filter:gl.LINEAR})); + var t = this.getInputData(1), x = this.getInputOrProperty("dirt_factor"); + g.u_intensity = r; + p = t ? H._dirt_final_shader : H._final_shader; + p || (p = t ? H._dirt_final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.final_pixel_shader, {USE_DIRT:""}) : H._final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.final_pixel_shader)); + l.drawTo(function() { + a.bind(0); + m.bind(1); + t && (p.setUniform("u_dirt_factor", x), p.setUniform("u_dirt_texture", t.bind(2))); + p.toViewport(g); + }); + this.setOutputData(0, l); + } + GL.Texture.releaseTemporary(m); + } + } + }, H.cut_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}", H.scale_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", + H.final_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", + F.registerNodeType("texture/glow", H), G.title = "Kuwahara Filter", G.desc = "Filters a texture giving an artistic oil canvas painting", G.max_radius = 10, G._shaders = [], G.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + b = this.properties.radius; + b = Math.min(Math.floor(b), G.max_radius); + if (0 == b) { + this.setOutputData(0, a); + } else { + var d = this.properties.intensity, c = F.camera_aspect; + c || void 0 === window.gl || (c = gl.canvas.height / gl.canvas.width); + c || (c = 1); + c = this.properties.preserve_aspect ? c : 1; + G._shaders[b] || (G._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, G.pixel_shader, {RADIUS:b.toFixed(0)})); + var f = G._shaders[b], e = GL.Mesh.getScreenQuad(); + a.bind(0); + this._temp_texture.drawTo(function() { + f.uniforms({u_texture:0, u_intensity:d, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(e); + }); + this.setOutputData(0, this._temp_texture); + } + } + }, G.pixel_shader = "\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", + F.registerNodeType("texture/kuwahara", G), L.title = "XDoG Filter", L.desc = "Filters a texture giving an artistic ink style", L.max_radius = 10, L._shaders = [], L.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + L._xdog_shader || (L._xdog_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, L.xdog_pixel_shader)); + var d = L._xdog_shader, c = GL.Mesh.getScreenQuad(), f = this.properties.sigma, e = this.properties.k, g = this.properties.p, l = this.properties.epsilon, p = this.properties.phi; + a.bind(0); + this._temp_texture.drawTo(function() { + d.uniforms({src:0, sigma:f, k:e, p:g, epsilon:l, phi:p, cvsWidth:a.width, cvsHeight:a.height}).draw(c); + }); + this.setOutputData(0, this._temp_texture); + } + }, L.xdog_pixel_shader = "\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", + F.registerNodeType("texture/xDoG", L), J.title = "Webcam", J.desc = "Webcam texture", J.is_webcam_open = !1, J.prototype.openStream = function() { + if (navigator.getUserMedia) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!1, video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this)).catch(function(b) { + J.is_webcam_open = !1; + console.log("Webcam rejected", b); + a._webcam_stream = !1; + a.boxcolor = "red"; + a.trigger("stream_error"); + }); + var a = this; + } + }, J.prototype.closeStream = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + J.is_webcam_open = !1; + this._video = this._webcam_stream = null; + this.boxcolor = "black"; + this.trigger("stream_closed"); + } + }, J.prototype.streamReady = function(a) { + this._webcam_stream = a; + this.boxcolor = "green"; + var b = this._video; + b || (b = document.createElement("video"), b.autoplay = !0, b.srcObject = a, this._video = b, b.onloadedmetadata = function(a) { + J.is_webcam_open = !0; + console.log(a); + }); + this.trigger("stream_ready", b); + }, J.prototype.onPropertyChanged = function(a, b) { + "facingMode" == a && (this.properties.facingMode = b, this.closeStream(), this.openStream()); + }, J.prototype.onRemoved = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + this._video = this._webcam_stream = null; + } + }, J.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._video_texture && a.drawImage(this._video_texture, 0, 0, this.size[0], this.size[1]) : a.drawImage(this._video, 0, 0, this.size[0], this.size[1]), a.restore()); + }, J.prototype.onExecute = function() { + null != this._webcam_stream || this._waiting_confirmation || this.openStream(); + if (this._video && this._video.videoWidth) { + var a = this._video.videoWidth, b = this._video.videoHeight, d = this._video_texture; + d && d.width == a && d.height == b || (this._video_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); + this._video_texture.uploadImage(this._video); + this._video_texture.version = ++this.version; + this.properties.texture_name && (c.getTexturesContainer()[this.properties.texture_name] = this._video_texture); + this.setOutputData(0, this._video_texture); + for (a = 1; a < this.outputs.length; ++a) { + if (this.outputs[a]) { + switch(this.outputs[a].name) { + case "width": + this.setOutputData(a, this._video.videoWidth); + break; + case "height": + this.setOutputData(a, this._video.videoHeight); + } + } + } + } + }, J.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["stream_ready", F.EVENT], ["stream_closed", F.EVENT], ["stream_error", F.EVENT]]; + }, F.registerNodeType("texture/webcam", J), M.title = "Lens FX", M.desc = "distortion and chromatic aberration", M.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, M.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }, M.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = M._shader; + d || (d = M._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, M.pixel_shader)); + var f = this.getInputData(1); + null == f && (f = this.properties.factor); + var e = this._uniforms; + e.u_factor = f; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + d.uniforms(e).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + } + }, M.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_factor;\n\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\tvec2 cc = coord - 0.5;\n\t\t\tfloat dist = dot(cc, cc);\n\t\t\treturn coord + cc * dist * amt;\n\t\t}\n\t\t\n\t\tfloat sat( float t )\n\t\t{\n\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t}\n\t\t\n\t\tfloat linterp( float t ) {\n\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t}\n\t\t\n\t\tfloat remap( float t, float a, float b ) {\n\t\t\treturn sat( (t - a) / (b - a) );\n\t\t}\n\t\t\n\t\tvec4 spectrum_offset( float t ) {\n\t\t\tvec4 ret;\n\t\t\tfloat lo = step(t,0.5);\n\t\t\tfloat hi = 1.0-lo;\n\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\n\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t}\n\t\t\n\t\tconst float max_distort = 2.2;\n\t\tconst int num_iter = 12;\n\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\n\t\tvoid main()\n\t\t{\t\n\t\t\tvec2 uv=v_coord;\n\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\tfor ( int i=0; i Math.abs(b)) { + return c[1]; + } + a = (a - c[0]) / b; + return c[1] * (1.0 - a) + f[1] * a; + } + } + return 0; + } + }, u.prototype.updateCurve = function() { + for (var a = this._values, b = a.length / 4, d = this.properties.split_channels, c = 0; c < b; ++c) { + if (d) { + a[4 * c] = Math.clamp(255 * this.sampleCurve(c / b, this._points.R), 0, 255), a[4 * c + 1] = Math.clamp(255 * this.sampleCurve(c / b, this._points.G), 0, 255), a[4 * c + 2] = Math.clamp(255 * this.sampleCurve(c / b, this._points.B), 0, 255); + } else { + var f = this.sampleCurve(c / b); + a[4 * c] = a[4 * c + 1] = a[4 * c + 2] = Math.clamp(255 * f, 0, 255); + } + a[4 * c + 3] = 255; + } + this._curve_texture || (this._curve_texture = new GL.Texture(256, 1, {format:gl.RGBA, magFilter:gl.LINEAR, wrap:gl.CLAMP_TO_EDGE})); + this._curve_texture.uploadData(a, null, !0); + }, u.prototype.onSerialize = function(a) { + var b = {}, d; + for (d in this._points) { + b[d] = this._points[d].concat(); + } + a.curves = b; + }, u.prototype.onConfigure = function(a) { + this._points = a.curves; + this.curve_editor && (curve_editor.points = this._points); + this._must_update = !0; + }, u.prototype.onMouseDown = function(a, b, d) { + if (this.curve_editor) { + return (a = this.curve_editor.onMouseDown([b[0], b[1] - this.curve_offset], d)) && this.captureInput(!0), a; + } + }, u.prototype.onMouseMove = function(a, b, d) { + if (this.curve_editor) { + return this.curve_editor.onMouseMove([b[0], b[1] - this.curve_offset], d); + } + }, u.prototype.onMouseUp = function(a, b, d) { + if (this.curve_editor) { + return this.curve_editor.onMouseUp([b[0], b[1] - this.curve_offset], d); + } + this.captureInput(!1); + }, u.channel_line_colors = {RGB:"#666", R:"#F33", G:"#3F3", B:"#33F"}, u.prototype.onDrawBackground = function(a, b) { + if (!this.flags.collapsed) { + this.curve_editor || (this.curve_editor = new F.CurveEditor(this._points.R)); + a.save(); + a.translate(0, this.curve_offset); + var d = this.widgets[1].value; + this.properties.split_channels ? ("RGB" == d && (this.widgets[1].value = d = "R", this.widgets[1].disabled = !1), this.curve_editor.points = this._points.R, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, "#111", u.channel_line_colors.R, !0), a.globalCompositeOperation = "lighten", this.curve_editor.points = this._points.G, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, u.channel_line_colors.G, !0), this.curve_editor.points = + this._points.B, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, u.channel_line_colors.B, !0), a.globalCompositeOperation = "source-over") : (this.widgets[1].value = d = "RGB", this.widgets[1].disabled = !0); + this.curve_editor.points = this._points[d]; + this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, this.properties.split_channels ? null : "#111", u.channel_line_colors[d]); + a.restore(); + } + }, u.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_curve;\n\t\tuniform float u_range;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord ) * u_range;\n\t\t\tcolor.x = texture2D( u_curve, vec2( color.x, 0.5 ) ).x;\n\t\t\tcolor.y = texture2D( u_curve, vec2( color.y, 0.5 ) ).y;\n\t\t\tcolor.z = texture2D( u_curve, vec2( color.z, 0.5 ) ).z;\n\t\t\t//color.w = texture2D( u_curve, vec2( color.w, 0.5 ) ).w;\n\t\t\tgl_FragColor = color;\n\t\t}", + F.registerNodeType("texture/curve", u), C.title = "Exposition", C.desc = "Controls texture exposition", C.widgets_info = {exposition:{widget:"slider", min:0, max:3}, precision:{widget:"combo", values:c.MODE_VALUES}}, C.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = C._shader; + d || (d = C._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, C.pixel_shader)); + var c = this.getInputData(1); + null != c && (this.properties.exposition = c); + var f = this._uniforms; + b.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + a.bind(0); + d.uniforms(f).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + }, C.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_exposition;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tgl_FragColor = vec4( color.xyz * u_exposition, color.a );\n\t\t}", F.registerNodeType("texture/exposition", C), K.title = "Tone Mapping", K.desc = "Applies Tone Mapping to convert from high to low", K.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, K.prototype.onGetInputs = + function() { + return [["enabled", "boolean"]]; + }, K.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = this.getInputData(1); + null == d && (d = this.properties.average_lum); + var f = this._uniforms, e = null; + d.constructor === Number ? (this.properties.average_lum = d, f.u_average_lum = this.properties.average_lum, e = K._shader, e || (e = K._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader))) : d.constructor === GL.Texture && (f.u_average_texture = d.bind(1), e = K._shader_texture, e || (e = K._shader_texture = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader, {AVG_TEXTURE:""}))); + f.u_lumwhite2 = this.properties.lum_white * this.properties.lum_white; + f.u_scale = this.properties.scale; + f.u_igamma = 1 / this.properties.gamma; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + e.uniforms(f).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._temp_texture); + } + } + }, K.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_scale;\n\t\t#ifdef AVG_TEXTURE\n\t\t\tuniform sampler2D u_average_texture;\n\t\t#else\n\t\t\tuniform float u_average_lum;\n\t\t#endif\n\t\tuniform float u_lumwhite2;\n\t\tuniform float u_igamma;\n\t\tvec3 RGB2xyY (vec3 rgb)\n\t\t{\n\t\t\t const mat3 RGB2XYZ = mat3(0.4124, 0.3576, 0.1805,\n\t\t\t\t\t\t\t\t\t 0.2126, 0.7152, 0.0722,\n\t\t\t\t\t\t\t\t\t 0.0193, 0.1192, 0.9505);\n\t\t\tvec3 XYZ = RGB2XYZ * rgb;\n\t\t\t\n\t\t\tfloat f = (XYZ.x + XYZ.y + XYZ.z);\n\t\t\treturn vec3(XYZ.x / f,\n\t\t\t\t\t\tXYZ.y / f,\n\t\t\t\t\t\tXYZ.y);\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tvec3 rgb = color.xyz;\n\t\t\tfloat average_lum = 0.0;\n\t\t\t#ifdef AVG_TEXTURE\n\t\t\t\tvec3 pixel = texture2D(u_average_texture,vec2(0.5)).xyz;\n\t\t\t\taverage_lum = (pixel.x + pixel.y + pixel.z) / 3.0;\n\t\t\t#else\n\t\t\t\taverage_lum = u_average_lum;\n\t\t\t#endif\n\t\t\t//Ld - this part of the code is the same for both versions\n\t\t\tfloat lum = dot(rgb, vec3(0.2126, 0.7152, 0.0722));\n\t\t\tfloat L = (u_scale / average_lum) * lum;\n\t\t\tfloat Ld = (L * (1.0 + L / u_lumwhite2)) / (1.0 + L);\n\t\t\t//first\n\t\t\t//vec3 xyY = RGB2xyY(rgb);\n\t\t\t//xyY.z *= Ld;\n\t\t\t//rgb = xyYtoRGB(xyY);\n\t\t\t//second\n\t\t\trgb = (rgb / lum) * Ld;\n\t\t\trgb = max(rgb,vec3(0.001));\n\t\t\trgb = pow( rgb, vec3( u_igamma ) );\n\t\t\tgl_FragColor = vec4( rgb, color.a );\n\t\t}", + F.registerNodeType("texture/tonemapping", K), N.title = "Perlin", N.desc = "Generates a perlin noise texture", N.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, width:{type:"Number", precision:0, step:1}, height:{type:"Number", precision:0, step:1}, octaves:{type:"Number", precision:0, step:1, min:1, max:50}}, N.prototype.onGetInputs = function() { + return [["seed", "Number"], ["persistence", "Number"], ["octaves", "Number"], ["scale", "Number"], ["amplitude", "Number"], ["offset", "vec2"]]; + }, N.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.properties.width | 0, b = this.properties.height | 0; + 0 == a && (a = gl.viewport_data[2]); + 0 == b && (b = gl.viewport_data[3]); + var d = c.getTextureType(this.properties.precision), f = this._texture; + f && f.width == a && f.height == b && f.type == d || (f = this._texture = new GL.Texture(a, b, {type:d, format:gl.RGB, filter:gl.LINEAR})); + var e = this.getInputOrProperty("persistence"), g = this.getInputOrProperty("octaves"), l = this.getInputOrProperty("offset"), p = this.getInputOrProperty("scale"), h = this.getInputOrProperty("amplitude"), m = this.getInputOrProperty("seed"); + d = "" + a + b + d + e + g + p + m + l[0] + l[1] + h; + if (d != this._key) { + this._key = d; + var k = this._uniforms; + k.u_persistence = e; + k.u_octaves = g; + k.u_offset.set(l); + k.u_scale = p; + k.u_amplitude = h; + k.u_seed = 128 * m; + k.u_viewport[0] = a; + k.u_viewport[1] = b; + var n = N._shader; + n || (n = N._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader)); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + f.drawTo(function() { + n.uniforms(k).draw(GL.Mesh.getScreenQuad()); + }); + } + this.setOutputData(0, f); + } + }, N.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_offset;\n\t\tuniform float u_scale;\n\t\tuniform float u_persistence;\n\t\tuniform int u_octaves;\n\t\tuniform float u_amplitude;\n\t\tuniform vec2 u_viewport;\n\t\tuniform float u_seed;\n\t\t#define M_PI 3.14159265358979323846\n\t\t\n\t\tfloat rand(vec2 c){\treturn fract(sin(dot(c.xy ,vec2( 12.9898 + u_seed,78.233 + u_seed))) * 43758.5453); }\n\t\t\n\t\tfloat noise(vec2 p, float freq ){\n\t\t\tfloat unit = u_viewport.x/freq;\n\t\t\tvec2 ij = floor(p/unit);\n\t\t\tvec2 xy = mod(p,unit)/unit;\n\t\t\t//xy = 3.*xy*xy-2.*xy*xy*xy;\n\t\t\txy = .5*(1.-cos(M_PI*xy));\n\t\t\tfloat a = rand((ij+vec2(0.,0.)));\n\t\t\tfloat b = rand((ij+vec2(1.,0.)));\n\t\t\tfloat c = rand((ij+vec2(0.,1.)));\n\t\t\tfloat d = rand((ij+vec2(1.,1.)));\n\t\t\tfloat x1 = mix(a, b, xy.x);\n\t\t\tfloat x2 = mix(c, d, xy.x);\n\t\t\treturn mix(x1, x2, xy.y);\n\t\t}\n\t\t\n\t\tfloat pNoise(vec2 p, int res){\n\t\t\tfloat persistance = u_persistence;\n\t\t\tfloat n = 0.;\n\t\t\tfloat normK = 0.;\n\t\t\tfloat f = 4.;\n\t\t\tfloat amp = 1.0;\n\t\t\tint iCount = 0;\n\t\t\tfor (int i = 0; i<50; i++){\n\t\t\t\tn+=amp*noise(p, f);\n\t\t\t\tf*=2.;\n\t\t\t\tnormK+=amp;\n\t\t\t\tamp*=persistance;\n\t\t\t\tif (iCount >= res)\n\t\t\t\t\tbreak;\n\t\t\t\tiCount++;\n\t\t\t}\n\t\t\tfloat nf = n/normK;\n\t\t\treturn nf*nf*nf*nf;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord * u_scale * u_viewport + u_offset * u_scale;\n\t\t\tvec4 color = vec4( pNoise( uv, u_octaves ) * u_amplitude );\n\t\t\tgl_FragColor = color;\n\t\t}", + F.registerNodeType("texture/perlin", N), O.title = "Canvas2D", O.desc = "Executes Canvas2D code inside a texture or the viewport.", O.help = "Set width and height to 0 to match viewport size.", O.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, code:{type:"code"}, width:{type:"Number", precision:0, step:1}, height:{type:"Number", precision:0, step:1}}, O.prototype.onPropertyChanged = function(a, b) { + "code" == a && this.compileCode(b); + }, O.prototype.compileCode = function(a) { + this._func = null; + if (F.allow_scripts) { + try { + this._func = new Function("canvas", "ctx", "time", "script", "v", a), this.boxcolor = "#00FF00"; + } catch (R) { + this.boxcolor = "#FF0000", console.error("Error parsing script"), console.error(R); + } + } + }, O.prototype.onExecute = function() { + var a = this._func; + a && this.isOutputConnected(0) && this.executeDraw(a); + }, O.prototype.executeDraw = function(a) { + var b = this.properties.width || gl.canvas.width, d = this.properties.height || gl.canvas.height, f = this._temp_texture, e = c.getTextureType(this.properties.precision); + f && f.width == b && f.height == d && f.type == e || (f = this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR, type:e})); + var g = this.getInputData(0), l = this.properties, p = this, h = this.graph.getTime(), m = gl, k = gl.canvas; + if (this.properties.use_html_canvas || !v.enableWebGLCanvas) { + this._canvas ? (k = this._canvas, m = this._ctx) : (k = this._canvas = createCanvas(b.height), m = this._ctx = k.getContext("2d")), k.width = b, k.height = d; + } + if (m == gl) { + f.drawTo(function() { + gl.start2D(); + l.clear && (gl.clearColor(0, 0, 0, 0), gl.clear(gl.COLOR_BUFFER_BIT)); + try { + a.draw ? a.draw.call(p, k, m, h, a, g) : a.call(p, k, m, h, a, g), p.boxcolor = "#00FF00"; + } catch (Q) { + p.boxcolor = "#FF0000", console.error("Error executing script"), console.error(Q); + } + gl.finish2D(); + }); + } else { + l.clear && m.clearRect(0, 0, k.width, k.height); + try { + a.draw ? a.draw.call(this, k, m, h, a, g) : a.call(this, k, m, h, a, g), this.boxcolor = "#00FF00"; + } catch (Q) { + this.boxcolor = "#FF0000", console.error("Error executing script"), console.error(Q); + } + f.uploadImage(k); + } + this.setOutputData(0, f); + }, F.registerNodeType("texture/canvas2D", O), I.title = "Matte", I.desc = "Extracts background", I.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:c.MODE_VALUES}}, I.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === c.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); + var b = this._uniforms, d = Mesh.getScreenQuad(), f = I._shader; + f || (f = I._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, I.pixel_shader)); + b.u_key_color = this.properties.key_color; + b.u_threshold = this.properties.threshold; + b.u_slope = this.properties.slope; + this._tex.drawTo(function() { + a.bind(0); + f.uniforms(b).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + } + }, I.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec3 u_key_color;\n\t\tuniform float u_threshold;\n\t\tuniform float u_slope;\n\t\t\n\t\tvoid main() {\n\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\t\t\tgl_FragColor = vec4( color, alpha );\n\t\t}", + F.registerNodeType("texture/matte", I), P.title = "CubemapToTexture2D", P.desc = "Transforms a CUBEMAP texture into a TEXTURE2D in Polar Representation", P.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a && a.texture_type == GL.TEXTURE_CUBE_MAP) { + !this._last_tex || this._last_tex.height == a.height && this._last_tex.type == a.type || (this._last_tex = null); + var b = this.getInputOrProperty("yaw"); + this._last_tex = GL.Texture.cubemapToTexture2D(a, a.height, this._last_tex, !0, b); + this.setOutputData(0, this._last_tex); + } + } + }, F.registerNodeType("texture/cubemapToTexture2D", P)); +})(this); +(function(v) { + var c = v.LiteGraph; + if ("undefined" != typeof GL) { + var k = function() { + this.addInput("Tex.", "Texture"); + this.addInput("intensity", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT}; + k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader)); + }, h = function() { + this.addInput("Texture", "Texture"); + this.addInput("value1", "number"); + this.addInput("value2", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT}; + }, m = function() { + this.addInput("Texture", "Texture"); + this.addInput("Blurred", "Texture"); + this.addInput("Mask", "Texture"); + this.addInput("Threshold", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; + }, t = function() { + this.addInput("Texture", "Texture"); + this.addInput("Aberration", "number"); + this.addInput("Distortion", "number"); + this.addInput("Blur", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT}; + t._shader || (t._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, t.pixel_shader), t._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); + }; + t.title = "Lens"; + t.desc = "Camera Lens distortion"; + t.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; + t.prototype.onExecute = function() { + var c = this.getInputData(0); + if (this.properties.precision === LGraphTexture.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); + var h = this.properties.aberration; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.aberration = h); + var m = this.properties.distortion; + this.isInputConnected(2) && (m = this.getInputData(2), this.properties.distortion = m); + var k = this.properties.blur; + this.isInputConnected(3) && (k = this.getInputData(3), this.properties.blur = k); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var v = Mesh.getScreenQuad(), A = t._shader; + this._tex.drawTo(function() { + c.bind(0); + A.uniforms({u_texture:0, u_aberration:h, u_distortion:m, u_blur:k}).draw(v); + }); + this.setOutputData(0, this._tex); + } + } + }; + t.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; + c.registerNodeType("fx/lens", t); + v.LGraphFXLens = t; + m.title = "Bokeh"; + m.desc = "applies an Bokeh effect"; + m.widgets_info = {shape:{widget:"texture"}}; + m.prototype.onExecute = function() { + var c = this.getInputData(0), h = this.getInputData(1), k = this.getInputData(2); + if (c && k && this.properties.shape) { + h || (h = c); + var t = LGraphTexture.getTexture(this.properties.shape); + if (t) { + var v = this.properties.threshold; + this.isInputConnected(3) && (v = this.getInputData(3), this.properties.threshold = v); + var A = gl.UNSIGNED_BYTE; + this.properties.high_precision && (A = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == A && this._temp_texture.width == c.width && this._temp_texture.height == c.height || (this._temp_texture = new GL.Texture(c.width, c.height, {type:A, format:gl.RGBA, filter:gl.LINEAR})); + var e = m._first_shader; + e || (e = m._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, m._first_pixel_shader)); + var y = m._second_shader; + y || (y = m._second_shader = new GL.Shader(m._second_vertex_shader, m._second_pixel_shader)); + var w = this._points_mesh; + w && w._width == c.width && w._height == c.height && 2 == w._spacing || (w = this.createPointsMesh(c.width, c.height, 2)); + var z = Mesh.getScreenQuad(), l = this.properties.size, p = this.properties.alpha; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + c.bind(0); + h.bind(1); + k.bind(2); + e.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[c.width, c.height]}).draw(z); + }); + this._temp_texture.drawTo(function() { + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + c.bind(0); + t.bind(3); + y.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:p, u_threshold:v, u_pointSize:l, u_itexsize:[1.0 / c.width, 1.0 / c.height]}).draw(w, gl.POINTS); + }); + this.setOutputData(0, this._temp_texture); + } + } else { + this.setOutputData(0, c); + } + }; + m.prototype.createPointsMesh = function(c, h, m) { + for (var g = Math.round(c / m), k = Math.round(h / m), t = new Float32Array(g * k * 2), e = -1, v = 2 / c * m, w = 2 / h * m, D = 0; D < k; ++D) { + for (var l = -1, p = 0; p < g; ++p) { + var r = D * g * 2 + 2 * p; + t[r] = l; + t[r + 1] = e; + l += v; + } + e += w; + } + this._points_mesh = GL.Mesh.load({vertices2D:t}); + this._points_mesh._width = c; + this._points_mesh._height = h; + this._points_mesh._spacing = m; + return this._points_mesh; + }; + m._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; + m._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; + m._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + c.registerNodeType("fx/bokeh", m); + v.LGraphFXBokeh = m; + h.title = "FX"; + h.desc = "applies an FX from a list"; + h.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; + h.shaders = {}; + h.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var c = this.getInputData(0); + if (this.properties.precision === LGraphTexture.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); + var m = this.properties.value1; + this.isInputConnected(1) && (m = this.getInputData(1), this.properties.value1 = m); + var k = this.properties.value2; + this.isInputConnected(2) && (k = this.getInputData(2), this.properties.value2 = k); + var t = this.properties.fx, E = h.shaders[t]; + if (!E) { + var A = h["pixel_shader_" + t]; + if (!A) { + return; + } + E = h.shaders[t] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, A); + } + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + var y = v.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; + var w = null; + "noise" == t && (w = LGraphTexture.getNoiseTexture()); + this._tex.drawTo(function() { + c.bind(0); + "noise" == t && w.bind(1); + E.uniforms({u_texture:0, u_noise:1, u_size:[c.width, c.height], u_rand:[Math.random(), Math.random()], u_value1:m, u_value2:k, u_camera_planes:y}).draw(e); + }); + this.setOutputData(0, this._tex); + } + } + } + }; + h.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; + h.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + h.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; + h.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; + h.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; + c.registerNodeType("fx/generic", h); + v.LGraphFXGeneric = h; + k.title = "Vigneting"; + k.desc = "Vigneting"; + k.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; + k.prototype.onExecute = function() { + var c = this.getInputData(0); + if (this.properties.precision === LGraphTexture.PASS_THROUGH) { + this.setOutputData(0, c); + } else { + if (c) { + this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); + var h = this.properties.intensity; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.intensity = h); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var m = Mesh.getScreenQuad(), t = k._shader, v = this.properties.invert; + this._tex.drawTo(function() { + c.bind(0); + t.uniforms({u_texture:0, u_intensity:h, u_isize:[1 / c.width, 1 / c.height], u_invert:v ? 1 : 0}).draw(m); + }); + this.setOutputData(0, this._tex); + } + } + }; + k.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; + c.registerNodeType("fx/vigneting", k); + v.LGraphFXVigneting = k; + } +})(this); +(function(v) { + function c(c) { + this.cmd = this.channel = 0; + this.data = new Uint32Array(3); + c && this.setup(c); + } + function k(c, e) { + navigator.requestMIDIAccess ? (this.on_ready = c, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", e ? e("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); + } + function h() { + this.addOutput("on_midi", w.EVENT); + this.addOutput("out", "midi"); + this.properties = {port:0}; + this._current_midi_event = this._last_midi_event = null; + this.boxcolor = "#AAA"; + this._last_time = 0; + var c = this; + new k(function(e) { + c._midi = e; + if (c._waiting) { + c.onStart(); + } + c._waiting = !1; + }); + } + function m() { + this.addInput("send", w.EVENT); + this.properties = {port:0}; + var c = this; + new k(function(e) { + c._midi = e; + }); + } + function t() { + this.addInput("on_midi", w.EVENT); + this._str = ""; + this.size = [200, 40]; + } + function g() { + this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; + var c = this; + this._learning = !1; + this.addWidget("button", "Learn", "", function() { + c._learning = !0; + c.boxcolor = "#FA3"; + }); + this.addInput("in", w.EVENT); + this.addOutput("on_midi", w.EVENT); + this.boxcolor = "#AAA"; + } + function D() { + this.properties = {channel:0, cmd:144, value1:1, value2:1}; + this.addInput("send", w.EVENT); + this.addInput("assign", w.EVENT); + this.addOutput("on_midi", w.EVENT); + this.midi_event = new c; + this.gate = !1; + } + function B() { + this.properties = {cc:1, value:0}; + this.addOutput("value", "number"); + } + function x() { + this.addInput("generate", w.ACTION); + this.addInput("scale", "string"); + this.addInput("octave", "number"); + this.addOutput("note", w.EVENT); + this.properties = {notes:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#", octave:2, duration:0.5, mode:"sequence"}; + this.notes_pitches = x.processScale(this.properties.notes); + this.sequence_index = 0; + } + function E() { + this.properties = {amount:0}; + this.addInput("in", w.ACTION); + this.addInput("amount", "number"); + this.addOutput("out", w.EVENT); + this.midi_event = new c; + } + function A() { + this.properties = {scale:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#"}; + this.addInput("note", w.ACTION); + this.addInput("scale", "string"); + this.addOutput("out", w.EVENT); + this.valid_notes = Array(12); + this.offset_notes = Array(12); + this.processScale(this.properties.scale); + } + function e() { + this.properties = {volume:0.5, duration:1}; + this.addInput("note", w.ACTION); + this.addInput("volume", "number"); + this.addInput("duration", "number"); + this.addOutput("note", w.EVENT); + "undefined" == typeof AudioSynth ? (console.error("Audiosynth.js not included, LGMidiPlay requires that library"), this.boxcolor = "red") : this.instrument = (this.synth = new AudioSynth).createInstrument("piano"); + } + function y() { + this.properties = {num_octaves:2, start_octave:2}; + this.addInput("note", w.ACTION); + this.addInput("reset", w.ACTION); + this.addOutput("note", w.EVENT); + this.size = [400, 100]; + this.keys = []; + this._last_key = -1; + } + var w = v.LiteGraph; + w.MIDIEvent = c; + c.prototype.fromJSON = function(c) { + this.setup(c.data); + }; + c.prototype.setup = function(e) { + var l = e; + e.constructor === Object && (l = e.data); + this.data.set(l); + this.status = e = l[0]; + l = e & 240; + this.cmd = 240 <= e ? e : l; + this.cmd == c.NOTEON && 0 == this.velocity && (this.cmd = c.NOTEOFF); + this.cmd_str = c.commands[this.cmd] || ""; + if (l >= c.NOTEON || l <= c.NOTEOFF) { + this.channel = e & 15; + } + }; + Object.defineProperty(c.prototype, "velocity", {get:function() { + return this.cmd == c.NOTEON ? this.data[2] : -1; + }, set:function(c) { + this.data[2] = c; + }, enumerable:!0}); + c.notes = "A A# B C C# D D# E F F# G G#".split(" "); + c.note_to_index = {A:0, "A#":1, B:2, C:3, "C#":4, D:5, "D#":6, E:7, F:8, "F#":9, G:10, "G#":11}; + Object.defineProperty(c.prototype, "note", {get:function() { + return this.cmd != c.NOTEON ? -1 : c.toNoteString(this.data[1], !0); + }, set:function(c) { + throw "notes cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + Object.defineProperty(c.prototype, "octave", {get:function() { + return this.cmd != c.NOTEON ? -1 : Math.floor((this.data[1] - 24) / 12 + 1); + }, set:function(c) { + throw "octave cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + c.prototype.getPitch = function() { + return 440 * Math.pow(2, (this.data[1] - 69) / 12); + }; + c.computePitch = function(c) { + return 440 * Math.pow(2, (c - 69) / 12); + }; + c.prototype.getCC = function() { + return this.data[1]; + }; + c.prototype.getCCValue = function() { + return this.data[2]; + }; + c.prototype.getPitchBend = function() { + return this.data[1] + (this.data[2] << 7) - 8192; + }; + c.computePitchBend = function(c, e) { + return c + (e << 7) - 8192; + }; + c.prototype.setCommandFromString = function(e) { + this.cmd = c.computeCommandFromString(e); + }; + c.computeCommandFromString = function(e) { + if (!e) { + return 0; + } + if (e && e.constructor === Number) { + return e; + } + e = e.toUpperCase(); + switch(e) { + case "NOTE ON": + case "NOTEON": + return c.NOTEON; + case "NOTE OFF": + case "NOTEOFF": + return c.NOTEON; + case "KEY PRESSURE": + case "KEYPRESSURE": + return c.KEYPRESSURE; + case "CONTROLLER CHANGE": + case "CONTROLLERCHANGE": + case "CC": + return c.CONTROLLERCHANGE; + case "PROGRAM CHANGE": + case "PROGRAMCHANGE": + case "PC": + return c.PROGRAMCHANGE; + case "CHANNEL PRESSURE": + case "CHANNELPRESSURE": + return c.CHANNELPRESSURE; + case "PITCH BEND": + case "PITCHBEND": + return c.PITCHBEND; + case "TIME TICK": + case "TIMETICK": + return c.TIMETICK; + default: + return Number(e); + } + }; + c.toNoteString = function(e, g) { + e = Math.round(e); + var l = Math.floor((e - 24) / 12 + 1); + e = (e - 21) % 12; + 0 > e && (e = 12 + e); + return c.notes[e] + (g ? "" : l); + }; + c.NoteStringToPitch = function(e) { + e = e.toUpperCase(); + var g = e[0], l = 4; + "#" == e[1] ? (g += "#", 2 < e.length && (l = Number(e[2]))) : 1 < e.length && (l = Number(e[1])); + e = c.note_to_index[g]; + return null == e ? null : 12 * (l - 1) + e + 21; + }; + c.prototype.toString = function() { + var e = "" + this.channel + ". "; + switch(this.cmd) { + case c.NOTEON: + e += "NOTEON " + c.toNoteString(this.data[1]); + break; + case c.NOTEOFF: + e += "NOTEOFF " + c.toNoteString(this.data[1]); + break; + case c.CONTROLLERCHANGE: + e += "CC " + this.data[1] + " " + this.data[2]; + break; + case c.PROGRAMCHANGE: + e += "PC " + this.data[1]; + break; + case c.PITCHBEND: + e += "PITCHBEND " + this.getPitchBend(); + break; + case c.KEYPRESSURE: + e += "KEYPRESS " + this.data[1]; + } + return e; + }; + c.prototype.toHexString = function() { + for (var c = "", e = 0; e < this.data.length; e++) { + c += this.data[e].toString(16) + " "; + } + }; + c.prototype.toJSON = function() { + return {data:[this.data[0], this.data[1], this.data[2]], object_class:"MIDIEvent"}; + }; + c.NOTEOFF = 128; + c.NOTEON = 144; + c.KEYPRESSURE = 160; + c.CONTROLLERCHANGE = 176; + c.PROGRAMCHANGE = 192; + c.CHANNELPRESSURE = 208; + c.PITCHBEND = 224; + c.TIMETICK = 248; + c.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; + c.commands_short = {128:"NOTEOFF", 144:"NOTEOFF", 160:"KEYP", 176:"CC", 192:"PC", 208:"CP", 224:"PB", 240:"SYS", 242:"POS", 243:"SELECT", 246:"TUNEREQ", 248:"TT", 250:"START", 251:"CONTINUE", 252:"STOP", 254:"SENS", 255:"RESET"}; + c.commands_reversed = {}; + for (var z in c.commands) { + c.commands_reversed[c.commands[z]] = z; + } + k.input = null; + k.MIDIEvent = c; + k.prototype.onMIDISuccess = function(c) { + console.log("MIDI ready!"); + console.log(c); + this.midi = c; + this.updatePorts(); + if (this.on_ready) { + this.on_ready(this); + } + }; + k.prototype.updatePorts = function() { + var c = this.midi; + this.input_ports = c.inputs; + for (var e = 0, g = this.input_ports.values(), f = g.next(); f && !1 === f.done;) { + f = f.value, console.log("Input port [type:'" + f.type + "'] id:'" + f.id + "' manufacturer:'" + f.manufacturer + "' name:'" + f.name + "' version:'" + f.version + "'"), e++, f = g.next(); + } + this.num_input_ports = e; + e = 0; + this.output_ports = c.outputs; + g = this.output_ports.values(); + for (f = g.next(); f && !1 === f.done;) { + f = f.value, console.log("Output port [type:'" + f.type + "'] id:'" + f.id + "' manufacturer:'" + f.manufacturer + "' name:'" + f.name + "' version:'" + f.version + "'"), e++, f = g.next(); + } + this.num_output_ports = e; + }; + k.prototype.onMIDIFailure = function(c) { + console.error("Failed to get MIDI access - " + c); + }; + k.prototype.openInputPort = function(e, g) { + e = this.input_ports.get("input-" + e); + if (!e) { + return !1; + } + k.input = this; + var l = this; + e.onmidimessage = function(f) { + var a = new c(f.data); + l.updateState(a); + g && g(f.data, a); + if (k.on_message) { + k.on_message(f.data, a); + } + }; + console.log("port open: ", e); + return !0; + }; + k.parseMsg = function(c) { + }; + k.prototype.updateState = function(e) { + switch(e.cmd) { + case c.NOTEON: + this.state.note[e.value1 | 0] = e.value2; + break; + case c.NOTEOFF: + this.state.note[e.value1 | 0] = 0; + break; + case c.CONTROLLERCHANGE: + this.state.cc[e.getCC()] = e.getCCValue(); + } + }; + k.prototype.sendMIDI = function(e, g) { + g && (e = this.output_ports.get("output-" + e)) && (k.output = this, g.constructor === c ? e.send(g.data) : e.send(g)); + }; + h.MIDIInterface = k; + h.title = "MIDI Input"; + h.desc = "Reads MIDI from a input port"; + h.color = "#243"; + h.prototype.getPropertyInfo = function(c) { + if (this._midi && "port" == c) { + c = {}; + for (var e = 0; e < this._midi.input_ports.size; ++e) { + var g = this._midi.input_ports.get("input-" + e); + c[e] = e + ".- " + g.name + " version:" + g.version; + } + return {type:"enum", values:c}; + } + }; + h.prototype.onStart = function() { + this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; + }; + h.prototype.onMIDIEvent = function(e, g) { + this._last_midi_event = g; + this.boxcolor = "#AFA"; + this._last_time = w.getTime(); + this.trigger("on_midi", g); + g.cmd == c.NOTEON ? this.trigger("on_noteon", g) : g.cmd == c.NOTEOFF ? this.trigger("on_noteoff", g) : g.cmd == c.CONTROLLERCHANGE ? this.trigger("on_cc", g) : g.cmd == c.PROGRAMCHANGE ? this.trigger("on_pc", g) : g.cmd == c.PITCHBEND && this.trigger("on_pitchbend", g); + }; + h.prototype.onDrawBackground = function(c) { + this.boxcolor = "#AAA"; + if (!this.flags.collapsed && this._last_midi_event) { + c.fillStyle = "white"; + var e = w.getTime(); + e = 1.0 - Math.max(0, 0.001 * (e - this._last_time)); + if (0 < e) { + var g = c.globalAlpha; + c.globalAlpha *= e; + c.font = "12px Tahoma"; + c.fillText(this._last_midi_event.toString(), 2, 0.5 * this.size[1] + 3); + c.globalAlpha = g; + } + } + }; + h.prototype.onExecute = function() { + if (this.outputs) { + for (var c = this._last_midi_event, e = 0; e < this.outputs.length; ++e) { + switch(this.outputs[e].name) { + case "midi": + var g = this._midi; + break; + case "last_midi": + g = c; + break; + default: + continue; + } + this.setOutputData(e, g); + } + } + }; + h.prototype.onGetOutputs = function() { + return [["last_midi", "midi"], ["on_midi", w.EVENT], ["on_noteon", w.EVENT], ["on_noteoff", w.EVENT], ["on_cc", w.EVENT], ["on_pc", w.EVENT], ["on_pitchbend", w.EVENT]]; + }; + w.registerNodeType("midi/input", h); + m.MIDIInterface = k; + m.title = "MIDI Output"; + m.desc = "Sends MIDI to output channel"; + m.color = "#243"; + m.prototype.getPropertyInfo = function(c) { + if (this._midi && "port" == c) { + c = {}; + for (var e = 0; e < this._midi.output_ports.size; ++e) { + var g = this._midi.output_ports.get(e); + c[e] = e + ".- " + g.name + " version:" + g.version; + } + return {type:"enum", values:c}; + } + }; + m.prototype.onAction = function(c, e) { + this._midi && ("send" == c && this._midi.sendMIDI(this.port, e), this.trigger("midi", e)); + }; + m.prototype.onGetInputs = function() { + return [["send", w.ACTION]]; + }; + m.prototype.onGetOutputs = function() { + return [["on_midi", w.EVENT]]; + }; + w.registerNodeType("midi/output", m); + t.title = "MIDI Show"; + t.desc = "Shows MIDI in the graph"; + t.color = "#243"; + t.prototype.getTitle = function() { + return this.flags.collapsed ? this._str : this.title; + }; + t.prototype.onAction = function(e, g) { + g && (this._str = g.constructor === c ? g.toString() : "???"); + }; + t.prototype.onDrawForeground = function(c) { + this._str && !this.flags.collapsed && (c.font = "30px Arial", c.fillText(this._str, 10, 0.8 * this.size[1])); + }; + t.prototype.onGetInputs = function() { + return [["in", w.ACTION]]; + }; + t.prototype.onGetOutputs = function() { + return [["on_midi", w.EVENT]]; + }; + w.registerNodeType("midi/show", t); + g.title = "MIDI Filter"; + g.desc = "Filters MIDI messages"; + g.color = "#243"; + g["@cmd"] = {type:"enum", title:"Command", values:c.commands_reversed}; + g.prototype.getTitle = function() { + var e = -1 == this.properties.cmd ? "Nothing" : c.commands_short[this.properties.cmd] || "Unknown"; + -1 != this.properties.min_value && -1 != this.properties.max_value && (e += " " + (this.properties.min_value == this.properties.max_value ? this.properties.max_value : this.properties.min_value + ".." + this.properties.max_value)); + return "Filter: " + e; + }; + g.prototype.onPropertyChanged = function(e, g) { + "cmd" == e && (e = Number(g), isNaN(e) && (e = c.commands[g] || 0), this.properties.cmd = e); + }; + g.prototype.onAction = function(e, g) { + if (g && g.constructor === c) { + if (this._learning) { + this._learning = !1, this.boxcolor = "#AAA", this.properties.channel = g.channel, this.properties.cmd = g.cmd, this.properties.min_value = this.properties.max_value = g.data[1]; + } else { + if (-1 != this.properties.channel && g.channel != this.properties.channel || -1 != this.properties.cmd && g.cmd != this.properties.cmd || -1 != this.properties.min_value && g.data[1] < this.properties.min_value || -1 != this.properties.max_value && g.data[1] > this.properties.max_value) { + return; + } + } + this.trigger("on_midi", g); + } + }; + w.registerNodeType("midi/filter", g); + D.title = "MIDIEvent"; + D.desc = "Create a MIDI Event"; + D.color = "#243"; + D.prototype.onAction = function(e, g) { + "assign" == e ? (this.properties.channel = g.channel, this.properties.cmd = g.cmd, this.properties.value1 = g.data[1], this.properties.value2 = g.data[2], g.cmd == c.NOTEON ? this.gate = !0 : g.cmd == c.NOTEOFF && (this.gate = !1)) : (g = this.midi_event, g.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? g.setCommandFromString(this.properties.cmd) : g.cmd = this.properties.cmd, g.data[0] = g.cmd | g.channel, g.data[1] = Number(this.properties.value1), + g.data[2] = Number(this.properties.value2), this.trigger("on_midi", g)); + }; + D.prototype.onExecute = function() { + var e = this.properties; + if (this.inputs) { + for (var g = 0; g < this.inputs.length; ++g) { + var h = this.inputs[g]; + if (-1 != h.link) { + switch(h.name) { + case "note": + h = this.getInputData(g), null != h && (h.constructor === String && (h = c.NoteStringToPitch(h)), this.properties.value1 = (h | 0) % 255); + } + } + } + } + if (this.outputs) { + for (g = 0; g < this.outputs.length; ++g) { + switch(this.outputs[g].name) { + case "midi": + h = new c; + h.setup([e.cmd, e.value1, e.value2]); + h.channel = e.channel; + break; + case "command": + h = e.cmd; + break; + case "cc": + h = e.value1; + break; + case "cc_value": + h = e.value2; + break; + case "note": + h = e.cmd == c.NOTEON || e.cmd == c.NOTEOFF ? e.value1 : null; + break; + case "velocity": + h = e.cmd == c.NOTEON ? e.value2 : null; + break; + case "pitch": + h = e.cmd == c.NOTEON ? c.computePitch(e.value1) : null; + break; + case "pitchbend": + h = e.cmd == c.PITCHBEND ? c.computePitchBend(e.value1, e.value2) : null; + break; + case "gate": + h = this.gate; + break; + default: + continue; + } + null !== h && this.setOutputData(g, h); + } + } + }; + D.prototype.onPropertyChanged = function(e, g) { + "cmd" == e && (this.properties.cmd = c.computeCommandFromString(g)); + }; + D.prototype.onGetInputs = function() { + return [["note", "number"]]; + }; + D.prototype.onGetOutputs = function() { + return [["midi", "midi"], ["on_midi", w.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["gate", "bool"], ["pitchbend", "number"]]; + }; + w.registerNodeType("midi/event", D); + B.title = "MIDICC"; + B.desc = "gets a Controller Change"; + B.color = "#243"; + B.prototype.onExecute = function() { + k.input && (this.properties.value = k.input.state.cc[this.properties.cc]); + this.setOutputData(0, this.properties.value); + }; + w.registerNodeType("midi/cc", B); + x.title = "MIDI Generator"; + x.desc = "Generates a random MIDI note"; + x.color = "#243"; + x.processScale = function(e) { + e = e.split(","); + for (var g = 0; g < e.length; ++g) { + var l = e[g]; + e[g] = 2 == l.length && "#" != l[1] || 2 < l.length ? -w.MIDIEvent.NoteStringToPitch(l) : c.note_to_index[l] || 0; + } + return e; + }; + x.prototype.onPropertyChanged = function(c, e) { + "notes" == c && (this.notes_pitches = x.processScale(e)); + }; + x.prototype.onExecute = function() { + var c = this.getInputData(2); + null != c && (this.properties.octave = c); + if (c = this.getInputData(1)) { + this.notes_pitches = x.processScale(c); + } + }; + x.prototype.onAction = function(e, g) { + var l = 0; + g = this.notes_pitches.length; + e = 0; + "sequence" == this.properties.mode ? e = this.sequence_index = (this.sequence_index + 1) % g : "random" == this.properties.mode && (e = Math.floor(Math.random() * g)); + g = this.notes_pitches[e]; + l = 0 <= g ? g + 12 * (this.properties.octave - 1) + 33 : -g; + g = new c; + g.setup([c.NOTEON, l, 10]); + e = this.properties.duration || 1; + this.trigger("note", g); + setTimeout(function() { + var f = new c; + f.setup([c.NOTEOFF, l, 0]); + this.trigger("note", f); + }.bind(this), 1000 * e); + }; + w.registerNodeType("midi/generator", x); + E.title = "MIDI Transpose"; + E.desc = "Transpose a MIDI note"; + E.color = "#243"; + E.prototype.onAction = function(e, g) { + g && g.constructor === c && (g.data[0] == c.NOTEON || g.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(g.data), this.midi_event.data[1] = Math.round(this.midi_event.data[1] + this.properties.amount), this.trigger("out", this.midi_event)) : this.trigger("out", g)); + }; + E.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.amount = c); + }; + w.registerNodeType("midi/transpose", E); + A.title = "MIDI Quantize Pitch"; + A.desc = "Transpose a MIDI note tp fit an scale"; + A.color = "#243"; + A.prototype.onPropertyChanged = function(c, e) { + "scale" == c && this.processScale(e); + }; + A.prototype.processScale = function(c) { + this._current_scale = c; + this.notes_pitches = x.processScale(c); + for (c = 0; 12 > c; ++c) { + this.valid_notes[c] = -1 != this.notes_pitches.indexOf(c); + } + for (c = 0; 12 > c; ++c) { + if (this.valid_notes[c]) { + this.offset_notes[c] = 0; + } else { + for (var e = 1; 12 > e; ++e) { + if (this.valid_notes[(c - e) % 12]) { + this.offset_notes[c] = -e; + break; + } + if (this.valid_notes[(c + e) % 12]) { + this.offset_notes[c] = e; + break; + } + } + } + } + }; + A.prototype.onAction = function(e, g) { + g && g.constructor === c && (g.data[0] == c.NOTEON || g.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(g.data), this.midi_event.data[1] += this.offset_notes[c.note_to_index[g.note]], this.trigger("out", this.midi_event)) : this.trigger("out", g)); + }; + A.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && c != this._current_scale && this.processScale(c); + }; + w.registerNodeType("midi/quantize", A); + e.title = "MIDI Play"; + e.desc = "Plays a MIDI note"; + e.color = "#243"; + e.prototype.onAction = function(e, g) { + if (g && g.constructor === c) { + if (this.instrument && g.data[0] == c.NOTEON) { + e = g.note; + if (!e || "undefined" == e || e.constructor !== String) { + return; + } + this.instrument.play(e, g.octave, this.properties.duration, this.properties.volume); + } + this.trigger("note", g); + } + }; + e.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.volume = c); + c = this.getInputData(2); + null != c && (this.properties.duration = c); + }; + w.registerNodeType("midi/play", e); + y.title = "MIDI Keys"; + y.desc = "Keyboard to play notes"; + y.color = "#243"; + y.keys = [{x:0, w:1, h:1, t:0}, {x:0.75, w:0.5, h:0.6, t:1}, {x:1, w:1, h:1, t:0}, {x:1.75, w:0.5, h:0.6, t:1}, {x:2, w:1, h:1, t:0}, {x:2.75, w:0.5, h:0.6, t:1}, {x:3, w:1, h:1, t:0}, {x:4, w:1, h:1, t:0}, {x:4.75, w:0.5, h:0.6, t:1}, {x:5, w:1, h:1, t:0}, {x:5.75, w:0.5, h:0.6, t:1}, {x:6, w:1, h:1, t:0}]; + y.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var e = 12 * this.properties.num_octaves; + this.keys.length = e; + var g = this.size[0] / (7 * this.properties.num_octaves), f = this.size[1]; + c.globalAlpha = 1; + for (var a = 0; 2 > a; a++) { + for (var b = 0; b < e; ++b) { + var d = y.keys[b % 12]; + if (d.t == a) { + var h = 7 * Math.floor(b / 12) * g + d.x * g; + c.fillStyle = 0 == a ? this.keys[b] ? "#CCC" : "white" : this.keys[b] ? "#333" : "black"; + c.fillRect(h + 1, 0, g * d.w - 2, f * d.h); + } + } + } + } + }; + y.prototype.getKeyIndex = function(c) { + for (var e = this.size[0] / (7 * this.properties.num_octaves), g = this.size[1], f = 1; 0 <= f; f--) { + for (var a = 0; a < this.keys.length; ++a) { + var b = y.keys[a % 12]; + if (b.t == f) { + var d = 7 * Math.floor(a / 12) * e + b.x * e, h = e * b.w; + b = g * b.h; + if (!(c[0] < d || c[0] > d + h || c[1] > b)) { + return a; + } + } + } + } + return -1; + }; + y.prototype.onAction = function(e, g) { + if ("reset" == e) { + for (g = 0; g < this.keys.length; ++g) { + this.keys[g] = !1; + } + } else { + g && g.constructor === c && (e = g.data[1] - (12 * (this.properties.start_octave - 1) + 29), 0 <= e && e < this.keys.length && (g.data[0] == c.NOTEON ? this.keys[e] = !0 : g.data[0] == c.NOTEOFF && (this.keys[e] = !1)), this.trigger("note", g)); + } + }; + y.prototype.onMouseDown = function(e, g) { + if (!(0 > g[1])) { + return e = this.getKeyIndex(g), this.keys[e] = !0, this._last_key = e, e = 12 * (this.properties.start_octave - 1) + 29 + e, g = new c, g.setup([c.NOTEON, e, 100]), this.trigger("note", g), !0; + } + }; + y.prototype.onMouseMove = function(e, g) { + if (!(0 > g[1] || -1 == this._last_key)) { + this.setDirtyCanvas(!0); + e = this.getKeyIndex(g); + if (this._last_key == e) { + return !0; + } + this.keys[this._last_key] = !1; + g = 12 * (this.properties.start_octave - 1) + 29 + this._last_key; + var h = new c; + h.setup([c.NOTEOFF, g, 100]); + this.trigger("note", h); + this.keys[e] = !0; + g = 12 * (this.properties.start_octave - 1) + 29 + e; + h = new c; + h.setup([c.NOTEON, g, 100]); + this.trigger("note", h); + this._last_key = e; + return !0; + } + }; + y.prototype.onMouseUp = function(e, g) { + if (!(0 > g[1])) { + return e = this.getKeyIndex(g), this.keys[e] = !1, this._last_key = -1, e = 12 * (this.properties.start_octave - 1) + 29 + e, g = new c, g.setup([c.NOTEOFF, e, 100]), this.trigger("note", g), !0; + } + }; + w.registerNodeType("midi/keys", y); +})(this); +(function(v) { + function c() { + this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; + this._loading_audio = !1; + this._audiobuffer = null; + this._audionodes = []; + this._last_sourcenode = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = r.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + this.properties.src && this.loadSound(this.properties.src); + } + function k() { + this.properties = {gain:0.5}; + this._audionodes = []; + this._media_stream = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = r.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + } + function h() { + this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; + this.audionode = r.getAudioContext().createAnalyser(); + this.audionode.graphnode = this; + this.audionode.fftSize = this.properties.fftSize; + this.audionode.minDecibels = this.properties.minDecibels; + this.audionode.maxDecibels = this.properties.maxDecibels; + this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; + this.addInput("in", "audio"); + this.addOutput("freqs", "array"); + this.addOutput("samples", "array"); + this._time_bin = this._freq_bin = null; + } + function m() { + this.properties = {gain:1}; + this.audionode = r.getAudioContext().createGain(); + this.addInput("in", "audio"); + this.addInput("gain", "number"); + this.addOutput("out", "audio"); + } + function t() { + this.properties = {impulse_src:"", normalize:!0}; + this.audionode = r.getAudioContext().createConvolver(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function g() { + this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; + this.audionode = r.getAudioContext().createDynamicsCompressor(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function D() { + this.properties = {}; + this.audionode = r.getAudioContext().createWaveShaper(); + this.addInput("in", "audio"); + this.addInput("shape", "waveshape"); + this.addOutput("out", "audio"); + } + function B() { + this.properties = {gain1:0.5, gain2:0.5}; + this.audionode = r.getAudioContext().createGain(); + this.audionode1 = r.getAudioContext().createGain(); + this.audionode1.gain.value = this.properties.gain1; + this.audionode2 = r.getAudioContext().createGain(); + this.audionode2.gain.value = this.properties.gain2; + this.audionode1.connect(this.audionode); + this.audionode2.connect(this.audionode); + this.addInput("in1", "audio"); + this.addInput("in1 gain", "number"); + this.addInput("in2", "audio"); + this.addInput("in2 gain", "number"); + this.addOutput("out", "audio"); + } + function x() { + this.properties = {A:0.1, D:0.1, S:0.1, R:0.1}; + this.audionode = r.getAudioContext().createGain(); + this.audionode.gain.value = 0; + this.addInput("in", "audio"); + this.addInput("gate", "bool"); + this.addOutput("out", "audio"); + this.gate = !1; + } + function E() { + this.properties = {delayTime:0.5}; + this.audionode = r.getAudioContext().createDelay(10); + this.audionode.delayTime.value = this.properties.delayTime; + this.addInput("in", "audio"); + this.addInput("time", "number"); + this.addOutput("out", "audio"); + } + function A() { + this.properties = {frequency:350, detune:0, Q:1}; + this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); + this.audionode = r.getAudioContext().createBiquadFilter(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function e() { + this.properties = {frequency:440, detune:0, type:"sine"}; + this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); + this.audionode = r.getAudioContext().createOscillator(); + this.addOutput("out", "audio"); + } + function y() { + this.properties = {continuous:!0, mark:-1}; + this.addInput("data", "array"); + this.addInput("mark", "number"); + this.size = [300, 200]; + this._last_buffer = null; + } + function w() { + this.properties = {band:440, amplitude:1}; + this.addInput("freqs", "array"); + this.addOutput("signal", "number"); + } + function z() { + if (!z.default_code) { + var c = z.default_function.toString(), a = c.indexOf("{") + 1, b = c.lastIndexOf("}"); + z.default_code = c.substr(a, b - a); + } + this.properties = {code:z.default_code}; + c = r.getAudioContext(); + c.createScriptProcessor ? this.audionode = c.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = c.createGain()); + this.processCode(); + z._bypass_function || (z._bypass_function = this.audionode.onaudioprocess); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function l() { + this.audionode = r.getAudioContext().destination; + this.addInput("in", "audio"); + } + var p = v.LiteGraph, r = {}; + v.LGAudio = r; + r.getAudioContext = function() { + if (!this._audio_context) { + window.AudioContext = window.AudioContext || window.webkitAudioContext; + if (!window.AudioContext) { + return console.error("AudioContext not supported by browser"), null; + } + this._audio_context = new AudioContext; + this._audio_context.onmessage = function(c) { + console.log("msg", c); + }; + this._audio_context.onended = function(c) { + console.log("ended", c); + }; + this._audio_context.oncomplete = function(c) { + console.log("complete", c); + }; + } + return this._audio_context; + }; + r.connect = function(c, a) { + try { + c.connect(a); + } catch (b) { + console.warn("LGraphAudio:", b); + } + }; + r.disconnect = function(c, a) { + try { + c.disconnect(a); + } catch (b) { + console.warn("LGraphAudio:", b); + } + }; + r.changeAllAudiosConnections = function(c, a) { + if (c.inputs) { + for (var b = 0; b < c.inputs.length; ++b) { + var d = c.graph.links[c.inputs[b].link]; + if (d) { + var e = c.graph.getNodeById(d.origin_id); + e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; + d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(b) : c.audionode; + a ? r.connect(e, d) : r.disconnect(e, d); + } + } + } + if (c.outputs) { + for (b = 0; b < c.outputs.length; ++b) { + for (var f = c.outputs[b], g = 0; g < f.links.length; ++g) { + if (d = c.graph.links[f.links[g]]) { + e = c.getAudioNodeInOutputSlot ? c.getAudioNodeInOutputSlot(b) : c.audionode; + var h = c.graph.getNodeById(d.target_id); + d = h.getAudioNodeInInputSlot ? h.getAudioNodeInInputSlot(d.target_slot) : h.audionode; + a ? r.connect(e, d) : r.disconnect(e, d); + } + } + } + } + }; + r.onConnectionsChange = function(c, a, b, d) { + c == p.OUTPUT && (c = null, d && (c = this.graph.getNodeById(d.target_id)), c && (a = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(a) : this.audionode, d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(d.target_slot) : c.audionode, b ? r.connect(a, d) : r.disconnect(a, d))); + }; + r.createAudioNodeWrapper = function(c) { + var a = c.prototype.onPropertyChanged; + c.prototype.onPropertyChanged = function(b, c) { + a && a.call(this, b, c); + this.audionode && void 0 !== this.audionode[b] && (void 0 !== this.audionode[b].value ? this.audionode[b].value = c : this.audionode[b] = c); + }; + c.prototype.onConnectionsChange = r.onConnectionsChange; + }; + r.cached_audios = {}; + r.loadSound = function(c, a, b) { + function d(a) { + console.log("Audio loading sample error:", a); + b && b(a); + } + if (r.cached_audios[c] && -1 == c.indexOf("blob:")) { + a && a(r.cached_audios[c]); + } else { + r.onProcessAudioURL && (c = r.onProcessAudioURL(c)); + var e = new XMLHttpRequest; + e.open("GET", c, !0); + e.responseType = "arraybuffer"; + var f = r.getAudioContext(); + e.onload = function() { + console.log("AudioSource loaded"); + f.decodeAudioData(e.response, function(b) { + console.log("AudioSource decoded"); + r.cached_audios[c] = b; + a && a(b); + }, d); + }; + e.send(); + return e; + } + }; + c["@src"] = {widget:"resource"}; + c.supported_extensions = ["wav", "ogg", "mp3"]; + c.prototype.onAdded = function(c) { + if (c.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + c.prototype.onStart = function() { + this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); + }; + c.prototype.onStop = function() { + this.stopAllSounds(); + }; + c.prototype.onPause = function() { + this.pauseAllSounds(); + }; + c.prototype.onUnpause = function() { + this.unpauseAllSounds(); + }; + c.prototype.onRemoved = function() { + this.stopAllSounds(); + this._dropped_url && URL.revokeObjectURL(this._url); + }; + c.prototype.stopAllSounds = function() { + for (var c = 0; c < this._audionodes.length; ++c) { + this._audionodes[c].started && (this._audionodes[c].started = !1, this._audionodes[c].stop()); + } + this._audionodes.length = 0; + }; + c.prototype.pauseAllSounds = function() { + r.getAudioContext().suspend(); + }; + c.prototype.unpauseAllSounds = function() { + r.getAudioContext().resume(); + }; + c.prototype.onExecute = function() { + if (this.inputs) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + if (void 0 !== b) { + if ("gain" == a.name) { + this.audionode.gain.value = b; + } else { + if ("playbackRate" == a.name) { + for (this.properties.playbackRate = b, a = 0; a < this._audionodes.length; ++a) { + this._audionodes[a].playbackRate.value = b; + } + } + } + } + } + } + } + if (this.outputs) { + for (c = 0; c < this.outputs.length; ++c) { + "buffer" == this.outputs[c].name && this._audiobuffer && this.setOutputData(c, this._audiobuffer); + } + } + }; + c.prototype.onAction = function(c) { + this._audiobuffer && ("Play" == c ? this.playBuffer(this._audiobuffer) : "Stop" == c && this.stopAllSounds()); + }; + c.prototype.onPropertyChanged = function(c, a) { + if ("src" == c) { + this.loadSound(a); + } else { + if ("gain" == c) { + this.audionode.gain.value = a; + } else { + if ("playbackRate" == c) { + for (c = 0; c < this._audionodes.length; ++c) { + this._audionodes[c].playbackRate.value = a; + } + } + } + } + }; + c.prototype.playBuffer = function(c) { + var a = this, b = r.getAudioContext().createBufferSource(); + this._last_sourcenode = b; + b.graphnode = this; + b.buffer = c; + b.loop = this.properties.loop; + b.playbackRate.value = this.properties.playbackRate; + this._audionodes.push(b); + b.connect(this.audionode); + this._audionodes.push(b); + b.onended = function() { + a.trigger("ended"); + var c = a._audionodes.indexOf(b); + -1 != c && a._audionodes.splice(c, 1); + }; + b.started || (b.started = !0, b.start()); + return b; + }; + c.prototype.loadSound = function(c) { + var a = this; + this._request && (this._request.abort(), this._request = null); + this._audiobuffer = null; + this._loading_audio = !1; + c && (this._request = r.loadSound(c, function(b) { + this.boxcolor = p.NODE_DEFAULT_BOXCOLOR; + a._audiobuffer = b; + a._loading_audio = !1; + if (a.graph && a.graph.status === LGraph.STATUS_RUNNING) { + a.onStart(); + } + }), this._loading_audio = !0, this.boxcolor = "#AA4"); + }; + c.prototype.onConnectionsChange = r.onConnectionsChange; + c.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; + }; + c.prototype.onGetOutputs = function() { + return [["buffer", "audiobuffer"], ["ended", p.EVENT]]; + }; + c.prototype.onDropFile = function(c) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + c = URL.createObjectURL(c); + this.properties.src = c; + this.loadSound(c); + this._dropped_url = c; + }; + c.title = "Source"; + c.desc = "Plays audio"; + p.registerNodeType("audio/source", c); + k.prototype.onAdded = function(c) { + if (c.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + k.prototype.onStart = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + }; + k.prototype.onStop = function() { + this.audionode.gain.value = 0; + }; + k.prototype.onPause = function() { + this.audionode.gain.value = 0; + }; + k.prototype.onUnpause = function() { + this.audionode.gain.value = this.properties.gain; + }; + k.prototype.onRemoved = function() { + this.audionode.gain.value = 0; + this.audiosource_node && (this.audiosource_node.disconnect(this.audionode), this.audiosource_node = null); + if (this._media_stream) { + var c = this._media_stream.getTracks(); + c.length && c[0].stop(); + } + }; + k.prototype.openStream = function() { + if (navigator.mediaDevices) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!0, video:!1}).then(this.streamReady.bind(this)).catch(function(a) { + console.log("Media rejected", a); + c._media_stream = !1; + c.boxcolor = "red"; + }); + var c = this; + } else { + console.log("getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags"); + } + }; + k.prototype.streamReady = function(c) { + this._media_stream = c; + this.audiosource_node && this.audiosource_node.disconnect(this.audionode); + this.audiosource_node = r.getAudioContext().createMediaStreamSource(c); + this.audiosource_node.graphnode = this; + this.audiosource_node.connect(this.audionode); + this.boxcolor = "white"; + }; + k.prototype.onExecute = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + if (this.inputs) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && "gain" == a.name && (this.audionode.gain.value = this.properties.gain = b); + } + } + } + }; + k.prototype.onAction = function(c) { + "Play" == c ? this.audionode.gain.value = this.properties.gain : "Stop" == c && (this.audionode.gain.value = 0); + }; + k.prototype.onPropertyChanged = function(c, a) { + "gain" == c && (this.audionode.gain.value = a); + }; + k.prototype.onConnectionsChange = r.onConnectionsChange; + k.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; + }; + k.title = "MediaSource"; + k.desc = "Plays microphone"; + p.registerNodeType("audio/media_source", k); + h.prototype.onPropertyChanged = function(c, a) { + this.audionode[c] = a; + }; + h.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var c = this.audionode.frequencyBinCount; + this._freq_bin && this._freq_bin.length == c || (this._freq_bin = new Uint8Array(c)); + this.audionode.getByteFrequencyData(this._freq_bin); + this.setOutputData(0, this._freq_bin); + } + this.isOutputConnected(1) && (c = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == c || (this._time_bin = new Uint8Array(c)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); + for (c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + }; + h.prototype.onGetInputs = function() { + return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; + }; + h.prototype.onGetOutputs = function() { + return [["freqs", "array"], ["samples", "array"]]; + }; + h.title = "Analyser"; + h.desc = "Audio Analyser"; + p.registerNodeType("audio/analyser", h); + m.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c], b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + }; + r.createAudioNodeWrapper(m); + m.title = "Gain"; + m.desc = "Audio gain"; + p.registerNodeType("audio/gain", m); + r.createAudioNodeWrapper(t); + t.prototype.onRemove = function() { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + }; + t.prototype.onPropertyChanged = function(c, a) { + "impulse_src" == c ? this.loadImpulse(a) : "normalize" == c && (this.audionode.normalize = a); + }; + t.prototype.onDropFile = function(c) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + this._dropped_url = URL.createObjectURL(c); + this.properties.impulse_src = this._dropped_url; + this.loadImpulse(this._dropped_url); + }; + t.prototype.loadImpulse = function(c) { + var a = this; + this._request && (this._request.abort(), this._request = null); + this._impulse_buffer = null; + this._loading_impulse = !1; + c && (this._request = r.loadSound(c, function(b) { + a._impulse_buffer = b; + a.audionode.buffer = b; + console.log("Impulse signal set"); + a._loading_impulse = !1; + }), this._loading_impulse = !0); + }; + t.title = "Convolver"; + t.desc = "Convolves the signal (used for reverb)"; + p.registerNodeType("audio/convolver", t); + r.createAudioNodeWrapper(g); + g.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + g.prototype.onGetInputs = function() { + return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; + }; + g.title = "DynamicsCompressor"; + g.desc = "Dynamics Compressor"; + p.registerNodeType("audio/dynamicsCompressor", g); + D.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + var c = this.getInputData(1); + void 0 !== c && (this.audionode.curve = c); + } + }; + D.prototype.setWaveShape = function(c) { + this.audionode.curve = c; + }; + r.createAudioNodeWrapper(D); + B.prototype.getAudioNodeInInputSlot = function(c) { + if (0 == c) { + return this.audionode1; + } + if (2 == c) { + return this.audionode2; + } + }; + B.prototype.onPropertyChanged = function(c, a) { + "gain1" == c ? this.audionode1.gain.value = a : "gain2" == c && (this.audionode2.gain.value = a); + }; + B.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + null != a.link && "audio" != a.type && (a = this.getInputData(c), void 0 !== a && (1 == c ? this.audionode1.gain.value = a : 3 == c && (this.audionode2.gain.value = a))); + } + } + }; + r.createAudioNodeWrapper(B); + B.title = "Mixer"; + B.desc = "Audio mixer"; + p.registerNodeType("audio/mixer", B); + x.prototype.onExecute = function() { + var c = r.getAudioContext().currentTime, a = this.audionode.gain, b = this.getInputData(1), d = this.getInputOrProperty("A"), e = this.getInputOrProperty("D"), g = this.getInputOrProperty("S"), h = this.getInputOrProperty("R"); + !this.gate && b ? (a.cancelScheduledValues(0), a.setValueAtTime(0, c), a.linearRampToValueAtTime(1, c + d), a.linearRampToValueAtTime(g, c + d + e)) : this.gate && !b && (a.cancelScheduledValues(0), a.setValueAtTime(a.value, c), a.linearRampToValueAtTime(0, c + h)); + this.gate = b; + }; + x.prototype.onGetInputs = function() { + return [["A", "number"], ["D", "number"], ["S", "number"], ["R", "number"]]; + }; + r.createAudioNodeWrapper(x); + x.title = "ADSR"; + x.desc = "Audio envelope"; + p.registerNodeType("audio/adsr", x); + r.createAudioNodeWrapper(E); + E.prototype.onExecute = function() { + var c = this.getInputData(1); + void 0 !== c && (this.audionode.delayTime.value = c); + }; + E.title = "Delay"; + E.desc = "Audio delay"; + p.registerNodeType("audio/delay", E); + A.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 1; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + A.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; + }; + r.createAudioNodeWrapper(A); + A.title = "BiquadFilter"; + A.desc = "Audio filter"; + p.registerNodeType("audio/biquadfilter", A); + e.prototype.onStart = function() { + if (!this.audionode.started) { + this.audionode.started = !0; + try { + this.audionode.start(); + } catch (f) { + } + } + }; + e.prototype.onStop = function() { + this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); + }; + e.prototype.onPause = function() { + this.onStop(); + }; + e.prototype.onUnpause = function() { + this.onStart(); + }; + e.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var c = 0; c < this.inputs.length; ++c) { + var a = this.inputs[c]; + if (null != a.link) { + var b = this.getInputData(c); + void 0 !== b && (this.audionode[a.name].value = b); + } + } + } + }; + e.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; + }; + r.createAudioNodeWrapper(e); + e.title = "Oscillator"; + e.desc = "Oscillator"; + p.registerNodeType("audio/oscillator", e); + y.prototype.onExecute = function() { + this._last_buffer = this.getInputData(0); + var c = this.getInputData(1); + void 0 !== c && (this.properties.mark = c); + this.setDirtyCanvas(!0, !1); + }; + y.prototype.onDrawForeground = function(c) { + if (this._last_buffer) { + var a = this._last_buffer, b = a.length / this.size[0], d = this.size[1]; + c.fillStyle = "black"; + c.fillRect(0, 0, this.size[0], this.size[1]); + c.strokeStyle = "white"; + c.beginPath(); + var e = 0; + if (this.properties.continuous) { + c.moveTo(e, d); + for (var f = 0; f < a.length; f += b) { + c.lineTo(e, d - a[f | 0] / 255 * d), e++; + } + } else { + for (f = 0; f < a.length; f += b) { + c.moveTo(e + 0.5, d), c.lineTo(e + 0.5, d - a[f | 0] / 255 * d), e++; + } + } + c.stroke(); + 0 <= this.properties.mark && (a = r.getAudioContext().sampleRate / a.length, e = this.properties.mark / a * 2 / b, e >= this.size[0] && (e = this.size[0] - 1), c.strokeStyle = "red", c.beginPath(), c.moveTo(e, d), c.lineTo(e, 0), c.stroke()); + } + }; + y.title = "Visualization"; + y.desc = "Audio Visualization"; + p.registerNodeType("audio/visualization", y); + w.prototype.onExecute = function() { + if (this._freqs = this.getInputData(0)) { + var c = this.properties.band, a = this.getInputData(1); + void 0 !== a && (c = a); + a = r.getAudioContext().sampleRate / this._freqs.length; + a = c / a * 2; + a >= this._freqs.length ? a = this._freqs[this._freqs.length - 1] : (c = a | 0, a -= c, a = this._freqs[c] * (1 - a) + this._freqs[c + 1] * a); + this.setOutputData(0, a / 255 * this.properties.amplitude); + } + }; + w.prototype.onGetInputs = function() { + return [["band", "number"]]; + }; + w.title = "Signal"; + w.desc = "extract the signal of some frequency"; + p.registerNodeType("audio/signal", w); + z.prototype.onAdded = function(c) { + c.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); + }; + z["@code"] = {widget:"code"}; + z.prototype.onStart = function() { + this.audionode.onaudioprocess = this._callback; + }; + z.prototype.onStop = function() { + this.audionode.onaudioprocess = z._bypass_function; + }; + z.prototype.onPause = function() { + this.audionode.onaudioprocess = z._bypass_function; + }; + z.prototype.onUnpause = function() { + this.audionode.onaudioprocess = this._callback; + }; + z.prototype.onExecute = function() { + }; + z.prototype.onRemoved = function() { + this.audionode.onaudioprocess = z._bypass_function; + }; + z.prototype.processCode = function() { + try { + this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; + } catch (f) { + console.error("Error in onaudioprocess code", f), this._callback = z._bypass_function, this.audionode.onaudioprocess = this._callback; + } + }; + z.prototype.onPropertyChanged = function(c, a) { + "code" == c && (this.properties.code = a, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); + }; + z.default_function = function() { + this.onaudioprocess = function(c) { + var a = c.inputBuffer; + c = c.outputBuffer; + for (var b = 0; b < c.numberOfChannels; b++) { + for (var d = a.getChannelData(b), e = c.getChannelData(b), f = 0; f < a.length; f++) { + e[f] = d[f]; + } + } + }; + }; + r.createAudioNodeWrapper(z); + z.title = "Script"; + z.desc = "apply script to signal"; + p.registerNodeType("audio/script", z); + l.title = "Destination"; + l.desc = "Audio output"; + p.registerNodeType("audio/destination", l); +})(this); +(function(v) { + function c() { + this.size = [60, 20]; + this.addInput("send", h.ACTION); + this.addOutput("received", h.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"", room:"lgraph", only_send_changes:!0}; + this._ws = null; + this._last_sent_data = []; + this._last_received_data = []; + } + function k() { + this.room_widget = this.addWidget("text", "Room", "lgraph", this.setRoom.bind(this)); + this.addWidget("button", "Reconnect", null, this.connectSocket.bind(this)); + this.addInput("send", h.ACTION); + this.addOutput("received", h.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"tamats.com:55000", room:"lgraph", only_send_changes:!0}; + this._server = null; + this.connectSocket(); + this._last_sent_data = []; + this._last_received_data = []; + "undefined" == typeof SillyClient && console.warn("remember to add SillyClient.js to your project: https://tamats.com/projects/sillyserver/src/sillyclient.js"); + } + var h = v.LiteGraph; + c.title = "WebSocket"; + c.desc = "Send data through a websocket"; + c.prototype.onPropertyChanged = function(c, h) { + "url" == c && this.connectSocket(); + }; + c.prototype.onExecute = function() { + !this._ws && this.properties.url && this.connectSocket(); + if (this._ws && this._ws.readyState == WebSocket.OPEN) { + for (var c = this.properties.room, h = this.properties.only_send_changes, g = 1; g < this.inputs.length; ++g) { + var k = this.getInputData(g); + if (null != k) { + try { + var v = JSON.stringify({type:0, room:c, channel:g, data:k}); + } catch (x) { + continue; + } + h && this._last_sent_data[g] == v || (this._last_sent_data[g] = v, this._ws.send(v)); + } + } + for (g = 1; g < this.outputs.length; ++g) { + this.setOutputData(g, this._last_received_data[g]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + c.prototype.connectSocket = function() { + var c = this, k = this.properties.url; + "ws" != k.substr(0, 2) && (k = "ws://" + k); + this._ws = new WebSocket(k); + this._ws.onopen = function() { + console.log("ready"); + c.boxcolor = "#6C6"; + }; + this._ws.onmessage = function(g) { + c.boxcolor = "#AFA"; + var m = JSON.parse(g.data); + if (!m.room || m.room == this.properties.room) { + if (1 == g.data.type) { + if (m.data.object_class && h[m.data.object_class]) { + g = null; + try { + g = new h[m.data.object_class](m.data), c.triggerSlot(0, g); + } catch (B) { + } + } else { + c.triggerSlot(0, m.data); + } + } else { + c._last_received_data[g.data.channel || 0] = m.data; + } + } + }; + this._ws.onerror = function(g) { + console.log("couldnt connect to websocket"); + c.boxcolor = "#E88"; + }; + this._ws.onclose = function(g) { + console.log("connection closed"); + c.boxcolor = "#000"; + }; + }; + c.prototype.send = function(c) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send(JSON.stringify({type:1, msg:c})); + }; + c.prototype.onAction = function(c, h) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send({type:1, room:this.properties.room, action:c, data:h}); + }; + c.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + c.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + h.registerNodeType("network/websocket", c); + k.title = "SillyClient"; + k.desc = "Connects to SillyServer to broadcast messages"; + k.prototype.onPropertyChanged = function(c, h) { + "room" == c && (this.room_widget.value = h); + this.connectSocket(); + }; + k.prototype.setRoom = function(c) { + this.properties.room = c; + this.room_widget.value = c; + this.connectSocket(); + }; + k.prototype.onDrawForeground = function() { + for (var c = 1; c < this.inputs.length; ++c) { + var h = this.inputs[c]; + h.label = "in_" + c; + } + for (c = 1; c < this.outputs.length; ++c) { + h = this.outputs[c], h.label = "out_" + c; + } + }; + k.prototype.onExecute = function() { + if (this._server && this._server.is_connected) { + for (var c = this.properties.only_send_changes, h = 1; h < this.inputs.length; ++h) { + var g = this.getInputData(h), k = this._last_sent_data[h]; + if (null != g) { + if (c) { + var v = !0; + if (g && g.length && k && k.length == g.length && g.constructor !== String) { + for (var x = 0; x < g.length; ++x) { + if (k[x] != g[x]) { + v = !1; + break; + } + } + } else { + this._last_sent_data[h] != g && (v = !1); + } + if (v) { + continue; + } + } + this._server.sendMessage({type:0, channel:h, data:g}); + if (g.length && g.constructor !== String) { + if (this._last_sent_data[h]) { + for (this._last_sent_data[h].length = g.length, x = 0; x < g.length; ++x) { + this._last_sent_data[h][x] = g[x]; + } + } else { + this._last_sent_data[h] = g.constructor === Array ? g.concat() : new g.constructor(g); + } + } else { + this._last_sent_data[h] = g; + } + } + } + for (h = 1; h < this.outputs.length; ++h) { + this.setOutputData(h, this._last_received_data[h]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + k.prototype.connectSocket = function() { + var c = this; + if ("undefined" == typeof SillyClient) { + this._error || console.error("SillyClient node cannot be used, you must include SillyServer.js"), this._error = !0; + } else { + if (this._server = new SillyClient, this._server.on_ready = function() { + console.log("ready"); + c.boxcolor = "#6C6"; + }, this._server.on_message = function(k, g) { + k = null; + try { + k = JSON.parse(g); + } catch (D) { + return; + } + if (1 == k.type) { + if (k.data.object_class && h[k.data.object_class]) { + g = null; + try { + g = new h[k.data.object_class](k.data), c.triggerSlot(0, g); + } catch (D) { + return; + } + } else { + c.triggerSlot(0, k.data); + } + } else { + c._last_received_data[k.channel || 0] = k.data; + } + c.boxcolor = "#AFA"; + }, this._server.on_error = function(h) { + console.log("couldnt connect to websocket"); + c.boxcolor = "#E88"; + }, this._server.on_close = function(h) { + console.log("connection closed"); + c.boxcolor = "#000"; + }, this.properties.url && this.properties.room) { + try { + this._server.connect(this.properties.url, this.properties.room); + } catch (t) { + console.error("SillyServer error: " + t); + this._server = null; + return; + } + this._final_url = this.properties.url + "/" + this.properties.room; + } + } + }; + k.prototype.send = function(c) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, data:c}); + }; + k.prototype.onAction = function(c, h) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, action:c, data:h}); + }; + k.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + k.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + h.registerNodeType("network/sillyclient", k); +})(this); + diff --git a/src/litegraph.js b/src/litegraph.js index e61fc95fb..e744218b2 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -189,7 +189,7 @@ //used to know which nodes create when dragging files to the canvas if (base_class.supported_extensions) { - for (var i in base_class.supported_extensions) { + for (var i=0; i < base_class.supported_extensions.length; i++) { var ext = base_class.supported_extensions[i]; if(ext && ext.constructor === String) this.node_types_by_file_extension[ ext.toLowerCase() ] = base_class; @@ -401,14 +401,14 @@ var tmp = document.getElementsByTagName("script"); //weird, this array changes by its own, so we use a copy var script_files = []; - for (var i in tmp) { + for (var i=0; i < tmp.length; i++) { script_files.push(tmp[i]); } var docHeadObj = document.getElementsByTagName("head")[0]; folder_wildcard = document.location.href + folder_wildcard; - for (var i in script_files) { + for (var i=0; i < script_files.length; i++) { var src = script_files[i].src; if ( !src || @@ -1829,8 +1829,8 @@ "weird LLink bug, link info is not a LLink but a regular object" ); var link2 = new LLink(); - for (var i in link) { - link2[i] = link[i]; + for (var j in link) { + link2[j] = link[j]; } this.links[i] = link2; link = link2; @@ -8618,7 +8618,7 @@ LGraphNode.prototype.executeAction = function(action) var values = LiteGraph.getNodeTypesCategories( canvas.filter ); var entries = []; - for (var i in values) { + for (var i=0; i < values.length; i++) { if (values[i]) { entries.push({ value: values[i], content: values[i], has_submenu: true }); } @@ -8631,7 +8631,7 @@ LGraphNode.prototype.executeAction = function(action) var category = v.value; var node_types = LiteGraph.getNodeTypesInCategory( category, canvas.filter ); var values = []; - for (var i in node_types) { + for (var i=0; i < node_types.length; i++) { if (!node_types[i].skip_list) { values.push({ content: node_types[i].title, @@ -8684,7 +8684,7 @@ LGraphNode.prototype.executeAction = function(action) var entries = []; if (options) { - for (var i in options) { + for (var i=0; i < options.length; i++) { var entry = options[i]; if (!entry) { entries.push(null); @@ -8761,7 +8761,7 @@ LGraphNode.prototype.executeAction = function(action) var entries = []; if (options) { - for (var i in options) { + for (var i=0; i < options.length; i++) { var entry = options[i]; if (!entry) { //separator? @@ -10326,7 +10326,7 @@ LGraphNode.prototype.executeAction = function(action) //entries var num = 0; - for (var i in values) { + for (var i=0; i < values.length; i++) { var name = values.constructor == Array ? values[i] : i; if (name != null && name.constructor !== String) { name = name.content === undefined ? String(name) : name.content; @@ -10616,7 +10616,7 @@ LGraphNode.prototype.executeAction = function(action) result.push(elements[i]); } - for (var i in result) { + for (var i=0; i < result.length; i++) { if (result[i].close) { result[i].close(); } else if (result[i].parentNode) { diff --git a/src/nodes/graphics.js b/src/nodes/graphics.js index 41d325be6..4690ad590 100755 --- a/src/nodes/graphics.js +++ b/src/nodes/graphics.js @@ -240,7 +240,7 @@ c[2] = Math.abs( Math.sin( 0.01 * reModular.getTime() * Math.PI) ); */ - for (var i in result) { + for (var i=0; i < result.length; i++) { result[i] /= 255; } diff --git a/src/nodes/interface.js b/src/nodes/interface.js index 3b77ae1fc..41556429a 100755 --- a/src/nodes/interface.js +++ b/src/nodes/interface.js @@ -673,7 +673,7 @@ if (typeof this.str == "string") { var lines = this.str.split("\\n"); - for (var i in lines) { + for (var i=0; i < lines.length; i++) { ctx.fillText( lines[i], this.properties["align"] == "left" ? 15 : this.size[0] - 15, @@ -704,7 +704,7 @@ this.last_ctx.font = this.properties["fontsize"] + "px " + this.properties["font"]; var max = 0; - for (var i in lines) { + for (var i=0; i < lines.length; i++) { var w = this.last_ctx.measureText(lines[i]).width; if (max < w) { max = w; diff --git a/utils/server.js b/utils/server.js index b085f08a3..e3242dc95 100644 --- a/utils/server.js +++ b/utils/server.js @@ -7,4 +7,4 @@ app.use('/external', express.static('external')) app.use('/demo', express.static('demo')) app.use('/', express.static('demo')) -app.listen(80, () => console.log('Example app listening on port 80!')) \ No newline at end of file +app.listen(80, () => console.log('Example app listening on port 80!')) From 861346673b2cf42ee52588b87b442f0b0ee51cd3 Mon Sep 17 00:00:00 2001 From: Phil Mercurio Date: Fri, 24 Jul 2020 16:33:55 -0700 Subject: [PATCH 2/3] Delete litegraph.js --- build/litegraph.js | 24065 ------------------------------------------- 1 file changed, 24065 deletions(-) delete mode 100644 build/litegraph.js diff --git a/build/litegraph.js b/build/litegraph.js deleted file mode 100644 index 45b7ea22c..000000000 --- a/build/litegraph.js +++ /dev/null @@ -1,24065 +0,0 @@ -(function(global) { - // ************************************************************* - // LiteGraph CLASS ******* - // ************************************************************* - - /** - * The Global Scope. It contains all the registered node classes. - * - * @class LiteGraph - * @constructor - */ - - var LiteGraph = (global.LiteGraph = { - VERSION: 0.4, - - CANVAS_GRID_SIZE: 10, - - NODE_TITLE_HEIGHT: 30, - NODE_TITLE_TEXT_Y: 20, - NODE_SLOT_HEIGHT: 20, - NODE_WIDGET_HEIGHT: 20, - NODE_WIDTH: 140, - NODE_MIN_WIDTH: 50, - NODE_COLLAPSED_RADIUS: 10, - NODE_COLLAPSED_WIDTH: 80, - NODE_TITLE_COLOR: "#999", - NODE_TEXT_SIZE: 14, - NODE_TEXT_COLOR: "#AAA", - NODE_SUBTEXT_SIZE: 12, - NODE_DEFAULT_COLOR: "#333", - NODE_DEFAULT_BGCOLOR: "#353535", - NODE_DEFAULT_BOXCOLOR: "#666", - NODE_DEFAULT_SHAPE: "box", - DEFAULT_SHADOW_COLOR: "rgba(0,0,0,0.5)", - DEFAULT_GROUP_FONT: 24, - - WIDGET_BGCOLOR: "#222", - WIDGET_OUTLINE_COLOR: "#666", - WIDGET_TEXT_COLOR: "#DDD", - WIDGET_SECONDARY_TEXT_COLOR: "#999", - - LINK_COLOR: "#9A9", - EVENT_LINK_COLOR: "#A86", - CONNECTING_LINK_COLOR: "#AFA", - - MAX_NUMBER_OF_NODES: 1000, //avoid infinite loops - DEFAULT_POSITION: [100, 100], //default node position - VALID_SHAPES: ["default", "box", "round", "card"], //,"circle" - - //shapes are used for nodes but also for slots - BOX_SHAPE: 1, - ROUND_SHAPE: 2, - CIRCLE_SHAPE: 3, - CARD_SHAPE: 4, - ARROW_SHAPE: 5, - - //enums - INPUT: 1, - OUTPUT: 2, - - EVENT: -1, //for outputs - ACTION: -1, //for inputs - - ALWAYS: 0, - ON_EVENT: 1, - NEVER: 2, - ON_TRIGGER: 3, - - UP: 1, - DOWN: 2, - LEFT: 3, - RIGHT: 4, - CENTER: 5, - - STRAIGHT_LINK: 0, - LINEAR_LINK: 1, - SPLINE_LINK: 2, - - NORMAL_TITLE: 0, - NO_TITLE: 1, - TRANSPARENT_TITLE: 2, - AUTOHIDE_TITLE: 3, - - proxy: null, //used to redirect calls - node_images_path: "", - - debug: false, - catch_exceptions: true, - throw_errors: true, - allow_scripts: false, //if set to true some nodes like Formula would be allowed to evaluate code that comes from unsafe sources (like node configuration), which could lead to exploits - registered_node_types: {}, //nodetypes by string - node_types_by_file_extension: {}, //used for dropping files in the canvas - Nodes: {}, //node types by classname - - searchbox_extras: {}, //used to add extra features to the search box - - /** - * Register a node class so it can be listed when the user wants to create a new one - * @method registerNodeType - * @param {String} type name of the node and path - * @param {Class} base_class class containing the structure of a node - */ - - registerNodeType: function(type, base_class) { - if (!base_class.prototype) { - throw "Cannot register a simple object, it must be a class with a prototype"; - } - base_class.type = type; - - if (LiteGraph.debug) { - console.log("Node registered: " + type); - } - - var categories = type.split("/"); - var classname = base_class.name; - - var pos = type.lastIndexOf("/"); - base_class.category = type.substr(0, pos); - - if (!base_class.title) { - base_class.title = classname; - } - //info.name = name.substr(pos+1,name.length - pos); - - //extend class - if (base_class.prototype) { - //is a class - for (var i in LGraphNode.prototype) { - if (!base_class.prototype[i]) { - base_class.prototype[i] = LGraphNode.prototype[i]; - } - } - } - - if( !Object.hasOwnProperty( base_class.prototype, "shape") ) - { - Object.defineProperty(base_class.prototype, "shape", { - set: function(v) { - switch (v) { - case "default": - delete this._shape; - break; - case "box": - this._shape = LiteGraph.BOX_SHAPE; - break; - case "round": - this._shape = LiteGraph.ROUND_SHAPE; - break; - case "circle": - this._shape = LiteGraph.CIRCLE_SHAPE; - break; - case "card": - this._shape = LiteGraph.CARD_SHAPE; - break; - default: - this._shape = v; - } - }, - get: function(v) { - return this._shape; - }, - enumerable: true - }); - } - - var prev = this.registered_node_types[type]; - if(prev) - console.log("replacing node type: " + type); - - this.registered_node_types[type] = base_class; - if (base_class.constructor.name) { - this.Nodes[classname] = base_class; - } - if (LiteGraph.onNodeTypeRegistered) { - LiteGraph.onNodeTypeRegistered(type, base_class); - } - if (prev && LiteGraph.onNodeTypeReplaced) { - LiteGraph.onNodeTypeReplaced(type, base_class, prev); - } - - //warnings - if (base_class.prototype.onPropertyChange) { - console.warn( - "LiteGraph node class " + - type + - " has onPropertyChange method, it must be called onPropertyChanged with d at the end" - ); - } - - //used to know which nodes create when dragging files to the canvas - if (base_class.supported_extensions) { - for (var i=0; i < base_class.supported_extensions.length; i++) { - var ext = base_class.supported_extensions[i]; - if(ext && ext.constructor === String) - this.node_types_by_file_extension[ ext.toLowerCase() ] = base_class; - } - } - }, - - /** - * Create a new nodetype by passing a function, it wraps it with a proper class and generates inputs according to the parameters of the function. - * Useful to wrap simple methods that do not require properties, and that only process some input to generate an output. - * @method wrapFunctionAsNode - * @param {String} name node name with namespace (p.e.: 'math/sum') - * @param {Function} func - * @param {Array} param_types [optional] an array containing the type of every parameter, otherwise parameters will accept any type - * @param {String} return_type [optional] string with the return type, otherwise it will be generic - * @param {Object} properties [optional] properties to be configurable - */ - wrapFunctionAsNode: function( - name, - func, - param_types, - return_type, - properties - ) { - var params = Array(func.length); - var code = ""; - var names = LiteGraph.getParameterNames(func); - for (var i = 0; i < names.length; ++i) { - code += - "this.addInput('" + - names[i] + - "'," + - (param_types && param_types[i] - ? "'" + param_types[i] + "'" - : "0") + - ");\n"; - } - code += - "this.addOutput('out'," + - (return_type ? "'" + return_type + "'" : 0) + - ");\n"; - if (properties) { - code += - "this.properties = " + JSON.stringify(properties) + ";\n"; - } - var classobj = Function(code); - classobj.title = name.split("/").pop(); - classobj.desc = "Generated from " + func.name; - classobj.prototype.onExecute = function onExecute() { - for (var i = 0; i < params.length; ++i) { - params[i] = this.getInputData(i); - } - var r = func.apply(this, params); - this.setOutputData(0, r); - }; - this.registerNodeType(name, classobj); - }, - - /** - * Adds this method to all nodetypes, existing and to be created - * (You can add it to LGraphNode.prototype but then existing node types wont have it) - * @method addNodeMethod - * @param {Function} func - */ - addNodeMethod: function(name, func) { - LGraphNode.prototype[name] = func; - for (var i in this.registered_node_types) { - var type = this.registered_node_types[i]; - if (type.prototype[name]) { - type.prototype["_" + name] = type.prototype[name]; - } //keep old in case of replacing - type.prototype[name] = func; - } - }, - - /** - * Create a node of a given type with a name. The node is not attached to any graph yet. - * @method createNode - * @param {String} type full name of the node class. p.e. "math/sin" - * @param {String} name a name to distinguish from other nodes - * @param {Object} options to set options - */ - - createNode: function(type, title, options) { - var base_class = this.registered_node_types[type]; - if (!base_class) { - if (LiteGraph.debug) { - console.log( - 'GraphNode type "' + type + '" not registered.' - ); - } - return null; - } - - var prototype = base_class.prototype || base_class; - - title = title || base_class.title || type; - - var node = null; - - if (LiteGraph.catch_exceptions) { - try { - node = new base_class(title); - } catch (err) { - console.error(err); - return null; - } - } else { - node = new base_class(title); - } - - node.type = type; - - if (!node.title && title) { - node.title = title; - } - if (!node.properties) { - node.properties = {}; - } - if (!node.properties_info) { - node.properties_info = []; - } - if (!node.flags) { - node.flags = {}; - } - if (!node.size) { - node.size = node.computeSize(); - } - if (!node.pos) { - node.pos = LiteGraph.DEFAULT_POSITION.concat(); - } - if (!node.mode) { - node.mode = LiteGraph.ALWAYS; - } - - //extra options - if (options) { - for (var i in options) { - node[i] = options[i]; - } - } - - return node; - }, - - /** - * Returns a registered node type with a given name - * @method getNodeType - * @param {String} type full name of the node class. p.e. "math/sin" - * @return {Class} the node class - */ - getNodeType: function(type) { - return this.registered_node_types[type]; - }, - - /** - * Returns a list of node types matching one category - * @method getNodeType - * @param {String} category category name - * @return {Array} array with all the node classes - */ - - getNodeTypesInCategory: function(category, filter) { - var r = []; - for (var i in this.registered_node_types) { - var type = this.registered_node_types[i]; - if (filter && type.filter && type.filter != filter) { - continue; - } - - if (category == "") { - if (type.category == null) { - r.push(type); - } - } else if (type.category == category) { - r.push(type); - } - } - - return r; - }, - - /** - * Returns a list with all the node type categories - * @method getNodeTypesCategories - * @return {Array} array with all the names of the categories - */ - - getNodeTypesCategories: function( filter ) { - var categories = { "": 1 }; - for (var i in this.registered_node_types) { - var type = this.registered_node_types[i]; - if ( type.category && !type.skip_list ) - { - if(filter && type.filter != filter) - continue; - categories[type.category] = 1; - } - } - var result = []; - for (var i in categories) { - result.push(i); - } - return result; - }, - - //debug purposes: reloads all the js scripts that matches a wildcard - reloadNodes: function(folder_wildcard) { - var tmp = document.getElementsByTagName("script"); - //weird, this array changes by its own, so we use a copy - var script_files = []; - for (var i=0; i < tmp.length; i++) { - script_files.push(tmp[i]); - } - - var docHeadObj = document.getElementsByTagName("head")[0]; - folder_wildcard = document.location.href + folder_wildcard; - - for (var i=0; i < script_files.length; i++) { - var src = script_files[i].src; - if ( - !src || - src.substr(0, folder_wildcard.length) != folder_wildcard - ) { - continue; - } - - try { - if (LiteGraph.debug) { - console.log("Reloading: " + src); - } - var dynamicScript = document.createElement("script"); - dynamicScript.type = "text/javascript"; - dynamicScript.src = src; - docHeadObj.appendChild(dynamicScript); - docHeadObj.removeChild(script_files[i]); - } catch (err) { - if (LiteGraph.throw_errors) { - throw err; - } - if (LiteGraph.debug) { - console.log("Error while reloading " + src); - } - } - } - - if (LiteGraph.debug) { - console.log("Nodes reloaded"); - } - }, - - //separated just to improve if it doesn't work - cloneObject: function(obj, target) { - if (obj == null) { - return null; - } - var r = JSON.parse(JSON.stringify(obj)); - if (!target) { - return r; - } - - for (var i in r) { - target[i] = r[i]; - } - return target; - }, - - isValidConnection: function(type_a, type_b) { - if ( - !type_a || //generic output - !type_b || //generic input - type_a == type_b || //same type (is valid for triggers) - (type_a == LiteGraph.EVENT && type_b == LiteGraph.ACTION) - ) { - return true; - } - - // Enforce string type to handle toLowerCase call (-1 number not ok) - type_a = String(type_a); - type_b = String(type_b); - type_a = type_a.toLowerCase(); - type_b = type_b.toLowerCase(); - - // For nodes supporting multiple connection types - if (type_a.indexOf(",") == -1 && type_b.indexOf(",") == -1) { - return type_a == type_b; - } - - // Check all permutations to see if one is valid - var supported_types_a = type_a.split(","); - var supported_types_b = type_b.split(","); - for (var i = 0; i < supported_types_a.length; ++i) { - for (var j = 0; j < supported_types_b.length; ++j) { - if (supported_types_a[i] == supported_types_b[j]) { - return true; - } - } - } - - return false; - }, - - registerSearchboxExtra: function(node_type, description, data) { - this.searchbox_extras[description.toLowerCase()] = { - type: node_type, - desc: description, - data: data - }; - } - }); - - //timer that works everywhere - if (typeof performance != "undefined") { - LiteGraph.getTime = performance.now.bind(performance); - } else if (typeof Date != "undefined" && Date.now) { - LiteGraph.getTime = Date.now.bind(Date); - } else if (typeof process != "undefined") { - LiteGraph.getTime = function() { - var t = process.hrtime(); - return t[0] * 0.001 + t[1] * 1e-6; - }; - } else { - LiteGraph.getTime = function getTime() { - return new Date().getTime(); - }; - } - - //********************************************************************************* - // LGraph CLASS - //********************************************************************************* - - /** - * LGraph is the class that contain a full graph. We instantiate one and add nodes to it, and then we can run the execution loop. - * - * @class LGraph - * @constructor - * @param {Object} o data from previous serialization [optional] - */ - - function LGraph(o) { - if (LiteGraph.debug) { - console.log("Graph created"); - } - this.list_of_graphcanvas = null; - this.clear(); - - if (o) { - this.configure(o); - } - } - - global.LGraph = LiteGraph.LGraph = LGraph; - - //default supported types - LGraph.supported_types = ["number", "string", "boolean"]; - - //used to know which types of connections support this graph (some graphs do not allow certain types) - LGraph.prototype.getSupportedTypes = function() { - return this.supported_types || LGraph.supported_types; - }; - - LGraph.STATUS_STOPPED = 1; - LGraph.STATUS_RUNNING = 2; - - /** - * Removes all nodes from this graph - * @method clear - */ - - LGraph.prototype.clear = function() { - this.stop(); - this.status = LGraph.STATUS_STOPPED; - - this.last_node_id = 0; - this.last_link_id = 0; - - this._version = -1; //used to detect changes - - //safe clear - if (this._nodes) { - for (var i = 0; i < this._nodes.length; ++i) { - var node = this._nodes[i]; - if (node.onRemoved) { - node.onRemoved(); - } - } - } - - //nodes - this._nodes = []; - this._nodes_by_id = {}; - this._nodes_in_order = []; //nodes that are executable sorted in execution order - this._nodes_executable = null; //nodes that contain onExecute - - //other scene stuff - this._groups = []; - - //links - this.links = {}; //container with all the links - - //iterations - this.iteration = 0; - - //custom data - this.config = {}; - this.vars = {}; - - //timing - this.globaltime = 0; - this.runningtime = 0; - this.fixedtime = 0; - this.fixedtime_lapse = 0.01; - this.elapsed_time = 0.01; - this.last_update_time = 0; - this.starttime = 0; - - this.catch_errors = true; - - //subgraph_data - this.inputs = {}; - this.outputs = {}; - - //notify canvas to redraw - this.change(); - - this.sendActionToCanvas("clear"); - }; - - /** - * Attach Canvas to this graph - * @method attachCanvas - * @param {GraphCanvas} graph_canvas - */ - - LGraph.prototype.attachCanvas = function(graphcanvas) { - if (graphcanvas.constructor != LGraphCanvas) { - throw "attachCanvas expects a LGraphCanvas instance"; - } - if (graphcanvas.graph && graphcanvas.graph != this) { - graphcanvas.graph.detachCanvas(graphcanvas); - } - - graphcanvas.graph = this; - if (!this.list_of_graphcanvas) { - this.list_of_graphcanvas = []; - } - this.list_of_graphcanvas.push(graphcanvas); - }; - - /** - * Detach Canvas from this graph - * @method detachCanvas - * @param {GraphCanvas} graph_canvas - */ - LGraph.prototype.detachCanvas = function(graphcanvas) { - if (!this.list_of_graphcanvas) { - return; - } - - var pos = this.list_of_graphcanvas.indexOf(graphcanvas); - if (pos == -1) { - return; - } - graphcanvas.graph = null; - this.list_of_graphcanvas.splice(pos, 1); - }; - - /** - * Starts running this graph every interval milliseconds. - * @method start - * @param {number} interval amount of milliseconds between executions, if 0 then it renders to the monitor refresh rate - */ - - LGraph.prototype.start = function(interval) { - if (this.status == LGraph.STATUS_RUNNING) { - return; - } - this.status = LGraph.STATUS_RUNNING; - - if (this.onPlayEvent) { - this.onPlayEvent(); - } - - this.sendEventToAllNodes("onStart"); - - //launch - this.starttime = LiteGraph.getTime(); - this.last_update_time = this.starttime; - interval = interval || 0; - var that = this; - - if ( - interval == 0 && - typeof window != "undefined" && - window.requestAnimationFrame - ) { - function on_frame() { - if (that.execution_timer_id != -1) { - return; - } - window.requestAnimationFrame(on_frame); - that.runStep(1, !this.catch_errors); - } - this.execution_timer_id = -1; - on_frame(); - } else { - this.execution_timer_id = setInterval(function() { - //execute - that.runStep(1, !this.catch_errors); - }, interval); - } - }; - - /** - * Stops the execution loop of the graph - * @method stop execution - */ - - LGraph.prototype.stop = function() { - if (this.status == LGraph.STATUS_STOPPED) { - return; - } - - this.status = LGraph.STATUS_STOPPED; - - if (this.onStopEvent) { - this.onStopEvent(); - } - - if (this.execution_timer_id != null) { - if (this.execution_timer_id != -1) { - clearInterval(this.execution_timer_id); - } - this.execution_timer_id = null; - } - - this.sendEventToAllNodes("onStop"); - }; - - /** - * Run N steps (cycles) of the graph - * @method runStep - * @param {number} num number of steps to run, default is 1 - * @param {Boolean} do_not_catch_errors [optional] if you want to try/catch errors - * @param {number} limit max number of nodes to execute (used to execute from start to a node) - */ - - LGraph.prototype.runStep = function(num, do_not_catch_errors, limit ) { - num = num || 1; - - var start = LiteGraph.getTime(); - this.globaltime = 0.001 * (start - this.starttime); - - var nodes = this._nodes_executable - ? this._nodes_executable - : this._nodes; - if (!nodes) { - return; - } - - limit = limit || nodes.length; - - if (do_not_catch_errors) { - //iterations - for (var i = 0; i < num; i++) { - for (var j = 0; j < limit; ++j) { - var node = nodes[j]; - if (node.mode == LiteGraph.ALWAYS && node.onExecute) { - node.onExecute(); //hard to send elapsed time - } - } - - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - - if (this.onAfterExecute) { - this.onAfterExecute(); - } - } else { - try { - //iterations - for (var i = 0; i < num; i++) { - for (var j = 0; j < limit; ++j) { - var node = nodes[j]; - if (node.mode == LiteGraph.ALWAYS && node.onExecute) { - node.onExecute(); - } - } - - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - - if (this.onAfterExecute) { - this.onAfterExecute(); - } - this.errors_in_execution = false; - } catch (err) { - this.errors_in_execution = true; - if (LiteGraph.throw_errors) { - throw err; - } - if (LiteGraph.debug) { - console.log("Error during execution: " + err); - } - this.stop(); - } - } - - var now = LiteGraph.getTime(); - var elapsed = now - start; - if (elapsed == 0) { - elapsed = 1; - } - this.execution_time = 0.001 * elapsed; - this.globaltime += 0.001 * elapsed; - this.iteration += 1; - this.elapsed_time = (now - this.last_update_time) * 0.001; - this.last_update_time = now; - }; - - /** - * Updates the graph execution order according to relevance of the nodes (nodes with only outputs have more relevance than - * nodes with only inputs. - * @method updateExecutionOrder - */ - LGraph.prototype.updateExecutionOrder = function() { - this._nodes_in_order = this.computeExecutionOrder(false); - this._nodes_executable = []; - for (var i = 0; i < this._nodes_in_order.length; ++i) { - if (this._nodes_in_order[i].onExecute) { - this._nodes_executable.push(this._nodes_in_order[i]); - } - } - }; - - //This is more internal, it computes the executable nodes in order and returns it - LGraph.prototype.computeExecutionOrder = function( - only_onExecute, - set_level - ) { - var L = []; - var S = []; - var M = {}; - var visited_links = {}; //to avoid repeating links - var remaining_links = {}; //to a - - //search for the nodes without inputs (starting nodes) - for (var i = 0, l = this._nodes.length; i < l; ++i) { - var node = this._nodes[i]; - if (only_onExecute && !node.onExecute) { - continue; - } - - M[node.id] = node; //add to pending nodes - - var num = 0; //num of input connections - if (node.inputs) { - for (var j = 0, l2 = node.inputs.length; j < l2; j++) { - if (node.inputs[j] && node.inputs[j].link != null) { - num += 1; - } - } - } - - if (num == 0) { - //is a starting node - S.push(node); - if (set_level) { - node._level = 1; - } - } //num of input links - else { - if (set_level) { - node._level = 0; - } - remaining_links[node.id] = num; - } - } - - while (true) { - if (S.length == 0) { - break; - } - - //get an starting node - var node = S.shift(); - L.push(node); //add to ordered list - delete M[node.id]; //remove from the pending nodes - - if (!node.outputs) { - continue; - } - - //for every output - for (var i = 0; i < node.outputs.length; i++) { - var output = node.outputs[i]; - //not connected - if ( - output == null || - output.links == null || - output.links.length == 0 - ) { - continue; - } - - //for every connection - for (var j = 0; j < output.links.length; j++) { - var link_id = output.links[j]; - var link = this.links[link_id]; - if (!link) { - continue; - } - - //already visited link (ignore it) - if (visited_links[link.id]) { - continue; - } - - var target_node = this.getNodeById(link.target_id); - if (target_node == null) { - visited_links[link.id] = true; - continue; - } - - if ( - set_level && - (!target_node._level || - target_node._level <= node._level) - ) { - target_node._level = node._level + 1; - } - - visited_links[link.id] = true; //mark as visited - remaining_links[target_node.id] -= 1; //reduce the number of links remaining - if (remaining_links[target_node.id] == 0) { - S.push(target_node); - } //if no more links, then add to starters array - } - } - } - - //the remaining ones (loops) - for (var i in M) { - L.push(M[i]); - } - - if (L.length != this._nodes.length && LiteGraph.debug) { - console.warn("something went wrong, nodes missing"); - } - - var l = L.length; - - //save order number in the node - for (var i = 0; i < l; ++i) { - L[i].order = i; - } - - //sort now by priority - L = L.sort(function(A, B) { - var Ap = A.constructor.priority || A.priority || 0; - var Bp = B.constructor.priority || B.priority || 0; - if (Ap == Bp) { - //if same priority, sort by order - return A.order - B.order; - } - return Ap - Bp; //sort by priority - }); - - //save order number in the node, again... - for (var i = 0; i < l; ++i) { - L[i].order = i; - } - - return L; - }; - - /** - * Returns all the nodes that could affect this one (ancestors) by crawling all the inputs recursively. - * It doesn't include the node itself - * @method getAncestors - * @return {Array} an array with all the LGraphNodes that affect this node, in order of execution - */ - LGraph.prototype.getAncestors = function(node) { - var ancestors = []; - var pending = [node]; - var visited = {}; - - while (pending.length) { - var current = pending.shift(); - if (!current.inputs) { - continue; - } - if (!visited[current.id] && current != node) { - visited[current.id] = true; - ancestors.push(current); - } - - for (var i = 0; i < current.inputs.length; ++i) { - var input = current.getInputNode(i); - if (input && ancestors.indexOf(input) == -1) { - pending.push(input); - } - } - } - - ancestors.sort(function(a, b) { - return a.order - b.order; - }); - return ancestors; - }; - - /** - * Positions every node in a more readable manner - * @method arrange - */ - LGraph.prototype.arrange = function(margin) { - margin = margin || 100; - - var nodes = this.computeExecutionOrder(false, true); - var columns = []; - for (var i = 0; i < nodes.length; ++i) { - var node = nodes[i]; - var col = node._level || 1; - if (!columns[col]) { - columns[col] = []; - } - columns[col].push(node); - } - - var x = margin; - - for (var i = 0; i < columns.length; ++i) { - var column = columns[i]; - if (!column) { - continue; - } - var max_size = 100; - var y = margin + LiteGraph.NODE_TITLE_HEIGHT; - for (var j = 0; j < column.length; ++j) { - var node = column[j]; - node.pos[0] = x; - node.pos[1] = y; - if (node.size[0] > max_size) { - max_size = node.size[0]; - } - y += node.size[1] + margin + LiteGraph.NODE_TITLE_HEIGHT; - } - x += max_size + margin; - } - - this.setDirtyCanvas(true, true); - }; - - /** - * Returns the amount of time the graph has been running in milliseconds - * @method getTime - * @return {number} number of milliseconds the graph has been running - */ - LGraph.prototype.getTime = function() { - return this.globaltime; - }; - - /** - * Returns the amount of time accumulated using the fixedtime_lapse var. This is used in context where the time increments should be constant - * @method getFixedTime - * @return {number} number of milliseconds the graph has been running - */ - - LGraph.prototype.getFixedTime = function() { - return this.fixedtime; - }; - - /** - * Returns the amount of time it took to compute the latest iteration. Take into account that this number could be not correct - * if the nodes are using graphical actions - * @method getElapsedTime - * @return {number} number of milliseconds it took the last cycle - */ - - LGraph.prototype.getElapsedTime = function() { - return this.elapsed_time; - }; - - /** - * Sends an event to all the nodes, useful to trigger stuff - * @method sendEventToAllNodes - * @param {String} eventname the name of the event (function to be called) - * @param {Array} params parameters in array format - */ - LGraph.prototype.sendEventToAllNodes = function(eventname, params, mode) { - mode = mode || LiteGraph.ALWAYS; - - var nodes = this._nodes_in_order ? this._nodes_in_order : this._nodes; - if (!nodes) { - return; - } - - for (var j = 0, l = nodes.length; j < l; ++j) { - var node = nodes[j]; - - if ( - node.constructor === LiteGraph.Subgraph && - eventname != "onExecute" - ) { - if (node.mode == mode) { - node.sendEventToAllNodes(eventname, params, mode); - } - continue; - } - - if (!node[eventname] || node.mode != mode) { - continue; - } - if (params === undefined) { - node[eventname](); - } else if (params && params.constructor === Array) { - node[eventname].apply(node, params); - } else { - node[eventname](params); - } - } - }; - - LGraph.prototype.sendActionToCanvas = function(action, params) { - if (!this.list_of_graphcanvas) { - return; - } - - for (var i = 0; i < this.list_of_graphcanvas.length; ++i) { - var c = this.list_of_graphcanvas[i]; - if (c[action]) { - c[action].apply(c, params); - } - } - }; - - /** - * Adds a new node instance to this graph - * @method add - * @param {LGraphNode} node the instance of the node - */ - - LGraph.prototype.add = function(node, skip_compute_order) { - if (!node) { - return; - } - - //groups - if (node.constructor === LGraphGroup) { - this._groups.push(node); - this.setDirtyCanvas(true); - this.change(); - node.graph = this; - this._version++; - return; - } - - //nodes - if (node.id != -1 && this._nodes_by_id[node.id] != null) { - console.warn( - "LiteGraph: there is already a node with this ID, changing it" - ); - node.id = ++this.last_node_id; - } - - if (this._nodes.length >= LiteGraph.MAX_NUMBER_OF_NODES) { - throw "LiteGraph: max number of nodes in a graph reached"; - } - - //give him an id - if (node.id == null || node.id == -1) { - node.id = ++this.last_node_id; - } else if (this.last_node_id < node.id) { - this.last_node_id = node.id; - } - - node.graph = this; - this._version++; - - this._nodes.push(node); - this._nodes_by_id[node.id] = node; - - if (node.onAdded) { - node.onAdded(this); - } - - if (this.config.align_to_grid) { - node.alignToGrid(); - } - - if (!skip_compute_order) { - this.updateExecutionOrder(); - } - - if (this.onNodeAdded) { - this.onNodeAdded(node); - } - - this.setDirtyCanvas(true); - this.change(); - - return node; //to chain actions - }; - - /** - * Removes a node from the graph - * @method remove - * @param {LGraphNode} node the instance of the node - */ - - LGraph.prototype.remove = function(node) { - if (node.constructor === LiteGraph.LGraphGroup) { - var index = this._groups.indexOf(node); - if (index != -1) { - this._groups.splice(index, 1); - } - node.graph = null; - this._version++; - this.setDirtyCanvas(true, true); - this.change(); - return; - } - - if (this._nodes_by_id[node.id] == null) { - return; - } //not found - - if (node.ignore_remove) { - return; - } //cannot be removed - - //disconnect inputs - if (node.inputs) { - for (var i = 0; i < node.inputs.length; i++) { - var slot = node.inputs[i]; - if (slot.link != null) { - node.disconnectInput(i); - } - } - } - - //disconnect outputs - if (node.outputs) { - for (var i = 0; i < node.outputs.length; i++) { - var slot = node.outputs[i]; - if (slot.links != null && slot.links.length) { - node.disconnectOutput(i); - } - } - } - - //node.id = -1; //why? - - //callback - if (node.onRemoved) { - node.onRemoved(); - } - - node.graph = null; - this._version++; - - //remove from canvas render - if (this.list_of_graphcanvas) { - for (var i = 0; i < this.list_of_graphcanvas.length; ++i) { - var canvas = this.list_of_graphcanvas[i]; - if (canvas.selected_nodes[node.id]) { - delete canvas.selected_nodes[node.id]; - } - if (canvas.node_dragged == node) { - canvas.node_dragged = null; - } - } - } - - //remove from containers - var pos = this._nodes.indexOf(node); - if (pos != -1) { - this._nodes.splice(pos, 1); - } - delete this._nodes_by_id[node.id]; - - if (this.onNodeRemoved) { - this.onNodeRemoved(node); - } - - this.setDirtyCanvas(true, true); - this.change(); - - this.updateExecutionOrder(); - }; - - /** - * Returns a node by its id. - * @method getNodeById - * @param {Number} id - */ - - LGraph.prototype.getNodeById = function(id) { - if (id == null) { - return null; - } - return this._nodes_by_id[id]; - }; - - /** - * Returns a list of nodes that matches a class - * @method findNodesByClass - * @param {Class} classObject the class itself (not an string) - * @return {Array} a list with all the nodes of this type - */ - LGraph.prototype.findNodesByClass = function(classObject, result) { - result = result || []; - result.length = 0; - for (var i = 0, l = this._nodes.length; i < l; ++i) { - if (this._nodes[i].constructor === classObject) { - result.push(this._nodes[i]); - } - } - return result; - }; - - /** - * Returns a list of nodes that matches a type - * @method findNodesByType - * @param {String} type the name of the node type - * @return {Array} a list with all the nodes of this type - */ - LGraph.prototype.findNodesByType = function(type, result) { - var type = type.toLowerCase(); - result = result || []; - result.length = 0; - for (var i = 0, l = this._nodes.length; i < l; ++i) { - if (this._nodes[i].type.toLowerCase() == type) { - result.push(this._nodes[i]); - } - } - return result; - }; - - /** - * Returns the first node that matches a name in its title - * @method findNodeByTitle - * @param {String} name the name of the node to search - * @return {Node} the node or null - */ - LGraph.prototype.findNodeByTitle = function(title) { - for (var i = 0, l = this._nodes.length; i < l; ++i) { - if (this._nodes[i].title == title) { - return this._nodes[i]; - } - } - return null; - }; - - /** - * Returns a list of nodes that matches a name - * @method findNodesByTitle - * @param {String} name the name of the node to search - * @return {Array} a list with all the nodes with this name - */ - LGraph.prototype.findNodesByTitle = function(title) { - var result = []; - for (var i = 0, l = this._nodes.length; i < l; ++i) { - if (this._nodes[i].title == title) { - result.push(this._nodes[i]); - } - } - return result; - }; - - /** - * Returns the top-most node in this position of the canvas - * @method getNodeOnPos - * @param {number} x the x coordinate in canvas space - * @param {number} y the y coordinate in canvas space - * @param {Array} nodes_list a list with all the nodes to search from, by default is all the nodes in the graph - * @return {LGraphNode} the node at this position or null - */ - LGraph.prototype.getNodeOnPos = function(x, y, nodes_list, margin) { - nodes_list = nodes_list || this._nodes; - for (var i = nodes_list.length - 1; i >= 0; i--) { - var n = nodes_list[i]; - if (n.isPointInside(x, y, margin)) { - return n; - } - } - return null; - }; - - /** - * Returns the top-most group in that position - * @method getGroupOnPos - * @param {number} x the x coordinate in canvas space - * @param {number} y the y coordinate in canvas space - * @return {LGraphGroup} the group or null - */ - LGraph.prototype.getGroupOnPos = function(x, y) { - for (var i = this._groups.length - 1; i >= 0; i--) { - var g = this._groups[i]; - if (g.isPointInside(x, y, 2, true)) { - return g; - } - } - return null; - }; - - /** - * Checks that the node type matches the node type registered, used when replacing a nodetype by a newer version during execution - * this replaces the ones using the old version with the new version - * @method checkNodeTypes - */ - LGraph.prototype.checkNodeTypes = function() { - var changes = false; - for (var i = 0; i < this._nodes.length; i++) { - var node = this._nodes[i]; - var ctor = LiteGraph.registered_node_types[node.type]; - if (node.constructor == ctor) { - continue; - } - console.log("node being replaced by newer version: " + node.type); - var newnode = LiteGraph.createNode(node.type); - changes = true; - this._nodes[i] = newnode; - newnode.configure(node.serialize()); - newnode.graph = this; - this._nodes_by_id[newnode.id] = newnode; - if (node.inputs) { - newnode.inputs = node.inputs.concat(); - } - if (node.outputs) { - newnode.outputs = node.outputs.concat(); - } - } - this.updateExecutionOrder(); - }; - - // ********** GLOBALS ***************** - - LGraph.prototype.onAction = function(action, param) { - this._input_nodes = this.findNodesByClass( - LiteGraph.GraphInput, - this._input_nodes - ); - for (var i = 0; i < this._input_nodes.length; ++i) { - var node = this._input_nodes[i]; - if (node.properties.name != action) { - continue; - } - node.onAction(action, param); - break; - } - }; - - LGraph.prototype.trigger = function(action, param) { - if (this.onTrigger) { - this.onTrigger(action, param); - } - }; - - /** - * Tell this graph it has a global graph input of this type - * @method addGlobalInput - * @param {String} name - * @param {String} type - * @param {*} value [optional] - */ - LGraph.prototype.addInput = function(name, type, value) { - var input = this.inputs[name]; - if (input) { - //already exist - return; - } - - this.inputs[name] = { name: name, type: type, value: value }; - this._version++; - - if (this.onInputAdded) { - this.onInputAdded(name, type); - } - - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - - /** - * Assign a data to the global graph input - * @method setGlobalInputData - * @param {String} name - * @param {*} data - */ - LGraph.prototype.setInputData = function(name, data) { - var input = this.inputs[name]; - if (!input) { - return; - } - input.value = data; - }; - - /** - * Returns the current value of a global graph input - * @method getInputData - * @param {String} name - * @return {*} the data - */ - LGraph.prototype.getInputData = function(name) { - var input = this.inputs[name]; - if (!input) { - return null; - } - return input.value; - }; - - /** - * Changes the name of a global graph input - * @method renameInput - * @param {String} old_name - * @param {String} new_name - */ - LGraph.prototype.renameInput = function(old_name, name) { - if (name == old_name) { - return; - } - - if (!this.inputs[old_name]) { - return false; - } - - if (this.inputs[name]) { - console.error("there is already one input with that name"); - return false; - } - - this.inputs[name] = this.inputs[old_name]; - delete this.inputs[old_name]; - this._version++; - - if (this.onInputRenamed) { - this.onInputRenamed(old_name, name); - } - - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - - /** - * Changes the type of a global graph input - * @method changeInputType - * @param {String} name - * @param {String} type - */ - LGraph.prototype.changeInputType = function(name, type) { - if (!this.inputs[name]) { - return false; - } - - if ( - this.inputs[name].type && - String(this.inputs[name].type).toLowerCase() == - String(type).toLowerCase() - ) { - return; - } - - this.inputs[name].type = type; - this._version++; - if (this.onInputTypeChanged) { - this.onInputTypeChanged(name, type); - } - }; - - /** - * Removes a global graph input - * @method removeInput - * @param {String} name - * @param {String} type - */ - LGraph.prototype.removeInput = function(name) { - if (!this.inputs[name]) { - return false; - } - - delete this.inputs[name]; - this._version++; - - if (this.onInputRemoved) { - this.onInputRemoved(name); - } - - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - return true; - }; - - /** - * Creates a global graph output - * @method addOutput - * @param {String} name - * @param {String} type - * @param {*} value - */ - LGraph.prototype.addOutput = function(name, type, value) { - this.outputs[name] = { name: name, type: type, value: value }; - this._version++; - - if (this.onOutputAdded) { - this.onOutputAdded(name, type); - } - - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - - /** - * Assign a data to the global output - * @method setOutputData - * @param {String} name - * @param {String} value - */ - LGraph.prototype.setOutputData = function(name, value) { - var output = this.outputs[name]; - if (!output) { - return; - } - output.value = value; - }; - - /** - * Returns the current value of a global graph output - * @method getOutputData - * @param {String} name - * @return {*} the data - */ - LGraph.prototype.getOutputData = function(name) { - var output = this.outputs[name]; - if (!output) { - return null; - } - return output.value; - }; - - /** - * Renames a global graph output - * @method renameOutput - * @param {String} old_name - * @param {String} new_name - */ - LGraph.prototype.renameOutput = function(old_name, name) { - if (!this.outputs[old_name]) { - return false; - } - - if (this.outputs[name]) { - console.error("there is already one output with that name"); - return false; - } - - this.outputs[name] = this.outputs[old_name]; - delete this.outputs[old_name]; - this._version++; - - if (this.onOutputRenamed) { - this.onOutputRenamed(old_name, name); - } - - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - - /** - * Changes the type of a global graph output - * @method changeOutputType - * @param {String} name - * @param {String} type - */ - LGraph.prototype.changeOutputType = function(name, type) { - if (!this.outputs[name]) { - return false; - } - - if ( - this.outputs[name].type && - String(this.outputs[name].type).toLowerCase() == - String(type).toLowerCase() - ) { - return; - } - - this.outputs[name].type = type; - this._version++; - if (this.onOutputTypeChanged) { - this.onOutputTypeChanged(name, type); - } - }; - - /** - * Removes a global graph output - * @method removeOutput - * @param {String} name - */ - LGraph.prototype.removeOutput = function(name) { - if (!this.outputs[name]) { - return false; - } - delete this.outputs[name]; - this._version++; - - if (this.onOutputRemoved) { - this.onOutputRemoved(name); - } - - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - return true; - }; - - LGraph.prototype.triggerInput = function(name, value) { - var nodes = this.findNodesByTitle(name); - for (var i = 0; i < nodes.length; ++i) { - nodes[i].onTrigger(value); - } - }; - - LGraph.prototype.setCallback = function(name, func) { - var nodes = this.findNodesByTitle(name); - for (var i = 0; i < nodes.length; ++i) { - nodes[i].setTrigger(func); - } - }; - - LGraph.prototype.connectionChange = function(node, link_info) { - this.updateExecutionOrder(); - if (this.onConnectionChange) { - this.onConnectionChange(node); - } - this._version++; - this.sendActionToCanvas("onConnectionChange"); - }; - - /** - * returns if the graph is in live mode - * @method isLive - */ - - LGraph.prototype.isLive = function() { - if (!this.list_of_graphcanvas) { - return false; - } - - for (var i = 0; i < this.list_of_graphcanvas.length; ++i) { - var c = this.list_of_graphcanvas[i]; - if (c.live_mode) { - return true; - } - } - return false; - }; - - /** - * clears the triggered slot animation in all links (stop visual animation) - * @method clearTriggeredSlots - */ - LGraph.prototype.clearTriggeredSlots = function() { - for (var i in this.links) { - var link_info = this.links[i]; - if (!link_info) { - continue; - } - if (link_info._last_time) { - link_info._last_time = 0; - } - } - }; - - /* Called when something visually changed (not the graph!) */ - LGraph.prototype.change = function() { - if (LiteGraph.debug) { - console.log("Graph changed"); - } - this.sendActionToCanvas("setDirty", [true, true]); - if (this.on_change) { - this.on_change(this); - } - }; - - LGraph.prototype.setDirtyCanvas = function(fg, bg) { - this.sendActionToCanvas("setDirty", [fg, bg]); - }; - - /** - * Destroys a link - * @method removeLink - * @param {Number} link_id - */ - LGraph.prototype.removeLink = function(link_id) { - var link = this.links[link_id]; - if (!link) { - return; - } - var node = this.getNodeById(link.target_id); - if (node) { - node.disconnectInput(link.target_slot); - } - }; - - //save and recover app state *************************************** - /** - * Creates a Object containing all the info about this graph, it can be serialized - * @method serialize - * @return {Object} value of the node - */ - LGraph.prototype.serialize = function() { - var nodes_info = []; - for (var i = 0, l = this._nodes.length; i < l; ++i) { - nodes_info.push(this._nodes[i].serialize()); - } - - //pack link info into a non-verbose format - var links = []; - for (var i in this.links) { - //links is an OBJECT - var link = this.links[i]; - if (!link.serialize) { - //weird bug I havent solved yet - console.warn( - "weird LLink bug, link info is not a LLink but a regular object" - ); - var link2 = new LLink(); - for (var j in link) { - link2[j] = link[j]; - } - this.links[i] = link2; - link = link2; - } - - links.push(link.serialize()); - } - - var groups_info = []; - for (var i = 0; i < this._groups.length; ++i) { - groups_info.push(this._groups[i].serialize()); - } - - var data = { - last_node_id: this.last_node_id, - last_link_id: this.last_link_id, - nodes: nodes_info, - links: links, - groups: groups_info, - config: this.config, - version: LiteGraph.VERSION - }; - - return data; - }; - - /** - * Configure a graph from a JSON string - * @method configure - * @param {String} str configure a graph from a JSON string - * @param {Boolean} returns if there was any error parsing - */ - LGraph.prototype.configure = function(data, keep_old) { - if (!data) { - return; - } - - if (!keep_old) { - this.clear(); - } - - var nodes = data.nodes; - - //decode links info (they are very verbose) - if (data.links && data.links.constructor === Array) { - var links = []; - for (var i = 0; i < data.links.length; ++i) { - var link_data = data.links[i]; - if(!link_data) //weird bug - { - console.warn("serialized graph link data contains errors, skipping."); - continue; - } - var link = new LLink(); - link.configure(link_data); - links[link.id] = link; - } - data.links = links; - } - - //copy all stored fields - for (var i in data) { - if(i == "nodes" || i == "groups") - continue; - this[i] = data[i]; - } - - var error = false; - - //create nodes - this._nodes = []; - if (nodes) { - for (var i = 0, l = nodes.length; i < l; ++i) { - var n_info = nodes[i]; //stored info - var node = LiteGraph.createNode(n_info.type, n_info.title); - if (!node) { - if (LiteGraph.debug) { - console.log( - "Node not found or has errors: " + n_info.type - ); - } - - //in case of error we create a replacement node to avoid losing info - node = new LGraphNode(); - node.last_serialization = n_info; - node.has_errors = true; - error = true; - //continue; - } - - node.id = n_info.id; //id it or it will create a new id - this.add(node, true); //add before configure, otherwise configure cannot create links - } - - //configure nodes afterwards so they can reach each other - for (var i = 0, l = nodes.length; i < l; ++i) { - var n_info = nodes[i]; - var node = this.getNodeById(n_info.id); - if (node) { - node.configure(n_info); - } - } - } - - //groups - this._groups.length = 0; - if (data.groups) { - for (var i = 0; i < data.groups.length; ++i) { - var group = new LiteGraph.LGraphGroup(); - group.configure(data.groups[i]); - this.add(group); - } - } - - this.updateExecutionOrder(); - this._version++; - this.setDirtyCanvas(true, true); - return error; - }; - - LGraph.prototype.load = function(url) { - var that = this; - var req = new XMLHttpRequest(); - req.open("GET", url, true); - req.send(null); - req.onload = function(oEvent) { - if (req.status !== 200) { - console.error("Error loading graph:", req.status, req.response); - return; - } - var data = JSON.parse(req.response); - that.configure(data); - }; - req.onerror = function(err) { - console.error("Error loading graph:", err); - }; - }; - - LGraph.prototype.onNodeTrace = function(node, msg, color) { - //TODO - }; - - //this is the class in charge of storing link information - function LLink(id, type, origin_id, origin_slot, target_id, target_slot) { - this.id = id; - this.type = type; - this.origin_id = origin_id; - this.origin_slot = origin_slot; - this.target_id = target_id; - this.target_slot = target_slot; - - this._data = null; - this._pos = new Float32Array(2); //center - } - - LLink.prototype.configure = function(o) { - if (o.constructor === Array) { - this.id = o[0]; - this.origin_id = o[1]; - this.origin_slot = o[2]; - this.target_id = o[3]; - this.target_slot = o[4]; - this.type = o[5]; - } else { - this.id = o.id; - this.type = o.type; - this.origin_id = o.origin_id; - this.origin_slot = o.origin_slot; - this.target_id = o.target_id; - this.target_slot = o.target_slot; - } - }; - - LLink.prototype.serialize = function() { - return [ - this.id, - this.origin_id, - this.origin_slot, - this.target_id, - this.target_slot, - this.type - ]; - }; - - LiteGraph.LLink = LLink; - - // ************************************************************* - // Node CLASS ******* - // ************************************************************* - - /* - title: string - pos: [x,y] - size: [x,y] - - input|output: every connection - + { name:string, type:string, pos: [x,y]=Optional, direction: "input"|"output", links: Array }); - - general properties: - + clip_area: if you render outside the node, it will be clipped - + unsafe_execution: not allowed for safe execution - + skip_repeated_outputs: when adding new outputs, it wont show if there is one already connected - + resizable: if set to false it wont be resizable with the mouse - + horizontal: slots are distributed horizontally - + widgets_start_y: widgets start at y distance from the top of the node - - flags object: - + collapsed: if it is collapsed - - supported callbacks: - + onAdded: when added to graph (warning: this is called BEFORE the node is configured when loading) - + onRemoved: when removed from graph - + onStart: when the graph starts playing - + onStop: when the graph stops playing - + onDrawForeground: render the inside widgets inside the node - + onDrawBackground: render the background area inside the node (only in edit mode) - + onMouseDown - + onMouseMove - + onMouseUp - + onMouseEnter - + onMouseLeave - + onExecute: execute the node - + onPropertyChanged: when a property is changed in the panel (return true to skip default behaviour) - + onGetInputs: returns an array of possible inputs - + onGetOutputs: returns an array of possible outputs - + onBounding: in case this node has a bigger bounding than the node itself (the callback receives the bounding as [x,y,w,h]) - + onDblClick: double clicked in the node - + onInputDblClick: input slot double clicked (can be used to automatically create a node connected) - + onOutputDblClick: output slot double clicked (can be used to automatically create a node connected) - + onConfigure: called after the node has been configured - + onSerialize: to add extra info when serializing (the callback receives the object that should be filled with the data) - + onSelected - + onDeselected - + onDropItem : DOM item dropped over the node - + onDropFile : file dropped over the node - + onConnectInput : if returns false the incoming connection will be canceled - + onConnectionsChange : a connection changed (new one or removed) (LiteGraph.INPUT or LiteGraph.OUTPUT, slot, true if connected, link_info, input_info ) - + onAction: action slot triggered - + getExtraMenuOptions: to add option to context menu -*/ - - /** - * Base Class for all the node type classes - * @class LGraphNode - * @param {String} name a name for the node - */ - - function LGraphNode(title) { - this._ctor(title); - } - - global.LGraphNode = LiteGraph.LGraphNode = LGraphNode; - - LGraphNode.prototype._ctor = function(title) { - this.title = title || "Unnamed"; - this.size = [LiteGraph.NODE_WIDTH, 60]; - this.graph = null; - - this._pos = new Float32Array(10, 10); - - Object.defineProperty(this, "pos", { - set: function(v) { - if (!v || v.length < 2) { - return; - } - this._pos[0] = v[0]; - this._pos[1] = v[1]; - }, - get: function() { - return this._pos; - }, - enumerable: true - }); - - this.id = -1; //not know till not added - this.type = null; - - //inputs available: array of inputs - this.inputs = []; - this.outputs = []; - this.connections = []; - - //local data - this.properties = {}; //for the values - this.properties_info = []; //for the info - - this.flags = {}; - }; - - /** - * configure a node from an object containing the serialized info - * @method configure - */ - LGraphNode.prototype.configure = function(info) { - if (this.graph) { - this.graph._version++; - } - for (var j in info) { - if (j == "properties") { - //i don't want to clone properties, I want to reuse the old container - for (var k in info.properties) { - this.properties[k] = info.properties[k]; - if (this.onPropertyChanged) { - this.onPropertyChanged( k, info.properties[k] ); - } - } - continue; - } - - if (info[j] == null) { - continue; - } else if (typeof info[j] == "object") { - //object - if (this[j] && this[j].configure) { - this[j].configure(info[j]); - } else { - this[j] = LiteGraph.cloneObject(info[j], this[j]); - } - } //value - else { - this[j] = info[j]; - } - } - - if (!info.title) { - this.title = this.constructor.title; - } - - if (this.onConnectionsChange) { - if (this.inputs) { - for (var i = 0; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - var link_info = this.graph - ? this.graph.links[input.link] - : null; - this.onConnectionsChange( - LiteGraph.INPUT, - i, - true, - link_info, - input - ); //link_info has been created now, so its updated - } - } - - if (this.outputs) { - for (var i = 0; i < this.outputs.length; ++i) { - var output = this.outputs[i]; - if (!output.links) { - continue; - } - for (var j = 0; j < output.links.length; ++j) { - var link_info = this.graph - ? this.graph.links[output.links[j]] - : null; - this.onConnectionsChange( - LiteGraph.OUTPUT, - i, - true, - link_info, - output - ); //link_info has been created now, so its updated - } - } - } - } - - if( this.widgets ) - { - for (var i = 0; i < this.widgets.length; ++i) - { - var w = this.widgets[i]; - if(w.options && w.options.property && this.properties[ w.options.property ]) - w.value = JSON.parse( JSON.stringify( this.properties[ w.options.property ] ) ); - } - if (info.widgets_values) { - for (var i = 0; i < info.widgets_values.length; ++i) { - if (this.widgets[i]) { - this.widgets[i].value = info.widgets_values[i]; - } - } - } - } - - if (this.onConfigure) { - this.onConfigure(info); - } - }; - - /** - * serialize the content - * @method serialize - */ - - LGraphNode.prototype.serialize = function() { - //create serialization object - var o = { - id: this.id, - type: this.type, - pos: this.pos, - size: this.size, - flags: LiteGraph.cloneObject(this.flags), - order: this.order, - mode: this.mode - }; - - //special case for when there were errors - if (this.constructor === LGraphNode && this.last_serialization) { - return this.last_serialization; - } - - if (this.inputs) { - o.inputs = this.inputs; - } - - if (this.outputs) { - //clear outputs last data (because data in connections is never serialized but stored inside the outputs info) - for (var i = 0; i < this.outputs.length; i++) { - delete this.outputs[i]._data; - } - o.outputs = this.outputs; - } - - if (this.title && this.title != this.constructor.title) { - o.title = this.title; - } - - if (this.properties) { - o.properties = LiteGraph.cloneObject(this.properties); - } - - if (this.widgets && this.serialize_widgets) { - o.widgets_values = []; - for (var i = 0; i < this.widgets.length; ++i) { - o.widgets_values[i] = this.widgets[i].value; - } - } - - if (!o.type) { - o.type = this.constructor.type; - } - - if (this.color) { - o.color = this.color; - } - if (this.bgcolor) { - o.bgcolor = this.bgcolor; - } - if (this.boxcolor) { - o.boxcolor = this.boxcolor; - } - if (this.shape) { - o.shape = this.shape; - } - - if (this.onSerialize) { - if (this.onSerialize(o)) { - console.warn( - "node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter" - ); - } - } - - return o; - }; - - /* Creates a clone of this node */ - LGraphNode.prototype.clone = function() { - var node = LiteGraph.createNode(this.type); - if (!node) { - return null; - } - - //we clone it because serialize returns shared containers - var data = LiteGraph.cloneObject(this.serialize()); - - //remove links - if (data.inputs) { - for (var i = 0; i < data.inputs.length; ++i) { - data.inputs[i].link = null; - } - } - - if (data.outputs) { - for (var i = 0; i < data.outputs.length; ++i) { - if (data.outputs[i].links) { - data.outputs[i].links.length = 0; - } - } - } - - delete data["id"]; - //remove links - node.configure(data); - - return node; - }; - - /** - * serialize and stringify - * @method toString - */ - - LGraphNode.prototype.toString = function() { - return JSON.stringify(this.serialize()); - }; - //LGraphNode.prototype.deserialize = function(info) {} //this cannot be done from within, must be done in LiteGraph - - /** - * get the title string - * @method getTitle - */ - - LGraphNode.prototype.getTitle = function() { - return this.title || this.constructor.title; - }; - - /** - * sets the value of a property - * @method setProperty - * @param {String} name - * @param {*} value - */ - LGraphNode.prototype.setProperty = function(name, value) { - if (!this.properties) { - this.properties = {}; - } - if( value === this.properties[name] ) - return; - var prev_value = this.properties[name]; - this.properties[name] = value; - if (this.onPropertyChanged) { - if( this.onPropertyChanged(name, value, prev_value) === false ) //abort change - this.properties[name] = prev_value; - } - }; - - // Execution ************************* - /** - * sets the output data - * @method setOutputData - * @param {number} slot - * @param {*} data - */ - LGraphNode.prototype.setOutputData = function(slot, data) { - if (!this.outputs) { - return; - } - - //this maybe slow and a niche case - //if(slot && slot.constructor === String) - // slot = this.findOutputSlot(slot); - - if (slot == -1 || slot >= this.outputs.length) { - return; - } - - var output_info = this.outputs[slot]; - if (!output_info) { - return; - } - - //store data in the output itself in case we want to debug - output_info._data = data; - - //if there are connections, pass the data to the connections - if (this.outputs[slot].links) { - for (var i = 0; i < this.outputs[slot].links.length; i++) { - var link_id = this.outputs[slot].links[i]; - var link = this.graph.links[link_id]; - if(link) - link.data = data; - } - } - }; - - /** - * sets the output data type, useful when you want to be able to overwrite the data type - * @method setOutputDataType - * @param {number} slot - * @param {String} datatype - */ - LGraphNode.prototype.setOutputDataType = function(slot, type) { - if (!this.outputs) { - return; - } - if (slot == -1 || slot >= this.outputs.length) { - return; - } - var output_info = this.outputs[slot]; - if (!output_info) { - return; - } - //store data in the output itself in case we want to debug - output_info.type = type; - - //if there are connections, pass the data to the connections - if (this.outputs[slot].links) { - for (var i = 0; i < this.outputs[slot].links.length; i++) { - var link_id = this.outputs[slot].links[i]; - this.graph.links[link_id].type = type; - } - } - }; - - /** - * Retrieves the input data (data traveling through the connection) from one slot - * @method getInputData - * @param {number} slot - * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link - * @return {*} data or if it is not connected returns undefined - */ - LGraphNode.prototype.getInputData = function(slot, force_update) { - if (!this.inputs) { - return; - } //undefined; - - if (slot >= this.inputs.length || this.inputs[slot].link == null) { - return; - } - - var link_id = this.inputs[slot].link; - var link = this.graph.links[link_id]; - if (!link) { - //bug: weird case but it happens sometimes - return null; - } - - if (!force_update) { - return link.data; - } - - //special case: used to extract data from the incoming connection before the graph has been executed - var node = this.graph.getNodeById(link.origin_id); - if (!node) { - return link.data; - } - - if (node.updateOutputData) { - node.updateOutputData(link.origin_slot); - } else if (node.onExecute) { - node.onExecute(); - } - - return link.data; - }; - - /** - * Retrieves the input data type (in case this supports multiple input types) - * @method getInputDataType - * @param {number} slot - * @return {String} datatype in string format - */ - LGraphNode.prototype.getInputDataType = function(slot) { - if (!this.inputs) { - return null; - } //undefined; - - if (slot >= this.inputs.length || this.inputs[slot].link == null) { - return null; - } - var link_id = this.inputs[slot].link; - var link = this.graph.links[link_id]; - if (!link) { - //bug: weird case but it happens sometimes - return null; - } - var node = this.graph.getNodeById(link.origin_id); - if (!node) { - return link.type; - } - var output_info = node.outputs[link.origin_slot]; - if (output_info) { - return output_info.type; - } - return null; - }; - - /** - * Retrieves the input data from one slot using its name instead of slot number - * @method getInputDataByName - * @param {String} slot_name - * @param {boolean} force_update if set to true it will force the connected node of this slot to output data into this link - * @return {*} data or if it is not connected returns null - */ - LGraphNode.prototype.getInputDataByName = function( - slot_name, - force_update - ) { - var slot = this.findInputSlot(slot_name); - if (slot == -1) { - return null; - } - return this.getInputData(slot, force_update); - }; - - /** - * tells you if there is a connection in one input slot - * @method isInputConnected - * @param {number} slot - * @return {boolean} - */ - LGraphNode.prototype.isInputConnected = function(slot) { - if (!this.inputs) { - return false; - } - return slot < this.inputs.length && this.inputs[slot].link != null; - }; - - /** - * tells you info about an input connection (which node, type, etc) - * @method getInputInfo - * @param {number} slot - * @return {Object} object or null { link: id, name: string, type: string or 0 } - */ - LGraphNode.prototype.getInputInfo = function(slot) { - if (!this.inputs) { - return null; - } - if (slot < this.inputs.length) { - return this.inputs[slot]; - } - return null; - }; - - /** - * returns the node connected in the input slot - * @method getInputNode - * @param {number} slot - * @return {LGraphNode} node or null - */ - LGraphNode.prototype.getInputNode = function(slot) { - if (!this.inputs) { - return null; - } - if (slot >= this.inputs.length) { - return null; - } - var input = this.inputs[slot]; - if (!input || input.link === null) { - return null; - } - var link_info = this.graph.links[input.link]; - if (!link_info) { - return null; - } - return this.graph.getNodeById(link_info.origin_id); - }; - - /** - * returns the value of an input with this name, otherwise checks if there is a property with that name - * @method getInputOrProperty - * @param {string} name - * @return {*} value - */ - LGraphNode.prototype.getInputOrProperty = function(name) { - if (!this.inputs || !this.inputs.length) { - return this.properties ? this.properties[name] : null; - } - - for (var i = 0, l = this.inputs.length; i < l; ++i) { - var input_info = this.inputs[i]; - if (name == input_info.name && input_info.link != null) { - var link = this.graph.links[input_info.link]; - if (link) { - return link.data; - } - } - } - return this.properties[name]; - }; - - /** - * tells you the last output data that went in that slot - * @method getOutputData - * @param {number} slot - * @return {Object} object or null - */ - LGraphNode.prototype.getOutputData = function(slot) { - if (!this.outputs) { - return null; - } - if (slot >= this.outputs.length) { - return null; - } - - var info = this.outputs[slot]; - return info._data; - }; - - /** - * tells you info about an output connection (which node, type, etc) - * @method getOutputInfo - * @param {number} slot - * @return {Object} object or null { name: string, type: string, links: [ ids of links in number ] } - */ - LGraphNode.prototype.getOutputInfo = function(slot) { - if (!this.outputs) { - return null; - } - if (slot < this.outputs.length) { - return this.outputs[slot]; - } - return null; - }; - - /** - * tells you if there is a connection in one output slot - * @method isOutputConnected - * @param {number} slot - * @return {boolean} - */ - LGraphNode.prototype.isOutputConnected = function(slot) { - if (!this.outputs) { - return false; - } - return ( - slot < this.outputs.length && - this.outputs[slot].links && - this.outputs[slot].links.length - ); - }; - - /** - * tells you if there is any connection in the output slots - * @method isAnyOutputConnected - * @return {boolean} - */ - LGraphNode.prototype.isAnyOutputConnected = function() { - if (!this.outputs) { - return false; - } - for (var i = 0; i < this.outputs.length; ++i) { - if (this.outputs[i].links && this.outputs[i].links.length) { - return true; - } - } - return false; - }; - - /** - * retrieves all the nodes connected to this output slot - * @method getOutputNodes - * @param {number} slot - * @return {array} - */ - LGraphNode.prototype.getOutputNodes = function(slot) { - if (!this.outputs || this.outputs.length == 0) { - return null; - } - - if (slot >= this.outputs.length) { - return null; - } - - var output = this.outputs[slot]; - if (!output.links || output.links.length == 0) { - return null; - } - - var r = []; - for (var i = 0; i < output.links.length; i++) { - var link_id = output.links[i]; - var link = this.graph.links[link_id]; - if (link) { - var target_node = this.graph.getNodeById(link.target_id); - if (target_node) { - r.push(target_node); - } - } - } - return r; - }; - - /** - * Triggers an event in this node, this will trigger any output with the same name - * @method trigger - * @param {String} event name ( "on_play", ... ) if action is equivalent to false then the event is send to all - * @param {*} param - */ - LGraphNode.prototype.trigger = function(action, param) { - if (!this.outputs || !this.outputs.length) { - return; - } - - if (this.graph) - this.graph._last_trigger_time = LiteGraph.getTime(); - - for (var i = 0; i < this.outputs.length; ++i) { - var output = this.outputs[i]; - if ( !output || output.type !== LiteGraph.EVENT || (action && output.name != action) ) - continue; - this.triggerSlot(i, param); - } - }; - - /** - * Triggers an slot event in this node - * @method triggerSlot - * @param {Number} slot the index of the output slot - * @param {*} param - * @param {Number} link_id [optional] in case you want to trigger and specific output link in a slot - */ - LGraphNode.prototype.triggerSlot = function(slot, param, link_id) { - if (!this.outputs) { - return; - } - - var output = this.outputs[slot]; - if (!output) { - return; - } - - var links = output.links; - if (!links || !links.length) { - return; - } - - if (this.graph) { - this.graph._last_trigger_time = LiteGraph.getTime(); - } - - //for every link attached here - for (var k = 0; k < links.length; ++k) { - var id = links[k]; - if (link_id != null && link_id != id) { - //to skip links - continue; - } - var link_info = this.graph.links[links[k]]; - if (!link_info) { - //not connected - continue; - } - link_info._last_time = LiteGraph.getTime(); - var node = this.graph.getNodeById(link_info.target_id); - if (!node) { - //node not found? - continue; - } - - //used to mark events in graph - var target_connection = node.inputs[link_info.target_slot]; - - if (node.onAction) { - node.onAction(target_connection.name, param); - } else if (node.mode === LiteGraph.ON_TRIGGER) { - if (node.onExecute) { - node.onExecute(param); - } - } - } - }; - - /** - * clears the trigger slot animation - * @method clearTriggeredSlot - * @param {Number} slot the index of the output slot - * @param {Number} link_id [optional] in case you want to trigger and specific output link in a slot - */ - LGraphNode.prototype.clearTriggeredSlot = function(slot, link_id) { - if (!this.outputs) { - return; - } - - var output = this.outputs[slot]; - if (!output) { - return; - } - - var links = output.links; - if (!links || !links.length) { - return; - } - - //for every link attached here - for (var k = 0; k < links.length; ++k) { - var id = links[k]; - if (link_id != null && link_id != id) { - //to skip links - continue; - } - var link_info = this.graph.links[links[k]]; - if (!link_info) { - //not connected - continue; - } - link_info._last_time = 0; - } - }; - - /** - * add a new property to this node - * @method addProperty - * @param {string} name - * @param {*} default_value - * @param {string} type string defining the output type ("vec3","number",...) - * @param {Object} extra_info this can be used to have special properties of the property (like values, etc) - */ - LGraphNode.prototype.addProperty = function( - name, - default_value, - type, - extra_info - ) { - var o = { name: name, type: type, default_value: default_value }; - if (extra_info) { - for (var i in extra_info) { - o[i] = extra_info[i]; - } - } - if (!this.properties_info) { - this.properties_info = []; - } - this.properties_info.push(o); - if (!this.properties) { - this.properties = {}; - } - this.properties[name] = default_value; - return o; - }; - - //connections - - /** - * add a new output slot to use in this node - * @method addOutput - * @param {string} name - * @param {string} type string defining the output type ("vec3","number",...) - * @param {Object} extra_info this can be used to have special properties of an output (label, special color, position, etc) - */ - LGraphNode.prototype.addOutput = function(name, type, extra_info) { - var o = { name: name, type: type, links: null }; - if (extra_info) { - for (var i in extra_info) { - o[i] = extra_info[i]; - } - } - - if (!this.outputs) { - this.outputs = []; - } - this.outputs.push(o); - if (this.onOutputAdded) { - this.onOutputAdded(o); - } - this.size = this.computeSize(); - this.setDirtyCanvas(true, true); - return o; - }; - - /** - * add a new output slot to use in this node - * @method addOutputs - * @param {Array} array of triplets like [[name,type,extra_info],[...]] - */ - LGraphNode.prototype.addOutputs = function(array) { - for (var i = 0; i < array.length; ++i) { - var info = array[i]; - var o = { name: info[0], type: info[1], link: null }; - if (array[2]) { - for (var j in info[2]) { - o[j] = info[2][j]; - } - } - - if (!this.outputs) { - this.outputs = []; - } - this.outputs.push(o); - if (this.onOutputAdded) { - this.onOutputAdded(o); - } - } - - this.size = this.computeSize(); - this.setDirtyCanvas(true, true); - }; - - /** - * remove an existing output slot - * @method removeOutput - * @param {number} slot - */ - LGraphNode.prototype.removeOutput = function(slot) { - this.disconnectOutput(slot); - this.outputs.splice(slot, 1); - for (var i = slot; i < this.outputs.length; ++i) { - if (!this.outputs[i] || !this.outputs[i].links) { - continue; - } - var links = this.outputs[i].links; - for (var j = 0; j < links.length; ++j) { - var link = this.graph.links[links[j]]; - if (!link) { - continue; - } - link.origin_slot -= 1; - } - } - - this.size = this.computeSize(); - if (this.onOutputRemoved) { - this.onOutputRemoved(slot); - } - this.setDirtyCanvas(true, true); - }; - - /** - * add a new input slot to use in this node - * @method addInput - * @param {string} name - * @param {string} type string defining the input type ("vec3","number",...), it its a generic one use 0 - * @param {Object} extra_info this can be used to have special properties of an input (label, color, position, etc) - */ - LGraphNode.prototype.addInput = function(name, type, extra_info) { - type = type || 0; - var o = { name: name, type: type, link: null }; - if (extra_info) { - for (var i in extra_info) { - o[i] = extra_info[i]; - } - } - - if (!this.inputs) { - this.inputs = []; - } - this.inputs.push(o); - this.size = this.computeSize(); - if (this.onInputAdded) { - this.onInputAdded(o); - } - this.setDirtyCanvas(true, true); - return o; - }; - - /** - * add several new input slots in this node - * @method addInputs - * @param {Array} array of triplets like [[name,type,extra_info],[...]] - */ - LGraphNode.prototype.addInputs = function(array) { - for (var i = 0; i < array.length; ++i) { - var info = array[i]; - var o = { name: info[0], type: info[1], link: null }; - if (array[2]) { - for (var j in info[2]) { - o[j] = info[2][j]; - } - } - - if (!this.inputs) { - this.inputs = []; - } - this.inputs.push(o); - if (this.onInputAdded) { - this.onInputAdded(o); - } - } - - this.size = this.computeSize(); - this.setDirtyCanvas(true, true); - }; - - /** - * remove an existing input slot - * @method removeInput - * @param {number} slot - */ - LGraphNode.prototype.removeInput = function(slot) { - this.disconnectInput(slot); - this.inputs.splice(slot, 1); - for (var i = slot; i < this.inputs.length; ++i) { - if (!this.inputs[i]) { - continue; - } - var link = this.graph.links[this.inputs[i].link]; - if (!link) { - continue; - } - link.target_slot -= 1; - } - this.size = this.computeSize(); - if (this.onInputRemoved) { - this.onInputRemoved(slot); - } - this.setDirtyCanvas(true, true); - }; - - /** - * add an special connection to this node (used for special kinds of graphs) - * @method addConnection - * @param {string} name - * @param {string} type string defining the input type ("vec3","number",...) - * @param {[x,y]} pos position of the connection inside the node - * @param {string} direction if is input or output - */ - LGraphNode.prototype.addConnection = function(name, type, pos, direction) { - var o = { - name: name, - type: type, - pos: pos, - direction: direction, - links: null - }; - this.connections.push(o); - return o; - }; - - /** - * computes the size of a node according to its inputs and output slots - * @method computeSize - * @param {number} minHeight - * @return {number} the total size - */ - LGraphNode.prototype.computeSize = function(minHeight, out) { - if (this.constructor.size) { - return this.constructor.size.concat(); - } - - var rows = Math.max( - this.inputs ? this.inputs.length : 1, - this.outputs ? this.outputs.length : 1 - ); - var size = out || new Float32Array([0, 0]); - rows = Math.max(rows, 1); - var font_size = LiteGraph.NODE_TEXT_SIZE; //although it should be graphcanvas.inner_text_font size - size[1] = (this.constructor.slot_start_y || 0) + rows * LiteGraph.NODE_SLOT_HEIGHT; - - var widgets_height = 0; - if (this.widgets && this.widgets.length) { - widgets_height = this.widgets.length * (LiteGraph.NODE_WIDGET_HEIGHT + 4) + 8; - } - - //compute height using widgets height - if( this.widgets_up ) - size[1] = Math.max( size[1], widgets_height ); - else if( this.widgets_start_y != null ) - size[1] = Math.max( size[1], widgets_height + this.widgets_start_y ); - else - size[1] += widgets_height; - - var font_size = font_size; - var title_width = compute_text_size(this.title); - var input_width = 0; - var output_width = 0; - - if (this.inputs) { - for (var i = 0, l = this.inputs.length; i < l; ++i) { - var input = this.inputs[i]; - var text = input.label || input.name || ""; - var text_width = compute_text_size(text); - if (input_width < text_width) { - input_width = text_width; - } - } - } - - if (this.outputs) { - for (var i = 0, l = this.outputs.length; i < l; ++i) { - var output = this.outputs[i]; - var text = output.label || output.name || ""; - var text_width = compute_text_size(text); - if (output_width < text_width) { - output_width = text_width; - } - } - } - - size[0] = Math.max(input_width + output_width + 10, title_width); - size[0] = Math.max(size[0], LiteGraph.NODE_WIDTH); - if (this.widgets && this.widgets.length) { - size[0] = Math.max(size[0], LiteGraph.NODE_WIDTH * 1.5); - } - - if (this.onResize) { - this.onResize(size); - } - - function compute_text_size(text) { - if (!text) { - return 0; - } - return font_size * text.length * 0.6; - } - - if ( - this.constructor.min_height && - size[1] < this.constructor.min_height - ) { - size[1] = this.constructor.min_height; - } - - size[1] += 6; //margin - - return size; - }; - - /** - * Allows to pass - * - * @method addWidget - * @param {String} type the widget type (could be "number","string","combo" - * @param {String} name the text to show on the widget - * @param {String} value the default value - * @param {Function} callback function to call when it changes (optionally, it can be the name of the property to modify) - * @param {Object} options the object that contains special properties of this widget - * @return {Object} the created widget object - */ - LGraphNode.prototype.addWidget = function( type, name, value, callback, options ) - { - if (!this.widgets) { - this.widgets = []; - } - - if(!options && callback && callback.constructor === Object) - { - options = callback; - callback = null; - } - - if(options && options.constructor === String) //options can be the property name - options = { property: options }; - - if(callback && callback.constructor === String) //callback can be the property name - { - if(!options) - options = {}; - options.property = callback; - callback = null; - } - - if(callback && callback.constructor !== Function) - { - console.warn("addWidget: callback must be a function"); - callback = null; - } - - var w = { - type: type.toLowerCase(), - name: name, - value: value, - callback: callback, - options: options || {} - }; - - if (w.options.y !== undefined) { - w.y = w.options.y; - } - - if (!callback && !w.options.callback && !w.options.property) { - console.warn("LiteGraph addWidget(...) without a callback or property assigned"); - } - if (type == "combo" && !w.options.values) { - throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; - } - this.widgets.push(w); - this.size = this.computeSize(); - return w; - }; - - LGraphNode.prototype.addCustomWidget = function(custom_widget) { - if (!this.widgets) { - this.widgets = []; - } - this.widgets.push(custom_widget); - return custom_widget; - }; - - /** - * returns the bounding of the object, used for rendering purposes - * bounding is: [topleft_cornerx, topleft_cornery, width, height] - * @method getBounding - * @return {Float32Array[4]} the total size - */ - LGraphNode.prototype.getBounding = function(out) { - out = out || new Float32Array(4); - out[0] = this.pos[0] - 4; - out[1] = this.pos[1] - LiteGraph.NODE_TITLE_HEIGHT; - out[2] = this.size[0] + 4; - out[3] = this.size[1] + LiteGraph.NODE_TITLE_HEIGHT; - - if (this.onBounding) { - this.onBounding(out); - } - return out; - }; - - /** - * checks if a point is inside the shape of a node - * @method isPointInside - * @param {number} x - * @param {number} y - * @return {boolean} - */ - LGraphNode.prototype.isPointInside = function(x, y, margin, skip_title) { - margin = margin || 0; - - var margin_top = this.graph && this.graph.isLive() ? 0 : LiteGraph.NODE_TITLE_HEIGHT; - if (skip_title) { - margin_top = 0; - } - if (this.flags && this.flags.collapsed) { - //if ( distance([x,y], [this.pos[0] + this.size[0]*0.5, this.pos[1] + this.size[1]*0.5]) < LiteGraph.NODE_COLLAPSED_RADIUS) - if ( - isInsideRectangle( - x, - y, - this.pos[0] - margin, - this.pos[1] - LiteGraph.NODE_TITLE_HEIGHT - margin, - (this._collapsed_width || LiteGraph.NODE_COLLAPSED_WIDTH) + - 2 * margin, - LiteGraph.NODE_TITLE_HEIGHT + 2 * margin - ) - ) { - return true; - } - } else if ( - this.pos[0] - 4 - margin < x && - this.pos[0] + this.size[0] + 4 + margin > x && - this.pos[1] - margin_top - margin < y && - this.pos[1] + this.size[1] + margin > y - ) { - return true; - } - return false; - }; - - /** - * checks if a point is inside a node slot, and returns info about which slot - * @method getSlotInPosition - * @param {number} x - * @param {number} y - * @return {Object} if found the object contains { input|output: slot object, slot: number, link_pos: [x,y] } - */ - LGraphNode.prototype.getSlotInPosition = function(x, y) { - //search for inputs - var link_pos = new Float32Array(2); - if (this.inputs) { - for (var i = 0, l = this.inputs.length; i < l; ++i) { - var input = this.inputs[i]; - this.getConnectionPos(true, i, link_pos); - if ( - isInsideRectangle( - x, - y, - link_pos[0] - 10, - link_pos[1] - 5, - 20, - 10 - ) - ) { - return { input: input, slot: i, link_pos: link_pos }; - } - } - } - - if (this.outputs) { - for (var i = 0, l = this.outputs.length; i < l; ++i) { - var output = this.outputs[i]; - this.getConnectionPos(false, i, link_pos); - if ( - isInsideRectangle( - x, - y, - link_pos[0] - 10, - link_pos[1] - 5, - 20, - 10 - ) - ) { - return { output: output, slot: i, link_pos: link_pos }; - } - } - } - - return null; - }; - - /** - * returns the input slot with a given name (used for dynamic slots), -1 if not found - * @method findInputSlot - * @param {string} name the name of the slot - * @return {number} the slot (-1 if not found) - */ - LGraphNode.prototype.findInputSlot = function(name) { - if (!this.inputs) { - return -1; - } - for (var i = 0, l = this.inputs.length; i < l; ++i) { - if (name == this.inputs[i].name) { - return i; - } - } - return -1; - }; - - /** - * returns the output slot with a given name (used for dynamic slots), -1 if not found - * @method findOutputSlot - * @param {string} name the name of the slot - * @return {number} the slot (-1 if not found) - */ - LGraphNode.prototype.findOutputSlot = function(name) { - if (!this.outputs) { - return -1; - } - for (var i = 0, l = this.outputs.length; i < l; ++i) { - if (name == this.outputs[i].name) { - return i; - } - } - return -1; - }; - - /** - * connect this node output to the input of another node - * @method connect - * @param {number_or_string} slot (could be the number of the slot or the string with the name of the slot) - * @param {LGraphNode} node the target node - * @param {number_or_string} target_slot the input slot of the target node (could be the number of the slot or the string with the name of the slot, or -1 to connect a trigger) - * @return {Object} the link_info is created, otherwise null - */ - LGraphNode.prototype.connect = function(slot, target_node, target_slot) { - target_slot = target_slot || 0; - - if (!this.graph) { - //could be connected before adding it to a graph - console.log( - "Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them." - ); //due to link ids being associated with graphs - return null; - } - - //seek for the output slot - if (slot.constructor === String) { - slot = this.findOutputSlot(slot); - if (slot == -1) { - if (LiteGraph.debug) { - console.log("Connect: Error, no slot of name " + slot); - } - return null; - } - } else if (!this.outputs || slot >= this.outputs.length) { - if (LiteGraph.debug) { - console.log("Connect: Error, slot number not found"); - } - return null; - } - - if (target_node && target_node.constructor === Number) { - target_node = this.graph.getNodeById(target_node); - } - if (!target_node) { - throw "target node is null"; - } - - //avoid loopback - if (target_node == this) { - return null; - } - - //you can specify the slot by name - if (target_slot.constructor === String) { - target_slot = target_node.findInputSlot(target_slot); - if (target_slot == -1) { - if (LiteGraph.debug) { - console.log( - "Connect: Error, no slot of name " + target_slot - ); - } - return null; - } - } else if (target_slot === LiteGraph.EVENT) { - //search for first slot with event? - /* - //create input for trigger - var input = target_node.addInput("onTrigger", LiteGraph.EVENT ); - target_slot = target_node.inputs.length - 1; //last one is the one created - target_node.mode = LiteGraph.ON_TRIGGER; - */ - return null; - } else if ( - !target_node.inputs || - target_slot >= target_node.inputs.length - ) { - if (LiteGraph.debug) { - console.log("Connect: Error, slot number not found"); - } - return null; - } - - //if there is something already plugged there, disconnect - if (target_node.inputs[target_slot].link != null) { - target_node.disconnectInput(target_slot); - } - - //why here?? - //this.setDirtyCanvas(false,true); - //this.graph.connectionChange( this ); - - var output = this.outputs[slot]; - - //allows nodes to block connection - if (target_node.onConnectInput) { - if ( - target_node.onConnectInput(target_slot, output.type, output) === - false - ) { - return null; - } - } - - var input = target_node.inputs[target_slot]; - var link_info = null; - - if (LiteGraph.isValidConnection(output.type, input.type)) { - link_info = new LLink( - ++this.graph.last_link_id, - input.type, - this.id, - slot, - target_node.id, - target_slot - ); - - //add to graph links list - this.graph.links[link_info.id] = link_info; - - //connect in output - if (output.links == null) { - output.links = []; - } - output.links.push(link_info.id); - //connect in input - target_node.inputs[target_slot].link = link_info.id; - if (this.graph) { - this.graph._version++; - } - if (this.onConnectionsChange) { - this.onConnectionsChange( - LiteGraph.OUTPUT, - slot, - true, - link_info, - output - ); - } //link_info has been created now, so its updated - if (target_node.onConnectionsChange) { - target_node.onConnectionsChange( - LiteGraph.INPUT, - target_slot, - true, - link_info, - input - ); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.INPUT, - target_node, - target_slot, - this, - slot - ); - this.graph.onNodeConnectionChange( - LiteGraph.OUTPUT, - this, - slot, - target_node, - target_slot - ); - } - } - - this.setDirtyCanvas(false, true); - this.graph.connectionChange(this, link_info); - - return link_info; - }; - - /** - * disconnect one output to an specific node - * @method disconnectOutput - * @param {number_or_string} slot (could be the number of the slot or the string with the name of the slot) - * @param {LGraphNode} target_node the target node to which this slot is connected [Optional, if not target_node is specified all nodes will be disconnected] - * @return {boolean} if it was disconnected successfully - */ - LGraphNode.prototype.disconnectOutput = function(slot, target_node) { - if (slot.constructor === String) { - slot = this.findOutputSlot(slot); - if (slot == -1) { - if (LiteGraph.debug) { - console.log("Connect: Error, no slot of name " + slot); - } - return false; - } - } else if (!this.outputs || slot >= this.outputs.length) { - if (LiteGraph.debug) { - console.log("Connect: Error, slot number not found"); - } - return false; - } - - //get output slot - var output = this.outputs[slot]; - if (!output || !output.links || output.links.length == 0) { - return false; - } - - //one of the output links in this slot - if (target_node) { - if (target_node.constructor === Number) { - target_node = this.graph.getNodeById(target_node); - } - if (!target_node) { - throw "Target Node not found"; - } - - for (var i = 0, l = output.links.length; i < l; i++) { - var link_id = output.links[i]; - var link_info = this.graph.links[link_id]; - - //is the link we are searching for... - if (link_info.target_id == target_node.id) { - output.links.splice(i, 1); //remove here - var input = target_node.inputs[link_info.target_slot]; - input.link = null; //remove there - delete this.graph.links[link_id]; //remove the link from the links pool - if (this.graph) { - this.graph._version++; - } - if (target_node.onConnectionsChange) { - target_node.onConnectionsChange( - LiteGraph.INPUT, - link_info.target_slot, - false, - link_info, - input - ); - } //link_info hasn't been modified so its ok - if (this.onConnectionsChange) { - this.onConnectionsChange( - LiteGraph.OUTPUT, - slot, - false, - link_info, - output - ); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.OUTPUT, - this, - slot - ); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.OUTPUT, - this, - slot - ); - this.graph.onNodeConnectionChange( - LiteGraph.INPUT, - target_node, - link_info.target_slot - ); - } - break; - } - } - } //all the links in this output slot - else { - for (var i = 0, l = output.links.length; i < l; i++) { - var link_id = output.links[i]; - var link_info = this.graph.links[link_id]; - if (!link_info) { - //bug: it happens sometimes - continue; - } - - var target_node = this.graph.getNodeById(link_info.target_id); - var input = null; - if (this.graph) { - this.graph._version++; - } - if (target_node) { - input = target_node.inputs[link_info.target_slot]; - input.link = null; //remove other side link - if (target_node.onConnectionsChange) { - target_node.onConnectionsChange( - LiteGraph.INPUT, - link_info.target_slot, - false, - link_info, - input - ); - } //link_info hasn't been modified so its ok - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.INPUT, - target_node, - link_info.target_slot - ); - } - } - delete this.graph.links[link_id]; //remove the link from the links pool - if (this.onConnectionsChange) { - this.onConnectionsChange( - LiteGraph.OUTPUT, - slot, - false, - link_info, - output - ); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.OUTPUT, - this, - slot - ); - this.graph.onNodeConnectionChange( - LiteGraph.INPUT, - target_node, - link_info.target_slot - ); - } - } - output.links = null; - } - - this.setDirtyCanvas(false, true); - this.graph.connectionChange(this); - return true; - }; - - /** - * disconnect one input - * @method disconnectInput - * @param {number_or_string} slot (could be the number of the slot or the string with the name of the slot) - * @return {boolean} if it was disconnected successfully - */ - LGraphNode.prototype.disconnectInput = function(slot) { - //seek for the output slot - if (slot.constructor === String) { - slot = this.findInputSlot(slot); - if (slot == -1) { - if (LiteGraph.debug) { - console.log("Connect: Error, no slot of name " + slot); - } - return false; - } - } else if (!this.inputs || slot >= this.inputs.length) { - if (LiteGraph.debug) { - console.log("Connect: Error, slot number not found"); - } - return false; - } - - var input = this.inputs[slot]; - if (!input) { - return false; - } - - var link_id = this.inputs[slot].link; - this.inputs[slot].link = null; - - //remove other side - var link_info = this.graph.links[link_id]; - if (link_info) { - var target_node = this.graph.getNodeById(link_info.origin_id); - if (!target_node) { - return false; - } - - var output = target_node.outputs[link_info.origin_slot]; - if (!output || !output.links || output.links.length == 0) { - return false; - } - - //search in the inputs list for this link - for (var i = 0, l = output.links.length; i < l; i++) { - if (output.links[i] == link_id) { - output.links.splice(i, 1); - break; - } - } - - delete this.graph.links[link_id]; //remove from the pool - if (this.graph) { - this.graph._version++; - } - if (this.onConnectionsChange) { - this.onConnectionsChange( - LiteGraph.INPUT, - slot, - false, - link_info, - input - ); - } - if (target_node.onConnectionsChange) { - target_node.onConnectionsChange( - LiteGraph.OUTPUT, - i, - false, - link_info, - output - ); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange( - LiteGraph.OUTPUT, - target_node, - i - ); - this.graph.onNodeConnectionChange(LiteGraph.INPUT, this, slot); - } - } - - this.setDirtyCanvas(false, true); - this.graph.connectionChange(this); - return true; - }; - - /** - * returns the center of a connection point in canvas coords - * @method getConnectionPos - * @param {boolean} is_input true if if a input slot, false if it is an output - * @param {number_or_string} slot (could be the number of the slot or the string with the name of the slot) - * @param {vec2} out [optional] a place to store the output, to free garbage - * @return {[x,y]} the position - **/ - LGraphNode.prototype.getConnectionPos = function( - is_input, - slot_number, - out - ) { - out = out || new Float32Array(2); - var num_slots = 0; - if (is_input && this.inputs) { - num_slots = this.inputs.length; - } - if (!is_input && this.outputs) { - num_slots = this.outputs.length; - } - - var offset = LiteGraph.NODE_SLOT_HEIGHT * 0.5; - - if (this.flags.collapsed) { - var w = this._collapsed_width || LiteGraph.NODE_COLLAPSED_WIDTH; - if (this.horizontal) { - out[0] = this.pos[0] + w * 0.5; - if (is_input) { - out[1] = this.pos[1] - LiteGraph.NODE_TITLE_HEIGHT; - } else { - out[1] = this.pos[1]; - } - } else { - if (is_input) { - out[0] = this.pos[0]; - } else { - out[0] = this.pos[0] + w; - } - out[1] = this.pos[1] - LiteGraph.NODE_TITLE_HEIGHT * 0.5; - } - return out; - } - - //weird feature that never got finished - if (is_input && slot_number == -1) { - out[0] = this.pos[0] + LiteGraph.NODE_TITLE_HEIGHT * 0.5; - out[1] = this.pos[1] + LiteGraph.NODE_TITLE_HEIGHT * 0.5; - return out; - } - - //hard-coded pos - if ( - is_input && - num_slots > slot_number && - this.inputs[slot_number].pos - ) { - out[0] = this.pos[0] + this.inputs[slot_number].pos[0]; - out[1] = this.pos[1] + this.inputs[slot_number].pos[1]; - return out; - } else if ( - !is_input && - num_slots > slot_number && - this.outputs[slot_number].pos - ) { - out[0] = this.pos[0] + this.outputs[slot_number].pos[0]; - out[1] = this.pos[1] + this.outputs[slot_number].pos[1]; - return out; - } - - //horizontal distributed slots - if (this.horizontal) { - out[0] = - this.pos[0] + (slot_number + 0.5) * (this.size[0] / num_slots); - if (is_input) { - out[1] = this.pos[1] - LiteGraph.NODE_TITLE_HEIGHT; - } else { - out[1] = this.pos[1] + this.size[1]; - } - return out; - } - - //default vertical slots - if (is_input) { - out[0] = this.pos[0] + offset; - } else { - out[0] = this.pos[0] + this.size[0] + 1 - offset; - } - out[1] = - this.pos[1] + - (slot_number + 0.7) * LiteGraph.NODE_SLOT_HEIGHT + - (this.constructor.slot_start_y || 0); - return out; - }; - - /* Force align to grid */ - LGraphNode.prototype.alignToGrid = function() { - this.pos[0] = - LiteGraph.CANVAS_GRID_SIZE * - Math.round(this.pos[0] / LiteGraph.CANVAS_GRID_SIZE); - this.pos[1] = - LiteGraph.CANVAS_GRID_SIZE * - Math.round(this.pos[1] / LiteGraph.CANVAS_GRID_SIZE); - }; - - /* Console output */ - LGraphNode.prototype.trace = function(msg) { - if (!this.console) { - this.console = []; - } - this.console.push(msg); - if (this.console.length > LGraphNode.MAX_CONSOLE) { - this.console.shift(); - } - - this.graph.onNodeTrace(this, msg); - }; - - /* Forces to redraw or the main canvas (LGraphNode) or the bg canvas (links) */ - LGraphNode.prototype.setDirtyCanvas = function( - dirty_foreground, - dirty_background - ) { - if (!this.graph) { - return; - } - this.graph.sendActionToCanvas("setDirty", [ - dirty_foreground, - dirty_background - ]); - }; - - LGraphNode.prototype.loadImage = function(url) { - var img = new Image(); - img.src = LiteGraph.node_images_path + url; - img.ready = false; - - var that = this; - img.onload = function() { - this.ready = true; - that.setDirtyCanvas(true); - }; - return img; - }; - - //safe LGraphNode action execution (not sure if safe) - /* -LGraphNode.prototype.executeAction = function(action) -{ - if(action == "") return false; - - if( action.indexOf(";") != -1 || action.indexOf("}") != -1) - { - this.trace("Error: Action contains unsafe characters"); - return false; - } - - var tokens = action.split("("); - var func_name = tokens[0]; - if( typeof(this[func_name]) != "function") - { - this.trace("Error: Action not found on node: " + func_name); - return false; - } - - var code = action; - - try - { - var _foo = eval; - eval = null; - (new Function("with(this) { " + code + "}")).call(this); - eval = _foo; - } - catch (err) - { - this.trace("Error executing action {" + action + "} :" + err); - return false; - } - - return true; -} -*/ - - /* Allows to get onMouseMove and onMouseUp events even if the mouse is out of focus */ - LGraphNode.prototype.captureInput = function(v) { - if (!this.graph || !this.graph.list_of_graphcanvas) { - return; - } - - var list = this.graph.list_of_graphcanvas; - - for (var i = 0; i < list.length; ++i) { - var c = list[i]; - //releasing somebody elses capture?! - if (!v && c.node_capturing_input != this) { - continue; - } - - //change - c.node_capturing_input = v ? this : null; - } - }; - - /** - * Collapse the node to make it smaller on the canvas - * @method collapse - **/ - LGraphNode.prototype.collapse = function(force) { - this.graph._version++; - if (this.constructor.collapsable === false && !force) { - return; - } - if (!this.flags.collapsed) { - this.flags.collapsed = true; - } else { - this.flags.collapsed = false; - } - this.setDirtyCanvas(true, true); - }; - - /** - * Forces the node to do not move or realign on Z - * @method pin - **/ - - LGraphNode.prototype.pin = function(v) { - this.graph._version++; - if (v === undefined) { - this.flags.pinned = !this.flags.pinned; - } else { - this.flags.pinned = v; - } - }; - - LGraphNode.prototype.localToScreen = function(x, y, graphcanvas) { - return [ - (x + this.pos[0]) * graphcanvas.scale + graphcanvas.offset[0], - (y + this.pos[1]) * graphcanvas.scale + graphcanvas.offset[1] - ]; - }; - - function LGraphGroup(title) { - this._ctor(title); - } - - global.LGraphGroup = LiteGraph.LGraphGroup = LGraphGroup; - - LGraphGroup.prototype._ctor = function(title) { - this.title = title || "Group"; - this.font_size = 24; - this.color = LGraphCanvas.node_colors.pale_blue - ? LGraphCanvas.node_colors.pale_blue.groupcolor - : "#AAA"; - this._bounding = new Float32Array([10, 10, 140, 80]); - this._pos = this._bounding.subarray(0, 2); - this._size = this._bounding.subarray(2, 4); - this._nodes = []; - this.graph = null; - - Object.defineProperty(this, "pos", { - set: function(v) { - if (!v || v.length < 2) { - return; - } - this._pos[0] = v[0]; - this._pos[1] = v[1]; - }, - get: function() { - return this._pos; - }, - enumerable: true - }); - - Object.defineProperty(this, "size", { - set: function(v) { - if (!v || v.length < 2) { - return; - } - this._size[0] = Math.max(140, v[0]); - this._size[1] = Math.max(80, v[1]); - }, - get: function() { - return this._size; - }, - enumerable: true - }); - }; - - LGraphGroup.prototype.configure = function(o) { - this.title = o.title; - this._bounding.set(o.bounding); - this.color = o.color; - this.font = o.font; - }; - - LGraphGroup.prototype.serialize = function() { - var b = this._bounding; - return { - title: this.title, - bounding: [ - Math.round(b[0]), - Math.round(b[1]), - Math.round(b[2]), - Math.round(b[3]) - ], - color: this.color, - font: this.font - }; - }; - - LGraphGroup.prototype.move = function(deltax, deltay, ignore_nodes) { - this._pos[0] += deltax; - this._pos[1] += deltay; - if (ignore_nodes) { - return; - } - for (var i = 0; i < this._nodes.length; ++i) { - var node = this._nodes[i]; - node.pos[0] += deltax; - node.pos[1] += deltay; - } - }; - - LGraphGroup.prototype.recomputeInsideNodes = function() { - this._nodes.length = 0; - var nodes = this.graph._nodes; - var node_bounding = new Float32Array(4); - - for (var i = 0; i < nodes.length; ++i) { - var node = nodes[i]; - node.getBounding(node_bounding); - if (!overlapBounding(this._bounding, node_bounding)) { - continue; - } //out of the visible area - this._nodes.push(node); - } - }; - - LGraphGroup.prototype.isPointInside = LGraphNode.prototype.isPointInside; - LGraphGroup.prototype.setDirtyCanvas = LGraphNode.prototype.setDirtyCanvas; - - //**************************************** - - //Scale and Offset - function DragAndScale(element, skip_events) { - this.offset = new Float32Array([0, 0]); - this.scale = 1; - this.max_scale = 10; - this.min_scale = 0.1; - this.onredraw = null; - this.enabled = true; - this.last_mouse = [0, 0]; - this.element = null; - this.visible_area = new Float32Array(4); - - if (element) { - this.element = element; - if (!skip_events) { - this.bindEvents(element); - } - } - } - - LiteGraph.DragAndScale = DragAndScale; - - DragAndScale.prototype.bindEvents = function(element) { - this.last_mouse = new Float32Array(2); - - this._binded_mouse_callback = this.onMouse.bind(this); - - element.addEventListener("mousedown", this._binded_mouse_callback); - element.addEventListener("mousemove", this._binded_mouse_callback); - - element.addEventListener( - "mousewheel", - this._binded_mouse_callback, - false - ); - element.addEventListener("wheel", this._binded_mouse_callback, false); - }; - - DragAndScale.prototype.computeVisibleArea = function() { - if (!this.element) { - this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; - return; - } - var width = this.element.width; - var height = this.element.height; - var startx = -this.offset[0]; - var starty = -this.offset[1]; - var endx = startx + width / this.scale; - var endy = starty + height / this.scale; - this.visible_area[0] = startx; - this.visible_area[1] = starty; - this.visible_area[2] = endx - startx; - this.visible_area[3] = endy - starty; - }; - - DragAndScale.prototype.onMouse = function(e) { - if (!this.enabled) { - return; - } - - var canvas = this.element; - var rect = canvas.getBoundingClientRect(); - var x = e.clientX - rect.left; - var y = e.clientY - rect.top; - e.canvasx = x; - e.canvasy = y; - e.dragging = this.dragging; - - var ignore = false; - if (this.onmouse) { - ignore = this.onmouse(e); - } - - if (e.type == "mousedown") { - this.dragging = true; - canvas.removeEventListener( - "mousemove", - this._binded_mouse_callback - ); - document.body.addEventListener( - "mousemove", - this._binded_mouse_callback - ); - document.body.addEventListener( - "mouseup", - this._binded_mouse_callback - ); - } else if (e.type == "mousemove") { - if (!ignore) { - var deltax = x - this.last_mouse[0]; - var deltay = y - this.last_mouse[1]; - if (this.dragging) { - this.mouseDrag(deltax, deltay); - } - } - } else if (e.type == "mouseup") { - this.dragging = false; - document.body.removeEventListener( - "mousemove", - this._binded_mouse_callback - ); - document.body.removeEventListener( - "mouseup", - this._binded_mouse_callback - ); - canvas.addEventListener("mousemove", this._binded_mouse_callback); - } else if ( - e.type == "mousewheel" || - e.type == "wheel" || - e.type == "DOMMouseScroll" - ) { - e.eventType = "mousewheel"; - if (e.type == "wheel") { - e.wheel = -e.deltaY; - } else { - e.wheel = - e.wheelDeltaY != null ? e.wheelDeltaY : e.detail * -60; - } - - //from stack overflow - e.delta = e.wheelDelta - ? e.wheelDelta / 40 - : e.deltaY - ? -e.deltaY / 3 - : 0; - this.changeDeltaScale(1.0 + e.delta * 0.05); - } - - this.last_mouse[0] = x; - this.last_mouse[1] = y; - - e.preventDefault(); - e.stopPropagation(); - return false; - }; - - DragAndScale.prototype.toCanvasContext = function(ctx) { - ctx.scale(this.scale, this.scale); - ctx.translate(this.offset[0], this.offset[1]); - }; - - DragAndScale.prototype.convertOffsetToCanvas = function(pos) { - //return [pos[0] / this.scale - this.offset[0], pos[1] / this.scale - this.offset[1]]; - return [ - (pos[0] + this.offset[0]) * this.scale, - (pos[1] + this.offset[1]) * this.scale - ]; - }; - - DragAndScale.prototype.convertCanvasToOffset = function(pos, out) { - out = out || [0, 0]; - out[0] = pos[0] / this.scale - this.offset[0]; - out[1] = pos[1] / this.scale - this.offset[1]; - return out; - }; - - DragAndScale.prototype.mouseDrag = function(x, y) { - this.offset[0] += x / this.scale; - this.offset[1] += y / this.scale; - - if (this.onredraw) { - this.onredraw(this); - } - }; - - DragAndScale.prototype.changeScale = function(value, zooming_center) { - if (value < this.min_scale) { - value = this.min_scale; - } else if (value > this.max_scale) { - value = this.max_scale; - } - - if (value == this.scale) { - return; - } - - if (!this.element) { - return; - } - - var rect = this.element.getBoundingClientRect(); - if (!rect) { - return; - } - - zooming_center = zooming_center || [ - rect.width * 0.5, - rect.height * 0.5 - ]; - var center = this.convertCanvasToOffset(zooming_center); - this.scale = value; - if (Math.abs(this.scale - 1) < 0.01) { - this.scale = 1; - } - - var new_center = this.convertCanvasToOffset(zooming_center); - var delta_offset = [ - new_center[0] - center[0], - new_center[1] - center[1] - ]; - - this.offset[0] += delta_offset[0]; - this.offset[1] += delta_offset[1]; - - if (this.onredraw) { - this.onredraw(this); - } - }; - - DragAndScale.prototype.changeDeltaScale = function(value, zooming_center) { - this.changeScale(this.scale * value, zooming_center); - }; - - DragAndScale.prototype.reset = function() { - this.scale = 1; - this.offset[0] = 0; - this.offset[1] = 0; - }; - - //********************************************************************************* - // LGraphCanvas: LGraph renderer CLASS - //********************************************************************************* - - /** - * This class is in charge of rendering one graph inside a canvas. And provides all the interaction required. - * Valid callbacks are: onNodeSelected, onNodeDeselected, onShowNodePanel, onNodeDblClicked - * - * @class LGraphCanvas - * @constructor - * @param {HTMLCanvas} canvas the canvas where you want to render (it accepts a selector in string format or the canvas element itself) - * @param {LGraph} graph [optional] - * @param {Object} options [optional] { skip_rendering, autoresize } - */ - function LGraphCanvas(canvas, graph, options) { - options = options || {}; - - //if(graph === undefined) - // throw ("No graph assigned"); - this.background_image = - "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; - - if (canvas && canvas.constructor === String) { - canvas = document.querySelector(canvas); - } - - this.ds = new DragAndScale(); - this.zoom_modify_alpha = true; //otherwise it generates ugly patterns when scaling down too much - - this.title_text_font = "" + LiteGraph.NODE_TEXT_SIZE + "px Arial"; - this.inner_text_font = - "normal " + LiteGraph.NODE_SUBTEXT_SIZE + "px Arial"; - this.node_title_color = LiteGraph.NODE_TITLE_COLOR; - this.default_link_color = LiteGraph.LINK_COLOR; - this.default_connection_color = { - input_off: "#778", - input_on: "#7F7", - output_off: "#778", - output_on: "#7F7" - }; - - this.highquality_render = true; - this.use_gradients = false; //set to true to render titlebar with gradients - this.editor_alpha = 1; //used for transition - this.pause_rendering = false; - this.clear_background = true; - - this.read_only = false; //if set to true users cannot modify the graph - this.render_only_selected = true; - this.live_mode = false; - this.show_info = true; - this.allow_dragcanvas = true; - this.allow_dragnodes = true; - this.allow_interaction = true; //allow to control widgets, buttons, collapse, etc - this.allow_searchbox = true; - this.allow_reconnect_links = false; //allows to change a connection with having to redo it again - - this.drag_mode = false; - this.dragging_rectangle = null; - - this.filter = null; //allows to filter to only accept some type of nodes in a graph - - this.always_render_background = false; - this.render_shadows = true; - this.render_canvas_border = true; - this.render_connections_shadows = false; //too much cpu - this.render_connections_border = true; - this.render_curved_connections = false; - this.render_connection_arrows = false; - this.render_collapsed_slots = true; - this.render_execution_order = false; - this.render_title_colored = true; - this.render_link_tooltip = true; - - this.links_render_mode = LiteGraph.SPLINE_LINK; - - this.canvas_mouse = [0, 0]; //mouse in canvas graph coordinates, where 0,0 is the top-left corner of the blue rectangle - - //to personalize the search box - this.onSearchBox = null; - this.onSearchBoxSelection = null; - - //callbacks - this.onMouse = null; - this.onDrawBackground = null; //to render background objects (behind nodes and connections) in the canvas affected by transform - this.onDrawForeground = null; //to render foreground objects (above nodes and connections) in the canvas affected by transform - this.onDrawOverlay = null; //to render foreground objects not affected by transform (for GUIs) - this.onDrawLinkTooltip = null; //called when rendering a tooltip - this.onNodeMoved = null; //called after moving a node - this.onSelectionChange = null; //called if the selection changes - - this.connections_width = 3; - this.round_radius = 8; - - this.current_node = null; - this.node_widget = null; //used for widgets - this.over_link_center = null; - this.last_mouse_position = [0, 0]; - this.visible_area = this.ds.visible_area; - this.visible_links = []; - - //link canvas and graph - if (graph) { - graph.attachCanvas(this); - } - - this.setCanvas(canvas); - this.clear(); - - if (!options.skip_render) { - this.startRendering(); - } - - this.autoresize = options.autoresize; - } - - global.LGraphCanvas = LiteGraph.LGraphCanvas = LGraphCanvas; - - LGraphCanvas.link_type_colors = { - "-1": LiteGraph.EVENT_LINK_COLOR, - number: "#AAA", - node: "#DCA" - }; - LGraphCanvas.gradients = {}; //cache of gradients - - /** - * clears all the data inside - * - * @method clear - */ - LGraphCanvas.prototype.clear = function() { - this.frame = 0; - this.last_draw_time = 0; - this.render_time = 0; - this.fps = 0; - - //this.scale = 1; - //this.offset = [0,0]; - - this.dragging_rectangle = null; - - this.selected_nodes = {}; - this.selected_group = null; - - this.visible_nodes = []; - this.node_dragged = null; - this.node_over = null; - this.node_capturing_input = null; - this.connecting_node = null; - this.highlighted_links = {}; - - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - this.dirty_area = null; - - this.node_in_panel = null; - this.node_widget = null; - - this.last_mouse = [0, 0]; - this.last_mouseclick = 0; - this.visible_area.set([0, 0, 0, 0]); - - if (this.onClear) { - this.onClear(); - } - }; - - /** - * assigns a graph, you can reassign graphs to the same canvas - * - * @method setGraph - * @param {LGraph} graph - */ - LGraphCanvas.prototype.setGraph = function(graph, skip_clear) { - if (this.graph == graph) { - return; - } - - if (!skip_clear) { - this.clear(); - } - - if (!graph && this.graph) { - this.graph.detachCanvas(this); - return; - } - - /* - if(this.graph) - this.graph.canvas = null; //remove old graph link to the canvas - this.graph = graph; - if(this.graph) - this.graph.canvas = this; - */ - graph.attachCanvas(this); - this.setDirty(true, true); - }; - - /** - * opens a graph contained inside a node in the current graph - * - * @method openSubgraph - * @param {LGraph} graph - */ - LGraphCanvas.prototype.openSubgraph = function(graph) { - if (!graph) { - throw "graph cannot be null"; - } - - if (this.graph == graph) { - throw "graph cannot be the same"; - } - - this.clear(); - - if (this.graph) { - if (!this._graph_stack) { - this._graph_stack = []; - } - this._graph_stack.push(this.graph); - } - - graph.attachCanvas(this); - this.setDirty(true, true); - }; - - /** - * closes a subgraph contained inside a node - * - * @method closeSubgraph - * @param {LGraph} assigns a graph - */ - LGraphCanvas.prototype.closeSubgraph = function() { - if (!this._graph_stack || this._graph_stack.length == 0) { - return; - } - var subgraph_node = this.graph._subgraph_node; - var graph = this._graph_stack.pop(); - this.selected_nodes = {}; - this.highlighted_links = {}; - graph.attachCanvas(this); - this.setDirty(true, true); - if (subgraph_node) { - this.centerOnNode(subgraph_node); - this.selectNodes([subgraph_node]); - } - }; - - /** - * returns the visualy active graph (in case there are more in the stack) - * @method getCurrentGraph - * @return {LGraph} the active graph - */ - LGraphCanvas.prototype.getCurrentGraph = function() { - return this.graph; - }; - - /** - * assigns a canvas - * - * @method setCanvas - * @param {Canvas} assigns a canvas (also accepts the ID of the element (not a selector) - */ - LGraphCanvas.prototype.setCanvas = function(canvas, skip_events) { - var that = this; - - if (canvas) { - if (canvas.constructor === String) { - canvas = document.getElementById(canvas); - if (!canvas) { - throw "Error creating LiteGraph canvas: Canvas not found"; - } - } - } - - if (canvas === this.canvas) { - return; - } - - if (!canvas && this.canvas) { - //maybe detach events from old_canvas - if (!skip_events) { - this.unbindEvents(); - } - } - - this.canvas = canvas; - this.ds.element = canvas; - - if (!canvas) { - return; - } - - //this.canvas.tabindex = "1000"; - canvas.className += " lgraphcanvas"; - canvas.data = this; - canvas.tabindex = "1"; //to allow key events - - //bg canvas: used for non changing stuff - this.bgcanvas = null; - if (!this.bgcanvas) { - this.bgcanvas = document.createElement("canvas"); - this.bgcanvas.width = this.canvas.width; - this.bgcanvas.height = this.canvas.height; - } - - if (canvas.getContext == null) { - if (canvas.localName != "canvas") { - throw "Element supplied for LGraphCanvas must be a element, you passed a " + - canvas.localName; - } - throw "This browser doesn't support Canvas"; - } - - var ctx = (this.ctx = canvas.getContext("2d")); - if (ctx == null) { - if (!canvas.webgl_enabled) { - console.warn( - "This canvas seems to be WebGL, enabling WebGL renderer" - ); - } - this.enableWebGL(); - } - - //input: (move and up could be unbinded) - this._mousemove_callback = this.processMouseMove.bind(this); - this._mouseup_callback = this.processMouseUp.bind(this); - - if (!skip_events) { - this.bindEvents(); - } - }; - - //used in some events to capture them - LGraphCanvas.prototype._doNothing = function doNothing(e) { - e.preventDefault(); - return false; - }; - LGraphCanvas.prototype._doReturnTrue = function doNothing(e) { - e.preventDefault(); - return true; - }; - - /** - * binds mouse, keyboard, touch and drag events to the canvas - * @method bindEvents - **/ - LGraphCanvas.prototype.bindEvents = function() { - if (this._events_binded) { - console.warn("LGraphCanvas: events already binded"); - return; - } - - var canvas = this.canvas; - var ref_window = this.getCanvasWindow(); - var document = ref_window.document; //hack used when moving canvas between windows - - this._mousedown_callback = this.processMouseDown.bind(this); - this._mousewheel_callback = this.processMouseWheel.bind(this); - - canvas.addEventListener("mousedown", this._mousedown_callback, true); //down do not need to store the binded - canvas.addEventListener("mousemove", this._mousemove_callback); - canvas.addEventListener("mousewheel", this._mousewheel_callback, false); - - canvas.addEventListener("contextmenu", this._doNothing); - canvas.addEventListener( - "DOMMouseScroll", - this._mousewheel_callback, - false - ); - - //touch events - //if( 'touchstart' in document.documentElement ) - { - canvas.addEventListener("touchstart", this.touchHandler, true); - canvas.addEventListener("touchmove", this.touchHandler, true); - canvas.addEventListener("touchend", this.touchHandler, true); - canvas.addEventListener("touchcancel", this.touchHandler, true); - } - - //Keyboard ****************** - this._key_callback = this.processKey.bind(this); - - canvas.addEventListener("keydown", this._key_callback, true); - document.addEventListener("keyup", this._key_callback, true); //in document, otherwise it doesn't fire keyup - - //Dropping Stuff over nodes ************************************ - this._ondrop_callback = this.processDrop.bind(this); - - canvas.addEventListener("dragover", this._doNothing, false); - canvas.addEventListener("dragend", this._doNothing, false); - canvas.addEventListener("drop", this._ondrop_callback, false); - canvas.addEventListener("dragenter", this._doReturnTrue, false); - - this._events_binded = true; - }; - - /** - * unbinds mouse events from the canvas - * @method unbindEvents - **/ - LGraphCanvas.prototype.unbindEvents = function() { - if (!this._events_binded) { - console.warn("LGraphCanvas: no events binded"); - return; - } - - var ref_window = this.getCanvasWindow(); - var document = ref_window.document; - - this.canvas.removeEventListener("mousedown", this._mousedown_callback); - this.canvas.removeEventListener( - "mousewheel", - this._mousewheel_callback - ); - this.canvas.removeEventListener( - "DOMMouseScroll", - this._mousewheel_callback - ); - this.canvas.removeEventListener("keydown", this._key_callback); - document.removeEventListener("keyup", this._key_callback); - this.canvas.removeEventListener("contextmenu", this._doNothing); - this.canvas.removeEventListener("drop", this._ondrop_callback); - this.canvas.removeEventListener("dragenter", this._doReturnTrue); - - this.canvas.removeEventListener("touchstart", this.touchHandler); - this.canvas.removeEventListener("touchmove", this.touchHandler); - this.canvas.removeEventListener("touchend", this.touchHandler); - this.canvas.removeEventListener("touchcancel", this.touchHandler); - - this._mousedown_callback = null; - this._mousewheel_callback = null; - this._key_callback = null; - this._ondrop_callback = null; - - this._events_binded = false; - }; - - LGraphCanvas.getFileExtension = function(url) { - var question = url.indexOf("?"); - if (question != -1) { - url = url.substr(0, question); - } - var point = url.lastIndexOf("."); - if (point == -1) { - return ""; - } - return url.substr(point + 1).toLowerCase(); - }; - - /** - * this function allows to render the canvas using WebGL instead of Canvas2D - * this is useful if you plant to render 3D objects inside your nodes, it uses litegl.js for webgl and canvas2DtoWebGL to emulate the Canvas2D calls in webGL - * @method enableWebGL - **/ - LGraphCanvas.prototype.enableWebGL = function() { - if (typeof GL === undefined) { - throw "litegl.js must be included to use a WebGL canvas"; - } - if (typeof enableWebGLCanvas === undefined) { - throw "webglCanvas.js must be included to use this feature"; - } - - this.gl = this.ctx = enableWebGLCanvas(this.canvas); - this.ctx.webgl = true; - this.bgcanvas = this.canvas; - this.bgctx = this.gl; - this.canvas.webgl_enabled = true; - - /* - GL.create({ canvas: this.bgcanvas }); - this.bgctx = enableWebGLCanvas( this.bgcanvas ); - window.gl = this.gl; - */ - }; - - /** - * marks as dirty the canvas, this way it will be rendered again - * - * @class LGraphCanvas - * @method setDirty - * @param {bool} fgcanvas if the foreground canvas is dirty (the one containing the nodes) - * @param {bool} bgcanvas if the background canvas is dirty (the one containing the wires) - */ - LGraphCanvas.prototype.setDirty = function(fgcanvas, bgcanvas) { - if (fgcanvas) { - this.dirty_canvas = true; - } - if (bgcanvas) { - this.dirty_bgcanvas = true; - } - }; - - /** - * Used to attach the canvas in a popup - * - * @method getCanvasWindow - * @return {window} returns the window where the canvas is attached (the DOM root node) - */ - LGraphCanvas.prototype.getCanvasWindow = function() { - if (!this.canvas) { - return window; - } - var doc = this.canvas.ownerDocument; - return doc.defaultView || doc.parentWindow; - }; - - /** - * starts rendering the content of the canvas when needed - * - * @method startRendering - */ - LGraphCanvas.prototype.startRendering = function() { - if (this.is_rendering) { - return; - } //already rendering - - this.is_rendering = true; - renderFrame.call(this); - - function renderFrame() { - if (!this.pause_rendering) { - this.draw(); - } - - var window = this.getCanvasWindow(); - if (this.is_rendering) { - window.requestAnimationFrame(renderFrame.bind(this)); - } - } - }; - - /** - * stops rendering the content of the canvas (to save resources) - * - * @method stopRendering - */ - LGraphCanvas.prototype.stopRendering = function() { - this.is_rendering = false; - /* - if(this.rendering_timer_id) - { - clearInterval(this.rendering_timer_id); - this.rendering_timer_id = null; - } - */ - }; - - /* LiteGraphCanvas input */ - - LGraphCanvas.prototype.processMouseDown = function(e) { - if (!this.graph) { - return; - } - - this.adjustMouseEvent(e); - - var ref_window = this.getCanvasWindow(); - var document = ref_window.document; - LGraphCanvas.active_canvas = this; - var that = this; - - //move mouse move event to the window in case it drags outside of the canvas - this.canvas.removeEventListener("mousemove", this._mousemove_callback); - ref_window.document.addEventListener( - "mousemove", - this._mousemove_callback, - true - ); //catch for the entire window - ref_window.document.addEventListener( - "mouseup", - this._mouseup_callback, - true - ); - - var node = this.graph.getNodeOnPos( - e.canvasX, - e.canvasY, - this.visible_nodes, - 5 - ); - var skip_dragging = false; - var skip_action = false; - var now = LiteGraph.getTime(); - var is_double_click = now - this.last_mouseclick < 300; - - this.canvas_mouse[0] = e.canvasX; - this.canvas_mouse[1] = e.canvasY; - this.canvas.focus(); - - LiteGraph.closeAllContextMenus(ref_window); - - if (this.onMouse) { - if (this.onMouse(e) == true) { - return; - } - } - - if (e.which == 1) { - //left button mouse - if (e.ctrlKey) { - this.dragging_rectangle = new Float32Array(4); - this.dragging_rectangle[0] = e.canvasX; - this.dragging_rectangle[1] = e.canvasY; - this.dragging_rectangle[2] = 1; - this.dragging_rectangle[3] = 1; - skip_action = true; - } - - var clicking_canvas_bg = false; - - //when clicked on top of a node - //and it is not interactive - if (node && this.allow_interaction && !skip_action && !this.read_only) { - if (!this.live_mode && !node.flags.pinned) { - this.bringToFront(node); - } //if it wasn't selected? - - //not dragging mouse to connect two slots - if ( - !this.connecting_node && - !node.flags.collapsed && - !this.live_mode - ) { - //Search for corner for resize - if ( - !skip_action && - node.resizable !== false && - isInsideRectangle( - e.canvasX, - e.canvasY, - node.pos[0] + node.size[0] - 5, - node.pos[1] + node.size[1] - 5, - 10, - 10 - ) - ) { - this.resizing_node = node; - this.canvas.style.cursor = "se-resize"; - skip_action = true; - } else { - //search for outputs - if (node.outputs) { - for ( - var i = 0, l = node.outputs.length; - i < l; - ++i - ) { - var output = node.outputs[i]; - var link_pos = node.getConnectionPos(false, i); - if ( - isInsideRectangle( - e.canvasX, - e.canvasY, - link_pos[0] - 15, - link_pos[1] - 10, - 30, - 20 - ) - ) { - this.connecting_node = node; - this.connecting_output = output; - this.connecting_pos = node.getConnectionPos( false, i ); - this.connecting_slot = i; - - if (e.shiftKey) { - node.disconnectOutput(i); - } - - if (is_double_click) { - if (node.onOutputDblClick) { - node.onOutputDblClick(i, e); - } - } else { - if (node.onOutputClick) { - node.onOutputClick(i, e); - } - } - - skip_action = true; - break; - } - } - } - - //search for inputs - if (node.inputs) { - for ( - var i = 0, l = node.inputs.length; - i < l; - ++i - ) { - var input = node.inputs[i]; - var link_pos = node.getConnectionPos(true, i); - if ( - isInsideRectangle( - e.canvasX, - e.canvasY, - link_pos[0] - 15, - link_pos[1] - 10, - 30, - 20 - ) - ) { - if (is_double_click) { - if (node.onInputDblClick) { - node.onInputDblClick(i, e); - } - } else { - if (node.onInputClick) { - node.onInputClick(i, e); - } - } - - if (input.link !== null) { - var link_info = this.graph.links[ - input.link - ]; //before disconnecting - node.disconnectInput(i); - - if ( - this.allow_reconnect_links || - e.shiftKey - ) { - this.connecting_node = this.graph._nodes_by_id[ - link_info.origin_id - ]; - this.connecting_slot = - link_info.origin_slot; - this.connecting_output = this.connecting_node.outputs[ - this.connecting_slot - ]; - this.connecting_pos = this.connecting_node.getConnectionPos( false, this.connecting_slot ); - } - - this.dirty_bgcanvas = true; - skip_action = true; - } - } - } - } - } //not resizing - } - - //Search for corner for collapsing - /* - if( !skip_action && isInsideRectangle( e.canvasX, e.canvasY, node.pos[0], node.pos[1] - LiteGraph.NODE_TITLE_HEIGHT, LiteGraph.NODE_TITLE_HEIGHT, LiteGraph.NODE_TITLE_HEIGHT )) - { - node.collapse(); - skip_action = true; - } - */ - - //it wasn't clicked on the links boxes - if (!skip_action) { - var block_drag_node = false; - - //widgets - var widget = this.processNodeWidgets( node, this.canvas_mouse, e ); - if (widget) { - block_drag_node = true; - this.node_widget = [node, widget]; - } - - //double clicking - if (is_double_click && this.selected_nodes[node.id]) { - //double click node - if (node.onDblClick) { - node.onDblClick( e, [ e.canvasX - node.pos[0], e.canvasY - node.pos[1] ], this ); - } - this.processNodeDblClicked(node); - block_drag_node = true; - } - - //if do not capture mouse - if ( node.onMouseDown && node.onMouseDown( e, [e.canvasX - node.pos[0], e.canvasY - node.pos[1]], this ) ) { - block_drag_node = true; - } else if (this.live_mode) { - clicking_canvas_bg = true; - block_drag_node = true; - } - - if (!block_drag_node) { - if (this.allow_dragnodes) { - this.node_dragged = node; - } - if (!this.selected_nodes[node.id]) { - this.processNodeSelected(node, e); - } - } - - this.dirty_canvas = true; - } - } //clicked outside of nodes - else { - //search for link connector - if(!this.read_only) - for (var i = 0; i < this.visible_links.length; ++i) { - var link = this.visible_links[i]; - var center = link._pos; - if ( - !center || - e.canvasX < center[0] - 4 || - e.canvasX > center[0] + 4 || - e.canvasY < center[1] - 4 || - e.canvasY > center[1] + 4 - ) { - continue; - } - //link clicked - this.showLinkMenu(link, e); - this.over_link_center = null; //clear tooltip - break; - } - - this.selected_group = this.graph.getGroupOnPos( e.canvasX, e.canvasY ); - this.selected_group_resizing = false; - if (this.selected_group && !this.read_only ) { - if (e.ctrlKey) { - this.dragging_rectangle = null; - } - - var dist = distance( [e.canvasX, e.canvasY], [ this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1] ] ); - if (dist * this.ds.scale < 10) { - this.selected_group_resizing = true; - } else { - this.selected_group.recomputeInsideNodes(); - } - } - - if (is_double_click && !this.read_only && this.allow_searchbox) { - this.showSearchBox(e); - } - - clicking_canvas_bg = true; - } - - if (!skip_action && clicking_canvas_bg && this.allow_dragcanvas) { - this.dragging_canvas = true; - } - } else if (e.which == 2) { - //middle button - } else if (e.which == 3) { - //right button - if(!this.read_only) - this.processContextMenu(node, e); - } - - //TODO - //if(this.node_selected != prev_selected) - // this.onNodeSelectionChange(this.node_selected); - - this.last_mouse[0] = e.localX; - this.last_mouse[1] = e.localY; - this.last_mouseclick = LiteGraph.getTime(); - this.last_mouse_dragging = true; - - /* - if( (this.dirty_canvas || this.dirty_bgcanvas) && this.rendering_timer_id == null) - this.draw(); - */ - - this.graph.change(); - - //this is to ensure to defocus(blur) if a text input element is on focus - if ( - !ref_window.document.activeElement || - (ref_window.document.activeElement.nodeName.toLowerCase() != - "input" && - ref_window.document.activeElement.nodeName.toLowerCase() != - "textarea") - ) { - e.preventDefault(); - } - e.stopPropagation(); - - if (this.onMouseDown) { - this.onMouseDown(e); - } - - return false; - }; - - /** - * Called when a mouse move event has to be processed - * @method processMouseMove - **/ - LGraphCanvas.prototype.processMouseMove = function(e) { - if (this.autoresize) { - this.resize(); - } - - if (!this.graph) { - return; - } - - LGraphCanvas.active_canvas = this; - this.adjustMouseEvent(e); - var mouse = [e.localX, e.localY]; - var delta = [ - mouse[0] - this.last_mouse[0], - mouse[1] - this.last_mouse[1] - ]; - this.last_mouse = mouse; - this.canvas_mouse[0] = e.canvasX; - this.canvas_mouse[1] = e.canvasY; - e.dragging = this.last_mouse_dragging; - - if (this.node_widget) { - this.processNodeWidgets( - this.node_widget[0], - this.canvas_mouse, - e, - this.node_widget[1] - ); - this.dirty_canvas = true; - } - - if (this.dragging_rectangle) { - this.dragging_rectangle[2] = e.canvasX - this.dragging_rectangle[0]; - this.dragging_rectangle[3] = e.canvasY - this.dragging_rectangle[1]; - this.dirty_canvas = true; - } else if (this.selected_group && !this.read_only) { - //moving/resizing a group - if (this.selected_group_resizing) { - this.selected_group.size = [ - e.canvasX - this.selected_group.pos[0], - e.canvasY - this.selected_group.pos[1] - ]; - } else { - var deltax = delta[0] / this.ds.scale; - var deltay = delta[1] / this.ds.scale; - this.selected_group.move(deltax, deltay, e.ctrlKey); - if (this.selected_group._nodes.length) { - this.dirty_canvas = true; - } - } - this.dirty_bgcanvas = true; - } else if (this.dragging_canvas) { - this.ds.offset[0] += delta[0] / this.ds.scale; - this.ds.offset[1] += delta[1] / this.ds.scale; - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - } else if (this.allow_interaction && !this.read_only) { - if (this.connecting_node) { - this.dirty_canvas = true; - } - - //get node over - var node = this.graph.getNodeOnPos( - e.canvasX, - e.canvasY, - this.visible_nodes - ); - - //remove mouseover flag - for (var i = 0, l = this.graph._nodes.length; i < l; ++i) { - if ( - this.graph._nodes[i].mouseOver && - node != this.graph._nodes[i] - ) { - //mouse leave - this.graph._nodes[i].mouseOver = false; - if (this.node_over && this.node_over.onMouseLeave) { - this.node_over.onMouseLeave(e); - } - this.node_over = null; - this.dirty_canvas = true; - } - } - - //mouse over a node - if (node) { - //this.canvas.style.cursor = "move"; - if (!node.mouseOver) { - //mouse enter - node.mouseOver = true; - this.node_over = node; - this.dirty_canvas = true; - - if (node.onMouseEnter) { - node.onMouseEnter(e); - } - } - - //in case the node wants to do something - if (node.onMouseMove) { - node.onMouseMove( - e, - [e.canvasX - node.pos[0], e.canvasY - node.pos[1]], - this - ); - } - - //if dragging a link - if (this.connecting_node) { - var pos = this._highlight_input || [0, 0]; //to store the output of isOverNodeInput - - //on top of input - if (this.isOverNodeBox(node, e.canvasX, e.canvasY)) { - //mouse on top of the corner box, don't know what to do - } else { - //check if I have a slot below de mouse - var slot = this.isOverNodeInput( - node, - e.canvasX, - e.canvasY, - pos - ); - if (slot != -1 && node.inputs[slot]) { - var slot_type = node.inputs[slot].type; - if ( - LiteGraph.isValidConnection( - this.connecting_output.type, - slot_type - ) - ) { - this._highlight_input = pos; - } - } else { - this._highlight_input = null; - } - } - } - - //Search for corner - if (this.canvas) { - if ( - isInsideRectangle( - e.canvasX, - e.canvasY, - node.pos[0] + node.size[0] - 5, - node.pos[1] + node.size[1] - 5, - 5, - 5 - ) - ) { - this.canvas.style.cursor = "se-resize"; - } else { - this.canvas.style.cursor = "crosshair"; - } - } - } else { //outside - - //search for link connector - var over_link = null; - for (var i = 0; i < this.visible_links.length; ++i) { - var link = this.visible_links[i]; - var center = link._pos; - if ( - !center || - e.canvasX < center[0] - 4 || - e.canvasX > center[0] + 4 || - e.canvasY < center[1] - 4 || - e.canvasY > center[1] + 4 - ) { - continue; - } - over_link = link; - break; - } - if( over_link != this.over_link_center ) - { - this.over_link_center = over_link; - this.dirty_canvas = true; - } - - if (this.canvas) { - this.canvas.style.cursor = ""; - } - } - - if ( this.node_capturing_input && this.node_capturing_input != node && this.node_capturing_input.onMouseMove ) { - this.node_capturing_input.onMouseMove(e,[e.canvasX - this.node_capturing_input.pos[0],e.canvasY - this.node_capturing_input.pos[1]], this); - } - - if (this.node_dragged && !this.live_mode) { - for (var i in this.selected_nodes) { - var n = this.selected_nodes[i]; - n.pos[0] += delta[0] / this.ds.scale; - n.pos[1] += delta[1] / this.ds.scale; - } - - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - } - - if (this.resizing_node && !this.live_mode) { - //convert mouse to node space - this.resizing_node.size[0] = e.canvasX - this.resizing_node.pos[0]; - this.resizing_node.size[1] = e.canvasY - this.resizing_node.pos[1]; - - //constraint size - var max_slots = Math.max( - this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, - this.resizing_node.outputs ? this.resizing_node.outputs.length : 0 - ); - var min_height = - max_slots * LiteGraph.NODE_SLOT_HEIGHT + - (this.resizing_node.widgets ? this.resizing_node.widgets.length : 0) * (LiteGraph.NODE_WIDGET_HEIGHT + 4) + 4; - if (this.resizing_node.size[1] < min_height) { - this.resizing_node.size[1] = min_height; - } - if (this.resizing_node.size[0] < LiteGraph.NODE_MIN_WIDTH) { - this.resizing_node.size[0] = LiteGraph.NODE_MIN_WIDTH; - } - - this.canvas.style.cursor = "se-resize"; - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - } - } - - e.preventDefault(); - return false; - }; - - /** - * Called when a mouse up event has to be processed - * @method processMouseUp - **/ - LGraphCanvas.prototype.processMouseUp = function(e) { - if (!this.graph) { - return; - } - - var window = this.getCanvasWindow(); - var document = window.document; - LGraphCanvas.active_canvas = this; - - //restore the mousemove event back to the canvas - document.removeEventListener( - "mousemove", - this._mousemove_callback, - true - ); - this.canvas.addEventListener( - "mousemove", - this._mousemove_callback, - true - ); - document.removeEventListener("mouseup", this._mouseup_callback, true); - - this.adjustMouseEvent(e); - var now = LiteGraph.getTime(); - e.click_time = now - this.last_mouseclick; - this.last_mouse_dragging = false; - - if (e.which == 1) { - //left button - this.node_widget = null; - - if (this.selected_group) { - var diffx = - this.selected_group.pos[0] - - Math.round(this.selected_group.pos[0]); - var diffy = - this.selected_group.pos[1] - - Math.round(this.selected_group.pos[1]); - this.selected_group.move(diffx, diffy, e.ctrlKey); - this.selected_group.pos[0] = Math.round( - this.selected_group.pos[0] - ); - this.selected_group.pos[1] = Math.round( - this.selected_group.pos[1] - ); - if (this.selected_group._nodes.length) { - this.dirty_canvas = true; - } - this.selected_group = null; - } - this.selected_group_resizing = false; - - if (this.dragging_rectangle) { - if (this.graph) { - var nodes = this.graph._nodes; - var node_bounding = new Float32Array(4); - this.deselectAllNodes(); - //compute bounding and flip if left to right - var w = Math.abs(this.dragging_rectangle[2]); - var h = Math.abs(this.dragging_rectangle[3]); - var startx = - this.dragging_rectangle[2] < 0 - ? this.dragging_rectangle[0] - w - : this.dragging_rectangle[0]; - var starty = - this.dragging_rectangle[3] < 0 - ? this.dragging_rectangle[1] - h - : this.dragging_rectangle[1]; - this.dragging_rectangle[0] = startx; - this.dragging_rectangle[1] = starty; - this.dragging_rectangle[2] = w; - this.dragging_rectangle[3] = h; - - //test against all nodes (not visible because the rectangle maybe start outside - var to_select = []; - for (var i = 0; i < nodes.length; ++i) { - var node = nodes[i]; - node.getBounding(node_bounding); - if ( - !overlapBounding( - this.dragging_rectangle, - node_bounding - ) - ) { - continue; - } //out of the visible area - to_select.push(node); - } - if (to_select.length) { - this.selectNodes(to_select); - } - } - this.dragging_rectangle = null; - } else if (this.connecting_node) { - //dragging a connection - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - - var node = this.graph.getNodeOnPos( - e.canvasX, - e.canvasY, - this.visible_nodes - ); - - //node below mouse - if (node) { - if ( - this.connecting_output.type == LiteGraph.EVENT && - this.isOverNodeBox(node, e.canvasX, e.canvasY) - ) { - this.connecting_node.connect( - this.connecting_slot, - node, - LiteGraph.EVENT - ); - } else { - //slot below mouse? connect - var slot = this.isOverNodeInput( - node, - e.canvasX, - e.canvasY - ); - if (slot != -1) { - this.connecting_node.connect( - this.connecting_slot, - node, - slot - ); - } else { - //not on top of an input - var input = node.getInputInfo(0); - //auto connect - if ( - this.connecting_output.type == LiteGraph.EVENT - ) { - this.connecting_node.connect( - this.connecting_slot, - node, - LiteGraph.EVENT - ); - } else if ( - input && - !input.link && - LiteGraph.isValidConnection( - input.type && this.connecting_output.type - ) - ) { - this.connecting_node.connect( - this.connecting_slot, - node, - 0 - ); - } - } - } - } - - this.connecting_output = null; - this.connecting_pos = null; - this.connecting_node = null; - this.connecting_slot = -1; - } //not dragging connection - else if (this.resizing_node) { - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - this.resizing_node = null; - } else if (this.node_dragged) { - //node being dragged? - var node = this.node_dragged; - if ( - node && - e.click_time < 300 && - isInsideRectangle( e.canvasX, e.canvasY, node.pos[0], node.pos[1] - LiteGraph.NODE_TITLE_HEIGHT, LiteGraph.NODE_TITLE_HEIGHT, LiteGraph.NODE_TITLE_HEIGHT ) - ) { - node.collapse(); - } - - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]); - this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]); - if (this.graph.config.align_to_grid) { - this.node_dragged.alignToGrid(); - } - if( this.onNodeMoved ) - this.onNodeMoved( this.node_dragged ); - this.node_dragged = null; - } //no node being dragged - else { - //get node over - var node = this.graph.getNodeOnPos( - e.canvasX, - e.canvasY, - this.visible_nodes - ); - - if (!node && e.click_time < 300) { - this.deselectAllNodes(); - } - - this.dirty_canvas = true; - this.dragging_canvas = false; - - if (this.node_over && this.node_over.onMouseUp) { - this.node_over.onMouseUp( e, [ e.canvasX - this.node_over.pos[0], e.canvasY - this.node_over.pos[1] ], this ); - } - if ( - this.node_capturing_input && - this.node_capturing_input.onMouseUp - ) { - this.node_capturing_input.onMouseUp(e, [ - e.canvasX - this.node_capturing_input.pos[0], - e.canvasY - this.node_capturing_input.pos[1] - ]); - } - } - } else if (e.which == 2) { - //middle button - //trace("middle"); - this.dirty_canvas = true; - this.dragging_canvas = false; - } else if (e.which == 3) { - //right button - //trace("right"); - this.dirty_canvas = true; - this.dragging_canvas = false; - } - - /* - if((this.dirty_canvas || this.dirty_bgcanvas) && this.rendering_timer_id == null) - this.draw(); - */ - - this.graph.change(); - - e.stopPropagation(); - e.preventDefault(); - return false; - }; - - /** - * Called when a mouse wheel event has to be processed - * @method processMouseWheel - **/ - LGraphCanvas.prototype.processMouseWheel = function(e) { - if (!this.graph || !this.allow_dragcanvas) { - return; - } - - var delta = e.wheelDeltaY != null ? e.wheelDeltaY : e.detail * -60; - - this.adjustMouseEvent(e); - - var scale = this.ds.scale; - - if (delta > 0) { - scale *= 1.1; - } else if (delta < 0) { - scale *= 1 / 1.1; - } - - //this.setZoom( scale, [ e.localX, e.localY ] ); - this.ds.changeScale(scale, [e.localX, e.localY]); - - this.graph.change(); - - e.preventDefault(); - return false; // prevent default - }; - - /** - * returns true if a position (in graph space) is on top of a node little corner box - * @method isOverNodeBox - **/ - LGraphCanvas.prototype.isOverNodeBox = function(node, canvasx, canvasy) { - var title_height = LiteGraph.NODE_TITLE_HEIGHT; - if ( - isInsideRectangle( - canvasx, - canvasy, - node.pos[0] + 2, - node.pos[1] + 2 - title_height, - title_height - 4, - title_height - 4 - ) - ) { - return true; - } - return false; - }; - - /** - * returns true if a position (in graph space) is on top of a node input slot - * @method isOverNodeInput - **/ - LGraphCanvas.prototype.isOverNodeInput = function( - node, - canvasx, - canvasy, - slot_pos - ) { - if (node.inputs) { - for (var i = 0, l = node.inputs.length; i < l; ++i) { - var input = node.inputs[i]; - var link_pos = node.getConnectionPos(true, i); - var is_inside = false; - if (node.horizontal) { - is_inside = isInsideRectangle( - canvasx, - canvasy, - link_pos[0] - 5, - link_pos[1] - 10, - 10, - 20 - ); - } else { - is_inside = isInsideRectangle( - canvasx, - canvasy, - link_pos[0] - 10, - link_pos[1] - 5, - 40, - 10 - ); - } - if (is_inside) { - if (slot_pos) { - slot_pos[0] = link_pos[0]; - slot_pos[1] = link_pos[1]; - } - return i; - } - } - } - return -1; - }; - - /** - * process a key event - * @method processKey - **/ - LGraphCanvas.prototype.processKey = function(e) { - if (!this.graph) { - return; - } - - var block_default = false; - //console.log(e); //debug - - if (e.target.localName == "input") { - return; - } - - if (e.type == "keydown") { - if (e.keyCode == 32) { - //esc - this.dragging_canvas = true; - block_default = true; - } - - //select all Control A - if (e.keyCode == 65 && e.ctrlKey) { - this.selectNodes(); - block_default = true; - } - - if (e.code == "KeyC" && (e.metaKey || e.ctrlKey) && !e.shiftKey) { - //copy - if (this.selected_nodes) { - this.copyToClipboard(); - block_default = true; - } - } - - if (e.code == "KeyV" && (e.metaKey || e.ctrlKey) && !e.shiftKey) { - //paste - this.pasteFromClipboard(); - } - - //delete or backspace - if (e.keyCode == 46 || e.keyCode == 8) { - if ( - e.target.localName != "input" && - e.target.localName != "textarea" - ) { - this.deleteSelectedNodes(); - block_default = true; - } - } - - //collapse - //... - - //TODO - if (this.selected_nodes) { - for (var i in this.selected_nodes) { - if (this.selected_nodes[i].onKeyDown) { - this.selected_nodes[i].onKeyDown(e); - } - } - } - } else if (e.type == "keyup") { - if (e.keyCode == 32) { - this.dragging_canvas = false; - } - - if (this.selected_nodes) { - for (var i in this.selected_nodes) { - if (this.selected_nodes[i].onKeyUp) { - this.selected_nodes[i].onKeyUp(e); - } - } - } - } - - this.graph.change(); - - if (block_default) { - e.preventDefault(); - e.stopImmediatePropagation(); - return false; - } - }; - - LGraphCanvas.prototype.copyToClipboard = function() { - var clipboard_info = { - nodes: [], - links: [] - }; - var index = 0; - var selected_nodes_array = []; - for (var i in this.selected_nodes) { - var node = this.selected_nodes[i]; - node._relative_id = index; - selected_nodes_array.push(node); - index += 1; - } - - for (var i = 0; i < selected_nodes_array.length; ++i) { - var node = selected_nodes_array[i]; - var cloned = node.clone(); - if(!cloned) - { - console.warn("node type not found: " + node.type ); - continue; - } - clipboard_info.nodes.push(cloned.serialize()); - if (node.inputs && node.inputs.length) { - for (var j = 0; j < node.inputs.length; ++j) { - var input = node.inputs[j]; - if (!input || input.link == null) { - continue; - } - var link_info = this.graph.links[input.link]; - if (!link_info) { - continue; - } - var target_node = this.graph.getNodeById( - link_info.origin_id - ); - if (!target_node || !this.selected_nodes[target_node.id]) { - //improve this by allowing connections to non-selected nodes - continue; - } //not selected - clipboard_info.links.push([ - target_node._relative_id, - link_info.origin_slot, //j, - node._relative_id, - link_info.target_slot - ]); - } - } - } - localStorage.setItem( - "litegrapheditor_clipboard", - JSON.stringify(clipboard_info) - ); - }; - - LGraphCanvas.prototype.pasteFromClipboard = function() { - var data = localStorage.getItem("litegrapheditor_clipboard"); - if (!data) { - return; - } - - //create nodes - var clipboard_info = JSON.parse(data); - var nodes = []; - for (var i = 0; i < clipboard_info.nodes.length; ++i) { - var node_data = clipboard_info.nodes[i]; - var node = LiteGraph.createNode(node_data.type); - if (node) { - node.configure(node_data); - node.pos[0] += 5; - node.pos[1] += 5; - this.graph.add(node); - nodes.push(node); - } - } - - //create links - for (var i = 0; i < clipboard_info.links.length; ++i) { - var link_info = clipboard_info.links[i]; - var origin_node = nodes[link_info[0]]; - var target_node = nodes[link_info[2]]; - if( origin_node && target_node ) - origin_node.connect(link_info[1], target_node, link_info[3]); - else - console.warn("Warning, nodes missing on pasting"); - } - - this.selectNodes(nodes); - }; - - /** - * process a item drop event on top the canvas - * @method processDrop - **/ - LGraphCanvas.prototype.processDrop = function(e) { - e.preventDefault(); - this.adjustMouseEvent(e); - - var pos = [e.canvasX, e.canvasY]; - var node = this.graph.getNodeOnPos(pos[0], pos[1]); - - if (!node) { - var r = null; - if (this.onDropItem) { - r = this.onDropItem(event); - } - if (!r) { - this.checkDropItem(e); - } - return; - } - - if (node.onDropFile || node.onDropData) { - var files = e.dataTransfer.files; - if (files && files.length) { - for (var i = 0; i < files.length; i++) { - var file = e.dataTransfer.files[0]; - var filename = file.name; - var ext = LGraphCanvas.getFileExtension(filename); - //console.log(file); - - if (node.onDropFile) { - node.onDropFile(file); - } - - if (node.onDropData) { - //prepare reader - var reader = new FileReader(); - reader.onload = function(event) { - //console.log(event.target); - var data = event.target.result; - node.onDropData(data, filename, file); - }; - - //read data - var type = file.type.split("/")[0]; - if (type == "text" || type == "") { - reader.readAsText(file); - } else if (type == "image") { - reader.readAsDataURL(file); - } else { - reader.readAsArrayBuffer(file); - } - } - } - } - } - - if (node.onDropItem) { - if (node.onDropItem(event)) { - return true; - } - } - - if (this.onDropItem) { - return this.onDropItem(event); - } - - return false; - }; - - //called if the graph doesn't have a default drop item behaviour - LGraphCanvas.prototype.checkDropItem = function(e) { - if (e.dataTransfer.files.length) { - var file = e.dataTransfer.files[0]; - var ext = LGraphCanvas.getFileExtension(file.name).toLowerCase(); - var nodetype = LiteGraph.node_types_by_file_extension[ext]; - if (nodetype) { - var node = LiteGraph.createNode(nodetype.type); - node.pos = [e.canvasX, e.canvasY]; - this.graph.add(node); - if (node.onDropFile) { - node.onDropFile(file); - } - } - } - }; - - LGraphCanvas.prototype.processNodeDblClicked = function(n) { - if (this.onShowNodePanel) { - this.onShowNodePanel(n); - } - - if (this.onNodeDblClicked) { - this.onNodeDblClicked(n); - } - - this.setDirty(true); - }; - - LGraphCanvas.prototype.processNodeSelected = function(node, e) { - this.selectNode(node, e && e.shiftKey); - if (this.onNodeSelected) { - this.onNodeSelected(node); - } - }; - - /** - * selects a given node (or adds it to the current selection) - * @method selectNode - **/ - LGraphCanvas.prototype.selectNode = function( - node, - add_to_current_selection - ) { - if (node == null) { - this.deselectAllNodes(); - } else { - this.selectNodes([node], add_to_current_selection); - } - }; - - /** - * selects several nodes (or adds them to the current selection) - * @method selectNodes - **/ - LGraphCanvas.prototype.selectNodes = function( - nodes, - add_to_current_selection - ) { - if (!add_to_current_selection) { - this.deselectAllNodes(); - } - - nodes = nodes || this.graph._nodes; - for (var i = 0; i < nodes.length; ++i) { - var node = nodes[i]; - if (node.is_selected) { - continue; - } - - if (!node.is_selected && node.onSelected) { - node.onSelected(); - } - node.is_selected = true; - this.selected_nodes[node.id] = node; - - if (node.inputs) { - for (var j = 0; j < node.inputs.length; ++j) { - this.highlighted_links[node.inputs[j].link] = true; - } - } - if (node.outputs) { - for (var j = 0; j < node.outputs.length; ++j) { - var out = node.outputs[j]; - if (out.links) { - for (var k = 0; k < out.links.length; ++k) { - this.highlighted_links[out.links[k]] = true; - } - } - } - } - } - - if( this.onSelectionChange ) - this.onSelectionChange( this.selected_nodes ); - - this.setDirty(true); - }; - - /** - * removes a node from the current selection - * @method deselectNode - **/ - LGraphCanvas.prototype.deselectNode = function(node) { - if (!node.is_selected) { - return; - } - if (node.onDeselected) { - node.onDeselected(); - } - node.is_selected = false; - - if (this.onNodeDeselected) { - this.onNodeDeselected(node); - } - - //remove highlighted - if (node.inputs) { - for (var i = 0; i < node.inputs.length; ++i) { - delete this.highlighted_links[node.inputs[i].link]; - } - } - if (node.outputs) { - for (var i = 0; i < node.outputs.length; ++i) { - var out = node.outputs[i]; - if (out.links) { - for (var j = 0; j < out.links.length; ++j) { - delete this.highlighted_links[out.links[j]]; - } - } - } - } - }; - - /** - * removes all nodes from the current selection - * @method deselectAllNodes - **/ - LGraphCanvas.prototype.deselectAllNodes = function() { - if (!this.graph) { - return; - } - var nodes = this.graph._nodes; - for (var i = 0, l = nodes.length; i < l; ++i) { - var node = nodes[i]; - if (!node.is_selected) { - continue; - } - if (node.onDeselected) { - node.onDeselected(); - } - node.is_selected = false; - if (this.onNodeDeselected) { - this.onNodeDeselected(node); - } - } - this.selected_nodes = {}; - this.current_node = null; - this.highlighted_links = {}; - if( this.onSelectionChange ) - this.onSelectionChange( this.selected_nodes ); - this.setDirty(true); - }; - - /** - * deletes all nodes in the current selection from the graph - * @method deleteSelectedNodes - **/ - LGraphCanvas.prototype.deleteSelectedNodes = function() { - for (var i in this.selected_nodes) { - var node = this.selected_nodes[i]; - //autoconnect when possible (very basic, only takes into account first input-output) - if(node.inputs && node.inputs.length && node.outputs && node.outputs.length && LiteGraph.isValidConnection( node.inputs[0].type, node.outputs[0].type ) && node.inputs[0].link && node.outputs[0].links && node.outputs[0].links.length ) - { - var input_link = node.graph.links[ node.inputs[0].link ]; - var output_link = node.graph.links[ node.outputs[0].links[0] ]; - var input_node = node.getInputNode(0); - var output_node = node.getOutputNodes(0)[0]; - if(input_node && output_node) - input_node.connect( input_link.origin_slot, output_node, output_link.target_slot ); - } - this.graph.remove(node); - if (this.onNodeDeselected) { - this.onNodeDeselected(node); - } - } - this.selected_nodes = {}; - this.current_node = null; - this.highlighted_links = {}; - this.setDirty(true); - }; - - /** - * centers the camera on a given node - * @method centerOnNode - **/ - LGraphCanvas.prototype.centerOnNode = function(node) { - this.ds.offset[0] = - -node.pos[0] - - node.size[0] * 0.5 + - (this.canvas.width * 0.5) / this.ds.scale; - this.ds.offset[1] = - -node.pos[1] - - node.size[1] * 0.5 + - (this.canvas.height * 0.5) / this.ds.scale; - this.setDirty(true, true); - }; - - /** - * adds some useful properties to a mouse event, like the position in graph coordinates - * @method adjustMouseEvent - **/ - LGraphCanvas.prototype.adjustMouseEvent = function(e) { - if (this.canvas) { - var b = this.canvas.getBoundingClientRect(); - e.localX = e.clientX - b.left; - e.localY = e.clientY - b.top; - } else { - e.localX = e.clientX; - e.localY = e.clientY; - } - - e.deltaX = e.localX - this.last_mouse_position[0]; - e.deltaY = e.localY - this.last_mouse_position[1]; - - this.last_mouse_position[0] = e.localX; - this.last_mouse_position[1] = e.localY; - - e.canvasX = e.localX / this.ds.scale - this.ds.offset[0]; - e.canvasY = e.localY / this.ds.scale - this.ds.offset[1]; - }; - - /** - * changes the zoom level of the graph (default is 1), you can pass also a place used to pivot the zoom - * @method setZoom - **/ - LGraphCanvas.prototype.setZoom = function(value, zooming_center) { - this.ds.changeScale(value, zooming_center); - /* - if(!zooming_center && this.canvas) - zooming_center = [this.canvas.width * 0.5,this.canvas.height * 0.5]; - - var center = this.convertOffsetToCanvas( zooming_center ); - - this.ds.scale = value; - - if(this.scale > this.max_zoom) - this.scale = this.max_zoom; - else if(this.scale < this.min_zoom) - this.scale = this.min_zoom; - - var new_center = this.convertOffsetToCanvas( zooming_center ); - var delta_offset = [new_center[0] - center[0], new_center[1] - center[1]]; - - this.offset[0] += delta_offset[0]; - this.offset[1] += delta_offset[1]; - */ - - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - }; - - /** - * converts a coordinate from graph coordinates to canvas2D coordinates - * @method convertOffsetToCanvas - **/ - LGraphCanvas.prototype.convertOffsetToCanvas = function(pos, out) { - return this.ds.convertOffsetToCanvas(pos, out); - }; - - /** - * converts a coordinate from Canvas2D coordinates to graph space - * @method convertCanvasToOffset - **/ - LGraphCanvas.prototype.convertCanvasToOffset = function(pos, out) { - return this.ds.convertCanvasToOffset(pos, out); - }; - - //converts event coordinates from canvas2D to graph coordinates - LGraphCanvas.prototype.convertEventToCanvasOffset = function(e) { - var rect = this.canvas.getBoundingClientRect(); - return this.convertCanvasToOffset([ - e.clientX - rect.left, - e.clientY - rect.top - ]); - }; - - /** - * brings a node to front (above all other nodes) - * @method bringToFront - **/ - LGraphCanvas.prototype.bringToFront = function(node) { - var i = this.graph._nodes.indexOf(node); - if (i == -1) { - return; - } - - this.graph._nodes.splice(i, 1); - this.graph._nodes.push(node); - }; - - /** - * sends a node to the back (below all other nodes) - * @method sendToBack - **/ - LGraphCanvas.prototype.sendToBack = function(node) { - var i = this.graph._nodes.indexOf(node); - if (i == -1) { - return; - } - - this.graph._nodes.splice(i, 1); - this.graph._nodes.unshift(node); - }; - - /* Interaction */ - - /* LGraphCanvas render */ - var temp = new Float32Array(4); - - /** - * checks which nodes are visible (inside the camera area) - * @method computeVisibleNodes - **/ - LGraphCanvas.prototype.computeVisibleNodes = function(nodes, out) { - var visible_nodes = out || []; - visible_nodes.length = 0; - nodes = nodes || this.graph._nodes; - for (var i = 0, l = nodes.length; i < l; ++i) { - var n = nodes[i]; - - //skip rendering nodes in live mode - if (this.live_mode && !n.onDrawBackground && !n.onDrawForeground) { - continue; - } - - if (!overlapBounding(this.visible_area, n.getBounding(temp))) { - continue; - } //out of the visible area - - visible_nodes.push(n); - } - return visible_nodes; - }; - - /** - * renders the whole canvas content, by rendering in two separated canvas, one containing the background grid and the connections, and one containing the nodes) - * @method draw - **/ - LGraphCanvas.prototype.draw = function(force_canvas, force_bgcanvas) { - if (!this.canvas) { - return; - } - - //fps counting - var now = LiteGraph.getTime(); - this.render_time = (now - this.last_draw_time) * 0.001; - this.last_draw_time = now; - - if (this.graph) { - this.ds.computeVisibleArea(); - } - - if ( - this.dirty_bgcanvas || - force_bgcanvas || - this.always_render_background || - (this.graph && - this.graph._last_trigger_time && - now - this.graph._last_trigger_time < 1000) - ) { - this.drawBackCanvas(); - } - - if (this.dirty_canvas || force_canvas) { - this.drawFrontCanvas(); - } - - this.fps = this.render_time ? 1.0 / this.render_time : 0; - this.frame += 1; - }; - - /** - * draws the front canvas (the one containing all the nodes) - * @method drawFrontCanvas - **/ - LGraphCanvas.prototype.drawFrontCanvas = function() { - this.dirty_canvas = false; - - if (!this.ctx) { - this.ctx = this.bgcanvas.getContext("2d"); - } - var ctx = this.ctx; - if (!ctx) { - //maybe is using webgl... - return; - } - - if (ctx.start2D) { - ctx.start2D(); - } - - var canvas = this.canvas; - - //reset in case of error - ctx.restore(); - ctx.setTransform(1, 0, 0, 1, 0, 0); - - //clip dirty area if there is one, otherwise work in full canvas - if (this.dirty_area) { - ctx.save(); - ctx.beginPath(); - ctx.rect( - this.dirty_area[0], - this.dirty_area[1], - this.dirty_area[2], - this.dirty_area[3] - ); - ctx.clip(); - } - - //clear - //canvas.width = canvas.width; - if (this.clear_background) { - ctx.clearRect(0, 0, canvas.width, canvas.height); - } - - //draw bg canvas - if (this.bgcanvas == this.canvas) { - this.drawBackCanvas(); - } else { - ctx.drawImage(this.bgcanvas, 0, 0); - } - - //rendering - if (this.onRender) { - this.onRender(canvas, ctx); - } - - //info widget - if (this.show_info) { - this.renderInfo(ctx); - } - - if (this.graph) { - //apply transformations - ctx.save(); - this.ds.toCanvasContext(ctx); - - //draw nodes - var drawn_nodes = 0; - var visible_nodes = this.computeVisibleNodes( - null, - this.visible_nodes - ); - - for (var i = 0; i < visible_nodes.length; ++i) { - var node = visible_nodes[i]; - - //transform coords system - ctx.save(); - ctx.translate(node.pos[0], node.pos[1]); - - //Draw - this.drawNode(node, ctx); - drawn_nodes += 1; - - //Restore - ctx.restore(); - } - - //on top (debug) - if (this.render_execution_order) { - this.drawExecutionOrder(ctx); - } - - //connections ontop? - if (this.graph.config.links_ontop) { - if (!this.live_mode) { - this.drawConnections(ctx); - } - } - - //current connection (the one being dragged by the mouse) - if (this.connecting_pos != null) { - ctx.lineWidth = this.connections_width; - var link_color = null; - - switch (this.connecting_output.type) { - case LiteGraph.EVENT: - link_color = LiteGraph.EVENT_LINK_COLOR; - break; - default: - link_color = LiteGraph.CONNECTING_LINK_COLOR; - } - - //the connection being dragged by the mouse - this.renderLink( - ctx, - this.connecting_pos, - [this.canvas_mouse[0], this.canvas_mouse[1]], - null, - false, - null, - link_color, - this.connecting_output.dir || - (this.connecting_node.horizontal - ? LiteGraph.DOWN - : LiteGraph.RIGHT), - LiteGraph.CENTER - ); - - ctx.beginPath(); - if ( - this.connecting_output.type === LiteGraph.EVENT || - this.connecting_output.shape === LiteGraph.BOX_SHAPE - ) { - ctx.rect( - this.connecting_pos[0] - 6 + 0.5, - this.connecting_pos[1] - 5 + 0.5, - 14, - 10 - ); - } else { - ctx.arc( - this.connecting_pos[0], - this.connecting_pos[1], - 4, - 0, - Math.PI * 2 - ); - } - ctx.fill(); - - ctx.fillStyle = "#ffcc00"; - if (this._highlight_input) { - ctx.beginPath(); - ctx.arc( - this._highlight_input[0], - this._highlight_input[1], - 6, - 0, - Math.PI * 2 - ); - ctx.fill(); - } - } - - //the selection rectangle - if (this.dragging_rectangle) { - ctx.strokeStyle = "#FFF"; - ctx.strokeRect( - this.dragging_rectangle[0], - this.dragging_rectangle[1], - this.dragging_rectangle[2], - this.dragging_rectangle[3] - ); - } - - //on top of link center - if(this.over_link_center && this.render_link_tooltip) - this.drawLinkTooltip( ctx, this.over_link_center ); - else - if(this.onDrawLinkTooltip) //to remove - this.onDrawLinkTooltip(ctx,null); - - //custom info - if (this.onDrawForeground) { - this.onDrawForeground(ctx, this.visible_rect); - } - - ctx.restore(); - } - - if (this.onDrawOverlay) { - this.onDrawOverlay(ctx); - } - - if (this.dirty_area) { - ctx.restore(); - //this.dirty_area = null; - } - - if (ctx.finish2D) { - //this is a function I use in webgl renderer - ctx.finish2D(); - } - }; - - /** - * draws some useful stats in the corner of the canvas - * @method renderInfo - **/ - LGraphCanvas.prototype.renderInfo = function(ctx, x, y) { - x = x || 0; - y = y || 0; - - ctx.save(); - ctx.translate(x, y); - - ctx.font = "10px Arial"; - ctx.fillStyle = "#888"; - if (this.graph) { - ctx.fillText( "T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13 * 1 ); - ctx.fillText("I: " + this.graph.iteration, 5, 13 * 2 ); - ctx.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 13 * 3 ); - ctx.fillText("V: " + this.graph._version, 5, 13 * 4); - ctx.fillText("FPS:" + this.fps.toFixed(2), 5, 13 * 5); - } else { - ctx.fillText("No graph selected", 5, 13 * 1); - } - ctx.restore(); - }; - - /** - * draws the back canvas (the one containing the background and the connections) - * @method drawBackCanvas - **/ - LGraphCanvas.prototype.drawBackCanvas = function() { - var canvas = this.bgcanvas; - if ( - canvas.width != this.canvas.width || - canvas.height != this.canvas.height - ) { - canvas.width = this.canvas.width; - canvas.height = this.canvas.height; - } - - if (!this.bgctx) { - this.bgctx = this.bgcanvas.getContext("2d"); - } - var ctx = this.bgctx; - if (ctx.start) { - ctx.start(); - } - - //clear - if (this.clear_background) { - ctx.clearRect(0, 0, canvas.width, canvas.height); - } - - if (this._graph_stack && this._graph_stack.length) { - ctx.save(); - var parent_graph = this._graph_stack[this._graph_stack.length - 1]; - var subgraph_node = this.graph._subgraph_node; - ctx.strokeStyle = subgraph_node.bgcolor; - ctx.lineWidth = 10; - ctx.strokeRect(1, 1, canvas.width - 2, canvas.height - 2); - ctx.lineWidth = 1; - ctx.font = "40px Arial"; - ctx.textAlign = "center"; - ctx.fillStyle = subgraph_node.bgcolor || "#AAA"; - var title = ""; - for (var i = 1; i < this._graph_stack.length; ++i) { - title += - this._graph_stack[i]._subgraph_node.getTitle() + " >> "; - } - ctx.fillText( - title + subgraph_node.getTitle(), - canvas.width * 0.5, - 40 - ); - ctx.restore(); - } - - var bg_already_painted = false; - if (this.onRenderBackground) { - bg_already_painted = this.onRenderBackground(canvas, ctx); - } - - //reset in case of error - ctx.restore(); - ctx.setTransform(1, 0, 0, 1, 0, 0); - this.visible_links.length = 0; - - if (this.graph) { - //apply transformations - ctx.save(); - this.ds.toCanvasContext(ctx); - - //render BG - if ( - this.background_image && - this.ds.scale > 0.5 && - !bg_already_painted - ) { - if (this.zoom_modify_alpha) { - ctx.globalAlpha = - (1.0 - 0.5 / this.ds.scale) * this.editor_alpha; - } else { - ctx.globalAlpha = this.editor_alpha; - } - ctx.imageSmoothingEnabled = ctx.mozImageSmoothingEnabled = ctx.imageSmoothingEnabled = false; - if ( - !this._bg_img || - this._bg_img.name != this.background_image - ) { - this._bg_img = new Image(); - this._bg_img.name = this.background_image; - this._bg_img.src = this.background_image; - var that = this; - this._bg_img.onload = function() { - that.draw(true, true); - }; - } - - var pattern = null; - if (this._pattern == null && this._bg_img.width > 0) { - pattern = ctx.createPattern(this._bg_img, "repeat"); - this._pattern_img = this._bg_img; - this._pattern = pattern; - } else { - pattern = this._pattern; - } - if (pattern) { - ctx.fillStyle = pattern; - ctx.fillRect( - this.visible_area[0], - this.visible_area[1], - this.visible_area[2], - this.visible_area[3] - ); - ctx.fillStyle = "transparent"; - } - - ctx.globalAlpha = 1.0; - ctx.imageSmoothingEnabled = ctx.mozImageSmoothingEnabled = ctx.imageSmoothingEnabled = true; - } - - //groups - if (this.graph._groups.length && !this.live_mode) { - this.drawGroups(canvas, ctx); - } - - if (this.onDrawBackground) { - this.onDrawBackground(ctx, this.visible_area); - } - if (this.onBackgroundRender) { - //LEGACY - console.error( - "WARNING! onBackgroundRender deprecated, now is named onDrawBackground " - ); - this.onBackgroundRender = null; - } - - //DEBUG: show clipping area - //ctx.fillStyle = "red"; - //ctx.fillRect( this.visible_area[0] + 10, this.visible_area[1] + 10, this.visible_area[2] - 20, this.visible_area[3] - 20); - - //bg - if (this.render_canvas_border) { - ctx.strokeStyle = "#235"; - ctx.strokeRect(0, 0, canvas.width, canvas.height); - } - - if (this.render_connections_shadows) { - ctx.shadowColor = "#000"; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - ctx.shadowBlur = 6; - } else { - ctx.shadowColor = "rgba(0,0,0,0)"; - } - - //draw connections - if (!this.live_mode) { - this.drawConnections(ctx); - } - - ctx.shadowColor = "rgba(0,0,0,0)"; - - //restore state - ctx.restore(); - } - - if (ctx.finish) { - ctx.finish(); - } - - this.dirty_bgcanvas = false; - this.dirty_canvas = true; //to force to repaint the front canvas with the bgcanvas - }; - - var temp_vec2 = new Float32Array(2); - - /** - * draws the given node inside the canvas - * @method drawNode - **/ - LGraphCanvas.prototype.drawNode = function(node, ctx) { - var glow = false; - this.current_node = node; - - var color = - node.color || - node.constructor.color || - LiteGraph.NODE_DEFAULT_COLOR; - var bgcolor = - node.bgcolor || - node.constructor.bgcolor || - LiteGraph.NODE_DEFAULT_BGCOLOR; - - //shadow and glow - if (node.mouseOver) { - glow = true; - } - - var low_quality = this.ds.scale < 0.6; //zoomed out - - //only render if it forces it to do it - if (this.live_mode) { - if (!node.flags.collapsed) { - ctx.shadowColor = "transparent"; - if (node.onDrawForeground) { - node.onDrawForeground(ctx, this, this.canvas); - } - } - return; - } - - var editor_alpha = this.editor_alpha; - ctx.globalAlpha = editor_alpha; - - if (this.render_shadows && !low_quality) { - ctx.shadowColor = LiteGraph.DEFAULT_SHADOW_COLOR; - ctx.shadowOffsetX = 2 * this.ds.scale; - ctx.shadowOffsetY = 2 * this.ds.scale; - ctx.shadowBlur = 3 * this.ds.scale; - } else { - ctx.shadowColor = "transparent"; - } - - //custom draw collapsed method (draw after shadows because they are affected) - if ( - node.flags.collapsed && - node.onDrawCollapsed && - node.onDrawCollapsed(ctx, this) == true - ) { - return; - } - - //clip if required (mask) - var shape = node._shape || LiteGraph.BOX_SHAPE; - var size = temp_vec2; - temp_vec2.set(node.size); - var horizontal = node.horizontal; // || node.flags.horizontal; - - if (node.flags.collapsed) { - ctx.font = this.inner_text_font; - var title = node.getTitle ? node.getTitle() : node.title; - if (title != null) { - node._collapsed_width = Math.min( - node.size[0], - ctx.measureText(title).width + - LiteGraph.NODE_TITLE_HEIGHT * 2 - ); //LiteGraph.NODE_COLLAPSED_WIDTH; - size[0] = node._collapsed_width; - size[1] = 0; - } - } - - if (node.clip_area) { - //Start clipping - ctx.save(); - ctx.beginPath(); - if (shape == LiteGraph.BOX_SHAPE) { - ctx.rect(0, 0, size[0], size[1]); - } else if (shape == LiteGraph.ROUND_SHAPE) { - ctx.roundRect(0, 0, size[0], size[1], 10); - } else if (shape == LiteGraph.CIRCLE_SHAPE) { - ctx.arc( - size[0] * 0.5, - size[1] * 0.5, - size[0] * 0.5, - 0, - Math.PI * 2 - ); - } - ctx.clip(); - } - - //draw shape - if (node.has_errors) { - bgcolor = "red"; - } - this.drawNodeShape( - node, - ctx, - size, - color, - bgcolor, - node.is_selected, - node.mouseOver - ); - ctx.shadowColor = "transparent"; - - //draw foreground - if (node.onDrawForeground) { - node.onDrawForeground(ctx, this, this.canvas); - } - - //connection slots - ctx.textAlign = horizontal ? "center" : "left"; - ctx.font = this.inner_text_font; - - var render_text = !low_quality; - - var out_slot = this.connecting_output; - ctx.lineWidth = 1; - - var max_y = 0; - var slot_pos = new Float32Array(2); //to reuse - - //render inputs and outputs - if (!node.flags.collapsed) { - //input connection slots - if (node.inputs) { - for (var i = 0; i < node.inputs.length; i++) { - var slot = node.inputs[i]; - - ctx.globalAlpha = editor_alpha; - //change opacity of incompatible slots when dragging a connection - if ( this.connecting_node && !LiteGraph.isValidConnection( slot.type , out_slot.type) ) { - ctx.globalAlpha = 0.4 * editor_alpha; - } - - ctx.fillStyle = - slot.link != null - ? slot.color_on || - this.default_connection_color.input_on - : slot.color_off || - this.default_connection_color.input_off; - - var pos = node.getConnectionPos(true, i, slot_pos); - pos[0] -= node.pos[0]; - pos[1] -= node.pos[1]; - if (max_y < pos[1] + LiteGraph.NODE_SLOT_HEIGHT * 0.5) { - max_y = pos[1] + LiteGraph.NODE_SLOT_HEIGHT * 0.5; - } - - ctx.beginPath(); - - if ( - slot.type === LiteGraph.EVENT || - slot.shape === LiteGraph.BOX_SHAPE - ) { - if (horizontal) { - ctx.rect( - pos[0] - 5 + 0.5, - pos[1] - 8 + 0.5, - 10, - 14 - ); - } else { - ctx.rect( - pos[0] - 6 + 0.5, - pos[1] - 5 + 0.5, - 14, - 10 - ); - } - } else if (slot.shape === LiteGraph.ARROW_SHAPE) { - ctx.moveTo(pos[0] + 8, pos[1] + 0.5); - ctx.lineTo(pos[0] - 4, pos[1] + 6 + 0.5); - ctx.lineTo(pos[0] - 4, pos[1] - 6 + 0.5); - ctx.closePath(); - } else { - if(low_quality) - ctx.rect(pos[0] - 4, pos[1] - 4, 8, 8 ); //faster - else - ctx.arc(pos[0], pos[1], 4, 0, Math.PI * 2); - } - ctx.fill(); - - //render name - if (render_text) { - var text = slot.label != null ? slot.label : slot.name; - if (text) { - ctx.fillStyle = LiteGraph.NODE_TEXT_COLOR; - if (horizontal || slot.dir == LiteGraph.UP) { - ctx.fillText(text, pos[0], pos[1] - 10); - } else { - ctx.fillText(text, pos[0] + 10, pos[1] + 5); - } - } - } - } - } - - //output connection slots - if (this.connecting_node) { - ctx.globalAlpha = 0.4 * editor_alpha; - } - - ctx.textAlign = horizontal ? "center" : "right"; - ctx.strokeStyle = "black"; - if (node.outputs) { - for (var i = 0; i < node.outputs.length; i++) { - var slot = node.outputs[i]; - - var pos = node.getConnectionPos(false, i, slot_pos); - pos[0] -= node.pos[0]; - pos[1] -= node.pos[1]; - if (max_y < pos[1] + LiteGraph.NODE_SLOT_HEIGHT * 0.5) { - max_y = pos[1] + LiteGraph.NODE_SLOT_HEIGHT * 0.5; - } - - ctx.fillStyle = - slot.links && slot.links.length - ? slot.color_on || - this.default_connection_color.output_on - : slot.color_off || - this.default_connection_color.output_off; - ctx.beginPath(); - //ctx.rect( node.size[0] - 14,i*14,10,10); - - if ( - slot.type === LiteGraph.EVENT || - slot.shape === LiteGraph.BOX_SHAPE - ) { - if (horizontal) { - ctx.rect( - pos[0] - 5 + 0.5, - pos[1] - 8 + 0.5, - 10, - 14 - ); - } else { - ctx.rect( - pos[0] - 6 + 0.5, - pos[1] - 5 + 0.5, - 14, - 10 - ); - } - } else if (slot.shape === LiteGraph.ARROW_SHAPE) { - ctx.moveTo(pos[0] + 8, pos[1] + 0.5); - ctx.lineTo(pos[0] - 4, pos[1] + 6 + 0.5); - ctx.lineTo(pos[0] - 4, pos[1] - 6 + 0.5); - ctx.closePath(); - } else { - if(low_quality) - ctx.rect(pos[0] - 4, pos[1] - 4, 8, 8 ); - else - ctx.arc(pos[0], pos[1], 4, 0, Math.PI * 2); - } - - //trigger - //if(slot.node_id != null && slot.slot == -1) - // ctx.fillStyle = "#F85"; - - //if(slot.links != null && slot.links.length) - ctx.fill(); - if(!low_quality) - ctx.stroke(); - - //render output name - if (render_text) { - var text = slot.label != null ? slot.label : slot.name; - if (text) { - ctx.fillStyle = LiteGraph.NODE_TEXT_COLOR; - if (horizontal || slot.dir == LiteGraph.DOWN) { - ctx.fillText(text, pos[0], pos[1] - 8); - } else { - ctx.fillText(text, pos[0] - 10, pos[1] + 5); - } - } - } - } - } - - ctx.textAlign = "left"; - ctx.globalAlpha = 1; - - if (node.widgets) { - var widgets_y = max_y; - if (horizontal || node.widgets_up) { - widgets_y = 2; - } - if( node.widgets_start_y != null ) - widgets_y = node.widgets_start_y; - this.drawNodeWidgets( - node, - widgets_y, - ctx, - this.node_widget && this.node_widget[0] == node - ? this.node_widget[1] - : null - ); - } - } else if (this.render_collapsed_slots) { - //if collapsed - var input_slot = null; - var output_slot = null; - - //get first connected slot to render - if (node.inputs) { - for (var i = 0; i < node.inputs.length; i++) { - var slot = node.inputs[i]; - if (slot.link == null) { - continue; - } - input_slot = slot; - break; - } - } - if (node.outputs) { - for (var i = 0; i < node.outputs.length; i++) { - var slot = node.outputs[i]; - if (!slot.links || !slot.links.length) { - continue; - } - output_slot = slot; - } - } - - if (input_slot) { - var x = 0; - var y = LiteGraph.NODE_TITLE_HEIGHT * -0.5; //center - if (horizontal) { - x = node._collapsed_width * 0.5; - y = -LiteGraph.NODE_TITLE_HEIGHT; - } - ctx.fillStyle = "#686"; - ctx.beginPath(); - if ( - slot.type === LiteGraph.EVENT || - slot.shape === LiteGraph.BOX_SHAPE - ) { - ctx.rect(x - 7 + 0.5, y - 4, 14, 8); - } else if (slot.shape === LiteGraph.ARROW_SHAPE) { - ctx.moveTo(x + 8, y); - ctx.lineTo(x + -4, y - 4); - ctx.lineTo(x + -4, y + 4); - ctx.closePath(); - } else { - ctx.arc(x, y, 4, 0, Math.PI * 2); - } - ctx.fill(); - } - - if (output_slot) { - var x = node._collapsed_width; - var y = LiteGraph.NODE_TITLE_HEIGHT * -0.5; //center - if (horizontal) { - x = node._collapsed_width * 0.5; - y = 0; - } - ctx.fillStyle = "#686"; - ctx.strokeStyle = "black"; - ctx.beginPath(); - if ( - slot.type === LiteGraph.EVENT || - slot.shape === LiteGraph.BOX_SHAPE - ) { - ctx.rect(x - 7 + 0.5, y - 4, 14, 8); - } else if (slot.shape === LiteGraph.ARROW_SHAPE) { - ctx.moveTo(x + 6, y); - ctx.lineTo(x - 6, y - 4); - ctx.lineTo(x - 6, y + 4); - ctx.closePath(); - } else { - ctx.arc(x, y, 4, 0, Math.PI * 2); - } - ctx.fill(); - //ctx.stroke(); - } - } - - if (node.clip_area) { - ctx.restore(); - } - - ctx.globalAlpha = 1.0; - }; - - //used by this.over_link_center - LGraphCanvas.prototype.drawLinkTooltip = function( ctx, link ) - { - var pos = link._pos; - ctx.fillStyle = "black"; - ctx.beginPath(); - ctx.arc( pos[0], pos[1], 3, 0, Math.PI * 2 ); - ctx.fill(); - - if(link.data == null) - return; - - if(this.onDrawLinkTooltip) - if( this.onDrawLinkTooltip(ctx,link,this) == true ) - return; - - var data = link.data; - var text = null; - - if( data.constructor === Number ) - text = data.toFixed(2); - else if( data.constructor === String ) - text = "\"" + data + "\""; - else if( data.constructor === Boolean ) - text = String(data); - else if (data.toToolTip) - text = data.toToolTip(); - else - text = "[" + data.constructor.name + "]"; - - if(text == null) - return; - - ctx.font = "14px Courier New"; - var info = ctx.measureText(text); - var w = info.width + 20; - var h = 24; - ctx.shadowColor = "black"; - ctx.shadowOffsetX = 2; - ctx.shadowOffsetY = 2; - ctx.shadowBlur = 3; - ctx.fillStyle = "#454"; - ctx.beginPath(); - ctx.roundRect( pos[0] - w*0.5, pos[1] - 15 - h, w, h,3, 3); - ctx.moveTo( pos[0] - 10, pos[1] - 15 ); - ctx.lineTo( pos[0] + 10, pos[1] - 15 ); - ctx.lineTo( pos[0], pos[1] - 5 ); - ctx.fill(); - ctx.shadowColor = "transparent"; - ctx.textAlign = "center"; - ctx.fillStyle = "#CEC"; - ctx.fillText(text, pos[0], pos[1] - 15 - h * 0.3); - } - - /** - * draws the shape of the given node in the canvas - * @method drawNodeShape - **/ - var tmp_area = new Float32Array(4); - - LGraphCanvas.prototype.drawNodeShape = function( - node, - ctx, - size, - fgcolor, - bgcolor, - selected, - mouse_over - ) { - //bg rect - ctx.strokeStyle = fgcolor; - ctx.fillStyle = bgcolor; - - var title_height = LiteGraph.NODE_TITLE_HEIGHT; - var low_quality = this.ds.scale < 0.5; - - //render node area depending on shape - var shape = - node._shape || node.constructor.shape || LiteGraph.ROUND_SHAPE; - - var title_mode = node.constructor.title_mode; - - var render_title = true; - if (title_mode == LiteGraph.TRANSPARENT_TITLE) { - render_title = false; - } else if (title_mode == LiteGraph.AUTOHIDE_TITLE && mouse_over) { - render_title = true; - } - - var area = tmp_area; - area[0] = 0; //x - area[1] = render_title ? -title_height : 0; //y - area[2] = size[0] + 1; //w - area[3] = render_title ? size[1] + title_height : size[1]; //h - - var old_alpha = ctx.globalAlpha; - - //full node shape - //if(node.flags.collapsed) - { - ctx.beginPath(); - if (shape == LiteGraph.BOX_SHAPE || low_quality) { - ctx.fillRect(area[0], area[1], area[2], area[3]); - } else if ( - shape == LiteGraph.ROUND_SHAPE || - shape == LiteGraph.CARD_SHAPE - ) { - ctx.roundRect( - area[0], - area[1], - area[2], - area[3], - this.round_radius, - shape == LiteGraph.CARD_SHAPE ? 0 : this.round_radius - ); - } else if (shape == LiteGraph.CIRCLE_SHAPE) { - ctx.arc( - size[0] * 0.5, - size[1] * 0.5, - size[0] * 0.5, - 0, - Math.PI * 2 - ); - } - ctx.fill(); - - //separator - if(!node.flags.collapsed) - { - ctx.shadowColor = "transparent"; - ctx.fillStyle = "rgba(0,0,0,0.2)"; - ctx.fillRect(0, -1, area[2], 2); - } - } - ctx.shadowColor = "transparent"; - - if (node.onDrawBackground) { - node.onDrawBackground(ctx, this, this.canvas); - } - - //title bg (remember, it is rendered ABOVE the node) - if (render_title || title_mode == LiteGraph.TRANSPARENT_TITLE) { - //title bar - if (node.onDrawTitleBar) { - node.onDrawTitleBar( - ctx, - title_height, - size, - this.ds.scale, - fgcolor - ); - } else if ( - title_mode != LiteGraph.TRANSPARENT_TITLE && - (node.constructor.title_color || this.render_title_colored) - ) { - var title_color = node.constructor.title_color || fgcolor; - - if (node.flags.collapsed) { - ctx.shadowColor = LiteGraph.DEFAULT_SHADOW_COLOR; - } - - //* gradient test - if (this.use_gradients) { - var grad = LGraphCanvas.gradients[title_color]; - if (!grad) { - grad = LGraphCanvas.gradients[ title_color ] = ctx.createLinearGradient(0, 0, 400, 0); - grad.addColorStop(0, title_color); - grad.addColorStop(1, "#000"); - } - ctx.fillStyle = grad; - } else { - ctx.fillStyle = title_color; - } - - //ctx.globalAlpha = 0.5 * old_alpha; - ctx.beginPath(); - if (shape == LiteGraph.BOX_SHAPE || low_quality) { - ctx.rect(0, -title_height, size[0] + 1, title_height); - } else if ( shape == LiteGraph.ROUND_SHAPE || shape == LiteGraph.CARD_SHAPE ) { - ctx.roundRect( - 0, - -title_height, - size[0] + 1, - title_height, - this.round_radius, - node.flags.collapsed ? this.round_radius : 0 - ); - } - ctx.fill(); - ctx.shadowColor = "transparent"; - } - - //title box - var box_size = 10; - if (node.onDrawTitleBox) { - node.onDrawTitleBox(ctx, title_height, size, this.ds.scale); - } else if ( - shape == LiteGraph.ROUND_SHAPE || - shape == LiteGraph.CIRCLE_SHAPE || - shape == LiteGraph.CARD_SHAPE - ) { - if (low_quality) { - ctx.fillStyle = "black"; - ctx.beginPath(); - ctx.arc( - title_height * 0.5, - title_height * -0.5, - box_size * 0.5 + 1, - 0, - Math.PI * 2 - ); - ctx.fill(); - } - - ctx.fillStyle = node.boxcolor || LiteGraph.NODE_DEFAULT_BOXCOLOR; - if(low_quality) - ctx.fillRect( title_height * 0.5 - box_size *0.5, title_height * -0.5 - box_size *0.5, box_size , box_size ); - else - { - ctx.beginPath(); - ctx.arc( - title_height * 0.5, - title_height * -0.5, - box_size * 0.5, - 0, - Math.PI * 2 - ); - ctx.fill(); - } - } else { - if (low_quality) { - ctx.fillStyle = "black"; - ctx.fillRect( - (title_height - box_size) * 0.5 - 1, - (title_height + box_size) * -0.5 - 1, - box_size + 2, - box_size + 2 - ); - } - ctx.fillStyle = node.boxcolor || LiteGraph.NODE_DEFAULT_BOXCOLOR; - ctx.fillRect( - (title_height - box_size) * 0.5, - (title_height + box_size) * -0.5, - box_size, - box_size - ); - } - ctx.globalAlpha = old_alpha; - - //title text - if (node.onDrawTitleText) { - node.onDrawTitleText( - ctx, - title_height, - size, - this.ds.scale, - this.title_text_font, - selected - ); - } - if (!low_quality) { - ctx.font = this.title_text_font; - var title = node.getTitle(); - if (title) { - if (selected) { - ctx.fillStyle = "white"; - } else { - ctx.fillStyle = - node.constructor.title_text_color || - this.node_title_color; - } - if (node.flags.collapsed) { - ctx.textAlign = "center"; - var measure = ctx.measureText(title); - ctx.fillText( - title, - title_height + measure.width * 0.5, - LiteGraph.NODE_TITLE_TEXT_Y - title_height - ); - ctx.textAlign = "left"; - } else { - ctx.textAlign = "left"; - ctx.fillText( - title, - title_height, - LiteGraph.NODE_TITLE_TEXT_Y - title_height - ); - } - } - } - - if (node.onDrawTitle) { - node.onDrawTitle(ctx); - } - } - - //render selection marker - if (selected) { - if (node.onBounding) { - node.onBounding(area); - } - - if (title_mode == LiteGraph.TRANSPARENT_TITLE) { - area[1] -= title_height; - area[3] += title_height; - } - ctx.lineWidth = 1; - ctx.globalAlpha = 0.8; - ctx.beginPath(); - if (shape == LiteGraph.BOX_SHAPE) { - ctx.rect( - -6 + area[0], - -6 + area[1], - 12 + area[2], - 12 + area[3] - ); - } else if ( - shape == LiteGraph.ROUND_SHAPE || - (shape == LiteGraph.CARD_SHAPE && node.flags.collapsed) - ) { - ctx.roundRect( - -6 + area[0], - -6 + area[1], - 12 + area[2], - 12 + area[3], - this.round_radius * 2 - ); - } else if (shape == LiteGraph.CARD_SHAPE) { - ctx.roundRect( - -6 + area[0], - -6 + area[1], - 12 + area[2], - 12 + area[3], - this.round_radius * 2, - 2 - ); - } else if (shape == LiteGraph.CIRCLE_SHAPE) { - ctx.arc( - size[0] * 0.5, - size[1] * 0.5, - size[0] * 0.5 + 6, - 0, - Math.PI * 2 - ); - } - ctx.strokeStyle = "#FFF"; - ctx.stroke(); - ctx.strokeStyle = fgcolor; - ctx.globalAlpha = 1; - } - }; - - var margin_area = new Float32Array(4); - var link_bounding = new Float32Array(4); - var tempA = new Float32Array(2); - var tempB = new Float32Array(2); - - /** - * draws every connection visible in the canvas - * OPTIMIZE THIS: pre-catch connections position instead of recomputing them every time - * @method drawConnections - **/ - LGraphCanvas.prototype.drawConnections = function(ctx) { - var now = LiteGraph.getTime(); - var visible_area = this.visible_area; - margin_area[0] = visible_area[0] - 20; - margin_area[1] = visible_area[1] - 20; - margin_area[2] = visible_area[2] + 40; - margin_area[3] = visible_area[3] + 40; - - //draw connections - ctx.lineWidth = this.connections_width; - - ctx.fillStyle = "#AAA"; - ctx.strokeStyle = "#AAA"; - ctx.globalAlpha = this.editor_alpha; - //for every node - var nodes = this.graph._nodes; - for (var n = 0, l = nodes.length; n < l; ++n) { - var node = nodes[n]; - //for every input (we render just inputs because it is easier as every slot can only have one input) - if (!node.inputs || !node.inputs.length) { - continue; - } - - for (var i = 0; i < node.inputs.length; ++i) { - var input = node.inputs[i]; - if (!input || input.link == null) { - continue; - } - var link_id = input.link; - var link = this.graph.links[link_id]; - if (!link) { - continue; - } - - //find link info - var start_node = this.graph.getNodeById(link.origin_id); - if (start_node == null) { - continue; - } - var start_node_slot = link.origin_slot; - var start_node_slotpos = null; - if (start_node_slot == -1) { - start_node_slotpos = [ - start_node.pos[0] + 10, - start_node.pos[1] + 10 - ]; - } else { - start_node_slotpos = start_node.getConnectionPos( - false, - start_node_slot, - tempA - ); - } - var end_node_slotpos = node.getConnectionPos(true, i, tempB); - - //compute link bounding - link_bounding[0] = start_node_slotpos[0]; - link_bounding[1] = start_node_slotpos[1]; - link_bounding[2] = end_node_slotpos[0] - start_node_slotpos[0]; - link_bounding[3] = end_node_slotpos[1] - start_node_slotpos[1]; - if (link_bounding[2] < 0) { - link_bounding[0] += link_bounding[2]; - link_bounding[2] = Math.abs(link_bounding[2]); - } - if (link_bounding[3] < 0) { - link_bounding[1] += link_bounding[3]; - link_bounding[3] = Math.abs(link_bounding[3]); - } - - //skip links outside of the visible area of the canvas - if (!overlapBounding(link_bounding, margin_area)) { - continue; - } - - var start_slot = start_node.outputs[start_node_slot]; - var end_slot = node.inputs[i]; - if (!start_slot || !end_slot) { - continue; - } - var start_dir = - start_slot.dir || - (start_node.horizontal ? LiteGraph.DOWN : LiteGraph.RIGHT); - var end_dir = - end_slot.dir || - (node.horizontal ? LiteGraph.UP : LiteGraph.LEFT); - - this.renderLink( - ctx, - start_node_slotpos, - end_node_slotpos, - link, - false, - 0, - null, - start_dir, - end_dir - ); - - //event triggered rendered on top - if (link && link._last_time && now - link._last_time < 1000) { - var f = 2.0 - (now - link._last_time) * 0.002; - var tmp = ctx.globalAlpha; - ctx.globalAlpha = tmp * f; - this.renderLink( - ctx, - start_node_slotpos, - end_node_slotpos, - link, - true, - f, - "white", - start_dir, - end_dir - ); - ctx.globalAlpha = tmp; - } - } - } - ctx.globalAlpha = 1; - }; - - /** - * draws a link between two points - * @method renderLink - * @param {vec2} a start pos - * @param {vec2} b end pos - * @param {Object} link the link object with all the link info - * @param {boolean} skip_border ignore the shadow of the link - * @param {boolean} flow show flow animation (for events) - * @param {string} color the color for the link - * @param {number} start_dir the direction enum - * @param {number} end_dir the direction enum - * @param {number} num_sublines number of sublines (useful to represent vec3 or rgb) - **/ - LGraphCanvas.prototype.renderLink = function( - ctx, - a, - b, - link, - skip_border, - flow, - color, - start_dir, - end_dir, - num_sublines - ) { - if (link) { - this.visible_links.push(link); - } - - //choose color - if (!color && link) { - color = link.color || LGraphCanvas.link_type_colors[link.type]; - } - if (!color) { - color = this.default_link_color; - } - if (link != null && this.highlighted_links[link.id]) { - color = "#FFF"; - } - - start_dir = start_dir || LiteGraph.RIGHT; - end_dir = end_dir || LiteGraph.LEFT; - - var dist = distance(a, b); - - if (this.render_connections_border && this.ds.scale > 0.6) { - ctx.lineWidth = this.connections_width + 4; - } - ctx.lineJoin = "round"; - num_sublines = num_sublines || 1; - if (num_sublines > 1) { - ctx.lineWidth = 0.5; - } - - //begin line shape - ctx.beginPath(); - for (var i = 0; i < num_sublines; i += 1) { - var offsety = (i - (num_sublines - 1) * 0.5) * 5; - - if (this.links_render_mode == LiteGraph.SPLINE_LINK) { - ctx.moveTo(a[0], a[1] + offsety); - var start_offset_x = 0; - var start_offset_y = 0; - var end_offset_x = 0; - var end_offset_y = 0; - switch (start_dir) { - case LiteGraph.LEFT: - start_offset_x = dist * -0.25; - break; - case LiteGraph.RIGHT: - start_offset_x = dist * 0.25; - break; - case LiteGraph.UP: - start_offset_y = dist * -0.25; - break; - case LiteGraph.DOWN: - start_offset_y = dist * 0.25; - break; - } - switch (end_dir) { - case LiteGraph.LEFT: - end_offset_x = dist * -0.25; - break; - case LiteGraph.RIGHT: - end_offset_x = dist * 0.25; - break; - case LiteGraph.UP: - end_offset_y = dist * -0.25; - break; - case LiteGraph.DOWN: - end_offset_y = dist * 0.25; - break; - } - ctx.bezierCurveTo( - a[0] + start_offset_x, - a[1] + start_offset_y + offsety, - b[0] + end_offset_x, - b[1] + end_offset_y + offsety, - b[0], - b[1] + offsety - ); - } else if (this.links_render_mode == LiteGraph.LINEAR_LINK) { - ctx.moveTo(a[0], a[1] + offsety); - var start_offset_x = 0; - var start_offset_y = 0; - var end_offset_x = 0; - var end_offset_y = 0; - switch (start_dir) { - case LiteGraph.LEFT: - start_offset_x = -1; - break; - case LiteGraph.RIGHT: - start_offset_x = 1; - break; - case LiteGraph.UP: - start_offset_y = -1; - break; - case LiteGraph.DOWN: - start_offset_y = 1; - break; - } - switch (end_dir) { - case LiteGraph.LEFT: - end_offset_x = -1; - break; - case LiteGraph.RIGHT: - end_offset_x = 1; - break; - case LiteGraph.UP: - end_offset_y = -1; - break; - case LiteGraph.DOWN: - end_offset_y = 1; - break; - } - var l = 15; - ctx.lineTo( - a[0] + start_offset_x * l, - a[1] + start_offset_y * l + offsety - ); - ctx.lineTo( - b[0] + end_offset_x * l, - b[1] + end_offset_y * l + offsety - ); - ctx.lineTo(b[0], b[1] + offsety); - } else if (this.links_render_mode == LiteGraph.STRAIGHT_LINK) { - ctx.moveTo(a[0], a[1]); - var start_x = a[0]; - var start_y = a[1]; - var end_x = b[0]; - var end_y = b[1]; - if (start_dir == LiteGraph.RIGHT) { - start_x += 10; - } else { - start_y += 10; - } - if (end_dir == LiteGraph.LEFT) { - end_x -= 10; - } else { - end_y -= 10; - } - ctx.lineTo(start_x, start_y); - ctx.lineTo((start_x + end_x) * 0.5, start_y); - ctx.lineTo((start_x + end_x) * 0.5, end_y); - ctx.lineTo(end_x, end_y); - ctx.lineTo(b[0], b[1]); - } else { - return; - } //unknown - } - - //rendering the outline of the connection can be a little bit slow - if ( - this.render_connections_border && - this.ds.scale > 0.6 && - !skip_border - ) { - ctx.strokeStyle = "rgba(0,0,0,0.5)"; - ctx.stroke(); - } - - ctx.lineWidth = this.connections_width; - ctx.fillStyle = ctx.strokeStyle = color; - ctx.stroke(); - //end line shape - - var pos = this.computeConnectionPoint(a, b, 0.5, start_dir, end_dir); - if (link && link._pos) { - link._pos[0] = pos[0]; - link._pos[1] = pos[1]; - } - - //render arrow in the middle - if ( - this.ds.scale >= 0.6 && - this.highquality_render && - end_dir != LiteGraph.CENTER - ) { - //render arrow - if (this.render_connection_arrows) { - //compute two points in the connection - var posA = this.computeConnectionPoint( - a, - b, - 0.25, - start_dir, - end_dir - ); - var posB = this.computeConnectionPoint( - a, - b, - 0.26, - start_dir, - end_dir - ); - var posC = this.computeConnectionPoint( - a, - b, - 0.75, - start_dir, - end_dir - ); - var posD = this.computeConnectionPoint( - a, - b, - 0.76, - start_dir, - end_dir - ); - - //compute the angle between them so the arrow points in the right direction - var angleA = 0; - var angleB = 0; - if (this.render_curved_connections) { - angleA = -Math.atan2(posB[0] - posA[0], posB[1] - posA[1]); - angleB = -Math.atan2(posD[0] - posC[0], posD[1] - posC[1]); - } else { - angleB = angleA = b[1] > a[1] ? 0 : Math.PI; - } - - //render arrow - ctx.save(); - ctx.translate(posA[0], posA[1]); - ctx.rotate(angleA); - ctx.beginPath(); - ctx.moveTo(-5, -3); - ctx.lineTo(0, +7); - ctx.lineTo(+5, -3); - ctx.fill(); - ctx.restore(); - ctx.save(); - ctx.translate(posC[0], posC[1]); - ctx.rotate(angleB); - ctx.beginPath(); - ctx.moveTo(-5, -3); - ctx.lineTo(0, +7); - ctx.lineTo(+5, -3); - ctx.fill(); - ctx.restore(); - } - - //circle - ctx.beginPath(); - ctx.arc(pos[0], pos[1], 5, 0, Math.PI * 2); - ctx.fill(); - } - - //render flowing points - if (flow) { - ctx.fillStyle = color; - for (var i = 0; i < 5; ++i) { - var f = (LiteGraph.getTime() * 0.001 + i * 0.2) % 1; - var pos = this.computeConnectionPoint( - a, - b, - f, - start_dir, - end_dir - ); - ctx.beginPath(); - ctx.arc(pos[0], pos[1], 5, 0, 2 * Math.PI); - ctx.fill(); - } - } - }; - - //returns the link center point based on curvature - LGraphCanvas.prototype.computeConnectionPoint = function( - a, - b, - t, - start_dir, - end_dir - ) { - start_dir = start_dir || LiteGraph.RIGHT; - end_dir = end_dir || LiteGraph.LEFT; - - var dist = distance(a, b); - var p0 = a; - var p1 = [a[0], a[1]]; - var p2 = [b[0], b[1]]; - var p3 = b; - - switch (start_dir) { - case LiteGraph.LEFT: - p1[0] += dist * -0.25; - break; - case LiteGraph.RIGHT: - p1[0] += dist * 0.25; - break; - case LiteGraph.UP: - p1[1] += dist * -0.25; - break; - case LiteGraph.DOWN: - p1[1] += dist * 0.25; - break; - } - switch (end_dir) { - case LiteGraph.LEFT: - p2[0] += dist * -0.25; - break; - case LiteGraph.RIGHT: - p2[0] += dist * 0.25; - break; - case LiteGraph.UP: - p2[1] += dist * -0.25; - break; - case LiteGraph.DOWN: - p2[1] += dist * 0.25; - break; - } - - var c1 = (1 - t) * (1 - t) * (1 - t); - var c2 = 3 * ((1 - t) * (1 - t)) * t; - var c3 = 3 * (1 - t) * (t * t); - var c4 = t * t * t; - - var x = c1 * p0[0] + c2 * p1[0] + c3 * p2[0] + c4 * p3[0]; - var y = c1 * p0[1] + c2 * p1[1] + c3 * p2[1] + c4 * p3[1]; - return [x, y]; - }; - - LGraphCanvas.prototype.drawExecutionOrder = function(ctx) { - ctx.shadowColor = "transparent"; - ctx.globalAlpha = 0.25; - - ctx.textAlign = "center"; - ctx.strokeStyle = "white"; - ctx.globalAlpha = 0.75; - - var visible_nodes = this.visible_nodes; - for (var i = 0; i < visible_nodes.length; ++i) { - var node = visible_nodes[i]; - ctx.fillStyle = "black"; - ctx.fillRect( - node.pos[0] - LiteGraph.NODE_TITLE_HEIGHT, - node.pos[1] - LiteGraph.NODE_TITLE_HEIGHT, - LiteGraph.NODE_TITLE_HEIGHT, - LiteGraph.NODE_TITLE_HEIGHT - ); - if (node.order == 0) { - ctx.strokeRect( - node.pos[0] - LiteGraph.NODE_TITLE_HEIGHT + 0.5, - node.pos[1] - LiteGraph.NODE_TITLE_HEIGHT + 0.5, - LiteGraph.NODE_TITLE_HEIGHT, - LiteGraph.NODE_TITLE_HEIGHT - ); - } - ctx.fillStyle = "#FFF"; - ctx.fillText( - node.order, - node.pos[0] + LiteGraph.NODE_TITLE_HEIGHT * -0.5, - node.pos[1] - 6 - ); - } - ctx.globalAlpha = 1; - }; - - /** - * draws the widgets stored inside a node - * @method drawNodeWidgets - **/ - LGraphCanvas.prototype.drawNodeWidgets = function( - node, - posY, - ctx, - active_widget - ) { - if (!node.widgets || !node.widgets.length) { - return 0; - } - var width = node.size[0]; - var widgets = node.widgets; - posY += 2; - var H = LiteGraph.NODE_WIDGET_HEIGHT; - var show_text = this.ds.scale > 0.5; - ctx.save(); - ctx.globalAlpha = this.editor_alpha; - var outline_color = LiteGraph.WIDGET_OUTLINE_COLOR; - var background_color = LiteGraph.WIDGET_BGCOLOR; - var text_color = LiteGraph.WIDGET_TEXT_COLOR; - var secondary_text_color = LiteGraph.WIDGET_SECONDARY_TEXT_COLOR; - var margin = 15; - - for (var i = 0; i < widgets.length; ++i) { - var w = widgets[i]; - var y = posY; - if (w.y) { - y = w.y; - } - w.last_y = y; - ctx.strokeStyle = outline_color; - ctx.fillStyle = "#222"; - ctx.textAlign = "left"; - if(w.disabled) - ctx.globalAlpha *= 0.5; - - switch (w.type) { - case "button": - if (w.clicked) { - ctx.fillStyle = "#AAA"; - w.clicked = false; - this.dirty_canvas = true; - } - ctx.fillRect(margin, y, width - margin * 2, H); - if(show_text) - ctx.strokeRect( margin, y, width - margin * 2, H ); - if (show_text) { - ctx.textAlign = "center"; - ctx.fillStyle = text_color; - ctx.fillText(w.name, width * 0.5, y + H * 0.7); - } - break; - case "toggle": - ctx.textAlign = "left"; - ctx.strokeStyle = outline_color; - ctx.fillStyle = background_color; - ctx.beginPath(); - if (show_text) - ctx.roundRect(margin, posY, width - margin * 2, H, H * 0.5); - else - ctx.rect(margin, posY, width - margin * 2, H ); - ctx.fill(); - if(show_text) - ctx.stroke(); - ctx.fillStyle = w.value ? "#89A" : "#333"; - ctx.beginPath(); - ctx.arc( width - margin * 2, y + H * 0.5, H * 0.36, 0, Math.PI * 2 ); - ctx.fill(); - if (show_text) { - ctx.fillStyle = secondary_text_color; - if (w.name != null) { - ctx.fillText(w.name, margin * 2, y + H * 0.7); - } - ctx.fillStyle = w.value ? text_color : secondary_text_color; - ctx.textAlign = "right"; - ctx.fillText( - w.value - ? w.options.on || "true" - : w.options.off || "false", - width - 40, - y + H * 0.7 - ); - } - break; - case "slider": - ctx.fillStyle = background_color; - ctx.fillRect(margin, y, width - margin * 2, H); - var range = w.options.max - w.options.min; - var nvalue = (w.value - w.options.min) / range; - ctx.fillStyle = active_widget == w ? "#89A" : "#678"; - ctx.fillRect(margin, y, nvalue * (width - margin * 2), H); - if(show_text) - ctx.strokeRect(margin, y, width - margin * 2, H); - if (w.marker) { - var marker_nvalue = (w.marker - w.options.min) / range; - ctx.fillStyle = "#AA9"; - ctx.fillRect( margin + marker_nvalue * (width - margin * 2), y, 2, H ); - } - if (show_text) { - ctx.textAlign = "center"; - ctx.fillStyle = text_color; - ctx.fillText( - w.name + " " + Number(w.value).toFixed(3), - width * 0.5, - y + H * 0.7 - ); - } - break; - case "number": - case "combo": - ctx.textAlign = "left"; - ctx.strokeStyle = outline_color; - ctx.fillStyle = background_color; - ctx.beginPath(); - if(show_text) - ctx.roundRect(margin, posY, width - margin * 2, H, H * 0.5); - else - ctx.rect(margin, posY, width - margin * 2, H ); - ctx.fill(); - if (show_text) { - ctx.stroke(); - ctx.fillStyle = text_color; - ctx.beginPath(); - ctx.moveTo(margin + 16, posY + 5); - ctx.lineTo(margin + 6, posY + H * 0.5); - ctx.lineTo(margin + 16, posY + H - 5); - ctx.fill(); - ctx.beginPath(); - ctx.moveTo(width - margin - 16, posY + 5); - ctx.lineTo(width - margin - 6, posY + H * 0.5); - ctx.lineTo(width - margin - 16, posY + H - 5); - ctx.fill(); - ctx.fillStyle = secondary_text_color; - ctx.fillText(w.name, margin * 2 + 5, y + H * 0.7); - ctx.fillStyle = text_color; - ctx.textAlign = "right"; - if (w.type == "number") { - ctx.fillText( - Number(w.value).toFixed( - w.options.precision !== undefined - ? w.options.precision - : 3 - ), - width - margin * 2 - 20, - y + H * 0.7 - ); - } else { - ctx.fillText( - w.value, - width - margin * 2 - 20, - y + H * 0.7 - ); - } - } - break; - case "string": - case "text": - ctx.textAlign = "left"; - ctx.strokeStyle = outline_color; - ctx.fillStyle = background_color; - ctx.beginPath(); - if (show_text) - ctx.roundRect(margin, posY, width - margin * 2, H, H * 0.5); - else - ctx.rect( margin, posY, width - margin * 2, H ); - ctx.fill(); - if (show_text) { - ctx.stroke(); - ctx.fillStyle = secondary_text_color; - if (w.name != null) { - ctx.fillText(w.name, margin * 2, y + H * 0.7); - } - ctx.fillStyle = text_color; - ctx.textAlign = "right"; - ctx.fillText(w.value, width - margin * 2, y + H * 0.7); - } - break; - default: - if (w.draw) { - w.draw(ctx, node, w, y, H); - } - break; - } - posY += H + 4; - ctx.globalAlpha = this.editor_alpha; - - } - ctx.restore(); - ctx.textAlign = "left"; - }; - - /** - * process an event on widgets - * @method processNodeWidgets - **/ - LGraphCanvas.prototype.processNodeWidgets = function( - node, - pos, - event, - active_widget - ) { - if (!node.widgets || !node.widgets.length) { - return null; - } - - var x = pos[0] - node.pos[0]; - var y = pos[1] - node.pos[1]; - var width = node.size[0]; - var that = this; - var ref_window = this.getCanvasWindow(); - - for (var i = 0; i < node.widgets.length; ++i) { - var w = node.widgets[i]; - if(w.disabled) - continue; - if ( w == active_widget || (x > 6 && x < width - 12 && y > w.last_y && y < w.last_y + LiteGraph.NODE_WIDGET_HEIGHT) ) { - //inside widget - switch (w.type) { - case "button": - if (event.type === "mousemove") { - break; - } - if (w.callback) { - setTimeout(function() { - w.callback(w, that, node, pos, event); - }, 20); - } - w.clicked = true; - this.dirty_canvas = true; - break; - case "slider": - var range = w.options.max - w.options.min; - var nvalue = Math.clamp((x - 10) / (width - 20), 0, 1); - w.value = - w.options.min + - (w.options.max - w.options.min) * nvalue; - if (w.callback) { - setTimeout(function() { - inner_value_change(w, w.value); - }, 20); - } - this.dirty_canvas = true; - break; - case "number": - case "combo": - var old_value = w.value; - if (event.type == "mousemove" && w.type == "number") { - w.value += - event.deltaX * 0.1 * (w.options.step || 1); - if ( - w.options.min != null && - w.value < w.options.min - ) { - w.value = w.options.min; - } - if ( - w.options.max != null && - w.value > w.options.max - ) { - w.value = w.options.max; - } - } else if (event.type == "mousedown") { - var values = w.options.values; - if (values && values.constructor === Function) { - values = w.options.values(w, node); - } - - var delta = x < 40 ? -1 : x > width - 40 ? 1 : 0; - if (w.type == "number") { - w.value += delta * 0.1 * (w.options.step || 1); - if ( - w.options.min != null && - w.value < w.options.min - ) { - w.value = w.options.min; - } - if ( - w.options.max != null && - w.value > w.options.max - ) { - w.value = w.options.max; - } - } else if (delta) { - var index = values.indexOf(w.value) + delta; - if (index >= values.length) { - index = 0; - } - if (index < 0) { - index = values.length - 1; - } - w.value = values[index]; - } else { - var menu = new LiteGraph.ContextMenu( - values, - { - scale: Math.max(1, this.ds.scale), - event: event, - className: "dark", - callback: inner_clicked.bind(w) - }, - ref_window - ); - function inner_clicked(v, option, event) { - this.value = v; - inner_value_change(this, v); - that.dirty_canvas = true; - return false; - } - } - } //mousedown - - if( old_value != w.value ) - setTimeout( - function() { - inner_value_change(this, this.value); - }.bind(w), - 20 - ); - this.dirty_canvas = true; - break; - case "toggle": - if (event.type == "mousedown") { - w.value = !w.value; - setTimeout(function() { - inner_value_change(w, w.value); - }, 20); - } - break; - case "string": - case "text": - if (event.type == "mousedown") { - this.prompt( - "Value", - w.value, - function(v) { - this.value = v; - inner_value_change(this, v); - }.bind(w), - event - ); - } - break; - default: - if (w.mouse) { - w.mouse(ctx, event, [x, y], node); - } - break; - } //end switch - - return w; - } - } - - function inner_value_change(widget, value) { - widget.value = value; - if ( widget.options && widget.options.property && node.properties[widget.options.property] !== undefined ) { - node.setProperty( widget.options.property, value ); - } - if (widget.callback) { - widget.callback(widget.value, that, node, pos, event); - } - } - - return null; - }; - - /** - * draws every group area in the background - * @method drawGroups - **/ - LGraphCanvas.prototype.drawGroups = function(canvas, ctx) { - if (!this.graph) { - return; - } - - var groups = this.graph._groups; - - ctx.save(); - ctx.globalAlpha = 0.5 * this.editor_alpha; - - for (var i = 0; i < groups.length; ++i) { - var group = groups[i]; - - if (!overlapBounding(this.visible_area, group._bounding)) { - continue; - } //out of the visible area - - ctx.fillStyle = group.color || "#335"; - ctx.strokeStyle = group.color || "#335"; - var pos = group._pos; - var size = group._size; - ctx.globalAlpha = 0.25 * this.editor_alpha; - ctx.beginPath(); - ctx.rect(pos[0] + 0.5, pos[1] + 0.5, size[0], size[1]); - ctx.fill(); - ctx.globalAlpha = this.editor_alpha; - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(pos[0] + size[0], pos[1] + size[1]); - ctx.lineTo(pos[0] + size[0] - 10, pos[1] + size[1]); - ctx.lineTo(pos[0] + size[0], pos[1] + size[1] - 10); - ctx.fill(); - - var font_size = - group.font_size || LiteGraph.DEFAULT_GROUP_FONT_SIZE; - ctx.font = font_size + "px Arial"; - ctx.fillText(group.title, pos[0] + 4, pos[1] + font_size); - } - - ctx.restore(); - }; - - LGraphCanvas.prototype.adjustNodesSize = function() { - var nodes = this.graph._nodes; - for (var i = 0; i < nodes.length; ++i) { - nodes[i].size = nodes[i].computeSize(); - } - this.setDirty(true, true); - }; - - /** - * resizes the canvas to a given size, if no size is passed, then it tries to fill the parentNode - * @method resize - **/ - LGraphCanvas.prototype.resize = function(width, height) { - if (!width && !height) { - var parent = this.canvas.parentNode; - width = parent.offsetWidth; - height = parent.offsetHeight; - } - - if (this.canvas.width == width && this.canvas.height == height) { - return; - } - - this.canvas.width = width; - this.canvas.height = height; - this.bgcanvas.width = this.canvas.width; - this.bgcanvas.height = this.canvas.height; - this.setDirty(true, true); - }; - - /** - * switches to live mode (node shapes are not rendered, only the content) - * this feature was designed when graphs where meant to create user interfaces - * @method switchLiveMode - **/ - LGraphCanvas.prototype.switchLiveMode = function(transition) { - if (!transition) { - this.live_mode = !this.live_mode; - this.dirty_canvas = true; - this.dirty_bgcanvas = true; - return; - } - - var self = this; - var delta = this.live_mode ? 1.1 : 0.9; - if (this.live_mode) { - this.live_mode = false; - this.editor_alpha = 0.1; - } - - var t = setInterval(function() { - self.editor_alpha *= delta; - self.dirty_canvas = true; - self.dirty_bgcanvas = true; - - if (delta < 1 && self.editor_alpha < 0.01) { - clearInterval(t); - if (delta < 1) { - self.live_mode = true; - } - } - if (delta > 1 && self.editor_alpha > 0.99) { - clearInterval(t); - self.editor_alpha = 1; - } - }, 1); - }; - - LGraphCanvas.prototype.onNodeSelectionChange = function(node) { - return; //disabled - }; - - LGraphCanvas.prototype.touchHandler = function(event) { - //alert("foo"); - var touches = event.changedTouches, - first = touches[0], - type = ""; - - switch (event.type) { - case "touchstart": - type = "mousedown"; - break; - case "touchmove": - type = "mousemove"; - break; - case "touchend": - type = "mouseup"; - break; - default: - return; - } - - //initMouseEvent(type, canBubble, cancelable, view, clickCount, - // screenX, screenY, clientX, clientY, ctrlKey, - // altKey, shiftKey, metaKey, button, relatedTarget); - - var window = this.getCanvasWindow(); - var document = window.document; - - var simulatedEvent = document.createEvent("MouseEvent"); - simulatedEvent.initMouseEvent( - type, - true, - true, - window, - 1, - first.screenX, - first.screenY, - first.clientX, - first.clientY, - false, - false, - false, - false, - 0 /*left*/, - null - ); - first.target.dispatchEvent(simulatedEvent); - event.preventDefault(); - }; - - /* CONTEXT MENU ********************/ - - LGraphCanvas.onGroupAdd = function(info, entry, mouse_event) { - var canvas = LGraphCanvas.active_canvas; - var ref_window = canvas.getCanvasWindow(); - - var group = new LiteGraph.LGraphGroup(); - group.pos = canvas.convertEventToCanvasOffset(mouse_event); - canvas.graph.add(group); - }; - - LGraphCanvas.onMenuAdd = function(node, options, e, prev_menu, callback) { - var canvas = LGraphCanvas.active_canvas; - var ref_window = canvas.getCanvasWindow(); - - var values = LiteGraph.getNodeTypesCategories( canvas.filter ); - var entries = []; - for (var i=0; i < values.length; i++) { - if (values[i]) { - entries.push({ value: values[i], content: values[i], has_submenu: true }); - } - } - - //show categories - var menu = new LiteGraph.ContextMenu( entries, { event: e, callback: inner_clicked, parentMenu: prev_menu }, ref_window ); - - function inner_clicked(v, option, e) { - var category = v.value; - var node_types = LiteGraph.getNodeTypesInCategory( category, canvas.filter ); - var values = []; - for (var i=0; i < node_types.length; i++) { - if (!node_types[i].skip_list) { - values.push({ - content: node_types[i].title, - value: node_types[i].type - }); - } - } - - new LiteGraph.ContextMenu( values, { event: e, callback: inner_create, parentMenu: menu }, ref_window ); - return false; - } - - function inner_create(v, e) { - var first_event = prev_menu.getFirstEvent(); - var node = LiteGraph.createNode(v.value); - if (node) { - node.pos = canvas.convertEventToCanvasOffset(first_event); - canvas.graph.add(node); - } - if(callback) - callback(node); - } - - return false; - }; - - LGraphCanvas.onMenuCollapseAll = function() {}; - - LGraphCanvas.onMenuNodeEdit = function() {}; - - LGraphCanvas.showMenuNodeOptionalInputs = function( - v, - options, - e, - prev_menu, - node - ) { - if (!node) { - return; - } - - var that = this; - var canvas = LGraphCanvas.active_canvas; - var ref_window = canvas.getCanvasWindow(); - - var options = node.optional_inputs; - if (node.onGetInputs) { - options = node.onGetInputs(); - } - - var entries = []; - if (options) { - for (var i=0; i < options.length; i++) { - var entry = options[i]; - if (!entry) { - entries.push(null); - continue; - } - var label = entry[0]; - if (entry[2] && entry[2].label) { - label = entry[2].label; - } - var data = { content: label, value: entry }; - if (entry[1] == LiteGraph.ACTION) { - data.className = "event"; - } - entries.push(data); - } - } - - if (this.onMenuNodeInputs) { - entries = this.onMenuNodeInputs(entries); - } - - if (!entries.length) { - return; - } - - var menu = new LiteGraph.ContextMenu( - entries, - { - event: e, - callback: inner_clicked, - parentMenu: prev_menu, - node: node - }, - ref_window - ); - - function inner_clicked(v, e, prev) { - if (!node) { - return; - } - - if (v.callback) { - v.callback.call(that, node, v, e, prev); - } - - if (v.value) { - node.addInput(v.value[0], v.value[1], v.value[2]); - node.setDirtyCanvas(true, true); - } - } - - return false; - }; - - LGraphCanvas.showMenuNodeOptionalOutputs = function( - v, - options, - e, - prev_menu, - node - ) { - if (!node) { - return; - } - - var that = this; - var canvas = LGraphCanvas.active_canvas; - var ref_window = canvas.getCanvasWindow(); - - var options = node.optional_outputs; - if (node.onGetOutputs) { - options = node.onGetOutputs(); - } - - var entries = []; - if (options) { - for (var i=0; i < options.length; i++) { - var entry = options[i]; - if (!entry) { - //separator? - entries.push(null); - continue; - } - - if ( - node.flags && - node.flags.skip_repeated_outputs && - node.findOutputSlot(entry[0]) != -1 - ) { - continue; - } //skip the ones already on - var label = entry[0]; - if (entry[2] && entry[2].label) { - label = entry[2].label; - } - var data = { content: label, value: entry }; - if (entry[1] == LiteGraph.EVENT) { - data.className = "event"; - } - entries.push(data); - } - } - - if (this.onMenuNodeOutputs) { - entries = this.onMenuNodeOutputs(entries); - } - - if (!entries.length) { - return; - } - - var menu = new LiteGraph.ContextMenu( - entries, - { - event: e, - callback: inner_clicked, - parentMenu: prev_menu, - node: node - }, - ref_window - ); - - function inner_clicked(v, e, prev) { - if (!node) { - return; - } - - if (v.callback) { - v.callback.call(that, node, v, e, prev); - } - - if (!v.value) { - return; - } - - var value = v.value[1]; - - if ( - value && - (value.constructor === Object || value.constructor === Array) - ) { - //submenu why? - var entries = []; - for (var i in value) { - entries.push({ content: i, value: value[i] }); - } - new LiteGraph.ContextMenu(entries, { - event: e, - callback: inner_clicked, - parentMenu: prev_menu, - node: node - }); - return false; - } else { - node.addOutput(v.value[0], v.value[1], v.value[2]); - node.setDirtyCanvas(true, true); - } - } - - return false; - }; - - LGraphCanvas.onShowMenuNodeProperties = function( - value, - options, - e, - prev_menu, - node - ) { - if (!node || !node.properties) { - return; - } - - var that = this; - var canvas = LGraphCanvas.active_canvas; - var ref_window = canvas.getCanvasWindow(); - - var entries = []; - for (var i in node.properties) { - var value = node.properties[i] !== undefined ? node.properties[i] : " "; - if( typeof value == "object" ) - value = JSON.stringify(value); - //value could contain invalid html characters, clean that - value = LGraphCanvas.decodeHTML(value); - entries.push({ - content: - "" + - i + - "" + - "" + - value + - "", - value: i - }); - } - if (!entries.length) { - return; - } - - var menu = new LiteGraph.ContextMenu( - entries, - { - event: e, - callback: inner_clicked, - parentMenu: prev_menu, - allow_html: true, - node: node - }, - ref_window - ); - - function inner_clicked(v, options, e, prev) { - if (!node) { - return; - } - var rect = this.getBoundingClientRect(); - canvas.showEditPropertyValue(node, v.value, { - position: [rect.left, rect.top] - }); - } - - return false; - }; - - LGraphCanvas.decodeHTML = function(str) { - var e = document.createElement("div"); - e.innerText = str; - return e.innerHTML; - }; - - LGraphCanvas.onResizeNode = function(value, options, e, menu, node) { - if (!node) { - return; - } - node.size = node.computeSize(); - node.setDirtyCanvas(true, true); - }; - - LGraphCanvas.prototype.showLinkMenu = function(link, e) { - var that = this; - console.log(link); - var options = ["Add Node",null,"Delete"]; - var menu = new LiteGraph.ContextMenu(options, { - event: e, - title: link.data != null ? link.data.constructor.name : null, - callback: inner_clicked - }); - - function inner_clicked(v,options,e) { - switch (v) { - case "Add Node": - LGraphCanvas.onMenuAdd(null, null, e, menu, function(node){ - console.log("node autoconnect"); - var node_left = that.graph.getNodeById( link.origin_id ); - var node_right = that.graph.getNodeById( link.target_id ); - if(!node.inputs || !node.inputs.length || !node.outputs || !node.outputs.length) - return; - if( node_left.outputs[ link.origin_slot ].type == node.inputs[0].type && node.outputs[0].type == node_right.inputs[0].type ) - { - node_left.connect( link.origin_slot, node, 0 ); - node.connect( 0, node_right, link.target_slot ); - node.pos[0] -= node.size[0] * 0.5; - } - }); - break; - case "Delete": - that.graph.removeLink(link.id); - break; - default: - } - } - - return false; - }; - - LGraphCanvas.onShowPropertyEditor = function(item, options, e, menu, node) { - var input_html = ""; - var property = item.property || "title"; - var value = node[property]; - - var dialog = document.createElement("div"); - dialog.className = "graphdialog"; - dialog.innerHTML = - ""; - var title = dialog.querySelector(".name"); - title.innerText = property; - var input = dialog.querySelector("input"); - if (input) { - input.value = value; - input.addEventListener("blur", function(e) { - this.focus(); - }); - input.addEventListener("keydown", function(e) { - if (e.keyCode != 13) { - return; - } - inner(); - e.preventDefault(); - e.stopPropagation(); - }); - } - - var graphcanvas = LGraphCanvas.active_canvas; - var canvas = graphcanvas.canvas; - - var rect = canvas.getBoundingClientRect(); - var offsetx = -20; - var offsety = -20; - if (rect) { - offsetx -= rect.left; - offsety -= rect.top; - } - - if (event) { - dialog.style.left = event.clientX + offsetx + "px"; - dialog.style.top = event.clientY + offsety + "px"; - } else { - dialog.style.left = canvas.width * 0.5 + offsetx + "px"; - dialog.style.top = canvas.height * 0.5 + offsety + "px"; - } - - var button = dialog.querySelector("button"); - button.addEventListener("click", inner); - canvas.parentNode.appendChild(dialog); - - function inner() { - setValue(input.value); - } - - function setValue(value) { - if (item.type == "Number") { - value = Number(value); - } else if (item.type == "Boolean") { - value = Boolean(value); - } - node[property] = value; - if (dialog.parentNode) { - dialog.parentNode.removeChild(dialog); - } - node.setDirtyCanvas(true, true); - } - }; - - LGraphCanvas.prototype.prompt = function(title, value, callback, event) { - var that = this; - var input_html = ""; - title = title || ""; - - var modified = false; - - var dialog = document.createElement("div"); - dialog.className = "graphdialog rounded"; - dialog.innerHTML = - " "; - dialog.close = function() { - that.prompt_box = null; - if (dialog.parentNode) { - dialog.parentNode.removeChild(dialog); - } - }; - - if (this.ds.scale > 1) { - dialog.style.transform = "scale(" + this.ds.scale + ")"; - } - - dialog.addEventListener("mouseleave", function(e) { - if (!modified) { - dialog.close(); - } - }); - - if (that.prompt_box) { - that.prompt_box.close(); - } - that.prompt_box = dialog; - - var first = null; - var timeout = null; - var selected = null; - - var name_element = dialog.querySelector(".name"); - name_element.innerText = title; - var value_element = dialog.querySelector(".value"); - value_element.value = value; - - var input = dialog.querySelector("input"); - input.addEventListener("keydown", function(e) { - modified = true; - if (e.keyCode == 27) { - //ESC - dialog.close(); - } else if (e.keyCode == 13) { - if (callback) { - callback(this.value); - } - dialog.close(); - } else { - return; - } - e.preventDefault(); - e.stopPropagation(); - }); - - var button = dialog.querySelector("button"); - button.addEventListener("click", function(e) { - if (callback) { - callback(input.value); - } - that.setDirty(true); - dialog.close(); - }); - - var graphcanvas = LGraphCanvas.active_canvas; - var canvas = graphcanvas.canvas; - - var rect = canvas.getBoundingClientRect(); - var offsetx = -20; - var offsety = -20; - if (rect) { - offsetx -= rect.left; - offsety -= rect.top; - } - - if (event) { - dialog.style.left = event.clientX + offsetx + "px"; - dialog.style.top = event.clientY + offsety + "px"; - } else { - dialog.style.left = canvas.width * 0.5 + offsetx + "px"; - dialog.style.top = canvas.height * 0.5 + offsety + "px"; - } - - canvas.parentNode.appendChild(dialog); - setTimeout(function() { - input.focus(); - }, 10); - - return dialog; - }; - - LGraphCanvas.search_limit = -1; - LGraphCanvas.prototype.showSearchBox = function(event) { - var that = this; - var input_html = ""; - var graphcanvas = LGraphCanvas.active_canvas; - var canvas = graphcanvas.canvas; - var root_document = canvas.ownerDocument || document; - - var dialog = document.createElement("div"); - dialog.className = "litegraph litesearchbox graphdialog rounded"; - dialog.innerHTML = - "Search
"; - dialog.close = function() { - that.search_box = null; - root_document.body.focus(); - root_document.body.style.overflow = ""; - - setTimeout(function() { - that.canvas.focus(); - }, 20); //important, if canvas loses focus keys wont be captured - if (dialog.parentNode) { - dialog.parentNode.removeChild(dialog); - } - }; - - var timeout_close = null; - - if (this.ds.scale > 1) { - dialog.style.transform = "scale(" + this.ds.scale + ")"; - } - - dialog.addEventListener("mouseenter", function(e) { - if (timeout_close) { - clearTimeout(timeout_close); - timeout_close = null; - } - }); - - dialog.addEventListener("mouseleave", function(e) { - //dialog.close(); - timeout_close = setTimeout(function() { - dialog.close(); - }, 500); - }); - - if (that.search_box) { - that.search_box.close(); - } - that.search_box = dialog; - - var helper = dialog.querySelector(".helper"); - - var first = null; - var timeout = null; - var selected = null; - - var input = dialog.querySelector("input"); - if (input) { - input.addEventListener("blur", function(e) { - this.focus(); - }); - input.addEventListener("keydown", function(e) { - if (e.keyCode == 38) { - //UP - changeSelection(false); - } else if (e.keyCode == 40) { - //DOWN - changeSelection(true); - } else if (e.keyCode == 27) { - //ESC - dialog.close(); - } else if (e.keyCode == 13) { - if (selected) { - select(selected.innerHTML); - } else if (first) { - select(first); - } else { - dialog.close(); - } - } else { - if (timeout) { - clearInterval(timeout); - } - timeout = setTimeout(refreshHelper, 10); - return; - } - e.preventDefault(); - e.stopPropagation(); - e.stopImmediatePropagation(); - return true; - }); - } - - if( root_document.fullscreenElement ) - root_document.fullscreenElement.appendChild(dialog); - else - { - root_document.body.appendChild(dialog); - root_document.body.style.overflow = "hidden"; - } - - //compute best position - var rect = canvas.getBoundingClientRect(); - - var left = ( event ? event.clientX : (rect.left + rect.width * 0.5) ) - 80; - var top = ( event ? event.clientY : (rect.top + rect.height * 0.5) ) - 20; - dialog.style.left = left + "px"; - dialog.style.top = top + "px"; - - //To avoid out of screen problems - if(event.layerY > (rect.height - 200)) - helper.style.maxHeight = (rect.height - event.layerY - 20) + "px"; - - /* - var offsetx = -20; - var offsety = -20; - if (rect) { - offsetx -= rect.left; - offsety -= rect.top; - } - - if (event) { - dialog.style.left = event.clientX + offsetx + "px"; - dialog.style.top = event.clientY + offsety + "px"; - } else { - dialog.style.left = canvas.width * 0.5 + offsetx + "px"; - dialog.style.top = canvas.height * 0.5 + offsety + "px"; - } - canvas.parentNode.appendChild(dialog); - */ - - input.focus(); - - function select(name) { - if (name) { - if (that.onSearchBoxSelection) { - that.onSearchBoxSelection(name, event, graphcanvas); - } else { - var extra = LiteGraph.searchbox_extras[name.toLowerCase()]; - if (extra) { - name = extra.type; - } - - var node = LiteGraph.createNode(name); - if (node) { - node.pos = graphcanvas.convertEventToCanvasOffset( - event - ); - graphcanvas.graph.add(node); - } - - if (extra && extra.data) { - if (extra.data.properties) { - for (var i in extra.data.properties) { - node.addProperty( i, extra.data.properties[i] ); - } - } - if (extra.data.inputs) { - node.inputs = []; - for (var i in extra.data.inputs) { - node.addOutput( - extra.data.inputs[i][0], - extra.data.inputs[i][1] - ); - } - } - if (extra.data.outputs) { - node.outputs = []; - for (var i in extra.data.outputs) { - node.addOutput( - extra.data.outputs[i][0], - extra.data.outputs[i][1] - ); - } - } - if (extra.data.title) { - node.title = extra.data.title; - } - if (extra.data.json) { - node.configure(extra.data.json); - } - } - } - } - - dialog.close(); - } - - function changeSelection(forward) { - var prev = selected; - if (selected) { - selected.classList.remove("selected"); - } - if (!selected) { - selected = forward - ? helper.childNodes[0] - : helper.childNodes[helper.childNodes.length]; - } else { - selected = forward - ? selected.nextSibling - : selected.previousSibling; - if (!selected) { - selected = prev; - } - } - if (!selected) { - return; - } - selected.classList.add("selected"); - selected.scrollIntoView({block: "end", behavior: "smooth"}); - } - - function refreshHelper() { - timeout = null; - var str = input.value; - first = null; - helper.innerHTML = ""; - if (!str) { - return; - } - - if (that.onSearchBox) { - var list = that.onSearchBox(helper, str, graphcanvas); - if (list) { - for (var i = 0; i < list.length; ++i) { - addResult(list[i]); - } - } - } else { - var c = 0; - str = str.toLowerCase(); - var filter = graphcanvas.filter || graphcanvas.graph.filter; - - //extras - for (var i in LiteGraph.searchbox_extras) { - var extra = LiteGraph.searchbox_extras[i]; - if (extra.desc.toLowerCase().indexOf(str) === -1) { - continue; - } - var ctor = LiteGraph.registered_node_types[ extra.type ]; - if( ctor && ctor.filter && ctor.filter != filter ) - continue; - addResult( extra.desc, "searchbox_extra" ); - if ( LGraphCanvas.search_limit !== -1 && c++ > LGraphCanvas.search_limit ) { - break; - } - } - - var filtered = null; - if (Array.prototype.filter) { //filter supported - var keys = Object.keys( LiteGraph.registered_node_types ); //types - var filtered = keys.filter( inner_test_filter ); - } else { - filtered = []; - for (var i in LiteGraph.registered_node_types) { - if( inner_test_filter(i) ) - filtered.push(i); - } - } - - for (var i = 0; i < filtered.length; i++) { - addResult(filtered[i]); - if ( LGraphCanvas.search_limit !== -1 && c++ > LGraphCanvas.search_limit ) { - break; - } - } - - function inner_test_filter( type ) - { - var ctor = LiteGraph.registered_node_types[ type ]; - if(filter && ctor.filter != filter ) - return false; - return type.toLowerCase().indexOf(str) !== -1; - } - } - - function addResult(type, className) { - var help = document.createElement("div"); - if (!first) { - first = type; - } - help.innerText = type; - help.dataset["type"] = escape(type); - help.className = "litegraph lite-search-item"; - if (className) { - help.className += " " + className; - } - help.addEventListener("click", function(e) { - select(unescape(this.dataset["type"])); - }); - helper.appendChild(help); - } - } - - return dialog; - }; - - LGraphCanvas.prototype.showEditPropertyValue = function( - node, - property, - options - ) { - if (!node || node.properties[property] === undefined) { - return; - } - - options = options || {}; - var that = this; - - var type = "string"; - - if (node.properties[property] !== null) { - type = typeof node.properties[property]; - } - - var info = null; - if (node.getPropertyInfo) { - info = node.getPropertyInfo(property); - } - if (node.properties_info) { - for (var i = 0; i < node.properties_info.length; ++i) { - if (node.properties_info[i].name == property) { - info = node.properties_info[i]; - break; - } - } - } - - if (info !== undefined && info !== null && info.type) { - type = info.type; - } - - var input_html = ""; - - if (type == "string" || type == "number" || type == "array" || type == "object") { - input_html = ""; - } else if (type == "enum" && info.values) { - input_html = ""; - } else if (type == "boolean") { - input_html = - ""; - } else { - console.warn("unknown type: " + type); - return; - } - - var dialog = this.createDialog( - "" + - property + - "" + - input_html + - "", - options - ); - - if (type == "enum" && info.values) { - var input = dialog.querySelector("select"); - input.addEventListener("change", function(e) { - setValue(e.target.value); - //var index = e.target.value; - //setValue( e.options[e.selectedIndex].value ); - }); - } else if (type == "boolean") { - var input = dialog.querySelector("input"); - if (input) { - input.addEventListener("click", function(e) { - setValue(!!input.checked); - }); - } - } else { - var input = dialog.querySelector("input"); - if (input) { - input.addEventListener("blur", function(e) { - this.focus(); - }); - var v = node.properties[property] !== undefined ? node.properties[property] : ""; - v = JSON.stringify(v); - input.value = v; - input.addEventListener("keydown", function(e) { - if (e.keyCode != 13) { - return; - } - inner(); - e.preventDefault(); - e.stopPropagation(); - }); - } - } - - var button = dialog.querySelector("button"); - button.addEventListener("click", inner); - - function inner() { - setValue(input.value); - } - - function setValue(value) { - if (typeof node.properties[property] == "number") { - value = Number(value); - } - if (type == "array" || type == "object") { - value = JSON.parse(value); - } - node.properties[property] = value; - if (node._graph) { - node._graph._version++; - } - if (node.onPropertyChanged) { - node.onPropertyChanged(property, value); - } - dialog.close(); - node.setDirtyCanvas(true, true); - } - }; - - LGraphCanvas.prototype.createDialog = function(html, options) { - options = options || {}; - - var dialog = document.createElement("div"); - dialog.className = "graphdialog"; - dialog.innerHTML = html; - - var rect = this.canvas.getBoundingClientRect(); - var offsetx = -20; - var offsety = -20; - if (rect) { - offsetx -= rect.left; - offsety -= rect.top; - } - - if (options.position) { - offsetx += options.position[0]; - offsety += options.position[1]; - } else if (options.event) { - offsetx += options.event.clientX; - offsety += options.event.clientY; - } //centered - else { - offsetx += this.canvas.width * 0.5; - offsety += this.canvas.height * 0.5; - } - - dialog.style.left = offsetx + "px"; - dialog.style.top = offsety + "px"; - - this.canvas.parentNode.appendChild(dialog); - - dialog.close = function() { - if (this.parentNode) { - this.parentNode.removeChild(this); - } - }; - - return dialog; - }; - - LGraphCanvas.onMenuNodeCollapse = function(value, options, e, menu, node) { - node.collapse(); - }; - - LGraphCanvas.onMenuNodePin = function(value, options, e, menu, node) { - node.pin(); - }; - - LGraphCanvas.onMenuNodeMode = function(value, options, e, menu, node) { - new LiteGraph.ContextMenu( - ["Always", "On Event", "On Trigger", "Never"], - { event: e, callback: inner_clicked, parentMenu: menu, node: node } - ); - - function inner_clicked(v) { - if (!node) { - return; - } - switch (v) { - case "On Event": - node.mode = LiteGraph.ON_EVENT; - break; - case "On Trigger": - node.mode = LiteGraph.ON_TRIGGER; - break; - case "Never": - node.mode = LiteGraph.NEVER; - break; - case "Always": - default: - node.mode = LiteGraph.ALWAYS; - break; - } - } - - return false; - }; - - LGraphCanvas.onMenuNodeColors = function(value, options, e, menu, node) { - if (!node) { - throw "no node for color"; - } - - var values = []; - values.push({ - value: null, - content: - "No color" - }); - - for (var i in LGraphCanvas.node_colors) { - var color = LGraphCanvas.node_colors[i]; - var value = { - value: i, - content: - "" + - i + - "" - }; - values.push(value); - } - new LiteGraph.ContextMenu(values, { - event: e, - callback: inner_clicked, - parentMenu: menu, - node: node - }); - - function inner_clicked(v) { - if (!node) { - return; - } - - var color = v.value ? LGraphCanvas.node_colors[v.value] : null; - if (color) { - if (node.constructor === LiteGraph.LGraphGroup) { - node.color = color.groupcolor; - } else { - node.color = color.color; - node.bgcolor = color.bgcolor; - } - } else { - delete node.color; - delete node.bgcolor; - } - node.setDirtyCanvas(true, true); - } - - return false; - }; - - LGraphCanvas.onMenuNodeShapes = function(value, options, e, menu, node) { - if (!node) { - throw "no node passed"; - } - - new LiteGraph.ContextMenu(LiteGraph.VALID_SHAPES, { - event: e, - callback: inner_clicked, - parentMenu: menu, - node: node - }); - - function inner_clicked(v) { - if (!node) { - return; - } - node.shape = v; - node.setDirtyCanvas(true); - } - - return false; - }; - - LGraphCanvas.onMenuNodeRemove = function(value, options, e, menu, node) { - if (!node) { - throw "no node passed"; - } - - if (node.removable === false) { - return; - } - - node.graph.remove(node); - node.setDirtyCanvas(true, true); - }; - - LGraphCanvas.onMenuNodeClone = function(value, options, e, menu, node) { - if (node.clonable == false) { - return; - } - var newnode = node.clone(); - if (!newnode) { - return; - } - newnode.pos = [node.pos[0] + 5, node.pos[1] + 5]; - node.graph.add(newnode); - node.setDirtyCanvas(true, true); - }; - - LGraphCanvas.node_colors = { - red: { color: "#322", bgcolor: "#533", groupcolor: "#A88" }, - brown: { color: "#332922", bgcolor: "#593930", groupcolor: "#b06634" }, - green: { color: "#232", bgcolor: "#353", groupcolor: "#8A8" }, - blue: { color: "#223", bgcolor: "#335", groupcolor: "#88A" }, - pale_blue: { - color: "#2a363b", - bgcolor: "#3f5159", - groupcolor: "#3f789e" - }, - cyan: { color: "#233", bgcolor: "#355", groupcolor: "#8AA" }, - purple: { color: "#323", bgcolor: "#535", groupcolor: "#a1309b" }, - yellow: { color: "#432", bgcolor: "#653", groupcolor: "#b58b2a" }, - black: { color: "#222", bgcolor: "#000", groupcolor: "#444" } - }; - - LGraphCanvas.prototype.getCanvasMenuOptions = function() { - var options = null; - if (this.getMenuOptions) { - options = this.getMenuOptions(); - } else { - options = [ - { - content: "Add Node", - has_submenu: true, - callback: LGraphCanvas.onMenuAdd - }, - { content: "Add Group", callback: LGraphCanvas.onGroupAdd } - //{content:"Collapse All", callback: LGraphCanvas.onMenuCollapseAll } - ]; - - if (this._graph_stack && this._graph_stack.length > 0) { - options.push(null, { - content: "Close subgraph", - callback: this.closeSubgraph.bind(this) - }); - } - } - - if (this.getExtraMenuOptions) { - var extra = this.getExtraMenuOptions(this, options); - if (extra) { - options = options.concat(extra); - } - } - - return options; - }; - - //called by processContextMenu to extract the menu list - LGraphCanvas.prototype.getNodeMenuOptions = function(node) { - var options = null; - - if (node.getMenuOptions) { - options = node.getMenuOptions(this); - } else { - options = [ - { - content: "Inputs", - has_submenu: true, - disabled: true, - callback: LGraphCanvas.showMenuNodeOptionalInputs - }, - { - content: "Outputs", - has_submenu: true, - disabled: true, - callback: LGraphCanvas.showMenuNodeOptionalOutputs - }, - null, - { - content: "Properties", - has_submenu: true, - callback: LGraphCanvas.onShowMenuNodeProperties - }, - null, - { - content: "Title", - callback: LGraphCanvas.onShowPropertyEditor - }, - { - content: "Mode", - has_submenu: true, - callback: LGraphCanvas.onMenuNodeMode - }, - { content: "Resize", callback: LGraphCanvas.onResizeNode }, - { - content: "Collapse", - callback: LGraphCanvas.onMenuNodeCollapse - }, - { content: "Pin", callback: LGraphCanvas.onMenuNodePin }, - { - content: "Colors", - has_submenu: true, - callback: LGraphCanvas.onMenuNodeColors - }, - { - content: "Shapes", - has_submenu: true, - callback: LGraphCanvas.onMenuNodeShapes - }, - null - ]; - } - - if (node.onGetInputs) { - var inputs = node.onGetInputs(); - if (inputs && inputs.length) { - options[0].disabled = false; - } - } - - if (node.onGetOutputs) { - var outputs = node.onGetOutputs(); - if (outputs && outputs.length) { - options[1].disabled = false; - } - } - - if (node.getExtraMenuOptions) { - var extra = node.getExtraMenuOptions(this); - if (extra) { - extra.push(null); - options = extra.concat(options); - } - } - - if (node.clonable !== false) { - options.push({ - content: "Clone", - callback: LGraphCanvas.onMenuNodeClone - }); - } - if (node.removable !== false) { - options.push(null, { - content: "Remove", - callback: LGraphCanvas.onMenuNodeRemove - }); - } - - if (node.graph && node.graph.onGetNodeMenuOptions) { - node.graph.onGetNodeMenuOptions(options, node); - } - - return options; - }; - - LGraphCanvas.prototype.getGroupMenuOptions = function(node) { - var o = [ - { content: "Title", callback: LGraphCanvas.onShowPropertyEditor }, - { - content: "Color", - has_submenu: true, - callback: LGraphCanvas.onMenuNodeColors - }, - { - content: "Font size", - property: "font_size", - type: "Number", - callback: LGraphCanvas.onShowPropertyEditor - }, - null, - { content: "Remove", callback: LGraphCanvas.onMenuNodeRemove } - ]; - - return o; - }; - - LGraphCanvas.prototype.processContextMenu = function(node, event) { - var that = this; - var canvas = LGraphCanvas.active_canvas; - var ref_window = canvas.getCanvasWindow(); - - var menu_info = null; - var options = { - event: event, - callback: inner_option_clicked, - extra: node - }; - - if(node) - options.title = node.type; - - //check if mouse is in input - var slot = null; - if (node) { - slot = node.getSlotInPosition(event.canvasX, event.canvasY); - LGraphCanvas.active_node = node; - } - - if (slot) { - //on slot - menu_info = []; - if ( - slot && - slot.output && - slot.output.links && - slot.output.links.length - ) { - menu_info.push({ content: "Disconnect Links", slot: slot }); - } - var _slot = slot.input || slot.output; - menu_info.push( - _slot.locked - ? "Cannot remove" - : { content: "Remove Slot", slot: slot } - ); - menu_info.push( - _slot.nameLocked - ? "Cannot rename" - : { content: "Rename Slot", slot: slot } - ); - options.title = - (slot.input ? slot.input.type : slot.output.type) || "*"; - if (slot.input && slot.input.type == LiteGraph.ACTION) { - options.title = "Action"; - } - if (slot.output && slot.output.type == LiteGraph.EVENT) { - options.title = "Event"; - } - } else { - if (node) { - //on node - menu_info = this.getNodeMenuOptions(node); - } else { - menu_info = this.getCanvasMenuOptions(); - var group = this.graph.getGroupOnPos( - event.canvasX, - event.canvasY - ); - if (group) { - //on group - menu_info.push(null, { - content: "Edit Group", - has_submenu: true, - submenu: { - title: "Group", - extra: group, - options: this.getGroupMenuOptions(group) - } - }); - } - } - } - - //show menu - if (!menu_info) { - return; - } - - var menu = new LiteGraph.ContextMenu(menu_info, options, ref_window); - - function inner_option_clicked(v, options, e) { - if (!v) { - return; - } - - if (v.content == "Remove Slot") { - var info = v.slot; - if (info.input) { - node.removeInput(info.slot); - } else if (info.output) { - node.removeOutput(info.slot); - } - return; - } else if (v.content == "Disconnect Links") { - var info = v.slot; - if (info.output) { - node.disconnectOutput(info.slot); - } else if (info.input) { - node.disconnectInput(info.slot); - } - return; - } else if (v.content == "Rename Slot") { - var info = v.slot; - var slot_info = info.input - ? node.getInputInfo(info.slot) - : node.getOutputInfo(info.slot); - var dialog = that.createDialog( - "Name", - options - ); - var input = dialog.querySelector("input"); - if (input && slot_info) { - input.value = slot_info.label || ""; - } - dialog - .querySelector("button") - .addEventListener("click", function(e) { - if (input.value) { - if (slot_info) { - slot_info.label = input.value; - } - that.setDirty(true); - } - dialog.close(); - }); - } - - //if(v.callback) - // return v.callback.call(that, node, options, e, menu, that, event ); - } - }; - - //API ************************************************* - //like rect but rounded corners - if (this.CanvasRenderingContext2D) { - CanvasRenderingContext2D.prototype.roundRect = function( - x, - y, - width, - height, - radius, - radius_low - ) { - if (radius === undefined) { - radius = 5; - } - - if (radius_low === undefined) { - radius_low = radius; - } - - this.moveTo(x + radius, y); - this.lineTo(x + width - radius, y); - this.quadraticCurveTo(x + width, y, x + width, y + radius); - - this.lineTo(x + width, y + height - radius_low); - this.quadraticCurveTo( - x + width, - y + height, - x + width - radius_low, - y + height - ); - this.lineTo(x + radius_low, y + height); - this.quadraticCurveTo(x, y + height, x, y + height - radius_low); - this.lineTo(x, y + radius); - this.quadraticCurveTo(x, y, x + radius, y); - }; - } - - function compareObjects(a, b) { - for (var i in a) { - if (a[i] != b[i]) { - return false; - } - } - return true; - } - LiteGraph.compareObjects = compareObjects; - - function distance(a, b) { - return Math.sqrt( - (b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1]) - ); - } - LiteGraph.distance = distance; - - function colorToString(c) { - return ( - "rgba(" + - Math.round(c[0] * 255).toFixed() + - "," + - Math.round(c[1] * 255).toFixed() + - "," + - Math.round(c[2] * 255).toFixed() + - "," + - (c.length == 4 ? c[3].toFixed(2) : "1.0") + - ")" - ); - } - LiteGraph.colorToString = colorToString; - - function isInsideRectangle(x, y, left, top, width, height) { - if (left < x && left + width > x && top < y && top + height > y) { - return true; - } - return false; - } - LiteGraph.isInsideRectangle = isInsideRectangle; - - //[minx,miny,maxx,maxy] - function growBounding(bounding, x, y) { - if (x < bounding[0]) { - bounding[0] = x; - } else if (x > bounding[2]) { - bounding[2] = x; - } - - if (y < bounding[1]) { - bounding[1] = y; - } else if (y > bounding[3]) { - bounding[3] = y; - } - } - LiteGraph.growBounding = growBounding; - - //point inside bounding box - function isInsideBounding(p, bb) { - if ( - p[0] < bb[0][0] || - p[1] < bb[0][1] || - p[0] > bb[1][0] || - p[1] > bb[1][1] - ) { - return false; - } - return true; - } - LiteGraph.isInsideBounding = isInsideBounding; - - //bounding overlap, format: [ startx, starty, width, height ] - function overlapBounding(a, b) { - var A_end_x = a[0] + a[2]; - var A_end_y = a[1] + a[3]; - var B_end_x = b[0] + b[2]; - var B_end_y = b[1] + b[3]; - - if ( - a[0] > B_end_x || - a[1] > B_end_y || - A_end_x < b[0] || - A_end_y < b[1] - ) { - return false; - } - return true; - } - LiteGraph.overlapBounding = overlapBounding; - - //Convert a hex value to its decimal value - the inputted hex must be in the - // format of a hex triplet - the kind we use for HTML colours. The function - // will return an array with three values. - function hex2num(hex) { - if (hex.charAt(0) == "#") { - hex = hex.slice(1); - } //Remove the '#' char - if there is one. - hex = hex.toUpperCase(); - var hex_alphabets = "0123456789ABCDEF"; - var value = new Array(3); - var k = 0; - var int1, int2; - for (var i = 0; i < 6; i += 2) { - int1 = hex_alphabets.indexOf(hex.charAt(i)); - int2 = hex_alphabets.indexOf(hex.charAt(i + 1)); - value[k] = int1 * 16 + int2; - k++; - } - return value; - } - - LiteGraph.hex2num = hex2num; - - //Give a array with three values as the argument and the function will return - // the corresponding hex triplet. - function num2hex(triplet) { - var hex_alphabets = "0123456789ABCDEF"; - var hex = "#"; - var int1, int2; - for (var i = 0; i < 3; i++) { - int1 = triplet[i] / 16; - int2 = triplet[i] % 16; - - hex += hex_alphabets.charAt(int1) + hex_alphabets.charAt(int2); - } - return hex; - } - - LiteGraph.num2hex = num2hex; - - /* LiteGraph GUI elements used for canvas editing *************************************/ - - /** - * ContextMenu from LiteGUI - * - * @class ContextMenu - * @constructor - * @param {Array} values (allows object { title: "Nice text", callback: function ... }) - * @param {Object} options [optional] Some options:\ - * - title: title to show on top of the menu - * - callback: function to call when an option is clicked, it receives the item information - * - ignore_item_callbacks: ignores the callback inside the item, it just calls the options.callback - * - event: you can pass a MouseEvent, this way the ContextMenu appears in that position - */ - function ContextMenu(values, options) { - options = options || {}; - this.options = options; - var that = this; - - //to link a menu with its parent - if (options.parentMenu) { - if (options.parentMenu.constructor !== this.constructor) { - console.error( - "parentMenu must be of class ContextMenu, ignoring it" - ); - options.parentMenu = null; - } else { - this.parentMenu = options.parentMenu; - this.parentMenu.lock = true; - this.parentMenu.current_submenu = this; - } - } - - if ( - options.event && - options.event.constructor !== MouseEvent && - options.event.constructor !== CustomEvent && - options.event.constructor !== PointerEvent - ) { - console.error( - "Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it." - ); - options.event = null; - } - - var root = document.createElement("div"); - root.className = "litegraph litecontextmenu litemenubar-panel"; - if (options.className) { - root.className += " " + options.className; - } - root.style.minWidth = 100; - root.style.minHeight = 100; - root.style.pointerEvents = "none"; - setTimeout(function() { - root.style.pointerEvents = "auto"; - }, 100); //delay so the mouse up event is not caught by this element - - //this prevents the default context browser menu to open in case this menu was created when pressing right button - root.addEventListener( - "mouseup", - function(e) { - e.preventDefault(); - return true; - }, - true - ); - root.addEventListener( - "contextmenu", - function(e) { - if (e.button != 2) { - //right button - return false; - } - e.preventDefault(); - return false; - }, - true - ); - - root.addEventListener( - "mousedown", - function(e) { - if (e.button == 2) { - that.close(); - e.preventDefault(); - return true; - } - }, - true - ); - - function on_mouse_wheel(e) { - var pos = parseInt(root.style.top); - root.style.top = - (pos + e.deltaY * options.scroll_speed).toFixed() + "px"; - e.preventDefault(); - return true; - } - - if (!options.scroll_speed) { - options.scroll_speed = 0.1; - } - - root.addEventListener("wheel", on_mouse_wheel, true); - root.addEventListener("mousewheel", on_mouse_wheel, true); - - this.root = root; - - //title - if (options.title) { - var element = document.createElement("div"); - element.className = "litemenu-title"; - element.innerHTML = options.title; - root.appendChild(element); - } - - //entries - var num = 0; - for (var i=0; i < values.length; i++) { - var name = values.constructor == Array ? values[i] : i; - if (name != null && name.constructor !== String) { - name = name.content === undefined ? String(name) : name.content; - } - var value = values[i]; - this.addItem(name, value, options); - num++; - } - - //close on leave - root.addEventListener("mouseleave", function(e) { - if (that.lock) { - return; - } - if (root.closing_timer) { - clearTimeout(root.closing_timer); - } - root.closing_timer = setTimeout(that.close.bind(that, e), 500); - //that.close(e); - }); - - root.addEventListener("mouseenter", function(e) { - if (root.closing_timer) { - clearTimeout(root.closing_timer); - } - }); - - //insert before checking position - var root_document = document; - if (options.event) { - root_document = options.event.target.ownerDocument; - } - - if (!root_document) { - root_document = document; - } - - if( root_document.fullscreenElement ) - root_document.fullscreenElement.appendChild(root); - else - root_document.body.appendChild(root); - - //compute best position - var left = options.left || 0; - var top = options.top || 0; - if (options.event) { - left = options.event.clientX - 10; - top = options.event.clientY - 10; - if (options.title) { - top -= 20; - } - - if (options.parentMenu) { - var rect = options.parentMenu.root.getBoundingClientRect(); - left = rect.left + rect.width; - } - - var body_rect = document.body.getBoundingClientRect(); - var root_rect = root.getBoundingClientRect(); - - if (left > body_rect.width - root_rect.width - 10) { - left = body_rect.width - root_rect.width - 10; - } - if (top > body_rect.height - root_rect.height - 10) { - top = body_rect.height - root_rect.height - 10; - } - } - - root.style.left = left + "px"; - root.style.top = top + "px"; - - if (options.scale) { - root.style.transform = "scale(" + options.scale + ")"; - } - } - - ContextMenu.prototype.addItem = function(name, value, options) { - var that = this; - options = options || {}; - - var element = document.createElement("div"); - element.className = "litemenu-entry submenu"; - - var disabled = false; - - if (value === null) { - element.classList.add("separator"); - //element.innerHTML = "
" - //continue; - } else { - element.innerHTML = value && value.title ? value.title : name; - element.value = value; - - if (value) { - if (value.disabled) { - disabled = true; - element.classList.add("disabled"); - } - if (value.submenu || value.has_submenu) { - element.classList.add("has_submenu"); - } - } - - if (typeof value == "function") { - element.dataset["value"] = name; - element.onclick_callback = value; - } else { - element.dataset["value"] = value; - } - - if (value.className) { - element.className += " " + value.className; - } - } - - this.root.appendChild(element); - if (!disabled) { - element.addEventListener("click", inner_onclick); - } - if (options.autoopen) { - element.addEventListener("mouseenter", inner_over); - } - - function inner_over(e) { - var value = this.value; - if (!value || !value.has_submenu) { - return; - } - //if it is a submenu, autoopen like the item was clicked - inner_onclick.call(this, e); - } - - //menu option clicked - function inner_onclick(e) { - var value = this.value; - var close_parent = true; - - if (that.current_submenu) { - that.current_submenu.close(e); - } - - //global callback - if (options.callback) { - var r = options.callback.call( - this, - value, - options, - e, - that, - options.node - ); - if (r === true) { - close_parent = false; - } - } - - //special cases - if (value) { - if ( - value.callback && - !options.ignore_item_callbacks && - value.disabled !== true - ) { - //item callback - var r = value.callback.call( - this, - value, - options, - e, - that, - options.extra - ); - if (r === true) { - close_parent = false; - } - } - if (value.submenu) { - if (!value.submenu.options) { - throw "ContextMenu submenu needs options"; - } - var submenu = new that.constructor(value.submenu.options, { - callback: value.submenu.callback, - event: e, - parentMenu: that, - ignore_item_callbacks: - value.submenu.ignore_item_callbacks, - title: value.submenu.title, - extra: value.submenu.extra, - autoopen: options.autoopen - }); - close_parent = false; - } - } - - if (close_parent && !that.lock) { - that.close(); - } - } - - return element; - }; - - ContextMenu.prototype.close = function(e, ignore_parent_menu) { - if (this.root.parentNode) { - this.root.parentNode.removeChild(this.root); - } - if (this.parentMenu && !ignore_parent_menu) { - this.parentMenu.lock = false; - this.parentMenu.current_submenu = null; - if (e === undefined) { - this.parentMenu.close(); - } else if ( - e && - !ContextMenu.isCursorOverElement(e, this.parentMenu.root) - ) { - ContextMenu.trigger(this.parentMenu.root, "mouseleave", e); - } - } - if (this.current_submenu) { - this.current_submenu.close(e, true); - } - - if (this.root.closing_timer) { - clearTimeout(this.root.closing_timer); - } - }; - - //this code is used to trigger events easily (used in the context menu mouseleave - ContextMenu.trigger = function(element, event_name, params, origin) { - var evt = document.createEvent("CustomEvent"); - evt.initCustomEvent(event_name, true, true, params); //canBubble, cancelable, detail - evt.srcElement = origin; - if (element.dispatchEvent) { - element.dispatchEvent(evt); - } else if (element.__events) { - element.__events.dispatchEvent(evt); - } - //else nothing seems binded here so nothing to do - return evt; - }; - - //returns the top most menu - ContextMenu.prototype.getTopMenu = function() { - if (this.options.parentMenu) { - return this.options.parentMenu.getTopMenu(); - } - return this; - }; - - ContextMenu.prototype.getFirstEvent = function() { - if (this.options.parentMenu) { - return this.options.parentMenu.getFirstEvent(); - } - return this.options.event; - }; - - ContextMenu.isCursorOverElement = function(event, element) { - var left = event.clientX; - var top = event.clientY; - var rect = element.getBoundingClientRect(); - if (!rect) { - return false; - } - if ( - top > rect.top && - top < rect.top + rect.height && - left > rect.left && - left < rect.left + rect.width - ) { - return true; - } - return false; - }; - - LiteGraph.ContextMenu = ContextMenu; - - LiteGraph.closeAllContextMenus = function(ref_window) { - ref_window = ref_window || window; - - var elements = ref_window.document.querySelectorAll(".litecontextmenu"); - if (!elements.length) { - return; - } - - var result = []; - for (var i = 0; i < elements.length; i++) { - result.push(elements[i]); - } - - for (var i=0; i < result.length; i++) { - if (result[i].close) { - result[i].close(); - } else if (result[i].parentNode) { - result[i].parentNode.removeChild(result[i]); - } - } - }; - - LiteGraph.extendClass = function(target, origin) { - for (var i in origin) { - //copy class properties - if (target.hasOwnProperty(i)) { - continue; - } - target[i] = origin[i]; - } - - if (origin.prototype) { - //copy prototype properties - for (var i in origin.prototype) { - //only enumerable - if (!origin.prototype.hasOwnProperty(i)) { - continue; - } - - if (target.prototype.hasOwnProperty(i)) { - //avoid overwriting existing ones - continue; - } - - //copy getters - if (origin.prototype.__lookupGetter__(i)) { - target.prototype.__defineGetter__( - i, - origin.prototype.__lookupGetter__(i) - ); - } else { - target.prototype[i] = origin.prototype[i]; - } - - //and setters - if (origin.prototype.__lookupSetter__(i)) { - target.prototype.__defineSetter__( - i, - origin.prototype.__lookupSetter__(i) - ); - } - } - } - }; - - //used by some widgets to render a curve editor - function CurveEditor( points ) - { - this.points = points; - this.selected = -1; - this.nearest = -1; - this.size = null; //stores last size used - this.must_update = true; - this.margin = 5; - } - - CurveEditor.sampleCurve = function(f,points) - { - if(!points) - return; - for(var i = 0; i < points.length - 1; ++i) - { - var p = points[i]; - var pn = points[i+1]; - if(pn[0] < f) - continue; - var r = (pn[0] - p[0]); - if( Math.abs(r) < 0.00001 ) - return p[1]; - var local_f = (f - p[0]) / r; - return p[1] * (1.0 - local_f) + pn[1] * local_f; - } - return 0; - } - - CurveEditor.prototype.draw = function( ctx, size, graphcanvas, background_color, line_color, inactive ) - { - var points = this.points; - if(!points) - return; - this.size = size; - var w = size[0] - this.margin * 2; - var h = size[1] - this.margin * 2; - - line_color = line_color || "#666"; - - ctx.save(); - ctx.translate(this.margin,this.margin); - - if(background_color) - { - ctx.fillStyle = "#111"; - ctx.fillRect(0,0,w,h); - ctx.fillStyle = "#222"; - ctx.fillRect(w*0.5,0,1,h); - ctx.strokeStyle = "#333"; - ctx.strokeRect(0,0,w,h); - } - ctx.strokeStyle = line_color; - if(inactive) - ctx.globalAlpha = 0.5; - ctx.beginPath(); - for(var i = 0; i < points.length; ++i) - { - var p = points[i]; - ctx.lineTo( p[0] * w, (1.0 - p[1]) * h ); - } - ctx.stroke(); - ctx.globalAlpha = 1; - if(!inactive) - for(var i = 0; i < points.length; ++i) - { - var p = points[i]; - ctx.fillStyle = this.selected == i ? "#FFF" : (this.nearest == i ? "#DDD" : "#AAA"); - ctx.beginPath(); - ctx.arc( p[0] * w, (1.0 - p[1]) * h, 2, 0, Math.PI * 2 ); - ctx.fill(); - } - ctx.restore(); - } - - //localpos is mouse in curve editor space - CurveEditor.prototype.onMouseDown = function( localpos, graphcanvas ) - { - var points = this.points; - if(!points) - return; - if( localpos[1] < 0 ) - return; - - //this.captureInput(true); - var w = this.size[0] - this.margin * 2; - var h = this.size[1] - this.margin * 2; - var x = localpos[0] - this.margin; - var y = localpos[1] - this.margin; - var pos = [x,y]; - var max_dist = 30 / graphcanvas.ds.scale; - //search closer one - this.selected = this.getCloserPoint(pos, max_dist); - //create one - if(this.selected == -1) - { - var point = [x / w, 1 - y / h]; - points.push(point); - points.sort(function(a,b){ return a[0] - b[0]; }); - this.selected = points.indexOf(point); - this.must_update = true; - } - if(this.selected != -1) - return true; - } - - CurveEditor.prototype.onMouseMove = function( localpos, graphcanvas ) - { - var points = this.points; - if(!points) - return; - var s = this.selected; - if(s < 0) - return; - var x = (localpos[0] - this.margin) / (this.size[0] - this.margin * 2 ); - var y = (localpos[1] - this.margin) / (this.size[1] - this.margin * 2 ); - var curvepos = [(localpos[0] - this.margin),(localpos[1] - this.margin)]; - var max_dist = 30 / graphcanvas.ds.scale; - this._nearest = this.getCloserPoint(curvepos, max_dist); - var point = points[s]; - if(point) - { - var is_edge_point = s == 0 || s == points.length - 1; - if( !is_edge_point && (localpos[0] < -10 || localpos[0] > this.size[0] + 10 || localpos[1] < -10 || localpos[1] > this.size[1] + 10) ) - { - points.splice(s,1); - this.selected = -1; - return; - } - if( !is_edge_point ) //not edges - point[0] = Math.clamp(x,0,1); - else - point[0] = s == 0 ? 0 : 1; - point[1] = 1.0 - Math.clamp(y,0,1); - points.sort(function(a,b){ return a[0] - b[0]; }); - this.selected = points.indexOf(point); - this.must_update = true; - } - } - - CurveEditor.prototype.onMouseUp = function( localpos, graphcanvas ) - { - this.selected = -1; - return false; - } - - CurveEditor.prototype.getCloserPoint = function(pos, max_dist) - { - var points = this.points; - if(!points) - return -1; - max_dist = max_dist || 30; - var w = (this.size[0] - this.margin * 2); - var h = (this.size[1] - this.margin * 2); - var num = points.length; - var p2 = [0,0]; - var min_dist = 1000000; - var closest = -1; - var last_valid = -1; - for(var i = 0; i < num; ++i) - { - var p = points[i]; - p2[0] = p[0] * w; - p2[1] = (1.0 - p[1]) * h; - if(p2[0] < pos[0]) - last_valid = i; - var dist = vec2.distance(pos,p2); - if(dist > min_dist || dist > max_dist) - continue; - closest = i; - min_dist = dist; - } - return closest; - } - - LiteGraph.CurveEditor = CurveEditor; - - //used to create nodes from wrapping functions - LiteGraph.getParameterNames = function(func) { - return (func + "") - .replace(/[/][/].*$/gm, "") // strip single-line comments - .replace(/\s+/g, "") // strip white space - .replace(/[/][*][^/*]*[*][/]/g, "") // strip multi-line comments /**/ - .split("){", 1)[0] - .replace(/^[^(]*[(]/, "") // extract the parameters - .replace(/=[^,]+/g, "") // strip any ES6 defaults - .split(",") - .filter(Boolean); // split & filter [""] - }; - - Math.clamp = function(v, a, b) { - return a > v ? a : b < v ? b : v; - }; - - if (typeof window != "undefined" && !window["requestAnimationFrame"]) { - window.requestAnimationFrame = - window.webkitRequestAnimationFrame || - window.mozRequestAnimationFrame || - function(callback) { - window.setTimeout(callback, 1000 / 60); - }; - } -})(this); - -if (typeof exports != "undefined") { - exports.LiteGraph = this.LiteGraph; -} - -//basic nodes -(function(global) { - var LiteGraph = global.LiteGraph; - - //Constant - function Time() { - this.addOutput("in ms", "number"); - this.addOutput("in sec", "number"); - } - - Time.title = "Time"; - Time.desc = "Time"; - - Time.prototype.onExecute = function() { - this.setOutputData(0, this.graph.globaltime * 1000); - this.setOutputData(1, this.graph.globaltime); - }; - - LiteGraph.registerNodeType("basic/time", Time); - - //Subgraph: a node that contains a graph - function Subgraph() { - var that = this; - this.size = [140, 80]; - this.properties = { enabled: true }; - this.enabled = true; - - //create inner graph - this.subgraph = new LiteGraph.LGraph(); - this.subgraph._subgraph_node = this; - this.subgraph._is_subgraph = true; - - this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); - - this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); - this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); - this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind( - this - ); - this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); - - this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); - this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); - this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind( - this - ); - this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); - } - - Subgraph.title = "Subgraph"; - Subgraph.desc = "Graph inside a node"; - Subgraph.title_color = "#334"; - - Subgraph.prototype.onGetInputs = function() { - return [["enabled", "boolean"]]; - }; - - Subgraph.prototype.onDrawTitle = function(ctx) { - if (this.flags.collapsed) { - return; - } - - ctx.fillStyle = "#555"; - var w = LiteGraph.NODE_TITLE_HEIGHT; - var x = this.size[0] - w; - ctx.fillRect(x, -w, w, w); - ctx.fillStyle = "#333"; - ctx.beginPath(); - ctx.moveTo(x + w * 0.2, -w * 0.6); - ctx.lineTo(x + w * 0.8, -w * 0.6); - ctx.lineTo(x + w * 0.5, -w * 0.3); - ctx.fill(); - }; - - Subgraph.prototype.onDblClick = function(e, pos, graphcanvas) { - var that = this; - setTimeout(function() { - graphcanvas.openSubgraph(that.subgraph); - }, 10); - }; - - Subgraph.prototype.onMouseDown = function(e, pos, graphcanvas) { - if ( - !this.flags.collapsed && - pos[0] > this.size[0] - LiteGraph.NODE_TITLE_HEIGHT && - pos[1] < 0 - ) { - var that = this; - setTimeout(function() { - graphcanvas.openSubgraph(that.subgraph); - }, 10); - } - }; - - Subgraph.prototype.onAction = function(action, param) { - this.subgraph.onAction(action, param); - }; - - Subgraph.prototype.onExecute = function() { - this.enabled = this.getInputOrProperty("enabled"); - if (!this.enabled) { - return; - } - - //send inputs to subgraph global inputs - if (this.inputs) { - for (var i = 0; i < this.inputs.length; i++) { - var input = this.inputs[i]; - var value = this.getInputData(i); - this.subgraph.setInputData(input.name, value); - } - } - - //execute - this.subgraph.runStep(); - - //send subgraph global outputs to outputs - if (this.outputs) { - for (var i = 0; i < this.outputs.length; i++) { - var output = this.outputs[i]; - var value = this.subgraph.getOutputData(output.name); - this.setOutputData(i, value); - } - } - }; - - Subgraph.prototype.sendEventToAllNodes = function(eventname, param, mode) { - if (this.enabled) { - this.subgraph.sendEventToAllNodes(eventname, param, mode); - } - }; - - //**** INPUTS *********************************** - Subgraph.prototype.onSubgraphTrigger = function(event, param) { - var slot = this.findOutputSlot(event); - if (slot != -1) { - this.triggerSlot(slot); - } - }; - - Subgraph.prototype.onSubgraphNewInput = function(name, type) { - var slot = this.findInputSlot(name); - if (slot == -1) { - //add input to the node - this.addInput(name, type); - } - }; - - Subgraph.prototype.onSubgraphRenamedInput = function(oldname, name) { - var slot = this.findInputSlot(oldname); - if (slot == -1) { - return; - } - var info = this.getInputInfo(slot); - info.name = name; - }; - - Subgraph.prototype.onSubgraphTypeChangeInput = function(name, type) { - var slot = this.findInputSlot(name); - if (slot == -1) { - return; - } - var info = this.getInputInfo(slot); - info.type = type; - }; - - Subgraph.prototype.onSubgraphRemovedInput = function(name) { - var slot = this.findInputSlot(name); - if (slot == -1) { - return; - } - this.removeInput(slot); - }; - - //**** OUTPUTS *********************************** - Subgraph.prototype.onSubgraphNewOutput = function(name, type) { - var slot = this.findOutputSlot(name); - if (slot == -1) { - this.addOutput(name, type); - } - }; - - Subgraph.prototype.onSubgraphRenamedOutput = function(oldname, name) { - var slot = this.findOutputSlot(oldname); - if (slot == -1) { - return; - } - var info = this.getOutputInfo(slot); - info.name = name; - }; - - Subgraph.prototype.onSubgraphTypeChangeOutput = function(name, type) { - var slot = this.findOutputSlot(name); - if (slot == -1) { - return; - } - var info = this.getOutputInfo(slot); - info.type = type; - }; - - Subgraph.prototype.onSubgraphRemovedOutput = function(name) { - var slot = this.findInputSlot(name); - if (slot == -1) { - return; - } - this.removeOutput(slot); - }; - // ***************************************************** - - Subgraph.prototype.getExtraMenuOptions = function(graphcanvas) { - var that = this; - return [ - { - content: "Open", - callback: function() { - graphcanvas.openSubgraph(that.subgraph); - } - } - ]; - }; - - Subgraph.prototype.onResize = function(size) { - size[1] += 20; - }; - - Subgraph.prototype.serialize = function() { - var data = LGraphNode.prototype.serialize.call(this); - data.subgraph = this.subgraph.serialize(); - return data; - }; - //no need to define node.configure, the default method detects node.subgraph and passes the object to node.subgraph.configure() - - Subgraph.prototype.clone = function() { - var node = LiteGraph.createNode(this.type); - var data = this.serialize(); - delete data["id"]; - delete data["inputs"]; - delete data["outputs"]; - node.configure(data); - return node; - }; - - LiteGraph.Subgraph = Subgraph; - LiteGraph.registerNodeType("graph/subgraph", Subgraph); - - //Input for a subgraph - function GraphInput() { - this.addOutput("", "number"); - - this.name_in_graph = ""; - this.properties = { - name: "", - type: "number", - value: 0 - }; - - var that = this; - - this.name_widget = this.addWidget( - "text", - "Name", - this.properties.name, - function(v) { - if (!v) { - return; - } - that.setProperty("name",v); - } - ); - this.type_widget = this.addWidget( - "text", - "Type", - this.properties.type, - function(v) { - that.setProperty("type",v); - } - ); - - this.value_widget = this.addWidget( - "number", - "Value", - this.properties.value, - function(v) { - that.setProperty("value",v); - } - ); - - this.widgets_up = true; - this.size = [180, 90]; - } - - GraphInput.title = "Input"; - GraphInput.desc = "Input of the graph"; - - GraphInput.prototype.onConfigure = function() - { - this.updateType(); - } - - GraphInput.prototype.updateType = function() - { - var type = this.properties.type; - this.type_widget.value = type; - if(type == "number") - { - this.value_widget.type = "number"; - this.value_widget.value = 0; - } - else if(type == "bool") - { - this.value_widget.type = "toggle"; - this.value_widget.value = true; - } - else if(type == "string") - { - this.value_widget.type = "text"; - this.value_widget.value = ""; - } - else - { - this.value_widget.type = null; - this.value_widget.value = null; - } - this.properties.value = this.value_widget.value; - } - - GraphInput.prototype.onPropertyChanged = function(name,v) - { - if( name == "name" ) - { - if (v == "" || v == this.name_in_graph || v == "enabled") { - return false; - } - if(this.graph) - { - if (this.name_in_graph) { - //already added - this.graph.renameInput( this.name_in_graph, v ); - } else { - this.graph.addInput( v, this.properties.type ); - } - } //what if not?! - this.name_widget.value = v; - this.name_in_graph = v; - } - else if( name == "type" ) - { - v = v || ""; - this.updateType(v); - } - else if( name == "value" ) - { - } - } - - GraphInput.prototype.getTitle = function() { - if (this.flags.collapsed) { - return this.properties.name; - } - return this.title; - }; - - GraphInput.prototype.onAction = function(action, param) { - if (this.properties.type == LiteGraph.EVENT) { - this.triggerSlot(0, param); - } - }; - - GraphInput.prototype.onExecute = function() { - var name = this.properties.name; - //read from global input - var data = this.graph.inputs[name]; - if (!data) { - this.setOutputData(0, this.properties.value ); - } - this.setOutputData(0, data.value === undefined ? this.properties.value : data.value); - }; - - GraphInput.prototype.onRemoved = function() { - if (this.name_in_graph) { - this.graph.removeInput(this.name_in_graph); - } - }; - - LiteGraph.GraphInput = GraphInput; - LiteGraph.registerNodeType("graph/input", GraphInput); - - //Output for a subgraph - function GraphOutput() { - this.addInput("", ""); - - this.name_in_graph = ""; - this.properties = {}; - var that = this; - - Object.defineProperty(this.properties, "name", { - get: function() { - return that.name_in_graph; - }, - set: function(v) { - if (v == "" || v == that.name_in_graph) { - return; - } - if (that.name_in_graph) { - //already added - that.graph.renameOutput(that.name_in_graph, v); - } else { - that.graph.addOutput(v, that.properties.type); - } - that.name_widget.value = v; - that.name_in_graph = v; - }, - enumerable: true - }); - - Object.defineProperty(this.properties, "type", { - get: function() { - return that.inputs[0].type; - }, - set: function(v) { - if (v == "action" || v == "event") { - v = LiteGraph.ACTION; - } - that.inputs[0].type = v; - if (that.name_in_graph) { - //already added - that.graph.changeOutputType( - that.name_in_graph, - that.inputs[0].type - ); - } - that.type_widget.value = v || ""; - }, - enumerable: true - }); - - this.name_widget = this.addWidget( - "text", - "Name", - this.properties.name, - function(v) { - if (!v) { - return; - } - that.properties.name = v; - } - ); - this.type_widget = this.addWidget( - "text", - "Type", - this.properties.type, - function(v) { - v = v || ""; - that.properties.type = v; - } - ); - - this.widgets_up = true; - this.size = [180, 60]; - } - - GraphOutput.title = "Output"; - GraphOutput.desc = "Output of the graph"; - - GraphOutput.prototype.onExecute = function() { - this._value = this.getInputData(0); - this.graph.setOutputData(this.properties.name, this._value); - }; - - GraphOutput.prototype.onAction = function(action, param) { - if (this.properties.type == LiteGraph.ACTION) { - this.graph.trigger(this.properties.name, param); - } - }; - - GraphOutput.prototype.onRemoved = function() { - if (this.name_in_graph) { - this.graph.removeOutput(this.name_in_graph); - } - }; - - GraphOutput.prototype.getTitle = function() { - if (this.flags.collapsed) { - return this.properties.name; - } - return this.title; - }; - - LiteGraph.GraphOutput = GraphOutput; - LiteGraph.registerNodeType("graph/output", GraphOutput); - - //Constant - function ConstantNumber() { - this.addOutput("value", "number"); - this.addProperty("value", 1.0); - } - - ConstantNumber.title = "Const Number"; - ConstantNumber.desc = "Constant number"; - - ConstantNumber.prototype.onExecute = function() { - this.setOutputData(0, parseFloat(this.properties["value"])); - }; - - ConstantNumber.prototype.getTitle = function() { - if (this.flags.collapsed) { - return this.properties.value; - } - return this.title; - }; - - ConstantNumber.prototype.setValue = function(v) { - this.properties.value = v; - }; - - ConstantNumber.prototype.onDrawBackground = function(ctx) { - //show the current value - this.outputs[0].label = this.properties["value"].toFixed(3); - }; - - LiteGraph.registerNodeType("basic/const", ConstantNumber); - - function ConstantString() { - this.addOutput("", "string"); - this.addProperty("value", ""); - this.widget = this.addWidget( - "text", - "value", - "", - this.setValue.bind(this) - ); - this.widgets_up = true; - this.size = [100, 30]; - } - - ConstantString.title = "Const String"; - ConstantString.desc = "Constant string"; - - ConstantString.prototype.setValue = function(v) { - this.properties.value = v; - }; - - ConstantString.prototype.onPropertyChanged = function(name, value) { - this.widget.value = value; - }; - - ConstantString.prototype.getTitle = ConstantNumber.prototype.getTitle; - - ConstantString.prototype.onExecute = function() { - this.setOutputData(0, this.properties["value"]); - }; - - LiteGraph.registerNodeType("basic/string", ConstantString); - - function ConstantData() { - this.addOutput("", ""); - this.addProperty("value", ""); - this.widget = this.addWidget( - "text", - "json", - "", - this.setValue.bind(this) - ); - this.widgets_up = true; - this.size = [140, 30]; - this._value = null; - } - - ConstantData.title = "Const Data"; - ConstantData.desc = "Constant Data"; - - ConstantData.prototype.setValue = function(v) { - this.properties.value = v; - this.onPropertyChanged("value", v); - }; - - ConstantData.prototype.onPropertyChanged = function(name, value) { - this.widget.value = value; - if (value == null || value == "") { - return; - } - - try { - this._value = JSON.parse(value); - this.boxcolor = "#AEA"; - } catch (err) { - this.boxcolor = "red"; - } - }; - - ConstantData.prototype.onExecute = function() { - this.setOutputData(0, this._value); - }; - - LiteGraph.registerNodeType("basic/data", ConstantData); - - function ObjectProperty() { - this.addInput("obj", ""); - this.addOutput("", ""); - this.addProperty("value", ""); - this.widget = this.addWidget( - "text", - "prop.", - "", - this.setValue.bind(this) - ); - this.widgets_up = true; - this.size = [140, 30]; - this._value = null; - } - - ObjectProperty.title = "Object property"; - ObjectProperty.desc = "Outputs the property of an object"; - - ObjectProperty.prototype.setValue = function(v) { - this.properties.value = v; - this.widget.value = v; - }; - - ObjectProperty.prototype.getTitle = function() { - if (this.flags.collapsed) { - return "in." + this.properties.value; - } - return this.title; - }; - - ObjectProperty.prototype.onPropertyChanged = function(name, value) { - this.widget.value = value; - }; - - ObjectProperty.prototype.onExecute = function() { - var data = this.getInputData(0); - if (data != null) { - this.setOutputData(0, data[this.properties.value]); - } - }; - - LiteGraph.registerNodeType("basic/object_property", ObjectProperty); - - function ObjectKeys() { - this.addInput("obj", ""); - this.addOutput("keys", "array"); - this.size = [140, 30]; - } - - ObjectKeys.title = "Object keys"; - ObjectKeys.desc = "Outputs an array with the keys of an object"; - - ObjectKeys.prototype.onExecute = function() { - var data = this.getInputData(0); - if (data != null) { - this.setOutputData(0, Object.keys(data) ); - } - }; - - LiteGraph.registerNodeType("basic/object_keys", ObjectKeys); - - function MergeObjects() { - this.addInput("A", "object"); - this.addInput("B", "object"); - this.addOutput("", "object"); - this._result = {}; - var that = this; - this.addWidget("button","clear","",function(){ - that._result = {}; - }); - this.size = this.computeSize(); - } - - MergeObjects.title = "Merge Objects"; - MergeObjects.desc = "Creates an object copying properties from others"; - - MergeObjects.prototype.onExecute = function() { - var A = this.getInputData(0); - var B = this.getInputData(1); - var C = this._result; - if(A) - for(var i in A) - C[i] = A[i]; - if(B) - for(var i in B) - C[i] = B[i]; - this.setOutputData(0,C); - }; - - LiteGraph.registerNodeType("basic/merge_objects", MergeObjects ); - - //Store as variable - function Variable() { - this.size = [60, 30]; - this.addInput("in"); - this.addOutput("out"); - this.properties = { varname: "myname", global: false }; - this.value = null; - } - - Variable.title = "Variable"; - Variable.desc = "store/read variable value"; - - Variable.prototype.onExecute = function() { - this.value = this.getInputData(0); - if(this.graph) - this.graph.vars[ this.properties.varname ] = this.value; - if(this.properties.global) - global[this.properties.varname] = this.value; - this.setOutputData(0, this.value ); - }; - - Variable.prototype.getTitle = function() { - return this.properties.varname; - }; - - LiteGraph.registerNodeType("basic/variable", Variable); - - - function DownloadData() { - this.size = [60, 30]; - this.addInput("data", 0 ); - this.addInput("download", LiteGraph.ACTION ); - this.properties = { filename: "data.json" }; - this.value = null; - var that = this; - this.addWidget("button","Download","", function(v){ - if(!that.value) - return; - that.downloadAsFile(); - }); - } - - DownloadData.title = "Download"; - DownloadData.desc = "Download some data"; - - DownloadData.prototype.downloadAsFile = function() - { - if(this.value == null) - return; - - var str = null; - if(this.value.constructor === String) - str = this.value; - else - str = JSON.stringify(this.value); - - var file = new Blob([str]); - var url = URL.createObjectURL( file ); - var element = document.createElement("a"); - element.setAttribute('href', url); - element.setAttribute('download', this.properties.filename ); - element.style.display = 'none'; - document.body.appendChild(element); - element.click(); - document.body.removeChild(element); - setTimeout( function(){ URL.revokeObjectURL( url ); }, 1000*60 ); //wait one minute to revoke url - } - - DownloadData.prototype.onAction = function(action, param) { - var that = this; - setTimeout( function(){ that.downloadAsFile(); }, 100); //deferred to avoid blocking the renderer with the popup - } - - DownloadData.prototype.onExecute = function() { - if (this.inputs[0]) { - this.value = this.getInputData(0); - } - }; - - DownloadData.prototype.getTitle = function() { - if (this.flags.collapsed) { - return this.properties.filename; - } - return this.title; - }; - - LiteGraph.registerNodeType("basic/download", DownloadData); - - - - //Watch a value in the editor - function Watch() { - this.size = [60, 30]; - this.addInput("value", 0, { label: "" }); - this.value = 0; - } - - Watch.title = "Watch"; - Watch.desc = "Show value of input"; - - Watch.prototype.onExecute = function() { - if (this.inputs[0]) { - this.value = this.getInputData(0); - } - }; - - Watch.prototype.getTitle = function() { - if (this.flags.collapsed) { - return this.inputs[0].label; - } - return this.title; - }; - - Watch.toString = function(o) { - if (o == null) { - return "null"; - } else if (o.constructor === Number) { - return o.toFixed(3); - } else if (o.constructor === Array) { - var str = "["; - for (var i = 0; i < o.length; ++i) { - str += Watch.toString(o[i]) + (i + 1 != o.length ? "," : ""); - } - str += "]"; - return str; - } else { - return String(o); - } - }; - - Watch.prototype.onDrawBackground = function(ctx) { - //show the current value - this.inputs[0].label = Watch.toString(this.value); - }; - - LiteGraph.registerNodeType("basic/watch", Watch); - - //in case one type doesnt match other type but you want to connect them anyway - function Cast() { - this.addInput("in", 0); - this.addOutput("out", 0); - this.size = [40, 30]; - } - - Cast.title = "Cast"; - Cast.desc = "Allows to connect different types"; - - Cast.prototype.onExecute = function() { - this.setOutputData(0, this.getInputData(0)); - }; - - LiteGraph.registerNodeType("basic/cast", Cast); - - //Show value inside the debug console - function Console() { - this.mode = LiteGraph.ON_EVENT; - this.size = [80, 30]; - this.addProperty("msg", ""); - this.addInput("log", LiteGraph.EVENT); - this.addInput("msg", 0); - } - - Console.title = "Console"; - Console.desc = "Show value inside the console"; - - Console.prototype.onAction = function(action, param) { - if (action == "log") { - console.log(param); - } else if (action == "warn") { - console.warn(param); - } else if (action == "error") { - console.error(param); - } - }; - - Console.prototype.onExecute = function() { - var msg = this.getInputData(1); - if (msg !== null) { - this.properties.msg = msg; - } - console.log(msg); - }; - - Console.prototype.onGetInputs = function() { - return [ - ["log", LiteGraph.ACTION], - ["warn", LiteGraph.ACTION], - ["error", LiteGraph.ACTION] - ]; - }; - - LiteGraph.registerNodeType("basic/console", Console); - - //Show value inside the debug console - function Alert() { - this.mode = LiteGraph.ON_EVENT; - this.addProperty("msg", ""); - this.addInput("", LiteGraph.EVENT); - var that = this; - this.widget = this.addWidget("text", "Text", "", function(v) { - that.properties.msg = v; - }); - this.widgets_up = true; - this.size = [200, 30]; - } - - Alert.title = "Alert"; - Alert.desc = "Show an alert window"; - Alert.color = "#510"; - - Alert.prototype.onConfigure = function(o) { - this.widget.value = o.properties.msg; - }; - - Alert.prototype.onAction = function(action, param) { - var msg = this.properties.msg; - setTimeout(function() { - alert(msg); - }, 10); - }; - - LiteGraph.registerNodeType("basic/alert", Alert); - - //Execites simple code - function NodeScript() { - this.size = [60, 30]; - this.addProperty("onExecute", "return A;"); - this.addInput("A", ""); - this.addInput("B", ""); - this.addOutput("out", ""); - - this._func = null; - this.data = {}; - } - - NodeScript.prototype.onConfigure = function(o) { - if (o.properties.onExecute && LiteGraph.allow_scripts) - this.compileCode(o.properties.onExecute); - else - console.warn("Script not compiled, LiteGraph.allow_scripts is false"); - }; - - NodeScript.title = "Script"; - NodeScript.desc = "executes a code (max 100 characters)"; - - NodeScript.widgets_info = { - onExecute: { type: "code" } - }; - - NodeScript.prototype.onPropertyChanged = function(name, value) { - if (name == "onExecute" && LiteGraph.allow_scripts) - this.compileCode(value); - else - console.warn("Script not compiled, LiteGraph.allow_scripts is false"); - }; - - NodeScript.prototype.compileCode = function(code) { - this._func = null; - if (code.length > 256) { - console.warn("Script too long, max 256 chars"); - } else { - var code_low = code.toLowerCase(); - var forbidden_words = [ - "script", - "body", - "document", - "eval", - "nodescript", - "function" - ]; //bad security solution - for (var i = 0; i < forbidden_words.length; ++i) { - if (code_low.indexOf(forbidden_words[i]) != -1) { - console.warn("invalid script"); - return; - } - } - try { - this._func = new Function("A", "B", "C", "DATA", "node", code); - } catch (err) { - console.error("Error parsing script"); - console.error(err); - } - } - }; - - NodeScript.prototype.onExecute = function() { - if (!this._func) { - return; - } - - try { - var A = this.getInputData(0); - var B = this.getInputData(1); - var C = this.getInputData(2); - this.setOutputData(0, this._func(A, B, C, this.data, this)); - } catch (err) { - console.error("Error in script"); - console.error(err); - } - }; - - NodeScript.prototype.onGetOutputs = function() { - return [["C", ""]]; - }; - - LiteGraph.registerNodeType("basic/script", NodeScript); -})(this); - -//event related nodes -(function(global) { - var LiteGraph = global.LiteGraph; - - //Show value inside the debug console - function LogEvent() { - this.size = [60, 30]; - this.addInput("event", LiteGraph.ACTION); - } - - LogEvent.title = "Log Event"; - LogEvent.desc = "Log event in console"; - - LogEvent.prototype.onAction = function(action, param) { - console.log(action, param); - }; - - LiteGraph.registerNodeType("events/log", LogEvent); - - //convert to Event if the value is true - function TriggerEvent() { - this.size = [60, 30]; - this.addInput("in", ""); - this.addOutput("true", LiteGraph.EVENT); - this.addOutput("change", LiteGraph.EVENT); - this.was_true = false; - } - - TriggerEvent.title = "TriggerEvent"; - TriggerEvent.desc = "Triggers event if value is true"; - - TriggerEvent.prototype.onExecute = function(action, param) { - var v = this.getInputData(0); - if(v) - this.triggerSlot(0, param); - if(v && !this.was_true) - this.triggerSlot(1, param); - this.was_true = v; - }; - - LiteGraph.registerNodeType("events/trigger", TriggerEvent); - - //Sequencer for events - function Sequencer() { - this.addInput("", LiteGraph.ACTION); - this.addInput("", LiteGraph.ACTION); - this.addInput("", LiteGraph.ACTION); - this.addInput("", LiteGraph.ACTION); - this.addInput("", LiteGraph.ACTION); - this.addInput("", LiteGraph.ACTION); - this.addOutput("", LiteGraph.EVENT); - this.addOutput("", LiteGraph.EVENT); - this.addOutput("", LiteGraph.EVENT); - this.addOutput("", LiteGraph.EVENT); - this.addOutput("", LiteGraph.EVENT); - this.addOutput("", LiteGraph.EVENT); - this.size = [120, 30]; - this.flags = { horizontal: true, render_box: false }; - } - - Sequencer.title = "Sequencer"; - Sequencer.desc = "Trigger events when an event arrives"; - - Sequencer.prototype.getTitle = function() { - return ""; - }; - - Sequencer.prototype.onAction = function(action, param) { - if (this.outputs) { - for (var i = 0; i < this.outputs.length; ++i) { - this.triggerSlot(i, param); - } - } - }; - - LiteGraph.registerNodeType("events/sequencer", Sequencer); - - //Filter events - function FilterEvent() { - this.size = [60, 30]; - this.addInput("event", LiteGraph.ACTION); - this.addOutput("event", LiteGraph.EVENT); - this.properties = { - equal_to: "", - has_property: "", - property_equal_to: "" - }; - } - - FilterEvent.title = "Filter Event"; - FilterEvent.desc = "Blocks events that do not match the filter"; - - FilterEvent.prototype.onAction = function(action, param) { - if (param == null) { - return; - } - - if (this.properties.equal_to && this.properties.equal_to != param) { - return; - } - - if (this.properties.has_property) { - var prop = param[this.properties.has_property]; - if (prop == null) { - return; - } - - if ( - this.properties.property_equal_to && - this.properties.property_equal_to != prop - ) { - return; - } - } - - this.triggerSlot(0, param); - }; - - LiteGraph.registerNodeType("events/filter", FilterEvent); - - //Show value inside the debug console - function EventCounter() { - this.addInput("inc", LiteGraph.ACTION); - this.addInput("dec", LiteGraph.ACTION); - this.addInput("reset", LiteGraph.ACTION); - this.addOutput("change", LiteGraph.EVENT); - this.addOutput("num", "number"); - this.num = 0; - } - - EventCounter.title = "Counter"; - EventCounter.desc = "Counts events"; - - EventCounter.prototype.getTitle = function() { - if (this.flags.collapsed) { - return String(this.num); - } - return this.title; - }; - - EventCounter.prototype.onAction = function(action, param) { - var v = this.num; - if (action == "inc") { - this.num += 1; - } else if (action == "dec") { - this.num -= 1; - } else if (action == "reset") { - this.num = 0; - } - if (this.num != v) { - this.trigger("change", this.num); - } - }; - - EventCounter.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - ctx.fillStyle = "#AAA"; - ctx.font = "20px Arial"; - ctx.textAlign = "center"; - ctx.fillText(this.num, this.size[0] * 0.5, this.size[1] * 0.5); - }; - - EventCounter.prototype.onExecute = function() { - this.setOutputData(1, this.num); - }; - - LiteGraph.registerNodeType("events/counter", EventCounter); - - //Show value inside the debug console - function DelayEvent() { - this.size = [60, 30]; - this.addProperty("time_in_ms", 1000); - this.addInput("event", LiteGraph.ACTION); - this.addOutput("on_time", LiteGraph.EVENT); - - this._pending = []; - } - - DelayEvent.title = "Delay"; - DelayEvent.desc = "Delays one event"; - - DelayEvent.prototype.onAction = function(action, param) { - var time = this.properties.time_in_ms; - if (time <= 0) { - this.trigger(null, param); - } else { - this._pending.push([time, param]); - } - }; - - DelayEvent.prototype.onExecute = function() { - var dt = this.graph.elapsed_time * 1000; //in ms - - if (this.isInputConnected(1)) { - this.properties.time_in_ms = this.getInputData(1); - } - - for (var i = 0; i < this._pending.length; ++i) { - var action = this._pending[i]; - action[0] -= dt; - if (action[0] > 0) { - continue; - } - - //remove - this._pending.splice(i, 1); - --i; - - //trigger - this.trigger(null, action[1]); - } - }; - - DelayEvent.prototype.onGetInputs = function() { - return [["event", LiteGraph.ACTION], ["time_in_ms", "number"]]; - }; - - LiteGraph.registerNodeType("events/delay", DelayEvent); - - //Show value inside the debug console - function TimerEvent() { - this.addProperty("interval", 1000); - this.addProperty("event", "tick"); - this.addOutput("on_tick", LiteGraph.EVENT); - this.time = 0; - this.last_interval = 1000; - this.triggered = false; - } - - TimerEvent.title = "Timer"; - TimerEvent.desc = "Sends an event every N milliseconds"; - - TimerEvent.prototype.onStart = function() { - this.time = 0; - }; - - TimerEvent.prototype.getTitle = function() { - return "Timer: " + this.last_interval.toString() + "ms"; - }; - - TimerEvent.on_color = "#AAA"; - TimerEvent.off_color = "#222"; - - TimerEvent.prototype.onDrawBackground = function() { - this.boxcolor = this.triggered - ? TimerEvent.on_color - : TimerEvent.off_color; - this.triggered = false; - }; - - TimerEvent.prototype.onExecute = function() { - var dt = this.graph.elapsed_time * 1000; //in ms - - var trigger = this.time == 0; - - this.time += dt; - this.last_interval = Math.max( - 1, - this.getInputOrProperty("interval") | 0 - ); - - if ( - !trigger && - (this.time < this.last_interval || isNaN(this.last_interval)) - ) { - if (this.inputs && this.inputs.length > 1 && this.inputs[1]) { - this.setOutputData(1, false); - } - return; - } - - this.triggered = true; - this.time = this.time % this.last_interval; - this.trigger("on_tick", this.properties.event); - if (this.inputs && this.inputs.length > 1 && this.inputs[1]) { - this.setOutputData(1, true); - } - }; - - TimerEvent.prototype.onGetInputs = function() { - return [["interval", "number"]]; - }; - - TimerEvent.prototype.onGetOutputs = function() { - return [["tick", "boolean"]]; - }; - - LiteGraph.registerNodeType("events/timer", TimerEvent); - - function DataStore() { - this.addInput("data", ""); - this.addInput("assign", LiteGraph.ACTION); - this.addOutput("data", ""); - this._last_value = null; - this.properties = { data: null, serialize: true }; - var that = this; - this.addWidget("button","store","",function(){ - that.properties.data = that._last_value; - }); - } - - DataStore.title = "Data Store"; - DataStore.desc = "Stores data and only changes when event is received"; - - DataStore.prototype.onExecute = function() - { - this._last_value = this.getInputData(0); - this.setOutputData(0, this.properties.data ); - } - - DataStore.prototype.onAction = function(action, param) { - this.properties.data = this._last_value; - }; - - DataStore.prototype.onSerialize = function(o) - { - if(o.data == null) - return; - if(this.properties.serialize == false || (o.data.constructor !== String && o.data.constructor !== Number && o.data.constructor !== Boolean && o.data.constructor !== Array && o.data.constructor !== Object )) - o.data = null; - } - - LiteGraph.registerNodeType("basic/data_store", DataStore); -})(this); - -//widgets -(function(global) { - var LiteGraph = global.LiteGraph; - - /* Button ****************/ - - function WidgetButton() { - this.addOutput("", LiteGraph.EVENT); - this.addOutput("", "boolean"); - this.addProperty("text", "click me"); - this.addProperty("font_size", 30); - this.addProperty("message", ""); - this.size = [164, 84]; - this.clicked = false; - } - - WidgetButton.title = "Button"; - WidgetButton.desc = "Triggers an event"; - - WidgetButton.font = "Arial"; - WidgetButton.prototype.onDrawForeground = function(ctx) { - if (this.flags.collapsed) { - return; - } - var margin = 10; - ctx.fillStyle = "black"; - ctx.fillRect( - margin + 1, - margin + 1, - this.size[0] - margin * 2, - this.size[1] - margin * 2 - ); - ctx.fillStyle = "#AAF"; - ctx.fillRect( - margin - 1, - margin - 1, - this.size[0] - margin * 2, - this.size[1] - margin * 2 - ); - ctx.fillStyle = this.clicked - ? "white" - : this.mouseOver - ? "#668" - : "#334"; - ctx.fillRect( - margin, - margin, - this.size[0] - margin * 2, - this.size[1] - margin * 2 - ); - - if (this.properties.text || this.properties.text === 0) { - var font_size = this.properties.font_size || 30; - ctx.textAlign = "center"; - ctx.fillStyle = this.clicked ? "black" : "white"; - ctx.font = font_size + "px " + WidgetButton.font; - ctx.fillText( - this.properties.text, - this.size[0] * 0.5, - this.size[1] * 0.5 + font_size * 0.3 - ); - ctx.textAlign = "left"; - } - }; - - WidgetButton.prototype.onMouseDown = function(e, local_pos) { - if ( - local_pos[0] > 1 && - local_pos[1] > 1 && - local_pos[0] < this.size[0] - 2 && - local_pos[1] < this.size[1] - 2 - ) { - this.clicked = true; - this.triggerSlot(0, this.properties.message); - return true; - } - }; - - WidgetButton.prototype.onExecute = function() { - this.setOutputData(1, this.clicked); - }; - - WidgetButton.prototype.onMouseUp = function(e) { - this.clicked = false; - }; - - LiteGraph.registerNodeType("widget/button", WidgetButton); - - function WidgetToggle() { - this.addInput("", "boolean"); - this.addInput("e", LiteGraph.ACTION); - this.addOutput("v", "boolean"); - this.addOutput("e", LiteGraph.EVENT); - this.properties = { font: "", value: false }; - this.size = [160, 44]; - } - - WidgetToggle.title = "Toggle"; - WidgetToggle.desc = "Toggles between true or false"; - - WidgetToggle.prototype.onDrawForeground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - var size = this.size[1] * 0.5; - var margin = 0.25; - var h = this.size[1] * 0.8; - ctx.font = this.properties.font || (size * 0.8).toFixed(0) + "px Arial"; - var w = ctx.measureText(this.title).width; - var x = (this.size[0] - (w + size)) * 0.5; - - ctx.fillStyle = "#AAA"; - ctx.fillRect(x, h - size, size, size); - - ctx.fillStyle = this.properties.value ? "#AEF" : "#000"; - ctx.fillRect( - x + size * margin, - h - size + size * margin, - size * (1 - margin * 2), - size * (1 - margin * 2) - ); - - ctx.textAlign = "left"; - ctx.fillStyle = "#AAA"; - ctx.fillText(this.title, size * 1.2 + x, h * 0.85); - ctx.textAlign = "left"; - }; - - WidgetToggle.prototype.onAction = function(action) { - this.properties.value = !this.properties.value; - this.trigger("e", this.properties.value); - }; - - WidgetToggle.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v != null) { - this.properties.value = v; - } - this.setOutputData(0, this.properties.value); - }; - - WidgetToggle.prototype.onMouseDown = function(e, local_pos) { - if ( - local_pos[0] > 1 && - local_pos[1] > 1 && - local_pos[0] < this.size[0] - 2 && - local_pos[1] < this.size[1] - 2 - ) { - this.properties.value = !this.properties.value; - this.graph._version++; - this.trigger("e", this.properties.value); - return true; - } - }; - - LiteGraph.registerNodeType("widget/toggle", WidgetToggle); - - /* Number ****************/ - - function WidgetNumber() { - this.addOutput("", "number"); - this.size = [80, 60]; - this.properties = { min: -1000, max: 1000, value: 1, step: 1 }; - this.old_y = -1; - this._remainder = 0; - this._precision = 0; - this.mouse_captured = false; - } - - WidgetNumber.title = "Number"; - WidgetNumber.desc = "Widget to select number value"; - - WidgetNumber.pixels_threshold = 10; - WidgetNumber.markers_color = "#666"; - - WidgetNumber.prototype.onDrawForeground = function(ctx) { - var x = this.size[0] * 0.5; - var h = this.size[1]; - if (h > 30) { - ctx.fillStyle = WidgetNumber.markers_color; - ctx.beginPath(); - ctx.moveTo(x, h * 0.1); - ctx.lineTo(x + h * 0.1, h * 0.2); - ctx.lineTo(x + h * -0.1, h * 0.2); - ctx.fill(); - ctx.beginPath(); - ctx.moveTo(x, h * 0.9); - ctx.lineTo(x + h * 0.1, h * 0.8); - ctx.lineTo(x + h * -0.1, h * 0.8); - ctx.fill(); - ctx.font = (h * 0.7).toFixed(1) + "px Arial"; - } else { - ctx.font = (h * 0.8).toFixed(1) + "px Arial"; - } - - ctx.textAlign = "center"; - ctx.font = (h * 0.7).toFixed(1) + "px Arial"; - ctx.fillStyle = "#EEE"; - ctx.fillText( - this.properties.value.toFixed(this._precision), - x, - h * 0.75 - ); - }; - - WidgetNumber.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - - WidgetNumber.prototype.onPropertyChanged = function(name, value) { - var t = (this.properties.step + "").split("."); - this._precision = t.length > 1 ? t[1].length : 0; - }; - - WidgetNumber.prototype.onMouseDown = function(e, pos) { - if (pos[1] < 0) { - return; - } - - this.old_y = e.canvasY; - this.captureInput(true); - this.mouse_captured = true; - - return true; - }; - - WidgetNumber.prototype.onMouseMove = function(e) { - if (!this.mouse_captured) { - return; - } - - var delta = this.old_y - e.canvasY; - if (e.shiftKey) { - delta *= 10; - } - if (e.metaKey || e.altKey) { - delta *= 0.1; - } - this.old_y = e.canvasY; - - var steps = this._remainder + delta / WidgetNumber.pixels_threshold; - this._remainder = steps % 1; - steps = steps | 0; - - var v = Math.clamp( - this.properties.value + steps * this.properties.step, - this.properties.min, - this.properties.max - ); - this.properties.value = v; - this.graph._version++; - this.setDirtyCanvas(true); - }; - - WidgetNumber.prototype.onMouseUp = function(e, pos) { - if (e.click_time < 200) { - var steps = pos[1] > this.size[1] * 0.5 ? -1 : 1; - this.properties.value = Math.clamp( - this.properties.value + steps * this.properties.step, - this.properties.min, - this.properties.max - ); - this.graph._version++; - this.setDirtyCanvas(true); - } - - if (this.mouse_captured) { - this.mouse_captured = false; - this.captureInput(false); - } - }; - - LiteGraph.registerNodeType("widget/number", WidgetNumber); - - - /* Combo ****************/ - - function WidgetCombo() { - this.addOutput("", "string"); - this.addOutput("change", LiteGraph.EVENT); - this.size = [80, 60]; - this.properties = { value: "A", values:"A;B;C" }; - this.old_y = -1; - this.mouse_captured = false; - this._values = this.properties.values.split(";"); - var that = this; - this.widgets_up = true; - this.widget = this.addWidget("combo","", this.properties.value, function(v){ - that.properties.value = v; - that.triggerSlot(1, v); - }, { property: "value", values: this._values } ); - } - - WidgetCombo.title = "Combo"; - WidgetCombo.desc = "Widget to select from a list"; - - WidgetCombo.prototype.onExecute = function() { - this.setOutputData( 0, this.properties.value ); - }; - - WidgetCombo.prototype.onPropertyChanged = function(name, value) { - if(name == "values") - { - this._values = value.split(";"); - this.widget.options.values = this._values; - } - else if(name == "value") - { - this.widget.value = value; - } - }; - - LiteGraph.registerNodeType("widget/combo", WidgetCombo); - - - /* Knob ****************/ - - function WidgetKnob() { - this.addOutput("", "number"); - this.size = [64, 84]; - this.properties = { - min: 0, - max: 1, - value: 0.5, - color: "#7AF", - precision: 2 - }; - this.value = -1; - } - - WidgetKnob.title = "Knob"; - WidgetKnob.desc = "Circular controller"; - WidgetKnob.size = [80, 100]; - - WidgetKnob.prototype.onDrawForeground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - if (this.value == -1) { - this.value = - (this.properties.value - this.properties.min) / - (this.properties.max - this.properties.min); - } - - var center_x = this.size[0] * 0.5; - var center_y = this.size[1] * 0.5; - var radius = Math.min(this.size[0], this.size[1]) * 0.5 - 5; - var w = Math.floor(radius * 0.05); - - ctx.globalAlpha = 1; - ctx.save(); - ctx.translate(center_x, center_y); - ctx.rotate(Math.PI * 0.75); - - //bg - ctx.fillStyle = "rgba(0,0,0,0.5)"; - ctx.beginPath(); - ctx.moveTo(0, 0); - ctx.arc(0, 0, radius, 0, Math.PI * 1.5); - ctx.fill(); - - //value - ctx.strokeStyle = "black"; - ctx.fillStyle = this.properties.color; - ctx.lineWidth = 2; - ctx.beginPath(); - ctx.moveTo(0, 0); - ctx.arc( - 0, - 0, - radius - 4, - 0, - Math.PI * 1.5 * Math.max(0.01, this.value) - ); - ctx.closePath(); - ctx.fill(); - //ctx.stroke(); - ctx.lineWidth = 1; - ctx.globalAlpha = 1; - ctx.restore(); - - //inner - ctx.fillStyle = "black"; - ctx.beginPath(); - ctx.arc(center_x, center_y, radius * 0.75, 0, Math.PI * 2, true); - ctx.fill(); - - //miniball - ctx.fillStyle = this.mouseOver ? "white" : this.properties.color; - ctx.beginPath(); - var angle = this.value * Math.PI * 1.5 + Math.PI * 0.75; - ctx.arc( - center_x + Math.cos(angle) * radius * 0.65, - center_y + Math.sin(angle) * radius * 0.65, - radius * 0.05, - 0, - Math.PI * 2, - true - ); - ctx.fill(); - - //text - ctx.fillStyle = this.mouseOver ? "white" : "#AAA"; - ctx.font = Math.floor(radius * 0.5) + "px Arial"; - ctx.textAlign = "center"; - ctx.fillText( - this.properties.value.toFixed(this.properties.precision), - center_x, - center_y + radius * 0.15 - ); - }; - - WidgetKnob.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - this.boxcolor = LiteGraph.colorToString([ - this.value, - this.value, - this.value - ]); - }; - - WidgetKnob.prototype.onMouseDown = function(e) { - this.center = [this.size[0] * 0.5, this.size[1] * 0.5 + 20]; - this.radius = this.size[0] * 0.5; - if ( - e.canvasY - this.pos[1] < 20 || - LiteGraph.distance( - [e.canvasX, e.canvasY], - [this.pos[0] + this.center[0], this.pos[1] + this.center[1]] - ) > this.radius - ) { - return false; - } - this.oldmouse = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - this.captureInput(true); - return true; - }; - - WidgetKnob.prototype.onMouseMove = function(e) { - if (!this.oldmouse) { - return; - } - - var m = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - - var v = this.value; - v -= (m[1] - this.oldmouse[1]) * 0.01; - if (v > 1.0) { - v = 1.0; - } else if (v < 0.0) { - v = 0.0; - } - this.value = v; - this.properties.value = - this.properties.min + - (this.properties.max - this.properties.min) * this.value; - this.oldmouse = m; - this.setDirtyCanvas(true); - }; - - WidgetKnob.prototype.onMouseUp = function(e) { - if (this.oldmouse) { - this.oldmouse = null; - this.captureInput(false); - } - }; - - WidgetKnob.prototype.onPropertyChanged = function(name, value) { - if (name == "min" || name == "max" || name == "value") { - this.properties[name] = parseFloat(value); - return true; //block - } - }; - - LiteGraph.registerNodeType("widget/knob", WidgetKnob); - - //Show value inside the debug console - function WidgetSliderGUI() { - this.addOutput("", "number"); - this.properties = { - value: 0.5, - min: 0, - max: 1, - text: "V" - }; - var that = this; - this.size = [140, 40]; - this.slider = this.addWidget( - "slider", - "V", - this.properties.value, - function(v) { - that.properties.value = v; - }, - this.properties - ); - this.widgets_up = true; - } - - WidgetSliderGUI.title = "Inner Slider"; - - WidgetSliderGUI.prototype.onPropertyChanged = function(name, value) { - if (name == "value") { - this.slider.value = value; - } - }; - - WidgetSliderGUI.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - - LiteGraph.registerNodeType("widget/internal_slider", WidgetSliderGUI); - - //Widget H SLIDER - function WidgetHSlider() { - this.size = [160, 26]; - this.addOutput("", "number"); - this.properties = { color: "#7AF", min: 0, max: 1, value: 0.5 }; - this.value = -1; - } - - WidgetHSlider.title = "H.Slider"; - WidgetHSlider.desc = "Linear slider controller"; - - WidgetHSlider.prototype.onDrawForeground = function(ctx) { - if (this.value == -1) { - this.value = - (this.properties.value - this.properties.min) / - (this.properties.max - this.properties.min); - } - - //border - ctx.globalAlpha = 1; - ctx.lineWidth = 1; - ctx.fillStyle = "#000"; - ctx.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); - - ctx.fillStyle = this.properties.color; - ctx.beginPath(); - ctx.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); - ctx.fill(); - }; - - WidgetHSlider.prototype.onExecute = function() { - this.properties.value = - this.properties.min + - (this.properties.max - this.properties.min) * this.value; - this.setOutputData(0, this.properties.value); - this.boxcolor = LiteGraph.colorToString([ - this.value, - this.value, - this.value - ]); - }; - - WidgetHSlider.prototype.onMouseDown = function(e) { - if (e.canvasY - this.pos[1] < 0) { - return false; - } - - this.oldmouse = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - this.captureInput(true); - return true; - }; - - WidgetHSlider.prototype.onMouseMove = function(e) { - if (!this.oldmouse) { - return; - } - - var m = [e.canvasX - this.pos[0], e.canvasY - this.pos[1]]; - - var v = this.value; - var delta = m[0] - this.oldmouse[0]; - v += delta / this.size[0]; - if (v > 1.0) { - v = 1.0; - } else if (v < 0.0) { - v = 0.0; - } - - this.value = v; - - this.oldmouse = m; - this.setDirtyCanvas(true); - }; - - WidgetHSlider.prototype.onMouseUp = function(e) { - this.oldmouse = null; - this.captureInput(false); - }; - - WidgetHSlider.prototype.onMouseLeave = function(e) { - //this.oldmouse = null; - }; - - LiteGraph.registerNodeType("widget/hslider", WidgetHSlider); - - function WidgetProgress() { - this.size = [160, 26]; - this.addInput("", "number"); - this.properties = { min: 0, max: 1, value: 0, color: "#AAF" }; - } - - WidgetProgress.title = "Progress"; - WidgetProgress.desc = "Shows data in linear progress"; - - WidgetProgress.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v != undefined) { - this.properties["value"] = v; - } - }; - - WidgetProgress.prototype.onDrawForeground = function(ctx) { - //border - ctx.lineWidth = 1; - ctx.fillStyle = this.properties.color; - var v = - (this.properties.value - this.properties.min) / - (this.properties.max - this.properties.min); - v = Math.min(1, v); - v = Math.max(0, v); - ctx.fillRect(2, 2, (this.size[0] - 4) * v, this.size[1] - 4); - }; - - LiteGraph.registerNodeType("widget/progress", WidgetProgress); - - function WidgetText() { - this.addInputs("", 0); - this.properties = { - value: "...", - font: "Arial", - fontsize: 18, - color: "#AAA", - align: "left", - glowSize: 0, - decimals: 1 - }; - } - - WidgetText.title = "Text"; - WidgetText.desc = "Shows the input value"; - WidgetText.widgets = [ - { name: "resize", text: "Resize box", type: "button" }, - { name: "led_text", text: "LED", type: "minibutton" }, - { name: "normal_text", text: "Normal", type: "minibutton" } - ]; - - WidgetText.prototype.onDrawForeground = function(ctx) { - //ctx.fillStyle="#000"; - //ctx.fillRect(0,0,100,60); - ctx.fillStyle = this.properties["color"]; - var v = this.properties["value"]; - - if (this.properties["glowSize"]) { - ctx.shadowColor = this.properties.color; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - ctx.shadowBlur = this.properties["glowSize"]; - } else { - ctx.shadowColor = "transparent"; - } - - var fontsize = this.properties["fontsize"]; - - ctx.textAlign = this.properties["align"]; - ctx.font = fontsize.toString() + "px " + this.properties["font"]; - this.str = - typeof v == "number" ? v.toFixed(this.properties["decimals"]) : v; - - if (typeof this.str == "string") { - var lines = this.str.split("\\n"); - for (var i=0; i < lines.length; i++) { - ctx.fillText( - lines[i], - this.properties["align"] == "left" ? 15 : this.size[0] - 15, - fontsize * -0.15 + fontsize * (parseInt(i) + 1) - ); - } - } - - ctx.shadowColor = "transparent"; - this.last_ctx = ctx; - ctx.textAlign = "left"; - }; - - WidgetText.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v != null) { - this.properties["value"] = v; - } - //this.setDirtyCanvas(true); - }; - - WidgetText.prototype.resize = function() { - if (!this.last_ctx) { - return; - } - - var lines = this.str.split("\\n"); - this.last_ctx.font = - this.properties["fontsize"] + "px " + this.properties["font"]; - var max = 0; - for (var i=0; i < lines.length; i++) { - var w = this.last_ctx.measureText(lines[i]).width; - if (max < w) { - max = w; - } - } - this.size[0] = max + 20; - this.size[1] = 4 + lines.length * this.properties["fontsize"]; - - this.setDirtyCanvas(true); - }; - - WidgetText.prototype.onPropertyChanged = function(name, value) { - this.properties[name] = value; - this.str = typeof value == "number" ? value.toFixed(3) : value; - //this.resize(); - return true; - }; - - LiteGraph.registerNodeType("widget/text", WidgetText); - - function WidgetPanel() { - this.size = [200, 100]; - this.properties = { - borderColor: "#ffffff", - bgcolorTop: "#f0f0f0", - bgcolorBottom: "#e0e0e0", - shadowSize: 2, - borderRadius: 3 - }; - } - - WidgetPanel.title = "Panel"; - WidgetPanel.desc = "Non interactive panel"; - WidgetPanel.widgets = [{ name: "update", text: "Update", type: "button" }]; - - WidgetPanel.prototype.createGradient = function(ctx) { - if ( - this.properties["bgcolorTop"] == "" || - this.properties["bgcolorBottom"] == "" - ) { - this.lineargradient = 0; - return; - } - - this.lineargradient = ctx.createLinearGradient(0, 0, 0, this.size[1]); - this.lineargradient.addColorStop(0, this.properties["bgcolorTop"]); - this.lineargradient.addColorStop(1, this.properties["bgcolorBottom"]); - }; - - WidgetPanel.prototype.onDrawForeground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - if (this.lineargradient == null) { - this.createGradient(ctx); - } - - if (!this.lineargradient) { - return; - } - - ctx.lineWidth = 1; - ctx.strokeStyle = this.properties["borderColor"]; - //ctx.fillStyle = "#ebebeb"; - ctx.fillStyle = this.lineargradient; - - if (this.properties["shadowSize"]) { - ctx.shadowColor = "#000"; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - ctx.shadowBlur = this.properties["shadowSize"]; - } else { - ctx.shadowColor = "transparent"; - } - - ctx.roundRect( - 0, - 0, - this.size[0] - 1, - this.size[1] - 1, - this.properties["shadowSize"] - ); - ctx.fill(); - ctx.shadowColor = "transparent"; - ctx.stroke(); - }; - - LiteGraph.registerNodeType("widget/panel", WidgetPanel); -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - - function GamepadInput() { - this.addOutput("left_x_axis", "number"); - this.addOutput("left_y_axis", "number"); - this.addOutput("button_pressed", LiteGraph.EVENT); - this.properties = { gamepad_index: 0, threshold: 0.1 }; - - this._left_axis = new Float32Array(2); - this._right_axis = new Float32Array(2); - this._triggers = new Float32Array(2); - this._previous_buttons = new Uint8Array(17); - this._current_buttons = new Uint8Array(17); - } - - GamepadInput.title = "Gamepad"; - GamepadInput.desc = "gets the input of the gamepad"; - - GamepadInput.CENTER = 0; - GamepadInput.LEFT = 1; - GamepadInput.RIGHT = 2; - GamepadInput.UP = 4; - GamepadInput.DOWN = 8; - - GamepadInput.zero = new Float32Array(2); - GamepadInput.buttons = [ - "a", - "b", - "x", - "y", - "lb", - "rb", - "lt", - "rt", - "back", - "start", - "ls", - "rs", - "home" - ]; - - GamepadInput.prototype.onExecute = function() { - //get gamepad - var gamepad = this.getGamepad(); - var threshold = this.properties.threshold || 0.0; - - if (gamepad) { - this._left_axis[0] = - Math.abs(gamepad.xbox.axes["lx"]) > threshold - ? gamepad.xbox.axes["lx"] - : 0; - this._left_axis[1] = - Math.abs(gamepad.xbox.axes["ly"]) > threshold - ? gamepad.xbox.axes["ly"] - : 0; - this._right_axis[0] = - Math.abs(gamepad.xbox.axes["rx"]) > threshold - ? gamepad.xbox.axes["rx"] - : 0; - this._right_axis[1] = - Math.abs(gamepad.xbox.axes["ry"]) > threshold - ? gamepad.xbox.axes["ry"] - : 0; - this._triggers[0] = - Math.abs(gamepad.xbox.axes["ltrigger"]) > threshold - ? gamepad.xbox.axes["ltrigger"] - : 0; - this._triggers[1] = - Math.abs(gamepad.xbox.axes["rtrigger"]) > threshold - ? gamepad.xbox.axes["rtrigger"] - : 0; - } - - if (this.outputs) { - for (var i = 0; i < this.outputs.length; i++) { - var output = this.outputs[i]; - if (!output.links || !output.links.length) { - continue; - } - var v = null; - - if (gamepad) { - switch (output.name) { - case "left_axis": - v = this._left_axis; - break; - case "right_axis": - v = this._right_axis; - break; - case "left_x_axis": - v = this._left_axis[0]; - break; - case "left_y_axis": - v = this._left_axis[1]; - break; - case "right_x_axis": - v = this._right_axis[0]; - break; - case "right_y_axis": - v = this._right_axis[1]; - break; - case "trigger_left": - v = this._triggers[0]; - break; - case "trigger_right": - v = this._triggers[1]; - break; - case "a_button": - v = gamepad.xbox.buttons["a"] ? 1 : 0; - break; - case "b_button": - v = gamepad.xbox.buttons["b"] ? 1 : 0; - break; - case "x_button": - v = gamepad.xbox.buttons["x"] ? 1 : 0; - break; - case "y_button": - v = gamepad.xbox.buttons["y"] ? 1 : 0; - break; - case "lb_button": - v = gamepad.xbox.buttons["lb"] ? 1 : 0; - break; - case "rb_button": - v = gamepad.xbox.buttons["rb"] ? 1 : 0; - break; - case "ls_button": - v = gamepad.xbox.buttons["ls"] ? 1 : 0; - break; - case "rs_button": - v = gamepad.xbox.buttons["rs"] ? 1 : 0; - break; - case "hat_left": - v = gamepad.xbox.hatmap & GamepadInput.LEFT; - break; - case "hat_right": - v = gamepad.xbox.hatmap & GamepadInput.RIGHT; - break; - case "hat_up": - v = gamepad.xbox.hatmap & GamepadInput.UP; - break; - case "hat_down": - v = gamepad.xbox.hatmap & GamepadInput.DOWN; - break; - case "hat": - v = gamepad.xbox.hatmap; - break; - case "start_button": - v = gamepad.xbox.buttons["start"] ? 1 : 0; - break; - case "back_button": - v = gamepad.xbox.buttons["back"] ? 1 : 0; - break; - case "button_pressed": - for ( - var j = 0; - j < this._current_buttons.length; - ++j - ) { - if ( - this._current_buttons[j] && - !this._previous_buttons[j] - ) { - this.triggerSlot( - i, - GamepadInput.buttons[j] - ); - } - } - break; - default: - break; - } - } else { - //if no gamepad is connected, output 0 - switch (output.name) { - case "button_pressed": - break; - case "left_axis": - case "right_axis": - v = GamepadInput.zero; - break; - default: - v = 0; - } - } - this.setOutputData(i, v); - } - } - }; - - GamepadInput.mapping = {a:0,b:1,x:2,y:3,lb:4,rb:5,lt:6,rt:7,back:8,start:9,ls:10,rs:11 }; - GamepadInput.mapping_array = ["a","b","x","y","lb","rb","lt","rt","back","start","ls","rs"]; - - GamepadInput.prototype.getGamepad = function() { - var getGamepads = - navigator.getGamepads || - navigator.webkitGetGamepads || - navigator.mozGetGamepads; - if (!getGamepads) { - return null; - } - var gamepads = getGamepads.call(navigator); - var gamepad = null; - - this._previous_buttons.set(this._current_buttons); - - //pick the first connected - for (var i = this.properties.gamepad_index; i < 4; i++) { - if (!gamepads[i]) { - continue; - } - gamepad = gamepads[i]; - - //xbox controller mapping - var xbox = this.xbox_mapping; - if (!xbox) { - xbox = this.xbox_mapping = { - axes: [], - buttons: {}, - hat: "", - hatmap: GamepadInput.CENTER - }; - } - - xbox.axes["lx"] = gamepad.axes[0]; - xbox.axes["ly"] = gamepad.axes[1]; - xbox.axes["rx"] = gamepad.axes[2]; - xbox.axes["ry"] = gamepad.axes[3]; - xbox.axes["ltrigger"] = gamepad.buttons[6].value; - xbox.axes["rtrigger"] = gamepad.buttons[7].value; - xbox.hat = ""; - xbox.hatmap = GamepadInput.CENTER; - - for (var j = 0; j < gamepad.buttons.length; j++) { - this._current_buttons[j] = gamepad.buttons[j].pressed; - - if(j < 12) - { - xbox.buttons[ GamepadInput.mapping_array[j] ] = gamepad.buttons[j].pressed; - if(gamepad.buttons[j].was_pressed) - this.trigger( GamepadInput.mapping_array[j] + "_button_event" ); - } - else //mapping of XBOX - switch ( j ) //I use a switch to ensure that a player with another gamepad could play - { - case 12: - if (gamepad.buttons[j].pressed) { - xbox.hat += "up"; - xbox.hatmap |= GamepadInput.UP; - } - break; - case 13: - if (gamepad.buttons[j].pressed) { - xbox.hat += "down"; - xbox.hatmap |= GamepadInput.DOWN; - } - break; - case 14: - if (gamepad.buttons[j].pressed) { - xbox.hat += "left"; - xbox.hatmap |= GamepadInput.LEFT; - } - break; - case 15: - if (gamepad.buttons[j].pressed) { - xbox.hat += "right"; - xbox.hatmap |= GamepadInput.RIGHT; - } - break; - case 16: - xbox.buttons["home"] = gamepad.buttons[j].pressed; - break; - default: - } - } - gamepad.xbox = xbox; - return gamepad; - } - }; - - GamepadInput.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - //render gamepad state? - var la = this._left_axis; - var ra = this._right_axis; - ctx.strokeStyle = "#88A"; - ctx.strokeRect( - (la[0] + 1) * 0.5 * this.size[0] - 4, - (la[1] + 1) * 0.5 * this.size[1] - 4, - 8, - 8 - ); - ctx.strokeStyle = "#8A8"; - ctx.strokeRect( - (ra[0] + 1) * 0.5 * this.size[0] - 4, - (ra[1] + 1) * 0.5 * this.size[1] - 4, - 8, - 8 - ); - var h = this.size[1] / this._current_buttons.length; - ctx.fillStyle = "#AEB"; - for (var i = 0; i < this._current_buttons.length; ++i) { - if (this._current_buttons[i]) { - ctx.fillRect(0, h * i, 6, h); - } - } - }; - - GamepadInput.prototype.onGetOutputs = function() { - return [ - ["left_axis", "vec2"], - ["right_axis", "vec2"], - ["left_x_axis", "number"], - ["left_y_axis", "number"], - ["right_x_axis", "number"], - ["right_y_axis", "number"], - ["trigger_left", "number"], - ["trigger_right", "number"], - ["a_button", "number"], - ["b_button", "number"], - ["x_button", "number"], - ["y_button", "number"], - ["lb_button", "number"], - ["rb_button", "number"], - ["ls_button", "number"], - ["rs_button", "number"], - ["start_button", "number"], - ["back_button", "number"], - ["a_button_event", LiteGraph.EVENT ], - ["b_button_event", LiteGraph.EVENT ], - ["x_button_event", LiteGraph.EVENT ], - ["y_button_event", LiteGraph.EVENT ], - ["lb_button_event", LiteGraph.EVENT ], - ["rb_button_event", LiteGraph.EVENT ], - ["ls_button_event", LiteGraph.EVENT ], - ["rs_button_event", LiteGraph.EVENT ], - ["start_button_event", LiteGraph.EVENT ], - ["back_button_event", LiteGraph.EVENT ], - ["hat_left", "number"], - ["hat_right", "number"], - ["hat_up", "number"], - ["hat_down", "number"], - ["hat", "number"], - ["button_pressed", LiteGraph.EVENT] - ]; - }; - - LiteGraph.registerNodeType("input/gamepad", GamepadInput); -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - - //Converter - function Converter() { - this.addInput("in", "*"); - this.size = [80, 30]; - } - - Converter.title = "Converter"; - Converter.desc = "type A to type B"; - - Converter.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - - if (this.outputs) { - for (var i = 0; i < this.outputs.length; i++) { - var output = this.outputs[i]; - if (!output.links || !output.links.length) { - continue; - } - - var result = null; - switch (output.name) { - case "number": - result = v.length ? v[0] : parseFloat(v); - break; - case "vec2": - case "vec3": - case "vec4": - var result = null; - var count = 1; - switch (output.name) { - case "vec2": - count = 2; - break; - case "vec3": - count = 3; - break; - case "vec4": - count = 4; - break; - } - - var result = new Float32Array(count); - if (v.length) { - for ( - var j = 0; - j < v.length && j < result.length; - j++ - ) { - result[j] = v[j]; - } - } else { - result[0] = parseFloat(v); - } - break; - } - this.setOutputData(i, result); - } - } - }; - - Converter.prototype.onGetOutputs = function() { - return [ - ["number", "number"], - ["vec2", "vec2"], - ["vec3", "vec3"], - ["vec4", "vec4"] - ]; - }; - - LiteGraph.registerNodeType("math/converter", Converter); - - //Bypass - function Bypass() { - this.addInput("in"); - this.addOutput("out"); - this.size = [80, 30]; - } - - Bypass.title = "Bypass"; - Bypass.desc = "removes the type"; - - Bypass.prototype.onExecute = function() { - var v = this.getInputData(0); - this.setOutputData(0, v); - }; - - LiteGraph.registerNodeType("math/bypass", Bypass); - - function ToNumber() { - this.addInput("in"); - this.addOutput("out"); - } - - ToNumber.title = "to Number"; - ToNumber.desc = "Cast to number"; - - ToNumber.prototype.onExecute = function() { - var v = this.getInputData(0); - this.setOutputData(0, Number(v)); - }; - - LiteGraph.registerNodeType("math/to_number", ToNumber); - - function MathRange() { - this.addInput("in", "number", { locked: true }); - this.addOutput("out", "number", { locked: true }); - - this.addProperty("in", 0); - this.addProperty("in_min", 0); - this.addProperty("in_max", 1); - this.addProperty("out_min", 0); - this.addProperty("out_max", 1); - - this.size = [80, 30]; - } - - MathRange.title = "Range"; - MathRange.desc = "Convert a number from one range to another"; - - MathRange.prototype.getTitle = function() { - if (this.flags.collapsed) { - return (this._last_v || 0).toFixed(2); - } - return this.title; - }; - - MathRange.prototype.onExecute = function() { - if (this.inputs) { - for (var i = 0; i < this.inputs.length; i++) { - var input = this.inputs[i]; - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - this.properties[input.name] = v; - } - } - - var v = this.properties["in"]; - if (v === undefined || v === null || v.constructor !== Number) { - v = 0; - } - - var in_min = this.properties.in_min; - var in_max = this.properties.in_max; - var out_min = this.properties.out_min; - var out_max = this.properties.out_max; - - this._last_v = - ((v - in_min) / (in_max - in_min)) * (out_max - out_min) + out_min; - this.setOutputData(0, this._last_v); - }; - - MathRange.prototype.onDrawBackground = function(ctx) { - //show the current value - if (this._last_v) { - this.outputs[0].label = this._last_v.toFixed(3); - } else { - this.outputs[0].label = "?"; - } - }; - - MathRange.prototype.onGetInputs = function() { - return [ - ["in_min", "number"], - ["in_max", "number"], - ["out_min", "number"], - ["out_max", "number"] - ]; - }; - - LiteGraph.registerNodeType("math/range", MathRange); - - function MathRand() { - this.addOutput("value", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.size = [80, 30]; - } - - MathRand.title = "Rand"; - MathRand.desc = "Random number"; - - MathRand.prototype.onExecute = function() { - if (this.inputs) { - for (var i = 0; i < this.inputs.length; i++) { - var input = this.inputs[i]; - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - this.properties[input.name] = v; - } - } - - var min = this.properties.min; - var max = this.properties.max; - this._last_v = Math.random() * (max - min) + min; - this.setOutputData(0, this._last_v); - }; - - MathRand.prototype.onDrawBackground = function(ctx) { - //show the current value - this.outputs[0].label = (this._last_v || 0).toFixed(3); - }; - - MathRand.prototype.onGetInputs = function() { - return [["min", "number"], ["max", "number"]]; - }; - - LiteGraph.registerNodeType("math/rand", MathRand); - - //basic continuous noise - function MathNoise() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.addProperty("smooth", true); - this.size = [90, 30]; - } - - MathNoise.title = "Noise"; - MathNoise.desc = "Random number with temporal continuity"; - MathNoise.data = null; - - MathNoise.getValue = function(f, smooth) { - if (!MathNoise.data) { - MathNoise.data = new Float32Array(1024); - for (var i = 0; i < MathNoise.data.length; ++i) { - MathNoise.data[i] = Math.random(); - } - } - f = f % 1024; - if (f < 0) { - f += 1024; - } - var f_min = Math.floor(f); - var f = f - f_min; - var r1 = MathNoise.data[f_min]; - var r2 = MathNoise.data[f_min == 1023 ? 0 : f_min + 1]; - if (smooth) { - f = f * f * f * (f * (f * 6.0 - 15.0) + 10.0); - } - return r1 * (1 - f) + r2 * f; - }; - - MathNoise.prototype.onExecute = function() { - var f = this.getInputData(0) || 0; - var r = MathNoise.getValue(f, this.properties.smooth); - var min = this.properties.min; - var max = this.properties.max; - this._last_v = r * (max - min) + min; - this.setOutputData(0, this._last_v); - }; - - MathNoise.prototype.onDrawBackground = function(ctx) { - //show the current value - this.outputs[0].label = (this._last_v || 0).toFixed(3); - }; - - LiteGraph.registerNodeType("math/noise", MathNoise); - - //generates spikes every random time - function MathSpikes() { - this.addOutput("out", "number"); - this.addProperty("min_time", 1); - this.addProperty("max_time", 2); - this.addProperty("duration", 0.2); - this.size = [90, 30]; - this._remaining_time = 0; - this._blink_time = 0; - } - - MathSpikes.title = "Spikes"; - MathSpikes.desc = "spike every random time"; - - MathSpikes.prototype.onExecute = function() { - var dt = this.graph.elapsed_time; //in secs - - this._remaining_time -= dt; - this._blink_time -= dt; - - var v = 0; - if (this._blink_time > 0) { - var f = this._blink_time / this.properties.duration; - v = 1 / (Math.pow(f * 8 - 4, 4) + 1); - } - - if (this._remaining_time < 0) { - this._remaining_time = - Math.random() * - (this.properties.max_time - this.properties.min_time) + - this.properties.min_time; - this._blink_time = this.properties.duration; - this.boxcolor = "#FFF"; - } else { - this.boxcolor = "#000"; - } - this.setOutputData(0, v); - }; - - LiteGraph.registerNodeType("math/spikes", MathSpikes); - - //Math clamp - function MathClamp() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.addProperty("min", 0); - this.addProperty("max", 1); - } - - MathClamp.title = "Clamp"; - MathClamp.desc = "Clamp number between min and max"; - //MathClamp.filter = "shader"; - - MathClamp.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - v = Math.max(this.properties.min, v); - v = Math.min(this.properties.max, v); - this.setOutputData(0, v); - }; - - MathClamp.prototype.getCode = function(lang) { - var code = ""; - if (this.isInputConnected(0)) { - code += - "clamp({{0}}," + - this.properties.min + - "," + - this.properties.max + - ")"; - } - return code; - }; - - LiteGraph.registerNodeType("math/clamp", MathClamp); - - //Math ABS - function MathLerp() { - this.properties = { f: 0.5 }; - this.addInput("A", "number"); - this.addInput("B", "number"); - - this.addOutput("out", "number"); - } - - MathLerp.title = "Lerp"; - MathLerp.desc = "Linear Interpolation"; - - MathLerp.prototype.onExecute = function() { - var v1 = this.getInputData(0); - if (v1 == null) { - v1 = 0; - } - var v2 = this.getInputData(1); - if (v2 == null) { - v2 = 0; - } - - var f = this.properties.f; - - var _f = this.getInputData(2); - if (_f !== undefined) { - f = _f; - } - - this.setOutputData(0, v1 * (1 - f) + v2 * f); - }; - - MathLerp.prototype.onGetInputs = function() { - return [["f", "number"]]; - }; - - LiteGraph.registerNodeType("math/lerp", MathLerp); - - //Math ABS - function MathAbs() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - - MathAbs.title = "Abs"; - MathAbs.desc = "Absolute"; - - MathAbs.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - this.setOutputData(0, Math.abs(v)); - }; - - LiteGraph.registerNodeType("math/abs", MathAbs); - - //Math Floor - function MathFloor() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - - MathFloor.title = "Floor"; - MathFloor.desc = "Floor number to remove fractional part"; - - MathFloor.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - this.setOutputData(0, Math.floor(v)); - }; - - LiteGraph.registerNodeType("math/floor", MathFloor); - - //Math frac - function MathFrac() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - - MathFrac.title = "Frac"; - MathFrac.desc = "Returns fractional part"; - - MathFrac.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - this.setOutputData(0, v % 1); - }; - - LiteGraph.registerNodeType("math/frac", MathFrac); - - //Math Floor - function MathSmoothStep() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.properties = { A: 0, B: 1 }; - } - - MathSmoothStep.title = "Smoothstep"; - MathSmoothStep.desc = "Smoothstep"; - - MathSmoothStep.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v === undefined) { - return; - } - - var edge0 = this.properties.A; - var edge1 = this.properties.B; - - // Scale, bias and saturate x to 0..1 range - v = Math.clamp((v - edge0) / (edge1 - edge0), 0.0, 1.0); - // Evaluate polynomial - v = v * v * (3 - 2 * v); - - this.setOutputData(0, v); - }; - - LiteGraph.registerNodeType("math/smoothstep", MathSmoothStep); - - //Math scale - function MathScale() { - this.addInput("in", "number", { label: "" }); - this.addOutput("out", "number", { label: "" }); - this.size = [80, 30]; - this.addProperty("factor", 1); - } - - MathScale.title = "Scale"; - MathScale.desc = "v * factor"; - - MathScale.prototype.onExecute = function() { - var value = this.getInputData(0); - if (value != null) { - this.setOutputData(0, value * this.properties.factor); - } - }; - - LiteGraph.registerNodeType("math/scale", MathScale); - - //Gate - function Gate() { - this.addInput("v","boolean"); - this.addInput("A"); - this.addInput("B"); - this.addOutput("out"); - } - - Gate.title = "Gate"; - Gate.desc = "if v is true, then outputs A, otherwise B"; - - Gate.prototype.onExecute = function() { - var v = this.getInputData(0); - this.setOutputData(0, this.getInputData( v ? 1 : 2 )); - }; - - LiteGraph.registerNodeType("math/gate", Gate); - - - //Math Average - function MathAverageFilter() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.addProperty("samples", 10); - this._values = new Float32Array(10); - this._current = 0; - } - - MathAverageFilter.title = "Average"; - MathAverageFilter.desc = "Average Filter"; - - MathAverageFilter.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - v = 0; - } - - var num_samples = this._values.length; - - this._values[this._current % num_samples] = v; - this._current += 1; - if (this._current > num_samples) { - this._current = 0; - } - - var avr = 0; - for (var i = 0; i < num_samples; ++i) { - avr += this._values[i]; - } - - this.setOutputData(0, avr / num_samples); - }; - - MathAverageFilter.prototype.onPropertyChanged = function(name, value) { - if (value < 1) { - value = 1; - } - this.properties.samples = Math.round(value); - var old = this._values; - - this._values = new Float32Array(this.properties.samples); - if (old.length <= this._values.length) { - this._values.set(old); - } else { - this._values.set(old.subarray(0, this._values.length)); - } - }; - - LiteGraph.registerNodeType("math/average", MathAverageFilter); - - //Math - function MathTendTo() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.addProperty("factor", 0.1); - this.size = [80, 30]; - this._value = null; - } - - MathTendTo.title = "TendTo"; - MathTendTo.desc = "moves the output value always closer to the input"; - - MathTendTo.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - v = 0; - } - var f = this.properties.factor; - if (this._value == null) { - this._value = v; - } else { - this._value = this._value * (1 - f) + v * f; - } - this.setOutputData(0, this._value); - }; - - LiteGraph.registerNodeType("math/tendTo", MathTendTo); - - //Math operation - function MathOperation() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("=", "number"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", "+", "enum", { values: MathOperation.values }); - } - - MathOperation.values = ["+", "-", "*", "/", "%", "^", "max", "min"]; - - MathOperation.title = "Operation"; - MathOperation.desc = "Easy math operators"; - MathOperation["@OP"] = { - type: "enum", - title: "operation", - values: MathOperation.values - }; - MathOperation.size = [100, 60]; - - MathOperation.prototype.getTitle = function() { - if(this.properties.OP == "max" || this.properties.OP == "min") - return this.properties.OP + "(A,B)"; - return "A " + this.properties.OP + " B"; - }; - - MathOperation.prototype.setValue = function(v) { - if (typeof v == "string") { - v = parseFloat(v); - } - this.properties["value"] = v; - }; - - MathOperation.prototype.onExecute = function() { - var A = this.getInputData(0); - var B = this.getInputData(1); - if (A != null) { - this.properties["A"] = A; - } else { - A = this.properties["A"]; - } - - if (B != null) { - this.properties["B"] = B; - } else { - B = this.properties["B"]; - } - - var result = 0; - switch (this.properties.OP) { - case "+": - result = A + B; - break; - case "-": - result = A - B; - break; - case "x": - case "X": - case "*": - result = A * B; - break; - case "/": - result = A / B; - break; - case "%": - result = A % B; - break; - case "^": - result = Math.pow(A, B); - break; - case "max": - result = Math.max(A, B); - break; - case "min": - result = Math.min(A, B); - break; - default: - console.warn("Unknown operation: " + this.properties.OP); - } - this.setOutputData(0, result); - }; - - MathOperation.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - ctx.font = "40px Arial"; - ctx.fillStyle = "#666"; - ctx.textAlign = "center"; - ctx.fillText( - this.properties.OP, - this.size[0] * 0.5, - (this.size[1] + LiteGraph.NODE_TITLE_HEIGHT) * 0.5 - ); - ctx.textAlign = "left"; - }; - - LiteGraph.registerNodeType("math/operation", MathOperation); - - LiteGraph.registerSearchboxExtra("math/operation", "MAX", { - properties: {OP:"max"}, - title: "MAX()" - }); - - LiteGraph.registerSearchboxExtra("math/operation", "MIN", { - properties: {OP:"min"}, - title: "MIN()" - }); - - //Math compare - function MathCompare() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("A==B", "boolean"); - this.addOutput("A!=B", "boolean"); - this.addProperty("A", 0); - this.addProperty("B", 0); - } - - MathCompare.title = "Compare"; - MathCompare.desc = "compares between two values"; - - MathCompare.prototype.onExecute = function() { - var A = this.getInputData(0); - var B = this.getInputData(1); - if (A !== undefined) { - this.properties["A"] = A; - } else { - A = this.properties["A"]; - } - - if (B !== undefined) { - this.properties["B"] = B; - } else { - B = this.properties["B"]; - } - - for (var i = 0, l = this.outputs.length; i < l; ++i) { - var output = this.outputs[i]; - if (!output.links || !output.links.length) { - continue; - } - var value; - switch (output.name) { - case "A==B": - value = A == B; - break; - case "A!=B": - value = A != B; - break; - case "A>B": - value = A > B; - break; - case "A=B": - value = A >= B; - break; - } - this.setOutputData(i, value); - } - }; - - MathCompare.prototype.onGetOutputs = function() { - return [ - ["A==B", "boolean"], - ["A!=B", "boolean"], - ["A>B", "boolean"], - ["A=B", "boolean"], - ["A<=B", "boolean"] - ]; - }; - - LiteGraph.registerNodeType("math/compare", MathCompare); - - LiteGraph.registerSearchboxExtra("math/compare", "==", { - outputs: [["A==B", "boolean"]], - title: "A==B" - }); - LiteGraph.registerSearchboxExtra("math/compare", "!=", { - outputs: [["A!=B", "boolean"]], - title: "A!=B" - }); - LiteGraph.registerSearchboxExtra("math/compare", ">", { - outputs: [["A>B", "boolean"]], - title: "A>B" - }); - LiteGraph.registerSearchboxExtra("math/compare", "<", { - outputs: [["A=", { - outputs: [["A>=B", "boolean"]], - title: "A>=B" - }); - LiteGraph.registerSearchboxExtra("math/compare", "<=", { - outputs: [["A<=B", "boolean"]], - title: "A<=B" - }); - - function MathCondition() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("true", "boolean"); - this.addOutput("false", "boolean"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", ">", "enum", { values: MathCondition.values }); - - this.size = [80, 60]; - } - - MathCondition.values = [">", "<", "==", "!=", "<=", ">=", "||", "&&" ]; - MathCondition["@OP"] = { - type: "enum", - title: "operation", - values: MathCondition.values - }; - - MathCondition.title = "Condition"; - MathCondition.desc = "evaluates condition between A and B"; - - MathCondition.prototype.getTitle = function() { - return "A " + this.properties.OP + " B"; - }; - - MathCondition.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A === undefined) { - A = this.properties.A; - } else { - this.properties.A = A; - } - - var B = this.getInputData(1); - if (B === undefined) { - B = this.properties.B; - } else { - this.properties.B = B; - } - - var result = true; - switch (this.properties.OP) { - case ">": - result = A > B; - break; - case "<": - result = A < B; - break; - case "==": - result = A == B; - break; - case "!=": - result = A != B; - break; - case "<=": - result = A <= B; - break; - case ">=": - result = A >= B; - break; - case "||": - result = A || B; - break; - case "&&": - result = A && B; - break; - } - - this.setOutputData(0, result); - this.setOutputData(1, !result); - }; - - LiteGraph.registerNodeType("math/condition", MathCondition); - - function MathAccumulate() { - this.addInput("inc", "number"); - this.addOutput("total", "number"); - this.addProperty("increment", 1); - this.addProperty("value", 0); - } - - MathAccumulate.title = "Accumulate"; - MathAccumulate.desc = "Increments a value every time"; - - MathAccumulate.prototype.onExecute = function() { - if (this.properties.value === null) { - this.properties.value = 0; - } - - var inc = this.getInputData(0); - if (inc !== null) { - this.properties.value += inc; - } else { - this.properties.value += this.properties.increment; - } - this.setOutputData(0, this.properties.value); - }; - - LiteGraph.registerNodeType("math/accumulate", MathAccumulate); - - //Math Trigonometry - function MathTrigonometry() { - this.addInput("v", "number"); - this.addOutput("sin", "number"); - - this.addProperty("amplitude", 1); - this.addProperty("offset", 0); - this.bgImageUrl = "nodes/imgs/icon-sin.png"; - } - - MathTrigonometry.title = "Trigonometry"; - MathTrigonometry.desc = "Sin Cos Tan"; - //MathTrigonometry.filter = "shader"; - - MathTrigonometry.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - v = 0; - } - var amplitude = this.properties["amplitude"]; - var slot = this.findInputSlot("amplitude"); - if (slot != -1) { - amplitude = this.getInputData(slot); - } - var offset = this.properties["offset"]; - slot = this.findInputSlot("offset"); - if (slot != -1) { - offset = this.getInputData(slot); - } - - for (var i = 0, l = this.outputs.length; i < l; ++i) { - var output = this.outputs[i]; - var value; - switch (output.name) { - case "sin": - value = Math.sin(v); - break; - case "cos": - value = Math.cos(v); - break; - case "tan": - value = Math.tan(v); - break; - case "asin": - value = Math.asin(v); - break; - case "acos": - value = Math.acos(v); - break; - case "atan": - value = Math.atan(v); - break; - } - this.setOutputData(i, amplitude * value + offset); - } - }; - - MathTrigonometry.prototype.onGetInputs = function() { - return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; - }; - - MathTrigonometry.prototype.onGetOutputs = function() { - return [ - ["sin", "number"], - ["cos", "number"], - ["tan", "number"], - ["asin", "number"], - ["acos", "number"], - ["atan", "number"] - ]; - }; - - LiteGraph.registerNodeType("math/trigonometry", MathTrigonometry); - - LiteGraph.registerSearchboxExtra("math/trigonometry", "SIN()", { - outputs: [["sin", "number"]], - title: "SIN()" - }); - LiteGraph.registerSearchboxExtra("math/trigonometry", "COS()", { - outputs: [["cos", "number"]], - title: "COS()" - }); - LiteGraph.registerSearchboxExtra("math/trigonometry", "TAN()", { - outputs: [["tan", "number"]], - title: "TAN()" - }); - - //math library for safe math operations without eval - function MathFormula() { - this.addInput("x", "number"); - this.addInput("y", "number"); - this.addOutput("", "number"); - this.properties = { x: 1.0, y: 1.0, formula: "x+y" }; - this.code_widget = this.addWidget( - "text", - "F(x,y)", - this.properties.formula, - function(v, canvas, node) { - node.properties.formula = v; - } - ); - this.addWidget("toggle", "allow", LiteGraph.allow_scripts, function(v) { - LiteGraph.allow_scripts = v; - }); - this._func = null; - } - - MathFormula.title = "Formula"; - MathFormula.desc = "Compute formula"; - MathFormula.size = [160, 100]; - - MathAverageFilter.prototype.onPropertyChanged = function(name, value) { - if (name == "formula") { - this.code_widget.value = value; - } - }; - - MathFormula.prototype.onExecute = function() { - if (!LiteGraph.allow_scripts) { - return; - } - - var x = this.getInputData(0); - var y = this.getInputData(1); - if (x != null) { - this.properties["x"] = x; - } else { - x = this.properties["x"]; - } - - if (y != null) { - this.properties["y"] = y; - } else { - y = this.properties["y"]; - } - - var f = this.properties["formula"]; - - var value; - try { - if (!this._func || this._func_code != this.properties.formula) { - this._func = new Function( - "x", - "y", - "TIME", - "return " + this.properties.formula - ); - this._func_code = this.properties.formula; - } - value = this._func(x, y, this.graph.globaltime); - this.boxcolor = null; - } catch (err) { - this.boxcolor = "red"; - } - this.setOutputData(0, value); - }; - - MathFormula.prototype.getTitle = function() { - return this._func_code || "Formula"; - }; - - MathFormula.prototype.onDrawBackground = function() { - var f = this.properties["formula"]; - if (this.outputs && this.outputs.length) { - this.outputs[0].label = f; - } - }; - - LiteGraph.registerNodeType("math/formula", MathFormula); - - function Math3DVec2ToXY() { - this.addInput("vec2", "vec2"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - } - - Math3DVec2ToXY.title = "Vec2->XY"; - Math3DVec2ToXY.desc = "vector 2 to components"; - - Math3DVec2ToXY.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - - this.setOutputData(0, v[0]); - this.setOutputData(1, v[1]); - }; - - LiteGraph.registerNodeType("math3d/vec2-to-xy", Math3DVec2ToXY); - - function Math3DXYToVec2() { - this.addInputs([["x", "number"], ["y", "number"]]); - this.addOutput("vec2", "vec2"); - this.properties = { x: 0, y: 0 }; - this._data = new Float32Array(2); - } - - Math3DXYToVec2.title = "XY->Vec2"; - Math3DXYToVec2.desc = "components to vector2"; - - Math3DXYToVec2.prototype.onExecute = function() { - var x = this.getInputData(0); - if (x == null) { - x = this.properties.x; - } - var y = this.getInputData(1); - if (y == null) { - y = this.properties.y; - } - - var data = this._data; - data[0] = x; - data[1] = y; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/xy-to-vec2", Math3DXYToVec2); - - function Math3DVec3ToXYZ() { - this.addInput("vec3", "vec3"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - } - - Math3DVec3ToXYZ.title = "Vec3->XYZ"; - Math3DVec3ToXYZ.desc = "vector 3 to components"; - - Math3DVec3ToXYZ.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - - this.setOutputData(0, v[0]); - this.setOutputData(1, v[1]); - this.setOutputData(2, v[2]); - }; - - LiteGraph.registerNodeType("math3d/vec3-to-xyz", Math3DVec3ToXYZ); - - function Math3DXYZToVec3() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); - this.addOutput("vec3", "vec3"); - this.properties = { x: 0, y: 0, z: 0 }; - this._data = new Float32Array(3); - } - - Math3DXYZToVec3.title = "XYZ->Vec3"; - Math3DXYZToVec3.desc = "components to vector3"; - - Math3DXYZToVec3.prototype.onExecute = function() { - var x = this.getInputData(0); - if (x == null) { - x = this.properties.x; - } - var y = this.getInputData(1); - if (y == null) { - y = this.properties.y; - } - var z = this.getInputData(2); - if (z == null) { - z = this.properties.z; - } - - var data = this._data; - data[0] = x; - data[1] = y; - data[2] = z; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/xyz-to-vec3", Math3DXYZToVec3); - - function Math3DVec4ToXYZW() { - this.addInput("vec4", "vec4"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - this.addOutput("w", "number"); - } - - Math3DVec4ToXYZW.title = "Vec4->XYZW"; - Math3DVec4ToXYZW.desc = "vector 4 to components"; - - Math3DVec4ToXYZW.prototype.onExecute = function() { - var v = this.getInputData(0); - if (v == null) { - return; - } - - this.setOutputData(0, v[0]); - this.setOutputData(1, v[1]); - this.setOutputData(2, v[2]); - this.setOutputData(3, v[3]); - }; - - LiteGraph.registerNodeType("math3d/vec4-to-xyzw", Math3DVec4ToXYZW); - - function Math3DXYZWToVec4() { - this.addInputs([ - ["x", "number"], - ["y", "number"], - ["z", "number"], - ["w", "number"] - ]); - this.addOutput("vec4", "vec4"); - this.properties = { x: 0, y: 0, z: 0, w: 0 }; - this._data = new Float32Array(4); - } - - Math3DXYZWToVec4.title = "XYZW->Vec4"; - Math3DXYZWToVec4.desc = "components to vector4"; - - Math3DXYZWToVec4.prototype.onExecute = function() { - var x = this.getInputData(0); - if (x == null) { - x = this.properties.x; - } - var y = this.getInputData(1); - if (y == null) { - y = this.properties.y; - } - var z = this.getInputData(2); - if (z == null) { - z = this.properties.z; - } - var w = this.getInputData(3); - if (w == null) { - w = this.properties.w; - } - - var data = this._data; - data[0] = x; - data[1] = y; - data[2] = z; - data[3] = w; - - this.setOutputData(0, data); - }; - - LiteGraph.registerNodeType("math3d/xyzw-to-vec4", Math3DXYZWToVec4); - - //if glMatrix is installed... - if (global.glMatrix) { - function Math3DQuaternion() { - this.addOutput("quat", "quat"); - this.properties = { x: 0, y: 0, z: 0, w: 1 }; - this._value = quat.create(); - } - - Math3DQuaternion.title = "Quaternion"; - Math3DQuaternion.desc = "quaternion"; - - Math3DQuaternion.prototype.onExecute = function() { - this._value[0] = this.properties.x; - this._value[1] = this.properties.y; - this._value[2] = this.properties.z; - this._value[3] = this.properties.w; - this.setOutputData(0, this._value); - }; - - LiteGraph.registerNodeType("math3d/quaternion", Math3DQuaternion); - - function Math3DRotation() { - this.addInputs([["degrees", "number"], ["axis", "vec3"]]); - this.addOutput("quat", "quat"); - this.properties = { angle: 90.0, axis: vec3.fromValues(0, 1, 0) }; - - this._value = quat.create(); - } - - Math3DRotation.title = "Rotation"; - Math3DRotation.desc = "quaternion rotation"; - - Math3DRotation.prototype.onExecute = function() { - var angle = this.getInputData(0); - if (angle == null) { - angle = this.properties.angle; - } - var axis = this.getInputData(1); - if (axis == null) { - axis = this.properties.axis; - } - - var R = quat.setAxisAngle(this._value, axis, angle * 0.0174532925); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/rotation", Math3DRotation); - - //Math3D rotate vec3 - function Math3DRotateVec3() { - this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); - this.addOutput("result", "vec3"); - this.properties = { vec: [0, 0, 1] }; - } - - Math3DRotateVec3.title = "Rot. Vec3"; - Math3DRotateVec3.desc = "rotate a point"; - - Math3DRotateVec3.prototype.onExecute = function() { - var vec = this.getInputData(0); - if (vec == null) { - vec = this.properties.vec; - } - var quat = this.getInputData(1); - if (quat == null) { - this.setOutputData(vec); - } else { - this.setOutputData( - 0, - vec3.transformQuat(vec3.create(), vec, quat) - ); - } - }; - - LiteGraph.registerNodeType("math3d/rotate_vec3", Math3DRotateVec3); - - function Math3DMultQuat() { - this.addInputs([["A", "quat"], ["B", "quat"]]); - this.addOutput("A*B", "quat"); - - this._value = quat.create(); - } - - Math3DMultQuat.title = "Mult. Quat"; - Math3DMultQuat.desc = "rotate quaternion"; - - Math3DMultQuat.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - - var R = quat.multiply(this._value, A, B); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/mult-quat", Math3DMultQuat); - - function Math3DQuatSlerp() { - this.addInputs([ - ["A", "quat"], - ["B", "quat"], - ["factor", "number"] - ]); - this.addOutput("slerp", "quat"); - this.addProperty("factor", 0.5); - - this._value = quat.create(); - } - - Math3DQuatSlerp.title = "Quat Slerp"; - Math3DQuatSlerp.desc = "quaternion spherical interpolation"; - - Math3DQuatSlerp.prototype.onExecute = function() { - var A = this.getInputData(0); - if (A == null) { - return; - } - var B = this.getInputData(1); - if (B == null) { - return; - } - var factor = this.properties.factor; - if (this.getInputData(2) != null) { - factor = this.getInputData(2); - } - - var R = quat.slerp(this._value, A, B, factor); - this.setOutputData(0, R); - }; - - LiteGraph.registerNodeType("math3d/quat-slerp", Math3DQuatSlerp); - } //glMatrix -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - - function Selector() { - this.addInput("sel", "number"); - this.addInput("A"); - this.addInput("B"); - this.addInput("C"); - this.addInput("D"); - this.addOutput("out"); - - this.selected = 0; - } - - Selector.title = "Selector"; - Selector.desc = "selects an output"; - - Selector.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - ctx.fillStyle = "#AFB"; - var y = (this.selected + 1) * LiteGraph.NODE_SLOT_HEIGHT + 6; - ctx.beginPath(); - ctx.moveTo(50, y); - ctx.lineTo(50, y + LiteGraph.NODE_SLOT_HEIGHT); - ctx.lineTo(34, y + LiteGraph.NODE_SLOT_HEIGHT * 0.5); - ctx.fill(); - }; - - Selector.prototype.onExecute = function() { - var sel = this.getInputData(0); - if (sel == null || sel.constructor !== Number) - sel = 0; - this.selected = sel = Math.round(sel) % (this.inputs.length - 1); - var v = this.getInputData(sel + 1); - if (v !== undefined) { - this.setOutputData(0, v); - } - }; - - Selector.prototype.onGetInputs = function() { - return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; - }; - - LiteGraph.registerNodeType("logic/selector", Selector); - - function Sequence() { - this.properties = { - sequence: "A,B,C" - }; - this.addInput("index", "number"); - this.addInput("seq"); - this.addOutput("out"); - - this.index = 0; - this.values = this.properties.sequence.split(","); - } - - Sequence.title = "Sequence"; - Sequence.desc = "select one element from a sequence from a string"; - - Sequence.prototype.onPropertyChanged = function(name, value) { - if (name == "sequence") { - this.values = value.split(","); - } - }; - - Sequence.prototype.onExecute = function() { - var seq = this.getInputData(1); - if (seq && seq != this.current_sequence) { - this.values = seq.split(","); - this.current_sequence = seq; - } - var index = this.getInputData(0); - if (index == null) { - index = 0; - } - this.index = index = Math.round(index) % this.values.length; - - this.setOutputData(0, this.values[index]); - }; - - LiteGraph.registerNodeType("logic/sequence", Sequence); -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - - //Works with Litegl.js to create WebGL nodes - global.LGraphTexture = null; - - if (typeof GL == "undefined") - return; - - LGraphCanvas.link_type_colors["Texture"] = "#987"; - - function LGraphTexture() { - this.addOutput("tex", "Texture"); - this.addOutput("name", "string"); - this.properties = { name: "", filter: true }; - this.size = [ - LGraphTexture.image_preview_size, - LGraphTexture.image_preview_size - ]; - } - - global.LGraphTexture = LGraphTexture; - - LGraphTexture.title = "Texture"; - LGraphTexture.desc = "Texture"; - LGraphTexture.widgets_info = { - name: { widget: "texture" }, - filter: { widget: "checkbox" } - }; - - //REPLACE THIS TO INTEGRATE WITH YOUR FRAMEWORK - LGraphTexture.loadTextureCallback = null; //function in charge of loading textures when not present in the container - LGraphTexture.image_preview_size = 256; - - //flags to choose output texture type - LGraphTexture.PASS_THROUGH = 1; //do not apply FX - LGraphTexture.COPY = 2; //create new texture with the same properties as the origin texture - LGraphTexture.LOW = 3; //create new texture with low precision (byte) - LGraphTexture.HIGH = 4; //create new texture with high precision (half-float) - LGraphTexture.REUSE = 5; //reuse input texture - LGraphTexture.DEFAULT = 2; - - LGraphTexture.MODE_VALUES = { - "pass through": LGraphTexture.PASS_THROUGH, - copy: LGraphTexture.COPY, - low: LGraphTexture.LOW, - high: LGraphTexture.HIGH, - reuse: LGraphTexture.REUSE, - default: LGraphTexture.DEFAULT - }; - - //returns the container where all the loaded textures are stored (overwrite if you have a Resources Manager) - LGraphTexture.getTexturesContainer = function() { - return gl.textures; - }; - - //process the loading of a texture (overwrite it if you have a Resources Manager) - LGraphTexture.loadTexture = function(name, options) { - options = options || {}; - var url = name; - if (url.substr(0, 7) == "http://") { - if (LiteGraph.proxy) { - //proxy external files - url = LiteGraph.proxy + url.substr(7); - } - } - - var container = LGraphTexture.getTexturesContainer(); - var tex = (container[name] = GL.Texture.fromURL(url, options)); - return tex; - }; - - LGraphTexture.getTexture = function(name) { - var container = this.getTexturesContainer(); - - if (!container) { - throw "Cannot load texture, container of textures not found"; - } - - var tex = container[name]; - if (!tex && name && name[0] != ":") { - return this.loadTexture(name); - } - - return tex; - }; - - //used to compute the appropiate output texture - LGraphTexture.getTargetTexture = function(origin, target, mode) { - if (!origin) { - throw "LGraphTexture.getTargetTexture expects a reference texture"; - } - - var tex_type = null; - - switch (mode) { - case LGraphTexture.LOW: - tex_type = gl.UNSIGNED_BYTE; - break; - case LGraphTexture.HIGH: - tex_type = gl.HIGH_PRECISION_FORMAT; - break; - case LGraphTexture.REUSE: - return origin; - break; - case LGraphTexture.COPY: - default: - tex_type = origin ? origin.type : gl.UNSIGNED_BYTE; - break; - } - - if ( - !target || - target.width != origin.width || - target.height != origin.height || - target.type != tex_type - ) { - target = new GL.Texture(origin.width, origin.height, { - type: tex_type, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - return target; - }; - - LGraphTexture.getTextureType = function(precision, ref_texture) { - var type = ref_texture ? ref_texture.type : gl.UNSIGNED_BYTE; - switch (precision) { - case LGraphTexture.HIGH: - type = gl.HIGH_PRECISION_FORMAT; - break; - case LGraphTexture.LOW: - type = gl.UNSIGNED_BYTE; - break; - //no default - } - return type; - }; - - LGraphTexture.getWhiteTexture = function() { - if (this._white_texture) { - return this._white_texture; - } - var texture = (this._white_texture = GL.Texture.fromMemory( - 1, - 1, - [255, 255, 255, 255], - { format: gl.RGBA, wrap: gl.REPEAT, filter: gl.NEAREST } - )); - return texture; - }; - - LGraphTexture.getNoiseTexture = function() { - if (this._noise_texture) { - return this._noise_texture; - } - - var noise = new Uint8Array(512 * 512 * 4); - for (var i = 0; i < 512 * 512 * 4; ++i) { - noise[i] = Math.random() * 255; - } - - var texture = GL.Texture.fromMemory(512, 512, noise, { - format: gl.RGBA, - wrap: gl.REPEAT, - filter: gl.NEAREST - }); - this._noise_texture = texture; - return texture; - }; - - LGraphTexture.prototype.onDropFile = function(data, filename, file) { - if (!data) { - this._drop_texture = null; - this.properties.name = ""; - } else { - var texture = null; - if (typeof data == "string") { - texture = GL.Texture.fromURL(data); - } else if (filename.toLowerCase().indexOf(".dds") != -1) { - texture = GL.Texture.fromDDSInMemory(data); - } else { - var blob = new Blob([file]); - var url = URL.createObjectURL(blob); - texture = GL.Texture.fromURL(url); - } - - this._drop_texture = texture; - this.properties.name = filename; - } - }; - - LGraphTexture.prototype.getExtraMenuOptions = function(graphcanvas) { - var that = this; - if (!this._drop_texture) { - return; - } - return [ - { - content: "Clear", - callback: function() { - that._drop_texture = null; - that.properties.name = ""; - } - } - ]; - }; - - LGraphTexture.prototype.onExecute = function() { - var tex = null; - if (this.isOutputConnected(1)) { - tex = this.getInputData(0); - } - - if (!tex && this._drop_texture) { - tex = this._drop_texture; - } - - if (!tex && this.properties.name) { - tex = LGraphTexture.getTexture(this.properties.name); - } - - if (!tex) { - this.setOutputData( 0, null ); - this.setOutputData( 1, "" ); - return; - } - - this._last_tex = tex; - - if (this.properties.filter === false) { - tex.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST); - } else { - tex.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); - } - - this.setOutputData( 0, tex ); - this.setOutputData( 1, tex.fullpath || tex.filename ); - - for (var i = 2; i < this.outputs.length; i++) { - var output = this.outputs[i]; - if (!output) { - continue; - } - var v = null; - if (output.name == "width") { - v = tex.width; - } else if (output.name == "height") { - v = tex.height; - } else if (output.name == "aspect") { - v = tex.width / tex.height; - } - this.setOutputData(i, v); - } - }; - - LGraphTexture.prototype.onResourceRenamed = function( - old_name, - new_name - ) { - if (this.properties.name == old_name) { - this.properties.name = new_name; - } - }; - - LGraphTexture.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed || this.size[1] <= 20) { - return; - } - - if (this._drop_texture && ctx.webgl) { - ctx.drawImage( - this._drop_texture, - 0, - 0, - this.size[0], - this.size[1] - ); - //this._drop_texture.renderQuad(this.pos[0],this.pos[1],this.size[0],this.size[1]); - return; - } - - //Different texture? then get it from the GPU - if (this._last_preview_tex != this._last_tex) { - if (ctx.webgl) { - this._canvas = this._last_tex; - } else { - var tex_canvas = LGraphTexture.generateLowResTexturePreview( - this._last_tex - ); - if (!tex_canvas) { - return; - } - - this._last_preview_tex = this._last_tex; - this._canvas = cloneCanvas(tex_canvas); - } - } - - if (!this._canvas) { - return; - } - - //render to graph canvas - ctx.save(); - if (!ctx.webgl) { - //reverse image - ctx.translate(0, this.size[1]); - ctx.scale(1, -1); - } - ctx.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]); - ctx.restore(); - }; - - //very slow, used at your own risk - LGraphTexture.generateLowResTexturePreview = function(tex) { - if (!tex) { - return null; - } - - var size = LGraphTexture.image_preview_size; - var temp_tex = tex; - - if (tex.format == gl.DEPTH_COMPONENT) { - return null; - } //cannot generate from depth - - //Generate low-level version in the GPU to speed up - if (tex.width > size || tex.height > size) { - temp_tex = this._preview_temp_tex; - if (!this._preview_temp_tex) { - temp_tex = new GL.Texture(size, size, { - minFilter: gl.NEAREST - }); - this._preview_temp_tex = temp_tex; - } - - //copy - tex.copyTo(temp_tex); - tex = temp_tex; - } - - //create intermediate canvas with lowquality version - var tex_canvas = this._preview_canvas; - if (!tex_canvas) { - tex_canvas = createCanvas(size, size); - this._preview_canvas = tex_canvas; - } - - if (temp_tex) { - temp_tex.toCanvas(tex_canvas); - } - return tex_canvas; - }; - - LGraphTexture.prototype.getResources = function(res) { - if(this.properties.name) - res[this.properties.name] = GL.Texture; - return res; - }; - - LGraphTexture.prototype.onGetInputs = function() { - return [["in", "Texture"]]; - }; - - LGraphTexture.prototype.onGetOutputs = function() { - return [ - ["width", "number"], - ["height", "number"], - ["aspect", "number"] - ]; - }; - - //used to replace shader code - LGraphTexture.replaceCode = function( code, context ) - { - return code.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, function(v){ - v = v.replace( /[\{\}]/g, "" ); - return context[v] || ""; - }); - } - - LiteGraph.registerNodeType("texture/texture", LGraphTexture); - - //************************** - function LGraphTexturePreview() { - this.addInput("Texture", "Texture"); - this.properties = { flipY: false }; - this.size = [ - LGraphTexture.image_preview_size, - LGraphTexture.image_preview_size - ]; - } - - LGraphTexturePreview.title = "Preview"; - LGraphTexturePreview.desc = "Show a texture in the graph canvas"; - LGraphTexturePreview.allow_preview = false; - - LGraphTexturePreview.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - if (!ctx.webgl && !LGraphTexturePreview.allow_preview) { - return; - } //not working well - - var tex = this.getInputData(0); - if (!tex) { - return; - } - - var tex_canvas = null; - - if (!tex.handle && ctx.webgl) { - tex_canvas = tex; - } else { - tex_canvas = LGraphTexture.generateLowResTexturePreview(tex); - } - - //render to graph canvas - ctx.save(); - if (this.properties.flipY) { - ctx.translate(0, this.size[1]); - ctx.scale(1, -1); - } - ctx.drawImage(tex_canvas, 0, 0, this.size[0], this.size[1]); - ctx.restore(); - }; - - LiteGraph.registerNodeType("texture/preview", LGraphTexturePreview); - - //************************************** - - function LGraphTextureSave() { - this.addInput("Texture", "Texture"); - this.addOutput("tex", "Texture"); - this.addOutput("name", "string"); - this.properties = { name: "", generate_mipmaps: false }; - } - - LGraphTextureSave.title = "Save"; - LGraphTextureSave.desc = "Save a texture in the repository"; - - LGraphTextureSave.prototype.getPreviewTexture = function() - { - return this._texture; - } - - LGraphTextureSave.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (this.properties.generate_mipmaps) { - tex.bind(0); - tex.setParameter( gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR ); - gl.generateMipmap(tex.texture_type); - tex.unbind(0); - } - - if (this.properties.name) { - //for cases where we want to perform something when storing it - if (LGraphTexture.storeTexture) { - LGraphTexture.storeTexture(this.properties.name, tex); - } else { - var container = LGraphTexture.getTexturesContainer(); - container[this.properties.name] = tex; - } - } - - this._texture = tex; - this.setOutputData(0, tex); - this.setOutputData(1, this.properties.name); - }; - - LiteGraph.registerNodeType("texture/save", LGraphTextureSave); - - //**************************************************** - - function LGraphTextureOperation() { - this.addInput("Texture", "Texture"); - this.addInput("TextureB", "Texture"); - this.addInput("value", "number"); - this.addOutput("Texture", "Texture"); - this.help = "

pixelcode must be vec3, uvcode must be vec2, is optional

\ -

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

"; - - this.properties = { - value: 1, - pixelcode: "color + colorB * value", - uvcode: "", - precision: LGraphTexture.DEFAULT - }; - - this.has_error = false; - } - - LGraphTextureOperation.widgets_info = { - uvcode: { widget: "code" }, - pixelcode: { widget: "code" }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureOperation.title = "Operation"; - LGraphTextureOperation.desc = "Texture shader operation"; - - LGraphTextureOperation.presets = {}; - - LGraphTextureOperation.prototype.getExtraMenuOptions = function( - graphcanvas - ) { - var that = this; - var txt = !that.properties.show ? "Show Texture" : "Hide Texture"; - return [ - { - content: txt, - callback: function() { - that.properties.show = !that.properties.show; - } - } - ]; - }; - - LGraphTextureOperation.prototype.onPropertyChanged = function() - { - this.has_error = false; - } - - LGraphTextureOperation.prototype.onDrawBackground = function(ctx) { - if ( - this.flags.collapsed || - this.size[1] <= 20 || - !this.properties.show - ) { - return; - } - - if (!this._tex) { - return; - } - - //only works if using a webgl renderer - if (this._tex.gl != ctx) { - return; - } - - //render to graph canvas - ctx.save(); - ctx.drawImage(this._tex, 0, 0, this.size[0], this.size[1]); - ctx.restore(); - }; - - LGraphTextureOperation.prototype.onExecute = function() { - var tex = this.getInputData(0); - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - var texB = this.getInputData(1); - - if (!this.properties.uvcode && !this.properties.pixelcode) { - return; - } - - var width = 512; - var height = 512; - if (tex) { - width = tex.width; - height = tex.height; - } else if (texB) { - width = texB.width; - height = texB.height; - } - - if(!texB) - texB = GL.Texture.getWhiteTexture(); - - var type = LGraphTexture.getTextureType( this.properties.precision, tex ); - - if (!tex && !this._tex) { - this._tex = new GL.Texture(width, height, { type: type, format: gl.RGBA, filter: gl.LINEAR }); - } else { - this._tex = LGraphTexture.getTargetTexture( tex || this._tex, this._tex, this.properties.precision ); - } - - var uvcode = ""; - if (this.properties.uvcode) { - uvcode = "uv = " + this.properties.uvcode; - if (this.properties.uvcode.indexOf(";") != -1) { - //there are line breaks, means multiline code - uvcode = this.properties.uvcode; - } - } - - var pixelcode = ""; - if (this.properties.pixelcode) { - pixelcode = "result = " + this.properties.pixelcode; - if (this.properties.pixelcode.indexOf(";") != -1) { - //there are line breaks, means multiline code - pixelcode = this.properties.pixelcode; - } - } - - var shader = this._shader; - - if ( !this.has_error && (!shader || this._shader_code != uvcode + "|" + pixelcode) ) { - - var final_pixel_code = LGraphTexture.replaceCode( LGraphTextureOperation.pixel_shader, { UV_CODE:uvcode, PIXEL_CODE:pixelcode }); - - try { - shader = new GL.Shader( Shader.SCREEN_VERTEX_SHADER, final_pixel_code ); - this.boxcolor = "#00FF00"; - } catch (err) { - //console.log("Error compiling shader: ", err, final_pixel_code ); - GL.Shader.dumpErrorToConsole(err,Shader.SCREEN_VERTEX_SHADER, final_pixel_code); - this.boxcolor = "#FF0000"; - this.has_error = true; - return; - } - this._shader = shader; - this._shader_code = uvcode + "|" + pixelcode; - } - - if(!this._shader) - return; - - var value = this.getInputData(2); - if (value != null) { - this.properties.value = value; - } else { - value = parseFloat(this.properties.value); - } - - var time = this.graph.getTime(); - - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - if (tex) { - tex.bind(0); - } - if (texB) { - texB.bind(1); - } - var mesh = Mesh.getScreenQuad(); - shader - .uniforms({ - u_texture: 0, - u_textureB: 1, - value: value, - texSize: [width, height], - time: time - }) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureOperation.pixel_shader = - "precision highp float;\n\ - \n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_textureB;\n\ - varying vec2 v_coord;\n\ - uniform vec2 texSize;\n\ - uniform float time;\n\ - uniform float value;\n\ - \n\ - void main() {\n\ - vec2 uv = v_coord;\n\ - {{UV_CODE}};\n\ - vec4 color4 = texture2D(u_texture, uv);\n\ - vec3 color = color4.rgb;\n\ - vec4 color4B = texture2D(u_textureB, uv);\n\ - vec3 colorB = color4B.rgb;\n\ - vec3 result = color;\n\ - float alpha = 1.0;\n\ - {{PIXEL_CODE}};\n\ - gl_FragColor = vec4(result, alpha);\n\ - }\n\ - "; - - LGraphTextureOperation.registerPreset = function ( name, code ) - { - LGraphTextureOperation.presets[name] = code; - } - - LGraphTextureOperation.registerPreset("",""); - LGraphTextureOperation.registerPreset("bypass","color"); - LGraphTextureOperation.registerPreset("add","color + colorB * value"); - LGraphTextureOperation.registerPreset("substract","(color - colorB) * value"); - LGraphTextureOperation.registerPreset("mate","mix( color, colorB, color4B.a * value)"); - LGraphTextureOperation.registerPreset("invert","vec3(1.0) - color"); - LGraphTextureOperation.registerPreset("multiply","color * colorB * value"); - LGraphTextureOperation.registerPreset("divide","(color / colorB) / value"); - LGraphTextureOperation.registerPreset("difference","abs(color - colorB) * value"); - LGraphTextureOperation.registerPreset("max","max(color, colorB) * value"); - LGraphTextureOperation.registerPreset("min","min(color, colorB) * value"); - LGraphTextureOperation.registerPreset("displace","texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"); - LGraphTextureOperation.registerPreset("grayscale","vec3(color.x + color.y + color.z) * value / 3.0"); - LGraphTextureOperation.registerPreset("saturation","mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"); - LGraphTextureOperation.registerPreset("threshold","vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"); - - //webglstudio stuff... - LGraphTextureOperation.prototype.onInspect = function(widgets) - { - var that = this; - widgets.addCombo("Presets","",{ values: Object.keys(LGraphTextureOperation.presets), callback: function(v){ - var code = LGraphTextureOperation.presets[v]; - if(!code) - return; - that.setProperty("pixelcode",code); - that.title = v; - widgets.refresh(); - }}); - } - - LiteGraph.registerNodeType("texture/operation", LGraphTextureOperation); - - //**************************************************** - - function LGraphTextureShader() { - this.addOutput("out", "Texture"); - this.properties = { - code: "", - u_value: 1, - u_color: [1,1,1,1], - width: 512, - height: 512, - precision: LGraphTexture.DEFAULT - }; - - this.properties.code = - "//time: time in seconds\n//texSize: vec2 with res\nuniform float u_value;\nuniform vec4 u_color;\n\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n //your code here\n color.xy=uv;\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; - this._uniforms = { u_value: 1, u_color: vec4.create(), in_texture: 0, texSize: vec2.create(), time: 0 }; - } - - LGraphTextureShader.title = "Shader"; - LGraphTextureShader.desc = "Texture shader"; - LGraphTextureShader.widgets_info = { - code: { type: "code" }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureShader.prototype.onPropertyChanged = function( - name, - value - ) { - if (name != "code") { - return; - } - - var shader = this.getShader(); - if (!shader) { - return; - } - - //update connections - var uniforms = shader.uniformInfo; - - //remove deprecated slots - if (this.inputs) { - var already = {}; - for (var i = 0; i < this.inputs.length; ++i) { - var info = this.getInputInfo(i); - if (!info) { - continue; - } - - if (uniforms[info.name] && !already[info.name]) { - already[info.name] = true; - continue; - } - this.removeInput(i); - i--; - } - } - - //update existing ones - for (var i in uniforms) { - var info = shader.uniformInfo[i]; - if (info.loc === null) { - continue; - } //is an attribute, not a uniform - if (i == "time") { - //default one - continue; - } - - var type = "number"; - if (this._shader.samplers[i]) { - type = "texture"; - } else { - switch (info.size) { - case 1: - type = "number"; - break; - case 2: - type = "vec2"; - break; - case 3: - type = "vec3"; - break; - case 4: - type = "vec4"; - break; - case 9: - type = "mat3"; - break; - case 16: - type = "mat4"; - break; - default: - continue; - } - } - - var slot = this.findInputSlot(i); - if (slot == -1) { - this.addInput(i, type); - continue; - } - - var input_info = this.getInputInfo(slot); - if (!input_info) { - this.addInput(i, type); - } else { - if (input_info.type == type) { - continue; - } - this.removeInput(slot, type); - this.addInput(i, type); - } - } - }; - - LGraphTextureShader.prototype.getShader = function() { - //replug - if (this._shader && this._shader_code == this.properties.code) { - return this._shader; - } - - this._shader_code = this.properties.code; - this._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureShader.pixel_shader + this.properties.code - ); - if (!this._shader) { - this.boxcolor = "red"; - return null; - } else { - this.boxcolor = "green"; - } - return this._shader; - }; - - LGraphTextureShader.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var shader = this.getShader(); - if (!shader) { - return; - } - - var tex_slot = 0; - var in_tex = null; - - //set uniforms - if(this.inputs) - for (var i = 0; i < this.inputs.length; ++i) { - var info = this.getInputInfo(i); - var data = this.getInputData(i); - if (data == null) { - continue; - } - - if (data.constructor === GL.Texture) { - data.bind(tex_slot); - if (!in_tex) { - in_tex = data; - } - data = tex_slot; - tex_slot++; - } - shader.setUniform(info.name, data); //data is tex_slot - } - - var uniforms = this._uniforms; - var type = LGraphTexture.getTextureType( this.properties.precision, in_tex ); - - //render to texture - var w = this.properties.width | 0; - var h = this.properties.height | 0; - if (w == 0) { - w = in_tex ? in_tex.width : gl.canvas.width; - } - if (h == 0) { - h = in_tex ? in_tex.height : gl.canvas.height; - } - uniforms.texSize[0] = w; - uniforms.texSize[1] = h; - uniforms.time = this.graph.getTime(); - uniforms.u_value = this.properties.u_value; - uniforms.u_color.set( this.properties.u_color ); - - if ( !this._tex || this._tex.type != type || this._tex.width != w || this._tex.height != h ) { - this._tex = new GL.Texture(w, h, { type: type, format: gl.RGBA, filter: gl.LINEAR }); - } - var tex = this._tex; - tex.drawTo(function() { - shader.uniforms(uniforms).draw(GL.Mesh.getScreenQuad()); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureShader.pixel_shader = - "precision highp float;\n\ - \n\ - varying vec2 v_coord;\n\ - uniform float time;\n\ -"; - - LiteGraph.registerNodeType("texture/shader", LGraphTextureShader); - - // Texture Scale Offset - - function LGraphTextureScaleOffset() { - this.addInput("in", "Texture"); - this.addInput("scale", "vec2"); - this.addInput("offset", "vec2"); - this.addOutput("out", "Texture"); - this.properties = { - offset: vec2.fromValues(0, 0), - scale: vec2.fromValues(1, 1), - precision: LGraphTexture.DEFAULT - }; - } - - LGraphTextureScaleOffset.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureScaleOffset.title = "Scale/Offset"; - LGraphTextureScaleOffset.desc = "Applies an scaling and offseting"; - - LGraphTextureScaleOffset.prototype.onExecute = function() { - var tex = this.getInputData(0); - - if (!this.isOutputConnected(0) || !tex) { - return; - } //saves work - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - var width = tex.width; - var height = tex.height; - var type = this.precision === LGraphTexture.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; - if (this.precision === LGraphTexture.DEFAULT) { - type = tex.type; - } - - if ( - !this._tex || - this._tex.width != width || - this._tex.height != height || - this._tex.type != type - ) { - this._tex = new GL.Texture(width, height, { - type: type, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - var shader = this._shader; - - if (!shader) { - shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureScaleOffset.pixel_shader - ); - } - - var scale = this.getInputData(1); - if (scale) { - this.properties.scale[0] = scale[0]; - this.properties.scale[1] = scale[1]; - } else { - scale = this.properties.scale; - } - - var offset = this.getInputData(2); - if (offset) { - this.properties.offset[0] = offset[0]; - this.properties.offset[1] = offset[1]; - } else { - offset = this.properties.offset; - } - - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - tex.bind(0); - var mesh = Mesh.getScreenQuad(); - shader - .uniforms({ - u_texture: 0, - u_scale: scale, - u_offset: offset - }) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureScaleOffset.pixel_shader = - "precision highp float;\n\ - \n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_textureB;\n\ - varying vec2 v_coord;\n\ - uniform vec2 u_scale;\n\ - uniform vec2 u_offset;\n\ - \n\ - void main() {\n\ - vec2 uv = v_coord;\n\ - uv = uv / u_scale - u_offset;\n\ - gl_FragColor = texture2D(u_texture, uv);\n\ - }\n\ - "; - - LiteGraph.registerNodeType( - "texture/scaleOffset", - LGraphTextureScaleOffset - ); - - // Warp (distort a texture) ************************* - - function LGraphTextureWarp() { - this.addInput("in", "Texture"); - this.addInput("warp", "Texture"); - this.addInput("factor", "number"); - this.addOutput("out", "Texture"); - this.properties = { - factor: 0.01, - scale: [1,1], - offset: [0,0], - precision: LGraphTexture.DEFAULT - }; - - this._uniforms = { - u_texture: 0, - u_textureB: 1, - u_factor: 1, - u_scale: vec2.create(), - u_offset: vec2.create() - }; - } - - LGraphTextureWarp.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureWarp.title = "Warp"; - LGraphTextureWarp.desc = "Texture warp operation"; - - LGraphTextureWarp.prototype.onExecute = function() { - var tex = this.getInputData(0); - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - var texB = this.getInputData(1); - - var width = 512; - var height = 512; - var type = gl.UNSIGNED_BYTE; - if (tex) { - width = tex.width; - height = tex.height; - type = tex.type; - } else if (texB) { - width = texB.width; - height = texB.height; - type = texB.type; - } - - if (!tex && !this._tex) { - this._tex = new GL.Texture(width, height, { - type: - this.precision === LGraphTexture.LOW - ? gl.UNSIGNED_BYTE - : gl.HIGH_PRECISION_FORMAT, - format: gl.RGBA, - filter: gl.LINEAR - }); - } else { - this._tex = LGraphTexture.getTargetTexture( - tex || this._tex, - this._tex, - this.properties.precision - ); - } - - var shader = this._shader; - - if (!shader) { - shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureWarp.pixel_shader - ); - } - - var factor = this.getInputData(2); - if (factor != null) { - this.properties.factor = factor; - } else { - factor = parseFloat(this.properties.factor); - } - var uniforms = this._uniforms; - uniforms.u_factor = factor; - uniforms.u_scale.set( this.properties.scale ); - uniforms.u_offset.set( this.properties.offset ); - - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - if (tex) { - tex.bind(0); - } - if (texB) { - texB.bind(1); - } - var mesh = Mesh.getScreenQuad(); - shader - .uniforms( uniforms ) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureWarp.pixel_shader = - "precision highp float;\n\ - \n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_textureB;\n\ - varying vec2 v_coord;\n\ - uniform float u_factor;\n\ - uniform vec2 u_scale;\n\ - uniform vec2 u_offset;\n\ - \n\ - void main() {\n\ - vec2 uv = v_coord;\n\ - uv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\ - gl_FragColor = texture2D(u_texture, uv);\n\ - }\n\ - "; - - LiteGraph.registerNodeType("texture/warp", LGraphTextureWarp); - - //**************************************************** - - // Texture to Viewport ***************************************** - function LGraphTextureToViewport() { - this.addInput("Texture", "Texture"); - this.properties = { - additive: false, - antialiasing: false, - filter: true, - disable_alpha: false, - gamma: 1.0, - viewport: [0,0,1,1] - }; - this.size[0] = 130; - } - - LGraphTextureToViewport.title = "to Viewport"; - LGraphTextureToViewport.desc = "Texture to viewport"; - - LGraphTextureToViewport._prev_viewport = new Float32Array(4); - LGraphTextureToViewport.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (this.properties.disable_alpha) { - gl.disable(gl.BLEND); - } else { - gl.enable(gl.BLEND); - if (this.properties.additive) { - gl.blendFunc(gl.SRC_ALPHA, gl.ONE); - } else { - gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA); - } - } - - gl.disable(gl.DEPTH_TEST); - var gamma = this.properties.gamma || 1.0; - if (this.isInputConnected(1)) { - gamma = this.getInputData(1); - } - - tex.setParameter( - gl.TEXTURE_MAG_FILTER, - this.properties.filter ? gl.LINEAR : gl.NEAREST - ); - - var old_viewport = LGraphTextureToViewport._prev_viewport; - old_viewport.set( gl.viewport_data ); - var new_view = this.properties.viewport; - gl.viewport( old_viewport[0] + old_viewport[2] * new_view[0], old_viewport[1] + old_viewport[3] * new_view[1], old_viewport[2] * new_view[2], old_viewport[3] * new_view[3] ); - var viewport = gl.getViewport(); //gl.getParameter(gl.VIEWPORT); - - if (this.properties.antialiasing) { - if (!LGraphTextureToViewport._shader) { - LGraphTextureToViewport._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureToViewport.aa_pixel_shader - ); - } - - var mesh = Mesh.getScreenQuad(); - tex.bind(0); - LGraphTextureToViewport._shader - .uniforms({ - u_texture: 0, - uViewportSize: [tex.width, tex.height], - u_igamma: 1 / gamma, - inverseVP: [1 / tex.width, 1 / tex.height] - }) - .draw(mesh); - } else { - if (gamma != 1.0) { - if (!LGraphTextureToViewport._gamma_shader) { - LGraphTextureToViewport._gamma_shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureToViewport.gamma_pixel_shader - ); - } - tex.toViewport(LGraphTextureToViewport._gamma_shader, { - u_texture: 0, - u_igamma: 1 / gamma - }); - } else { - tex.toViewport(); - } - } - - gl.viewport( old_viewport[0], old_viewport[1], old_viewport[2], old_viewport[3] ); - }; - - LGraphTextureToViewport.prototype.onGetInputs = function() { - return [["gamma", "number"]]; - }; - - LGraphTextureToViewport.aa_pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 uViewportSize;\n\ - uniform vec2 inverseVP;\n\ - uniform float u_igamma;\n\ - #define FXAA_REDUCE_MIN (1.0/ 128.0)\n\ - #define FXAA_REDUCE_MUL (1.0 / 8.0)\n\ - #define FXAA_SPAN_MAX 8.0\n\ - \n\ - /* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\ - vec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\ - {\n\ - vec4 color = vec4(0.0);\n\ - /*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\ - vec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\ - vec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\ - vec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\ - vec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\ - vec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\ - vec3 luma = vec3(0.299, 0.587, 0.114);\n\ - float lumaNW = dot(rgbNW, luma);\n\ - float lumaNE = dot(rgbNE, luma);\n\ - float lumaSW = dot(rgbSW, luma);\n\ - float lumaSE = dot(rgbSE, luma);\n\ - float lumaM = dot(rgbM, luma);\n\ - float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\ - float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\ - \n\ - vec2 dir;\n\ - dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\ - dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\ - \n\ - float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\ - \n\ - float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\ - dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\ - \n\ - vec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\ - texture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\ - vec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\ - texture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\ - \n\ - //return vec4(rgbA,1.0);\n\ - float lumaB = dot(rgbB, luma);\n\ - if ((lumaB < lumaMin) || (lumaB > lumaMax))\n\ - color = vec4(rgbA, 1.0);\n\ - else\n\ - color = vec4(rgbB, 1.0);\n\ - if(u_igamma != 1.0)\n\ - color.xyz = pow( color.xyz, vec3(u_igamma) );\n\ - return color;\n\ - }\n\ - \n\ - void main() {\n\ - gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\ - }\n\ - "; - - LGraphTextureToViewport.gamma_pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_igamma;\n\ - void main() {\n\ - vec4 color = texture2D( u_texture, v_coord);\n\ - color.xyz = pow(color.xyz, vec3(u_igamma) );\n\ - gl_FragColor = color;\n\ - }\n\ - "; - - LiteGraph.registerNodeType( - "texture/toviewport", - LGraphTextureToViewport - ); - - // Texture Copy ***************************************** - function LGraphTextureCopy() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = { - size: 0, - generate_mipmaps: false, - precision: LGraphTexture.DEFAULT - }; - } - - LGraphTextureCopy.title = "Copy"; - LGraphTextureCopy.desc = "Copy Texture"; - LGraphTextureCopy.widgets_info = { - size: { - widget: "combo", - values: [0, 32, 64, 128, 256, 512, 1024, 2048] - }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureCopy.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex && !this._temp_texture) { - return; - } - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - //copy the texture - if (tex) { - var width = tex.width; - var height = tex.height; - - if (this.properties.size != 0) { - width = this.properties.size; - height = this.properties.size; - } - - var temp = this._temp_texture; - - var type = tex.type; - if (this.properties.precision === LGraphTexture.LOW) { - type = gl.UNSIGNED_BYTE; - } else if (this.properties.precision === LGraphTexture.HIGH) { - type = gl.HIGH_PRECISION_FORMAT; - } - - if ( - !temp || - temp.width != width || - temp.height != height || - temp.type != type - ) { - var minFilter = gl.LINEAR; - if ( - this.properties.generate_mipmaps && - isPowerOfTwo(width) && - isPowerOfTwo(height) - ) { - minFilter = gl.LINEAR_MIPMAP_LINEAR; - } - this._temp_texture = new GL.Texture(width, height, { - type: type, - format: gl.RGBA, - minFilter: minFilter, - magFilter: gl.LINEAR - }); - } - tex.copyTo(this._temp_texture); - - if (this.properties.generate_mipmaps) { - this._temp_texture.bind(0); - gl.generateMipmap(this._temp_texture.texture_type); - this._temp_texture.unbind(0); - } - } - - this.setOutputData(0, this._temp_texture); - }; - - LiteGraph.registerNodeType("texture/copy", LGraphTextureCopy); - - // Texture Downsample ***************************************** - function LGraphTextureDownsample() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = { - iterations: 1, - generate_mipmaps: false, - precision: LGraphTexture.DEFAULT - }; - } - - LGraphTextureDownsample.title = "Downsample"; - LGraphTextureDownsample.desc = "Downsample Texture"; - LGraphTextureDownsample.widgets_info = { - iterations: { type: "number", step: 1, precision: 0, min: 0 }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureDownsample.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex && !this._temp_texture) { - return; - } - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - //we do not allow any texture different than texture 2D - if (!tex || tex.texture_type !== GL.TEXTURE_2D) { - return; - } - - if (this.properties.iterations < 1) { - this.setOutputData(0, tex); - return; - } - - var shader = LGraphTextureDownsample._shader; - if (!shader) { - LGraphTextureDownsample._shader = shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureDownsample.pixel_shader - ); - } - - var width = tex.width | 0; - var height = tex.height | 0; - var type = tex.type; - if (this.properties.precision === LGraphTexture.LOW) { - type = gl.UNSIGNED_BYTE; - } else if (this.properties.precision === LGraphTexture.HIGH) { - type = gl.HIGH_PRECISION_FORMAT; - } - var iterations = this.properties.iterations || 1; - - var origin = tex; - var target = null; - - var temp = []; - var options = { - type: type, - format: tex.format - }; - - var offset = vec2.create(); - var uniforms = { - u_offset: offset - }; - - if (this._texture) { - GL.Texture.releaseTemporary(this._texture); - } - - for (var i = 0; i < iterations; ++i) { - offset[0] = 1 / width; - offset[1] = 1 / height; - width = width >> 1 || 0; - height = height >> 1 || 0; - target = GL.Texture.getTemporary(width, height, options); - temp.push(target); - origin.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); - origin.copyTo(target, shader, uniforms); - if (width == 1 && height == 1) { - break; - } //nothing else to do - origin = target; - } - - //keep the last texture used - this._texture = temp.pop(); - - //free the rest - for (var i = 0; i < temp.length; ++i) { - GL.Texture.releaseTemporary(temp[i]); - } - - if (this.properties.generate_mipmaps) { - this._texture.bind(0); - gl.generateMipmap(this._texture.texture_type); - this._texture.unbind(0); - } - - this.setOutputData(0, this._texture); - }; - - LGraphTextureDownsample.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_offset;\n\ - varying vec2 v_coord;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D(u_texture, v_coord );\n\ - color += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\ - color += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\ - color += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\ - gl_FragColor = color * 0.25;\n\ - }\n\ - "; - - LiteGraph.registerNodeType( - "texture/downsample", - LGraphTextureDownsample - ); - - // Texture Average ***************************************** - function LGraphTextureAverage() { - this.addInput("Texture", "Texture"); - this.addOutput("tex", "Texture"); - this.addOutput("avg", "vec4"); - this.addOutput("lum", "number"); - this.properties = { - use_previous_frame: true, //to avoid stalls - high_quality: false //to use as much pixels as possible - }; - - this._uniforms = { - u_texture: 0, - u_mipmap_offset: 0 - }; - this._luminance = new Float32Array(4); - } - - LGraphTextureAverage.title = "Average"; - LGraphTextureAverage.desc = - "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture.\n If high_quality is true, then it generates the mipmaps first and reads from the lower one."; - - LGraphTextureAverage.prototype.onExecute = function() { - if (!this.properties.use_previous_frame) { - this.updateAverage(); - } - - var v = this._luminance; - this.setOutputData(0, this._temp_texture); - this.setOutputData(1, v); - this.setOutputData(2, (v[0] + v[1] + v[2]) / 3); - }; - - //executed before rendering the frame - LGraphTextureAverage.prototype.onPreRenderExecute = function() { - this.updateAverage(); - }; - - LGraphTextureAverage.prototype.updateAverage = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if ( - !this.isOutputConnected(0) && - !this.isOutputConnected(1) && - !this.isOutputConnected(2) - ) { - return; - } //saves work - - if (!LGraphTextureAverage._shader) { - LGraphTextureAverage._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureAverage.pixel_shader - ); - //creates 256 random numbers and stores them in two mat4 - var samples = new Float32Array(16); - for (var i = 0; i < samples.length; ++i) { - samples[i] = Math.random(); //poorly distributed samples - } - //upload only once - LGraphTextureAverage._shader.uniforms({ - u_samples_a: samples.subarray(0, 16), - u_samples_b: samples.subarray(16, 32) - }); - } - - var temp = this._temp_texture; - var type = gl.UNSIGNED_BYTE; - if (tex.type != type) { - //force floats, half floats cannot be read with gl.readPixels - type = gl.FLOAT; - } - - if (!temp || temp.type != type) { - this._temp_texture = new GL.Texture(1, 1, { - type: type, - format: gl.RGBA, - filter: gl.NEAREST - }); - } - - this._uniforms.u_mipmap_offset = 0; - - if(this.properties.high_quality) - { - if( !this._temp_pot2_texture || this._temp_pot2_texture.type != type ) - this._temp_pot2_texture = new GL.Texture(512, 512, { - type: type, - format: gl.RGBA, - minFilter: gl.LINEAR_MIPMAP_LINEAR, - magFilter: gl.LINEAR - }); - - tex.copyTo( this._temp_pot2_texture ); - tex = this._temp_pot2_texture; - tex.bind(0); - gl.generateMipmap(GL.TEXTURE_2D); - this._uniforms.u_mipmap_offset = 9; - } - - var shader = LGraphTextureAverage._shader; - var uniforms = this._uniforms; - uniforms.u_mipmap_offset = this.properties.mipmap_offset; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - tex.toViewport(shader, uniforms); - }); - - if (this.isOutputConnected(1) || this.isOutputConnected(2)) { - var pixel = this._temp_texture.getPixels(); - if (pixel) { - var v = this._luminance; - var type = this._temp_texture.type; - v.set(pixel); - if (type == gl.UNSIGNED_BYTE) { - vec4.scale(v, v, 1 / 255); - } else if ( - type == GL.HALF_FLOAT || - type == GL.HALF_FLOAT_OES - ) { - //no half floats possible, hard to read back unless copyed to a FLOAT texture, so temp_texture is always forced to FLOAT - } - } - } - }; - - LGraphTextureAverage.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - uniform mat4 u_samples_a;\n\ - uniform mat4 u_samples_b;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_mipmap_offset;\n\ - varying vec2 v_coord;\n\ - \n\ - void main() {\n\ - vec4 color = vec4(0.0);\n\ - //random average\n\ - for(int i = 0; i < 4; ++i)\n\ - for(int j = 0; j < 4; ++j)\n\ - {\n\ - color += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\ - color += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\ - }\n\ - gl_FragColor = color * 0.03125;\n\ - }\n\ - "; - - LiteGraph.registerNodeType("texture/average", LGraphTextureAverage); - - - - // Computes operation between pixels (max, min) ***************************************** - function LGraphTextureMinMax() { - this.addInput("Texture", "Texture"); - this.addOutput("min_t", "Texture"); - this.addOutput("max_t", "Texture"); - this.addOutput("min", "vec4"); - this.addOutput("max", "vec4"); - this.properties = { - mode: "max", - use_previous_frame: true //to avoid stalls - }; - - this._uniforms = { - u_texture: 0 - }; - - this._max = new Float32Array(4); - this._min = new Float32Array(4); - - this._textures_chain = []; - } - - LGraphTextureMinMax.widgets_info = { - mode: { widget: "combo", values: ["min","max","avg"] } - }; - - LGraphTextureMinMax.title = "MinMax"; - LGraphTextureMinMax.desc = "Compute the scene min max"; - - LGraphTextureMinMax.prototype.onExecute = function() { - if (!this.properties.use_previous_frame) { - this.update(); - } - - this.setOutputData(0, this._temp_texture); - this.setOutputData(1, this._luminance); - }; - - //executed before rendering the frame - LGraphTextureMinMax.prototype.onPreRenderExecute = function() { - this.update(); - }; - - LGraphTextureMinMax.prototype.update = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if ( !this.isOutputConnected(0) && !this.isOutputConnected(1) ) { - return; - } //saves work - - if (!LGraphTextureMinMax._shader) { - LGraphTextureMinMax._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureMinMax.pixel_shader ); - } - - var temp = this._temp_texture; - var type = gl.UNSIGNED_BYTE; - if (tex.type != type) { - //force floats, half floats cannot be read with gl.readPixels - type = gl.FLOAT; - } - - var size = 512; - - if( !this._textures_chain.length || this._textures_chain[0].type != type ) - { - var index = 0; - while(i) - { - this._textures_chain[i] = new GL.Texture( size, size, { - type: type, - format: gl.RGBA, - filter: gl.NEAREST - }); - size = size >> 2; - i++; - if(size == 1) - break; - } - } - - tex.copyTo( this._textures_chain[0] ); - var prev = this._textures_chain[0]; - for(var i = 1; i <= this._textures_chain.length; ++i) - { - var tex = this._textures_chain[i]; - - prev = tex; - } - - var shader = LGraphTextureMinMax._shader; - var uniforms = this._uniforms; - uniforms.u_mipmap_offset = this.properties.mipmap_offset; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - tex.toViewport(shader, uniforms); - }); - }; - - LGraphTextureMinMax.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - uniform mat4 u_samples_a;\n\ - uniform mat4 u_samples_b;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_mipmap_offset;\n\ - varying vec2 v_coord;\n\ - \n\ - void main() {\n\ - vec4 color = vec4(0.0);\n\ - //random average\n\ - for(int i = 0; i < 4; ++i)\n\ - for(int j = 0; j < 4; ++j)\n\ - {\n\ - color += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\ - color += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\ - }\n\ - gl_FragColor = color * 0.03125;\n\ - }\n\ - "; - - //LiteGraph.registerNodeType("texture/clustered_operation", LGraphTextureClusteredOperation); - - - function LGraphTextureTemporalSmooth() { - this.addInput("in", "Texture"); - this.addInput("factor", "Number"); - this.addOutput("out", "Texture"); - this.properties = { factor: 0.5 }; - this._uniforms = { - u_texture: 0, - u_textureB: 1, - u_factor: this.properties.factor - }; - } - - LGraphTextureTemporalSmooth.title = "Smooth"; - LGraphTextureTemporalSmooth.desc = "Smooth texture over time"; - - LGraphTextureTemporalSmooth.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex || !this.isOutputConnected(0)) { - return; - } - - if (!LGraphTextureTemporalSmooth._shader) { - LGraphTextureTemporalSmooth._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureTemporalSmooth.pixel_shader - ); - } - - var temp = this._temp_texture; - if ( - !temp || - temp.type != tex.type || - temp.width != tex.width || - temp.height != tex.height - ) { - var options = { - type: tex.type, - format: gl.RGBA, - filter: gl.NEAREST - }; - this._temp_texture = new GL.Texture(tex.width, tex.height, options ); - this._temp_texture2 = new GL.Texture(tex.width, tex.height, options ); - tex.copyTo(this._temp_texture2); - } - - var tempA = this._temp_texture; - var tempB = this._temp_texture2; - - var shader = LGraphTextureTemporalSmooth._shader; - var uniforms = this._uniforms; - uniforms.u_factor = 1.0 - this.getInputOrProperty("factor"); - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - tempA.drawTo(function() { - tempB.bind(1); - tex.toViewport(shader, uniforms); - }); - - this.setOutputData(0, tempA); - - //swap - this._temp_texture = tempB; - this._temp_texture2 = tempA; - }; - - LGraphTextureTemporalSmooth.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_textureB;\n\ - uniform float u_factor;\n\ - varying vec2 v_coord;\n\ - \n\ - void main() {\n\ - gl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\ - }\n\ - "; - - LiteGraph.registerNodeType( "texture/temporal_smooth", LGraphTextureTemporalSmooth ); - - - function LGraphTextureLinearAvgSmooth() { - this.addInput("in", "Texture"); - this.addOutput("avg", "Texture"); - this.addOutput("array", "Texture"); - this.properties = { samples: 64, frames_interval: 1 }; - this._uniforms = { - u_texture: 0, - u_textureB: 1, - u_samples: this.properties.samples, - u_isamples: 1/this.properties.samples - }; - this.frame = 0; - } - - LGraphTextureLinearAvgSmooth.title = "Lineal Avg Smooth"; - LGraphTextureLinearAvgSmooth.desc = "Smooth texture linearly over time"; - - LGraphTextureLinearAvgSmooth["@samples"] = { type: "number", min: 1, max: 64, step: 1, precision: 1 }; - - LGraphTextureLinearAvgSmooth.prototype.getPreviewTexture = function() - { - return this._temp_texture2; - } - - LGraphTextureLinearAvgSmooth.prototype.onExecute = function() { - - var tex = this.getInputData(0); - if (!tex || !this.isOutputConnected(0)) { - return; - } - - if (!LGraphTextureLinearAvgSmooth._shader) { - LGraphTextureLinearAvgSmooth._shader_copy = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureLinearAvgSmooth.pixel_shader_copy ); - LGraphTextureLinearAvgSmooth._shader_avg = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureLinearAvgSmooth.pixel_shader_avg ); - } - - var samples = Math.clamp(this.properties.samples,0,64); - var frame = this.frame; - var interval = this.properties.frames_interval; - - if( interval == 0 || frame % interval == 0 ) - { - var temp = this._temp_texture; - if ( !temp || temp.type != tex.type || temp.width != samples ) { - var options = { - type: tex.type, - format: gl.RGBA, - filter: gl.NEAREST - }; - this._temp_texture = new GL.Texture( samples, 1, options ); - this._temp_texture2 = new GL.Texture( samples, 1, options ); - this._temp_texture_out = new GL.Texture( 1, 1, options ); - } - - var tempA = this._temp_texture; - var tempB = this._temp_texture2; - - var shader_copy = LGraphTextureLinearAvgSmooth._shader_copy; - var shader_avg = LGraphTextureLinearAvgSmooth._shader_avg; - var uniforms = this._uniforms; - uniforms.u_samples = samples; - uniforms.u_isamples = 1.0 / samples; - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - tempA.drawTo(function() { - tempB.bind(1); - tex.toViewport( shader_copy, uniforms ); - }); - - this._temp_texture_out.drawTo(function() { - tempA.toViewport( shader_avg, uniforms ); - }); - - this.setOutputData( 0, this._temp_texture_out ); - - //swap - this._temp_texture = tempB; - this._temp_texture2 = tempA; - } - else - this.setOutputData(0, this._temp_texture_out); - this.setOutputData(1, this._temp_texture2); - this.frame++; - }; - - LGraphTextureLinearAvgSmooth.pixel_shader_copy = - "precision highp float;\n\ - precision highp float;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_textureB;\n\ - uniform float u_isamples;\n\ - varying vec2 v_coord;\n\ - \n\ - void main() {\n\ - if( v_coord.x <= u_isamples )\n\ - gl_FragColor = texture2D( u_texture, vec2(0.5) );\n\ - else\n\ - gl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\ - }\n\ - "; - - LGraphTextureLinearAvgSmooth.pixel_shader_avg = - "precision highp float;\n\ - precision highp float;\n\ - uniform sampler2D u_texture;\n\ - uniform int u_samples;\n\ - uniform float u_isamples;\n\ - varying vec2 v_coord;\n\ - \n\ - void main() {\n\ - vec4 color = vec4(0.0);\n\ - for(int i = 0; i < 64; ++i)\n\ - {\n\ - color += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\ - if(i == (u_samples - 1))\n\ - break;\n\ - }\n\ - gl_FragColor = color * u_isamples;\n\ - }\n\ - "; - - - LiteGraph.registerNodeType( "texture/linear_avg_smooth", LGraphTextureLinearAvgSmooth ); - - // Image To Texture ***************************************** - function LGraphImageToTexture() { - this.addInput("Image", "image"); - this.addOutput("", "Texture"); - this.properties = {}; - } - - LGraphImageToTexture.title = "Image to Texture"; - LGraphImageToTexture.desc = "Uploads an image to the GPU"; - //LGraphImageToTexture.widgets_info = { size: { widget:"combo", values:[0,32,64,128,256,512,1024,2048]} }; - - LGraphImageToTexture.prototype.onExecute = function() { - var img = this.getInputData(0); - if (!img) { - return; - } - - var width = img.videoWidth || img.width; - var height = img.videoHeight || img.height; - - //this is in case we are using a webgl canvas already, no need to reupload it - if (img.gltexture) { - this.setOutputData(0, img.gltexture); - return; - } - - var temp = this._temp_texture; - if (!temp || temp.width != width || temp.height != height) { - this._temp_texture = new GL.Texture(width, height, { - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - try { - this._temp_texture.uploadImage(img); - } catch (err) { - console.error( - "image comes from an unsafe location, cannot be uploaded to webgl: " + - err - ); - return; - } - - this.setOutputData(0, this._temp_texture); - }; - - LiteGraph.registerNodeType( - "texture/imageToTexture", - LGraphImageToTexture - ); - - // Texture LUT ***************************************** - function LGraphTextureLUT() { - this.addInput("Texture", "Texture"); - this.addInput("LUT", "Texture"); - this.addInput("Intensity", "number"); - this.addOutput("", "Texture"); - this.properties = { enabled: true, intensity: 1, precision: LGraphTexture.DEFAULT, texture: null }; - - if (!LGraphTextureLUT._shader) { - LGraphTextureLUT._shader = new GL.Shader( Shader.SCREEN_VERTEX_SHADER, LGraphTextureLUT.pixel_shader ); - } - } - - LGraphTextureLUT.widgets_info = { - texture: { widget: "texture" }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureLUT.title = "LUT"; - LGraphTextureLUT.desc = "Apply LUT to Texture"; - - LGraphTextureLUT.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var tex = this.getInputData(0); - - if (this.properties.precision === LGraphTexture.PASS_THROUGH || this.properties.enabled === false) { - this.setOutputData(0, tex); - return; - } - - if (!tex) { - return; - } - - var lut_tex = this.getInputData(1); - - if (!lut_tex) { - lut_tex = LGraphTexture.getTexture(this.properties.texture); - } - - if (!lut_tex) { - this.setOutputData(0, tex); - return; - } - - lut_tex.bind(0); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); - gl.texParameteri( - gl.TEXTURE_2D, - gl.TEXTURE_WRAP_S, - gl.CLAMP_TO_EDGE - ); - gl.texParameteri( - gl.TEXTURE_2D, - gl.TEXTURE_WRAP_T, - gl.CLAMP_TO_EDGE - ); - gl.bindTexture(gl.TEXTURE_2D, null); - - var intensity = this.properties.intensity; - if (this.isInputConnected(2)) { - this.properties.intensity = intensity = this.getInputData(2); - } - - this._tex = LGraphTexture.getTargetTexture( - tex, - this._tex, - this.properties.precision - ); - - //var mesh = Mesh.getScreenQuad(); - - this._tex.drawTo(function() { - lut_tex.bind(1); - tex.toViewport(LGraphTextureLUT._shader, { - u_texture: 0, - u_textureB: 1, - u_amount: intensity - }); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureLUT.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_textureB;\n\ - uniform float u_amount;\n\ - \n\ - void main() {\n\ - lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\ - mediump float blueColor = textureColor.b * 63.0;\n\ - mediump vec2 quad1;\n\ - quad1.y = floor(floor(blueColor) / 8.0);\n\ - quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\ - mediump vec2 quad2;\n\ - quad2.y = floor(ceil(blueColor) / 8.0);\n\ - quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\ - highp vec2 texPos1;\n\ - texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\ - texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\ - highp vec2 texPos2;\n\ - texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\ - texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\ - lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\ - lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\ - lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\ - gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\ - }\n\ - "; - - LiteGraph.registerNodeType("texture/LUT", LGraphTextureLUT); - - // Texture Channels ***************************************** - function LGraphTextureChannels() { - this.addInput("Texture", "Texture"); - - this.addOutput("R", "Texture"); - this.addOutput("G", "Texture"); - this.addOutput("B", "Texture"); - this.addOutput("A", "Texture"); - - //this.properties = { use_single_channel: true }; - if (!LGraphTextureChannels._shader) { - LGraphTextureChannels._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureChannels.pixel_shader - ); - } - } - - LGraphTextureChannels.title = "Texture to Channels"; - LGraphTextureChannels.desc = "Split texture channels"; - - LGraphTextureChannels.prototype.onExecute = function() { - var texA = this.getInputData(0); - if (!texA) { - return; - } - - if (!this._channels) { - this._channels = Array(4); - } - - //var format = this.properties.use_single_channel ? gl.LUMINANCE : gl.RGBA; //not supported by WebGL1 - var format = gl.RGB; - var connections = 0; - for (var i = 0; i < 4; i++) { - if (this.isOutputConnected(i)) { - if ( - !this._channels[i] || - this._channels[i].width != texA.width || - this._channels[i].height != texA.height || - this._channels[i].type != texA.type || - this._channels[i].format != format - ) { - this._channels[i] = new GL.Texture( - texA.width, - texA.height, - { - type: texA.type, - format: format, - filter: gl.LINEAR - } - ); - } - connections++; - } else { - this._channels[i] = null; - } - } - - if (!connections) { - return; - } - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - var mesh = Mesh.getScreenQuad(); - var shader = LGraphTextureChannels._shader; - var masks = [ - [1, 0, 0, 0], - [0, 1, 0, 0], - [0, 0, 1, 0], - [0, 0, 0, 1] - ]; - - for (var i = 0; i < 4; i++) { - if (!this._channels[i]) { - continue; - } - - this._channels[i].drawTo(function() { - texA.bind(0); - shader - .uniforms({ u_texture: 0, u_mask: masks[i] }) - .draw(mesh); - }); - this.setOutputData(i, this._channels[i]); - } - }; - - LGraphTextureChannels.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec4 u_mask;\n\ - \n\ - void main() {\n\ - gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\ - }\n\ - "; - - LiteGraph.registerNodeType( - "texture/textureChannels", - LGraphTextureChannels - ); - - // Texture Channels to Texture ***************************************** - function LGraphChannelsTexture() { - this.addInput("R", "Texture"); - this.addInput("G", "Texture"); - this.addInput("B", "Texture"); - this.addInput("A", "Texture"); - - this.addOutput("Texture", "Texture"); - - this.properties = { - precision: LGraphTexture.DEFAULT, - R: 1, - G: 1, - B: 1, - A: 1 - }; - this._color = vec4.create(); - this._uniforms = { - u_textureR: 0, - u_textureG: 1, - u_textureB: 2, - u_textureA: 3, - u_color: this._color - }; - } - - LGraphChannelsTexture.title = "Channels to Texture"; - LGraphChannelsTexture.desc = "Split texture channels"; - LGraphChannelsTexture.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphChannelsTexture.prototype.onExecute = function() { - var white = LGraphTexture.getWhiteTexture(); - var texR = this.getInputData(0) || white; - var texG = this.getInputData(1) || white; - var texB = this.getInputData(2) || white; - var texA = this.getInputData(3) || white; - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - var mesh = Mesh.getScreenQuad(); - if (!LGraphChannelsTexture._shader) { - LGraphChannelsTexture._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphChannelsTexture.pixel_shader - ); - } - var shader = LGraphChannelsTexture._shader; - - var w = Math.max(texR.width, texG.width, texB.width, texA.width); - var h = Math.max( - texR.height, - texG.height, - texB.height, - texA.height - ); - var type = - this.properties.precision == LGraphTexture.HIGH - ? LGraphTexture.HIGH_PRECISION_FORMAT - : gl.UNSIGNED_BYTE; - - if ( - !this._texture || - this._texture.width != w || - this._texture.height != h || - this._texture.type != type - ) { - this._texture = new GL.Texture(w, h, { - type: type, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - var color = this._color; - color[0] = this.properties.R; - color[1] = this.properties.G; - color[2] = this.properties.B; - color[3] = this.properties.A; - var uniforms = this._uniforms; - - this._texture.drawTo(function() { - texR.bind(0); - texG.bind(1); - texB.bind(2); - texA.bind(3); - shader.uniforms(uniforms).draw(mesh); - }); - this.setOutputData(0, this._texture); - }; - - LGraphChannelsTexture.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_textureR;\n\ - uniform sampler2D u_textureG;\n\ - uniform sampler2D u_textureB;\n\ - uniform sampler2D u_textureA;\n\ - uniform vec4 u_color;\n\ - \n\ - void main() {\n\ - gl_FragColor = u_color * vec4( \ - texture2D(u_textureR, v_coord).r,\ - texture2D(u_textureG, v_coord).r,\ - texture2D(u_textureB, v_coord).r,\ - texture2D(u_textureA, v_coord).r);\n\ - }\n\ - "; - - LiteGraph.registerNodeType( - "texture/channelsTexture", - LGraphChannelsTexture - ); - - // Texture Color ***************************************** - function LGraphTextureColor() { - this.addOutput("Texture", "Texture"); - - this._tex_color = vec4.create(); - this.properties = { - color: vec4.create(), - precision: LGraphTexture.DEFAULT - }; - } - - LGraphTextureColor.title = "Color"; - LGraphTextureColor.desc = - "Generates a 1x1 texture with a constant color"; - - LGraphTextureColor.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureColor.prototype.onDrawBackground = function(ctx) { - var c = this.properties.color; - ctx.fillStyle = - "rgb(" + - Math.floor(Math.clamp(c[0], 0, 1) * 255) + - "," + - Math.floor(Math.clamp(c[1], 0, 1) * 255) + - "," + - Math.floor(Math.clamp(c[2], 0, 1) * 255) + - ")"; - if (this.flags.collapsed) { - this.boxcolor = ctx.fillStyle; - } else { - ctx.fillRect(0, 0, this.size[0], this.size[1]); - } - }; - - LGraphTextureColor.prototype.onExecute = function() { - var type = - this.properties.precision == LGraphTexture.HIGH - ? LGraphTexture.HIGH_PRECISION_FORMAT - : gl.UNSIGNED_BYTE; - - if (!this._tex || this._tex.type != type) { - this._tex = new GL.Texture(1, 1, { - format: gl.RGBA, - type: type, - minFilter: gl.NEAREST - }); - } - var color = this.properties.color; - - if (this.inputs) { - for (var i = 0; i < this.inputs.length; i++) { - var input = this.inputs[i]; - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - switch (input.name) { - case "RGB": - case "RGBA": - color.set(v); - break; - case "R": - color[0] = v; - break; - case "G": - color[1] = v; - break; - case "B": - color[2] = v; - break; - case "A": - color[3] = v; - break; - } - } - } - - if (vec4.sqrDist(this._tex_color, color) > 0.001) { - this._tex_color.set(color); - this._tex.fill(color); - } - this.setOutputData(0, this._tex); - }; - - LGraphTextureColor.prototype.onGetInputs = function() { - return [ - ["RGB", "vec3"], - ["RGBA", "vec4"], - ["R", "number"], - ["G", "number"], - ["B", "number"], - ["A", "number"] - ]; - }; - - LiteGraph.registerNodeType("texture/color", LGraphTextureColor); - - // Texture Channels to Texture ***************************************** - function LGraphTextureGradient() { - this.addInput("A", "color"); - this.addInput("B", "color"); - this.addOutput("Texture", "Texture"); - - this.properties = { - angle: 0, - scale: 1, - A: [0, 0, 0], - B: [1, 1, 1], - texture_size: 32 - }; - if (!LGraphTextureGradient._shader) { - LGraphTextureGradient._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGradient.pixel_shader - ); - } - - this._uniforms = { - u_angle: 0, - u_colorA: vec3.create(), - u_colorB: vec3.create() - }; - } - - LGraphTextureGradient.title = "Gradient"; - LGraphTextureGradient.desc = "Generates a gradient"; - LGraphTextureGradient["@A"] = { type: "color" }; - LGraphTextureGradient["@B"] = { type: "color" }; - LGraphTextureGradient["@texture_size"] = { - type: "enum", - values: [32, 64, 128, 256, 512] - }; - - LGraphTextureGradient.prototype.onExecute = function() { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - var mesh = GL.Mesh.getScreenQuad(); - var shader = LGraphTextureGradient._shader; - - var A = this.getInputData(0); - if (!A) { - A = this.properties.A; - } - var B = this.getInputData(1); - if (!B) { - B = this.properties.B; - } - - //angle and scale - for (var i = 2; i < this.inputs.length; i++) { - var input = this.inputs[i]; - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - this.properties[input.name] = v; - } - - var uniforms = this._uniforms; - this._uniforms.u_angle = this.properties.angle * DEG2RAD; - this._uniforms.u_scale = this.properties.scale; - vec3.copy(uniforms.u_colorA, A); - vec3.copy(uniforms.u_colorB, B); - - var size = parseInt(this.properties.texture_size); - if (!this._tex || this._tex.width != size) { - this._tex = new GL.Texture(size, size, { - format: gl.RGB, - filter: gl.LINEAR - }); - } - - this._tex.drawTo(function() { - shader.uniforms(uniforms).draw(mesh); - }); - this.setOutputData(0, this._tex); - }; - - LGraphTextureGradient.prototype.onGetInputs = function() { - return [["angle", "number"], ["scale", "number"]]; - }; - - LGraphTextureGradient.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform float u_angle;\n\ - uniform float u_scale;\n\ - uniform vec3 u_colorA;\n\ - uniform vec3 u_colorB;\n\ - \n\ - vec2 rotate(vec2 v, float angle)\n\ - {\n\ - vec2 result;\n\ - float _cos = cos(angle);\n\ - float _sin = sin(angle);\n\ - result.x = v.x * _cos - v.y * _sin;\n\ - result.y = v.x * _sin + v.y * _cos;\n\ - return result;\n\ - }\n\ - void main() {\n\ - float f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\ - vec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\ - gl_FragColor = vec4(color,1.0);\n\ - }\n\ - "; - - LiteGraph.registerNodeType("texture/gradient", LGraphTextureGradient); - - // Texture Mix ***************************************** - function LGraphTextureMix() { - this.addInput("A", "Texture"); - this.addInput("B", "Texture"); - this.addInput("Mixer", "Texture"); - - this.addOutput("Texture", "Texture"); - this.properties = { factor: 0.5, size_from_biggest: true, invert: false, precision: LGraphTexture.DEFAULT }; - this._uniforms = { - u_textureA: 0, - u_textureB: 1, - u_textureMix: 2, - u_mix: vec4.create() - }; - } - - LGraphTextureMix.title = "Mix"; - LGraphTextureMix.desc = "Generates a texture mixing two textures"; - - LGraphTextureMix.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureMix.prototype.onExecute = function() { - var texA = this.getInputData(0); - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, texA); - return; - } - - var texB = this.getInputData(1); - if (!texA || !texB) { - return; - } - - var texMix = this.getInputData(2); - - var factor = this.getInputData(3); - - this._tex = LGraphTexture.getTargetTexture( - this.properties.size_from_biggest && texB.width > texA.width ? texB : texA, - this._tex, - this.properties.precision - ); - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - var mesh = Mesh.getScreenQuad(); - var shader = null; - var uniforms = this._uniforms; - if (texMix) { - shader = LGraphTextureMix._shader_tex; - if (!shader) { - shader = LGraphTextureMix._shader_tex = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureMix.pixel_shader, - { MIX_TEX: "" } - ); - } - } else { - shader = LGraphTextureMix._shader_factor; - if (!shader) { - shader = LGraphTextureMix._shader_factor = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureMix.pixel_shader - ); - } - var f = factor == null ? this.properties.factor : factor; - uniforms.u_mix.set([f, f, f, f]); - } - - var invert = this.properties.invert; - - this._tex.drawTo(function() { - texA.bind( invert ? 1 : 0 ); - texB.bind( invert ? 0 : 1 ); - if (texMix) { - texMix.bind(2); - } - shader.uniforms(uniforms).draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureMix.prototype.onGetInputs = function() { - return [["factor", "number"]]; - }; - - LGraphTextureMix.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_textureA;\n\ - uniform sampler2D u_textureB;\n\ - #ifdef MIX_TEX\n\ - uniform sampler2D u_textureMix;\n\ - #else\n\ - uniform vec4 u_mix;\n\ - #endif\n\ - \n\ - void main() {\n\ - #ifdef MIX_TEX\n\ - vec4 f = texture2D(u_textureMix, v_coord);\n\ - #else\n\ - vec4 f = u_mix;\n\ - #endif\n\ - gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\ - }\n\ - "; - - LiteGraph.registerNodeType("texture/mix", LGraphTextureMix); - - // Texture Edges detection ***************************************** - function LGraphTextureEdges() { - this.addInput("Tex.", "Texture"); - - this.addOutput("Edges", "Texture"); - this.properties = { - invert: true, - threshold: false, - factor: 1, - precision: LGraphTexture.DEFAULT - }; - - if (!LGraphTextureEdges._shader) { - LGraphTextureEdges._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureEdges.pixel_shader - ); - } - } - - LGraphTextureEdges.title = "Edges"; - LGraphTextureEdges.desc = "Detects edges"; - - LGraphTextureEdges.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureEdges.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var tex = this.getInputData(0); - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - if (!tex) { - return; - } - - this._tex = LGraphTexture.getTargetTexture( - tex, - this._tex, - this.properties.precision - ); - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - var mesh = Mesh.getScreenQuad(); - var shader = LGraphTextureEdges._shader; - var invert = this.properties.invert; - var factor = this.properties.factor; - var threshold = this.properties.threshold ? 1 : 0; - - this._tex.drawTo(function() { - tex.bind(0); - shader - .uniforms({ - u_texture: 0, - u_isize: [1 / tex.width, 1 / tex.height], - u_factor: factor, - u_threshold: threshold, - u_invert: invert ? 1 : 0 - }) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureEdges.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_isize;\n\ - uniform int u_invert;\n\ - uniform float u_factor;\n\ - uniform float u_threshold;\n\ - \n\ - void main() {\n\ - vec4 center = texture2D(u_texture, v_coord);\n\ - vec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\ - vec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\ - vec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\ - vec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\ - vec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\ - diff *= u_factor;\n\ - if(u_invert == 1)\n\ - diff.xyz = vec3(1.0) - diff.xyz;\n\ - if( u_threshold == 0.0 )\n\ - gl_FragColor = vec4( diff.xyz, center.a );\n\ - else\n\ - gl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\ - }\n\ - "; - - LiteGraph.registerNodeType("texture/edges", LGraphTextureEdges); - - // Texture Depth ***************************************** - function LGraphTextureDepthRange() { - this.addInput("Texture", "Texture"); - this.addInput("Distance", "number"); - this.addInput("Range", "number"); - this.addOutput("Texture", "Texture"); - this.properties = { - distance: 100, - range: 50, - only_depth: false, - high_precision: false - }; - this._uniforms = { - u_texture: 0, - u_distance: 100, - u_range: 50, - u_camera_planes: null - }; - } - - LGraphTextureDepthRange.title = "Depth Range"; - LGraphTextureDepthRange.desc = "Generates a texture with a depth range"; - - LGraphTextureDepthRange.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var tex = this.getInputData(0); - if (!tex) { - return; - } - - var precision = gl.UNSIGNED_BYTE; - if (this.properties.high_precision) { - precision = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT; - } - - if ( - !this._temp_texture || - this._temp_texture.type != precision || - this._temp_texture.width != tex.width || - this._temp_texture.height != tex.height - ) { - this._temp_texture = new GL.Texture(tex.width, tex.height, { - type: precision, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - var uniforms = this._uniforms; - - //iterations - var distance = this.properties.distance; - if (this.isInputConnected(1)) { - distance = this.getInputData(1); - this.properties.distance = distance; - } - - var range = this.properties.range; - if (this.isInputConnected(2)) { - range = this.getInputData(2); - this.properties.range = range; - } - - uniforms.u_distance = distance; - uniforms.u_range = range; - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var mesh = Mesh.getScreenQuad(); - if (!LGraphTextureDepthRange._shader) { - LGraphTextureDepthRange._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureDepthRange.pixel_shader - ); - LGraphTextureDepthRange._shader_onlydepth = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureDepthRange.pixel_shader, - { ONLY_DEPTH: "" } - ); - } - var shader = this.properties.only_depth - ? LGraphTextureDepthRange._shader_onlydepth - : LGraphTextureDepthRange._shader; - - //NEAR AND FAR PLANES - var planes = null; - if (tex.near_far_planes) { - planes = tex.near_far_planes; - } else if (window.LS && LS.Renderer._main_camera) { - planes = LS.Renderer._main_camera._uniforms.u_camera_planes; - } else { - planes = [0.1, 1000]; - } //hardcoded - uniforms.u_camera_planes = planes; - - this._temp_texture.drawTo(function() { - tex.bind(0); - shader.uniforms(uniforms).draw(mesh); - }); - - this._temp_texture.near_far_planes = planes; - this.setOutputData(0, this._temp_texture); - }; - - LGraphTextureDepthRange.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_camera_planes;\n\ - uniform float u_distance;\n\ - uniform float u_range;\n\ - \n\ - float LinearDepth()\n\ - {\n\ - float zNear = u_camera_planes.x;\n\ - float zFar = u_camera_planes.y;\n\ - float depth = texture2D(u_texture, v_coord).x;\n\ - depth = depth * 2.0 - 1.0;\n\ - return zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\ - }\n\ - \n\ - void main() {\n\ - float depth = LinearDepth();\n\ - #ifdef ONLY_DEPTH\n\ - gl_FragColor = vec4(depth);\n\ - #else\n\ - float diff = abs(depth * u_camera_planes.y - u_distance);\n\ - float dof = 1.0;\n\ - if(diff <= u_range)\n\ - dof = diff / u_range;\n\ - gl_FragColor = vec4(dof);\n\ - #endif\n\ - }\n\ - "; - - LiteGraph.registerNodeType( "texture/depth_range", LGraphTextureDepthRange ); - - - // Texture Depth ***************************************** - function LGraphTextureLinearDepth() { - this.addInput("Texture", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = { - precision: LGraphTexture.DEFAULT, - invert: false - }; - this._uniforms = { - u_texture: 0, - u_near: 0.1, - u_far: 10000 - }; - } - - LGraphTextureLinearDepth.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureLinearDepth.title = "Linear Depth"; - LGraphTextureLinearDepth.desc = "Creates a color texture with linear depth"; - - LGraphTextureLinearDepth.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var tex = this.getInputData(0); - if (!tex || (tex.format != gl.DEPTH_COMPONENT && tex.format != gl.DEPTH_STENCIL) ) { - return; - } - - var precision = this.properties.precision == LGraphTexture.HIGH ? gl.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - - if ( !this._temp_texture || this._temp_texture.type != precision || this._temp_texture.width != tex.width || this._temp_texture.height != tex.height ) { - this._temp_texture = new GL.Texture(tex.width, tex.height, { - type: precision, - format: gl.RGB, - filter: gl.LINEAR - }); - } - - var uniforms = this._uniforms; - - uniforms.u_near = tex.near_far_planes[0]; - uniforms.u_far = tex.near_far_planes[1]; - uniforms.u_invert = this.properties.invert ? 1 : 0; - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var mesh = Mesh.getScreenQuad(); - if(!LGraphTextureLinearDepth._shader) - LGraphTextureLinearDepth._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphTextureLinearDepth.pixel_shader); - var shader = LGraphTextureLinearDepth._shader; - - //NEAR AND FAR PLANES - var planes = null; - if (tex.near_far_planes) { - planes = tex.near_far_planes; - } else if (window.LS && LS.Renderer._main_camera) { - planes = LS.Renderer._main_camera._uniforms.u_camera_planes; - } else { - planes = [0.1, 1000]; - } //hardcoded - uniforms.u_camera_planes = planes; - - this._temp_texture.drawTo(function() { - tex.bind(0); - shader.uniforms(uniforms).draw(mesh); - }); - - this._temp_texture.near_far_planes = planes; - this.setOutputData(0, this._temp_texture); - }; - - LGraphTextureLinearDepth.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_near;\n\ - uniform float u_far;\n\ - uniform int u_invert;\n\ - \n\ - void main() {\n\ - float zNear = u_near;\n\ - float zFar = u_far;\n\ - float depth = texture2D(u_texture, v_coord).x;\n\ - depth = depth * 2.0 - 1.0;\n\ - float f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\ - if( u_invert == 1 )\n\ - f = 1.0 - f;\n\ - gl_FragColor = vec4(vec3(f),1.0);\n\ - }\n\ - "; - - LiteGraph.registerNodeType( "texture/linear_depth", LGraphTextureLinearDepth ); - - // Texture Blur ***************************************** - function LGraphTextureBlur() { - this.addInput("Texture", "Texture"); - this.addInput("Iterations", "number"); - this.addInput("Intensity", "number"); - this.addOutput("Blurred", "Texture"); - this.properties = { - intensity: 1, - iterations: 1, - preserve_aspect: false, - scale: [1, 1], - precision: LGraphTexture.DEFAULT - }; - } - - LGraphTextureBlur.title = "Blur"; - LGraphTextureBlur.desc = "Blur a texture"; - - LGraphTextureBlur.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureBlur.max_iterations = 20; - - LGraphTextureBlur.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var temp = this._final_texture; - - if ( - !temp || - temp.width != tex.width || - temp.height != tex.height || - temp.type != tex.type - ) { - //we need two textures to do the blurring - //this._temp_texture = new GL.Texture( tex.width, tex.height, { type: tex.type, format: gl.RGBA, filter: gl.LINEAR }); - temp = this._final_texture = new GL.Texture( - tex.width, - tex.height, - { type: tex.type, format: gl.RGBA, filter: gl.LINEAR } - ); - } - - //iterations - var iterations = this.properties.iterations; - if (this.isInputConnected(1)) { - iterations = this.getInputData(1); - this.properties.iterations = iterations; - } - iterations = Math.min( - Math.floor(iterations), - LGraphTextureBlur.max_iterations - ); - if (iterations == 0) { - //skip blurring - this.setOutputData(0, tex); - return; - } - - var intensity = this.properties.intensity; - if (this.isInputConnected(2)) { - intensity = this.getInputData(2); - this.properties.intensity = intensity; - } - - //blur sometimes needs an aspect correction - var aspect = LiteGraph.camera_aspect; - if (!aspect && window.gl !== undefined) { - aspect = gl.canvas.height / gl.canvas.width; - } - if (!aspect) { - aspect = 1; - } - aspect = this.properties.preserve_aspect ? aspect : 1; - - var scale = this.properties.scale || [1, 1]; - tex.applyBlur(aspect * scale[0], scale[1], intensity, temp); - for (var i = 1; i < iterations; ++i) { - temp.applyBlur( - aspect * scale[0] * (i + 1), - scale[1] * (i + 1), - intensity - ); - } - - this.setOutputData(0, temp); - }; - - /* -LGraphTextureBlur.pixel_shader = "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_offset;\n\ - uniform float u_intensity;\n\ - void main() {\n\ - vec4 sum = vec4(0.0);\n\ - vec4 center = texture2D(u_texture, v_coord);\n\ - sum += texture2D(u_texture, v_coord + u_offset * -4.0) * 0.05/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * -3.0) * 0.09/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * -2.0) * 0.12/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * -1.0) * 0.15/0.98;\n\ - sum += center * 0.16/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * 4.0) * 0.05/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * 3.0) * 0.09/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * 2.0) * 0.12/0.98;\n\ - sum += texture2D(u_texture, v_coord + u_offset * 1.0) * 0.15/0.98;\n\ - gl_FragColor = u_intensity * sum;\n\ - }\n\ - "; -*/ - - LiteGraph.registerNodeType("texture/blur", LGraphTextureBlur); - - // Texture Glow ***************************************** - //based in https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/ - function LGraphTextureGlow() { - this.addInput("in", "Texture"); - this.addInput("dirt", "Texture"); - this.addOutput("out", "Texture"); - this.addOutput("glow", "Texture"); - this.properties = { - enabled: true, - intensity: 1, - persistence: 0.99, - iterations: 16, - threshold: 0, - scale: 1, - dirt_factor: 0.5, - precision: LGraphTexture.DEFAULT - }; - this._textures = []; - this._uniforms = { - u_intensity: 1, - u_texture: 0, - u_glow_texture: 1, - u_threshold: 0, - u_texel_size: vec2.create() - }; - } - - LGraphTextureGlow.title = "Glow"; - LGraphTextureGlow.desc = "Filters a texture giving it a glow effect"; - LGraphTextureGlow.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]); - - LGraphTextureGlow.widgets_info = { - iterations: { - type: "number", - min: 0, - max: 16, - step: 1, - precision: 0 - }, - threshold: { - type: "number", - min: 0, - max: 10, - step: 0.01, - precision: 2 - }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureGlow.prototype.onGetInputs = function() { - return [ - ["enabled", "boolean"], - ["threshold", "number"], - ["intensity", "number"], - ["persistence", "number"], - ["iterations", "number"], - ["dirt_factor", "number"] - ]; - }; - - LGraphTextureGlow.prototype.onGetOutputs = function() { - return [["average", "Texture"]]; - }; - - LGraphTextureGlow.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (!this.isAnyOutputConnected()) { - return; - } //saves work - - if ( - this.properties.precision === LGraphTexture.PASS_THROUGH || - this.getInputOrProperty("enabled") === false - ) { - this.setOutputData(0, tex); - return; - } - - var width = tex.width; - var height = tex.height; - - var texture_info = { - format: tex.format, - type: tex.type, - minFilter: GL.LINEAR, - magFilter: GL.LINEAR, - wrap: gl.CLAMP_TO_EDGE - }; - var type = LGraphTexture.getTextureType( - this.properties.precision, - tex - ); - - var uniforms = this._uniforms; - var textures = this._textures; - - //cut - var shader = LGraphTextureGlow._cut_shader; - if (!shader) { - shader = LGraphTextureGlow._cut_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.cut_pixel_shader - ); - } - - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - - uniforms.u_threshold = this.getInputOrProperty("threshold"); - var currentDestination = (textures[0] = GL.Texture.getTemporary( - width, - height, - texture_info - )); - tex.blit(currentDestination, shader.uniforms(uniforms)); - var currentSource = currentDestination; - - var iterations = this.getInputOrProperty("iterations"); - iterations = Math.clamp(iterations, 1, 16) | 0; - var texel_size = uniforms.u_texel_size; - var intensity = this.getInputOrProperty("intensity"); - - uniforms.u_intensity = 1; - uniforms.u_delta = this.properties.scale; //1 - - //downscale/upscale shader - var shader = LGraphTextureGlow._shader; - if (!shader) { - shader = LGraphTextureGlow._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.scale_pixel_shader - ); - } - - var i = 1; - //downscale - for (; i < iterations; i++) { - width = width >> 1; - if ((height | 0) > 1) { - height = height >> 1; - } - if (width < 2) { - break; - } - currentDestination = textures[i] = GL.Texture.getTemporary( - width, - height, - texture_info - ); - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - currentSource.blit( - currentDestination, - shader.uniforms(uniforms) - ); - currentSource = currentDestination; - } - - //average - if (this.isOutputConnected(2)) { - var average_texture = this._average_texture; - if ( - !average_texture || - average_texture.type != tex.type || - average_texture.format != tex.format - ) { - average_texture = this._average_texture = new GL.Texture( - 1, - 1, - { - type: tex.type, - format: tex.format, - filter: gl.LINEAR - } - ); - } - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - uniforms.u_intensity = intensity; - uniforms.u_delta = 1; - currentSource.blit(average_texture, shader.uniforms(uniforms)); - this.setOutputData(2, average_texture); - } - - //upscale and blend - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - uniforms.u_intensity = this.getInputOrProperty("persistence"); - uniforms.u_delta = 0.5; - - for ( - i -= 2; - i >= 0; - i-- // i-=2 => -1 to point to last element in array, -1 to go to texture above - ) { - currentDestination = textures[i]; - textures[i] = null; - texel_size[0] = 1 / currentSource.width; - texel_size[1] = 1 / currentSource.height; - currentSource.blit( - currentDestination, - shader.uniforms(uniforms) - ); - GL.Texture.releaseTemporary(currentSource); - currentSource = currentDestination; - } - gl.disable(gl.BLEND); - - //glow - if (this.isOutputConnected(1)) { - var glow_texture = this._glow_texture; - if ( - !glow_texture || - glow_texture.width != tex.width || - glow_texture.height != tex.height || - glow_texture.type != type || - glow_texture.format != tex.format - ) { - glow_texture = this._glow_texture = new GL.Texture( - tex.width, - tex.height, - { type: type, format: tex.format, filter: gl.LINEAR } - ); - } - currentSource.blit(glow_texture); - this.setOutputData(1, glow_texture); - } - - //final composition - if (this.isOutputConnected(0)) { - var final_texture = this._final_texture; - if ( - !final_texture || - final_texture.width != tex.width || - final_texture.height != tex.height || - final_texture.type != type || - final_texture.format != tex.format - ) { - final_texture = this._final_texture = new GL.Texture( - tex.width, - tex.height, - { type: type, format: tex.format, filter: gl.LINEAR } - ); - } - - var dirt_texture = this.getInputData(1); - var dirt_factor = this.getInputOrProperty("dirt_factor"); - - uniforms.u_intensity = intensity; - - shader = dirt_texture - ? LGraphTextureGlow._dirt_final_shader - : LGraphTextureGlow._final_shader; - if (!shader) { - if (dirt_texture) { - shader = LGraphTextureGlow._dirt_final_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.final_pixel_shader, - { USE_DIRT: "" } - ); - } else { - shader = LGraphTextureGlow._final_shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureGlow.final_pixel_shader - ); - } - } - - final_texture.drawTo(function() { - tex.bind(0); - currentSource.bind(1); - if (dirt_texture) { - shader.setUniform("u_dirt_factor", dirt_factor); - shader.setUniform( - "u_dirt_texture", - dirt_texture.bind(2) - ); - } - shader.toViewport(uniforms); - }); - this.setOutputData(0, final_texture); - } - - GL.Texture.releaseTemporary(currentSource); - }; - - LGraphTextureGlow.cut_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_threshold;\n\ - void main() {\n\ - gl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\ - }"; - - LGraphTextureGlow.scale_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_texel_size;\n\ - uniform float u_delta;\n\ - uniform float u_intensity;\n\ - \n\ - vec4 sampleBox(vec2 uv) {\n\ - vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ - vec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\ - return s * 0.25;\n\ - }\n\ - void main() {\n\ - gl_FragColor = u_intensity * sampleBox( v_coord );\n\ - }"; - - LGraphTextureGlow.final_pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_glow_texture;\n\ - #ifdef USE_DIRT\n\ - uniform sampler2D u_dirt_texture;\n\ - #endif\n\ - uniform vec2 u_texel_size;\n\ - uniform float u_delta;\n\ - uniform float u_intensity;\n\ - uniform float u_dirt_factor;\n\ - \n\ - vec4 sampleBox(vec2 uv) {\n\ - vec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\ - vec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\ - return s * 0.25;\n\ - }\n\ - void main() {\n\ - vec4 glow = sampleBox( v_coord );\n\ - #ifdef USE_DIRT\n\ - glow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\ - #endif\n\ - gl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\ - }"; - - LiteGraph.registerNodeType("texture/glow", LGraphTextureGlow); - - // Texture Filter ***************************************** - function LGraphTextureKuwaharaFilter() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = { intensity: 1, radius: 5 }; - } - - LGraphTextureKuwaharaFilter.title = "Kuwahara Filter"; - LGraphTextureKuwaharaFilter.desc = - "Filters a texture giving an artistic oil canvas painting"; - - LGraphTextureKuwaharaFilter.max_radius = 10; - LGraphTextureKuwaharaFilter._shaders = []; - - LGraphTextureKuwaharaFilter.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var temp = this._temp_texture; - - if ( - !temp || - temp.width != tex.width || - temp.height != tex.height || - temp.type != tex.type - ) { - this._temp_texture = new GL.Texture(tex.width, tex.height, { - type: tex.type, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - //iterations - var radius = this.properties.radius; - radius = Math.min( - Math.floor(radius), - LGraphTextureKuwaharaFilter.max_radius - ); - if (radius == 0) { - //skip blurring - this.setOutputData(0, tex); - return; - } - - var intensity = this.properties.intensity; - - //blur sometimes needs an aspect correction - var aspect = LiteGraph.camera_aspect; - if (!aspect && window.gl !== undefined) { - aspect = gl.canvas.height / gl.canvas.width; - } - if (!aspect) { - aspect = 1; - } - aspect = this.properties.preserve_aspect ? aspect : 1; - - if (!LGraphTextureKuwaharaFilter._shaders[radius]) { - LGraphTextureKuwaharaFilter._shaders[radius] = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureKuwaharaFilter.pixel_shader, - { RADIUS: radius.toFixed(0) } - ); - } - - var shader = LGraphTextureKuwaharaFilter._shaders[radius]; - var mesh = GL.Mesh.getScreenQuad(); - tex.bind(0); - - this._temp_texture.drawTo(function() { - shader - .uniforms({ - u_texture: 0, - u_intensity: intensity, - u_resolution: [tex.width, tex.height], - u_iResolution: [1 / tex.width, 1 / tex.height] - }) - .draw(mesh); - }); - - this.setOutputData(0, this._temp_texture); - }; - - //from https://www.shadertoy.com/view/MsXSz4 - LGraphTextureKuwaharaFilter.pixel_shader = - "\n\ -precision highp float;\n\ -varying vec2 v_coord;\n\ -uniform sampler2D u_texture;\n\ -uniform float u_intensity;\n\ -uniform vec2 u_resolution;\n\ -uniform vec2 u_iResolution;\n\ -#ifndef RADIUS\n\ - #define RADIUS 7\n\ -#endif\n\ -void main() {\n\ -\n\ - const int radius = RADIUS;\n\ - vec2 fragCoord = v_coord;\n\ - vec2 src_size = u_iResolution;\n\ - vec2 uv = v_coord;\n\ - float n = float((radius + 1) * (radius + 1));\n\ - int i;\n\ - int j;\n\ - vec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\ - vec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\ - vec3 c;\n\ - \n\ - for (int j = -radius; j <= 0; ++j) {\n\ - for (int i = -radius; i <= 0; ++i) {\n\ - c = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\ - m0 += c;\n\ - s0 += c * c;\n\ - }\n\ - }\n\ - \n\ - for (int j = -radius; j <= 0; ++j) {\n\ - for (int i = 0; i <= radius; ++i) {\n\ - c = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\ - m1 += c;\n\ - s1 += c * c;\n\ - }\n\ - }\n\ - \n\ - for (int j = 0; j <= radius; ++j) {\n\ - for (int i = 0; i <= radius; ++i) {\n\ - c = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\ - m2 += c;\n\ - s2 += c * c;\n\ - }\n\ - }\n\ - \n\ - for (int j = 0; j <= radius; ++j) {\n\ - for (int i = -radius; i <= 0; ++i) {\n\ - c = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\ - m3 += c;\n\ - s3 += c * c;\n\ - }\n\ - }\n\ - \n\ - float min_sigma2 = 1e+2;\n\ - m0 /= n;\n\ - s0 = abs(s0 / n - m0 * m0);\n\ - \n\ - float sigma2 = s0.r + s0.g + s0.b;\n\ - if (sigma2 < min_sigma2) {\n\ - min_sigma2 = sigma2;\n\ - gl_FragColor = vec4(m0, 1.0);\n\ - }\n\ - \n\ - m1 /= n;\n\ - s1 = abs(s1 / n - m1 * m1);\n\ - \n\ - sigma2 = s1.r + s1.g + s1.b;\n\ - if (sigma2 < min_sigma2) {\n\ - min_sigma2 = sigma2;\n\ - gl_FragColor = vec4(m1, 1.0);\n\ - }\n\ - \n\ - m2 /= n;\n\ - s2 = abs(s2 / n - m2 * m2);\n\ - \n\ - sigma2 = s2.r + s2.g + s2.b;\n\ - if (sigma2 < min_sigma2) {\n\ - min_sigma2 = sigma2;\n\ - gl_FragColor = vec4(m2, 1.0);\n\ - }\n\ - \n\ - m3 /= n;\n\ - s3 = abs(s3 / n - m3 * m3);\n\ - \n\ - sigma2 = s3.r + s3.g + s3.b;\n\ - if (sigma2 < min_sigma2) {\n\ - min_sigma2 = sigma2;\n\ - gl_FragColor = vec4(m3, 1.0);\n\ - }\n\ -}\n\ -"; - - LiteGraph.registerNodeType( - "texture/kuwahara", - LGraphTextureKuwaharaFilter - ); - - // Texture ***************************************** - function LGraphTextureXDoGFilter() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = { - sigma: 1.4, - k: 1.6, - p: 21.7, - epsilon: 79, - phi: 0.017 - }; - } - - LGraphTextureXDoGFilter.title = "XDoG Filter"; - LGraphTextureXDoGFilter.desc = - "Filters a texture giving an artistic ink style"; - - LGraphTextureXDoGFilter.max_radius = 10; - LGraphTextureXDoGFilter._shaders = []; - - LGraphTextureXDoGFilter.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var temp = this._temp_texture; - if ( - !temp || - temp.width != tex.width || - temp.height != tex.height || - temp.type != tex.type - ) { - this._temp_texture = new GL.Texture(tex.width, tex.height, { - type: tex.type, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - if (!LGraphTextureXDoGFilter._xdog_shader) { - LGraphTextureXDoGFilter._xdog_shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphTextureXDoGFilter.xdog_pixel_shader - ); - } - var shader = LGraphTextureXDoGFilter._xdog_shader; - var mesh = GL.Mesh.getScreenQuad(); - - var sigma = this.properties.sigma; - var k = this.properties.k; - var p = this.properties.p; - var epsilon = this.properties.epsilon; - var phi = this.properties.phi; - tex.bind(0); - this._temp_texture.drawTo(function() { - shader - .uniforms({ - src: 0, - sigma: sigma, - k: k, - p: p, - epsilon: epsilon, - phi: phi, - cvsWidth: tex.width, - cvsHeight: tex.height - }) - .draw(mesh); - }); - - this.setOutputData(0, this._temp_texture); - }; - - //from https://github.com/RaymondMcGuire/GPU-Based-Image-Processing-Tools/blob/master/lib_webgl/scripts/main.js - LGraphTextureXDoGFilter.xdog_pixel_shader = - "\n\ -precision highp float;\n\ -uniform sampler2D src;\n\n\ -uniform float cvsHeight;\n\ -uniform float cvsWidth;\n\n\ -uniform float sigma;\n\ -uniform float k;\n\ -uniform float p;\n\ -uniform float epsilon;\n\ -uniform float phi;\n\ -varying vec2 v_coord;\n\n\ -float cosh(float val)\n\ -{\n\ - float tmp = exp(val);\n\ - float cosH = (tmp + 1.0 / tmp) / 2.0;\n\ - return cosH;\n\ -}\n\n\ -float tanh(float val)\n\ -{\n\ - float tmp = exp(val);\n\ - float tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\ - return tanH;\n\ -}\n\n\ -float sinh(float val)\n\ -{\n\ - float tmp = exp(val);\n\ - float sinH = (tmp - 1.0 / tmp) / 2.0;\n\ - return sinH;\n\ -}\n\n\ -void main(void){\n\ - vec3 destColor = vec3(0.0);\n\ - float tFrag = 1.0 / cvsHeight;\n\ - float sFrag = 1.0 / cvsWidth;\n\ - vec2 Frag = vec2(sFrag,tFrag);\n\ - vec2 uv = gl_FragCoord.st;\n\ - float twoSigmaESquared = 2.0 * sigma * sigma;\n\ - float twoSigmaRSquared = twoSigmaESquared * k * k;\n\ - int halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\ - const int MAX_NUM_ITERATION = 99999;\n\ - vec2 sum = vec2(0.0);\n\ - vec2 norm = vec2(0.0);\n\n\ - for(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\ - int i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\ - int j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\ - float d = length(vec2(i,j));\n\ - vec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\ - exp( -d * d / twoSigmaRSquared ));\n\n\ - vec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\ - norm += kernel;\n\ - sum += kernel * L;\n\ - }\n\n\ - sum /= norm;\n\n\ - float H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\ - float edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\ - destColor = vec3(edge);\n\ - gl_FragColor = vec4(destColor, 1.0);\n\ -}"; - - LiteGraph.registerNodeType("texture/xDoG", LGraphTextureXDoGFilter); - - // Texture Webcam ***************************************** - function LGraphTextureWebcam() { - this.addOutput("Webcam", "Texture"); - this.properties = { texture_name: "", facingMode: "user" }; - this.boxcolor = "black"; - this.version = 0; - } - - LGraphTextureWebcam.title = "Webcam"; - LGraphTextureWebcam.desc = "Webcam texture"; - - LGraphTextureWebcam.is_webcam_open = false; - - LGraphTextureWebcam.prototype.openStream = function() { - if (!navigator.getUserMedia) { - //console.log('getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags'); - return; - } - - this._waiting_confirmation = true; - - // Not showing vendor prefixes. - var constraints = { - audio: false, - video: { facingMode: this.properties.facingMode } - }; - navigator.mediaDevices - .getUserMedia(constraints) - .then(this.streamReady.bind(this)) - .catch(onFailSoHard); - - var that = this; - function onFailSoHard(e) { - LGraphTextureWebcam.is_webcam_open = false; - console.log("Webcam rejected", e); - that._webcam_stream = false; - that.boxcolor = "red"; - that.trigger("stream_error"); - } - }; - - LGraphTextureWebcam.prototype.closeStream = function() { - if (this._webcam_stream) { - var tracks = this._webcam_stream.getTracks(); - if (tracks.length) { - for (var i = 0; i < tracks.length; ++i) { - tracks[i].stop(); - } - } - LGraphTextureWebcam.is_webcam_open = false; - this._webcam_stream = null; - this._video = null; - this.boxcolor = "black"; - this.trigger("stream_closed"); - } - }; - - LGraphTextureWebcam.prototype.streamReady = function(localMediaStream) { - this._webcam_stream = localMediaStream; - //this._waiting_confirmation = false; - this.boxcolor = "green"; - var video = this._video; - if (!video) { - video = document.createElement("video"); - video.autoplay = true; - video.srcObject = localMediaStream; - this._video = video; - //document.body.appendChild( video ); //debug - //when video info is loaded (size and so) - video.onloadedmetadata = function(e) { - // Ready to go. Do some stuff. - LGraphTextureWebcam.is_webcam_open = true; - console.log(e); - }; - } - this.trigger("stream_ready", video); - }; - - LGraphTextureWebcam.prototype.onPropertyChanged = function( - name, - value - ) { - if (name == "facingMode") { - this.properties.facingMode = value; - this.closeStream(); - this.openStream(); - } - }; - - LGraphTextureWebcam.prototype.onRemoved = function() { - if (!this._webcam_stream) { - return; - } - - var tracks = this._webcam_stream.getTracks(); - if (tracks.length) { - for (var i = 0; i < tracks.length; ++i) { - tracks[i].stop(); - } - } - - this._webcam_stream = null; - this._video = null; - }; - - LGraphTextureWebcam.prototype.onDrawBackground = function(ctx) { - if (this.flags.collapsed || this.size[1] <= 20) { - return; - } - - if (!this._video) { - return; - } - - //render to graph canvas - ctx.save(); - if (!ctx.webgl) { - //reverse image - ctx.drawImage(this._video, 0, 0, this.size[0], this.size[1]); - } else { - if (this._video_texture) { - ctx.drawImage( - this._video_texture, - 0, - 0, - this.size[0], - this.size[1] - ); - } - } - ctx.restore(); - }; - - LGraphTextureWebcam.prototype.onExecute = function() { - if (this._webcam_stream == null && !this._waiting_confirmation) { - this.openStream(); - } - - if (!this._video || !this._video.videoWidth) { - return; - } - - var width = this._video.videoWidth; - var height = this._video.videoHeight; - - var temp = this._video_texture; - if (!temp || temp.width != width || temp.height != height) { - this._video_texture = new GL.Texture(width, height, { - format: gl.RGB, - filter: gl.LINEAR - }); - } - - this._video_texture.uploadImage(this._video); - this._video_texture.version = ++this.version; - - if (this.properties.texture_name) { - var container = LGraphTexture.getTexturesContainer(); - container[this.properties.texture_name] = this._video_texture; - } - - this.setOutputData(0, this._video_texture); - for (var i = 1; i < this.outputs.length; ++i) { - if (!this.outputs[i]) { - continue; - } - switch (this.outputs[i].name) { - case "width": - this.setOutputData(i, this._video.videoWidth); - break; - case "height": - this.setOutputData(i, this._video.videoHeight); - break; - } - } - }; - - LGraphTextureWebcam.prototype.onGetOutputs = function() { - return [ - ["width", "number"], - ["height", "number"], - ["stream_ready", LiteGraph.EVENT], - ["stream_closed", LiteGraph.EVENT], - ["stream_error", LiteGraph.EVENT] - ]; - }; - - LiteGraph.registerNodeType("texture/webcam", LGraphTextureWebcam); - - //from https://github.com/spite/Wagner - function LGraphLensFX() { - this.addInput("in", "Texture"); - this.addInput("f", "number"); - this.addOutput("out", "Texture"); - this.properties = { - enabled: true, - factor: 1, - precision: LGraphTexture.LOW - }; - - this._uniforms = { u_texture: 0, u_factor: 1 }; - } - - LGraphLensFX.title = "Lens FX"; - LGraphLensFX.desc = "distortion and chromatic aberration"; - - LGraphLensFX.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphLensFX.prototype.onGetInputs = function() { - return [["enabled", "boolean"]]; - }; - - LGraphLensFX.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (!tex) { - return; - } - - if (!this.isOutputConnected(0)) { - return; - } //saves work - - if ( - this.properties.precision === LGraphTexture.PASS_THROUGH || - this.getInputOrProperty("enabled") === false - ) { - this.setOutputData(0, tex); - return; - } - - var temp = this._temp_texture; - if ( - !temp || - temp.width != tex.width || - temp.height != tex.height || - temp.type != tex.type - ) { - temp = this._temp_texture = new GL.Texture( - tex.width, - tex.height, - { type: tex.type, format: gl.RGBA, filter: gl.LINEAR } - ); - } - - var shader = LGraphLensFX._shader; - if (!shader) { - shader = LGraphLensFX._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphLensFX.pixel_shader - ); - } - - var factor = this.getInputData(1); - if (factor == null) { - factor = this.properties.factor; - } - - var uniforms = this._uniforms; - uniforms.u_factor = factor; - - //apply shader - gl.disable(gl.DEPTH_TEST); - temp.drawTo(function() { - tex.bind(0); - shader.uniforms(uniforms).draw(GL.Mesh.getScreenQuad()); - }); - - this.setOutputData(0, temp); - }; - - LGraphLensFX.pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_factor;\n\ - vec2 barrelDistortion(vec2 coord, float amt) {\n\ - vec2 cc = coord - 0.5;\n\ - float dist = dot(cc, cc);\n\ - return coord + cc * dist * amt;\n\ - }\n\ - \n\ - float sat( float t )\n\ - {\n\ - return clamp( t, 0.0, 1.0 );\n\ - }\n\ - \n\ - float linterp( float t ) {\n\ - return sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\ - }\n\ - \n\ - float remap( float t, float a, float b ) {\n\ - return sat( (t - a) / (b - a) );\n\ - }\n\ - \n\ - vec4 spectrum_offset( float t ) {\n\ - vec4 ret;\n\ - float lo = step(t,0.5);\n\ - float hi = 1.0-lo;\n\ - float w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\ - ret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\ - \n\ - return pow( ret, vec4(1.0/2.2) );\n\ - }\n\ - \n\ - const float max_distort = 2.2;\n\ - const int num_iter = 12;\n\ - const float reci_num_iter_f = 1.0 / float(num_iter);\n\ - \n\ - void main()\n\ - { \n\ - vec2 uv=v_coord;\n\ - vec4 sumcol = vec4(0.0);\n\ - vec4 sumw = vec4(0.0); \n\ - for ( int i=0; i= res)\n\ - break;\n\ - iCount++;\n\ - }\n\ - float nf = n/normK;\n\ - return nf*nf*nf*nf;\n\ - }\n\ - void main() {\n\ - vec2 uv = v_coord * u_scale * u_viewport + u_offset * u_scale;\n\ - vec4 color = vec4( pNoise( uv, u_octaves ) * u_amplitude );\n\ - gl_FragColor = color;\n\ - }"; - - LiteGraph.registerNodeType("texture/perlin", LGraphTexturePerlin); - - function LGraphTextureCanvas2D() { - this.addInput("v"); - this.addOutput("out", "Texture"); - this.properties = { - code: "", - width: 512, - height: 512, - clear: true, - precision: LGraphTexture.DEFAULT, - use_html_canvas: false - }; - this._func = null; - this._temp_texture = null; - } - - LGraphTextureCanvas2D.title = "Canvas2D"; - LGraphTextureCanvas2D.desc = "Executes Canvas2D code inside a texture or the viewport."; - LGraphTextureCanvas2D.help = "Set width and height to 0 to match viewport size."; - - LGraphTextureCanvas2D.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES }, - code: { type: "code" }, - width: { type: "Number", precision: 0, step: 1 }, - height: { type: "Number", precision: 0, step: 1 } - }; - - LGraphTextureCanvas2D.prototype.onPropertyChanged = function( name, value ) { - if (name == "code" ) - this.compileCode( value ); - } - - LGraphTextureCanvas2D.prototype.compileCode = function( code ) { - this._func = null; - if( !LiteGraph.allow_scripts ) - return; - - try { - this._func = new Function( "canvas", "ctx", "time", "script","v", code ); - this.boxcolor = "#00FF00"; - } catch (err) { - this.boxcolor = "#FF0000"; - console.error("Error parsing script"); - console.error(err); - } - }; - - LGraphTextureCanvas2D.prototype.onExecute = function() { - var func = this._func; - if (!func || !this.isOutputConnected(0)) { - return; - } - this.executeDraw( func ); - } - - LGraphTextureCanvas2D.prototype.executeDraw = function( func_context ) { - - var width = this.properties.width || gl.canvas.width; - var height = this.properties.height || gl.canvas.height; - var temp = this._temp_texture; - var type = LGraphTexture.getTextureType( this.properties.precision ); - if (!temp || temp.width != width || temp.height != height || temp.type != type ) { - temp = this._temp_texture = new GL.Texture(width, height, { - format: gl.RGBA, - filter: gl.LINEAR, - type: type - }); - } - - var v = this.getInputData(0); - - var properties = this.properties; - var that = this; - var time = this.graph.getTime(); - var ctx = gl; - var canvas = gl.canvas; - if( this.properties.use_html_canvas || !global.enableWebGLCanvas ) - { - if(!this._canvas) - { - canvas = this._canvas = createCanvas(width.height); - ctx = this._ctx = canvas.getContext("2d"); - } - else - { - canvas = this._canvas; - ctx = this._ctx; - } - canvas.width = width; - canvas.height = height; - } - - if(ctx == gl) //using Canvas2DtoWebGL - temp.drawTo(function() { - gl.start2D(); - if(properties.clear) - { - gl.clearColor(0,0,0,0); - gl.clear( gl.COLOR_BUFFER_BIT ); - } - - try { - if (func_context.draw) { - func_context.draw.call(that, canvas, ctx, time, func_context, v); - } else { - func_context.call(that, canvas, ctx, time, func_context,v); - } - that.boxcolor = "#00FF00"; - } catch (err) { - that.boxcolor = "#FF0000"; - console.error("Error executing script"); - console.error(err); - } - gl.finish2D(); - }); - else //rendering to offscren canvas and uploading to texture - { - if(properties.clear) - ctx.clearRect(0,0,canvas.width,canvas.height); - - try { - if (func_context.draw) { - func_context.draw.call(this, canvas, ctx, time, func_context, v); - } else { - func_context.call(this, canvas, ctx, time, func_context,v); - } - this.boxcolor = "#00FF00"; - } catch (err) { - this.boxcolor = "#FF0000"; - console.error("Error executing script"); - console.error(err); - } - temp.uploadImage( canvas ); - } - - this.setOutputData(0, temp); - }; - - LiteGraph.registerNodeType("texture/canvas2D", LGraphTextureCanvas2D); - - // To do chroma keying ***************** - - function LGraphTextureMatte() { - this.addInput("in", "Texture"); - - this.addOutput("out", "Texture"); - this.properties = { - key_color: vec3.fromValues(0, 1, 0), - threshold: 0.8, - slope: 0.2, - precision: LGraphTexture.DEFAULT - }; - } - - LGraphTextureMatte.title = "Matte"; - LGraphTextureMatte.desc = "Extracts background"; - - LGraphTextureMatte.widgets_info = { - key_color: { widget: "color" }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphTextureMatte.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var tex = this.getInputData(0); - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - if (!tex) { - return; - } - - this._tex = LGraphTexture.getTargetTexture( - tex, - this._tex, - this.properties.precision - ); - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - if (!this._uniforms) { - this._uniforms = { - u_texture: 0, - u_key_color: this.properties.key_color, - u_threshold: 1, - u_slope: 1 - }; - } - var uniforms = this._uniforms; - - var mesh = Mesh.getScreenQuad(); - var shader = LGraphTextureMatte._shader; - if (!shader) { - shader = LGraphTextureMatte._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphTextureMatte.pixel_shader - ); - } - - uniforms.u_key_color = this.properties.key_color; - uniforms.u_threshold = this.properties.threshold; - uniforms.u_slope = this.properties.slope; - - this._tex.drawTo(function() { - tex.bind(0); - shader.uniforms(uniforms).draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphTextureMatte.pixel_shader = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec3 u_key_color;\n\ - uniform float u_threshold;\n\ - uniform float u_slope;\n\ - \n\ - void main() {\n\ - vec3 color = texture2D( u_texture, v_coord ).xyz;\n\ - float diff = length( normalize(color) - normalize(u_key_color) );\n\ - float edge = u_threshold * (1.0 - u_slope);\n\ - float alpha = smoothstep( edge, u_threshold, diff);\n\ - gl_FragColor = vec4( color, alpha );\n\ - }"; - - LiteGraph.registerNodeType("texture/matte", LGraphTextureMatte); - - //*********************************** - function LGraphCubemapToTexture2D() { - this.addInput("in", "texture"); - this.addInput("yaw", "number"); - this.addOutput("out", "texture"); - this.properties = { yaw: 0 }; - } - - LGraphCubemapToTexture2D.title = "CubemapToTexture2D"; - LGraphCubemapToTexture2D.desc = "Transforms a CUBEMAP texture into a TEXTURE2D in Polar Representation"; - - LGraphCubemapToTexture2D.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) - return; - - var tex = this.getInputData(0); - if ( !tex || tex.texture_type != GL.TEXTURE_CUBE_MAP ) - return; - if( this._last_tex && ( this._last_tex.height != tex.height || this._last_tex.type != tex.type )) - this._last_tex = null; - var yaw = this.getInputOrProperty("yaw"); - this._last_tex = GL.Texture.cubemapToTexture2D( tex, tex.height, this._last_tex, true, yaw ); - this.setOutputData( 0, this._last_tex ); - }; - - LiteGraph.registerNodeType( "texture/cubemapToTexture2D", LGraphCubemapToTexture2D ); -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - - //Works with Litegl.js to create WebGL nodes - if (typeof GL != "undefined") { - // Texture Lens ***************************************** - function LGraphFXLens() { - this.addInput("Texture", "Texture"); - this.addInput("Aberration", "number"); - this.addInput("Distortion", "number"); - this.addInput("Blur", "number"); - this.addOutput("Texture", "Texture"); - this.properties = { - aberration: 1.0, - distortion: 1.0, - blur: 1.0, - precision: LGraphTexture.DEFAULT - }; - - if (!LGraphFXLens._shader) { - LGraphFXLens._shader = new GL.Shader( - GL.Shader.SCREEN_VERTEX_SHADER, - LGraphFXLens.pixel_shader - ); - LGraphFXLens._texture = new GL.Texture(3, 1, { - format: gl.RGB, - wrap: gl.CLAMP_TO_EDGE, - magFilter: gl.LINEAR, - minFilter: gl.LINEAR, - pixel_data: [255, 0, 0, 0, 255, 0, 0, 0, 255] - }); - } - } - - LGraphFXLens.title = "Lens"; - LGraphFXLens.desc = "Camera Lens distortion"; - LGraphFXLens.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphFXLens.prototype.onExecute = function() { - var tex = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - if (!tex) { - return; - } - - this._tex = LGraphTexture.getTargetTexture( - tex, - this._tex, - this.properties.precision - ); - - var aberration = this.properties.aberration; - if (this.isInputConnected(1)) { - aberration = this.getInputData(1); - this.properties.aberration = aberration; - } - - var distortion = this.properties.distortion; - if (this.isInputConnected(2)) { - distortion = this.getInputData(2); - this.properties.distortion = distortion; - } - - var blur = this.properties.blur; - if (this.isInputConnected(3)) { - blur = this.getInputData(3); - this.properties.blur = blur; - } - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var mesh = Mesh.getScreenQuad(); - var shader = LGraphFXLens._shader; - //var camera = LS.Renderer._current_camera; - - this._tex.drawTo(function() { - tex.bind(0); - shader - .uniforms({ - u_texture: 0, - u_aberration: aberration, - u_distortion: distortion, - u_blur: blur - }) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphFXLens.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_camera_planes;\n\ - uniform float u_aberration;\n\ - uniform float u_distortion;\n\ - uniform float u_blur;\n\ - \n\ - void main() {\n\ - vec2 coord = v_coord;\n\ - float dist = distance(vec2(0.5), coord);\n\ - vec2 dist_coord = coord - vec2(0.5);\n\ - float percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\ - dist_coord *= percent;\n\ - coord = dist_coord + vec2(0.5);\n\ - vec4 color = texture2D(u_texture,coord, u_blur * dist);\n\ - color.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\ - color.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\ - gl_FragColor = color;\n\ - }\n\ - "; - /* - float normalized_tunable_sigmoid(float xs, float k)\n\ - {\n\ - xs = xs * 2.0 - 1.0;\n\ - float signx = sign(xs);\n\ - float absx = abs(xs);\n\ - return signx * ((-k - 1.0)*absx)/(2.0*(-2.0*k*absx+k-1.0)) + 0.5;\n\ - }\n\ - */ - - LiteGraph.registerNodeType("fx/lens", LGraphFXLens); - global.LGraphFXLens = LGraphFXLens; - - /* not working yet - function LGraphDepthOfField() - { - this.addInput("Color","Texture"); - this.addInput("Linear Depth","Texture"); - this.addInput("Camera","camera"); - this.addOutput("Texture","Texture"); - this.properties = { high_precision: false }; - } - - LGraphDepthOfField.title = "Depth Of Field"; - LGraphDepthOfField.desc = "Applies a depth of field effect"; - - LGraphDepthOfField.prototype.onExecute = function() - { - var tex = this.getInputData(0); - var depth = this.getInputData(1); - var camera = this.getInputData(2); - - if(!tex || !depth || !camera) - { - this.setOutputData(0, tex); - return; - } - - var precision = gl.UNSIGNED_BYTE; - if(this.properties.high_precision) - precision = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT; - if(!this._temp_texture || this._temp_texture.type != precision || - this._temp_texture.width != tex.width || this._temp_texture.height != tex.height) - this._temp_texture = new GL.Texture( tex.width, tex.height, { type: precision, format: gl.RGBA, filter: gl.LINEAR }); - - var shader = LGraphDepthOfField._shader = new GL.Shader( GL.Shader.SCREEN_VERTEX_SHADER, LGraphDepthOfField._pixel_shader ); - - var screen_mesh = Mesh.getScreenQuad(); - - gl.disable( gl.DEPTH_TEST ); - gl.disable( gl.BLEND ); - - var camera_position = camera.getEye(); - var focus_point = camera.getCenter(); - var distance = vec3.distance( camera_position, focus_point ); - var far = camera.far; - var focus_range = distance * 0.5; - - this._temp_texture.drawTo( function() { - tex.bind(0); - depth.bind(1); - shader.uniforms({u_texture:0, u_depth_texture:1, u_resolution: [1/tex.width, 1/tex.height], u_far: far, u_focus_point: distance, u_focus_scale: focus_range }).draw(screen_mesh); - }); - - this.setOutputData(0, this._temp_texture); - } - - //from http://tuxedolabs.blogspot.com.es/2018/05/bokeh-depth-of-field-in-single-pass.html - LGraphDepthOfField._pixel_shader = "\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture; //Image to be processed\n\ - uniform sampler2D u_depth_texture; //Linear depth, where 1.0 == far plane\n\ - uniform vec2 u_iresolution; //The size of a pixel: vec2(1.0/width, 1.0/height)\n\ - uniform float u_far; // Far plane\n\ - uniform float u_focus_point;\n\ - uniform float u_focus_scale;\n\ - \n\ - const float GOLDEN_ANGLE = 2.39996323;\n\ - const float MAX_BLUR_SIZE = 20.0;\n\ - const float RAD_SCALE = 0.5; // Smaller = nicer blur, larger = faster\n\ - \n\ - float getBlurSize(float depth, float focusPoint, float focusScale)\n\ - {\n\ - float coc = clamp((1.0 / focusPoint - 1.0 / depth)*focusScale, -1.0, 1.0);\n\ - return abs(coc) * MAX_BLUR_SIZE;\n\ - }\n\ - \n\ - vec3 depthOfField(vec2 texCoord, float focusPoint, float focusScale)\n\ - {\n\ - float centerDepth = texture2D(u_depth_texture, texCoord).r * u_far;\n\ - float centerSize = getBlurSize(centerDepth, focusPoint, focusScale);\n\ - vec3 color = texture2D(u_texture, v_coord).rgb;\n\ - float tot = 1.0;\n\ - \n\ - float radius = RAD_SCALE;\n\ - for (float ang = 0.0; ang < 100.0; ang += GOLDEN_ANGLE)\n\ - {\n\ - vec2 tc = texCoord + vec2(cos(ang), sin(ang)) * u_iresolution * radius;\n\ - \n\ - vec3 sampleColor = texture2D(u_texture, tc).rgb;\n\ - float sampleDepth = texture2D(u_depth_texture, tc).r * u_far;\n\ - float sampleSize = getBlurSize( sampleDepth, focusPoint, focusScale );\n\ - if (sampleDepth > centerDepth)\n\ - sampleSize = clamp(sampleSize, 0.0, centerSize*2.0);\n\ - \n\ - float m = smoothstep(radius-0.5, radius+0.5, sampleSize);\n\ - color += mix(color/tot, sampleColor, m);\n\ - tot += 1.0;\n\ - radius += RAD_SCALE/radius;\n\ - if(radius>=MAX_BLUR_SIZE)\n\ - return color / tot;\n\ - }\n\ - return color / tot;\n\ - }\n\ - void main()\n\ - {\n\ - gl_FragColor = vec4( depthOfField( v_coord, u_focus_point, u_focus_scale ), 1.0 );\n\ - //gl_FragColor = vec4( texture2D(u_depth_texture, v_coord).r );\n\ - }\n\ - "; - - LiteGraph.registerNodeType("fx/DOF", LGraphDepthOfField ); - global.LGraphDepthOfField = LGraphDepthOfField; - */ - - //******************************************************* - - function LGraphFXBokeh() { - this.addInput("Texture", "Texture"); - this.addInput("Blurred", "Texture"); - this.addInput("Mask", "Texture"); - this.addInput("Threshold", "number"); - this.addOutput("Texture", "Texture"); - this.properties = { - shape: "", - size: 10, - alpha: 1.0, - threshold: 1.0, - high_precision: false - }; - } - - LGraphFXBokeh.title = "Bokeh"; - LGraphFXBokeh.desc = "applies an Bokeh effect"; - - LGraphFXBokeh.widgets_info = { shape: { widget: "texture" } }; - - LGraphFXBokeh.prototype.onExecute = function() { - var tex = this.getInputData(0); - var blurred_tex = this.getInputData(1); - var mask_tex = this.getInputData(2); - if (!tex || !mask_tex || !this.properties.shape) { - this.setOutputData(0, tex); - return; - } - - if (!blurred_tex) { - blurred_tex = tex; - } - - var shape_tex = LGraphTexture.getTexture(this.properties.shape); - if (!shape_tex) { - return; - } - - var threshold = this.properties.threshold; - if (this.isInputConnected(3)) { - threshold = this.getInputData(3); - this.properties.threshold = threshold; - } - - var precision = gl.UNSIGNED_BYTE; - if (this.properties.high_precision) { - precision = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT; - } - if ( - !this._temp_texture || - this._temp_texture.type != precision || - this._temp_texture.width != tex.width || - this._temp_texture.height != tex.height - ) { - this._temp_texture = new GL.Texture(tex.width, tex.height, { - type: precision, - format: gl.RGBA, - filter: gl.LINEAR - }); - } - - //iterations - var size = this.properties.size; - - var first_shader = LGraphFXBokeh._first_shader; - if (!first_shader) { - first_shader = LGraphFXBokeh._first_shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphFXBokeh._first_pixel_shader - ); - } - - var second_shader = LGraphFXBokeh._second_shader; - if (!second_shader) { - second_shader = LGraphFXBokeh._second_shader = new GL.Shader( - LGraphFXBokeh._second_vertex_shader, - LGraphFXBokeh._second_pixel_shader - ); - } - - var points_mesh = this._points_mesh; - if ( - !points_mesh || - points_mesh._width != tex.width || - points_mesh._height != tex.height || - points_mesh._spacing != 2 - ) { - points_mesh = this.createPointsMesh(tex.width, tex.height, 2); - } - - var screen_mesh = Mesh.getScreenQuad(); - - var point_size = this.properties.size; - var min_light = this.properties.min_light; - var alpha = this.properties.alpha; - - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - - this._temp_texture.drawTo(function() { - tex.bind(0); - blurred_tex.bind(1); - mask_tex.bind(2); - first_shader - .uniforms({ - u_texture: 0, - u_texture_blur: 1, - u_mask: 2, - u_texsize: [tex.width, tex.height] - }) - .draw(screen_mesh); - }); - - this._temp_texture.drawTo(function() { - //clear because we use blending - //gl.clearColor(0.0,0.0,0.0,1.0); - //gl.clear( gl.COLOR_BUFFER_BIT ); - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - - tex.bind(0); - shape_tex.bind(3); - second_shader - .uniforms({ - u_texture: 0, - u_mask: 2, - u_shape: 3, - u_alpha: alpha, - u_threshold: threshold, - u_pointSize: point_size, - u_itexsize: [1.0 / tex.width, 1.0 / tex.height] - }) - .draw(points_mesh, gl.POINTS); - }); - - this.setOutputData(0, this._temp_texture); - }; - - LGraphFXBokeh.prototype.createPointsMesh = function( - width, - height, - spacing - ) { - var nwidth = Math.round(width / spacing); - var nheight = Math.round(height / spacing); - - var vertices = new Float32Array(nwidth * nheight * 2); - - var ny = -1; - var dx = (2 / width) * spacing; - var dy = (2 / height) * spacing; - for (var y = 0; y < nheight; ++y) { - var nx = -1; - for (var x = 0; x < nwidth; ++x) { - var pos = y * nwidth * 2 + x * 2; - vertices[pos] = nx; - vertices[pos + 1] = ny; - nx += dx; - } - ny += dy; - } - - this._points_mesh = GL.Mesh.load({ vertices2D: vertices }); - this._points_mesh._width = width; - this._points_mesh._height = height; - this._points_mesh._spacing = spacing; - - return this._points_mesh; - }; - - /* - LGraphTextureBokeh._pixel_shader = "precision highp float;\n\ - varying vec2 a_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_shape;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D( u_texture, gl_PointCoord );\n\ - color *= v_color * u_alpha;\n\ - gl_FragColor = color;\n\ - }\n"; - */ - - LGraphFXBokeh._first_pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_texture_blur;\n\ - uniform sampler2D u_mask;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D(u_texture, v_coord);\n\ - vec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\ - float mask = texture2D(u_mask, v_coord).x;\n\ - gl_FragColor = mix(color, blurred_color, mask);\n\ - }\n\ - "; - - LGraphFXBokeh._second_vertex_shader = - "precision highp float;\n\ - attribute vec2 a_vertex2D;\n\ - varying vec4 v_color;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_mask;\n\ - uniform vec2 u_itexsize;\n\ - uniform float u_pointSize;\n\ - uniform float u_threshold;\n\ - void main() {\n\ - vec2 coord = a_vertex2D * 0.5 + 0.5;\n\ - v_color = texture2D( u_texture, coord );\n\ - v_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\ - v_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\ - v_color += texture2D( u_texture, coord + u_itexsize);\n\ - v_color *= 0.25;\n\ - float mask = texture2D(u_mask, coord).x;\n\ - float luminance = length(v_color) * mask;\n\ - /*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\ - luminance -= u_threshold;\n\ - if(luminance < 0.0)\n\ - {\n\ - gl_Position.x = -100.0;\n\ - return;\n\ - }\n\ - gl_PointSize = u_pointSize;\n\ - gl_Position = vec4(a_vertex2D,0.0,1.0);\n\ - }\n\ - "; - - LGraphFXBokeh._second_pixel_shader = - "precision highp float;\n\ - varying vec4 v_color;\n\ - uniform sampler2D u_shape;\n\ - uniform float u_alpha;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D( u_shape, gl_PointCoord );\n\ - color *= v_color * u_alpha;\n\ - gl_FragColor = color;\n\ - }\n"; - - LiteGraph.registerNodeType("fx/bokeh", LGraphFXBokeh); - global.LGraphFXBokeh = LGraphFXBokeh; - - //************************************************ - - function LGraphFXGeneric() { - this.addInput("Texture", "Texture"); - this.addInput("value1", "number"); - this.addInput("value2", "number"); - this.addOutput("Texture", "Texture"); - this.properties = { - fx: "halftone", - value1: 1, - value2: 1, - precision: LGraphTexture.DEFAULT - }; - } - - LGraphFXGeneric.title = "FX"; - LGraphFXGeneric.desc = "applies an FX from a list"; - - LGraphFXGeneric.widgets_info = { - fx: { - widget: "combo", - values: ["halftone", "pixelate", "lowpalette", "noise", "gamma"] - }, - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - LGraphFXGeneric.shaders = {}; - - LGraphFXGeneric.prototype.onExecute = function() { - if (!this.isOutputConnected(0)) { - return; - } //saves work - - var tex = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - if (!tex) { - return; - } - - this._tex = LGraphTexture.getTargetTexture( - tex, - this._tex, - this.properties.precision - ); - - //iterations - var value1 = this.properties.value1; - if (this.isInputConnected(1)) { - value1 = this.getInputData(1); - this.properties.value1 = value1; - } - - var value2 = this.properties.value2; - if (this.isInputConnected(2)) { - value2 = this.getInputData(2); - this.properties.value2 = value2; - } - - var fx = this.properties.fx; - var shader = LGraphFXGeneric.shaders[fx]; - if (!shader) { - var pixel_shader_code = LGraphFXGeneric["pixel_shader_" + fx]; - if (!pixel_shader_code) { - return; - } - - shader = LGraphFXGeneric.shaders[fx] = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - pixel_shader_code - ); - } - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var mesh = Mesh.getScreenQuad(); - var camera = global.LS ? LS.Renderer._current_camera : null; - var camera_planes; - if (camera) { - camera_planes = [ - LS.Renderer._current_camera.near, - LS.Renderer._current_camera.far - ]; - } else { - camera_planes = [1, 100]; - } - - var noise = null; - if (fx == "noise") { - noise = LGraphTexture.getNoiseTexture(); - } - - this._tex.drawTo(function() { - tex.bind(0); - if (fx == "noise") { - noise.bind(1); - } - - shader - .uniforms({ - u_texture: 0, - u_noise: 1, - u_size: [tex.width, tex.height], - u_rand: [Math.random(), Math.random()], - u_value1: value1, - u_value2: value2, - u_camera_planes: camera_planes - }) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphFXGeneric.pixel_shader_halftone = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_camera_planes;\n\ - uniform vec2 u_size;\n\ - uniform float u_value1;\n\ - uniform float u_value2;\n\ - \n\ - float pattern() {\n\ - float s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\ - vec2 tex = v_coord * u_size.xy;\n\ - vec2 point = vec2(\n\ - c * tex.x - s * tex.y ,\n\ - s * tex.x + c * tex.y \n\ - ) * u_value2;\n\ - return (sin(point.x) * sin(point.y)) * 4.0;\n\ - }\n\ - void main() {\n\ - vec4 color = texture2D(u_texture, v_coord);\n\ - float average = (color.r + color.g + color.b) / 3.0;\n\ - gl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\ - }\n"; - - LGraphFXGeneric.pixel_shader_pixelate = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_camera_planes;\n\ - uniform vec2 u_size;\n\ - uniform float u_value1;\n\ - uniform float u_value2;\n\ - \n\ - void main() {\n\ - vec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\ - vec4 color = texture2D(u_texture, coord);\n\ - gl_FragColor = color;\n\ - }\n"; - - LGraphFXGeneric.pixel_shader_lowpalette = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform vec2 u_camera_planes;\n\ - uniform vec2 u_size;\n\ - uniform float u_value1;\n\ - uniform float u_value2;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D(u_texture, v_coord);\n\ - gl_FragColor = floor(color * u_value1) / u_value1;\n\ - }\n"; - - LGraphFXGeneric.pixel_shader_noise = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform sampler2D u_noise;\n\ - uniform vec2 u_size;\n\ - uniform float u_value1;\n\ - uniform float u_value2;\n\ - uniform vec2 u_rand;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D(u_texture, v_coord);\n\ - vec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\ - gl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\ - }\n"; - - LGraphFXGeneric.pixel_shader_gamma = - "precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_value1;\n\ - \n\ - void main() {\n\ - vec4 color = texture2D(u_texture, v_coord);\n\ - float gamma = 1.0 / u_value1;\n\ - gl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\ - }\n"; - - LiteGraph.registerNodeType("fx/generic", LGraphFXGeneric); - global.LGraphFXGeneric = LGraphFXGeneric; - - // Vigneting ************************************ - - function LGraphFXVigneting() { - this.addInput("Tex.", "Texture"); - this.addInput("intensity", "number"); - - this.addOutput("Texture", "Texture"); - this.properties = { - intensity: 1, - invert: false, - precision: LGraphTexture.DEFAULT - }; - - if (!LGraphFXVigneting._shader) { - LGraphFXVigneting._shader = new GL.Shader( - Shader.SCREEN_VERTEX_SHADER, - LGraphFXVigneting.pixel_shader - ); - } - } - - LGraphFXVigneting.title = "Vigneting"; - LGraphFXVigneting.desc = "Vigneting"; - - LGraphFXVigneting.widgets_info = { - precision: { widget: "combo", values: LGraphTexture.MODE_VALUES } - }; - - LGraphFXVigneting.prototype.onExecute = function() { - var tex = this.getInputData(0); - - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, tex); - return; - } - - if (!tex) { - return; - } - - this._tex = LGraphTexture.getTargetTexture( - tex, - this._tex, - this.properties.precision - ); - - var intensity = this.properties.intensity; - if (this.isInputConnected(1)) { - intensity = this.getInputData(1); - this.properties.intensity = intensity; - } - - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - - var mesh = Mesh.getScreenQuad(); - var shader = LGraphFXVigneting._shader; - var invert = this.properties.invert; - - this._tex.drawTo(function() { - tex.bind(0); - shader - .uniforms({ - u_texture: 0, - u_intensity: intensity, - u_isize: [1 / tex.width, 1 / tex.height], - u_invert: invert ? 1 : 0 - }) - .draw(mesh); - }); - - this.setOutputData(0, this._tex); - }; - - LGraphFXVigneting.pixel_shader = - "precision highp float;\n\ - precision highp float;\n\ - varying vec2 v_coord;\n\ - uniform sampler2D u_texture;\n\ - uniform float u_intensity;\n\ - uniform int u_invert;\n\ - \n\ - void main() {\n\ - float luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\ - vec4 color = texture2D(u_texture, v_coord);\n\ - if(u_invert == 1)\n\ - luminance = 1.0 - luminance;\n\ - luminance = mix(1.0, luminance, u_intensity);\n\ - gl_FragColor = vec4( luminance * color.xyz, color.a);\n\ - }\n\ - "; - - LiteGraph.registerNodeType("fx/vigneting", LGraphFXVigneting); - global.LGraphFXVigneting = LGraphFXVigneting; - } -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - var MIDI_COLOR = "#243"; - - function MIDIEvent(data) { - this.channel = 0; - this.cmd = 0; - this.data = new Uint32Array(3); - - if (data) { - this.setup(data); - } - } - - LiteGraph.MIDIEvent = MIDIEvent; - - MIDIEvent.prototype.fromJSON = function(o) { - this.setup(o.data); - }; - - MIDIEvent.prototype.setup = function(data) { - var raw_data = data; - if (data.constructor === Object) { - raw_data = data.data; - } - - this.data.set(raw_data); - - var midiStatus = raw_data[0]; - this.status = midiStatus; - - var midiCommand = midiStatus & 0xf0; - - if (midiStatus >= 0xf0) { - this.cmd = midiStatus; - } else { - this.cmd = midiCommand; - } - - if (this.cmd == MIDIEvent.NOTEON && this.velocity == 0) { - this.cmd = MIDIEvent.NOTEOFF; - } - - this.cmd_str = MIDIEvent.commands[this.cmd] || ""; - - if ( - midiCommand >= MIDIEvent.NOTEON || - midiCommand <= MIDIEvent.NOTEOFF - ) { - this.channel = midiStatus & 0x0f; - } - }; - - Object.defineProperty(MIDIEvent.prototype, "velocity", { - get: function() { - if (this.cmd == MIDIEvent.NOTEON) { - return this.data[2]; - } - return -1; - }, - set: function(v) { - this.data[2] = v; // v / 127; - }, - enumerable: true - }); - - MIDIEvent.notes = [ - "A", - "A#", - "B", - "C", - "C#", - "D", - "D#", - "E", - "F", - "F#", - "G", - "G#" - ]; - MIDIEvent.note_to_index = { - A: 0, - "A#": 1, - B: 2, - C: 3, - "C#": 4, - D: 5, - "D#": 6, - E: 7, - F: 8, - "F#": 9, - G: 10, - "G#": 11 - }; - - Object.defineProperty(MIDIEvent.prototype, "note", { - get: function() { - if (this.cmd != MIDIEvent.NOTEON) { - return -1; - } - return MIDIEvent.toNoteString(this.data[1], true); - }, - set: function(v) { - throw "notes cannot be assigned this way, must modify the data[1]"; - }, - enumerable: true - }); - - Object.defineProperty(MIDIEvent.prototype, "octave", { - get: function() { - if (this.cmd != MIDIEvent.NOTEON) { - return -1; - } - var octave = this.data[1] - 24; - return Math.floor(octave / 12 + 1); - }, - set: function(v) { - throw "octave cannot be assigned this way, must modify the data[1]"; - }, - enumerable: true - }); - - //returns HZs - MIDIEvent.prototype.getPitch = function() { - return Math.pow(2, (this.data[1] - 69) / 12) * 440; - }; - - MIDIEvent.computePitch = function(note) { - return Math.pow(2, (note - 69) / 12) * 440; - }; - - MIDIEvent.prototype.getCC = function() { - return this.data[1]; - }; - - MIDIEvent.prototype.getCCValue = function() { - return this.data[2]; - }; - - //not tested, there is a formula missing here - MIDIEvent.prototype.getPitchBend = function() { - return this.data[1] + (this.data[2] << 7) - 8192; - }; - - MIDIEvent.computePitchBend = function(v1, v2) { - return v1 + (v2 << 7) - 8192; - }; - - MIDIEvent.prototype.setCommandFromString = function(str) { - this.cmd = MIDIEvent.computeCommandFromString(str); - }; - - MIDIEvent.computeCommandFromString = function(str) { - if (!str) { - return 0; - } - - if (str && str.constructor === Number) { - return str; - } - - str = str.toUpperCase(); - switch (str) { - case "NOTE ON": - case "NOTEON": - return MIDIEvent.NOTEON; - break; - case "NOTE OFF": - case "NOTEOFF": - return MIDIEvent.NOTEON; - break; - case "KEY PRESSURE": - case "KEYPRESSURE": - return MIDIEvent.KEYPRESSURE; - break; - case "CONTROLLER CHANGE": - case "CONTROLLERCHANGE": - case "CC": - return MIDIEvent.CONTROLLERCHANGE; - break; - case "PROGRAM CHANGE": - case "PROGRAMCHANGE": - case "PC": - return MIDIEvent.PROGRAMCHANGE; - break; - case "CHANNEL PRESSURE": - case "CHANNELPRESSURE": - return MIDIEvent.CHANNELPRESSURE; - break; - case "PITCH BEND": - case "PITCHBEND": - return MIDIEvent.PITCHBEND; - break; - case "TIME TICK": - case "TIMETICK": - return MIDIEvent.TIMETICK; - break; - default: - return Number(str); //asume its a hex code - } - }; - - //transform from a pitch number to string like "C4" - MIDIEvent.toNoteString = function(d, skip_octave) { - d = Math.round(d); //in case it has decimals - var note = d - 21; - var octave = Math.floor((d - 24) / 12 + 1); - note = note % 12; - if (note < 0) { - note = 12 + note; - } - return MIDIEvent.notes[note] + (skip_octave ? "" : octave); - }; - - MIDIEvent.NoteStringToPitch = function(str) { - str = str.toUpperCase(); - var note = str[0]; - var octave = 4; - - if (str[1] == "#") { - note += "#"; - if (str.length > 2) { - octave = Number(str[2]); - } - } else { - if (str.length > 1) { - octave = Number(str[1]); - } - } - var pitch = MIDIEvent.note_to_index[note]; - if (pitch == null) { - return null; - } - return (octave - 1) * 12 + pitch + 21; - }; - - MIDIEvent.prototype.toString = function() { - var str = "" + this.channel + ". "; - switch (this.cmd) { - case MIDIEvent.NOTEON: - str += "NOTEON " + MIDIEvent.toNoteString(this.data[1]); - break; - case MIDIEvent.NOTEOFF: - str += "NOTEOFF " + MIDIEvent.toNoteString(this.data[1]); - break; - case MIDIEvent.CONTROLLERCHANGE: - str += "CC " + this.data[1] + " " + this.data[2]; - break; - case MIDIEvent.PROGRAMCHANGE: - str += "PC " + this.data[1]; - break; - case MIDIEvent.PITCHBEND: - str += "PITCHBEND " + this.getPitchBend(); - break; - case MIDIEvent.KEYPRESSURE: - str += "KEYPRESS " + this.data[1]; - break; - } - - return str; - }; - - MIDIEvent.prototype.toHexString = function() { - var str = ""; - for (var i = 0; i < this.data.length; i++) { - str += this.data[i].toString(16) + " "; - } - }; - - MIDIEvent.prototype.toJSON = function() { - return { - data: [this.data[0], this.data[1], this.data[2]], - object_class: "MIDIEvent" - }; - }; - - MIDIEvent.NOTEOFF = 0x80; - MIDIEvent.NOTEON = 0x90; - MIDIEvent.KEYPRESSURE = 0xa0; - MIDIEvent.CONTROLLERCHANGE = 0xb0; - MIDIEvent.PROGRAMCHANGE = 0xc0; - MIDIEvent.CHANNELPRESSURE = 0xd0; - MIDIEvent.PITCHBEND = 0xe0; - MIDIEvent.TIMETICK = 0xf8; - - MIDIEvent.commands = { - 0x80: "note off", - 0x90: "note on", - 0xa0: "key pressure", - 0xb0: "controller change", - 0xc0: "program change", - 0xd0: "channel pressure", - 0xe0: "pitch bend", - 0xf0: "system", - 0xf2: "Song pos", - 0xf3: "Song select", - 0xf6: "Tune request", - 0xf8: "time tick", - 0xfa: "Start Song", - 0xfb: "Continue Song", - 0xfc: "Stop Song", - 0xfe: "Sensing", - 0xff: "Reset" - }; - - MIDIEvent.commands_short = { - 0x80: "NOTEOFF", - 0x90: "NOTEOFF", - 0xa0: "KEYP", - 0xb0: "CC", - 0xc0: "PC", - 0xd0: "CP", - 0xe0: "PB", - 0xf0: "SYS", - 0xf2: "POS", - 0xf3: "SELECT", - 0xf6: "TUNEREQ", - 0xf8: "TT", - 0xfa: "START", - 0xfb: "CONTINUE", - 0xfc: "STOP", - 0xfe: "SENS", - 0xff: "RESET" - }; - - MIDIEvent.commands_reversed = {}; - for (var i in MIDIEvent.commands) { - MIDIEvent.commands_reversed[MIDIEvent.commands[i]] = i; - } - - //MIDI wrapper - function MIDIInterface(on_ready, on_error) { - if (!navigator.requestMIDIAccess) { - this.error = "not suppoorted"; - if (on_error) { - on_error("Not supported"); - } else { - console.error("MIDI NOT SUPPORTED, enable by chrome://flags"); - } - return; - } - - this.on_ready = on_ready; - - this.state = { - note: [], - cc: [] - }; - - navigator - .requestMIDIAccess() - .then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this)); - } - - MIDIInterface.input = null; - - MIDIInterface.MIDIEvent = MIDIEvent; - - MIDIInterface.prototype.onMIDISuccess = function(midiAccess) { - console.log("MIDI ready!"); - console.log(midiAccess); - this.midi = midiAccess; // store in the global (in real usage, would probably keep in an object instance) - this.updatePorts(); - - if (this.on_ready) { - this.on_ready(this); - } - }; - - MIDIInterface.prototype.updatePorts = function() { - var midi = this.midi; - this.input_ports = midi.inputs; - var num = 0; - - var it = this.input_ports.values(); - var it_value = it.next(); - while (it_value && it_value.done === false) { - var port_info = it_value.value; - console.log( - "Input port [type:'" + - port_info.type + - "'] id:'" + - port_info.id + - "' manufacturer:'" + - port_info.manufacturer + - "' name:'" + - port_info.name + - "' version:'" + - port_info.version + - "'" - ); - num++; - it_value = it.next(); - } - this.num_input_ports = num; - - num = 0; - this.output_ports = midi.outputs; - var it = this.output_ports.values(); - var it_value = it.next(); - while (it_value && it_value.done === false) { - var port_info = it_value.value; - console.log( - "Output port [type:'" + - port_info.type + - "'] id:'" + - port_info.id + - "' manufacturer:'" + - port_info.manufacturer + - "' name:'" + - port_info.name + - "' version:'" + - port_info.version + - "'" - ); - num++; - it_value = it.next(); - } - this.num_output_ports = num; - - /* OLD WAY - for (var i = 0; i < this.input_ports.size; ++i) { - var input = this.input_ports.get(i); - if(!input) - continue; //sometimes it is null?! - console.log( "Input port [type:'" + input.type + "'] id:'" + input.id + - "' manufacturer:'" + input.manufacturer + "' name:'" + input.name + - "' version:'" + input.version + "'" ); - num++; - } - this.num_input_ports = num; - - - num = 0; - this.output_ports = midi.outputs; - for (var i = 0; i < this.output_ports.size; ++i) { - var output = this.output_ports.get(i); - if(!output) - continue; - console.log( "Output port [type:'" + output.type + "'] id:'" + output.id + - "' manufacturer:'" + output.manufacturer + "' name:'" + output.name + - "' version:'" + output.version + "'" ); - num++; - } - this.num_output_ports = num; - */ - }; - - MIDIInterface.prototype.onMIDIFailure = function(msg) { - console.error("Failed to get MIDI access - " + msg); - }; - - MIDIInterface.prototype.openInputPort = function(port, callback) { - var input_port = this.input_ports.get("input-" + port); - if (!input_port) { - return false; - } - MIDIInterface.input = this; - var that = this; - - input_port.onmidimessage = function(a) { - var midi_event = new MIDIEvent(a.data); - that.updateState(midi_event); - if (callback) { - callback(a.data, midi_event); - } - if (MIDIInterface.on_message) { - MIDIInterface.on_message(a.data, midi_event); - } - }; - console.log("port open: ", input_port); - return true; - }; - - MIDIInterface.parseMsg = function(data) {}; - - MIDIInterface.prototype.updateState = function(midi_event) { - switch (midi_event.cmd) { - case MIDIEvent.NOTEON: - this.state.note[midi_event.value1 | 0] = midi_event.value2; - break; - case MIDIEvent.NOTEOFF: - this.state.note[midi_event.value1 | 0] = 0; - break; - case MIDIEvent.CONTROLLERCHANGE: - this.state.cc[midi_event.getCC()] = midi_event.getCCValue(); - break; - } - }; - - MIDIInterface.prototype.sendMIDI = function(port, midi_data) { - if (!midi_data) { - return; - } - - var output_port = this.output_ports.get("output-" + port); - if (!output_port) { - return; - } - - MIDIInterface.output = this; - - if (midi_data.constructor === MIDIEvent) { - output_port.send(midi_data.data); - } else { - output_port.send(midi_data); - } - }; - - function LGMIDIIn() { - this.addOutput("on_midi", LiteGraph.EVENT); - this.addOutput("out", "midi"); - this.properties = { port: 0 }; - this._last_midi_event = null; - this._current_midi_event = null; - this.boxcolor = "#AAA"; - this._last_time = 0; - - var that = this; - new MIDIInterface(function(midi) { - //open - that._midi = midi; - if (that._waiting) { - that.onStart(); - } - that._waiting = false; - }); - } - - LGMIDIIn.MIDIInterface = MIDIInterface; - - LGMIDIIn.title = "MIDI Input"; - LGMIDIIn.desc = "Reads MIDI from a input port"; - LGMIDIIn.color = MIDI_COLOR; - - LGMIDIIn.prototype.getPropertyInfo = function(name) { - if (!this._midi) { - return; - } - - if (name == "port") { - var values = {}; - for (var i = 0; i < this._midi.input_ports.size; ++i) { - var input = this._midi.input_ports.get("input-" + i); - values[i] = - i + ".- " + input.name + " version:" + input.version; - } - return { type: "enum", values: values }; - } - }; - - LGMIDIIn.prototype.onStart = function() { - if (this._midi) { - this._midi.openInputPort( - this.properties.port, - this.onMIDIEvent.bind(this) - ); - } else { - this._waiting = true; - } - }; - - LGMIDIIn.prototype.onMIDIEvent = function(data, midi_event) { - this._last_midi_event = midi_event; - this.boxcolor = "#AFA"; - this._last_time = LiteGraph.getTime(); - this.trigger("on_midi", midi_event); - if (midi_event.cmd == MIDIEvent.NOTEON) { - this.trigger("on_noteon", midi_event); - } else if (midi_event.cmd == MIDIEvent.NOTEOFF) { - this.trigger("on_noteoff", midi_event); - } else if (midi_event.cmd == MIDIEvent.CONTROLLERCHANGE) { - this.trigger("on_cc", midi_event); - } else if (midi_event.cmd == MIDIEvent.PROGRAMCHANGE) { - this.trigger("on_pc", midi_event); - } else if (midi_event.cmd == MIDIEvent.PITCHBEND) { - this.trigger("on_pitchbend", midi_event); - } - }; - - LGMIDIIn.prototype.onDrawBackground = function(ctx) { - this.boxcolor = "#AAA"; - if (!this.flags.collapsed && this._last_midi_event) { - ctx.fillStyle = "white"; - var now = LiteGraph.getTime(); - var f = 1.0 - Math.max(0, (now - this._last_time) * 0.001); - if (f > 0) { - var t = ctx.globalAlpha; - ctx.globalAlpha *= f; - ctx.font = "12px Tahoma"; - ctx.fillText( - this._last_midi_event.toString(), - 2, - this.size[1] * 0.5 + 3 - ); - //ctx.fillRect(0,0,this.size[0],this.size[1]); - ctx.globalAlpha = t; - } - } - }; - - LGMIDIIn.prototype.onExecute = function() { - if (this.outputs) { - var last = this._last_midi_event; - for (var i = 0; i < this.outputs.length; ++i) { - var output = this.outputs[i]; - var v = null; - switch (output.name) { - case "midi": - v = this._midi; - break; - case "last_midi": - v = last; - break; - default: - continue; - } - this.setOutputData(i, v); - } - } - }; - - LGMIDIIn.prototype.onGetOutputs = function() { - return [ - ["last_midi", "midi"], - ["on_midi", LiteGraph.EVENT], - ["on_noteon", LiteGraph.EVENT], - ["on_noteoff", LiteGraph.EVENT], - ["on_cc", LiteGraph.EVENT], - ["on_pc", LiteGraph.EVENT], - ["on_pitchbend", LiteGraph.EVENT] - ]; - }; - - LiteGraph.registerNodeType("midi/input", LGMIDIIn); - - function LGMIDIOut() { - this.addInput("send", LiteGraph.EVENT); - this.properties = { port: 0 }; - - var that = this; - new MIDIInterface(function(midi) { - that._midi = midi; - }); - } - - LGMIDIOut.MIDIInterface = MIDIInterface; - - LGMIDIOut.title = "MIDI Output"; - LGMIDIOut.desc = "Sends MIDI to output channel"; - LGMIDIOut.color = MIDI_COLOR; - - LGMIDIOut.prototype.getPropertyInfo = function(name) { - if (!this._midi) { - return; - } - - if (name == "port") { - var values = {}; - for (var i = 0; i < this._midi.output_ports.size; ++i) { - var output = this._midi.output_ports.get(i); - values[i] = - i + ".- " + output.name + " version:" + output.version; - } - return { type: "enum", values: values }; - } - }; - - LGMIDIOut.prototype.onAction = function(event, midi_event) { - //console.log(midi_event); - if (!this._midi) { - return; - } - if (event == "send") { - this._midi.sendMIDI(this.port, midi_event); - } - this.trigger("midi", midi_event); - }; - - LGMIDIOut.prototype.onGetInputs = function() { - return [["send", LiteGraph.ACTION]]; - }; - - LGMIDIOut.prototype.onGetOutputs = function() { - return [["on_midi", LiteGraph.EVENT]]; - }; - - LiteGraph.registerNodeType("midi/output", LGMIDIOut); - - function LGMIDIShow() { - this.addInput("on_midi", LiteGraph.EVENT); - this._str = ""; - this.size = [200, 40]; - } - - LGMIDIShow.title = "MIDI Show"; - LGMIDIShow.desc = "Shows MIDI in the graph"; - LGMIDIShow.color = MIDI_COLOR; - - LGMIDIShow.prototype.getTitle = function() { - if (this.flags.collapsed) { - return this._str; - } - return this.title; - }; - - LGMIDIShow.prototype.onAction = function(event, midi_event) { - if (!midi_event) { - return; - } - if (midi_event.constructor === MIDIEvent) { - this._str = midi_event.toString(); - } else { - this._str = "???"; - } - }; - - LGMIDIShow.prototype.onDrawForeground = function(ctx) { - if (!this._str || this.flags.collapsed) { - return; - } - - ctx.font = "30px Arial"; - ctx.fillText(this._str, 10, this.size[1] * 0.8); - }; - - LGMIDIShow.prototype.onGetInputs = function() { - return [["in", LiteGraph.ACTION]]; - }; - - LGMIDIShow.prototype.onGetOutputs = function() { - return [["on_midi", LiteGraph.EVENT]]; - }; - - LiteGraph.registerNodeType("midi/show", LGMIDIShow); - - function LGMIDIFilter() { - this.properties = { - channel: -1, - cmd: -1, - min_value: -1, - max_value: -1 - }; - - var that = this; - this._learning = false; - this.addWidget("button", "Learn", "", function() { - that._learning = true; - that.boxcolor = "#FA3"; - }); - - this.addInput("in", LiteGraph.EVENT); - this.addOutput("on_midi", LiteGraph.EVENT); - this.boxcolor = "#AAA"; - } - - LGMIDIFilter.title = "MIDI Filter"; - LGMIDIFilter.desc = "Filters MIDI messages"; - LGMIDIFilter.color = MIDI_COLOR; - - LGMIDIFilter["@cmd"] = { - type: "enum", - title: "Command", - values: MIDIEvent.commands_reversed - }; - - LGMIDIFilter.prototype.getTitle = function() { - var str = null; - if (this.properties.cmd == -1) { - str = "Nothing"; - } else { - str = MIDIEvent.commands_short[this.properties.cmd] || "Unknown"; - } - - if ( - this.properties.min_value != -1 && - this.properties.max_value != -1 - ) { - str += - " " + - (this.properties.min_value == this.properties.max_value - ? this.properties.max_value - : this.properties.min_value + - ".." + - this.properties.max_value); - } - - return "Filter: " + str; - }; - - LGMIDIFilter.prototype.onPropertyChanged = function(name, value) { - if (name == "cmd") { - var num = Number(value); - if (isNaN(num)) { - num = MIDIEvent.commands[value] || 0; - } - this.properties.cmd = num; - } - }; - - LGMIDIFilter.prototype.onAction = function(event, midi_event) { - if (!midi_event || midi_event.constructor !== MIDIEvent) { - return; - } - - if (this._learning) { - this._learning = false; - this.boxcolor = "#AAA"; - this.properties.channel = midi_event.channel; - this.properties.cmd = midi_event.cmd; - this.properties.min_value = this.properties.max_value = - midi_event.data[1]; - } else { - if ( - this.properties.channel != -1 && - midi_event.channel != this.properties.channel - ) { - return; - } - if ( - this.properties.cmd != -1 && - midi_event.cmd != this.properties.cmd - ) { - return; - } - if ( - this.properties.min_value != -1 && - midi_event.data[1] < this.properties.min_value - ) { - return; - } - if ( - this.properties.max_value != -1 && - midi_event.data[1] > this.properties.max_value - ) { - return; - } - } - - this.trigger("on_midi", midi_event); - }; - - LiteGraph.registerNodeType("midi/filter", LGMIDIFilter); - - function LGMIDIEvent() { - this.properties = { - channel: 0, - cmd: 144, //0x90 - value1: 1, - value2: 1 - }; - - this.addInput("send", LiteGraph.EVENT); - this.addInput("assign", LiteGraph.EVENT); - this.addOutput("on_midi", LiteGraph.EVENT); - - this.midi_event = new MIDIEvent(); - this.gate = false; - } - - LGMIDIEvent.title = "MIDIEvent"; - LGMIDIEvent.desc = "Create a MIDI Event"; - LGMIDIEvent.color = MIDI_COLOR; - - LGMIDIEvent.prototype.onAction = function(event, midi_event) { - if (event == "assign") { - this.properties.channel = midi_event.channel; - this.properties.cmd = midi_event.cmd; - this.properties.value1 = midi_event.data[1]; - this.properties.value2 = midi_event.data[2]; - if (midi_event.cmd == MIDIEvent.NOTEON) { - this.gate = true; - } else if (midi_event.cmd == MIDIEvent.NOTEOFF) { - this.gate = false; - } - return; - } - - //send - var midi_event = this.midi_event; - midi_event.channel = this.properties.channel; - if (this.properties.cmd && this.properties.cmd.constructor === String) { - midi_event.setCommandFromString(this.properties.cmd); - } else { - midi_event.cmd = this.properties.cmd; - } - midi_event.data[0] = midi_event.cmd | midi_event.channel; - midi_event.data[1] = Number(this.properties.value1); - midi_event.data[2] = Number(this.properties.value2); - - this.trigger("on_midi", midi_event); - }; - - LGMIDIEvent.prototype.onExecute = function() { - var props = this.properties; - - if (this.inputs) { - for (var i = 0; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == -1) { - continue; - } - switch (input.name) { - case "note": - var v = this.getInputData(i); - if (v != null) { - if (v.constructor === String) { - v = MIDIEvent.NoteStringToPitch(v); - } - this.properties.value1 = (v | 0) % 255; - } - break; - } - } - } - - if (this.outputs) { - for (var i = 0; i < this.outputs.length; ++i) { - var output = this.outputs[i]; - var v = null; - switch (output.name) { - case "midi": - v = new MIDIEvent(); - v.setup([props.cmd, props.value1, props.value2]); - v.channel = props.channel; - break; - case "command": - v = props.cmd; - break; - case "cc": - v = props.value1; - break; - case "cc_value": - v = props.value2; - break; - case "note": - v = - props.cmd == MIDIEvent.NOTEON || - props.cmd == MIDIEvent.NOTEOFF - ? props.value1 - : null; - break; - case "velocity": - v = props.cmd == MIDIEvent.NOTEON ? props.value2 : null; - break; - case "pitch": - v = - props.cmd == MIDIEvent.NOTEON - ? MIDIEvent.computePitch(props.value1) - : null; - break; - case "pitchbend": - v = - props.cmd == MIDIEvent.PITCHBEND - ? MIDIEvent.computePitchBend( - props.value1, - props.value2 - ) - : null; - break; - case "gate": - v = this.gate; - break; - default: - continue; - } - if (v !== null) { - this.setOutputData(i, v); - } - } - } - }; - - LGMIDIEvent.prototype.onPropertyChanged = function(name, value) { - if (name == "cmd") { - this.properties.cmd = MIDIEvent.computeCommandFromString(value); - } - }; - - LGMIDIEvent.prototype.onGetInputs = function() { - return [["note", "number"]]; - }; - - LGMIDIEvent.prototype.onGetOutputs = function() { - return [ - ["midi", "midi"], - ["on_midi", LiteGraph.EVENT], - ["command", "number"], - ["note", "number"], - ["velocity", "number"], - ["cc", "number"], - ["cc_value", "number"], - ["pitch", "number"], - ["gate", "bool"], - ["pitchbend", "number"] - ]; - }; - - LiteGraph.registerNodeType("midi/event", LGMIDIEvent); - - function LGMIDICC() { - this.properties = { - // channel: 0, - cc: 1, - value: 0 - }; - - this.addOutput("value", "number"); - } - - LGMIDICC.title = "MIDICC"; - LGMIDICC.desc = "gets a Controller Change"; - LGMIDICC.color = MIDI_COLOR; - - LGMIDICC.prototype.onExecute = function() { - var props = this.properties; - if (MIDIInterface.input) { - this.properties.value = - MIDIInterface.input.state.cc[this.properties.cc]; - } - this.setOutputData(0, this.properties.value); - }; - - LiteGraph.registerNodeType("midi/cc", LGMIDICC); - - function LGMIDIGenerator() { - this.addInput("generate", LiteGraph.ACTION); - this.addInput("scale", "string"); - this.addInput("octave", "number"); - this.addOutput("note", LiteGraph.EVENT); - this.properties = { - notes: "A,A#,B,C,C#,D,D#,E,F,F#,G,G#", - octave: 2, - duration: 0.5, - mode: "sequence" - }; - - this.notes_pitches = LGMIDIGenerator.processScale( - this.properties.notes - ); - this.sequence_index = 0; - } - - LGMIDIGenerator.title = "MIDI Generator"; - LGMIDIGenerator.desc = "Generates a random MIDI note"; - LGMIDIGenerator.color = MIDI_COLOR; - - LGMIDIGenerator.processScale = function(scale) { - var notes = scale.split(","); - for (var i = 0; i < notes.length; ++i) { - var n = notes[i]; - if ((n.length == 2 && n[1] != "#") || n.length > 2) { - notes[i] = -LiteGraph.MIDIEvent.NoteStringToPitch(n); - } else { - notes[i] = MIDIEvent.note_to_index[n] || 0; - } - } - return notes; - }; - - LGMIDIGenerator.prototype.onPropertyChanged = function(name, value) { - if (name == "notes") { - this.notes_pitches = LGMIDIGenerator.processScale(value); - } - }; - - LGMIDIGenerator.prototype.onExecute = function() { - var octave = this.getInputData(2); - if (octave != null) { - this.properties.octave = octave; - } - - var scale = this.getInputData(1); - if (scale) { - this.notes_pitches = LGMIDIGenerator.processScale(scale); - } - }; - - LGMIDIGenerator.prototype.onAction = function(event, midi_event) { - //var range = this.properties.max - this.properties.min; - //var pitch = this.properties.min + ((Math.random() * range)|0); - var pitch = 0; - var range = this.notes_pitches.length; - var index = 0; - - if (this.properties.mode == "sequence") { - index = this.sequence_index = (this.sequence_index + 1) % range; - } else if (this.properties.mode == "random") { - index = Math.floor(Math.random() * range); - } - - var note = this.notes_pitches[index]; - if (note >= 0) { - pitch = note + (this.properties.octave - 1) * 12 + 33; - } else { - pitch = -note; - } - - var midi_event = new MIDIEvent(); - midi_event.setup([MIDIEvent.NOTEON, pitch, 10]); - var duration = this.properties.duration || 1; - this.trigger("note", midi_event); - - //noteoff - setTimeout( - function() { - var midi_event = new MIDIEvent(); - midi_event.setup([MIDIEvent.NOTEOFF, pitch, 0]); - this.trigger("note", midi_event); - }.bind(this), - duration * 1000 - ); - }; - - LiteGraph.registerNodeType("midi/generator", LGMIDIGenerator); - - function LGMIDITranspose() { - this.properties = { - amount: 0 - }; - this.addInput("in", LiteGraph.ACTION); - this.addInput("amount", "number"); - this.addOutput("out", LiteGraph.EVENT); - - this.midi_event = new MIDIEvent(); - } - - LGMIDITranspose.title = "MIDI Transpose"; - LGMIDITranspose.desc = "Transpose a MIDI note"; - LGMIDITranspose.color = MIDI_COLOR; - - LGMIDITranspose.prototype.onAction = function(event, midi_event) { - if (!midi_event || midi_event.constructor !== MIDIEvent) { - return; - } - - if ( - midi_event.data[0] == MIDIEvent.NOTEON || - midi_event.data[0] == MIDIEvent.NOTEOFF - ) { - this.midi_event = new MIDIEvent(); - this.midi_event.setup(midi_event.data); - this.midi_event.data[1] = Math.round( - this.midi_event.data[1] + this.properties.amount - ); - this.trigger("out", this.midi_event); - } else { - this.trigger("out", midi_event); - } - }; - - LGMIDITranspose.prototype.onExecute = function() { - var amount = this.getInputData(1); - if (amount != null) { - this.properties.amount = amount; - } - }; - - LiteGraph.registerNodeType("midi/transpose", LGMIDITranspose); - - function LGMIDIQuantize() { - this.properties = { - scale: "A,A#,B,C,C#,D,D#,E,F,F#,G,G#" - }; - this.addInput("note", LiteGraph.ACTION); - this.addInput("scale", "string"); - this.addOutput("out", LiteGraph.EVENT); - - this.valid_notes = new Array(12); - this.offset_notes = new Array(12); - this.processScale(this.properties.scale); - } - - LGMIDIQuantize.title = "MIDI Quantize Pitch"; - LGMIDIQuantize.desc = "Transpose a MIDI note tp fit an scale"; - LGMIDIQuantize.color = MIDI_COLOR; - - LGMIDIQuantize.prototype.onPropertyChanged = function(name, value) { - if (name == "scale") { - this.processScale(value); - } - }; - - LGMIDIQuantize.prototype.processScale = function(scale) { - this._current_scale = scale; - this.notes_pitches = LGMIDIGenerator.processScale(scale); - for (var i = 0; i < 12; ++i) { - this.valid_notes[i] = this.notes_pitches.indexOf(i) != -1; - } - for (var i = 0; i < 12; ++i) { - if (this.valid_notes[i]) { - this.offset_notes[i] = 0; - continue; - } - for (var j = 1; j < 12; ++j) { - if (this.valid_notes[(i - j) % 12]) { - this.offset_notes[i] = -j; - break; - } - if (this.valid_notes[(i + j) % 12]) { - this.offset_notes[i] = j; - break; - } - } - } - }; - - LGMIDIQuantize.prototype.onAction = function(event, midi_event) { - if (!midi_event || midi_event.constructor !== MIDIEvent) { - return; - } - - if ( - midi_event.data[0] == MIDIEvent.NOTEON || - midi_event.data[0] == MIDIEvent.NOTEOFF - ) { - this.midi_event = new MIDIEvent(); - this.midi_event.setup(midi_event.data); - var note = midi_event.note; - var index = MIDIEvent.note_to_index[note]; - var offset = this.offset_notes[index]; - this.midi_event.data[1] += offset; - this.trigger("out", this.midi_event); - } else { - this.trigger("out", midi_event); - } - }; - - LGMIDIQuantize.prototype.onExecute = function() { - var scale = this.getInputData(1); - if (scale != null && scale != this._current_scale) { - this.processScale(scale); - } - }; - - LiteGraph.registerNodeType("midi/quantize", LGMIDIQuantize); - - function LGMIDIPlay() { - this.properties = { - volume: 0.5, - duration: 1 - }; - this.addInput("note", LiteGraph.ACTION); - this.addInput("volume", "number"); - this.addInput("duration", "number"); - this.addOutput("note", LiteGraph.EVENT); - - if (typeof AudioSynth == "undefined") { - console.error( - "Audiosynth.js not included, LGMidiPlay requires that library" - ); - this.boxcolor = "red"; - } else { - var Synth = (this.synth = new AudioSynth()); - this.instrument = Synth.createInstrument("piano"); - } - } - - LGMIDIPlay.title = "MIDI Play"; - LGMIDIPlay.desc = "Plays a MIDI note"; - LGMIDIPlay.color = MIDI_COLOR; - - LGMIDIPlay.prototype.onAction = function(event, midi_event) { - if (!midi_event || midi_event.constructor !== MIDIEvent) { - return; - } - - if (this.instrument && midi_event.data[0] == MIDIEvent.NOTEON) { - var note = midi_event.note; //C# - if (!note || note == "undefined" || note.constructor !== String) { - return; - } - this.instrument.play( - note, - midi_event.octave, - this.properties.duration, - this.properties.volume - ); - } - this.trigger("note", midi_event); - }; - - LGMIDIPlay.prototype.onExecute = function() { - var volume = this.getInputData(1); - if (volume != null) { - this.properties.volume = volume; - } - - var duration = this.getInputData(2); - if (duration != null) { - this.properties.duration = duration; - } - }; - - LiteGraph.registerNodeType("midi/play", LGMIDIPlay); - - function LGMIDIKeys() { - this.properties = { - num_octaves: 2, - start_octave: 2 - }; - this.addInput("note", LiteGraph.ACTION); - this.addInput("reset", LiteGraph.ACTION); - this.addOutput("note", LiteGraph.EVENT); - this.size = [400, 100]; - this.keys = []; - this._last_key = -1; - } - - LGMIDIKeys.title = "MIDI Keys"; - LGMIDIKeys.desc = "Keyboard to play notes"; - LGMIDIKeys.color = MIDI_COLOR; - - LGMIDIKeys.keys = [ - { x: 0, w: 1, h: 1, t: 0 }, - { x: 0.75, w: 0.5, h: 0.6, t: 1 }, - { x: 1, w: 1, h: 1, t: 0 }, - { x: 1.75, w: 0.5, h: 0.6, t: 1 }, - { x: 2, w: 1, h: 1, t: 0 }, - { x: 2.75, w: 0.5, h: 0.6, t: 1 }, - { x: 3, w: 1, h: 1, t: 0 }, - { x: 4, w: 1, h: 1, t: 0 }, - { x: 4.75, w: 0.5, h: 0.6, t: 1 }, - { x: 5, w: 1, h: 1, t: 0 }, - { x: 5.75, w: 0.5, h: 0.6, t: 1 }, - { x: 6, w: 1, h: 1, t: 0 } - ]; - - LGMIDIKeys.prototype.onDrawForeground = function(ctx) { - if (this.flags.collapsed) { - return; - } - - var num_keys = this.properties.num_octaves * 12; - this.keys.length = num_keys; - var key_width = this.size[0] / (this.properties.num_octaves * 7); - var key_height = this.size[1]; - - ctx.globalAlpha = 1; - - for ( - var k = 0; - k < 2; - k++ //draw first whites (0) then blacks (1) - ) { - for (var i = 0; i < num_keys; ++i) { - var key_info = LGMIDIKeys.keys[i % 12]; - if (key_info.t != k) { - continue; - } - var octave = Math.floor(i / 12); - var x = octave * 7 * key_width + key_info.x * key_width; - if (k == 0) { - ctx.fillStyle = this.keys[i] ? "#CCC" : "white"; - } else { - ctx.fillStyle = this.keys[i] ? "#333" : "black"; - } - ctx.fillRect( - x + 1, - 0, - key_width * key_info.w - 2, - key_height * key_info.h - ); - } - } - }; - - LGMIDIKeys.prototype.getKeyIndex = function(pos) { - var num_keys = this.properties.num_octaves * 12; - var key_width = this.size[0] / (this.properties.num_octaves * 7); - var key_height = this.size[1]; - - for ( - var k = 1; - k >= 0; - k-- //test blacks first (1) then whites (0) - ) { - for (var i = 0; i < this.keys.length; ++i) { - var key_info = LGMIDIKeys.keys[i % 12]; - if (key_info.t != k) { - continue; - } - var octave = Math.floor(i / 12); - var x = octave * 7 * key_width + key_info.x * key_width; - var w = key_width * key_info.w; - var h = key_height * key_info.h; - if (pos[0] < x || pos[0] > x + w || pos[1] > h) { - continue; - } - return i; - } - } - return -1; - }; - - LGMIDIKeys.prototype.onAction = function(event, params) { - if (event == "reset") { - for (var i = 0; i < this.keys.length; ++i) { - this.keys[i] = false; - } - return; - } - - if (!params || params.constructor !== MIDIEvent) { - return; - } - var midi_event = params; - var start_note = (this.properties.start_octave - 1) * 12 + 29; - var index = midi_event.data[1] - start_note; - if (index >= 0 && index < this.keys.length) { - if (midi_event.data[0] == MIDIEvent.NOTEON) { - this.keys[index] = true; - } else if (midi_event.data[0] == MIDIEvent.NOTEOFF) { - this.keys[index] = false; - } - } - - this.trigger("note", midi_event); - }; - - LGMIDIKeys.prototype.onMouseDown = function(e, pos) { - if (pos[1] < 0) { - return; - } - var index = this.getKeyIndex(pos); - this.keys[index] = true; - this._last_key = index; - var pitch = (this.properties.start_octave - 1) * 12 + 29 + index; - var midi_event = new MIDIEvent(); - midi_event.setup([MIDIEvent.NOTEON, pitch, 100]); - this.trigger("note", midi_event); - return true; - }; - - LGMIDIKeys.prototype.onMouseMove = function(e, pos) { - if (pos[1] < 0 || this._last_key == -1) { - return; - } - this.setDirtyCanvas(true); - var index = this.getKeyIndex(pos); - if (this._last_key == index) { - return true; - } - this.keys[this._last_key] = false; - var pitch = - (this.properties.start_octave - 1) * 12 + 29 + this._last_key; - var midi_event = new MIDIEvent(); - midi_event.setup([MIDIEvent.NOTEOFF, pitch, 100]); - this.trigger("note", midi_event); - - this.keys[index] = true; - var pitch = (this.properties.start_octave - 1) * 12 + 29 + index; - var midi_event = new MIDIEvent(); - midi_event.setup([MIDIEvent.NOTEON, pitch, 100]); - this.trigger("note", midi_event); - - this._last_key = index; - return true; - }; - - LGMIDIKeys.prototype.onMouseUp = function(e, pos) { - if (pos[1] < 0) { - return; - } - var index = this.getKeyIndex(pos); - this.keys[index] = false; - this._last_key = -1; - var pitch = (this.properties.start_octave - 1) * 12 + 29 + index; - var midi_event = new MIDIEvent(); - midi_event.setup([MIDIEvent.NOTEOFF, pitch, 100]); - this.trigger("note", midi_event); - return true; - }; - - LiteGraph.registerNodeType("midi/keys", LGMIDIKeys); - - function now() { - return window.performance.now(); - } -})(this); - -(function(global) { - var LiteGraph = global.LiteGraph; - - var LGAudio = {}; - global.LGAudio = LGAudio; - - LGAudio.getAudioContext = function() { - if (!this._audio_context) { - window.AudioContext = - window.AudioContext || window.webkitAudioContext; - if (!window.AudioContext) { - console.error("AudioContext not supported by browser"); - return null; - } - this._audio_context = new AudioContext(); - this._audio_context.onmessage = function(msg) { - console.log("msg", msg); - }; - this._audio_context.onended = function(msg) { - console.log("ended", msg); - }; - this._audio_context.oncomplete = function(msg) { - console.log("complete", msg); - }; - } - - //in case it crashes - //if(this._audio_context.state == "suspended") - // this._audio_context.resume(); - return this._audio_context; - }; - - LGAudio.connect = function(audionodeA, audionodeB) { - try { - audionodeA.connect(audionodeB); - } catch (err) { - console.warn("LGraphAudio:", err); - } - }; - - LGAudio.disconnect = function(audionodeA, audionodeB) { - try { - audionodeA.disconnect(audionodeB); - } catch (err) { - console.warn("LGraphAudio:", err); - } - }; - - LGAudio.changeAllAudiosConnections = function(node, connect) { - if (node.inputs) { - for (var i = 0; i < node.inputs.length; ++i) { - var input = node.inputs[i]; - var link_info = node.graph.links[input.link]; - if (!link_info) { - continue; - } - - var origin_node = node.graph.getNodeById(link_info.origin_id); - var origin_audionode = null; - if (origin_node.getAudioNodeInOutputSlot) { - origin_audionode = origin_node.getAudioNodeInOutputSlot( - link_info.origin_slot - ); - } else { - origin_audionode = origin_node.audionode; - } - - var target_audionode = null; - if (node.getAudioNodeInInputSlot) { - target_audionode = node.getAudioNodeInInputSlot(i); - } else { - target_audionode = node.audionode; - } - - if (connect) { - LGAudio.connect(origin_audionode, target_audionode); - } else { - LGAudio.disconnect(origin_audionode, target_audionode); - } - } - } - - if (node.outputs) { - for (var i = 0; i < node.outputs.length; ++i) { - var output = node.outputs[i]; - for (var j = 0; j < output.links.length; ++j) { - var link_info = node.graph.links[output.links[j]]; - if (!link_info) { - continue; - } - - var origin_audionode = null; - if (node.getAudioNodeInOutputSlot) { - origin_audionode = node.getAudioNodeInOutputSlot(i); - } else { - origin_audionode = node.audionode; - } - - var target_node = node.graph.getNodeById( - link_info.target_id - ); - var target_audionode = null; - if (target_node.getAudioNodeInInputSlot) { - target_audionode = target_node.getAudioNodeInInputSlot( - link_info.target_slot - ); - } else { - target_audionode = target_node.audionode; - } - - if (connect) { - LGAudio.connect(origin_audionode, target_audionode); - } else { - LGAudio.disconnect(origin_audionode, target_audionode); - } - } - } - } - }; - - //used by many nodes - LGAudio.onConnectionsChange = function( - connection, - slot, - connected, - link_info - ) { - //only process the outputs events - if (connection != LiteGraph.OUTPUT) { - return; - } - - var target_node = null; - if (link_info) { - target_node = this.graph.getNodeById(link_info.target_id); - } - - if (!target_node) { - return; - } - - //get origin audionode - var local_audionode = null; - if (this.getAudioNodeInOutputSlot) { - local_audionode = this.getAudioNodeInOutputSlot(slot); - } else { - local_audionode = this.audionode; - } - - //get target audionode - var target_audionode = null; - if (target_node.getAudioNodeInInputSlot) { - target_audionode = target_node.getAudioNodeInInputSlot( - link_info.target_slot - ); - } else { - target_audionode = target_node.audionode; - } - - //do the connection/disconnection - if (connected) { - LGAudio.connect(local_audionode, target_audionode); - } else { - LGAudio.disconnect(local_audionode, target_audionode); - } - }; - - //this function helps creating wrappers to existing classes - LGAudio.createAudioNodeWrapper = function(class_object) { - var old_func = class_object.prototype.onPropertyChanged; - - class_object.prototype.onPropertyChanged = function(name, value) { - if (old_func) { - old_func.call(this, name, value); - } - - if (!this.audionode) { - return; - } - - if (this.audionode[name] === undefined) { - return; - } - - if (this.audionode[name].value !== undefined) { - this.audionode[name].value = value; - } else { - this.audionode[name] = value; - } - }; - - class_object.prototype.onConnectionsChange = - LGAudio.onConnectionsChange; - }; - - //contains the samples decoded of the loaded audios in AudioBuffer format - LGAudio.cached_audios = {}; - - LGAudio.loadSound = function(url, on_complete, on_error) { - if (LGAudio.cached_audios[url] && url.indexOf("blob:") == -1) { - if (on_complete) { - on_complete(LGAudio.cached_audios[url]); - } - return; - } - - if (LGAudio.onProcessAudioURL) { - url = LGAudio.onProcessAudioURL(url); - } - - //load new sample - var request = new XMLHttpRequest(); - request.open("GET", url, true); - request.responseType = "arraybuffer"; - - var context = LGAudio.getAudioContext(); - - // Decode asynchronously - request.onload = function() { - console.log("AudioSource loaded"); - context.decodeAudioData( - request.response, - function(buffer) { - console.log("AudioSource decoded"); - LGAudio.cached_audios[url] = buffer; - if (on_complete) { - on_complete(buffer); - } - }, - onError - ); - }; - request.send(); - - function onError(err) { - console.log("Audio loading sample error:", err); - if (on_error) { - on_error(err); - } - } - - return request; - }; - - //**************************************************** - - function LGAudioSource() { - this.properties = { - src: "", - gain: 0.5, - loop: true, - autoplay: true, - playbackRate: 1 - }; - - this._loading_audio = false; - this._audiobuffer = null; //points to AudioBuffer with the audio samples decoded - this._audionodes = []; - this._last_sourcenode = null; //the last AudioBufferSourceNode (there could be more if there are several sounds playing) - - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - - //init context - var context = LGAudio.getAudioContext(); - - //create gain node to control volume - this.audionode = context.createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - - //debug - if (this.properties.src) { - this.loadSound(this.properties.src); - } - } - - LGAudioSource["@src"] = { widget: "resource" }; - LGAudioSource.supported_extensions = ["wav", "ogg", "mp3"]; - - LGAudioSource.prototype.onAdded = function(graph) { - if (graph.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - - LGAudioSource.prototype.onStart = function() { - if (!this._audiobuffer) { - return; - } - - if (this.properties.autoplay) { - this.playBuffer(this._audiobuffer); - } - }; - - LGAudioSource.prototype.onStop = function() { - this.stopAllSounds(); - }; - - LGAudioSource.prototype.onPause = function() { - this.pauseAllSounds(); - }; - - LGAudioSource.prototype.onUnpause = function() { - this.unpauseAllSounds(); - //this.onStart(); - }; - - LGAudioSource.prototype.onRemoved = function() { - this.stopAllSounds(); - if (this._dropped_url) { - URL.revokeObjectURL(this._url); - } - }; - - LGAudioSource.prototype.stopAllSounds = function() { - //iterate and stop - for (var i = 0; i < this._audionodes.length; ++i) { - if (this._audionodes[i].started) { - this._audionodes[i].started = false; - this._audionodes[i].stop(); - } - //this._audionodes[i].disconnect( this.audionode ); - } - this._audionodes.length = 0; - }; - - LGAudioSource.prototype.pauseAllSounds = function() { - LGAudio.getAudioContext().suspend(); - }; - - LGAudioSource.prototype.unpauseAllSounds = function() { - LGAudio.getAudioContext().resume(); - }; - - LGAudioSource.prototype.onExecute = function() { - if (this.inputs) { - for (var i = 0; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == null) { - continue; - } - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - if (input.name == "gain") { - this.audionode.gain.value = v; - } else if (input.name == "playbackRate") { - this.properties.playbackRate = v; - for (var j = 0; j < this._audionodes.length; ++j) { - this._audionodes[j].playbackRate.value = v; - } - } - } - } - - if (this.outputs) { - for (var i = 0; i < this.outputs.length; ++i) { - var output = this.outputs[i]; - if (output.name == "buffer" && this._audiobuffer) { - this.setOutputData(i, this._audiobuffer); - } - } - } - }; - - LGAudioSource.prototype.onAction = function(event) { - if (this._audiobuffer) { - if (event == "Play") { - this.playBuffer(this._audiobuffer); - } else if (event == "Stop") { - this.stopAllSounds(); - } - } - }; - - LGAudioSource.prototype.onPropertyChanged = function(name, value) { - if (name == "src") { - this.loadSound(value); - } else if (name == "gain") { - this.audionode.gain.value = value; - } else if (name == "playbackRate") { - for (var j = 0; j < this._audionodes.length; ++j) { - this._audionodes[j].playbackRate.value = value; - } - } - }; - - LGAudioSource.prototype.playBuffer = function(buffer) { - var that = this; - var context = LGAudio.getAudioContext(); - - //create a new audionode (this is mandatory, AudioAPI doesnt like to reuse old ones) - var audionode = context.createBufferSource(); //create a AudioBufferSourceNode - this._last_sourcenode = audionode; - audionode.graphnode = this; - audionode.buffer = buffer; - audionode.loop = this.properties.loop; - audionode.playbackRate.value = this.properties.playbackRate; - this._audionodes.push(audionode); - audionode.connect(this.audionode); //connect to gain - this._audionodes.push(audionode); - - audionode.onended = function() { - //console.log("ended!"); - that.trigger("ended"); - //remove - var index = that._audionodes.indexOf(audionode); - if (index != -1) { - that._audionodes.splice(index, 1); - } - }; - - if (!audionode.started) { - audionode.started = true; - audionode.start(); - } - return audionode; - }; - - LGAudioSource.prototype.loadSound = function(url) { - var that = this; - - //kill previous load - if (this._request) { - this._request.abort(); - this._request = null; - } - - this._audiobuffer = null; //points to the audiobuffer once the audio is loaded - this._loading_audio = false; - - if (!url) { - return; - } - - this._request = LGAudio.loadSound(url, inner); - - this._loading_audio = true; - this.boxcolor = "#AA4"; - - function inner(buffer) { - this.boxcolor = LiteGraph.NODE_DEFAULT_BOXCOLOR; - that._audiobuffer = buffer; - that._loading_audio = false; - //if is playing, then play it - if (that.graph && that.graph.status === LGraph.STATUS_RUNNING) { - that.onStart(); - } //this controls the autoplay already - } - }; - - //Helps connect/disconnect AudioNodes when new connections are made in the node - LGAudioSource.prototype.onConnectionsChange = LGAudio.onConnectionsChange; - - LGAudioSource.prototype.onGetInputs = function() { - return [ - ["playbackRate", "number"], - ["Play", LiteGraph.ACTION], - ["Stop", LiteGraph.ACTION] - ]; - }; - - LGAudioSource.prototype.onGetOutputs = function() { - return [["buffer", "audiobuffer"], ["ended", LiteGraph.EVENT]]; - }; - - LGAudioSource.prototype.onDropFile = function(file) { - if (this._dropped_url) { - URL.revokeObjectURL(this._dropped_url); - } - var url = URL.createObjectURL(file); - this.properties.src = url; - this.loadSound(url); - this._dropped_url = url; - }; - - LGAudioSource.title = "Source"; - LGAudioSource.desc = "Plays audio"; - LiteGraph.registerNodeType("audio/source", LGAudioSource); - - //**************************************************** - - function LGAudioMediaSource() { - this.properties = { - gain: 0.5 - }; - - this._audionodes = []; - this._media_stream = null; - - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - - //create gain node to control volume - var context = LGAudio.getAudioContext(); - this.audionode = context.createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - } - - LGAudioMediaSource.prototype.onAdded = function(graph) { - if (graph.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - - LGAudioMediaSource.prototype.onStart = function() { - if (this._media_stream == null && !this._waiting_confirmation) { - this.openStream(); - } - }; - - LGAudioMediaSource.prototype.onStop = function() { - this.audionode.gain.value = 0; - }; - - LGAudioMediaSource.prototype.onPause = function() { - this.audionode.gain.value = 0; - }; - - LGAudioMediaSource.prototype.onUnpause = function() { - this.audionode.gain.value = this.properties.gain; - }; - - LGAudioMediaSource.prototype.onRemoved = function() { - this.audionode.gain.value = 0; - if (this.audiosource_node) { - this.audiosource_node.disconnect(this.audionode); - this.audiosource_node = null; - } - if (this._media_stream) { - var tracks = this._media_stream.getTracks(); - if (tracks.length) { - tracks[0].stop(); - } - } - }; - - LGAudioMediaSource.prototype.openStream = function() { - if (!navigator.mediaDevices) { - console.log( - "getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags" - ); - return; - } - - this._waiting_confirmation = true; - - // Not showing vendor prefixes. - navigator.mediaDevices - .getUserMedia({ audio: true, video: false }) - .then(this.streamReady.bind(this)) - .catch(onFailSoHard); - - var that = this; - function onFailSoHard(err) { - console.log("Media rejected", err); - that._media_stream = false; - that.boxcolor = "red"; - } - }; - - LGAudioMediaSource.prototype.streamReady = function(localMediaStream) { - this._media_stream = localMediaStream; - //this._waiting_confirmation = false; - - //init context - if (this.audiosource_node) { - this.audiosource_node.disconnect(this.audionode); - } - var context = LGAudio.getAudioContext(); - this.audiosource_node = context.createMediaStreamSource( - localMediaStream - ); - this.audiosource_node.graphnode = this; - this.audiosource_node.connect(this.audionode); - this.boxcolor = "white"; - }; - - LGAudioMediaSource.prototype.onExecute = function() { - if (this._media_stream == null && !this._waiting_confirmation) { - this.openStream(); - } - - if (this.inputs) { - for (var i = 0; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == null) { - continue; - } - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - if (input.name == "gain") { - this.audionode.gain.value = this.properties.gain = v; - } - } - } - }; - - LGAudioMediaSource.prototype.onAction = function(event) { - if (event == "Play") { - this.audionode.gain.value = this.properties.gain; - } else if (event == "Stop") { - this.audionode.gain.value = 0; - } - }; - - LGAudioMediaSource.prototype.onPropertyChanged = function(name, value) { - if (name == "gain") { - this.audionode.gain.value = value; - } - }; - - //Helps connect/disconnect AudioNodes when new connections are made in the node - LGAudioMediaSource.prototype.onConnectionsChange = - LGAudio.onConnectionsChange; - - LGAudioMediaSource.prototype.onGetInputs = function() { - return [ - ["playbackRate", "number"], - ["Play", LiteGraph.ACTION], - ["Stop", LiteGraph.ACTION] - ]; - }; - - LGAudioMediaSource.title = "MediaSource"; - LGAudioMediaSource.desc = "Plays microphone"; - LiteGraph.registerNodeType("audio/media_source", LGAudioMediaSource); - - //***************************************************** - - function LGAudioAnalyser() { - this.properties = { - fftSize: 2048, - minDecibels: -100, - maxDecibels: -10, - smoothingTimeConstant: 0.5 - }; - - var context = LGAudio.getAudioContext(); - - this.audionode = context.createAnalyser(); - this.audionode.graphnode = this; - this.audionode.fftSize = this.properties.fftSize; - this.audionode.minDecibels = this.properties.minDecibels; - this.audionode.maxDecibels = this.properties.maxDecibels; - this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; - - this.addInput("in", "audio"); - this.addOutput("freqs", "array"); - this.addOutput("samples", "array"); - - this._freq_bin = null; - this._time_bin = null; - } - - LGAudioAnalyser.prototype.onPropertyChanged = function(name, value) { - this.audionode[name] = value; - }; - - LGAudioAnalyser.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - //send FFT - var bufferLength = this.audionode.frequencyBinCount; - if (!this._freq_bin || this._freq_bin.length != bufferLength) { - this._freq_bin = new Uint8Array(bufferLength); - } - this.audionode.getByteFrequencyData(this._freq_bin); - this.setOutputData(0, this._freq_bin); - } - - //send analyzer - if (this.isOutputConnected(1)) { - //send Samples - var bufferLength = this.audionode.frequencyBinCount; - if (!this._time_bin || this._time_bin.length != bufferLength) { - this._time_bin = new Uint8Array(bufferLength); - } - this.audionode.getByteTimeDomainData(this._time_bin); - this.setOutputData(1, this._time_bin); - } - - //properties - for (var i = 1; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == null) { - continue; - } - var v = this.getInputData(i); - if (v !== undefined) { - this.audionode[input.name].value = v; - } - } - - //time domain - //this.audionode.getFloatTimeDomainData( dataArray ); - }; - - LGAudioAnalyser.prototype.onGetInputs = function() { - return [ - ["minDecibels", "number"], - ["maxDecibels", "number"], - ["smoothingTimeConstant", "number"] - ]; - }; - - LGAudioAnalyser.prototype.onGetOutputs = function() { - return [["freqs", "array"], ["samples", "array"]]; - }; - - LGAudioAnalyser.title = "Analyser"; - LGAudioAnalyser.desc = "Audio Analyser"; - LiteGraph.registerNodeType("audio/analyser", LGAudioAnalyser); - - //***************************************************** - - function LGAudioGain() { - //default - this.properties = { - gain: 1 - }; - - this.audionode = LGAudio.getAudioContext().createGain(); - this.addInput("in", "audio"); - this.addInput("gain", "number"); - this.addOutput("out", "audio"); - } - - LGAudioGain.prototype.onExecute = function() { - if (!this.inputs || !this.inputs.length) { - return; - } - - for (var i = 1; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - var v = this.getInputData(i); - if (v !== undefined) { - this.audionode[input.name].value = v; - } - } - }; - - LGAudio.createAudioNodeWrapper(LGAudioGain); - - LGAudioGain.title = "Gain"; - LGAudioGain.desc = "Audio gain"; - LiteGraph.registerNodeType("audio/gain", LGAudioGain); - - function LGAudioConvolver() { - //default - this.properties = { - impulse_src: "", - normalize: true - }; - - this.audionode = LGAudio.getAudioContext().createConvolver(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - - LGAudio.createAudioNodeWrapper(LGAudioConvolver); - - LGAudioConvolver.prototype.onRemove = function() { - if (this._dropped_url) { - URL.revokeObjectURL(this._dropped_url); - } - }; - - LGAudioConvolver.prototype.onPropertyChanged = function(name, value) { - if (name == "impulse_src") { - this.loadImpulse(value); - } else if (name == "normalize") { - this.audionode.normalize = value; - } - }; - - LGAudioConvolver.prototype.onDropFile = function(file) { - if (this._dropped_url) { - URL.revokeObjectURL(this._dropped_url); - } - this._dropped_url = URL.createObjectURL(file); - this.properties.impulse_src = this._dropped_url; - this.loadImpulse(this._dropped_url); - }; - - LGAudioConvolver.prototype.loadImpulse = function(url) { - var that = this; - - //kill previous load - if (this._request) { - this._request.abort(); - this._request = null; - } - - this._impulse_buffer = null; - this._loading_impulse = false; - - if (!url) { - return; - } - - //load new sample - this._request = LGAudio.loadSound(url, inner); - this._loading_impulse = true; - - // Decode asynchronously - function inner(buffer) { - that._impulse_buffer = buffer; - that.audionode.buffer = buffer; - console.log("Impulse signal set"); - that._loading_impulse = false; - } - }; - - LGAudioConvolver.title = "Convolver"; - LGAudioConvolver.desc = "Convolves the signal (used for reverb)"; - LiteGraph.registerNodeType("audio/convolver", LGAudioConvolver); - - function LGAudioDynamicsCompressor() { - //default - this.properties = { - threshold: -50, - knee: 40, - ratio: 12, - reduction: -20, - attack: 0, - release: 0.25 - }; - - this.audionode = LGAudio.getAudioContext().createDynamicsCompressor(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - - LGAudio.createAudioNodeWrapper(LGAudioDynamicsCompressor); - - LGAudioDynamicsCompressor.prototype.onExecute = function() { - if (!this.inputs || !this.inputs.length) { - return; - } - for (var i = 1; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == null) { - continue; - } - var v = this.getInputData(i); - if (v !== undefined) { - this.audionode[input.name].value = v; - } - } - }; - - LGAudioDynamicsCompressor.prototype.onGetInputs = function() { - return [ - ["threshold", "number"], - ["knee", "number"], - ["ratio", "number"], - ["reduction", "number"], - ["attack", "number"], - ["release", "number"] - ]; - }; - - LGAudioDynamicsCompressor.title = "DynamicsCompressor"; - LGAudioDynamicsCompressor.desc = "Dynamics Compressor"; - LiteGraph.registerNodeType( - "audio/dynamicsCompressor", - LGAudioDynamicsCompressor - ); - - function LGAudioWaveShaper() { - //default - this.properties = {}; - - this.audionode = LGAudio.getAudioContext().createWaveShaper(); - this.addInput("in", "audio"); - this.addInput("shape", "waveshape"); - this.addOutput("out", "audio"); - } - - LGAudioWaveShaper.prototype.onExecute = function() { - if (!this.inputs || !this.inputs.length) { - return; - } - var v = this.getInputData(1); - if (v === undefined) { - return; - } - this.audionode.curve = v; - }; - - LGAudioWaveShaper.prototype.setWaveShape = function(shape) { - this.audionode.curve = shape; - }; - - LGAudio.createAudioNodeWrapper(LGAudioWaveShaper); - - /* disabled till I dont find a way to do a wave shape -LGAudioWaveShaper.title = "WaveShaper"; -LGAudioWaveShaper.desc = "Distortion using wave shape"; -LiteGraph.registerNodeType("audio/waveShaper", LGAudioWaveShaper); -*/ - - function LGAudioMixer() { - //default - this.properties = { - gain1: 0.5, - gain2: 0.5 - }; - - this.audionode = LGAudio.getAudioContext().createGain(); - - this.audionode1 = LGAudio.getAudioContext().createGain(); - this.audionode1.gain.value = this.properties.gain1; - this.audionode2 = LGAudio.getAudioContext().createGain(); - this.audionode2.gain.value = this.properties.gain2; - - this.audionode1.connect(this.audionode); - this.audionode2.connect(this.audionode); - - this.addInput("in1", "audio"); - this.addInput("in1 gain", "number"); - this.addInput("in2", "audio"); - this.addInput("in2 gain", "number"); - - this.addOutput("out", "audio"); - } - - LGAudioMixer.prototype.getAudioNodeInInputSlot = function(slot) { - if (slot == 0) { - return this.audionode1; - } else if (slot == 2) { - return this.audionode2; - } - }; - - LGAudioMixer.prototype.onPropertyChanged = function(name, value) { - if (name == "gain1") { - this.audionode1.gain.value = value; - } else if (name == "gain2") { - this.audionode2.gain.value = value; - } - }; - - LGAudioMixer.prototype.onExecute = function() { - if (!this.inputs || !this.inputs.length) { - return; - } - - for (var i = 1; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - - if (input.link == null || input.type == "audio") { - continue; - } - - var v = this.getInputData(i); - if (v === undefined) { - continue; - } - - if (i == 1) { - this.audionode1.gain.value = v; - } else if (i == 3) { - this.audionode2.gain.value = v; - } - } - }; - - LGAudio.createAudioNodeWrapper(LGAudioMixer); - - LGAudioMixer.title = "Mixer"; - LGAudioMixer.desc = "Audio mixer"; - LiteGraph.registerNodeType("audio/mixer", LGAudioMixer); - - function LGAudioADSR() { - //default - this.properties = { - A: 0.1, - D: 0.1, - S: 0.1, - R: 0.1 - }; - - this.audionode = LGAudio.getAudioContext().createGain(); - this.audionode.gain.value = 0; - this.addInput("in", "audio"); - this.addInput("gate", "bool"); - this.addOutput("out", "audio"); - this.gate = false; - } - - LGAudioADSR.prototype.onExecute = function() { - var audioContext = LGAudio.getAudioContext(); - var now = audioContext.currentTime; - var node = this.audionode; - var gain = node.gain; - var current_gate = this.getInputData(1); - - var A = this.getInputOrProperty("A"); - var D = this.getInputOrProperty("D"); - var S = this.getInputOrProperty("S"); - var R = this.getInputOrProperty("R"); - - if (!this.gate && current_gate) { - gain.cancelScheduledValues(0); - gain.setValueAtTime(0, now); - gain.linearRampToValueAtTime(1, now + A); - gain.linearRampToValueAtTime(S, now + A + D); - } else if (this.gate && !current_gate) { - gain.cancelScheduledValues(0); - gain.setValueAtTime(gain.value, now); - gain.linearRampToValueAtTime(0, now + R); - } - - this.gate = current_gate; - }; - - LGAudioADSR.prototype.onGetInputs = function() { - return [ - ["A", "number"], - ["D", "number"], - ["S", "number"], - ["R", "number"] - ]; - }; - - LGAudio.createAudioNodeWrapper(LGAudioADSR); - - LGAudioADSR.title = "ADSR"; - LGAudioADSR.desc = "Audio envelope"; - LiteGraph.registerNodeType("audio/adsr", LGAudioADSR); - - function LGAudioDelay() { - //default - this.properties = { - delayTime: 0.5 - }; - - this.audionode = LGAudio.getAudioContext().createDelay(10); - this.audionode.delayTime.value = this.properties.delayTime; - this.addInput("in", "audio"); - this.addInput("time", "number"); - this.addOutput("out", "audio"); - } - - LGAudio.createAudioNodeWrapper(LGAudioDelay); - - LGAudioDelay.prototype.onExecute = function() { - var v = this.getInputData(1); - if (v !== undefined) { - this.audionode.delayTime.value = v; - } - }; - - LGAudioDelay.title = "Delay"; - LGAudioDelay.desc = "Audio delay"; - LiteGraph.registerNodeType("audio/delay", LGAudioDelay); - - function LGAudioBiquadFilter() { - //default - this.properties = { - frequency: 350, - detune: 0, - Q: 1 - }; - this.addProperty("type", "lowpass", "enum", { - values: [ - "lowpass", - "highpass", - "bandpass", - "lowshelf", - "highshelf", - "peaking", - "notch", - "allpass" - ] - }); - - //create node - this.audionode = LGAudio.getAudioContext().createBiquadFilter(); - - //slots - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - - LGAudioBiquadFilter.prototype.onExecute = function() { - if (!this.inputs || !this.inputs.length) { - return; - } - - for (var i = 1; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == null) { - continue; - } - var v = this.getInputData(i); - if (v !== undefined) { - this.audionode[input.name].value = v; - } - } - }; - - LGAudioBiquadFilter.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; - }; - - LGAudio.createAudioNodeWrapper(LGAudioBiquadFilter); - - LGAudioBiquadFilter.title = "BiquadFilter"; - LGAudioBiquadFilter.desc = "Audio filter"; - LiteGraph.registerNodeType("audio/biquadfilter", LGAudioBiquadFilter); - - function LGAudioOscillatorNode() { - //default - this.properties = { - frequency: 440, - detune: 0, - type: "sine" - }; - this.addProperty("type", "sine", "enum", { - values: ["sine", "square", "sawtooth", "triangle", "custom"] - }); - - //create node - this.audionode = LGAudio.getAudioContext().createOscillator(); - - //slots - this.addOutput("out", "audio"); - } - - LGAudioOscillatorNode.prototype.onStart = function() { - if (!this.audionode.started) { - this.audionode.started = true; - try { - this.audionode.start(); - } catch (err) {} - } - }; - - LGAudioOscillatorNode.prototype.onStop = function() { - if (this.audionode.started) { - this.audionode.started = false; - this.audionode.stop(); - } - }; - - LGAudioOscillatorNode.prototype.onPause = function() { - this.onStop(); - }; - - LGAudioOscillatorNode.prototype.onUnpause = function() { - this.onStart(); - }; - - LGAudioOscillatorNode.prototype.onExecute = function() { - if (!this.inputs || !this.inputs.length) { - return; - } - - for (var i = 0; i < this.inputs.length; ++i) { - var input = this.inputs[i]; - if (input.link == null) { - continue; - } - var v = this.getInputData(i); - if (v !== undefined) { - this.audionode[input.name].value = v; - } - } - }; - - LGAudioOscillatorNode.prototype.onGetInputs = function() { - return [ - ["frequency", "number"], - ["detune", "number"], - ["type", "string"] - ]; - }; - - LGAudio.createAudioNodeWrapper(LGAudioOscillatorNode); - - LGAudioOscillatorNode.title = "Oscillator"; - LGAudioOscillatorNode.desc = "Oscillator"; - LiteGraph.registerNodeType("audio/oscillator", LGAudioOscillatorNode); - - //***************************************************** - - //EXTRA - - function LGAudioVisualization() { - this.properties = { - continuous: true, - mark: -1 - }; - - this.addInput("data", "array"); - this.addInput("mark", "number"); - this.size = [300, 200]; - this._last_buffer = null; - } - - LGAudioVisualization.prototype.onExecute = function() { - this._last_buffer = this.getInputData(0); - var v = this.getInputData(1); - if (v !== undefined) { - this.properties.mark = v; - } - this.setDirtyCanvas(true, false); - }; - - LGAudioVisualization.prototype.onDrawForeground = function(ctx) { - if (!this._last_buffer) { - return; - } - - var buffer = this._last_buffer; - - //delta represents how many samples we advance per pixel - var delta = buffer.length / this.size[0]; - var h = this.size[1]; - - ctx.fillStyle = "black"; - ctx.fillRect(0, 0, this.size[0], this.size[1]); - ctx.strokeStyle = "white"; - ctx.beginPath(); - var x = 0; - - if (this.properties.continuous) { - ctx.moveTo(x, h); - for (var i = 0; i < buffer.length; i += delta) { - ctx.lineTo(x, h - (buffer[i | 0] / 255) * h); - x++; - } - } else { - for (var i = 0; i < buffer.length; i += delta) { - ctx.moveTo(x + 0.5, h); - ctx.lineTo(x + 0.5, h - (buffer[i | 0] / 255) * h); - x++; - } - } - ctx.stroke(); - - if (this.properties.mark >= 0) { - var samplerate = LGAudio.getAudioContext().sampleRate; - var binfreq = samplerate / buffer.length; - var x = (2 * (this.properties.mark / binfreq)) / delta; - if (x >= this.size[0]) { - x = this.size[0] - 1; - } - ctx.strokeStyle = "red"; - ctx.beginPath(); - ctx.moveTo(x, h); - ctx.lineTo(x, 0); - ctx.stroke(); - } - }; - - LGAudioVisualization.title = "Visualization"; - LGAudioVisualization.desc = "Audio Visualization"; - LiteGraph.registerNodeType("audio/visualization", LGAudioVisualization); - - function LGAudioBandSignal() { - //default - this.properties = { - band: 440, - amplitude: 1 - }; - - this.addInput("freqs", "array"); - this.addOutput("signal", "number"); - } - - LGAudioBandSignal.prototype.onExecute = function() { - this._freqs = this.getInputData(0); - if (!this._freqs) { - return; - } - - var band = this.properties.band; - var v = this.getInputData(1); - if (v !== undefined) { - band = v; - } - - var samplerate = LGAudio.getAudioContext().sampleRate; - var binfreq = samplerate / this._freqs.length; - var index = 2 * (band / binfreq); - var v = 0; - if (index < 0) { - v = this._freqs[0]; - } - if (index >= this._freqs.length) { - v = this._freqs[this._freqs.length - 1]; - } else { - var pos = index | 0; - var v0 = this._freqs[pos]; - var v1 = this._freqs[pos + 1]; - var f = index - pos; - v = v0 * (1 - f) + v1 * f; - } - - this.setOutputData(0, (v / 255) * this.properties.amplitude); - }; - - LGAudioBandSignal.prototype.onGetInputs = function() { - return [["band", "number"]]; - }; - - LGAudioBandSignal.title = "Signal"; - LGAudioBandSignal.desc = "extract the signal of some frequency"; - LiteGraph.registerNodeType("audio/signal", LGAudioBandSignal); - - function LGAudioScript() { - if (!LGAudioScript.default_code) { - var code = LGAudioScript.default_function.toString(); - var index = code.indexOf("{") + 1; - var index2 = code.lastIndexOf("}"); - LGAudioScript.default_code = code.substr(index, index2 - index); - } - - //default - this.properties = { - code: LGAudioScript.default_code - }; - - //create node - var ctx = LGAudio.getAudioContext(); - if (ctx.createScriptProcessor) { - this.audionode = ctx.createScriptProcessor(4096, 1, 1); - } - //buffer size, input channels, output channels - else { - console.warn("ScriptProcessorNode deprecated"); - this.audionode = ctx.createGain(); //bypass audio - } - - this.processCode(); - if (!LGAudioScript._bypass_function) { - LGAudioScript._bypass_function = this.audionode.onaudioprocess; - } - - //slots - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - - LGAudioScript.prototype.onAdded = function(graph) { - if (graph.status == LGraph.STATUS_RUNNING) { - this.audionode.onaudioprocess = this._callback; - } - }; - - LGAudioScript["@code"] = { widget: "code" }; - - LGAudioScript.prototype.onStart = function() { - this.audionode.onaudioprocess = this._callback; - }; - - LGAudioScript.prototype.onStop = function() { - this.audionode.onaudioprocess = LGAudioScript._bypass_function; - }; - - LGAudioScript.prototype.onPause = function() { - this.audionode.onaudioprocess = LGAudioScript._bypass_function; - }; - - LGAudioScript.prototype.onUnpause = function() { - this.audionode.onaudioprocess = this._callback; - }; - - LGAudioScript.prototype.onExecute = function() { - //nothing! because we need an onExecute to receive onStart... fix that - }; - - LGAudioScript.prototype.onRemoved = function() { - this.audionode.onaudioprocess = LGAudioScript._bypass_function; - }; - - LGAudioScript.prototype.processCode = function() { - try { - var func = new Function("properties", this.properties.code); - this._script = new func(this.properties); - this._old_code = this.properties.code; - this._callback = this._script.onaudioprocess; - } catch (err) { - console.error("Error in onaudioprocess code", err); - this._callback = LGAudioScript._bypass_function; - this.audionode.onaudioprocess = this._callback; - } - }; - - LGAudioScript.prototype.onPropertyChanged = function(name, value) { - if (name == "code") { - this.properties.code = value; - this.processCode(); - if (this.graph && this.graph.status == LGraph.STATUS_RUNNING) { - this.audionode.onaudioprocess = this._callback; - } - } - }; - - LGAudioScript.default_function = function() { - this.onaudioprocess = function(audioProcessingEvent) { - // The input buffer is the song we loaded earlier - var inputBuffer = audioProcessingEvent.inputBuffer; - - // The output buffer contains the samples that will be modified and played - var outputBuffer = audioProcessingEvent.outputBuffer; - - // Loop through the output channels (in this case there is only one) - for ( - var channel = 0; - channel < outputBuffer.numberOfChannels; - channel++ - ) { - var inputData = inputBuffer.getChannelData(channel); - var outputData = outputBuffer.getChannelData(channel); - - // Loop through the 4096 samples - for (var sample = 0; sample < inputBuffer.length; sample++) { - // make output equal to the same as the input - outputData[sample] = inputData[sample]; - } - } - }; - }; - - LGAudio.createAudioNodeWrapper(LGAudioScript); - - LGAudioScript.title = "Script"; - LGAudioScript.desc = "apply script to signal"; - LiteGraph.registerNodeType("audio/script", LGAudioScript); - - function LGAudioDestination() { - this.audionode = LGAudio.getAudioContext().destination; - this.addInput("in", "audio"); - } - - LGAudioDestination.title = "Destination"; - LGAudioDestination.desc = "Audio output"; - LiteGraph.registerNodeType("audio/destination", LGAudioDestination); -})(this); - -//event related nodes -(function(global) { - var LiteGraph = global.LiteGraph; - - function LGWebSocket() { - this.size = [60, 20]; - this.addInput("send", LiteGraph.ACTION); - this.addOutput("received", LiteGraph.EVENT); - this.addInput("in", 0); - this.addOutput("out", 0); - this.properties = { - url: "", - room: "lgraph", //allows to filter messages, - only_send_changes: true - }; - this._ws = null; - this._last_sent_data = []; - this._last_received_data = []; - } - - LGWebSocket.title = "WebSocket"; - LGWebSocket.desc = "Send data through a websocket"; - - LGWebSocket.prototype.onPropertyChanged = function(name, value) { - if (name == "url") { - this.connectSocket(); - } - }; - - LGWebSocket.prototype.onExecute = function() { - if (!this._ws && this.properties.url) { - this.connectSocket(); - } - - if (!this._ws || this._ws.readyState != WebSocket.OPEN) { - return; - } - - var room = this.properties.room; - var only_changes = this.properties.only_send_changes; - - for (var i = 1; i < this.inputs.length; ++i) { - var data = this.getInputData(i); - if (data == null) { - continue; - } - var json; - try { - json = JSON.stringify({ - type: 0, - room: room, - channel: i, - data: data - }); - } catch (err) { - continue; - } - if (only_changes && this._last_sent_data[i] == json) { - continue; - } - - this._last_sent_data[i] = json; - this._ws.send(json); - } - - for (var i = 1; i < this.outputs.length; ++i) { - this.setOutputData(i, this._last_received_data[i]); - } - - if (this.boxcolor == "#AFA") { - this.boxcolor = "#6C6"; - } - }; - - LGWebSocket.prototype.connectSocket = function() { - var that = this; - var url = this.properties.url; - if (url.substr(0, 2) != "ws") { - url = "ws://" + url; - } - this._ws = new WebSocket(url); - this._ws.onopen = function() { - console.log("ready"); - that.boxcolor = "#6C6"; - }; - this._ws.onmessage = function(e) { - that.boxcolor = "#AFA"; - var data = JSON.parse(e.data); - if (data.room && data.room != this.properties.room) { - return; - } - if (e.data.type == 1) { - if ( - data.data.object_class && - LiteGraph[data.data.object_class] - ) { - var obj = null; - try { - obj = new LiteGraph[data.data.object_class](data.data); - that.triggerSlot(0, obj); - } catch (err) { - return; - } - } else { - that.triggerSlot(0, data.data); - } - } else { - that._last_received_data[e.data.channel || 0] = data.data; - } - }; - this._ws.onerror = function(e) { - console.log("couldnt connect to websocket"); - that.boxcolor = "#E88"; - }; - this._ws.onclose = function(e) { - console.log("connection closed"); - that.boxcolor = "#000"; - }; - }; - - LGWebSocket.prototype.send = function(data) { - if (!this._ws || this._ws.readyState != WebSocket.OPEN) { - return; - } - this._ws.send(JSON.stringify({ type: 1, msg: data })); - }; - - LGWebSocket.prototype.onAction = function(action, param) { - if (!this._ws || this._ws.readyState != WebSocket.OPEN) { - return; - } - this._ws.send({ - type: 1, - room: this.properties.room, - action: action, - data: param - }); - }; - - LGWebSocket.prototype.onGetInputs = function() { - return [["in", 0]]; - }; - - LGWebSocket.prototype.onGetOutputs = function() { - return [["out", 0]]; - }; - - LiteGraph.registerNodeType("network/websocket", LGWebSocket); - - //It is like a websocket but using the SillyServer.js server that bounces packets back to all clients connected: - //For more information: https://github.com/jagenjo/SillyServer.js - - function LGSillyClient() { - //this.size = [60,20]; - this.room_widget = this.addWidget( - "text", - "Room", - "lgraph", - this.setRoom.bind(this) - ); - this.addWidget( - "button", - "Reconnect", - null, - this.connectSocket.bind(this) - ); - - this.addInput("send", LiteGraph.ACTION); - this.addOutput("received", LiteGraph.EVENT); - this.addInput("in", 0); - this.addOutput("out", 0); - this.properties = { - url: "tamats.com:55000", - room: "lgraph", - only_send_changes: true - }; - - this._server = null; - this.connectSocket(); - this._last_sent_data = []; - this._last_received_data = []; - - if(typeof(SillyClient) == "undefined") - console.warn("remember to add SillyClient.js to your project: https://tamats.com/projects/sillyserver/src/sillyclient.js"); - } - - LGSillyClient.title = "SillyClient"; - LGSillyClient.desc = "Connects to SillyServer to broadcast messages"; - - LGSillyClient.prototype.onPropertyChanged = function(name, value) { - if (name == "room") { - this.room_widget.value = value; - } - this.connectSocket(); - }; - - LGSillyClient.prototype.setRoom = function(room_name) { - this.properties.room = room_name; - this.room_widget.value = room_name; - this.connectSocket(); - }; - - //force label names - LGSillyClient.prototype.onDrawForeground = function() { - for (var i = 1; i < this.inputs.length; ++i) { - var slot = this.inputs[i]; - slot.label = "in_" + i; - } - for (var i = 1; i < this.outputs.length; ++i) { - var slot = this.outputs[i]; - slot.label = "out_" + i; - } - }; - - LGSillyClient.prototype.onExecute = function() { - if (!this._server || !this._server.is_connected) { - return; - } - - var only_send_changes = this.properties.only_send_changes; - - for (var i = 1; i < this.inputs.length; ++i) { - var data = this.getInputData(i); - var prev_data = this._last_sent_data[i]; - if (data != null) { - if (only_send_changes) - { - var is_equal = true; - if( data && data.length && prev_data && prev_data.length == data.length && data.constructor !== String) - { - for(var j = 0; j < data.length; ++j) - if( prev_data[j] != data[j] ) - { - is_equal = false; - break; - } - } - else if(this._last_sent_data[i] != data) - is_equal = false; - if(is_equal) - continue; - } - this._server.sendMessage({ type: 0, channel: i, data: data }); - if( data.length && data.constructor !== String ) - { - if( this._last_sent_data[i] ) - { - this._last_sent_data[i].length = data.length; - for(var j = 0; j < data.length; ++j) - this._last_sent_data[i][j] = data[j]; - } - else //create - { - if(data.constructor === Array) - this._last_sent_data[i] = data.concat(); - else - this._last_sent_data[i] = new data.constructor( data ); - } - } - else - this._last_sent_data[i] = data; //should be cloned - } - } - - for (var i = 1; i < this.outputs.length; ++i) { - this.setOutputData(i, this._last_received_data[i]); - } - - if (this.boxcolor == "#AFA") { - this.boxcolor = "#6C6"; - } - }; - - LGSillyClient.prototype.connectSocket = function() { - var that = this; - if (typeof SillyClient == "undefined") { - if (!this._error) { - console.error( - "SillyClient node cannot be used, you must include SillyServer.js" - ); - } - this._error = true; - return; - } - - this._server = new SillyClient(); - this._server.on_ready = function() { - console.log("ready"); - that.boxcolor = "#6C6"; - }; - this._server.on_message = function(id, msg) { - var data = null; - try { - data = JSON.parse(msg); - } catch (err) { - return; - } - - if (data.type == 1) { - //EVENT slot - if ( - data.data.object_class && - LiteGraph[data.data.object_class] - ) { - var obj = null; - try { - obj = new LiteGraph[data.data.object_class](data.data); - that.triggerSlot(0, obj); - } catch (err) { - return; - } - } else { - that.triggerSlot(0, data.data); - } - } //for FLOW slots - else { - that._last_received_data[data.channel || 0] = data.data; - } - that.boxcolor = "#AFA"; - }; - this._server.on_error = function(e) { - console.log("couldnt connect to websocket"); - that.boxcolor = "#E88"; - }; - this._server.on_close = function(e) { - console.log("connection closed"); - that.boxcolor = "#000"; - }; - - if (this.properties.url && this.properties.room) { - try { - this._server.connect(this.properties.url, this.properties.room); - } catch (err) { - console.error("SillyServer error: " + err); - this._server = null; - return; - } - this._final_url = this.properties.url + "/" + this.properties.room; - } - }; - - LGSillyClient.prototype.send = function(data) { - if (!this._server || !this._server.is_connected) { - return; - } - this._server.sendMessage({ type: 1, data: data }); - }; - - LGSillyClient.prototype.onAction = function(action, param) { - if (!this._server || !this._server.is_connected) { - return; - } - this._server.sendMessage({ type: 1, action: action, data: param }); - }; - - LGSillyClient.prototype.onGetInputs = function() { - return [["in", 0]]; - }; - - LGSillyClient.prototype.onGetOutputs = function() { - return [["out", 0]]; - }; - - LiteGraph.registerNodeType("network/sillyclient", LGSillyClient); -})(this); From 97bbeeed60dd8d0cac07c5b2d6c8c06a09777043 Mon Sep 17 00:00:00 2001 From: Phil Mercurio Date: Fri, 24 Jul 2020 16:35:01 -0700 Subject: [PATCH 3/3] Delete litegraph.min.js --- build/litegraph.min.js | 10005 --------------------------------------- 1 file changed, 10005 deletions(-) delete mode 100644 build/litegraph.min.js diff --git a/build/litegraph.min.js b/build/litegraph.min.js deleted file mode 100644 index e45402843..000000000 --- a/build/litegraph.min.js +++ /dev/null @@ -1,10005 +0,0 @@ -var $jscomp = $jscomp || {}; 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(console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); - b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && b.event.constructor !== PointerEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); - var n = document.createElement("div"); - n.className = "litegraph litecontextmenu litemenubar-panel"; - b.className && (n.className += " " + b.className); - n.style.minWidth = 100; - n.style.minHeight = 100; - n.style.pointerEvents = "none"; - setTimeout(function() { - n.style.pointerEvents = "auto"; - }, 100); - n.addEventListener("mouseup", function(a) { - a.preventDefault(); - return !0; - }, !0); - n.addEventListener("contextmenu", function(a) { - if (2 != a.button) { - return !1; - } - a.preventDefault(); - return !1; - }, !0); - n.addEventListener("mousedown", function(a) { - if (2 == a.button) { - return q.close(), a.preventDefault(), !0; - } - }, !0); - b.scroll_speed || (b.scroll_speed = 0.1); - n.addEventListener("wheel", d, !0); - n.addEventListener("mousewheel", d, !0); - this.root = n; - if (b.title) { - var e = document.createElement("div"); - e.className = "litemenu-title"; - e.innerHTML = b.title; - n.appendChild(e); - } - for (var f = e = 0; f < a.length; f++) { - var c = a.constructor == Array ? a[f] : f; - null != c && c.constructor !== String && (c = void 0 === c.content ? String(c) : c.content); - this.addItem(c, a[f], b); - e++; - } - n.addEventListener("mouseleave", function(a) { - q.lock || (n.closing_timer && clearTimeout(n.closing_timer), n.closing_timer = setTimeout(q.close.bind(q, a), 500)); - }); - n.addEventListener("mouseenter", function(a) { - n.closing_timer && clearTimeout(n.closing_timer); - }); - a = document; - b.event && (a = b.event.target.ownerDocument); - a || (a = document); - a.fullscreenElement ? a.fullscreenElement.appendChild(n) : a.body.appendChild(n); - e = b.left || 0; - a = b.top || 0; - b.event && (e = b.event.clientX - 10, a = b.event.clientY - 10, b.title && (a -= 20), b.parentMenu && (e = b.parentMenu.root.getBoundingClientRect(), e = e.left + e.width), f = document.body.getBoundingClientRect(), c = n.getBoundingClientRect(), e > f.width - c.width - 10 && (e = f.width - c.width - 10), a > f.height - c.height - 10 && (a = f.height - c.height - 10)); - n.style.left = e + "px"; - n.style.top = a + "px"; - b.scale && (n.style.transform = "scale(" + b.scale + ")"); - } - function A(a) { - this.points = a; - this.nearest = this.selected = -1; - this.size = null; - this.must_update = !0; - this.margin = 5; - } - var e = v.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, - WIDGET_BGCOLOR:"#222", WIDGET_OUTLINE_COLOR:"#666", WIDGET_TEXT_COLOR:"#DDD", WIDGET_SECONDARY_TEXT_COLOR:"#999", LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, - LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, searchbox_extras:{}, registerNodeType:function(a, b) { - if (!b.prototype) { - throw "Cannot register a simple object, it must be a class with a prototype"; - } - b.type = a; - e.debug && console.log("Node registered: " + a); - a.split("/"); - var d = b.name, q = a.lastIndexOf("/"); - b.category = a.substr(0, q); - b.title || (b.title = d); - if (b.prototype) { - for (var n in h.prototype) { - b.prototype[n] || (b.prototype[n] = h.prototype[n]); - } - } - Object.hasOwnProperty(b.prototype, "shape") || Object.defineProperty(b.prototype, "shape", {set:function(a) { - switch(a) { - case "default": - delete this._shape; - break; - case "box": - this._shape = e.BOX_SHAPE; - break; - case "round": - this._shape = e.ROUND_SHAPE; - break; - case "circle": - this._shape = e.CIRCLE_SHAPE; - break; - case "card": - this._shape = e.CARD_SHAPE; - break; - default: - this._shape = a; - } - }, get:function(a) { - return this._shape; - }, enumerable:!0}); - (n = this.registered_node_types[a]) && console.log("replacing node type: " + a); - this.registered_node_types[a] = b; - b.constructor.name && (this.Nodes[d] = b); - if (e.onNodeTypeRegistered) { - e.onNodeTypeRegistered(a, b); - } - if (n && e.onNodeTypeReplaced) { - e.onNodeTypeReplaced(a, b, n); - } - b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); - if (b.supported_extensions) { - for (n = 0; n < b.supported_extensions.length; n++) { - (a = b.supported_extensions[n]) && a.constructor === String && (this.node_types_by_file_extension[a.toLowerCase()] = b); - } - } - }, wrapFunctionAsNode:function(a, b, d, q, n) { - for (var f = Array(b.length), c = "", g = e.getParameterNames(b), l = 0; l < g.length; ++l) { - c += "this.addInput('" + g[l] + "'," + (d && d[l] ? "'" + d[l] + "'" : "0") + ");\n"; - } - c += "this.addOutput('out'," + (q ? "'" + q + "'" : 0) + ");\n"; - n && (c += "this.properties = " + JSON.stringify(n) + ";\n"); - d = Function(c); - d.title = a.split("/").pop(); - d.desc = "Generated from " + b.name; - d.prototype.onExecute = function() { - for (var a = 0; a < f.length; ++a) { - f[a] = this.getInputData(a); - } - a = b.apply(this, f); - this.setOutputData(0, a); - }; - this.registerNodeType(a, d); - }, addNodeMethod:function(a, b) { - h.prototype[a] = b; - for (var d in this.registered_node_types) { - var q = this.registered_node_types[d]; - q.prototype[a] && (q.prototype["_" + a] = q.prototype[a]); - q.prototype[a] = b; - } - }, createNode:function(a, b, d) { - var q = this.registered_node_types[a]; - if (!q) { - return e.debug && console.log('GraphNode type "' + a + '" not registered.'), null; - } - b = b || q.title || a; - var n = null; - if (e.catch_exceptions) { - try { - n = new q(b); - } catch (G) { - return console.error(G), null; - } - } else { - n = new q(b); - } - n.type = a; - !n.title && b && (n.title = b); - n.properties || (n.properties = {}); - n.properties_info || (n.properties_info = []); - n.flags || (n.flags = {}); - n.size || (n.size = n.computeSize()); - n.pos || (n.pos = e.DEFAULT_POSITION.concat()); - n.mode || (n.mode = e.ALWAYS); - if (d) { - for (var f in d) { - n[f] = d[f]; - } - } - return n; - }, getNodeType:function(a) { - return this.registered_node_types[a]; - }, getNodeTypesInCategory:function(a, b) { - var d = [], q; - for (q in this.registered_node_types) { - var e = this.registered_node_types[q]; - b && e.filter && e.filter != b || ("" == a ? null == e.category && d.push(e) : e.category == a && d.push(e)); - } - return d; - }, getNodeTypesCategories:function(a) { - var b = {"":1}, d; - for (d in this.registered_node_types) { - var e = this.registered_node_types[d]; - !e.category || e.skip_list || a && e.filter != a || (b[e.category] = 1); - } - a = []; - for (d in b) { - a.push(d); - } - return a; - }, reloadNodes:function(a) { - for (var b = document.getElementsByTagName("script"), d = [], q = 0; q < b.length; q++) { - d.push(b[q]); - } - b = document.getElementsByTagName("head")[0]; - a = document.location.href + a; - for (q = 0; q < d.length; q++) { - var n = d[q].src; - if (n && n.substr(0, a.length) == a) { - try { - e.debug && console.log("Reloading: " + n); - var f = document.createElement("script"); - f.type = "text/javascript"; - f.src = n; - b.appendChild(f); - b.removeChild(d[q]); - } catch (G) { - if (e.throw_errors) { - throw G; - } - e.debug && console.log("Error while reloading " + n); - } - } - } - e.debug && console.log("Nodes reloaded"); - }, cloneObject:function(a, b) { - if (null == a) { - return null; - } - a = JSON.parse(JSON.stringify(a)); - if (!b) { - return a; - } - for (var d in a) { - b[d] = a[d]; - } - return b; - }, isValidConnection:function(a, b) { - if (!a || !b || a == b || a == e.EVENT && b == e.ACTION) { - return !0; - } - a = String(a); - b = String(b); - a = a.toLowerCase(); - b = b.toLowerCase(); - if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { - return a == b; - } - a = a.split(","); - b = b.split(","); - for (var d = 0; d < a.length; ++d) { - for (var q = 0; q < b.length; ++q) { - if (a[d] == b[q]) { - return !0; - } - } - } - return !1; - }, registerSearchboxExtra:function(a, b, d) { - this.searchbox_extras[b.toLowerCase()] = {type:a, desc:b, data:d}; - }}; - e.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { - var a = process.hrtime(); - return 0.001 * a[0] + 1e-6 * a[1]; - } : function() { - return (new Date).getTime(); - }; - v.LGraph = e.LGraph = c; - c.supported_types = ["number", "string", "boolean"]; - c.prototype.getSupportedTypes = function() { - return this.supported_types || c.supported_types; - }; - c.STATUS_STOPPED = 1; - c.STATUS_RUNNING = 2; - c.prototype.clear = function() { - this.stop(); - this.status = c.STATUS_STOPPED; - this.last_link_id = this.last_node_id = 0; - this._version = -1; - if (this._nodes) { - for (var a = 0; a < this._nodes.length; ++a) { - var b = this._nodes[a]; - if (b.onRemoved) { - b.onRemoved(); - } - } - } - this._nodes = []; - this._nodes_by_id = {}; - this._nodes_in_order = []; - this._nodes_executable = null; - this._groups = []; - this.links = {}; - this.iteration = 0; - this.config = {}; - this.vars = {}; - this.fixedtime = this.runningtime = this.globaltime = 0; - this.elapsed_time = this.fixedtime_lapse = 0.01; - this.starttime = this.last_update_time = 0; - this.catch_errors = !0; - this.inputs = {}; - this.outputs = {}; - this.change(); - this.sendActionToCanvas("clear"); - }; - c.prototype.attachCanvas = function(a) { - if (a.constructor != g) { - throw "attachCanvas expects a LGraphCanvas instance"; - } - a.graph && a.graph != this && a.graph.detachCanvas(a); - a.graph = this; - this.list_of_graphcanvas || (this.list_of_graphcanvas = []); - this.list_of_graphcanvas.push(a); - }; - c.prototype.detachCanvas = function(a) { - if (this.list_of_graphcanvas) { - var b = this.list_of_graphcanvas.indexOf(a); - -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); - } - }; - c.prototype.start = function(a) { - if (this.status != c.STATUS_RUNNING) { - this.status = c.STATUS_RUNNING; - if (this.onPlayEvent) { - this.onPlayEvent(); - } - this.sendEventToAllNodes("onStart"); - this.last_update_time = this.starttime = e.getTime(); - a = a || 0; - var b = this; - if (0 == a && "undefined" != typeof window && window.requestAnimationFrame) { - var d = function() { - -1 == b.execution_timer_id && (window.requestAnimationFrame(d), b.runStep(1, !this.catch_errors)); - }; - this.execution_timer_id = -1; - d(); - } else { - this.execution_timer_id = setInterval(function() { - b.runStep(1, !this.catch_errors); - }, a); - } - } - }; - c.prototype.stop = function() { - if (this.status != c.STATUS_STOPPED) { - this.status = c.STATUS_STOPPED; - if (this.onStopEvent) { - this.onStopEvent(); - } - null != this.execution_timer_id && (-1 != this.execution_timer_id && clearInterval(this.execution_timer_id), this.execution_timer_id = null); - this.sendEventToAllNodes("onStop"); - } - }; - c.prototype.runStep = function(a, b, d) { - a = a || 1; - var q = e.getTime(); - this.globaltime = 0.001 * (q - this.starttime); - var n = this._nodes_executable ? this._nodes_executable : this._nodes; - if (n) { - d = d || n.length; - if (b) { - for (var f = 0; f < a; f++) { - for (var c = 0; c < d; ++c) { - var g = n[c]; - if (g.mode == e.ALWAYS && g.onExecute) { - g.onExecute(); - } - } - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - if (this.onAfterExecute) { - this.onAfterExecute(); - } - } else { - try { - for (f = 0; f < a; f++) { - for (c = 0; c < d; ++c) { - if (g = n[c], g.mode == e.ALWAYS && g.onExecute) { - g.onExecute(); - } - } - this.fixedtime += this.fixedtime_lapse; - if (this.onExecuteStep) { - this.onExecuteStep(); - } - } - if (this.onAfterExecute) { - this.onAfterExecute(); - } - this.errors_in_execution = !1; - } catch (J) { - this.errors_in_execution = !0; - if (e.throw_errors) { - throw J; - } - e.debug && console.log("Error during execution: " + J); - this.stop(); - } - } - a = e.getTime(); - q = a - q; - 0 == q && (q = 1); - this.execution_time = 0.001 * q; - this.globaltime += 0.001 * q; - this.iteration += 1; - this.elapsed_time = 0.001 * (a - this.last_update_time); - this.last_update_time = a; - } - }; - c.prototype.updateExecutionOrder = function() { - this._nodes_in_order = this.computeExecutionOrder(!1); - this._nodes_executable = []; - for (var a = 0; a < this._nodes_in_order.length; ++a) { - this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); - } - }; - c.prototype.computeExecutionOrder = function(a, b) { - for (var d = [], q = [], n = {}, f = {}, c = {}, g = 0, l = this._nodes.length; g < l; ++g) { - var p = this._nodes[g]; - if (!a || p.onExecute) { - n[p.id] = p; - var m = 0; - if (p.inputs) { - for (var h = 0, r = p.inputs.length; h < r; h++) { - p.inputs[h] && null != p.inputs[h].link && (m += 1); - } - } - 0 == m ? (q.push(p), b && (p._level = 1)) : (b && (p._level = 0), c[p.id] = m); - } - } - for (; 0 != q.length;) { - if (p = q.shift(), d.push(p), delete n[p.id], p.outputs) { - for (g = 0; g < p.outputs.length; g++) { - if (a = p.outputs[g], null != a && null != a.links && 0 != a.links.length) { - for (h = 0; h < a.links.length; h++) { - (l = this.links[a.links[h]]) && !f[l.id] && (m = this.getNodeById(l.target_id), null == m ? f[l.id] = !0 : (b && (!m._level || m._level <= p._level) && (m._level = p._level + 1), f[l.id] = !0, --c[m.id], 0 == c[m.id] && q.push(m))); - } - } - } - } - } - for (g in n) { - d.push(n[g]); - } - d.length != this._nodes.length && e.debug && console.warn("something went wrong, nodes missing"); - l = d.length; - for (g = 0; g < l; ++g) { - d[g].order = g; - } - d = d.sort(function(a, b) { - var d = a.constructor.priority || a.priority || 0, e = b.constructor.priority || b.priority || 0; - return d == e ? a.order - b.order : d - e; - }); - for (g = 0; g < l; ++g) { - d[g].order = g; - } - return d; - }; - c.prototype.getAncestors = function(a) { - for (var b = [], d = [a], e = {}; d.length;) { - var n = d.shift(); - if (n.inputs) { - e[n.id] || n == a || (e[n.id] = !0, b.push(n)); - for (var f = 0; f < n.inputs.length; ++f) { - var c = n.getInputNode(f); - c && -1 == b.indexOf(c) && d.push(c); - } - } - } - b.sort(function(a, b) { - return a.order - b.order; - }); - return b; - }; - c.prototype.arrange = function(a) { - a = a || 100; - for (var b = this.computeExecutionOrder(!1, !0), d = [], q = 0; q < b.length; ++q) { - var n = b[q], f = n._level || 1; - d[f] || (d[f] = []); - d[f].push(n); - } - b = a; - for (q = 0; q < d.length; ++q) { - if (f = d[q]) { - for (var c = 100, g = a + e.NODE_TITLE_HEIGHT, l = 0; l < f.length; ++l) { - n = f[l], n.pos[0] = b, n.pos[1] = g, n.size[0] > c && (c = n.size[0]), g += n.size[1] + a + e.NODE_TITLE_HEIGHT; - } - b += c + a; - } - } - this.setDirtyCanvas(!0, !0); - }; - c.prototype.getTime = function() { - return this.globaltime; - }; - c.prototype.getFixedTime = function() { - return this.fixedtime; - }; - c.prototype.getElapsedTime = function() { - return this.elapsed_time; - }; - c.prototype.sendEventToAllNodes = function(a, b, d) { - d = d || e.ALWAYS; - var q = this._nodes_in_order ? this._nodes_in_order : this._nodes; - if (q) { - for (var n = 0, f = q.length; n < f; ++n) { - var c = q[n]; - if (c.constructor === e.Subgraph && "onExecute" != a) { - c.mode == d && c.sendEventToAllNodes(a, b, d); - } else { - if (c[a] && c.mode == d) { - if (void 0 === b) { - c[a](); - } else { - if (b && b.constructor === Array) { - c[a].apply(c, b); - } else { - c[a](b); - } - } - } - } - } - } - }; - c.prototype.sendActionToCanvas = function(a, b) { - if (this.list_of_graphcanvas) { - for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { - var e = this.list_of_graphcanvas[d]; - e[a] && e[a].apply(e, b); - } - } - }; - c.prototype.add = function(a, b) { - if (a) { - if (a.constructor === m) { - this._groups.push(a), this.setDirtyCanvas(!0), this.change(), a.graph = this, this._version++; - } else { - -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); - if (this._nodes.length >= e.MAX_NUMBER_OF_NODES) { - throw "LiteGraph: max number of nodes in a graph reached"; - } - null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); - a.graph = this; - this._version++; - this._nodes.push(a); - this._nodes_by_id[a.id] = a; - if (a.onAdded) { - a.onAdded(this); - } - this.config.align_to_grid && a.alignToGrid(); - b || this.updateExecutionOrder(); - if (this.onNodeAdded) { - this.onNodeAdded(a); - } - this.setDirtyCanvas(!0); - this.change(); - return a; - } - } - }; - c.prototype.remove = function(a) { - if (a.constructor === e.LGraphGroup) { - var b = this._groups.indexOf(a); - -1 != b && this._groups.splice(b, 1); - a.graph = null; - this._version++; - this.setDirtyCanvas(!0, !0); - this.change(); - } else { - if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { - if (a.inputs) { - for (b = 0; b < a.inputs.length; b++) { - var d = a.inputs[b]; - null != d.link && a.disconnectInput(b); - } - } - if (a.outputs) { - for (b = 0; b < a.outputs.length; b++) { - d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); - } - } - if (a.onRemoved) { - a.onRemoved(); - } - a.graph = null; - this._version++; - if (this.list_of_graphcanvas) { - for (b = 0; b < this.list_of_graphcanvas.length; ++b) { - d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); - } - } - b = this._nodes.indexOf(a); - -1 != b && this._nodes.splice(b, 1); - delete this._nodes_by_id[a.id]; - if (this.onNodeRemoved) { - this.onNodeRemoved(a); - } - this.setDirtyCanvas(!0, !0); - this.change(); - this.updateExecutionOrder(); - } - } - }; - c.prototype.getNodeById = function(a) { - return null == a ? null : this._nodes_by_id[a]; - }; - c.prototype.findNodesByClass = function(a, b) { - b = b || []; - for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { - this._nodes[d].constructor === a && b.push(this._nodes[d]); - } - return b; - }; - c.prototype.findNodesByType = function(a, b) { - a = a.toLowerCase(); - b = b || []; - for (var d = b.length = 0, e = this._nodes.length; d < e; ++d) { - this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); - } - return b; - }; - c.prototype.findNodeByTitle = function(a) { - for (var b = 0, d = this._nodes.length; b < d; ++b) { - if (this._nodes[b].title == a) { - return this._nodes[b]; - } - } - return null; - }; - c.prototype.findNodesByTitle = function(a) { - for (var b = [], d = 0, e = this._nodes.length; d < e; ++d) { - this._nodes[d].title == a && b.push(this._nodes[d]); - } - return b; - }; - c.prototype.getNodeOnPos = function(a, b, d, e) { - d = d || this._nodes; - for (var q = d.length - 1; 0 <= q; q--) { - var f = d[q]; - if (f.isPointInside(a, b, e)) { - return f; - } - } - return null; - }; - c.prototype.getGroupOnPos = function(a, b) { - for (var d = this._groups.length - 1; 0 <= d; d--) { - var e = this._groups[d]; - if (e.isPointInside(a, b, 2, !0)) { - return e; - } - } - return null; - }; - c.prototype.checkNodeTypes = function() { - for (var a = 0; a < this._nodes.length; a++) { - var b = this._nodes[a]; - if (b.constructor != e.registered_node_types[b.type]) { - console.log("node being replaced by newer version: " + b.type); - var d = e.createNode(b.type); - this._nodes[a] = d; - d.configure(b.serialize()); - d.graph = this; - this._nodes_by_id[d.id] = d; - b.inputs && (d.inputs = b.inputs.concat()); - b.outputs && (d.outputs = b.outputs.concat()); - } - } - this.updateExecutionOrder(); - }; - c.prototype.onAction = function(a, b) { - this._input_nodes = this.findNodesByClass(e.GraphInput, this._input_nodes); - for (var d = 0; d < this._input_nodes.length; ++d) { - var q = this._input_nodes[d]; - if (q.properties.name == a) { - q.onAction(a, b); - break; - } - } - }; - c.prototype.trigger = function(a, b) { - if (this.onTrigger) { - this.onTrigger(a, b); - } - }; - c.prototype.addInput = function(a, b, d) { - if (!this.inputs[a]) { - this.inputs[a] = {name:a, type:b, value:d}; - this._version++; - if (this.onInputAdded) { - this.onInputAdded(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - } - }; - c.prototype.setInputData = function(a, b) { - if (a = this.inputs[a]) { - a.value = b; - } - }; - c.prototype.getInputData = function(a) { - return (a = this.inputs[a]) ? a.value : null; - }; - c.prototype.renameInput = function(a, b) { - if (b != a) { - if (!this.inputs[a]) { - return !1; - } - if (this.inputs[b]) { - return console.error("there is already one input with that name"), !1; - } - this.inputs[b] = this.inputs[a]; - delete this.inputs[a]; - this._version++; - if (this.onInputRenamed) { - this.onInputRenamed(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - } - }; - c.prototype.changeInputType = function(a, b) { - if (!this.inputs[a]) { - return !1; - } - if (!this.inputs[a].type || String(this.inputs[a].type).toLowerCase() != String(b).toLowerCase()) { - if (this.inputs[a].type = b, this._version++, this.onInputTypeChanged) { - this.onInputTypeChanged(a, b); - } - } - }; - c.prototype.removeInput = function(a) { - if (!this.inputs[a]) { - return !1; - } - delete this.inputs[a]; - this._version++; - if (this.onInputRemoved) { - this.onInputRemoved(a); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - return !0; - }; - c.prototype.addOutput = function(a, b, d) { - this.outputs[a] = {name:a, type:b, value:d}; - this._version++; - if (this.onOutputAdded) { - this.onOutputAdded(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - c.prototype.setOutputData = function(a, b) { - if (a = this.outputs[a]) { - a.value = b; - } - }; - c.prototype.getOutputData = function(a) { - return (a = this.outputs[a]) ? a.value : null; - }; - c.prototype.renameOutput = function(a, b) { - if (!this.outputs[a]) { - return !1; - } - if (this.outputs[b]) { - return console.error("there is already one output with that name"), !1; - } - this.outputs[b] = this.outputs[a]; - delete this.outputs[a]; - this._version++; - if (this.onOutputRenamed) { - this.onOutputRenamed(a, b); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - }; - c.prototype.changeOutputType = function(a, b) { - if (!this.outputs[a]) { - return !1; - } - if (!this.outputs[a].type || String(this.outputs[a].type).toLowerCase() != String(b).toLowerCase()) { - if (this.outputs[a].type = b, this._version++, this.onOutputTypeChanged) { - this.onOutputTypeChanged(a, b); - } - } - }; - c.prototype.removeOutput = function(a) { - if (!this.outputs[a]) { - return !1; - } - delete this.outputs[a]; - this._version++; - if (this.onOutputRemoved) { - this.onOutputRemoved(a); - } - if (this.onInputsOutputsChange) { - this.onInputsOutputsChange(); - } - return !0; - }; - c.prototype.triggerInput = function(a, b) { - a = this.findNodesByTitle(a); - for (var d = 0; d < a.length; ++d) { - a[d].onTrigger(b); - } - }; - c.prototype.setCallback = function(a, b) { - a = this.findNodesByTitle(a); - for (var d = 0; d < a.length; ++d) { - a[d].setTrigger(b); - } - }; - c.prototype.connectionChange = function(a, b) { - this.updateExecutionOrder(); - if (this.onConnectionChange) { - this.onConnectionChange(a); - } - this._version++; - this.sendActionToCanvas("onConnectionChange"); - }; - c.prototype.isLive = function() { - if (!this.list_of_graphcanvas) { - return !1; - } - for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { - if (this.list_of_graphcanvas[a].live_mode) { - return !0; - } - } - return !1; - }; - c.prototype.clearTriggeredSlots = function() { - for (var a in this.links) { - var b = this.links[a]; - b && b._last_time && (b._last_time = 0); - } - }; - c.prototype.change = function() { - e.debug && console.log("Graph changed"); - this.sendActionToCanvas("setDirty", [!0, !0]); - if (this.on_change) { - this.on_change(this); - } - }; - c.prototype.setDirtyCanvas = function(a, b) { - this.sendActionToCanvas("setDirty", [a, b]); - }; - c.prototype.removeLink = function(a) { - if (a = this.links[a]) { - var b = this.getNodeById(a.target_id); - b && b.disconnectInput(a.target_slot); - } - }; - c.prototype.serialize = function() { - for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { - a.push(this._nodes[b].serialize()); - } - d = []; - for (b in this.links) { - var q = this.links[b]; - if (!q.serialize) { - console.warn("weird LLink bug, link info is not a LLink but a regular object"); - var n = new k; - for (f in q) { - n[f] = q[f]; - } - q = this.links[b] = n; - } - d.push(q.serialize()); - } - var f = []; - for (b = 0; b < this._groups.length; ++b) { - f.push(this._groups[b].serialize()); - } - return {last_node_id:this.last_node_id, last_link_id:this.last_link_id, nodes:a, links:d, groups:f, config:this.config, version:e.VERSION}; - }; - c.prototype.configure = function(a, b) { - if (a) { - b || this.clear(); - b = a.nodes; - if (a.links && a.links.constructor === Array) { - for (var d = [], q = 0; q < a.links.length; ++q) { - var n = a.links[q]; - if (n) { - var f = new k; - f.configure(n); - d[f.id] = f; - } else { - console.warn("serialized graph link data contains errors, skipping."); - } - } - a.links = d; - } - for (q in a) { - "nodes" != q && "groups" != q && (this[q] = a[q]); - } - d = !1; - this._nodes = []; - if (b) { - q = 0; - for (n = b.length; q < n; ++q) { - f = b[q]; - var c = e.createNode(f.type, f.title); - c || (e.debug && console.log("Node not found or has errors: " + f.type), c = new h, c.last_serialization = f, d = c.has_errors = !0); - c.id = f.id; - this.add(c, !0); - } - q = 0; - for (n = b.length; q < n; ++q) { - f = b[q], (c = this.getNodeById(f.id)) && c.configure(f); - } - } - this._groups.length = 0; - if (a.groups) { - for (q = 0; q < a.groups.length; ++q) { - b = new e.LGraphGroup, b.configure(a.groups[q]), this.add(b); - } - } - this.updateExecutionOrder(); - this._version++; - this.setDirtyCanvas(!0, !0); - return d; - } - }; - c.prototype.load = function(a) { - var b = this, d = new XMLHttpRequest; - d.open("GET", a, !0); - d.send(null); - d.onload = function(a) { - 200 !== d.status ? console.error("Error loading graph:", d.status, d.response) : (a = JSON.parse(d.response), b.configure(a)); - }; - d.onerror = function(a) { - console.error("Error loading graph:", a); - }; - }; - c.prototype.onNodeTrace = function(a, b, d) { - }; - k.prototype.configure = function(a) { - a.constructor === Array ? (this.id = a[0], this.origin_id = a[1], this.origin_slot = a[2], this.target_id = a[3], this.target_slot = a[4], this.type = a[5]) : (this.id = a.id, this.type = a.type, this.origin_id = a.origin_id, this.origin_slot = a.origin_slot, this.target_id = a.target_id, this.target_slot = a.target_slot); - }; - k.prototype.serialize = function() { - return [this.id, this.origin_id, this.origin_slot, this.target_id, this.target_slot, this.type]; - }; - e.LLink = k; - v.LGraphNode = e.LGraphNode = h; - h.prototype._ctor = function(a) { - this.title = a || "Unnamed"; - this.size = [e.NODE_WIDTH, 60]; - this.graph = null; - this._pos = new Float32Array(10, 10); - Object.defineProperty(this, "pos", {set:function(a) { - !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); - }, get:function() { - return this._pos; - }, enumerable:!0}); - this.id = -1; - this.type = null; - this.inputs = []; - this.outputs = []; - this.connections = []; - this.properties = {}; - this.properties_info = []; - this.flags = {}; - }; - h.prototype.configure = function(a) { - this.graph && this.graph._version++; - for (var b in a) { - if ("properties" == b) { - for (var d in a.properties) { - if (this.properties[d] = a.properties[d], this.onPropertyChanged) { - this.onPropertyChanged(d, a.properties[d]); - } - } - } else { - null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = e.cloneObject(a[b], this[b]) : this[b] = a[b]); - } - } - a.title || (this.title = this.constructor.title); - if (this.onConnectionsChange) { - if (this.inputs) { - for (d = 0; d < this.inputs.length; ++d) { - b = this.inputs[d]; - var q = this.graph ? this.graph.links[b.link] : null; - this.onConnectionsChange(e.INPUT, d, !0, q, b); - } - } - if (this.outputs) { - for (d = 0; d < this.outputs.length; ++d) { - var n = this.outputs[d]; - if (n.links) { - for (b = 0; b < n.links.length; ++b) { - q = this.graph ? this.graph.links[n.links[b]] : null, this.onConnectionsChange(e.OUTPUT, d, !0, q, n); - } - } - } - } - } - if (this.widgets) { - for (d = 0; d < this.widgets.length; ++d) { - b = this.widgets[d], b.options && b.options.property && this.properties[b.options.property] && (b.value = JSON.parse(JSON.stringify(this.properties[b.options.property]))); - } - if (a.widgets_values) { - for (d = 0; d < a.widgets_values.length; ++d) { - this.widgets[d] && (this.widgets[d].value = a.widgets_values[d]); - } - } - } - if (this.onConfigure) { - this.onConfigure(a); - } - }; - h.prototype.serialize = function() { - var a = {id:this.id, type:this.type, pos:this.pos, size:this.size, flags:e.cloneObject(this.flags), order:this.order, mode:this.mode}; - if (this.constructor === h && this.last_serialization) { - return this.last_serialization; - } - this.inputs && (a.inputs = this.inputs); - if (this.outputs) { - for (var b = 0; b < this.outputs.length; b++) { - delete this.outputs[b]._data; - } - a.outputs = this.outputs; - } - this.title && this.title != this.constructor.title && (a.title = this.title); - this.properties && (a.properties = e.cloneObject(this.properties)); - if (this.widgets && this.serialize_widgets) { - for (a.widgets_values = [], b = 0; b < this.widgets.length; ++b) { - a.widgets_values[b] = this.widgets[b].value; - } - } - a.type || (a.type = this.constructor.type); - this.color && (a.color = this.color); - this.bgcolor && (a.bgcolor = this.bgcolor); - this.boxcolor && (a.boxcolor = this.boxcolor); - this.shape && (a.shape = this.shape); - this.onSerialize && this.onSerialize(a) && console.warn("node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter"); - return a; - }; - h.prototype.clone = function() { - var a = e.createNode(this.type); - if (!a) { - return null; - } - var b = e.cloneObject(this.serialize()); - if (b.inputs) { - for (var d = 0; d < b.inputs.length; ++d) { - b.inputs[d].link = null; - } - } - if (b.outputs) { - for (d = 0; d < b.outputs.length; ++d) { - b.outputs[d].links && (b.outputs[d].links.length = 0); - } - } - delete b.id; - a.configure(b); - return a; - }; - h.prototype.toString = function() { - return JSON.stringify(this.serialize()); - }; - h.prototype.getTitle = function() { - return this.title || this.constructor.title; - }; - h.prototype.setProperty = function(a, b) { - this.properties || (this.properties = {}); - if (b !== this.properties[a]) { - var d = this.properties[a]; - this.properties[a] = b; - this.onPropertyChanged && !1 === this.onPropertyChanged(a, b, d) && (this.properties[a] = d); - } - }; - h.prototype.setOutputData = function(a, b) { - if (this.outputs && !(-1 == a || a >= this.outputs.length)) { - var d = this.outputs[a]; - if (d && (d._data = b, this.outputs[a].links)) { - for (d = 0; d < this.outputs[a].links.length; d++) { - var e = this.graph.links[this.outputs[a].links[d]]; - e && (e.data = b); - } - } - } - }; - h.prototype.setOutputDataType = function(a, b) { - if (this.outputs && !(-1 == a || a >= this.outputs.length)) { - var d = this.outputs[a]; - if (d && (d.type = b, this.outputs[a].links)) { - for (d = 0; d < this.outputs[a].links.length; d++) { - this.graph.links[this.outputs[a].links[d]].type = b; - } - } - } - }; - h.prototype.getInputData = function(a, b) { - if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { - a = this.graph.links[this.inputs[a].link]; - if (!a) { - return null; - } - if (!b) { - return a.data; - } - b = this.graph.getNodeById(a.origin_id); - if (!b) { - return a.data; - } - if (b.updateOutputData) { - b.updateOutputData(a.origin_slot); - } else { - if (b.onExecute) { - b.onExecute(); - } - } - return a.data; - } - }; - h.prototype.getInputDataType = function(a) { - if (!this.inputs || a >= this.inputs.length || null == this.inputs[a].link) { - return null; - } - a = this.graph.links[this.inputs[a].link]; - if (!a) { - return null; - } - var b = this.graph.getNodeById(a.origin_id); - return b ? (a = b.outputs[a.origin_slot]) ? a.type : null : a.type; - }; - h.prototype.getInputDataByName = function(a, b) { - a = this.findInputSlot(a); - return -1 == a ? null : this.getInputData(a, b); - }; - h.prototype.isInputConnected = function(a) { - return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; - }; - h.prototype.getInputInfo = function(a) { - return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; - }; - h.prototype.getInputNode = function(a) { - if (!this.inputs || a >= this.inputs.length) { - return null; - } - a = this.inputs[a]; - return a && null !== a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; - }; - h.prototype.getInputOrProperty = function(a) { - if (!this.inputs || !this.inputs.length) { - return this.properties ? this.properties[a] : null; - } - for (var b = 0, d = this.inputs.length; b < d; ++b) { - var e = this.inputs[b]; - if (a == e.name && null != e.link && (e = this.graph.links[e.link])) { - return e.data; - } - } - return this.properties[a]; - }; - h.prototype.getOutputData = function(a) { - return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; - }; - h.prototype.getOutputInfo = function(a) { - return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; - }; - h.prototype.isOutputConnected = function(a) { - return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : !1; - }; - h.prototype.isAnyOutputConnected = function() { - if (!this.outputs) { - return !1; - } - for (var a = 0; a < this.outputs.length; ++a) { - if (this.outputs[a].links && this.outputs[a].links.length) { - return !0; - } - } - return !1; - }; - h.prototype.getOutputNodes = function(a) { - if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { - return null; - } - a = this.outputs[a]; - if (!a.links || 0 == a.links.length) { - return null; - } - for (var b = [], d = 0; d < a.links.length; d++) { - var e = this.graph.links[a.links[d]]; - e && (e = this.graph.getNodeById(e.target_id)) && b.push(e); - } - return b; - }; - h.prototype.trigger = function(a, b) { - if (this.outputs && this.outputs.length) { - this.graph && (this.graph._last_trigger_time = e.getTime()); - for (var d = 0; d < this.outputs.length; ++d) { - var q = this.outputs[d]; - !q || q.type !== e.EVENT || a && q.name != a || this.triggerSlot(d, b); - } - } - }; - h.prototype.triggerSlot = function(a, b, d) { - if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { - this.graph && (this.graph._last_trigger_time = e.getTime()); - for (var q = 0; q < a.length; ++q) { - var n = a[q]; - if (null == d || d == n) { - var f = this.graph.links[a[q]]; - if (f && (f._last_time = e.getTime(), n = this.graph.getNodeById(f.target_id))) { - if (f = n.inputs[f.target_slot], n.onAction) { - n.onAction(f.name, b); - } else { - if (n.mode === e.ON_TRIGGER && n.onExecute) { - n.onExecute(b); - } - } - } - } - } - } - }; - h.prototype.clearTriggeredSlot = function(a, b) { - if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { - for (var d = 0; d < a.length; ++d) { - var e = a[d]; - if (null == b || b == e) { - if (e = this.graph.links[a[d]]) { - e._last_time = 0; - } - } - } - } - }; - h.prototype.addProperty = function(a, b, d, e) { - d = {name:a, type:d, default_value:b}; - if (e) { - for (var n in e) { - d[n] = e[n]; - } - } - this.properties_info || (this.properties_info = []); - this.properties_info.push(d); - this.properties || (this.properties = {}); - this.properties[a] = b; - return d; - }; - h.prototype.addOutput = function(a, b, d) { - a = {name:a, type:b, links:null}; - if (d) { - for (var e in d) { - a[e] = d[e]; - } - } - this.outputs || (this.outputs = []); - this.outputs.push(a); - if (this.onOutputAdded) { - this.onOutputAdded(a); - } - this.size = this.computeSize(); - this.setDirtyCanvas(!0, !0); - return a; - }; - h.prototype.addOutputs = function(a) { - for (var b = 0; b < a.length; ++b) { - var d = a[b], e = {name:d[0], type:d[1], link:null}; - if (a[2]) { - for (var n in d[2]) { - e[n] = d[2][n]; - } - } - this.outputs || (this.outputs = []); - this.outputs.push(e); - if (this.onOutputAdded) { - this.onOutputAdded(e); - } - } - this.size = this.computeSize(); - this.setDirtyCanvas(!0, !0); - }; - h.prototype.removeOutput = function(a) { - this.disconnectOutput(a); - this.outputs.splice(a, 1); - for (var b = a; b < this.outputs.length; ++b) { - if (this.outputs[b] && this.outputs[b].links) { - for (var d = this.outputs[b].links, e = 0; e < d.length; ++e) { - var n = this.graph.links[d[e]]; - n && --n.origin_slot; - } - } - } - this.size = this.computeSize(); - if (this.onOutputRemoved) { - this.onOutputRemoved(a); - } - this.setDirtyCanvas(!0, !0); - }; - h.prototype.addInput = function(a, b, d) { - a = {name:a, type:b || 0, link:null}; - if (d) { - for (var e in d) { - a[e] = d[e]; - } - } - this.inputs || (this.inputs = []); - this.inputs.push(a); - this.size = this.computeSize(); - if (this.onInputAdded) { - this.onInputAdded(a); - } - this.setDirtyCanvas(!0, !0); - return a; - }; - h.prototype.addInputs = function(a) { - for (var b = 0; b < a.length; ++b) { - var d = a[b], e = {name:d[0], type:d[1], link:null}; - if (a[2]) { - for (var n in d[2]) { - e[n] = d[2][n]; - } - } - this.inputs || (this.inputs = []); - this.inputs.push(e); - if (this.onInputAdded) { - this.onInputAdded(e); - } - } - this.size = this.computeSize(); - this.setDirtyCanvas(!0, !0); - }; - h.prototype.removeInput = function(a) { - this.disconnectInput(a); - this.inputs.splice(a, 1); - for (var b = a; b < this.inputs.length; ++b) { - if (this.inputs[b]) { - var d = this.graph.links[this.inputs[b].link]; - d && --d.target_slot; - } - } - this.size = this.computeSize(); - if (this.onInputRemoved) { - this.onInputRemoved(a); - } - this.setDirtyCanvas(!0, !0); - }; - h.prototype.addConnection = function(a, b, d, e) { - a = {name:a, type:b, pos:d, direction:e, links:null}; - this.connections.push(a); - return a; - }; - h.prototype.computeSize = function(a, b) { - function d(a) { - return a ? f * a.length * 0.6 : 0; - } - if (this.constructor.size) { - return this.constructor.size.concat(); - } - a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); - b = b || new Float32Array([0, 0]); - a = Math.max(a, 1); - var f = e.NODE_TEXT_SIZE; - b[1] = (this.constructor.slot_start_y || 0) + a * e.NODE_SLOT_HEIGHT; - a = 0; - this.widgets && this.widgets.length && (a = this.widgets.length * (e.NODE_WIDGET_HEIGHT + 4) + 8); - b[1] = this.widgets_up ? Math.max(b[1], a) : null != this.widgets_start_y ? Math.max(b[1], a + this.widgets_start_y) : b[1] + a; - a = d(this.title); - var n = 0, c = 0; - if (this.inputs) { - for (var g = 0, l = this.inputs.length; g < l; ++g) { - var p = this.inputs[g]; - p = p.label || p.name || ""; - p = d(p); - n < p && (n = p); - } - } - if (this.outputs) { - for (g = 0, l = this.outputs.length; g < l; ++g) { - p = this.outputs[g], p = p.label || p.name || "", p = d(p), c < p && (c = p); - } - } - b[0] = Math.max(n + c + 10, a); - b[0] = Math.max(b[0], e.NODE_WIDTH); - this.widgets && this.widgets.length && (b[0] = Math.max(b[0], 1.5 * e.NODE_WIDTH)); - if (this.onResize) { - this.onResize(b); - } - this.constructor.min_height && b[1] < this.constructor.min_height && (b[1] = this.constructor.min_height); - b[1] += 6; - return b; - }; - h.prototype.addWidget = function(a, b, d, e, n) { - this.widgets || (this.widgets = []); - !n && e && e.constructor === Object && (n = e, e = null); - n && n.constructor === String && (n = {property:n}); - e && e.constructor === String && (n || (n = {}), n.property = e, e = null); - e && e.constructor !== Function && (console.warn("addWidget: callback must be a function"), e = null); - b = {type:a.toLowerCase(), name:b, value:d, callback:e, options:n || {}}; - void 0 !== b.options.y && (b.y = b.options.y); - e || b.options.callback || b.options.property || console.warn("LiteGraph addWidget(...) without a callback or property assigned"); - if ("combo" == a && !b.options.values) { - throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; - } - this.widgets.push(b); - this.size = this.computeSize(); - return b; - }; - h.prototype.addCustomWidget = function(a) { - this.widgets || (this.widgets = []); - this.widgets.push(a); - return a; - }; - h.prototype.getBounding = function(a) { - a = a || new Float32Array(4); - a[0] = this.pos[0] - 4; - a[1] = this.pos[1] - e.NODE_TITLE_HEIGHT; - a[2] = this.size[0] + 4; - a[3] = this.size[1] + e.NODE_TITLE_HEIGHT; - if (this.onBounding) { - this.onBounding(a); - } - return a; - }; - h.prototype.isPointInside = function(a, b, d, f) { - d = d || 0; - var n = this.graph && this.graph.isLive() ? 0 : e.NODE_TITLE_HEIGHT; - f && (n = 0); - if (this.flags && this.flags.collapsed) { - if (B(a, b, this.pos[0] - d, this.pos[1] - e.NODE_TITLE_HEIGHT - d, (this._collapsed_width || e.NODE_COLLAPSED_WIDTH) + 2 * d, e.NODE_TITLE_HEIGHT + 2 * d)) { - return !0; - } - } else { - if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - n - d < b && this.pos[1] + this.size[1] + d > b) { - return !0; - } - } - return !1; - }; - h.prototype.getSlotInPosition = function(a, b) { - var d = new Float32Array(2); - if (this.inputs) { - for (var e = 0, n = this.inputs.length; e < n; ++e) { - var f = this.inputs[e]; - this.getConnectionPos(!0, e, d); - if (B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { - return {input:f, slot:e, link_pos:d}; - } - } - } - if (this.outputs) { - for (e = 0, n = this.outputs.length; e < n; ++e) { - if (f = this.outputs[e], this.getConnectionPos(!1, e, d), B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { - return {output:f, slot:e, link_pos:d}; - } - } - } - return null; - }; - h.prototype.findInputSlot = function(a) { - if (!this.inputs) { - return -1; - } - for (var b = 0, d = this.inputs.length; b < d; ++b) { - if (a == this.inputs[b].name) { - return b; - } - } - return -1; - }; - h.prototype.findOutputSlot = function(a) { - if (!this.outputs) { - return -1; - } - for (var b = 0, d = this.outputs.length; b < d; ++b) { - if (a == this.outputs[b].name) { - return b; - } - } - return -1; - }; - h.prototype.connect = function(a, b, d) { - d = d || 0; - if (!this.graph) { - return console.log("Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them."), null; - } - if (a.constructor === String) { - if (a = this.findOutputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), null; - } - } else { - if (!this.outputs || a >= this.outputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), null; - } - } - b && b.constructor === Number && (b = this.graph.getNodeById(b)); - if (!b) { - throw "target node is null"; - } - if (b == this) { - return null; - } - if (d.constructor === String) { - if (d = b.findInputSlot(d), -1 == d) { - return e.debug && console.log("Connect: Error, no slot of name " + d), null; - } - } else { - if (d === e.EVENT) { - return null; - } - if (!b.inputs || d >= b.inputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), null; - } - } - null != b.inputs[d].link && b.disconnectInput(d); - var f = this.outputs[a]; - if (b.onConnectInput && !1 === b.onConnectInput(d, f.type, f)) { - return null; - } - var n = b.inputs[d], c = null; - if (e.isValidConnection(f.type, n.type)) { - c = new k(++this.graph.last_link_id, n.type, this.id, a, b.id, d); - this.graph.links[c.id] = c; - null == f.links && (f.links = []); - f.links.push(c.id); - b.inputs[d].link = c.id; - this.graph && this.graph._version++; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !0, c, f); - } - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, d, !0, c, n); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.INPUT, b, d, this, a), this.graph.onNodeConnectionChange(e.OUTPUT, this, a, b, d)); - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this, c); - return c; - }; - h.prototype.disconnectOutput = function(a, b) { - if (a.constructor === String) { - if (a = this.findOutputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.outputs || a >= this.outputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - var d = this.outputs[a]; - if (!d || !d.links || 0 == d.links.length) { - return !1; - } - if (b) { - b.constructor === Number && (b = this.graph.getNodeById(b)); - if (!b) { - throw "Target Node not found"; - } - for (var f = 0, n = d.links.length; f < n; f++) { - var c = d.links[f], g = this.graph.links[c]; - if (g.target_id == b.id) { - d.links.splice(f, 1); - var l = b.inputs[g.target_slot]; - l.link = null; - delete this.graph.links[c]; - this.graph && this.graph._version++; - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, g.target_slot, !1, g, l); - } - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !1, g, d); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange(e.OUTPUT, this, a); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot)); - break; - } - } - } else { - f = 0; - for (n = d.links.length; f < n; f++) { - if (c = d.links[f], g = this.graph.links[c]) { - b = this.graph.getNodeById(g.target_id); - this.graph && this.graph._version++; - if (b) { - l = b.inputs[g.target_slot]; - l.link = null; - if (b.onConnectionsChange) { - b.onConnectionsChange(e.INPUT, g.target_slot, !1, g, l); - } - if (this.graph && this.graph.onNodeConnectionChange) { - this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot); - } - } - delete this.graph.links[c]; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.OUTPUT, a, !1, g, d); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, this, a), this.graph.onNodeConnectionChange(e.INPUT, b, g.target_slot)); - } - } - d.links = null; - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - h.prototype.disconnectInput = function(a) { - if (a.constructor === String) { - if (a = this.findInputSlot(a), -1 == a) { - return e.debug && console.log("Connect: Error, no slot of name " + a), !1; - } - } else { - if (!this.inputs || a >= this.inputs.length) { - return e.debug && console.log("Connect: Error, slot number not found"), !1; - } - } - var b = this.inputs[a]; - if (!b) { - return !1; - } - var d = this.inputs[a].link; - this.inputs[a].link = null; - var f = this.graph.links[d]; - if (f) { - var n = this.graph.getNodeById(f.origin_id); - if (!n) { - return !1; - } - var c = n.outputs[f.origin_slot]; - if (!c || !c.links || 0 == c.links.length) { - return !1; - } - for (var g = 0, l = c.links.length; g < l; g++) { - if (c.links[g] == d) { - c.links.splice(g, 1); - break; - } - } - delete this.graph.links[d]; - this.graph && this.graph._version++; - if (this.onConnectionsChange) { - this.onConnectionsChange(e.INPUT, a, !1, f, b); - } - if (n.onConnectionsChange) { - n.onConnectionsChange(e.OUTPUT, g, !1, f, c); - } - this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(e.OUTPUT, n, g), this.graph.onNodeConnectionChange(e.INPUT, this, a)); - } - this.setDirtyCanvas(!1, !0); - this.graph.connectionChange(this); - return !0; - }; - h.prototype.getConnectionPos = function(a, b, d) { - d = d || new Float32Array(2); - var f = 0; - a && this.inputs && (f = this.inputs.length); - !a && this.outputs && (f = this.outputs.length); - var n = 0.5 * e.NODE_SLOT_HEIGHT; - if (this.flags.collapsed) { - return b = this._collapsed_width || e.NODE_COLLAPSED_WIDTH, this.horizontal ? (d[0] = this.pos[0] + 0.5 * b, d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1]) : (d[0] = a ? this.pos[0] : this.pos[0] + b, d[1] = this.pos[1] - 0.5 * e.NODE_TITLE_HEIGHT), d; - } - if (a && -1 == b) { - return d[0] = this.pos[0] + 0.5 * e.NODE_TITLE_HEIGHT, d[1] = this.pos[1] + 0.5 * e.NODE_TITLE_HEIGHT, d; - } - if (a && f > b && this.inputs[b].pos) { - return d[0] = this.pos[0] + this.inputs[b].pos[0], d[1] = this.pos[1] + this.inputs[b].pos[1], d; - } - if (!a && f > b && this.outputs[b].pos) { - return d[0] = this.pos[0] + this.outputs[b].pos[0], d[1] = this.pos[1] + this.outputs[b].pos[1], d; - } - if (this.horizontal) { - return d[0] = this.pos[0] + this.size[0] / f * (b + 0.5), d[1] = a ? this.pos[1] - e.NODE_TITLE_HEIGHT : this.pos[1] + this.size[1], d; - } - d[0] = a ? this.pos[0] + n : this.pos[0] + this.size[0] + 1 - n; - d[1] = this.pos[1] + (b + 0.7) * e.NODE_SLOT_HEIGHT + (this.constructor.slot_start_y || 0); - return d; - }; - h.prototype.alignToGrid = function() { - this.pos[0] = e.CANVAS_GRID_SIZE * Math.round(this.pos[0] / e.CANVAS_GRID_SIZE); - this.pos[1] = e.CANVAS_GRID_SIZE * Math.round(this.pos[1] / e.CANVAS_GRID_SIZE); - }; - h.prototype.trace = function(a) { - this.console || (this.console = []); - this.console.push(a); - this.console.length > h.MAX_CONSOLE && this.console.shift(); - this.graph.onNodeTrace(this, a); - }; - h.prototype.setDirtyCanvas = function(a, b) { - this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); - }; - h.prototype.loadImage = function(a) { - var b = new Image; - b.src = e.node_images_path + a; - b.ready = !1; - var d = this; - b.onload = function() { - this.ready = !0; - d.setDirtyCanvas(!0); - }; - return b; - }; - h.prototype.captureInput = function(a) { - if (this.graph && this.graph.list_of_graphcanvas) { - for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { - var e = b[d]; - if (a || e.node_capturing_input == this) { - e.node_capturing_input = a ? this : null; - } - } - } - }; - h.prototype.collapse = function(a) { - this.graph._version++; - if (!1 !== this.constructor.collapsable || a) { - this.flags.collapsed = this.flags.collapsed ? !1 : !0, this.setDirtyCanvas(!0, !0); - } - }; - h.prototype.pin = function(a) { - this.graph._version++; - this.flags.pinned = void 0 === a ? !this.flags.pinned : a; - }; - h.prototype.localToScreen = function(a, b, d) { - return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; - }; - v.LGraphGroup = e.LGraphGroup = m; - m.prototype._ctor = function(a) { - this.title = a || "Group"; - this.font_size = 24; - this.color = g.node_colors.pale_blue ? g.node_colors.pale_blue.groupcolor : "#AAA"; - this._bounding = new Float32Array([10, 10, 140, 80]); - this._pos = this._bounding.subarray(0, 2); - this._size = this._bounding.subarray(2, 4); - this._nodes = []; - this.graph = null; - Object.defineProperty(this, "pos", {set:function(a) { - !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); - }, get:function() { - return this._pos; - }, enumerable:!0}); - Object.defineProperty(this, "size", {set:function(a) { - !a || 2 > a.length || (this._size[0] = Math.max(140, a[0]), this._size[1] = Math.max(80, a[1])); - }, get:function() { - return this._size; - }, enumerable:!0}); - }; - m.prototype.configure = function(a) { - this.title = a.title; - this._bounding.set(a.bounding); - this.color = a.color; - this.font = a.font; - }; - m.prototype.serialize = function() { - var a = this._bounding; - return {title:this.title, bounding:[Math.round(a[0]), Math.round(a[1]), Math.round(a[2]), Math.round(a[3])], color:this.color, font:this.font}; - }; - m.prototype.move = function(a, b, d) { - this._pos[0] += a; - this._pos[1] += b; - if (!d) { - for (d = 0; d < this._nodes.length; ++d) { - var e = this._nodes[d]; - e.pos[0] += a; - e.pos[1] += b; - } - } - }; - m.prototype.recomputeInsideNodes = function() { - this._nodes.length = 0; - for (var a = this.graph._nodes, b = new Float32Array(4), d = 0; d < a.length; ++d) { - var e = a[d]; - e.getBounding(b); - x(this._bounding, b) && this._nodes.push(e); - } - }; - m.prototype.isPointInside = h.prototype.isPointInside; - m.prototype.setDirtyCanvas = h.prototype.setDirtyCanvas; - e.DragAndScale = t; - t.prototype.bindEvents = function(a) { - this.last_mouse = new Float32Array(2); - this._binded_mouse_callback = this.onMouse.bind(this); - a.addEventListener("mousedown", this._binded_mouse_callback); - a.addEventListener("mousemove", this._binded_mouse_callback); - a.addEventListener("mousewheel", this._binded_mouse_callback, !1); - a.addEventListener("wheel", this._binded_mouse_callback, !1); - }; - t.prototype.computeVisibleArea = function() { - if (this.element) { - var a = -this.offset[0], b = -this.offset[1], d = a + this.element.width / this.scale, e = b + this.element.height / this.scale; - this.visible_area[0] = a; - this.visible_area[1] = b; - this.visible_area[2] = d - a; - this.visible_area[3] = e - b; - } else { - this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; - } - }; - t.prototype.onMouse = function(a) { - if (this.enabled) { - var b = this.element, d = b.getBoundingClientRect(), e = a.clientX - d.left; - d = a.clientY - d.top; - a.canvasx = e; - a.canvasy = d; - a.dragging = this.dragging; - var f = !1; - this.onmouse && (f = this.onmouse(a)); - if ("mousedown" == a.type) { - this.dragging = !0, b.removeEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mouseup", this._binded_mouse_callback); - } else { - if ("mousemove" == a.type) { - f || (b = e - this.last_mouse[0], f = d - this.last_mouse[1], this.dragging && this.mouseDrag(b, f)); - } else { - if ("mouseup" == a.type) { - this.dragging = !1, document.body.removeEventListener("mousemove", this._binded_mouse_callback), document.body.removeEventListener("mouseup", this._binded_mouse_callback), b.addEventListener("mousemove", this._binded_mouse_callback); - } else { - if ("mousewheel" == a.type || "wheel" == a.type || "DOMMouseScroll" == a.type) { - a.eventType = "mousewheel", a.wheel = "wheel" == a.type ? -a.deltaY : null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail, a.delta = a.wheelDelta ? a.wheelDelta / 40 : a.deltaY ? -a.deltaY / 3 : 0, this.changeDeltaScale(1.0 + 0.05 * a.delta); - } - } - } - } - this.last_mouse[0] = e; - this.last_mouse[1] = d; - a.preventDefault(); - a.stopPropagation(); - return !1; - } - }; - t.prototype.toCanvasContext = function(a) { - a.scale(this.scale, this.scale); - a.translate(this.offset[0], this.offset[1]); - }; - t.prototype.convertOffsetToCanvas = function(a) { - return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; - }; - t.prototype.convertCanvasToOffset = function(a, b) { - b = b || [0, 0]; - b[0] = a[0] / this.scale - this.offset[0]; - b[1] = a[1] / this.scale - this.offset[1]; - return b; - }; - t.prototype.mouseDrag = function(a, b) { - this.offset[0] += a / this.scale; - this.offset[1] += b / this.scale; - if (this.onredraw) { - this.onredraw(this); - } - }; - t.prototype.changeScale = function(a, b) { - a < this.min_scale ? a = this.min_scale : a > this.max_scale && (a = this.max_scale); - if (a != this.scale && this.element) { - var d = this.element.getBoundingClientRect(); - if (d && (b = b || [0.5 * d.width, 0.5 * d.height], d = this.convertCanvasToOffset(b), this.scale = a, 0.01 > Math.abs(this.scale - 1) && (this.scale = 1), a = this.convertCanvasToOffset(b), a = [a[0] - d[0], a[1] - d[1]], this.offset[0] += a[0], this.offset[1] += a[1], this.onredraw)) { - this.onredraw(this); - } - } - }; - t.prototype.changeDeltaScale = function(a, b) { - this.changeScale(this.scale * a, b); - }; - t.prototype.reset = function() { - this.scale = 1; - this.offset[0] = 0; - this.offset[1] = 0; - }; - v.LGraphCanvas = e.LGraphCanvas = g; - g.link_type_colors = {"-1":e.EVENT_LINK_COLOR, number:"#AAA", node:"#DCA"}; - g.gradients = {}; - g.prototype.clear = function() { - this.fps = this.render_time = this.last_draw_time = this.frame = 0; - this.dragging_rectangle = null; - this.selected_nodes = {}; - this.selected_group = null; - this.visible_nodes = []; - this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; - this.highlighted_links = {}; - this.dirty_bgcanvas = this.dirty_canvas = !0; - this.node_widget = this.node_in_panel = this.dirty_area = null; - this.last_mouse = [0, 0]; - this.last_mouseclick = 0; - this.visible_area.set([0, 0, 0, 0]); - if (this.onClear) { - this.onClear(); - } - }; - g.prototype.setGraph = function(a, b) { - this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0))); - }; - g.prototype.openSubgraph = function(a) { - if (!a) { - throw "graph cannot be null"; - } - if (this.graph == a) { - throw "graph cannot be the same"; - } - this.clear(); - this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); - a.attachCanvas(this); - this.setDirty(!0, !0); - }; - g.prototype.closeSubgraph = function() { - if (this._graph_stack && 0 != this._graph_stack.length) { - var a = this.graph._subgraph_node, b = this._graph_stack.pop(); - this.selected_nodes = {}; - this.highlighted_links = {}; - b.attachCanvas(this); - this.setDirty(!0, !0); - a && (this.centerOnNode(a), this.selectNodes([a])); - } - }; - g.prototype.getCurrentGraph = function() { - return this.graph; - }; - g.prototype.setCanvas = function(a, b) { - if (a && a.constructor === String && (a = document.getElementById(a), !a)) { - throw "Error creating LiteGraph canvas: Canvas not found"; - } - if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a, this.ds.element = a)) { - a.className += " lgraphcanvas"; - a.data = this; - a.tabindex = "1"; - this.bgcanvas = null; - this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); - if (null == a.getContext) { - if ("canvas" != a.localName) { - throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; - } - throw "This browser doesn't support Canvas"; - } - null == (this.ctx = a.getContext("2d")) && (a.webgl_enabled || console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); - this._mousemove_callback = this.processMouseMove.bind(this); - this._mouseup_callback = this.processMouseUp.bind(this); - b || this.bindEvents(); - } - }; - g.prototype._doNothing = function(a) { - a.preventDefault(); - return !1; - }; - g.prototype._doReturnTrue = function(a) { - a.preventDefault(); - return !0; - }; - g.prototype.bindEvents = function() { - if (this._events_binded) { - console.warn("LGraphCanvas: events already binded"); - } else { - var a = this.canvas, b = this.getCanvasWindow().document; - this._mousedown_callback = this.processMouseDown.bind(this); - this._mousewheel_callback = this.processMouseWheel.bind(this); - a.addEventListener("mousedown", this._mousedown_callback, !0); - a.addEventListener("mousemove", this._mousemove_callback); - a.addEventListener("mousewheel", this._mousewheel_callback, !1); - a.addEventListener("contextmenu", this._doNothing); - a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); - a.addEventListener("touchstart", this.touchHandler, !0); - a.addEventListener("touchmove", this.touchHandler, !0); - a.addEventListener("touchend", this.touchHandler, !0); - a.addEventListener("touchcancel", this.touchHandler, !0); - this._key_callback = this.processKey.bind(this); - a.addEventListener("keydown", this._key_callback, !0); - b.addEventListener("keyup", this._key_callback, !0); - this._ondrop_callback = this.processDrop.bind(this); - a.addEventListener("dragover", this._doNothing, !1); - a.addEventListener("dragend", this._doNothing, !1); - a.addEventListener("drop", this._ondrop_callback, !1); - a.addEventListener("dragenter", this._doReturnTrue, !1); - this._events_binded = !0; - } - }; - g.prototype.unbindEvents = function() { - if (this._events_binded) { - var a = this.getCanvasWindow().document; - this.canvas.removeEventListener("mousedown", this._mousedown_callback); - this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); - this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); - this.canvas.removeEventListener("keydown", this._key_callback); - a.removeEventListener("keyup", this._key_callback); - this.canvas.removeEventListener("contextmenu", this._doNothing); - this.canvas.removeEventListener("drop", this._ondrop_callback); - this.canvas.removeEventListener("dragenter", this._doReturnTrue); - this.canvas.removeEventListener("touchstart", this.touchHandler); - this.canvas.removeEventListener("touchmove", this.touchHandler); - this.canvas.removeEventListener("touchend", this.touchHandler); - this.canvas.removeEventListener("touchcancel", this.touchHandler); - this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; - this._events_binded = !1; - } else { - console.warn("LGraphCanvas: no events binded"); - } - }; - g.getFileExtension = function(a) { - var b = a.indexOf("?"); - -1 != b && (a = a.substr(0, b)); - b = a.lastIndexOf("."); - return -1 == b ? "" : a.substr(b + 1).toLowerCase(); - }; - g.prototype.enableWebGL = function() { - this.gl = this.ctx = enableWebGLCanvas(this.canvas); - this.ctx.webgl = !0; - this.bgcanvas = this.canvas; - this.bgctx = this.gl; - this.canvas.webgl_enabled = !0; - }; - g.prototype.setDirty = function(a, b) { - a && (this.dirty_canvas = !0); - b && (this.dirty_bgcanvas = !0); - }; - g.prototype.getCanvasWindow = function() { - if (!this.canvas) { - return window; - } - var a = this.canvas.ownerDocument; - return a.defaultView || a.parentWindow; - }; - g.prototype.startRendering = function() { - function a() { - this.pause_rendering || this.draw(); - var b = this.getCanvasWindow(); - this.is_rendering && b.requestAnimationFrame(a.bind(this)); - } - this.is_rendering || (this.is_rendering = !0, a.call(this)); - }; - g.prototype.stopRendering = function() { - this.is_rendering = !1; - }; - g.prototype.processMouseDown = function(a) { - if (this.graph) { - this.adjustMouseEvent(a); - var b = this.getCanvasWindow(); - g.active_canvas = this; - this.canvas.removeEventListener("mousemove", this._mousemove_callback); - b.document.addEventListener("mousemove", this._mousemove_callback, !0); - b.document.addEventListener("mouseup", this._mouseup_callback, !0); - var d = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes, 5), f = !1, n = 300 > e.getTime() - this.last_mouseclick; - this.canvas_mouse[0] = a.canvasX; - this.canvas_mouse[1] = a.canvasY; - this.canvas.focus(); - e.closeAllContextMenus(b); - if (!this.onMouse || 1 != this.onMouse(a)) { - if (1 == a.which) { - a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, f = !0); - var c = !1; - if (d && this.allow_interaction && !f && !this.read_only) { - this.live_mode || d.flags.pinned || this.bringToFront(d); - if (!this.connecting_node && !d.flags.collapsed && !this.live_mode) { - if (!f && !1 !== d.resizable && B(a.canvasX, a.canvasY, d.pos[0] + d.size[0] - 5, d.pos[1] + d.size[1] - 5, 10, 10)) { - this.resizing_node = d, this.canvas.style.cursor = "se-resize", f = !0; - } else { - if (d.outputs) { - for (var l = 0, p = d.outputs.length; l < p; ++l) { - var m = d.outputs[l], h = d.getConnectionPos(!1, l); - if (B(a.canvasX, a.canvasY, h[0] - 15, h[1] - 10, 30, 20)) { - this.connecting_node = d; - this.connecting_output = m; - this.connecting_pos = d.getConnectionPos(!1, l); - this.connecting_slot = l; - a.shiftKey && d.disconnectOutput(l); - if (n) { - if (d.onOutputDblClick) { - d.onOutputDblClick(l, a); - } - } else { - if (d.onOutputClick) { - d.onOutputClick(l, a); - } - } - f = !0; - break; - } - } - } - if (d.inputs) { - for (l = 0, p = d.inputs.length; l < p; ++l) { - if (m = d.inputs[l], h = d.getConnectionPos(!0, l), B(a.canvasX, a.canvasY, h[0] - 15, h[1] - 10, 30, 20)) { - if (n) { - if (d.onInputDblClick) { - d.onInputDblClick(l, a); - } - } else { - if (d.onInputClick) { - d.onInputClick(l, a); - } - } - if (null !== m.link) { - f = this.graph.links[m.link]; - d.disconnectInput(l); - if (this.allow_reconnect_links || a.shiftKey) { - this.connecting_node = this.graph._nodes_by_id[f.origin_id], this.connecting_slot = f.origin_slot, this.connecting_output = this.connecting_node.outputs[this.connecting_slot], this.connecting_pos = this.connecting_node.getConnectionPos(!1, this.connecting_slot); - } - f = this.dirty_bgcanvas = !0; - } - } - } - } - } - } - if (!f) { - l = !1; - if (p = this.processNodeWidgets(d, this.canvas_mouse, a)) { - l = !0, this.node_widget = [d, p]; - } - if (n && this.selected_nodes[d.id]) { - if (d.onDblClick) { - d.onDblClick(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this); - } - this.processNodeDblClicked(d); - l = !0; - } - d.onMouseDown && d.onMouseDown(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this) ? l = !0 : this.live_mode && (l = c = !0); - l || (this.allow_dragnodes && (this.node_dragged = d), this.selected_nodes[d.id] || this.processNodeSelected(d, a)); - this.dirty_canvas = !0; - } - } else { - if (!this.read_only) { - for (l = 0; l < this.visible_links.length; ++l) { - if (d = this.visible_links[l], c = d._pos, !(!c || a.canvasX < c[0] - 4 || a.canvasX > c[0] + 4 || a.canvasY < c[1] - 4 || a.canvasY > c[1] + 4)) { - this.showLinkMenu(d, a); - this.over_link_center = null; - break; - } - } - } - this.selected_group = this.graph.getGroupOnPos(a.canvasX, a.canvasY); - this.selected_group_resizing = !1; - this.selected_group && !this.read_only && (a.ctrlKey && (this.dragging_rectangle = null), 10 > D([a.canvasX, a.canvasY], [this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1]]) * this.ds.scale ? this.selected_group_resizing = !0 : this.selected_group.recomputeInsideNodes()); - n && !this.read_only && this.allow_searchbox && this.showSearchBox(a); - c = !0; - } - !f && c && this.allow_dragcanvas && (this.dragging_canvas = !0); - } else { - 2 != a.which && 3 == a.which && (this.read_only || this.processContextMenu(d, a)); - } - this.last_mouse[0] = a.localX; - this.last_mouse[1] = a.localY; - this.last_mouseclick = e.getTime(); - this.last_mouse_dragging = !0; - this.graph.change(); - (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); - a.stopPropagation(); - if (this.onMouseDown) { - this.onMouseDown(a); - } - return !1; - } - } - }; - g.prototype.processMouseMove = function(a) { - this.autoresize && this.resize(); - if (this.graph) { - g.active_canvas = this; - this.adjustMouseEvent(a); - var b = [a.localX, a.localY], d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; - this.last_mouse = b; - this.canvas_mouse[0] = a.canvasX; - this.canvas_mouse[1] = a.canvasY; - a.dragging = this.last_mouse_dragging; - this.node_widget && (this.processNodeWidgets(this.node_widget[0], this.canvas_mouse, a, this.node_widget[1]), this.dirty_canvas = !0); - if (this.dragging_rectangle) { - this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; - } else { - if (this.selected_group && !this.read_only) { - this.selected_group_resizing ? this.selected_group.size = [a.canvasX - this.selected_group.pos[0], a.canvasY - this.selected_group.pos[1]] : (this.selected_group.move(d[0] / this.ds.scale, d[1] / this.ds.scale, a.ctrlKey), this.selected_group._nodes.length && (this.dirty_canvas = !0)), this.dirty_bgcanvas = !0; - } else { - if (this.dragging_canvas) { - this.ds.offset[0] += d[0] / this.ds.scale, this.ds.offset[1] += d[1] / this.ds.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; - } else { - if (this.allow_interaction && !this.read_only) { - this.connecting_node && (this.dirty_canvas = !0); - var f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); - b = 0; - for (var n = this.graph._nodes.length; b < n; ++b) { - if (this.graph._nodes[b].mouseOver && f != this.graph._nodes[b]) { - this.graph._nodes[b].mouseOver = !1; - if (this.node_over && this.node_over.onMouseLeave) { - this.node_over.onMouseLeave(a); - } - this.node_over = null; - this.dirty_canvas = !0; - } - } - if (f) { - if (!f.mouseOver && (f.mouseOver = !0, this.node_over = f, this.dirty_canvas = !0, f.onMouseEnter)) { - f.onMouseEnter(a); - } - if (f.onMouseMove) { - f.onMouseMove(a, [a.canvasX - f.pos[0], a.canvasY - f.pos[1]], this); - } - if (this.connecting_node && (n = this._highlight_input || [0, 0], !this.isOverNodeBox(f, a.canvasX, a.canvasY))) { - var c = this.isOverNodeInput(f, a.canvasX, a.canvasY, n); - -1 != c && f.inputs[c] ? e.isValidConnection(this.connecting_output.type, f.inputs[c].type) && (this._highlight_input = n) : this._highlight_input = null; - } - this.canvas && (B(a.canvasX, a.canvasY, f.pos[0] + f.size[0] - 5, f.pos[1] + f.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = "crosshair"); - } else { - n = null; - for (b = 0; b < this.visible_links.length; ++b) { - c = this.visible_links[b]; - var l = c._pos; - if (!(!l || a.canvasX < l[0] - 4 || a.canvasX > l[0] + 4 || a.canvasY < l[1] - 4 || a.canvasY > l[1] + 4)) { - n = c; - break; - } - } - n != this.over_link_center && (this.over_link_center = n, this.dirty_canvas = !0); - this.canvas && (this.canvas.style.cursor = ""); - } - if (this.node_capturing_input && this.node_capturing_input != f && this.node_capturing_input.onMouseMove) { - this.node_capturing_input.onMouseMove(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]], this); - } - if (this.node_dragged && !this.live_mode) { - for (b in this.selected_nodes) { - f = this.selected_nodes[b], f.pos[0] += d[0] / this.ds.scale, f.pos[1] += d[1] / this.ds.scale; - } - this.dirty_bgcanvas = this.dirty_canvas = !0; - } - this.resizing_node && !this.live_mode && (this.resizing_node.size[0] = a.canvasX - this.resizing_node.pos[0], this.resizing_node.size[1] = a.canvasY - this.resizing_node.pos[1], d = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0) * e.NODE_SLOT_HEIGHT + (this.resizing_node.widgets ? this.resizing_node.widgets.length : 0) * (e.NODE_WIDGET_HEIGHT + 4) + 4, this.resizing_node.size[1] < d && (this.resizing_node.size[1] = - d), this.resizing_node.size[0] < e.NODE_MIN_WIDTH && (this.resizing_node.size[0] = e.NODE_MIN_WIDTH), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); - } - } - } - } - a.preventDefault(); - return !1; - } - }; - g.prototype.processMouseUp = function(a) { - if (this.graph) { - var b = this.getCanvasWindow().document; - g.active_canvas = this; - b.removeEventListener("mousemove", this._mousemove_callback, !0); - this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); - b.removeEventListener("mouseup", this._mouseup_callback, !0); - this.adjustMouseEvent(a); - b = e.getTime(); - a.click_time = b - this.last_mouseclick; - this.last_mouse_dragging = !1; - if (1 == a.which) { - if (this.node_widget = null, this.selected_group && (this.selected_group.move(this.selected_group.pos[0] - Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] - Math.round(this.selected_group.pos[1]), a.ctrlKey), this.selected_group.pos[0] = Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] = Math.round(this.selected_group.pos[1]), this.selected_group._nodes.length && (this.dirty_canvas = !0), this.selected_group = null), this.selected_group_resizing = !1, - this.dragging_rectangle) { - if (this.graph) { - b = this.graph._nodes; - var d = new Float32Array(4); - this.deselectAllNodes(); - var f = Math.abs(this.dragging_rectangle[2]), n = Math.abs(this.dragging_rectangle[3]), c = 0 > this.dragging_rectangle[3] ? this.dragging_rectangle[1] - n : this.dragging_rectangle[1]; - this.dragging_rectangle[0] = 0 > this.dragging_rectangle[2] ? this.dragging_rectangle[0] - f : this.dragging_rectangle[0]; - this.dragging_rectangle[1] = c; - this.dragging_rectangle[2] = f; - this.dragging_rectangle[3] = n; - n = []; - for (c = 0; c < b.length; ++c) { - f = b[c], f.getBounding(d), x(this.dragging_rectangle, d) && n.push(f); - } - n.length && this.selectNodes(n); - } - this.dragging_rectangle = null; - } else { - if (this.connecting_node) { - this.dirty_bgcanvas = this.dirty_canvas = !0; - if (f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { - this.connecting_output.type == e.EVENT && this.isOverNodeBox(f, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, f, e.EVENT) : (b = this.isOverNodeInput(f, a.canvasX, a.canvasY), -1 != b ? this.connecting_node.connect(this.connecting_slot, f, b) : (b = f.getInputInfo(0), this.connecting_output.type == e.EVENT ? this.connecting_node.connect(this.connecting_slot, f, e.EVENT) : b && !b.link && e.isValidConnection(b.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, - f, 0))); - } - this.connecting_node = this.connecting_pos = this.connecting_output = null; - this.connecting_slot = -1; - } else { - if (this.resizing_node) { - this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null; - } else { - if (this.node_dragged) { - (f = this.node_dragged) && 300 > a.click_time && B(a.canvasX, a.canvasY, f.pos[0], f.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT) && f.collapse(); - this.dirty_bgcanvas = this.dirty_canvas = !0; - this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]); - this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]); - this.graph.config.align_to_grid && this.node_dragged.alignToGrid(); - if (this.onNodeMoved) { - this.onNodeMoved(this.node_dragged); - } - this.node_dragged = null; - } else { - f = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); - !f && 300 > a.click_time && this.deselectAllNodes(); - this.dirty_canvas = !0; - this.dragging_canvas = !1; - if (this.node_over && this.node_over.onMouseUp) { - this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]], this); - } - if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { - this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); - } - } - } - } - } - } else { - 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); - } - this.graph.change(); - a.stopPropagation(); - a.preventDefault(); - return !1; - } - }; - g.prototype.processMouseWheel = function(a) { - if (this.graph && this.allow_dragcanvas) { - var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; - this.adjustMouseEvent(a); - var d = this.ds.scale; - 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1); - this.ds.changeScale(d, [a.localX, a.localY]); - this.graph.change(); - a.preventDefault(); - return !1; - } - }; - g.prototype.isOverNodeBox = function(a, b, d) { - var f = e.NODE_TITLE_HEIGHT; - return B(b, d, a.pos[0] + 2, a.pos[1] + 2 - f, f - 4, f - 4) ? !0 : !1; - }; - g.prototype.isOverNodeInput = function(a, b, d, e) { - if (a.inputs) { - for (var f = 0, c = a.inputs.length; f < c; ++f) { - var q = a.getConnectionPos(!0, f); - if (a.horizontal ? B(b, d, q[0] - 5, q[1] - 10, 10, 20) : B(b, d, q[0] - 10, q[1] - 5, 40, 10)) { - return e && (e[0] = q[0], e[1] = q[1]), f; - } - } - } - return -1; - }; - g.prototype.processKey = function(a) { - if (this.graph) { - var b = !1; - if ("input" != a.target.localName) { - if ("keydown" == a.type) { - if (32 == a.keyCode && (b = this.dragging_canvas = !0), 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0), "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0), "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(), 46 != a.keyCode && 8 != a.keyCode || "input" == a.target.localName || "textarea" == a.target.localName || (this.deleteSelectedNodes(), b = !0), this.selected_nodes) { - for (var d in this.selected_nodes) { - if (this.selected_nodes[d].onKeyDown) { - this.selected_nodes[d].onKeyDown(a); - } - } - } - } else { - if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { - for (d in this.selected_nodes) { - if (this.selected_nodes[d].onKeyUp) { - this.selected_nodes[d].onKeyUp(a); - } - } - } - } - this.graph.change(); - if (b) { - return a.preventDefault(), a.stopImmediatePropagation(), !1; - } - } - } - }; - g.prototype.copyToClipboard = function() { - var a = {nodes:[], links:[]}, b = 0, d = [], e; - for (e in this.selected_nodes) { - var f = this.selected_nodes[e]; - f._relative_id = b; - d.push(f); - b += 1; - } - for (e = 0; e < d.length; ++e) { - if (f = d[e], b = f.clone()) { - if (a.nodes.push(b.serialize()), f.inputs && f.inputs.length) { - for (b = 0; b < f.inputs.length; ++b) { - var c = f.inputs[b]; - if (c && null != c.link && (c = this.graph.links[c.link])) { - var g = this.graph.getNodeById(c.origin_id); - g && this.selected_nodes[g.id] && a.links.push([g._relative_id, c.origin_slot, f._relative_id, c.target_slot]); - } - } - } - } else { - console.warn("node type not found: " + f.type); - } - } - localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); - }; - g.prototype.pasteFromClipboard = function() { - var a = localStorage.getItem("litegrapheditor_clipboard"); - if (a) { - a = JSON.parse(a); - for (var b = [], d = 0; d < a.nodes.length; ++d) { - var f = a.nodes[d], c = e.createNode(f.type); - c && (c.configure(f), c.pos[0] += 5, c.pos[1] += 5, this.graph.add(c), b.push(c)); - } - for (d = 0; d < a.links.length; ++d) { - f = a.links[d]; - c = b[f[0]]; - var g = b[f[2]]; - c && g ? c.connect(f[1], g, f[3]) : console.warn("Warning, nodes missing on pasting"); - } - this.selectNodes(b); - } - }; - g.prototype.processDrop = function(a) { - a.preventDefault(); - this.adjustMouseEvent(a); - var b = [a.canvasX, a.canvasY], d = this.graph.getNodeOnPos(b[0], b[1]); - if (d) { - if ((d.onDropFile || d.onDropData) && (b = a.dataTransfer.files) && b.length) { - for (var e = 0; e < b.length; e++) { - var f = a.dataTransfer.files[0], c = f.name; - g.getFileExtension(c); - if (d.onDropFile) { - d.onDropFile(f); - } - if (d.onDropData) { - var l = new FileReader; - l.onload = function(a) { - d.onDropData(a.target.result, c, f); - }; - var p = f.type.split("/")[0]; - "text" == p || "" == p ? l.readAsText(f) : "image" == p ? l.readAsDataURL(f) : l.readAsArrayBuffer(f); - } - } - } - return d.onDropItem && d.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; - } - b = null; - this.onDropItem && (b = this.onDropItem(event)); - b || this.checkDropItem(a); - }; - g.prototype.checkDropItem = function(a) { - if (a.dataTransfer.files.length) { - var b = a.dataTransfer.files[0], d = g.getFileExtension(b.name).toLowerCase(); - if (d = e.node_types_by_file_extension[d]) { - if (d = e.createNode(d.type), d.pos = [a.canvasX, a.canvasY], this.graph.add(d), d.onDropFile) { - d.onDropFile(b); - } - } - } - }; - g.prototype.processNodeDblClicked = function(a) { - if (this.onShowNodePanel) { - this.onShowNodePanel(a); - } - if (this.onNodeDblClicked) { - this.onNodeDblClicked(a); - } - this.setDirty(!0); - }; - g.prototype.processNodeSelected = function(a, b) { - this.selectNode(a, b && b.shiftKey); - if (this.onNodeSelected) { - this.onNodeSelected(a); - } - }; - g.prototype.selectNode = function(a, b) { - null == a ? this.deselectAllNodes() : this.selectNodes([a], b); - }; - g.prototype.selectNodes = function(a, b) { - b || this.deselectAllNodes(); - a = a || this.graph._nodes; - for (b = 0; b < a.length; ++b) { - var d = a[b]; - if (!d.is_selected) { - if (!d.is_selected && d.onSelected) { - d.onSelected(); - } - d.is_selected = !0; - this.selected_nodes[d.id] = d; - if (d.inputs) { - for (var e = 0; e < d.inputs.length; ++e) { - this.highlighted_links[d.inputs[e].link] = !0; - } - } - if (d.outputs) { - for (e = 0; e < d.outputs.length; ++e) { - var f = d.outputs[e]; - if (f.links) { - for (var c = 0; c < f.links.length; ++c) { - this.highlighted_links[f.links[c]] = !0; - } - } - } - } - } - } - if (this.onSelectionChange) { - this.onSelectionChange(this.selected_nodes); - } - this.setDirty(!0); - }; - g.prototype.deselectNode = function(a) { - if (a.is_selected) { - if (a.onDeselected) { - a.onDeselected(); - } - a.is_selected = !1; - if (this.onNodeDeselected) { - this.onNodeDeselected(a); - } - if (a.inputs) { - for (var b = 0; b < a.inputs.length; ++b) { - delete this.highlighted_links[a.inputs[b].link]; - } - } - if (a.outputs) { - for (b = 0; b < a.outputs.length; ++b) { - var d = a.outputs[b]; - if (d.links) { - for (var e = 0; e < d.links.length; ++e) { - delete this.highlighted_links[d.links[e]]; - } - } - } - } - } - }; - g.prototype.deselectAllNodes = function() { - if (this.graph) { - for (var a = this.graph._nodes, b = 0, d = a.length; b < d; ++b) { - var e = a[b]; - if (e.is_selected) { - if (e.onDeselected) { - e.onDeselected(); - } - e.is_selected = !1; - if (this.onNodeDeselected) { - this.onNodeDeselected(e); - } - } - } - this.selected_nodes = {}; - this.current_node = null; - this.highlighted_links = {}; - if (this.onSelectionChange) { - this.onSelectionChange(this.selected_nodes); - } - this.setDirty(!0); - } - }; - g.prototype.deleteSelectedNodes = function() { - for (var a in this.selected_nodes) { - var b = this.selected_nodes[a]; - if (b.inputs && b.inputs.length && b.outputs && b.outputs.length && e.isValidConnection(b.inputs[0].type, b.outputs[0].type) && b.inputs[0].link && b.outputs[0].links && b.outputs[0].links.length) { - var d = b.graph.links[b.inputs[0].link], f = b.graph.links[b.outputs[0].links[0]], c = b.getInputNode(0), g = b.getOutputNodes(0)[0]; - c && g && c.connect(d.origin_slot, g, f.target_slot); - } - this.graph.remove(b); - if (this.onNodeDeselected) { - this.onNodeDeselected(b); - } - } - this.selected_nodes = {}; - this.current_node = null; - this.highlighted_links = {}; - this.setDirty(!0); - }; - g.prototype.centerOnNode = function(a) { - this.ds.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.ds.scale; - this.ds.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.ds.scale; - this.setDirty(!0, !0); - }; - g.prototype.adjustMouseEvent = function(a) { - if (this.canvas) { - var b = this.canvas.getBoundingClientRect(); - a.localX = a.clientX - b.left; - a.localY = a.clientY - b.top; - } else { - a.localX = a.clientX, a.localY = a.clientY; - } - a.deltaX = a.localX - this.last_mouse_position[0]; - a.deltaY = a.localY - this.last_mouse_position[1]; - this.last_mouse_position[0] = a.localX; - this.last_mouse_position[1] = a.localY; - a.canvasX = a.localX / this.ds.scale - this.ds.offset[0]; - a.canvasY = a.localY / this.ds.scale - this.ds.offset[1]; - }; - g.prototype.setZoom = function(a, b) { - this.ds.changeScale(a, b); - this.dirty_bgcanvas = this.dirty_canvas = !0; - }; - g.prototype.convertOffsetToCanvas = function(a, b) { - return this.ds.convertOffsetToCanvas(a, b); - }; - g.prototype.convertCanvasToOffset = function(a, b) { - return this.ds.convertCanvasToOffset(a, b); - }; - g.prototype.convertEventToCanvasOffset = function(a) { - var b = this.canvas.getBoundingClientRect(); - return this.convertCanvasToOffset([a.clientX - b.left, a.clientY - b.top]); - }; - g.prototype.bringToFront = function(a) { - var b = this.graph._nodes.indexOf(a); - -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); - }; - g.prototype.sendToBack = function(a) { - var b = this.graph._nodes.indexOf(a); - -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); - }; - var y = new Float32Array(4); - g.prototype.computeVisibleNodes = function(a, b) { - b = b || []; - b.length = 0; - a = a || this.graph._nodes; - for (var d = 0, e = a.length; d < e; ++d) { - var f = a[d]; - (!this.live_mode || f.onDrawBackground || f.onDrawForeground) && x(this.visible_area, f.getBounding(y)) && b.push(f); - } - return b; - }; - g.prototype.draw = function(a, b) { - if (this.canvas) { - var d = e.getTime(); - this.render_time = 0.001 * (d - this.last_draw_time); - this.last_draw_time = d; - this.graph && this.ds.computeVisibleArea(); - (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); - (this.dirty_canvas || a) && this.drawFrontCanvas(); - this.fps = this.render_time ? 1.0 / this.render_time : 0; - this.frame += 1; - } - }; - g.prototype.drawFrontCanvas = function() { - this.dirty_canvas = !1; - this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); - var a = this.ctx; - if (a) { - a.start2D && a.start2D(); - var b = this.canvas; - a.restore(); - a.setTransform(1, 0, 0, 1, 0, 0); - this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); - this.clear_background && a.clearRect(0, 0, b.width, b.height); - this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); - if (this.onRender) { - this.onRender(b, a); - } - this.show_info && this.renderInfo(a); - if (this.graph) { - a.save(); - this.ds.toCanvasContext(a); - b = this.computeVisibleNodes(null, this.visible_nodes); - for (var d = 0; d < b.length; ++d) { - var f = b[d]; - a.save(); - a.translate(f.pos[0], f.pos[1]); - this.drawNode(f, a); - a.restore(); - } - this.render_execution_order && this.drawExecutionOrder(a); - this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); - if (null != this.connecting_pos) { - a.lineWidth = this.connections_width; - switch(this.connecting_output.type) { - case e.EVENT: - b = e.EVENT_LINK_COLOR; - break; - default: - b = e.CONNECTING_LINK_COLOR; - } - this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b, this.connecting_output.dir || (this.connecting_node.horizontal ? e.DOWN : e.RIGHT), e.CENTER); - a.beginPath(); - this.connecting_output.type === e.EVENT || this.connecting_output.shape === e.BOX_SHAPE ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); - a.fill(); - a.fillStyle = "#ffcc00"; - this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); - } - this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); - if (this.over_link_center && this.render_link_tooltip) { - this.drawLinkTooltip(a, this.over_link_center); - } else { - if (this.onDrawLinkTooltip) { - this.onDrawLinkTooltip(a, null); - } - } - if (this.onDrawForeground) { - this.onDrawForeground(a, this.visible_rect); - } - a.restore(); - } - if (this.onDrawOverlay) { - this.onDrawOverlay(a); - } - this.dirty_area && a.restore(); - a.finish2D && a.finish2D(); - } - }; - g.prototype.renderInfo = function(a, b, d) { - b = b || 0; - d = d || 0; - a.save(); - a.translate(b, d); - a.font = "10px Arial"; - a.fillStyle = "#888"; - this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 39), a.fillText("V: " + this.graph._version, 5, 52), a.fillText("FPS:" + this.fps.toFixed(2), 5, 65)) : a.fillText("No graph selected", 5, 13); - a.restore(); - }; - g.prototype.drawBackCanvas = function() { - var a = this.bgcanvas; - if (a.width != this.canvas.width || a.height != this.canvas.height) { - a.width = this.canvas.width, a.height = this.canvas.height; - } - this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); - var b = this.bgctx; - b.start && b.start(); - this.clear_background && b.clearRect(0, 0, a.width, a.height); - if (this._graph_stack && this._graph_stack.length) { - b.save(); - var d = this.graph._subgraph_node; - b.strokeStyle = d.bgcolor; - b.lineWidth = 10; - b.strokeRect(1, 1, a.width - 2, a.height - 2); - b.lineWidth = 1; - b.font = "40px Arial"; - b.textAlign = "center"; - b.fillStyle = d.bgcolor || "#AAA"; - for (var e = "", f = 1; f < this._graph_stack.length; ++f) { - e += this._graph_stack[f]._subgraph_node.getTitle() + " >> "; - } - b.fillText(e + d.getTitle(), 0.5 * a.width, 40); - b.restore(); - } - d = !1; - this.onRenderBackground && (d = this.onRenderBackground(a, b)); - b.restore(); - b.setTransform(1, 0, 0, 1, 0, 0); - this.visible_links.length = 0; - if (this.graph) { - b.save(); - this.ds.toCanvasContext(b); - if (this.background_image && 0.5 < this.ds.scale && !d) { - b.globalAlpha = this.zoom_modify_alpha ? (1.0 - 0.5 / this.ds.scale) * this.editor_alpha : this.editor_alpha; - b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; - if (!this._bg_img || this._bg_img.name != this.background_image) { - this._bg_img = new Image; - this._bg_img.name = this.background_image; - this._bg_img.src = this.background_image; - var c = this; - this._bg_img.onload = function() { - c.draw(!0, !0); - }; - } - d = null; - null == this._pattern && 0 < this._bg_img.width ? (d = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = d) : d = this._pattern; - d && (b.fillStyle = d, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); - b.globalAlpha = 1.0; - b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; - } - this.graph._groups.length && !this.live_mode && this.drawGroups(a, b); - if (this.onDrawBackground) { - this.onDrawBackground(b, this.visible_area); - } - this.onBackgroundRender && (console.error("WARNING! onBackgroundRender deprecated, now is named onDrawBackground "), this.onBackgroundRender = null); - this.render_canvas_border && (b.strokeStyle = "#235", b.strokeRect(0, 0, a.width, a.height)); - this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; - this.live_mode || this.drawConnections(b); - b.shadowColor = "rgba(0,0,0,0)"; - b.restore(); - } - b.finish && b.finish(); - this.dirty_bgcanvas = !1; - this.dirty_canvas = !0; - }; - var w = new Float32Array(2); - g.prototype.drawNode = function(a, b) { - this.current_node = a; - var d = a.color || a.constructor.color || e.NODE_DEFAULT_COLOR, f = a.bgcolor || a.constructor.bgcolor || e.NODE_DEFAULT_BGCOLOR, c = 0.6 > this.ds.scale; - if (this.live_mode) { - if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { - a.onDrawForeground(b, this, this.canvas); - } - } else { - var g = this.editor_alpha; - b.globalAlpha = g; - this.render_shadows && !c ? (b.shadowColor = e.DEFAULT_SHADOW_COLOR, b.shadowOffsetX = 2 * this.ds.scale, b.shadowOffsetY = 2 * this.ds.scale, b.shadowBlur = 3 * this.ds.scale) : b.shadowColor = "transparent"; - if (!a.flags.collapsed || !a.onDrawCollapsed || 1 != a.onDrawCollapsed(b, this)) { - var l = a._shape || e.BOX_SHAPE; - w.set(a.size); - var p = a.horizontal; - if (a.flags.collapsed) { - b.font = this.inner_text_font; - var m = a.getTitle ? a.getTitle() : a.title; - null != m && (a._collapsed_width = Math.min(a.size[0], b.measureText(m).width + 2 * e.NODE_TITLE_HEIGHT), w[0] = a._collapsed_width, w[1] = 0); - } - a.clip_area && (b.save(), b.beginPath(), l == e.BOX_SHAPE ? b.rect(0, 0, w[0], w[1]) : l == e.ROUND_SHAPE ? b.roundRect(0, 0, w[0], w[1], 10) : l == e.CIRCLE_SHAPE && b.arc(0.5 * w[0], 0.5 * w[1], 0.5 * w[0], 0, 2 * Math.PI), b.clip()); - a.has_errors && (f = "red"); - this.drawNodeShape(a, b, w, d, f, a.is_selected, a.mouseOver); - b.shadowColor = "transparent"; - if (a.onDrawForeground) { - a.onDrawForeground(b, this, this.canvas); - } - b.textAlign = p ? "center" : "left"; - b.font = this.inner_text_font; - f = !c; - l = this.connecting_output; - b.lineWidth = 1; - m = 0; - var h = new Float32Array(2); - if (!a.flags.collapsed) { - if (a.inputs) { - for (d = 0; d < a.inputs.length; d++) { - var u = a.inputs[d]; - b.globalAlpha = g; - this.connecting_node && !e.isValidConnection(u.type, l.type) && (b.globalAlpha = 0.4 * g); - b.fillStyle = null != u.link ? u.color_on || this.default_connection_color.input_on : u.color_off || this.default_connection_color.input_off; - var C = a.getConnectionPos(!0, d, h); - C[0] -= a.pos[0]; - C[1] -= a.pos[1]; - m < C[1] + 0.5 * e.NODE_SLOT_HEIGHT && (m = C[1] + 0.5 * e.NODE_SLOT_HEIGHT); - b.beginPath(); - u.type === e.EVENT || u.shape === e.BOX_SHAPE ? p ? b.rect(C[0] - 5 + 0.5, C[1] - 8 + 0.5, 10, 14) : b.rect(C[0] - 6 + 0.5, C[1] - 5 + 0.5, 14, 10) : u.shape === e.ARROW_SHAPE ? (b.moveTo(C[0] + 8, C[1] + 0.5), b.lineTo(C[0] - 4, C[1] + 6 + 0.5), b.lineTo(C[0] - 4, C[1] - 6 + 0.5), b.closePath()) : c ? b.rect(C[0] - 4, C[1] - 4, 8, 8) : b.arc(C[0], C[1], 4, 0, 2 * Math.PI); - b.fill(); - if (f) { - var r = null != u.label ? u.label : u.name; - r && (b.fillStyle = e.NODE_TEXT_COLOR, p || u.dir == e.UP ? b.fillText(r, C[0], C[1] - 10) : b.fillText(r, C[0] + 10, C[1] + 5)); - } - } - } - this.connecting_node && (b.globalAlpha = 0.4 * g); - b.textAlign = p ? "center" : "right"; - b.strokeStyle = "black"; - if (a.outputs) { - for (d = 0; d < a.outputs.length; d++) { - if (u = a.outputs[d], C = a.getConnectionPos(!1, d, h), C[0] -= a.pos[0], C[1] -= a.pos[1], m < C[1] + 0.5 * e.NODE_SLOT_HEIGHT && (m = C[1] + 0.5 * e.NODE_SLOT_HEIGHT), b.fillStyle = u.links && u.links.length ? u.color_on || this.default_connection_color.output_on : u.color_off || this.default_connection_color.output_off, b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? p ? b.rect(C[0] - 5 + 0.5, C[1] - 8 + 0.5, 10, 14) : b.rect(C[0] - 6 + 0.5, C[1] - 5 + 0.5, 14, 10) : - u.shape === e.ARROW_SHAPE ? (b.moveTo(C[0] + 8, C[1] + 0.5), b.lineTo(C[0] - 4, C[1] + 6 + 0.5), b.lineTo(C[0] - 4, C[1] - 6 + 0.5), b.closePath()) : c ? b.rect(C[0] - 4, C[1] - 4, 8, 8) : b.arc(C[0], C[1], 4, 0, 2 * Math.PI), b.fill(), c || b.stroke(), f && (r = null != u.label ? u.label : u.name)) { - b.fillStyle = e.NODE_TEXT_COLOR, p || u.dir == e.DOWN ? b.fillText(r, C[0], C[1] - 8) : b.fillText(r, C[0] - 10, C[1] + 5); - } - } - } - b.textAlign = "left"; - b.globalAlpha = 1; - if (a.widgets) { - u = m; - if (p || a.widgets_up) { - u = 2; - } - null != a.widgets_start_y && (u = a.widgets_start_y); - this.drawNodeWidgets(a, u, b, this.node_widget && this.node_widget[0] == a ? this.node_widget[1] : null); - } - } else { - if (this.render_collapsed_slots) { - c = g = null; - if (a.inputs) { - for (d = 0; d < a.inputs.length; d++) { - if (u = a.inputs[d], null != u.link) { - g = u; - break; - } - } - } - if (a.outputs) { - for (d = 0; d < a.outputs.length; d++) { - u = a.outputs[d], u.links && u.links.length && (c = u); - } - } - g && (g = 0, d = -0.5 * e.NODE_TITLE_HEIGHT, p && (g = 0.5 * a._collapsed_width, d = -e.NODE_TITLE_HEIGHT), b.fillStyle = "#686", b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? b.rect(g - 7 + 0.5, d - 4, 14, 8) : u.shape === e.ARROW_SHAPE ? (b.moveTo(g + 8, d), b.lineTo(g + -4, d - 4), b.lineTo(g + -4, d + 4), b.closePath()) : b.arc(g, d, 4, 0, 2 * Math.PI), b.fill()); - c && (g = a._collapsed_width, d = -0.5 * e.NODE_TITLE_HEIGHT, p && (g = 0.5 * a._collapsed_width, d = 0), b.fillStyle = "#686", b.strokeStyle = "black", b.beginPath(), u.type === e.EVENT || u.shape === e.BOX_SHAPE ? b.rect(g - 7 + 0.5, d - 4, 14, 8) : u.shape === e.ARROW_SHAPE ? (b.moveTo(g + 6, d), b.lineTo(g - 6, d - 4), b.lineTo(g - 6, d + 4), b.closePath()) : b.arc(g, d, 4, 0, 2 * Math.PI), b.fill()); - } - } - a.clip_area && b.restore(); - b.globalAlpha = 1.0; - } - } - }; - g.prototype.drawLinkTooltip = function(a, b) { - var d = b._pos; - a.fillStyle = "black"; - a.beginPath(); - a.arc(d[0], d[1], 3, 0, 2 * Math.PI); - a.fill(); - if (null != b.data && (!this.onDrawLinkTooltip || 1 != this.onDrawLinkTooltip(a, b, this)) && (b = b.data, b = b.constructor === Number ? b.toFixed(2) : b.constructor === String ? '"' + b + '"' : b.constructor === Boolean ? String(b) : b.toToolTip ? b.toToolTip() : "[" + b.constructor.name + "]", null != b)) { - a.font = "14px Courier New"; - var e = a.measureText(b).width + 20; - a.shadowColor = "black"; - a.shadowOffsetX = 2; - a.shadowOffsetY = 2; - a.shadowBlur = 3; - a.fillStyle = "#454"; - a.beginPath(); - a.roundRect(d[0] - 0.5 * e, d[1] - 15 - 24, e, 24, 3, 3); - a.moveTo(d[0] - 10, d[1] - 15); - a.lineTo(d[0] + 10, d[1] - 15); - a.lineTo(d[0], d[1] - 5); - a.fill(); - a.shadowColor = "transparent"; - a.textAlign = "center"; - a.fillStyle = "#CEC"; - a.fillText(b, d[0], d[1] - 15 - 24 * 0.3); - } - }; - var z = new Float32Array(4); - g.prototype.drawNodeShape = function(a, b, d, f, c, l, p) { - b.strokeStyle = f; - b.fillStyle = c; - c = e.NODE_TITLE_HEIGHT; - var n = 0.5 > this.ds.scale, q = a._shape || a.constructor.shape || e.ROUND_SHAPE, m = a.constructor.title_mode, h = !0; - m == e.TRANSPARENT_TITLE ? h = !1 : m == e.AUTOHIDE_TITLE && p && (h = !0); - z[0] = 0; - z[1] = h ? -c : 0; - z[2] = d[0] + 1; - z[3] = h ? d[1] + c : d[1]; - p = b.globalAlpha; - b.beginPath(); - q == e.BOX_SHAPE || n ? b.fillRect(z[0], z[1], z[2], z[3]) : q == e.ROUND_SHAPE || q == e.CARD_SHAPE ? b.roundRect(z[0], z[1], z[2], z[3], this.round_radius, q == e.CARD_SHAPE ? 0 : this.round_radius) : q == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI); - b.fill(); - a.flags.collapsed || (b.shadowColor = "transparent", b.fillStyle = "rgba(0,0,0,0.2)", b.fillRect(0, -1, z[2], 2)); - b.shadowColor = "transparent"; - if (a.onDrawBackground) { - a.onDrawBackground(b, this, this.canvas); - } - if (h || m == e.TRANSPARENT_TITLE) { - if (a.onDrawTitleBar) { - a.onDrawTitleBar(b, c, d, this.ds.scale, f); - } else { - if (m != e.TRANSPARENT_TITLE && (a.constructor.title_color || this.render_title_colored)) { - h = a.constructor.title_color || f; - a.flags.collapsed && (b.shadowColor = e.DEFAULT_SHADOW_COLOR); - if (this.use_gradients) { - var G = g.gradients[h]; - G || (G = g.gradients[h] = b.createLinearGradient(0, 0, 400, 0), G.addColorStop(0, h), G.addColorStop(1, "#000")); - b.fillStyle = G; - } else { - b.fillStyle = h; - } - b.beginPath(); - q == e.BOX_SHAPE || n ? b.rect(0, -c, d[0] + 1, c) : (q == e.ROUND_SHAPE || q == e.CARD_SHAPE) && b.roundRect(0, -c, d[0] + 1, c, this.round_radius, a.flags.collapsed ? this.round_radius : 0); - b.fill(); - b.shadowColor = "transparent"; - } - } - if (a.onDrawTitleBox) { - a.onDrawTitleBox(b, c, d, this.ds.scale); - } else { - q == e.ROUND_SHAPE || q == e.CIRCLE_SHAPE || q == e.CARD_SHAPE ? (n && (b.fillStyle = "black", b.beginPath(), b.arc(0.5 * c, -0.5 * c, 6, 0, 2 * Math.PI), b.fill()), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, n ? b.fillRect(0.5 * c - 5, -0.5 * c - 5, 10, 10) : (b.beginPath(), b.arc(0.5 * c, -0.5 * c, 5, 0, 2 * Math.PI), b.fill())) : (n && (b.fillStyle = "black", b.fillRect(0.5 * (c - 10) - 1, -0.5 * (c + 10) - 1, 12, 12)), b.fillStyle = a.boxcolor || e.NODE_DEFAULT_BOXCOLOR, b.fillRect(0.5 * - (c - 10), -0.5 * (c + 10), 10, 10)); - } - b.globalAlpha = p; - if (a.onDrawTitleText) { - a.onDrawTitleText(b, c, d, this.ds.scale, this.title_text_font, l); - } - !n && (b.font = this.title_text_font, n = a.getTitle()) && (b.fillStyle = l ? "white" : a.constructor.title_text_color || this.node_title_color, a.flags.collapsed ? (b.textAlign = "center", p = b.measureText(n), b.fillText(n, c + 0.5 * p.width, e.NODE_TITLE_TEXT_Y - c), b.textAlign = "left") : (b.textAlign = "left", b.fillText(n, c, e.NODE_TITLE_TEXT_Y - c))); - if (a.onDrawTitle) { - a.onDrawTitle(b); - } - } - if (l) { - if (a.onBounding) { - a.onBounding(z); - } - m == e.TRANSPARENT_TITLE && (z[1] -= c, z[3] += c); - b.lineWidth = 1; - b.globalAlpha = 0.8; - b.beginPath(); - q == e.BOX_SHAPE ? b.rect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3]) : q == e.ROUND_SHAPE || q == e.CARD_SHAPE && a.flags.collapsed ? b.roundRect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3], 2 * this.round_radius) : q == e.CARD_SHAPE ? b.roundRect(-6 + z[0], -6 + z[1], 12 + z[2], 12 + z[3], 2 * this.round_radius, 2) : q == e.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0] + 6, 0, 2 * Math.PI); - b.strokeStyle = "#FFF"; - b.stroke(); - b.strokeStyle = f; - b.globalAlpha = 1; - } - }; - var l = new Float32Array(4), p = new Float32Array(4), r = new Float32Array(2), f = new Float32Array(2); - g.prototype.drawConnections = function(a) { - var b = e.getTime(), d = this.visible_area; - l[0] = d[0] - 20; - l[1] = d[1] - 20; - l[2] = d[2] + 40; - l[3] = d[3] + 40; - a.lineWidth = this.connections_width; - a.fillStyle = "#AAA"; - a.strokeStyle = "#AAA"; - a.globalAlpha = this.editor_alpha; - d = this.graph._nodes; - for (var c = 0, n = d.length; c < n; ++c) { - var g = d[c]; - if (g.inputs && g.inputs.length) { - for (var m = 0; m < g.inputs.length; ++m) { - var h = g.inputs[m]; - if (h && null != h.link && (h = this.graph.links[h.link])) { - var t = this.graph.getNodeById(h.origin_id); - if (null != t) { - var k = h.origin_slot; - var u = -1 == k ? [t.pos[0] + 10, t.pos[1] + 10] : t.getConnectionPos(!1, k, r); - var C = g.getConnectionPos(!0, m, f); - p[0] = u[0]; - p[1] = u[1]; - p[2] = C[0] - u[0]; - p[3] = C[1] - u[1]; - 0 > p[2] && (p[0] += p[2], p[2] = Math.abs(p[2])); - 0 > p[3] && (p[1] += p[3], p[3] = Math.abs(p[3])); - if (x(p, l)) { - var y = t.outputs[k]; - k = g.inputs[m]; - if (y && k && (t = y.dir || (t.horizontal ? e.DOWN : e.RIGHT), k = k.dir || (g.horizontal ? e.UP : e.LEFT), this.renderLink(a, u, C, h, !1, 0, null, t, k), h && h._last_time && 1000 > b - h._last_time)) { - y = 2.0 - 0.002 * (b - h._last_time); - var w = a.globalAlpha; - a.globalAlpha = w * y; - this.renderLink(a, u, C, h, !0, y, "white", t, k); - a.globalAlpha = w; - } - } - } - } - } - } - } - a.globalAlpha = 1; - }; - g.prototype.renderLink = function(a, b, d, f, c, l, p, h, m, r) { - f && this.visible_links.push(f); - !p && f && (p = f.color || g.link_type_colors[f.type]); - p || (p = this.default_link_color); - null != f && this.highlighted_links[f.id] && (p = "#FFF"); - h = h || e.RIGHT; - m = m || e.LEFT; - var n = D(b, d); - this.render_connections_border && 0.6 < this.ds.scale && (a.lineWidth = this.connections_width + 4); - a.lineJoin = "round"; - r = r || 1; - 1 < r && (a.lineWidth = 0.5); - a.beginPath(); - for (var q = 0; q < r; q += 1) { - var G = 5 * (q - 0.5 * (r - 1)); - if (this.links_render_mode == e.SPLINE_LINK) { - a.moveTo(b[0], b[1] + G); - var t = 0, k = 0, I = 0, H = 0; - switch(h) { - case e.LEFT: - t = -0.25 * n; - break; - case e.RIGHT: - t = 0.25 * n; - break; - case e.UP: - k = -0.25 * n; - break; - case e.DOWN: - k = 0.25 * n; - } - switch(m) { - case e.LEFT: - I = -0.25 * n; - break; - case e.RIGHT: - I = 0.25 * n; - break; - case e.UP: - H = -0.25 * n; - break; - case e.DOWN: - H = 0.25 * n; - } - a.bezierCurveTo(b[0] + t, b[1] + k + G, d[0] + I, d[1] + H + G, d[0], d[1] + G); - } else { - if (this.links_render_mode == e.LINEAR_LINK) { - a.moveTo(b[0], b[1] + G); - H = I = k = t = 0; - switch(h) { - case e.LEFT: - t = -1; - break; - case e.RIGHT: - t = 1; - break; - case e.UP: - k = -1; - break; - case e.DOWN: - k = 1; - } - switch(m) { - case e.LEFT: - I = -1; - break; - case e.RIGHT: - I = 1; - break; - case e.UP: - H = -1; - break; - case e.DOWN: - H = 1; - } - a.lineTo(b[0] + 15 * t, b[1] + 15 * k + G); - a.lineTo(d[0] + 15 * I, d[1] + 15 * H + G); - a.lineTo(d[0], d[1] + G); - } else { - if (this.links_render_mode == e.STRAIGHT_LINK) { - a.moveTo(b[0], b[1]), G = b[0], t = b[1], k = d[0], I = d[1], h == e.RIGHT ? G += 10 : t += 10, m == e.LEFT ? k -= 10 : I -= 10, a.lineTo(G, t), a.lineTo(0.5 * (G + k), t), a.lineTo(0.5 * (G + k), I), a.lineTo(k, I), a.lineTo(d[0], d[1]); - } else { - return; - } - } - } - } - this.render_connections_border && 0.6 < this.ds.scale && !c && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); - a.lineWidth = this.connections_width; - a.fillStyle = a.strokeStyle = p; - a.stroke(); - c = this.computeConnectionPoint(b, d, 0.5, h, m); - f && f._pos && (f._pos[0] = c[0], f._pos[1] = c[1]); - 0.6 <= this.ds.scale && this.highquality_render && m != e.CENTER && (this.render_connection_arrows && (q = this.computeConnectionPoint(b, d, 0.25, h, m), n = this.computeConnectionPoint(b, d, 0.26, h, m), f = this.computeConnectionPoint(b, d, 0.75, h, m), r = this.computeConnectionPoint(b, d, 0.76, h, m), this.render_curved_connections ? (n = -Math.atan2(n[0] - q[0], n[1] - q[1]), r = -Math.atan2(r[0] - f[0], r[1] - f[1])) : r = n = d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(q[0], q[1]), - a.rotate(n), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore(), a.save(), a.translate(f[0], f[1]), a.rotate(r), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore()), a.beginPath(), a.arc(c[0], c[1], 5, 0, 2 * Math.PI), a.fill()); - if (l) { - for (a.fillStyle = p, q = 0; 5 > q; ++q) { - l = (0.001 * e.getTime() + 0.2 * q) % 1, c = this.computeConnectionPoint(b, d, l, h, m), a.beginPath(), a.arc(c[0], c[1], 5, 0, 2 * Math.PI), a.fill(); - } - } - }; - g.prototype.computeConnectionPoint = function(a, b, d, f, c) { - f = f || e.RIGHT; - c = c || e.LEFT; - var n = D(a, b), g = [a[0], a[1]], l = [b[0], b[1]]; - switch(f) { - case e.LEFT: - g[0] += -0.25 * n; - break; - case e.RIGHT: - g[0] += 0.25 * n; - break; - case e.UP: - g[1] += -0.25 * n; - break; - case e.DOWN: - g[1] += 0.25 * n; - } - switch(c) { - case e.LEFT: - l[0] += -0.25 * n; - break; - case e.RIGHT: - l[0] += 0.25 * n; - break; - case e.UP: - l[1] += -0.25 * n; - break; - case e.DOWN: - l[1] += 0.25 * n; - } - f = (1 - d) * (1 - d) * (1 - d); - c = 3 * (1 - d) * (1 - d) * d; - n = 3 * (1 - d) * d * d; - d *= d * d; - return [f * a[0] + c * g[0] + n * l[0] + d * b[0], f * a[1] + c * g[1] + n * l[1] + d * b[1]]; - }; - g.prototype.drawExecutionOrder = function(a) { - a.shadowColor = "transparent"; - a.globalAlpha = 0.25; - a.textAlign = "center"; - a.strokeStyle = "white"; - a.globalAlpha = 0.75; - for (var b = this.visible_nodes, d = 0; d < b.length; ++d) { - var f = b[d]; - a.fillStyle = "black"; - a.fillRect(f.pos[0] - e.NODE_TITLE_HEIGHT, f.pos[1] - e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); - 0 == f.order && a.strokeRect(f.pos[0] - e.NODE_TITLE_HEIGHT + 0.5, f.pos[1] - e.NODE_TITLE_HEIGHT + 0.5, e.NODE_TITLE_HEIGHT, e.NODE_TITLE_HEIGHT); - a.fillStyle = "#FFF"; - a.fillText(f.order, f.pos[0] + -0.5 * e.NODE_TITLE_HEIGHT, f.pos[1] - 6); - } - a.globalAlpha = 1; - }; - g.prototype.drawNodeWidgets = function(a, b, d, f) { - if (!a.widgets || !a.widgets.length) { - return 0; - } - var c = a.size[0], g = a.widgets; - b += 2; - var l = e.NODE_WIDGET_HEIGHT, p = 0.5 < this.ds.scale; - d.save(); - d.globalAlpha = this.editor_alpha; - for (var q = e.WIDGET_OUTLINE_COLOR, h = e.WIDGET_BGCOLOR, m = e.WIDGET_TEXT_COLOR, r = e.WIDGET_SECONDARY_TEXT_COLOR, t = 0; t < g.length; ++t) { - var k = g[t], y = b; - k.y && (y = k.y); - k.last_y = y; - d.strokeStyle = q; - d.fillStyle = "#222"; - d.textAlign = "left"; - k.disabled && (d.globalAlpha *= 0.5); - switch(k.type) { - case "button": - k.clicked && (d.fillStyle = "#AAA", k.clicked = !1, this.dirty_canvas = !0); - d.fillRect(15, y, c - 30, l); - p && d.strokeRect(15, y, c - 30, l); - p && (d.textAlign = "center", d.fillStyle = m, d.fillText(k.name, 0.5 * c, y + 0.7 * l)); - break; - case "toggle": - d.textAlign = "left"; - d.strokeStyle = q; - d.fillStyle = h; - d.beginPath(); - p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); - d.fill(); - p && d.stroke(); - d.fillStyle = k.value ? "#89A" : "#333"; - d.beginPath(); - d.arc(c - 30, y + 0.5 * l, 0.36 * l, 0, 2 * Math.PI); - d.fill(); - p && (d.fillStyle = r, null != k.name && d.fillText(k.name, 30, y + 0.7 * l), d.fillStyle = k.value ? m : r, d.textAlign = "right", d.fillText(k.value ? k.options.on || "true" : k.options.off || "false", c - 40, y + 0.7 * l)); - break; - case "slider": - d.fillStyle = h; - d.fillRect(15, y, c - 30, l); - var I = k.options.max - k.options.min, P = (k.value - k.options.min) / I; - d.fillStyle = f == k ? "#89A" : "#678"; - d.fillRect(15, y, P * (c - 30), l); - p && d.strokeRect(15, y, c - 30, l); - k.marker && (I = (k.marker - k.options.min) / I, d.fillStyle = "#AA9", d.fillRect(15 + I * (c - 30), y, 2, l)); - p && (d.textAlign = "center", d.fillStyle = m, d.fillText(k.name + " " + Number(k.value).toFixed(3), 0.5 * c, y + 0.7 * l)); - break; - case "number": - case "combo": - d.textAlign = "left"; - d.strokeStyle = q; - d.fillStyle = h; - d.beginPath(); - p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); - d.fill(); - p && (d.stroke(), d.fillStyle = m, d.beginPath(), d.moveTo(31, b + 5), d.lineTo(21, b + 0.5 * l), d.lineTo(31, b + l - 5), d.fill(), d.beginPath(), d.moveTo(c - 15 - 16, b + 5), d.lineTo(c - 15 - 6, b + 0.5 * l), d.lineTo(c - 15 - 16, b + l - 5), d.fill(), d.fillStyle = r, d.fillText(k.name, 35, y + 0.7 * l), d.fillStyle = m, d.textAlign = "right", "number" == k.type ? d.fillText(Number(k.value).toFixed(void 0 !== k.options.precision ? k.options.precision : 3), c - 30 - 20, y + 0.7 * l) : - d.fillText(k.value, c - 30 - 20, y + 0.7 * l)); - break; - case "string": - case "text": - d.textAlign = "left"; - d.strokeStyle = q; - d.fillStyle = h; - d.beginPath(); - p ? d.roundRect(15, b, c - 30, l, 0.5 * l) : d.rect(15, b, c - 30, l); - d.fill(); - p && (d.stroke(), d.fillStyle = r, null != k.name && d.fillText(k.name, 30, y + 0.7 * l), d.fillStyle = m, d.textAlign = "right", d.fillText(k.value, c - 30, y + 0.7 * l)); - break; - default: - k.draw && k.draw(d, a, k, y, l); - } - b += l + 4; - d.globalAlpha = this.editor_alpha; - } - d.restore(); - d.textAlign = "left"; - }; - g.prototype.processNodeWidgets = function(a, b, d, f) { - function c(f, e) { - f.value = e; - f.options && f.options.property && void 0 !== a.properties[f.options.property] && a.setProperty(f.options.property, e); - f.callback && f.callback(f.value, q, a, b, d); - } - if (!a.widgets || !a.widgets.length) { - return null; - } - for (var g = b[0] - a.pos[0], l = b[1] - a.pos[1], p = a.size[0], q = this, m = this.getCanvasWindow(), h = 0; h < a.widgets.length; ++h) { - var k = a.widgets[h]; - if (!k.disabled && (k == f || 6 < g && g < p - 12 && l > k.last_y && l < k.last_y + e.NODE_WIDGET_HEIGHT)) { - switch(k.type) { - case "button": - if ("mousemove" === d.type) { - break; - } - k.callback && setTimeout(function() { - k.callback(k, q, a, b, d); - }, 20); - this.dirty_canvas = k.clicked = !0; - break; - case "slider": - m = Math.clamp((g - 10) / (p - 20), 0, 1); - k.value = k.options.min + (k.options.max - k.options.min) * m; - k.callback && setTimeout(function() { - c(k, k.value); - }, 20); - this.dirty_canvas = !0; - break; - case "number": - case "combo": - f = k.value; - "mousemove" == d.type && "number" == k.type ? (k.value += 0.1 * d.deltaX * (k.options.step || 1), null != k.options.min && k.value < k.options.min && (k.value = k.options.min), null != k.options.max && k.value > k.options.max && (k.value = k.options.max)) : "mousedown" == d.type && ((l = k.options.values) && l.constructor === Function && (l = k.options.values(k, a)), g = 40 > g ? -1 : g > p - 40 ? 1 : 0, "number" == k.type ? (k.value += 0.1 * g * (k.options.step || 1), null != k.options.min && - k.value < k.options.min && (k.value = k.options.min), null != k.options.max && k.value > k.options.max && (k.value = k.options.max)) : g ? (m = l.indexOf(k.value) + g, m >= l.length && (m = 0), 0 > m && (m = l.length - 1), k.value = l[m]) : new e.ContextMenu(l, {scale:Math.max(1, this.ds.scale), event:d, className:"dark", callback:function(a, b, d) { - this.value = a; - c(this, a); - q.dirty_canvas = !0; - return !1; - }.bind(k)}, m)); - f != k.value && setTimeout(function() { - c(this, this.value); - }.bind(k), 20); - this.dirty_canvas = !0; - break; - case "toggle": - "mousedown" == d.type && (k.value = !k.value, setTimeout(function() { - c(k, k.value); - }, 20)); - break; - case "string": - case "text": - "mousedown" == d.type && this.prompt("Value", k.value, function(a) { - this.value = a; - c(this, a); - }.bind(k), d); - break; - default: - k.mouse && k.mouse(ctx, d, [g, l], a); - } - return k; - } - } - return null; - }; - g.prototype.drawGroups = function(a, b) { - if (this.graph) { - a = this.graph._groups; - b.save(); - b.globalAlpha = 0.5 * this.editor_alpha; - for (var d = 0; d < a.length; ++d) { - var f = a[d]; - if (x(this.visible_area, f._bounding)) { - b.fillStyle = f.color || "#335"; - b.strokeStyle = f.color || "#335"; - var c = f._pos, g = f._size; - b.globalAlpha = 0.25 * this.editor_alpha; - b.beginPath(); - b.rect(c[0] + 0.5, c[1] + 0.5, g[0], g[1]); - b.fill(); - b.globalAlpha = this.editor_alpha; - b.stroke(); - b.beginPath(); - b.moveTo(c[0] + g[0], c[1] + g[1]); - b.lineTo(c[0] + g[0] - 10, c[1] + g[1]); - b.lineTo(c[0] + g[0], c[1] + g[1] - 10); - b.fill(); - g = f.font_size || e.DEFAULT_GROUP_FONT_SIZE; - b.font = g + "px Arial"; - b.fillText(f.title, c[0] + 4, c[1] + g); - } - } - b.restore(); - } - }; - g.prototype.adjustNodesSize = function() { - for (var a = this.graph._nodes, b = 0; b < a.length; ++b) { - a[b].size = a[b].computeSize(); - } - this.setDirty(!0, !0); - }; - g.prototype.resize = function(a, b) { - a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); - if (this.canvas.width != a || this.canvas.height != b) { - this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); - } - }; - g.prototype.switchLiveMode = function(a) { - if (a) { - var b = this, d = this.live_mode ? 1.1 : 0.9; - this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); - var f = setInterval(function() { - b.editor_alpha *= d; - b.dirty_canvas = !0; - b.dirty_bgcanvas = !0; - 1 > d && 0.01 > b.editor_alpha && (clearInterval(f), 1 > d && (b.live_mode = !0)); - 1 < d && 0.99 < b.editor_alpha && (clearInterval(f), b.editor_alpha = 1); - }, 1); - } else { - this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; - } - }; - g.prototype.onNodeSelectionChange = function(a) { - }; - g.prototype.touchHandler = function(a) { - var b = a.changedTouches[0]; - switch(a.type) { - case "touchstart": - var d = "mousedown"; - break; - case "touchmove": - d = "mousemove"; - break; - case "touchend": - d = "mouseup"; - break; - default: - return; - } - var f = this.getCanvasWindow(), e = f.document.createEvent("MouseEvent"); - e.initMouseEvent(d, !0, !0, f, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); - b.target.dispatchEvent(e); - a.preventDefault(); - }; - g.onGroupAdd = function(a, b, d) { - a = g.active_canvas; - a.getCanvasWindow(); - b = new e.LGraphGroup; - b.pos = a.convertEventToCanvasOffset(d); - a.graph.add(b); - }; - g.onMenuAdd = function(a, b, d, f, c) { - function n(a, b) { - b = f.getFirstEvent(); - if (a = e.createNode(a.value)) { - a.pos = l.convertEventToCanvasOffset(b), l.graph.add(a); - } - c && c(a); - } - var l = g.active_canvas, p = l.getCanvasWindow(); - a = e.getNodeTypesCategories(l.filter); - b = []; - for (var m = 0; m < a.length; m++) { - a[m] && b.push({value:a[m], content:a[m], has_submenu:!0}); - } - var h = new e.ContextMenu(b, {event:d, callback:function(a, b, d) { - a = e.getNodeTypesInCategory(a.value, l.filter); - b = []; - for (var f = 0; f < a.length; f++) { - a[f].skip_list || b.push({content:a[f].title, value:a[f].type}); - } - new e.ContextMenu(b, {event:d, callback:n, parentMenu:h}, p); - return !1; - }, parentMenu:f}, p); - return !1; - }; - g.onMenuCollapseAll = function() { - }; - g.onMenuNodeEdit = function() { - }; - g.showMenuNodeOptionalInputs = function(a, b, d, f, c) { - if (c) { - var l = this; - a = g.active_canvas.getCanvasWindow(); - b = c.optional_inputs; - c.onGetInputs && (b = c.onGetInputs()); - var n = []; - if (b) { - for (var p = 0; p < b.length; p++) { - var m = b[p]; - if (m) { - var h = m[0]; - m[2] && m[2].label && (h = m[2].label); - h = {content:h, value:m}; - m[1] == e.ACTION && (h.className = "event"); - n.push(h); - } else { - n.push(null); - } - } - } - this.onMenuNodeInputs && (n = this.onMenuNodeInputs(n)); - if (n.length) { - return new e.ContextMenu(n, {event:d, callback:function(a, b, d) { - c && (a.callback && a.callback.call(l, c, a, b, d), a.value && (c.addInput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0))); - }, parentMenu:f, node:c}, a), !1; - } - } - }; - g.showMenuNodeOptionalOutputs = function(a, b, d, f, c) { - function l(a, b, d) { - if (c && (a.callback && a.callback.call(n, c, a, b, d), a.value)) { - if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { - c.addOutput(a.value[0], a.value[1], a.value[2]), c.setDirtyCanvas(!0, !0); - } else { - a = []; - for (var g in d) { - a.push({content:g, value:d[g]}); - } - new e.ContextMenu(a, {event:b, callback:l, parentMenu:f, node:c}); - return !1; - } - } - } - if (c) { - var n = this; - a = g.active_canvas.getCanvasWindow(); - b = c.optional_outputs; - c.onGetOutputs && (b = c.onGetOutputs()); - var p = []; - if (b) { - for (var m = 0; m < b.length; m++) { - var h = b[m]; - if (!h) { - p.push(null); - } else { - if (!c.flags || !c.flags.skip_repeated_outputs || -1 == c.findOutputSlot(h[0])) { - var q = h[0]; - h[2] && h[2].label && (q = h[2].label); - q = {content:q, value:h}; - h[1] == e.EVENT && (q.className = "event"); - p.push(q); - } - } - } - } - this.onMenuNodeOutputs && (p = this.onMenuNodeOutputs(p)); - if (p.length) { - return new e.ContextMenu(p, {event:d, callback:l, parentMenu:f, node:c}, a), !1; - } - } - }; - g.onShowMenuNodeProperties = function(a, b, d, f, c) { - if (c && c.properties) { - var l = g.active_canvas; - b = l.getCanvasWindow(); - var n = [], p; - for (p in c.properties) { - a = void 0 !== c.properties[p] ? c.properties[p] : " ", "object" == typeof a && (a = JSON.stringify(a)), a = g.decodeHTML(a), n.push({content:"" + p + "" + a + "", value:p}); - } - if (n.length) { - return new e.ContextMenu(n, {event:d, callback:function(a, b, d, f) { - c && (b = this.getBoundingClientRect(), l.showEditPropertyValue(c, a.value, {position:[b.left, b.top]})); - }, parentMenu:f, allow_html:!0, node:c}, b), !1; - } - } - }; - g.decodeHTML = function(a) { - var b = document.createElement("div"); - b.innerText = a; - return b.innerHTML; - }; - g.onResizeNode = function(a, b, d, f, e) { - e && (e.size = e.computeSize(), e.setDirtyCanvas(!0, !0)); - }; - g.prototype.showLinkMenu = function(a, b) { - var d = this; - console.log(a); - var f = new e.ContextMenu(["Add Node", null, "Delete"], {event:b, title:null != a.data ? a.data.constructor.name : null, callback:function(b, e, c) { - switch(b) { - case "Add Node": - g.onMenuAdd(null, null, c, f, function(b) { - console.log("node autoconnect"); - var f = d.graph.getNodeById(a.origin_id), e = d.graph.getNodeById(a.target_id); - b.inputs && b.inputs.length && b.outputs && b.outputs.length && f.outputs[a.origin_slot].type == b.inputs[0].type && b.outputs[0].type == e.inputs[0].type && (f.connect(a.origin_slot, b, 0), b.connect(0, e, a.target_slot), b.pos[0] -= 0.5 * b.size[0]); - }); - break; - case "Delete": - d.graph.removeLink(a.id); - } - }}); - return !1; - }; - g.onShowPropertyEditor = function(a, b, d, f, e) { - function c() { - var b = p.value; - "Number" == a.type ? b = Number(b) : "Boolean" == a.type && (b = !!b); - e[l] = b; - n.parentNode && n.parentNode.removeChild(n); - e.setDirtyCanvas(!0, !0); - } - var l = a.property || "title"; - b = e[l]; - var n = document.createElement("div"); - n.className = "graphdialog"; - n.innerHTML = ""; - n.querySelector(".name").innerText = l; - var p = n.querySelector("input"); - p && (p.value = b, p.addEventListener("blur", function(a) { - this.focus(); - }), p.addEventListener("keydown", function(a) { - 13 == a.keyCode && (c(), a.preventDefault(), a.stopPropagation()); - })); - b = g.active_canvas.canvas; - d = b.getBoundingClientRect(); - var m = f = -20; - d && (f -= d.left, m -= d.top); - event ? (n.style.left = event.clientX + f + "px", n.style.top = event.clientY + m + "px") : (n.style.left = 0.5 * b.width + f + "px", n.style.top = 0.5 * b.height + m + "px"); - n.querySelector("button").addEventListener("click", c); - b.parentNode.appendChild(n); - }; - g.prototype.prompt = function(a, b, d, f) { - var e = this; - a = a || ""; - var c = !1, l = document.createElement("div"); - l.className = "graphdialog rounded"; - l.innerHTML = " "; - l.close = function() { - e.prompt_box = null; - l.parentNode && l.parentNode.removeChild(l); - }; - 1 < this.ds.scale && (l.style.transform = "scale(" + this.ds.scale + ")"); - l.addEventListener("mouseleave", function(a) { - c || l.close(); - }); - e.prompt_box && e.prompt_box.close(); - e.prompt_box = l; - l.querySelector(".name").innerText = a; - l.querySelector(".value").value = b; - var p = l.querySelector("input"); - p.addEventListener("keydown", function(a) { - c = !0; - if (27 == a.keyCode) { - l.close(); - } else { - if (13 == a.keyCode) { - d && d(this.value), l.close(); - } else { - return; - } - } - a.preventDefault(); - a.stopPropagation(); - }); - l.querySelector("button").addEventListener("click", function(a) { - d && d(p.value); - e.setDirty(!0); - l.close(); - }); - a = g.active_canvas.canvas; - b = a.getBoundingClientRect(); - var m = -20, h = -20; - b && (m -= b.left, h -= b.top); - f ? (l.style.left = f.clientX + m + "px", l.style.top = f.clientY + h + "px") : (l.style.left = 0.5 * a.width + m + "px", l.style.top = 0.5 * a.height + h + "px"); - a.parentNode.appendChild(l); - setTimeout(function() { - p.focus(); - }, 10); - return l; - }; - g.search_limit = -1; - g.prototype.showSearchBox = function(a) { - function b(b) { - if (b) { - if (c.onSearchBoxSelection) { - c.onSearchBoxSelection(b, a, l); - } else { - var d = e.searchbox_extras[b.toLowerCase()]; - d && (b = d.type); - if (b = e.createNode(b)) { - b.pos = l.convertEventToCanvasOffset(a), l.graph.add(b); - } - if (d && d.data) { - if (d.data.properties) { - for (var f in d.data.properties) { - b.addProperty(f, d.data.properties[f]); - } - } - if (d.data.inputs) { - for (f in b.inputs = [], d.data.inputs) { - b.addOutput(d.data.inputs[f][0], d.data.inputs[f][1]); - } - } - if (d.data.outputs) { - for (f in b.outputs = [], d.data.outputs) { - b.addOutput(d.data.outputs[f][0], d.data.outputs[f][1]); - } - } - d.data.title && (b.title = d.data.title); - d.data.json && b.configure(d.data.json); - } - } - } - h.close(); - } - function d(a) { - var b = w; - w && w.classList.remove("selected"); - w ? (w = a ? w.nextSibling : w.previousSibling) || (w = b) : w = a ? r.childNodes[0] : r.childNodes[r.childNodes.length]; - w && (w.classList.add("selected"), w.scrollIntoView({block:"end", behavior:"smooth"})); - } - function f() { - function a(a, d) { - var f = document.createElement("div"); - t || (t = a); - f.innerText = a; - f.dataset.type = escape(a); - f.className = "litegraph lite-search-item"; - d && (f.className += " " + d); - f.addEventListener("click", function(a) { - b(unescape(this.dataset.type)); - }); - r.appendChild(f); - } - y = null; - var d = x.value; - t = null; - r.innerHTML = ""; - if (d) { - if (c.onSearchBox) { - var f = c.onSearchBox(r, d, l); - if (f) { - for (var n = 0; n < f.length; ++n) { - a(f[n]); - } - } - } else { - f = function(a) { - var b = e.registered_node_types[a]; - return h && b.filter != h ? !1 : -1 !== a.toLowerCase().indexOf(d); - }; - var p = 0; - d = d.toLowerCase(); - var h = l.filter || l.graph.filter; - for (n in e.searchbox_extras) { - var m = e.searchbox_extras[n]; - if (-1 !== m.desc.toLowerCase().indexOf(d)) { - var k = e.registered_node_types[m.type]; - if (!k || !k.filter || k.filter == h) { - if (a(m.desc, "searchbox_extra"), -1 !== g.search_limit && p++ > g.search_limit) { - break; - } - } - } - } - m = null; - if (Array.prototype.filter) { - m = Object.keys(e.registered_node_types).filter(f); - } else { - for (n in m = [], e.registered_node_types) { - f(n) && m.push(n); - } - } - for (n = 0; n < m.length && !(a(m[n]), -1 !== g.search_limit && p++ > g.search_limit); n++) { - } - } - } - } - var c = this, l = g.active_canvas, p = l.canvas, m = p.ownerDocument || document, h = document.createElement("div"); - h.className = "litegraph litesearchbox graphdialog rounded"; - h.innerHTML = "Search
"; - h.close = function() { - c.search_box = null; - m.body.focus(); - m.body.style.overflow = ""; - setTimeout(function() { - c.canvas.focus(); - }, 20); - h.parentNode && h.parentNode.removeChild(h); - }; - var k = null; - 1 < this.ds.scale && (h.style.transform = "scale(" + this.ds.scale + ")"); - h.addEventListener("mouseenter", function(a) { - k && (clearTimeout(k), k = null); - }); - h.addEventListener("mouseleave", function(a) { - k = setTimeout(function() { - h.close(); - }, 500); - }); - c.search_box && c.search_box.close(); - c.search_box = h; - var r = h.querySelector(".helper"), t = null, y = null, w = null, x = h.querySelector("input"); - x && (x.addEventListener("blur", function(a) { - this.focus(); - }), x.addEventListener("keydown", function(a) { - if (38 == a.keyCode) { - d(!1); - } else { - if (40 == a.keyCode) { - d(!0); - } else { - if (27 == a.keyCode) { - h.close(); - } else { - if (13 == a.keyCode) { - w ? b(w.innerHTML) : t ? b(t) : h.close(); - } else { - y && clearInterval(y); - y = setTimeout(f, 10); - return; - } - } - } - } - a.preventDefault(); - a.stopPropagation(); - a.stopImmediatePropagation(); - return !0; - })); - m.fullscreenElement ? m.fullscreenElement.appendChild(h) : (m.body.appendChild(h), m.body.style.overflow = "hidden"); - p = p.getBoundingClientRect(); - var I = (a ? a.clientY : p.top + 0.5 * p.height) - 20; - h.style.left = (a ? a.clientX : p.left + 0.5 * p.width) - 80 + "px"; - h.style.top = I + "px"; - a.layerY > p.height - 200 && (r.style.maxHeight = p.height - a.layerY - 20 + "px"); - x.focus(); - return h; - }; - g.prototype.showEditPropertyValue = function(a, b, d) { - function f() { - e(k.value); - } - function e(d) { - "number" == typeof a.properties[b] && (d = Number(d)); - if ("array" == c || "object" == c) { - d = JSON.parse(d); - } - a.properties[b] = d; - a._graph && a._graph._version++; - if (a.onPropertyChanged) { - a.onPropertyChanged(b, d); - } - h.close(); - a.setDirtyCanvas(!0, !0); - } - if (a && void 0 !== a.properties[b]) { - d = d || {}; - var c = "string"; - null !== a.properties[b] && (c = typeof a.properties[b]); - var l = null; - a.getPropertyInfo && (l = a.getPropertyInfo(b)); - if (a.properties_info) { - for (var g = 0; g < a.properties_info.length; ++g) { - if (a.properties_info[g].name == b) { - l = a.properties_info[g]; - break; - } - } - } - void 0 !== l && null !== l && l.type && (c = l.type); - var p = ""; - if ("string" == c || "number" == c || "array" == c || "object" == c) { - p = ""; - } else { - if ("enum" == c && l.values) { - p = ""; - } else { - if ("boolean" == c) { - p = ""; - } else { - console.warn("unknown type: " + c); - return; - } - } - } - var h = this.createDialog("" + b + "" + p + "", d); - if ("enum" == c && l.values) { - var k = h.querySelector("select"); - k.addEventListener("change", function(a) { - e(a.target.value); - }); - } else { - if ("boolean" == c) { - (k = h.querySelector("input")) && k.addEventListener("click", function(a) { - e(!!k.checked); - }); - } else { - if (k = h.querySelector("input")) { - k.addEventListener("blur", function(a) { - this.focus(); - }), m = void 0 !== a.properties[b] ? a.properties[b] : "", m = JSON.stringify(m), k.value = m, k.addEventListener("keydown", function(a) { - 13 == a.keyCode && (f(), a.preventDefault(), a.stopPropagation()); - }); - } - } - } - h.querySelector("button").addEventListener("click", f); - } - }; - g.prototype.createDialog = function(a, b) { - b = b || {}; - var d = document.createElement("div"); - d.className = "graphdialog"; - d.innerHTML = a; - a = this.canvas.getBoundingClientRect(); - var f = -20, e = -20; - a && (f -= a.left, e -= a.top); - b.position ? (f += b.position[0], e += b.position[1]) : b.event ? (f += b.event.clientX, e += b.event.clientY) : (f += 0.5 * this.canvas.width, e += 0.5 * this.canvas.height); - d.style.left = f + "px"; - d.style.top = e + "px"; - this.canvas.parentNode.appendChild(d); - d.close = function() { - this.parentNode && this.parentNode.removeChild(this); - }; - return d; - }; - g.onMenuNodeCollapse = function(a, b, d, f, e) { - e.collapse(); - }; - g.onMenuNodePin = function(a, b, d, f, e) { - e.pin(); - }; - g.onMenuNodeMode = function(a, b, d, f, c) { - new e.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { - if (c) { - switch(a) { - case "On Event": - c.mode = e.ON_EVENT; - break; - case "On Trigger": - c.mode = e.ON_TRIGGER; - break; - case "Never": - c.mode = e.NEVER; - break; - default: - c.mode = e.ALWAYS; - } - } - }, parentMenu:f, node:c}); - return !1; - }; - g.onMenuNodeColors = function(a, b, d, f, c) { - if (!c) { - throw "no node for color"; - } - b = []; - b.push({value:null, content:"No color"}); - for (var l in g.node_colors) { - a = g.node_colors[l], a = {value:l, content:"" + l + ""}, b.push(a); - } - new e.ContextMenu(b, {event:d, callback:function(a) { - c && ((a = a.value ? g.node_colors[a.value] : null) ? c.constructor === e.LGraphGroup ? c.color = a.groupcolor : (c.color = a.color, c.bgcolor = a.bgcolor) : (delete c.color, delete c.bgcolor), c.setDirtyCanvas(!0, !0)); - }, parentMenu:f, node:c}); - return !1; - }; - g.onMenuNodeShapes = function(a, b, d, f, c) { - if (!c) { - throw "no node passed"; - } - new e.ContextMenu(e.VALID_SHAPES, {event:d, callback:function(a) { - c && (c.shape = a, c.setDirtyCanvas(!0)); - }, parentMenu:f, node:c}); - return !1; - }; - g.onMenuNodeRemove = function(a, b, d, f, e) { - if (!e) { - throw "no node passed"; - } - !1 !== e.removable && (e.graph.remove(e), e.setDirtyCanvas(!0, !0)); - }; - g.onMenuNodeClone = function(a, b, d, f, e) { - 0 != e.clonable && (a = e.clone()) && (a.pos = [e.pos[0] + 5, e.pos[1] + 5], e.graph.add(a), e.setDirtyCanvas(!0, !0)); - }; - g.node_colors = {red:{color:"#322", bgcolor:"#533", groupcolor:"#A88"}, brown:{color:"#332922", bgcolor:"#593930", groupcolor:"#b06634"}, green:{color:"#232", bgcolor:"#353", groupcolor:"#8A8"}, blue:{color:"#223", bgcolor:"#335", groupcolor:"#88A"}, pale_blue:{color:"#2a363b", bgcolor:"#3f5159", groupcolor:"#3f789e"}, cyan:{color:"#233", bgcolor:"#355", groupcolor:"#8AA"}, purple:{color:"#323", bgcolor:"#535", groupcolor:"#a1309b"}, yellow:{color:"#432", bgcolor:"#653", groupcolor:"#b58b2a"}, - black:{color:"#222", bgcolor:"#000", groupcolor:"#444"}}; - g.prototype.getCanvasMenuOptions = function() { - if (this.getMenuOptions) { - var a = this.getMenuOptions(); - } else { - a = [{content:"Add Node", has_submenu:!0, callback:g.onMenuAdd}, {content:"Add Group", callback:g.onGroupAdd}], this._graph_stack && 0 < this._graph_stack.length && a.push(null, {content:"Close subgraph", callback:this.closeSubgraph.bind(this)}); - } - if (this.getExtraMenuOptions) { - var b = this.getExtraMenuOptions(this, a); - b && (a = a.concat(b)); - } - return a; - }; - g.prototype.getNodeMenuOptions = function(a) { - var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:g.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:g.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:g.onShowMenuNodeProperties}, null, {content:"Title", callback:g.onShowPropertyEditor}, {content:"Mode", has_submenu:!0, callback:g.onMenuNodeMode}, {content:"Resize", callback:g.onResizeNode}, {content:"Collapse", - callback:g.onMenuNodeCollapse}, {content:"Pin", callback:g.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:g.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:g.onMenuNodeShapes}, null]; - if (a.onGetInputs) { - var d = a.onGetInputs(); - d && d.length && (b[0].disabled = !1); - } - a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); - a.getExtraMenuOptions && (d = a.getExtraMenuOptions(this)) && (d.push(null), b = d.concat(b)); - !1 !== a.clonable && b.push({content:"Clone", callback:g.onMenuNodeClone}); - !1 !== a.removable && b.push(null, {content:"Remove", callback:g.onMenuNodeRemove}); - if (a.graph && a.graph.onGetNodeMenuOptions) { - a.graph.onGetNodeMenuOptions(b, a); - } - return b; - }; - g.prototype.getGroupMenuOptions = function(a) { - return [{content:"Title", callback:g.onShowPropertyEditor}, {content:"Color", has_submenu:!0, callback:g.onMenuNodeColors}, {content:"Font size", property:"font_size", type:"Number", callback:g.onShowPropertyEditor}, null, {content:"Remove", callback:g.onMenuNodeRemove}]; - }; - g.prototype.processContextMenu = function(a, b) { - var d = this, f = g.active_canvas.getCanvasWindow(), c = null, l = {event:b, callback:function(b, f, e) { - if (b) { - if ("Remove Slot" == b.content) { - b = b.slot, b.input ? a.removeInput(b.slot) : b.output && a.removeOutput(b.slot); - } else { - if ("Disconnect Links" == b.content) { - b = b.slot, b.output ? a.disconnectOutput(b.slot) : b.input && a.disconnectInput(b.slot); - } else { - if ("Rename Slot" == b.content) { - b = b.slot; - var c = b.input ? a.getInputInfo(b.slot) : a.getOutputInfo(b.slot), l = d.createDialog("Name", f), g = l.querySelector("input"); - g && c && (g.value = c.label || ""); - l.querySelector("button").addEventListener("click", function(a) { - g.value && (c && (c.label = g.value), d.setDirty(!0)); - l.close(); - }); - } - } - } - } - }, extra:a}; - a && (l.title = a.type); - var p = null; - a && (p = a.getSlotInPosition(b.canvasX, b.canvasY), g.active_node = a); - p ? (c = [], p && p.output && p.output.links && p.output.links.length && c.push({content:"Disconnect Links", slot:p}), b = p.input || p.output, c.push(b.locked ? "Cannot remove" : {content:"Remove Slot", slot:p}), c.push(b.nameLocked ? "Cannot rename" : {content:"Rename Slot", slot:p}), l.title = (p.input ? p.input.type : p.output.type) || "*", p.input && p.input.type == e.ACTION && (l.title = "Action"), p.output && p.output.type == e.EVENT && (l.title = "Event")) : a ? c = this.getNodeMenuOptions(a) : - (c = this.getCanvasMenuOptions(), (p = this.graph.getGroupOnPos(b.canvasX, b.canvasY)) && c.push(null, {content:"Edit Group", has_submenu:!0, submenu:{title:"Group", extra:p, options:this.getGroupMenuOptions(p)}})); - c && new e.ContextMenu(c, l, f); - }; - this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, f, e, c) { - void 0 === e && (e = 5); - void 0 === c && (c = e); - this.moveTo(a + e, b); - this.lineTo(a + d - e, b); - this.quadraticCurveTo(a + d, b, a + d, b + e); - this.lineTo(a + d, b + f - c); - this.quadraticCurveTo(a + d, b + f, a + d - c, b + f); - this.lineTo(a + c, b + f); - this.quadraticCurveTo(a, b + f, a, b + f - c); - this.lineTo(a, b + e); - this.quadraticCurveTo(a, b, a + e, b); - }); - e.compareObjects = function(a, b) { - for (var d in a) { - if (a[d] != b[d]) { - return !1; - } - } - return !0; - }; - e.distance = D; - e.colorToString = function(a) { - return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; - }; - e.isInsideRectangle = B; - e.growBounding = function(a, b, d) { - b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); - d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); - }; - e.isInsideBounding = function(a, b) { - return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; - }; - e.overlapBounding = x; - e.hex2num = function(a) { - "#" == a.charAt(0) && (a = a.slice(1)); - a = a.toUpperCase(); - for (var b = Array(3), d = 0, f, e, c = 0; 6 > c; c += 2) { - f = "0123456789ABCDEF".indexOf(a.charAt(c)), e = "0123456789ABCDEF".indexOf(a.charAt(c + 1)), b[d] = 16 * f + e, d++; - } - return b; - }; - e.num2hex = function(a) { - for (var b = "#", d, f, e = 0; 3 > e; e++) { - d = a[e] / 16, f = a[e] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(f); - } - return b; - }; - E.prototype.addItem = function(a, b, d) { - function f(a) { - var b = this.value; - b && b.has_submenu && e.call(this, a); - } - function e(a) { - var b = this.value, f = !0; - c.current_submenu && c.current_submenu.close(a); - if (d.callback) { - var e = d.callback.call(this, b, d, a, c, d.node); - !0 === e && (f = !1); - } - if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (e = b.callback.call(this, b, d, a, c, d.extra), !0 === e && (f = !1)), b.submenu)) { - if (!b.submenu.options) { - throw "ContextMenu submenu needs options"; - } - new c.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:c, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, extra:b.submenu.extra, autoopen:d.autoopen}); - f = !1; - } - f && !c.lock && c.close(); - } - var c = this; - d = d || {}; - var l = document.createElement("div"); - l.className = "litemenu-entry submenu"; - var g = !1; - if (null === b) { - l.classList.add("separator"); - } else { - l.innerHTML = b && b.title ? b.title : a; - if (l.value = b) { - b.disabled && (g = !0, l.classList.add("disabled")), (b.submenu || b.has_submenu) && l.classList.add("has_submenu"); - } - "function" == typeof b ? (l.dataset.value = a, l.onclick_callback = b) : l.dataset.value = b; - b.className && (l.className += " " + b.className); - } - this.root.appendChild(l); - g || l.addEventListener("click", e); - d.autoopen && l.addEventListener("mouseenter", f); - return l; - }; - E.prototype.close = function(a, b) { - this.root.parentNode && this.root.parentNode.removeChild(this.root); - this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !E.isCursorOverElement(a, this.parentMenu.root) && E.trigger(this.parentMenu.root, "mouseleave", a)); - this.current_submenu && this.current_submenu.close(a, !0); - this.root.closing_timer && clearTimeout(this.root.closing_timer); - }; - E.trigger = function(a, b, d, f) { - var e = document.createEvent("CustomEvent"); - e.initCustomEvent(b, !0, !0, d); - e.srcElement = f; - a.dispatchEvent ? a.dispatchEvent(e) : a.__events && a.__events.dispatchEvent(e); - return e; - }; - E.prototype.getTopMenu = function() { - return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; - }; - E.prototype.getFirstEvent = function() { - return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; - }; - E.isCursorOverElement = function(a, b) { - var d = a.clientX; - a = a.clientY; - return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; - }; - e.ContextMenu = E; - e.closeAllContextMenus = function(a) { - a = a || window; - a = a.document.querySelectorAll(".litecontextmenu"); - if (a.length) { - for (var b = [], d = 0; d < a.length; d++) { - b.push(a[d]); - } - for (d = 0; d < b.length; d++) { - b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); - } - } - }; - e.extendClass = function(a, b) { - for (var d in b) { - a.hasOwnProperty(d) || (a[d] = b[d]); - } - if (b.prototype) { - for (d in b.prototype) { - b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); - } - } - }; - A.sampleCurve = function(a, b) { - if (b) { - for (var d = 0; d < b.length - 1; ++d) { - var f = b[d], e = b[d + 1]; - if (!(e[0] < a)) { - b = e[0] - f[0]; - if (0.00001 > Math.abs(b)) { - return f[1]; - } - a = (a - f[0]) / b; - return f[1] * (1.0 - a) + e[1] * a; - } - } - return 0; - } - }; - A.prototype.draw = function(a, b, d, f, e, c) { - if (d = this.points) { - this.size = b; - var l = b[0] - 2 * this.margin; - b = b[1] - 2 * this.margin; - e = e || "#666"; - a.save(); - a.translate(this.margin, this.margin); - f && (a.fillStyle = "#111", a.fillRect(0, 0, l, b), a.fillStyle = "#222", a.fillRect(0.5 * l, 0, 1, b), a.strokeStyle = "#333", a.strokeRect(0, 0, l, b)); - a.strokeStyle = e; - c && (a.globalAlpha = 0.5); - a.beginPath(); - for (f = 0; f < d.length; ++f) { - e = d[f], a.lineTo(e[0] * l, (1.0 - e[1]) * b); - } - a.stroke(); - a.globalAlpha = 1; - if (!c) { - for (f = 0; f < d.length; ++f) { - e = d[f], a.fillStyle = this.selected == f ? "#FFF" : this.nearest == f ? "#DDD" : "#AAA", a.beginPath(), a.arc(e[0] * l, (1.0 - e[1]) * b, 2, 0, 2 * Math.PI), a.fill(); - } - } - a.restore(); - } - }; - A.prototype.onMouseDown = function(a, b) { - var d = this.points; - if (d && !(0 > a[1])) { - var f = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, c = a[0] - this.margin; - a = a[1] - this.margin; - this.selected = this.getCloserPoint([c, a], 30 / b.ds.scale); - -1 == this.selected && (b = [c / f, 1 - a / e], d.push(b), d.sort(function(a, b) { - return a[0] - b[0]; - }), this.selected = d.indexOf(b), this.must_update = !0); - if (-1 != this.selected) { - return !0; - } - } - }; - A.prototype.onMouseMove = function(a, b) { - var d = this.points; - if (d) { - var f = this.selected; - if (!(0 > f)) { - var e = (a[0] - this.margin) / (this.size[0] - 2 * this.margin), c = (a[1] - this.margin) / (this.size[1] - 2 * this.margin); - this._nearest = this.getCloserPoint([a[0] - this.margin, a[1] - this.margin], 30 / b.ds.scale); - if (b = d[f]) { - var l = 0 == f || f == d.length - 1; - !l && (-10 > a[0] || a[0] > this.size[0] + 10 || -10 > a[1] || a[1] > this.size[1] + 10) ? (d.splice(f, 1), this.selected = -1) : (b[0] = l ? 0 == f ? 0 : 1 : Math.clamp(e, 0, 1), b[1] = 1.0 - Math.clamp(c, 0, 1), d.sort(function(a, b) { - return a[0] - b[0]; - }), this.selected = d.indexOf(b), this.must_update = !0); - } - } - } - }; - A.prototype.onMouseUp = function(a, b) { - this.selected = -1; - return !1; - }; - A.prototype.getCloserPoint = function(a, b) { - var d = this.points; - if (!d) { - return -1; - } - b = b || 30; - for (var f = this.size[0] - 2 * this.margin, e = this.size[1] - 2 * this.margin, c = d.length, l = [0, 0], g = 1000000, p = -1, m = 0; m < c; ++m) { - var h = d[m]; - l[0] = h[0] * f; - l[1] = (1.0 - h[1]) * e; - h = vec2.distance(a, l); - h > g || h > b || (p = m, g = h); - } - return p; - }; - e.CurveEditor = A; - e.getParameterNames = function(a) { - return (a + "").replace(/[/][/].*$/gm, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); - }; - Math.clamp = function(a, b, d) { - return b > a ? b : d < a ? d : a; - }; - "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { - window.setTimeout(a, 1000 / 60); - }); -})(this); -"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); -(function(v) { - function c() { - this.addOutput("in ms", "number"); - this.addOutput("in sec", "number"); - } - function k() { - this.size = [140, 80]; - this.properties = {enabled:!0}; - this.enabled = !0; - this.subgraph = new r.LGraph; - this.subgraph._subgraph_node = this; - this.subgraph._is_subgraph = !0; - this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); - this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); - this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); - this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind(this); - this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); - this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); - this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); - this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind(this); - this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); - } - function h() { - this.addOutput("", "number"); - this.name_in_graph = ""; - this.properties = {name:"", type:"number", value:0}; - var f = this; - this.name_widget = this.addWidget("text", "Name", this.properties.name, function(a) { - a && f.setProperty("name", a); - }); - this.type_widget = this.addWidget("text", "Type", this.properties.type, function(a) { - f.setProperty("type", a); - }); - this.value_widget = this.addWidget("number", "Value", this.properties.value, function(a) { - f.setProperty("value", a); - }); - this.widgets_up = !0; - this.size = [180, 90]; - } - function m() { - this.addInput("", ""); - this.name_in_graph = ""; - this.properties = {}; - var f = this; - Object.defineProperty(this.properties, "name", {get:function() { - return f.name_in_graph; - }, set:function(a) { - "" != a && a != f.name_in_graph && (f.name_in_graph ? f.graph.renameOutput(f.name_in_graph, a) : f.graph.addOutput(a, f.properties.type), f.name_widget.value = a, f.name_in_graph = a); - }, enumerable:!0}); - Object.defineProperty(this.properties, "type", {get:function() { - return f.inputs[0].type; - }, set:function(a) { - if ("action" == a || "event" == a) { - a = r.ACTION; - } - f.inputs[0].type = a; - f.name_in_graph && f.graph.changeOutputType(f.name_in_graph, f.inputs[0].type); - f.type_widget.value = a || ""; - }, enumerable:!0}); - this.name_widget = this.addWidget("text", "Name", this.properties.name, function(a) { - a && (f.properties.name = a); - }); - this.type_widget = this.addWidget("text", "Type", this.properties.type, function(a) { - f.properties.type = a || ""; - }); - this.widgets_up = !0; - this.size = [180, 60]; - } - function t() { - this.addOutput("value", "number"); - this.addProperty("value", 1.0); - } - function g() { - this.addOutput("", "string"); - this.addProperty("value", ""); - this.widget = this.addWidget("text", "value", "", this.setValue.bind(this)); - this.widgets_up = !0; - this.size = [100, 30]; - } - function D() { - this.addOutput("", ""); - this.addProperty("value", ""); - this.widget = this.addWidget("text", "json", "", this.setValue.bind(this)); - this.widgets_up = !0; - this.size = [140, 30]; - this._value = null; - } - function B() { - this.addInput("obj", ""); - this.addOutput("", ""); - this.addProperty("value", ""); - this.widget = this.addWidget("text", "prop.", "", this.setValue.bind(this)); - this.widgets_up = !0; - this.size = [140, 30]; - this._value = null; - } - function x() { - this.addInput("obj", ""); - this.addOutput("keys", "array"); - this.size = [140, 30]; - } - function E() { - this.addInput("A", "object"); - this.addInput("B", "object"); - this.addOutput("", "object"); - this._result = {}; - var f = this; - this.addWidget("button", "clear", "", function() { - f._result = {}; - }); - this.size = this.computeSize(); - } - function A() { - this.size = [60, 30]; - this.addInput("in"); - this.addOutput("out"); - this.properties = {varname:"myname", global:!1}; - this.value = null; - } - function e() { - this.size = [60, 30]; - this.addInput("data", 0); - this.addInput("download", r.ACTION); - this.properties = {filename:"data.json"}; - this.value = null; - var f = this; - this.addWidget("button", "Download", "", function(a) { - f.value && f.downloadAsFile(); - }); - } - function y() { - this.size = [60, 30]; - this.addInput("value", 0, {label:""}); - this.value = 0; - } - function w() { - this.addInput("in", 0); - this.addOutput("out", 0); - this.size = [40, 30]; - } - function z() { - this.mode = r.ON_EVENT; - this.size = [80, 30]; - this.addProperty("msg", ""); - this.addInput("log", r.EVENT); - this.addInput("msg", 0); - } - function l() { - this.mode = r.ON_EVENT; - this.addProperty("msg", ""); - this.addInput("", r.EVENT); - var f = this; - this.widget = this.addWidget("text", "Text", "", function(a) { - f.properties.msg = a; - }); - this.widgets_up = !0; - this.size = [200, 30]; - } - function p() { - this.size = [60, 30]; - this.addProperty("onExecute", "return A;"); - this.addInput("A", ""); - this.addInput("B", ""); - this.addOutput("out", ""); - this._func = null; - this.data = {}; - } - var r = v.LiteGraph; - c.title = "Time"; - c.desc = "Time"; - c.prototype.onExecute = function() { - this.setOutputData(0, 1000 * this.graph.globaltime); - this.setOutputData(1, this.graph.globaltime); - }; - r.registerNodeType("basic/time", c); - k.title = "Subgraph"; - k.desc = "Graph inside a node"; - k.title_color = "#334"; - k.prototype.onGetInputs = function() { - return [["enabled", "boolean"]]; - }; - k.prototype.onDrawTitle = function(f) { - if (!this.flags.collapsed) { - f.fillStyle = "#555"; - var a = r.NODE_TITLE_HEIGHT, b = this.size[0] - a; - f.fillRect(b, -a, a, a); - f.fillStyle = "#333"; - f.beginPath(); - f.moveTo(b + 0.2 * a, 0.6 * -a); - f.lineTo(b + 0.8 * a, 0.6 * -a); - f.lineTo(b + 0.5 * a, 0.3 * -a); - f.fill(); - } - }; - k.prototype.onDblClick = function(f, a, b) { - var d = this; - setTimeout(function() { - b.openSubgraph(d.subgraph); - }, 10); - }; - k.prototype.onMouseDown = function(f, a, b) { - if (!this.flags.collapsed && a[0] > this.size[0] - r.NODE_TITLE_HEIGHT && 0 > a[1]) { - var d = this; - setTimeout(function() { - b.openSubgraph(d.subgraph); - }, 10); - } - }; - k.prototype.onAction = function(f, a) { - this.subgraph.onAction(f, a); - }; - k.prototype.onExecute = function() { - if (this.enabled = this.getInputOrProperty("enabled")) { - if (this.inputs) { - for (var f = 0; f < this.inputs.length; f++) { - var a = this.inputs[f], b = this.getInputData(f); - this.subgraph.setInputData(a.name, b); - } - } - this.subgraph.runStep(); - if (this.outputs) { - for (f = 0; f < this.outputs.length; f++) { - b = this.subgraph.getOutputData(this.outputs[f].name), this.setOutputData(f, b); - } - } - } - }; - k.prototype.sendEventToAllNodes = function(f, a, b) { - this.enabled && this.subgraph.sendEventToAllNodes(f, a, b); - }; - k.prototype.onSubgraphTrigger = function(f, a) { - f = this.findOutputSlot(f); - -1 != f && this.triggerSlot(f); - }; - k.prototype.onSubgraphNewInput = function(f, a) { - -1 == this.findInputSlot(f) && this.addInput(f, a); - }; - k.prototype.onSubgraphRenamedInput = function(f, a) { - f = this.findInputSlot(f); - -1 != f && (this.getInputInfo(f).name = a); - }; - k.prototype.onSubgraphTypeChangeInput = function(f, a) { - f = this.findInputSlot(f); - -1 != f && (this.getInputInfo(f).type = a); - }; - k.prototype.onSubgraphRemovedInput = function(f) { - f = this.findInputSlot(f); - -1 != f && this.removeInput(f); - }; - k.prototype.onSubgraphNewOutput = function(f, a) { - -1 == this.findOutputSlot(f) && this.addOutput(f, a); - }; - k.prototype.onSubgraphRenamedOutput = function(f, a) { - f = this.findOutputSlot(f); - -1 != f && (this.getOutputInfo(f).name = a); - }; - k.prototype.onSubgraphTypeChangeOutput = function(f, a) { - f = this.findOutputSlot(f); - -1 != f && (this.getOutputInfo(f).type = a); - }; - k.prototype.onSubgraphRemovedOutput = function(f) { - f = this.findInputSlot(f); - -1 != f && this.removeOutput(f); - }; - k.prototype.getExtraMenuOptions = function(f) { - var a = this; - return [{content:"Open", callback:function() { - f.openSubgraph(a.subgraph); - }}]; - }; - k.prototype.onResize = function(f) { - f[1] += 20; - }; - k.prototype.serialize = function() { - var f = LGraphNode.prototype.serialize.call(this); - f.subgraph = this.subgraph.serialize(); - return f; - }; - k.prototype.clone = function() { - var f = r.createNode(this.type), a = this.serialize(); - delete a.id; - delete a.inputs; - delete a.outputs; - f.configure(a); - return f; - }; - r.Subgraph = k; - r.registerNodeType("graph/subgraph", k); - h.title = "Input"; - h.desc = "Input of the graph"; - h.prototype.onConfigure = function() { - this.updateType(); - }; - h.prototype.updateType = function() { - var f = this.properties.type; - this.type_widget.value = f; - "number" == f ? (this.value_widget.type = "number", this.value_widget.value = 0) : "bool" == f ? (this.value_widget.type = "toggle", this.value_widget.value = !0) : "string" == f ? (this.value_widget.type = "text", this.value_widget.value = "") : (this.value_widget.type = null, this.value_widget.value = null); - this.properties.value = this.value_widget.value; - }; - h.prototype.onPropertyChanged = function(f, a) { - if ("name" == f) { - if ("" == a || a == this.name_in_graph || "enabled" == a) { - return !1; - } - this.graph && (this.name_in_graph ? this.graph.renameInput(this.name_in_graph, a) : this.graph.addInput(a, this.properties.type)); - this.name_in_graph = this.name_widget.value = a; - } else { - "type" == f && this.updateType(a || ""); - } - }; - h.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.name : this.title; - }; - h.prototype.onAction = function(f, a) { - this.properties.type == r.EVENT && this.triggerSlot(0, a); - }; - h.prototype.onExecute = function() { - var f = this.graph.inputs[this.properties.name]; - f || this.setOutputData(0, this.properties.value); - this.setOutputData(0, void 0 === f.value ? this.properties.value : f.value); - }; - h.prototype.onRemoved = function() { - this.name_in_graph && this.graph.removeInput(this.name_in_graph); - }; - r.GraphInput = h; - r.registerNodeType("graph/input", h); - m.title = "Output"; - m.desc = "Output of the graph"; - m.prototype.onExecute = function() { - this._value = this.getInputData(0); - this.graph.setOutputData(this.properties.name, this._value); - }; - m.prototype.onAction = function(f, a) { - this.properties.type == r.ACTION && this.graph.trigger(this.properties.name, a); - }; - m.prototype.onRemoved = function() { - this.name_in_graph && this.graph.removeOutput(this.name_in_graph); - }; - m.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.name : this.title; - }; - r.GraphOutput = m; - r.registerNodeType("graph/output", m); - t.title = "Const Number"; - t.desc = "Constant number"; - t.prototype.onExecute = function() { - this.setOutputData(0, parseFloat(this.properties.value)); - }; - t.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.value : this.title; - }; - t.prototype.setValue = function(f) { - this.properties.value = f; - }; - t.prototype.onDrawBackground = function(f) { - this.outputs[0].label = this.properties.value.toFixed(3); - }; - r.registerNodeType("basic/const", t); - g.title = "Const String"; - g.desc = "Constant string"; - g.prototype.setValue = function(f) { - this.properties.value = f; - }; - g.prototype.onPropertyChanged = function(f, a) { - this.widget.value = a; - }; - g.prototype.getTitle = t.prototype.getTitle; - g.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - r.registerNodeType("basic/string", g); - D.title = "Const Data"; - D.desc = "Constant Data"; - D.prototype.setValue = function(f) { - this.properties.value = f; - this.onPropertyChanged("value", f); - }; - D.prototype.onPropertyChanged = function(f, a) { - this.widget.value = a; - if (null != a && "" != a) { - try { - this._value = JSON.parse(a), this.boxcolor = "#AEA"; - } catch (b) { - this.boxcolor = "red"; - } - } - }; - D.prototype.onExecute = function() { - this.setOutputData(0, this._value); - }; - r.registerNodeType("basic/data", D); - B.title = "Object property"; - B.desc = "Outputs the property of an object"; - B.prototype.setValue = function(f) { - this.properties.value = f; - this.widget.value = f; - }; - B.prototype.getTitle = function() { - return this.flags.collapsed ? "in." + this.properties.value : this.title; - }; - B.prototype.onPropertyChanged = function(f, a) { - this.widget.value = a; - }; - B.prototype.onExecute = function() { - var f = this.getInputData(0); - null != f && this.setOutputData(0, f[this.properties.value]); - }; - r.registerNodeType("basic/object_property", B); - x.title = "Object keys"; - x.desc = "Outputs an array with the keys of an object"; - x.prototype.onExecute = function() { - var f = this.getInputData(0); - null != f && this.setOutputData(0, Object.keys(f)); - }; - r.registerNodeType("basic/object_keys", x); - E.title = "Merge Objects"; - E.desc = "Creates an object copying properties from others"; - E.prototype.onExecute = function() { - var f = this.getInputData(0), a = this.getInputData(1), b = this._result; - if (f) { - for (var d in f) { - b[d] = f[d]; - } - } - if (a) { - for (d in a) { - b[d] = a[d]; - } - } - this.setOutputData(0, b); - }; - r.registerNodeType("basic/merge_objects", E); - A.title = "Variable"; - A.desc = "store/read variable value"; - A.prototype.onExecute = function() { - this.value = this.getInputData(0); - this.graph && (this.graph.vars[this.properties.varname] = this.value); - this.properties.global && (v[this.properties.varname] = this.value); - this.setOutputData(0, this.value); - }; - A.prototype.getTitle = function() { - return this.properties.varname; - }; - r.registerNodeType("basic/variable", A); - e.title = "Download"; - e.desc = "Download some data"; - e.prototype.downloadAsFile = function() { - if (null != this.value) { - var f = null; - f = this.value.constructor === String ? this.value : JSON.stringify(this.value); - f = new Blob([f]); - var a = URL.createObjectURL(f); - f = document.createElement("a"); - f.setAttribute("href", a); - f.setAttribute("download", this.properties.filename); - f.style.display = "none"; - document.body.appendChild(f); - f.click(); - document.body.removeChild(f); - setTimeout(function() { - URL.revokeObjectURL(a); - }, 6E4); - } - }; - e.prototype.onAction = function(f, a) { - var b = this; - setTimeout(function() { - b.downloadAsFile(); - }, 100); - }; - e.prototype.onExecute = function() { - this.inputs[0] && (this.value = this.getInputData(0)); - }; - e.prototype.getTitle = function() { - return this.flags.collapsed ? this.properties.filename : this.title; - }; - r.registerNodeType("basic/download", e); - y.title = "Watch"; - y.desc = "Show value of input"; - y.prototype.onExecute = function() { - this.inputs[0] && (this.value = this.getInputData(0)); - }; - y.prototype.getTitle = function() { - return this.flags.collapsed ? this.inputs[0].label : this.title; - }; - y.toString = function(f) { - if (null == f) { - return "null"; - } - if (f.constructor === Number) { - return f.toFixed(3); - } - if (f.constructor === Array) { - for (var a = "[", b = 0; b < f.length; ++b) { - a += y.toString(f[b]) + (b + 1 != f.length ? "," : ""); - } - return a + "]"; - } - return String(f); - }; - y.prototype.onDrawBackground = function(f) { - this.inputs[0].label = y.toString(this.value); - }; - r.registerNodeType("basic/watch", y); - w.title = "Cast"; - w.desc = "Allows to connect different types"; - w.prototype.onExecute = function() { - this.setOutputData(0, this.getInputData(0)); - }; - r.registerNodeType("basic/cast", w); - z.title = "Console"; - z.desc = "Show value inside the console"; - z.prototype.onAction = function(f, a) { - "log" == f ? console.log(a) : "warn" == f ? console.warn(a) : "error" == f && console.error(a); - }; - z.prototype.onExecute = function() { - var f = this.getInputData(1); - null !== f && (this.properties.msg = f); - console.log(f); - }; - z.prototype.onGetInputs = function() { - return [["log", r.ACTION], ["warn", r.ACTION], ["error", r.ACTION]]; - }; - r.registerNodeType("basic/console", z); - l.title = "Alert"; - l.desc = "Show an alert window"; - l.color = "#510"; - l.prototype.onConfigure = function(f) { - this.widget.value = f.properties.msg; - }; - l.prototype.onAction = function(f, a) { - var b = this.properties.msg; - setTimeout(function() { - alert(b); - }, 10); - }; - r.registerNodeType("basic/alert", l); - p.prototype.onConfigure = function(f) { - f.properties.onExecute && r.allow_scripts ? this.compileCode(f.properties.onExecute) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); - }; - p.title = "Script"; - p.desc = "executes a code (max 100 characters)"; - p.widgets_info = {onExecute:{type:"code"}}; - p.prototype.onPropertyChanged = function(f, a) { - "onExecute" == f && r.allow_scripts ? this.compileCode(a) : console.warn("Script not compiled, LiteGraph.allow_scripts is false"); - }; - p.prototype.compileCode = function(f) { - this._func = null; - if (256 < f.length) { - console.warn("Script too long, max 256 chars"); - } else { - for (var a = f.toLowerCase(), b = "script body document eval nodescript function".split(" "), d = 0; d < b.length; ++d) { - if (-1 != a.indexOf(b[d])) { - console.warn("invalid script"); - return; - } - } - try { - this._func = new Function("A", "B", "C", "DATA", "node", f); - } catch (q) { - console.error("Error parsing script"), console.error(q); - } - } - }; - p.prototype.onExecute = function() { - if (this._func) { - try { - var f = this.getInputData(0), a = this.getInputData(1), b = this.getInputData(2); - this.setOutputData(0, this._func(f, a, b, this.data, this)); - } catch (d) { - console.error("Error in script"), console.error(d); - } - } - }; - p.prototype.onGetOutputs = function() { - return [["C", ""]]; - }; - r.registerNodeType("basic/script", p); -})(this); -(function(v) { - function c() { - this.size = [60, 30]; - this.addInput("event", x.ACTION); - } - function k() { - this.size = [60, 30]; - this.addInput("in", ""); - this.addOutput("true", x.EVENT); - this.addOutput("change", x.EVENT); - this.was_true = !1; - } - function h() { - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addInput("", x.ACTION); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.addOutput("", x.EVENT); - this.size = [120, 30]; - this.flags = {horizontal:!0, render_box:!1}; - } - function m() { - this.size = [60, 30]; - this.addInput("event", x.ACTION); - this.addOutput("event", x.EVENT); - this.properties = {equal_to:"", has_property:"", property_equal_to:""}; - } - function t() { - this.addInput("inc", x.ACTION); - this.addInput("dec", x.ACTION); - this.addInput("reset", x.ACTION); - this.addOutput("change", x.EVENT); - this.addOutput("num", "number"); - this.num = 0; - } - function g() { - this.size = [60, 30]; - this.addProperty("time_in_ms", 1000); - this.addInput("event", x.ACTION); - this.addOutput("on_time", x.EVENT); - this._pending = []; - } - function D() { - this.addProperty("interval", 1000); - this.addProperty("event", "tick"); - this.addOutput("on_tick", x.EVENT); - this.time = 0; - this.last_interval = 1000; - this.triggered = !1; - } - function B() { - this.addInput("data", ""); - this.addInput("assign", x.ACTION); - this.addOutput("data", ""); - this._last_value = null; - this.properties = {data:null, serialize:!0}; - var c = this; - this.addWidget("button", "store", "", function() { - c.properties.data = c._last_value; - }); - } - var x = v.LiteGraph; - c.title = "Log Event"; - c.desc = "Log event in console"; - c.prototype.onAction = function(c, g) { - console.log(c, g); - }; - x.registerNodeType("events/log", c); - k.title = "TriggerEvent"; - k.desc = "Triggers event if value is true"; - k.prototype.onExecute = function(c, g) { - (c = this.getInputData(0)) && this.triggerSlot(0, g); - c && !this.was_true && this.triggerSlot(1, g); - this.was_true = c; - }; - x.registerNodeType("events/trigger", k); - h.title = "Sequencer"; - h.desc = "Trigger events when an event arrives"; - h.prototype.getTitle = function() { - return ""; - }; - h.prototype.onAction = function(c, g) { - if (this.outputs) { - for (c = 0; c < this.outputs.length; ++c) { - this.triggerSlot(c, g); - } - } - }; - x.registerNodeType("events/sequencer", h); - m.title = "Filter Event"; - m.desc = "Blocks events that do not match the filter"; - m.prototype.onAction = function(c, g) { - if (null != g && (!this.properties.equal_to || this.properties.equal_to == g)) { - if (this.properties.has_property && (c = g[this.properties.has_property], null == c || this.properties.property_equal_to && this.properties.property_equal_to != c)) { - return; - } - this.triggerSlot(0, g); - } - }; - x.registerNodeType("events/filter", m); - t.title = "Counter"; - t.desc = "Counts events"; - t.prototype.getTitle = function() { - return this.flags.collapsed ? String(this.num) : this.title; - }; - t.prototype.onAction = function(c, g) { - g = this.num; - "inc" == c ? this.num += 1 : "dec" == c ? --this.num : "reset" == c && (this.num = 0); - this.num != g && this.trigger("change", this.num); - }; - t.prototype.onDrawBackground = function(c) { - this.flags.collapsed || (c.fillStyle = "#AAA", c.font = "20px Arial", c.textAlign = "center", c.fillText(this.num, 0.5 * this.size[0], 0.5 * this.size[1])); - }; - t.prototype.onExecute = function() { - this.setOutputData(1, this.num); - }; - x.registerNodeType("events/counter", t); - g.title = "Delay"; - g.desc = "Delays one event"; - g.prototype.onAction = function(c, g) { - c = this.properties.time_in_ms; - 0 >= c ? this.trigger(null, g) : this._pending.push([c, g]); - }; - g.prototype.onExecute = function() { - var c = 1000 * this.graph.elapsed_time; - this.isInputConnected(1) && (this.properties.time_in_ms = this.getInputData(1)); - for (var g = 0; g < this._pending.length; ++g) { - var e = this._pending[g]; - e[0] -= c; - 0 < e[0] || (this._pending.splice(g, 1), --g, this.trigger(null, e[1])); - } - }; - g.prototype.onGetInputs = function() { - return [["event", x.ACTION], ["time_in_ms", "number"]]; - }; - x.registerNodeType("events/delay", g); - D.title = "Timer"; - D.desc = "Sends an event every N milliseconds"; - D.prototype.onStart = function() { - this.time = 0; - }; - D.prototype.getTitle = function() { - return "Timer: " + this.last_interval.toString() + "ms"; - }; - D.on_color = "#AAA"; - D.off_color = "#222"; - D.prototype.onDrawBackground = function() { - this.boxcolor = this.triggered ? D.on_color : D.off_color; - this.triggered = !1; - }; - D.prototype.onExecute = function() { - var c = 0 == this.time; - this.time += 1000 * this.graph.elapsed_time; - this.last_interval = Math.max(1, this.getInputOrProperty("interval") | 0); - !c && (this.time < this.last_interval || isNaN(this.last_interval)) ? this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !1) : (this.triggered = !0, this.time %= this.last_interval, this.trigger("on_tick", this.properties.event), this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !0)); - }; - D.prototype.onGetInputs = function() { - return [["interval", "number"]]; - }; - D.prototype.onGetOutputs = function() { - return [["tick", "boolean"]]; - }; - x.registerNodeType("events/timer", D); - B.title = "Data Store"; - B.desc = "Stores data and only changes when event is received"; - B.prototype.onExecute = function() { - this._last_value = this.getInputData(0); - this.setOutputData(0, this.properties.data); - }; - B.prototype.onAction = function(c, g) { - this.properties.data = this._last_value; - }; - B.prototype.onSerialize = function(c) { - null != c.data && (0 == this.properties.serialize || c.data.constructor !== String && c.data.constructor !== Number && c.data.constructor !== Boolean && c.data.constructor !== Array && c.data.constructor !== Object) && (c.data = null); - }; - x.registerNodeType("basic/data_store", B); -})(this); -(function(v) { - function c() { - this.addOutput("", A.EVENT); - this.addOutput("", "boolean"); - this.addProperty("text", "click me"); - this.addProperty("font_size", 30); - this.addProperty("message", ""); - this.size = [164, 84]; - this.clicked = !1; - } - function k() { - this.addInput("", "boolean"); - this.addInput("e", A.ACTION); - this.addOutput("v", "boolean"); - this.addOutput("e", A.EVENT); - this.properties = {font:"", value:!1}; - this.size = [160, 44]; - } - function h() { - this.addOutput("", "number"); - this.size = [80, 60]; - this.properties = {min:-1000, max:1000, value:1, step:1}; - this.old_y = -1; - this._precision = this._remainder = 0; - this.mouse_captured = !1; - } - function m() { - this.addOutput("", "string"); - this.addOutput("change", A.EVENT); - this.size = [80, 60]; - this.properties = {value:"A", values:"A;B;C"}; - this.old_y = -1; - this.mouse_captured = !1; - this._values = this.properties.values.split(";"); - var c = this; - this.widgets_up = !0; - this.widget = this.addWidget("combo", "", this.properties.value, function(e) { - c.properties.value = e; - c.triggerSlot(1, e); - }, {property:"value", values:this._values}); - } - function t() { - this.addOutput("", "number"); - this.size = [64, 84]; - this.properties = {min:0, max:1, value:0.5, color:"#7AF", precision:2}; - this.value = -1; - } - function g() { - this.addOutput("", "number"); - this.properties = {value:0.5, min:0, max:1, text:"V"}; - var c = this; - this.size = [140, 40]; - this.slider = this.addWidget("slider", "V", this.properties.value, function(e) { - c.properties.value = e; - }, this.properties); - this.widgets_up = !0; - } - function D() { - this.size = [160, 26]; - this.addOutput("", "number"); - this.properties = {color:"#7AF", min:0, max:1, value:0.5}; - this.value = -1; - } - function B() { - this.size = [160, 26]; - this.addInput("", "number"); - this.properties = {min:0, max:1, value:0, color:"#AAF"}; - } - function x() { - this.addInputs("", 0); - this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; - } - function E() { - this.size = [200, 100]; - this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; - } - var A = v.LiteGraph; - c.title = "Button"; - c.desc = "Triggers an event"; - c.font = "Arial"; - c.prototype.onDrawForeground = function(e) { - if (!this.flags.collapsed && (e.fillStyle = "black", e.fillRect(11, 11, this.size[0] - 20, this.size[1] - 20), e.fillStyle = "#AAF", e.fillRect(9, 9, this.size[0] - 20, this.size[1] - 20), e.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", e.fillRect(10, 10, this.size[0] - 20, this.size[1] - 20), this.properties.text || 0 === this.properties.text)) { - var g = this.properties.font_size || 30; - e.textAlign = "center"; - e.fillStyle = this.clicked ? "black" : "white"; - e.font = g + "px " + c.font; - e.fillText(this.properties.text, 0.5 * this.size[0], 0.5 * this.size[1] + 0.3 * g); - e.textAlign = "left"; - } - }; - c.prototype.onMouseDown = function(c, g) { - if (1 < g[0] && 1 < g[1] && g[0] < this.size[0] - 2 && g[1] < this.size[1] - 2) { - return this.clicked = !0, this.triggerSlot(0, this.properties.message), !0; - } - }; - c.prototype.onExecute = function() { - this.setOutputData(1, this.clicked); - }; - c.prototype.onMouseUp = function(c) { - this.clicked = !1; - }; - A.registerNodeType("widget/button", c); - k.title = "Toggle"; - k.desc = "Toggles between true or false"; - k.prototype.onDrawForeground = function(c) { - if (!this.flags.collapsed) { - var e = 0.5 * this.size[1], g = 0.8 * this.size[1]; - c.font = this.properties.font || (0.8 * e).toFixed(0) + "px Arial"; - var m = c.measureText(this.title).width; - m = 0.5 * (this.size[0] - (m + e)); - c.fillStyle = "#AAA"; - c.fillRect(m, g - e, e, e); - c.fillStyle = this.properties.value ? "#AEF" : "#000"; - c.fillRect(m + 0.25 * e, g - e + 0.25 * e, .5 * e, .5 * e); - c.textAlign = "left"; - c.fillStyle = "#AAA"; - c.fillText(this.title, 1.2 * e + m, 0.85 * g); - c.textAlign = "left"; - } - }; - k.prototype.onAction = function(c) { - this.properties.value = !this.properties.value; - this.trigger("e", this.properties.value); - }; - k.prototype.onExecute = function() { - var c = this.getInputData(0); - null != c && (this.properties.value = c); - this.setOutputData(0, this.properties.value); - }; - k.prototype.onMouseDown = function(c, g) { - if (1 < g[0] && 1 < g[1] && g[0] < this.size[0] - 2 && g[1] < this.size[1] - 2) { - return this.properties.value = !this.properties.value, this.graph._version++, this.trigger("e", this.properties.value), !0; - } - }; - A.registerNodeType("widget/toggle", k); - h.title = "Number"; - h.desc = "Widget to select number value"; - h.pixels_threshold = 10; - h.markers_color = "#666"; - h.prototype.onDrawForeground = function(c) { - var e = 0.5 * this.size[0], g = this.size[1]; - 30 < g ? (c.fillStyle = h.markers_color, c.beginPath(), c.moveTo(e, 0.1 * g), c.lineTo(e + 0.1 * g, 0.2 * g), c.lineTo(e + -0.1 * g, 0.2 * g), c.fill(), c.beginPath(), c.moveTo(e, 0.9 * g), c.lineTo(e + 0.1 * g, 0.8 * g), c.lineTo(e + -0.1 * g, 0.8 * g), c.fill(), c.font = (0.7 * g).toFixed(1) + "px Arial") : c.font = (0.8 * g).toFixed(1) + "px Arial"; - c.textAlign = "center"; - c.font = (0.7 * g).toFixed(1) + "px Arial"; - c.fillStyle = "#EEE"; - c.fillText(this.properties.value.toFixed(this._precision), e, 0.75 * g); - }; - h.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - h.prototype.onPropertyChanged = function(c, g) { - c = (this.properties.step + "").split("."); - this._precision = 1 < c.length ? c[1].length : 0; - }; - h.prototype.onMouseDown = function(c, g) { - if (!(0 > g[1])) { - return this.old_y = c.canvasY, this.captureInput(!0), this.mouse_captured = !0; - } - }; - h.prototype.onMouseMove = function(c) { - if (this.mouse_captured) { - var e = this.old_y - c.canvasY; - c.shiftKey && (e *= 10); - if (c.metaKey || c.altKey) { - e *= 0.1; - } - this.old_y = c.canvasY; - c = this._remainder + e / h.pixels_threshold; - this._remainder = c % 1; - c = Math.clamp(this.properties.value + (c | 0) * this.properties.step, this.properties.min, this.properties.max); - this.properties.value = c; - this.graph._version++; - this.setDirtyCanvas(!0); - } - }; - h.prototype.onMouseUp = function(c, g) { - 200 > c.click_time && (this.properties.value = Math.clamp(this.properties.value + (g[1] > 0.5 * this.size[1] ? -1 : 1) * this.properties.step, this.properties.min, this.properties.max), this.graph._version++, this.setDirtyCanvas(!0)); - this.mouse_captured && (this.mouse_captured = !1, this.captureInput(!1)); - }; - A.registerNodeType("widget/number", h); - m.title = "Combo"; - m.desc = "Widget to select from a list"; - m.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - m.prototype.onPropertyChanged = function(c, g) { - "values" == c ? (this._values = g.split(";"), this.widget.options.values = this._values) : "value" == c && (this.widget.value = g); - }; - A.registerNodeType("widget/combo", m); - t.title = "Knob"; - t.desc = "Circular controller"; - t.size = [80, 100]; - t.prototype.onDrawForeground = function(c) { - if (!this.flags.collapsed) { - -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); - var e = 0.5 * this.size[0], g = 0.5 * this.size[1], m = 0.5 * Math.min(this.size[0], this.size[1]) - 5; - c.globalAlpha = 1; - c.save(); - c.translate(e, g); - c.rotate(0.75 * Math.PI); - c.fillStyle = "rgba(0,0,0,0.5)"; - c.beginPath(); - c.moveTo(0, 0); - c.arc(0, 0, m, 0, 1.5 * Math.PI); - c.fill(); - c.strokeStyle = "black"; - c.fillStyle = this.properties.color; - c.lineWidth = 2; - c.beginPath(); - c.moveTo(0, 0); - c.arc(0, 0, m - 4, 0, 1.5 * Math.PI * Math.max(0.01, this.value)); - c.closePath(); - c.fill(); - c.lineWidth = 1; - c.globalAlpha = 1; - c.restore(); - c.fillStyle = "black"; - c.beginPath(); - c.arc(e, g, 0.75 * m, 0, 2 * Math.PI, !0); - c.fill(); - c.fillStyle = this.mouseOver ? "white" : this.properties.color; - c.beginPath(); - var l = this.value * Math.PI * 1.5 + 0.75 * Math.PI; - c.arc(e + Math.cos(l) * m * 0.65, g + Math.sin(l) * m * 0.65, 0.05 * m, 0, 2 * Math.PI, !0); - c.fill(); - c.fillStyle = this.mouseOver ? "white" : "#AAA"; - c.font = Math.floor(0.5 * m) + "px Arial"; - c.textAlign = "center"; - c.fillText(this.properties.value.toFixed(this.properties.precision), e, g + 0.15 * m); - } - }; - t.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - this.boxcolor = A.colorToString([this.value, this.value, this.value]); - }; - t.prototype.onMouseDown = function(c) { - this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; - this.radius = 0.5 * this.size[0]; - if (20 > c.canvasY - this.pos[1] || A.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { - return !1; - } - this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - this.captureInput(!0); - return !0; - }; - t.prototype.onMouseMove = function(c) { - if (this.oldmouse) { - c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - var e = this.value; - e -= 0.01 * (c[1] - this.oldmouse[1]); - 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); - this.value = e; - this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; - this.oldmouse = c; - this.setDirtyCanvas(!0); - } - }; - t.prototype.onMouseUp = function(c) { - this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); - }; - t.prototype.onPropertyChanged = function(c, g) { - if ("min" == c || "max" == c || "value" == c) { - return this.properties[c] = parseFloat(g), !0; - } - }; - A.registerNodeType("widget/knob", t); - g.title = "Inner Slider"; - g.prototype.onPropertyChanged = function(c, g) { - "value" == c && (this.slider.value = g); - }; - g.prototype.onExecute = function() { - this.setOutputData(0, this.properties.value); - }; - A.registerNodeType("widget/internal_slider", g); - D.title = "H.Slider"; - D.desc = "Linear slider controller"; - D.prototype.onDrawForeground = function(c) { - -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); - c.globalAlpha = 1; - c.lineWidth = 1; - c.fillStyle = "#000"; - c.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); - c.fillStyle = this.properties.color; - c.beginPath(); - c.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); - c.fill(); - }; - D.prototype.onExecute = function() { - this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; - this.setOutputData(0, this.properties.value); - this.boxcolor = A.colorToString([this.value, this.value, this.value]); - }; - D.prototype.onMouseDown = function(c) { - if (0 > c.canvasY - this.pos[1]) { - return !1; - } - this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - this.captureInput(!0); - return !0; - }; - D.prototype.onMouseMove = function(c) { - if (this.oldmouse) { - c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; - var e = this.value; - e += (c[0] - this.oldmouse[0]) / this.size[0]; - 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); - this.value = e; - this.oldmouse = c; - this.setDirtyCanvas(!0); - } - }; - D.prototype.onMouseUp = function(c) { - this.oldmouse = null; - this.captureInput(!1); - }; - D.prototype.onMouseLeave = function(c) { - }; - A.registerNodeType("widget/hslider", D); - B.title = "Progress"; - B.desc = "Shows data in linear progress"; - B.prototype.onExecute = function() { - var c = this.getInputData(0); - void 0 != c && (this.properties.value = c); - }; - B.prototype.onDrawForeground = function(c) { - c.lineWidth = 1; - c.fillStyle = this.properties.color; - var e = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); - e = Math.min(1, e); - e = Math.max(0, e); - c.fillRect(2, 2, (this.size[0] - 4) * e, this.size[1] - 4); - }; - A.registerNodeType("widget/progress", B); - x.title = "Text"; - x.desc = "Shows the input value"; - x.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; - x.prototype.onDrawForeground = function(c) { - c.fillStyle = this.properties.color; - var e = this.properties.value; - this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; - var g = this.properties.fontsize; - c.textAlign = this.properties.align; - c.font = g.toString() + "px " + this.properties.font; - this.str = "number" == typeof e ? e.toFixed(this.properties.decimals) : e; - if ("string" == typeof this.str) { - e = this.str.split("\\n"); - for (var m = 0; m < e.length; m++) { - c.fillText(e[m], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * g + g * (parseInt(m) + 1)); - } - } - c.shadowColor = "transparent"; - this.last_ctx = c; - c.textAlign = "left"; - }; - x.prototype.onExecute = function() { - var c = this.getInputData(0); - null != c && (this.properties.value = c); - }; - x.prototype.resize = function() { - if (this.last_ctx) { - var c = this.str.split("\\n"); - this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; - for (var g = 0, m = 0; m < c.length; m++) { - var h = this.last_ctx.measureText(c[m]).width; - g < h && (g = h); - } - this.size[0] = g + 20; - this.size[1] = 4 + c.length * this.properties.fontsize; - this.setDirtyCanvas(!0); - } - }; - x.prototype.onPropertyChanged = function(c, g) { - this.properties[c] = g; - this.str = "number" == typeof g ? g.toFixed(3) : g; - return !0; - }; - A.registerNodeType("widget/text", x); - E.title = "Panel"; - E.desc = "Non interactive panel"; - E.widgets = [{name:"update", text:"Update", type:"button"}]; - E.prototype.createGradient = function(c) { - "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); - }; - E.prototype.onDrawForeground = function(c) { - this.flags.collapsed || (null == this.lineargradient && this.createGradient(c), this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", - c.stroke())); - }; - A.registerNodeType("widget/panel", E); -})(this); -(function(v) { - function c() { - this.addOutput("left_x_axis", "number"); - this.addOutput("left_y_axis", "number"); - this.addOutput("button_pressed", k.EVENT); - this.properties = {gamepad_index:0, threshold:0.1}; - this._left_axis = new Float32Array(2); - this._right_axis = new Float32Array(2); - this._triggers = new Float32Array(2); - this._previous_buttons = new Uint8Array(17); - this._current_buttons = new Uint8Array(17); - } - var k = v.LiteGraph; - c.title = "Gamepad"; - c.desc = "gets the input of the gamepad"; - c.CENTER = 0; - c.LEFT = 1; - c.RIGHT = 2; - c.UP = 4; - c.DOWN = 8; - c.zero = new Float32Array(2); - c.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); - c.prototype.onExecute = function() { - var h = this.getGamepad(), m = this.properties.threshold || 0.0; - h && (this._left_axis[0] = Math.abs(h.xbox.axes.lx) > m ? h.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(h.xbox.axes.ly) > m ? h.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(h.xbox.axes.rx) > m ? h.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(h.xbox.axes.ry) > m ? h.xbox.axes.ry : 0, this._triggers[0] = Math.abs(h.xbox.axes.ltrigger) > m ? h.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(h.xbox.axes.rtrigger) > m ? h.xbox.axes.rtrigger : 0); - if (this.outputs) { - for (m = 0; m < this.outputs.length; m++) { - var k = this.outputs[m]; - if (k.links && k.links.length) { - var g = null; - if (h) { - switch(k.name) { - case "left_axis": - g = this._left_axis; - break; - case "right_axis": - g = this._right_axis; - break; - case "left_x_axis": - g = this._left_axis[0]; - break; - case "left_y_axis": - g = this._left_axis[1]; - break; - case "right_x_axis": - g = this._right_axis[0]; - break; - case "right_y_axis": - g = this._right_axis[1]; - break; - case "trigger_left": - g = this._triggers[0]; - break; - case "trigger_right": - g = this._triggers[1]; - break; - case "a_button": - g = h.xbox.buttons.a ? 1 : 0; - break; - case "b_button": - g = h.xbox.buttons.b ? 1 : 0; - break; - case "x_button": - g = h.xbox.buttons.x ? 1 : 0; - break; - case "y_button": - g = h.xbox.buttons.y ? 1 : 0; - break; - case "lb_button": - g = h.xbox.buttons.lb ? 1 : 0; - break; - case "rb_button": - g = h.xbox.buttons.rb ? 1 : 0; - break; - case "ls_button": - g = h.xbox.buttons.ls ? 1 : 0; - break; - case "rs_button": - g = h.xbox.buttons.rs ? 1 : 0; - break; - case "hat_left": - g = h.xbox.hatmap & c.LEFT; - break; - case "hat_right": - g = h.xbox.hatmap & c.RIGHT; - break; - case "hat_up": - g = h.xbox.hatmap & c.UP; - break; - case "hat_down": - g = h.xbox.hatmap & c.DOWN; - break; - case "hat": - g = h.xbox.hatmap; - break; - case "start_button": - g = h.xbox.buttons.start ? 1 : 0; - break; - case "back_button": - g = h.xbox.buttons.back ? 1 : 0; - break; - case "button_pressed": - for (k = 0; k < this._current_buttons.length; ++k) { - this._current_buttons[k] && !this._previous_buttons[k] && this.triggerSlot(m, c.buttons[k]); - } - } - } else { - switch(k.name) { - case "button_pressed": - break; - case "left_axis": - case "right_axis": - g = c.zero; - break; - default: - g = 0; - } - } - this.setOutputData(m, g); - } - } - } - }; - c.mapping = {a:0, b:1, x:2, y:3, lb:4, rb:5, lt:6, rt:7, back:8, start:9, ls:10, rs:11}; - c.mapping_array = "a b x y lb rb lt rt back start ls rs".split(" "); - c.prototype.getGamepad = function() { - var h = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; - if (!h) { - return null; - } - h = h.call(navigator); - this._previous_buttons.set(this._current_buttons); - for (var m = this.properties.gamepad_index; 4 > m; m++) { - if (h[m]) { - h = h[m]; - m = this.xbox_mapping; - m || (m = this.xbox_mapping = {axes:[], buttons:{}, hat:"", hatmap:c.CENTER}); - m.axes.lx = h.axes[0]; - m.axes.ly = h.axes[1]; - m.axes.rx = h.axes[2]; - m.axes.ry = h.axes[3]; - m.axes.ltrigger = h.buttons[6].value; - m.axes.rtrigger = h.buttons[7].value; - m.hat = ""; - m.hatmap = c.CENTER; - for (var k = 0; k < h.buttons.length; k++) { - if (this._current_buttons[k] = h.buttons[k].pressed, 12 > k) { - m.buttons[c.mapping_array[k]] = h.buttons[k].pressed, h.buttons[k].was_pressed && this.trigger(c.mapping_array[k] + "_button_event"); - } else { - switch(k) { - case 12: - h.buttons[k].pressed && (m.hat += "up", m.hatmap |= c.UP); - break; - case 13: - h.buttons[k].pressed && (m.hat += "down", m.hatmap |= c.DOWN); - break; - case 14: - h.buttons[k].pressed && (m.hat += "left", m.hatmap |= c.LEFT); - break; - case 15: - h.buttons[k].pressed && (m.hat += "right", m.hatmap |= c.RIGHT); - break; - case 16: - m.buttons.home = h.buttons[k].pressed; - } - } - } - h.xbox = m; - return h; - } - } - }; - c.prototype.onDrawBackground = function(c) { - if (!this.flags.collapsed) { - var m = this._left_axis, h = this._right_axis; - c.strokeStyle = "#88A"; - c.strokeRect(0.5 * (m[0] + 1) * this.size[0] - 4, 0.5 * (m[1] + 1) * this.size[1] - 4, 8, 8); - c.strokeStyle = "#8A8"; - c.strokeRect(0.5 * (h[0] + 1) * this.size[0] - 4, 0.5 * (h[1] + 1) * this.size[1] - 4, 8, 8); - m = this.size[1] / this._current_buttons.length; - c.fillStyle = "#AEB"; - for (h = 0; h < this._current_buttons.length; ++h) { - this._current_buttons[h] && c.fillRect(0, m * h, 6, m); - } - } - }; - c.prototype.onGetOutputs = function() { - return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start_button", "number"], ["back_button", "number"], ["a_button_event", k.EVENT], - ["b_button_event", k.EVENT], ["x_button_event", k.EVENT], ["y_button_event", k.EVENT], ["lb_button_event", k.EVENT], ["rb_button_event", k.EVENT], ["ls_button_event", k.EVENT], ["rs_button_event", k.EVENT], ["start_button_event", k.EVENT], ["back_button_event", k.EVENT], ["hat_left", "number"], ["hat_right", "number"], ["hat_up", "number"], ["hat_down", "number"], ["hat", "number"], ["button_pressed", k.EVENT]]; - }; - k.registerNodeType("input/gamepad", c); -})(this); -(function(v) { - function c() { - this.addInput("in", "*"); - this.size = [80, 30]; - } - function k() { - this.addInput("in"); - this.addOutput("out"); - this.size = [80, 30]; - } - function h() { - this.addInput("in"); - this.addOutput("out"); - } - function m() { - this.addInput("in", "number", {locked:!0}); - this.addOutput("out", "number", {locked:!0}); - this.addProperty("in", 0); - this.addProperty("in_min", 0); - this.addProperty("in_max", 1); - this.addProperty("out_min", 0); - this.addProperty("out_max", 1); - this.size = [80, 30]; - } - function t() { - this.addOutput("value", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.size = [80, 30]; - } - function g() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.addProperty("min", 0); - this.addProperty("max", 1); - this.addProperty("smooth", !0); - this.size = [90, 30]; - } - function D() { - this.addOutput("out", "number"); - this.addProperty("min_time", 1); - this.addProperty("max_time", 2); - this.addProperty("duration", 0.2); - this.size = [90, 30]; - this._blink_time = this._remaining_time = 0; - } - function B() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.addProperty("min", 0); - this.addProperty("max", 1); - } - function x() { - this.properties = {f:0.5}; - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("out", "number"); - } - function E() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - function A() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - function e() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - } - function y() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.properties = {A:0, B:1}; - } - function w() { - this.addInput("in", "number", {label:""}); - this.addOutput("out", "number", {label:""}); - this.size = [80, 30]; - this.addProperty("factor", 1); - } - function z() { - this.addInput("v", "boolean"); - this.addInput("A"); - this.addInput("B"); - this.addOutput("out"); - } - function l() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.size = [80, 30]; - this.addProperty("samples", 10); - this._values = new Float32Array(10); - this._current = 0; - } - function p() { - this.addInput("in", "number"); - this.addOutput("out", "number"); - this.addProperty("factor", 0.1); - this.size = [80, 30]; - this._value = null; - } - function r() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("=", "number"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", "+", "enum", {values:r.values}); - } - function f() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("A==B", "boolean"); - this.addOutput("A!=B", "boolean"); - this.addProperty("A", 0); - this.addProperty("B", 0); - } - function a() { - this.addInput("A", "number"); - this.addInput("B", "number"); - this.addOutput("true", "boolean"); - this.addOutput("false", "boolean"); - this.addProperty("A", 1); - this.addProperty("B", 1); - this.addProperty("OP", ">", "enum", {values:a.values}); - this.size = [80, 60]; - } - function b() { - this.addInput("inc", "number"); - this.addOutput("total", "number"); - this.addProperty("increment", 1); - this.addProperty("value", 0); - } - function d() { - this.addInput("v", "number"); - this.addOutput("sin", "number"); - this.addProperty("amplitude", 1); - this.addProperty("offset", 0); - this.bgImageUrl = "nodes/imgs/icon-sin.png"; - } - function q() { - this.addInput("x", "number"); - this.addInput("y", "number"); - this.addOutput("", "number"); - this.properties = {x:1.0, y:1.0, formula:"x+y"}; - this.code_widget = this.addWidget("text", "F(x,y)", this.properties.formula, function(a, b, d) { - d.properties.formula = a; - }); - this.addWidget("toggle", "allow", u.allow_scripts, function(a) { - u.allow_scripts = a; - }); - this._func = null; - } - function n() { - this.addInput("vec2", "vec2"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - } - function H() { - this.addInputs([["x", "number"], ["y", "number"]]); - this.addOutput("vec2", "vec2"); - this.properties = {x:0, y:0}; - this._data = new Float32Array(2); - } - function G() { - this.addInput("vec3", "vec3"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - } - function L() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); - this.addOutput("vec3", "vec3"); - this.properties = {x:0, y:0, z:0}; - this._data = new Float32Array(3); - } - function J() { - this.addInput("vec4", "vec4"); - this.addOutput("x", "number"); - this.addOutput("y", "number"); - this.addOutput("z", "number"); - this.addOutput("w", "number"); - } - function M() { - this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); - this.addOutput("vec4", "vec4"); - this.properties = {x:0, y:0, z:0, w:0}; - this._data = new Float32Array(4); - } - var u = v.LiteGraph; - c.title = "Converter"; - c.desc = "type A to type B"; - c.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a && this.outputs) { - for (var b = 0; b < this.outputs.length; b++) { - var d = this.outputs[b]; - if (d.links && d.links.length) { - var c = null; - switch(d.name) { - case "number": - c = a.length ? a[0] : parseFloat(a); - break; - case "vec2": - case "vec3": - case "vec4": - c = 1; - switch(d.name) { - case "vec2": - c = 2; - break; - case "vec3": - c = 3; - break; - case "vec4": - c = 4; - }c = new Float32Array(c); - if (a.length) { - for (d = 0; d < a.length && d < c.length; d++) { - c[d] = a[d]; - } - } else { - c[0] = parseFloat(a); - } - } - this.setOutputData(b, c); - } - } - } - }; - c.prototype.onGetOutputs = function() { - return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; - }; - u.registerNodeType("math/converter", c); - k.title = "Bypass"; - k.desc = "removes the type"; - k.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, a); - }; - u.registerNodeType("math/bypass", k); - h.title = "to Number"; - h.desc = "Cast to number"; - h.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, Number(a)); - }; - u.registerNodeType("math/to_number", h); - m.title = "Range"; - m.desc = "Convert a number from one range to another"; - m.prototype.getTitle = function() { - return this.flags.collapsed ? (this._last_v || 0).toFixed(2) : this.title; - }; - m.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], d = this.getInputData(a); - void 0 !== d && (this.properties[b.name] = d); - } - } - d = this.properties["in"]; - if (void 0 === d || null === d || d.constructor !== Number) { - d = 0; - } - a = this.properties.in_min; - b = this.properties.out_min; - this._last_v = (d - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b; - this.setOutputData(0, this._last_v); - }; - m.prototype.onDrawBackground = function(a) { - this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; - }; - m.prototype.onGetInputs = function() { - return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; - }; - u.registerNodeType("math/range", m); - t.title = "Rand"; - t.desc = "Random number"; - t.prototype.onExecute = function() { - if (this.inputs) { - for (var a = 0; a < this.inputs.length; a++) { - var b = this.inputs[a], d = this.getInputData(a); - void 0 !== d && (this.properties[b.name] = d); - } - } - a = this.properties.min; - this._last_v = Math.random() * (this.properties.max - a) + a; - this.setOutputData(0, this._last_v); - }; - t.prototype.onDrawBackground = function(a) { - this.outputs[0].label = (this._last_v || 0).toFixed(3); - }; - t.prototype.onGetInputs = function() { - return [["min", "number"], ["max", "number"]]; - }; - u.registerNodeType("math/rand", t); - g.title = "Noise"; - g.desc = "Random number with temporal continuity"; - g.data = null; - g.getValue = function(a, b) { - if (!g.data) { - g.data = new Float32Array(1024); - for (var d = 0; d < g.data.length; ++d) { - g.data[d] = Math.random(); - } - } - a %= 1024; - 0 > a && (a += 1024); - var c = Math.floor(a); - a -= c; - d = g.data[c]; - c = g.data[1023 == c ? 0 : c + 1]; - b && (a = a * a * a * (a * (6.0 * a - 15.0) + 10.0)); - return d * (1 - a) + c * a; - }; - g.prototype.onExecute = function() { - var a = this.getInputData(0) || 0; - a = g.getValue(a, this.properties.smooth); - var b = this.properties.min; - this._last_v = a * (this.properties.max - b) + b; - this.setOutputData(0, this._last_v); - }; - g.prototype.onDrawBackground = function(a) { - this.outputs[0].label = (this._last_v || 0).toFixed(3); - }; - u.registerNodeType("math/noise", g); - D.title = "Spikes"; - D.desc = "spike every random time"; - D.prototype.onExecute = function() { - var a = this.graph.elapsed_time; - this._remaining_time -= a; - this._blink_time -= a; - a = 0; - 0 < this._blink_time && (a = 1 / (Math.pow(this._blink_time / this.properties.duration * 8 - 4, 4) + 1)); - 0 > this._remaining_time ? (this._remaining_time = Math.random() * (this.properties.max_time - this.properties.min_time) + this.properties.min_time, this._blink_time = this.properties.duration, this.boxcolor = "#FFF") : this.boxcolor = "#000"; - this.setOutputData(0, a); - }; - u.registerNodeType("math/spikes", D); - B.title = "Clamp"; - B.desc = "Clamp number between min and max"; - B.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); - }; - B.prototype.getCode = function(a) { - a = ""; - this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); - return a; - }; - u.registerNodeType("math/clamp", B); - x.title = "Lerp"; - x.desc = "Linear Interpolation"; - x.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.getInputData(1); - null == b && (b = 0); - var d = this.properties.f, c = this.getInputData(2); - void 0 !== c && (d = c); - this.setOutputData(0, a * (1 - d) + b * d); - }; - x.prototype.onGetInputs = function() { - return [["f", "number"]]; - }; - u.registerNodeType("math/lerp", x); - E.title = "Abs"; - E.desc = "Absolute"; - E.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, Math.abs(a)); - }; - u.registerNodeType("math/abs", E); - A.title = "Floor"; - A.desc = "Floor number to remove fractional part"; - A.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, Math.floor(a)); - }; - u.registerNodeType("math/floor", A); - e.title = "Frac"; - e.desc = "Returns fractional part"; - e.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, a % 1); - }; - u.registerNodeType("math/frac", e); - y.title = "Smoothstep"; - y.desc = "Smoothstep"; - y.prototype.onExecute = function() { - var a = this.getInputData(0); - if (void 0 !== a) { - var b = this.properties.A; - a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); - this.setOutputData(0, a * a * (3 - 2 * a)); - } - }; - u.registerNodeType("math/smoothstep", y); - w.title = "Scale"; - w.desc = "v * factor"; - w.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && this.setOutputData(0, a * this.properties.factor); - }; - u.registerNodeType("math/scale", w); - z.title = "Gate"; - z.desc = "if v is true, then outputs A, otherwise B"; - z.prototype.onExecute = function() { - var a = this.getInputData(0); - this.setOutputData(0, this.getInputData(a ? 1 : 2)); - }; - u.registerNodeType("math/gate", z); - l.title = "Average"; - l.desc = "Average Filter"; - l.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this._values.length; - this._values[this._current % b] = a; - this._current += 1; - this._current > b && (this._current = 0); - for (var d = a = 0; d < b; ++d) { - a += this._values[d]; - } - this.setOutputData(0, a / b); - }; - l.prototype.onPropertyChanged = function(a, b) { - 1 > b && (b = 1); - this.properties.samples = Math.round(b); - a = this._values; - this._values = new Float32Array(this.properties.samples); - a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); - }; - u.registerNodeType("math/average", l); - p.title = "TendTo"; - p.desc = "moves the output value always closer to the input"; - p.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.properties.factor; - this._value = null == this._value ? a : this._value * (1 - b) + a * b; - this.setOutputData(0, this._value); - }; - u.registerNodeType("math/tendTo", p); - r.values = "+ - * / % ^ max min".split(" "); - r.title = "Operation"; - r.desc = "Easy math operators"; - r["@OP"] = {type:"enum", title:"operation", values:r.values}; - r.size = [100, 60]; - r.prototype.getTitle = function() { - return "max" == this.properties.OP || "min" == this.properties.OP ? this.properties.OP + "(A,B)" : "A " + this.properties.OP + " B"; - }; - r.prototype.setValue = function(a) { - "string" == typeof a && (a = parseFloat(a)); - this.properties.value = a; - }; - r.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - null != a ? this.properties.A = a : a = this.properties.A; - null != b ? this.properties.B = b : b = this.properties.B; - var d = 0; - switch(this.properties.OP) { - case "+": - d = a + b; - break; - case "-": - d = a - b; - break; - case "x": - case "X": - case "*": - d = a * b; - break; - case "/": - d = a / b; - break; - case "%": - d = a % b; - break; - case "^": - d = Math.pow(a, b); - break; - case "max": - d = Math.max(a, b); - break; - case "min": - d = Math.min(a, b); - break; - default: - console.warn("Unknown operation: " + this.properties.OP); - } - this.setOutputData(0, d); - }; - r.prototype.onDrawBackground = function(a) { - this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "#666", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * (this.size[1] + u.NODE_TITLE_HEIGHT)), a.textAlign = "left"); - }; - u.registerNodeType("math/operation", r); - u.registerSearchboxExtra("math/operation", "MAX", {properties:{OP:"max"}, title:"MAX()"}); - u.registerSearchboxExtra("math/operation", "MIN", {properties:{OP:"min"}, title:"MIN()"}); - f.title = "Compare"; - f.desc = "compares between two values"; - f.prototype.onExecute = function() { - var a = this.getInputData(0), b = this.getInputData(1); - void 0 !== a ? this.properties.A = a : a = this.properties.A; - void 0 !== b ? this.properties.B = b : b = this.properties.B; - for (var d = 0, c = this.outputs.length; d < c; ++d) { - var f = this.outputs[d]; - if (f.links && f.links.length) { - switch(f.name) { - case "A==B": - var e = a == b; - break; - case "A!=B": - e = a != b; - break; - case "A>B": - e = a > b; - break; - case "A=B": - e = a >= b; - } - this.setOutputData(d, e); - } - } - }; - f.prototype.onGetOutputs = function() { - return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; - }; - u.registerNodeType("math/compare", f); - u.registerSearchboxExtra("math/compare", "==", {outputs:[["A==B", "boolean"]], title:"A==B"}); - u.registerSearchboxExtra("math/compare", "!=", {outputs:[["A!=B", "boolean"]], title:"A!=B"}); - u.registerSearchboxExtra("math/compare", ">", {outputs:[["A>B", "boolean"]], title:"A>B"}); - u.registerSearchboxExtra("math/compare", "<", {outputs:[["A=", {outputs:[["A>=B", "boolean"]], title:"A>=B"}); - u.registerSearchboxExtra("math/compare", "<=", {outputs:[["A<=B", "boolean"]], title:"A<=B"}); - a.values = "> < == != <= >= || &&".split(" "); - a["@OP"] = {type:"enum", title:"operation", values:a.values}; - a.title = "Condition"; - a.desc = "evaluates condition between A and B"; - a.prototype.getTitle = function() { - return "A " + this.properties.OP + " B"; - }; - a.prototype.onExecute = function() { - var a = this.getInputData(0); - void 0 === a ? a = this.properties.A : this.properties.A = a; - var b = this.getInputData(1); - void 0 === b ? b = this.properties.B : this.properties.B = b; - var d = !0; - switch(this.properties.OP) { - case ">": - d = a > b; - break; - case "<": - d = a < b; - break; - case "==": - d = a == b; - break; - case "!=": - d = a != b; - break; - case "<=": - d = a <= b; - break; - case ">=": - d = a >= b; - break; - case "||": - d = a || b; - break; - case "&&": - d = a && b; - } - this.setOutputData(0, d); - this.setOutputData(1, !d); - }; - u.registerNodeType("math/condition", a); - b.title = "Accumulate"; - b.desc = "Increments a value every time"; - b.prototype.onExecute = function() { - null === this.properties.value && (this.properties.value = 0); - var a = this.getInputData(0); - this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; - this.setOutputData(0, this.properties.value); - }; - u.registerNodeType("math/accumulate", b); - d.title = "Trigonometry"; - d.desc = "Sin Cos Tan"; - d.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = 0); - var b = this.properties.amplitude, d = this.findInputSlot("amplitude"); - -1 != d && (b = this.getInputData(d)); - var c = this.properties.offset; - d = this.findInputSlot("offset"); - -1 != d && (c = this.getInputData(d)); - d = 0; - for (var f = this.outputs.length; d < f; ++d) { - switch(this.outputs[d].name) { - case "sin": - var e = Math.sin(a); - break; - case "cos": - e = Math.cos(a); - break; - case "tan": - e = Math.tan(a); - break; - case "asin": - e = Math.asin(a); - break; - case "acos": - e = Math.acos(a); - break; - case "atan": - e = Math.atan(a); - } - this.setOutputData(d, b * e + c); - } - }; - d.prototype.onGetInputs = function() { - return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; - }; - d.prototype.onGetOutputs = function() { - return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; - }; - u.registerNodeType("math/trigonometry", d); - u.registerSearchboxExtra("math/trigonometry", "SIN()", {outputs:[["sin", "number"]], title:"SIN()"}); - u.registerSearchboxExtra("math/trigonometry", "COS()", {outputs:[["cos", "number"]], title:"COS()"}); - u.registerSearchboxExtra("math/trigonometry", "TAN()", {outputs:[["tan", "number"]], title:"TAN()"}); - q.title = "Formula"; - q.desc = "Compute formula"; - q.size = [160, 100]; - l.prototype.onPropertyChanged = function(a, b) { - "formula" == a && (this.code_widget.value = b); - }; - q.prototype.onExecute = function() { - if (u.allow_scripts) { - var a = this.getInputData(0), b = this.getInputData(1); - null != a ? this.properties.x = a : a = this.properties.x; - null != b ? this.properties.y = b : b = this.properties.y; - try { - this._func && this._func_code == this.properties.formula || (this._func = new Function("x", "y", "TIME", "return " + this.properties.formula), this._func_code = this.properties.formula); - var d = this._func(a, b, this.graph.globaltime); - this.boxcolor = null; - } catch (U) { - this.boxcolor = "red"; - } - this.setOutputData(0, d); - } - }; - q.prototype.getTitle = function() { - return this._func_code || "Formula"; - }; - q.prototype.onDrawBackground = function() { - var a = this.properties.formula; - this.outputs && this.outputs.length && (this.outputs[0].label = a); - }; - u.registerNodeType("math/formula", q); - n.title = "Vec2->XY"; - n.desc = "vector 2 to components"; - n.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); - }; - u.registerNodeType("math3d/vec2-to-xy", n); - H.title = "XY->Vec2"; - H.desc = "components to vector2"; - H.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var d = this._data; - d[0] = a; - d[1] = b; - this.setOutputData(0, d); - }; - u.registerNodeType("math3d/xy-to-vec2", H); - G.title = "Vec3->XYZ"; - G.desc = "vector 3 to components"; - G.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); - }; - u.registerNodeType("math3d/vec3-to-xyz", G); - L.title = "XYZ->Vec3"; - L.desc = "components to vector3"; - L.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var d = this.getInputData(2); - null == d && (d = this.properties.z); - var c = this._data; - c[0] = a; - c[1] = b; - c[2] = d; - this.setOutputData(0, c); - }; - u.registerNodeType("math3d/xyz-to-vec3", L); - J.title = "Vec4->XYZW"; - J.desc = "vector 4 to components"; - J.prototype.onExecute = function() { - var a = this.getInputData(0); - null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); - }; - u.registerNodeType("math3d/vec4-to-xyzw", J); - M.title = "XYZW->Vec4"; - M.desc = "components to vector4"; - M.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.x); - var b = this.getInputData(1); - null == b && (b = this.properties.y); - var d = this.getInputData(2); - null == d && (d = this.properties.z); - var c = this.getInputData(3); - null == c && (c = this.properties.w); - var f = this._data; - f[0] = a; - f[1] = b; - f[2] = d; - f[3] = c; - this.setOutputData(0, f); - }; - u.registerNodeType("math3d/xyzw-to-vec4", M); - if (v.glMatrix) { - v = function() { - this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]); - this.addOutput("slerp", "quat"); - this.addProperty("factor", 0.5); - this._value = quat.create(); - }; - var C = function() { - this.addInputs([["A", "quat"], ["B", "quat"]]); - this.addOutput("A*B", "quat"); - this._value = quat.create(); - }, K = function() { - this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); - this.addOutput("result", "vec3"); - this.properties = {vec:[0, 0, 1]}; - }, N = function() { - this.addInputs([["degrees", "number"], ["axis", "vec3"]]); - this.addOutput("quat", "quat"); - this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)}; - this._value = quat.create(); - }, O = function() { - this.addOutput("quat", "quat"); - this.properties = {x:0, y:0, z:0, w:1}; - this._value = quat.create(); - }; - O.title = "Quaternion"; - O.desc = "quaternion"; - O.prototype.onExecute = function() { - this._value[0] = this.properties.x; - this._value[1] = this.properties.y; - this._value[2] = this.properties.z; - this._value[3] = this.properties.w; - this.setOutputData(0, this._value); - }; - u.registerNodeType("math3d/quaternion", O); - N.title = "Rotation"; - N.desc = "quaternion rotation"; - N.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.angle); - var b = this.getInputData(1); - null == b && (b = this.properties.axis); - a = quat.setAxisAngle(this._value, b, 0.0174532925 * a); - this.setOutputData(0, a); - }; - u.registerNodeType("math3d/rotation", N); - K.title = "Rot. Vec3"; - K.desc = "rotate a point"; - K.prototype.onExecute = function() { - var a = this.getInputData(0); - null == a && (a = this.properties.vec); - var b = this.getInputData(1); - null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b)); - }; - u.registerNodeType("math3d/rotate_vec3", K); - C.title = "Mult. Quat"; - C.desc = "rotate quaternion"; - C.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a) { - var b = this.getInputData(1); - null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a)); - } - }; - u.registerNodeType("math3d/mult-quat", C); - v.title = "Quat Slerp"; - v.desc = "quaternion spherical interpolation"; - v.prototype.onExecute = function() { - var a = this.getInputData(0); - if (null != a) { - var b = this.getInputData(1); - if (null != b) { - var d = this.properties.factor; - null != this.getInputData(2) && (d = this.getInputData(2)); - a = quat.slerp(this._value, a, b, d); - this.setOutputData(0, a); - } - } - }; - u.registerNodeType("math3d/quat-slerp", v); - } -})(this); -(function(v) { - function c() { - this.addInput("sel", "number"); - this.addInput("A"); - this.addInput("B"); - this.addInput("C"); - this.addInput("D"); - this.addOutput("out"); - this.selected = 0; - } - function k() { - this.properties = {sequence:"A,B,C"}; - this.addInput("index", "number"); - this.addInput("seq"); - this.addOutput("out"); - this.index = 0; - this.values = this.properties.sequence.split(","); - } - var h = v.LiteGraph; - c.title = "Selector"; - c.desc = "selects an output"; - c.prototype.onDrawBackground = function(c) { - if (!this.flags.collapsed) { - c.fillStyle = "#AFB"; - var m = (this.selected + 1) * h.NODE_SLOT_HEIGHT + 6; - c.beginPath(); - c.moveTo(50, m); - c.lineTo(50, m + h.NODE_SLOT_HEIGHT); - c.lineTo(34, m + 0.5 * h.NODE_SLOT_HEIGHT); - c.fill(); - } - }; - c.prototype.onExecute = function() { - var c = this.getInputData(0); - if (null == c || c.constructor !== Number) { - c = 0; - } - this.selected = c = Math.round(c) % (this.inputs.length - 1); - c = this.getInputData(c + 1); - void 0 !== c && this.setOutputData(0, c); - }; - c.prototype.onGetInputs = function() { - return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; - }; - h.registerNodeType("logic/selector", c); - k.title = "Sequence"; - k.desc = "select one element from a sequence from a string"; - k.prototype.onPropertyChanged = function(c, h) { - "sequence" == c && (this.values = h.split(",")); - }; - k.prototype.onExecute = function() { - var c = this.getInputData(1); - c && c != this.current_sequence && (this.values = c.split(","), this.current_sequence = c); - c = this.getInputData(0); - null == c && (c = 0); - this.index = c = Math.round(c) % this.values.length; - this.setOutputData(0, this.values[c]); - }; - h.registerNodeType("logic/sequence", k); -})(this); -(function(v) { - function c() { - this.addOutput("tex", "Texture"); - this.addOutput("name", "string"); - this.properties = {name:"", filter:!0}; - this.size = [c.image_preview_size, c.image_preview_size]; - } - function k() { - this.addInput("Texture", "Texture"); - this.properties = {flipY:!1}; - this.size = [c.image_preview_size, c.image_preview_size]; - } - function h() { - this.addInput("Texture", "Texture"); - this.addOutput("tex", "Texture"); - this.addOutput("name", "string"); - this.properties = {name:"", generate_mipmaps:!1}; - } - function m() { - this.addInput("Texture", "Texture"); - this.addInput("TextureB", "Texture"); - this.addInput("value", "number"); - this.addOutput("Texture", "Texture"); - this.help = "

pixelcode must be vec3, uvcode must be vec2, is optional

\t\t

uv: tex. coords

color: texture colorB: textureB

time: scene time value: input value

For multiline you must type: result = ...

"; - this.properties = {value:1, pixelcode:"color + colorB * value", uvcode:"", precision:c.DEFAULT}; - this.has_error = !1; - } - function t() { - this.addOutput("out", "Texture"); - this.properties = {code:"", u_value:1, u_color:[1, 1, 1, 1], width:512, height:512, precision:c.DEFAULT}; - this.properties.code = "//time: time in seconds\n//texSize: vec2 with res\nuniform float u_value;\nuniform vec4 u_color;\n\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n\t//your code here\n\tcolor.xy=uv;\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; - this._uniforms = {u_value:1, u_color:vec4.create(), in_texture:0, texSize:vec2.create(), time:0}; - } - function g() { - this.addInput("in", "Texture"); - this.addInput("scale", "vec2"); - this.addInput("offset", "vec2"); - this.addOutput("out", "Texture"); - this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:c.DEFAULT}; - } - function D() { - this.addInput("in", "Texture"); - this.addInput("warp", "Texture"); - this.addInput("factor", "number"); - this.addOutput("out", "Texture"); - this.properties = {factor:0.01, scale:[1, 1], offset:[0, 0], precision:c.DEFAULT}; - this._uniforms = {u_texture:0, u_textureB:1, u_factor:1, u_scale:vec2.create(), u_offset:vec2.create()}; - } - function B() { - this.addInput("Texture", "Texture"); - this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0, viewport:[0, 0, 1, 1]}; - this.size[0] = 130; - } - function x() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {size:0, generate_mipmaps:!1, precision:c.DEFAULT}; - } - function E() { - this.addInput("Texture", "Texture"); - this.addOutput("", "Texture"); - this.properties = {iterations:1, generate_mipmaps:!1, precision:c.DEFAULT}; - } - function A() { - this.addInput("Texture", "Texture"); - this.addOutput("tex", "Texture"); - this.addOutput("avg", "vec4"); - this.addOutput("lum", "number"); - this.properties = {use_previous_frame:!0, high_quality:!1}; - this._uniforms = {u_texture:0, u_mipmap_offset:0}; - this._luminance = new Float32Array(4); - } - function e() { - this.addInput("in", "Texture"); - this.addInput("factor", "Number"); - this.addOutput("out", "Texture"); - this.properties = {factor:0.5}; - this._uniforms = {u_texture:0, u_textureB:1, u_factor:this.properties.factor}; - } - function y() { - this.addInput("in", "Texture"); - this.addOutput("avg", "Texture"); - this.addOutput("array", "Texture"); - this.properties = {samples:64, frames_interval:1}; - this._uniforms = {u_texture:0, u_textureB:1, u_samples:this.properties.samples, u_isamples:1 / this.properties.samples}; - this.frame = 0; - } - function w() { - this.addInput("Image", "image"); - this.addOutput("", "Texture"); - this.properties = {}; - } - function z() { - this.addInput("Texture", "Texture"); - this.addInput("LUT", "Texture"); - this.addInput("Intensity", "number"); - this.addOutput("", "Texture"); - this.properties = {enabled:!0, intensity:1, precision:c.DEFAULT, texture:null}; - z._shader || (z._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, z.pixel_shader)); - } - function l() { - this.addInput("Texture", "Texture"); - this.addOutput("R", "Texture"); - this.addOutput("G", "Texture"); - this.addOutput("B", "Texture"); - this.addOutput("A", "Texture"); - l._shader || (l._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, l.pixel_shader)); - } - function p() { - this.addInput("R", "Texture"); - this.addInput("G", "Texture"); - this.addInput("B", "Texture"); - this.addInput("A", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {precision:c.DEFAULT, R:1, G:1, B:1, A:1}; - this._color = vec4.create(); - this._uniforms = {u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3, u_color:this._color}; - } - function r() { - this.addOutput("Texture", "Texture"); - this._tex_color = vec4.create(); - this.properties = {color:vec4.create(), precision:c.DEFAULT}; - } - function f() { - this.addInput("A", "color"); - this.addInput("B", "color"); - this.addOutput("Texture", "Texture"); - this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; - f._shader || (f._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, f.pixel_shader)); - this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; - } - function a() { - this.addInput("A", "Texture"); - this.addInput("B", "Texture"); - this.addInput("Mixer", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {factor:0.5, size_from_biggest:!0, invert:!1, precision:c.DEFAULT}; - this._uniforms = {u_textureA:0, u_textureB:1, u_textureMix:2, u_mix:vec4.create()}; - } - function b() { - this.addInput("Tex.", "Texture"); - this.addOutput("Edges", "Texture"); - this.properties = {invert:!0, threshold:!1, factor:1, precision:c.DEFAULT}; - b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); - } - function d() { - this.addInput("Texture", "Texture"); - this.addInput("Distance", "number"); - this.addInput("Range", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; - this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; - } - function q() { - this.addInput("Texture", "Texture"); - this.addOutput("Texture", "Texture"); - this.properties = {precision:c.DEFAULT, invert:!1}; - this._uniforms = {u_texture:0, u_near:0.1, u_far:10000}; - } - function n() { - this.addInput("Texture", "Texture"); - this.addInput("Iterations", "number"); - this.addInput("Intensity", "number"); - this.addOutput("Blurred", "Texture"); - this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1], precision:c.DEFAULT}; - } - function H() { - this.addInput("in", "Texture"); - this.addInput("dirt", "Texture"); - this.addOutput("out", "Texture"); - this.addOutput("glow", "Texture"); - this.properties = {enabled:!0, intensity:1, persistence:0.99, iterations:16, threshold:0, scale:1, dirt_factor:0.5, precision:c.DEFAULT}; - this._textures = []; - this._uniforms = {u_intensity:1, u_texture:0, u_glow_texture:1, u_threshold:0, u_texel_size:vec2.create()}; - } - function G() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = {intensity:1, radius:5}; - } - function L() { - this.addInput("Texture", "Texture"); - this.addOutput("Filtered", "Texture"); - this.properties = {sigma:1.4, k:1.6, p:21.7, epsilon:79, phi:0.017}; - } - function J() { - this.addOutput("Webcam", "Texture"); - this.properties = {texture_name:"", facingMode:"user"}; - this.boxcolor = "black"; - this.version = 0; - } - function M() { - this.addInput("in", "Texture"); - this.addInput("f", "number"); - this.addOutput("out", "Texture"); - this.properties = {enabled:!0, factor:1, precision:c.LOW}; - this._uniforms = {u_texture:0, u_factor:1}; - } - function u() { - this.addInput("in", "Texture"); - this.addOutput("out", "Texture"); - this.properties = {precision:c.LOW, split_channels:!1}; - this._values = new Uint8Array(1024); - this._values.fill(255); - this._curve_texture = null; - this._uniforms = {u_texture:0, u_curve:1, u_range:1.0}; - this._must_update = !0; - this._points = {RGB:[[0, 0], [1, 1]], R:[[0, 0], [1, 1]], G:[[0, 0], [1, 1]], B:[[0, 0], [1, 1]]}; - this.curve_editor = null; - this.addWidget("toggle", "Split Channels", !1, "split_channels"); - this.addWidget("combo", "Channel", "RGB", {values:["RGB", "R", "G", "B"]}); - this.curve_offset = 68; - this.size = [240, 160]; - } - function C() { - this.addInput("in", "Texture"); - this.addInput("exp", "number"); - this.addOutput("out", "Texture"); - this.properties = {exposition:1, precision:c.LOW}; - this._uniforms = {u_texture:0, u_exposition:1}; - } - function K() { - this.addInput("in", "Texture"); - this.addInput("avg", "number,Texture"); - this.addOutput("out", "Texture"); - this.properties = {enabled:!0, scale:1, gamma:1, average_lum:1, lum_white:1, precision:c.LOW}; - this._uniforms = {u_texture:0, u_lumwhite2:1, u_igamma:1, u_scale:1, u_average_lum:1}; - } - function N() { - this.addOutput("out", "Texture"); - this.properties = {width:512, height:512, seed:0, persistence:0.1, octaves:8, scale:1, offset:[0, 0], amplitude:1, precision:c.DEFAULT}; - this._key = 0; - this._texture = null; - this._uniforms = {u_persistence:0.1, u_seed:0, u_offset:vec2.create(), u_scale:1, u_viewport:vec2.create()}; - } - function O() { - this.addInput("v"); - this.addOutput("out", "Texture"); - this.properties = {code:"", width:512, height:512, clear:!0, precision:c.DEFAULT, use_html_canvas:!1}; - this._temp_texture = this._func = null; - } - function I() { - this.addInput("in", "Texture"); - this.addOutput("out", "Texture"); - this.properties = {key_color:vec3.fromValues(0, 1, 0), threshold:0.8, slope:0.2, precision:c.DEFAULT}; - } - function P() { - this.addInput("in", "texture"); - this.addInput("yaw", "number"); - this.addOutput("out", "texture"); - this.properties = {yaw:0}; - } - var F = v.LiteGraph; - v.LGraphTexture = null; - "undefined" != typeof GL && (LGraphCanvas.link_type_colors.Texture = "#987", v.LGraphTexture = c, c.title = "Texture", c.desc = "Texture", c.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}, c.loadTextureCallback = null, c.image_preview_size = 256, c.PASS_THROUGH = 1, c.COPY = 2, c.LOW = 3, c.HIGH = 4, c.REUSE = 5, c.DEFAULT = 2, c.MODE_VALUES = {"pass through":c.PASS_THROUGH, copy:c.COPY, low:c.LOW, high:c.HIGH, reuse:c.REUSE, default:c.DEFAULT}, c.getTexturesContainer = function() { - return gl.textures; - }, c.loadTexture = function(a, b) { - b = b || {}; - var d = a; - "http://" == d.substr(0, 7) && F.proxy && (d = F.proxy + d.substr(7)); - return c.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); - }, c.getTexture = function(a) { - var b = this.getTexturesContainer(); - if (!b) { - throw "Cannot load texture, container of textures not found"; - } - b = b[a]; - return !b && a && ":" != a[0] ? this.loadTexture(a) : b; - }, c.getTargetTexture = function(a, b, d) { - if (!a) { - throw "LGraphTexture.getTargetTexture expects a reference texture"; - } - switch(d) { - case c.LOW: - d = gl.UNSIGNED_BYTE; - break; - case c.HIGH: - d = gl.HIGH_PRECISION_FORMAT; - break; - case c.REUSE: - return a; - default: - d = a ? a.type : gl.UNSIGNED_BYTE; - } - b && b.width == a.width && b.height == a.height && b.type == d || (b = new GL.Texture(a.width, a.height, {type:d, format:gl.RGBA, filter:gl.LINEAR})); - return b; - }, c.getTextureType = function(a, b) { - b = b ? b.type : gl.UNSIGNED_BYTE; - switch(a) { - case c.HIGH: - b = gl.HIGH_PRECISION_FORMAT; - break; - case c.LOW: - b = gl.UNSIGNED_BYTE; - } - return b; - }, c.getWhiteTexture = function() { - return this._white_texture ? this._white_texture : this._white_texture = GL.Texture.fromMemory(1, 1, [255, 255, 255, 255], {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); - }, c.getNoiseTexture = function() { - if (this._noise_texture) { - return this._noise_texture; - } - for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { - a[b] = 255 * Math.random(); - } - return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); - }, c.prototype.onDropFile = function(a, b, d) { - a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([d]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); - }, c.prototype.getExtraMenuOptions = function(a) { - var b = this; - if (this._drop_texture) { - return [{content:"Clear", callback:function() { - b._drop_texture = null; - b.properties.name = ""; - }}]; - } - }, c.prototype.onExecute = function() { - var a = null; - this.isOutputConnected(1) && (a = this.getInputData(0)); - !a && this._drop_texture && (a = this._drop_texture); - !a && this.properties.name && (a = c.getTexture(this.properties.name)); - if (a) { - this._last_tex = a; - !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); - this.setOutputData(0, a); - this.setOutputData(1, a.fullpath || a.filename); - for (var b = 2; b < this.outputs.length; b++) { - var d = this.outputs[b]; - if (d) { - var f = null; - "width" == d.name ? f = a.width : "height" == d.name ? f = a.height : "aspect" == d.name && (f = a.width / a.height); - this.setOutputData(b, f); - } - } - } else { - this.setOutputData(0, null), this.setOutputData(1, ""); - } - }, c.prototype.onResourceRenamed = function(a, b) { - this.properties.name == a && (this.properties.name = b); - }, c.prototype.onDrawBackground = function(a) { - if (!(this.flags.collapsed || 20 >= this.size[1])) { - if (this._drop_texture && a.webgl) { - a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); - } else { - if (this._last_preview_tex != this._last_tex) { - if (a.webgl) { - this._canvas = this._last_tex; - } else { - var b = c.generateLowResTexturePreview(this._last_tex); - if (!b) { - return; - } - this._last_preview_tex = this._last_tex; - this._canvas = cloneCanvas(b); - } - } - this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); - } - } - }, c.generateLowResTexturePreview = function(a) { - if (!a) { - return null; - } - var b = c.image_preview_size, d = a; - if (a.format == gl.DEPTH_COMPONENT) { - return null; - } - if (a.width > b || a.height > b) { - d = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = d = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(d); - } - a = this._preview_canvas; - a || (this._preview_canvas = a = createCanvas(b, b)); - d && d.toCanvas(a); - return a; - }, c.prototype.getResources = function(a) { - this.properties.name && (a[this.properties.name] = GL.Texture); - return a; - }, c.prototype.onGetInputs = function() { - return [["in", "Texture"]]; - }, c.prototype.onGetOutputs = function() { - return [["width", "number"], ["height", "number"], ["aspect", "number"]]; - }, c.replaceCode = function(a, b) { - return a.replace(/\{\{[a-zA-Z0-9_]*\}\}/g, function(a) { - a = a.replace(/[\{\}]/g, ""); - return b[a] || ""; - }); - }, F.registerNodeType("texture/texture", c), k.title = "Preview", k.desc = "Show a texture in the graph canvas", k.allow_preview = !1, k.prototype.onDrawBackground = function(a) { - if (!this.flags.collapsed && (a.webgl || k.allow_preview)) { - var b = this.getInputData(0); - b && (b = !b.handle && a.webgl ? b : c.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); - } - }, F.registerNodeType("texture/preview", k), h.title = "Save", h.desc = "Save a texture in the repository", h.prototype.getPreviewTexture = function() { - return this._texture; - }, h.prototype.onExecute = function() { - var a = this.getInputData(0); - a && (this.properties.generate_mipmaps && (a.bind(0), a.setParameter(gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR), gl.generateMipmap(a.texture_type), a.unbind(0)), this.properties.name && (c.storeTexture ? c.storeTexture(this.properties.name, a) : c.getTexturesContainer()[this.properties.name] = a), this._texture = a, this.setOutputData(0, a), this.setOutputData(1, this.properties.name)); - }, F.registerNodeType("texture/save", h), m.widgets_info = {uvcode:{widget:"code"}, pixelcode:{widget:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, m.title = "Operation", m.desc = "Texture shader operation", m.presets = {}, m.prototype.getExtraMenuOptions = function(a) { - var b = this; - return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { - b.properties.show = !b.properties.show; - }}]; - }, m.prototype.onPropertyChanged = function() { - this.has_error = !1; - }, m.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); - }, m.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1); - if (this.properties.uvcode || this.properties.pixelcode) { - var d = 512, f = 512; - a ? (d = a.width, f = a.height) : b && (d = b.width, f = b.height); - b || (b = GL.Texture.getWhiteTexture()); - var e = c.getTextureType(this.properties.precision, a); - this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, f, {type:e, format:gl.RGBA, filter:gl.LINEAR}); - e = ""; - this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode)); - var g = ""; - this.properties.pixelcode && (g = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (g = this.properties.pixelcode)); - var l = this._shader; - if (!(this.has_error || l && this._shader_code == e + "|" + g)) { - var p = c.replaceCode(m.pixel_shader, {UV_CODE:e, PIXEL_CODE:g}); - try { - l = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p), this.boxcolor = "#00FF00"; - } catch (T) { - GL.Shader.dumpErrorToConsole(T, Shader.SCREEN_VERTEX_SHADER, p); - this.boxcolor = "#FF0000"; - this.has_error = !0; - return; - } - this._shader = l; - this._shader_code = e + "|" + g; - } - if (this._shader) { - var h = this.getInputData(2); - null != h ? this.properties.value = h : h = parseFloat(this.properties.value); - var k = this.graph.getTime(); - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a && a.bind(0); - b && b.bind(1); - var c = Mesh.getScreenQuad(); - l.uniforms({u_texture:0, u_textureB:1, value:h, texSize:[d, f], time:k}).draw(c); - }); - this.setOutputData(0, this._tex); - } - } - } - } - }, m.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 texSize;\n\t\tuniform float time;\n\t\tuniform float value;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\t{{UV_CODE}};\n\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\tvec3 color = color4.rgb;\n\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\tvec3 colorB = color4B.rgb;\n\t\t\tvec3 result = color;\n\t\t\tfloat alpha = 1.0;\n\t\t\t{{PIXEL_CODE}};\n\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t}\n\t\t", - m.registerPreset = function(a, b) { - m.presets[a] = b; - }, m.registerPreset("", ""), m.registerPreset("bypass", "color"), m.registerPreset("add", "color + colorB * value"), m.registerPreset("substract", "(color - colorB) * value"), m.registerPreset("mate", "mix( color, colorB, color4B.a * value)"), m.registerPreset("invert", "vec3(1.0) - color"), m.registerPreset("multiply", "color * colorB * value"), m.registerPreset("divide", "(color / colorB) / value"), m.registerPreset("difference", "abs(color - colorB) * value"), m.registerPreset("max", "max(color, colorB) * value"), - m.registerPreset("min", "min(color, colorB) * value"), m.registerPreset("displace", "texture2D(u_texture, uv + (colorB.xy - vec2(0.5)) * value).xyz"), m.registerPreset("grayscale", "vec3(color.x + color.y + color.z) * value / 3.0"), m.registerPreset("saturation", "mix( vec3(color.x + color.y + color.z) / 3.0, color, value )"), m.registerPreset("threshold", "vec3(color.x > colorB.x * value ? 1.0 : 0.0,color.y > colorB.y * value ? 1.0 : 0.0,color.z > colorB.z * value ? 1.0 : 0.0)"), m.prototype.onInspect = - function(a) { - var b = this; - a.addCombo("Presets", "", {values:Object.keys(m.presets), callback:function(d) { - var c = m.presets[d]; - c && (b.setProperty("pixelcode", c), b.title = d, a.refresh()); - }}); - }, F.registerNodeType("texture/operation", m), t.title = "Shader", t.desc = "Texture shader", t.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:c.MODE_VALUES}}, t.prototype.onPropertyChanged = function(a, b) { - if ("code" == a && (a = this.getShader())) { - b = a.uniformInfo; - if (this.inputs) { - for (var d = {}, c = 0; c < this.inputs.length; ++c) { - var f = this.getInputInfo(c); - f && (b[f.name] && !d[f.name] ? d[f.name] = !0 : (this.removeInput(c), c--)); - } - } - for (c in b) { - if (f = a.uniformInfo[c], null !== f.loc && "time" != c) { - if (this._shader.samplers[c]) { - b = "texture"; - } else { - switch(f.size) { - case 1: - b = "number"; - break; - case 2: - b = "vec2"; - break; - case 3: - b = "vec3"; - break; - case 4: - b = "vec4"; - break; - case 9: - b = "mat3"; - break; - case 16: - b = "mat4"; - break; - default: - continue; - } - } - d = this.findInputSlot(c); - if (-1 != d && (f = this.getInputInfo(d))) { - if (f.type == b) { - continue; - } - this.removeInput(d, b); - } - this.addInput(c, b); - } - } - } - }, t.prototype.getShader = function() { - if (this._shader && this._shader_code == this.properties.code) { - return this._shader; - } - this._shader_code = this.properties.code; - this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, t.pixel_shader + this.properties.code), this.boxcolor = "green"; - return this._shader; - }, t.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getShader(); - if (a) { - var b = 0, d = null; - if (this.inputs) { - for (var f = 0; f < this.inputs.length; ++f) { - var e = this.getInputInfo(f), g = this.getInputData(f); - null != g && (g.constructor === GL.Texture && (g.bind(b), d || (d = g), g = b, b++), a.setUniform(e.name, g)); - } - } - var l = this._uniforms; - b = c.getTextureType(this.properties.precision, d); - f = this.properties.width | 0; - e = this.properties.height | 0; - 0 == f && (f = d ? d.width : gl.canvas.width); - 0 == e && (e = d ? d.height : gl.canvas.height); - l.texSize[0] = f; - l.texSize[1] = e; - l.time = this.graph.getTime(); - l.u_value = this.properties.u_value; - l.u_color.set(this.properties.u_color); - this._tex && this._tex.type == b && this._tex.width == f && this._tex.height == e || (this._tex = new GL.Texture(f, e, {type:b, format:gl.RGBA, filter:gl.LINEAR})); - this._tex.drawTo(function() { - a.uniforms(l).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, this._tex); - } - } - }, t.pixel_shader = "precision highp float;\n\t\t\n\t\tvarying vec2 v_coord;\n\t\tuniform float time;\n", F.registerNodeType("texture/shader", t), g.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, g.title = "Scale/Offset", g.desc = "Applies an scaling and offseting", g.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0) && a) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = a.width, d = a.height, f = this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; - this.precision === c.DEFAULT && (f = a.type); - this._tex && this._tex.width == b && this._tex.height == d && this._tex.type == f || (this._tex = new GL.Texture(b, d, {type:f, format:gl.RGBA, filter:gl.LINEAR})); - var e = this._shader; - e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, g.pixel_shader)); - var l = this.getInputData(1); - l ? (this.properties.scale[0] = l[0], this.properties.scale[1] = l[1]) : l = this.properties.scale; - var p = this.getInputData(2); - p ? (this.properties.offset[0] = p[0], this.properties.offset[1] = p[1]) : p = this.properties.offset; - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a.bind(0); - var b = Mesh.getScreenQuad(); - e.uniforms({u_texture:0, u_scale:l, u_offset:p}).draw(b); - }); - this.setOutputData(0, this._tex); - } - } - }, g.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv = uv / u_scale - u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", F.registerNodeType("texture/scaleOffset", g), D.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, D.title = "Warp", D.desc = "Texture warp operation", - D.prototype.onExecute = function() { - var a = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - var b = this.getInputData(1), d = 512, f = 512; - a ? (d = a.width, f = a.height) : b && (d = b.width, f = b.height); - this._tex = a || this._tex ? c.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, f, {type:this.precision === c.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); - var e = this._shader; - e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, D.pixel_shader)); - d = this.getInputData(2); - null != d ? this.properties.factor = d : d = parseFloat(this.properties.factor); - var g = this._uniforms; - g.u_factor = d; - g.u_scale.set(this.properties.scale); - g.u_offset.set(this.properties.offset); - this._tex.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.CULL_FACE); - gl.disable(gl.BLEND); - a && a.bind(0); - b && b.bind(1); - var d = Mesh.getScreenQuad(); - e.uniforms(g).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - }, D.pixel_shader = "precision highp float;\n\t\t\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_factor;\n\t\tuniform vec2 u_scale;\n\t\tuniform vec2 u_offset;\n\t\t\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord;\n\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor * u_scale + u_offset;\n\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\t\t}\n\t\t", F.registerNodeType("texture/warp", D), B.title = "to Viewport", B.desc = - "Texture to viewport", B._prev_viewport = new Float32Array(4), B.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); - gl.disable(gl.DEPTH_TEST); - var b = this.properties.gamma || 1.0; - this.isInputConnected(1) && (b = this.getInputData(1)); - a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); - var d = B._prev_viewport; - d.set(gl.viewport_data); - var c = this.properties.viewport; - gl.viewport(d[0] + d[2] * c[0], d[1] + d[3] * c[1], d[2] * c[2], d[3] * c[3]); - gl.getViewport(); - this.properties.antialiasing ? (B._shader || (B._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, B.aa_pixel_shader)), c = Mesh.getScreenQuad(), a.bind(0), B._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(c)) : 1.0 != b ? (B._gamma_shader || (B._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, B.gamma_pixel_shader)), a.toViewport(B._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); - gl.viewport(d[0], d[1], d[2], d[3]); - } - }, B.prototype.onGetInputs = function() { - return [["gamma", "number"]]; - }, B.aa_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 uViewportSize;\n\t\tuniform vec2 inverseVP;\n\t\tuniform float u_igamma;\n\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\t\t#define FXAA_SPAN_MAX 8.0\n\t\t\n\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\t\t{\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\t\t\tfloat lumaM = dot(rgbM, luma);\n\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\t\t\t\n\t\t\tvec2 dir;\n\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\t\t\t\n\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\t\t\t\n\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\t\t\t\n\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\t\t\t\n\t\t\t//return vec4(rgbA,1.0);\n\t\t\tfloat lumaB = dot(rgbB, luma);\n\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\telse\n\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\tif(u_igamma != 1.0)\n\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t}\n\t\t", - B.gamma_pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_igamma;\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t gl_FragColor = color;\n\t\t}\n\t\t", F.registerNodeType("texture/toviewport", B), x.title = "Copy", x.desc = "Copy Texture", x.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, - 2048]}, precision:{widget:"combo", values:c.MODE_VALUES}}, x.prototype.onExecute = function() { - var a = this.getInputData(0); - if ((a || this._temp_texture) && this.isOutputConnected(0)) { - if (a) { - var b = a.width, d = a.height; - 0 != this.properties.size && (d = b = this.properties.size); - var f = this._temp_texture, e = a.type; - this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); - f && f.width == b && f.height == d && f.type == e || (f = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(d) && (f = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, d, {type:e, format:gl.RGBA, minFilter:f, magFilter:gl.LINEAR})); - a.copyTo(this._temp_texture); - this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); - } - this.setOutputData(0, this._temp_texture); - } - }, F.registerNodeType("texture/copy", x), E.title = "Downsample", E.desc = "Downsample Texture", E.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:c.MODE_VALUES}}, E.prototype.onExecute = function() { - var a = this.getInputData(0); - if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { - if (1 > this.properties.iterations) { - this.setOutputData(0, a); - } else { - var b = E._shader; - b || (E._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, E.pixel_shader)); - var d = a.width | 0, f = a.height | 0, e = a.type; - this.properties.precision === c.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === c.HIGH && (e = gl.HIGH_PRECISION_FORMAT); - var g = this.properties.iterations || 1, l = a, p = []; - e = {type:e, format:a.format}; - var h = vec2.create(), m = {u_offset:h}; - this._texture && GL.Texture.releaseTemporary(this._texture); - for (var k = 0; k < g; ++k) { - h[0] = 1 / d; - h[1] = 1 / f; - d = d >> 1 || 0; - f = f >> 1 || 0; - a = GL.Texture.getTemporary(d, f, e); - p.push(a); - l.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); - l.copyTo(a, b, m); - if (1 == d && 1 == f) { - break; - } - l = a; - } - this._texture = p.pop(); - for (k = 0; k < p.length; ++k) { - GL.Texture.releaseTemporary(p[k]); - } - this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); - this.setOutputData(0, this._texture); - } - } - }, E.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\t\t gl_FragColor = color * 0.25;\n\t\t}\n\t\t", - F.registerNodeType("texture/downsample", E), A.title = "Average", A.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture.\n If high_quality is true, then it generates the mipmaps first and reads from the lower one.", A.prototype.onExecute = function() { - this.properties.use_previous_frame || this.updateAverage(); - var a = this._luminance; - this.setOutputData(0, this._temp_texture); - this.setOutputData(1, a); - this.setOutputData(2, (a[0] + a[1] + a[2]) / 3); - }, A.prototype.onPreRenderExecute = function() { - this.updateAverage(); - }, A.prototype.updateAverage = function() { - var a = this.getInputData(0); - if (a && (this.isOutputConnected(0) || this.isOutputConnected(1) || this.isOutputConnected(2))) { - if (!A._shader) { - A._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, A.pixel_shader); - for (var b = new Float32Array(16), d = 0; d < b.length; ++d) { - b[d] = Math.random(); - } - A._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); - } - d = this._temp_texture; - b = gl.UNSIGNED_BYTE; - a.type != b && (b = gl.FLOAT); - d && d.type == b || (this._temp_texture = new GL.Texture(1, 1, {type:b, format:gl.RGBA, filter:gl.NEAREST})); - this._uniforms.u_mipmap_offset = 0; - this.properties.high_quality && (this._temp_pot2_texture && this._temp_pot2_texture.type == b || (this._temp_pot2_texture = new GL.Texture(512, 512, {type:b, format:gl.RGBA, minFilter:gl.LINEAR_MIPMAP_LINEAR, magFilter:gl.LINEAR})), a.copyTo(this._temp_pot2_texture), a = this._temp_pot2_texture, a.bind(0), gl.generateMipmap(GL.TEXTURE_2D), this._uniforms.u_mipmap_offset = 9); - var c = A._shader, f = this._uniforms; - f.u_mipmap_offset = this.properties.mipmap_offset; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - a.toViewport(c, f); - }); - if (this.isOutputConnected(1) || this.isOutputConnected(2)) { - if (d = this._temp_texture.getPixels()) { - var e = this._luminance; - b = this._temp_texture.type; - e.set(d); - b == gl.UNSIGNED_BYTE && vec4.scale(e, e, 1 / 255); - } - } - } - }, A.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform mat4 u_samples_a;\n\t\tuniform mat4 u_samples_b;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_mipmap_offset;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\t//random average\n\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t{\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t}\n\t\t gl_FragColor = color * 0.03125;\n\t\t}\n\t\t", - F.registerNodeType("texture/average", A), e.title = "Smooth", e.desc = "Smooth texture over time", e.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - e._shader || (e._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, e.pixel_shader)); - var b = this._temp_texture; - b && b.type == a.type && b.width == a.width && b.height == a.height || (b = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(a.width, a.height, b), this._temp_texture2 = new GL.Texture(a.width, a.height, b), a.copyTo(this._temp_texture2)); - b = this._temp_texture; - var d = this._temp_texture2, c = e._shader, f = this._uniforms; - f.u_factor = 1.0 - this.getInputOrProperty("factor"); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - b.drawTo(function() { - d.bind(1); - a.toViewport(c, f); - }); - this.setOutputData(0, b); - this._temp_texture = d; - this._temp_texture2 = b; - } - }, e.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_factor;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t}\n\t\t", F.registerNodeType("texture/temporal_smooth", e), y.title = "Lineal Avg Smooth", y.desc = "Smooth texture linearly over time", y["@samples"] = {type:"number", - min:1, max:64, step:1, precision:1}, y.prototype.getPreviewTexture = function() { - return this._temp_texture2; - }, y.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - y._shader || (y._shader_copy = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader_copy), y._shader_avg = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, y.pixel_shader_avg)); - var b = Math.clamp(this.properties.samples, 0, 64), d = this.frame, c = this.properties.frames_interval; - if (0 == c || 0 == d % c) { - d = this._temp_texture; - d && d.type == a.type && d.width == b || (d = {type:a.type, format:gl.RGBA, filter:gl.NEAREST}, this._temp_texture = new GL.Texture(b, 1, d), this._temp_texture2 = new GL.Texture(b, 1, d), this._temp_texture_out = new GL.Texture(1, 1, d)); - var f = this._temp_texture, e = this._temp_texture2, g = y._shader_copy, l = y._shader_avg, p = this._uniforms; - p.u_samples = b; - p.u_isamples = 1.0 / b; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - f.drawTo(function() { - e.bind(1); - a.toViewport(g, p); - }); - this._temp_texture_out.drawTo(function() { - f.toViewport(l, p); - }); - this.setOutputData(0, this._temp_texture_out); - this._temp_texture = e; - this._temp_texture2 = f; - } else { - this.setOutputData(0, this._temp_texture_out); - } - this.setOutputData(1, this._temp_texture2); - this.frame++; - } - }, y.pixel_shader_copy = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tif( v_coord.x <= u_isamples )\n\t\t\t\tgl_FragColor = texture2D( u_texture, vec2(0.5) );\n\t\t\telse\n\t\t\t\tgl_FragColor = texture2D( u_textureB, v_coord - vec2(u_isamples,0.0) );\n\t\t}\n\t\t", y.pixel_shader_avg = "precision highp float;\n\t\tprecision highp float;\n\t\tuniform sampler2D u_texture;\n\t\tuniform int u_samples;\n\t\tuniform float u_isamples;\n\t\tvarying vec2 v_coord;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = vec4(0.0);\n\t\t\tfor(int i = 0; i < 64; ++i)\n\t\t\t{\n\t\t\t\tcolor += texture2D( u_texture, vec2( float(i)*u_isamples,0.0) );\n\t\t\t\tif(i == (u_samples - 1))\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tgl_FragColor = color * u_isamples;\n\t\t}\n\t\t", - F.registerNodeType("texture/linear_avg_smooth", y), w.title = "Image to Texture", w.desc = "Uploads an image to the GPU", w.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - var b = a.videoWidth || a.width, d = a.videoHeight || a.height; - if (a.gltexture) { - this.setOutputData(0, a.gltexture); - } else { - var c = this._temp_texture; - c && c.width == b && c.height == d || (this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR})); - try { - this._temp_texture.uploadImage(a); - } catch (S) { - console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + S); - return; - } - this.setOutputData(0, this._temp_texture); - } - } - }, F.registerNodeType("texture/imageToTexture", w), z.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:c.MODE_VALUES}}, z.title = "LUT", z.desc = "Apply LUT to Texture", z.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === c.PASS_THROUGH || !1 === this.properties.enabled) { - this.setOutputData(0, a); - } else { - if (a) { - var b = this.getInputData(1); - b || (b = c.getTexture(this.properties.texture)); - if (b) { - b.bind(0); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); - gl.bindTexture(gl.TEXTURE_2D, null); - var d = this.properties.intensity; - this.isInputConnected(2) && (this.properties.intensity = d = this.getInputData(2)); - this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); - this._tex.drawTo(function() { - b.bind(1); - a.toViewport(z._shader, {u_texture:0, u_textureB:1, u_amount:d}); - }); - this.setOutputData(0, this._tex); - } else { - this.setOutputData(0, a); - } - } - } - } - }, z.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform float u_amount;\n\t\t\n\t\tvoid main() {\n\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t mediump vec2 quad1;\n\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t mediump vec2 quad2;\n\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t highp vec2 texPos1;\n\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t highp vec2 texPos2;\n\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t}\n\t\t", - F.registerNodeType("texture/LUT", z), l.title = "Texture to Channels", l.desc = "Split texture channels", l.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a) { - this._channels || (this._channels = Array(4)); - for (var b = gl.RGB, d = 0, c = 0; 4 > c; c++) { - this.isOutputConnected(c) ? (this._channels[c] && this._channels[c].width == a.width && this._channels[c].height == a.height && this._channels[c].type == a.type && this._channels[c].format == b || (this._channels[c] = new GL.Texture(a.width, a.height, {type:a.type, format:b, filter:gl.LINEAR})), d++) : this._channels[c] = null; - } - if (d) { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var f = Mesh.getScreenQuad(), e = l._shader, g = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; - for (c = 0; 4 > c; c++) { - this._channels[c] && (this._channels[c].drawTo(function() { - a.bind(0); - e.uniforms({u_texture:0, u_mask:g[c]}).draw(f); - }), this.setOutputData(c, this._channels[c])); - } - } - } - }, l.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec4 u_mask;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t}\n\t\t", F.registerNodeType("texture/textureChannels", l), p.title = "Channels to Texture", p.desc = "Split texture channels", p.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, p.prototype.onExecute = - function() { - var a = c.getWhiteTexture(), b = this.getInputData(0) || a, d = this.getInputData(1) || a, f = this.getInputData(2) || a, e = this.getInputData(3) || a; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var g = Mesh.getScreenQuad(); - p._shader || (p._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, p.pixel_shader)); - var l = p._shader; - a = Math.max(b.width, d.width, f.width, e.width); - var h = Math.max(b.height, d.height, f.height, e.height), m = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - this._texture && this._texture.width == a && this._texture.height == h && this._texture.type == m || (this._texture = new GL.Texture(a, h, {type:m, format:gl.RGBA, filter:gl.LINEAR})); - a = this._color; - a[0] = this.properties.R; - a[1] = this.properties.G; - a[2] = this.properties.B; - a[3] = this.properties.A; - var k = this._uniforms; - this._texture.drawTo(function() { - b.bind(0); - d.bind(1); - f.bind(2); - e.bind(3); - l.uniforms(k).draw(g); - }); - this.setOutputData(0, this._texture); - }, p.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureR;\n\t\tuniform sampler2D u_textureG;\n\t\tuniform sampler2D u_textureB;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform vec4 u_color;\n\t\t\n\t\tvoid main() {\n\t\t gl_FragColor = u_color * vec4( \t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t}\n\t\t", - F.registerNodeType("texture/channelsTexture", p), r.title = "Color", r.desc = "Generates a 1x1 texture with a constant color", r.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, r.prototype.onDrawBackground = function(a) { - var b = this.properties.color; - a.fillStyle = "rgb(" + Math.floor(255 * Math.clamp(b[0], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[1], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[2], 0, 1)) + ")"; - this.flags.collapsed ? this.boxcolor = a.fillStyle : a.fillRect(0, 0, this.size[0], this.size[1]); - }, r.prototype.onExecute = function() { - var a = this.properties.precision == c.HIGH ? c.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - this._tex && this._tex.type == a || (this._tex = new GL.Texture(1, 1, {format:gl.RGBA, type:a, minFilter:gl.NEAREST})); - a = this.properties.color; - if (this.inputs) { - for (var b = 0; b < this.inputs.length; b++) { - var d = this.inputs[b], f = this.getInputData(b); - if (void 0 !== f) { - switch(d.name) { - case "RGB": - case "RGBA": - a.set(f); - break; - case "R": - a[0] = f; - break; - case "G": - a[1] = f; - break; - case "B": - a[2] = f; - break; - case "A": - a[3] = f; - } - } - } - } - 0.001 < vec4.sqrDist(this._tex_color, a) && (this._tex_color.set(a), this._tex.fill(a)); - this.setOutputData(0, this._tex); - }, r.prototype.onGetInputs = function() { - return [["RGB", "vec3"], ["RGBA", "vec4"], ["R", "number"], ["G", "number"], ["B", "number"], ["A", "number"]]; - }, F.registerNodeType("texture/color", r), f.title = "Gradient", f.desc = "Generates a gradient", f["@A"] = {type:"color"}, f["@B"] = {type:"color"}, f["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}, f.prototype.onExecute = function() { - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var a = GL.Mesh.getScreenQuad(), b = f._shader, d = this.getInputData(0); - d || (d = this.properties.A); - var c = this.getInputData(1); - c || (c = this.properties.B); - for (var e = 2; e < this.inputs.length; e++) { - var g = this.inputs[e], l = this.getInputData(e); - void 0 !== l && (this.properties[g.name] = l); - } - var p = this._uniforms; - this._uniforms.u_angle = this.properties.angle * DEG2RAD; - this._uniforms.u_scale = this.properties.scale; - vec3.copy(p.u_colorA, d); - vec3.copy(p.u_colorB, c); - d = parseInt(this.properties.texture_size); - this._tex && this._tex.width == d || (this._tex = new GL.Texture(d, d, {format:gl.RGB, filter:gl.LINEAR})); - this._tex.drawTo(function() { - b.uniforms(p).draw(a); - }); - this.setOutputData(0, this._tex); - }, f.prototype.onGetInputs = function() { - return [["angle", "number"], ["scale", "number"]]; - }, f.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform float u_angle;\n\t\tuniform float u_scale;\n\t\tuniform vec3 u_colorA;\n\t\tuniform vec3 u_colorB;\n\t\t\n\t\tvec2 rotate(vec2 v, float angle)\n\t\t{\n\t\t\tvec2 result;\n\t\t\tfloat _cos = cos(angle);\n\t\t\tfloat _sin = sin(angle);\n\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\t\t\treturn result;\n\t\t}\n\t\tvoid main() {\n\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\t\t gl_FragColor = vec4(color,1.0);\n\t\t}\n\t\t", - F.registerNodeType("texture/gradient", f), a.title = "Mix", a.desc = "Generates a texture mixing two textures", a.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, a.prototype.onExecute = function() { - var b = this.getInputData(0); - if (this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, b); - } else { - var d = this.getInputData(1); - if (b && d) { - var f = this.getInputData(2), e = this.getInputData(3); - this._tex = c.getTargetTexture(this.properties.size_from_biggest && d.width > b.width ? d : b, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var g = Mesh.getScreenQuad(), l = null, p = this._uniforms; - f ? (l = a._shader_tex, l || (l = a._shader_tex = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader, {MIX_TEX:""}))) : (l = a._shader_factor, l || (l = a._shader_factor = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader)), e = null == e ? this.properties.factor : e, p.u_mix.set([e, e, e, e])); - var h = this.properties.invert; - this._tex.drawTo(function() { - b.bind(h ? 1 : 0); - d.bind(h ? 0 : 1); - f && f.bind(2); - l.uniforms(p).draw(g); - }); - this.setOutputData(0, this._tex); - } - } - } - }, a.prototype.onGetInputs = function() { - return [["factor", "number"]]; - }, a.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_textureA;\n\t\tuniform sampler2D u_textureB;\n\t\t#ifdef MIX_TEX\n\t\t\tuniform sampler2D u_textureMix;\n\t\t#else\n\t\t\tuniform vec4 u_mix;\n\t\t#endif\n\t\t\n\t\tvoid main() {\n\t\t\t#ifdef MIX_TEX\n\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\t\t\t#else\n\t\t\t vec4 f = u_mix;\n\t\t\t#endif\n\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\t\t}\n\t\t", - F.registerNodeType("texture/mix", a), b.title = "Edges", b.desc = "Detects edges", b.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, b.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var d = Mesh.getScreenQuad(), f = b._shader, e = this.properties.invert, g = this.properties.factor, l = this.properties.threshold ? 1 : 0; - this._tex.drawTo(function() { - a.bind(0); - f.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:g, u_threshold:l, u_invert:e ? 1 : 0}).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - } - }, b.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_isize;\n\t\tuniform int u_invert;\n\t\tuniform float u_factor;\n\t\tuniform float u_threshold;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\t\t\tdiff *= u_factor;\n\t\t\tif(u_invert == 1)\n\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\t\t\tif( u_threshold == 0.0 )\n\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\t\t\telse\n\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t}\n\t\t", - F.registerNodeType("texture/edges", b), d.title = "Depth Range", d.desc = "Generates a texture with a depth range", d.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a) { - var b = gl.UNSIGNED_BYTE; - this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); - this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); - var c = this._uniforms; - b = this.properties.distance; - this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); - var f = this.properties.range; - this.isInputConnected(2) && (f = this.getInputData(2), this.properties.range = f); - c.u_distance = b; - c.u_range = f; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(); - d._shader || (d._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader), d._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, d.pixel_shader, {ONLY_DEPTH:""})); - var g = this.properties.only_depth ? d._shader_onlydepth : d._shader; - b = null; - b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; - c.u_camera_planes = b; - this._temp_texture.drawTo(function() { - a.bind(0); - g.uniforms(c).draw(e); - }); - this._temp_texture.near_far_planes = b; - this.setOutputData(0, this._temp_texture); - } - } - }, d.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_camera_planes;\n\t\tuniform float u_distance;\n\t\tuniform float u_range;\n\t\t\n\t\tfloat LinearDepth()\n\t\t{\n\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tfloat depth = LinearDepth();\n\t\t\t#ifdef ONLY_DEPTH\n\t\t\t gl_FragColor = vec4(depth);\n\t\t\t#else\n\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\tfloat dof = 1.0;\n\t\t\t\tif(diff <= u_range)\n\t\t\t\t\tdof = diff / u_range;\n\t\t\t gl_FragColor = vec4(dof);\n\t\t\t#endif\n\t\t}\n\t\t", - F.registerNodeType("texture/depth_range", d), q.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, q.title = "Linear Depth", q.desc = "Creates a color texture with linear depth", q.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a && (a.format == gl.DEPTH_COMPONENT || a.format == gl.DEPTH_STENCIL)) { - var b = this.properties.precision == c.HIGH ? gl.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; - this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGB, filter:gl.LINEAR})); - var d = this._uniforms; - d.u_near = a.near_far_planes[0]; - d.u_far = a.near_far_planes[1]; - d.u_invert = this.properties.invert ? 1 : 0; - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var f = Mesh.getScreenQuad(); - q._shader || (q._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, q.pixel_shader)); - var e = q._shader; - b = null; - b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; - d.u_camera_planes = b; - this._temp_texture.drawTo(function() { - a.bind(0); - e.uniforms(d).draw(f); - }); - this._temp_texture.near_far_planes = b; - this.setOutputData(0, this._temp_texture); - } - } - }, q.pixel_shader = "precision highp float;\n\t\tprecision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_near;\n\t\tuniform float u_far;\n\t\tuniform int u_invert;\n\t\t\n\t\tvoid main() {\n\t\t\tfloat zNear = u_near;\n\t\t\tfloat zFar = u_far;\n\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\tfloat f = zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\tif( u_invert == 1 )\n\t\t\t\tf = 1.0 - f;\n\t\t\tgl_FragColor = vec4(vec3(f),1.0);\n\t\t}\n\t\t", - F.registerNodeType("texture/linear_depth", q), n.title = "Blur", n.desc = "Blur a texture", n.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, n.max_iterations = 20, n.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._final_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = this.properties.iterations; - this.isInputConnected(1) && (d = this.getInputData(1), this.properties.iterations = d); - d = Math.min(Math.floor(d), n.max_iterations); - if (0 == d) { - this.setOutputData(0, a); - } else { - var c = this.properties.intensity; - this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c); - var f = F.camera_aspect; - f || void 0 === window.gl || (f = gl.canvas.height / gl.canvas.width); - f || (f = 1); - f = this.properties.preserve_aspect ? f : 1; - var e = this.properties.scale || [1, 1]; - a.applyBlur(f * e[0], e[1], c, b); - for (a = 1; a < d; ++a) { - b.applyBlur(f * e[0] * (a + 1), e[1] * (a + 1), c); - } - this.setOutputData(0, b); - } - } - }, F.registerNodeType("texture/blur", n), H.title = "Glow", H.desc = "Filters a texture giving it a glow effect", H.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]), H.widgets_info = {iterations:{type:"number", min:0, max:16, step:1, precision:0}, threshold:{type:"number", min:0, max:10, step:0.01, precision:2}, precision:{widget:"combo", values:c.MODE_VALUES}}, H.prototype.onGetInputs = function() { - return [["enabled", "boolean"], ["threshold", "number"], ["intensity", "number"], ["persistence", "number"], ["iterations", "number"], ["dirt_factor", "number"]]; - }, H.prototype.onGetOutputs = function() { - return [["average", "Texture"]]; - }, H.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isAnyOutputConnected()) { - if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { - this.setOutputData(0, a); - } else { - var b = a.width, d = a.height, f = {format:a.format, type:a.type, minFilter:GL.LINEAR, magFilter:GL.LINEAR, wrap:gl.CLAMP_TO_EDGE}, e = c.getTextureType(this.properties.precision, a), g = this._uniforms, l = this._textures, p = H._cut_shader; - p || (p = H._cut_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.cut_pixel_shader)); - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - g.u_threshold = this.getInputOrProperty("threshold"); - var h = l[0] = GL.Texture.getTemporary(b, d, f); - a.blit(h, p.uniforms(g)); - var m = h, k = this.getInputOrProperty("iterations"); - k = Math.clamp(k, 1, 16) | 0; - var n = g.u_texel_size, r = this.getInputOrProperty("intensity"); - g.u_intensity = 1; - g.u_delta = this.properties.scale; - p = H._shader; - p || (p = H._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.scale_pixel_shader)); - for (var q = 1; q < k; q++) { - b >>= 1; - 1 < (d | 0) && (d >>= 1); - if (2 > b) { - break; - } - h = l[q] = GL.Texture.getTemporary(b, d, f); - n[0] = 1 / m.width; - n[1] = 1 / m.height; - m.blit(h, p.uniforms(g)); - m = h; - } - this.isOutputConnected(2) && (b = this._average_texture, b && b.type == a.type && b.format == a.format || (b = this._average_texture = new GL.Texture(1, 1, {type:a.type, format:a.format, filter:gl.LINEAR})), n[0] = 1 / m.width, n[1] = 1 / m.height, g.u_intensity = r, g.u_delta = 1, m.blit(b, p.uniforms(g)), this.setOutputData(2, b)); - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - g.u_intensity = this.getInputOrProperty("persistence"); - g.u_delta = 0.5; - for (q -= 2; 0 <= q; q--) { - h = l[q], l[q] = null, n[0] = 1 / m.width, n[1] = 1 / m.height, m.blit(h, p.uniforms(g)), GL.Texture.releaseTemporary(m), m = h; - } - gl.disable(gl.BLEND); - this.isOutputConnected(1) && (l = this._glow_texture, l && l.width == a.width && l.height == a.height && l.type == e && l.format == a.format || (l = this._glow_texture = new GL.Texture(a.width, a.height, {type:e, format:a.format, filter:gl.LINEAR})), m.blit(l), this.setOutputData(1, l)); - if (this.isOutputConnected(0)) { - l = this._final_texture; - l && l.width == a.width && l.height == a.height && l.type == e && l.format == a.format || (l = this._final_texture = new GL.Texture(a.width, a.height, {type:e, format:a.format, filter:gl.LINEAR})); - var t = this.getInputData(1), x = this.getInputOrProperty("dirt_factor"); - g.u_intensity = r; - p = t ? H._dirt_final_shader : H._final_shader; - p || (p = t ? H._dirt_final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.final_pixel_shader, {USE_DIRT:""}) : H._final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.final_pixel_shader)); - l.drawTo(function() { - a.bind(0); - m.bind(1); - t && (p.setUniform("u_dirt_factor", x), p.setUniform("u_dirt_texture", t.bind(2))); - p.toViewport(g); - }); - this.setOutputData(0, l); - } - GL.Texture.releaseTemporary(m); - } - } - }, H.cut_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_threshold;\n\tvoid main() {\n\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t}", H.scale_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t}", - H.final_pixel_shader = "precision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform sampler2D u_glow_texture;\n\t#ifdef USE_DIRT\n\t\tuniform sampler2D u_dirt_texture;\n\t#endif\n\tuniform vec2 u_texel_size;\n\tuniform float u_delta;\n\tuniform float u_intensity;\n\tuniform float u_dirt_factor;\n\t\n\tvec4 sampleBox(vec2 uv) {\n\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\treturn s * 0.25;\n\t}\n\tvoid main() {\n\t\tvec4 glow = sampleBox( v_coord );\n\t\t#ifdef USE_DIRT\n\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t#endif\n\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t}", - F.registerNodeType("texture/glow", H), G.title = "Kuwahara Filter", G.desc = "Filters a texture giving an artistic oil canvas painting", G.max_radius = 10, G._shaders = [], G.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - b = this.properties.radius; - b = Math.min(Math.floor(b), G.max_radius); - if (0 == b) { - this.setOutputData(0, a); - } else { - var d = this.properties.intensity, c = F.camera_aspect; - c || void 0 === window.gl || (c = gl.canvas.height / gl.canvas.width); - c || (c = 1); - c = this.properties.preserve_aspect ? c : 1; - G._shaders[b] || (G._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, G.pixel_shader, {RADIUS:b.toFixed(0)})); - var f = G._shaders[b], e = GL.Mesh.getScreenQuad(); - a.bind(0); - this._temp_texture.drawTo(function() { - f.uniforms({u_texture:0, u_intensity:d, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(e); - }); - this.setOutputData(0, this._temp_texture); - } - } - }, G.pixel_shader = "\nprecision highp float;\nvarying vec2 v_coord;\nuniform sampler2D u_texture;\nuniform float u_intensity;\nuniform vec2 u_resolution;\nuniform vec2 u_iResolution;\n#ifndef RADIUS\n\t#define RADIUS 7\n#endif\nvoid main() {\n\n\tconst int radius = RADIUS;\n\tvec2 fragCoord = v_coord;\n\tvec2 src_size = u_iResolution;\n\tvec2 uv = v_coord;\n\tfloat n = float((radius + 1) * (radius + 1));\n\tint i;\n\tint j;\n\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\tvec3 c;\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm0 += c;\n\t\t\ts0 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = -radius; j <= 0; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm1 += c;\n\t\t\ts1 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm2 += c;\n\t\t\ts2 += c * c;\n\t\t}\n\t}\n\t\n\tfor (int j = 0; j <= radius; ++j) {\n\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\tm3 += c;\n\t\t\ts3 += c * c;\n\t\t}\n\t}\n\t\n\tfloat min_sigma2 = 1e+2;\n\tm0 /= n;\n\ts0 = abs(s0 / n - m0 * m0);\n\t\n\tfloat sigma2 = s0.r + s0.g + s0.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m0, 1.0);\n\t}\n\t\n\tm1 /= n;\n\ts1 = abs(s1 / n - m1 * m1);\n\t\n\tsigma2 = s1.r + s1.g + s1.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m1, 1.0);\n\t}\n\t\n\tm2 /= n;\n\ts2 = abs(s2 / n - m2 * m2);\n\t\n\tsigma2 = s2.r + s2.g + s2.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m2, 1.0);\n\t}\n\t\n\tm3 /= n;\n\ts3 = abs(s3 / n - m3 * m3);\n\t\n\tsigma2 = s3.r + s3.g + s3.b;\n\tif (sigma2 < min_sigma2) {\n\t\tmin_sigma2 = sigma2;\n\t\tgl_FragColor = vec4(m3, 1.0);\n\t}\n}\n", - F.registerNodeType("texture/kuwahara", G), L.title = "XDoG Filter", L.desc = "Filters a texture giving an artistic ink style", L.max_radius = 10, L._shaders = [], L.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - L._xdog_shader || (L._xdog_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, L.xdog_pixel_shader)); - var d = L._xdog_shader, c = GL.Mesh.getScreenQuad(), f = this.properties.sigma, e = this.properties.k, g = this.properties.p, l = this.properties.epsilon, p = this.properties.phi; - a.bind(0); - this._temp_texture.drawTo(function() { - d.uniforms({src:0, sigma:f, k:e, p:g, epsilon:l, phi:p, cvsWidth:a.width, cvsHeight:a.height}).draw(c); - }); - this.setOutputData(0, this._temp_texture); - } - }, L.xdog_pixel_shader = "\nprecision highp float;\nuniform sampler2D src;\n\nuniform float cvsHeight;\nuniform float cvsWidth;\n\nuniform float sigma;\nuniform float k;\nuniform float p;\nuniform float epsilon;\nuniform float phi;\nvarying vec2 v_coord;\n\nfloat cosh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat cosH = (tmp + 1.0 / tmp) / 2.0;\n\treturn cosH;\n}\n\nfloat tanh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n\treturn tanH;\n}\n\nfloat sinh(float val)\n{\n\tfloat tmp = exp(val);\n\tfloat sinH = (tmp - 1.0 / tmp) / 2.0;\n\treturn sinH;\n}\n\nvoid main(void){\n\tvec3 destColor = vec3(0.0);\n\tfloat tFrag = 1.0 / cvsHeight;\n\tfloat sFrag = 1.0 / cvsWidth;\n\tvec2 Frag = vec2(sFrag,tFrag);\n\tvec2 uv = gl_FragCoord.st;\n\tfloat twoSigmaESquared = 2.0 * sigma * sigma;\n\tfloat twoSigmaRSquared = twoSigmaESquared * k * k;\n\tint halfWidth = int(ceil( 1.0 * sigma * k ));\n\n\tconst int MAX_NUM_ITERATION = 99999;\n\tvec2 sum = vec2(0.0);\n\tvec2 norm = vec2(0.0);\n\n\tfor(int cnt=0;cnt (2*halfWidth+1)*(2*halfWidth+1)){break;}\n\t\tint i = int(cnt / (2*halfWidth+1)) - halfWidth;\n\t\tint j = cnt - halfWidth - int(cnt / (2*halfWidth+1)) * (2*halfWidth+1);\n\n\t\tfloat d = length(vec2(i,j));\n\t\tvec2 kernel = vec2( exp( -d * d / twoSigmaESquared ), \n\t\t\t\t\t\t\texp( -d * d / twoSigmaRSquared ));\n\n\t\tvec2 L = texture2D(src, (uv + vec2(i,j)) * Frag).xx;\n\n\t\tnorm += kernel;\n\t\tsum += kernel * L;\n\t}\n\n\tsum /= norm;\n\n\tfloat H = 100.0 * ((1.0 + p) * sum.x - p * sum.y);\n\tfloat edge = ( H > epsilon )? 1.0 : 1.0 + tanh( phi * (H - epsilon));\n\tdestColor = vec3(edge);\n\tgl_FragColor = vec4(destColor, 1.0);\n}", - F.registerNodeType("texture/xDoG", L), J.title = "Webcam", J.desc = "Webcam texture", J.is_webcam_open = !1, J.prototype.openStream = function() { - if (navigator.getUserMedia) { - this._waiting_confirmation = !0; - navigator.mediaDevices.getUserMedia({audio:!1, video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this)).catch(function(b) { - J.is_webcam_open = !1; - console.log("Webcam rejected", b); - a._webcam_stream = !1; - a.boxcolor = "red"; - a.trigger("stream_error"); - }); - var a = this; - } - }, J.prototype.closeStream = function() { - if (this._webcam_stream) { - var a = this._webcam_stream.getTracks(); - if (a.length) { - for (var b = 0; b < a.length; ++b) { - a[b].stop(); - } - } - J.is_webcam_open = !1; - this._video = this._webcam_stream = null; - this.boxcolor = "black"; - this.trigger("stream_closed"); - } - }, J.prototype.streamReady = function(a) { - this._webcam_stream = a; - this.boxcolor = "green"; - var b = this._video; - b || (b = document.createElement("video"), b.autoplay = !0, b.srcObject = a, this._video = b, b.onloadedmetadata = function(a) { - J.is_webcam_open = !0; - console.log(a); - }); - this.trigger("stream_ready", b); - }, J.prototype.onPropertyChanged = function(a, b) { - "facingMode" == a && (this.properties.facingMode = b, this.closeStream(), this.openStream()); - }, J.prototype.onRemoved = function() { - if (this._webcam_stream) { - var a = this._webcam_stream.getTracks(); - if (a.length) { - for (var b = 0; b < a.length; ++b) { - a[b].stop(); - } - } - this._video = this._webcam_stream = null; - } - }, J.prototype.onDrawBackground = function(a) { - this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._video_texture && a.drawImage(this._video_texture, 0, 0, this.size[0], this.size[1]) : a.drawImage(this._video, 0, 0, this.size[0], this.size[1]), a.restore()); - }, J.prototype.onExecute = function() { - null != this._webcam_stream || this._waiting_confirmation || this.openStream(); - if (this._video && this._video.videoWidth) { - var a = this._video.videoWidth, b = this._video.videoHeight, d = this._video_texture; - d && d.width == a && d.height == b || (this._video_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); - this._video_texture.uploadImage(this._video); - this._video_texture.version = ++this.version; - this.properties.texture_name && (c.getTexturesContainer()[this.properties.texture_name] = this._video_texture); - this.setOutputData(0, this._video_texture); - for (a = 1; a < this.outputs.length; ++a) { - if (this.outputs[a]) { - switch(this.outputs[a].name) { - case "width": - this.setOutputData(a, this._video.videoWidth); - break; - case "height": - this.setOutputData(a, this._video.videoHeight); - } - } - } - } - }, J.prototype.onGetOutputs = function() { - return [["width", "number"], ["height", "number"], ["stream_ready", F.EVENT], ["stream_closed", F.EVENT], ["stream_error", F.EVENT]]; - }, F.registerNodeType("texture/webcam", J), M.title = "Lens FX", M.desc = "distortion and chromatic aberration", M.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, M.prototype.onGetInputs = function() { - return [["enabled", "boolean"]]; - }, M.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { - this.setOutputData(0, a); - } else { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = M._shader; - d || (d = M._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, M.pixel_shader)); - var f = this.getInputData(1); - null == f && (f = this.properties.factor); - var e = this._uniforms; - e.u_factor = f; - gl.disable(gl.DEPTH_TEST); - b.drawTo(function() { - a.bind(0); - d.uniforms(e).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, b); - } - } - }, M.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_factor;\n\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\t\t\tvec2 cc = coord - 0.5;\n\t\t\tfloat dist = dot(cc, cc);\n\t\t\treturn coord + cc * dist * amt;\n\t\t}\n\t\t\n\t\tfloat sat( float t )\n\t\t{\n\t\t\treturn clamp( t, 0.0, 1.0 );\n\t\t}\n\t\t\n\t\tfloat linterp( float t ) {\n\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\t\t}\n\t\t\n\t\tfloat remap( float t, float a, float b ) {\n\t\t\treturn sat( (t - a) / (b - a) );\n\t\t}\n\t\t\n\t\tvec4 spectrum_offset( float t ) {\n\t\t\tvec4 ret;\n\t\t\tfloat lo = step(t,0.5);\n\t\t\tfloat hi = 1.0-lo;\n\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\t\t\n\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\t\t}\n\t\t\n\t\tconst float max_distort = 2.2;\n\t\tconst int num_iter = 12;\n\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\t\t\n\t\tvoid main()\n\t\t{\t\n\t\t\tvec2 uv=v_coord;\n\t\t\tvec4 sumcol = vec4(0.0);\n\t\t\tvec4 sumw = vec4(0.0);\t\n\t\t\tfor ( int i=0; i Math.abs(b)) { - return c[1]; - } - a = (a - c[0]) / b; - return c[1] * (1.0 - a) + f[1] * a; - } - } - return 0; - } - }, u.prototype.updateCurve = function() { - for (var a = this._values, b = a.length / 4, d = this.properties.split_channels, c = 0; c < b; ++c) { - if (d) { - a[4 * c] = Math.clamp(255 * this.sampleCurve(c / b, this._points.R), 0, 255), a[4 * c + 1] = Math.clamp(255 * this.sampleCurve(c / b, this._points.G), 0, 255), a[4 * c + 2] = Math.clamp(255 * this.sampleCurve(c / b, this._points.B), 0, 255); - } else { - var f = this.sampleCurve(c / b); - a[4 * c] = a[4 * c + 1] = a[4 * c + 2] = Math.clamp(255 * f, 0, 255); - } - a[4 * c + 3] = 255; - } - this._curve_texture || (this._curve_texture = new GL.Texture(256, 1, {format:gl.RGBA, magFilter:gl.LINEAR, wrap:gl.CLAMP_TO_EDGE})); - this._curve_texture.uploadData(a, null, !0); - }, u.prototype.onSerialize = function(a) { - var b = {}, d; - for (d in this._points) { - b[d] = this._points[d].concat(); - } - a.curves = b; - }, u.prototype.onConfigure = function(a) { - this._points = a.curves; - this.curve_editor && (curve_editor.points = this._points); - this._must_update = !0; - }, u.prototype.onMouseDown = function(a, b, d) { - if (this.curve_editor) { - return (a = this.curve_editor.onMouseDown([b[0], b[1] - this.curve_offset], d)) && this.captureInput(!0), a; - } - }, u.prototype.onMouseMove = function(a, b, d) { - if (this.curve_editor) { - return this.curve_editor.onMouseMove([b[0], b[1] - this.curve_offset], d); - } - }, u.prototype.onMouseUp = function(a, b, d) { - if (this.curve_editor) { - return this.curve_editor.onMouseUp([b[0], b[1] - this.curve_offset], d); - } - this.captureInput(!1); - }, u.channel_line_colors = {RGB:"#666", R:"#F33", G:"#3F3", B:"#33F"}, u.prototype.onDrawBackground = function(a, b) { - if (!this.flags.collapsed) { - this.curve_editor || (this.curve_editor = new F.CurveEditor(this._points.R)); - a.save(); - a.translate(0, this.curve_offset); - var d = this.widgets[1].value; - this.properties.split_channels ? ("RGB" == d && (this.widgets[1].value = d = "R", this.widgets[1].disabled = !1), this.curve_editor.points = this._points.R, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, "#111", u.channel_line_colors.R, !0), a.globalCompositeOperation = "lighten", this.curve_editor.points = this._points.G, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, u.channel_line_colors.G, !0), this.curve_editor.points = - this._points.B, this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, null, u.channel_line_colors.B, !0), a.globalCompositeOperation = "source-over") : (this.widgets[1].value = d = "RGB", this.widgets[1].disabled = !0); - this.curve_editor.points = this._points[d]; - this.curve_editor.draw(a, [this.size[0], this.size[1] - this.curve_offset], b, this.properties.split_channels ? null : "#111", u.channel_line_colors[d]); - a.restore(); - } - }, u.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_curve;\n\t\tuniform float u_range;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord ) * u_range;\n\t\t\tcolor.x = texture2D( u_curve, vec2( color.x, 0.5 ) ).x;\n\t\t\tcolor.y = texture2D( u_curve, vec2( color.y, 0.5 ) ).y;\n\t\t\tcolor.z = texture2D( u_curve, vec2( color.z, 0.5 ) ).z;\n\t\t\t//color.w = texture2D( u_curve, vec2( color.w, 0.5 ) ).w;\n\t\t\tgl_FragColor = color;\n\t\t}", - F.registerNodeType("texture/curve", u), C.title = "Exposition", C.desc = "Controls texture exposition", C.widgets_info = {exposition:{widget:"slider", min:0, max:3}, precision:{widget:"combo", values:c.MODE_VALUES}}, C.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = C._shader; - d || (d = C._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, C.pixel_shader)); - var c = this.getInputData(1); - null != c && (this.properties.exposition = c); - var f = this._uniforms; - b.drawTo(function() { - gl.disable(gl.DEPTH_TEST); - a.bind(0); - d.uniforms(f).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, b); - } - }, C.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_exposition;\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tgl_FragColor = vec4( color.xyz * u_exposition, color.a );\n\t\t}", F.registerNodeType("texture/exposition", C), K.title = "Tone Mapping", K.desc = "Applies Tone Mapping to convert from high to low", K.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}}, K.prototype.onGetInputs = - function() { - return [["enabled", "boolean"]]; - }, K.prototype.onExecute = function() { - var a = this.getInputData(0); - if (a && this.isOutputConnected(0)) { - if (this.properties.precision === c.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { - this.setOutputData(0, a); - } else { - var b = this._temp_texture; - b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); - var d = this.getInputData(1); - null == d && (d = this.properties.average_lum); - var f = this._uniforms, e = null; - d.constructor === Number ? (this.properties.average_lum = d, f.u_average_lum = this.properties.average_lum, e = K._shader, e || (e = K._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader))) : d.constructor === GL.Texture && (f.u_average_texture = d.bind(1), e = K._shader_texture, e || (e = K._shader_texture = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader, {AVG_TEXTURE:""}))); - f.u_lumwhite2 = this.properties.lum_white * this.properties.lum_white; - f.u_scale = this.properties.scale; - f.u_igamma = 1 / this.properties.gamma; - gl.disable(gl.DEPTH_TEST); - b.drawTo(function() { - a.bind(0); - e.uniforms(f).draw(GL.Mesh.getScreenQuad()); - }); - this.setOutputData(0, this._temp_texture); - } - } - }, K.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_scale;\n\t\t#ifdef AVG_TEXTURE\n\t\t\tuniform sampler2D u_average_texture;\n\t\t#else\n\t\t\tuniform float u_average_lum;\n\t\t#endif\n\t\tuniform float u_lumwhite2;\n\t\tuniform float u_igamma;\n\t\tvec3 RGB2xyY (vec3 rgb)\n\t\t{\n\t\t\t const mat3 RGB2XYZ = mat3(0.4124, 0.3576, 0.1805,\n\t\t\t\t\t\t\t\t\t 0.2126, 0.7152, 0.0722,\n\t\t\t\t\t\t\t\t\t 0.0193, 0.1192, 0.9505);\n\t\t\tvec3 XYZ = RGB2XYZ * rgb;\n\t\t\t\n\t\t\tfloat f = (XYZ.x + XYZ.y + XYZ.z);\n\t\t\treturn vec3(XYZ.x / f,\n\t\t\t\t\t\tXYZ.y / f,\n\t\t\t\t\t\tXYZ.y);\n\t\t}\n\t\t\n\t\tvoid main() {\n\t\t\tvec4 color = texture2D( u_texture, v_coord );\n\t\t\tvec3 rgb = color.xyz;\n\t\t\tfloat average_lum = 0.0;\n\t\t\t#ifdef AVG_TEXTURE\n\t\t\t\tvec3 pixel = texture2D(u_average_texture,vec2(0.5)).xyz;\n\t\t\t\taverage_lum = (pixel.x + pixel.y + pixel.z) / 3.0;\n\t\t\t#else\n\t\t\t\taverage_lum = u_average_lum;\n\t\t\t#endif\n\t\t\t//Ld - this part of the code is the same for both versions\n\t\t\tfloat lum = dot(rgb, vec3(0.2126, 0.7152, 0.0722));\n\t\t\tfloat L = (u_scale / average_lum) * lum;\n\t\t\tfloat Ld = (L * (1.0 + L / u_lumwhite2)) / (1.0 + L);\n\t\t\t//first\n\t\t\t//vec3 xyY = RGB2xyY(rgb);\n\t\t\t//xyY.z *= Ld;\n\t\t\t//rgb = xyYtoRGB(xyY);\n\t\t\t//second\n\t\t\trgb = (rgb / lum) * Ld;\n\t\t\trgb = max(rgb,vec3(0.001));\n\t\t\trgb = pow( rgb, vec3( u_igamma ) );\n\t\t\tgl_FragColor = vec4( rgb, color.a );\n\t\t}", - F.registerNodeType("texture/tonemapping", K), N.title = "Perlin", N.desc = "Generates a perlin noise texture", N.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, width:{type:"Number", precision:0, step:1}, height:{type:"Number", precision:0, step:1}, octaves:{type:"Number", precision:0, step:1, min:1, max:50}}, N.prototype.onGetInputs = function() { - return [["seed", "Number"], ["persistence", "Number"], ["octaves", "Number"], ["scale", "Number"], ["amplitude", "Number"], ["offset", "vec2"]]; - }, N.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.properties.width | 0, b = this.properties.height | 0; - 0 == a && (a = gl.viewport_data[2]); - 0 == b && (b = gl.viewport_data[3]); - var d = c.getTextureType(this.properties.precision), f = this._texture; - f && f.width == a && f.height == b && f.type == d || (f = this._texture = new GL.Texture(a, b, {type:d, format:gl.RGB, filter:gl.LINEAR})); - var e = this.getInputOrProperty("persistence"), g = this.getInputOrProperty("octaves"), l = this.getInputOrProperty("offset"), p = this.getInputOrProperty("scale"), h = this.getInputOrProperty("amplitude"), m = this.getInputOrProperty("seed"); - d = "" + a + b + d + e + g + p + m + l[0] + l[1] + h; - if (d != this._key) { - this._key = d; - var k = this._uniforms; - k.u_persistence = e; - k.u_octaves = g; - k.u_offset.set(l); - k.u_scale = p; - k.u_amplitude = h; - k.u_seed = 128 * m; - k.u_viewport[0] = a; - k.u_viewport[1] = b; - var n = N._shader; - n || (n = N._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, N.pixel_shader)); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - f.drawTo(function() { - n.uniforms(k).draw(GL.Mesh.getScreenQuad()); - }); - } - this.setOutputData(0, f); - } - }, N.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform vec2 u_offset;\n\t\tuniform float u_scale;\n\t\tuniform float u_persistence;\n\t\tuniform int u_octaves;\n\t\tuniform float u_amplitude;\n\t\tuniform vec2 u_viewport;\n\t\tuniform float u_seed;\n\t\t#define M_PI 3.14159265358979323846\n\t\t\n\t\tfloat rand(vec2 c){\treturn fract(sin(dot(c.xy ,vec2( 12.9898 + u_seed,78.233 + u_seed))) * 43758.5453); }\n\t\t\n\t\tfloat noise(vec2 p, float freq ){\n\t\t\tfloat unit = u_viewport.x/freq;\n\t\t\tvec2 ij = floor(p/unit);\n\t\t\tvec2 xy = mod(p,unit)/unit;\n\t\t\t//xy = 3.*xy*xy-2.*xy*xy*xy;\n\t\t\txy = .5*(1.-cos(M_PI*xy));\n\t\t\tfloat a = rand((ij+vec2(0.,0.)));\n\t\t\tfloat b = rand((ij+vec2(1.,0.)));\n\t\t\tfloat c = rand((ij+vec2(0.,1.)));\n\t\t\tfloat d = rand((ij+vec2(1.,1.)));\n\t\t\tfloat x1 = mix(a, b, xy.x);\n\t\t\tfloat x2 = mix(c, d, xy.x);\n\t\t\treturn mix(x1, x2, xy.y);\n\t\t}\n\t\t\n\t\tfloat pNoise(vec2 p, int res){\n\t\t\tfloat persistance = u_persistence;\n\t\t\tfloat n = 0.;\n\t\t\tfloat normK = 0.;\n\t\t\tfloat f = 4.;\n\t\t\tfloat amp = 1.0;\n\t\t\tint iCount = 0;\n\t\t\tfor (int i = 0; i<50; i++){\n\t\t\t\tn+=amp*noise(p, f);\n\t\t\t\tf*=2.;\n\t\t\t\tnormK+=amp;\n\t\t\t\tamp*=persistance;\n\t\t\t\tif (iCount >= res)\n\t\t\t\t\tbreak;\n\t\t\t\tiCount++;\n\t\t\t}\n\t\t\tfloat nf = n/normK;\n\t\t\treturn nf*nf*nf*nf;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec2 uv = v_coord * u_scale * u_viewport + u_offset * u_scale;\n\t\t\tvec4 color = vec4( pNoise( uv, u_octaves ) * u_amplitude );\n\t\t\tgl_FragColor = color;\n\t\t}", - F.registerNodeType("texture/perlin", N), O.title = "Canvas2D", O.desc = "Executes Canvas2D code inside a texture or the viewport.", O.help = "Set width and height to 0 to match viewport size.", O.widgets_info = {precision:{widget:"combo", values:c.MODE_VALUES}, code:{type:"code"}, width:{type:"Number", precision:0, step:1}, height:{type:"Number", precision:0, step:1}}, O.prototype.onPropertyChanged = function(a, b) { - "code" == a && this.compileCode(b); - }, O.prototype.compileCode = function(a) { - this._func = null; - if (F.allow_scripts) { - try { - this._func = new Function("canvas", "ctx", "time", "script", "v", a), this.boxcolor = "#00FF00"; - } catch (R) { - this.boxcolor = "#FF0000", console.error("Error parsing script"), console.error(R); - } - } - }, O.prototype.onExecute = function() { - var a = this._func; - a && this.isOutputConnected(0) && this.executeDraw(a); - }, O.prototype.executeDraw = function(a) { - var b = this.properties.width || gl.canvas.width, d = this.properties.height || gl.canvas.height, f = this._temp_texture, e = c.getTextureType(this.properties.precision); - f && f.width == b && f.height == d && f.type == e || (f = this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR, type:e})); - var g = this.getInputData(0), l = this.properties, p = this, h = this.graph.getTime(), m = gl, k = gl.canvas; - if (this.properties.use_html_canvas || !v.enableWebGLCanvas) { - this._canvas ? (k = this._canvas, m = this._ctx) : (k = this._canvas = createCanvas(b.height), m = this._ctx = k.getContext("2d")), k.width = b, k.height = d; - } - if (m == gl) { - f.drawTo(function() { - gl.start2D(); - l.clear && (gl.clearColor(0, 0, 0, 0), gl.clear(gl.COLOR_BUFFER_BIT)); - try { - a.draw ? a.draw.call(p, k, m, h, a, g) : a.call(p, k, m, h, a, g), p.boxcolor = "#00FF00"; - } catch (Q) { - p.boxcolor = "#FF0000", console.error("Error executing script"), console.error(Q); - } - gl.finish2D(); - }); - } else { - l.clear && m.clearRect(0, 0, k.width, k.height); - try { - a.draw ? a.draw.call(this, k, m, h, a, g) : a.call(this, k, m, h, a, g), this.boxcolor = "#00FF00"; - } catch (Q) { - this.boxcolor = "#FF0000", console.error("Error executing script"), console.error(Q); - } - f.uploadImage(k); - } - this.setOutputData(0, f); - }, F.registerNodeType("texture/canvas2D", O), I.title = "Matte", I.desc = "Extracts background", I.widgets_info = {key_color:{widget:"color"}, precision:{widget:"combo", values:c.MODE_VALUES}}, I.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (this.properties.precision === c.PASS_THROUGH) { - this.setOutputData(0, a); - } else { - if (a) { - this._tex = c.getTargetTexture(a, this._tex, this.properties.precision); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - this._uniforms || (this._uniforms = {u_texture:0, u_key_color:this.properties.key_color, u_threshold:1, u_slope:1}); - var b = this._uniforms, d = Mesh.getScreenQuad(), f = I._shader; - f || (f = I._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, I.pixel_shader)); - b.u_key_color = this.properties.key_color; - b.u_threshold = this.properties.threshold; - b.u_slope = this.properties.slope; - this._tex.drawTo(function() { - a.bind(0); - f.uniforms(b).draw(d); - }); - this.setOutputData(0, this._tex); - } - } - } - }, I.pixel_shader = "precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec3 u_key_color;\n\t\tuniform float u_threshold;\n\t\tuniform float u_slope;\n\t\t\n\t\tvoid main() {\n\t\t\tvec3 color = texture2D( u_texture, v_coord ).xyz;\n\t\t\tfloat diff = length( normalize(color) - normalize(u_key_color) );\n\t\t\tfloat edge = u_threshold * (1.0 - u_slope);\n\t\t\tfloat alpha = smoothstep( edge, u_threshold, diff);\n\t\t\tgl_FragColor = vec4( color, alpha );\n\t\t}", - F.registerNodeType("texture/matte", I), P.title = "CubemapToTexture2D", P.desc = "Transforms a CUBEMAP texture into a TEXTURE2D in Polar Representation", P.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var a = this.getInputData(0); - if (a && a.texture_type == GL.TEXTURE_CUBE_MAP) { - !this._last_tex || this._last_tex.height == a.height && this._last_tex.type == a.type || (this._last_tex = null); - var b = this.getInputOrProperty("yaw"); - this._last_tex = GL.Texture.cubemapToTexture2D(a, a.height, this._last_tex, !0, b); - this.setOutputData(0, this._last_tex); - } - } - }, F.registerNodeType("texture/cubemapToTexture2D", P)); -})(this); -(function(v) { - var c = v.LiteGraph; - if ("undefined" != typeof GL) { - var k = function() { - this.addInput("Tex.", "Texture"); - this.addInput("intensity", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT}; - k._shader || (k._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, k.pixel_shader)); - }, h = function() { - this.addInput("Texture", "Texture"); - this.addInput("value1", "number"); - this.addInput("value2", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT}; - }, m = function() { - this.addInput("Texture", "Texture"); - this.addInput("Blurred", "Texture"); - this.addInput("Mask", "Texture"); - this.addInput("Threshold", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; - }, t = function() { - this.addInput("Texture", "Texture"); - this.addInput("Aberration", "number"); - this.addInput("Distortion", "number"); - this.addInput("Blur", "number"); - this.addOutput("Texture", "Texture"); - this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT}; - t._shader || (t._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, t.pixel_shader), t._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); - }; - t.title = "Lens"; - t.desc = "Camera Lens distortion"; - t.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - t.prototype.onExecute = function() { - var c = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, c); - } else { - if (c) { - this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); - var h = this.properties.aberration; - this.isInputConnected(1) && (h = this.getInputData(1), this.properties.aberration = h); - var m = this.properties.distortion; - this.isInputConnected(2) && (m = this.getInputData(2), this.properties.distortion = m); - var k = this.properties.blur; - this.isInputConnected(3) && (k = this.getInputData(3), this.properties.blur = k); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var v = Mesh.getScreenQuad(), A = t._shader; - this._tex.drawTo(function() { - c.bind(0); - A.uniforms({u_texture:0, u_aberration:h, u_distortion:m, u_blur:k}).draw(v); - }); - this.setOutputData(0, this._tex); - } - } - }; - t.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; - c.registerNodeType("fx/lens", t); - v.LGraphFXLens = t; - m.title = "Bokeh"; - m.desc = "applies an Bokeh effect"; - m.widgets_info = {shape:{widget:"texture"}}; - m.prototype.onExecute = function() { - var c = this.getInputData(0), h = this.getInputData(1), k = this.getInputData(2); - if (c && k && this.properties.shape) { - h || (h = c); - var t = LGraphTexture.getTexture(this.properties.shape); - if (t) { - var v = this.properties.threshold; - this.isInputConnected(3) && (v = this.getInputData(3), this.properties.threshold = v); - var A = gl.UNSIGNED_BYTE; - this.properties.high_precision && (A = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); - this._temp_texture && this._temp_texture.type == A && this._temp_texture.width == c.width && this._temp_texture.height == c.height || (this._temp_texture = new GL.Texture(c.width, c.height, {type:A, format:gl.RGBA, filter:gl.LINEAR})); - var e = m._first_shader; - e || (e = m._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, m._first_pixel_shader)); - var y = m._second_shader; - y || (y = m._second_shader = new GL.Shader(m._second_vertex_shader, m._second_pixel_shader)); - var w = this._points_mesh; - w && w._width == c.width && w._height == c.height && 2 == w._spacing || (w = this.createPointsMesh(c.width, c.height, 2)); - var z = Mesh.getScreenQuad(), l = this.properties.size, p = this.properties.alpha; - gl.disable(gl.DEPTH_TEST); - gl.disable(gl.BLEND); - this._temp_texture.drawTo(function() { - c.bind(0); - h.bind(1); - k.bind(2); - e.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[c.width, c.height]}).draw(z); - }); - this._temp_texture.drawTo(function() { - gl.enable(gl.BLEND); - gl.blendFunc(gl.ONE, gl.ONE); - c.bind(0); - t.bind(3); - y.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:p, u_threshold:v, u_pointSize:l, u_itexsize:[1.0 / c.width, 1.0 / c.height]}).draw(w, gl.POINTS); - }); - this.setOutputData(0, this._temp_texture); - } - } else { - this.setOutputData(0, c); - } - }; - m.prototype.createPointsMesh = function(c, h, m) { - for (var g = Math.round(c / m), k = Math.round(h / m), t = new Float32Array(g * k * 2), e = -1, v = 2 / c * m, w = 2 / h * m, D = 0; D < k; ++D) { - for (var l = -1, p = 0; p < g; ++p) { - var r = D * g * 2 + 2 * p; - t[r] = l; - t[r + 1] = e; - l += v; - } - e += w; - } - this._points_mesh = GL.Mesh.load({vertices2D:t}); - this._points_mesh._width = c; - this._points_mesh._height = h; - this._points_mesh._spacing = m; - return this._points_mesh; - }; - m._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; - m._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; - m._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; - c.registerNodeType("fx/bokeh", m); - v.LGraphFXBokeh = m; - h.title = "FX"; - h.desc = "applies an FX from a list"; - h.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - h.shaders = {}; - h.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var c = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, c); - } else { - if (c) { - this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); - var m = this.properties.value1; - this.isInputConnected(1) && (m = this.getInputData(1), this.properties.value1 = m); - var k = this.properties.value2; - this.isInputConnected(2) && (k = this.getInputData(2), this.properties.value2 = k); - var t = this.properties.fx, E = h.shaders[t]; - if (!E) { - var A = h["pixel_shader_" + t]; - if (!A) { - return; - } - E = h.shaders[t] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, A); - } - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var e = Mesh.getScreenQuad(); - var y = v.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; - var w = null; - "noise" == t && (w = LGraphTexture.getNoiseTexture()); - this._tex.drawTo(function() { - c.bind(0); - "noise" == t && w.bind(1); - E.uniforms({u_texture:0, u_noise:1, u_size:[c.width, c.height], u_rand:[Math.random(), Math.random()], u_value1:m, u_value2:k, u_camera_planes:y}).draw(e); - }); - this.setOutputData(0, this._tex); - } - } - } - }; - h.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; - h.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; - h.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; - h.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; - h.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; - c.registerNodeType("fx/generic", h); - v.LGraphFXGeneric = h; - k.title = "Vigneting"; - k.desc = "Vigneting"; - k.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; - k.prototype.onExecute = function() { - var c = this.getInputData(0); - if (this.properties.precision === LGraphTexture.PASS_THROUGH) { - this.setOutputData(0, c); - } else { - if (c) { - this._tex = LGraphTexture.getTargetTexture(c, this._tex, this.properties.precision); - var h = this.properties.intensity; - this.isInputConnected(1) && (h = this.getInputData(1), this.properties.intensity = h); - gl.disable(gl.BLEND); - gl.disable(gl.DEPTH_TEST); - var m = Mesh.getScreenQuad(), t = k._shader, v = this.properties.invert; - this._tex.drawTo(function() { - c.bind(0); - t.uniforms({u_texture:0, u_intensity:h, u_isize:[1 / c.width, 1 / c.height], u_invert:v ? 1 : 0}).draw(m); - }); - this.setOutputData(0, this._tex); - } - } - }; - k.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; - c.registerNodeType("fx/vigneting", k); - v.LGraphFXVigneting = k; - } -})(this); -(function(v) { - function c(c) { - this.cmd = this.channel = 0; - this.data = new Uint32Array(3); - c && this.setup(c); - } - function k(c, e) { - navigator.requestMIDIAccess ? (this.on_ready = c, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", e ? e("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); - } - function h() { - this.addOutput("on_midi", w.EVENT); - this.addOutput("out", "midi"); - this.properties = {port:0}; - this._current_midi_event = this._last_midi_event = null; - this.boxcolor = "#AAA"; - this._last_time = 0; - var c = this; - new k(function(e) { - c._midi = e; - if (c._waiting) { - c.onStart(); - } - c._waiting = !1; - }); - } - function m() { - this.addInput("send", w.EVENT); - this.properties = {port:0}; - var c = this; - new k(function(e) { - c._midi = e; - }); - } - function t() { - this.addInput("on_midi", w.EVENT); - this._str = ""; - this.size = [200, 40]; - } - function g() { - this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; - var c = this; - this._learning = !1; - this.addWidget("button", "Learn", "", function() { - c._learning = !0; - c.boxcolor = "#FA3"; - }); - this.addInput("in", w.EVENT); - this.addOutput("on_midi", w.EVENT); - this.boxcolor = "#AAA"; - } - function D() { - this.properties = {channel:0, cmd:144, value1:1, value2:1}; - this.addInput("send", w.EVENT); - this.addInput("assign", w.EVENT); - this.addOutput("on_midi", w.EVENT); - this.midi_event = new c; - this.gate = !1; - } - function B() { - this.properties = {cc:1, value:0}; - this.addOutput("value", "number"); - } - function x() { - this.addInput("generate", w.ACTION); - this.addInput("scale", "string"); - this.addInput("octave", "number"); - this.addOutput("note", w.EVENT); - this.properties = {notes:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#", octave:2, duration:0.5, mode:"sequence"}; - this.notes_pitches = x.processScale(this.properties.notes); - this.sequence_index = 0; - } - function E() { - this.properties = {amount:0}; - this.addInput("in", w.ACTION); - this.addInput("amount", "number"); - this.addOutput("out", w.EVENT); - this.midi_event = new c; - } - function A() { - this.properties = {scale:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#"}; - this.addInput("note", w.ACTION); - this.addInput("scale", "string"); - this.addOutput("out", w.EVENT); - this.valid_notes = Array(12); - this.offset_notes = Array(12); - this.processScale(this.properties.scale); - } - function e() { - this.properties = {volume:0.5, duration:1}; - this.addInput("note", w.ACTION); - this.addInput("volume", "number"); - this.addInput("duration", "number"); - this.addOutput("note", w.EVENT); - "undefined" == typeof AudioSynth ? (console.error("Audiosynth.js not included, LGMidiPlay requires that library"), this.boxcolor = "red") : this.instrument = (this.synth = new AudioSynth).createInstrument("piano"); - } - function y() { - this.properties = {num_octaves:2, start_octave:2}; - this.addInput("note", w.ACTION); - this.addInput("reset", w.ACTION); - this.addOutput("note", w.EVENT); - this.size = [400, 100]; - this.keys = []; - this._last_key = -1; - } - var w = v.LiteGraph; - w.MIDIEvent = c; - c.prototype.fromJSON = function(c) { - this.setup(c.data); - }; - c.prototype.setup = function(e) { - var l = e; - e.constructor === Object && (l = e.data); - this.data.set(l); - this.status = e = l[0]; - l = e & 240; - this.cmd = 240 <= e ? e : l; - this.cmd == c.NOTEON && 0 == this.velocity && (this.cmd = c.NOTEOFF); - this.cmd_str = c.commands[this.cmd] || ""; - if (l >= c.NOTEON || l <= c.NOTEOFF) { - this.channel = e & 15; - } - }; - Object.defineProperty(c.prototype, "velocity", {get:function() { - return this.cmd == c.NOTEON ? this.data[2] : -1; - }, set:function(c) { - this.data[2] = c; - }, enumerable:!0}); - c.notes = "A A# B C C# D D# E F F# G G#".split(" "); - c.note_to_index = {A:0, "A#":1, B:2, C:3, "C#":4, D:5, "D#":6, E:7, F:8, "F#":9, G:10, "G#":11}; - Object.defineProperty(c.prototype, "note", {get:function() { - return this.cmd != c.NOTEON ? -1 : c.toNoteString(this.data[1], !0); - }, set:function(c) { - throw "notes cannot be assigned this way, must modify the data[1]"; - }, enumerable:!0}); - Object.defineProperty(c.prototype, "octave", {get:function() { - return this.cmd != c.NOTEON ? -1 : Math.floor((this.data[1] - 24) / 12 + 1); - }, set:function(c) { - throw "octave cannot be assigned this way, must modify the data[1]"; - }, enumerable:!0}); - c.prototype.getPitch = function() { - return 440 * Math.pow(2, (this.data[1] - 69) / 12); - }; - c.computePitch = function(c) { - return 440 * Math.pow(2, (c - 69) / 12); - }; - c.prototype.getCC = function() { - return this.data[1]; - }; - c.prototype.getCCValue = function() { - return this.data[2]; - }; - c.prototype.getPitchBend = function() { - return this.data[1] + (this.data[2] << 7) - 8192; - }; - c.computePitchBend = function(c, e) { - return c + (e << 7) - 8192; - }; - c.prototype.setCommandFromString = function(e) { - this.cmd = c.computeCommandFromString(e); - }; - c.computeCommandFromString = function(e) { - if (!e) { - return 0; - } - if (e && e.constructor === Number) { - return e; - } - e = e.toUpperCase(); - switch(e) { - case "NOTE ON": - case "NOTEON": - return c.NOTEON; - case "NOTE OFF": - case "NOTEOFF": - return c.NOTEON; - case "KEY PRESSURE": - case "KEYPRESSURE": - return c.KEYPRESSURE; - case "CONTROLLER CHANGE": - case "CONTROLLERCHANGE": - case "CC": - return c.CONTROLLERCHANGE; - case "PROGRAM CHANGE": - case "PROGRAMCHANGE": - case "PC": - return c.PROGRAMCHANGE; - case "CHANNEL PRESSURE": - case "CHANNELPRESSURE": - return c.CHANNELPRESSURE; - case "PITCH BEND": - case "PITCHBEND": - return c.PITCHBEND; - case "TIME TICK": - case "TIMETICK": - return c.TIMETICK; - default: - return Number(e); - } - }; - c.toNoteString = function(e, g) { - e = Math.round(e); - var l = Math.floor((e - 24) / 12 + 1); - e = (e - 21) % 12; - 0 > e && (e = 12 + e); - return c.notes[e] + (g ? "" : l); - }; - c.NoteStringToPitch = function(e) { - e = e.toUpperCase(); - var g = e[0], l = 4; - "#" == e[1] ? (g += "#", 2 < e.length && (l = Number(e[2]))) : 1 < e.length && (l = Number(e[1])); - e = c.note_to_index[g]; - return null == e ? null : 12 * (l - 1) + e + 21; - }; - c.prototype.toString = function() { - var e = "" + this.channel + ". "; - switch(this.cmd) { - case c.NOTEON: - e += "NOTEON " + c.toNoteString(this.data[1]); - break; - case c.NOTEOFF: - e += "NOTEOFF " + c.toNoteString(this.data[1]); - break; - case c.CONTROLLERCHANGE: - e += "CC " + this.data[1] + " " + this.data[2]; - break; - case c.PROGRAMCHANGE: - e += "PC " + this.data[1]; - break; - case c.PITCHBEND: - e += "PITCHBEND " + this.getPitchBend(); - break; - case c.KEYPRESSURE: - e += "KEYPRESS " + this.data[1]; - } - return e; - }; - c.prototype.toHexString = function() { - for (var c = "", e = 0; e < this.data.length; e++) { - c += this.data[e].toString(16) + " "; - } - }; - c.prototype.toJSON = function() { - return {data:[this.data[0], this.data[1], this.data[2]], object_class:"MIDIEvent"}; - }; - c.NOTEOFF = 128; - c.NOTEON = 144; - c.KEYPRESSURE = 160; - c.CONTROLLERCHANGE = 176; - c.PROGRAMCHANGE = 192; - c.CHANNELPRESSURE = 208; - c.PITCHBEND = 224; - c.TIMETICK = 248; - c.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; - c.commands_short = {128:"NOTEOFF", 144:"NOTEOFF", 160:"KEYP", 176:"CC", 192:"PC", 208:"CP", 224:"PB", 240:"SYS", 242:"POS", 243:"SELECT", 246:"TUNEREQ", 248:"TT", 250:"START", 251:"CONTINUE", 252:"STOP", 254:"SENS", 255:"RESET"}; - c.commands_reversed = {}; - for (var z in c.commands) { - c.commands_reversed[c.commands[z]] = z; - } - k.input = null; - k.MIDIEvent = c; - k.prototype.onMIDISuccess = function(c) { - console.log("MIDI ready!"); - console.log(c); - this.midi = c; - this.updatePorts(); - if (this.on_ready) { - this.on_ready(this); - } - }; - k.prototype.updatePorts = function() { - var c = this.midi; - this.input_ports = c.inputs; - for (var e = 0, g = this.input_ports.values(), f = g.next(); f && !1 === f.done;) { - f = f.value, console.log("Input port [type:'" + f.type + "'] id:'" + f.id + "' manufacturer:'" + f.manufacturer + "' name:'" + f.name + "' version:'" + f.version + "'"), e++, f = g.next(); - } - this.num_input_ports = e; - e = 0; - this.output_ports = c.outputs; - g = this.output_ports.values(); - for (f = g.next(); f && !1 === f.done;) { - f = f.value, console.log("Output port [type:'" + f.type + "'] id:'" + f.id + "' manufacturer:'" + f.manufacturer + "' name:'" + f.name + "' version:'" + f.version + "'"), e++, f = g.next(); - } - this.num_output_ports = e; - }; - k.prototype.onMIDIFailure = function(c) { - console.error("Failed to get MIDI access - " + c); - }; - k.prototype.openInputPort = function(e, g) { - e = this.input_ports.get("input-" + e); - if (!e) { - return !1; - } - k.input = this; - var l = this; - e.onmidimessage = function(f) { - var a = new c(f.data); - l.updateState(a); - g && g(f.data, a); - if (k.on_message) { - k.on_message(f.data, a); - } - }; - console.log("port open: ", e); - return !0; - }; - k.parseMsg = function(c) { - }; - k.prototype.updateState = function(e) { - switch(e.cmd) { - case c.NOTEON: - this.state.note[e.value1 | 0] = e.value2; - break; - case c.NOTEOFF: - this.state.note[e.value1 | 0] = 0; - break; - case c.CONTROLLERCHANGE: - this.state.cc[e.getCC()] = e.getCCValue(); - } - }; - k.prototype.sendMIDI = function(e, g) { - g && (e = this.output_ports.get("output-" + e)) && (k.output = this, g.constructor === c ? e.send(g.data) : e.send(g)); - }; - h.MIDIInterface = k; - h.title = "MIDI Input"; - h.desc = "Reads MIDI from a input port"; - h.color = "#243"; - h.prototype.getPropertyInfo = function(c) { - if (this._midi && "port" == c) { - c = {}; - for (var e = 0; e < this._midi.input_ports.size; ++e) { - var g = this._midi.input_ports.get("input-" + e); - c[e] = e + ".- " + g.name + " version:" + g.version; - } - return {type:"enum", values:c}; - } - }; - h.prototype.onStart = function() { - this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; - }; - h.prototype.onMIDIEvent = function(e, g) { - this._last_midi_event = g; - this.boxcolor = "#AFA"; - this._last_time = w.getTime(); - this.trigger("on_midi", g); - g.cmd == c.NOTEON ? this.trigger("on_noteon", g) : g.cmd == c.NOTEOFF ? this.trigger("on_noteoff", g) : g.cmd == c.CONTROLLERCHANGE ? this.trigger("on_cc", g) : g.cmd == c.PROGRAMCHANGE ? this.trigger("on_pc", g) : g.cmd == c.PITCHBEND && this.trigger("on_pitchbend", g); - }; - h.prototype.onDrawBackground = function(c) { - this.boxcolor = "#AAA"; - if (!this.flags.collapsed && this._last_midi_event) { - c.fillStyle = "white"; - var e = w.getTime(); - e = 1.0 - Math.max(0, 0.001 * (e - this._last_time)); - if (0 < e) { - var g = c.globalAlpha; - c.globalAlpha *= e; - c.font = "12px Tahoma"; - c.fillText(this._last_midi_event.toString(), 2, 0.5 * this.size[1] + 3); - c.globalAlpha = g; - } - } - }; - h.prototype.onExecute = function() { - if (this.outputs) { - for (var c = this._last_midi_event, e = 0; e < this.outputs.length; ++e) { - switch(this.outputs[e].name) { - case "midi": - var g = this._midi; - break; - case "last_midi": - g = c; - break; - default: - continue; - } - this.setOutputData(e, g); - } - } - }; - h.prototype.onGetOutputs = function() { - return [["last_midi", "midi"], ["on_midi", w.EVENT], ["on_noteon", w.EVENT], ["on_noteoff", w.EVENT], ["on_cc", w.EVENT], ["on_pc", w.EVENT], ["on_pitchbend", w.EVENT]]; - }; - w.registerNodeType("midi/input", h); - m.MIDIInterface = k; - m.title = "MIDI Output"; - m.desc = "Sends MIDI to output channel"; - m.color = "#243"; - m.prototype.getPropertyInfo = function(c) { - if (this._midi && "port" == c) { - c = {}; - for (var e = 0; e < this._midi.output_ports.size; ++e) { - var g = this._midi.output_ports.get(e); - c[e] = e + ".- " + g.name + " version:" + g.version; - } - return {type:"enum", values:c}; - } - }; - m.prototype.onAction = function(c, e) { - this._midi && ("send" == c && this._midi.sendMIDI(this.port, e), this.trigger("midi", e)); - }; - m.prototype.onGetInputs = function() { - return [["send", w.ACTION]]; - }; - m.prototype.onGetOutputs = function() { - return [["on_midi", w.EVENT]]; - }; - w.registerNodeType("midi/output", m); - t.title = "MIDI Show"; - t.desc = "Shows MIDI in the graph"; - t.color = "#243"; - t.prototype.getTitle = function() { - return this.flags.collapsed ? this._str : this.title; - }; - t.prototype.onAction = function(e, g) { - g && (this._str = g.constructor === c ? g.toString() : "???"); - }; - t.prototype.onDrawForeground = function(c) { - this._str && !this.flags.collapsed && (c.font = "30px Arial", c.fillText(this._str, 10, 0.8 * this.size[1])); - }; - t.prototype.onGetInputs = function() { - return [["in", w.ACTION]]; - }; - t.prototype.onGetOutputs = function() { - return [["on_midi", w.EVENT]]; - }; - w.registerNodeType("midi/show", t); - g.title = "MIDI Filter"; - g.desc = "Filters MIDI messages"; - g.color = "#243"; - g["@cmd"] = {type:"enum", title:"Command", values:c.commands_reversed}; - g.prototype.getTitle = function() { - var e = -1 == this.properties.cmd ? "Nothing" : c.commands_short[this.properties.cmd] || "Unknown"; - -1 != this.properties.min_value && -1 != this.properties.max_value && (e += " " + (this.properties.min_value == this.properties.max_value ? this.properties.max_value : this.properties.min_value + ".." + this.properties.max_value)); - return "Filter: " + e; - }; - g.prototype.onPropertyChanged = function(e, g) { - "cmd" == e && (e = Number(g), isNaN(e) && (e = c.commands[g] || 0), this.properties.cmd = e); - }; - g.prototype.onAction = function(e, g) { - if (g && g.constructor === c) { - if (this._learning) { - this._learning = !1, this.boxcolor = "#AAA", this.properties.channel = g.channel, this.properties.cmd = g.cmd, this.properties.min_value = this.properties.max_value = g.data[1]; - } else { - if (-1 != this.properties.channel && g.channel != this.properties.channel || -1 != this.properties.cmd && g.cmd != this.properties.cmd || -1 != this.properties.min_value && g.data[1] < this.properties.min_value || -1 != this.properties.max_value && g.data[1] > this.properties.max_value) { - return; - } - } - this.trigger("on_midi", g); - } - }; - w.registerNodeType("midi/filter", g); - D.title = "MIDIEvent"; - D.desc = "Create a MIDI Event"; - D.color = "#243"; - D.prototype.onAction = function(e, g) { - "assign" == e ? (this.properties.channel = g.channel, this.properties.cmd = g.cmd, this.properties.value1 = g.data[1], this.properties.value2 = g.data[2], g.cmd == c.NOTEON ? this.gate = !0 : g.cmd == c.NOTEOFF && (this.gate = !1)) : (g = this.midi_event, g.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? g.setCommandFromString(this.properties.cmd) : g.cmd = this.properties.cmd, g.data[0] = g.cmd | g.channel, g.data[1] = Number(this.properties.value1), - g.data[2] = Number(this.properties.value2), this.trigger("on_midi", g)); - }; - D.prototype.onExecute = function() { - var e = this.properties; - if (this.inputs) { - for (var g = 0; g < this.inputs.length; ++g) { - var h = this.inputs[g]; - if (-1 != h.link) { - switch(h.name) { - case "note": - h = this.getInputData(g), null != h && (h.constructor === String && (h = c.NoteStringToPitch(h)), this.properties.value1 = (h | 0) % 255); - } - } - } - } - if (this.outputs) { - for (g = 0; g < this.outputs.length; ++g) { - switch(this.outputs[g].name) { - case "midi": - h = new c; - h.setup([e.cmd, e.value1, e.value2]); - h.channel = e.channel; - break; - case "command": - h = e.cmd; - break; - case "cc": - h = e.value1; - break; - case "cc_value": - h = e.value2; - break; - case "note": - h = e.cmd == c.NOTEON || e.cmd == c.NOTEOFF ? e.value1 : null; - break; - case "velocity": - h = e.cmd == c.NOTEON ? e.value2 : null; - break; - case "pitch": - h = e.cmd == c.NOTEON ? c.computePitch(e.value1) : null; - break; - case "pitchbend": - h = e.cmd == c.PITCHBEND ? c.computePitchBend(e.value1, e.value2) : null; - break; - case "gate": - h = this.gate; - break; - default: - continue; - } - null !== h && this.setOutputData(g, h); - } - } - }; - D.prototype.onPropertyChanged = function(e, g) { - "cmd" == e && (this.properties.cmd = c.computeCommandFromString(g)); - }; - D.prototype.onGetInputs = function() { - return [["note", "number"]]; - }; - D.prototype.onGetOutputs = function() { - return [["midi", "midi"], ["on_midi", w.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["gate", "bool"], ["pitchbend", "number"]]; - }; - w.registerNodeType("midi/event", D); - B.title = "MIDICC"; - B.desc = "gets a Controller Change"; - B.color = "#243"; - B.prototype.onExecute = function() { - k.input && (this.properties.value = k.input.state.cc[this.properties.cc]); - this.setOutputData(0, this.properties.value); - }; - w.registerNodeType("midi/cc", B); - x.title = "MIDI Generator"; - x.desc = "Generates a random MIDI note"; - x.color = "#243"; - x.processScale = function(e) { - e = e.split(","); - for (var g = 0; g < e.length; ++g) { - var l = e[g]; - e[g] = 2 == l.length && "#" != l[1] || 2 < l.length ? -w.MIDIEvent.NoteStringToPitch(l) : c.note_to_index[l] || 0; - } - return e; - }; - x.prototype.onPropertyChanged = function(c, e) { - "notes" == c && (this.notes_pitches = x.processScale(e)); - }; - x.prototype.onExecute = function() { - var c = this.getInputData(2); - null != c && (this.properties.octave = c); - if (c = this.getInputData(1)) { - this.notes_pitches = x.processScale(c); - } - }; - x.prototype.onAction = function(e, g) { - var l = 0; - g = this.notes_pitches.length; - e = 0; - "sequence" == this.properties.mode ? e = this.sequence_index = (this.sequence_index + 1) % g : "random" == this.properties.mode && (e = Math.floor(Math.random() * g)); - g = this.notes_pitches[e]; - l = 0 <= g ? g + 12 * (this.properties.octave - 1) + 33 : -g; - g = new c; - g.setup([c.NOTEON, l, 10]); - e = this.properties.duration || 1; - this.trigger("note", g); - setTimeout(function() { - var f = new c; - f.setup([c.NOTEOFF, l, 0]); - this.trigger("note", f); - }.bind(this), 1000 * e); - }; - w.registerNodeType("midi/generator", x); - E.title = "MIDI Transpose"; - E.desc = "Transpose a MIDI note"; - E.color = "#243"; - E.prototype.onAction = function(e, g) { - g && g.constructor === c && (g.data[0] == c.NOTEON || g.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(g.data), this.midi_event.data[1] = Math.round(this.midi_event.data[1] + this.properties.amount), this.trigger("out", this.midi_event)) : this.trigger("out", g)); - }; - E.prototype.onExecute = function() { - var c = this.getInputData(1); - null != c && (this.properties.amount = c); - }; - w.registerNodeType("midi/transpose", E); - A.title = "MIDI Quantize Pitch"; - A.desc = "Transpose a MIDI note tp fit an scale"; - A.color = "#243"; - A.prototype.onPropertyChanged = function(c, e) { - "scale" == c && this.processScale(e); - }; - A.prototype.processScale = function(c) { - this._current_scale = c; - this.notes_pitches = x.processScale(c); - for (c = 0; 12 > c; ++c) { - this.valid_notes[c] = -1 != this.notes_pitches.indexOf(c); - } - for (c = 0; 12 > c; ++c) { - if (this.valid_notes[c]) { - this.offset_notes[c] = 0; - } else { - for (var e = 1; 12 > e; ++e) { - if (this.valid_notes[(c - e) % 12]) { - this.offset_notes[c] = -e; - break; - } - if (this.valid_notes[(c + e) % 12]) { - this.offset_notes[c] = e; - break; - } - } - } - } - }; - A.prototype.onAction = function(e, g) { - g && g.constructor === c && (g.data[0] == c.NOTEON || g.data[0] == c.NOTEOFF ? (this.midi_event = new c, this.midi_event.setup(g.data), this.midi_event.data[1] += this.offset_notes[c.note_to_index[g.note]], this.trigger("out", this.midi_event)) : this.trigger("out", g)); - }; - A.prototype.onExecute = function() { - var c = this.getInputData(1); - null != c && c != this._current_scale && this.processScale(c); - }; - w.registerNodeType("midi/quantize", A); - e.title = "MIDI Play"; - e.desc = "Plays a MIDI note"; - e.color = "#243"; - e.prototype.onAction = function(e, g) { - if (g && g.constructor === c) { - if (this.instrument && g.data[0] == c.NOTEON) { - e = g.note; - if (!e || "undefined" == e || e.constructor !== String) { - return; - } - this.instrument.play(e, g.octave, this.properties.duration, this.properties.volume); - } - this.trigger("note", g); - } - }; - e.prototype.onExecute = function() { - var c = this.getInputData(1); - null != c && (this.properties.volume = c); - c = this.getInputData(2); - null != c && (this.properties.duration = c); - }; - w.registerNodeType("midi/play", e); - y.title = "MIDI Keys"; - y.desc = "Keyboard to play notes"; - y.color = "#243"; - y.keys = [{x:0, w:1, h:1, t:0}, {x:0.75, w:0.5, h:0.6, t:1}, {x:1, w:1, h:1, t:0}, {x:1.75, w:0.5, h:0.6, t:1}, {x:2, w:1, h:1, t:0}, {x:2.75, w:0.5, h:0.6, t:1}, {x:3, w:1, h:1, t:0}, {x:4, w:1, h:1, t:0}, {x:4.75, w:0.5, h:0.6, t:1}, {x:5, w:1, h:1, t:0}, {x:5.75, w:0.5, h:0.6, t:1}, {x:6, w:1, h:1, t:0}]; - y.prototype.onDrawForeground = function(c) { - if (!this.flags.collapsed) { - var e = 12 * this.properties.num_octaves; - this.keys.length = e; - var g = this.size[0] / (7 * this.properties.num_octaves), f = this.size[1]; - c.globalAlpha = 1; - for (var a = 0; 2 > a; a++) { - for (var b = 0; b < e; ++b) { - var d = y.keys[b % 12]; - if (d.t == a) { - var h = 7 * Math.floor(b / 12) * g + d.x * g; - c.fillStyle = 0 == a ? this.keys[b] ? "#CCC" : "white" : this.keys[b] ? "#333" : "black"; - c.fillRect(h + 1, 0, g * d.w - 2, f * d.h); - } - } - } - } - }; - y.prototype.getKeyIndex = function(c) { - for (var e = this.size[0] / (7 * this.properties.num_octaves), g = this.size[1], f = 1; 0 <= f; f--) { - for (var a = 0; a < this.keys.length; ++a) { - var b = y.keys[a % 12]; - if (b.t == f) { - var d = 7 * Math.floor(a / 12) * e + b.x * e, h = e * b.w; - b = g * b.h; - if (!(c[0] < d || c[0] > d + h || c[1] > b)) { - return a; - } - } - } - } - return -1; - }; - y.prototype.onAction = function(e, g) { - if ("reset" == e) { - for (g = 0; g < this.keys.length; ++g) { - this.keys[g] = !1; - } - } else { - g && g.constructor === c && (e = g.data[1] - (12 * (this.properties.start_octave - 1) + 29), 0 <= e && e < this.keys.length && (g.data[0] == c.NOTEON ? this.keys[e] = !0 : g.data[0] == c.NOTEOFF && (this.keys[e] = !1)), this.trigger("note", g)); - } - }; - y.prototype.onMouseDown = function(e, g) { - if (!(0 > g[1])) { - return e = this.getKeyIndex(g), this.keys[e] = !0, this._last_key = e, e = 12 * (this.properties.start_octave - 1) + 29 + e, g = new c, g.setup([c.NOTEON, e, 100]), this.trigger("note", g), !0; - } - }; - y.prototype.onMouseMove = function(e, g) { - if (!(0 > g[1] || -1 == this._last_key)) { - this.setDirtyCanvas(!0); - e = this.getKeyIndex(g); - if (this._last_key == e) { - return !0; - } - this.keys[this._last_key] = !1; - g = 12 * (this.properties.start_octave - 1) + 29 + this._last_key; - var h = new c; - h.setup([c.NOTEOFF, g, 100]); - this.trigger("note", h); - this.keys[e] = !0; - g = 12 * (this.properties.start_octave - 1) + 29 + e; - h = new c; - h.setup([c.NOTEON, g, 100]); - this.trigger("note", h); - this._last_key = e; - return !0; - } - }; - y.prototype.onMouseUp = function(e, g) { - if (!(0 > g[1])) { - return e = this.getKeyIndex(g), this.keys[e] = !1, this._last_key = -1, e = 12 * (this.properties.start_octave - 1) + 29 + e, g = new c, g.setup([c.NOTEOFF, e, 100]), this.trigger("note", g), !0; - } - }; - w.registerNodeType("midi/keys", y); -})(this); -(function(v) { - function c() { - this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; - this._loading_audio = !1; - this._audiobuffer = null; - this._audionodes = []; - this._last_sourcenode = null; - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - this.audionode = r.getAudioContext().createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - this.properties.src && this.loadSound(this.properties.src); - } - function k() { - this.properties = {gain:0.5}; - this._audionodes = []; - this._media_stream = null; - this.addOutput("out", "audio"); - this.addInput("gain", "number"); - this.audionode = r.getAudioContext().createGain(); - this.audionode.graphnode = this; - this.audionode.gain.value = this.properties.gain; - } - function h() { - this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; - this.audionode = r.getAudioContext().createAnalyser(); - this.audionode.graphnode = this; - this.audionode.fftSize = this.properties.fftSize; - this.audionode.minDecibels = this.properties.minDecibels; - this.audionode.maxDecibels = this.properties.maxDecibels; - this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; - this.addInput("in", "audio"); - this.addOutput("freqs", "array"); - this.addOutput("samples", "array"); - this._time_bin = this._freq_bin = null; - } - function m() { - this.properties = {gain:1}; - this.audionode = r.getAudioContext().createGain(); - this.addInput("in", "audio"); - this.addInput("gain", "number"); - this.addOutput("out", "audio"); - } - function t() { - this.properties = {impulse_src:"", normalize:!0}; - this.audionode = r.getAudioContext().createConvolver(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function g() { - this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; - this.audionode = r.getAudioContext().createDynamicsCompressor(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function D() { - this.properties = {}; - this.audionode = r.getAudioContext().createWaveShaper(); - this.addInput("in", "audio"); - this.addInput("shape", "waveshape"); - this.addOutput("out", "audio"); - } - function B() { - this.properties = {gain1:0.5, gain2:0.5}; - this.audionode = r.getAudioContext().createGain(); - this.audionode1 = r.getAudioContext().createGain(); - this.audionode1.gain.value = this.properties.gain1; - this.audionode2 = r.getAudioContext().createGain(); - this.audionode2.gain.value = this.properties.gain2; - this.audionode1.connect(this.audionode); - this.audionode2.connect(this.audionode); - this.addInput("in1", "audio"); - this.addInput("in1 gain", "number"); - this.addInput("in2", "audio"); - this.addInput("in2 gain", "number"); - this.addOutput("out", "audio"); - } - function x() { - this.properties = {A:0.1, D:0.1, S:0.1, R:0.1}; - this.audionode = r.getAudioContext().createGain(); - this.audionode.gain.value = 0; - this.addInput("in", "audio"); - this.addInput("gate", "bool"); - this.addOutput("out", "audio"); - this.gate = !1; - } - function E() { - this.properties = {delayTime:0.5}; - this.audionode = r.getAudioContext().createDelay(10); - this.audionode.delayTime.value = this.properties.delayTime; - this.addInput("in", "audio"); - this.addInput("time", "number"); - this.addOutput("out", "audio"); - } - function A() { - this.properties = {frequency:350, detune:0, Q:1}; - this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); - this.audionode = r.getAudioContext().createBiquadFilter(); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function e() { - this.properties = {frequency:440, detune:0, type:"sine"}; - this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); - this.audionode = r.getAudioContext().createOscillator(); - this.addOutput("out", "audio"); - } - function y() { - this.properties = {continuous:!0, mark:-1}; - this.addInput("data", "array"); - this.addInput("mark", "number"); - this.size = [300, 200]; - this._last_buffer = null; - } - function w() { - this.properties = {band:440, amplitude:1}; - this.addInput("freqs", "array"); - this.addOutput("signal", "number"); - } - function z() { - if (!z.default_code) { - var c = z.default_function.toString(), a = c.indexOf("{") + 1, b = c.lastIndexOf("}"); - z.default_code = c.substr(a, b - a); - } - this.properties = {code:z.default_code}; - c = r.getAudioContext(); - c.createScriptProcessor ? this.audionode = c.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = c.createGain()); - this.processCode(); - z._bypass_function || (z._bypass_function = this.audionode.onaudioprocess); - this.addInput("in", "audio"); - this.addOutput("out", "audio"); - } - function l() { - this.audionode = r.getAudioContext().destination; - this.addInput("in", "audio"); - } - var p = v.LiteGraph, r = {}; - v.LGAudio = r; - r.getAudioContext = function() { - if (!this._audio_context) { - window.AudioContext = window.AudioContext || window.webkitAudioContext; - if (!window.AudioContext) { - return console.error("AudioContext not supported by browser"), null; - } - this._audio_context = new AudioContext; - this._audio_context.onmessage = function(c) { - console.log("msg", c); - }; - this._audio_context.onended = function(c) { - console.log("ended", c); - }; - this._audio_context.oncomplete = function(c) { - console.log("complete", c); - }; - } - return this._audio_context; - }; - r.connect = function(c, a) { - try { - c.connect(a); - } catch (b) { - console.warn("LGraphAudio:", b); - } - }; - r.disconnect = function(c, a) { - try { - c.disconnect(a); - } catch (b) { - console.warn("LGraphAudio:", b); - } - }; - r.changeAllAudiosConnections = function(c, a) { - if (c.inputs) { - for (var b = 0; b < c.inputs.length; ++b) { - var d = c.graph.links[c.inputs[b].link]; - if (d) { - var e = c.graph.getNodeById(d.origin_id); - e = e.getAudioNodeInOutputSlot ? e.getAudioNodeInOutputSlot(d.origin_slot) : e.audionode; - d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(b) : c.audionode; - a ? r.connect(e, d) : r.disconnect(e, d); - } - } - } - if (c.outputs) { - for (b = 0; b < c.outputs.length; ++b) { - for (var f = c.outputs[b], g = 0; g < f.links.length; ++g) { - if (d = c.graph.links[f.links[g]]) { - e = c.getAudioNodeInOutputSlot ? c.getAudioNodeInOutputSlot(b) : c.audionode; - var h = c.graph.getNodeById(d.target_id); - d = h.getAudioNodeInInputSlot ? h.getAudioNodeInInputSlot(d.target_slot) : h.audionode; - a ? r.connect(e, d) : r.disconnect(e, d); - } - } - } - } - }; - r.onConnectionsChange = function(c, a, b, d) { - c == p.OUTPUT && (c = null, d && (c = this.graph.getNodeById(d.target_id)), c && (a = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(a) : this.audionode, d = c.getAudioNodeInInputSlot ? c.getAudioNodeInInputSlot(d.target_slot) : c.audionode, b ? r.connect(a, d) : r.disconnect(a, d))); - }; - r.createAudioNodeWrapper = function(c) { - var a = c.prototype.onPropertyChanged; - c.prototype.onPropertyChanged = function(b, c) { - a && a.call(this, b, c); - this.audionode && void 0 !== this.audionode[b] && (void 0 !== this.audionode[b].value ? this.audionode[b].value = c : this.audionode[b] = c); - }; - c.prototype.onConnectionsChange = r.onConnectionsChange; - }; - r.cached_audios = {}; - r.loadSound = function(c, a, b) { - function d(a) { - console.log("Audio loading sample error:", a); - b && b(a); - } - if (r.cached_audios[c] && -1 == c.indexOf("blob:")) { - a && a(r.cached_audios[c]); - } else { - r.onProcessAudioURL && (c = r.onProcessAudioURL(c)); - var e = new XMLHttpRequest; - e.open("GET", c, !0); - e.responseType = "arraybuffer"; - var f = r.getAudioContext(); - e.onload = function() { - console.log("AudioSource loaded"); - f.decodeAudioData(e.response, function(b) { - console.log("AudioSource decoded"); - r.cached_audios[c] = b; - a && a(b); - }, d); - }; - e.send(); - return e; - } - }; - c["@src"] = {widget:"resource"}; - c.supported_extensions = ["wav", "ogg", "mp3"]; - c.prototype.onAdded = function(c) { - if (c.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - c.prototype.onStart = function() { - this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); - }; - c.prototype.onStop = function() { - this.stopAllSounds(); - }; - c.prototype.onPause = function() { - this.pauseAllSounds(); - }; - c.prototype.onUnpause = function() { - this.unpauseAllSounds(); - }; - c.prototype.onRemoved = function() { - this.stopAllSounds(); - this._dropped_url && URL.revokeObjectURL(this._url); - }; - c.prototype.stopAllSounds = function() { - for (var c = 0; c < this._audionodes.length; ++c) { - this._audionodes[c].started && (this._audionodes[c].started = !1, this._audionodes[c].stop()); - } - this._audionodes.length = 0; - }; - c.prototype.pauseAllSounds = function() { - r.getAudioContext().suspend(); - }; - c.prototype.unpauseAllSounds = function() { - r.getAudioContext().resume(); - }; - c.prototype.onExecute = function() { - if (this.inputs) { - for (var c = 0; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - if (void 0 !== b) { - if ("gain" == a.name) { - this.audionode.gain.value = b; - } else { - if ("playbackRate" == a.name) { - for (this.properties.playbackRate = b, a = 0; a < this._audionodes.length; ++a) { - this._audionodes[a].playbackRate.value = b; - } - } - } - } - } - } - } - if (this.outputs) { - for (c = 0; c < this.outputs.length; ++c) { - "buffer" == this.outputs[c].name && this._audiobuffer && this.setOutputData(c, this._audiobuffer); - } - } - }; - c.prototype.onAction = function(c) { - this._audiobuffer && ("Play" == c ? this.playBuffer(this._audiobuffer) : "Stop" == c && this.stopAllSounds()); - }; - c.prototype.onPropertyChanged = function(c, a) { - if ("src" == c) { - this.loadSound(a); - } else { - if ("gain" == c) { - this.audionode.gain.value = a; - } else { - if ("playbackRate" == c) { - for (c = 0; c < this._audionodes.length; ++c) { - this._audionodes[c].playbackRate.value = a; - } - } - } - } - }; - c.prototype.playBuffer = function(c) { - var a = this, b = r.getAudioContext().createBufferSource(); - this._last_sourcenode = b; - b.graphnode = this; - b.buffer = c; - b.loop = this.properties.loop; - b.playbackRate.value = this.properties.playbackRate; - this._audionodes.push(b); - b.connect(this.audionode); - this._audionodes.push(b); - b.onended = function() { - a.trigger("ended"); - var c = a._audionodes.indexOf(b); - -1 != c && a._audionodes.splice(c, 1); - }; - b.started || (b.started = !0, b.start()); - return b; - }; - c.prototype.loadSound = function(c) { - var a = this; - this._request && (this._request.abort(), this._request = null); - this._audiobuffer = null; - this._loading_audio = !1; - c && (this._request = r.loadSound(c, function(b) { - this.boxcolor = p.NODE_DEFAULT_BOXCOLOR; - a._audiobuffer = b; - a._loading_audio = !1; - if (a.graph && a.graph.status === LGraph.STATUS_RUNNING) { - a.onStart(); - } - }), this._loading_audio = !0, this.boxcolor = "#AA4"); - }; - c.prototype.onConnectionsChange = r.onConnectionsChange; - c.prototype.onGetInputs = function() { - return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; - }; - c.prototype.onGetOutputs = function() { - return [["buffer", "audiobuffer"], ["ended", p.EVENT]]; - }; - c.prototype.onDropFile = function(c) { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - c = URL.createObjectURL(c); - this.properties.src = c; - this.loadSound(c); - this._dropped_url = c; - }; - c.title = "Source"; - c.desc = "Plays audio"; - p.registerNodeType("audio/source", c); - k.prototype.onAdded = function(c) { - if (c.status === LGraph.STATUS_RUNNING) { - this.onStart(); - } - }; - k.prototype.onStart = function() { - null != this._media_stream || this._waiting_confirmation || this.openStream(); - }; - k.prototype.onStop = function() { - this.audionode.gain.value = 0; - }; - k.prototype.onPause = function() { - this.audionode.gain.value = 0; - }; - k.prototype.onUnpause = function() { - this.audionode.gain.value = this.properties.gain; - }; - k.prototype.onRemoved = function() { - this.audionode.gain.value = 0; - this.audiosource_node && (this.audiosource_node.disconnect(this.audionode), this.audiosource_node = null); - if (this._media_stream) { - var c = this._media_stream.getTracks(); - c.length && c[0].stop(); - } - }; - k.prototype.openStream = function() { - if (navigator.mediaDevices) { - this._waiting_confirmation = !0; - navigator.mediaDevices.getUserMedia({audio:!0, video:!1}).then(this.streamReady.bind(this)).catch(function(a) { - console.log("Media rejected", a); - c._media_stream = !1; - c.boxcolor = "red"; - }); - var c = this; - } else { - console.log("getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags"); - } - }; - k.prototype.streamReady = function(c) { - this._media_stream = c; - this.audiosource_node && this.audiosource_node.disconnect(this.audionode); - this.audiosource_node = r.getAudioContext().createMediaStreamSource(c); - this.audiosource_node.graphnode = this; - this.audiosource_node.connect(this.audionode); - this.boxcolor = "white"; - }; - k.prototype.onExecute = function() { - null != this._media_stream || this._waiting_confirmation || this.openStream(); - if (this.inputs) { - for (var c = 0; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && "gain" == a.name && (this.audionode.gain.value = this.properties.gain = b); - } - } - } - }; - k.prototype.onAction = function(c) { - "Play" == c ? this.audionode.gain.value = this.properties.gain : "Stop" == c && (this.audionode.gain.value = 0); - }; - k.prototype.onPropertyChanged = function(c, a) { - "gain" == c && (this.audionode.gain.value = a); - }; - k.prototype.onConnectionsChange = r.onConnectionsChange; - k.prototype.onGetInputs = function() { - return [["playbackRate", "number"], ["Play", p.ACTION], ["Stop", p.ACTION]]; - }; - k.title = "MediaSource"; - k.desc = "Plays microphone"; - p.registerNodeType("audio/media_source", k); - h.prototype.onPropertyChanged = function(c, a) { - this.audionode[c] = a; - }; - h.prototype.onExecute = function() { - if (this.isOutputConnected(0)) { - var c = this.audionode.frequencyBinCount; - this._freq_bin && this._freq_bin.length == c || (this._freq_bin = new Uint8Array(c)); - this.audionode.getByteFrequencyData(this._freq_bin); - this.setOutputData(0, this._freq_bin); - } - this.isOutputConnected(1) && (c = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == c || (this._time_bin = new Uint8Array(c)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); - for (c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - }; - h.prototype.onGetInputs = function() { - return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; - }; - h.prototype.onGetOutputs = function() { - return [["freqs", "array"], ["samples", "array"]]; - }; - h.title = "Analyser"; - h.desc = "Audio Analyser"; - p.registerNodeType("audio/analyser", h); - m.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c], b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - }; - r.createAudioNodeWrapper(m); - m.title = "Gain"; - m.desc = "Audio gain"; - p.registerNodeType("audio/gain", m); - r.createAudioNodeWrapper(t); - t.prototype.onRemove = function() { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - }; - t.prototype.onPropertyChanged = function(c, a) { - "impulse_src" == c ? this.loadImpulse(a) : "normalize" == c && (this.audionode.normalize = a); - }; - t.prototype.onDropFile = function(c) { - this._dropped_url && URL.revokeObjectURL(this._dropped_url); - this._dropped_url = URL.createObjectURL(c); - this.properties.impulse_src = this._dropped_url; - this.loadImpulse(this._dropped_url); - }; - t.prototype.loadImpulse = function(c) { - var a = this; - this._request && (this._request.abort(), this._request = null); - this._impulse_buffer = null; - this._loading_impulse = !1; - c && (this._request = r.loadSound(c, function(b) { - a._impulse_buffer = b; - a.audionode.buffer = b; - console.log("Impulse signal set"); - a._loading_impulse = !1; - }), this._loading_impulse = !0); - }; - t.title = "Convolver"; - t.desc = "Convolves the signal (used for reverb)"; - p.registerNodeType("audio/convolver", t); - r.createAudioNodeWrapper(g); - g.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - } - }; - g.prototype.onGetInputs = function() { - return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; - }; - g.title = "DynamicsCompressor"; - g.desc = "Dynamics Compressor"; - p.registerNodeType("audio/dynamicsCompressor", g); - D.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - var c = this.getInputData(1); - void 0 !== c && (this.audionode.curve = c); - } - }; - D.prototype.setWaveShape = function(c) { - this.audionode.curve = c; - }; - r.createAudioNodeWrapper(D); - B.prototype.getAudioNodeInInputSlot = function(c) { - if (0 == c) { - return this.audionode1; - } - if (2 == c) { - return this.audionode2; - } - }; - B.prototype.onPropertyChanged = function(c, a) { - "gain1" == c ? this.audionode1.gain.value = a : "gain2" == c && (this.audionode2.gain.value = a); - }; - B.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - null != a.link && "audio" != a.type && (a = this.getInputData(c), void 0 !== a && (1 == c ? this.audionode1.gain.value = a : 3 == c && (this.audionode2.gain.value = a))); - } - } - }; - r.createAudioNodeWrapper(B); - B.title = "Mixer"; - B.desc = "Audio mixer"; - p.registerNodeType("audio/mixer", B); - x.prototype.onExecute = function() { - var c = r.getAudioContext().currentTime, a = this.audionode.gain, b = this.getInputData(1), d = this.getInputOrProperty("A"), e = this.getInputOrProperty("D"), g = this.getInputOrProperty("S"), h = this.getInputOrProperty("R"); - !this.gate && b ? (a.cancelScheduledValues(0), a.setValueAtTime(0, c), a.linearRampToValueAtTime(1, c + d), a.linearRampToValueAtTime(g, c + d + e)) : this.gate && !b && (a.cancelScheduledValues(0), a.setValueAtTime(a.value, c), a.linearRampToValueAtTime(0, c + h)); - this.gate = b; - }; - x.prototype.onGetInputs = function() { - return [["A", "number"], ["D", "number"], ["S", "number"], ["R", "number"]]; - }; - r.createAudioNodeWrapper(x); - x.title = "ADSR"; - x.desc = "Audio envelope"; - p.registerNodeType("audio/adsr", x); - r.createAudioNodeWrapper(E); - E.prototype.onExecute = function() { - var c = this.getInputData(1); - void 0 !== c && (this.audionode.delayTime.value = c); - }; - E.title = "Delay"; - E.desc = "Audio delay"; - p.registerNodeType("audio/delay", E); - A.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 1; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - } - }; - A.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; - }; - r.createAudioNodeWrapper(A); - A.title = "BiquadFilter"; - A.desc = "Audio filter"; - p.registerNodeType("audio/biquadfilter", A); - e.prototype.onStart = function() { - if (!this.audionode.started) { - this.audionode.started = !0; - try { - this.audionode.start(); - } catch (f) { - } - } - }; - e.prototype.onStop = function() { - this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); - }; - e.prototype.onPause = function() { - this.onStop(); - }; - e.prototype.onUnpause = function() { - this.onStart(); - }; - e.prototype.onExecute = function() { - if (this.inputs && this.inputs.length) { - for (var c = 0; c < this.inputs.length; ++c) { - var a = this.inputs[c]; - if (null != a.link) { - var b = this.getInputData(c); - void 0 !== b && (this.audionode[a.name].value = b); - } - } - } - }; - e.prototype.onGetInputs = function() { - return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; - }; - r.createAudioNodeWrapper(e); - e.title = "Oscillator"; - e.desc = "Oscillator"; - p.registerNodeType("audio/oscillator", e); - y.prototype.onExecute = function() { - this._last_buffer = this.getInputData(0); - var c = this.getInputData(1); - void 0 !== c && (this.properties.mark = c); - this.setDirtyCanvas(!0, !1); - }; - y.prototype.onDrawForeground = function(c) { - if (this._last_buffer) { - var a = this._last_buffer, b = a.length / this.size[0], d = this.size[1]; - c.fillStyle = "black"; - c.fillRect(0, 0, this.size[0], this.size[1]); - c.strokeStyle = "white"; - c.beginPath(); - var e = 0; - if (this.properties.continuous) { - c.moveTo(e, d); - for (var f = 0; f < a.length; f += b) { - c.lineTo(e, d - a[f | 0] / 255 * d), e++; - } - } else { - for (f = 0; f < a.length; f += b) { - c.moveTo(e + 0.5, d), c.lineTo(e + 0.5, d - a[f | 0] / 255 * d), e++; - } - } - c.stroke(); - 0 <= this.properties.mark && (a = r.getAudioContext().sampleRate / a.length, e = this.properties.mark / a * 2 / b, e >= this.size[0] && (e = this.size[0] - 1), c.strokeStyle = "red", c.beginPath(), c.moveTo(e, d), c.lineTo(e, 0), c.stroke()); - } - }; - y.title = "Visualization"; - y.desc = "Audio Visualization"; - p.registerNodeType("audio/visualization", y); - w.prototype.onExecute = function() { - if (this._freqs = this.getInputData(0)) { - var c = this.properties.band, a = this.getInputData(1); - void 0 !== a && (c = a); - a = r.getAudioContext().sampleRate / this._freqs.length; - a = c / a * 2; - a >= this._freqs.length ? a = this._freqs[this._freqs.length - 1] : (c = a | 0, a -= c, a = this._freqs[c] * (1 - a) + this._freqs[c + 1] * a); - this.setOutputData(0, a / 255 * this.properties.amplitude); - } - }; - w.prototype.onGetInputs = function() { - return [["band", "number"]]; - }; - w.title = "Signal"; - w.desc = "extract the signal of some frequency"; - p.registerNodeType("audio/signal", w); - z.prototype.onAdded = function(c) { - c.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); - }; - z["@code"] = {widget:"code"}; - z.prototype.onStart = function() { - this.audionode.onaudioprocess = this._callback; - }; - z.prototype.onStop = function() { - this.audionode.onaudioprocess = z._bypass_function; - }; - z.prototype.onPause = function() { - this.audionode.onaudioprocess = z._bypass_function; - }; - z.prototype.onUnpause = function() { - this.audionode.onaudioprocess = this._callback; - }; - z.prototype.onExecute = function() { - }; - z.prototype.onRemoved = function() { - this.audionode.onaudioprocess = z._bypass_function; - }; - z.prototype.processCode = function() { - try { - this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; - } catch (f) { - console.error("Error in onaudioprocess code", f), this._callback = z._bypass_function, this.audionode.onaudioprocess = this._callback; - } - }; - z.prototype.onPropertyChanged = function(c, a) { - "code" == c && (this.properties.code = a, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); - }; - z.default_function = function() { - this.onaudioprocess = function(c) { - var a = c.inputBuffer; - c = c.outputBuffer; - for (var b = 0; b < c.numberOfChannels; b++) { - for (var d = a.getChannelData(b), e = c.getChannelData(b), f = 0; f < a.length; f++) { - e[f] = d[f]; - } - } - }; - }; - r.createAudioNodeWrapper(z); - z.title = "Script"; - z.desc = "apply script to signal"; - p.registerNodeType("audio/script", z); - l.title = "Destination"; - l.desc = "Audio output"; - p.registerNodeType("audio/destination", l); -})(this); -(function(v) { - function c() { - this.size = [60, 20]; - this.addInput("send", h.ACTION); - this.addOutput("received", h.EVENT); - this.addInput("in", 0); - this.addOutput("out", 0); - this.properties = {url:"", room:"lgraph", only_send_changes:!0}; - this._ws = null; - this._last_sent_data = []; - this._last_received_data = []; - } - function k() { - this.room_widget = this.addWidget("text", "Room", "lgraph", this.setRoom.bind(this)); - this.addWidget("button", "Reconnect", null, this.connectSocket.bind(this)); - this.addInput("send", h.ACTION); - this.addOutput("received", h.EVENT); - this.addInput("in", 0); - this.addOutput("out", 0); - this.properties = {url:"tamats.com:55000", room:"lgraph", only_send_changes:!0}; - this._server = null; - this.connectSocket(); - this._last_sent_data = []; - this._last_received_data = []; - "undefined" == typeof SillyClient && console.warn("remember to add SillyClient.js to your project: https://tamats.com/projects/sillyserver/src/sillyclient.js"); - } - var h = v.LiteGraph; - c.title = "WebSocket"; - c.desc = "Send data through a websocket"; - c.prototype.onPropertyChanged = function(c, h) { - "url" == c && this.connectSocket(); - }; - c.prototype.onExecute = function() { - !this._ws && this.properties.url && this.connectSocket(); - if (this._ws && this._ws.readyState == WebSocket.OPEN) { - for (var c = this.properties.room, h = this.properties.only_send_changes, g = 1; g < this.inputs.length; ++g) { - var k = this.getInputData(g); - if (null != k) { - try { - var v = JSON.stringify({type:0, room:c, channel:g, data:k}); - } catch (x) { - continue; - } - h && this._last_sent_data[g] == v || (this._last_sent_data[g] = v, this._ws.send(v)); - } - } - for (g = 1; g < this.outputs.length; ++g) { - this.setOutputData(g, this._last_received_data[g]); - } - "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); - } - }; - c.prototype.connectSocket = function() { - var c = this, k = this.properties.url; - "ws" != k.substr(0, 2) && (k = "ws://" + k); - this._ws = new WebSocket(k); - this._ws.onopen = function() { - console.log("ready"); - c.boxcolor = "#6C6"; - }; - this._ws.onmessage = function(g) { - c.boxcolor = "#AFA"; - var m = JSON.parse(g.data); - if (!m.room || m.room == this.properties.room) { - if (1 == g.data.type) { - if (m.data.object_class && h[m.data.object_class]) { - g = null; - try { - g = new h[m.data.object_class](m.data), c.triggerSlot(0, g); - } catch (B) { - } - } else { - c.triggerSlot(0, m.data); - } - } else { - c._last_received_data[g.data.channel || 0] = m.data; - } - } - }; - this._ws.onerror = function(g) { - console.log("couldnt connect to websocket"); - c.boxcolor = "#E88"; - }; - this._ws.onclose = function(g) { - console.log("connection closed"); - c.boxcolor = "#000"; - }; - }; - c.prototype.send = function(c) { - this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send(JSON.stringify({type:1, msg:c})); - }; - c.prototype.onAction = function(c, h) { - this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send({type:1, room:this.properties.room, action:c, data:h}); - }; - c.prototype.onGetInputs = function() { - return [["in", 0]]; - }; - c.prototype.onGetOutputs = function() { - return [["out", 0]]; - }; - h.registerNodeType("network/websocket", c); - k.title = "SillyClient"; - k.desc = "Connects to SillyServer to broadcast messages"; - k.prototype.onPropertyChanged = function(c, h) { - "room" == c && (this.room_widget.value = h); - this.connectSocket(); - }; - k.prototype.setRoom = function(c) { - this.properties.room = c; - this.room_widget.value = c; - this.connectSocket(); - }; - k.prototype.onDrawForeground = function() { - for (var c = 1; c < this.inputs.length; ++c) { - var h = this.inputs[c]; - h.label = "in_" + c; - } - for (c = 1; c < this.outputs.length; ++c) { - h = this.outputs[c], h.label = "out_" + c; - } - }; - k.prototype.onExecute = function() { - if (this._server && this._server.is_connected) { - for (var c = this.properties.only_send_changes, h = 1; h < this.inputs.length; ++h) { - var g = this.getInputData(h), k = this._last_sent_data[h]; - if (null != g) { - if (c) { - var v = !0; - if (g && g.length && k && k.length == g.length && g.constructor !== String) { - for (var x = 0; x < g.length; ++x) { - if (k[x] != g[x]) { - v = !1; - break; - } - } - } else { - this._last_sent_data[h] != g && (v = !1); - } - if (v) { - continue; - } - } - this._server.sendMessage({type:0, channel:h, data:g}); - if (g.length && g.constructor !== String) { - if (this._last_sent_data[h]) { - for (this._last_sent_data[h].length = g.length, x = 0; x < g.length; ++x) { - this._last_sent_data[h][x] = g[x]; - } - } else { - this._last_sent_data[h] = g.constructor === Array ? g.concat() : new g.constructor(g); - } - } else { - this._last_sent_data[h] = g; - } - } - } - for (h = 1; h < this.outputs.length; ++h) { - this.setOutputData(h, this._last_received_data[h]); - } - "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); - } - }; - k.prototype.connectSocket = function() { - var c = this; - if ("undefined" == typeof SillyClient) { - this._error || console.error("SillyClient node cannot be used, you must include SillyServer.js"), this._error = !0; - } else { - if (this._server = new SillyClient, this._server.on_ready = function() { - console.log("ready"); - c.boxcolor = "#6C6"; - }, this._server.on_message = function(k, g) { - k = null; - try { - k = JSON.parse(g); - } catch (D) { - return; - } - if (1 == k.type) { - if (k.data.object_class && h[k.data.object_class]) { - g = null; - try { - g = new h[k.data.object_class](k.data), c.triggerSlot(0, g); - } catch (D) { - return; - } - } else { - c.triggerSlot(0, k.data); - } - } else { - c._last_received_data[k.channel || 0] = k.data; - } - c.boxcolor = "#AFA"; - }, this._server.on_error = function(h) { - console.log("couldnt connect to websocket"); - c.boxcolor = "#E88"; - }, this._server.on_close = function(h) { - console.log("connection closed"); - c.boxcolor = "#000"; - }, this.properties.url && this.properties.room) { - try { - this._server.connect(this.properties.url, this.properties.room); - } catch (t) { - console.error("SillyServer error: " + t); - this._server = null; - return; - } - this._final_url = this.properties.url + "/" + this.properties.room; - } - } - }; - k.prototype.send = function(c) { - this._server && this._server.is_connected && this._server.sendMessage({type:1, data:c}); - }; - k.prototype.onAction = function(c, h) { - this._server && this._server.is_connected && this._server.sendMessage({type:1, action:c, data:h}); - }; - k.prototype.onGetInputs = function() { - return [["in", 0]]; - }; - k.prototype.onGetOutputs = function() { - return [["out", 0]]; - }; - h.registerNodeType("network/sillyclient", k); -})(this); -