fix: stabilize nested subgraph promoted widget resolution (#9282)

## Summary

Fix multiple issues with promoted widget resolution in nested subgraphs,
ensuring correct value propagation, slot matching, and rendering for
deeply nested promoted widgets.

## Changes

- **What**: Stabilize nested subgraph promoted widget resolution chain
- Use deep source keys for promoted widget values in Vue rendering mode
- Resolve effective widget options from the source widget instead of the
promoted view
  - Stabilize slot resolution for nested promoted widgets
  - Preserve combo value rendering for promoted subgraph widgets
- Prevent subgraph definition deletion while other nodes still reference
the same type
  - Clean up unused exported resolution types

## Review Focus

- `resolveConcretePromotedWidget.ts` — new recursive resolution logic
for deeply nested promoted widgets
- `useGraphNodeManager.ts` — option extraction now uses
`effectiveWidget` for promoted widgets
- `SubgraphNode.ts` — unpack no longer force-deletes definitions
referenced by other nodes

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9282-fix-stabilize-nested-subgraph-promoted-widget-resolution-3146d73d365081208a4fe931bb7569cf)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
This commit is contained in:
Alexander Brown
2026-02-28 13:45:04 -08:00
committed by GitHub
parent 0ab3fdc2c9
commit dd1a1f77d6
24 changed files with 2866 additions and 147 deletions

View File

@@ -0,0 +1,34 @@
import type { LGraphNode } from '@/lib/litegraph/src/litegraph'
import { resolveSubgraphInputLink } from './resolveSubgraphInputLink'
type ResolvedSubgraphInputTarget = {
nodeId: string
widgetName: string
}
export function resolveSubgraphInputTarget(
node: LGraphNode,
inputName: string
): ResolvedSubgraphInputTarget | undefined {
return resolveSubgraphInputLink(
node,
inputName,
({ inputNode, targetInput, getTargetWidget }) => {
if (inputNode.isSubgraphNode()) {
return {
nodeId: String(inputNode.id),
widgetName: targetInput.name
}
}
const targetWidget = getTargetWidget()
if (!targetWidget) return undefined
return {
nodeId: String(inputNode.id),
widgetName: targetWidget.name
}
}
)
}