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https://github.com/Comfy-Org/ComfyUI_frontend.git
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feat: reuse WidgetInputNumberInput for BoundingBox numeric inputs (#8895)
## Summary Make WidgetInputNumberInput usable without the widget system by making the widget prop optional and adding simple min/max/step/disabled props. BoundingBox now uses this component instead of a separate ScrubableNumberInput ## Screenshots (if applicable) <img width="828" height="1393" alt="image" src="https://github.com/user-attachments/assets/68e012cf-baae-4a53-b4f8-70917cf05554" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-8895-feat-add-scrub-drag-to-adjust-to-BoundingBox-numeric-inputs-3086d73d36508194b4b5e9bc823b34d1) by [Unito](https://www.unito.io)
This commit is contained in:
175
src/components/common/ScrubableNumberInput.vue
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175
src/components/common/ScrubableNumberInput.vue
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<template>
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<div
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ref="container"
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class="flex h-7 rounded-lg bg-component-node-widget-background text-xs text-component-node-foreground"
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>
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<slot name="background" />
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<Button
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v-if="!hideButtons"
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:aria-label="t('g.ariaLabel.decrement')"
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data-testid="decrement"
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class="h-full w-8 rounded-r-none hover:bg-base-foreground/20 disabled:opacity-30"
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variant="muted-textonly"
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:disabled="!canDecrement"
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tabindex="-1"
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@click="modelValue = clamp(modelValue - step)"
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>
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<i class="pi pi-minus" />
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</Button>
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<div class="relative min-w-[4ch] flex-1 py-1.5 my-0.25">
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<input
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ref="inputField"
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v-bind="inputAttrs"
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:value="displayValue ?? modelValue"
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:disabled
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:class="
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cn(
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'bg-transparent border-0 focus:outline-0 p-1 truncate text-sm absolute inset-0'
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)
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"
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inputmode="decimal"
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autocomplete="off"
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autocorrect="off"
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spellcheck="false"
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@blur="handleBlur"
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@keyup.enter="handleBlur"
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@dragstart.prevent
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/>
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<div
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:class="
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cn(
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'absolute inset-0 z-10 cursor-ew-resize',
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textEdit && 'pointer-events-none hidden'
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)
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"
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@pointerdown="handlePointerDown"
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@pointermove="handlePointerMove"
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@pointerup="handlePointerUp"
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@pointercancel="resetDrag"
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/>
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</div>
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<slot />
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<Button
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v-if="!hideButtons"
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:aria-label="t('g.ariaLabel.increment')"
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data-testid="increment"
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class="h-full w-8 rounded-l-none hover:bg-base-foreground/20 disabled:opacity-30"
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variant="muted-textonly"
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:disabled="!canIncrement"
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tabindex="-1"
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@click="modelValue = clamp(modelValue + step)"
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>
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<i class="pi pi-plus" />
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</Button>
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</div>
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</template>
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<script setup lang="ts">
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import { onClickOutside } from '@vueuse/core'
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import { computed, ref, useTemplateRef } from 'vue'
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import { useI18n } from 'vue-i18n'
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import Button from '@/components/ui/button/Button.vue'
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import { cn } from '@/utils/tailwindUtil'
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const {
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min,
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max,
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step = 1,
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disabled = false,
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hideButtons = false,
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displayValue,
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parseValue
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} = defineProps<{
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min?: number
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max?: number
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step?: number
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disabled?: boolean
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hideButtons?: boolean
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displayValue?: string
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parseValue?: (raw: string) => number | undefined
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inputAttrs?: Record<string, unknown>
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}>()
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const { t } = useI18n()
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const modelValue = defineModel<number>({ default: 0 })
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const container = useTemplateRef<HTMLDivElement>('container')
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const inputField = useTemplateRef<HTMLInputElement>('inputField')
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const textEdit = ref(false)
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onClickOutside(container, () => {
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if (textEdit.value) textEdit.value = false
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})
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function clamp(value: number): number {
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const lo = min ?? -Infinity
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const hi = max ?? Infinity
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return Math.min(hi, Math.max(lo, value))
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}
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const canDecrement = computed(
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() => modelValue.value > (min ?? -Infinity) && !disabled
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)
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const canIncrement = computed(
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() => modelValue.value < (max ?? Infinity) && !disabled
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)
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const dragging = ref(false)
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const dragDelta = ref(0)
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const hasDragged = ref(false)
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function handleBlur(e: Event) {
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const target = e.target as HTMLInputElement
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const raw = target.value.trim()
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const parsed = parseValue
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? parseValue(raw)
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: raw === ''
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? undefined
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: Number(raw)
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if (parsed != null && !isNaN(parsed)) {
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modelValue.value = clamp(parsed)
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} else {
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target.value = displayValue ?? String(modelValue.value)
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}
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textEdit.value = false
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}
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function handlePointerDown(e: PointerEvent) {
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if (e.button !== 0) return
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if (disabled) return
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const target = e.target as HTMLElement
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target.setPointerCapture(e.pointerId)
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dragging.value = true
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dragDelta.value = 0
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hasDragged.value = false
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}
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function handlePointerMove(e: PointerEvent) {
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if (!dragging.value) return
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dragDelta.value += e.movementX
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const steps = (dragDelta.value / 10) | 0
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if (steps === 0) return
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hasDragged.value = true
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const unclipped = modelValue.value + steps * step
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dragDelta.value %= 10
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modelValue.value = clamp(unclipped)
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}
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function handlePointerUp() {
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if (!dragging.value) return
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if (!hasDragged.value) {
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textEdit.value = true
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inputField.value?.focus()
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inputField.value?.select()
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}
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resetDrag()
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}
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function resetDrag() {
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dragging.value = false
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dragDelta.value = 0
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}
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</script>
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