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https://github.com/Comfy-Org/ComfyUI_frontend.git
synced 2026-04-22 15:29:44 +00:00
Refactor: More state management simplification (#5721)
## Summary Remove more procedural synchronization in favor of using reactive references. > Note: Also includes some fixes for issues caused during HMR. ## Review Focus In testing it seems to work the same, but let me know if I missed something. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5721-Refactor-More-state-management-simplification-2766d73d3650819b8d7ddc047c460f2b) by [Unito](https://www.unito.io)
This commit is contained in:
@@ -72,8 +72,6 @@ export interface GraphNodeManager {
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// Reactive state - safe data extracted from LiteGraph nodes
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vueNodeData: ReadonlyMap<string, VueNodeData>
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nodeState: ReadonlyMap<string, NodeState>
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nodePositions: ReadonlyMap<string, { x: number; y: number }>
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nodeSizes: ReadonlyMap<string, { width: number; height: number }>
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// Access to original LiteGraph nodes (non-reactive)
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getNode(id: string): LGraphNode | undefined
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@@ -88,7 +86,6 @@ export interface GraphNodeManager {
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priority?: 'critical' | 'normal' | 'low'
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): void
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forceSync(): void
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detectChangesInRAF(): void
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// Spatial queries
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getVisibleNodeIds(viewportBounds: Bounds): Set<string>
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@@ -101,17 +98,12 @@ export interface GraphNodeManager {
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getSpatialIndexDebugInfo(): SpatialIndexDebugInfo | null
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}
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export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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export function useGraphNodeManager(graph: LGraph): GraphNodeManager {
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// Get layout mutations composable
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const { moveNode, resizeNode, createNode, deleteNode, setSource } =
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useLayoutMutations()
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const { createNode, deleteNode, setSource } = useLayoutMutations()
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// Safe reactive data extracted from LiteGraph nodes
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const vueNodeData = reactive(new Map<string, VueNodeData>())
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const nodeState = reactive(new Map<string, NodeState>())
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const nodePositions = reactive(new Map<string, { x: number; y: number }>())
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const nodeSizes = reactive(
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new Map<string, { width: number; height: number }>()
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)
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// Non-reactive storage for original LiteGraph nodes
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const nodeRefs = new Map<string, LGraphNode>()
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@@ -365,7 +357,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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// }
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// return metadata
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// }
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const scheduleUpdate = (
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nodeId?: string,
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priority: 'critical' | 'normal' | 'low' = 'normal'
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@@ -432,8 +423,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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nodeRefs.delete(id)
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vueNodeData.delete(id)
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nodeState.delete(id)
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nodePositions.delete(id)
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nodeSizes.delete(id)
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lastNodesSnapshot.delete(id)
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spatialIndex.remove(id)
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}
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@@ -459,8 +448,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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lastUpdate: performance.now(),
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culled: false
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})
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nodePositions.set(id, { x: node.pos[0], y: node.pos[1] })
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nodeSizes.set(id, { width: node.size[0], height: node.size[1] })
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attachMetadata(node)
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// Add to spatial index
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@@ -496,120 +483,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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return visibleIds
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}
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/**
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* Detects position changes for a single node and updates reactive state
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*/
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const detectPositionChanges = (node: LGraphNode, id: string): boolean => {
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const currentPos = nodePositions.get(id)
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if (
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!currentPos ||
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currentPos.x !== node.pos[0] ||
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currentPos.y !== node.pos[1]
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) {
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nodePositions.set(id, { x: node.pos[0], y: node.pos[1] })
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// Push position change to layout store
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// Source is already set to 'canvas' in detectChangesInRAF
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void moveNode(id, { x: node.pos[0], y: node.pos[1] })
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return true
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}
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return false
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}
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/**
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* Detects size changes for a single node and updates reactive state
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*/
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const detectSizeChanges = (node: LGraphNode, id: string): boolean => {
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const currentSize = nodeSizes.get(id)
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if (
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!currentSize ||
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currentSize.width !== node.size[0] ||
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currentSize.height !== node.size[1]
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) {
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nodeSizes.set(id, { width: node.size[0], height: node.size[1] })
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// Push size change to layout store
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// Source is already set to 'canvas' in detectChangesInRAF
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void resizeNode(id, {
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width: node.size[0],
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height: node.size[1]
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})
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return true
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}
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return false
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}
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/**
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* Updates spatial index for a node if bounds changed
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*/
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const updateSpatialIndex = (node: LGraphNode, id: string): void => {
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const bounds: Bounds = {
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x: node.pos[0],
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y: node.pos[1],
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width: node.size[0],
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height: node.size[1]
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}
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spatialIndex.update(id, bounds)
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}
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/**
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* Updates performance metrics after change detection
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*/
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const updatePerformanceMetrics = (
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startTime: number,
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positionUpdates: number,
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sizeUpdates: number
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): void => {
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const endTime = performance.now()
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performanceMetrics.updateTime = endTime - startTime
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performanceMetrics.nodeCount = vueNodeData.size
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performanceMetrics.culledCount = Array.from(nodeState.values()).filter(
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(state) => state.culled
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).length
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spatialMetrics.nodesInIndex = spatialIndex.size
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if (positionUpdates > 0 || sizeUpdates > 0) {
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performanceMetrics.rafUpdateCount++
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}
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}
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/**
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* Main RAF change detection function
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*/
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const detectChangesInRAF = () => {
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const startTime = performance.now()
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if (!graph?._nodes) return
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let positionUpdates = 0
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let sizeUpdates = 0
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// Set source for all canvas-driven updates
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setSource(LayoutSource.Canvas)
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// Process each node for changes
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for (const node of graph._nodes) {
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const id = String(node.id)
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const posChanged = detectPositionChanges(node, id)
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const sizeChanged = detectSizeChanges(node, id)
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if (posChanged) positionUpdates++
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if (sizeChanged) sizeUpdates++
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// Update spatial index if geometry changed
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if (posChanged || sizeChanged) {
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updateSpatialIndex(node, id)
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}
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}
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updatePerformanceMetrics(startTime, positionUpdates, sizeUpdates)
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}
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/**
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* Handles node addition to the graph - sets up Vue state and spatial indexing
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* Defers position extraction until after potential configure() calls
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@@ -642,8 +515,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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const nodePosition = { x: node.pos[0], y: node.pos[1] }
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const nodeSize = { width: node.size[0], height: node.size[1] }
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nodePositions.set(id, nodePosition)
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nodeSizes.set(id, nodeSize)
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attachMetadata(node)
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// Add to spatial index for viewport culling with final positions
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@@ -709,8 +580,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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nodeRefs.delete(id)
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vueNodeData.delete(id)
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nodeState.delete(id)
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nodePositions.delete(id)
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nodeSizes.delete(id)
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lastNodesSnapshot.delete(id)
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// Call original callback if provided
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@@ -743,8 +612,6 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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nodeRefs.clear()
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vueNodeData.clear()
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nodeState.clear()
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nodePositions.clear()
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nodeSizes.clear()
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lastNodesSnapshot.clear()
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pendingUpdates.clear()
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criticalUpdates.clear()
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@@ -846,14 +713,11 @@ export const useGraphNodeManager = (graph: LGraph): GraphNodeManager => {
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return {
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vueNodeData,
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nodeState,
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nodePositions,
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nodeSizes,
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getNode,
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setupEventListeners,
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cleanup,
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scheduleUpdate,
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forceSync: syncWithGraph,
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detectChangesInRAF,
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getVisibleNodeIds,
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performanceMetrics,
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spatialMetrics,
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@@ -6,21 +6,18 @@
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* 2. Set display none on element to avoid cascade resolution overhead
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* 3. Only run when transform changes (event driven)
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*/
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import { useThrottleFn } from '@vueuse/core'
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import { computed } from 'vue'
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import { useVueNodeLifecycle } from '@/composables/graph/useVueNodeLifecycle'
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import { useVueFeatureFlags } from '@/composables/useVueFeatureFlags'
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import { useCanvasStore } from '@/renderer/core/canvas/canvasStore'
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import { app as comfyApp } from '@/scripts/app'
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export function useViewportCulling() {
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const canvasStore = useCanvasStore()
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const { shouldRenderVueNodes } = useVueFeatureFlags()
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const { vueNodeData, nodeDataTrigger, nodeManager } = useVueNodeLifecycle()
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const { vueNodeData, nodeManager } = useVueNodeLifecycle()
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const allNodes = computed(() => {
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if (!shouldRenderVueNodes.value) return []
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void nodeDataTrigger.value // Force re-evaluation when nodeManager initializes
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return Array.from(vueNodeData.value.values())
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})
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@@ -28,7 +25,7 @@ export function useViewportCulling() {
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* Update visibility of all nodes based on viewport
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* Queries DOM directly - no cache maintenance needed
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*/
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const updateVisibility = () => {
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function updateVisibility() {
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if (!nodeManager.value || !canvasStore.canvas || !comfyApp.canvas) return
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const canvas = canvasStore.canvas
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@@ -70,31 +67,17 @@ export function useViewportCulling() {
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}
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}
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const updateVisibilityDebounced = useThrottleFn(updateVisibility, 20)
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// RAF throttling for smooth updates during continuous panning
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let rafId: number | null = null
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/**
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* Handle transform update - called by TransformPane event
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* Uses RAF to batch updates for smooth performance
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*/
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const handleTransformUpdate = () => {
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if (!shouldRenderVueNodes.value) return
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// Cancel previous RAF if still pending
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if (rafId !== null) {
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cancelAnimationFrame(rafId)
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}
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// Schedule update in next animation frame
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rafId = requestAnimationFrame(() => {
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updateVisibility()
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rafId = null
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function handleTransformUpdate() {
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requestAnimationFrame(async () => {
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await updateVisibilityDebounced()
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})
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}
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return {
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allNodes,
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handleTransformUpdate,
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updateVisibility
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handleTransformUpdate
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}
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}
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@@ -43,15 +43,6 @@ function useVueNodeLifecycleIndividual() {
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// Vue node data state
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const vueNodeData = ref<ReadonlyMap<string, VueNodeData>>(new Map())
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const nodeState = ref<ReadonlyMap<string, NodeState>>(new Map())
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const nodePositions = ref<ReadonlyMap<string, { x: number; y: number }>>(
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new Map()
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)
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const nodeSizes = ref<ReadonlyMap<string, { width: number; height: number }>>(
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new Map()
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)
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// Change detection function
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const detectChangesInRAF = ref<() => void>(() => {})
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// Trigger for forcing computed re-evaluation
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const nodeDataTrigger = ref(0)
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@@ -71,9 +62,6 @@ function useVueNodeLifecycleIndividual() {
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// Use the manager's data maps
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vueNodeData.value = manager.vueNodeData
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nodeState.value = manager.nodeState
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nodePositions.value = manager.nodePositions
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nodeSizes.value = manager.nodeSizes
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detectChangesInRAF.value = manager.detectChangesInRAF
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// Initialize layout system with existing nodes from active graph
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const nodes = activeGraph._nodes.map((node: LGraphNode) => ({
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@@ -137,11 +125,6 @@ function useVueNodeLifecycleIndividual() {
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// Reset reactive maps to clean state
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vueNodeData.value = new Map()
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nodeState.value = new Map()
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nodePositions.value = new Map()
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nodeSizes.value = new Map()
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// Reset change detection function
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detectChangesInRAF.value = () => {}
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}
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// Watch for Vue nodes enabled state changes
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@@ -236,11 +219,8 @@ function useVueNodeLifecycleIndividual() {
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return {
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vueNodeData,
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nodeState,
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nodePositions,
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nodeSizes,
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nodeDataTrigger: readonly(nodeDataTrigger),
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nodeManager: readonly(nodeManager),
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detectChangesInRAF: readonly(detectChangesInRAF),
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isNodeManagerReady,
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// Lifecycle methods
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