From 11f3f545757798dbd48ac2e8e2af619731a55d54 Mon Sep 17 00:00:00 2001 From: NateScarlet Date: Wed, 24 Apr 2019 16:17:23 +0800 Subject: [PATCH 1/2] fix(widget): unexpected button callback call `mousemove` event should not trigger callback of button widget --- src/litegraph.js | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/litegraph.js b/src/litegraph.js index af47fdcd2..bf5090a20 100755 --- a/src/litegraph.js +++ b/src/litegraph.js @@ -6892,6 +6892,9 @@ LGraphCanvas.prototype.processNodeWidgets = function( node, pos, event, active_w switch( w.type ) { case "button": + if(event.type === 'mousemove'){ + break + } if(w.callback) setTimeout( function(){ w.callback( w, that, node, pos ); }, 20 ); w.clicked = true; From 5473ab23ab8c530b50de8fee9e6c9aa7cc695b82 Mon Sep 17 00:00:00 2001 From: NateScarlet Date: Wed, 24 Apr 2019 16:49:49 +0800 Subject: [PATCH 2/2] chore: build --- build/litegraph.js | 1479 +----- build/litegraph.min.js | 10075 ++++++++++++++++++++++++++++++++++++--- 2 files changed, 9534 insertions(+), 2020 deletions(-) diff --git a/build/litegraph.js b/build/litegraph.js index 279323f54..b1c3b0b3c 100644 --- a/build/litegraph.js +++ b/build/litegraph.js @@ -1,5 +1,3 @@ -//packer version - (function(global){ // ************************************************************* // LiteGraph CLASS ******* @@ -87,7 +85,7 @@ var LiteGraph = global.LiteGraph = { throw_errors: true, allow_scripts: false, //if set to true some nodes like Formula would be allowed to evaluate code that comes from unsafe sources (like node configuration), which could lead to exploits registered_node_types: {}, //nodetypes by string - node_types_by_file_extension: {}, //used for droping files in the canvas + node_types_by_file_extension: {}, //used for dropping files in the canvas Nodes: {}, //node types by classname searchbox_extras: {}, //used to add extra features to the search box @@ -160,7 +158,7 @@ var LiteGraph = global.LiteGraph = { }, /** - * Create a new node type by passing a function, it wraps it with a propper class and generates inputs according to the parameters of the function. + * Create a new nodetype by passing a function, it wraps it with a proper class and generates inputs according to the parameters of the function. * Useful to wrap simple methods that do not require properties, and that only process some input to generate an output. * @method wrapFunctionAsNode * @param {String} name node name with namespace (p.e.: 'math/sum') @@ -326,7 +324,7 @@ var LiteGraph = global.LiteGraph = { return result; }, - //debug purposes: reloads all the js scripts that matches a wilcard + //debug purposes: reloads all the js scripts that matches a wildcard reloadNodes: function (folder_wildcard) { var tmp = document.getElementsByTagName("script"); @@ -368,7 +366,7 @@ var LiteGraph = global.LiteGraph = { console.log("Nodes reloaded"); }, - //separated just to improve if it doesnt work + //separated just to improve if it doesn't work cloneObject: function(obj, target) { if(obj == null) return null; @@ -849,7 +847,7 @@ LGraph.prototype.computeExecutionOrder = function( only_onExecute, set_level ) /** * Returns all the nodes that could affect this one (ancestors) by crawling all the inputs recursively. -* It doesnt include the node itself +* It doesn't include the node itself * @method getAncestors * @return {Array} an array with all the LGraphNodes that affect this node, in order of execution */ @@ -1011,7 +1009,7 @@ LGraph.prototype.sendActionToCanvas = function(action, params) } /** -* Adds a new node instasnce to this graph +* Adds a new node instance to this graph * @method add * @param {LGraphNode} node the instance of the node */ @@ -1827,7 +1825,7 @@ LiteGraph.LLink = LLink; + { name:string, type:string, pos: [x,y]=Optional, direction: "input"|"output", links: Array }); general properties: - + clip_area: if you render outside the node, it will be cliped + + clip_area: if you render outside the node, it will be clipped + unsafe_execution: not allowed for safe execution + skip_repeated_outputs: when adding new outputs, it wont show if there is one already connected + resizable: if set to false it wont be resizable with the mouse @@ -1933,7 +1931,7 @@ LGraphNode.prototype.configure = function(info) { if(j == "properties") { - //i dont want to clone properties, I want to reuse the old container + //i don't want to clone properties, I want to reuse the old container for(var k in info.properties) { this.properties[k] = info.properties[k]; @@ -2101,7 +2099,7 @@ LGraphNode.prototype.toString = function() { return JSON.stringify( this.serialize() ); } -//LGraphNode.prototype.unserialize = function(info) {} //this cannot be done from within, must be done in LiteGraph +//LGraphNode.prototype.deserialize = function(info) {} //this cannot be done from within, must be done in LiteGraph /** @@ -2205,7 +2203,7 @@ LGraphNode.prototype.getInputData = function( slot, force_update ) if(!force_update) return link.data; - //special case: used to extract data from the incomming connection before the graph has been executed + //special case: used to extract data from the incoming connection before the graph has been executed var node = this.graph.getNodeById( link.origin_id ); if(!node) return link.data; @@ -2971,7 +2969,7 @@ LGraphNode.prototype.connect = function( slot, target_node, target_slot ) if(!this.graph) //could be connected before adding it to a graph { - console.log("Connect: Error, node doesnt belong to any graph. Nodes must be added first to a graph before connecting them."); //due to link ids being associated with graphs + console.log("Connect: Error, node doesn\'t belong to any graph. Nodes must be added first to a graph before connecting them."); //due to link ids being associated with graphs return null; } @@ -3087,7 +3085,7 @@ LGraphNode.prototype.connect = function( slot, target_node, target_slot ) * @method disconnectOutput * @param {number_or_string} slot (could be the number of the slot or the string with the name of the slot) * @param {LGraphNode} target_node the target node to which this slot is connected [Optional, if not target_node is specified all nodes will be disconnected] -* @return {boolean} if it was disconnected succesfully +* @return {boolean} if it was disconnected successfully */ LGraphNode.prototype.disconnectOutput = function( slot, target_node ) { @@ -3136,7 +3134,7 @@ LGraphNode.prototype.disconnectOutput = function( slot, target_node ) if(this.graph) this.graph._version++; if(target_node.onConnectionsChange) - target_node.onConnectionsChange( LiteGraph.INPUT, link_info.target_slot, false, link_info, input ); //link_info hasnt been modified so its ok + target_node.onConnectionsChange( LiteGraph.INPUT, link_info.target_slot, false, link_info, input ); //link_info hasn't been modified so its ok if(this.onConnectionsChange) this.onConnectionsChange( LiteGraph.OUTPUT, slot, false, link_info, output ); if( this.graph && this.graph.onNodeConnectionChange ) @@ -3168,7 +3166,7 @@ LGraphNode.prototype.disconnectOutput = function( slot, target_node ) input = target_node.inputs[ link_info.target_slot ]; input.link = null; //remove other side link if(target_node.onConnectionsChange) - target_node.onConnectionsChange( LiteGraph.INPUT, link_info.target_slot, false, link_info, input ); //link_info hasnt been modified so its ok + target_node.onConnectionsChange( LiteGraph.INPUT, link_info.target_slot, false, link_info, input ); //link_info hasn't been modified so its ok if( this.graph && this.graph.onNodeConnectionChange ) this.graph.onNodeConnectionChange( LiteGraph.INPUT, target_node, link_info.target_slot ); } @@ -3194,7 +3192,7 @@ LGraphNode.prototype.disconnectOutput = function( slot, target_node ) * disconnect one input * @method disconnectInput * @param {number_or_string} slot (could be the number of the slot or the string with the name of the slot) -* @return {boolean} if it was disconnected succesfully +* @return {boolean} if it was disconnected successfully */ LGraphNode.prototype.disconnectInput = function( slot ) { @@ -3313,7 +3311,7 @@ LGraphNode.prototype.getConnectionPos = function( is_input, slot_number, out ) return out; } - //hardcoded pos + //hard-coded pos if(is_input && num_slots > slot_number && this.inputs[ slot_number ].pos) { out[0] = this.pos[0] + this.inputs[slot_number].pos[0]; @@ -3935,11 +3933,10 @@ LGraphCanvas.prototype.clear = function() if(this.onClear) this.onClear(); - //this.UIinit(); } /** -* assigns a graph, you can reasign graphs to the same canvas +* assigns a graph, you can reassign graphs to the same canvas * * @method setGraph * @param {LGraph} graph @@ -4006,16 +4003,16 @@ LGraphCanvas.prototype.closeSubgraph = function() { if(!this._graph_stack || this._graph_stack.length == 0) return; - var subraph_node = this.graph._subgraph_node; + var subgraph_node = this.graph._subgraph_node; var graph = this._graph_stack.pop(); this.selected_nodes = {}; this.highlighted_links = {}; graph.attachCanvas(this); this.setDirty(true,true); - if( subraph_node ) + if( subgraph_node ) { - this.centerOnNode( subraph_node ); - this.selectNodes( [subraph_node] ); + this.centerOnNode( subgraph_node ); + this.selectNodes( [subgraph_node] ); } } @@ -4073,7 +4070,7 @@ LGraphCanvas.prototype.setCanvas = function( canvas, skip_events ) { if( canvas.localName != "canvas" ) throw("Element supplied for LGraphCanvas must be a element, you passed a " + canvas.localName ); - throw("This browser doesnt support Canvas"); + throw("This browser doesn't support Canvas"); } var ctx = this.ctx = canvas.getContext("2d"); @@ -4135,9 +4132,9 @@ LGraphCanvas.prototype.bindEvents = function() this._key_callback = this.processKey.bind(this); canvas.addEventListener("keydown", this._key_callback, true ); - document.addEventListener("keyup", this._key_callback, true ); //in document, otherwise it doesnt fire keyup + document.addEventListener("keyup", this._key_callback, true ); //in document, otherwise it doesn't fire keyup - //Droping Stuff over nodes ************************************ + //Dropping Stuff over nodes ************************************ this._ondrop_callback = this.processDrop.bind(this); canvas.addEventListener("dragover", this._doNothing, false ); @@ -4349,7 +4346,7 @@ LGraphCanvas.prototype.processMouseDown = function(e) if( node && this.allow_interaction && !skip_action ) { if( !this.live_mode && !node.flags.pinned ) - this.bringToFront( node ); //if it wasnt selected? + this.bringToFront( node ); //if it wasn't selected? //not dragging mouse to connect two slots if(!this.connecting_node && !node.flags.collapsed && !this.live_mode) @@ -4438,7 +4435,7 @@ LGraphCanvas.prototype.processMouseDown = function(e) } */ - //it wasnt clicked on the links boxes + //it wasn't clicked on the links boxes if(!skip_action) { var block_drag_node = false; @@ -4661,7 +4658,7 @@ LGraphCanvas.prototype.processMouseMove = function(e) //on top of input if( this.isOverNodeBox( node, e.canvasX, e.canvasY ) ) { - //mouse on top of the corner box, dont know what to do + //mouse on top of the corner box, don't know what to do } else { @@ -4787,7 +4784,7 @@ LGraphCanvas.prototype.processMouseUp = function(e) var starty = this.dragging_rectangle[3] < 0 ? this.dragging_rectangle[1] - h : this.dragging_rectangle[1]; this.dragging_rectangle[0] = startx; this.dragging_rectangle[1] = starty; this.dragging_rectangle[2] = w; this.dragging_rectangle[3] = h; - //test against all nodes (not visible becasue the rectangle maybe start outside + //test against all nodes (not visible because the rectangle maybe start outside var to_select = []; for(var i = 0; i < nodes.length; ++i) { @@ -4935,7 +4932,7 @@ LGraphCanvas.prototype.processMouseWheel = function(e) } /** -* retuns true if a position (in graph space) is on top of a node little corner box +* returns true if a position (in graph space) is on top of a node little corner box * @method isOverNodeBox **/ LGraphCanvas.prototype.isOverNodeBox = function( node, canvasx, canvasy ) @@ -4947,7 +4944,7 @@ LGraphCanvas.prototype.isOverNodeBox = function( node, canvasx, canvasy ) } /** -* retuns true if a position (in graph space) is on top of a node input slot +* returns true if a position (in graph space) is on top of a node input slot * @method isOverNodeInput **/ LGraphCanvas.prototype.isOverNodeInput = function(node, canvasx, canvasy, slot_pos ) @@ -5205,7 +5202,7 @@ LGraphCanvas.prototype.processDrop = function(e) return false; } -//called if the graph doesnt have a default drop item behaviour +//called if the graph doesn't have a default drop item behaviour LGraphCanvas.prototype.checkDropItem = function(e) { if(e.dataTransfer.files.length) @@ -5907,7 +5904,7 @@ LGraphCanvas.prototype.drawNode = function(node, ctx ) ctx.shadowColor = "transparent"; //custom draw collapsed method (draw after shadows because they are affected) - if(node.flags.collapsed && node.onDrawCollaped && node.onDrawCollapsed(ctx, this) == true) + if(node.flags.collapsed && node.onDrawCollapsed && node.onDrawCollapsed(ctx, this) == true) return; //clip if required (mask) @@ -6371,7 +6368,7 @@ var tempB = new Float32Array(2); /** * draws every connection visible in the canvas -* OPTIMIZE THIS: precatch connections position instead of recomputing them every time +* OPTIMIZE THIS: pre-catch connections position instead of recomputing them every time * @method drawConnections **/ LGraphCanvas.prototype.drawConnections = function(ctx) @@ -6895,6 +6892,9 @@ LGraphCanvas.prototype.processNodeWidgets = function( node, pos, event, active_w switch( w.type ) { case "button": + if(event.type === 'mousemove'){ + break + } if(w.callback) setTimeout( function(){ w.callback( w, that, node, pos ); }, 20 ); w.clicked = true; @@ -8394,7 +8394,7 @@ function growBounding( bounding, x,y) } LiteGraph.growBounding = growBounding; -//point inside boundin box +//point inside bounding box function isInsideBounding(p,bb) { if (p[0] < bb[0][0] || @@ -8406,7 +8406,7 @@ function isInsideBounding(p,bb) } LiteGraph.isInsideBounding = isInsideBounding; -//boundings overlap, format: [ startx, starty, width, height ] +//bounding overlap, format: [ startx, starty, width, height ] function overlapBounding(a,b) { var A_end_x = a[0] + a[2]; @@ -8510,7 +8510,7 @@ function ContextMenu( values, options ) root.style.minWidth = 100; root.style.minHeight = 100; root.style.pointerEvents = "none"; - setTimeout( function() { root.style.pointerEvents = "auto"; },100); //delay so the mouse up event is not caugh by this element + setTimeout( function() { root.style.pointerEvents = "auto"; },100); //delay so the mouse up event is not caught by this element //this prevents the default context browser menu to open in case this menu was created when pressing right button root.addEventListener("mouseup", function(e){ @@ -8834,12 +8834,12 @@ LiteGraph.extendClass = function ( target, origin ) } if(origin.prototype) //copy prototype properties - for(var i in origin.prototype) //only enumerables + for(var i in origin.prototype) //only enumerable { if(!origin.prototype.hasOwnProperty(i)) continue; - if(target.prototype.hasOwnProperty(i)) //avoid overwritting existing ones + if(target.prototype.hasOwnProperty(i)) //avoid overwriting existing ones continue; //copy getters @@ -8880,7 +8880,7 @@ if( typeof(window) != "undefined" && !window["requestAnimationFrame"] ) if(typeof(exports) != "undefined") exports.LiteGraph = this.LiteGraph; - + //basic nodes (function(global){ var LiteGraph = global.LiteGraph; @@ -9677,7 +9677,7 @@ NodeScript.prototype.onGetOutputs = function(){ return [["C",""]]; } LiteGraph.registerNodeType("basic/script", NodeScript ); -})(this); +})(this); //event related nodes (function(global){ var LiteGraph = global.LiteGraph; @@ -9948,7 +9948,7 @@ TimerEvent.prototype.onGetOutputs = function() LiteGraph.registerNodeType("events/timer", TimerEvent ); -})(this); +})(this); //widgets (function(global){ var LiteGraph = global.LiteGraph; @@ -10594,7 +10594,7 @@ var LiteGraph = global.LiteGraph; LiteGraph.registerNodeType("widget/panel", WidgetPanel ); -})(this); +})(this); (function(global){ var LiteGraph = global.LiteGraph; @@ -10818,7 +10818,7 @@ GamepadInput.prototype.onGetOutputs = function() { LiteGraph.registerNodeType("input/gamepad", GamepadInput ); -})(this); +})(this); (function(global){ var LiteGraph = global.LiteGraph; @@ -12051,524 +12051,7 @@ if(global.glMatrix) } //glMatrix -})(this); -(function(global){ -var LiteGraph = global.LiteGraph; - -function Math3DVec2ToXYZ() -{ - this.addInput("vec2","vec2"); - this.addOutput("x","number"); - this.addOutput("y","number"); -} - -Math3DVec2ToXYZ.title = "Vec2->XY"; -Math3DVec2ToXYZ.desc = "vector 2 to components"; - -Math3DVec2ToXYZ.prototype.onExecute = function() -{ - var v = this.getInputData(0); - if(v == null) return; - - this.setOutputData( 0, v[0] ); - this.setOutputData( 1, v[1] ); -} - -LiteGraph.registerNodeType("math3d/vec2-to-xyz", Math3DVec2ToXYZ ); - - -function Math3DXYToVec2() -{ - this.addInputs([["x","number"],["y","number"]]); - this.addOutput("vec2","vec2"); - this.properties = {x:0, y:0}; - this._data = new Float32Array(2); -} - -Math3DXYToVec2.title = "XY->Vec2"; -Math3DXYToVec2.desc = "components to vector2"; - -Math3DXYToVec2.prototype.onExecute = function() -{ - var x = this.getInputData(0); - if(x == null) x = this.properties.x; - var y = this.getInputData(1); - if(y == null) y = this.properties.y; - - var data = this._data; - data[0] = x; - data[1] = y; - - this.setOutputData( 0, data ); -} - -LiteGraph.registerNodeType("math3d/xy-to-vec2", Math3DXYToVec2 ); - - - - -function Math3DVec3ToXYZ() -{ - this.addInput("vec3","vec3"); - this.addOutput("x","number"); - this.addOutput("y","number"); - this.addOutput("z","number"); -} - -Math3DVec3ToXYZ.title = "Vec3->XYZ"; -Math3DVec3ToXYZ.desc = "vector 3 to components"; - -Math3DVec3ToXYZ.prototype.onExecute = function() -{ - var v = this.getInputData(0); - if(v == null) return; - - this.setOutputData( 0, v[0] ); - this.setOutputData( 1, v[1] ); - this.setOutputData( 2, v[2] ); -} - -LiteGraph.registerNodeType("math3d/vec3-to-xyz", Math3DVec3ToXYZ ); - - -function Math3DXYZToVec3() -{ - this.addInputs([["x","number"],["y","number"],["z","number"]]); - this.addOutput("vec3","vec3"); - this.properties = {x:0, y:0, z:0}; - this._data = new Float32Array(3); -} - -Math3DXYZToVec3.title = "XYZ->Vec3"; -Math3DXYZToVec3.desc = "components to vector3"; - -Math3DXYZToVec3.prototype.onExecute = function() -{ - var x = this.getInputData(0); - if(x == null) x = this.properties.x; - var y = this.getInputData(1); - if(y == null) y = this.properties.y; - var z = this.getInputData(2); - if(z == null) z = this.properties.z; - - var data = this._data; - data[0] = x; - data[1] = y; - data[2] = z; - - this.setOutputData( 0, data ); -} - -LiteGraph.registerNodeType("math3d/xyz-to-vec3", Math3DXYZToVec3 ); - - - -function Math3DVec4ToXYZW() -{ - this.addInput("vec4","vec4"); - this.addOutput("x","number"); - this.addOutput("y","number"); - this.addOutput("z","number"); - this.addOutput("w","number"); -} - -Math3DVec4ToXYZW.title = "Vec4->XYZW"; -Math3DVec4ToXYZW.desc = "vector 4 to components"; - -Math3DVec4ToXYZW.prototype.onExecute = function() -{ - var v = this.getInputData(0); - if(v == null) return; - - this.setOutputData( 0, v[0] ); - this.setOutputData( 1, v[1] ); - this.setOutputData( 2, v[2] ); - this.setOutputData( 3, v[3] ); -} - -LiteGraph.registerNodeType("math3d/vec4-to-xyzw", Math3DVec4ToXYZW ); - - -function Math3DXYZWToVec4() -{ - this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]); - this.addOutput("vec4","vec4"); - this.properties = {x:0, y:0, z:0, w:0}; - this._data = new Float32Array(4); -} - -Math3DXYZWToVec4.title = "XYZW->Vec4"; -Math3DXYZWToVec4.desc = "components to vector4"; - -Math3DXYZWToVec4.prototype.onExecute = function() -{ - var x = this.getInputData(0); - if(x == null) x = this.properties.x; - var y = this.getInputData(1); - if(y == null) y = this.properties.y; - var z = this.getInputData(2); - if(z == null) z = this.properties.z; - var w = this.getInputData(3); - if(w == null) w = this.properties.w; - - var data = this._data; - data[0] = x; - data[1] = y; - data[2] = z; - data[3] = w; - - this.setOutputData( 0, data ); -} - -LiteGraph.registerNodeType("math3d/xyzw-to-vec4", Math3DXYZWToVec4 ); - - - -function Math3DVec3Scale() -{ - this.addInput("in","vec3"); - this.addInput("f","number"); - this.addOutput("out","vec3"); - this.properties = {f:1}; - this._data = new Float32Array(3); -} - -Math3DVec3Scale.title = "vec3_scale"; -Math3DVec3Scale.desc = "scales the components of a vec3"; - -Math3DVec3Scale.prototype.onExecute = function() -{ - var v = this.getInputData(0); - if(v == null) - return; - var f = this.getInputData(1); - if(f == null) f = this.properties.f; - - var data = this._data; - data[0] = v[0] * f; - data[1] = v[1] * f; - data[2] = v[2] * f; - this.setOutputData( 0, data ); -} - -LiteGraph.registerNodeType("math3d/vec3-scale", Math3DVec3Scale ); - -function Math3DVec3Length() -{ - this.addInput("in","vec3"); - this.addOutput("out","number"); -} - -Math3DVec3Length.title = "vec3_length"; -Math3DVec3Length.desc = "returns the module of a vector"; - -Math3DVec3Length.prototype.onExecute = function() -{ - var v = this.getInputData(0); - if(v == null) - return; - var dist = Math.sqrt( v[0]*v[0] + v[1]*v[1] + v[2]*v[2] ); - this.setOutputData( 0, dist ); -} - -LiteGraph.registerNodeType("math3d/vec3-length", Math3DVec3Length ); - -function Math3DVec3Normalize() -{ - this.addInput("in","vec3"); - this.addOutput("out","vec3"); - this._data = new Float32Array(3); -} - -Math3DVec3Normalize.title = "vec3_normalize"; -Math3DVec3Normalize.desc = "returns the vector normalized"; - -Math3DVec3Normalize.prototype.onExecute = function() -{ - var v = this.getInputData(0); - if(v == null) - return; - var dist = Math.sqrt( v[0]*v[0] + v[1]*v[1] + v[2]*v[2] ); - var data = this._data; - data[0] = v[0] / dist; - data[1] = v[1] / dist; - data[2] = v[2] / dist; - - this.setOutputData( 0, data ); -} - -LiteGraph.registerNodeType("math3d/vec3-normalize", Math3DVec3Normalize ); - -function Math3DVec3Lerp() -{ - this.addInput("A","vec3"); - this.addInput("B","vec3"); - this.addInput("f","vec3"); - this.addOutput("out","vec3"); - this.properties = { f: 0.5 }; - this._data = new Float32Array(3); -} - -Math3DVec3Lerp.title = "vec3_lerp"; -Math3DVec3Lerp.desc = "returns the interpolated vector"; - -Math3DVec3Lerp.prototype.onExecute = function() -{ - var A = this.getInputData(0); - if(A == null) - return; - var B = this.getInputData(1); - if(B == null) - return; - var f = this.getInputOrProperty("f"); - - var data = this._data; - data[0] = A[0] * (1-f) + B[0] * f; - data[1] = A[1] * (1-f) + B[1] * f; - data[2] = A[2] * (1-f) + B[2] * f; - - this.setOutputData( 0, data ); -} - -LiteGraph.registerNodeType("math3d/vec3-lerp", Math3DVec3Lerp ); - - -function Math3DVec3Dot() -{ - this.addInput("A","vec3"); - this.addInput("B","vec3"); - this.addOutput("out","number"); -} - -Math3DVec3Dot.title = "vec3_dot"; -Math3DVec3Dot.desc = "returns the dot product"; - -Math3DVec3Dot.prototype.onExecute = function() -{ - var A = this.getInputData(0); - if(A == null) - return; - var B = this.getInputData(1); - if(B == null) - return; - - var dot = A[0] * B[0] + A[1] * B[1] + A[2] * B[2]; - this.setOutputData( 0, dot ); -} - -LiteGraph.registerNodeType("math3d/vec3-dot", Math3DVec3Dot ); - - -//if glMatrix is installed... -if(global.glMatrix) -{ - - function Math3DQuaternion() - { - this.addOutput("quat","quat"); - this.properties = { x:0, y:0, z:0, w: 1, normalize: false }; - this._value = quat.create(); - } - - Math3DQuaternion.title = "Quaternion"; - Math3DQuaternion.desc = "quaternion"; - - Math3DQuaternion.prototype.onExecute = function() - { - this._value[0] = this.getInputOrProperty("x"); - this._value[1] = this.getInputOrProperty("y"); - this._value[2] = this.getInputOrProperty("z"); - this._value[3] = this.getInputOrProperty("w"); - if( this.properties.normalize ) - quat.normalize( this._value, this._value ); - this.setOutputData( 0, this._value ); - } - - Math3DQuaternion.prototype.onGetInputs = function(){ - return [["x","number"],["y","number"],["z","number"],["w","number"]]; - } - - LiteGraph.registerNodeType("math3d/quaternion", Math3DQuaternion ); - - - function Math3DRotation() - { - this.addInputs([["degrees","number"],["axis","vec3"]]); - this.addOutput("quat","quat"); - this.properties = { angle:90.0, axis: vec3.fromValues(0,1,0) }; - - this._value = quat.create(); - } - - Math3DRotation.title = "Rotation"; - Math3DRotation.desc = "quaternion rotation"; - - Math3DRotation.prototype.onExecute = function() - { - var angle = this.getInputData(0); - if(angle == null) angle = this.properties.angle; - var axis = this.getInputData(1); - if(axis == null) axis = this.properties.axis; - - var R = quat.setAxisAngle( this._value, axis, angle * 0.0174532925 ); - this.setOutputData( 0, R ); - } - - - LiteGraph.registerNodeType("math3d/rotation", Math3DRotation ); - - - //Math3D rotate vec3 - function Math3DRotateVec3() - { - this.addInputs([["vec3","vec3"],["quat","quat"]]); - this.addOutput("result","vec3"); - this.properties = { vec: [0,0,1] }; - } - - Math3DRotateVec3.title = "Rot. Vec3"; - Math3DRotateVec3.desc = "rotate a point"; - - Math3DRotateVec3.prototype.onExecute = function() - { - var vec = this.getInputData(0); - if(vec == null) vec = this.properties.vec; - var quat = this.getInputData(1); - if(quat == null) - this.setOutputData(vec); - else - this.setOutputData( 0, vec3.transformQuat( vec3.create(), vec, quat ) ); - } - - LiteGraph.registerNodeType("math3d/rotate_vec3", Math3DRotateVec3); - - - - function Math3DMultQuat() - { - this.addInputs( [["A","quat"],["B","quat"]] ); - this.addOutput( "A*B","quat" ); - - this._value = quat.create(); - } - - Math3DMultQuat.title = "Mult. Quat"; - Math3DMultQuat.desc = "rotate quaternion"; - - Math3DMultQuat.prototype.onExecute = function() - { - var A = this.getInputData(0); - if(A == null) return; - var B = this.getInputData(1); - if(B == null) return; - - var R = quat.multiply( this._value, A, B ); - this.setOutputData( 0, R ); - } - - LiteGraph.registerNodeType("math3d/mult-quat", Math3DMultQuat ); - - - function Math3DQuatSlerp() - { - this.addInputs( [["A","quat"],["B","quat"],["factor","number"]] ); - this.addOutput( "slerp","quat" ); - this.addProperty( "factor", 0.5 ); - - this._value = quat.create(); - } - - Math3DQuatSlerp.title = "Quat Slerp"; - Math3DQuatSlerp.desc = "quaternion spherical interpolation"; - - Math3DQuatSlerp.prototype.onExecute = function() - { - var A = this.getInputData(0); - if(A == null) - return; - var B = this.getInputData(1); - if(B == null) - return; - var factor = this.properties.factor; - if( this.getInputData(2) != null ) - factor = this.getInputData(2); - - var R = quat.slerp( this._value, A, B, factor ); - this.setOutputData( 0, R ); - } - - LiteGraph.registerNodeType("math3d/quat-slerp", Math3DQuatSlerp ); - -} //glMatrix - -})(this); -//basic nodes -(function(global){ - - var LiteGraph = global.LiteGraph; - - function toString(a) - { - return String(a); - } - - LiteGraph.wrapFunctionAsNode("string/toString",compare, ["*"],"String"); - - function compare(a,b) - { - return a==b; - } - - LiteGraph.wrapFunctionAsNode("string/compare",compare, ["String","String"],"Boolean"); - - function concatenate(a,b) - { - if(a === undefined) - return b; - if(b === undefined) - return a; - return a + b; - } - - LiteGraph.wrapFunctionAsNode("string/concatenate",concatenate, ["String","String"],"String"); - - function contains(a,b) - { - if(a === undefined || b === undefined ) - return false; - return a.indexOf(b) != -1; - } - - LiteGraph.wrapFunctionAsNode("string/contains",contains, ["String","String"],"Boolean"); - - function toUpperCase(a) - { - if(a != null && a.constructor === String) - return a.toUpperCase(); - return a; - } - - LiteGraph.wrapFunctionAsNode("string/toUpperCase",toUpperCase, ["String"],"String"); - - function split(a,b) - { - if(a != null && a.constructor === String) - return a.split(b || " "); - return [a]; - } - - LiteGraph.wrapFunctionAsNode("string/split",toUpperCase, ["String","String"],"Array"); - - function toFixed(a) - { - if(a != null && a.constructor === Number) - return a.toFixed(this.properties.precision); - return a; - } - - LiteGraph.wrapFunctionAsNode("string/toFixed", toFixed, ["Number"], "String", { precision: 0 } ); - -})(this); +})(this); (function(global){ var LiteGraph = global.LiteGraph; @@ -12662,863 +12145,7 @@ Sequence.prototype.onExecute = function() LiteGraph.registerNodeType("logic/sequence", Sequence ); -})(this); -(function(global){ -var LiteGraph = global.LiteGraph; - -function GraphicsPlot() -{ - this.addInput("A","Number"); - this.addInput("B","Number"); - this.addInput("C","Number"); - this.addInput("D","Number"); - - this.values = [[],[],[],[]]; - this.properties = { scale: 2 }; -} - -GraphicsPlot.title = "Plot"; -GraphicsPlot.desc = "Plots data over time"; -GraphicsPlot.colors = ["#FFF","#F99","#9F9","#99F"]; - -GraphicsPlot.prototype.onExecute = function(ctx) -{ - if(this.flags.collapsed) - return; - - var size = this.size; - - for(var i = 0; i < 4; ++i) - { - var v = this.getInputData(i); - if(v == null) - continue; - var values = this.values[i]; - values.push(v); - if(values.length > size[0]) - values.shift(); - } -} - -GraphicsPlot.prototype.onDrawBackground = function(ctx) -{ - if(this.flags.collapsed) - return; - - var size = this.size; - - var scale = 0.5 * size[1] / this.properties.scale; - var colors = GraphicsPlot.colors; - var offset = size[1] * 0.5; - - ctx.fillStyle = "#000"; - ctx.fillRect(0,0, size[0],size[1]); - ctx.strokeStyle = "#555"; - ctx.beginPath(); - ctx.moveTo(0, offset); - ctx.lineTo(size[0], offset); - ctx.stroke(); - - if( this.inputs ) - for(var i = 0; i < 4; ++i) - { - var values = this.values[i]; - if( !this.inputs[i] || !this.inputs[i].link ) - continue; - ctx.strokeStyle = colors[i]; - ctx.beginPath(); - var v = values[0] * scale * -1 + offset; - ctx.moveTo(0, Math.clamp( v, 0, size[1]) ); - for(var j = 1; j < values.length && j < size[0]; ++j) - { - var v = values[j] * scale * -1 + offset; - ctx.lineTo( j, Math.clamp( v, 0, size[1]) ); - } - ctx.stroke(); - } -} - -LiteGraph.registerNodeType("graphics/plot", GraphicsPlot); - - -function GraphicsImage() -{ - this.addOutput("frame","image"); - this.properties = {"url":""}; -} - -GraphicsImage.title = "Image"; -GraphicsImage.desc = "Image loader"; -GraphicsImage.widgets = [{name:"load",text:"Load",type:"button"}]; - -GraphicsImage.supported_extensions = ["jpg","jpeg","png","gif"]; - -GraphicsImage.prototype.onAdded = function() -{ - if(this.properties["url"] != "" && this.img == null) - { - this.loadImage( this.properties["url"] ); - } -} - -GraphicsImage.prototype.onDrawBackground = function(ctx) -{ - if(this.flags.collapsed) - return; - if(this.img && this.size[0] > 5 && this.size[1] > 5) - ctx.drawImage(this.img, 0,0,this.size[0],this.size[1]); -} - - -GraphicsImage.prototype.onExecute = function() -{ - if(!this.img) - this.boxcolor = "#000"; - if(this.img && this.img.width) - this.setOutputData(0,this.img); - else - this.setOutputData(0,null); - if(this.img && this.img.dirty) - this.img.dirty = false; -} - -GraphicsImage.prototype.onPropertyChanged = function(name,value) -{ - this.properties[name] = value; - if (name == "url" && value != "") - this.loadImage(value); - - return true; -} - -GraphicsImage.prototype.loadImage = function( url, callback ) -{ - if(url == "") - { - this.img = null; - return; - } - - this.img = document.createElement("img"); - - if(url.substr(0,4) == "http" && LiteGraph.proxy) - url = LiteGraph.proxy + url.substr( url.indexOf(":") + 3 ); - - this.img.src = url; - this.boxcolor = "#F95"; - var that = this; - this.img.onload = function() - { - if(callback) - callback(this); - that.trace("Image loaded, size: " + that.img.width + "x" + that.img.height ); - this.dirty = true; - that.boxcolor = "#9F9"; - that.setDirtyCanvas(true); - } -} - -GraphicsImage.prototype.onWidget = function(e,widget) -{ - if(widget.name == "load") - { - this.loadImage(this.properties["url"]); - } -} - -GraphicsImage.prototype.onDropFile = function(file) -{ - var that = this; - if(this._url) - URL.revokeObjectURL( this._url ); - this._url = URL.createObjectURL( file ); - this.properties.url = this._url; - this.loadImage( this._url, function(img){ - that.size[1] = (img.height / img.width) * that.size[0]; - }); -} - -LiteGraph.registerNodeType("graphics/image", GraphicsImage); - - - -function ColorPalette() -{ - this.addInput("f","number"); - this.addOutput("Color","color"); - this.properties = {colorA:"#444444",colorB:"#44AAFF",colorC:"#44FFAA",colorD:"#FFFFFF"}; - -} - -ColorPalette.title = "Palette"; -ColorPalette.desc = "Generates a color"; - -ColorPalette.prototype.onExecute = function() -{ - var c = []; - - if (this.properties.colorA != null) - c.push( hex2num( this.properties.colorA ) ); - if (this.properties.colorB != null) - c.push( hex2num( this.properties.colorB ) ); - if (this.properties.colorC != null) - c.push( hex2num( this.properties.colorC ) ); - if (this.properties.colorD != null) - c.push( hex2num( this.properties.colorD ) ); - - var f = this.getInputData(0); - if(f == null) f = 0.5; - if (f > 1.0) - f = 1.0; - else if (f < 0.0) - f = 0.0; - - if(c.length == 0) - return; - - var result = [0,0,0]; - if(f == 0) - result = c[0]; - else if(f == 1) - result = c[ c.length - 1]; - else - { - var pos = (c.length - 1)* f; - var c1 = c[ Math.floor(pos) ]; - var c2 = c[ Math.floor(pos)+1 ]; - var t = pos - Math.floor(pos); - result[0] = c1[0] * (1-t) + c2[0] * (t); - result[1] = c1[1] * (1-t) + c2[1] * (t); - result[2] = c1[2] * (1-t) + c2[2] * (t); - } - - /* - c[0] = 1.0 - Math.abs( Math.sin( 0.1 * reModular.getTime() * Math.PI) ); - c[1] = Math.abs( Math.sin( 0.07 * reModular.getTime() * Math.PI) ); - c[2] = Math.abs( Math.sin( 0.01 * reModular.getTime() * Math.PI) ); - */ - - for(var i in result) - result[i] /= 255; - - this.boxcolor = colorToString(result); - this.setOutputData(0, result); -} - - -LiteGraph.registerNodeType("color/palette", ColorPalette ); - - -function ImageFrame() -{ - this.addInput("","image,canvas"); - this.size = [200,200]; -} - -ImageFrame.title = "Frame"; -ImageFrame.desc = "Frame viewerew"; -ImageFrame.widgets = [{name:"resize",text:"Resize box",type:"button"},{name:"view",text:"View Image",type:"button"}]; - - -ImageFrame.prototype.onDrawBackground = function(ctx) -{ - if(this.frame && !this.flags.collapsed) - ctx.drawImage(this.frame, 0,0,this.size[0],this.size[1]); -} - -ImageFrame.prototype.onExecute = function() -{ - this.frame = this.getInputData(0); - this.setDirtyCanvas(true); -} - -ImageFrame.prototype.onWidget = function(e,widget) -{ - if(widget.name == "resize" && this.frame) - { - var width = this.frame.width; - var height = this.frame.height; - - if(!width && this.frame.videoWidth != null ) - { - width = this.frame.videoWidth; - height = this.frame.videoHeight; - } - - if(width && height) - this.size = [width, height]; - this.setDirtyCanvas(true,true); - } - else if(widget.name == "view") - this.show(); -} - -ImageFrame.prototype.show = function() -{ - //var str = this.canvas.toDataURL("image/png"); - if(showElement && this.frame) - showElement(this.frame); -} - - -LiteGraph.registerNodeType("graphics/frame", ImageFrame ); - - - - -function ImageFade() -{ - this.addInputs([["img1","image"],["img2","image"],["fade","number"]]); - this.addOutput("","image"); - this.properties = {fade:0.5,width:512,height:512}; -} - -ImageFade.title = "Image fade"; -ImageFade.desc = "Fades between images"; -ImageFade.widgets = [{name:"resizeA",text:"Resize to A",type:"button"},{name:"resizeB",text:"Resize to B",type:"button"}]; - -ImageFade.prototype.onAdded = function() -{ - this.createCanvas(); - var ctx = this.canvas.getContext("2d"); - ctx.fillStyle = "#000"; - ctx.fillRect(0,0,this.properties["width"],this.properties["height"]); -} - -ImageFade.prototype.createCanvas = function() -{ - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties["width"]; - this.canvas.height = this.properties["height"]; -} - -ImageFade.prototype.onExecute = function() -{ - var ctx = this.canvas.getContext("2d"); - this.canvas.width = this.canvas.width; - - var A = this.getInputData(0); - if (A != null) - { - ctx.drawImage(A,0,0,this.canvas.width, this.canvas.height); - } - - var fade = this.getInputData(2); - if(fade == null) - fade = this.properties["fade"]; - else - this.properties["fade"] = fade; - - ctx.globalAlpha = fade; - var B = this.getInputData(1); - if (B != null) - { - ctx.drawImage(B,0,0,this.canvas.width, this.canvas.height); - } - ctx.globalAlpha = 1.0; - - this.setOutputData(0,this.canvas); - this.setDirtyCanvas(true); -} - -LiteGraph.registerNodeType("graphics/imagefade", ImageFade); - - - -function ImageCrop() -{ - this.addInput("","image"); - this.addOutput("","image"); - this.properties = {width:256,height:256,x:0,y:0,scale:1.0 }; - this.size = [50,20]; -} - -ImageCrop.title = "Crop"; -ImageCrop.desc = "Crop Image"; - -ImageCrop.prototype.onAdded = function() -{ - this.createCanvas(); -} - -ImageCrop.prototype.createCanvas = function() -{ - this.canvas = document.createElement("canvas"); - this.canvas.width = this.properties["width"]; - this.canvas.height = this.properties["height"]; -} - -ImageCrop.prototype.onExecute = function() -{ - var input = this.getInputData(0); - if(!input) - return; - - if(input.width) - { - var ctx = this.canvas.getContext("2d"); - - ctx.drawImage(input, -this.properties["x"],-this.properties["y"], input.width * this.properties["scale"], input.height * this.properties["scale"]); - this.setOutputData(0,this.canvas); - } - else - this.setOutputData(0,null); -} - -ImageCrop.prototype.onDrawBackground = function(ctx) -{ - if(this.flags.collapsed) - return; - if(this.canvas) - ctx.drawImage( this.canvas, 0,0,this.canvas.width,this.canvas.height, 0,0, this.size[0], this.size[1] ); -} - -ImageCrop.prototype.onPropertyChanged = function(name,value) -{ - this.properties[name] = value; - - if(name == "scale") - { - this.properties[name] = parseFloat(value); - if(this.properties[name] == 0) - { - this.trace("Error in scale"); - this.properties[name] = 1.0; - } - } - else - this.properties[name] = parseInt(value); - - this.createCanvas(); - - return true; -} - -LiteGraph.registerNodeType("graphics/cropImage", ImageCrop ); - -//CANVAS stuff - -function CanvasNode() -{ - this.addInput("clear", LiteGraph.ACTION ); - this.addOutput("","canvas"); - this.properties = {width:512,height:512,autoclear:true}; - - this.canvas = document.createElement("canvas"); - this.ctx = this.canvas.getContext("2d"); -} - -CanvasNode.title = "Canvas"; -CanvasNode.desc = "Canvas to render stuff"; - -CanvasNode.prototype.onExecute = function() -{ - var canvas = this.canvas; - var w = (this.properties.width)|0; - var h = (this.properties.height)|0; - if( canvas.width != w ) - canvas.width = w; - if( canvas.height != h ) - canvas.height = h; - - if(this.properties.autoclear) - this.ctx.clearRect(0,0,canvas.width,canvas.height); - this.setOutputData(0,canvas); -} - -CanvasNode.prototype.onAction = function( action, param ) -{ - if(action == "clear") - this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height); -} - -LiteGraph.registerNodeType("graphics/canvas", CanvasNode ); - -function DrawImageNode() -{ - this.addInput("canvas", "canvas" ); - this.addInput("img", "image,canvas" ); - this.addInput("x", "number" ); - this.addInput("y", "number" ); - this.properties = {x:0,y:0,opacity:1}; -} - -DrawImageNode.title = "DrawImage"; -DrawImageNode.desc = "Draws image into a canvas"; - -DrawImageNode.prototype.onExecute = function() -{ - var canvas = this.getInputData(0); - if(!canvas) - return; - - var img = this.getInputOrProperty("img"); - if(!img) - return; - - var x = this.getInputOrProperty("x"); - var y = this.getInputOrProperty("y"); - var ctx = canvas.getContext("2d"); - ctx.drawImage( img, x, y ); -} - -LiteGraph.registerNodeType("graphics/drawImage", DrawImageNode ); - - -function DrawRectangleNode() -{ - this.addInput("canvas", "canvas" ); - this.addInput("x", "number" ); - this.addInput("y", "number" ); - this.addInput("w", "number" ); - this.addInput("h", "number" ); - this.properties = { x:0,y:0,w:10,h:10,color:"white",opacity:1 }; -} - -DrawRectangleNode.title = "DrawRectangle"; -DrawRectangleNode.desc = "Draws rectangle in canvas"; - -DrawRectangleNode.prototype.onExecute = function() -{ - var canvas = this.getInputData(0); - if(!canvas) - return; - - var x = this.getInputOrProperty("x"); - var y = this.getInputOrProperty("y"); - var w = this.getInputOrProperty("w"); - var h = this.getInputOrProperty("h"); - var ctx = canvas.getContext("2d"); - ctx.fillRect( x, y, w, h ); -} - -LiteGraph.registerNodeType("graphics/drawRectangle", DrawRectangleNode ); - - - -function ImageVideo() -{ - this.addInput("t","number"); - this.addOutputs([["frame","image"],["t","number"],["d","number"]]); - this.properties = { url:"", use_proxy: true }; -} - -ImageVideo.title = "Video"; -ImageVideo.desc = "Video playback"; -ImageVideo.widgets = [{name:"play",text:"PLAY",type:"minibutton"},{name:"stop",text:"STOP",type:"minibutton"},{name:"demo",text:"Demo video",type:"button"},{name:"mute",text:"Mute video",type:"button"}]; - -ImageVideo.prototype.onExecute = function() -{ - if(!this.properties.url) - return; - - if(this.properties.url != this._video_url) - this.loadVideo(this.properties.url); - - if(!this._video || this._video.width == 0) - return; - - var t = this.getInputData(0); - if(t && t >= 0 && t <= 1.0) - { - this._video.currentTime = t * this._video.duration; - this._video.pause(); - } - - this._video.dirty = true; - this.setOutputData(0,this._video); - this.setOutputData(1,this._video.currentTime); - this.setOutputData(2,this._video.duration); - this.setDirtyCanvas(true); -} - -ImageVideo.prototype.onStart = function() -{ - this.play(); -} - -ImageVideo.prototype.onStop = function() -{ - this.stop(); -} - -ImageVideo.prototype.loadVideo = function(url) -{ - this._video_url = url; - - if(this.properties.use_proxy && url.substr(0,4) == "http" && LiteGraph.proxy ) - url = LiteGraph.proxy + url.substr( url.indexOf(":") + 3 ); - - this._video = document.createElement("video"); - this._video.src = url; - this._video.type = "type=video/mp4"; - - this._video.muted = true; - this._video.autoplay = true; - - var that = this; - this._video.addEventListener("loadedmetadata",function(e) { - //onload - that.trace("Duration: " + this.duration + " seconds"); - that.trace("Size: " + this.videoWidth + "," + this.videoHeight); - that.setDirtyCanvas(true); - this.width = this.videoWidth; - this.height = this.videoHeight; - }); - this._video.addEventListener("progress",function(e) { - //onload - //that.trace("loading..."); - }); - this._video.addEventListener("error",function(e) { - console.log("Error loading video: " + this.src); - that.trace("Error loading video: " + this.src); - if (this.error) { - switch (this.error.code) { - case this.error.MEDIA_ERR_ABORTED: - that.trace("You stopped the video."); - break; - case this.error.MEDIA_ERR_NETWORK: - that.trace("Network error - please try again later."); - break; - case this.error.MEDIA_ERR_DECODE: - that.trace("Video is broken.."); - break; - case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED: - that.trace("Sorry, your browser can't play this video."); - break; - } - } - }); - - this._video.addEventListener("ended",function(e) { - that.trace("Ended."); - this.play(); //loop - }); - - //document.body.appendChild(this.video); -} - -ImageVideo.prototype.onPropertyChanged = function(name,value) -{ - this.properties[name] = value; - if (name == "url" && value != "") - this.loadVideo(value); - - return true; -} - -ImageVideo.prototype.play = function() -{ - if(this._video) - this._video.play(); -} - -ImageVideo.prototype.playPause = function() -{ - if(!this._video) - return; - if(this._video.paused) - this.play(); - else - this.pause(); -} - -ImageVideo.prototype.stop = function() -{ - if(!this._video) - return; - this._video.pause(); - this._video.currentTime = 0; -} - -ImageVideo.prototype.pause = function() -{ - if(!this._video) - return; - this.trace("Video paused"); - this._video.pause(); -} - -ImageVideo.prototype.onWidget = function(e,widget) -{ - /* - if(widget.name == "demo") - { - this.loadVideo(); - } - else if(widget.name == "play") - { - if(this._video) - this.playPause(); - } - if(widget.name == "stop") - { - this.stop(); - } - else if(widget.name == "mute") - { - if(this._video) - this._video.muted = !this._video.muted; - } - */ -} - -LiteGraph.registerNodeType("graphics/video", ImageVideo ); - - -// Texture Webcam ***************************************** -function ImageWebcam() -{ - this.addOutput("Webcam","image"); - this.properties = { facingMode: "user" }; - this.boxcolor = "black"; - this.frame = 0; -} - -ImageWebcam.title = "Webcam"; -ImageWebcam.desc = "Webcam image"; -ImageWebcam.is_webcam_open = false; - -ImageWebcam.prototype.openStream = function() -{ - if (!navigator.getUserMedia) { - //console.log('getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags'); - return; - } - - this._waiting_confirmation = true; - - // Not showing vendor prefixes. - var constraints = { audio: false, video: { facingMode: this.properties.facingMode } }; - navigator.mediaDevices.getUserMedia( constraints ).then( this.streamReady.bind(this) ).catch( onFailSoHard ); - - var that = this; - function onFailSoHard(e) { - console.log('Webcam rejected', e); - that._webcam_stream = false; - ImageWebcam.is_webcam_open = false; - that.boxcolor = "red"; - that.trigger("stream_error"); - }; -} - -ImageWebcam.prototype.closeStream = function() -{ - if(this._webcam_stream) - { - var tracks = this._webcam_stream.getTracks(); - if(tracks.length) - { - for(var i = 0;i < tracks.length; ++i) - tracks[i].stop(); - } - ImageWebcam.is_webcam_open = false; - this._webcam_stream = null; - this._video = null; - this.boxcolor = "black"; - this.trigger("stream_closed"); - } -} - -ImageWebcam.prototype.onPropertyChanged = function(name,value) -{ - if(name == "facingMode") - { - this.properties.facingMode = value; - this.closeStream(); - this.openStream(); - } -} - -ImageWebcam.prototype.onRemoved = function() -{ - this.closeStream(); -} - -ImageWebcam.prototype.streamReady = function(localMediaStream) -{ - this._webcam_stream = localMediaStream; - //this._waiting_confirmation = false; - this.boxcolor = "green"; - - var video = this._video; - if(!video) - { - video = document.createElement("video"); - video.autoplay = true; - video.srcObject = localMediaStream; - this._video = video; - //document.body.appendChild( video ); //debug - //when video info is loaded (size and so) - video.onloadedmetadata = function(e) { - // Ready to go. Do some stuff. - console.log(e); - ImageWebcam.is_webcam_open = true; - }; - } - - this.trigger("stream_ready",video); -} - -ImageWebcam.prototype.onExecute = function() -{ - if(this._webcam_stream == null && !this._waiting_confirmation) - this.openStream(); - - if(!this._video || !this._video.videoWidth) - return; - - this._video.frame = ++this.frame; - this._video.width = this._video.videoWidth; - this._video.height = this._video.videoHeight; - this.setOutputData(0, this._video); - for(var i = 1; i < this.outputs.length; ++i) - { - if(!this.outputs[i]) - continue; - switch( this.outputs[i].name ) - { - case "width": this.setOutputData(i,this._video.videoWidth);break; - case "height": this.setOutputData(i,this._video.videoHeight);break; - } - } -} - -ImageWebcam.prototype.getExtraMenuOptions = function(graphcanvas) -{ - var that = this; - var txt = !that.properties.show ? "Show Frame" : "Hide Frame"; - return [ {content: txt, callback: - function() { - that.properties.show = !that.properties.show; - } - }]; -} - -ImageWebcam.prototype.onDrawBackground = function(ctx) -{ - if(this.flags.collapsed || this.size[1] <= 20 || !this.properties.show) - return; - - if(!this._video) - return; - - //render to graph canvas - ctx.save(); - ctx.drawImage(this._video, 0, 0, this.size[0], this.size[1]); - ctx.restore(); -} - -ImageWebcam.prototype.onGetOutputs = function() -{ - return [["width","number"],["height","number"],["stream_ready",LiteGraph.EVENT],["stream_closed",LiteGraph.EVENT],["stream_error",LiteGraph.EVENT]]; -} - -LiteGraph.registerNodeType("graphics/webcam", ImageWebcam ); - - -})(this); - +})(this); (function(global){ var LiteGraph = global.LiteGraph; @@ -17074,7 +15701,7 @@ LGraphTextureKuwaharaFilter.pixel_shader = "\n\ } //litegl.js defined -})(this); +})(this); (function(global){ var LiteGraph = global.LiteGraph; @@ -17751,7 +16378,7 @@ if(typeof(GL) != "undefined") global.LGraphFXVigneting = LGraphFXVigneting; } -})(this); +})(this); (function( global ) { @@ -19108,7 +17735,7 @@ LiteGraph.registerNodeType("midi/keys", LGMIDIKeys); function now() { return window.performance.now() } -})( this ); +})( this ); (function( global ) { var LiteGraph = global.LiteGraph; @@ -20578,7 +19205,7 @@ LiteGraph.registerNodeType("audio/destination", LGAudioDestination); -})( this ); +})( this ); //event related nodes (function(global){ var LiteGraph = global.LiteGraph; @@ -20915,4 +19542,4 @@ LGSillyClient.prototype.onGetOutputs = function() LiteGraph.registerNodeType("network/sillyclient", LGSillyClient ); -})(this); +})(this); \ No newline at end of file diff --git a/build/litegraph.min.js b/build/litegraph.min.js index 1ef355219..efe65ec6c 100755 --- a/build/litegraph.min.js +++ b/build/litegraph.min.js @@ -1,594 +1,9481 @@ -(function(w){function d(a){b.debug&&console.log("Graph 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f(a,c,e){e=e||{};this.background_image="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; -a&&a.constructor===String&&(a=document.querySelector(a));this.ds=new t;this.zoom_modify_alpha=!0;this.title_text_font=""+b.NODE_TEXT_SIZE+"px Arial";this.inner_text_font="normal "+b.NODE_SUBTEXT_SIZE+"px Arial";this.node_title_color=b.NODE_TITLE_COLOR;this.default_link_color=b.LINK_COLOR;this.default_connection_color={input_off:"#778",input_on:"#7F7",output_off:"#778",output_on:"#7F7"};this.highquality_render=!0;this.use_gradients=!1;this.editor_alpha=1;this.pause_rendering=!1;this.render_only_selected= -this.clear_background=!0;this.live_mode=!1;this.allow_searchbox=this.allow_interaction=this.allow_dragnodes=this.allow_dragcanvas=this.show_info=!0;this.drag_mode=this.allow_reconnect_links=!1;this.filter=this.dragging_rectangle=null;this.always_render_background=!1;this.render_canvas_border=this.render_shadows=!0;this.render_connections_shadows=!1;this.render_connections_border=!0;this.render_connection_arrows=this.render_curved_connections=!1;this.render_collapsed_slots=!0;this.render_execution_order= -!1;this.render_title_colored=!0;this.links_render_mode=b.SPLINE_LINK;this.canvas_mouse=[0,0];this.onDrawOverlay=this.onDrawForeground=this.onDrawBackground=this.onMouse=this.onSearchBoxSelection=this.onSearchBox=null;this.connections_width=3;this.round_radius=8;this.node_widget=this.current_node=null;this.last_mouse_position=[0,0];this.visible_area=this.ds.visible_area;this.visible_links=[];c&&c.attachCanvas(this);this.setCanvas(a);this.clear();e.skip_render||this.startRendering();this.autoresize= -e.autoresize}function y(a,c){return Math.sqrt((c[0]-a[0])*(c[0]-a[0])+(c[1]-a[1])*(c[1]-a[1]))}function C(a,c,e,s,k,b){return ea&&sc?!0:!1}function B(a,c){var e=a[0]+a[2],s=a[1]+a[3],k=c[1]+c[3];return a[0]>c[0]+c[2]||a[1]>k||ed.width-f.width-10&&(b=d.width-f.width-10);g>d.height-f.height-10&&(g=d.height-f.height-10)}k.style.left=b+"px";k.style.top=g+"px";c.scale&&(k.style.transform="scale("+c.scale+")")}var b=w.LiteGraph={VERSION:0.4,CANVAS_GRID_SIZE:10, -NODE_TITLE_HEIGHT:30,NODE_TITLE_TEXT_Y:20,NODE_SLOT_HEIGHT:20,NODE_WIDGET_HEIGHT:20,NODE_WIDTH:140,NODE_MIN_WIDTH:50,NODE_COLLAPSED_RADIUS:10,NODE_COLLAPSED_WIDTH:80,NODE_TITLE_COLOR:"#999",NODE_TEXT_SIZE:14,NODE_TEXT_COLOR:"#AAA",NODE_SUBTEXT_SIZE:12,NODE_DEFAULT_COLOR:"#333",NODE_DEFAULT_BGCOLOR:"#353535",NODE_DEFAULT_BOXCOLOR:"#666",NODE_DEFAULT_SHAPE:"box",DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)",DEFAULT_GROUP_FONT:24,LINK_COLOR:"#9A9",EVENT_LINK_COLOR:"#A86",CONNECTING_LINK_COLOR:"#AFA",MAX_NUMBER_OF_NODES:1E3, -DEFAULT_POSITION:[100,100],VALID_SHAPES:["default","box","round","card"],BOX_SHAPE:1,ROUND_SHAPE:2,CIRCLE_SHAPE:3,CARD_SHAPE:4,ARROW_SHAPE:5,INPUT:1,OUTPUT:2,EVENT:-1,ACTION:-1,ALWAYS:0,ON_EVENT:1,NEVER:2,ON_TRIGGER:3,UP:1,DOWN:2,LEFT:3,RIGHT:4,CENTER:5,STRAIGHT_LINK:0,LINEAR_LINK:1,SPLINE_LINK:2,NORMAL_TITLE:0,NO_TITLE:1,TRANSPARENT_TITLE:2,AUTOHIDE_TITLE:3,proxy:null,node_images_path:"",debug:!1,catch_exceptions:!0,throw_errors:!0,allow_scripts:!1,registered_node_types:{},node_types_by_file_extension:{}, -Nodes:{},searchbox_extras:{},registerNodeType:function(a,c){if(!c.prototype)throw"Cannot register a simple object, it must be a class with a prototype";c.type=a;b.debug&&console.log("Node registered: "+a);a.split("/");var e=c.name,s=a.lastIndexOf("/");c.category=a.substr(0,s);c.title||(c.title=e);if(c.prototype)for(var k in r.prototype)c.prototype[k]||(c.prototype[k]=r.prototype[k]);Object.defineProperty(c.prototype,"shape",{set:function(a){switch(a){case "default":delete this._shape;break;case "box":this._shape= -b.BOX_SHAPE;break;case "round":this._shape=b.ROUND_SHAPE;break;case "circle":this._shape=b.CIRCLE_SHAPE;break;case "card":this._shape=b.CARD_SHAPE;break;default:this._shape=a}},get:function(a){return this._shape},enumerable:!0});this.registered_node_types[a]=c;c.constructor.name&&(this.Nodes[e]=c);c.prototype.onPropertyChange&&console.warn("LiteGraph node class "+a+" has onPropertyChange method, it must be called onPropertyChanged with d at the end");if(c.supported_extensions)for(k in c.supported_extensions)this.node_types_by_file_extension[c.supported_extensions[k].toLowerCase()]= -c},wrapFunctionAsNode:function(a,c,e,s,k){for(var g=Array(c.length),d="",f=b.getParameterNames(c),p=0;pg&&(g=k.size[0]),d+=k.size[1]+a;c+=g+a}this.setDirtyCanvas(!0,!0)};d.prototype.getTime=function(){return this.globaltime};d.prototype.getFixedTime=function(){return this.fixedtime};d.prototype.getElapsedTime=function(){return this.elapsed_time}; -d.prototype.sendEventToAllNodes=function(a,c,e){e=e||b.ALWAYS;var s=this._nodes_in_order?this._nodes_in_order:this._nodes;if(s)for(var k=0,g=s.length;k=b.MAX_NUMBER_OF_NODES)throw"LiteGraph: max number of nodes in a graph reached";null==a.id||-1==a.id?a.id=++this.last_node_id:this.last_node_ida.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});this.id=-1;this.type=null;this.inputs=[];this.outputs=[];this.connections=[];this.properties={};this.properties_info=[];this.flags={}};r.prototype.configure=function(a){this.graph&&this.graph._version++;for(var c in a)if("properties"==c)for(var e in a.properties){if(this.properties[e]=a.properties[e],this.onPropertyChanged)this.onPropertyChanged(e,a.properties[e])}else null!=a[c]&&("object"==typeof a[c]? -this[c]&&this[c].configure?this[c].configure(a[c]):this[c]=b.cloneObject(a[c],this[c]):this[c]=a[c]);a.title||(this.title=this.constructor.title);if(this.onConnectionsChange){if(this.inputs)for(e=0;e=this.outputs.length)){var e=this.outputs[a];if(e&&(e._data=c,this.outputs[a].links))for(e=0;e=this.outputs.length)){var e=this.outputs[a];if(e&&(e.type=c,this.outputs[a].links))for(e=0;e=this.inputs.length||null==this.inputs[a].link)){var e=this.graph.links[this.inputs[a].link];if(!e)return null;if(!c)return e.data;var b=this.graph.getNodeById(e.origin_id);if(!b)return e.data;if(b.updateOutputData)b.updateOutputData(e.origin_slot);else if(b.onExecute)b.onExecute();return e.data}};r.prototype.getInputDataType=function(a){if(!this.inputs||a>=this.inputs.length||null==this.inputs[a].link)return null;a=this.graph.links[this.inputs[a].link]; -if(!a)return null;var c=this.graph.getNodeById(a.origin_id);return c?(a=c.outputs[a.origin_slot])?a.type:null:a.type};r.prototype.getInputDataByName=function(a,c){var e=this.findInputSlot(a);return-1==e?null:this.getInputData(e,c)};r.prototype.isInputConnected=function(a){return this.inputs?a=this.inputs.length)return null;a=this.inputs[a];return a&&null!==a.link?(a=this.graph.links[a.link])?this.graph.getNodeById(a.origin_id):null:null};r.prototype.getInputOrProperty=function(a){if(!this.inputs||!this.inputs.length)return this.properties?this.properties[a]:null;for(var c=0,e=this.inputs.length;c= -this.outputs.length?null:this.outputs[a]._data};r.prototype.getOutputInfo=function(a){return this.outputs?a=this.outputs.length)return null;a=this.outputs[a];if(!a.links||0==a.links.length)return null;for(var c=[],e=0;ea&&this.pos[1]-k-ec)return!0;return!1};r.prototype.getSlotInPosition=function(a,c){var e=new Float32Array(2);if(this.inputs)for(var b=0,k=this.inputs.length;b< -k;++b){var g=this.inputs[b];this.getConnectionPos(!0,b,e);if(C(a,c,e[0]-10,e[1]-5,20,10))return{input:g,slot:b,link_pos:e,locked:g.locked}}if(this.outputs)for(b=0,k=this.outputs.length;b=this.outputs.length)return b.debug&& -console.log("Connect: Error, slot number not found"),null;c&&c.constructor===Number&&(c=this.graph.getNodeById(c));if(!c)throw"target node is null";if(c==this)return null;if(e.constructor===String){if(e=c.findInputSlot(e),-1==e)return b.debug&&console.log("Connect: Error, no slot of name "+e),null}else{if(e===b.EVENT)return null;if(!c.inputs||e>=c.inputs.length)return b.debug&&console.log("Connect: Error, slot number not found"),null}null!=c.inputs[e].link&&c.disconnectInput(e);var s=this.outputs[a]; -if(c.onConnectInput&&!1===c.onConnectInput(e,s.type,s))return null;var k=c.inputs[e],g=null;if(b.isValidConnection(s.type,k.type)){g=new h(this.graph.last_link_id++,k.type,this.id,a,c.id,e);this.graph.links[g.id]=g;null==s.links&&(s.links=[]);s.links.push(g.id);c.inputs[e].link=g.id;this.graph&&this.graph._version++;if(this.onConnectionsChange)this.onConnectionsChange(b.OUTPUT,a,!0,g,s);if(c.onConnectionsChange)c.onConnectionsChange(b.INPUT,e,!0,g,k);this.graph&&this.graph.onNodeConnectionChange&& -(this.graph.onNodeConnectionChange(b.INPUT,c,e,this,a),this.graph.onNodeConnectionChange(b.OUTPUT,this,a,c,e))}this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this,g);return g};r.prototype.disconnectOutput=function(a,c){if(a.constructor===String){if(a=this.findOutputSlot(a),-1==a)return b.debug&&console.log("Connect: Error, no slot of name "+a),!1}else if(!this.outputs||a>=this.outputs.length)return b.debug&&console.log("Connect: Error, slot number not found"),!1;var e=this.outputs[a];if(!e|| -!e.links||0==e.links.length)return!1;if(c){c.constructor===Number&&(c=this.graph.getNodeById(c));if(!c)throw"Target Node not found";for(var s=0,k=e.links.length;s=this.inputs.length)return b.debug&&console.log("Connect: Error, slot number not found"),!1;var c=this.inputs[a];if(!c)return!1;var e=this.inputs[a].link;this.inputs[a].link=null;var s=this.graph.links[e];if(s){var k=this.graph.getNodeById(s.origin_id);if(!k)return!1;var g=k.outputs[s.origin_slot];if(!g||!g.links||0==g.links.length)return!1;for(var d=0,f=g.links.length;d< -f;d++)if(g.links[d]==e){g.links.splice(d,1);break}delete this.graph.links[e];this.graph&&this.graph._version++;if(this.onConnectionsChange)this.onConnectionsChange(b.INPUT,a,!1,s,c);if(k.onConnectionsChange)k.onConnectionsChange(b.OUTPUT,d,!1,s,g);this.graph&&this.graph.onNodeConnectionChange&&(this.graph.onNodeConnectionChange(b.OUTPUT,k,d),this.graph.onNodeConnectionChange(b.INPUT,this,a))}this.setDirtyCanvas(!1,!0);this.graph.connectionChange(this);return!0};r.prototype.getConnectionPos=function(a, -c,e){e=e||new Float32Array(2);var s=0;a&&this.inputs&&(s=this.inputs.length);!a&&this.outputs&&(s=this.outputs.length);var k=0.5*b.NODE_SLOT_HEIGHT;if(this.flags.collapsed)return c=this._collapsed_width||b.NODE_COLLAPSED_WIDTH,this.horizontal?(e[0]=this.pos[0]+0.5*c,e[1]=a?this.pos[1]-b.NODE_TITLE_HEIGHT:this.pos[1]):(e[0]=a?this.pos[0]:this.pos[0]+c,e[1]=this.pos[1]-0.5*b.NODE_TITLE_HEIGHT),e;if(a&&-1==c)return e[0]=this.pos[0]+0.5*b.NODE_TITLE_HEIGHT,e[1]=this.pos[1]+0.5*b.NODE_TITLE_HEIGHT,e;if(a&& -s>c&&this.inputs[c].pos)return e[0]=this.pos[0]+this.inputs[c].pos[0],e[1]=this.pos[1]+this.inputs[c].pos[1],e;if(!a&&s>c&&this.outputs[c].pos)return e[0]=this.pos[0]+this.outputs[c].pos[0],e[1]=this.pos[1]+this.outputs[c].pos[1],e;if(this.horizontal)return e[0]=this.pos[0]+this.size[0]/s*(c+0.5),e[1]=a?this.pos[1]-b.NODE_TITLE_HEIGHT:this.pos[1]+this.size[1],e;e[0]=a?this.pos[0]+k:this.pos[0]+this.size[0]+1-k;e[1]=this.pos[1]+(c+0.7)*b.NODE_SLOT_HEIGHT+(this.constructor.slot_start_y||0);return e}; -r.prototype.alignToGrid=function(){this.pos[0]=b.CANVAS_GRID_SIZE*Math.round(this.pos[0]/b.CANVAS_GRID_SIZE);this.pos[1]=b.CANVAS_GRID_SIZE*Math.round(this.pos[1]/b.CANVAS_GRID_SIZE)};r.prototype.trace=function(a){this.console||(this.console=[]);this.console.push(a);this.console.length>r.MAX_CONSOLE&&this.console.shift();this.graph.onNodeTrace(this,a)};r.prototype.setDirtyCanvas=function(a,c){this.graph&&this.graph.sendActionToCanvas("setDirty",[a,c])};r.prototype.loadImage=function(a){var c=new Image; -c.src=b.node_images_path+a;c.ready=!1;var e=this;c.onload=function(){this.ready=!0;e.setDirtyCanvas(!0)};return c};r.prototype.captureInput=function(a){if(this.graph&&this.graph.list_of_graphcanvas)for(var c=this.graph.list_of_graphcanvas,e=0;ea.length||(this._pos[0]=a[0],this._pos[1]=a[1])},get:function(){return this._pos},enumerable:!0});Object.defineProperty(this,"size",{set:function(a){!a||2>a.length||(this._size[0]=Math.max(140,a[0]),this._size[1]=Math.max(80,a[1]))},get:function(){return this._size},enumerable:!0})};m.prototype.configure=function(a){this.title=a.title;this._bounding.set(a.bounding);this.color=a.color; -this.font=a.font};m.prototype.serialize=function(){var a=this._bounding;return{title:this.title,bounding:[Math.round(a[0]),Math.round(a[1]),Math.round(a[2]),Math.round(a[3])],color:this.color,font:this.font}};m.prototype.move=function(a,c,e){this._pos[0]+=a;this._pos[1]+=c;if(!e)for(e=0;ethis.max_scale&&(a=this.max_scale);if(a!=this.scale&&this.element){var e=this.element.getBoundingClientRect();if(e){c=c||[0.5*e.width,0.5*e.height];e=this.convertCanvasToOffset(c);this.scale=a;0.01>Math.abs(this.scale-1)&&(this.scale=1);var b=this.convertCanvasToOffset(c),e=[b[0]-e[0],b[1]-e[1]];this.offset[0]+=e[0];this.offset[1]+=e[1];if(this.onredraw)this.onredraw(this)}}}; -t.prototype.changeDeltaScale=function(a,c){this.changeScale(this.scale*a,c)};t.prototype.reset=function(){this.scale=1;this.offset[0]=0;this.offset[1]=0};w.LGraphCanvas=b.LGraphCanvas=f;f.link_type_colors={"-1":b.EVENT_LINK_COLOR,number:"#AAA",node:"#DCA"};f.gradients={};f.prototype.clear=function(){this.fps=this.render_time=this.last_draw_time=this.frame=0;this.dragging_rectangle=null;this.selected_nodes={};this.selected_group=null;this.visible_nodes=[];this.connecting_node=this.node_capturing_input= -this.node_over=this.node_dragged=null;this.highlighted_links={};this.dirty_bgcanvas=this.dirty_canvas=!0;this.node_widget=this.node_in_panel=this.dirty_area=null;this.last_mouse=[0,0];this.last_mouseclick=0;this.visible_area.set([0,0,0,0]);if(this.onClear)this.onClear()};f.prototype.setGraph=function(a,c){this.graph!=a&&(c||this.clear(),!a&&this.graph?this.graph.detachCanvas(this):(a.attachCanvas(this),this.setDirty(!0,!0)))};f.prototype.openSubgraph=function(a){if(!a)throw"graph cannot be null"; -if(this.graph==a)throw"graph cannot be the same";this.clear();this.graph&&(this._graph_stack||(this._graph_stack=[]),this._graph_stack.push(this.graph));a.attachCanvas(this);this.setDirty(!0,!0)};f.prototype.closeSubgraph=function(){if(this._graph_stack&&0!=this._graph_stack.length){var a=this.graph._subgraph_node,c=this._graph_stack.pop();this.selected_nodes={};this.highlighted_links={};c.attachCanvas(this);this.setDirty(!0,!0);a&&(this.centerOnNode(a),this.selectNodes([a]))}};f.prototype.setCanvas= -function(a,c){if(a&&a.constructor===String&&(a=document.getElementById(a),!a))throw"Error creating LiteGraph canvas: Canvas not found";if(a!==this.canvas&&(!a&&this.canvas&&(c||this.unbindEvents()),this.canvas=a,this.ds.element=a)){a.className+=" lgraphcanvas";a.data=this;a.tabindex="1";this.bgcanvas=null;this.bgcanvas||(this.bgcanvas=document.createElement("canvas"),this.bgcanvas.width=this.canvas.width,this.bgcanvas.height=this.canvas.height);if(null==a.getContext){if("canvas"!=a.localName)throw"Element supplied for LGraphCanvas must be a element, you passed a "+ -a.localName;throw"This browser doesnt support Canvas";}null==(this.ctx=a.getContext("2d"))&&(a.webgl_enabled||console.warn("This canvas seems to be WebGL, enabling WebGL renderer"),this.enableWebGL());this._mousemove_callback=this.processMouseMove.bind(this);this._mouseup_callback=this.processMouseUp.bind(this);c||this.bindEvents()}};f.prototype._doNothing=function(a){a.preventDefault();return!1};f.prototype._doReturnTrue=function(a){a.preventDefault();return!0};f.prototype.bindEvents=function(){if(this._events_binded)console.warn("LGraphCanvas: events already binded"); -else{var a=this.canvas,c=this.getCanvasWindow().document;this._mousedown_callback=this.processMouseDown.bind(this);this._mousewheel_callback=this.processMouseWheel.bind(this);a.addEventListener("mousedown",this._mousedown_callback,!0);a.addEventListener("mousemove",this._mousemove_callback);a.addEventListener("mousewheel",this._mousewheel_callback,!1);a.addEventListener("contextmenu",this._doNothing);a.addEventListener("DOMMouseScroll",this._mousewheel_callback,!1);a.addEventListener("touchstart", -this.touchHandler,!0);a.addEventListener("touchmove",this.touchHandler,!0);a.addEventListener("touchend",this.touchHandler,!0);a.addEventListener("touchcancel",this.touchHandler,!0);this._key_callback=this.processKey.bind(this);a.addEventListener("keydown",this._key_callback,!0);c.addEventListener("keyup",this._key_callback,!0);this._ondrop_callback=this.processDrop.bind(this);a.addEventListener("dragover",this._doNothing,!1);a.addEventListener("dragend",this._doNothing,!1);a.addEventListener("drop", -this._ondrop_callback,!1);a.addEventListener("dragenter",this._doReturnTrue,!1);this._events_binded=!0}};f.prototype.unbindEvents=function(){if(this._events_binded){var a=this.getCanvasWindow().document;this.canvas.removeEventListener("mousedown",this._mousedown_callback);this.canvas.removeEventListener("mousewheel",this._mousewheel_callback);this.canvas.removeEventListener("DOMMouseScroll",this._mousewheel_callback);this.canvas.removeEventListener("keydown",this._key_callback);a.removeEventListener("keyup", -this._key_callback);this.canvas.removeEventListener("contextmenu",this._doNothing);this.canvas.removeEventListener("drop",this._ondrop_callback);this.canvas.removeEventListener("dragenter",this._doReturnTrue);this.canvas.removeEventListener("touchstart",this.touchHandler);this.canvas.removeEventListener("touchmove",this.touchHandler);this.canvas.removeEventListener("touchend",this.touchHandler);this.canvas.removeEventListener("touchcancel",this.touchHandler);this._ondrop_callback=this._key_callback= -this._mousewheel_callback=this._mousedown_callback=null;this._events_binded=!1}else console.warn("LGraphCanvas: no events binded")};f.getFileExtension=function(a){var c=a.indexOf("?");-1!=c&&(a=a.substr(0,c));c=a.lastIndexOf(".");return-1==c?"":a.substr(c+1).toLowerCase()};f.prototype.enableWebGL=function(){if(void 0===typeof GL)throw"litegl.js must be included to use a WebGL canvas";if(void 0===typeof enableWebGLCanvas)throw"webglCanvas.js must be included to use this feature";this.gl=this.ctx=enableWebGLCanvas(this.canvas); -this.ctx.webgl=!0;this.bgcanvas=this.canvas;this.bgctx=this.gl;this.canvas.webgl_enabled=!0};f.prototype.setDirty=function(a,c){a&&(this.dirty_canvas=!0);c&&(this.dirty_bgcanvas=!0)};f.prototype.getCanvasWindow=function(){if(!this.canvas)return window;var a=this.canvas.ownerDocument;return a.defaultView||a.parentWindow};f.prototype.startRendering=function(){function a(){this.pause_rendering||this.draw();var c=this.getCanvasWindow();this.is_rendering&&c.requestAnimationFrame(a.bind(this))}this.is_rendering|| -(this.is_rendering=!0,a.call(this))};f.prototype.stopRendering=function(){this.is_rendering=!1};f.prototype.processMouseDown=function(a){if(this.graph){this.adjustMouseEvent(a);var c=this.getCanvasWindow();f.active_canvas=this;this.canvas.removeEventListener("mousemove",this._mousemove_callback);c.document.addEventListener("mousemove",this._mousemove_callback,!0);c.document.addEventListener("mouseup",this._mouseup_callback,!0);var e=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes,5), -g=!1,k=300>b.getTime()-this.last_mouseclick;this.canvas_mouse[0]=a.canvasX;this.canvas_mouse[1]=a.canvasY;this.canvas.focus();b.closeAllContextMenus(c);if(!this.onMouse||!0!=this.onMouse(a)){if(1==a.which){a.ctrlKey&&(this.dragging_rectangle=new Float32Array(4),this.dragging_rectangle[0]=a.canvasX,this.dragging_rectangle[1]=a.canvasY,this.dragging_rectangle[2]=1,this.dragging_rectangle[3]=1,g=!0);var d=!1;if(e&&this.allow_interaction&&!g){this.live_mode||e.flags.pinned||this.bringToFront(e);if(!this.connecting_node&& -!e.flags.collapsed&&!this.live_mode)if(!g&&!1!==e.resizable&&C(a.canvasX,a.canvasY,e.pos[0]+e.size[0]-5,e.pos[1]+e.size[1]-5,10,10))this.resizing_node=e,this.canvas.style.cursor="se-resize",g=!0;else{if(e.outputs)for(var p=0,n=e.outputs.length;pd[0]+4||a.canvasYd[1]+4)){this.showLinkMenu(e,a);break}this.selected_group=this.graph.getGroupOnPos(a.canvasX,a.canvasY);this.selected_group_resizing=!1;this.selected_group&&(a.ctrlKey&&(this.dragging_rectangle=null),10>y([a.canvasX,a.canvasY], -[this.selected_group.pos[0]+this.selected_group.size[0],this.selected_group.pos[1]+this.selected_group.size[1]])*this.ds.scale?this.selected_group_resizing=!0:this.selected_group.recomputeInsideNodes());k&&this.showSearchBox(a);d=!0}!g&&d&&this.allow_dragcanvas&&(this.dragging_canvas=!0)}else 2!=a.which&&3==a.which&&this.processContextMenu(e,a);this.last_mouse[0]=a.localX;this.last_mouse[1]=a.localY;this.last_mouseclick=b.getTime();this.last_mouse_dragging=!0;this.graph.change();(!c.document.activeElement|| -"input"!=c.document.activeElement.nodeName.toLowerCase()&&"textarea"!=c.document.activeElement.nodeName.toLowerCase())&&a.preventDefault();a.stopPropagation();if(this.onMouseDown)this.onMouseDown(a);return!1}}};f.prototype.processMouseMove=function(a){this.autoresize&&this.resize();if(this.graph){f.active_canvas=this;this.adjustMouseEvent(a);var c=[a.localX,a.localY],e=[c[0]-this.last_mouse[0],c[1]-this.last_mouse[1]];this.last_mouse=c;this.canvas_mouse[0]=a.canvasX;this.canvas_mouse[1]=a.canvasY; -a.dragging=this.last_mouse_dragging;this.node_widget&&(this.processNodeWidgets(this.node_widget[0],this.canvas_mouse,a,this.node_widget[1]),this.dirty_canvas=!0);if(this.dragging_rectangle)this.dragging_rectangle[2]=a.canvasX-this.dragging_rectangle[0],this.dragging_rectangle[3]=a.canvasY-this.dragging_rectangle[1],this.dirty_canvas=!0;else if(this.selected_group)this.selected_group_resizing?this.selected_group.size=[a.canvasX-this.selected_group.pos[0],a.canvasY-this.selected_group.pos[1]]:(this.selected_group.move(e[0]/ -this.ds.scale,e[1]/this.ds.scale,a.ctrlKey),this.selected_group._nodes.length&&(this.dirty_canvas=!0)),this.dirty_bgcanvas=!0;else if(this.dragging_canvas)this.ds.offset[0]+=e[0]/this.ds.scale,this.ds.offset[1]+=e[1]/this.ds.scale,this.dirty_bgcanvas=this.dirty_canvas=!0;else if(this.allow_interaction){this.connecting_node&&(this.dirty_canvas=!0);for(var g=this.graph.getNodeOnPos(a.canvasX,a.canvasY,this.visible_nodes),c=0,k=this.graph._nodes.length;cthis.dragging_rectangle[3]?this.dragging_rectangle[1]-k:this.dragging_rectangle[1];this.dragging_rectangle[0]=0>this.dragging_rectangle[2]?this.dragging_rectangle[0]-g:this.dragging_rectangle[0]; -this.dragging_rectangle[1]=d;this.dragging_rectangle[2]=g;this.dragging_rectangle[3]=k;k=[];for(d=0;da.click_time&&C(a.canvasX,a.canvasY,g.pos[0],g.pos[1]-b.NODE_TITLE_HEIGHT,b.NODE_TITLE_HEIGHT,b.NODE_TITLE_HEIGHT)&&g.collapse(),this.dirty_bgcanvas=this.dirty_canvas=!0,this.node_dragged.pos[0]=Math.round(this.node_dragged.pos[0]),this.node_dragged.pos[1]=Math.round(this.node_dragged.pos[1]),this.graph.config.align_to_grid&&this.node_dragged.alignToGrid(),this.node_dragged=null;else{g=this.graph.getNodeOnPos(a.canvasX, -a.canvasY,this.visible_nodes);!g&&300>a.click_time&&this.deselectAllNodes();this.dirty_canvas=!0;this.dragging_canvas=!1;if(this.node_over&&this.node_over.onMouseUp)this.node_over.onMouseUp(a,[a.canvasX-this.node_over.pos[0],a.canvasY-this.node_over.pos[1]],this);if(this.node_capturing_input&&this.node_capturing_input.onMouseUp)this.node_capturing_input.onMouseUp(a,[a.canvasX-this.node_capturing_input.pos[0],a.canvasY-this.node_capturing_input.pos[1]])}}else 2==a.which?(this.dirty_canvas=!0,this.dragging_canvas= -!1):3==a.which&&(this.dirty_canvas=!0,this.dragging_canvas=!1);this.graph.change();a.stopPropagation();a.preventDefault();return!1}};f.prototype.processMouseWheel=function(a){if(this.graph&&this.allow_dragcanvas){var c=null!=a.wheelDeltaY?a.wheelDeltaY:-60*a.detail;this.adjustMouseEvent(a);var e=this.ds.scale;0c&&(e*=1/1.1);this.ds.changeScale(e,[a.localX,a.localY]);this.graph.change();a.preventDefault();return!1}};f.prototype.isOverNodeBox=function(a,c,e){var g=b.NODE_TITLE_HEIGHT;return C(c, -e,a.pos[0]+2,a.pos[1]+2-g,g-4,g-4)?!0:!1};f.prototype.isOverNodeInput=function(a,c,e,b){if(a.inputs)for(var k=0,g=a.inputs.length;ke-this.graph._last_trigger_time)&&this.drawBackCanvas();(this.dirty_canvas||a)&&this.drawFrontCanvas();this.fps=this.render_time?1/this.render_time:0;this.frame+=1}};f.prototype.drawFrontCanvas=function(){this.dirty_canvas=!1;this.ctx||(this.ctx=this.bgcanvas.getContext("2d"));var a=this.ctx;if(a){a.start2D&&a.start2D();var c=this.canvas;a.restore();a.setTransform(1,0,0,1,0,0);this.dirty_area&&(a.save(), -a.beginPath(),a.rect(this.dirty_area[0],this.dirty_area[1],this.dirty_area[2],this.dirty_area[3]),a.clip());this.clear_background&&a.clearRect(0,0,c.width,c.height);this.bgcanvas==this.canvas?this.drawBackCanvas():a.drawImage(this.bgcanvas,0,0);if(this.onRender)this.onRender(c,a);this.show_info&&this.renderInfo(a);if(this.graph){a.save();this.ds.toCanvasContext(a);for(var c=this.computeVisibleNodes(null,this.visible_nodes),e=0;e> ";c.fillText(b+e.getTitle(),0.5*a.width,40);c.restore()}e=!1;this.onRenderBackground&&(e=this.onRenderBackground(a,c));c.restore();c.setTransform(1,0,0,1,0,0);this.visible_links.length=0;if(this.graph){c.save(); -this.ds.toCanvasContext(c);if(this.background_image&&0.5this.ds.scale,u=a._shape||a.constructor.shape||b.ROUND_SHAPE,m=a.constructor.title_mode,q=!0;m==b.TRANSPARENT_TITLE?q=!1:m==b.AUTOHIDE_TITLE&&p&&(q=!0);n[0]=0;n[1]=q?-k:0;n[2]=e[0]+1;n[3]=q?e[1]+k:e[1];p=c.globalAlpha;c.beginPath();u==b.BOX_SHAPE||l?c.fillRect(n[0],n[1],n[2],n[3]):u==b.ROUND_SHAPE||u==b.CARD_SHAPE? -c.roundRect(n[0],n[1],n[2],n[3],this.round_radius,u==b.CARD_SHAPE?0:this.round_radius):u==b.CIRCLE_SHAPE&&c.arc(0.5*e[0],0.5*e[1],0.5*e[0],0,2*Math.PI);c.fill();c.shadowColor="transparent";c.fillStyle="rgba(0,0,0,0.2)";c.fillRect(0,-1,n[2],2);c.shadowColor="transparent";if(a.onDrawBackground)a.onDrawBackground(c,this,this.canvas);if(q||m==b.TRANSPARENT_TITLE){if(a.onDrawTitleBar)a.onDrawTitleBar(c,k,e,this.ds.scale,g);else if(m!=b.TRANSPARENT_TITLE&&(a.constructor.title_color||this.render_title_colored)){q= -a.constructor.title_color||g;a.flags.collapsed&&(c.shadowColor=b.DEFAULT_SHADOW_COLOR);if(this.use_gradients){var v=f.gradients[q];v||(v=f.gradients[q]=c.createLinearGradient(0,0,400,0),v.addColorStop(0,q),v.addColorStop(1,"#000"));c.fillStyle=v}else c.fillStyle=q;c.beginPath();u==b.BOX_SHAPE||l?c.rect(0,-k,e[0]+1,k):u!=b.ROUND_SHAPE&&u!=b.CARD_SHAPE||c.roundRect(0,-k,e[0]+1,k,this.round_radius,a.flags.collapsed?this.round_radius:0);c.fill();c.shadowColor="transparent"}if(a.onDrawTitleBox)a.onDrawTitleBox(c, -k,e,this.ds.scale);else u==b.ROUND_SHAPE||u==b.CIRCLE_SHAPE||u==b.CARD_SHAPE?(l&&(c.fillStyle="black",c.beginPath(),c.arc(0.5*k,-0.5*k,6,0,2*Math.PI),c.fill()),c.fillStyle=a.boxcolor||b.NODE_DEFAULT_BOXCOLOR,c.beginPath(),c.arc(0.5*k,-0.5*k,5,0,2*Math.PI),c.fill()):(l&&(c.fillStyle="black",c.fillRect(0.5*(k-10)-1,-0.5*(k+10)-1,12,12)),c.fillStyle=a.boxcolor||b.NODE_DEFAULT_BOXCOLOR,c.fillRect(0.5*(k-10),-0.5*(k+10),10,10));c.globalAlpha=p;if(a.onDrawTitleText)a.onDrawTitleText(c,k,e,this.ds.scale, -this.title_text_font,d);!l&&(c.font=this.title_text_font,l=a.getTitle())&&(c.fillStyle=d?"white":a.constructor.title_text_color||this.node_title_color,a.flags.collapsed?(c.textAlign="center",p=c.measureText(l),c.fillText(l,k+0.5*p.width,b.NODE_TITLE_TEXT_Y-k),c.textAlign="left"):(c.textAlign="left",c.fillText(l,k,b.NODE_TITLE_TEXT_Y-k)));if(a.onDrawTitle)a.onDrawTitle(c)}if(d){if(a.onBounding)a.onBounding(n);m==b.TRANSPARENT_TITLE&&(n[1]-=k,n[3]+=k);c.lineWidth=1;c.globalAlpha=0.8;c.beginPath();u== -b.BOX_SHAPE?c.rect(-6+n[0],-6+n[1],12+n[2],12+n[3]):u==b.ROUND_SHAPE||u==b.CARD_SHAPE&&a.flags.collapsed?c.roundRect(-6+n[0],-6+n[1],12+n[2],12+n[3],2*this.round_radius):u==b.CARD_SHAPE?c.roundRect(-6+n[0],-6+n[1],12+n[2],12+n[3],2*this.round_radius,2):u==b.CIRCLE_SHAPE&&c.arc(0.5*e[0],0.5*e[1],0.5*e[0]+6,0,2*Math.PI);c.strokeStyle="#FFF";c.stroke();c.strokeStyle=g;c.globalAlpha=1}};var l=new Float32Array(4),g=new Float32Array(4),u=new Float32Array(2),x=new Float32Array(2);f.prototype.drawConnections= -function(a){var c=b.getTime(),e=this.visible_area;l[0]=e[0]-20;l[1]=e[1]-20;l[2]=e[2]+40;l[3]=e[3]+40;a.lineWidth=this.connections_width;a.fillStyle="#AAA";a.strokeStyle="#AAA";a.globalAlpha=this.editor_alpha;for(var e=this.graph._nodes,d=0,k=e.length;dg[2]&&(g[0]+=g[2],g[2]=Math.abs(g[2]));0>g[3]&&(g[1]+=g[3],g[3]=Math.abs(g[3]));if(B(g,l)){var D=m.outputs[h],h=f.inputs[p];if(D&&h&&(m=D.dir||(m.horizontal?b.DOWN:b.RIGHT),h=h.dir||(f.horizontal?b.UP:b.LEFT),this.renderLink(a,q,v,n,!1,0,null,m,h),n&&n._last_time&&1E3>c-n._last_time)){var D=2-0.002*(c-n._last_time),E=a.globalAlpha;a.globalAlpha=E*D;this.renderLink(a,q,v,n,!0, -D,"white",m,h);a.globalAlpha=E}}}}}}a.globalAlpha=1};f.prototype.renderLink=function(a,c,e,g,k,d,p,n,l,u){g&&this.visible_links.push(g);!p&&g&&(p=g.color||f.link_type_colors[g.type]);p||(p=this.default_link_color);null!=g&&this.highlighted_links[g.id]&&(p="#FFF");n=n||b.RIGHT;l=l||b.LEFT;var q=y(c,e);this.render_connections_border&&0.6c[1]?0:Math.PI,a.save(),a.translate(v[0],v[1]),a.rotate(D),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore(),a.save(),a.translate(u[0],u[1]),a.rotate(E),a.beginPath(),a.moveTo(-5,-3),a.lineTo(0,7),a.lineTo(5,-3),a.fill(),a.restore()),a.beginPath(),a.arc(k[0],k[1],5,0,2*Math.PI),a.fill());if(d)for(a.fillStyle=p,v=0;5>v;++v)d=(0.001*b.getTime()+0.2*v)%1,k=this.computeConnectionPoint(c,e,d,n,l),a.beginPath(),a.arc(k[0], -k[1],5,0,2*Math.PI),a.fill()};f.prototype.computeConnectionPoint=function(a,c,e,g,k){g=g||b.RIGHT;k=k||b.LEFT;var d=y(a,c),f=[a[0],a[1]],p=[c[0],c[1]];switch(g){case b.LEFT:f[0]+=-0.25*d;break;case b.RIGHT:f[0]+=0.25*d;break;case b.UP:f[1]+=-0.25*d;break;case b.DOWN:f[1]+=0.25*d}switch(k){case b.LEFT:p[0]+=-0.25*d;break;case b.RIGHT:p[0]+=0.25*d;break;case b.UP:p[1]+=-0.25*d;break;case b.DOWN:p[1]+=0.25*d}g=(1-e)*(1-e)*(1-e);k=3*(1-e)*(1-e)*e;d=3*(1-e)*e*e;e*=e*e;return[g*a[0]+k*f[0]+d*p[0]+e*c[0], -g*a[1]+k*f[1]+d*p[1]+e*c[1]]};f.prototype.drawExecutionOrder=function(a){a.shadowColor="transparent";a.globalAlpha=0.25;a.textAlign="center";a.strokeStyle="white";a.globalAlpha=0.75;for(var c=this.visible_nodes,e=0;ev.last_y&&fv.options.max&&(v.value=v.options.max);else if("mousedown"==e.type)if((g=v.options.values)&&g.constructor===Function&&(g=v.options.values(v,a)),d=40>d?-1:d> -p-40?1:0,"number"==v.type)v.value+=0.1*d*(v.options.step||1),null!=v.options.min&&v.valuev.options.max&&(v.value=v.options.max);else if(d)n=g.indexOf(v.value)+d,n>=g.length&&(n=0),0>n&&(n=g.length-1),v.value=g[n];else{new b.ContextMenu(g,{scale:Math.max(1,this.ds.scale),event:e,className:"dark",callback:D.bind(v)},n);var D=function(a,c,e){this.value=a;k(this,a);l.dirty_canvas=!0;return!1}}setTimeout(function(){k(this,this.value)}.bind(v), -20);this.dirty_canvas=!0;break;case "toggle":"mousedown"==e.type&&(v.value=!v.value,v.callback&&setTimeout(function(){k(v,v.value)},20));break;case "string":case "text":"mousedown"==e.type&&this.prompt("Value",v.value,function(a){this.value=a;k(this,a)}.bind(v),e);break;default:v.mouse&&v.mouse(ctx,e,[d,f],a)}return v}}return null};f.prototype.drawGroups=function(a,c){if(this.graph){var e=this.graph._groups;c.save();c.globalAlpha=0.5*this.editor_alpha;for(var g=0;ge&&0.01>c.editor_alpha&&(clearInterval(b),1>e&&(c.live_mode=!0));1"+n+""+a+"",value:n});if(l.length)return new b.ContextMenu(l,{event:e,callback:d,parentMenu:g, -allow_html:!0,node:k},c),!1}};f.decodeHTML=function(a){var c=document.createElement("div");c.innerText=a;return c.innerHTML};f.onResizeNode=function(a,c,e,b,g){g&&(g.size=g.computeSize(),g.setDirtyCanvas(!0,!0))};f.prototype.showLinkMenu=function(a,c){var e=this;new b.ContextMenu(["Delete"],{event:c,callback:function(c){switch(c){case "Delete":e.graph.removeLink(a.id)}}});return!1};f.onShowPropertyEditor=function(a,c,e,b,g){function d(){var c=n.value;"Number"==a.type?c=Number(c):"Boolean"==a.type&& -(c=Boolean(c));g[p]=c;l.parentNode&&l.parentNode.removeChild(l);g.setDirtyCanvas(!0,!0)}var p=a.property||"title";c=g[p];var l=document.createElement("div");l.className="graphdialog";l.innerHTML="";l.querySelector(".name").innerText=p;var n=l.querySelector("input");n&&(n.value=c,n.addEventListener("blur",function(a){this.focus()}),n.addEventListener("keydown",function(a){13==a.keyCode&&(d(),a.preventDefault(), -a.stopPropagation())}));c=f.active_canvas.canvas;e=c.getBoundingClientRect();var u=b=-20;e&&(b-=e.left,u-=e.top);event?(l.style.left=event.clientX+b+"px",l.style.top=event.clientY+u+"px"):(l.style.left=0.5*c.width+b+"px",l.style.top=0.5*c.height+u+"px");l.querySelector("button").addEventListener("click",d);c.parentNode.appendChild(l)};f.prototype.prompt=function(a,c,e,b){var g=this;a=a||"";var d=!1,l=document.createElement("div");l.className="graphdialog rounded";l.innerHTML=" "; -l.close=function(){g.prompt_box=null;l.parentNode&&l.parentNode.removeChild(l)};1f.search_limit))break}if(Array.prototype.filter)for(l=Object.keys(b.registered_node_types).filter(function(a){return-1!==a.toLowerCase().indexOf(e)}),d=0;df.search_limit);d++);else for(d in b.registered_node_types)if(-1!=d.indexOf(e)&&(a(d),-1!==f.search_limit&&q++>f.search_limit))break}}var k=this,d=document.createElement("div");d.className="litegraph litesearchbox graphdialog rounded";d.innerHTML="Search
";d.close=function(){k.search_box=null;document.body.focus();setTimeout(function(){k.canvas.focus()},20);d.parentNode&& -d.parentNode.removeChild(d)};var l=null;1";else if("enum"==d&&l.values){p=""}else if("boolean"== -d)p="";else{console.warn("unknown type: "+d);return}var q=this.createDialog(""+c+""+p+"",e);if("enum"==d&&l.values){var v=q.querySelector("select");v.addEventListener("change",function(a){g(a.target.value)})}else if("boolean"==d)(v=q.querySelector("input"))&&v.addEventListener("click",function(a){g(!!v.checked)});else if(v=q.querySelector("input"))v.addEventListener("blur", -function(a){this.focus()}),v.value=void 0!==a.properties[c]?a.properties[c]:"",v.addEventListener("keydown",function(a){13==a.keyCode&&(b(),a.preventDefault(),a.stopPropagation())});q.querySelector("button").addEventListener("click",b)}};f.prototype.createDialog=function(a,c){c=c||{};var e=document.createElement("div");e.className="graphdialog";e.innerHTML=a;var b=this.canvas.getBoundingClientRect(),g=-20,d=-20;b&&(g-=b.left,d-=b.top);c.position?(g+=c.position[0],d+=c.position[1]):c.event?(g+=c.event.clientX, -d+=c.event.clientY):(g+=0.5*this.canvas.width,d+=0.5*this.canvas.height);e.style.left=g+"px";e.style.top=d+"px";this.canvas.parentNode.appendChild(e);e.close=function(){this.parentNode&&this.parentNode.removeChild(this)};return e};f.onMenuNodeCollapse=function(a,c,e,b,g){g.collapse()};f.onMenuNodePin=function(a,c,e,b,g){g.pin()};f.onMenuNodeMode=function(a,c,e,g,d){new b.ContextMenu(["Always","On Event","On Trigger","Never"],{event:e,callback:function(a){if(d)switch(a){case "On Event":d.mode=b.ON_EVENT; -break;case "On Trigger":d.mode=b.ON_TRIGGER;break;case "Never":d.mode=b.NEVER;break;default:d.mode=b.ALWAYS}},parentMenu:g,node:d});return!1};f.onMenuNodeColors=function(a,c,e,g,d){if(!d)throw"no node for color";c=[];c.push({value:null,content:"No color"});for(var l in f.node_colors)a=f.node_colors[l],a={value:l,content:""+l+""},c.push(a);new b.ContextMenu(c,{event:e,callback:function(a){d&&((a=a.value?f.node_colors[a.value]:null)?d.constructor===b.LGraphGroup?d.color=a.groupcolor:(d.color=a.color,d.bgcolor=a.bgcolor):(delete d.color,delete d.bgcolor),d.setDirtyCanvas(!0,!0))},parentMenu:g,node:d});return!1};f.onMenuNodeShapes=function(a,c,e,g,d){if(!d)throw"no node passed";new b.ContextMenu(b.VALID_SHAPES,{event:e,callback:function(a){d&&(d.shape=a,d.setDirtyCanvas(!0))},parentMenu:g,node:d});return!1}; -f.onMenuNodeRemove=function(a,c,e,g,b){if(!b)throw"no node passed";!1!==b.removable&&(b.graph.remove(b),b.setDirtyCanvas(!0,!0))};f.onMenuNodeClone=function(a,c,e,b,g){!1!=g.clonable&&(a=g.clone())&&(a.pos=[g.pos[0]+5,g.pos[1]+5],g.graph.add(a),g.setDirtyCanvas(!0,!0))};f.node_colors={red:{color:"#322",bgcolor:"#533",groupcolor:"#A88"},brown:{color:"#332922",bgcolor:"#593930",groupcolor:"#b06634"},green:{color:"#232",bgcolor:"#353",groupcolor:"#8A8"},blue:{color:"#223",bgcolor:"#335",groupcolor:"#88A"}, -pale_blue:{color:"#2a363b",bgcolor:"#3f5159",groupcolor:"#3f789e"},cyan:{color:"#233",bgcolor:"#355",groupcolor:"#8AA"},purple:{color:"#323",bgcolor:"#535",groupcolor:"#a1309b"},yellow:{color:"#432",bgcolor:"#653",groupcolor:"#b58b2a"},black:{color:"#222",bgcolor:"#000",groupcolor:"#444"}};f.prototype.getCanvasMenuOptions=function(){var a=null;this.getMenuOptions?a=this.getMenuOptions():(a=[{content:"Add Node",has_submenu:!0,callback:f.onMenuAdd},{content:"Add Group",callback:f.onGroupAdd}],this._graph_stack&& -0Name",g),l=v.querySelector("input");l&&d&&(l.value=d.label||"");v.querySelector("button").addEventListener("click",function(a){l.value&&(d&&(d.label=l.value),e.setDirty(!0));v.close()})}},extra:a},p=null;a&&(p=a.getSlotInPosition(c.canvasX,c.canvasY),f.active_node=a);p?(d=[],p&& -p.output&&p.output.links&&p.output.links.length&&d.push({content:"Disconnect Links",slot:p}),d.push(p.locked?"Cannot remove":{content:"Remove Slot",slot:p}),d.push(p.nameLocked?"Cannot rename":{content:"Rename Slot",slot:p}),l.title=(p.input?p.input.type:p.output.type)||"*",p.input&&p.input.type==b.ACTION&&(l.title="Action"),p.output&&p.output.type==b.EVENT&&(l.title="Event")):a?d=this.getNodeMenuOptions(a):(d=this.getCanvasMenuOptions(),(p=this.graph.getGroupOnPos(c.canvasX,c.canvasY))&&d.push(null, -{content:"Edit Group",has_submenu:!0,submenu:{title:"Group",extra:p,options:this.getGroupMenuOptions(p)}}));d&&new b.ContextMenu(d,l,g)};this.CanvasRenderingContext2D&&(CanvasRenderingContext2D.prototype.roundRect=function(a,c,e,g,b,d){void 0===b&&(b=5);void 0===d&&(d=b);this.moveTo(a+b,c);this.lineTo(a+e-b,c);this.quadraticCurveTo(a+e,c,a+e,c+b);this.lineTo(a+e,c+g-d);this.quadraticCurveTo(a+e,c+g,a+e-d,c+g);this.lineTo(a+d,c+g);this.quadraticCurveTo(a,c+g,a,c+g-d);this.lineTo(a,c+b);this.quadraticCurveTo(a, -c,a+b,c)});b.compareObjects=function(a,c){for(var e in a)if(a[e]!=c[e])return!1;return!0};b.distance=y;b.colorToString=function(a){return"rgba("+Math.round(255*a[0]).toFixed()+","+Math.round(255*a[1]).toFixed()+","+Math.round(255*a[2]).toFixed()+","+(4==a.length?a[3].toFixed(2):"1.0")+")"};b.isInsideRectangle=C;b.growBounding=function(a,c,e){ca[2]&&(a[2]=c);ea[3]&&(a[3]=e)};b.isInsideBounding=function(a,c){return a[0]c[1][0]||a[1]>c[1][1]? -!1:!0};b.overlapBounding=B;b.hex2num=function(a){"#"==a.charAt(0)&&(a=a.slice(1));a=a.toUpperCase();for(var c=Array(3),e=0,g,b,d=0;6>d;d+=2)g="0123456789ABCDEF".indexOf(a.charAt(d)),b="0123456789ABCDEF".indexOf(a.charAt(d+1)),c[e]=16*g+b,e++;return c};b.num2hex=function(a){for(var c="#",e,g,b=0;3>b;b++)e=a[b]/16,g=a[b]%16,c+="0123456789ABCDEF".charAt(e)+"0123456789ABCDEF".charAt(g);return c};z.prototype.addItem=function(a,c,e){function g(a){var c=this.value;c&&c.has_submenu&&b.call(this,a)}function b(a){var c= -this.value,g=!0;d.current_submenu&&d.current_submenu.close(a);if(e.callback){var v=e.callback.call(this,c,e,a,d,e.node);!0===v&&(g=!1)}if(c&&(c.callback&&!e.ignore_item_callbacks&&!0!==c.disabled&&(v=c.callback.call(this,c,e,a,d,e.extra),!0===v&&(g=!1)),c.submenu)){if(!c.submenu.options)throw"ContextMenu submenu needs options";new d.constructor(c.submenu.options,{callback:c.submenu.callback,event:a,parentMenu:d,ignore_item_callbacks:c.submenu.ignore_item_callbacks,title:c.submenu.title,extra:c.submenu.extra, -autoopen:e.autoopen});g=!1}g&&!d.lock&&d.close()}var d=this;e=e||{};var l=document.createElement("div");l.className="litemenu-entry submenu";var f=!1;if(null===c)l.classList.add("separator");else{l.innerHTML=c&&c.title?c.title:a;if(l.value=c)c.disabled&&(f=!0,l.classList.add("disabled")),(c.submenu||c.has_submenu)&&l.classList.add("has_submenu");"function"==typeof c?(l.dataset.value=a,l.onclick_callback=c):l.dataset.value=c;c.className&&(l.className+=" "+c.className)}this.root.appendChild(l);f||l.addEventListener("click", -b);e.autoopen&&l.addEventListener("mouseenter",g);return l};z.prototype.close=function(a,c){this.root.parentNode&&this.root.parentNode.removeChild(this.root);this.parentMenu&&!c&&(this.parentMenu.lock=!1,this.parentMenu.current_submenu=null,void 0===a?this.parentMenu.close():a&&!z.isCursorOverElement(a,this.parentMenu.root)&&z.trigger(this.parentMenu.root,"mouseleave",a));this.current_submenu&&this.current_submenu.close(a,!0);this.root.closing_timer&&clearTimeout(this.root.closing_timer)};z.trigger= -function(a,c,e,g){var b=document.createEvent("CustomEvent");b.initCustomEvent(c,!0,!0,e);b.srcElement=g;a.dispatchEvent?a.dispatchEvent(b):a.__events&&a.__events.dispatchEvent(b);return b};z.prototype.getTopMenu=function(){return this.options.parentMenu?this.options.parentMenu.getTopMenu():this};z.prototype.getFirstEvent=function(){return this.options.parentMenu?this.options.parentMenu.getFirstEvent():this.options.event};z.isCursorOverElement=function(a,c){var e=a.clientX,g=a.clientY,b=c.getBoundingClientRect(); -return b?g>b.top&&gb.left&&ea?c:ethis.size[0]-n.NODE_TITLE_HEIGHT&&0>g[1]){var f=this;setTimeout(function(){d.openSubgraph(f.subgraph)},10)}};h.prototype.onAction=function(b,g){this.subgraph.onAction(b,g)};h.prototype.onExecute=function(){if(this.enabled=this.getInputOrProperty("enabled")){if(this.inputs)for(var b=0;b=m?this.trigger(null,f):this._pending.push([m,f])};t.prototype.onExecute=function(){var d=1E3*this.graph.elapsed_time;this.isInputConnected(1)&&(this.properties.time_in_ms=this.getInputData(1));for(var f=0;fd[1]))return this.old_y=b.canvasY,this.captureInput(!0),this.mouse_captured=!0};r.prototype.onMouseMove=function(b){if(this.mouse_captured){var d=this.old_y-b.canvasY;b.shiftKey&&(d*=10);if(b.metaKey||b.altKey)d*=0.1;this.old_y=b.canvasY; -b=this._remainder+d/r.pixels_threshold;this._remainder=b%1;b=Math.clamp(this.properties.value+(b|0)*this.properties.step,this.properties.min,this.properties.max);this.properties.value=b;this.graph._version++;this.setDirtyCanvas(!0)}};r.prototype.onMouseUp=function(b,d){200>b.click_time&&(this.properties.value=Math.clamp(this.properties.value+(d[1]>0.5*this.size[1]?-1:1)*this.properties.step,this.properties.min,this.properties.max),this.graph._version++,this.setDirtyCanvas(!0));this.mouse_captured&& -(this.mouse_captured=!1,this.captureInput(!1))};z.registerNodeType("widget/number",r);m.title="Knob";m.desc="Circular controller";m.size=[80,100];m.prototype.onDrawForeground=function(b){if(!this.flags.collapsed){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));var d=0.5*this.size[0],f=0.5*this.size[1],n=0.5*Math.min(this.size[0],this.size[1])-5;b.globalAlpha=1;b.save();b.translate(d,f);b.rotate(0.75*Math.PI);b.fillStyle="rgba(0,0,0,0.5)"; -b.beginPath();b.moveTo(0,0);b.arc(0,0,n,0,1.5*Math.PI);b.fill();b.strokeStyle="black";b.fillStyle=this.properties.color;b.lineWidth=2;b.beginPath();b.moveTo(0,0);b.arc(0,0,n-4,0,1.5*Math.PI*Math.max(0.01,this.value));b.closePath();b.fill();b.lineWidth=1;b.globalAlpha=1;b.restore();b.fillStyle="black";b.beginPath();b.arc(d,f,0.75*n,0,2*Math.PI,!0);b.fill();b.fillStyle=this.mouseOver?"white":this.properties.color;b.beginPath();var l=this.value*Math.PI*1.5+0.75*Math.PI;b.arc(d+Math.cos(l)*n*0.65,f+Math.sin(l)* -n*0.65,0.05*n,0,2*Math.PI,!0);b.fill();b.fillStyle=this.mouseOver?"white":"#AAA";b.font=Math.floor(0.5*n)+"px Arial";b.textAlign="center";b.fillText(this.properties.value.toFixed(this.properties.precision),d,f+0.15*n)}};m.prototype.onExecute=function(){this.setOutputData(0,this.properties.value);this.boxcolor=z.colorToString([this.value,this.value,this.value])};m.prototype.onMouseDown=function(b){this.center=[0.5*this.size[0],0.5*this.size[1]+20];this.radius=0.5*this.size[0];if(20>b.canvasY-this.pos[1]|| -z.distance([b.canvasX,b.canvasY],[this.pos[0]+this.center[0],this.pos[1]+this.center[1]])>this.radius)return!1;this.oldmouse=[b.canvasX-this.pos[0],b.canvasY-this.pos[1]];this.captureInput(!0);return!0};m.prototype.onMouseMove=function(b){if(this.oldmouse){b=[b.canvasX-this.pos[0],b.canvasY-this.pos[1]];var d=this.value,d=d-0.01*(b[1]-this.oldmouse[1]);1d&&(d=0);this.value=d;this.properties.value=this.properties.min+(this.properties.max-this.properties.min)*this.value;this.oldmouse=b;this.setDirtyCanvas(!0)}}; -m.prototype.onMouseUp=function(b){this.oldmouse&&(this.oldmouse=null,this.captureInput(!1))};m.prototype.onPropertyChanged=function(b,d){if("min"==b||"max"==b||"value"==b)return this.properties[b]=parseFloat(d),!0};z.registerNodeType("widget/knob",m);t.title="Inner Slider";t.prototype.onPropertyChanged=function(b,d){"value"==b&&(this.slider.value=d)};t.prototype.onExecute=function(){this.setOutputData(0,this.properties.value)};z.registerNodeType("widget/internal_slider",t);f.title="H.Slider";f.desc= -"Linear slider controller";f.prototype.onDrawForeground=function(b){-1==this.value&&(this.value=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min));b.globalAlpha=1;b.lineWidth=1;b.fillStyle="#000";b.fillRect(2,2,this.size[0]-4,this.size[1]-4);b.fillStyle=this.properties.color;b.beginPath();b.rect(4,4,(this.size[0]-8)*this.value,this.size[1]-8);b.fill()};f.prototype.onExecute=function(){this.properties.value=this.properties.min+(this.properties.max-this.properties.min)* -this.value;this.setOutputData(0,this.properties.value);this.boxcolor=z.colorToString([this.value,this.value,this.value])};f.prototype.onMouseDown=function(b){if(0>b.canvasY-this.pos[1])return!1;this.oldmouse=[b.canvasX-this.pos[0],b.canvasY-this.pos[1]];this.captureInput(!0);return!0};f.prototype.onMouseMove=function(b){if(this.oldmouse){b=[b.canvasX-this.pos[0],b.canvasY-this.pos[1]];var d=this.value,d=d+(b[0]-this.oldmouse[0])/this.size[0];1d&&(d=0);this.value=d;this.oldmouse=b;this.setDirtyCanvas(!0)}}; -f.prototype.onMouseUp=function(b){this.oldmouse=null;this.captureInput(!1)};f.prototype.onMouseLeave=function(b){};z.registerNodeType("widget/hslider",f);y.title="Progress";y.desc="Shows data in linear progress";y.prototype.onExecute=function(){var b=this.getInputData(0);void 0!=b&&(this.properties.value=b)};y.prototype.onDrawForeground=function(b){b.lineWidth=1;b.fillStyle=this.properties.color;var d=(this.properties.value-this.properties.min)/(this.properties.max-this.properties.min),d=Math.min(1, -d),d=Math.max(0,d);b.fillRect(2,2,(this.size[0]-4)*d,this.size[1]-4)};z.registerNodeType("widget/progress",y);C.title="Text";C.desc="Shows the input value";C.widgets=[{name:"resize",text:"Resize box",type:"button"},{name:"led_text",text:"LED",type:"minibutton"},{name:"normal_text",text:"Normal",type:"minibutton"}];C.prototype.onDrawForeground=function(b){b.fillStyle=this.properties.color;var d=this.properties.value;this.properties.glowSize?(b.shadowColor=this.properties.color,b.shadowOffsetX=0,b.shadowOffsetY= -0,b.shadowBlur=this.properties.glowSize):b.shadowColor="transparent";var f=this.properties.fontsize;b.textAlign=this.properties.align;b.font=f.toString()+"px "+this.properties.font;this.str="number"==typeof d?d.toFixed(this.properties.decimals):d;if("string"==typeof this.str){var d=this.str.split("\\n"),n;for(n in d)b.fillText(d[n],"left"==this.properties.align?15:this.size[0]-15,-0.15*f+f*(parseInt(n)+1))}b.shadowColor="transparent";this.last_ctx=b;b.textAlign="left"};C.prototype.onExecute=function(){var b= -this.getInputData(0);null!=b&&(this.properties.value=b)};C.prototype.resize=function(){if(this.last_ctx){var b=this.str.split("\\n");this.last_ctx.font=this.properties.fontsize+"px "+this.properties.font;var d=0,f;for(f in b){var n=this.last_ctx.measureText(b[f]).width;dm?h.xbox.axes.lx:0,this._left_axis[1]=Math.abs(h.xbox.axes.ly)>m?h.xbox.axes.ly:0,this._right_axis[0]=Math.abs(h.xbox.axes.rx)>m?h.xbox.axes.rx:0,this._right_axis[1]=Math.abs(h.xbox.axes.ry)>m?h.xbox.axes.ry:0,this._triggers[0]=Math.abs(h.xbox.axes.ltrigger)>m?h.xbox.axes.ltrigger: -0,this._triggers[1]=Math.abs(h.xbox.axes.rtrigger)>m?h.xbox.axes.rtrigger:0);if(this.outputs)for(m=0;mh;h++)if(m[h]){h=m[h];m=this.xbox_mapping;m||(m=this.xbox_mapping={axes:[],buttons:{},hat:"",hatmap:d.CENTER});m.axes.lx=h.axes[0];m.axes.ly=h.axes[1];m.axes.rx=h.axes[2];m.axes.ry=h.axes[3];m.axes.ltrigger=h.buttons[6].value; -m.axes.rtrigger=h.buttons[7].value;m.hat="";m.hatmap=d.CENTER;for(var t=0;t","string",{values:a.values});this.size=[80,60]}function c(){this.addInput("inc","number");this.addOutput("total","number");this.addProperty("increment",1);this.addProperty("value",0)}function e(){this.addInput("v","number");this.addOutput("sin","number");this.addProperty("amplitude",1);this.addProperty("offset",0);this.bgImageUrl="nodes/imgs/icon-sin.png"}function s(){this.addInput("x","number");this.addInput("y","number");this.addOutput("","number"); -this.properties={x:1,y:1,formula:"x+y"};this.code_widget=this.addWidget("text","F(x,y)",this.properties.formula,function(a,c,e){e.properties.formula=a});this.addWidget("toggle","allow",q.allow_scripts,function(a){q.allow_scripts=a});this._func=null}function k(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function G(){this.addInputs([["x","number"],["y","number"]]);this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function J(){this.addInput("vec3", -"vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function F(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties={x:0,y:0,z:0};this._data=new Float32Array(3)}function H(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number");this.addOutput("w","number")}function I(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]); -this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}var q=w.LiteGraph;d.title="Converter";d.desc="type A to type B";d.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a&&this.outputs)for(var c=0;ca&&(a+=1024);var b=Math.floor(a);a-=b;e=f.data[b];b=f.data[1023==b?0:b+1];c&&(a=a*a*a*(a*(6*a-15)+10));return e*(1-a)+b*a};f.prototype.onExecute=function(){var a=this.getInputData(0)||0,a=f.getValue(a,this.properties.smooth),c=this.properties.min;this._last_v=a*(this.properties.max-c)+c;this.setOutputData(0, -this._last_v)};f.prototype.onDrawBackground=function(a){this.outputs[0].label=(this._last_v||0).toFixed(3)};q.registerNodeType("math/noise",f);y.title="Spikes";y.desc="spike every random time";y.prototype.onExecute=function(){var a=this.graph.elapsed_time;this._remaining_time-=a;this._blink_time-=a;a=0;0this._remaining_time?(this._remaining_time=Math.random()*(this.properties.max_time-this.properties.min_time)+ -this.properties.min_time,this._blink_time=this.properties.duration,this.boxcolor="#FFF"):this.boxcolor="#000";this.setOutputData(0,a)};q.registerNodeType("math/spikes",y);C.title="Clamp";C.desc="Clamp number between min and max";C.filter="shader";C.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(a=Math.max(this.properties.min,a),a=Math.min(this.properties.max,a),this.setOutputData(0,a))};C.prototype.getCode=function(a){a="";this.isInputConnected(0)&&(a+="clamp({{0}},"+this.properties.min+ -","+this.properties.max+")");return a};q.registerNodeType("math/clamp",C);B.title="Lerp";B.desc="Linear Interpolation";B.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var c=this.getInputData(1);null==c&&(c=0);var e=this.properties.f,b=this.getInputData(2);void 0!==b&&(e=b);this.setOutputData(0,a*(1-e)+c*e)};B.prototype.onGetInputs=function(){return[["f","number"]]};q.registerNodeType("math/lerp",B);z.title="Abs";z.desc="Absolute";z.prototype.onExecute=function(){var a=this.getInputData(0); -null!=a&&this.setOutputData(0,Math.abs(a))};q.registerNodeType("math/abs",z);b.title="Floor";b.desc="Floor number to remove fractional part";b.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,Math.floor(a))};q.registerNodeType("math/floor",b);A.title="Frac";A.desc="Returns fractional part";A.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a%1)};q.registerNodeType("math/frac",A);p.title="Smoothstep";p.desc="Smoothstep"; -p.prototype.onExecute=function(){var a=this.getInputData(0);if(void 0!==a){var c=this.properties.A,a=Math.clamp((a-c)/(this.properties.B-c),0,1);this.setOutputData(0,a*a*(3-2*a))}};q.registerNodeType("math/smoothstep",p);n.title="Scale";n.desc="v * factor";n.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&this.setOutputData(0,a*this.properties.factor)};q.registerNodeType("math/scale",n);l.title="Average";l.desc="Average Filter";l.prototype.onExecute=function(){var a=this.getInputData(0); -null==a&&(a=0);var c=this._values.length;this._values[this._current%c]=a;this._current+=1;this._current>c&&(this._current=0);for(var e=a=0;ec&&(c=1);this.properties.samples=Math.round(c);var e=this._values;this._values=new Float32Array(this.properties.samples);e.length<=this._values.length?this._values.set(e):this._values.set(e.subarray(0,this._values.length))};q.registerNodeType("math/average",l);g.title= -"TendTo";g.desc="moves the output value always closer to the input";g.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var c=this.properties.factor;this._value=null==this._value?a:this._value*(1-c)+a*c;this.setOutputData(0,this._value)};q.registerNodeType("math/tendTo",g);u.values="+-*/%^".split("");u.title="Operation";u.desc="Easy math operators";u["@OP"]={type:"enum",title:"operation",values:u.values};u.size=[100,60];u.prototype.getTitle=function(){return"A "+this.properties.OP+ -" B"};u.prototype.setValue=function(a){"string"==typeof a&&(a=parseFloat(a));this.properties.value=a};u.prototype.onExecute=function(){var a=this.getInputData(0),c=this.getInputData(1);null!=a?this.properties.A=a:a=this.properties.A;null!=c?this.properties.B=c:c=this.properties.B;var e=0;switch(this.properties.OP){case "+":e=a+c;break;case "-":e=a-c;break;case "x":case "X":case "*":e=a*c;break;case "/":e=a/c;break;case "%":e=a%c;break;case "^":e=Math.pow(a,c);break;default:console.warn("Unknown operation: "+ -this.properties.OP)}this.setOutputData(0,e)};u.prototype.onDrawBackground=function(a){this.flags.collapsed||(a.font="40px Arial",a.fillStyle="#666",a.textAlign="center",a.fillText(this.properties.OP,0.5*this.size[0],0.5*(this.size[1]+q.NODE_TITLE_HEIGHT)),a.textAlign="left")};q.registerNodeType("math/operation",u);x.title="Compare";x.desc="compares between two values";x.prototype.onExecute=function(){var a=this.getInputData(0),c=this.getInputData(1);void 0!==a?this.properties.A=a:a=this.properties.A; -void 0!==c?this.properties.B=c:c=this.properties.B;for(var e=0,b=this.outputs.length;eB":value=a>c;break;case "A=B":value=a>=c}this.setOutputData(e,value)}}};x.prototype.onGetOutputs=function(){return[["A==B","boolean"],["A!=B","boolean"],["A>B","boolean"],["A=B","boolean"],["A<=B","boolean"]]}; -q.registerNodeType("math/compare",x);q.registerSearchboxExtra("math/compare","==",{outputs:[["A==B","boolean"]],title:"A==B"});q.registerSearchboxExtra("math/compare","!=",{outputs:[["A!=B","boolean"]],title:"A!=B"});q.registerSearchboxExtra("math/compare",">",{outputs:[["A>B","boolean"]],title:"A>B"});q.registerSearchboxExtra("math/compare","<",{outputs:[["A=",{outputs:[["A>=B","boolean"]],title:"A>=B"});q.registerSearchboxExtra("math/compare", -"<=",{outputs:[["A<=B","boolean"]],title:"A<=B"});a.values="> < == != <= >=".split(" ");a["@OP"]={type:"enum",title:"operation",values:a.values};a.title="Condition";a.desc="evaluates condition between A and B";a.prototype.onExecute=function(){var a=this.getInputData(0);void 0===a?a=this.properties.A:this.properties.A=a;var c=this.getInputData(1);void 0===c?c=this.properties.B:this.properties.B=c;var e=!0;switch(this.properties.OP){case ">":e=a>c;break;case "<":e=a=":e=a>=c}this.setOutputData(0,e)};q.registerNodeType("math/condition",a);c.title="Accumulate";c.desc="Increments a value every time";c.prototype.onExecute=function(){null===this.properties.value&&(this.properties.value=0);var a=this.getInputData(0);this.properties.value=null!==a?this.properties.value+a:this.properties.value+this.properties.increment;this.setOutputData(0,this.properties.value)};q.registerNodeType("math/accumulate",c);e.title="Trigonometry"; -e.desc="Sin Cos Tan";e.filter="shader";e.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=0);var c=this.properties.amplitude,e=this.findInputSlot("amplitude");-1!=e&&(c=this.getInputData(e));var b=this.properties.offset,e=this.findInputSlot("offset");-1!=e&&(b=this.getInputData(e));for(var e=0,d=this.outputs.length;eVec2";G.desc="components to vector2";G.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var c=this.getInputData(1);null==c&&(c=this.properties.y);var e=this._data;e[0]=a;e[1]=c;this.setOutputData(0,e)};q.registerNodeType("math3d/xy-to-vec2", -G);J.title="Vec3->XYZ";J.desc="vector 3 to components";J.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]))};q.registerNodeType("math3d/vec3-to-xyz",J);F.title="XYZ->Vec3";F.desc="components to vector3";F.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.x);var c=this.getInputData(1);null==c&&(c=this.properties.y);var e=this.getInputData(2);null==e&&(e=this.properties.z); -var b=this._data;b[0]=a;b[1]=c;b[2]=e;this.setOutputData(0,b)};q.registerNodeType("math3d/xyz-to-vec3",F);H.title="Vec4->XYZW";H.desc="vector 4 to components";H.prototype.onExecute=function(){var a=this.getInputData(0);null!=a&&(this.setOutputData(0,a[0]),this.setOutputData(1,a[1]),this.setOutputData(2,a[2]),this.setOutputData(3,a[3]))};q.registerNodeType("math3d/vec4-to-xyzw",H);I.title="XYZW->Vec4";I.desc="components to vector4";I.prototype.onExecute=function(){var a=this.getInputData(0);null== -a&&(a=this.properties.x);var c=this.getInputData(1);null==c&&(c=this.properties.y);var e=this.getInputData(2);null==e&&(e=this.properties.z);var b=this.getInputData(3);null==b&&(b=this.properties.w);var d=this._data;d[0]=a;d[1]=c;d[2]=e;d[3]=b;this.setOutputData(0,d)};q.registerNodeType("math3d/xyzw-to-vec4",I);w.glMatrix&&(w=function(){this.addOutput("quat","quat");this.properties={x:0,y:0,z:0,w:1};this._value=quat.create()},w.title="Quaternion",w.desc="quaternion",w.prototype.onExecute=function(){this._value[0]= -this.properties.x;this._value[1]=this.properties.y;this._value[2]=this.properties.z;this._value[3]=this.properties.w;this.setOutputData(0,this._value)},q.registerNodeType("math3d/quaternion",w),w=function(){this.addInputs([["degrees","number"],["axis","vec3"]]);this.addOutput("quat","quat");this.properties={angle:90,axis:vec3.fromValues(0,1,0)};this._value=quat.create()},w.title="Rotation",w.desc="quaternion rotation",w.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.angle); -var c=this.getInputData(1);null==c&&(c=this.properties.axis);a=quat.setAxisAngle(this._value,c,0.0174532925*a);this.setOutputData(0,a)},q.registerNodeType("math3d/rotation",w),w=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]);this.addOutput("result","vec3");this.properties={vec:[0,0,1]}},w.title="Rot. Vec3",w.desc="rotate a point",w.prototype.onExecute=function(){var a=this.getInputData(0);null==a&&(a=this.properties.vec);var c=this.getInputData(1);null==c?this.setOutputData(a):this.setOutputData(0, -vec3.transformQuat(vec3.create(),a,c))},q.registerNodeType("math3d/rotate_vec3",w),w=function(){this.addInputs([["A","quat"],["B","quat"]]);this.addOutput("A*B","quat");this._value=quat.create()},w.title="Mult. Quat",w.desc="rotate quaternion",w.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a){var c=this.getInputData(1);null!=c&&(a=quat.multiply(this._value,a,c),this.setOutputData(0,a))}},q.registerNodeType("math3d/mult-quat",w),w=function(){this.addInputs([["A","quat"],["B", -"quat"],["factor","number"]]);this.addOutput("slerp","quat");this.addProperty("factor",0.5);this._value=quat.create()},w.title="Quat Slerp",w.desc="quaternion spherical interpolation",w.prototype.onExecute=function(){var a=this.getInputData(0);if(null!=a){var c=this.getInputData(1);if(null!=c){var e=this.properties.factor;null!=this.getInputData(2)&&(e=this.getInputData(2));a=quat.slerp(this._value,a,c,e);this.setOutputData(0,a)}}},q.registerNodeType("math3d/quat-slerp",w))})(this); -(function(w){function d(){this.addInput("vec2","vec2");this.addOutput("x","number");this.addOutput("y","number")}function h(){this.addInputs([["x","number"],["y","number"]]);this.addOutput("vec2","vec2");this.properties={x:0,y:0};this._data=new Float32Array(2)}function r(){this.addInput("vec3","vec3");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number")}function m(){this.addInputs([["x","number"],["y","number"],["z","number"]]);this.addOutput("vec3","vec3");this.properties= -{x:0,y:0,z:0};this._data=new Float32Array(3)}function t(){this.addInput("vec4","vec4");this.addOutput("x","number");this.addOutput("y","number");this.addOutput("z","number");this.addOutput("w","number")}function f(){this.addInputs([["x","number"],["y","number"],["z","number"],["w","number"]]);this.addOutput("vec4","vec4");this.properties={x:0,y:0,z:0,w:0};this._data=new Float32Array(4)}function y(){this.addInput("in","vec3");this.addInput("f","number");this.addOutput("out","vec3");this.properties= -{f:1};this._data=new Float32Array(3)}function C(){this.addInput("in","vec3");this.addOutput("out","number")}function B(){this.addInput("in","vec3");this.addOutput("out","vec3");this._data=new Float32Array(3)}function z(){this.addInput("A","vec3");this.addInput("B","vec3");this.addInput("f","vec3");this.addOutput("out","vec3");this.properties={f:0.5};this._data=new Float32Array(3)}function b(){this.addInput("A","vec3");this.addInput("B","vec3");this.addOutput("out","number")}var A=w.LiteGraph;d.title= -"Vec2->XY";d.desc="vector 2 to components";d.prototype.onExecute=function(){var b=this.getInputData(0);null!=b&&(this.setOutputData(0,b[0]),this.setOutputData(1,b[1]))};A.registerNodeType("math3d/vec2-to-xyz",d);h.title="XY->Vec2";h.desc="components to vector2";h.prototype.onExecute=function(){var b=this.getInputData(0);null==b&&(b=this.properties.x);var d=this.getInputData(1);null==d&&(d=this.properties.y);var f=this._data;f[0]=b;f[1]=d;this.setOutputData(0,f)};A.registerNodeType("math3d/xy-to-vec2", -h);r.title="Vec3->XYZ";r.desc="vector 3 to components";r.prototype.onExecute=function(){var b=this.getInputData(0);null!=b&&(this.setOutputData(0,b[0]),this.setOutputData(1,b[1]),this.setOutputData(2,b[2]))};A.registerNodeType("math3d/vec3-to-xyz",r);m.title="XYZ->Vec3";m.desc="components to vector3";m.prototype.onExecute=function(){var b=this.getInputData(0);null==b&&(b=this.properties.x);var d=this.getInputData(1);null==d&&(d=this.properties.y);var f=this.getInputData(2);null==f&&(f=this.properties.z); -var g=this._data;g[0]=b;g[1]=d;g[2]=f;this.setOutputData(0,g)};A.registerNodeType("math3d/xyz-to-vec3",m);t.title="Vec4->XYZW";t.desc="vector 4 to components";t.prototype.onExecute=function(){var b=this.getInputData(0);null!=b&&(this.setOutputData(0,b[0]),this.setOutputData(1,b[1]),this.setOutputData(2,b[2]),this.setOutputData(3,b[3]))};A.registerNodeType("math3d/vec4-to-xyzw",t);f.title="XYZW->Vec4";f.desc="components to vector4";f.prototype.onExecute=function(){var b=this.getInputData(0);null== -b&&(b=this.properties.x);var d=this.getInputData(1);null==d&&(d=this.properties.y);var f=this.getInputData(2);null==f&&(f=this.properties.z);var g=this.getInputData(3);null==g&&(g=this.properties.w);var h=this._data;h[0]=b;h[1]=d;h[2]=f;h[3]=g;this.setOutputData(0,h)};A.registerNodeType("math3d/xyzw-to-vec4",f);y.title="vec3_scale";y.desc="scales the components of a vec3";y.prototype.onExecute=function(){var b=this.getInputData(0);if(null!=b){var d=this.getInputData(1);null==d&&(d=this.properties.f); 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-this._value[1]=this.getInputOrProperty("y");this._value[2]=this.getInputOrProperty("z");this._value[3]=this.getInputOrProperty("w");this.properties.normalize&&quat.normalize(this._value,this._value);this.setOutputData(0,this._value)},w.prototype.onGetInputs=function(){return[["x","number"],["y","number"],["z","number"],["w","number"]]},A.registerNodeType("math3d/quaternion",w),w=function(){this.addInputs([["degrees","number"],["axis","vec3"]]);this.addOutput("quat","quat");this.properties={angle:90, -axis:vec3.fromValues(0,1,0)};this._value=quat.create()},w.title="Rotation",w.desc="quaternion rotation",w.prototype.onExecute=function(){var b=this.getInputData(0);null==b&&(b=this.properties.angle);var d=this.getInputData(1);null==d&&(d=this.properties.axis);b=quat.setAxisAngle(this._value,d,0.0174532925*b);this.setOutputData(0,b)},A.registerNodeType("math3d/rotation",w),w=function(){this.addInputs([["vec3","vec3"],["quat","quat"]]);this.addOutput("result","vec3");this.properties={vec:[0,0,1]}}, -w.title="Rot. 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-this.setOutputData(2,this._video.duration);this.setDirtyCanvas(!0)}};z.prototype.onStart=function(){this.play()};z.prototype.onStop=function(){this.stop()};z.prototype.loadVideo=function(b){this._video_url=b;this.properties.use_proxy&&"http"==b.substr(0,4)&&A.proxy&&(b=A.proxy+b.substr(b.indexOf(":")+3));this._video=document.createElement("video");this._video.src=b;this._video.type="type=video/mp4";this._video.muted=!0;this._video.autoplay=!0;var d=this;this._video.addEventListener("loadedmetadata", -function(b){d.trace("Duration: "+this.duration+" seconds");d.trace("Size: "+this.videoWidth+","+this.videoHeight);d.setDirtyCanvas(!0);this.width=this.videoWidth;this.height=this.videoHeight});this._video.addEventListener("progress",function(b){});this._video.addEventListener("error",function(b){console.log("Error loading video: "+this.src);d.trace("Error loading video: "+this.src);if(this.error)switch(this.error.code){case this.error.MEDIA_ERR_ABORTED:d.trace("You stopped the video.");break;case this.error.MEDIA_ERR_NETWORK:d.trace("Network error - please try again later."); -break;case this.error.MEDIA_ERR_DECODE:d.trace("Video is broken..");break;case this.error.MEDIA_ERR_SRC_NOT_SUPPORTED:d.trace("Sorry, your browser can't play this video.")}});this._video.addEventListener("ended",function(b){d.trace("Ended.");this.play()})};z.prototype.onPropertyChanged=function(b,d){this.properties[b]=d;"url"==b&&""!=d&&this.loadVideo(d);return!0};z.prototype.play=function(){this._video&&this._video.play()};z.prototype.playPause=function(){this._video&&(this._video.paused?this.play(): -this.pause())};z.prototype.stop=function(){this._video&&(this._video.pause(),this._video.currentTime=0)};z.prototype.pause=function(){this._video&&(this.trace("Video paused"),this._video.pause())};z.prototype.onWidget=function(b,d){};A.registerNodeType("graphics/video",z);b.title="Webcam";b.desc="Webcam image";b.is_webcam_open=!1;b.prototype.openStream=function(){function d(h){console.log("Webcam rejected",h);f._webcam_stream=!1;b.is_webcam_open=!1;f.boxcolor="red";f.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation= -!0;navigator.mediaDevices.getUserMedia({audio:!1,video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](d);var f=this}};b.prototype.closeStream=function(){if(this._webcam_stream){var d=this._webcam_stream.getTracks();if(d.length)for(var f=0;f=this.size[1]||!this.properties.show||!this._video||(b.save(),b.drawImage(this._video,0,0,this.size[0],this.size[1]),b.restore())};b.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["stream_ready",A.EVENT],["stream_closed",A.EVENT],["stream_error",A.EVENT]]};A.registerNodeType("graphics/webcam",b)})(this); -(function(w){var d=w.LiteGraph;w.LGraphTexture=null;if("undefined"!=typeof GL){LGraphCanvas.link_type_colors.Texture="#987";var h=function(){this.addOutput("Texture","Texture");this.properties={name:"",filter:!0};this.size=[h.image_preview_size,h.image_preview_size]};w.LGraphTexture=h;h.title="Texture";h.desc="Texture";h.widgets_info={name:{widget:"texture"},filter:{widget:"checkbox"}};h.loadTextureCallback=null;h.image_preview_size=256;h.PASS_THROUGH=1;h.COPY=2;h.LOW=3;h.HIGH=4;h.REUSE=5;h.DEFAULT= -2;h.MODE_VALUES={"pass through":h.PASS_THROUGH,copy:h.COPY,low:h.LOW,high:h.HIGH,reuse:h.REUSE,"default":h.DEFAULT};h.getTexturesContainer=function(){return gl.textures};h.loadTexture=function(a,c){c=c||{};var b=a;"http://"==b.substr(0,7)&&d.proxy&&(b=d.proxy+b.substr(7));return h.getTexturesContainer()[a]=GL.Texture.fromURL(b,c)};h.getTexture=function(a){var c=this.getTexturesContainer();if(!c)throw"Cannot load texture, container of textures not found";c=c[a];return!c&&a&&":"!=a[0]?this.loadTexture(a): -c};h.getTargetTexture=function(a,c,b){if(!a)throw"LGraphTexture.getTargetTexture expects a reference texture";var e=null;switch(b){case h.LOW:e=gl.UNSIGNED_BYTE;break;case h.HIGH:e=gl.HIGH_PRECISION_FORMAT;break;case h.REUSE:return a;default:e=a?a.type:gl.UNSIGNED_BYTE}c&&c.width==a.width&&c.height==a.height&&c.type==e||(c=new GL.Texture(a.width,a.height,{type:e,format:gl.RGBA,filter:gl.LINEAR}));return c};h.getTextureType=function(a,c){var b=c?c.type:gl.UNSIGNED_BYTE;switch(a){case h.HIGH:b=gl.HIGH_PRECISION_FORMAT; -break;case h.LOW:b=gl.UNSIGNED_BYTE}return b};h.getWhiteTexture=function(){return this._white_texture?this._white_texture:this._white_texture=GL.Texture.fromMemory(1,1,[255,255,255,255],{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})};h.getNoiseTexture=function(){if(this._noise_texture)return this._noise_texture;for(var a=new Uint8Array(1048576),c=0;1048576>c;++c)a[c]=255*Math.random();return this._noise_texture=a=GL.Texture.fromMemory(512,512,a,{format:gl.RGBA,wrap:gl.REPEAT,filter:gl.NEAREST})}; -h.prototype.onDropFile=function(a,c,b){if(a){var e=null;"string"==typeof a?e=GL.Texture.fromURL(a):-1!=c.toLowerCase().indexOf(".dds")?e=GL.Texture.fromDDSInMemory(a):(a=new Blob([b]),a=URL.createObjectURL(a),e=GL.Texture.fromURL(a));this._drop_texture=e;this.properties.name=c}else this._drop_texture=null,this.properties.name=""};h.prototype.getExtraMenuOptions=function(a){var c=this;if(this._drop_texture)return[{content:"Clear",callback:function(){c._drop_texture=null;c.properties.name=""}}]};h.prototype.onExecute= -function(){var a=null;this.isOutputConnected(1)&&(a=this.getInputData(0));!a&&this._drop_texture&&(a=this._drop_texture);!a&&this.properties.name&&(a=h.getTexture(this.properties.name));if(a){this._last_tex=a;!1===this.properties.filter?a.setParameter(gl.TEXTURE_MAG_FILTER,gl.NEAREST):a.setParameter(gl.TEXTURE_MAG_FILTER,gl.LINEAR);this.setOutputData(0,a);for(var c=1;c=this.size[1]))if(this._drop_texture&&a.webgl)a.drawImage(this._drop_texture,0,0,this.size[0],this.size[1]);else{if(this._last_preview_tex!=this._last_tex)if(a.webgl)this._canvas=this._last_tex;else{var c=h.generateLowResTexturePreview(this._last_tex);if(!c)return;this._last_preview_tex= -this._last_tex;this._canvas=cloneCanvas(c)}this._canvas&&(a.save(),a.webgl||(a.translate(0,this.size[1]),a.scale(1,-1)),a.drawImage(this._canvas,0,0,this.size[0],this.size[1]),a.restore())}};h.generateLowResTexturePreview=function(a){if(!a)return null;var c=h.image_preview_size,b=a;if(a.format==gl.DEPTH_COMPONENT)return null;if(a.width>c||a.height>c)b=this._preview_temp_tex,this._preview_temp_tex||(this._preview_temp_tex=b=new GL.Texture(c,c,{minFilter:gl.NEAREST})),a.copyTo(b);a=this._preview_canvas; -a||(this._preview_canvas=a=createCanvas(c,c));b&&b.toCanvas(a);return a};h.prototype.getResources=function(a){a[this.properties.name]=GL.Texture;return a};h.prototype.onGetInputs=function(){return[["in","Texture"]]};h.prototype.onGetOutputs=function(){return[["width","number"],["height","number"],["aspect","number"]]};d.registerNodeType("texture/texture",h);var r=function(){this.addInput("Texture","Texture");this.properties={flipY:!1};this.size=[h.image_preview_size,h.image_preview_size]};r.title= -"Preview";r.desc="Show a texture in the graph canvas";r.allow_preview=!1;r.prototype.onDrawBackground=function(a){if(!this.flags.collapsed&&(a.webgl||r.allow_preview)){var c=this.getInputData(0);if(c){var b=null,b=!c.handle&&a.webgl?c:h.generateLowResTexturePreview(c);a.save();this.properties.flipY&&(a.translate(0,this.size[1]),a.scale(1,-1));a.drawImage(b,0,0,this.size[0],this.size[1]);a.restore()}}};d.registerNodeType("texture/preview",r);var m=function(){this.addInput("Texture","Texture");this.addOutput("", -"Texture");this.properties={name:""}};m.title="Save";m.desc="Save a texture in the repository";m.prototype.onExecute=function(){var a=this.getInputData(0);a&&(this.properties.name&&(h.storeTexture?h.storeTexture(this.properties.name,a):h.getTexturesContainer()[this.properties.name]=a),this.setOutputData(0,a))};d.registerNodeType("texture/save",m);var t=function(){this.addInput("Texture","Texture");this.addInput("TextureB","Texture");this.addInput("value","number");this.addOutput("Texture","Texture"); -this.help="

pixelcode must be vec3

\t\t\t

uvcode must be vec2, is optional

\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

";this.properties={value:1,uvcode:"",pixelcode:"color + colorB * value",precision:h.DEFAULT}};t.widgets_info={uvcode:{widget:"textarea",height:100},pixelcode:{widget:"textarea",height:100},precision:{widget:"combo", -values:h.MODE_VALUES}};t.title="Operation";t.desc="Texture shader operation";t.prototype.getExtraMenuOptions=function(a){var c=this;return[{content:c.properties.show?"Hide Texture":"Show Texture",callback:function(){c.properties.show=!c.properties.show}}]};t.prototype.onDrawBackground=function(a){this.flags.collapsed||20>=this.size[1]||!this.properties.show||!this._tex||this._tex.gl!=a||(a.save(),a.drawImage(this._tex,0,0,this.size[0],this.size[1]),a.restore())};t.prototype.onExecute=function(){var a= -this.getInputData(0);if(this.isOutputConnected(0))if(this.properties.precision===h.PASS_THROUGH)this.setOutputData(0,a);else{var c=this.getInputData(1);if(this.properties.uvcode||this.properties.pixelcode){var b=512,e=512;a?(b=a.width,e=a.height):c&&(b=c.width,e=c.height);var d=h.getTextureType(this.properties.precision,a);this._tex=a||this._tex?h.getTargetTexture(a||this._tex,this._tex,this.properties.precision):new GL.Texture(b,e,{type:d,format:gl.RGBA,filter:gl.LINEAR});d="";this.properties.uvcode&& -(d="uv = "+this.properties.uvcode,-1!=this.properties.uvcode.indexOf(";")&&(d=this.properties.uvcode));var g="";this.properties.pixelcode&&(g="result = "+this.properties.pixelcode,-1!=this.properties.pixelcode.indexOf(";")&&(g=this.properties.pixelcode));var f=this._shader;if(!f||this._shader_code!=d+"|"+g){try{this._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,t.pixel_shader,{UV_CODE:d,PIXEL_CODE:g}),this.boxcolor="#00FF00"}catch(k){console.log("Error compiling shader: ",k);this.boxcolor="#FF0000"; -return}this.boxcolor="#FF0000";this._shader_code=d+"|"+g;f=this._shader}if(f){this.boxcolor="green";var u=this.getInputData(2);null!=u?this.properties.value=u:u=parseFloat(this.properties.value);var m=this.graph.getTime();this._tex.drawTo(function(){gl.disable(gl.DEPTH_TEST);gl.disable(gl.CULL_FACE);gl.disable(gl.BLEND);a&&a.bind(0);c&&c.bind(1);var d=Mesh.getScreenQuad();f.uniforms({u_texture:0,u_textureB:1,value:u,texSize:[b,e],time:m}).draw(d)});this.setOutputData(0,this._tex)}else this.boxcolor= -"red"}}};t.pixel_shader="precision highp float;\n\t\t\t\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform vec2 texSize;\n\t\t\tuniform float time;\n\t\t\tuniform float value;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 uv = v_coord;\n\t\t\t\tUV_CODE;\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\t\t\t\tvec3 color = color4.rgb;\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\t\t\t\tvec3 colorB = color4B.rgb;\n\t\t\t\tvec3 result = color;\n\t\t\t\tfloat alpha = 1.0;\n\t\t\t\tPIXEL_CODE;\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\t\t\t}\n\t\t\t"; -d.registerNodeType("texture/operation",t);var f=function(){this.addOutput("out","Texture");this.properties={code:"",width:512,height:512,precision:h.DEFAULT};this.properties.code="\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n";this._uniforms={in_texture:0,texSize:vec2.create(),time:0}};f.title="Shader";f.desc="Texture shader";f.widgets_info={code:{type:"code"},precision:{widget:"combo",values:h.MODE_VALUES}};f.prototype.onPropertyChanged= -function(a,c){if("code"==a){var b=this.getShader();if(b){var e=b.uniformInfo;if(this.inputs)for(var d={},g=0;g lumaMax))\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\t\t\t\telse\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\t\t\t\tif(u_igamma != 1.0)\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\t\t\t\treturn color;\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\t\t\t}\n\t\t\t"; -B.gamma_pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_igamma;\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\t\t\t gl_FragColor = color;\n\t\t\t}\n\t\t\t";d.registerNodeType("texture/toviewport",B);m=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={size:0,generate_mipmaps:!1, -precision:h.DEFAULT}};m.title="Copy";m.desc="Copy Texture";m.widgets_info={size:{widget:"combo",values:[0,32,64,128,256,512,1024,2048]},precision:{widget:"combo",values:h.MODE_VALUES}};m.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)){if(a){var c=a.width,b=a.height;0!=this.properties.size&&(b=c=this.properties.size);var e=this._temp_texture,d=a.type;this.properties.precision===h.LOW?d=gl.UNSIGNED_BYTE:this.properties.precision===h.HIGH&& -(d=gl.HIGH_PRECISION_FORMAT);e&&e.width==c&&e.height==b&&e.type==d||(e=gl.LINEAR,this.properties.generate_mipmaps&&isPowerOfTwo(c)&&isPowerOfTwo(b)&&(e=gl.LINEAR_MIPMAP_LINEAR),this._temp_texture=new GL.Texture(c,b,{type:d,format:gl.RGBA,minFilter:e,magFilter:gl.LINEAR}));a.copyTo(this._temp_texture);this.properties.generate_mipmaps&&(this._temp_texture.bind(0),gl.generateMipmap(this._temp_texture.texture_type),this._temp_texture.unbind(0))}this.setOutputData(0,this._temp_texture)}};d.registerNodeType("texture/copy", -m);var z=function(){this.addInput("Texture","Texture");this.addOutput("","Texture");this.properties={iterations:1,generate_mipmaps:!1,precision:h.DEFAULT}};z.title="Downsample";z.desc="Downsample Texture";z.widgets_info={iterations:{type:"number",step:1,precision:0,min:0},precision:{widget:"combo",values:h.MODE_VALUES}};z.prototype.onExecute=function(){var a=this.getInputData(0);if((a||this._temp_texture)&&this.isOutputConnected(0)&&a&&a.texture_type===GL.TEXTURE_2D)if(1>this.properties.iterations)this.setOutputData(0, -a);else{var c=z._shader;c||(z._shader=c=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,z.pixel_shader));var b=a.width|0,e=a.height|0,d=a.type;this.properties.precision===h.LOW?d=gl.UNSIGNED_BYTE:this.properties.precision===h.HIGH&&(d=gl.HIGH_PRECISION_FORMAT);var g=this.properties.iterations||1,f=a,k=null,u=[],a={type:d,format:a.format},d=vec2.create(),m={u_offset:d};this._texture&&GL.Texture.releaseTemporary(this._texture);for(var l=0;l>1||0;e=e>>1||0;k=GL.Texture.getTemporary(b, -e,a);u.push(k);f.setParameter(GL.TEXTURE_MAG_FILTER,GL.NEAREST);f.copyTo(k,c,m);if(1==b&&1==e)break;f=k}this._texture=u.pop();for(l=0;le;++e)c[e]=Math.random();b._shader.uniforms({u_samples_a:c.subarray(0,16),u_samples_b:c.subarray(16,32)})}e=this._temp_texture;c=gl.UNSIGNED_BYTE;a.type!=c&&(c=gl.FLOAT);e&&e.type==c||(this._temp_texture=new GL.Texture(1,1,{type:c,format:gl.RGBA,filter:gl.NEAREST}));var d=b._shader,g=this._uniforms;g.u_mipmap_offset=this.properties.mipmap_offset;gl.disable(gl.DEPTH_TEST);gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){a.toViewport(d,g)});if(this.isOutputConnected(1)|| -this.isOutputConnected(2))if(e=this._temp_texture.getPixels()){var f=this._luminance,c=this._temp_texture.type;f.set(e);c==gl.UNSIGNED_BYTE&&vec4.scale(f,f,1/255)}}};b.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tuniform mat4 u_samples_a;\n\t\t\tuniform mat4 u_samples_b;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform float u_mipmap_offset;\n\t\t\tvarying vec2 v_coord;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec4 color = vec4(0.0);\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\t\t\t\t\t{\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\t\t\t\t\t}\n\t\t\t gl_FragColor = color * 0.03125;\n\t\t\t}\n\t\t\t"; -d.registerNodeType("texture/average",b);var A=function(){this.addInput("in","Texture");this.addInput("factor","Number");this.addOutput("out","Texture");this.properties={factor:0.5};this._uniforms={u_texture:0,u_textureB:1,u_factor:this.properties.factor}};A.title="Smooth";A.desc="Smooth texture over time";A.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){A._shader||(A._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,A.pixel_shader));var c=this._temp_texture; -c&&c.type==a.type&&c.width==a.width&&c.height==a.height||(this._temp_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.NEAREST}),this._temp_texture2=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.NEAREST}),a.copyTo(this._temp_texture2));var c=this._temp_texture,b=this._temp_texture2,e=A._shader,d=this._uniforms;d.u_factor=1-this.getInputOrProperty("factor");gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);c.drawTo(function(){b.bind(1);a.toViewport(e, -d)});this.setOutputData(0,c);this._temp_texture=b;this._temp_texture2=c}};A.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform float u_factor;\n\t\t\tvarying vec2 v_coord;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\t\t\t}\n\t\t\t";d.registerNodeType("texture/temporal_smooth",A);m=function(){this.addInput("Image", -"image");this.addOutput("","Texture");this.properties={}};m.title="Image to Texture";m.desc="Uploads an image to the GPU";m.prototype.onExecute=function(){var a=this.getInputData(0);if(a){var c=a.videoWidth||a.width,b=a.videoHeight||a.height;if(a.gltexture)this.setOutputData(0,a.gltexture);else{var e=this._temp_texture;e&&e.width==c&&e.height==b||(this._temp_texture=new GL.Texture(c,b,{format:gl.RGBA,filter:gl.LINEAR}));try{this._temp_texture.uploadImage(a)}catch(d){console.error("image comes from an unsafe location, cannot be uploaded to webgl: "+ -d);return}this.setOutputData(0,this._temp_texture)}}};d.registerNodeType("texture/imageToTexture",m);var p=function(){this.addInput("Texture","Texture");this.addInput("LUT","Texture");this.addInput("Intensity","number");this.addOutput("","Texture");this.properties={intensity:1,precision:h.DEFAULT,texture:null};p._shader||(p._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,p.pixel_shader))};p.widgets_info={texture:{widget:"texture"},precision:{widget:"combo",values:h.MODE_VALUES}};p.title="LUT";p.desc= -"Apply LUT to Texture";p.prototype.onExecute=function(){if(this.isOutputConnected(0)){var a=this.getInputData(0);if(this.properties.precision===h.PASS_THROUGH)this.setOutputData(0,a);else if(a){var c=this.getInputData(1);c||(c=h.getTexture(this.properties.texture));if(c){c.bind(0);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE);gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE);gl.bindTexture(gl.TEXTURE_2D, -null);var b=this.properties.intensity;this.isInputConnected(2)&&(this.properties.intensity=b=this.getInputData(2));this._tex=h.getTargetTexture(a,this._tex,this.properties.precision);this._tex.drawTo(function(){c.bind(1);a.toViewport(p._shader,{u_texture:0,u_textureB:1,u_amount:b})});this.setOutputData(0,this._tex)}else this.setOutputData(0,a)}}};p.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform float u_amount;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\t\t\t\t mediump vec2 quad1;\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\t\t\t\t mediump vec2 quad2;\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\t\t\t\t highp vec2 texPos1;\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t highp vec2 texPos2;\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\t\t\t}\n\t\t\t"; -d.registerNodeType("texture/LUT",p);var n=function(){this.addInput("Texture","Texture");this.addOutput("R","Texture");this.addOutput("G","Texture");this.addOutput("B","Texture");this.addOutput("A","Texture");this.properties={use_luminance:!0};n._shader||(n._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,n.pixel_shader))};n.title="Texture to Channels";n.desc="Split texture channels";n.prototype.onExecute=function(){var a=this.getInputData(0);if(a){this._channels||(this._channels=Array(4));for(var c= -this.properties.use_luminance?gl.LUMINANCE:gl.RGBA,b=0,e=0;4>e;e++)this.isOutputConnected(e)?(this._channels[e]&&this._channels[e].width==a.width&&this._channels[e].height==a.height&&this._channels[e].type==a.type&&this._channels[e].format==c||(this._channels[e]=new GL.Texture(a.width,a.height,{type:a.type,format:c,filter:gl.LINEAR})),b++):this._channels[e]=null;if(b){gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);for(var d=Mesh.getScreenQuad(),g=n._shader,f=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0, -1]],e=0;4>e;e++)this._channels[e]&&(this._channels[e].drawTo(function(){a.bind(0);g.uniforms({u_texture:0,u_mask:f[e]}).draw(d)}),this.setOutputData(e,this._channels[e]))}}};n.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec4 u_mask;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\t\t\t}\n\t\t\t";d.registerNodeType("texture/textureChannels", -n);var l=function(){this.addInput("R","Texture");this.addInput("G","Texture");this.addInput("B","Texture");this.addInput("A","Texture");this.addOutput("Texture","Texture");this.properties={precision:h.DEFAULT,R:1,G:1,B:1,A:1};this._color=vec4.create();this._uniforms={u_textureR:0,u_textureG:1,u_textureB:2,u_textureA:3,u_color:this._color}};l.title="Channels to Texture";l.desc="Split texture channels";l.widgets_info={precision:{widget:"combo",values:h.MODE_VALUES}};l.prototype.onExecute=function(){var a= -h.getWhiteTexture(),c=this.getInputData(0)||a,e=this.getInputData(1)||a,b=this.getInputData(2)||a,d=this.getInputData(3)||a;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var g=Mesh.getScreenQuad();l._shader||(l._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,l.pixel_shader));var f=l._shader,a=Math.max(c.width,e.width,b.width,d.width),k=Math.max(c.height,e.height,b.height,d.height),u=this.properties.precision==h.HIGH?h.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._texture&&this._texture.width==a&& -this._texture.height==k&&this._texture.type==u||(this._texture=new GL.Texture(a,k,{type:u,format:gl.RGBA,filter:gl.LINEAR}));a=this._color;a[0]=this.properties.R;a[1]=this.properties.G;a[2]=this.properties.B;a[3]=this.properties.A;var m=this._uniforms;this._texture.drawTo(function(){c.bind(0);e.bind(1);b.bind(2);d.bind(3);f.uniforms(m).draw(g)});this.setOutputData(0,this._texture)};l.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_textureR;\n\t\t\tuniform sampler2D u_textureG;\n\t\t\tuniform sampler2D u_textureB;\n\t\t\tuniform sampler2D u_textureA;\n\t\t\tuniform vec4 u_color;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t gl_FragColor = u_color * vec4( \t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\t\t\t}\n\t\t\t"; -d.registerNodeType("texture/channelsTexture",l);m=function(){this.addOutput("Texture","Texture");this._tex_color=vec4.create();this.properties={color:vec4.create(),precision:h.DEFAULT}};m.title="Color";m.desc="Generates a 1x1 texture with a constant color";m.widgets_info={precision:{widget:"combo",values:h.MODE_VALUES}};m.prototype.onDrawBackground=function(a){var c=this.properties.color;a.fillStyle="rgb("+Math.floor(255*Math.clamp(c[0],0,1))+","+Math.floor(255*Math.clamp(c[1],0,1))+","+Math.floor(255* -Math.clamp(c[2],0,1))+")";this.flags.collapsed?this.boxcolor=a.fillStyle:a.fillRect(0,0,this.size[0],this.size[1])};m.prototype.onExecute=function(){var a=this.properties.precision==h.HIGH?h.HIGH_PRECISION_FORMAT:gl.UNSIGNED_BYTE;this._tex&&this._tex.type==a||(this._tex=new GL.Texture(1,1,{format:gl.RGBA,type:a,minFilter:gl.NEAREST}));a=this.properties.color;if(this.inputs)for(var c=0;c 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\t\t\t}\n\t\t\t"; -d.registerNodeType("texture/edges",x);var a=function(){this.addInput("Texture","Texture");this.addInput("Distance","number");this.addInput("Range","number");this.addOutput("Texture","Texture");this.properties={distance:100,range:50,only_depth:!1,high_precision:!1};this._uniforms={u_texture:0,u_distance:100,u_range:50,u_camera_planes:null}};a.title="Depth Range";a.desc="Generates a texture with a depth range";a.prototype.onExecute=function(){if(this.isOutputConnected(0)){var c=this.getInputData(0); -if(c){var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==c.width&&this._temp_texture.height==c.height||(this._temp_texture=new GL.Texture(c.width,c.height,{type:b,format:gl.RGBA,filter:gl.LINEAR}));var e=this._uniforms,b=this.properties.distance;this.isInputConnected(1)&&(b=this.getInputData(1),this.properties.distance=b);var d=this.properties.range;this.isInputConnected(2)&& -(d=this.getInputData(2),this.properties.range=d);e.u_distance=b;e.u_range=d;gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var g=Mesh.getScreenQuad();a._shader||(a._shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader),a._shader_onlydepth=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,a.pixel_shader,{ONLY_DEPTH:""}));var f=this.properties.only_depth?a._shader_onlydepth:a._shader,b=null,b=c.near_far_planes?c.near_far_planes:window.LS&&LS.Renderer._main_camera?LS.Renderer._main_camera._uniforms.u_camera_planes: -[0.1,1E3];e.u_camera_planes=b;this._temp_texture.drawTo(function(){c.bind(0);f.uniforms(e).draw(g)});this._temp_texture.near_far_planes=b;this.setOutputData(0,this._temp_texture)}}};a.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_distance;\n\t\t\tuniform float u_range;\n\t\t\t\n\t\t\tfloat LinearDepth()\n\t\t\t{\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\t\t\t}\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tfloat depth = LinearDepth();\n\t\t\t\t#ifdef ONLY_DEPTH\n\t\t\t\t gl_FragColor = vec4(depth);\n\t\t\t\t#else\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\t\t\t\t\tfloat dof = 1.0;\n\t\t\t\t\tif(diff <= u_range)\n\t\t\t\t\t\tdof = diff / u_range;\n\t\t\t\t gl_FragColor = vec4(dof);\n\t\t\t\t#endif\n\t\t\t}\n\t\t\t"; -d.registerNodeType("texture/depth_range",a);var c=function(){this.addInput("Texture","Texture");this.addInput("Iterations","number");this.addInput("Intensity","number");this.addOutput("Blurred","Texture");this.properties={intensity:1,iterations:1,preserve_aspect:!1,scale:[1,1],precision:h.DEFAULT}};c.title="Blur";c.desc="Blur a texture";c.widgets_info={precision:{widget:"combo",values:h.MODE_VALUES}};c.max_iterations=20;c.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var b= -this._final_texture;b&&b.width==a.width&&b.height==a.height&&b.type==a.type||(b=this._final_texture=new GL.Texture(a.width,a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));var e=this.properties.iterations;this.isInputConnected(1)&&(e=this.getInputData(1),this.properties.iterations=e);e=Math.min(Math.floor(e),c.max_iterations);if(0==e)this.setOutputData(0,a);else{var g=this.properties.intensity;this.isInputConnected(2)&&(g=this.getInputData(2),this.properties.intensity=g);var f=d.camera_aspect; -f||void 0===window.gl||(f=gl.canvas.height/gl.canvas.width);f||(f=1);var f=this.properties.preserve_aspect?f:1,k=this.properties.scale||[1,1];a.applyBlur(f*k[0],k[1],g,b);for(a=1;a>=1;1<(b|0)&&(b>>=1);if(2>c)break;m=k[x]=GL.Texture.getTemporary(c,b,d);s[0]=1/l.width;s[1]=1/l.height;l.blit(m,u.uniforms(f));l=m}this.isOutputConnected(2)&&(c=this._average_texture,c&&c.type==a.type&&c.format==a.format||(c=this._average_texture=new GL.Texture(1,1,{type:a.type,format:a.format,filter:gl.LINEAR})),s[0]=1/l.width,s[1]=1/l.height,f.u_intensity= -p,f.u_delta=1,l.blit(c,u.uniforms(f)),this.setOutputData(2,c));gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);f.u_intensity=this.getInputOrProperty("persistence");f.u_delta=0.5;for(x-=2;0<=x;x--)m=k[x],k[x]=null,s[0]=1/l.width,s[1]=1/l.height,l.blit(m,u.uniforms(f)),GL.Texture.releaseTemporary(l),l=m;gl.disable(gl.BLEND);this.isOutputConnected(1)&&(k=this._glow_texture,k&&k.width==a.width&&k.height==a.height&&k.type==g&&k.format==a.format||(k=this._glow_texture=new GL.Texture(a.width,a.height,{type:g, -format:a.format,filter:gl.LINEAR})),l.blit(k),this.setOutputData(1,k));if(this.isOutputConnected(0)){k=this._final_texture;k&&k.width==a.width&&k.height==a.height&&k.type==g&&k.format==a.format||(k=this._final_texture=new GL.Texture(a.width,a.height,{type:g,format:a.format,filter:gl.LINEAR}));var r=this.getInputData(1),t=this.getInputOrProperty("dirt_factor");f.u_intensity=p;u=r?e._dirt_final_shader:e._final_shader;u||(u=r?e._dirt_final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,e.final_pixel_shader, -{USE_DIRT:""}):e._final_shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,e.final_pixel_shader));k.drawTo(function(){a.bind(0);l.bind(1);r&&(u.setUniform("u_dirt_factor",t),u.setUniform("u_dirt_texture",r.bind(2)));u.toViewport(f)});this.setOutputData(0,k)}GL.Texture.releaseTemporary(l)}};e.cut_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform float u_threshold;\n\t\tvoid main() {\n\t\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\t\t}"; -e.scale_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform vec2 u_texel_size;\n\t\tuniform float u_delta;\n\t\tuniform float u_intensity;\n\t\t\n\t\tvec4 sampleBox(vec2 uv) {\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\t\t\treturn s * 0.25;\n\t\t}\n\t\tvoid main() {\n\t\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\t\t}"; -e.final_pixel_shader="precision highp float;\n\t\tvarying vec2 v_coord;\n\t\tuniform sampler2D u_texture;\n\t\tuniform sampler2D u_glow_texture;\n\t\t#ifdef USE_DIRT\n\t\t\tuniform sampler2D u_dirt_texture;\n\t\t#endif\n\t\tuniform vec2 u_texel_size;\n\t\tuniform float u_delta;\n\t\tuniform float u_intensity;\n\t\tuniform float u_dirt_factor;\n\t\t\n\t\tvec4 sampleBox(vec2 uv) {\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\t\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\t\t\treturn s * 0.25;\n\t\t}\n\t\tvoid main() {\n\t\t\tvec4 glow = sampleBox( v_coord );\n\t\t\t#ifdef USE_DIRT\n\t\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\t\t\t#endif\n\t\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\t\t}"; -d.registerNodeType("texture/glow",e);var s=function(){this.addInput("Texture","Texture");this.addOutput("Filtered","Texture");this.properties={intensity:1,radius:5}};s.title="Kuwahara Filter";s.desc="Filters a texture giving an artistic oil canvas painting";s.max_radius=10;s._shaders=[];s.prototype.onExecute=function(){var a=this.getInputData(0);if(a&&this.isOutputConnected(0)){var c=this._temp_texture;c&&c.width==a.width&&c.height==a.height&&c.type==a.type||(this._temp_texture=new GL.Texture(a.width, -a.height,{type:a.type,format:gl.RGBA,filter:gl.LINEAR}));c=this.properties.radius;c=Math.min(Math.floor(c),s.max_radius);if(0==c)this.setOutputData(0,a);else{var b=this.properties.intensity,e=d.camera_aspect;e||void 0===window.gl||(e=gl.canvas.height/gl.canvas.width);e||(e=1);e=this.properties.preserve_aspect?e:1;s._shaders[c]||(s._shaders[c]=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,s.pixel_shader,{RADIUS:c.toFixed(0)}));var g=s._shaders[c],f=GL.Mesh.getScreenQuad();a.bind(0);this._temp_texture.drawTo(function(){g.uniforms({u_texture:0, -u_intensity:b,u_resolution:[a.width,a.height],u_iResolution:[1/a.width,1/a.height]}).draw(f)});this.setOutputData(0,this._temp_texture)}}};s.pixel_shader="\n\tprecision highp float;\n\tvarying vec2 v_coord;\n\tuniform sampler2D u_texture;\n\tuniform float u_intensity;\n\tuniform vec2 u_resolution;\n\tuniform vec2 u_iResolution;\n\t#ifndef RADIUS\n\t\t#define RADIUS 7\n\t#endif\n\tvoid main() {\n\t\n\t\tconst int radius = RADIUS;\n\t\tvec2 fragCoord = v_coord;\n\t\tvec2 src_size = u_iResolution;\n\t\tvec2 uv = v_coord;\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\t\tint i;\n\t\tint j;\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\t\tvec3 c;\n\t\t\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm0 += c;\n\t\t\t\ts0 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm1 += c;\n\t\t\t\ts1 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = 0; j <= radius; ++j) {\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm2 += c;\n\t\t\t\ts2 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor (int j = 0; j <= radius; ++j) {\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\t\t\t\tm3 += c;\n\t\t\t\ts3 += c * c;\n\t\t\t}\n\t\t}\n\t\t\n\t\tfloat min_sigma2 = 1e+2;\n\t\tm0 /= n;\n\t\ts0 = abs(s0 / n - m0 * m0);\n\t\t\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\t\t}\n\t\t\n\t\tm1 /= n;\n\t\ts1 = abs(s1 / n - m1 * m1);\n\t\t\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\t\t}\n\t\t\n\t\tm2 /= n;\n\t\ts2 = abs(s2 / n - m2 * m2);\n\t\t\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\t\t}\n\t\t\n\t\tm3 /= n;\n\t\ts3 = abs(s3 / n - m3 * m3);\n\t\t\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\t\tif (sigma2 < min_sigma2) {\n\t\t\tmin_sigma2 = sigma2;\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\t\t}\n\t}\n\t"; -d.registerNodeType("texture/kuwahara",s);var k=function(){this.addOutput("Webcam","Texture");this.properties={texture_name:"",facingMode:"user"};this.boxcolor="black";this.version=0};k.title="Webcam";k.desc="Webcam texture";k.is_webcam_open=!1;k.prototype.openStream=function(){function a(b){k.is_webcam_open=!1;console.log("Webcam rejected",b);c._webcam_stream=!1;c.boxcolor="red";c.trigger("stream_error")}if(navigator.getUserMedia){this._waiting_confirmation=!0;navigator.mediaDevices.getUserMedia({audio:!1, -video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this))["catch"](a);var c=this}};k.prototype.closeStream=function(){if(this._webcam_stream){var a=this._webcam_stream.getTracks();if(a.length)for(var c=0;c=this.size[1]||!this._video||(a.save(),a.webgl?this._video_texture&&a.drawImage(this._video_texture,0,0,this.size[0],this.size[1]):a.drawImage(this._video,0,0,this.size[0],this.size[1]),a.restore())};k.prototype.onExecute=function(){null!=this._webcam_stream||this._waiting_confirmation||this.openStream();if(this._video&&this._video.videoWidth){var a=this._video.videoWidth,c=this._video.videoHeight,b=this._video_texture;b&&b.width==a&&b.height==c||(this._video_texture=new GL.Texture(a,c,{format:gl.RGB, -filter:gl.LINEAR}));this._video_texture.uploadImage(this._video);this._video_texture.version=++this.version;this.properties.texture_name&&(h.getTexturesContainer()[this.properties.texture_name]=this._video_texture);this.setOutputData(0,this._video_texture);for(a=1;a=this.size[1]||a.webgl&&(gl.meshes.cube||(gl.meshes.cube=GL.Mesh.cube({size:1})))};d.registerNodeType("texture/cubemap",m)}})(this); -(function(w){var d=w.LiteGraph;if("undefined"!=typeof GL){var h=function(){this.addInput("Texture","Texture");this.addInput("Aberration","number");this.addInput("Distortion","number");this.addInput("Blur","number");this.addOutput("Texture","Texture");this.properties={aberration:1,distortion:1,blur:1,precision:LGraphTexture.DEFAULT};h._shader||(h._shader=new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER,h.pixel_shader),h._texture=new GL.Texture(3,1,{format:gl.RGB,wrap:gl.CLAMP_TO_EDGE,magFilter:gl.LINEAR, -minFilter:gl.LINEAR,pixel_data:[255,0,0,0,255,0,0,0,255]}))};h.title="Lens";h.desc="Camera Lens distortion";h.widgets_info={precision:{widget:"combo",values:LGraphTexture.MODE_VALUES}};h.prototype.onExecute=function(){var d=this.getInputData(0);if(this.properties.precision===LGraphTexture.PASS_THROUGH)this.setOutputData(0,d);else if(d){this._tex=LGraphTexture.getTargetTexture(d,this._tex,this.properties.precision);var m=this.properties.aberration;this.isInputConnected(1)&&(m=this.getInputData(1), -this.properties.aberration=m);var r=this.properties.distortion;this.isInputConnected(2)&&(r=this.getInputData(2),this.properties.distortion=r);var t=this.properties.blur;this.isInputConnected(3)&&(t=this.getInputData(3),this.properties.blur=t);gl.disable(gl.BLEND);gl.disable(gl.DEPTH_TEST);var w=Mesh.getScreenQuad(),b=h._shader;this._tex.drawTo(function(){d.bind(0);b.uniforms({u_texture:0,u_aberration:m,u_distortion:r,u_blur:t}).draw(w)});this.setOutputData(0,this._tex)}};h.pixel_shader="precision highp float;\n\t\t\tprecision highp float;\n\t\t\tvarying vec2 v_coord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform vec2 u_camera_planes;\n\t\t\tuniform float u_aberration;\n\t\t\tuniform float u_distortion;\n\t\t\tuniform float u_blur;\n\t\t\t\n\t\t\tvoid main() {\n\t\t\t\tvec2 coord = v_coord;\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\t\t\t\tdist_coord *= percent;\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\t\t\t\tgl_FragColor = color;\n\t\t\t}\n\t\t\t"; -d.registerNodeType("fx/lens",h);w.LGraphFXLens=h;var r=function(){this.addInput("Texture","Texture");this.addInput("Blurred","Texture");this.addInput("Mask","Texture");this.addInput("Threshold","number");this.addOutput("Texture","Texture");this.properties={shape:"",size:10,alpha:1,threshold:1,high_precision:!1}};r.title="Bokeh";r.desc="applies an Bokeh effect";r.widgets_info={shape:{widget:"texture"}};r.prototype.onExecute=function(){var d=this.getInputData(0),h=this.getInputData(1),m=this.getInputData(2); -if(d&&m&&this.properties.shape){h||(h=d);var t=LGraphTexture.getTexture(this.properties.shape);if(t){var w=this.properties.threshold;this.isInputConnected(3)&&(w=this.getInputData(3),this.properties.threshold=w);var b=gl.UNSIGNED_BYTE;this.properties.high_precision&&(b=gl.half_float_ext?gl.HALF_FLOAT_OES:gl.FLOAT);this._temp_texture&&this._temp_texture.type==b&&this._temp_texture.width==d.width&&this._temp_texture.height==d.height||(this._temp_texture=new GL.Texture(d.width,d.height,{type:b,format:gl.RGBA, -filter:gl.LINEAR}));var A=r._first_shader;A||(A=r._first_shader=new GL.Shader(Shader.SCREEN_VERTEX_SHADER,r._first_pixel_shader));var p=r._second_shader;p||(p=r._second_shader=new GL.Shader(r._second_vertex_shader,r._second_pixel_shader));var n=this._points_mesh;n&&n._width==d.width&&n._height==d.height&&2==n._spacing||(n=this.createPointsMesh(d.width,d.height,2));var l=Mesh.getScreenQuad(),g=this.properties.size,u=this.properties.alpha;gl.disable(gl.DEPTH_TEST);gl.disable(gl.BLEND);this._temp_texture.drawTo(function(){d.bind(0); -h.bind(1);m.bind(2);A.uniforms({u_texture:0,u_texture_blur:1,u_mask:2,u_texsize:[d.width,d.height]}).draw(l)});this._temp_texture.drawTo(function(){gl.enable(gl.BLEND);gl.blendFunc(gl.ONE,gl.ONE);d.bind(0);t.bind(3);p.uniforms({u_texture:0,u_mask:2,u_shape:3,u_alpha:u,u_threshold:w,u_pointSize:g,u_itexsize:[1/d.width,1/d.height]}).draw(n,gl.POINTS)});this.setOutputData(0,this._temp_texture)}}else this.setOutputData(0,d)};r.prototype.createPointsMesh=function(d,h,m){for(var r=Math.round(d/m),t=Math.round(h/ -m),b=new Float32Array(r*t*2),w=-1,p=2/d*m,n=2/h*m,l=0;l=d.NOTEON||f<=d.NOTEOFF)this.channel= -b&15};Object.defineProperty(d.prototype,"velocity",{get:function(){return this.cmd==d.NOTEON?this.data[2]:-1},set:function(b){this.data[2]=b},enumerable:!0});d.notes="A A# B C C# D D# E F F# G G#".split(" ");d.note_to_index={A:0,"A#":1,B:2,C:3,"C#":4,D:5,"D#":6,E:7,F:8,"F#":9,G:10,"G#":11};Object.defineProperty(d.prototype,"note",{get:function(){return this.cmd!=d.NOTEON?-1:d.toNoteString(this.data[1],!0)},set:function(b){throw"notes cannot be assigned this way, must modify the data[1]";},enumerable:!0}); -Object.defineProperty(d.prototype,"octave",{get:function(){return this.cmd!=d.NOTEON?-1:Math.floor((this.data[1]-24)/12+1)},set:function(b){throw"octave cannot be assigned this way, must modify the data[1]";},enumerable:!0});d.prototype.getPitch=function(){return 440*Math.pow(2,(this.data[1]-69)/12)};d.computePitch=function(b){return 440*Math.pow(2,(b-69)/12)};d.prototype.getCC=function(){return this.data[1]};d.prototype.getCCValue=function(){return this.data[2]};d.prototype.getPitchBend=function(){return this.data[1]+ -(this.data[2]<<7)-8192};d.computePitchBend=function(b,d){return b+(d<<7)-8192};d.prototype.setCommandFromString=function(b){this.cmd=d.computeCommandFromString(b)};d.computeCommandFromString=function(b){if(!b)return 0;if(b&&b.constructor===Number)return b;b=b.toUpperCase();switch(b){case "NOTE ON":case "NOTEON":return d.NOTEON;case "NOTE OFF":case "NOTEOFF":return d.NOTEON;case "KEY PRESSURE":case "KEYPRESSURE":return d.KEYPRESSURE;case "CONTROLLER CHANGE":case "CONTROLLERCHANGE":case "CC":return d.CONTROLLERCHANGE; -case "PROGRAM CHANGE":case "PROGRAMCHANGE":case "PC":return d.PROGRAMCHANGE;case "CHANNEL PRESSURE":case "CHANNELPRESSURE":return d.CHANNELPRESSURE;case "PITCH BEND":case "PITCHBEND":return d.PITCHBEND;case "TIME TICK":case "TIMETICK":return d.TIMETICK;default:return Number(b)}};d.toNoteString=function(b,f){b=Math.round(b);var h,a=Math.floor((b-24)/12+1);h=(b-21)%12;0>h&&(h=12+h);return d.notes[h]+(f?"":a)};d.NoteStringToPitch=function(b){b=b.toUpperCase();var f=b[0],h=4;"#"==b[1]?(f+="#",2this.properties.max_value)return;this.trigger("on_midi",f)}};n.registerNodeType("midi/filter",f);y.title="MIDIEvent";y.desc="Create a MIDI Event";y.color="#243";y.prototype.onAction=function(b,f){"assign"== -b?(this.properties.channel=f.channel,this.properties.cmd=f.cmd,this.properties.value1=f.data[1],this.properties.value2=f.data[2],f.cmd==d.NOTEON?this.gate=!0:f.cmd==d.NOTEOFF&&(this.gate=!1)):(f=this.midi_event,f.channel=this.properties.channel,this.properties.cmd&&this.properties.cmd.constructor===String?f.setCommandFromString(this.properties.cmd):f.cmd=this.properties.cmd,f.data[0]=f.cmd|f.channel,f.data[1]=Number(this.properties.value1),f.data[2]=Number(this.properties.value2),this.trigger("on_midi", -f))};y.prototype.onExecute=function(){var b=this.properties;if(this.inputs)for(var f=0;fb;++b)this.valid_notes[b]=-1!=this.notes_pitches.indexOf(b);for(b=0;12>b;++b)if(this.valid_notes[b])this.offset_notes[b]=0;else for(var d= -1;12>d;++d){if(this.valid_notes[(b-d)%12]){this.offset_notes[b]=-d;break}if(this.valid_notes[(b+d)%12]){this.offset_notes[b]=d;break}}};b.prototype.onAction=function(b,f){f&&f.constructor===d&&(f.data[0]==d.NOTEON||f.data[0]==d.NOTEOFF?(this.midi_event=new d,this.midi_event.setup(f.data),this.midi_event.data[1]+=this.offset_notes[d.note_to_index[f.note]],this.trigger("out",this.midi_event)):this.trigger("out",f))};b.prototype.onExecute=function(){var b=this.getInputData(1);null!=b&&b!=this._current_scale&& -this.processScale(b)};n.registerNodeType("midi/quantize",b);A.title="MIDI Play";A.desc="Plays a MIDI note";A.color="#243";A.prototype.onAction=function(b,f){if(f&&f.constructor===d){if(this.instrument&&f.data[0]==d.NOTEON){var h=f.note;if(!h||"undefined"==h||h.constructor!==String)return;this.instrument.play(h,f.octave,this.properties.duration,this.properties.volume)}this.trigger("note",f)}};A.prototype.onExecute=function(){var b=this.getInputData(1);null!=b&&(this.properties.volume=b);b=this.getInputData(2); -null!=b&&(this.properties.duration=b)};n.registerNodeType("midi/play",A);p.title="MIDI Keys";p.desc="Keyboard to play notes";p.color="#243";p.keys=[{x:0,w:1,h:1,t:0},{x:0.75,w:0.5,h:0.6,t:1},{x:1,w:1,h:1,t:0},{x:1.75,w:0.5,h:0.6,t:1},{x:2,w:1,h:1,t:0},{x:2.75,w:0.5,h:0.6,t:1},{x:3,w:1,h:1,t:0},{x:4,w:1,h:1,t:0},{x:4.75,w:0.5,h:0.6,t:1},{x:5,w:1,h:1,t:0},{x:5.75,w:0.5,h:0.6,t:1},{x:6,w:1,h:1,t:0}];p.prototype.onDrawForeground=function(b){if(!this.flags.collapsed){var d=12*this.properties.num_octaves; -this.keys.length=d;var f=this.size[0]/(7*this.properties.num_octaves),a=this.size[1];b.globalAlpha=1;for(var c=0;2>c;c++)for(var e=0;eh+k||b[1]>e))return c}}return-1};p.prototype.onAction=function(b,f){if("reset"==b)for(var h=0;hf[1])){var h=this.getKeyIndex(f);this.keys[h]=!0;this._last_key= -h;var h=12*(this.properties.start_octave-1)+29+h,a=new d;a.setup([d.NOTEON,h,100]);this.trigger("note",a);return!0}};p.prototype.onMouseMove=function(b,f){if(!(0>f[1]||-1==this._last_key)){this.setDirtyCanvas(!0);var h=this.getKeyIndex(f);if(this._last_key==h)return!0;this.keys[this._last_key]=!1;var a=12*(this.properties.start_octave-1)+29+this._last_key,c=new d;c.setup([d.NOTEOFF,a,100]);this.trigger("note",c);this.keys[h]=!0;a=12*(this.properties.start_octave-1)+29+h;c=new d;c.setup([d.NOTEON, -a,100]);this.trigger("note",c);this._last_key=h;return!0}};p.prototype.onMouseUp=function(b,f){if(!(0>f[1])){var h=this.getKeyIndex(f);this.keys[h]=!1;this._last_key=-1;var h=12*(this.properties.start_octave-1)+29+h,a=new d;a.setup([d.NOTEOFF,h,100]);this.trigger("note",a);return!0}};n.registerNodeType("midi/keys",p)})(this); -(function(w){function d(){this.properties={src:"",gain:0.5,loop:!0,autoplay:!0,playbackRate:1};this._loading_audio=!1;this._audiobuffer=null;this._audionodes=[];this._last_sourcenode=null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=x.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain;this.properties.src&&this.loadSound(this.properties.src)}function h(){this.properties={gain:0.5};this._audionodes=[];this._media_stream= -null;this.addOutput("out","audio");this.addInput("gain","number");this.audionode=x.getAudioContext().createGain();this.audionode.graphnode=this;this.audionode.gain.value=this.properties.gain}function r(){this.properties={fftSize:2048,minDecibels:-100,maxDecibels:-10,smoothingTimeConstant:0.5};this.audionode=x.getAudioContext().createAnalyser();this.audionode.graphnode=this;this.audionode.fftSize=this.properties.fftSize;this.audionode.minDecibels=this.properties.minDecibels;this.audionode.maxDecibels= -this.properties.maxDecibels;this.audionode.smoothingTimeConstant=this.properties.smoothingTimeConstant;this.addInput("in","audio");this.addOutput("freqs","array");this.addOutput("samples","array");this._time_bin=this._freq_bin=null}function m(){this.properties={gain:1};this.audionode=x.getAudioContext().createGain();this.addInput("in","audio");this.addInput("gain","number");this.addOutput("out","audio")}function t(){this.properties={impulse_src:"",normalize:!0};this.audionode=x.getAudioContext().createConvolver(); -this.addInput("in","audio");this.addOutput("out","audio")}function f(){this.properties={threshold:-50,knee:40,ratio:12,reduction:-20,attack:0,release:0.25};this.audionode=x.getAudioContext().createDynamicsCompressor();this.addInput("in","audio");this.addOutput("out","audio")}function y(){this.properties={};this.audionode=x.getAudioContext().createWaveShaper();this.addInput("in","audio");this.addInput("shape","waveshape");this.addOutput("out","audio")}function C(){this.properties={gain1:0.5,gain2:0.5}; -this.audionode=x.getAudioContext().createGain();this.audionode1=x.getAudioContext().createGain();this.audionode1.gain.value=this.properties.gain1;this.audionode2=x.getAudioContext().createGain();this.audionode2.gain.value=this.properties.gain2;this.audionode1.connect(this.audionode);this.audionode2.connect(this.audionode);this.addInput("in1","audio");this.addInput("in1 gain","number");this.addInput("in2","audio");this.addInput("in2 gain","number");this.addOutput("out","audio")}function B(){this.properties= -{A:0.1,D:0.1,S:0.1,R:0.1};this.audionode=x.getAudioContext().createGain();this.audionode.gain.value=0;this.addInput("in","audio");this.addInput("gate","bool");this.addOutput("out","audio");this.gate=!1}function z(){this.properties={delayTime:0.5};this.audionode=x.getAudioContext().createDelay(10);this.audionode.delayTime.value=this.properties.delayTime;this.addInput("in","audio");this.addInput("time","number");this.addOutput("out","audio")}function b(){this.properties={frequency:350,detune:0,Q:1}; -this.addProperty("type","lowpass","enum",{values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")});this.audionode=x.getAudioContext().createBiquadFilter();this.addInput("in","audio");this.addOutput("out","audio")}function A(){this.properties={frequency:440,detune:0,type:"sine"};this.addProperty("type","sine","enum",{values:["sine","square","sawtooth","triangle","custom"]});this.audionode=x.getAudioContext().createOscillator();this.addOutput("out","audio")}function p(){this.properties= -{continuous:!0,mark:-1};this.addInput("data","array");this.addInput("mark","number");this.size=[300,200];this._last_buffer=null}function n(){this.properties={band:440,amplitude:1};this.addInput("freqs","array");this.addOutput("signal","number")}function l(){if(!l.default_code){var a=l.default_function.toString(),c=a.indexOf("{")+1,b=a.lastIndexOf("}");l.default_code=a.substr(c,b-c)}this.properties={code:l.default_code};a=x.getAudioContext();a.createScriptProcessor?this.audionode=a.createScriptProcessor(4096, -1,1):(console.warn("ScriptProcessorNode deprecated"),this.audionode=a.createGain());this.processCode();l._bypass_function||(l._bypass_function=this.audionode.onaudioprocess);this.addInput("in","audio");this.addOutput("out","audio")}function g(){this.audionode=x.getAudioContext().destination;this.addInput("in","audio")}var u=w.LiteGraph,x={};w.LGAudio=x;x.getAudioContext=function(){if(!this._audio_context){window.AudioContext=window.AudioContext||window.webkitAudioContext;if(!window.AudioContext)return console.error("AudioContext not supported by browser"), -null;this._audio_context=new AudioContext;this._audio_context.onmessage=function(a){console.log("msg",a)};this._audio_context.onended=function(a){console.log("ended",a)};this._audio_context.oncomplete=function(a){console.log("complete",a)}}return this._audio_context};x.connect=function(a,c){try{a.connect(c)}catch(b){console.warn("LGraphAudio:",b)}};x.disconnect=function(a,c){try{a.disconnect(c)}catch(b){console.warn("LGraphAudio:",b)}};x.changeAllAudiosConnections=function(a,c){if(a.inputs)for(var b= -0;b=this.size[0]&&(f=this.size[0]-1),a.strokeStyle="red",a.beginPath(),a.moveTo(f,d),a.lineTo(f,0),a.stroke())}};p.title="Visualization";p.desc="Audio Visualization";u.registerNodeType("audio/visualization",p);n.prototype.onExecute=function(){if(this._freqs=this.getInputData(0)){var a=this.properties.band,c=this.getInputData(1);void 0!==c&&(a=c);c=x.getAudioContext().sampleRate/this._freqs.length;c=a/c*2;c>=this._freqs.length?c=this._freqs[this._freqs.length-1]:(a=c|0, -c-=a,c=this._freqs[a]*(1-c)+this._freqs[a+1]*c);this.setOutputData(0,c/255*this.properties.amplitude)}};n.prototype.onGetInputs=function(){return[["band","number"]]};n.title="Signal";n.desc="extract the signal of some frequency";u.registerNodeType("audio/signal",n);l.prototype.onAdded=function(a){a.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback)};l["@code"]={widget:"code"};l.prototype.onStart=function(){this.audionode.onaudioprocess=this._callback};l.prototype.onStop= -function(){this.audionode.onaudioprocess=l._bypass_function};l.prototype.onPause=function(){this.audionode.onaudioprocess=l._bypass_function};l.prototype.onUnpause=function(){this.audionode.onaudioprocess=this._callback};l.prototype.onExecute=function(){};l.prototype.onRemoved=function(){this.audionode.onaudioprocess=l._bypass_function};l.prototype.processCode=function(){try{this._script=new new Function("properties",this.properties.code)(this.properties),this._old_code=this.properties.code,this._callback= -this._script.onaudioprocess}catch(a){console.error("Error in onaudioprocess code",a),this._callback=l._bypass_function,this.audionode.onaudioprocess=this._callback}};l.prototype.onPropertyChanged=function(a,c){"code"==a&&(this.properties.code=c,this.processCode(),this.graph&&this.graph.status==LGraph.STATUS_RUNNING&&(this.audionode.onaudioprocess=this._callback))};l.default_function=function(){this.onaudioprocess=function(a){var c=a.inputBuffer;a=a.outputBuffer;for(var b=0;b q && (q = Math.max(0, h + q)); + if (null == k || k > h) { + k = h; + } + k = Number(k); + 0 > k && (k = Math.max(0, h + k)); + for (q = Number(q || 0); q < k; q++) { + this[q] = e; + } + return this; + }; +}, "es6", "es3"); +$jscomp.SYMBOL_PREFIX = "jscomp_symbol_"; +$jscomp.initSymbol = function() { + $jscomp.initSymbol = function() { + }; + $jscomp.global.Symbol || ($jscomp.global.Symbol = $jscomp.Symbol); +}; +$jscomp.Symbol = function() { + var w = 0; + return function(e) { + return $jscomp.SYMBOL_PREFIX + (e || "") + w++; + }; +}(); +$jscomp.initSymbolIterator = function() { + $jscomp.initSymbol(); + var w = $jscomp.global.Symbol.iterator; + w || (w = $jscomp.global.Symbol.iterator = $jscomp.global.Symbol("iterator")); + "function" != typeof Array.prototype[w] && $jscomp.defineProperty(Array.prototype, w, {configurable:!0, writable:!0, value:function() { + return $jscomp.arrayIterator(this); + }}); + $jscomp.initSymbolIterator = function() { + }; +}; +$jscomp.arrayIterator = function(w) { + var e = 0; + return $jscomp.iteratorPrototype(function() { + return e < w.length ? {done:!1, value:w[e++]} : {done:!0}; + }); +}; +$jscomp.iteratorPrototype = function(w) { + $jscomp.initSymbolIterator(); + w = {next:w}; + w[$jscomp.global.Symbol.iterator] = function() { + return this; + }; + return w; +}; +$jscomp.iteratorFromArray = function(w, e) { + $jscomp.initSymbolIterator(); + w instanceof String && (w += ""); + var q = 0, k = {next:function() { + if (q < w.length) { + var h = q++; + return {value:e(h, w[h]), done:!1}; + } + k.next = function() { + return {done:!0, value:void 0}; + }; + return k.next(); + }}; + k[Symbol.iterator] = function() { + return k; + }; + return k; +}; +$jscomp.polyfill("Array.prototype.values", function(w) { + return w ? w : function() { + return $jscomp.iteratorFromArray(this, function(e, q) { + return q; + }); + }; +}, "es8", "es3"); +$jscomp.polyfill("Array.prototype.keys", function(w) { + return w ? w : function() { + return $jscomp.iteratorFromArray(this, function(e) { + return e; + }); + }; +}, "es6", "es3"); +(function(w) { + function e(a) { + c.debug && console.log("Graph created"); + this.list_of_graphcanvas = null; + this.clear(); + a && this.configure(a); + } + function q(a, b, d, p, c, g) { + this.id = a; + this.type = b; + this.origin_id = d; + this.origin_slot = p; + this.target_id = c; + this.target_slot = g; + this._data = null; + this._pos = new Float32Array(2); + } + function k(a) { + this._ctor(a); + } + function h(a) { + this._ctor(a); + } + function n(a, b) { + this.offset = new Float32Array([0, 0]); + this.scale = 1; + this.max_scale = 10; + this.min_scale = 0.1; + this.onredraw = null; + this.enabled = !0; + this.last_mouse = [0, 0]; + this.element = null; + this.visible_area = new Float32Array(4); + a && (this.element = a, b || this.bindEvents(a)); + } + function f(a, b, d) { + d = d || {}; + this.background_image = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkCAIAAAD/gAIDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQBJREFUeNrs1rEKwjAUhlETUkj3vP9rdmr1Ysammk2w5wdxuLgcMHyptfawuZX4pJSWZTnfnu/lnIe/jNNxHHGNn//HNbbv+4dr6V+11uF527arU7+u63qfa/bnmh8sWLBgwYJlqRf8MEptXPBXJXa37BSl3ixYsGDBMliwFLyCV/DeLIMFCxYsWLBMwSt4Be/NggXLYMGCBUvBK3iNruC9WbBgwYJlsGApeAWv4L1ZBgsWLFiwYJmCV/AK3psFC5bBggULloJX8BpdwXuzYMGCBctgwVLwCl7Be7MMFixYsGDBsu8FH1FaSmExVfAxBa/gvVmwYMGCZbBg/W4vAQYA5tRF9QYlv/QAAAAASUVORK5CYII="; + a && a.constructor === String && (a = document.querySelector(a)); + this.ds = new n; + this.zoom_modify_alpha = !0; + this.title_text_font = "" + c.NODE_TEXT_SIZE + "px Arial"; + this.inner_text_font = "normal " + c.NODE_SUBTEXT_SIZE + "px Arial"; + this.node_title_color = c.NODE_TITLE_COLOR; + this.default_link_color = c.LINK_COLOR; + this.default_connection_color = {input_off:"#778", input_on:"#7F7", output_off:"#778", output_on:"#7F7"}; + this.highquality_render = !0; + this.use_gradients = !1; + this.editor_alpha = 1; + this.pause_rendering = !1; + this.render_only_selected = this.clear_background = !0; + this.live_mode = !1; + this.allow_searchbox = this.allow_interaction = this.allow_dragnodes = this.allow_dragcanvas = this.show_info = !0; + this.drag_mode = this.allow_reconnect_links = !1; + this.filter = this.dragging_rectangle = null; + this.always_render_background = !1; + this.render_canvas_border = this.render_shadows = !0; + this.render_connections_shadows = !1; + this.render_connections_border = !0; + this.render_connection_arrows = this.render_curved_connections = !1; + this.render_collapsed_slots = !0; + this.render_execution_order = !1; + this.render_title_colored = !0; + this.links_render_mode = c.SPLINE_LINK; + this.canvas_mouse = [0, 0]; + this.onDrawOverlay = this.onDrawForeground = this.onDrawBackground = this.onMouse = this.onSearchBoxSelection = this.onSearchBox = null; + this.connections_width = 3; + this.round_radius = 8; + this.node_widget = this.current_node = null; + this.last_mouse_position = [0, 0]; + this.visible_area = this.ds.visible_area; + this.visible_links = []; + b && b.attachCanvas(this); + this.setCanvas(a); + this.clear(); + d.skip_render || this.startRendering(); + this.autoresize = d.autoresize; + } + function y(a, b) { + return Math.sqrt((b[0] - a[0]) * (b[0] - a[0]) + (b[1] - a[1]) * (b[1] - a[1])); + } + function B(a, b, d, p, c, g) { + return d < a && d + c > a && p < b && p + g > b ? !0 : !1; + } + function z(a, b) { + var d = a[0] + a[2], p = a[1] + a[3], c = b[1] + b[3]; + return a[0] > b[0] + b[2] || a[1] > c || d < b[0] || p < b[1] ? !1 : !0; + } + function C(a, b) { + function d(a) { + var d = parseInt(c.style.top); + c.style.top = (d + a.deltaY * b.scroll_speed).toFixed() + "px"; + a.preventDefault(); + return !0; + } + this.options = b = b || {}; + var p = this; + b.parentMenu && (b.parentMenu.constructor !== this.constructor ? (console.error("parentMenu must be of class ContextMenu, ignoring it"), b.parentMenu = null) : (this.parentMenu = b.parentMenu, this.parentMenu.lock = !0, this.parentMenu.current_submenu = this)); + b.event && b.event.constructor !== MouseEvent && b.event.constructor !== CustomEvent && (console.error("Event passed to ContextMenu is not of type MouseEvent or CustomEvent. Ignoring it."), b.event = null); + var c = document.createElement("div"); + c.className = "litegraph litecontextmenu litemenubar-panel"; + b.className && (c.className += " " + b.className); + c.style.minWidth = 100; + c.style.minHeight = 100; + c.style.pointerEvents = "none"; + setTimeout(function() { + c.style.pointerEvents = "auto"; + }, 100); + c.addEventListener("mouseup", function(a) { + a.preventDefault(); + return !0; + }, !0); + c.addEventListener("contextmenu", function(a) { + if (2 != a.button) { + return !1; + } + a.preventDefault(); + return !1; + }, !0); + c.addEventListener("mousedown", function(a) { + if (2 == a.button) { + return p.close(), a.preventDefault(), !0; + } + }, !0); + b.scroll_speed || (b.scroll_speed = 0.1); + c.addEventListener("wheel", d, !0); + c.addEventListener("mousewheel", d, !0); + this.root = c; + if (b.title) { + var g = document.createElement("div"); + g.className = "litemenu-title"; + g.innerHTML = b.title; + c.appendChild(g); + } + g = 0; + for (var e in a) { + var f = a.constructor == Array ? a[e] : e; + null != f && f.constructor !== String && (f = void 0 === f.content ? String(f) : f.content); + this.addItem(f, a[e], b); + g++; + } + c.addEventListener("mouseleave", function(a) { + p.lock || (c.closing_timer && clearTimeout(c.closing_timer), c.closing_timer = setTimeout(p.close.bind(p, a), 500)); + }); + c.addEventListener("mouseenter", function(a) { + c.closing_timer && clearTimeout(c.closing_timer); + }); + a = document; + b.event && (a = b.event.target.ownerDocument); + a || (a = document); + a.body.appendChild(c); + e = b.left || 0; + a = b.top || 0; + b.event && (e = b.event.clientX - 10, a = b.event.clientY - 10, b.title && (a -= 20), b.parentMenu && (e = b.parentMenu.root.getBoundingClientRect(), e = e.left + e.width), g = document.body.getBoundingClientRect(), f = c.getBoundingClientRect(), e > g.width - f.width - 10 && (e = g.width - f.width - 10), a > g.height - f.height - 10 && (a = g.height - f.height - 10)); + c.style.left = e + "px"; + c.style.top = a + "px"; + b.scale && (c.style.transform = "scale(" + b.scale + ")"); + } + var c = w.LiteGraph = {VERSION:0.4, CANVAS_GRID_SIZE:10, NODE_TITLE_HEIGHT:30, NODE_TITLE_TEXT_Y:20, NODE_SLOT_HEIGHT:20, NODE_WIDGET_HEIGHT:20, NODE_WIDTH:140, NODE_MIN_WIDTH:50, NODE_COLLAPSED_RADIUS:10, NODE_COLLAPSED_WIDTH:80, NODE_TITLE_COLOR:"#999", NODE_TEXT_SIZE:14, NODE_TEXT_COLOR:"#AAA", NODE_SUBTEXT_SIZE:12, NODE_DEFAULT_COLOR:"#333", NODE_DEFAULT_BGCOLOR:"#353535", NODE_DEFAULT_BOXCOLOR:"#666", NODE_DEFAULT_SHAPE:"box", DEFAULT_SHADOW_COLOR:"rgba(0,0,0,0.5)", DEFAULT_GROUP_FONT:24, + LINK_COLOR:"#9A9", EVENT_LINK_COLOR:"#A86", CONNECTING_LINK_COLOR:"#AFA", MAX_NUMBER_OF_NODES:1000, DEFAULT_POSITION:[100, 100], VALID_SHAPES:["default", "box", "round", "card"], BOX_SHAPE:1, ROUND_SHAPE:2, CIRCLE_SHAPE:3, CARD_SHAPE:4, ARROW_SHAPE:5, INPUT:1, OUTPUT:2, EVENT:-1, ACTION:-1, ALWAYS:0, ON_EVENT:1, NEVER:2, ON_TRIGGER:3, UP:1, DOWN:2, LEFT:3, RIGHT:4, CENTER:5, STRAIGHT_LINK:0, LINEAR_LINK:1, SPLINE_LINK:2, NORMAL_TITLE:0, NO_TITLE:1, TRANSPARENT_TITLE:2, AUTOHIDE_TITLE:3, proxy:null, + node_images_path:"", debug:!1, catch_exceptions:!0, throw_errors:!0, allow_scripts:!1, registered_node_types:{}, node_types_by_file_extension:{}, Nodes:{}, searchbox_extras:{}, registerNodeType:function(a, b) { + if (!b.prototype) { + throw "Cannot register a simple object, it must be a class with a prototype"; + } + b.type = a; + c.debug && console.log("Node registered: " + a); + a.split("/"); + var d = b.name, p = a.lastIndexOf("/"); + b.category = a.substr(0, p); + b.title || (b.title = d); + if (b.prototype) { + for (var m in k.prototype) { + b.prototype[m] || (b.prototype[m] = k.prototype[m]); + } + } + Object.defineProperty(b.prototype, "shape", {set:function(a) { + switch(a) { + case "default": + delete this._shape; + break; + case "box": + this._shape = c.BOX_SHAPE; + break; + case "round": + this._shape = c.ROUND_SHAPE; + break; + case "circle": + this._shape = c.CIRCLE_SHAPE; + break; + case "card": + this._shape = c.CARD_SHAPE; + break; + default: + this._shape = a; + } + }, get:function(a) { + return this._shape; + }, enumerable:!0}); + this.registered_node_types[a] = b; + b.constructor.name && (this.Nodes[d] = b); + b.prototype.onPropertyChange && console.warn("LiteGraph node class " + a + " has onPropertyChange method, it must be called onPropertyChanged with d at the end"); + if (b.supported_extensions) { + for (m in b.supported_extensions) { + this.node_types_by_file_extension[b.supported_extensions[m].toLowerCase()] = b; + } + } + }, wrapFunctionAsNode:function(a, b, d, p, m) { + for (var g = Array(b.length), e = "", f = c.getParameterNames(b), l = 0; l < f.length; ++l) { + e += "this.addInput('" + f[l] + "'," + (d && d[l] ? "'" + d[l] + "'" : "0") + ");\n"; + } + e += "this.addOutput('out'," + (p ? "'" + p + "'" : 0) + ");\n"; + m && (e += "this.properties = " + JSON.stringify(m) + ";\n"); + d = Function(e); + d.title = a.split("/").pop(); + d.desc = "Generated from " + b.name; + d.prototype.onExecute = function() { + for (var a = 0; a < g.length; ++a) { + g[a] = this.getInputData(a); + } + a = b.apply(this, g); + this.setOutputData(0, a); + }; + this.registerNodeType(a, d); + }, addNodeMethod:function(a, b) { + k.prototype[a] = b; + for (var d in this.registered_node_types) { + var c = this.registered_node_types[d]; + c.prototype[a] && (c.prototype["_" + a] = c.prototype[a]); + c.prototype[a] = b; + } + }, createNode:function(a, b, d) { + var p = this.registered_node_types[a]; + if (!p) { + return c.debug && console.log('GraphNode type "' + a + '" not registered.'), null; + } + b = b || p.title || a; + var m = null; + if (c.catch_exceptions) { + try { + m = new p(b); + } catch (E) { + return console.error(E), null; + } + } else { + m = new p(b); + } + m.type = a; + !m.title && b && (m.title = b); + m.properties || (m.properties = {}); + m.properties_info || (m.properties_info = []); + m.flags || (m.flags = {}); + m.size || (m.size = m.computeSize()); + m.pos || (m.pos = c.DEFAULT_POSITION.concat()); + m.mode || (m.mode = c.ALWAYS); + if (d) { + for (var g in d) { + m[g] = d[g]; + } + } + return m; + }, getNodeType:function(a) { + return this.registered_node_types[a]; + }, getNodeTypesInCategory:function(a, b) { + var d = [], c; + for (c in this.registered_node_types) { + var m = this.registered_node_types[c]; + b && m.filter && m.filter != b || ("" == a ? null == m.category && d.push(m) : m.category == a && d.push(m)); + } + return d; + }, getNodeTypesCategories:function() { + var a = {"":1}, b; + for (b in this.registered_node_types) { + this.registered_node_types[b].category && !this.registered_node_types[b].skip_list && (a[this.registered_node_types[b].category] = 1); + } + var d = []; + for (b in a) { + d.push(b); + } + return d; + }, reloadNodes:function(a) { + var b = document.getElementsByTagName("script"), d = [], p; + for (p in b) { + d.push(b[p]); + } + b = document.getElementsByTagName("head")[0]; + a = document.location.href + a; + for (p in d) { + var m = d[p].src; + if (m && m.substr(0, a.length) == a) { + try { + c.debug && console.log("Reloading: " + m); + var g = document.createElement("script"); + g.type = "text/javascript"; + g.src = m; + b.appendChild(g); + b.removeChild(d[p]); + } catch (E) { + if (c.throw_errors) { + throw E; + } + c.debug && console.log("Error while reloading " + m); + } + } + } + c.debug && console.log("Nodes reloaded"); + }, cloneObject:function(a, b) { + if (null == a) { + return null; + } + a = JSON.parse(JSON.stringify(a)); + if (!b) { + return a; + } + for (var d in a) { + b[d] = a[d]; + } + return b; + }, isValidConnection:function(a, b) { + if (!a || !b || a == b || a == c.EVENT && b == c.ACTION) { + return !0; + } + a = String(a); + b = String(b); + a = a.toLowerCase(); + b = b.toLowerCase(); + if (-1 == a.indexOf(",") && -1 == b.indexOf(",")) { + return a == b; + } + a = a.split(","); + b = b.split(","); + for (var d = 0; d < a.length; ++d) { + for (var p = 0; p < b.length; ++p) { + if (a[d] == b[p]) { + return !0; + } + } + } + return !1; + }, registerSearchboxExtra:function(a, b, d) { + this.searchbox_extras[b] = {type:a, desc:b, data:d}; + }}; + c.getTime = "undefined" != typeof performance ? performance.now.bind(performance) : "undefined" != typeof Date && Date.now ? Date.now.bind(Date) : "undefined" != typeof process ? function() { + var a = process.hrtime(); + return 0.001 * a[0] + 1e-6 * a[1]; + } : function() { + return (new Date).getTime(); + }; + w.LGraph = c.LGraph = e; + e.supported_types = ["number", "string", "boolean"]; + e.prototype.getSupportedTypes = function() { + return this.supported_types || e.supported_types; + }; + e.STATUS_STOPPED = 1; + e.STATUS_RUNNING = 2; + e.prototype.clear = function() { + this.stop(); + this.status = e.STATUS_STOPPED; + this.last_link_id = this.last_node_id = 1; + this._version = -1; + if (this._nodes) { + for (var a = 0; a < this._nodes.length; ++a) { + var b = this._nodes[a]; + if (b.onRemoved) { + b.onRemoved(); + } + } + } + this._nodes = []; + this._nodes_by_id = {}; + this._nodes_in_order = []; + this._nodes_executable = null; + this._groups = []; + this.links = {}; + this.iteration = 0; + this.config = {}; + this.fixedtime = this.runningtime = this.globaltime = 0; + this.elapsed_time = this.fixedtime_lapse = 0.01; + this.starttime = this.last_update_time = 0; + this.catch_errors = !0; + this.inputs = {}; + this.outputs = {}; + this.change(); + this.sendActionToCanvas("clear"); + }; + e.prototype.attachCanvas = function(a) { + if (a.constructor != f) { + throw "attachCanvas expects a LGraphCanvas instance"; + } + a.graph && a.graph != this && a.graph.detachCanvas(a); + a.graph = this; + this.list_of_graphcanvas || (this.list_of_graphcanvas = []); + this.list_of_graphcanvas.push(a); + }; + e.prototype.detachCanvas = function(a) { + if (this.list_of_graphcanvas) { + var b = this.list_of_graphcanvas.indexOf(a); + -1 != b && (a.graph = null, this.list_of_graphcanvas.splice(b, 1)); + } + }; + e.prototype.start = function(a) { + if (this.status != e.STATUS_RUNNING) { + this.status = e.STATUS_RUNNING; + if (this.onPlayEvent) { + this.onPlayEvent(); + } + this.sendEventToAllNodes("onStart"); + this.last_update_time = this.starttime = c.getTime(); + a = a || 0; + var b = this; + if (0 == a && "undefined" != typeof window && window.requestAnimationFrame) { + var d = function() { + -1 == b.execution_timer_id && (window.requestAnimationFrame(d), b.runStep(1, !this.catch_errors)); + }; + this.execution_timer_id = -1; + d(); + } else { + this.execution_timer_id = setInterval(function() { + b.runStep(1, !this.catch_errors); + }, a); + } + } + }; + e.prototype.stop = function() { + if (this.status != e.STATUS_STOPPED) { + this.status = e.STATUS_STOPPED; + if (this.onStopEvent) { + this.onStopEvent(); + } + null != this.execution_timer_id && (-1 != this.execution_timer_id && clearInterval(this.execution_timer_id), this.execution_timer_id = null); + this.sendEventToAllNodes("onStop"); + } + }; + e.prototype.runStep = function(a, b) { + a = a || 1; + var d = c.getTime(); + this.globaltime = 0.001 * (d - this.starttime); + var p = this._nodes_executable ? this._nodes_executable : this._nodes; + if (p) { + if (b) { + for (var m = 0; m < a; m++) { + for (var g = 0, e = p.length; g < e; ++g) { + var f = p[g]; + if (f.mode == c.ALWAYS && f.onExecute) { + f.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + } else { + try { + for (m = 0; m < a; m++) { + g = 0; + for (e = p.length; g < e; ++g) { + if (f = p[g], f.mode == c.ALWAYS && f.onExecute) { + f.onExecute(); + } + } + this.fixedtime += this.fixedtime_lapse; + if (this.onExecuteStep) { + this.onExecuteStep(); + } + } + if (this.onAfterExecute) { + this.onAfterExecute(); + } + this.errors_in_execution = !1; + } catch (I) { + this.errors_in_execution = !0; + if (c.throw_errors) { + throw I; + } + c.debug && console.log("Error during execution: " + I); + this.stop(); + } + } + a = c.getTime(); + d = a - d; + 0 == d && (d = 1); + this.execution_time = 0.001 * d; + this.globaltime += 0.001 * d; + this.iteration += 1; + this.elapsed_time = 0.001 * (a - this.last_update_time); + this.last_update_time = a; + } + }; + e.prototype.updateExecutionOrder = function() { + this._nodes_in_order = this.computeExecutionOrder(!1); + this._nodes_executable = []; + for (var a = 0; a < this._nodes_in_order.length; ++a) { + this._nodes_in_order[a].onExecute && this._nodes_executable.push(this._nodes_in_order[a]); + } + }; + e.prototype.computeExecutionOrder = function(a, b) { + for (var d = [], p = [], m = {}, g = {}, e = {}, f = 0, l = this._nodes.length; f < l; ++f) { + var k = this._nodes[f]; + if (!a || k.onExecute) { + m[k.id] = k; + var v = 0; + if (k.inputs) { + for (var h = 0, t = k.inputs.length; h < t; h++) { + k.inputs[h] && null != k.inputs[h].link && (v += 1); + } + } + 0 == v ? (p.push(k), b && (k._level = 1)) : (b && (k._level = 0), e[k.id] = v); + } + } + for (; 0 != p.length;) { + if (k = p.shift(), d.push(k), delete m[k.id], k.outputs) { + for (f = 0; f < k.outputs.length; f++) { + if (a = k.outputs[f], null != a && null != a.links && 0 != a.links.length) { + for (h = 0; h < a.links.length; h++) { + (l = this.links[a.links[h]]) && !g[l.id] && (v = this.getNodeById(l.target_id), null == v ? g[l.id] = !0 : (b && (!v._level || v._level <= k._level) && (v._level = k._level + 1), g[l.id] = !0, --e[v.id], 0 == e[v.id] && p.push(v))); + } + } + } + } + } + for (f in m) { + d.push(m[f]); + } + d.length != this._nodes.length && c.debug && console.warn("something went wrong, nodes missing"); + l = d.length; + for (f = 0; f < l; ++f) { + d[f].order = f; + } + d = d.sort(function(a, b) { + var d = a.constructor.priority || a.priority || 0, c = b.constructor.priority || b.priority || 0; + return d == c ? a.order - b.order : d - c; + }); + for (f = 0; f < l; ++f) { + d[f].order = f; + } + return d; + }; + e.prototype.getAncestors = function(a) { + for (var b = [], d = [a], c = {}; d.length;) { + var m = d.shift(); + if (m.inputs) { + c[m.id] || m == a || (c[m.id] = !0, b.push(m)); + for (var g = 0; g < m.inputs.length; ++g) { + var e = m.getInputNode(g); + e && -1 == b.indexOf(e) && d.push(e); + } + } + } + b.sort(function(a, b) { + return a.order - b.order; + }); + return b; + }; + e.prototype.arrange = function(a) { + a = a || 40; + for (var b = this.computeExecutionOrder(!1, !0), d = [], c = 0; c < b.length; ++c) { + var m = b[c], g = m._level || 1; + d[g] || (d[g] = []); + d[g].push(m); + } + b = a; + for (c = 0; c < d.length; ++c) { + if (g = d[c]) { + for (var e = 100, f = a, l = 0; l < g.length; ++l) { + m = g[l], m.pos[0] = b, m.pos[1] = f, m.size[0] > e && (e = m.size[0]), f += m.size[1] + a; + } + b += e + a; + } + } + this.setDirtyCanvas(!0, !0); + }; + e.prototype.getTime = function() { + return this.globaltime; + }; + e.prototype.getFixedTime = function() { + return this.fixedtime; + }; + e.prototype.getElapsedTime = function() { + return this.elapsed_time; + }; + e.prototype.sendEventToAllNodes = function(a, b, d) { + d = d || c.ALWAYS; + var p = this._nodes_in_order ? this._nodes_in_order : this._nodes; + if (p) { + for (var m = 0, g = p.length; m < g; ++m) { + var e = p[m]; + if (e.constructor === c.Subgraph && "onExecute" != a) { + e.mode == d && e.sendEventToAllNodes(a, b, d); + } else { + if (e[a] && e.mode == d) { + if (void 0 === b) { + e[a](); + } else { + if (b && b.constructor === Array) { + e[a].apply(e, b); + } else { + e[a](b); + } + } + } + } + } + } + }; + e.prototype.sendActionToCanvas = function(a, b) { + if (this.list_of_graphcanvas) { + for (var d = 0; d < this.list_of_graphcanvas.length; ++d) { + var c = this.list_of_graphcanvas[d]; + c[a] && c[a].apply(c, b); + } + } + }; + e.prototype.add = function(a, b) { + if (a) { + if (a.constructor === h) { + this._groups.push(a), this.setDirtyCanvas(!0), this.change(), a.graph = this, this._version++; + } else { + -1 != a.id && null != this._nodes_by_id[a.id] && (console.warn("LiteGraph: there is already a node with this ID, changing it"), a.id = ++this.last_node_id); + if (this._nodes.length >= c.MAX_NUMBER_OF_NODES) { + throw "LiteGraph: max number of nodes in a graph reached"; + } + null == a.id || -1 == a.id ? a.id = ++this.last_node_id : this.last_node_id < a.id && (this.last_node_id = a.id); + a.graph = this; + this._version++; + this._nodes.push(a); + this._nodes_by_id[a.id] = a; + if (a.onAdded) { + a.onAdded(this); + } + this.config.align_to_grid && a.alignToGrid(); + b || this.updateExecutionOrder(); + if (this.onNodeAdded) { + this.onNodeAdded(a); + } + this.setDirtyCanvas(!0); + this.change(); + return a; + } + } + }; + e.prototype.remove = function(a) { + if (a.constructor === c.LGraphGroup) { + var b = this._groups.indexOf(a); + -1 != b && this._groups.splice(b, 1); + a.graph = null; + this._version++; + this.setDirtyCanvas(!0, !0); + this.change(); + } else { + if (null != this._nodes_by_id[a.id] && !a.ignore_remove) { + if (a.inputs) { + for (b = 0; b < a.inputs.length; b++) { + var d = a.inputs[b]; + null != d.link && a.disconnectInput(b); + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; b++) { + d = a.outputs[b], null != d.links && d.links.length && a.disconnectOutput(b); + } + } + if (a.onRemoved) { + a.onRemoved(); + } + a.graph = null; + this._version++; + if (this.list_of_graphcanvas) { + for (b = 0; b < this.list_of_graphcanvas.length; ++b) { + d = this.list_of_graphcanvas[b], d.selected_nodes[a.id] && delete d.selected_nodes[a.id], d.node_dragged == a && (d.node_dragged = null); + } + } + b = this._nodes.indexOf(a); + -1 != b && this._nodes.splice(b, 1); + delete this._nodes_by_id[a.id]; + if (this.onNodeRemoved) { + this.onNodeRemoved(a); + } + this.setDirtyCanvas(!0, !0); + this.change(); + this.updateExecutionOrder(); + } + } + }; + e.prototype.getNodeById = function(a) { + return null == a ? null : this._nodes_by_id[a]; + }; + e.prototype.findNodesByClass = function(a, b) { + b = b || []; + for (var d = b.length = 0, c = this._nodes.length; d < c; ++d) { + this._nodes[d].constructor === a && b.push(this._nodes[d]); + } + return b; + }; + e.prototype.findNodesByType = function(a, b) { + a = a.toLowerCase(); + b = b || []; + for (var d = b.length = 0, c = this._nodes.length; d < c; ++d) { + this._nodes[d].type.toLowerCase() == a && b.push(this._nodes[d]); + } + return b; + }; + e.prototype.findNodeByTitle = function(a) { + for (var b = 0, d = this._nodes.length; b < d; ++b) { + if (this._nodes[b].title == a) { + return this._nodes[b]; + } + } + return null; + }; + e.prototype.findNodesByTitle = function(a) { + for (var b = [], d = 0, c = this._nodes.length; d < c; ++d) { + this._nodes[d].title == a && b.push(this._nodes[d]); + } + return b; + }; + e.prototype.getNodeOnPos = function(a, b, d, c) { + d = d || this._nodes; + for (var p = d.length - 1; 0 <= p; p--) { + var g = d[p]; + if (g.isPointInside(a, b, c)) { + return g; + } + } + return null; + }; + e.prototype.getGroupOnPos = function(a, b) { + for (var d = this._groups.length - 1; 0 <= d; d--) { + var c = this._groups[d]; + if (c.isPointInside(a, b, 2, !0)) { + return c; + } + } + return null; + }; + e.prototype.onAction = function(a, b) { + this._input_nodes = this.findNodesByClass(c.GraphInput, this._input_nodes); + for (var d = 0; d < this._input_nodes.length; ++d) { + var p = this._input_nodes[d]; + if (p.properties.name == a) { + p.onAction(a, b); + break; + } + } + }; + e.prototype.trigger = function(a, b) { + if (this.onTrigger) { + this.onTrigger(a, b); + } + }; + e.prototype.addInput = function(a, b, d) { + if (!this.inputs[a]) { + this.inputs[a] = {name:a, type:b, value:d}; + this._version++; + if (this.onInputAdded) { + this.onInputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + e.prototype.setInputData = function(a, b) { + if (a = this.inputs[a]) { + a.value = b; + } + }; + e.prototype.getInputData = function(a) { + return (a = this.inputs[a]) ? a.value : null; + }; + e.prototype.renameInput = function(a, b) { + if (b != a) { + if (!this.inputs[a]) { + return !1; + } + if (this.inputs[b]) { + return console.error("there is already one input with that name"), !1; + } + this.inputs[b] = this.inputs[a]; + delete this.inputs[a]; + this._version++; + if (this.onInputRenamed) { + this.onInputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + } + }; + e.prototype.changeInputType = function(a, b) { + if (!this.inputs[a]) { + return !1; + } + if (!this.inputs[a].type || String(this.inputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.inputs[a].type = b, this._version++, this.onInputTypeChanged) { + this.onInputTypeChanged(a, b); + } + } + }; + e.prototype.removeInput = function(a) { + if (!this.inputs[a]) { + return !1; + } + delete this.inputs[a]; + this._version++; + if (this.onInputRemoved) { + this.onInputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + e.prototype.addOutput = function(a, b, d) { + this.outputs[a] = {name:a, type:b, value:d}; + this._version++; + if (this.onOutputAdded) { + this.onOutputAdded(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + e.prototype.setOutputData = function(a, b) { + if (a = this.outputs[a]) { + a.value = b; + } + }; + e.prototype.getOutputData = function(a) { + return (a = this.outputs[a]) ? a.value : null; + }; + e.prototype.renameOutput = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (this.outputs[b]) { + return console.error("there is already one output with that name"), !1; + } + this.outputs[b] = this.outputs[a]; + delete this.outputs[a]; + this._version++; + if (this.onOutputRenamed) { + this.onOutputRenamed(a, b); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + }; + e.prototype.changeOutputType = function(a, b) { + if (!this.outputs[a]) { + return !1; + } + if (!this.outputs[a].type || String(this.outputs[a].type).toLowerCase() != String(b).toLowerCase()) { + if (this.outputs[a].type = b, this._version++, this.onOutputTypeChanged) { + this.onOutputTypeChanged(a, b); + } + } + }; + e.prototype.removeOutput = function(a) { + if (!this.outputs[a]) { + return !1; + } + delete this.outputs[a]; + this._version++; + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + if (this.onInputsOutputsChange) { + this.onInputsOutputsChange(); + } + return !0; + }; + e.prototype.triggerInput = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].onTrigger(b); + } + }; + e.prototype.setCallback = function(a, b) { + a = this.findNodesByTitle(a); + for (var d = 0; d < a.length; ++d) { + a[d].setTrigger(b); + } + }; + e.prototype.connectionChange = function(a, b) { + this.updateExecutionOrder(); + if (this.onConnectionChange) { + this.onConnectionChange(a); + } + this._version++; + this.sendActionToCanvas("onConnectionChange"); + }; + e.prototype.isLive = function() { + if (!this.list_of_graphcanvas) { + return !1; + } + for (var a = 0; a < this.list_of_graphcanvas.length; ++a) { + if (this.list_of_graphcanvas[a].live_mode) { + return !0; + } + } + return !1; + }; + e.prototype.clearTriggeredSlots = function() { + for (var a in this.links) { + var b = this.links[a]; + b && b._last_time && (b._last_time = 0); + } + }; + e.prototype.change = function() { + c.debug && console.log("Graph changed"); + this.sendActionToCanvas("setDirty", [!0, !0]); + if (this.on_change) { + this.on_change(this); + } + }; + e.prototype.setDirtyCanvas = function(a, b) { + this.sendActionToCanvas("setDirty", [a, b]); + }; + e.prototype.removeLink = function(a) { + if (a = this.links[a]) { + var b = this.getNodeById(a.target_id); + b && b.disconnectInput(a.target_slot); + } + }; + e.prototype.serialize = function() { + for (var a = [], b = 0, d = this._nodes.length; b < d; ++b) { + a.push(this._nodes[b].serialize()); + } + d = []; + for (b in this.links) { + var p = this.links[b]; + d.push([p.id, p.origin_id, p.origin_slot, p.target_id, p.target_slot, p.type]); + } + p = []; + for (b = 0; b < this._groups.length; ++b) { + p.push(this._groups[b].serialize()); + } + return {last_node_id:this.last_node_id, last_link_id:this.last_link_id, nodes:a, links:d, groups:p, config:this.config, version:c.VERSION}; + }; + e.prototype.configure = function(a, b) { + if (a) { + b || this.clear(); + b = a.nodes; + if (a.links && a.links.constructor === Array) { + for (var d = [], p = 0; p < a.links.length; ++p) { + var m = a.links[p], g = new q; + g.configure(m); + d[g.id] = g; + } + a.links = d; + } + for (p in a) { + this[p] = a[p]; + } + d = !1; + this._nodes = []; + if (b) { + p = 0; + for (m = b.length; p < m; ++p) { + g = b[p]; + var e = c.createNode(g.type, g.title); + e || (c.debug && console.log("Node not found or has errors: " + g.type), e = new k, e.last_serialization = g, d = e.has_errors = !0); + e.id = g.id; + this.add(e, !0); + } + p = 0; + for (m = b.length; p < m; ++p) { + g = b[p], (e = this.getNodeById(g.id)) && e.configure(g); + } + } + this._groups.length = 0; + if (a.groups) { + for (p = 0; p < a.groups.length; ++p) { + b = new c.LGraphGroup, b.configure(a.groups[p]), this.add(b); + } + } + this.updateExecutionOrder(); + this._version++; + this.setDirtyCanvas(!0, !0); + return d; + } + }; + e.prototype.load = function(a) { + var b = this, d = new XMLHttpRequest; + d.open("GET", a, !0); + d.send(null); + d.onload = function(a) { + 200 !== d.status ? console.error("Error loading graph:", d.status, d.response) : (a = JSON.parse(d.response), b.configure(a)); + }; + d.onerror = function(a) { + console.error("Error loading graph:", a); + }; + }; + e.prototype.onNodeTrace = function(a, b, d) { + }; + q.prototype.configure = function(a) { + a.constructor === Array ? (this.id = a[0], this.origin_id = a[1], this.origin_slot = a[2], this.target_id = a[3], this.target_slot = a[4], this.type = a[5]) : (this.id = a.id, this.type = a.type, this.origin_id = a.origin_id, this.origin_slot = a.origin_slot, this.target_id = a.target_id, this.target_slot = a.target_slot); + }; + q.prototype.serialize = function() { + return [this.id, this.type, this.origin_id, this.origin_slot, this.target_id, this.target_slot]; + }; + c.LLink = q; + w.LGraphNode = c.LGraphNode = k; + k.prototype._ctor = function(a) { + this.title = a || "Unnamed"; + this.size = [c.NODE_WIDTH, 60]; + this.graph = null; + this._pos = new Float32Array(10, 10); + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + this.id = -1; + this.type = null; + this.inputs = []; + this.outputs = []; + this.connections = []; + this.properties = {}; + this.properties_info = []; + this.flags = {}; + }; + k.prototype.configure = function(a) { + this.graph && this.graph._version++; + for (var b in a) { + if ("properties" == b) { + for (var d in a.properties) { + if (this.properties[d] = a.properties[d], this.onPropertyChanged) { + this.onPropertyChanged(d, a.properties[d]); + } + } + } else { + null != a[b] && ("object" == typeof a[b] ? this[b] && this[b].configure ? this[b].configure(a[b]) : this[b] = c.cloneObject(a[b], this[b]) : this[b] = a[b]); + } + } + a.title || (this.title = this.constructor.title); + if (this.onConnectionsChange) { + if (this.inputs) { + for (d = 0; d < this.inputs.length; ++d) { + b = this.inputs[d]; + var p = this.graph ? this.graph.links[b.link] : null; + this.onConnectionsChange(c.INPUT, d, !0, p, b); + } + } + if (this.outputs) { + for (d = 0; d < this.outputs.length; ++d) { + var m = this.outputs[d]; + if (m.links) { + for (b = 0; b < m.links.length; ++b) { + p = this.graph ? this.graph.links[m.links[b]] : null, this.onConnectionsChange(c.OUTPUT, d, !0, p, m); + } + } + } + } + } + if (a.widgets_values && this.widgets) { + for (d = 0; d < a.widgets_values.length; ++d) { + this.widgets[d] && (this.widgets[d].value = a.widgets_values[d]); + } + } + if (this.onConfigure) { + this.onConfigure(a); + } + }; + k.prototype.serialize = function() { + var a = {id:this.id, type:this.type, pos:this.pos, size:this.size, flags:c.cloneObject(this.flags), mode:this.mode}; + if (this.constructor === k && this.last_serialization) { + return this.last_serialization; + } + this.inputs && (a.inputs = this.inputs); + if (this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + delete this.outputs[b]._data; + } + a.outputs = this.outputs; + } + this.title && this.title != this.constructor.title && (a.title = this.title); + this.properties && (a.properties = c.cloneObject(this.properties)); + if (this.widgets && this.serialize_widgets) { + for (a.widgets_values = [], b = 0; b < this.widgets.length; ++b) { + a.widgets_values[b] = this.widgets[b].value; + } + } + a.type || (a.type = this.constructor.type); + this.color && (a.color = this.color); + this.bgcolor && (a.bgcolor = this.bgcolor); + this.boxcolor && (a.boxcolor = this.boxcolor); + this.shape && (a.shape = this.shape); + this.onSerialize && this.onSerialize(a) && console.warn("node onSerialize shouldnt return anything, data should be stored in the object pass in the first parameter"); + return a; + }; + k.prototype.clone = function() { + var a = c.createNode(this.type); + if (!a) { + return null; + } + var b = c.cloneObject(this.serialize()); + if (b.inputs) { + for (var d = 0; d < b.inputs.length; ++d) { + b.inputs[d].link = null; + } + } + if (b.outputs) { + for (d = 0; d < b.outputs.length; ++d) { + b.outputs[d].links && (b.outputs[d].links.length = 0); + } + } + delete b.id; + a.configure(b); + return a; + }; + k.prototype.toString = function() { + return JSON.stringify(this.serialize()); + }; + k.prototype.getTitle = function() { + return this.title || this.constructor.title; + }; + k.prototype.setOutputData = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d._data = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + this.graph.links[this.outputs[a].links[d]].data = b; + } + } + } + }; + k.prototype.setOutputDataType = function(a, b) { + if (this.outputs && !(-1 == a || a >= this.outputs.length)) { + var d = this.outputs[a]; + if (d && (d.type = b, this.outputs[a].links)) { + for (d = 0; d < this.outputs[a].links.length; d++) { + this.graph.links[this.outputs[a].links[d]].type = b; + } + } + } + }; + k.prototype.getInputData = function(a, b) { + if (this.inputs && !(a >= this.inputs.length || null == this.inputs[a].link)) { + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + if (!b) { + return a.data; + } + b = this.graph.getNodeById(a.origin_id); + if (!b) { + return a.data; + } + if (b.updateOutputData) { + b.updateOutputData(a.origin_slot); + } else { + if (b.onExecute) { + b.onExecute(); + } + } + return a.data; + } + }; + k.prototype.getInputDataType = function(a) { + if (!this.inputs || a >= this.inputs.length || null == this.inputs[a].link) { + return null; + } + a = this.graph.links[this.inputs[a].link]; + if (!a) { + return null; + } + var b = this.graph.getNodeById(a.origin_id); + return b ? (a = b.outputs[a.origin_slot]) ? a.type : null : a.type; + }; + k.prototype.getInputDataByName = function(a, b) { + a = this.findInputSlot(a); + return -1 == a ? null : this.getInputData(a, b); + }; + k.prototype.isInputConnected = function(a) { + return this.inputs ? a < this.inputs.length && null != this.inputs[a].link : !1; + }; + k.prototype.getInputInfo = function(a) { + return this.inputs ? a < this.inputs.length ? this.inputs[a] : null : null; + }; + k.prototype.getInputNode = function(a) { + if (!this.inputs || a >= this.inputs.length) { + return null; + } + a = this.inputs[a]; + return a && null !== a.link ? (a = this.graph.links[a.link]) ? this.graph.getNodeById(a.origin_id) : null : null; + }; + k.prototype.getInputOrProperty = function(a) { + if (!this.inputs || !this.inputs.length) { + return this.properties ? this.properties[a] : null; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + var c = this.inputs[b]; + if (a == c.name && null != c.link && (c = this.graph.links[c.link])) { + return c.data; + } + } + return this.properties[a]; + }; + k.prototype.getOutputData = function(a) { + return !this.outputs || a >= this.outputs.length ? null : this.outputs[a]._data; + }; + k.prototype.getOutputInfo = function(a) { + return this.outputs ? a < this.outputs.length ? this.outputs[a] : null : null; + }; + k.prototype.isOutputConnected = function(a) { + return this.outputs ? a < this.outputs.length && this.outputs[a].links && this.outputs[a].links.length : !1; + }; + k.prototype.isAnyOutputConnected = function() { + if (!this.outputs) { + return !1; + } + for (var a = 0; a < this.outputs.length; ++a) { + if (this.outputs[a].links && this.outputs[a].links.length) { + return !0; + } + } + return !1; + }; + k.prototype.getOutputNodes = function(a) { + if (!this.outputs || 0 == this.outputs.length || a >= this.outputs.length) { + return null; + } + a = this.outputs[a]; + if (!a.links || 0 == a.links.length) { + return null; + } + for (var b = [], d = 0; d < a.links.length; d++) { + var c = this.graph.links[a.links[d]]; + c && (c = this.graph.getNodeById(c.target_id)) && b.push(c); + } + return b; + }; + k.prototype.trigger = function(a, b) { + if (this.outputs && this.outputs.length) { + this.graph && (this.graph._last_trigger_time = c.getTime()); + for (var d = 0; d < this.outputs.length; ++d) { + var p = this.outputs[d]; + !p || p.type !== c.EVENT || a && p.name != a || this.triggerSlot(d, b); + } + } + }; + k.prototype.triggerSlot = function(a, b, d) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + this.graph && (this.graph._last_trigger_time = c.getTime()); + for (var p = 0; p < a.length; ++p) { + var m = a[p]; + if (null == d || d == m) { + var g = this.graph.links[a[p]]; + if (g && (g._last_time = c.getTime(), m = this.graph.getNodeById(g.target_id))) { + if (g = m.inputs[g.target_slot], m.onAction) { + m.onAction(g.name, b); + } else { + if (m.mode === c.ON_TRIGGER && m.onExecute) { + m.onExecute(b); + } + } + } + } + } + } + }; + k.prototype.clearTriggeredSlot = function(a, b) { + if (this.outputs && (a = this.outputs[a]) && (a = a.links) && a.length) { + for (var d = 0; d < a.length; ++d) { + var c = a[d]; + if (null == b || b == c) { + if (c = this.graph.links[a[d]]) { + c._last_time = 0; + } + } + } + } + }; + k.prototype.addProperty = function(a, b, d, c) { + d = {name:a, type:d, default_value:b}; + if (c) { + for (var p in c) { + d[p] = c[p]; + } + } + this.properties_info || (this.properties_info = []); + this.properties_info.push(d); + this.properties || (this.properties = {}); + this.properties[a] = b; + return d; + }; + k.prototype.addOutput = function(a, b, d) { + a = {name:a, type:b, links:null}; + if (d) { + for (var c in d) { + a[c] = d[c]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(a); + if (this.onOutputAdded) { + this.onOutputAdded(a); + } + this.size = this.computeSize(); + this.setDirtyCanvas(!0, !0); + return a; + }; + k.prototype.addOutputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], c = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var m in d[2]) { + c[m] = d[2][m]; + } + } + this.outputs || (this.outputs = []); + this.outputs.push(c); + if (this.onOutputAdded) { + this.onOutputAdded(c); + } + } + this.size = this.computeSize(); + this.setDirtyCanvas(!0, !0); + }; + k.prototype.removeOutput = function(a) { + this.disconnectOutput(a); + this.outputs.splice(a, 1); + for (var b = a; b < this.outputs.length; ++b) { + if (this.outputs[b] && this.outputs[b].links) { + for (var d = this.outputs[b].links, c = 0; c < d.length; ++c) { + var m = this.graph.links[d[c]]; + m && --m.origin_slot; + } + } + } + this.size = this.computeSize(); + if (this.onOutputRemoved) { + this.onOutputRemoved(a); + } + this.setDirtyCanvas(!0, !0); + }; + k.prototype.addInput = function(a, b, d) { + a = {name:a, type:b || 0, link:null}; + if (d) { + for (var c in d) { + a[c] = d[c]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(a); + this.size = this.computeSize(); + if (this.onInputAdded) { + this.onInputAdded(a); + } + this.setDirtyCanvas(!0, !0); + return a; + }; + k.prototype.addInputs = function(a) { + for (var b = 0; b < a.length; ++b) { + var d = a[b], c = {name:d[0], type:d[1], link:null}; + if (a[2]) { + for (var m in d[2]) { + c[m] = d[2][m]; + } + } + this.inputs || (this.inputs = []); + this.inputs.push(c); + if (this.onInputAdded) { + this.onInputAdded(c); + } + } + this.size = this.computeSize(); + this.setDirtyCanvas(!0, !0); + }; + k.prototype.removeInput = function(a) { + this.disconnectInput(a); + this.inputs.splice(a, 1); + for (var b = a; b < this.inputs.length; ++b) { + if (this.inputs[b]) { + var d = this.graph.links[this.inputs[b].link]; + d && --d.target_slot; + } + } + this.size = this.computeSize(); + if (this.onInputRemoved) { + this.onInputRemoved(a); + } + this.setDirtyCanvas(!0, !0); + }; + k.prototype.addConnection = function(a, b, d, c) { + a = {name:a, type:b, pos:d, direction:c, links:null}; + this.connections.push(a); + return a; + }; + k.prototype.computeSize = function(a, b) { + function d(a) { + return a ? p * a.length * 0.6 : 0; + } + if (this.constructor.size) { + return this.constructor.size.concat(); + } + a = Math.max(this.inputs ? this.inputs.length : 1, this.outputs ? this.outputs.length : 1); + b = b || new Float32Array([0, 0]); + a = Math.max(a, 1); + var p = c.NODE_TEXT_SIZE; + b[1] = (this.constructor.slot_start_y || 0) + a * c.NODE_SLOT_HEIGHT; + a = 0; + this.widgets && this.widgets.length && (a = this.widgets.length * (c.NODE_WIDGET_HEIGHT + 4) + 8); + b[1] = this.widgets_up ? Math.max(b[1], a) : b[1] + a; + a = d(this.title); + var m = 0, g = 0; + if (this.inputs) { + for (var e = 0, f = this.inputs.length; e < f; ++e) { + var l = this.inputs[e]; + l = l.label || l.name || ""; + l = d(l); + m < l && (m = l); + } + } + if (this.outputs) { + for (e = 0, f = this.outputs.length; e < f; ++e) { + l = this.outputs[e], l = l.label || l.name || "", l = d(l), g < l && (g = l); + } + } + b[0] = Math.max(m + g + 10, a); + b[0] = Math.max(b[0], c.NODE_WIDTH); + this.widgets && this.widgets.length && (b[0] = Math.max(b[0], 1.5 * c.NODE_WIDTH)); + if (this.onResize) { + this.onResize(b); + } + this.constructor.min_height && b[1] < this.constructor.min_height && (b[1] = this.constructor.min_height); + b[1] += 6; + return b; + }; + k.prototype.addWidget = function(a, b, d, c, m) { + this.widgets || (this.widgets = []); + b = {type:a.toLowerCase(), name:b, value:d, callback:c, options:m || {}}; + void 0 !== b.options.y && (b.y = b.options.y); + c || console.warn("LiteGraph addWidget(...) without a callback"); + if ("combo" == a && !b.options.values) { + throw "LiteGraph addWidget('combo',...) requires to pass values in options: { values:['red','blue'] }"; + } + this.widgets.push(b); + return b; + }; + k.prototype.addCustomWidget = function(a) { + this.widgets || (this.widgets = []); + this.widgets.push(a); + return a; + }; + k.prototype.getBounding = function(a) { + a = a || new Float32Array(4); + a[0] = this.pos[0] - 4; + a[1] = this.pos[1] - c.NODE_TITLE_HEIGHT; + a[2] = this.size[0] + 4; + a[3] = this.size[1] + c.NODE_TITLE_HEIGHT; + if (this.onBounding) { + this.onBounding(a); + } + return a; + }; + k.prototype.isPointInside = function(a, b, d, p) { + d = d || 0; + var m = this.graph && this.graph.isLive() ? 0 : 20; + p && (m = 0); + if (this.flags && this.flags.collapsed) { + if (B(a, b, this.pos[0] - d, this.pos[1] - c.NODE_TITLE_HEIGHT - d, (this._collapsed_width || c.NODE_COLLAPSED_WIDTH) + 2 * d, c.NODE_TITLE_HEIGHT + 2 * d)) { + return !0; + } + } else { + if (this.pos[0] - 4 - d < a && this.pos[0] + this.size[0] + 4 + d > a && this.pos[1] - m - d < b && this.pos[1] + this.size[1] + d > b) { + return !0; + } + } + return !1; + }; + k.prototype.getSlotInPosition = function(a, b) { + var d = new Float32Array(2); + if (this.inputs) { + for (var c = 0, m = this.inputs.length; c < m; ++c) { + var g = this.inputs[c]; + this.getConnectionPos(!0, c, d); + if (B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {input:g, slot:c, link_pos:d, locked:g.locked}; + } + } + } + if (this.outputs) { + for (c = 0, m = this.outputs.length; c < m; ++c) { + if (g = this.outputs[c], this.getConnectionPos(!1, c, d), B(a, b, d[0] - 10, d[1] - 5, 20, 10)) { + return {output:g, slot:c, link_pos:d, locked:g.locked}; + } + } + } + return null; + }; + k.prototype.findInputSlot = function(a) { + if (!this.inputs) { + return -1; + } + for (var b = 0, d = this.inputs.length; b < d; ++b) { + if (a == this.inputs[b].name) { + return b; + } + } + return -1; + }; + k.prototype.findOutputSlot = function(a) { + if (!this.outputs) { + return -1; + } + for (var b = 0, d = this.outputs.length; b < d; ++b) { + if (a == this.outputs[b].name) { + return b; + } + } + return -1; + }; + k.prototype.connect = function(a, b, d) { + d = d || 0; + if (!this.graph) { + return console.log("Connect: Error, node doesn't belong to any graph. Nodes must be added first to a graph before connecting them."), null; + } + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return c.debug && console.log("Connect: Error, no slot of name " + a), null; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return c.debug && console.log("Connect: Error, slot number not found"), null; + } + } + b && b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "target node is null"; + } + if (b == this) { + return null; + } + if (d.constructor === String) { + if (d = b.findInputSlot(d), -1 == d) { + return c.debug && console.log("Connect: Error, no slot of name " + d), null; + } + } else { + if (d === c.EVENT) { + return null; + } + if (!b.inputs || d >= b.inputs.length) { + return c.debug && console.log("Connect: Error, slot number not found"), null; + } + } + null != b.inputs[d].link && b.disconnectInput(d); + var g = this.outputs[a]; + if (b.onConnectInput && !1 === b.onConnectInput(d, g.type, g)) { + return null; + } + var m = b.inputs[d], e = null; + if (c.isValidConnection(g.type, m.type)) { + e = new q(this.graph.last_link_id++, m.type, this.id, a, b.id, d); + this.graph.links[e.id] = e; + null == g.links && (g.links = []); + g.links.push(e.id); + b.inputs[d].link = e.id; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(c.OUTPUT, a, !0, e, g); + } + if (b.onConnectionsChange) { + b.onConnectionsChange(c.INPUT, d, !0, e, m); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(c.INPUT, b, d, this, a), this.graph.onNodeConnectionChange(c.OUTPUT, this, a, b, d)); + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this, e); + return e; + }; + k.prototype.disconnectOutput = function(a, b) { + if (a.constructor === String) { + if (a = this.findOutputSlot(a), -1 == a) { + return c.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.outputs || a >= this.outputs.length) { + return c.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var d = this.outputs[a]; + if (!d || !d.links || 0 == d.links.length) { + return !1; + } + if (b) { + b.constructor === Number && (b = this.graph.getNodeById(b)); + if (!b) { + throw "Target Node not found"; + } + for (var g = 0, m = d.links.length; g < m; g++) { + var e = d.links[g], f = this.graph.links[e]; + if (f.target_id == b.id) { + d.links.splice(g, 1); + var l = b.inputs[f.target_slot]; + l.link = null; + delete this.graph.links[e]; + this.graph && this.graph._version++; + if (b.onConnectionsChange) { + b.onConnectionsChange(c.INPUT, f.target_slot, !1, f, l); + } + if (this.onConnectionsChange) { + this.onConnectionsChange(c.OUTPUT, a, !1, f, d); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(c.OUTPUT, this, a); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(c.OUTPUT, this, a), this.graph.onNodeConnectionChange(c.INPUT, b, f.target_slot)); + break; + } + } + } else { + g = 0; + for (m = d.links.length; g < m; g++) { + if (e = d.links[g], f = this.graph.links[e]) { + b = this.graph.getNodeById(f.target_id); + this.graph && this.graph._version++; + if (b) { + l = b.inputs[f.target_slot]; + l.link = null; + if (b.onConnectionsChange) { + b.onConnectionsChange(c.INPUT, f.target_slot, !1, f, l); + } + if (this.graph && this.graph.onNodeConnectionChange) { + this.graph.onNodeConnectionChange(c.INPUT, b, f.target_slot); + } + } + delete this.graph.links[e]; + if (this.onConnectionsChange) { + this.onConnectionsChange(c.OUTPUT, a, !1, f, d); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(c.OUTPUT, this, a), this.graph.onNodeConnectionChange(c.INPUT, b, f.target_slot)); + } + } + d.links = null; + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this); + return !0; + }; + k.prototype.disconnectInput = function(a) { + if (a.constructor === String) { + if (a = this.findInputSlot(a), -1 == a) { + return c.debug && console.log("Connect: Error, no slot of name " + a), !1; + } + } else { + if (!this.inputs || a >= this.inputs.length) { + return c.debug && console.log("Connect: Error, slot number not found"), !1; + } + } + var b = this.inputs[a]; + if (!b) { + return !1; + } + var d = this.inputs[a].link; + this.inputs[a].link = null; + var g = this.graph.links[d]; + if (g) { + var m = this.graph.getNodeById(g.origin_id); + if (!m) { + return !1; + } + var e = m.outputs[g.origin_slot]; + if (!e || !e.links || 0 == e.links.length) { + return !1; + } + for (var f = 0, l = e.links.length; f < l; f++) { + if (e.links[f] == d) { + e.links.splice(f, 1); + break; + } + } + delete this.graph.links[d]; + this.graph && this.graph._version++; + if (this.onConnectionsChange) { + this.onConnectionsChange(c.INPUT, a, !1, g, b); + } + if (m.onConnectionsChange) { + m.onConnectionsChange(c.OUTPUT, f, !1, g, e); + } + this.graph && this.graph.onNodeConnectionChange && (this.graph.onNodeConnectionChange(c.OUTPUT, m, f), this.graph.onNodeConnectionChange(c.INPUT, this, a)); + } + this.setDirtyCanvas(!1, !0); + this.graph.connectionChange(this); + return !0; + }; + k.prototype.getConnectionPos = function(a, b, d) { + d = d || new Float32Array(2); + var g = 0; + a && this.inputs && (g = this.inputs.length); + !a && this.outputs && (g = this.outputs.length); + var m = 0.5 * c.NODE_SLOT_HEIGHT; + if (this.flags.collapsed) { + return b = this._collapsed_width || c.NODE_COLLAPSED_WIDTH, this.horizontal ? (d[0] = this.pos[0] + 0.5 * b, d[1] = a ? this.pos[1] - c.NODE_TITLE_HEIGHT : this.pos[1]) : (d[0] = a ? this.pos[0] : this.pos[0] + b, d[1] = this.pos[1] - 0.5 * c.NODE_TITLE_HEIGHT), d; + } + if (a && -1 == b) { + return d[0] = this.pos[0] + 0.5 * c.NODE_TITLE_HEIGHT, d[1] = this.pos[1] + 0.5 * c.NODE_TITLE_HEIGHT, d; + } + if (a && g > b && this.inputs[b].pos) { + return d[0] = this.pos[0] + this.inputs[b].pos[0], d[1] = this.pos[1] + this.inputs[b].pos[1], d; + } + if (!a && g > b && this.outputs[b].pos) { + return d[0] = this.pos[0] + this.outputs[b].pos[0], d[1] = this.pos[1] + this.outputs[b].pos[1], d; + } + if (this.horizontal) { + return d[0] = this.pos[0] + this.size[0] / g * (b + 0.5), d[1] = a ? this.pos[1] - c.NODE_TITLE_HEIGHT : this.pos[1] + this.size[1], d; + } + d[0] = a ? this.pos[0] + m : this.pos[0] + this.size[0] + 1 - m; + d[1] = this.pos[1] + (b + 0.7) * c.NODE_SLOT_HEIGHT + (this.constructor.slot_start_y || 0); + return d; + }; + k.prototype.alignToGrid = function() { + this.pos[0] = c.CANVAS_GRID_SIZE * Math.round(this.pos[0] / c.CANVAS_GRID_SIZE); + this.pos[1] = c.CANVAS_GRID_SIZE * Math.round(this.pos[1] / c.CANVAS_GRID_SIZE); + }; + k.prototype.trace = function(a) { + this.console || (this.console = []); + this.console.push(a); + this.console.length > k.MAX_CONSOLE && this.console.shift(); + this.graph.onNodeTrace(this, a); + }; + k.prototype.setDirtyCanvas = function(a, b) { + this.graph && this.graph.sendActionToCanvas("setDirty", [a, b]); + }; + k.prototype.loadImage = function(a) { + var b = new Image; + b.src = c.node_images_path + a; + b.ready = !1; + var d = this; + b.onload = function() { + this.ready = !0; + d.setDirtyCanvas(!0); + }; + return b; + }; + k.prototype.captureInput = function(a) { + if (this.graph && this.graph.list_of_graphcanvas) { + for (var b = this.graph.list_of_graphcanvas, d = 0; d < b.length; ++d) { + var c = b[d]; + if (a || c.node_capturing_input == this) { + c.node_capturing_input = a ? this : null; + } + } + } + }; + k.prototype.collapse = function(a) { + this.graph._version++; + if (!1 !== this.constructor.collapsable || a) { + this.flags.collapsed = this.flags.collapsed ? !1 : !0, this.setDirtyCanvas(!0, !0); + } + }; + k.prototype.pin = function(a) { + this.graph._version++; + this.flags.pinned = void 0 === a ? !this.flags.pinned : a; + }; + k.prototype.localToScreen = function(a, b, d) { + return [(a + this.pos[0]) * d.scale + d.offset[0], (b + this.pos[1]) * d.scale + d.offset[1]]; + }; + w.LGraphGroup = c.LGraphGroup = h; + h.prototype._ctor = function(a) { + this.title = a || "Group"; + this.font_size = 24; + this.color = f.node_colors.pale_blue ? f.node_colors.pale_blue.groupcolor : "#AAA"; + this._bounding = new Float32Array([10, 10, 140, 80]); + this._pos = this._bounding.subarray(0, 2); + this._size = this._bounding.subarray(2, 4); + this._nodes = []; + this.graph = null; + Object.defineProperty(this, "pos", {set:function(a) { + !a || 2 > a.length || (this._pos[0] = a[0], this._pos[1] = a[1]); + }, get:function() { + return this._pos; + }, enumerable:!0}); + Object.defineProperty(this, "size", {set:function(a) { + !a || 2 > a.length || (this._size[0] = Math.max(140, a[0]), this._size[1] = Math.max(80, a[1])); + }, get:function() { + return this._size; + }, enumerable:!0}); + }; + h.prototype.configure = function(a) { + this.title = a.title; + this._bounding.set(a.bounding); + this.color = a.color; + this.font = a.font; + }; + h.prototype.serialize = function() { + var a = this._bounding; + return {title:this.title, bounding:[Math.round(a[0]), Math.round(a[1]), Math.round(a[2]), Math.round(a[3])], color:this.color, font:this.font}; + }; + h.prototype.move = function(a, b, d) { + this._pos[0] += a; + this._pos[1] += b; + if (!d) { + for (d = 0; d < this._nodes.length; ++d) { + var c = this._nodes[d]; + c.pos[0] += a; + c.pos[1] += b; + } + } + }; + h.prototype.recomputeInsideNodes = function() { + this._nodes.length = 0; + for (var a = this.graph._nodes, b = new Float32Array(4), d = 0; d < a.length; ++d) { + var c = a[d]; + c.getBounding(b); + z(this._bounding, b) && this._nodes.push(c); + } + }; + h.prototype.isPointInside = k.prototype.isPointInside; + h.prototype.setDirtyCanvas = k.prototype.setDirtyCanvas; + c.DragAndScale = n; + n.prototype.bindEvents = function(a) { + this.last_mouse = new Float32Array(2); + this._binded_mouse_callback = this.onMouse.bind(this); + a.addEventListener("mousedown", this._binded_mouse_callback); + a.addEventListener("mousemove", this._binded_mouse_callback); + a.addEventListener("mousewheel", this._binded_mouse_callback, !1); + a.addEventListener("wheel", this._binded_mouse_callback, !1); + }; + n.prototype.computeVisibleArea = function() { + if (this.element) { + var a = -this.offset[0], b = -this.offset[1], d = a + this.element.width / this.scale, c = b + this.element.height / this.scale; + this.visible_area[0] = a; + this.visible_area[1] = b; + this.visible_area[2] = d - a; + this.visible_area[3] = c - b; + } else { + this.visible_area[0] = this.visible_area[1] = this.visible_area[2] = this.visible_area[3] = 0; + } + }; + n.prototype.onMouse = function(a) { + if (this.enabled) { + var b = this.element, d = b.getBoundingClientRect(), c = a.clientX - d.left; + d = a.clientY - d.top; + a.canvasx = c; + a.canvasy = d; + a.dragging = this.dragging; + var g = !1; + this.onmouse && (g = this.onmouse(a)); + if ("mousedown" == a.type) { + this.dragging = !0, b.removeEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mousemove", this._binded_mouse_callback), document.body.addEventListener("mouseup", this._binded_mouse_callback); + } else { + if ("mousemove" == a.type) { + g || (b = c - this.last_mouse[0], g = d - this.last_mouse[1], this.dragging && this.mouseDrag(b, g)); + } else { + if ("mouseup" == a.type) { + this.dragging = !1, document.body.removeEventListener("mousemove", this._binded_mouse_callback), document.body.removeEventListener("mouseup", this._binded_mouse_callback), b.addEventListener("mousemove", this._binded_mouse_callback); + } else { + if ("mousewheel" == a.type || "wheel" == a.type || "DOMMouseScroll" == a.type) { + a.eventType = "mousewheel", a.wheel = "wheel" == a.type ? -a.deltaY : null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail, a.delta = a.wheelDelta ? a.wheelDelta / 40 : a.deltaY ? -a.deltaY / 3 : 0, this.changeDeltaScale(1.0 + 0.05 * a.delta); + } + } + } + } + this.last_mouse[0] = c; + this.last_mouse[1] = d; + a.preventDefault(); + a.stopPropagation(); + return !1; + } + }; + n.prototype.toCanvasContext = function(a) { + a.scale(this.scale, this.scale); + a.translate(this.offset[0], this.offset[1]); + }; + n.prototype.convertOffsetToCanvas = function(a) { + return [(a[0] + this.offset[0]) * this.scale, (a[1] + this.offset[1]) * this.scale]; + }; + n.prototype.convertCanvasToOffset = function(a, b) { + b = b || [0, 0]; + b[0] = a[0] / this.scale - this.offset[0]; + b[1] = a[1] / this.scale - this.offset[1]; + return b; + }; + n.prototype.mouseDrag = function(a, b) { + this.offset[0] += a / this.scale; + this.offset[1] += b / this.scale; + if (this.onredraw) { + this.onredraw(this); + } + }; + n.prototype.changeScale = function(a, b) { + a < this.min_scale ? a = this.min_scale : a > this.max_scale && (a = this.max_scale); + if (a != this.scale && this.element) { + var d = this.element.getBoundingClientRect(); + if (d && (b = b || [0.5 * d.width, 0.5 * d.height], d = this.convertCanvasToOffset(b), this.scale = a, 0.01 > Math.abs(this.scale - 1) && (this.scale = 1), a = this.convertCanvasToOffset(b), a = [a[0] - d[0], a[1] - d[1]], this.offset[0] += a[0], this.offset[1] += a[1], this.onredraw)) { + this.onredraw(this); + } + } + }; + n.prototype.changeDeltaScale = function(a, b) { + this.changeScale(this.scale * a, b); + }; + n.prototype.reset = function() { + this.scale = 1; + this.offset[0] = 0; + this.offset[1] = 0; + }; + w.LGraphCanvas = c.LGraphCanvas = f; + f.link_type_colors = {"-1":c.EVENT_LINK_COLOR, number:"#AAA", node:"#DCA"}; + f.gradients = {}; + f.prototype.clear = function() { + this.fps = this.render_time = this.last_draw_time = this.frame = 0; + this.dragging_rectangle = null; + this.selected_nodes = {}; + this.selected_group = null; + this.visible_nodes = []; + this.connecting_node = this.node_capturing_input = this.node_over = this.node_dragged = null; + this.highlighted_links = {}; + this.dirty_bgcanvas = this.dirty_canvas = !0; + this.node_widget = this.node_in_panel = this.dirty_area = null; + this.last_mouse = [0, 0]; + this.last_mouseclick = 0; + this.visible_area.set([0, 0, 0, 0]); + if (this.onClear) { + this.onClear(); + } + }; + f.prototype.setGraph = function(a, b) { + this.graph != a && (b || this.clear(), !a && this.graph ? this.graph.detachCanvas(this) : (a.attachCanvas(this), this.setDirty(!0, !0))); + }; + f.prototype.openSubgraph = function(a) { + if (!a) { + throw "graph cannot be null"; + } + if (this.graph == a) { + throw "graph cannot be the same"; + } + this.clear(); + this.graph && (this._graph_stack || (this._graph_stack = []), this._graph_stack.push(this.graph)); + a.attachCanvas(this); + this.setDirty(!0, !0); + }; + f.prototype.closeSubgraph = function() { + if (this._graph_stack && 0 != this._graph_stack.length) { + var a = this.graph._subgraph_node, b = this._graph_stack.pop(); + this.selected_nodes = {}; + this.highlighted_links = {}; + b.attachCanvas(this); + this.setDirty(!0, !0); + a && (this.centerOnNode(a), this.selectNodes([a])); + } + }; + f.prototype.setCanvas = function(a, b) { + if (a && a.constructor === String && (a = document.getElementById(a), !a)) { + throw "Error creating LiteGraph canvas: Canvas not found"; + } + if (a !== this.canvas && (!a && this.canvas && (b || this.unbindEvents()), this.canvas = a, this.ds.element = a)) { + a.className += " lgraphcanvas"; + a.data = this; + a.tabindex = "1"; + this.bgcanvas = null; + this.bgcanvas || (this.bgcanvas = document.createElement("canvas"), this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height); + if (null == a.getContext) { + if ("canvas" != a.localName) { + throw "Element supplied for LGraphCanvas must be a element, you passed a " + a.localName; + } + throw "This browser doesn't support Canvas"; + } + null == (this.ctx = a.getContext("2d")) && (a.webgl_enabled || console.warn("This canvas seems to be WebGL, enabling WebGL renderer"), this.enableWebGL()); + this._mousemove_callback = this.processMouseMove.bind(this); + this._mouseup_callback = this.processMouseUp.bind(this); + b || this.bindEvents(); + } + }; + f.prototype._doNothing = function(a) { + a.preventDefault(); + return !1; + }; + f.prototype._doReturnTrue = function(a) { + a.preventDefault(); + return !0; + }; + f.prototype.bindEvents = function() { + if (this._events_binded) { + console.warn("LGraphCanvas: events already binded"); + } else { + var a = this.canvas, b = this.getCanvasWindow().document; + this._mousedown_callback = this.processMouseDown.bind(this); + this._mousewheel_callback = this.processMouseWheel.bind(this); + a.addEventListener("mousedown", this._mousedown_callback, !0); + a.addEventListener("mousemove", this._mousemove_callback); + a.addEventListener("mousewheel", this._mousewheel_callback, !1); + a.addEventListener("contextmenu", this._doNothing); + a.addEventListener("DOMMouseScroll", this._mousewheel_callback, !1); + a.addEventListener("touchstart", this.touchHandler, !0); + a.addEventListener("touchmove", this.touchHandler, !0); + a.addEventListener("touchend", this.touchHandler, !0); + a.addEventListener("touchcancel", this.touchHandler, !0); + this._key_callback = this.processKey.bind(this); + a.addEventListener("keydown", this._key_callback, !0); + b.addEventListener("keyup", this._key_callback, !0); + this._ondrop_callback = this.processDrop.bind(this); + a.addEventListener("dragover", this._doNothing, !1); + a.addEventListener("dragend", this._doNothing, !1); + a.addEventListener("drop", this._ondrop_callback, !1); + a.addEventListener("dragenter", this._doReturnTrue, !1); + this._events_binded = !0; + } + }; + f.prototype.unbindEvents = function() { + if (this._events_binded) { + var a = this.getCanvasWindow().document; + this.canvas.removeEventListener("mousedown", this._mousedown_callback); + this.canvas.removeEventListener("mousewheel", this._mousewheel_callback); + this.canvas.removeEventListener("DOMMouseScroll", this._mousewheel_callback); + this.canvas.removeEventListener("keydown", this._key_callback); + a.removeEventListener("keyup", this._key_callback); + this.canvas.removeEventListener("contextmenu", this._doNothing); + this.canvas.removeEventListener("drop", this._ondrop_callback); + this.canvas.removeEventListener("dragenter", this._doReturnTrue); + this.canvas.removeEventListener("touchstart", this.touchHandler); + this.canvas.removeEventListener("touchmove", this.touchHandler); + this.canvas.removeEventListener("touchend", this.touchHandler); + this.canvas.removeEventListener("touchcancel", this.touchHandler); + this._ondrop_callback = this._key_callback = this._mousewheel_callback = this._mousedown_callback = null; + this._events_binded = !1; + } else { + console.warn("LGraphCanvas: no events binded"); + } + }; + f.getFileExtension = function(a) { + var b = a.indexOf("?"); + -1 != b && (a = a.substr(0, b)); + b = a.lastIndexOf("."); + return -1 == b ? "" : a.substr(b + 1).toLowerCase(); + }; + f.prototype.enableWebGL = function() { + this.gl = this.ctx = enableWebGLCanvas(this.canvas); + this.ctx.webgl = !0; + this.bgcanvas = this.canvas; + this.bgctx = this.gl; + this.canvas.webgl_enabled = !0; + }; + f.prototype.setDirty = function(a, b) { + a && (this.dirty_canvas = !0); + b && (this.dirty_bgcanvas = !0); + }; + f.prototype.getCanvasWindow = function() { + if (!this.canvas) { + return window; + } + var a = this.canvas.ownerDocument; + return a.defaultView || a.parentWindow; + }; + f.prototype.startRendering = function() { + function a() { + this.pause_rendering || this.draw(); + var b = this.getCanvasWindow(); + this.is_rendering && b.requestAnimationFrame(a.bind(this)); + } + this.is_rendering || (this.is_rendering = !0, a.call(this)); + }; + f.prototype.stopRendering = function() { + this.is_rendering = !1; + }; + f.prototype.processMouseDown = function(a) { + if (this.graph) { + this.adjustMouseEvent(a); + var b = this.getCanvasWindow(); + f.active_canvas = this; + this.canvas.removeEventListener("mousemove", this._mousemove_callback); + b.document.addEventListener("mousemove", this._mousemove_callback, !0); + b.document.addEventListener("mouseup", this._mouseup_callback, !0); + var d = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes, 5), g = !1, m = 300 > c.getTime() - this.last_mouseclick; + this.canvas_mouse[0] = a.canvasX; + this.canvas_mouse[1] = a.canvasY; + this.canvas.focus(); + c.closeAllContextMenus(b); + if (!this.onMouse || 1 != this.onMouse(a)) { + if (1 == a.which) { + a.ctrlKey && (this.dragging_rectangle = new Float32Array(4), this.dragging_rectangle[0] = a.canvasX, this.dragging_rectangle[1] = a.canvasY, this.dragging_rectangle[2] = 1, this.dragging_rectangle[3] = 1, g = !0); + var e = !1; + if (d && this.allow_interaction && !g) { + this.live_mode || d.flags.pinned || this.bringToFront(d); + if (!this.connecting_node && !d.flags.collapsed && !this.live_mode) { + if (!g && !1 !== d.resizable && B(a.canvasX, a.canvasY, d.pos[0] + d.size[0] - 5, d.pos[1] + d.size[1] - 5, 10, 10)) { + this.resizing_node = d, this.canvas.style.cursor = "se-resize", g = !0; + } else { + if (d.outputs) { + for (var l = 0, k = d.outputs.length; l < k; ++l) { + var h = d.outputs[l], t = d.getConnectionPos(!1, l); + if (B(a.canvasX, a.canvasY, t[0] - 15, t[1] - 10, 30, 20)) { + this.connecting_node = d; + this.connecting_output = h; + this.connecting_pos = d.getConnectionPos(!1, l); + this.connecting_slot = l; + a.shiftKey && d.disconnectOutput(l); + if (m) { + if (d.onOutputDblClick) { + d.onOutputDblClick(l, a); + } + } else { + if (d.onOutputClick) { + d.onOutputClick(l, a); + } + } + g = !0; + break; + } + } + } + if (d.inputs) { + for (l = 0, k = d.inputs.length; l < k; ++l) { + if (h = d.inputs[l], t = d.getConnectionPos(!0, l), B(a.canvasX, a.canvasY, t[0] - 15, t[1] - 10, 30, 20)) { + if (m) { + if (d.onInputDblClick) { + d.onInputDblClick(l, a); + } + } else { + if (d.onInputClick) { + d.onInputClick(l, a); + } + } + if (null !== h.link) { + g = this.graph.links[h.link]; + d.disconnectInput(l); + if (this.allow_reconnect_links || a.shiftKey) { + this.connecting_node = this.graph._nodes_by_id[g.origin_id], this.connecting_slot = g.origin_slot, this.connecting_output = this.connecting_node.outputs[this.connecting_slot], this.connecting_pos = this.connecting_node.getConnectionPos(!1, this.connecting_slot); + } + g = this.dirty_bgcanvas = !0; + } + } + } + } + } + } + if (!g) { + l = !1; + if (k = this.processNodeWidgets(d, this.canvas_mouse, a)) { + l = !0, this.node_widget = [d, k]; + } + if (m && this.selected_nodes[d.id]) { + if (d.onDblClick) { + d.onDblClick(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this); + } + this.processNodeDblClicked(d); + l = !0; + } + d.onMouseDown && d.onMouseDown(a, [a.canvasX - d.pos[0], a.canvasY - d.pos[1]], this) ? l = !0 : this.live_mode && (l = e = !0); + l || (this.allow_dragnodes && (this.node_dragged = d), this.selected_nodes[d.id] || this.processNodeSelected(d, a)); + this.dirty_canvas = !0; + } + } else { + for (l = 0; l < this.visible_links.length; ++l) { + if (d = this.visible_links[l], e = d._pos, !(!e || a.canvasX < e[0] - 4 || a.canvasX > e[0] + 4 || a.canvasY < e[1] - 4 || a.canvasY > e[1] + 4)) { + this.showLinkMenu(d, a); + break; + } + } + this.selected_group = this.graph.getGroupOnPos(a.canvasX, a.canvasY); + this.selected_group_resizing = !1; + this.selected_group && (a.ctrlKey && (this.dragging_rectangle = null), 10 > y([a.canvasX, a.canvasY], [this.selected_group.pos[0] + this.selected_group.size[0], this.selected_group.pos[1] + this.selected_group.size[1]]) * this.ds.scale ? this.selected_group_resizing = !0 : this.selected_group.recomputeInsideNodes()); + m && this.showSearchBox(a); + e = !0; + } + !g && e && this.allow_dragcanvas && (this.dragging_canvas = !0); + } else { + 2 != a.which && 3 == a.which && this.processContextMenu(d, a); + } + this.last_mouse[0] = a.localX; + this.last_mouse[1] = a.localY; + this.last_mouseclick = c.getTime(); + this.last_mouse_dragging = !0; + this.graph.change(); + (!b.document.activeElement || "input" != b.document.activeElement.nodeName.toLowerCase() && "textarea" != b.document.activeElement.nodeName.toLowerCase()) && a.preventDefault(); + a.stopPropagation(); + if (this.onMouseDown) { + this.onMouseDown(a); + } + return !1; + } + } + }; + f.prototype.processMouseMove = function(a) { + this.autoresize && this.resize(); + if (this.graph) { + f.active_canvas = this; + this.adjustMouseEvent(a); + var b = [a.localX, a.localY], d = [b[0] - this.last_mouse[0], b[1] - this.last_mouse[1]]; + this.last_mouse = b; + this.canvas_mouse[0] = a.canvasX; + this.canvas_mouse[1] = a.canvasY; + a.dragging = this.last_mouse_dragging; + this.node_widget && (this.processNodeWidgets(this.node_widget[0], this.canvas_mouse, a, this.node_widget[1]), this.dirty_canvas = !0); + if (this.dragging_rectangle) { + this.dragging_rectangle[2] = a.canvasX - this.dragging_rectangle[0], this.dragging_rectangle[3] = a.canvasY - this.dragging_rectangle[1], this.dirty_canvas = !0; + } else { + if (this.selected_group) { + this.selected_group_resizing ? this.selected_group.size = [a.canvasX - this.selected_group.pos[0], a.canvasY - this.selected_group.pos[1]] : (this.selected_group.move(d[0] / this.ds.scale, d[1] / this.ds.scale, a.ctrlKey), this.selected_group._nodes.length && (this.dirty_canvas = !0)), this.dirty_bgcanvas = !0; + } else { + if (this.dragging_canvas) { + this.ds.offset[0] += d[0] / this.ds.scale, this.ds.offset[1] += d[1] / this.ds.scale, this.dirty_bgcanvas = this.dirty_canvas = !0; + } else { + if (this.allow_interaction) { + this.connecting_node && (this.dirty_canvas = !0); + var g = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + b = 0; + for (var m = this.graph._nodes.length; b < m; ++b) { + if (this.graph._nodes[b].mouseOver && g != this.graph._nodes[b]) { + this.graph._nodes[b].mouseOver = !1; + if (this.node_over && this.node_over.onMouseLeave) { + this.node_over.onMouseLeave(a); + } + this.node_over = null; + this.dirty_canvas = !0; + } + } + if (g) { + if (!g.mouseOver && (g.mouseOver = !0, this.node_over = g, this.dirty_canvas = !0, g.onMouseEnter)) { + g.onMouseEnter(a); + } + if (g.onMouseMove) { + g.onMouseMove(a, [a.canvasX - g.pos[0], a.canvasY - g.pos[1]], this); + } + if (this.connecting_node && (m = this._highlight_input || [0, 0], !this.isOverNodeBox(g, a.canvasX, a.canvasY))) { + var e = this.isOverNodeInput(g, a.canvasX, a.canvasY, m); + -1 != e && g.inputs[e] ? c.isValidConnection(this.connecting_output.type, g.inputs[e].type) && (this._highlight_input = m) : this._highlight_input = null; + } + this.canvas && (B(a.canvasX, a.canvasY, g.pos[0] + g.size[0] - 5, g.pos[1] + g.size[1] - 5, 5, 5) ? this.canvas.style.cursor = "se-resize" : this.canvas.style.cursor = "crosshair"); + } else { + this.canvas && (this.canvas.style.cursor = ""); + } + if (this.node_capturing_input && this.node_capturing_input != g && this.node_capturing_input.onMouseMove) { + this.node_capturing_input.onMouseMove(a); + } + if (this.node_dragged && !this.live_mode) { + for (b in this.selected_nodes) { + g = this.selected_nodes[b], g.pos[0] += d[0] / this.ds.scale, g.pos[1] += d[1] / this.ds.scale; + } + this.dirty_bgcanvas = this.dirty_canvas = !0; + } + this.resizing_node && !this.live_mode && (this.resizing_node.size[0] = a.canvasX - this.resizing_node.pos[0], this.resizing_node.size[1] = a.canvasY - this.resizing_node.pos[1], d = Math.max(this.resizing_node.inputs ? this.resizing_node.inputs.length : 0, this.resizing_node.outputs ? this.resizing_node.outputs.length : 0) * c.NODE_SLOT_HEIGHT + (this.resizing_node.widgets ? this.resizing_node.widgets.length : 0) * (c.NODE_WIDGET_HEIGHT + 4) + 4, this.resizing_node.size[1] < d && (this.resizing_node.size[1] = + d), this.resizing_node.size[0] < c.NODE_MIN_WIDTH && (this.resizing_node.size[0] = c.NODE_MIN_WIDTH), this.canvas.style.cursor = "se-resize", this.dirty_bgcanvas = this.dirty_canvas = !0); + } + } + } + } + a.preventDefault(); + return !1; + } + }; + f.prototype.processMouseUp = function(a) { + if (this.graph) { + var b = this.getCanvasWindow().document; + f.active_canvas = this; + b.removeEventListener("mousemove", this._mousemove_callback, !0); + this.canvas.addEventListener("mousemove", this._mousemove_callback, !0); + b.removeEventListener("mouseup", this._mouseup_callback, !0); + this.adjustMouseEvent(a); + b = c.getTime(); + a.click_time = b - this.last_mouseclick; + this.last_mouse_dragging = !1; + if (1 == a.which) { + if (this.node_widget = null, this.selected_group && (this.selected_group.move(this.selected_group.pos[0] - Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] - Math.round(this.selected_group.pos[1]), a.ctrlKey), this.selected_group.pos[0] = Math.round(this.selected_group.pos[0]), this.selected_group.pos[1] = Math.round(this.selected_group.pos[1]), this.selected_group._nodes.length && (this.dirty_canvas = !0), this.selected_group = null), this.selected_group_resizing = !1, + this.dragging_rectangle) { + if (this.graph) { + b = this.graph._nodes; + var d = new Float32Array(4); + this.deselectAllNodes(); + var g = Math.abs(this.dragging_rectangle[2]), m = Math.abs(this.dragging_rectangle[3]), e = 0 > this.dragging_rectangle[3] ? this.dragging_rectangle[1] - m : this.dragging_rectangle[1]; + this.dragging_rectangle[0] = 0 > this.dragging_rectangle[2] ? this.dragging_rectangle[0] - g : this.dragging_rectangle[0]; + this.dragging_rectangle[1] = e; + this.dragging_rectangle[2] = g; + this.dragging_rectangle[3] = m; + m = []; + for (e = 0; e < b.length; ++e) { + g = b[e], g.getBounding(d), z(this.dragging_rectangle, d) && m.push(g); + } + m.length && this.selectNodes(m); + } + this.dragging_rectangle = null; + } else { + if (this.connecting_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0; + if (g = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes)) { + this.connecting_output.type == c.EVENT && this.isOverNodeBox(g, a.canvasX, a.canvasY) ? this.connecting_node.connect(this.connecting_slot, g, c.EVENT) : (b = this.isOverNodeInput(g, a.canvasX, a.canvasY), -1 != b ? this.connecting_node.connect(this.connecting_slot, g, b) : (b = g.getInputInfo(0), this.connecting_output.type == c.EVENT ? this.connecting_node.connect(this.connecting_slot, g, c.EVENT) : b && !b.link && c.isValidConnection(b.type && this.connecting_output.type) && this.connecting_node.connect(this.connecting_slot, + g, 0))); + } + this.connecting_node = this.connecting_pos = this.connecting_output = null; + this.connecting_slot = -1; + } else { + if (this.resizing_node) { + this.dirty_bgcanvas = this.dirty_canvas = !0, this.resizing_node = null; + } else { + if (this.node_dragged) { + (g = this.node_dragged) && 300 > a.click_time && B(a.canvasX, a.canvasY, g.pos[0], g.pos[1] - c.NODE_TITLE_HEIGHT, c.NODE_TITLE_HEIGHT, c.NODE_TITLE_HEIGHT) && g.collapse(), this.dirty_bgcanvas = this.dirty_canvas = !0, this.node_dragged.pos[0] = Math.round(this.node_dragged.pos[0]), this.node_dragged.pos[1] = Math.round(this.node_dragged.pos[1]), this.graph.config.align_to_grid && this.node_dragged.alignToGrid(), this.node_dragged = null; + } else { + g = this.graph.getNodeOnPos(a.canvasX, a.canvasY, this.visible_nodes); + !g && 300 > a.click_time && this.deselectAllNodes(); + this.dirty_canvas = !0; + this.dragging_canvas = !1; + if (this.node_over && this.node_over.onMouseUp) { + this.node_over.onMouseUp(a, [a.canvasX - this.node_over.pos[0], a.canvasY - this.node_over.pos[1]], this); + } + if (this.node_capturing_input && this.node_capturing_input.onMouseUp) { + this.node_capturing_input.onMouseUp(a, [a.canvasX - this.node_capturing_input.pos[0], a.canvasY - this.node_capturing_input.pos[1]]); + } + } + } + } + } + } else { + 2 == a.which ? (this.dirty_canvas = !0, this.dragging_canvas = !1) : 3 == a.which && (this.dirty_canvas = !0, this.dragging_canvas = !1); + } + this.graph.change(); + a.stopPropagation(); + a.preventDefault(); + return !1; + } + }; + f.prototype.processMouseWheel = function(a) { + if (this.graph && this.allow_dragcanvas) { + var b = null != a.wheelDeltaY ? a.wheelDeltaY : -60 * a.detail; + this.adjustMouseEvent(a); + var d = this.ds.scale; + 0 < b ? d *= 1.1 : 0 > b && (d *= 1 / 1.1); + this.ds.changeScale(d, [a.localX, a.localY]); + this.graph.change(); + a.preventDefault(); + return !1; + } + }; + f.prototype.isOverNodeBox = function(a, b, d) { + var g = c.NODE_TITLE_HEIGHT; + return B(b, d, a.pos[0] + 2, a.pos[1] + 2 - g, g - 4, g - 4) ? !0 : !1; + }; + f.prototype.isOverNodeInput = function(a, b, d, c) { + if (a.inputs) { + for (var g = 0, e = a.inputs.length; g < e; ++g) { + var f = a.getConnectionPos(!0, g); + if (a.horizontal ? B(b, d, f[0] - 5, f[1] - 10, 10, 20) : B(b, d, f[0] - 10, f[1] - 5, 40, 10)) { + return c && (c[0] = f[0], c[1] = f[1]), g; + } + } + } + return -1; + }; + f.prototype.processKey = function(a) { + if (this.graph) { + var b = !1; + if ("input" != a.target.localName) { + if ("keydown" == a.type) { + if (32 == a.keyCode && (b = this.dragging_canvas = !0), 65 == a.keyCode && a.ctrlKey && (this.selectNodes(), b = !0), "KeyC" == a.code && (a.metaKey || a.ctrlKey) && !a.shiftKey && this.selected_nodes && (this.copyToClipboard(), b = !0), "KeyV" != a.code || !a.metaKey && !a.ctrlKey || a.shiftKey || this.pasteFromClipboard(), 46 != a.keyCode && 8 != a.keyCode || "input" == a.target.localName || "textarea" == a.target.localName || (this.deleteSelectedNodes(), b = !0), this.selected_nodes) { + for (var d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyDown) { + this.selected_nodes[d].onKeyDown(a); + } + } + } + } else { + if ("keyup" == a.type && (32 == a.keyCode && (this.dragging_canvas = !1), this.selected_nodes)) { + for (d in this.selected_nodes) { + if (this.selected_nodes[d].onKeyUp) { + this.selected_nodes[d].onKeyUp(a); + } + } + } + } + this.graph.change(); + if (b) { + return a.preventDefault(), a.stopImmediatePropagation(), !1; + } + } + } + }; + f.prototype.copyToClipboard = function() { + var a = {nodes:[], links:[]}, b = 0, d = [], c; + for (c in this.selected_nodes) { + var g = this.selected_nodes[c]; + g._relative_id = b; + d.push(g); + b += 1; + } + for (c = 0; c < d.length; ++c) { + if (g = d[c], a.nodes.push(g.clone().serialize()), g.inputs && g.inputs.length) { + for (b = 0; b < g.inputs.length; ++b) { + var e = g.inputs[b]; + if (e && null != e.link && (e = this.graph.links[e.link])) { + var f = this.graph.getNodeById(e.origin_id); + f && this.selected_nodes[f.id] && a.links.push([f._relative_id, b, g._relative_id, e.target_slot]); + } + } + } + } + localStorage.setItem("litegrapheditor_clipboard", JSON.stringify(a)); + }; + f.prototype.pasteFromClipboard = function() { + var a = localStorage.getItem("litegrapheditor_clipboard"); + if (a) { + a = JSON.parse(a); + for (var b = [], d = 0; d < a.nodes.length; ++d) { + var g = a.nodes[d], m = c.createNode(g.type); + m && (m.configure(g), m.pos[0] += 5, m.pos[1] += 5, this.graph.add(m), b.push(m)); + } + for (d = 0; d < a.links.length; ++d) { + g = a.links[d], b[g[0]].connect(g[1], b[g[2]], g[3]); + } + this.selectNodes(b); + } + }; + f.prototype.processDrop = function(a) { + a.preventDefault(); + this.adjustMouseEvent(a); + var b = [a.canvasX, a.canvasY], d = this.graph.getNodeOnPos(b[0], b[1]); + if (d) { + if ((d.onDropFile || d.onDropData) && (b = a.dataTransfer.files) && b.length) { + for (var c = 0; c < b.length; c++) { + var g = a.dataTransfer.files[0], e = g.name; + f.getFileExtension(e); + if (d.onDropFile) { + d.onDropFile(g); + } + if (d.onDropData) { + var l = new FileReader; + l.onload = function(a) { + d.onDropData(a.target.result, e, g); + }; + var k = g.type.split("/")[0]; + "text" == k || "" == k ? l.readAsText(g) : "image" == k ? l.readAsDataURL(g) : l.readAsArrayBuffer(g); + } + } + } + return d.onDropItem && d.onDropItem(event) ? !0 : this.onDropItem ? this.onDropItem(event) : !1; + } + b = null; + this.onDropItem && (b = this.onDropItem(event)); + b || this.checkDropItem(a); + }; + f.prototype.checkDropItem = function(a) { + if (a.dataTransfer.files.length) { + var b = a.dataTransfer.files[0], d = f.getFileExtension(b.name).toLowerCase(); + if (d = c.node_types_by_file_extension[d]) { + if (d = c.createNode(d.type), d.pos = [a.canvasX, a.canvasY], this.graph.add(d), d.onDropFile) { + d.onDropFile(b); + } + } + } + }; + f.prototype.processNodeDblClicked = function(a) { + if (this.onShowNodePanel) { + this.onShowNodePanel(a); + } + if (this.onNodeDblClicked) { + this.onNodeDblClicked(a); + } + this.setDirty(!0); + }; + f.prototype.processNodeSelected = function(a, b) { + this.selectNode(a, b && b.shiftKey); + if (this.onNodeSelected) { + this.onNodeSelected(a); + } + }; + f.prototype.processNodeDeselected = function(a) { + this.deselectNode(a); + if (this.onNodeDeselected) { + this.onNodeDeselected(a); + } + }; + f.prototype.selectNode = function(a, b) { + null == a ? this.deselectAllNodes() : this.selectNodes([a], b); + }; + f.prototype.selectNodes = function(a, b) { + b || this.deselectAllNodes(); + a = a || this.graph._nodes; + for (b = 0; b < a.length; ++b) { + var d = a[b]; + if (!d.is_selected) { + if (!d.is_selected && d.onSelected) { + d.onSelected(); + } + d.is_selected = !0; + this.selected_nodes[d.id] = d; + if (d.inputs) { + for (var c = 0; c < d.inputs.length; ++c) { + this.highlighted_links[d.inputs[c].link] = !0; + } + } + if (d.outputs) { + for (c = 0; c < d.outputs.length; ++c) { + var g = d.outputs[c]; + if (g.links) { + for (var e = 0; e < g.links.length; ++e) { + this.highlighted_links[g.links[e]] = !0; + } + } + } + } + } + } + this.setDirty(!0); + }; + f.prototype.deselectNode = function(a) { + if (a.is_selected) { + if (a.onDeselected) { + a.onDeselected(); + } + a.is_selected = !1; + if (a.inputs) { + for (var b = 0; b < a.inputs.length; ++b) { + delete this.highlighted_links[a.inputs[b].link]; + } + } + if (a.outputs) { + for (b = 0; b < a.outputs.length; ++b) { + var d = a.outputs[b]; + if (d.links) { + for (var c = 0; c < d.links.length; ++c) { + delete this.highlighted_links[d.links[c]]; + } + } + } + } + } + }; + f.prototype.deselectAllNodes = function() { + if (this.graph) { + for (var a = this.graph._nodes, b = 0, d = a.length; b < d; ++b) { + var c = a[b]; + if (c.is_selected) { + if (c.onDeselected) { + c.onDeselected(); + } + c.is_selected = !1; + } + } + this.selected_nodes = {}; + this.highlighted_links = {}; + this.setDirty(!0); + } + }; + f.prototype.deleteSelectedNodes = function() { + for (var a in this.selected_nodes) { + this.graph.remove(this.selected_nodes[a]); + } + this.selected_nodes = {}; + this.highlighted_links = {}; + this.setDirty(!0); + }; + f.prototype.centerOnNode = function(a) { + this.ds.offset[0] = -a.pos[0] - 0.5 * a.size[0] + 0.5 * this.canvas.width / this.ds.scale; + this.ds.offset[1] = -a.pos[1] - 0.5 * a.size[1] + 0.5 * this.canvas.height / this.ds.scale; + this.setDirty(!0, !0); + }; + f.prototype.adjustMouseEvent = function(a) { + if (this.canvas) { + var b = this.canvas.getBoundingClientRect(); + a.localX = a.clientX - b.left; + a.localY = a.clientY - b.top; + } else { + a.localX = a.clientX, a.localY = a.clientY; + } + a.deltaX = a.localX - this.last_mouse_position[0]; + a.deltaY = a.localY - this.last_mouse_position[1]; + this.last_mouse_position[0] = a.localX; + this.last_mouse_position[1] = a.localY; + a.canvasX = a.localX / this.ds.scale - this.ds.offset[0]; + a.canvasY = a.localY / this.ds.scale - this.ds.offset[1]; + }; + f.prototype.setZoom = function(a, b) { + this.ds.changeScale(a, b); + this.dirty_bgcanvas = this.dirty_canvas = !0; + }; + f.prototype.convertOffsetToCanvas = function(a, b) { + return this.ds.convertOffsetToCanvas(a, b); + }; + f.prototype.convertCanvasToOffset = function(a, b) { + return this.ds.convertCanvasToOffset(a, b); + }; + f.prototype.convertEventToCanvasOffset = function(a) { + var b = this.canvas.getBoundingClientRect(); + return this.convertCanvasToOffset([a.clientX - b.left, a.clientY - b.top]); + }; + f.prototype.bringToFront = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.push(a)); + }; + f.prototype.sendToBack = function(a) { + var b = this.graph._nodes.indexOf(a); + -1 != b && (this.graph._nodes.splice(b, 1), this.graph._nodes.unshift(a)); + }; + var D = new Float32Array(4); + f.prototype.computeVisibleNodes = function(a, b) { + b = b || []; + b.length = 0; + a = a || this.graph._nodes; + for (var d = 0, c = a.length; d < c; ++d) { + var g = a[d]; + (!this.live_mode || g.onDrawBackground || g.onDrawForeground) && z(this.visible_area, g.getBounding(D)) && b.push(g); + } + return b; + }; + f.prototype.draw = function(a, b) { + if (this.canvas) { + var d = c.getTime(); + this.render_time = 0.001 * (d - this.last_draw_time); + this.last_draw_time = d; + this.graph && this.ds.computeVisibleArea(); + (this.dirty_bgcanvas || b || this.always_render_background || this.graph && this.graph._last_trigger_time && 1000 > d - this.graph._last_trigger_time) && this.drawBackCanvas(); + (this.dirty_canvas || a) && this.drawFrontCanvas(); + this.fps = this.render_time ? 1.0 / this.render_time : 0; + this.frame += 1; + } + }; + f.prototype.drawFrontCanvas = function() { + this.dirty_canvas = !1; + this.ctx || (this.ctx = this.bgcanvas.getContext("2d")); + var a = this.ctx; + if (a) { + a.start2D && a.start2D(); + var b = this.canvas; + a.restore(); + a.setTransform(1, 0, 0, 1, 0, 0); + this.dirty_area && (a.save(), a.beginPath(), a.rect(this.dirty_area[0], this.dirty_area[1], this.dirty_area[2], this.dirty_area[3]), a.clip()); + this.clear_background && a.clearRect(0, 0, b.width, b.height); + this.bgcanvas == this.canvas ? this.drawBackCanvas() : a.drawImage(this.bgcanvas, 0, 0); + if (this.onRender) { + this.onRender(b, a); + } + this.show_info && this.renderInfo(a); + if (this.graph) { + a.save(); + this.ds.toCanvasContext(a); + b = this.computeVisibleNodes(null, this.visible_nodes); + for (var d = 0; d < b.length; ++d) { + var g = b[d]; + a.save(); + a.translate(g.pos[0], g.pos[1]); + this.drawNode(g, a); + a.restore(); + } + this.render_execution_order && this.drawExecutionOrder(a); + this.graph.config.links_ontop && (this.live_mode || this.drawConnections(a)); + if (null != this.connecting_pos) { + a.lineWidth = this.connections_width; + switch(this.connecting_output.type) { + case c.EVENT: + b = c.EVENT_LINK_COLOR; + break; + default: + b = c.CONNECTING_LINK_COLOR; + } + this.renderLink(a, this.connecting_pos, [this.canvas_mouse[0], this.canvas_mouse[1]], null, !1, null, b, this.connecting_output.dir || (this.connecting_node.horizontal ? c.DOWN : c.RIGHT), c.CENTER); + a.beginPath(); + this.connecting_output.type === c.EVENT || this.connecting_output.shape === c.BOX_SHAPE ? a.rect(this.connecting_pos[0] - 6 + 0.5, this.connecting_pos[1] - 5 + 0.5, 14, 10) : a.arc(this.connecting_pos[0], this.connecting_pos[1], 4, 0, 2 * Math.PI); + a.fill(); + a.fillStyle = "#ffcc00"; + this._highlight_input && (a.beginPath(), a.arc(this._highlight_input[0], this._highlight_input[1], 6, 0, 2 * Math.PI), a.fill()); + } + this.dragging_rectangle && (a.strokeStyle = "#FFF", a.strokeRect(this.dragging_rectangle[0], this.dragging_rectangle[1], this.dragging_rectangle[2], this.dragging_rectangle[3])); + if (this.onDrawForeground) { + this.onDrawForeground(a, this.visible_rect); + } + a.restore(); + } + if (this.onDrawOverlay) { + this.onDrawOverlay(a); + } + this.dirty_area && a.restore(); + a.finish2D && a.finish2D(); + } + }; + f.prototype.renderInfo = function(a, b, d) { + b = b || 0; + d = d || 0; + a.save(); + a.translate(b, d); + a.font = "10px Arial"; + a.fillStyle = "#888"; + this.graph ? (a.fillText("T: " + this.graph.globaltime.toFixed(2) + "s", 5, 13), a.fillText("I: " + this.graph.iteration, 5, 26), a.fillText("N: " + this.graph._nodes.length + " [" + this.visible_nodes.length + "]", 5, 39), a.fillText("V: " + this.graph._version, 5, 52), a.fillText("FPS:" + this.fps.toFixed(2), 5, 65)) : a.fillText("No graph selected", 5, 13); + a.restore(); + }; + f.prototype.drawBackCanvas = function() { + var a = this.bgcanvas; + if (a.width != this.canvas.width || a.height != this.canvas.height) { + a.width = this.canvas.width, a.height = this.canvas.height; + } + this.bgctx || (this.bgctx = this.bgcanvas.getContext("2d")); + var b = this.bgctx; + b.start && b.start(); + this.clear_background && b.clearRect(0, 0, a.width, a.height); + if (this._graph_stack && this._graph_stack.length) { + b.save(); + var d = this.graph._subgraph_node; + b.strokeStyle = d.bgcolor; + b.lineWidth = 10; + b.strokeRect(1, 1, a.width - 2, a.height - 2); + b.lineWidth = 1; + b.font = "40px Arial"; + b.textAlign = "center"; + b.fillStyle = d.bgcolor || "#AAA"; + for (var c = "", g = 1; g < this._graph_stack.length; ++g) { + c += this._graph_stack[g]._subgraph_node.getTitle() + " >> "; + } + b.fillText(c + d.getTitle(), 0.5 * a.width, 40); + b.restore(); + } + d = !1; + this.onRenderBackground && (d = this.onRenderBackground(a, b)); + b.restore(); + b.setTransform(1, 0, 0, 1, 0, 0); + this.visible_links.length = 0; + if (this.graph) { + b.save(); + this.ds.toCanvasContext(b); + if (this.background_image && 0.5 < this.ds.scale && !d) { + b.globalAlpha = this.zoom_modify_alpha ? (1.0 - 0.5 / this.ds.scale) * this.editor_alpha : this.editor_alpha; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !1; + if (!this._bg_img || this._bg_img.name != this.background_image) { + this._bg_img = new Image; + this._bg_img.name = this.background_image; + this._bg_img.src = this.background_image; + var e = this; + this._bg_img.onload = function() { + e.draw(!0, !0); + }; + } + d = null; + null == this._pattern && 0 < this._bg_img.width ? (d = b.createPattern(this._bg_img, "repeat"), this._pattern_img = this._bg_img, this._pattern = d) : d = this._pattern; + d && (b.fillStyle = d, b.fillRect(this.visible_area[0], this.visible_area[1], this.visible_area[2], this.visible_area[3]), b.fillStyle = "transparent"); + b.globalAlpha = 1.0; + b.imageSmoothingEnabled = b.mozImageSmoothingEnabled = b.imageSmoothingEnabled = !0; + } + this.graph._groups.length && !this.live_mode && this.drawGroups(a, b); + if (this.onDrawBackground) { + this.onDrawBackground(b, this.visible_area); + } + this.onBackgroundRender && (console.error("WARNING! onBackgroundRender deprecated, now is named onDrawBackground "), this.onBackgroundRender = null); + this.render_canvas_border && (b.strokeStyle = "#235", b.strokeRect(0, 0, a.width, a.height)); + this.render_connections_shadows ? (b.shadowColor = "#000", b.shadowOffsetX = 0, b.shadowOffsetY = 0, b.shadowBlur = 6) : b.shadowColor = "rgba(0,0,0,0)"; + this.live_mode || this.drawConnections(b); + b.shadowColor = "rgba(0,0,0,0)"; + b.restore(); + } + b.finish && b.finish(); + this.dirty_bgcanvas = !1; + this.dirty_canvas = !0; + }; + var A = new Float32Array(2); + f.prototype.drawNode = function(a, b) { + this.current_node = a; + var d = a.color || a.constructor.color || c.NODE_DEFAULT_COLOR, g = a.bgcolor || a.constructor.bgcolor || c.NODE_DEFAULT_BGCOLOR; + if (this.live_mode) { + if (!a.flags.collapsed && (b.shadowColor = "transparent", a.onDrawForeground)) { + a.onDrawForeground(b, this, this.canvas); + } + } else { + var e = this.editor_alpha; + b.globalAlpha = e; + this.render_shadows ? (b.shadowColor = c.DEFAULT_SHADOW_COLOR, b.shadowOffsetX = 2 * this.ds.scale, b.shadowOffsetY = 2 * this.ds.scale, b.shadowBlur = 3 * this.ds.scale) : b.shadowColor = "transparent"; + if (!a.flags.collapsed || !a.onDrawCollapsed || 1 != a.onDrawCollapsed(b, this)) { + var f = a._shape || c.BOX_SHAPE; + A.set(a.size); + var l = a.horizontal; + if (a.flags.collapsed) { + b.font = this.inner_text_font; + var k = a.getTitle ? a.getTitle() : a.title; + null != k && (a._collapsed_width = Math.min(a.size[0], b.measureText(k).width + 2 * c.NODE_TITLE_HEIGHT), A[0] = a._collapsed_width, A[1] = 0); + } + a.clip_area && (b.save(), b.beginPath(), f == c.BOX_SHAPE ? b.rect(0, 0, A[0], A[1]) : f == c.ROUND_SHAPE ? b.roundRect(0, 0, A[0], A[1], 10) : f == c.CIRCLE_SHAPE && b.arc(0.5 * A[0], 0.5 * A[1], 0.5 * A[0], 0, 2 * Math.PI), b.clip()); + a.has_errors && (g = "red"); + this.drawNodeShape(a, b, A, d, g, a.is_selected, a.mouseOver); + b.shadowColor = "transparent"; + if (a.onDrawForeground) { + a.onDrawForeground(b, this, this.canvas); + } + b.textAlign = l ? "center" : "left"; + b.font = this.inner_text_font; + g = 0.6 < this.ds.scale; + f = this.connecting_output; + b.lineWidth = 1; + k = 0; + var h = new Float32Array(2); + if (!a.flags.collapsed) { + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + var t = a.inputs[d]; + b.globalAlpha = e; + this.connecting_node && c.isValidConnection(t.type && f.type) && (b.globalAlpha = 0.4 * e); + b.fillStyle = null != t.link ? t.color_on || this.default_connection_color.input_on : t.color_off || this.default_connection_color.input_off; + var v = a.getConnectionPos(!0, d, h); + v[0] -= a.pos[0]; + v[1] -= a.pos[1]; + k < v[1] + 0.5 * c.NODE_SLOT_HEIGHT && (k = v[1] + 0.5 * c.NODE_SLOT_HEIGHT); + b.beginPath(); + t.type === c.EVENT || t.shape === c.BOX_SHAPE ? l ? b.rect(v[0] - 5 + 0.5, v[1] - 8 + 0.5, 10, 14) : b.rect(v[0] - 6 + 0.5, v[1] - 5 + 0.5, 14, 10) : t.shape === c.ARROW_SHAPE ? (b.moveTo(v[0] + 8, v[1] + 0.5), b.lineTo(v[0] - 4, v[1] + 6 + 0.5), b.lineTo(v[0] - 4, v[1] - 6 + 0.5), b.closePath()) : b.arc(v[0], v[1], 4, 0, 2 * Math.PI); + b.fill(); + if (g) { + var n = null != t.label ? t.label : t.name; + n && (b.fillStyle = c.NODE_TEXT_COLOR, l || t.dir == c.UP ? b.fillText(n, v[0], v[1] - 10) : b.fillText(n, v[0] + 10, v[1] + 5)); + } + } + } + this.connecting_node && (b.globalAlpha = 0.4 * e); + b.textAlign = l ? "center" : "right"; + b.strokeStyle = "black"; + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + if (t = a.outputs[d], v = a.getConnectionPos(!1, d, h), v[0] -= a.pos[0], v[1] -= a.pos[1], k < v[1] + 0.5 * c.NODE_SLOT_HEIGHT && (k = v[1] + 0.5 * c.NODE_SLOT_HEIGHT), b.fillStyle = t.links && t.links.length ? t.color_on || this.default_connection_color.output_on : t.color_off || this.default_connection_color.output_off, b.beginPath(), t.type === c.EVENT || t.shape === c.BOX_SHAPE ? l ? b.rect(v[0] - 5 + 0.5, v[1] - 8 + 0.5, 10, 14) : b.rect(v[0] - 6 + 0.5, v[1] - 5 + 0.5, 14, 10) : + t.shape === c.ARROW_SHAPE ? (b.moveTo(v[0] + 8, v[1] + 0.5), b.lineTo(v[0] - 4, v[1] + 6 + 0.5), b.lineTo(v[0] - 4, v[1] - 6 + 0.5), b.closePath()) : b.arc(v[0], v[1], 4, 0, 2 * Math.PI), b.fill(), b.stroke(), g && (n = null != t.label ? t.label : t.name)) { + b.fillStyle = c.NODE_TEXT_COLOR, l || t.dir == c.DOWN ? b.fillText(n, v[0], v[1] - 8) : b.fillText(n, v[0] - 10, v[1] + 5); + } + } + } + b.textAlign = "left"; + b.globalAlpha = 1; + if (a.widgets) { + if (l || a.widgets_up) { + k = 2; + } + this.drawNodeWidgets(a, k, b, this.node_widget && this.node_widget[0] == a ? this.node_widget[1] : null); + } + } else { + if (this.render_collapsed_slots) { + e = g = null; + if (a.inputs) { + for (d = 0; d < a.inputs.length; d++) { + if (t = a.inputs[d], null != t.link) { + g = t; + break; + } + } + } + if (a.outputs) { + for (d = 0; d < a.outputs.length; d++) { + t = a.outputs[d], t.links && t.links.length && (e = t); + } + } + g && (d = 0, g = -0.5 * c.NODE_TITLE_HEIGHT, l && (d = 0.5 * a._collapsed_width, g = -c.NODE_TITLE_HEIGHT), b.fillStyle = "#686", b.beginPath(), t.type === c.EVENT || t.shape === c.BOX_SHAPE ? b.rect(d - 7 + 0.5, g - 4, 14, 8) : t.shape === c.ARROW_SHAPE ? (b.moveTo(d + 8, g), b.lineTo(d + -4, g - 4), b.lineTo(d + -4, g + 4), b.closePath()) : b.arc(d, g, 4, 0, 2 * Math.PI), b.fill()); + e && (d = a._collapsed_width, g = -0.5 * c.NODE_TITLE_HEIGHT, l && (d = 0.5 * a._collapsed_width, g = 0), b.fillStyle = "#686", b.strokeStyle = "black", b.beginPath(), t.type === c.EVENT || t.shape === c.BOX_SHAPE ? b.rect(d - 7 + 0.5, g - 4, 14, 8) : t.shape === c.ARROW_SHAPE ? (b.moveTo(d + 6, g), b.lineTo(d - 6, g - 4), b.lineTo(d - 6, g + 4), b.closePath()) : b.arc(d, g, 4, 0, 2 * Math.PI), b.fill()); + } + } + a.clip_area && b.restore(); + b.globalAlpha = 1.0; + } + } + }; + var r = new Float32Array(4); + f.prototype.drawNodeShape = function(a, b, d, g, e, l, k) { + b.strokeStyle = g; + b.fillStyle = e; + e = c.NODE_TITLE_HEIGHT; + var m = 0.5 > this.ds.scale, p = a._shape || a.constructor.shape || c.ROUND_SHAPE, t = a.constructor.title_mode, h = !0; + t == c.TRANSPARENT_TITLE ? h = !1 : t == c.AUTOHIDE_TITLE && k && (h = !0); + r[0] = 0; + r[1] = h ? -e : 0; + r[2] = d[0] + 1; + r[3] = h ? d[1] + e : d[1]; + k = b.globalAlpha; + b.beginPath(); + p == c.BOX_SHAPE || m ? b.fillRect(r[0], r[1], r[2], r[3]) : p == c.ROUND_SHAPE || p == c.CARD_SHAPE ? b.roundRect(r[0], r[1], r[2], r[3], this.round_radius, p == c.CARD_SHAPE ? 0 : this.round_radius) : p == c.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0], 0, 2 * Math.PI); + b.fill(); + b.shadowColor = "transparent"; + b.fillStyle = "rgba(0,0,0,0.2)"; + b.fillRect(0, -1, r[2], 2); + b.shadowColor = "transparent"; + if (a.onDrawBackground) { + a.onDrawBackground(b, this, this.canvas); + } + if (h || t == c.TRANSPARENT_TITLE) { + if (a.onDrawTitleBar) { + a.onDrawTitleBar(b, e, d, this.ds.scale, g); + } else { + if (t != c.TRANSPARENT_TITLE && (a.constructor.title_color || this.render_title_colored)) { + h = a.constructor.title_color || g; + a.flags.collapsed && (b.shadowColor = c.DEFAULT_SHADOW_COLOR); + if (this.use_gradients) { + var E = f.gradients[h]; + E || (E = f.gradients[h] = b.createLinearGradient(0, 0, 400, 0), E.addColorStop(0, h), E.addColorStop(1, "#000")); + b.fillStyle = E; + } else { + b.fillStyle = h; + } + b.beginPath(); + p == c.BOX_SHAPE || m ? b.rect(0, -e, d[0] + 1, e) : (p == c.ROUND_SHAPE || p == c.CARD_SHAPE) && b.roundRect(0, -e, d[0] + 1, e, this.round_radius, a.flags.collapsed ? this.round_radius : 0); + b.fill(); + b.shadowColor = "transparent"; + } + } + if (a.onDrawTitleBox) { + a.onDrawTitleBox(b, e, d, this.ds.scale); + } else { + p == c.ROUND_SHAPE || p == c.CIRCLE_SHAPE || p == c.CARD_SHAPE ? (m && (b.fillStyle = "black", b.beginPath(), b.arc(0.5 * e, -0.5 * e, 6, 0, 2 * Math.PI), b.fill()), b.fillStyle = a.boxcolor || c.NODE_DEFAULT_BOXCOLOR, b.beginPath(), b.arc(0.5 * e, -0.5 * e, 5, 0, 2 * Math.PI), b.fill()) : (m && (b.fillStyle = "black", b.fillRect(0.5 * (e - 10) - 1, -0.5 * (e + 10) - 1, 12, 12)), b.fillStyle = a.boxcolor || c.NODE_DEFAULT_BOXCOLOR, b.fillRect(0.5 * (e - 10), -0.5 * (e + 10), 10, 10)); + } + b.globalAlpha = k; + if (a.onDrawTitleText) { + a.onDrawTitleText(b, e, d, this.ds.scale, this.title_text_font, l); + } + !m && (b.font = this.title_text_font, m = a.getTitle()) && (b.fillStyle = l ? "white" : a.constructor.title_text_color || this.node_title_color, a.flags.collapsed ? (b.textAlign = "center", k = b.measureText(m), b.fillText(m, e + 0.5 * k.width, c.NODE_TITLE_TEXT_Y - e), b.textAlign = "left") : (b.textAlign = "left", b.fillText(m, e, c.NODE_TITLE_TEXT_Y - e))); + if (a.onDrawTitle) { + a.onDrawTitle(b); + } + } + if (l) { + if (a.onBounding) { + a.onBounding(r); + } + t == c.TRANSPARENT_TITLE && (r[1] -= e, r[3] += e); + b.lineWidth = 1; + b.globalAlpha = 0.8; + b.beginPath(); + p == c.BOX_SHAPE ? b.rect(-6 + r[0], -6 + r[1], 12 + r[2], 12 + r[3]) : p == c.ROUND_SHAPE || p == c.CARD_SHAPE && a.flags.collapsed ? b.roundRect(-6 + r[0], -6 + r[1], 12 + r[2], 12 + r[3], 2 * this.round_radius) : p == c.CARD_SHAPE ? b.roundRect(-6 + r[0], -6 + r[1], 12 + r[2], 12 + r[3], 2 * this.round_radius, 2) : p == c.CIRCLE_SHAPE && b.arc(0.5 * d[0], 0.5 * d[1], 0.5 * d[0] + 6, 0, 2 * Math.PI); + b.strokeStyle = "#FFF"; + b.stroke(); + b.strokeStyle = g; + b.globalAlpha = 1; + } + }; + var t = new Float32Array(4), g = new Float32Array(4), l = new Float32Array(2), x = new Float32Array(2); + f.prototype.drawConnections = function(a) { + var b = c.getTime(), d = this.visible_area; + t[0] = d[0] - 20; + t[1] = d[1] - 20; + t[2] = d[2] + 40; + t[3] = d[3] + 40; + a.lineWidth = this.connections_width; + a.fillStyle = "#AAA"; + a.strokeStyle = "#AAA"; + a.globalAlpha = this.editor_alpha; + d = this.graph._nodes; + for (var e = 0, m = d.length; e < m; ++e) { + var f = d[e]; + if (f.inputs && f.inputs.length) { + for (var k = 0; k < f.inputs.length; ++k) { + var h = f.inputs[k]; + if (h && null != h.link && (h = this.graph.links[h.link])) { + var n = this.graph.getNodeById(h.origin_id); + if (null != n) { + var r = h.origin_slot; + var v = -1 == r ? [n.pos[0] + 10, n.pos[1] + 10] : n.getConnectionPos(!1, r, l); + var q = f.getConnectionPos(!0, k, x); + g[0] = v[0]; + g[1] = v[1]; + g[2] = q[0] - v[0]; + g[3] = q[1] - v[1]; + 0 > g[2] && (g[0] += g[2], g[2] = Math.abs(g[2])); + 0 > g[3] && (g[1] += g[3], g[3] = Math.abs(g[3])); + if (z(g, t)) { + var D = n.outputs[r]; + r = f.inputs[k]; + if (D && r && (n = D.dir || (n.horizontal ? c.DOWN : c.RIGHT), r = r.dir || (f.horizontal ? c.UP : c.LEFT), this.renderLink(a, v, q, h, !1, 0, null, n, r), h && h._last_time && 1000 > b - h._last_time)) { + D = 2.0 - 0.002 * (b - h._last_time); + var B = a.globalAlpha; + a.globalAlpha = B * D; + this.renderLink(a, v, q, h, !0, D, "white", n, r); + a.globalAlpha = B; + } + } + } + } + } + } + } + a.globalAlpha = 1; + }; + f.prototype.renderLink = function(a, b, d, g, e, l, k, t, h, n) { + g && this.visible_links.push(g); + !k && g && (k = g.color || f.link_type_colors[g.type]); + k || (k = this.default_link_color); + null != g && this.highlighted_links[g.id] && (k = "#FFF"); + t = t || c.RIGHT; + h = h || c.LEFT; + var m = y(b, d); + this.render_connections_border && 0.6 < this.ds.scale && (a.lineWidth = this.connections_width + 4); + a.lineJoin = "round"; + n = n || 1; + 1 < n && (a.lineWidth = 0.5); + a.beginPath(); + for (var p = 0; p < n; p += 1) { + var E = 5 * (p - 0.5 * (n - 1)); + if (this.links_render_mode == c.SPLINE_LINK) { + a.moveTo(b[0], b[1] + E); + var r = 0, G = 0, F = 0, M = 0; + switch(t) { + case c.LEFT: + r = -0.25 * m; + break; + case c.RIGHT: + r = 0.25 * m; + break; + case c.UP: + G = -0.25 * m; + break; + case c.DOWN: + G = 0.25 * m; + } + switch(h) { + case c.LEFT: + F = -0.25 * m; + break; + case c.RIGHT: + F = 0.25 * m; + break; + case c.UP: + M = -0.25 * m; + break; + case c.DOWN: + M = 0.25 * m; + } + a.bezierCurveTo(b[0] + r, b[1] + G + E, d[0] + F, d[1] + M + E, d[0], d[1] + E); + } else { + if (this.links_render_mode == c.LINEAR_LINK) { + a.moveTo(b[0], b[1] + E); + M = F = G = r = 0; + switch(t) { + case c.LEFT: + r = -1; + break; + case c.RIGHT: + r = 1; + break; + case c.UP: + G = -1; + break; + case c.DOWN: + G = 1; + } + switch(h) { + case c.LEFT: + F = -1; + break; + case c.RIGHT: + F = 1; + break; + case c.UP: + M = -1; + break; + case c.DOWN: + M = 1; + } + a.lineTo(b[0] + 15 * r, b[1] + 15 * G + E); + a.lineTo(d[0] + 15 * F, d[1] + 15 * M + E); + a.lineTo(d[0], d[1] + E); + } else { + if (this.links_render_mode == c.STRAIGHT_LINK) { + a.moveTo(b[0], b[1]), E = b[0], r = b[1], G = d[0], F = d[1], t == c.RIGHT ? E += 10 : r += 10, h == c.LEFT ? G -= 10 : F -= 10, a.lineTo(E, r), a.lineTo(0.5 * (E + G), r), a.lineTo(0.5 * (E + G), F), a.lineTo(G, F), a.lineTo(d[0], d[1]); + } else { + return; + } + } + } + } + this.render_connections_border && 0.6 < this.ds.scale && !e && (a.strokeStyle = "rgba(0,0,0,0.5)", a.stroke()); + a.lineWidth = this.connections_width; + a.fillStyle = a.strokeStyle = k; + a.stroke(); + e = this.computeConnectionPoint(b, d, 0.5, t, h); + g && g._pos && (g._pos[0] = e[0], g._pos[1] = e[1]); + 0.6 <= this.ds.scale && this.highquality_render && h != c.CENTER && (this.render_connection_arrows && (p = this.computeConnectionPoint(b, d, 0.25, t, h), m = this.computeConnectionPoint(b, d, 0.26, t, h), g = this.computeConnectionPoint(b, d, 0.75, t, h), n = this.computeConnectionPoint(b, d, 0.76, t, h), this.render_curved_connections ? (m = -Math.atan2(m[0] - p[0], m[1] - p[1]), n = -Math.atan2(n[0] - g[0], n[1] - g[1])) : n = m = d[1] > b[1] ? 0 : Math.PI, a.save(), a.translate(p[0], p[1]), + a.rotate(m), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore(), a.save(), a.translate(g[0], g[1]), a.rotate(n), a.beginPath(), a.moveTo(-5, -3), a.lineTo(0, 7), a.lineTo(5, -3), a.fill(), a.restore()), a.beginPath(), a.arc(e[0], e[1], 5, 0, 2 * Math.PI), a.fill()); + if (l) { + for (a.fillStyle = k, p = 0; 5 > p; ++p) { + l = (0.001 * c.getTime() + 0.2 * p) % 1, e = this.computeConnectionPoint(b, d, l, t, h), a.beginPath(), a.arc(e[0], e[1], 5, 0, 2 * Math.PI), a.fill(); + } + } + }; + f.prototype.computeConnectionPoint = function(a, b, d, g, e) { + g = g || c.RIGHT; + e = e || c.LEFT; + var m = y(a, b), f = [a[0], a[1]], l = [b[0], b[1]]; + switch(g) { + case c.LEFT: + f[0] += -0.25 * m; + break; + case c.RIGHT: + f[0] += 0.25 * m; + break; + case c.UP: + f[1] += -0.25 * m; + break; + case c.DOWN: + f[1] += 0.25 * m; + } + switch(e) { + case c.LEFT: + l[0] += -0.25 * m; + break; + case c.RIGHT: + l[0] += 0.25 * m; + break; + case c.UP: + l[1] += -0.25 * m; + break; + case c.DOWN: + l[1] += 0.25 * m; + } + g = (1 - d) * (1 - d) * (1 - d); + e = 3 * (1 - d) * (1 - d) * d; + m = 3 * (1 - d) * d * d; + d *= d * d; + return [g * a[0] + e * f[0] + m * l[0] + d * b[0], g * a[1] + e * f[1] + m * l[1] + d * b[1]]; + }; + f.prototype.drawExecutionOrder = function(a) { + a.shadowColor = "transparent"; + a.globalAlpha = 0.25; + a.textAlign = "center"; + a.strokeStyle = "white"; + a.globalAlpha = 0.75; + for (var b = this.visible_nodes, d = 0; d < b.length; ++d) { + var g = b[d]; + a.fillStyle = "black"; + a.fillRect(g.pos[0] - c.NODE_TITLE_HEIGHT, g.pos[1] - c.NODE_TITLE_HEIGHT, c.NODE_TITLE_HEIGHT, c.NODE_TITLE_HEIGHT); + 0 == g.order && a.strokeRect(g.pos[0] - c.NODE_TITLE_HEIGHT + 0.5, g.pos[1] - c.NODE_TITLE_HEIGHT + 0.5, c.NODE_TITLE_HEIGHT, c.NODE_TITLE_HEIGHT); + a.fillStyle = "#FFF"; + a.fillText(g.order, g.pos[0] + -0.5 * c.NODE_TITLE_HEIGHT, g.pos[1] - 6); + } + a.globalAlpha = 1; + }; + f.prototype.drawNodeWidgets = function(a, b, d, g) { + if (!a.widgets || !a.widgets.length) { + return 0; + } + var e = a.size[0], f = a.widgets; + b += 2; + var l = c.NODE_WIDGET_HEIGHT, k = 0.5 < this.ds.scale; + d.save(); + d.globalAlpha = this.editor_alpha; + for (var t = 0; t < f.length; ++t) { + var h = f[t], p = b; + h.y && (p = h.y); + h.last_y = p; + d.strokeStyle = "#666"; + d.fillStyle = "#222"; + d.textAlign = "left"; + switch(h.type) { + case "button": + h.clicked && (d.fillStyle = "#AAA", h.clicked = !1, this.dirty_canvas = !0); + d.fillRect(15, p, e - 30, l); + d.strokeRect(15, p, e - 30, l); + k && (d.textAlign = "center", d.fillStyle = "#AAA", d.fillText(h.name, 0.5 * e, p + 0.7 * l)); + break; + case "toggle": + d.textAlign = "left"; + d.strokeStyle = "#666"; + d.fillStyle = "#222"; + d.beginPath(); + d.roundRect(15, b, e - 30, l, 0.5 * l); + d.fill(); + d.stroke(); + d.fillStyle = h.value ? "#89A" : "#333"; + d.beginPath(); + d.arc(e - 30, p + 0.5 * l, 0.36 * l, 0, 2 * Math.PI); + d.fill(); + k && (d.fillStyle = "#999", null != h.name && d.fillText(h.name, 30, p + 0.7 * l), d.fillStyle = h.value ? "#DDD" : "#888", d.textAlign = "right", d.fillText(h.value ? h.options.on || "true" : h.options.off || "false", e - 40, p + 0.7 * l)); + break; + case "slider": + d.fillStyle = "#222"; + d.fillRect(15, p, e - 30, l); + var n = h.options.max - h.options.min, r = (h.value - h.options.min) / n; + d.fillStyle = g == h ? "#89A" : "#678"; + d.fillRect(15, p, r * (e - 30), l); + d.strokeRect(15, p, e - 30, l); + h.marker && (n = (h.marker - h.options.min) / n, d.fillStyle = "#AA9", d.fillRect(15 + n * (e - 30), p, 2, l)); + k && (d.textAlign = "center", d.fillStyle = "#DDD", d.fillText(h.name + " " + Number(h.value).toFixed(3), 0.5 * e, p + 0.7 * l)); + break; + case "number": + case "combo": + d.textAlign = "left"; + d.strokeStyle = "#666"; + d.fillStyle = "#222"; + d.beginPath(); + d.roundRect(15, b, e - 30, l, 0.5 * l); + d.fill(); + d.stroke(); + k && (d.fillStyle = "#AAA", d.beginPath(), d.moveTo(31, b + 5), d.lineTo(21, b + 0.5 * l), d.lineTo(31, b + l - 5), d.moveTo(e - 15 - 16, b + 5), d.lineTo(e - 15 - 6, b + 0.5 * l), d.lineTo(e - 15 - 16, b + l - 5), d.fill(), d.fillStyle = "#999", d.fillText(h.name, 35, p + 0.7 * l), d.fillStyle = "#DDD", d.textAlign = "right", "number" == h.type ? d.fillText(Number(h.value).toFixed(void 0 !== h.options.precision ? h.options.precision : 3), e - 30 - 20, p + 0.7 * l) : d.fillText(h.value, + e - 30 - 20, p + 0.7 * l)); + break; + case "string": + case "text": + d.textAlign = "left"; + d.strokeStyle = "#666"; + d.fillStyle = "#222"; + d.beginPath(); + d.roundRect(15, b, e - 30, l, 0.5 * l); + d.fill(); + d.stroke(); + k && (d.fillStyle = "#999", null != h.name && d.fillText(h.name, 30, p + 0.7 * l), d.fillStyle = "#DDD", d.textAlign = "right", d.fillText(h.value, e - 30, p + 0.7 * l)); + break; + default: + h.draw && h.draw(d, a, h, p, l); + } + b += l + 4; + } + d.restore(); + }; + f.prototype.processNodeWidgets = function(a, b, d, g) { + function e(c, g) { + c.value = g; + c.property && void 0 !== a.properties[c.property] && (a.properties[c.property] = g); + c.callback && c.callback(c.value, k, a, b, d); + } + if (!a.widgets || !a.widgets.length) { + return null; + } + for (var f = b[0] - a.pos[0], l = b[1] - a.pos[1], h = a.size[0], k = this, t = this.getCanvasWindow(), p = 0; p < a.widgets.length; ++p) { + var n = a.widgets[p]; + if (n == g || 6 < f && f < h - 12 && l > n.last_y && l < n.last_y + c.NODE_WIDGET_HEIGHT) { + switch(n.type) { + case "button": + if ("mousemove" === d.type) { + break; + } + n.callback && setTimeout(function() { + n.callback(n, k, a, b); + }, 20); + this.dirty_canvas = n.clicked = !0; + break; + case "slider": + t = Math.clamp((f - 10) / (h - 20), 0, 1); + n.value = n.options.min + (n.options.max - n.options.min) * t; + n.callback && setTimeout(function() { + e(n, n.value); + }, 20); + this.dirty_canvas = !0; + break; + case "number": + case "combo": + "mousemove" == d.type && "number" == n.type ? (n.value += 0.1 * d.deltaX * (n.options.step || 1), null != n.options.min && n.value < n.options.min && (n.value = n.options.min), null != n.options.max && n.value > n.options.max && (n.value = n.options.max)) : "mousedown" == d.type && ((g = n.options.values) && g.constructor === Function && (g = n.options.values(n, a)), f = 40 > f ? -1 : f > h - 40 ? 1 : 0, "number" == n.type ? (n.value += 0.1 * f * (n.options.step || 1), null != n.options.min && + n.value < n.options.min && (n.value = n.options.min), null != n.options.max && n.value > n.options.max && (n.value = n.options.max)) : f ? (t = g.indexOf(n.value) + f, t >= g.length && (t = 0), 0 > t && (t = g.length - 1), n.value = g[t]) : new c.ContextMenu(g, {scale:Math.max(1, this.ds.scale), event:d, className:"dark", callback:function(a, b, d) { + this.value = a; + e(this, a); + k.dirty_canvas = !0; + return !1; + }.bind(n)}, t)); + setTimeout(function() { + e(this, this.value); + }.bind(n), 20); + this.dirty_canvas = !0; + break; + case "toggle": + "mousedown" == d.type && (n.value = !n.value, n.callback && setTimeout(function() { + e(n, n.value); + }, 20)); + break; + case "string": + case "text": + "mousedown" == d.type && this.prompt("Value", n.value, function(a) { + this.value = a; + e(this, a); + }.bind(n), d); + break; + default: + n.mouse && n.mouse(ctx, d, [f, l], a); + } + return n; + } + } + return null; + }; + f.prototype.drawGroups = function(a, b) { + if (this.graph) { + a = this.graph._groups; + b.save(); + b.globalAlpha = 0.5 * this.editor_alpha; + for (var d = 0; d < a.length; ++d) { + var g = a[d]; + if (z(this.visible_area, g._bounding)) { + b.fillStyle = g.color || "#335"; + b.strokeStyle = g.color || "#335"; + var e = g._pos, f = g._size; + b.globalAlpha = 0.25 * this.editor_alpha; + b.beginPath(); + b.rect(e[0] + 0.5, e[1] + 0.5, f[0], f[1]); + b.fill(); + b.globalAlpha = this.editor_alpha; + b.stroke(); + b.beginPath(); + b.moveTo(e[0] + f[0], e[1] + f[1]); + b.lineTo(e[0] + f[0] - 10, e[1] + f[1]); + b.lineTo(e[0] + f[0], e[1] + f[1] - 10); + b.fill(); + f = g.font_size || c.DEFAULT_GROUP_FONT_SIZE; + b.font = f + "px Arial"; + b.fillText(g.title, e[0] + 4, e[1] + f); + } + } + b.restore(); + } + }; + f.prototype.adjustNodesSize = function() { + for (var a = this.graph._nodes, b = 0; b < a.length; ++b) { + a[b].size = a[b].computeSize(); + } + this.setDirty(!0, !0); + }; + f.prototype.resize = function(a, b) { + a || b || (b = this.canvas.parentNode, a = b.offsetWidth, b = b.offsetHeight); + if (this.canvas.width != a || this.canvas.height != b) { + this.canvas.width = a, this.canvas.height = b, this.bgcanvas.width = this.canvas.width, this.bgcanvas.height = this.canvas.height, this.setDirty(!0, !0); + } + }; + f.prototype.switchLiveMode = function(a) { + if (a) { + var b = this, d = this.live_mode ? 1.1 : 0.9; + this.live_mode && (this.live_mode = !1, this.editor_alpha = 0.1); + var c = setInterval(function() { + b.editor_alpha *= d; + b.dirty_canvas = !0; + b.dirty_bgcanvas = !0; + 1 > d && 0.01 > b.editor_alpha && (clearInterval(c), 1 > d && (b.live_mode = !0)); + 1 < d && 0.99 < b.editor_alpha && (clearInterval(c), b.editor_alpha = 1); + }, 1); + } else { + this.live_mode = !this.live_mode, this.dirty_bgcanvas = this.dirty_canvas = !0; + } + }; + f.prototype.onNodeSelectionChange = function(a) { + }; + f.prototype.touchHandler = function(a) { + var b = a.changedTouches[0]; + switch(a.type) { + case "touchstart": + var d = "mousedown"; + break; + case "touchmove": + d = "mousemove"; + break; + case "touchend": + d = "mouseup"; + break; + default: + return; + } + var c = this.getCanvasWindow(), g = c.document.createEvent("MouseEvent"); + g.initMouseEvent(d, !0, !0, c, 1, b.screenX, b.screenY, b.clientX, b.clientY, !1, !1, !1, !1, 0, null); + b.target.dispatchEvent(g); + a.preventDefault(); + }; + f.onGroupAdd = function(a, b, d) { + a = f.active_canvas; + a.getCanvasWindow(); + b = new c.LGraphGroup; + b.pos = a.convertEventToCanvasOffset(d); + a.graph.add(b); + }; + f.onMenuAdd = function(a, b, d, g) { + function e(a, b) { + b = g.getFirstEvent(); + if (a = c.createNode(a.value)) { + a.pos = l.convertEventToCanvasOffset(b), l.graph.add(a); + } + } + var l = f.active_canvas, h = l.getCanvasWindow(); + a = c.getNodeTypesCategories(); + b = []; + for (var k in a) { + a[k] && b.push({value:a[k], content:a[k], has_submenu:!0}); + } + var t = new c.ContextMenu(b, {event:d, callback:function(a, b, d) { + a = c.getNodeTypesInCategory(a.value, l.filter); + b = []; + for (var g in a) { + a[g].skip_list || b.push({content:a[g].title, value:a[g].type}); + } + new c.ContextMenu(b, {event:d, callback:e, parentMenu:t}, h); + return !1; + }, parentMenu:g}, h); + return !1; + }; + f.onMenuCollapseAll = function() { + }; + f.onMenuNodeEdit = function() { + }; + f.showMenuNodeOptionalInputs = function(a, b, d, g, e) { + if (e) { + var l = this; + a = f.active_canvas.getCanvasWindow(); + b = e.optional_inputs; + e.onGetInputs && (b = e.onGetInputs()); + var m = []; + if (b) { + for (var h in b) { + var k = b[h]; + if (k) { + var t = k[0]; + k[2] && k[2].label && (t = k[2].label); + t = {content:t, value:k}; + k[1] == c.ACTION && (t.className = "event"); + m.push(t); + } else { + m.push(null); + } + } + } + this.onMenuNodeInputs && (m = this.onMenuNodeInputs(m)); + if (m.length) { + return new c.ContextMenu(m, {event:d, callback:function(a, b, d) { + e && (a.callback && a.callback.call(l, e, a, b, d), a.value && (e.addInput(a.value[0], a.value[1], a.value[2]), e.setDirtyCanvas(!0, !0))); + }, parentMenu:g, node:e}, a), !1; + } + } + }; + f.showMenuNodeOptionalOutputs = function(a, b, d, g, e) { + function l(a, b, d) { + if (e && (a.callback && a.callback.call(m, e, a, b, d), a.value)) { + if (d = a.value[1], !d || d.constructor !== Object && d.constructor !== Array) { + e.addOutput(a.value[0], a.value[1], a.value[2]), e.setDirtyCanvas(!0, !0); + } else { + a = []; + for (var f in d) { + a.push({content:f, value:d[f]}); + } + new c.ContextMenu(a, {event:b, callback:l, parentMenu:g, node:e}); + return !1; + } + } + } + if (e) { + var m = this; + a = f.active_canvas.getCanvasWindow(); + b = e.optional_outputs; + e.onGetOutputs && (b = e.onGetOutputs()); + var h = []; + if (b) { + for (var k in b) { + var t = b[k]; + if (!t) { + h.push(null); + } else { + if (!e.flags || !e.flags.skip_repeated_outputs || -1 == e.findOutputSlot(t[0])) { + var p = t[0]; + t[2] && t[2].label && (p = t[2].label); + p = {content:p, value:t}; + t[1] == c.EVENT && (p.className = "event"); + h.push(p); + } + } + } + } + this.onMenuNodeOutputs && (h = this.onMenuNodeOutputs(h)); + if (h.length) { + return new c.ContextMenu(h, {event:d, callback:l, parentMenu:g, node:e}, a), !1; + } + } + }; + f.onShowMenuNodeProperties = function(a, b, d, g, e) { + if (e && e.properties) { + var l = f.active_canvas; + b = l.getCanvasWindow(); + var m = [], h; + for (h in e.properties) { + a = void 0 !== e.properties[h] ? e.properties[h] : " ", a = f.decodeHTML(a), m.push({content:"" + h + "" + a + "", value:h}); + } + if (m.length) { + return new c.ContextMenu(m, {event:d, callback:function(a, b, d, c) { + e && (b = this.getBoundingClientRect(), l.showEditPropertyValue(e, a.value, {position:[b.left, b.top]})); + }, parentMenu:g, allow_html:!0, node:e}, b), !1; + } + } + }; + f.decodeHTML = function(a) { + var b = document.createElement("div"); + b.innerText = a; + return b.innerHTML; + }; + f.onResizeNode = function(a, b, d, c, g) { + g && (g.size = g.computeSize(), g.setDirtyCanvas(!0, !0)); + }; + f.prototype.showLinkMenu = function(a, b) { + var d = this; + new c.ContextMenu(["Delete"], {event:b, callback:function(b) { + switch(b) { + case "Delete": + d.graph.removeLink(a.id); + } + }}); + return !1; + }; + f.onShowPropertyEditor = function(a, b, d, c, g) { + function e() { + var b = h.value; + "Number" == a.type ? b = Number(b) : "Boolean" == a.type && (b = !!b); + g[l] = b; + m.parentNode && m.parentNode.removeChild(m); + g.setDirtyCanvas(!0, !0); + } + var l = a.property || "title"; + b = g[l]; + var m = document.createElement("div"); + m.className = "graphdialog"; + m.innerHTML = ""; + m.querySelector(".name").innerText = l; + var h = m.querySelector("input"); + h && (h.value = b, h.addEventListener("blur", function(a) { + this.focus(); + }), h.addEventListener("keydown", function(a) { + 13 == a.keyCode && (e(), a.preventDefault(), a.stopPropagation()); + })); + b = f.active_canvas.canvas; + d = b.getBoundingClientRect(); + var k = c = -20; + d && (c -= d.left, k -= d.top); + event ? (m.style.left = event.clientX + c + "px", m.style.top = event.clientY + k + "px") : (m.style.left = 0.5 * b.width + c + "px", m.style.top = 0.5 * b.height + k + "px"); + m.querySelector("button").addEventListener("click", e); + b.parentNode.appendChild(m); + }; + f.prototype.prompt = function(a, b, d, c) { + var g = this; + a = a || ""; + var e = !1, l = document.createElement("div"); + l.className = "graphdialog rounded"; + l.innerHTML = " "; + l.close = function() { + g.prompt_box = null; + l.parentNode && l.parentNode.removeChild(l); + }; + 1 < this.ds.scale && (l.style.transform = "scale(" + this.ds.scale + ")"); + l.addEventListener("mouseleave", function(a) { + e || l.close(); + }); + g.prompt_box && g.prompt_box.close(); + g.prompt_box = l; + l.querySelector(".name").innerText = a; + l.querySelector(".value").value = b; + var h = l.querySelector("input"); + h.addEventListener("keydown", function(a) { + e = !0; + if (27 == a.keyCode) { + l.close(); + } else { + if (13 == a.keyCode) { + d && d(this.value), l.close(); + } else { + return; + } + } + a.preventDefault(); + a.stopPropagation(); + }); + l.querySelector("button").addEventListener("click", function(a) { + d && d(h.value); + g.setDirty(!0); + l.close(); + }); + a = f.active_canvas.canvas; + b = a.getBoundingClientRect(); + var k = -20, t = -20; + b && (k -= b.left, t -= b.top); + c ? (l.style.left = c.clientX + k + "px", l.style.top = c.clientY + t + "px") : (l.style.left = 0.5 * a.width + k + "px", l.style.top = 0.5 * a.height + t + "px"); + a.parentNode.appendChild(l); + setTimeout(function() { + h.focus(); + }, 10); + return l; + }; + f.search_limit = -1; + f.prototype.showSearchBox = function(a) { + function b(b) { + if (b) { + if (e.onSearchBoxSelection) { + e.onSearchBoxSelection(b, a, q); + } else { + var d = c.searchbox_extras[b]; + d && (b = d.type); + if (b = c.createNode(b)) { + b.pos = q.convertEventToCanvasOffset(a), q.graph.add(b); + } + if (d && d.data) { + if (d.data.properties) { + for (var g in d.data.properties) { + b.addProperty(d.data.properties[g][0], d.data.properties[g][0]); + } + } + if (d.data.inputs) { + for (g in b.inputs = [], d.data.inputs) { + b.addOutput(d.data.inputs[g][0], d.data.inputs[g][1]); + } + } + if (d.data.outputs) { + for (g in b.outputs = [], d.data.outputs) { + b.addOutput(d.data.outputs[g][0], d.data.outputs[g][1]); + } + } + d.data.title && (b.title = d.data.title); + d.data.json && b.configure(d.data.json); + } + } + } + l.close(); + } + function d(a) { + var b = r; + r && r.classList.remove("selected"); + r ? (r = a ? r.nextSibling : r.previousSibling) || (r = b) : r = a ? k.childNodes[0] : k.childNodes[k.childNodes.length]; + r && (r.classList.add("selected"), r.scrollIntoView()); + } + function g() { + function a(a, d) { + var g = document.createElement("div"); + t || (t = a); + g.innerText = a; + g.dataset.type = escape(a); + g.className = "litegraph lite-search-item"; + d && (g.className += " " + d); + g.addEventListener("click", function(a) { + b(unescape(this.dataset.type)); + }); + k.appendChild(g); + } + n = null; + var d = x.value; + t = null; + k.innerHTML = ""; + if (d) { + if (e.onSearchBox) { + var g = e.onSearchBox(help, d, q); + if (g) { + for (var F = 0; F < g.length; ++F) { + a(g[F]); + } + } + } else { + g = 0; + d = d.toLowerCase(); + for (F in c.searchbox_extras) { + var l = c.searchbox_extras[F]; + if (-1 !== l.desc.toLowerCase().indexOf(d) && (a(l.desc, "searchbox_extra"), -1 !== f.search_limit && g++ > f.search_limit)) { + break; + } + } + if (Array.prototype.filter) { + for (l = Object.keys(c.registered_node_types).filter(function(a) { + return -1 !== a.toLowerCase().indexOf(d); + }), F = 0; F < l.length && !(a(l[F]), -1 !== f.search_limit && g++ > f.search_limit); F++) { + } + } else { + for (F in c.registered_node_types) { + if (-1 != F.indexOf(d) && (a(F), -1 !== f.search_limit && g++ > f.search_limit)) { + break; + } + } + } + } + } + } + var e = this, l = document.createElement("div"); + l.className = "litegraph litesearchbox graphdialog rounded"; + l.innerHTML = "Search
"; + l.close = function() { + e.search_box = null; + document.body.focus(); + setTimeout(function() { + e.canvas.focus(); + }, 20); + l.parentNode && l.parentNode.removeChild(l); + }; + var h = null; + 1 < this.ds.scale && (l.style.transform = "scale(" + this.ds.scale + ")"); + l.addEventListener("mouseenter", function(a) { + h && (clearTimeout(h), h = null); + }); + l.addEventListener("mouseleave", function(a) { + h = setTimeout(function() { + l.close(); + }, 500); + }); + e.search_box && e.search_box.close(); + e.search_box = l; + var k = l.querySelector(".helper"), t = null, n = null, r = null, x = l.querySelector("input"); + x && (x.addEventListener("blur", function(a) { + this.focus(); + }), x.addEventListener("keydown", function(a) { + if (38 == a.keyCode) { + d(!1); + } else { + if (40 == a.keyCode) { + d(!0); + } else { + if (27 == a.keyCode) { + l.close(); + } else { + if (13 == a.keyCode) { + r ? b(r.innerHTML) : t ? b(t) : l.close(); + } else { + n && clearInterval(n); + n = setTimeout(g, 10); + return; + } + } + } + } + a.preventDefault(); + a.stopPropagation(); + })); + var q = f.active_canvas, D = q.canvas, u = D.getBoundingClientRect(), F = -20, M = -20; + u && (F -= u.left, M -= u.top); + a ? (l.style.left = a.clientX + F + "px", l.style.top = a.clientY + M + "px") : (l.style.left = 0.5 * D.width + F + "px", l.style.top = 0.5 * D.height + M + "px"); + D.parentNode.appendChild(l); + x.focus(); + return l; + }; + f.prototype.showEditPropertyValue = function(a, b, d) { + function g() { + c(n.value); + } + function c(d) { + "number" == typeof a.properties[b] && (d = Number(d)); + "array" == e && (d = d.split(",").map(Number)); + a.properties[b] = d; + a._graph && a._graph._version++; + if (a.onPropertyChanged) { + a.onPropertyChanged(b, d); + } + t.close(); + a.setDirtyCanvas(!0, !0); + } + if (a && void 0 !== a.properties[b]) { + d = d || {}; + var e = "string"; + null !== a.properties[b] && (e = typeof a.properties[b]); + "object" == e && a.properties[b].length && (e = "array"); + var l = null; + a.getPropertyInfo && (l = a.getPropertyInfo(b)); + if (a.properties_info) { + for (var f = 0; f < a.properties_info.length; ++f) { + if (a.properties_info[f].name == b) { + l = a.properties_info[f]; + break; + } + } + } + void 0 !== l && null !== l && l.type && (e = l.type); + var h = ""; + if ("string" == e || "number" == e || "array" == e) { + h = ""; + } else { + if ("enum" == e && l.values) { + h = ""; + } else { + if ("boolean" == e) { + h = ""; + } else { + console.warn("unknown type: " + e); + return; + } + } + } + var t = this.createDialog("" + b + "" + h + "", d); + if ("enum" == e && l.values) { + var n = t.querySelector("select"); + n.addEventListener("change", function(a) { + c(a.target.value); + }); + } else { + if ("boolean" == e) { + (n = t.querySelector("input")) && n.addEventListener("click", function(a) { + c(!!n.checked); + }); + } else { + if (n = t.querySelector("input")) { + n.addEventListener("blur", function(a) { + this.focus(); + }), n.value = void 0 !== a.properties[b] ? a.properties[b] : "", n.addEventListener("keydown", function(a) { + 13 == a.keyCode && (g(), a.preventDefault(), a.stopPropagation()); + }); + } + } + } + t.querySelector("button").addEventListener("click", g); + } + }; + f.prototype.createDialog = function(a, b) { + b = b || {}; + var d = document.createElement("div"); + d.className = "graphdialog"; + d.innerHTML = a; + a = this.canvas.getBoundingClientRect(); + var g = -20, c = -20; + a && (g -= a.left, c -= a.top); + b.position ? (g += b.position[0], c += b.position[1]) : b.event ? (g += b.event.clientX, c += b.event.clientY) : (g += 0.5 * this.canvas.width, c += 0.5 * this.canvas.height); + d.style.left = g + "px"; + d.style.top = c + "px"; + this.canvas.parentNode.appendChild(d); + d.close = function() { + this.parentNode && this.parentNode.removeChild(this); + }; + return d; + }; + f.onMenuNodeCollapse = function(a, b, d, g, c) { + c.collapse(); + }; + f.onMenuNodePin = function(a, b, d, g, c) { + c.pin(); + }; + f.onMenuNodeMode = function(a, b, d, g, e) { + new c.ContextMenu(["Always", "On Event", "On Trigger", "Never"], {event:d, callback:function(a) { + if (e) { + switch(a) { + case "On Event": + e.mode = c.ON_EVENT; + break; + case "On Trigger": + e.mode = c.ON_TRIGGER; + break; + case "Never": + e.mode = c.NEVER; + break; + default: + e.mode = c.ALWAYS; + } + } + }, parentMenu:g, node:e}); + return !1; + }; + f.onMenuNodeColors = function(a, b, d, g, e) { + if (!e) { + throw "no node for color"; + } + b = []; + b.push({value:null, content:"No color"}); + for (var l in f.node_colors) { + a = f.node_colors[l], a = {value:l, content:"" + l + ""}, b.push(a); + } + new c.ContextMenu(b, {event:d, callback:function(a) { + e && ((a = a.value ? f.node_colors[a.value] : null) ? e.constructor === c.LGraphGroup ? e.color = a.groupcolor : (e.color = a.color, e.bgcolor = a.bgcolor) : (delete e.color, delete e.bgcolor), e.setDirtyCanvas(!0, !0)); + }, parentMenu:g, node:e}); + return !1; + }; + f.onMenuNodeShapes = function(a, b, d, g, e) { + if (!e) { + throw "no node passed"; + } + new c.ContextMenu(c.VALID_SHAPES, {event:d, callback:function(a) { + e && (e.shape = a, e.setDirtyCanvas(!0)); + }, parentMenu:g, node:e}); + return !1; + }; + f.onMenuNodeRemove = function(a, b, d, g, c) { + if (!c) { + throw "no node passed"; + } + !1 !== c.removable && (c.graph.remove(c), c.setDirtyCanvas(!0, !0)); + }; + f.onMenuNodeClone = function(a, b, d, g, c) { + 0 != c.clonable && (a = c.clone()) && (a.pos = [c.pos[0] + 5, c.pos[1] + 5], c.graph.add(a), c.setDirtyCanvas(!0, !0)); + }; + f.node_colors = {red:{color:"#322", bgcolor:"#533", groupcolor:"#A88"}, brown:{color:"#332922", bgcolor:"#593930", groupcolor:"#b06634"}, green:{color:"#232", bgcolor:"#353", groupcolor:"#8A8"}, blue:{color:"#223", bgcolor:"#335", groupcolor:"#88A"}, pale_blue:{color:"#2a363b", bgcolor:"#3f5159", groupcolor:"#3f789e"}, cyan:{color:"#233", bgcolor:"#355", groupcolor:"#8AA"}, purple:{color:"#323", bgcolor:"#535", groupcolor:"#a1309b"}, yellow:{color:"#432", bgcolor:"#653", groupcolor:"#b58b2a"}, + black:{color:"#222", bgcolor:"#000", groupcolor:"#444"}}; + f.prototype.getCanvasMenuOptions = function() { + if (this.getMenuOptions) { + var a = this.getMenuOptions(); + } else { + a = [{content:"Add Node", has_submenu:!0, callback:f.onMenuAdd}, {content:"Add Group", callback:f.onGroupAdd}], this._graph_stack && 0 < this._graph_stack.length && a.push(null, {content:"Close subgraph", callback:this.closeSubgraph.bind(this)}); + } + if (this.getExtraMenuOptions) { + var b = this.getExtraMenuOptions(this, a); + b && (a = a.concat(b)); + } + return a; + }; + f.prototype.getNodeMenuOptions = function(a) { + var b = a.getMenuOptions ? a.getMenuOptions(this) : [{content:"Inputs", has_submenu:!0, disabled:!0, callback:f.showMenuNodeOptionalInputs}, {content:"Outputs", has_submenu:!0, disabled:!0, callback:f.showMenuNodeOptionalOutputs}, null, {content:"Properties", has_submenu:!0, callback:f.onShowMenuNodeProperties}, null, {content:"Title", callback:f.onShowPropertyEditor}, {content:"Mode", has_submenu:!0, callback:f.onMenuNodeMode}, {content:"Resize", callback:f.onResizeNode}, {content:"Collapse", + callback:f.onMenuNodeCollapse}, {content:"Pin", callback:f.onMenuNodePin}, {content:"Colors", has_submenu:!0, callback:f.onMenuNodeColors}, {content:"Shapes", has_submenu:!0, callback:f.onMenuNodeShapes}, null]; + if (a.onGetInputs) { + var d = a.onGetInputs(); + d && d.length && (b[0].disabled = !1); + } + a.onGetOutputs && (d = a.onGetOutputs()) && d.length && (b[1].disabled = !1); + a.getExtraMenuOptions && (d = a.getExtraMenuOptions(this)) && (d.push(null), b = d.concat(b)); + !1 !== a.clonable && b.push({content:"Clone", callback:f.onMenuNodeClone}); + !1 !== a.removable && b.push(null, {content:"Remove", callback:f.onMenuNodeRemove}); + if (a.graph && a.graph.onGetNodeMenuOptions) { + a.graph.onGetNodeMenuOptions(b, a); + } + return b; + }; + f.prototype.getGroupMenuOptions = function(a) { + return [{content:"Title", callback:f.onShowPropertyEditor}, {content:"Color", has_submenu:!0, callback:f.onMenuNodeColors}, {content:"Font size", property:"font_size", type:"Number", callback:f.onShowPropertyEditor}, null, {content:"Remove", callback:f.onMenuNodeRemove}]; + }; + f.prototype.processContextMenu = function(a, b) { + var d = this, g = f.active_canvas.getCanvasWindow(), e = null, l = {event:b, callback:function(b, g, c) { + if (b) { + if ("Remove Slot" == b.content) { + b = b.slot, b.input ? a.removeInput(b.slot) : b.output && a.removeOutput(b.slot); + } else { + if ("Disconnect Links" == b.content) { + b = b.slot, b.output ? a.disconnectOutput(b.slot) : b.input && a.disconnectInput(b.slot); + } else { + if ("Rename Slot" == b.content) { + b = b.slot; + var e = b.input ? a.getInputInfo(b.slot) : a.getOutputInfo(b.slot), l = d.createDialog("Name", g), f = l.querySelector("input"); + f && e && (f.value = e.label || ""); + l.querySelector("button").addEventListener("click", function(a) { + f.value && (e && (e.label = f.value), d.setDirty(!0)); + l.close(); + }); + } + } + } + } + }, extra:a}, h = null; + a && (h = a.getSlotInPosition(b.canvasX, b.canvasY), f.active_node = a); + h ? (e = [], h && h.output && h.output.links && h.output.links.length && e.push({content:"Disconnect Links", slot:h}), e.push(h.locked ? "Cannot remove" : {content:"Remove Slot", slot:h}), e.push(h.nameLocked ? "Cannot rename" : {content:"Rename Slot", slot:h}), l.title = (h.input ? h.input.type : h.output.type) || "*", h.input && h.input.type == c.ACTION && (l.title = "Action"), h.output && h.output.type == c.EVENT && (l.title = "Event")) : a ? e = this.getNodeMenuOptions(a) : (e = this.getCanvasMenuOptions(), + (b = this.graph.getGroupOnPos(b.canvasX, b.canvasY)) && e.push(null, {content:"Edit Group", has_submenu:!0, submenu:{title:"Group", extra:b, options:this.getGroupMenuOptions(b)}})); + e && new c.ContextMenu(e, l, g); + }; + this.CanvasRenderingContext2D && (CanvasRenderingContext2D.prototype.roundRect = function(a, b, d, g, c, e) { + void 0 === c && (c = 5); + void 0 === e && (e = c); + this.moveTo(a + c, b); + this.lineTo(a + d - c, b); + this.quadraticCurveTo(a + d, b, a + d, b + c); + this.lineTo(a + d, b + g - e); + this.quadraticCurveTo(a + d, b + g, a + d - e, b + g); + this.lineTo(a + e, b + g); + this.quadraticCurveTo(a, b + g, a, b + g - e); + this.lineTo(a, b + c); + this.quadraticCurveTo(a, b, a + c, b); + }); + c.compareObjects = function(a, b) { + for (var d in a) { + if (a[d] != b[d]) { + return !1; + } + } + return !0; + }; + c.distance = y; + c.colorToString = function(a) { + return "rgba(" + Math.round(255 * a[0]).toFixed() + "," + Math.round(255 * a[1]).toFixed() + "," + Math.round(255 * a[2]).toFixed() + "," + (4 == a.length ? a[3].toFixed(2) : "1.0") + ")"; + }; + c.isInsideRectangle = B; + c.growBounding = function(a, b, d) { + b < a[0] ? a[0] = b : b > a[2] && (a[2] = b); + d < a[1] ? a[1] = d : d > a[3] && (a[3] = d); + }; + c.isInsideBounding = function(a, b) { + return a[0] < b[0][0] || a[1] < b[0][1] || a[0] > b[1][0] || a[1] > b[1][1] ? !1 : !0; + }; + c.overlapBounding = z; + c.hex2num = function(a) { + "#" == a.charAt(0) && (a = a.slice(1)); + a = a.toUpperCase(); + for (var b = Array(3), d = 0, g, c, e = 0; 6 > e; e += 2) { + g = "0123456789ABCDEF".indexOf(a.charAt(e)), c = "0123456789ABCDEF".indexOf(a.charAt(e + 1)), b[d] = 16 * g + c, d++; + } + return b; + }; + c.num2hex = function(a) { + for (var b = "#", d, g, c = 0; 3 > c; c++) { + d = a[c] / 16, g = a[c] % 16, b += "0123456789ABCDEF".charAt(d) + "0123456789ABCDEF".charAt(g); + } + return b; + }; + C.prototype.addItem = function(a, b, d) { + function g(a) { + var b = this.value; + b && b.has_submenu && c.call(this, a); + } + function c(a) { + var b = this.value, g = !0; + e.current_submenu && e.current_submenu.close(a); + if (d.callback) { + var c = d.callback.call(this, b, d, a, e, d.node); + !0 === c && (g = !1); + } + if (b && (b.callback && !d.ignore_item_callbacks && !0 !== b.disabled && (c = b.callback.call(this, b, d, a, e, d.extra), !0 === c && (g = !1)), b.submenu)) { + if (!b.submenu.options) { + throw "ContextMenu submenu needs options"; + } + new e.constructor(b.submenu.options, {callback:b.submenu.callback, event:a, parentMenu:e, ignore_item_callbacks:b.submenu.ignore_item_callbacks, title:b.submenu.title, extra:b.submenu.extra, autoopen:d.autoopen}); + g = !1; + } + g && !e.lock && e.close(); + } + var e = this; + d = d || {}; + var l = document.createElement("div"); + l.className = "litemenu-entry submenu"; + var f = !1; + if (null === b) { + l.classList.add("separator"); + } else { + l.innerHTML = b && b.title ? b.title : a; + if (l.value = b) { + b.disabled && (f = !0, l.classList.add("disabled")), (b.submenu || b.has_submenu) && l.classList.add("has_submenu"); + } + "function" == typeof b ? (l.dataset.value = a, l.onclick_callback = b) : l.dataset.value = b; + b.className && (l.className += " " + b.className); + } + this.root.appendChild(l); + f || l.addEventListener("click", c); + d.autoopen && l.addEventListener("mouseenter", g); + return l; + }; + C.prototype.close = function(a, b) { + this.root.parentNode && this.root.parentNode.removeChild(this.root); + this.parentMenu && !b && (this.parentMenu.lock = !1, this.parentMenu.current_submenu = null, void 0 === a ? this.parentMenu.close() : a && !C.isCursorOverElement(a, this.parentMenu.root) && C.trigger(this.parentMenu.root, "mouseleave", a)); + this.current_submenu && this.current_submenu.close(a, !0); + this.root.closing_timer && clearTimeout(this.root.closing_timer); + }; + C.trigger = function(a, b, d, g) { + var c = document.createEvent("CustomEvent"); + c.initCustomEvent(b, !0, !0, d); + c.srcElement = g; + a.dispatchEvent ? a.dispatchEvent(c) : a.__events && a.__events.dispatchEvent(c); + return c; + }; + C.prototype.getTopMenu = function() { + return this.options.parentMenu ? this.options.parentMenu.getTopMenu() : this; + }; + C.prototype.getFirstEvent = function() { + return this.options.parentMenu ? this.options.parentMenu.getFirstEvent() : this.options.event; + }; + C.isCursorOverElement = function(a, b) { + var d = a.clientX; + a = a.clientY; + return (b = b.getBoundingClientRect()) ? a > b.top && a < b.top + b.height && d > b.left && d < b.left + b.width ? !0 : !1 : !1; + }; + c.ContextMenu = C; + c.closeAllContextMenus = function(a) { + a = a || window; + a = a.document.querySelectorAll(".litecontextmenu"); + if (a.length) { + for (var b = [], d = 0; d < a.length; d++) { + b.push(a[d]); + } + for (d in b) { + b[d].close ? b[d].close() : b[d].parentNode && b[d].parentNode.removeChild(b[d]); + } + } + }; + c.extendClass = function(a, b) { + for (var d in b) { + a.hasOwnProperty(d) || (a[d] = b[d]); + } + if (b.prototype) { + for (d in b.prototype) { + b.prototype.hasOwnProperty(d) && !a.prototype.hasOwnProperty(d) && (b.prototype.__lookupGetter__(d) ? a.prototype.__defineGetter__(d, b.prototype.__lookupGetter__(d)) : a.prototype[d] = b.prototype[d], b.prototype.__lookupSetter__(d) && a.prototype.__defineSetter__(d, b.prototype.__lookupSetter__(d))); + } + } + }; + c.getParameterNames = function(a) { + return (a + "").replace(/[/][/].*$/mg, "").replace(/\s+/g, "").replace(/[/][*][^/*]*[*][/]/g, "").split("){", 1)[0].replace(/^[^(]*[(]/, "").replace(/=[^,]+/g, "").split(",").filter(Boolean); + }; + Math.clamp = function(a, b, d) { + return b > a ? b : d < a ? d : a; + }; + "undefined" == typeof window || window.requestAnimationFrame || (window.requestAnimationFrame = window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(a) { + window.setTimeout(a, 1000 / 60); + }); +})(this); +"undefined" != typeof exports && (exports.LiteGraph = this.LiteGraph); +(function(w) { + function e() { + this.addOutput("in ms", "number"); + this.addOutput("in sec", "number"); + } + function q() { + this.size = [140, 80]; + this.properties = {enabled:!0}; + this.enabled = !0; + this.subgraph = new LGraph; + this.subgraph._subgraph_node = this; + this.subgraph._is_subgraph = !0; + this.subgraph.onTrigger = this.onSubgraphTrigger.bind(this); + this.subgraph.onInputAdded = this.onSubgraphNewInput.bind(this); + this.subgraph.onInputRenamed = this.onSubgraphRenamedInput.bind(this); + this.subgraph.onInputTypeChanged = this.onSubgraphTypeChangeInput.bind(this); + this.subgraph.onInputRemoved = this.onSubgraphRemovedInput.bind(this); + this.subgraph.onOutputAdded = this.onSubgraphNewOutput.bind(this); + this.subgraph.onOutputRenamed = this.onSubgraphRenamedOutput.bind(this); + this.subgraph.onOutputTypeChanged = this.onSubgraphTypeChangeOutput.bind(this); + this.subgraph.onOutputRemoved = this.onSubgraphRemovedOutput.bind(this); + } + function k() { + this.addOutput("", ""); + this.name_in_graph = ""; + this.properties = {}; + var c = this; + Object.defineProperty(this.properties, "name", {get:function() { + return c.name_in_graph; + }, set:function(g) { + "" != g && g != c.name_in_graph && "enabled" != g && (c.name_in_graph ? c.graph.renameInput(c.name_in_graph, g) : c.graph.addInput(g, c.properties.type), c.name_widget.value = g, c.name_in_graph = g); + }, enumerable:!0}); + Object.defineProperty(this.properties, "type", {get:function() { + return c.outputs[0].type; + }, set:function(g) { + "event" == g && (g = r.EVENT); + c.outputs[0].type = g; + c.name_in_graph && c.graph.changeInputType(c.name_in_graph, c.outputs[0].type); + c.type_widget.value = g; + }, enumerable:!0}); + this.name_widget = this.addWidget("text", "Name", this.properties.name, function(g) { + g && (c.properties.name = g); + }); + this.type_widget = this.addWidget("text", "Type", this.properties.type, function(g) { + c.properties.type = g || ""; + }); + this.widgets_up = !0; + this.size = [180, 60]; + } + function h() { + this.addInput("", ""); + this.name_in_graph = ""; + this.properties = {}; + var c = this; + Object.defineProperty(this.properties, "name", {get:function() { + return c.name_in_graph; + }, set:function(g) { + "" != g && g != c.name_in_graph && (c.name_in_graph ? c.graph.renameOutput(c.name_in_graph, g) : c.graph.addOutput(g, c.properties.type), c.name_widget.value = g, c.name_in_graph = g); + }, enumerable:!0}); + Object.defineProperty(this.properties, "type", {get:function() { + return c.inputs[0].type; + }, set:function(g) { + if ("action" == g || "event" == g) { + g = r.ACTION; + } + c.inputs[0].type = g; + c.name_in_graph && c.graph.changeOutputType(c.name_in_graph, c.inputs[0].type); + c.type_widget.value = g || ""; + }, enumerable:!0}); + this.name_widget = this.addWidget("text", "Name", this.properties.name, function(g) { + g && (c.properties.name = g); + }); + this.type_widget = this.addWidget("text", "Type", this.properties.type, function(g) { + c.properties.type = g || ""; + }); + this.widgets_up = !0; + this.size = [180, 60]; + } + function n() { + this.addOutput("value", "number"); + this.addProperty("value", 1.0); + } + function f() { + this.addOutput("", "string"); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "value", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [100, 30]; + } + function y() { + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "json", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function B() { + this.addInput("obj", ""); + this.addOutput("", ""); + this.addProperty("value", ""); + this.widget = this.addWidget("text", "prop.", "", this.setValue.bind(this)); + this.widgets_up = !0; + this.size = [140, 30]; + this._value = null; + } + function z() { + this.size = [60, 20]; + this.addInput("value", 0, {label:""}); + this.value = 0; + } + function C() { + this.addInput("in", 0); + this.addOutput("out", 0); + this.size = [40, 20]; + } + function c() { + this.mode = r.ON_EVENT; + this.size = [80, 30]; + this.addProperty("msg", ""); + this.addInput("log", r.EVENT); + this.addInput("msg", 0); + } + function D() { + this.mode = r.ON_EVENT; + this.addProperty("msg", ""); + this.addInput("", r.EVENT); + var c = this; + this.widget = this.addWidget("text", "Text", "", function(g) { + c.properties.msg = g; + }); + this.widgets_up = !0; + this.size = [200, 30]; + } + function A() { + this.size = [60, 20]; + this.addProperty("onExecute", "return A;"); + this.addInput("A", ""); + this.addInput("B", ""); + this.addOutput("out", ""); + this._func = null; + this.data = {}; + } + var r = w.LiteGraph; + e.title = "Time"; + e.desc = "Time"; + e.prototype.onExecute = function() { + this.setOutputData(0, 1000 * this.graph.globaltime); + this.setOutputData(1, this.graph.globaltime); + }; + r.registerNodeType("basic/time", e); + q.title = "Subgraph"; + q.desc = "Graph inside a node"; + q.title_color = "#334"; + q.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }; + q.prototype.onDrawTitle = function(c) { + if (!this.flags.collapsed) { + c.fillStyle = "#555"; + var g = r.NODE_TITLE_HEIGHT, e = this.size[0] - g; + c.fillRect(e, -g, g, g); + c.fillStyle = "#333"; + c.beginPath(); + c.moveTo(e + 0.2 * g, 0.6 * -g); + c.lineTo(e + 0.8 * g, 0.6 * -g); + c.lineTo(e + 0.5 * g, 0.3 * -g); + c.fill(); + } + }; + q.prototype.onDblClick = function(c, g, e) { + var l = this; + setTimeout(function() { + e.openSubgraph(l.subgraph); + }, 10); + }; + q.prototype.onMouseDown = function(c, g, e) { + if (!this.flags.collapsed && g[0] > this.size[0] - r.NODE_TITLE_HEIGHT && 0 > g[1]) { + var l = this; + setTimeout(function() { + e.openSubgraph(l.subgraph); + }, 10); + } + }; + q.prototype.onAction = function(c, g) { + this.subgraph.onAction(c, g); + }; + q.prototype.onExecute = function() { + if (this.enabled = this.getInputOrProperty("enabled")) { + if (this.inputs) { + for (var c = 0; c < this.inputs.length; c++) { + var g = this.inputs[c], e = this.getInputData(c); + this.subgraph.setInputData(g.name, e); + } + } + this.subgraph.runStep(); + if (this.outputs) { + for (c = 0; c < this.outputs.length; c++) { + e = this.subgraph.getOutputData(this.outputs[c].name), this.setOutputData(c, e); + } + } + } + }; + q.prototype.sendEventToAllNodes = function(c, g, e) { + this.enabled && this.subgraph.sendEventToAllNodes(c, g, e); + }; + q.prototype.onSubgraphTrigger = function(c, g) { + c = this.findOutputSlot(c); + -1 != c && this.triggerSlot(c); + }; + q.prototype.onSubgraphNewInput = function(c, g) { + -1 == this.findInputSlot(c) && this.addInput(c, g); + }; + q.prototype.onSubgraphRenamedInput = function(c, g) { + c = this.findInputSlot(c); + -1 != c && (this.getInputInfo(c).name = g); + }; + q.prototype.onSubgraphTypeChangeInput = function(c, g) { + c = this.findInputSlot(c); + -1 != c && (this.getInputInfo(c).type = g); + }; + q.prototype.onSubgraphRemovedInput = function(c) { + c = this.findInputSlot(c); + -1 != c && this.removeInput(c); + }; + q.prototype.onSubgraphNewOutput = function(c, g) { + -1 == this.findOutputSlot(c) && this.addOutput(c, g); + }; + q.prototype.onSubgraphRenamedOutput = function(c, g) { + c = this.findOutputSlot(c); + -1 != c && (this.getOutputInfo(c).name = g); + }; + q.prototype.onSubgraphTypeChangeOutput = function(c, g) { + c = this.findOutputSlot(c); + -1 != c && (this.getOutputInfo(c).type = g); + }; + q.prototype.onSubgraphRemovedOutput = function(c) { + c = this.findInputSlot(c); + -1 != c && this.removeOutput(c); + }; + q.prototype.getExtraMenuOptions = function(c) { + var g = this; + return [{content:"Open", callback:function() { + c.openSubgraph(g.subgraph); + }}]; + }; + q.prototype.onResize = function(c) { + c[1] += 20; + }; + q.prototype.serialize = function() { + var c = LGraphNode.prototype.serialize.call(this); + c.subgraph = this.subgraph.serialize(); + return c; + }; + q.prototype.clone = function() { + var c = r.createNode(this.type), g = this.serialize(); + delete g.id; + delete g.inputs; + delete g.outputs; + c.configure(g); + return c; + }; + r.Subgraph = q; + r.registerNodeType("graph/subgraph", q); + k.title = "Input"; + k.desc = "Input of the graph"; + k.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + k.prototype.onAction = function(c, g) { + this.properties.type == r.EVENT && this.triggerSlot(0, g); + }; + k.prototype.onExecute = function() { + var c = this.graph.inputs[this.properties.name]; + c && this.setOutputData(0, c.value); + }; + k.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeInput(this.name_in_graph); + }; + r.GraphInput = k; + r.registerNodeType("graph/input", k); + h.title = "Output"; + h.desc = "Output of the graph"; + h.prototype.onExecute = function() { + this._value = this.getInputData(0); + this.graph.setOutputData(this.properties.name, this._value); + }; + h.prototype.onAction = function(c, g) { + this.properties.type == r.ACTION && this.graph.trigger(this.properties.name, g); + }; + h.prototype.onRemoved = function() { + this.name_in_graph && this.graph.removeOutput(this.name_in_graph); + }; + h.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.name : this.title; + }; + r.GraphOutput = h; + r.registerNodeType("graph/output", h); + n.title = "Const Number"; + n.desc = "Constant number"; + n.prototype.onExecute = function() { + this.setOutputData(0, parseFloat(this.properties.value)); + }; + n.prototype.getTitle = function() { + return this.flags.collapsed ? this.properties.value : this.title; + }; + n.prototype.setValue = function(c) { + this.properties.value = c; + }; + n.prototype.onDrawBackground = function(c) { + this.outputs[0].label = this.properties.value.toFixed(3); + }; + r.registerNodeType("basic/const", n); + f.title = "Const String"; + f.desc = "Constant string"; + f.prototype.setValue = function(c) { + this.properties.value = c; + }; + f.prototype.onPropertyChanged = function(c, g) { + this.widget.value = g; + }; + f.prototype.getTitle = n.prototype.getTitle; + f.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + r.registerNodeType("basic/string", f); + y.title = "Const Data"; + y.desc = "Constant Data"; + y.prototype.setValue = function(c) { + this.properties.value = c; + this.onPropertyChanged("value", c); + }; + y.prototype.onPropertyChanged = function(c, g) { + this.widget.value = g; + if (null != g && "" != g) { + try { + this._value = JSON.parse(g), this.boxcolor = "#AEA"; + } catch (l) { + this.boxcolor = "red"; + } + } + }; + y.prototype.onExecute = function() { + this.setOutputData(0, this._value); + }; + r.registerNodeType("basic/data", y); + B.title = "Object property"; + B.desc = "Outputs the property of an object"; + B.prototype.setValue = function(c) { + this.properties.value = c; + this.widget.value = c; + }; + B.prototype.getTitle = function() { + return this.flags.collapsed ? "in." + this.properties.value : this.title; + }; + B.prototype.onPropertyChanged = function(c, g) { + this.widget.value = g; + }; + B.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && this.setOutputData(0, c[this.properties.value]); + }; + r.registerNodeType("basic/object_property", B); + z.title = "Watch"; + z.desc = "Show value of input"; + z.prototype.onExecute = function() { + this.inputs[0] && (this.value = this.getInputData(0)); + }; + z.prototype.getTitle = function() { + return this.flags.collapsed ? this.inputs[0].label : this.title; + }; + z.toString = function(c) { + if (null == c) { + return "null"; + } + if (c.constructor === Number) { + return c.toFixed(3); + } + if (c.constructor === Array) { + for (var g = "[", e = 0; e < c.length; ++e) { + g += z.toString(c[e]) + (e + 1 != c.length ? "," : ""); + } + return g + "]"; + } + return String(c); + }; + z.prototype.onDrawBackground = function(c) { + this.inputs[0].label = z.toString(this.value); + }; + r.registerNodeType("basic/watch", z); + C.title = "Cast"; + C.desc = "Allows to connect different types"; + C.prototype.onExecute = function() { + this.setOutputData(0, this.getInputData(0)); + }; + r.registerNodeType("basic/cast", C); + c.title = "Console"; + c.desc = "Show value inside the console"; + c.prototype.onAction = function(c, g) { + "log" == c ? console.log(g) : "warn" == c ? console.warn(g) : "error" == c && console.error(g); + }; + c.prototype.onExecute = function() { + var c = this.getInputData(1); + null !== c && (this.properties.msg = c); + console.log(c); + }; + c.prototype.onGetInputs = function() { + return [["log", r.ACTION], ["warn", r.ACTION], ["error", r.ACTION]]; + }; + r.registerNodeType("basic/console", c); + D.title = "Alert"; + D.desc = "Show an alert window"; + D.color = "#510"; + D.prototype.onConfigure = function(c) { + this.widget.value = c.properties.msg; + }; + D.prototype.onAction = function(c, g) { + var e = this.properties.msg; + setTimeout(function() { + alert(e); + }, 10); + }; + r.registerNodeType("basic/alert", D); + A.prototype.onConfigure = function(c) { + c.properties.onExecute && this.compileCode(c.properties.onExecute); + }; + A.title = "Script"; + A.desc = "executes a code (max 100 characters)"; + A.widgets_info = {onExecute:{type:"code"}}; + A.prototype.onPropertyChanged = function(c, g) { + "onExecute" == c && r.allow_scripts && this.compileCode(g); + }; + A.prototype.compileCode = function(c) { + this._func = null; + if (100 < c.length) { + console.warn("Script too long, max 100 chars"); + } else { + for (var g = c.toLowerCase(), e = "script body document eval nodescript function".split(" "), f = 0; f < e.length; ++f) { + if (-1 != g.indexOf(e[f])) { + console.warn("invalid script"); + return; + } + } + try { + this._func = new Function("A", "B", "C", "DATA", "node", c); + } catch (a) { + console.error("Error parsing script"), console.error(a); + } + } + }; + A.prototype.onExecute = function() { + if (this._func) { + try { + var c = this.getInputData(0), g = this.getInputData(1), e = this.getInputData(2); + this.setOutputData(0, this._func(c, g, e, this.data, this)); + } catch (x) { + console.error("Error in script"), console.error(x); + } + } + }; + A.prototype.onGetOutputs = function() { + return [["C", ""]]; + }; + r.registerNodeType("basic/script", A); +})(this); +(function(w) { + function e() { + this.size = [60, 20]; + this.addInput("event", y.ACTION); + } + function q() { + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addInput("", y.ACTION); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.addOutput("", y.EVENT); + this.size = [120, 30]; + this.flags = {horizontal:!0, render_box:!1}; + } + function k() { + this.size = [60, 20]; + this.addInput("event", y.ACTION); + this.addOutput("event", y.EVENT); + this.properties = {equal_to:"", has_property:"", property_equal_to:""}; + } + function h() { + this.addInput("inc", y.ACTION); + this.addInput("dec", y.ACTION); + this.addInput("reset", y.ACTION); + this.addOutput("change", y.EVENT); + this.addOutput("num", "number"); + this.num = 0; + } + function n() { + this.size = [60, 20]; + this.addProperty("time_in_ms", 1000); + this.addInput("event", y.ACTION); + this.addOutput("on_time", y.EVENT); + this._pending = []; + } + function f() { + this.addProperty("interval", 1000); + this.addProperty("event", "tick"); + this.addOutput("on_tick", y.EVENT); + this.time = 0; + this.last_interval = 1000; + this.triggered = !1; + } + var y = w.LiteGraph; + e.title = "Log Event"; + e.desc = "Log event in console"; + e.prototype.onAction = function(e, f) { + console.log(e, f); + }; + y.registerNodeType("events/log", e); + q.title = "Sequencer"; + q.desc = "Trigger events when an event arrives"; + q.prototype.getTitle = function() { + return ""; + }; + q.prototype.onAction = function(e, f) { + if (this.outputs) { + for (e = 0; e < this.outputs.length; ++e) { + this.triggerSlot(e, f); + } + } + }; + y.registerNodeType("events/sequencer", q); + k.title = "Filter Event"; + k.desc = "Blocks events that do not match the filter"; + k.prototype.onAction = function(e, f) { + if (null != f && (!this.properties.equal_to || this.properties.equal_to == f)) { + if (this.properties.has_property && (e = f[this.properties.has_property], null == e || this.properties.property_equal_to && this.properties.property_equal_to != e)) { + return; + } + this.triggerSlot(0, f); + } + }; + y.registerNodeType("events/filter", k); + h.title = "Counter"; + h.desc = "Counts events"; + h.prototype.getTitle = function() { + return this.flags.collapsed ? String(this.num) : this.title; + }; + h.prototype.onAction = function(e, f) { + f = this.num; + "inc" == e ? this.num += 1 : "dec" == e ? --this.num : "reset" == e && (this.num = 0); + this.num != f && this.trigger("change", this.num); + }; + h.prototype.onDrawBackground = function(e) { + this.flags.collapsed || (e.fillStyle = "#AAA", e.font = "20px Arial", e.textAlign = "center", e.fillText(this.num, 0.5 * this.size[0], 0.5 * this.size[1])); + }; + h.prototype.onExecute = function() { + this.setOutputData(1, this.num); + }; + y.registerNodeType("events/counter", h); + n.title = "Delay"; + n.desc = "Delays one event"; + n.prototype.onAction = function(e, f) { + e = this.properties.time_in_ms; + 0 >= e ? this.trigger(null, f) : this._pending.push([e, f]); + }; + n.prototype.onExecute = function() { + var e = 1000 * this.graph.elapsed_time; + this.isInputConnected(1) && (this.properties.time_in_ms = this.getInputData(1)); + for (var f = 0; f < this._pending.length; ++f) { + var h = this._pending[f]; + h[0] -= e; + 0 < h[0] || (this._pending.splice(f, 1), --f, this.trigger(null, h[1])); + } + }; + n.prototype.onGetInputs = function() { + return [["event", y.ACTION], ["time_in_ms", "number"]]; + }; + y.registerNodeType("events/delay", n); + f.title = "Timer"; + f.desc = "Sends an event every N milliseconds"; + f.prototype.onStart = function() { + this.time = 0; + }; + f.prototype.getTitle = function() { + return "Timer: " + this.last_interval.toString() + "ms"; + }; + f.on_color = "#AAA"; + f.off_color = "#222"; + f.prototype.onDrawBackground = function() { + this.boxcolor = this.triggered ? f.on_color : f.off_color; + this.triggered = !1; + }; + f.prototype.onExecute = function() { + var e = 0 == this.time; + this.time += 1000 * this.graph.elapsed_time; + this.last_interval = Math.max(1, this.getInputOrProperty("interval") | 0); + !e && (this.time < this.last_interval || isNaN(this.last_interval)) ? this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !1) : (this.triggered = !0, this.time %= this.last_interval, this.trigger("on_tick", this.properties.event), this.inputs && 1 < this.inputs.length && this.inputs[1] && this.setOutputData(1, !0)); + }; + f.prototype.onGetInputs = function() { + return [["interval", "number"]]; + }; + f.prototype.onGetOutputs = function() { + return [["tick", "boolean"]]; + }; + y.registerNodeType("events/timer", f); +})(this); +(function(w) { + function e() { + this.addOutput("", C.EVENT); + this.addOutput("", "boolean"); + this.addProperty("text", "click me"); + this.addProperty("font_size", 30); + this.addProperty("message", ""); + this.size = [164, 84]; + this.clicked = !1; + } + function q() { + this.addInput("", "boolean"); + this.addInput("e", C.ACTION); + this.addOutput("v", "boolean"); + this.addOutput("e", C.EVENT); + this.properties = {font:"", value:!1}; + this.size = [160, 44]; + } + function k() { + this.addOutput("", "number"); + this.size = [80, 60]; + this.properties = {min:-1000, max:1000, value:1, step:1}; + this.old_y = -1; + this._precision = this._remainder = 0; + this.mouse_captured = !1; + } + function h() { + this.addOutput("", "number"); + this.size = [64, 84]; + this.properties = {min:0, max:1, value:0.5, color:"#7AF", precision:2}; + this.value = -1; + } + function n() { + this.addOutput("", "number"); + this.properties = {value:0.5, min:0, max:1, text:"V"}; + var c = this; + this.size = [140, 40]; + this.slider = this.addWidget("slider", "V", this.properties.value, function(e) { + c.properties.value = e; + }, this.properties); + this.widgets_up = !0; + } + function f() { + this.size = [160, 26]; + this.addOutput("", "number"); + this.properties = {color:"#7AF", min:0, max:1, value:0.5}; + this.value = -1; + } + function y() { + this.size = [160, 26]; + this.addInput("", "number"); + this.properties = {min:0, max:1, value:0, color:"#AAF"}; + } + function B() { + this.addInputs("", 0); + this.properties = {value:"...", font:"Arial", fontsize:18, color:"#AAA", align:"left", glowSize:0, decimals:1}; + } + function z() { + this.size = [200, 100]; + this.properties = {borderColor:"#ffffff", bgcolorTop:"#f0f0f0", bgcolorBottom:"#e0e0e0", shadowSize:2, borderRadius:3}; + } + var C = w.LiteGraph; + e.title = "Button"; + e.desc = "Triggers an event"; + e.font = "Arial"; + e.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed && (c.fillStyle = "black", c.fillRect(11, 11, this.size[0] - 20, this.size[1] - 20), c.fillStyle = "#AAF", c.fillRect(9, 9, this.size[0] - 20, this.size[1] - 20), c.fillStyle = this.clicked ? "white" : this.mouseOver ? "#668" : "#334", c.fillRect(10, 10, this.size[0] - 20, this.size[1] - 20), this.properties.text || 0 === this.properties.text)) { + var f = this.properties.font_size || 30; + c.textAlign = "center"; + c.fillStyle = this.clicked ? "black" : "white"; + c.font = f + "px " + e.font; + c.fillText(this.properties.text, 0.5 * this.size[0], 0.5 * this.size[1] + 0.3 * f); + c.textAlign = "left"; + } + }; + e.prototype.onMouseDown = function(c, e) { + if (1 < e[0] && 1 < e[1] && e[0] < this.size[0] - 2 && e[1] < this.size[1] - 2) { + return this.clicked = !0, this.triggerSlot(0, this.properties.message), !0; + } + }; + e.prototype.onExecute = function() { + this.setOutputData(1, this.clicked); + }; + e.prototype.onMouseUp = function(c) { + this.clicked = !1; + }; + C.registerNodeType("widget/button", e); + q.title = "Toggle"; + q.desc = "Toggles between true or false"; + q.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var e = 0.5 * this.size[1], f = 0.8 * this.size[1]; + c.font = this.properties.font || (0.8 * e).toFixed(0) + "px Arial"; + var h = c.measureText(this.title).width; + h = 0.5 * (this.size[0] - (h + e)); + c.fillStyle = "#AAA"; + c.fillRect(h, f - e, e, e); + c.fillStyle = this.properties.value ? "#AEF" : "#000"; + c.fillRect(h + 0.25 * e, f - e + 0.25 * e, .5 * e, .5 * e); + c.textAlign = "left"; + c.fillStyle = "#AAA"; + c.fillText(this.title, 1.2 * e + h, 0.85 * f); + c.textAlign = "left"; + } + }; + q.prototype.onAction = function(c) { + this.properties.value = !this.properties.value; + this.trigger("e", this.properties.value); + }; + q.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + this.setOutputData(0, this.properties.value); + }; + q.prototype.onMouseDown = function(c, e) { + if (1 < e[0] && 1 < e[1] && e[0] < this.size[0] - 2 && e[1] < this.size[1] - 2) { + return this.properties.value = !this.properties.value, this.graph._version++, this.trigger("e", this.properties.value), !0; + } + }; + C.registerNodeType("widget/toggle", q); + k.title = "Number"; + k.desc = "Widget to select number value"; + k.pixels_threshold = 10; + k.markers_color = "#666"; + k.prototype.onDrawForeground = function(c) { + var e = 0.5 * this.size[0], f = this.size[1]; + 30 < f ? (c.fillStyle = k.markers_color, c.beginPath(), c.moveTo(e, 0.1 * f), c.lineTo(e + 0.1 * f, 0.2 * f), c.lineTo(e + -0.1 * f, 0.2 * f), c.fill(), c.beginPath(), c.moveTo(e, 0.9 * f), c.lineTo(e + 0.1 * f, 0.8 * f), c.lineTo(e + -0.1 * f, 0.8 * f), c.fill(), c.font = (0.7 * f).toFixed(1) + "px Arial") : c.font = (0.8 * f).toFixed(1) + "px Arial"; + c.textAlign = "center"; + c.font = (0.7 * f).toFixed(1) + "px Arial"; + c.fillStyle = "#EEE"; + c.fillText(this.properties.value.toFixed(this._precision), e, 0.75 * f); + }; + k.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + k.prototype.onPropertyChanged = function(c, e) { + c = (this.properties.step + "").split("."); + this._precision = 1 < c.length ? c[1].length : 0; + }; + k.prototype.onMouseDown = function(c, e) { + if (!(0 > e[1])) { + return this.old_y = c.canvasY, this.captureInput(!0), this.mouse_captured = !0; + } + }; + k.prototype.onMouseMove = function(c) { + if (this.mouse_captured) { + var e = this.old_y - c.canvasY; + c.shiftKey && (e *= 10); + if (c.metaKey || c.altKey) { + e *= 0.1; + } + this.old_y = c.canvasY; + c = this._remainder + e / k.pixels_threshold; + this._remainder = c % 1; + c = Math.clamp(this.properties.value + (c | 0) * this.properties.step, this.properties.min, this.properties.max); + this.properties.value = c; + this.graph._version++; + this.setDirtyCanvas(!0); + } + }; + k.prototype.onMouseUp = function(c, e) { + 200 > c.click_time && (this.properties.value = Math.clamp(this.properties.value + (e[1] > 0.5 * this.size[1] ? -1 : 1) * this.properties.step, this.properties.min, this.properties.max), this.graph._version++, this.setDirtyCanvas(!0)); + this.mouse_captured && (this.mouse_captured = !1, this.captureInput(!1)); + }; + C.registerNodeType("widget/number", k); + h.title = "Knob"; + h.desc = "Circular controller"; + h.size = [80, 100]; + h.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + var e = 0.5 * this.size[0], f = 0.5 * this.size[1], h = 0.5 * Math.min(this.size[0], this.size[1]) - 5; + c.globalAlpha = 1; + c.save(); + c.translate(e, f); + c.rotate(0.75 * Math.PI); + c.fillStyle = "rgba(0,0,0,0.5)"; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, h, 0, 1.5 * Math.PI); + c.fill(); + c.strokeStyle = "black"; + c.fillStyle = this.properties.color; + c.lineWidth = 2; + c.beginPath(); + c.moveTo(0, 0); + c.arc(0, 0, h - 4, 0, 1.5 * Math.PI * Math.max(0.01, this.value)); + c.closePath(); + c.fill(); + c.lineWidth = 1; + c.globalAlpha = 1; + c.restore(); + c.fillStyle = "black"; + c.beginPath(); + c.arc(e, f, 0.75 * h, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : this.properties.color; + c.beginPath(); + var k = this.value * Math.PI * 1.5 + 0.75 * Math.PI; + c.arc(e + Math.cos(k) * h * 0.65, f + Math.sin(k) * h * 0.65, 0.05 * h, 0, 2 * Math.PI, !0); + c.fill(); + c.fillStyle = this.mouseOver ? "white" : "#AAA"; + c.font = Math.floor(0.5 * h) + "px Arial"; + c.textAlign = "center"; + c.fillText(this.properties.value.toFixed(this.properties.precision), e, f + 0.15 * h); + } + }; + h.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + this.boxcolor = C.colorToString([this.value, this.value, this.value]); + }; + h.prototype.onMouseDown = function(c) { + this.center = [0.5 * this.size[0], 0.5 * this.size[1] + 20]; + this.radius = 0.5 * this.size[0]; + if (20 > c.canvasY - this.pos[1] || C.distance([c.canvasX, c.canvasY], [this.pos[0] + this.center[0], this.pos[1] + this.center[1]]) > this.radius) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + h.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var e = this.value; + e -= 0.01 * (c[1] - this.oldmouse[1]); + 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); + this.value = e; + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + h.prototype.onMouseUp = function(c) { + this.oldmouse && (this.oldmouse = null, this.captureInput(!1)); + }; + h.prototype.onPropertyChanged = function(c, e) { + if ("min" == c || "max" == c || "value" == c) { + return this.properties[c] = parseFloat(e), !0; + } + }; + C.registerNodeType("widget/knob", h); + n.title = "Inner Slider"; + n.prototype.onPropertyChanged = function(c, e) { + "value" == c && (this.slider.value = e); + }; + n.prototype.onExecute = function() { + this.setOutputData(0, this.properties.value); + }; + C.registerNodeType("widget/internal_slider", n); + f.title = "H.Slider"; + f.desc = "Linear slider controller"; + f.prototype.onDrawForeground = function(c) { + -1 == this.value && (this.value = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min)); + c.globalAlpha = 1; + c.lineWidth = 1; + c.fillStyle = "#000"; + c.fillRect(2, 2, this.size[0] - 4, this.size[1] - 4); + c.fillStyle = this.properties.color; + c.beginPath(); + c.rect(4, 4, (this.size[0] - 8) * this.value, this.size[1] - 8); + c.fill(); + }; + f.prototype.onExecute = function() { + this.properties.value = this.properties.min + (this.properties.max - this.properties.min) * this.value; + this.setOutputData(0, this.properties.value); + this.boxcolor = C.colorToString([this.value, this.value, this.value]); + }; + f.prototype.onMouseDown = function(c) { + if (0 > c.canvasY - this.pos[1]) { + return !1; + } + this.oldmouse = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + this.captureInput(!0); + return !0; + }; + f.prototype.onMouseMove = function(c) { + if (this.oldmouse) { + c = [c.canvasX - this.pos[0], c.canvasY - this.pos[1]]; + var e = this.value; + e += (c[0] - this.oldmouse[0]) / this.size[0]; + 1.0 < e ? e = 1.0 : 0.0 > e && (e = 0.0); + this.value = e; + this.oldmouse = c; + this.setDirtyCanvas(!0); + } + }; + f.prototype.onMouseUp = function(c) { + this.oldmouse = null; + this.captureInput(!1); + }; + f.prototype.onMouseLeave = function(c) { + }; + C.registerNodeType("widget/hslider", f); + y.title = "Progress"; + y.desc = "Shows data in linear progress"; + y.prototype.onExecute = function() { + var c = this.getInputData(0); + void 0 != c && (this.properties.value = c); + }; + y.prototype.onDrawForeground = function(c) { + c.lineWidth = 1; + c.fillStyle = this.properties.color; + var e = (this.properties.value - this.properties.min) / (this.properties.max - this.properties.min); + e = Math.min(1, e); + e = Math.max(0, e); + c.fillRect(2, 2, (this.size[0] - 4) * e, this.size[1] - 4); + }; + C.registerNodeType("widget/progress", y); + B.title = "Text"; + B.desc = "Shows the input value"; + B.widgets = [{name:"resize", text:"Resize box", type:"button"}, {name:"led_text", text:"LED", type:"minibutton"}, {name:"normal_text", text:"Normal", type:"minibutton"}]; + B.prototype.onDrawForeground = function(c) { + c.fillStyle = this.properties.color; + var e = this.properties.value; + this.properties.glowSize ? (c.shadowColor = this.properties.color, c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.glowSize) : c.shadowColor = "transparent"; + var f = this.properties.fontsize; + c.textAlign = this.properties.align; + c.font = f.toString() + "px " + this.properties.font; + this.str = "number" == typeof e ? e.toFixed(this.properties.decimals) : e; + if ("string" == typeof this.str) { + e = this.str.split("\\n"); + for (var h in e) { + c.fillText(e[h], "left" == this.properties.align ? 15 : this.size[0] - 15, -0.15 * f + f * (parseInt(h) + 1)); + } + } + c.shadowColor = "transparent"; + this.last_ctx = c; + c.textAlign = "left"; + }; + B.prototype.onExecute = function() { + var c = this.getInputData(0); + null != c && (this.properties.value = c); + }; + B.prototype.resize = function() { + if (this.last_ctx) { + var c = this.str.split("\\n"); + this.last_ctx.font = this.properties.fontsize + "px " + this.properties.font; + var e = 0, f; + for (f in c) { + var h = this.last_ctx.measureText(c[f]).width; + e < h && (e = h); + } + this.size[0] = e + 20; + this.size[1] = 4 + c.length * this.properties.fontsize; + this.setDirtyCanvas(!0); + } + }; + B.prototype.onPropertyChanged = function(c, e) { + this.properties[c] = e; + this.str = "number" == typeof e ? e.toFixed(3) : e; + return !0; + }; + C.registerNodeType("widget/text", B); + z.title = "Panel"; + z.desc = "Non interactive panel"; + z.widgets = [{name:"update", text:"Update", type:"button"}]; + z.prototype.createGradient = function(c) { + "" == this.properties.bgcolorTop || "" == this.properties.bgcolorBottom ? this.lineargradient = 0 : (this.lineargradient = c.createLinearGradient(0, 0, 0, this.size[1]), this.lineargradient.addColorStop(0, this.properties.bgcolorTop), this.lineargradient.addColorStop(1, this.properties.bgcolorBottom)); + }; + z.prototype.onDrawForeground = function(c) { + this.flags.collapsed || (null == this.lineargradient && this.createGradient(c), this.lineargradient && (c.lineWidth = 1, c.strokeStyle = this.properties.borderColor, c.fillStyle = this.lineargradient, this.properties.shadowSize ? (c.shadowColor = "#000", c.shadowOffsetX = 0, c.shadowOffsetY = 0, c.shadowBlur = this.properties.shadowSize) : c.shadowColor = "transparent", c.roundRect(0, 0, this.size[0] - 1, this.size[1] - 1, this.properties.shadowSize), c.fill(), c.shadowColor = "transparent", + c.stroke())); + }; + C.registerNodeType("widget/panel", z); +})(this); +(function(w) { + function e() { + this.addOutput("left_x_axis", "number"); + this.addOutput("left_y_axis", "number"); + this.addOutput("button_pressed", q.EVENT); + this.properties = {gamepad_index:0, threshold:0.1}; + this._left_axis = new Float32Array(2); + this._right_axis = new Float32Array(2); + this._triggers = new Float32Array(2); + this._previous_buttons = new Uint8Array(17); + this._current_buttons = new Uint8Array(17); + } + var q = w.LiteGraph; + e.title = "Gamepad"; + e.desc = "gets the input of the gamepad"; + e.CENTER = 0; + e.LEFT = 1; + e.RIGHT = 2; + e.UP = 4; + e.DOWN = 8; + e.zero = new Float32Array(2); + e.buttons = "a b x y lb rb lt rt back start ls rs home".split(" "); + e.prototype.onExecute = function() { + var k = this.getGamepad(), h = this.properties.threshold || 0.0; + k && (this._left_axis[0] = Math.abs(k.xbox.axes.lx) > h ? k.xbox.axes.lx : 0, this._left_axis[1] = Math.abs(k.xbox.axes.ly) > h ? k.xbox.axes.ly : 0, this._right_axis[0] = Math.abs(k.xbox.axes.rx) > h ? k.xbox.axes.rx : 0, this._right_axis[1] = Math.abs(k.xbox.axes.ry) > h ? k.xbox.axes.ry : 0, this._triggers[0] = Math.abs(k.xbox.axes.ltrigger) > h ? k.xbox.axes.ltrigger : 0, this._triggers[1] = Math.abs(k.xbox.axes.rtrigger) > h ? k.xbox.axes.rtrigger : 0); + if (this.outputs) { + for (h = 0; h < this.outputs.length; h++) { + var n = this.outputs[h]; + if (n.links && n.links.length) { + var f = null; + if (k) { + switch(n.name) { + case "left_axis": + f = this._left_axis; + break; + case "right_axis": + f = this._right_axis; + break; + case "left_x_axis": + f = this._left_axis[0]; + break; + case "left_y_axis": + f = this._left_axis[1]; + break; + case "right_x_axis": + f = this._right_axis[0]; + break; + case "right_y_axis": + f = this._right_axis[1]; + break; + case "trigger_left": + f = this._triggers[0]; + break; + case "trigger_right": + f = this._triggers[1]; + break; + case "a_button": + f = k.xbox.buttons.a ? 1 : 0; + break; + case "b_button": + f = k.xbox.buttons.b ? 1 : 0; + break; + case "x_button": + f = k.xbox.buttons.x ? 1 : 0; + break; + case "y_button": + f = k.xbox.buttons.y ? 1 : 0; + break; + case "lb_button": + f = k.xbox.buttons.lb ? 1 : 0; + break; + case "rb_button": + f = k.xbox.buttons.rb ? 1 : 0; + break; + case "ls_button": + f = k.xbox.buttons.ls ? 1 : 0; + break; + case "rs_button": + f = k.xbox.buttons.rs ? 1 : 0; + break; + case "hat_left": + f = k.xbox.hatmap & e.LEFT; + break; + case "hat_right": + f = k.xbox.hatmap & e.RIGHT; + break; + case "hat_up": + f = k.xbox.hatmap & e.UP; + break; + case "hat_down": + f = k.xbox.hatmap & e.DOWN; + break; + case "hat": + f = k.xbox.hatmap; + break; + case "start_button": + f = k.xbox.buttons.start ? 1 : 0; + break; + case "back_button": + f = k.xbox.buttons.back ? 1 : 0; + break; + case "button_pressed": + for (n = 0; n < this._current_buttons.length; ++n) { + this._current_buttons[n] && !this._previous_buttons[n] && this.triggerSlot(h, e.buttons[n]); + } + } + } else { + switch(n.name) { + case "button_pressed": + break; + case "left_axis": + case "right_axis": + f = e.zero; + break; + default: + f = 0; + } + } + this.setOutputData(h, f); + } + } + } + }; + e.prototype.getGamepad = function() { + var k = navigator.getGamepads || navigator.webkitGetGamepads || navigator.mozGetGamepads; + if (!k) { + return null; + } + k = k.call(navigator); + this._previous_buttons.set(this._current_buttons); + for (var h = this.properties.gamepad_index; 4 > h; h++) { + if (k[h]) { + k = k[h]; + h = this.xbox_mapping; + h || (h = this.xbox_mapping = {axes:[], buttons:{}, hat:"", hatmap:e.CENTER}); + h.axes.lx = k.axes[0]; + h.axes.ly = k.axes[1]; + h.axes.rx = k.axes[2]; + h.axes.ry = k.axes[3]; + h.axes.ltrigger = k.buttons[6].value; + h.axes.rtrigger = k.buttons[7].value; + h.hat = ""; + h.hatmap = e.CENTER; + for (var n = 0; n < k.buttons.length; n++) { + switch(this._current_buttons[n] = k.buttons[n].pressed, n) { + case 0: + h.buttons.a = k.buttons[n].pressed; + break; + case 1: + h.buttons.b = k.buttons[n].pressed; + break; + case 2: + h.buttons.x = k.buttons[n].pressed; + break; + case 3: + h.buttons.y = k.buttons[n].pressed; + break; + case 4: + h.buttons.lb = k.buttons[n].pressed; + break; + case 5: + h.buttons.rb = k.buttons[n].pressed; + break; + case 6: + h.buttons.lt = k.buttons[n].pressed; + break; + case 7: + h.buttons.rt = k.buttons[n].pressed; + break; + case 8: + h.buttons.back = k.buttons[n].pressed; + break; + case 9: + h.buttons.start = k.buttons[n].pressed; + break; + case 10: + h.buttons.ls = k.buttons[n].pressed; + break; + case 11: + h.buttons.rs = k.buttons[n].pressed; + break; + case 12: + k.buttons[n].pressed && (h.hat += "up", h.hatmap |= e.UP); + break; + case 13: + k.buttons[n].pressed && (h.hat += "down", h.hatmap |= e.DOWN); + break; + case 14: + k.buttons[n].pressed && (h.hat += "left", h.hatmap |= e.LEFT); + break; + case 15: + k.buttons[n].pressed && (h.hat += "right", h.hatmap |= e.RIGHT); + break; + case 16: + h.buttons.home = k.buttons[n].pressed; + } + } + k.xbox = h; + return k; + } + } + }; + e.prototype.onDrawBackground = function(e) { + if (!this.flags.collapsed) { + var h = this._left_axis, k = this._right_axis; + e.strokeStyle = "#88A"; + e.strokeRect(0.5 * (h[0] + 1) * this.size[0] - 4, 0.5 * (h[1] + 1) * this.size[1] - 4, 8, 8); + e.strokeStyle = "#8A8"; + e.strokeRect(0.5 * (k[0] + 1) * this.size[0] - 4, 0.5 * (k[1] + 1) * this.size[1] - 4, 8, 8); + h = this.size[1] / this._current_buttons.length; + e.fillStyle = "#AEB"; + for (k = 0; k < this._current_buttons.length; ++k) { + this._current_buttons[k] && e.fillRect(0, h * k, 6, h); + } + } + }; + e.prototype.onGetOutputs = function() { + return [["left_axis", "vec2"], ["right_axis", "vec2"], ["left_x_axis", "number"], ["left_y_axis", "number"], ["right_x_axis", "number"], ["right_y_axis", "number"], ["trigger_left", "number"], ["trigger_right", "number"], ["a_button", "number"], ["b_button", "number"], ["x_button", "number"], ["y_button", "number"], ["lb_button", "number"], ["rb_button", "number"], ["ls_button", "number"], ["rs_button", "number"], ["start_button", "number"], ["back_button", "number"], ["hat_left", "number"], + ["hat_right", "number"], ["hat_up", "number"], ["hat_down", "number"], ["hat", "number"], ["button_pressed", q.EVENT]]; + }; + q.registerNodeType("input/gamepad", e); +})(this); +(function(w) { + function e() { + this.addInput("in", "*"); + this.size = [60, 20]; + } + function q() { + this.addInput("in"); + this.addOutput("out"); + this.size = [60, 20]; + } + function k() { + this.addInput("in"); + this.addOutput("out"); + } + function h() { + this.addInput("in", "number", {locked:!0}); + this.addOutput("out", "number", {locked:!0}); + this.addProperty("in", 0); + this.addProperty("in_min", 0); + this.addProperty("in_max", 1); + this.addProperty("out_min", 0); + this.addProperty("out_max", 1); + this.size = [80, 20]; + } + function n() { + this.addOutput("value", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.size = [60, 20]; + } + function f() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("min", 0); + this.addProperty("max", 1); + this.addProperty("smooth", !0); + this.size = [90, 20]; + } + function y() { + this.addOutput("out", "number"); + this.addProperty("min_time", 1); + this.addProperty("max_time", 2); + this.addProperty("duration", 0.2); + this.size = [90, 20]; + this._blink_time = this._remaining_time = 0; + } + function B() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [60, 20]; + this.addProperty("min", 0); + this.addProperty("max", 1); + } + function z() { + this.properties = {f:0.5}; + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("out", "number"); + } + function C() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [60, 20]; + } + function c() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function D() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + } + function A() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.properties = {A:0, B:1}; + } + function r() { + this.addInput("in", "number", {label:""}); + this.addOutput("out", "number", {label:""}); + this.size = [80, 30]; + this.addProperty("factor", 1); + } + function t() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.size = [80, 30]; + this.addProperty("samples", 10); + this._values = new Float32Array(10); + this._current = 0; + } + function g() { + this.addInput("in", "number"); + this.addOutput("out", "number"); + this.addProperty("factor", 0.1); + this.size = [80, 30]; + this._value = null; + } + function l() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("=", "number"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", "+", "enum", {values:l.values}); + } + function x() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("A==B", "boolean"); + this.addOutput("A!=B", "boolean"); + this.addProperty("A", 0); + this.addProperty("B", 0); + } + function a() { + this.addInput("A", "number"); + this.addInput("B", "number"); + this.addOutput("out", "boolean"); + this.addProperty("A", 1); + this.addProperty("B", 1); + this.addProperty("OP", ">", "string", {values:a.values}); + this.size = [80, 60]; + } + function b() { + this.addInput("inc", "number"); + this.addOutput("total", "number"); + this.addProperty("increment", 1); + this.addProperty("value", 0); + } + function d() { + this.addInput("v", "number"); + this.addOutput("sin", "number"); + this.addProperty("amplitude", 1); + this.addProperty("offset", 0); + this.bgImageUrl = "nodes/imgs/icon-sin.png"; + } + function p() { + this.addInput("x", "number"); + this.addInput("y", "number"); + this.addOutput("", "number"); + this.properties = {x:1.0, y:1.0, formula:"x+y"}; + this.code_widget = this.addWidget("text", "F(x,y)", this.properties.formula, function(a, b, d) { + d.properties.formula = a; + }); + this.addWidget("toggle", "allow", v.allow_scripts, function(a) { + v.allow_scripts = a; + }); + this._func = null; + } + function m() { + this.addInput("vec2", "vec2"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + } + function G() { + this.addInputs([["x", "number"], ["y", "number"]]); + this.addOutput("vec2", "vec2"); + this.properties = {x:0, y:0}; + this._data = new Float32Array(2); + } + function E() { + this.addInput("vec3", "vec3"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + } + function H() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"]]); + this.addOutput("vec3", "vec3"); + this.properties = {x:0, y:0, z:0}; + this._data = new Float32Array(3); + } + function I() { + this.addInput("vec4", "vec4"); + this.addOutput("x", "number"); + this.addOutput("y", "number"); + this.addOutput("z", "number"); + this.addOutput("w", "number"); + } + function K() { + this.addInputs([["x", "number"], ["y", "number"], ["z", "number"], ["w", "number"]]); + this.addOutput("vec4", "vec4"); + this.properties = {x:0, y:0, z:0, w:0}; + this._data = new Float32Array(4); + } + var v = w.LiteGraph; + e.title = "Converter"; + e.desc = "type A to type B"; + e.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a && this.outputs) { + for (var b = 0; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d.links && d.links.length) { + var c = null; + switch(d.name) { + case "number": + c = a.length ? a[0] : parseFloat(a); + break; + case "vec2": + case "vec3": + case "vec4": + c = 1; + switch(d.name) { + case "vec2": + c = 2; + break; + case "vec3": + c = 3; + break; + case "vec4": + c = 4; + }c = new Float32Array(c); + if (a.length) { + for (d = 0; d < a.length && d < c.length; d++) { + c[d] = a[d]; + } + } else { + c[0] = parseFloat(a); + } + } + this.setOutputData(b, c); + } + } + } + }; + e.prototype.onGetOutputs = function() { + return [["number", "number"], ["vec2", "vec2"], ["vec3", "vec3"], ["vec4", "vec4"]]; + }; + v.registerNodeType("math/converter", e); + q.title = "Bypass"; + q.desc = "removes the type"; + q.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, a); + }; + v.registerNodeType("math/bypass", q); + k.title = "to Number"; + k.desc = "Cast to number"; + k.prototype.onExecute = function() { + var a = this.getInputData(0); + this.setOutputData(0, Number(a)); + }; + v.registerNodeType("math/to_number", k); + h.title = "Range"; + h.desc = "Convert a number from one range to another"; + h.prototype.getTitle = function() { + return this.flags.collapsed ? (this._last_v || 0).toFixed(2) : this.title; + }; + h.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + void 0 !== d && (this.properties[b.name] = d); + } + } + d = this.properties["in"]; + if (void 0 === d || null === d || d.constructor !== Number) { + d = 0; + } + a = this.properties.in_min; + b = this.properties.out_min; + this._last_v = (d - a) / (this.properties.in_max - a) * (this.properties.out_max - b) + b; + this.setOutputData(0, this._last_v); + }; + h.prototype.onDrawBackground = function(a) { + this.outputs[0].label = this._last_v ? this._last_v.toFixed(3) : "?"; + }; + h.prototype.onGetInputs = function() { + return [["in_min", "number"], ["in_max", "number"], ["out_min", "number"], ["out_max", "number"]]; + }; + v.registerNodeType("math/range", h); + n.title = "Rand"; + n.desc = "Random number"; + n.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; a++) { + var b = this.inputs[a], d = this.getInputData(a); + void 0 !== d && (this.properties[b.name] = d); + } + } + a = this.properties.min; + this._last_v = Math.random() * (this.properties.max - a) + a; + this.setOutputData(0, this._last_v); + }; + n.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + n.prototype.onGetInputs = function() { + return [["min", "number"], ["max", "number"]]; + }; + v.registerNodeType("math/rand", n); + f.title = "Noise"; + f.desc = "Random number with temporal continuity"; + f.data = null; + f.getValue = function(a, b) { + if (!f.data) { + f.data = new Float32Array(1024); + for (var d = 0; d < f.data.length; ++d) { + f.data[d] = Math.random(); + } + } + a %= 1024; + 0 > a && (a += 1024); + var c = Math.floor(a); + a -= c; + d = f.data[c]; + c = f.data[1023 == c ? 0 : c + 1]; + b && (a = a * a * a * (a * (6.0 * a - 15.0) + 10.0)); + return d * (1 - a) + c * a; + }; + f.prototype.onExecute = function() { + var a = this.getInputData(0) || 0; + a = f.getValue(a, this.properties.smooth); + var b = this.properties.min; + this._last_v = a * (this.properties.max - b) + b; + this.setOutputData(0, this._last_v); + }; + f.prototype.onDrawBackground = function(a) { + this.outputs[0].label = (this._last_v || 0).toFixed(3); + }; + v.registerNodeType("math/noise", f); + y.title = "Spikes"; + y.desc = "spike every random time"; + y.prototype.onExecute = function() { + var a = this.graph.elapsed_time; + this._remaining_time -= a; + this._blink_time -= a; + a = 0; + 0 < this._blink_time && (a = 1 / (Math.pow(this._blink_time / this.properties.duration * 8 - 4, 4) + 1)); + 0 > this._remaining_time ? (this._remaining_time = Math.random() * (this.properties.max_time - this.properties.min_time) + this.properties.min_time, this._blink_time = this.properties.duration, this.boxcolor = "#FFF") : this.boxcolor = "#000"; + this.setOutputData(0, a); + }; + v.registerNodeType("math/spikes", y); + B.title = "Clamp"; + B.desc = "Clamp number between min and max"; + B.filter = "shader"; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (a = Math.max(this.properties.min, a), a = Math.min(this.properties.max, a), this.setOutputData(0, a)); + }; + B.prototype.getCode = function(a) { + a = ""; + this.isInputConnected(0) && (a += "clamp({{0}}," + this.properties.min + "," + this.properties.max + ")"); + return a; + }; + v.registerNodeType("math/clamp", B); + z.title = "Lerp"; + z.desc = "Linear Interpolation"; + z.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.getInputData(1); + null == b && (b = 0); + var d = this.properties.f, c = this.getInputData(2); + void 0 !== c && (d = c); + this.setOutputData(0, a * (1 - d) + b * d); + }; + z.prototype.onGetInputs = function() { + return [["f", "number"]]; + }; + v.registerNodeType("math/lerp", z); + C.title = "Abs"; + C.desc = "Absolute"; + C.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.abs(a)); + }; + v.registerNodeType("math/abs", C); + c.title = "Floor"; + c.desc = "Floor number to remove fractional part"; + c.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, Math.floor(a)); + }; + v.registerNodeType("math/floor", c); + D.title = "Frac"; + D.desc = "Returns fractional part"; + D.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a % 1); + }; + v.registerNodeType("math/frac", D); + A.title = "Smoothstep"; + A.desc = "Smoothstep"; + A.prototype.onExecute = function() { + var a = this.getInputData(0); + if (void 0 !== a) { + var b = this.properties.A; + a = Math.clamp((a - b) / (this.properties.B - b), 0.0, 1.0); + this.setOutputData(0, a * a * (3 - 2 * a)); + } + }; + v.registerNodeType("math/smoothstep", A); + r.title = "Scale"; + r.desc = "v * factor"; + r.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && this.setOutputData(0, a * this.properties.factor); + }; + v.registerNodeType("math/scale", r); + t.title = "Average"; + t.desc = "Average Filter"; + t.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this._values.length; + this._values[this._current % b] = a; + this._current += 1; + this._current > b && (this._current = 0); + for (var d = a = 0; d < b; ++d) { + a += this._values[d]; + } + this.setOutputData(0, a / b); + }; + t.prototype.onPropertyChanged = function(a, b) { + 1 > b && (b = 1); + this.properties.samples = Math.round(b); + a = this._values; + this._values = new Float32Array(this.properties.samples); + a.length <= this._values.length ? this._values.set(a) : this._values.set(a.subarray(0, this._values.length)); + }; + v.registerNodeType("math/average", t); + g.title = "TendTo"; + g.desc = "moves the output value always closer to the input"; + g.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.factor; + this._value = null == this._value ? a : this._value * (1 - b) + a * b; + this.setOutputData(0, this._value); + }; + v.registerNodeType("math/tendTo", g); + l.values = "+-*/%^".split(""); + l.title = "Operation"; + l.desc = "Easy math operators"; + l["@OP"] = {type:"enum", title:"operation", values:l.values}; + l.size = [100, 60]; + l.prototype.getTitle = function() { + return "A " + this.properties.OP + " B"; + }; + l.prototype.setValue = function(a) { + "string" == typeof a && (a = parseFloat(a)); + this.properties.value = a; + }; + l.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? this.properties.A = a : a = this.properties.A; + null != b ? this.properties.B = b : b = this.properties.B; + var d = 0; + switch(this.properties.OP) { + case "+": + d = a + b; + break; + case "-": + d = a - b; + break; + case "x": + case "X": + case "*": + d = a * b; + break; + case "/": + d = a / b; + break; + case "%": + d = a % b; + break; + case "^": + d = Math.pow(a, b); + break; + default: + console.warn("Unknown operation: " + this.properties.OP); + } + this.setOutputData(0, d); + }; + l.prototype.onDrawBackground = function(a) { + this.flags.collapsed || (a.font = "40px Arial", a.fillStyle = "#666", a.textAlign = "center", a.fillText(this.properties.OP, 0.5 * this.size[0], 0.5 * (this.size[1] + v.NODE_TITLE_HEIGHT)), a.textAlign = "left"); + }; + v.registerNodeType("math/operation", l); + x.title = "Compare"; + x.desc = "compares between two values"; + x.prototype.onExecute = function() { + var a = this.getInputData(0), b = this.getInputData(1); + void 0 !== a ? this.properties.A = a : a = this.properties.A; + void 0 !== b ? this.properties.B = b : b = this.properties.B; + for (var d = 0, c = this.outputs.length; d < c; ++d) { + var e = this.outputs[d]; + if (e.links && e.links.length) { + switch(e.name) { + case "A==B": + value = a == b; + break; + case "A!=B": + value = a != b; + break; + case "A>B": + value = a > b; + break; + case "A=B": + value = a >= b; + } + this.setOutputData(d, value); + } + } + }; + x.prototype.onGetOutputs = function() { + return [["A==B", "boolean"], ["A!=B", "boolean"], ["A>B", "boolean"], ["A=B", "boolean"], ["A<=B", "boolean"]]; + }; + v.registerNodeType("math/compare", x); + v.registerSearchboxExtra("math/compare", "==", {outputs:[["A==B", "boolean"]], title:"A==B"}); + v.registerSearchboxExtra("math/compare", "!=", {outputs:[["A!=B", "boolean"]], title:"A!=B"}); + v.registerSearchboxExtra("math/compare", ">", {outputs:[["A>B", "boolean"]], title:"A>B"}); + v.registerSearchboxExtra("math/compare", "<", {outputs:[["A=", {outputs:[["A>=B", "boolean"]], title:"A>=B"}); + v.registerSearchboxExtra("math/compare", "<=", {outputs:[["A<=B", "boolean"]], title:"A<=B"}); + a.values = "> < == != <= >=".split(" "); + a["@OP"] = {type:"enum", title:"operation", values:a.values}; + a.title = "Condition"; + a.desc = "evaluates condition between A and B"; + a.prototype.onExecute = function() { + var a = this.getInputData(0); + void 0 === a ? a = this.properties.A : this.properties.A = a; + var b = this.getInputData(1); + void 0 === b ? b = this.properties.B : this.properties.B = b; + var d = !0; + switch(this.properties.OP) { + case ">": + d = a > b; + break; + case "<": + d = a < b; + break; + case "==": + d = a == b; + break; + case "!=": + d = a != b; + break; + case "<=": + d = a <= b; + break; + case ">=": + d = a >= b; + } + this.setOutputData(0, d); + }; + v.registerNodeType("math/condition", a); + b.title = "Accumulate"; + b.desc = "Increments a value every time"; + b.prototype.onExecute = function() { + null === this.properties.value && (this.properties.value = 0); + var a = this.getInputData(0); + this.properties.value = null !== a ? this.properties.value + a : this.properties.value + this.properties.increment; + this.setOutputData(0, this.properties.value); + }; + v.registerNodeType("math/accumulate", b); + d.title = "Trigonometry"; + d.desc = "Sin Cos Tan"; + d.filter = "shader"; + d.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = 0); + var b = this.properties.amplitude, d = this.findInputSlot("amplitude"); + -1 != d && (b = this.getInputData(d)); + var c = this.properties.offset; + d = this.findInputSlot("offset"); + -1 != d && (c = this.getInputData(d)); + d = 0; + for (var e = this.outputs.length; d < e; ++d) { + switch(this.outputs[d].name) { + case "sin": + value = Math.sin(a); + break; + case "cos": + value = Math.cos(a); + break; + case "tan": + value = Math.tan(a); + break; + case "asin": + value = Math.asin(a); + break; + case "acos": + value = Math.acos(a); + break; + case "atan": + value = Math.atan(a); + } + this.setOutputData(d, b * value + c); + } + }; + d.prototype.onGetInputs = function() { + return [["v", "number"], ["amplitude", "number"], ["offset", "number"]]; + }; + d.prototype.onGetOutputs = function() { + return [["sin", "number"], ["cos", "number"], ["tan", "number"], ["asin", "number"], ["acos", "number"], ["atan", "number"]]; + }; + v.registerNodeType("math/trigonometry", d); + v.registerSearchboxExtra("math/trigonometry", "SIN()", {outputs:[["sin", "number"]], title:"SIN()"}); + v.registerSearchboxExtra("math/trigonometry", "COS()", {outputs:[["cos", "number"]], title:"COS()"}); + v.registerSearchboxExtra("math/trigonometry", "TAN()", {outputs:[["tan", "number"]], title:"TAN()"}); + p.title = "Formula"; + p.desc = "Compute formula"; + p.size = [160, 100]; + t.prototype.onPropertyChanged = function(a, b) { + "formula" == a && (this.code_widget.value = b); + }; + p.prototype.onExecute = function() { + if (v.allow_scripts) { + var a = this.getInputData(0), b = this.getInputData(1); + null != a ? this.properties.x = a : a = this.properties.x; + null != b ? this.properties.y = b : b = this.properties.y; + try { + this._func && this._func_code == this.properties.formula || (this._func = new Function("x", "y", "TIME", "return " + this.properties.formula), this._func_code = this.properties.formula); + var d = this._func(a, b, this.graph.globaltime); + this.boxcolor = null; + } catch (S) { + this.boxcolor = "red"; + } + this.setOutputData(0, d); + } + }; + p.prototype.getTitle = function() { + return this._func_code || "Formula"; + }; + p.prototype.onDrawBackground = function() { + var a = this.properties.formula; + this.outputs && this.outputs.length && (this.outputs[0].label = a); + }; + v.registerNodeType("math/formula", p); + m.title = "Vec2->XY"; + m.desc = "vector 2 to components"; + m.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1])); + }; + v.registerNodeType("math3d/vec2-to-xyz", m); + G.title = "XY->Vec2"; + G.desc = "components to vector2"; + G.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this._data; + d[0] = a; + d[1] = b; + this.setOutputData(0, d); + }; + v.registerNodeType("math3d/xy-to-vec2", G); + E.title = "Vec3->XYZ"; + E.desc = "vector 3 to components"; + E.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2])); + }; + v.registerNodeType("math3d/vec3-to-xyz", E); + H.title = "XYZ->Vec3"; + H.desc = "components to vector3"; + H.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this.getInputData(2); + null == d && (d = this.properties.z); + var c = this._data; + c[0] = a; + c[1] = b; + c[2] = d; + this.setOutputData(0, c); + }; + v.registerNodeType("math3d/xyz-to-vec3", H); + I.title = "Vec4->XYZW"; + I.desc = "vector 4 to components"; + I.prototype.onExecute = function() { + var a = this.getInputData(0); + null != a && (this.setOutputData(0, a[0]), this.setOutputData(1, a[1]), this.setOutputData(2, a[2]), this.setOutputData(3, a[3])); + }; + v.registerNodeType("math3d/vec4-to-xyzw", I); + K.title = "XYZW->Vec4"; + K.desc = "components to vector4"; + K.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.x); + var b = this.getInputData(1); + null == b && (b = this.properties.y); + var d = this.getInputData(2); + null == d && (d = this.properties.z); + var c = this.getInputData(3); + null == c && (c = this.properties.w); + var e = this._data; + e[0] = a; + e[1] = b; + e[2] = d; + e[3] = c; + this.setOutputData(0, e); + }; + v.registerNodeType("math3d/xyzw-to-vec4", K); + if (w.glMatrix) { + w = function() { + this.addInputs([["A", "quat"], ["B", "quat"], ["factor", "number"]]); + this.addOutput("slerp", "quat"); + this.addProperty("factor", 0.5); + this._value = quat.create(); + }; + var J = function() { + this.addInputs([["A", "quat"], ["B", "quat"]]); + this.addOutput("A*B", "quat"); + this._value = quat.create(); + }, N = function() { + this.addInputs([["vec3", "vec3"], ["quat", "quat"]]); + this.addOutput("result", "vec3"); + this.properties = {vec:[0, 0, 1]}; + }, L = function() { + this.addInputs([["degrees", "number"], ["axis", "vec3"]]); + this.addOutput("quat", "quat"); + this.properties = {angle:90.0, axis:vec3.fromValues(0, 1, 0)}; + this._value = quat.create(); + }, u = function() { + this.addOutput("quat", "quat"); + this.properties = {x:0, y:0, z:0, w:1}; + this._value = quat.create(); + }; + u.title = "Quaternion"; + u.desc = "quaternion"; + u.prototype.onExecute = function() { + this._value[0] = this.properties.x; + this._value[1] = this.properties.y; + this._value[2] = this.properties.z; + this._value[3] = this.properties.w; + this.setOutputData(0, this._value); + }; + v.registerNodeType("math3d/quaternion", u); + L.title = "Rotation"; + L.desc = "quaternion rotation"; + L.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.angle); + var b = this.getInputData(1); + null == b && (b = this.properties.axis); + a = quat.setAxisAngle(this._value, b, 0.0174532925 * a); + this.setOutputData(0, a); + }; + v.registerNodeType("math3d/rotation", L); + N.title = "Rot. Vec3"; + N.desc = "rotate a point"; + N.prototype.onExecute = function() { + var a = this.getInputData(0); + null == a && (a = this.properties.vec); + var b = this.getInputData(1); + null == b ? this.setOutputData(a) : this.setOutputData(0, vec3.transformQuat(vec3.create(), a, b)); + }; + v.registerNodeType("math3d/rotate_vec3", N); + J.title = "Mult. Quat"; + J.desc = "rotate quaternion"; + J.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a) { + var b = this.getInputData(1); + null != b && (a = quat.multiply(this._value, a, b), this.setOutputData(0, a)); + } + }; + v.registerNodeType("math3d/mult-quat", J); + w.title = "Quat Slerp"; + w.desc = "quaternion spherical interpolation"; + w.prototype.onExecute = function() { + var a = this.getInputData(0); + if (null != a) { + var b = this.getInputData(1); + if (null != b) { + var d = this.properties.factor; + null != this.getInputData(2) && (d = this.getInputData(2)); + a = quat.slerp(this._value, a, b, d); + this.setOutputData(0, a); + } + } + }; + v.registerNodeType("math3d/quat-slerp", w); + } +})(this); +(function(w) { + function e() { + this.addInput("sel", "number"); + this.addInput("A"); + this.addInput("B"); + this.addInput("C"); + this.addInput("D"); + this.addOutput("out"); + this.selected = 0; + } + function q() { + this.properties = {sequence:"A,B,C"}; + this.addInput("index", "number"); + this.addInput("seq"); + this.addOutput("out"); + this.index = 0; + this.values = this.properties.sequence.split(","); + } + var k = w.LiteGraph; + e.title = "Selector"; + e.desc = "selects an output"; + e.prototype.onDrawBackground = function(e) { + if (!this.flags.collapsed) { + e.fillStyle = "#AFB"; + var h = (this.selected + 1) * k.NODE_SLOT_HEIGHT + 6; + e.beginPath(); + e.moveTo(50, h); + e.lineTo(50, h + k.NODE_SLOT_HEIGHT); + e.lineTo(34, h + 0.5 * k.NODE_SLOT_HEIGHT); + e.fill(); + } + }; + e.prototype.onExecute = function() { + var e = this.getInputData(0); + null == e && (e = 0); + this.selected = e = Math.round(e) % (this.inputs.length - 1); + e = this.getInputData(e + 1); + void 0 !== e && this.setOutputData(0, e); + }; + e.prototype.onGetInputs = function() { + return [["E", 0], ["F", 0], ["G", 0], ["H", 0]]; + }; + k.registerNodeType("logic/selector", e); + q.title = "Sequence"; + q.desc = "select one element from a sequence from a string"; + q.prototype.onPropertyChanged = function(e, k) { + "sequence" == e && (this.values = k.split(",")); + }; + q.prototype.onExecute = function() { + var e = this.getInputData(1); + e && e != this.current_sequence && (this.values = e.split(","), this.current_sequence = e); + e = this.getInputData(0); + null == e && (e = 0); + this.index = e = Math.round(e) % this.values.length; + this.setOutputData(0, this.values[e]); + }; + k.registerNodeType("logic/sequence", q); +})(this); +(function(w) { + var e = w.LiteGraph; + w.LGraphTexture = null; + if ("undefined" != typeof GL) { + var q = function() { + this.addOutput("Cubemap", "Cubemap"); + this.properties = {name:""}; + this.size = [u.image_preview_size, u.image_preview_size]; + }, k = function() { + this.addInput("in", "Texture"); + this.addOutput("out", "Texture"); + this.properties = {key_color:vec3.fromValues(0., 1., 0.), threshold:0.8, slope:0.2, precision:u.DEFAULT}; + }, h = function() { + this.addOutput("out", "Texture"); + this.properties = {code:"", width:512, height:512, precision:u.DEFAULT}; + this._temp_texture = this._func = null; + }, n = function() { + this.addOutput("out", "Texture"); + this.properties = {width:512, height:512, seed:0, persistence:0.1, octaves:8, scale:1, offset:[0, 0], amplitude:1, precision:u.DEFAULT}; + this._key = 0; + this._texture = null; + this._uniforms = {u_persistence:0.1, u_seed:0, u_offset:vec2.create(), u_scale:1, u_viewport:vec2.create()}; + }, f = function() { + this.addInput("in", "Texture"); + this.addInput("avg", "number,Texture"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, scale:1, gamma:1, average_lum:1, lum_white:1, precision:u.LOW}; + this._uniforms = {u_texture:0, u_lumwhite2:1, u_igamma:1, u_scale:1, u_average_lum:1}; + }, y = function() { + this.addInput("in", "Texture"); + this.addInput("exp", "number"); + this.addOutput("out", "Texture"); + this.properties = {exposition:1, precision:u.LOW}; + this._uniforms = {u_texture:0, u_exposition:1}; + }, B = function() { + this.addInput("in", "Texture"); + this.addInput("f", "number"); + this.addOutput("out", "Texture"); + this.properties = {enabled:!0, factor:1, precision:u.LOW}; + this._uniforms = {u_texture:0, u_factor:1}; + }, z = function() { + this.addOutput("Webcam", "Texture"); + this.properties = {texture_name:"", facingMode:"user"}; + this.boxcolor = "black"; + this.version = 0; + }, C = function() { + this.addInput("Texture", "Texture"); + this.addOutput("Filtered", "Texture"); + this.properties = {intensity:1, radius:5}; + }, c = function() { + this.addInput("in", "Texture"); + this.addInput("dirt", "Texture"); + this.addOutput("out", "Texture"); + this.addOutput("glow", "Texture"); + this.properties = {enabled:!0, intensity:1, persistence:0.99, iterations:16, threshold:0, scale:1, dirt_factor:0.5, precision:u.DEFAULT}; + this._textures = []; + this._uniforms = {u_intensity:1, u_texture:0, u_glow_texture:1, u_threshold:0, u_texel_size:vec2.create()}; + }, D = function() { + this.addInput("Texture", "Texture"); + this.addInput("Iterations", "number"); + this.addInput("Intensity", "number"); + this.addOutput("Blurred", "Texture"); + this.properties = {intensity:1, iterations:1, preserve_aspect:!1, scale:[1, 1], precision:u.DEFAULT}; + }, A = function() { + this.addInput("Texture", "Texture"); + this.addInput("Distance", "number"); + this.addInput("Range", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {distance:100, range:50, only_depth:!1, high_precision:!1}; + this._uniforms = {u_texture:0, u_distance:100, u_range:50, u_camera_planes:null}; + }, r = function() { + this.addInput("Tex.", "Texture"); + this.addOutput("Edges", "Texture"); + this.properties = {invert:!0, threshold:!1, factor:1, precision:u.DEFAULT}; + r._shader || (r._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, r.pixel_shader)); + }, t = function() { + this.addInput("A", "Texture"); + this.addInput("B", "Texture"); + this.addInput("Mixer", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {factor:0.5, precision:u.DEFAULT}; + this._uniforms = {u_textureA:0, u_textureB:1, u_textureMix:2, u_mix:vec4.create()}; + }, g = function() { + this.addInput("A", "color"); + this.addInput("B", "color"); + this.addOutput("Texture", "Texture"); + this.properties = {angle:0, scale:1, A:[0, 0, 0], B:[1, 1, 1], texture_size:32}; + g._shader || (g._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, g.pixel_shader)); + this._uniforms = {u_angle:0, u_colorA:vec3.create(), u_colorB:vec3.create()}; + }, l = function() { + this.addOutput("Texture", "Texture"); + this._tex_color = vec4.create(); + this.properties = {color:vec4.create(), precision:u.DEFAULT}; + }, x = function() { + this.addInput("R", "Texture"); + this.addInput("G", "Texture"); + this.addInput("B", "Texture"); + this.addInput("A", "Texture"); + this.addOutput("Texture", "Texture"); + this.properties = {precision:u.DEFAULT, R:1, G:1, B:1, A:1}; + this._color = vec4.create(); + this._uniforms = {u_textureR:0, u_textureG:1, u_textureB:2, u_textureA:3, u_color:this._color}; + }, a = function() { + this.addInput("Texture", "Texture"); + this.addOutput("R", "Texture"); + this.addOutput("G", "Texture"); + this.addOutput("B", "Texture"); + this.addOutput("A", "Texture"); + this.properties = {use_luminance:!0}; + a._shader || (a._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, a.pixel_shader)); + }, b = function() { + this.addInput("Texture", "Texture"); + this.addInput("LUT", "Texture"); + this.addInput("Intensity", "number"); + this.addOutput("", "Texture"); + this.properties = {intensity:1, precision:u.DEFAULT, texture:null}; + b._shader || (b._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, b.pixel_shader)); + }, d = function() { + this.addInput("Image", "image"); + this.addOutput("", "Texture"); + this.properties = {}; + }, p = function() { + this.addInput("in", "Texture"); + this.addInput("factor", "Number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.5}; + this._uniforms = {u_texture:0, u_textureB:1, u_factor:this.properties.factor}; + }, m = function() { + this.addInput("Texture", "Texture"); + this.addOutput("tex", "Texture"); + this.addOutput("avg", "vec4"); + this.addOutput("lum", "number"); + this.properties = {use_previous_frame:!0, mipmap_offset:0, low_precision:!1}; + this._uniforms = {u_texture:0, u_mipmap_offset:this.properties.mipmap_offset}; + this._luminance = new Float32Array(4); + }, G = function() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {iterations:1, generate_mipmaps:!1, precision:u.DEFAULT}; + }, E = function() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {size:0, generate_mipmaps:!1, precision:u.DEFAULT}; + }, H = function() { + this.addInput("Texture", "Texture"); + this.properties = {additive:!1, antialiasing:!1, filter:!0, disable_alpha:!1, gamma:1.0}; + this.size[0] = 130; + }, I = function() { + this.addInput("in", "Texture"); + this.addInput("warp", "Texture"); + this.addInput("factor", "number"); + this.addOutput("out", "Texture"); + this.properties = {factor:0.01, precision:u.DEFAULT}; + }, K = function() { + this.addInput("in", "Texture"); + this.addInput("scale", "vec2"); + this.addInput("offset", "vec2"); + this.addOutput("out", "Texture"); + this.properties = {offset:vec2.fromValues(0, 0), scale:vec2.fromValues(1, 1), precision:u.DEFAULT}; + }, v = function() { + this.addOutput("out", "Texture"); + this.properties = {code:"", width:512, height:512, precision:u.DEFAULT}; + this.properties.code = "\nvoid main() {\n vec2 uv = v_coord;\n vec3 color = vec3(0.0);\n//your code here\n\ngl_FragColor = vec4(color, 1.0);\n}\n"; + this._uniforms = {in_texture:0, texSize:vec2.create(), time:0}; + }, J = function() { + this.addInput("Texture", "Texture"); + this.addInput("TextureB", "Texture"); + this.addInput("value", "number"); + this.addOutput("Texture", "Texture"); + this.help = "

pixelcode must be vec3

\r\n\t\t\t

uvcode must be vec2, is optional

\r\n\t\t\t

uv: tex. coords

color: texture

colorB: textureB

time: scene time

value: input value

"; + this.properties = {value:1, uvcode:"", pixelcode:"color + colorB * value", precision:u.DEFAULT}; + }, N = function() { + this.addInput("Texture", "Texture"); + this.addOutput("", "Texture"); + this.properties = {name:""}; + }, L = function() { + this.addInput("Texture", "Texture"); + this.properties = {flipY:!1}; + this.size = [u.image_preview_size, u.image_preview_size]; + }, u = function() { + this.addOutput("Texture", "Texture"); + this.properties = {name:"", filter:!0}; + this.size = [u.image_preview_size, u.image_preview_size]; + }; + LGraphCanvas.link_type_colors.Texture = "#987"; + w.LGraphTexture = u; + u.title = "Texture"; + u.desc = "Texture"; + u.widgets_info = {name:{widget:"texture"}, filter:{widget:"checkbox"}}; + u.loadTextureCallback = null; + u.image_preview_size = 256; + u.PASS_THROUGH = 1; + u.COPY = 2; + u.LOW = 3; + u.HIGH = 4; + u.REUSE = 5; + u.DEFAULT = 2; + u.MODE_VALUES = {"pass through":u.PASS_THROUGH, copy:u.COPY, low:u.LOW, high:u.HIGH, reuse:u.REUSE, "default":u.DEFAULT}; + u.getTexturesContainer = function() { + return gl.textures; + }; + u.loadTexture = function(a, b) { + b = b || {}; + var d = a; + "http://" == d.substr(0, 7) && e.proxy && (d = e.proxy + d.substr(7)); + return u.getTexturesContainer()[a] = GL.Texture.fromURL(d, b); + }; + u.getTexture = function(a) { + var b = this.getTexturesContainer(); + if (!b) { + throw "Cannot load texture, container of textures not found"; + } + b = b[a]; + return !b && a && ":" != a[0] ? this.loadTexture(a) : b; + }; + u.getTargetTexture = function(a, b, d) { + if (!a) { + throw "LGraphTexture.getTargetTexture expects a reference texture"; + } + switch(d) { + case u.LOW: + d = gl.UNSIGNED_BYTE; + break; + case u.HIGH: + d = gl.HIGH_PRECISION_FORMAT; + break; + case u.REUSE: + return a; + default: + d = a ? a.type : gl.UNSIGNED_BYTE; + } + b && b.width == a.width && b.height == a.height && b.type == d || (b = new GL.Texture(a.width, a.height, {type:d, format:gl.RGBA, filter:gl.LINEAR})); + return b; + }; + u.getTextureType = function(a, b) { + b = b ? b.type : gl.UNSIGNED_BYTE; + switch(a) { + case u.HIGH: + b = gl.HIGH_PRECISION_FORMAT; + break; + case u.LOW: + b = gl.UNSIGNED_BYTE; + } + return b; + }; + u.getWhiteTexture = function() { + return this._white_texture ? this._white_texture : this._white_texture = GL.Texture.fromMemory(1, 1, [255, 255, 255, 255], {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }; + u.getNoiseTexture = function() { + if (this._noise_texture) { + return this._noise_texture; + } + for (var a = new Uint8Array(1048576), b = 0; 1048576 > b; ++b) { + a[b] = 255 * Math.random(); + } + return this._noise_texture = a = GL.Texture.fromMemory(512, 512, a, {format:gl.RGBA, wrap:gl.REPEAT, filter:gl.NEAREST}); + }; + u.prototype.onDropFile = function(a, b, d) { + a ? ("string" == typeof a ? a = GL.Texture.fromURL(a) : -1 != b.toLowerCase().indexOf(".dds") ? a = GL.Texture.fromDDSInMemory(a) : (a = new Blob([d]), a = URL.createObjectURL(a), a = GL.Texture.fromURL(a)), this._drop_texture = a, this.properties.name = b) : (this._drop_texture = null, this.properties.name = ""); + }; + u.prototype.getExtraMenuOptions = function(a) { + var b = this; + if (this._drop_texture) { + return [{content:"Clear", callback:function() { + b._drop_texture = null; + b.properties.name = ""; + }}]; + } + }; + u.prototype.onExecute = function() { + var a = null; + this.isOutputConnected(1) && (a = this.getInputData(0)); + !a && this._drop_texture && (a = this._drop_texture); + !a && this.properties.name && (a = u.getTexture(this.properties.name)); + if (a) { + this._last_tex = a; + !1 === this.properties.filter ? a.setParameter(gl.TEXTURE_MAG_FILTER, gl.NEAREST) : a.setParameter(gl.TEXTURE_MAG_FILTER, gl.LINEAR); + this.setOutputData(0, a); + for (var b = 1; b < this.outputs.length; b++) { + var d = this.outputs[b]; + if (d) { + var c = null; + "width" == d.name ? c = a.width : "height" == d.name ? c = a.height : "aspect" == d.name && (c = a.width / a.height); + this.setOutputData(b, c); + } + } + } + }; + u.prototype.onResourceRenamed = function(a, b) { + this.properties.name == a && (this.properties.name = b); + }; + u.prototype.onDrawBackground = function(a) { + if (!(this.flags.collapsed || 20 >= this.size[1])) { + if (this._drop_texture && a.webgl) { + a.drawImage(this._drop_texture, 0, 0, this.size[0], this.size[1]); + } else { + if (this._last_preview_tex != this._last_tex) { + if (a.webgl) { + this._canvas = this._last_tex; + } else { + var b = u.generateLowResTexturePreview(this._last_tex); + if (!b) { + return; + } + this._last_preview_tex = this._last_tex; + this._canvas = cloneCanvas(b); + } + } + this._canvas && (a.save(), a.webgl || (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(this._canvas, 0, 0, this.size[0], this.size[1]), a.restore()); + } + } + }; + u.generateLowResTexturePreview = function(a) { + if (!a) { + return null; + } + var b = u.image_preview_size, d = a; + if (a.format == gl.DEPTH_COMPONENT) { + return null; + } + if (a.width > b || a.height > b) { + d = this._preview_temp_tex, this._preview_temp_tex || (this._preview_temp_tex = d = new GL.Texture(b, b, {minFilter:gl.NEAREST})), a.copyTo(d); + } + a = this._preview_canvas; + a || (this._preview_canvas = a = createCanvas(b, b)); + d && d.toCanvas(a); + return a; + }; + u.prototype.getResources = function(a) { + a[this.properties.name] = GL.Texture; + return a; + }; + u.prototype.onGetInputs = function() { + return [["in", "Texture"]]; + }; + u.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["aspect", "number"]]; + }; + e.registerNodeType("texture/texture", u); + L.title = "Preview"; + L.desc = "Show a texture in the graph canvas"; + L.allow_preview = !1; + L.prototype.onDrawBackground = function(a) { + if (!this.flags.collapsed && (a.webgl || L.allow_preview)) { + var b = this.getInputData(0); + b && (b = !b.handle && a.webgl ? b : u.generateLowResTexturePreview(b), a.save(), this.properties.flipY && (a.translate(0, this.size[1]), a.scale(1, -1)), a.drawImage(b, 0, 0, this.size[0], this.size[1]), a.restore()); + } + }; + e.registerNodeType("texture/preview", L); + N.title = "Save"; + N.desc = "Save a texture in the repository"; + N.prototype.onExecute = function() { + var a = this.getInputData(0); + a && (this.properties.name && (u.storeTexture ? u.storeTexture(this.properties.name, a) : u.getTexturesContainer()[this.properties.name] = a), this.setOutputData(0, a)); + }; + e.registerNodeType("texture/save", N); + J.widgets_info = {uvcode:{widget:"textarea", height:100}, pixelcode:{widget:"textarea", height:100}, precision:{widget:"combo", values:u.MODE_VALUES}}; + J.title = "Operation"; + J.desc = "Texture shader operation"; + J.prototype.getExtraMenuOptions = function(a) { + var b = this; + return [{content:b.properties.show ? "Hide Texture" : "Show Texture", callback:function() { + b.properties.show = !b.properties.show; + }}]; + }; + J.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this.properties.show || !this._tex || this._tex.gl != a || (a.save(), a.drawImage(this._tex, 0, 0, this.size[0], this.size[1]), a.restore()); + }; + J.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === u.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (this.properties.uvcode || this.properties.pixelcode) { + var d = 512, c = 512; + a ? (d = a.width, c = a.height) : b && (d = b.width, c = b.height); + var e = u.getTextureType(this.properties.precision, a); + this._tex = a || this._tex ? u.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, c, {type:e, format:gl.RGBA, filter:gl.LINEAR}); + e = ""; + this.properties.uvcode && (e = "uv = " + this.properties.uvcode, -1 != this.properties.uvcode.indexOf(";") && (e = this.properties.uvcode)); + var g = ""; + this.properties.pixelcode && (g = "result = " + this.properties.pixelcode, -1 != this.properties.pixelcode.indexOf(";") && (g = this.properties.pixelcode)); + var f = this._shader; + if (!f || this._shader_code != e + "|" + g) { + try { + this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, J.pixel_shader, {UV_CODE:e, PIXEL_CODE:g}), this.boxcolor = "#00FF00"; + } catch (Q) { + console.log("Error compiling shader: ", Q); + this.boxcolor = "#FF0000"; + return; + } + this.boxcolor = "#FF0000"; + this._shader_code = e + "|" + g; + f = this._shader; + } + if (f) { + this.boxcolor = "green"; + var l = this.getInputData(2); + null != l ? this.properties.value = l : l = parseFloat(this.properties.value); + var h = this.graph.getTime(); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var e = Mesh.getScreenQuad(); + f.uniforms({u_texture:0, u_textureB:1, value:l, texSize:[d, c], time:h}).draw(e); + }); + this.setOutputData(0, this._tex); + } else { + this.boxcolor = "red"; + } + } + } + } + }; + J.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 texSize;\n\r\n\t\t\tuniform float time;\n\r\n\t\t\tuniform float value;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tUV_CODE;\n\r\n\t\t\t\tvec4 color4 = texture2D(u_texture, uv);\n\r\n\t\t\t\tvec3 color = color4.rgb;\n\r\n\t\t\t\tvec4 color4B = texture2D(u_textureB, uv);\n\r\n\t\t\t\tvec3 colorB = color4B.rgb;\n\r\n\t\t\t\tvec3 result = color;\n\r\n\t\t\t\tfloat alpha = 1.0;\n\r\n\t\t\t\tPIXEL_CODE;\n\r\n\t\t\t\tgl_FragColor = vec4(result, alpha);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/operation", J); + v.title = "Shader"; + v.desc = "Texture shader"; + v.widgets_info = {code:{type:"code"}, precision:{widget:"combo", values:u.MODE_VALUES}}; + v.prototype.onPropertyChanged = function(a, b) { + if ("code" == a && (a = this.getShader())) { + b = a.uniformInfo; + if (this.inputs) { + for (var d = {}, c = 0; c < this.inputs.length; ++c) { + var e = this.getInputInfo(c); + e && (b[e.name] && !d[e.name] ? d[e.name] = !0 : (this.removeInput(c), c--)); + } + } + for (c in b) { + if (e = a.uniformInfo[c], null !== e.loc && "time" != c) { + if (this._shader.samplers[c]) { + b = "texture"; + } else { + switch(e.size) { + case 1: + b = "number"; + break; + case 2: + b = "vec2"; + break; + case 3: + b = "vec3"; + break; + case 4: + b = "vec4"; + break; + case 9: + b = "mat3"; + break; + case 16: + b = "mat4"; + break; + default: + continue; + } + } + d = this.findInputSlot(c); + if (-1 != d && (e = this.getInputInfo(d))) { + if (e.type == b) { + continue; + } + this.removeInput(d, b); + } + this.addInput(c, b); + } + } + } + }; + v.prototype.getShader = function() { + if (this._shader && this._shader_code == this.properties.code) { + return this._shader; + } + this._shader_code = this.properties.code; + this._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, v.pixel_shader + this.properties.code), this.boxcolor = "green"; + return this._shader; + }; + v.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getShader(); + if (a) { + for (var b = 0, d = null, c = 0; c < this.inputs.length; ++c) { + var e = this.getInputInfo(c), g = this.getInputData(c); + null != g && (g.constructor === GL.Texture && (g.bind(b), d || (d = g), g = b, b++), a.setUniform(e.name, g)); + } + var f = this._uniforms; + b = u.getTextureType(this.properties.precision, d); + c = this.properties.width | 0; + e = this.properties.height | 0; + 0 == c && (c = d ? d.width : gl.canvas.width); + 0 == e && (e = d ? d.height : gl.canvas.height); + f.texSize[0] = c; + f.texSize[1] = e; + f.time = this.graph.getTime(); + this._tex && this._tex.type == b && this._tex.width == c && this._tex.height == e || (this._tex = new GL.Texture(c, e, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + this._tex.drawTo(function() { + a.uniforms(f).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, this._tex); + } + } + }; + v.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float time;\n\r\n\t"; + e.registerNodeType("texture/shader", v); + K.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + K.title = "Scale/Offset"; + K.desc = "Applies an scaling and offseting"; + K.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0) && a) { + if (this.properties.precision === u.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = a.width, d = a.height, c = this.precision === u.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT; + this.precision === u.DEFAULT && (c = a.type); + this._tex && this._tex.width == b && this._tex.height == d && this._tex.type == c || (this._tex = new GL.Texture(b, d, {type:c, format:gl.RGBA, filter:gl.LINEAR})); + var e = this._shader; + e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, K.pixel_shader)); + var g = this.getInputData(1); + g ? (this.properties.scale[0] = g[0], this.properties.scale[1] = g[1]) : g = this.properties.scale; + var f = this.getInputData(2); + f ? (this.properties.offset[0] = f[0], this.properties.offset[1] = f[1]) : f = this.properties.offset; + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a.bind(0); + var b = Mesh.getScreenQuad(); + e.uniforms({u_texture:0, u_scale:g, u_offset:f}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + }; + K.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform vec2 u_scale;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv = uv / u_scale - u_offset;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/scaleOffset", K); + I.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + I.title = "Warp"; + I.desc = "Texture warp operation"; + I.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === u.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1), d = 512, c = 512; + a ? (d = a.width, c = a.height) : b && (d = b.width, c = b.height); + this._tex = a || this._tex ? u.getTargetTexture(a || this._tex, this._tex, this.properties.precision) : new GL.Texture(d, c, {type:this.precision === u.LOW ? gl.UNSIGNED_BYTE : gl.HIGH_PRECISION_FORMAT, format:gl.RGBA, filter:gl.LINEAR}); + var e = this._shader; + e || (e = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, I.pixel_shader)); + var g = this.getInputData(2); + null != g ? this.properties.factor = g : g = parseFloat(this.properties.factor); + this._tex.drawTo(function() { + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.CULL_FACE); + gl.disable(gl.BLEND); + a && a.bind(0); + b && b.bind(1); + var d = Mesh.getScreenQuad(); + e.uniforms({u_texture:0, u_textureB:1, u_factor:g}).draw(d); + }); + this.setOutputData(0, this._tex); + } + } + }; + I.pixel_shader = "precision highp float;\n\r\n\t\t\t\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 uv = v_coord;\n\r\n\t\t\t\tuv += ( texture2D(u_textureB, uv).rg - vec2(0.5)) * u_factor;\n\r\n\t\t\t\tgl_FragColor = texture2D(u_texture, uv);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/warp", I); + H.title = "to Viewport"; + H.desc = "Texture to viewport"; + H.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + this.properties.disable_alpha ? gl.disable(gl.BLEND) : (gl.enable(gl.BLEND), this.properties.additive ? gl.blendFunc(gl.SRC_ALPHA, gl.ONE) : gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)); + gl.disable(gl.DEPTH_TEST); + var b = this.properties.gamma || 1.0; + this.isInputConnected(1) && (b = this.getInputData(1)); + a.setParameter(gl.TEXTURE_MAG_FILTER, this.properties.filter ? gl.LINEAR : gl.NEAREST); + if (this.properties.antialiasing) { + H._shader || (H._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, H.aa_pixel_shader)); + gl.getViewport(); + var d = Mesh.getScreenQuad(); + a.bind(0); + H._shader.uniforms({u_texture:0, uViewportSize:[a.width, a.height], u_igamma:1 / b, inverseVP:[1 / a.width, 1 / a.height]}).draw(d); + } else { + 1.0 != b ? (H._gamma_shader || (H._gamma_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, H.gamma_pixel_shader)), a.toViewport(H._gamma_shader, {u_texture:0, u_igamma:1 / b})) : a.toViewport(); + } + } + }; + H.prototype.onGetInputs = function() { + return [["gamma", "number"]]; + }; + H.aa_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 uViewportSize;\n\r\n\t\t\tuniform vec2 inverseVP;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\t#define FXAA_REDUCE_MIN (1.0/ 128.0)\n\r\n\t\t\t#define FXAA_REDUCE_MUL (1.0 / 8.0)\n\r\n\t\t\t#define FXAA_SPAN_MAX 8.0\n\r\n\t\t\t\n\r\n\t\t\t/* from mitsuhiko/webgl-meincraft based on the code on geeks3d.com */\n\r\n\t\t\tvec4 applyFXAA(sampler2D tex, vec2 fragCoord)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\t/*vec2 inverseVP = vec2(1.0 / uViewportSize.x, 1.0 / uViewportSize.y);*/\n\r\n\t\t\t\tvec3 rgbNW = texture2D(tex, (fragCoord + vec2(-1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbNE = texture2D(tex, (fragCoord + vec2(1.0, -1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSW = texture2D(tex, (fragCoord + vec2(-1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbSE = texture2D(tex, (fragCoord + vec2(1.0, 1.0)) * inverseVP).xyz;\n\r\n\t\t\t\tvec3 rgbM = texture2D(tex, fragCoord * inverseVP).xyz;\n\r\n\t\t\t\tvec3 luma = vec3(0.299, 0.587, 0.114);\n\r\n\t\t\t\tfloat lumaNW = dot(rgbNW, luma);\n\r\n\t\t\t\tfloat lumaNE = dot(rgbNE, luma);\n\r\n\t\t\t\tfloat lumaSW = dot(rgbSW, luma);\n\r\n\t\t\t\tfloat lumaSE = dot(rgbSE, luma);\n\r\n\t\t\t\tfloat lumaM = dot(rgbM, luma);\n\r\n\t\t\t\tfloat lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));\n\r\n\t\t\t\tfloat lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec2 dir;\n\r\n\t\t\t\tdir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n\r\n\t\t\t\tdir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN);\n\r\n\t\t\t\t\n\r\n\t\t\t\tfloat rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);\n\r\n\t\t\t\tdir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), dir * rcpDirMin)) * inverseVP;\n\r\n\t\t\t\t\n\r\n\t\t\t\tvec3 rgbA = 0.5 * (texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz);\n\r\n\t\t\t\tvec3 rgbB = rgbA * 0.5 + 0.25 * (texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + \n\r\n\t\t\t\t\ttexture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz);\n\r\n\t\t\t\t\n\r\n\t\t\t\t//return vec4(rgbA,1.0);\n\r\n\t\t\t\tfloat lumaB = dot(rgbB, luma);\n\r\n\t\t\t\tif ((lumaB < lumaMin) || (lumaB > lumaMax))\n\r\n\t\t\t\t\tcolor = vec4(rgbA, 1.0);\n\r\n\t\t\t\telse\n\r\n\t\t\t\t\tcolor = vec4(rgbB, 1.0);\n\r\n\t\t\t\tif(u_igamma != 1.0)\n\r\n\t\t\t\t\tcolor.xyz = pow( color.xyz, vec3(u_igamma) );\n\r\n\t\t\t\treturn color;\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = applyFXAA( u_texture, v_coord * uViewportSize) ;\n\r\n\t\t\t}\n\r\n\t\t\t"; + H.gamma_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_igamma;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_texture, v_coord);\n\r\n\t\t\t\tcolor.xyz = pow(color.xyz, vec3(u_igamma) );\n\r\n\t\t\t gl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/toviewport", H); + E.title = "Copy"; + E.desc = "Copy Texture"; + E.widgets_info = {size:{widget:"combo", values:[0, 32, 64, 128, 256, 512, 1024, 2048]}, precision:{widget:"combo", values:u.MODE_VALUES}}; + E.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0)) { + if (a) { + var b = a.width, d = a.height; + 0 != this.properties.size && (d = b = this.properties.size); + var c = this._temp_texture, e = a.type; + this.properties.precision === u.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === u.HIGH && (e = gl.HIGH_PRECISION_FORMAT); + c && c.width == b && c.height == d && c.type == e || (c = gl.LINEAR, this.properties.generate_mipmaps && isPowerOfTwo(b) && isPowerOfTwo(d) && (c = gl.LINEAR_MIPMAP_LINEAR), this._temp_texture = new GL.Texture(b, d, {type:e, format:gl.RGBA, minFilter:c, magFilter:gl.LINEAR})); + a.copyTo(this._temp_texture); + this.properties.generate_mipmaps && (this._temp_texture.bind(0), gl.generateMipmap(this._temp_texture.texture_type), this._temp_texture.unbind(0)); + } + this.setOutputData(0, this._temp_texture); + } + }; + e.registerNodeType("texture/copy", E); + G.title = "Downsample"; + G.desc = "Downsample Texture"; + G.widgets_info = {iterations:{type:"number", step:1, precision:0, min:0}, precision:{widget:"combo", values:u.MODE_VALUES}}; + G.prototype.onExecute = function() { + var a = this.getInputData(0); + if ((a || this._temp_texture) && this.isOutputConnected(0) && a && a.texture_type === GL.TEXTURE_2D) { + if (1 > this.properties.iterations) { + this.setOutputData(0, a); + } else { + var b = G._shader; + b || (G._shader = b = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, G.pixel_shader)); + var d = a.width | 0, c = a.height | 0, e = a.type; + this.properties.precision === u.LOW ? e = gl.UNSIGNED_BYTE : this.properties.precision === u.HIGH && (e = gl.HIGH_PRECISION_FORMAT); + var g = this.properties.iterations || 1, f = a, l = []; + e = {type:e, format:a.format}; + var h = vec2.create(), k = {u_offset:h}; + this._texture && GL.Texture.releaseTemporary(this._texture); + for (var m = 0; m < g; ++m) { + h[0] = 1 / d; + h[1] = 1 / c; + d = d >> 1 || 0; + c = c >> 1 || 0; + a = GL.Texture.getTemporary(d, c, e); + l.push(a); + f.setParameter(GL.TEXTURE_MAG_FILTER, GL.NEAREST); + f.copyTo(a, b, k); + if (1 == d && 1 == c) { + break; + } + f = a; + } + this._texture = l.pop(); + for (m = 0; m < l.length; ++m) { + GL.Texture.releaseTemporary(l[m]); + } + this.properties.generate_mipmaps && (this._texture.bind(0), gl.generateMipmap(this._texture.texture_type), this._texture.unbind(0)); + this.setOutputData(0, this._texture); + } + } + }; + G.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, 0.0 ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( 0.0, u_offset.y ) );\n\r\n\t\t\t\tcolor += texture2D(u_texture, v_coord + vec2( u_offset.x, u_offset.y ) );\n\r\n\t\t\t gl_FragColor = color * 0.25;\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/downsample", G); + m.title = "Average"; + m.desc = "Compute a partial average (32 random samples) of a texture and stores it as a 1x1 pixel texture"; + m.prototype.onExecute = function() { + this.properties.use_previous_frame || this.updateAverage(); + var a = this._luminance; + this.setOutputData(0, this._temp_texture); + this.setOutputData(1, a); + this.setOutputData(2, (a[0] + a[1] + a[2]) / 3); + }; + m.prototype.onPreRenderExecute = function() { + this.updateAverage(); + }; + m.prototype.updateAverage = function() { + var a = this.getInputData(0); + if (a && (this.isOutputConnected(0) || this.isOutputConnected(1) || this.isOutputConnected(2))) { + if (!m._shader) { + m._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, m.pixel_shader); + for (var b = new Float32Array(32), d = 0; 32 > d; ++d) { + b[d] = Math.random(); + } + m._shader.uniforms({u_samples_a:b.subarray(0, 16), u_samples_b:b.subarray(16, 32)}); + } + d = this._temp_texture; + b = gl.UNSIGNED_BYTE; + a.type != b && (b = gl.FLOAT); + d && d.type == b || (this._temp_texture = new GL.Texture(1, 1, {type:b, format:gl.RGBA, filter:gl.NEAREST})); + var c = m._shader, e = this._uniforms; + e.u_mipmap_offset = this.properties.mipmap_offset; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + a.toViewport(c, e); + }); + if (this.isOutputConnected(1) || this.isOutputConnected(2)) { + if (d = this._temp_texture.getPixels()) { + var g = this._luminance; + b = this._temp_texture.type; + g.set(d); + b == gl.UNSIGNED_BYTE && vec4.scale(g, g, 1 / 255); + } + } + } + }; + m.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform mat4 u_samples_a;\n\r\n\t\t\tuniform mat4 u_samples_b;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_mipmap_offset;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = vec4(0.0);\n\r\n\t\t\t\tfor(int i = 0; i < 4; ++i)\n\r\n\t\t\t\t\tfor(int j = 0; j < 4; ++j)\n\r\n\t\t\t\t\t{\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( u_samples_a[i][j], u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t\tcolor += texture2D(u_texture, vec2( 1.0 - u_samples_a[i][j], 1.0 - u_samples_b[i][j] ), u_mipmap_offset );\n\r\n\t\t\t\t\t}\n\r\n\t\t\t gl_FragColor = color * 0.03125;\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/average", m); + p.title = "Smooth"; + p.desc = "Smooth texture over time"; + p.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + p._shader || (p._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, p.pixel_shader)); + var b = this._temp_texture; + b && b.type == a.type && b.width == a.width && b.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.NEAREST}), this._temp_texture2 = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.NEAREST}), a.copyTo(this._temp_texture2)); + b = this._temp_texture; + var d = this._temp_texture2, c = p._shader, e = this._uniforms; + e.u_factor = 1.0 - this.getInputOrProperty("factor"); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + d.bind(1); + a.toViewport(c, e); + }); + this.setOutputData(0, b); + this._temp_texture = d; + this._temp_texture2 = b; + } + }; + p.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tgl_FragColor = mix( texture2D( u_texture, v_coord ), texture2D( u_textureB, v_coord ), u_factor );\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/temporal_smooth", p); + d.title = "Image to Texture"; + d.desc = "Uploads an image to the GPU"; + d.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a) { + var b = a.videoWidth || a.width, d = a.videoHeight || a.height; + if (a.gltexture) { + this.setOutputData(0, a.gltexture); + } else { + var c = this._temp_texture; + c && c.width == b && c.height == d || (this._temp_texture = new GL.Texture(b, d, {format:gl.RGBA, filter:gl.LINEAR})); + try { + this._temp_texture.uploadImage(a); + } catch (P) { + console.error("image comes from an unsafe location, cannot be uploaded to webgl: " + P); + return; + } + this.setOutputData(0, this._temp_texture); + } + } + }; + e.registerNodeType("texture/imageToTexture", d); + b.widgets_info = {texture:{widget:"texture"}, precision:{widget:"combo", values:u.MODE_VALUES}}; + b.title = "LUT"; + b.desc = "Apply LUT to Texture"; + b.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === u.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + var d = this.getInputData(1); + d || (d = u.getTexture(this.properties.texture)); + if (d) { + d.bind(0); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindTexture(gl.TEXTURE_2D, null); + var c = this.properties.intensity; + this.isInputConnected(2) && (this.properties.intensity = c = this.getInputData(2)); + this._tex = u.getTargetTexture(a, this._tex, this.properties.precision); + this._tex.drawTo(function() { + d.bind(1); + a.toViewport(b._shader, {u_texture:0, u_textureB:1, u_amount:c}); + }); + this.setOutputData(0, this._tex); + } else { + this.setOutputData(0, a); + } + } + } + } + }; + b.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform float u_amount;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\t lowp vec4 textureColor = clamp( texture2D(u_texture, v_coord), vec4(0.0), vec4(1.0) );\n\r\n\t\t\t\t mediump float blueColor = textureColor.b * 63.0;\n\r\n\t\t\t\t mediump vec2 quad1;\n\r\n\t\t\t\t quad1.y = floor(floor(blueColor) / 8.0);\n\r\n\t\t\t\t quad1.x = floor(blueColor) - (quad1.y * 8.0);\n\r\n\t\t\t\t mediump vec2 quad2;\n\r\n\t\t\t\t quad2.y = floor(ceil(blueColor) / 8.0);\n\r\n\t\t\t\t quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n\r\n\t\t\t\t highp vec2 texPos1;\n\r\n\t\t\t\t texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos1.y = 1.0 - ((quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t highp vec2 texPos2;\n\r\n\t\t\t\t texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);\n\r\n\t\t\t\t texPos2.y = 1.0 - ((quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g));\n\r\n\t\t\t\t lowp vec4 newColor1 = texture2D(u_textureB, texPos1);\n\r\n\t\t\t\t lowp vec4 newColor2 = texture2D(u_textureB, texPos2);\n\r\n\t\t\t\t lowp vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n\r\n\t\t\t\t gl_FragColor = vec4( mix( textureColor.rgb, newColor.rgb, u_amount), textureColor.w);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/LUT", b); + a.title = "Texture to Channels"; + a.desc = "Split texture channels"; + a.prototype.onExecute = function() { + var b = this.getInputData(0); + if (b) { + this._channels || (this._channels = Array(4)); + for (var d = this.properties.use_luminance ? gl.LUMINANCE : gl.RGBA, c = 0, e = 0; 4 > e; e++) { + this.isOutputConnected(e) ? (this._channels[e] && this._channels[e].width == b.width && this._channels[e].height == b.height && this._channels[e].type == b.type && this._channels[e].format == d || (this._channels[e] = new GL.Texture(b.width, b.height, {type:b.type, format:d, filter:gl.LINEAR})), c++) : this._channels[e] = null; + } + if (c) { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var g = Mesh.getScreenQuad(), f = a._shader, l = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; + for (e = 0; 4 > e; e++) { + this._channels[e] && (this._channels[e].drawTo(function() { + b.bind(0); + f.uniforms({u_texture:0, u_mask:l[e]}).draw(g); + }), this.setOutputData(e, this._channels[e])); + } + } + } + }; + a.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec4 u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = vec4( vec3( length( texture2D(u_texture, v_coord) * u_mask )), 1.0 );\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/textureChannels", a); + x.title = "Channels to Texture"; + x.desc = "Split texture channels"; + x.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + x.prototype.onExecute = function() { + var a = u.getWhiteTexture(), b = this.getInputData(0) || a, d = this.getInputData(1) || a, c = this.getInputData(2) || a, e = this.getInputData(3) || a; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var g = Mesh.getScreenQuad(); + x._shader || (x._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, x.pixel_shader)); + var f = x._shader; + a = Math.max(b.width, d.width, c.width, e.width); + var l = Math.max(b.height, d.height, c.height, e.height), h = this.properties.precision == u.HIGH ? u.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._texture && this._texture.width == a && this._texture.height == l && this._texture.type == h || (this._texture = new GL.Texture(a, l, {type:h, format:gl.RGBA, filter:gl.LINEAR})); + a = this._color; + a[0] = this.properties.R; + a[1] = this.properties.G; + a[2] = this.properties.B; + a[3] = this.properties.A; + var k = this._uniforms; + this._texture.drawTo(function() { + b.bind(0); + d.bind(1); + c.bind(2); + e.bind(3); + f.uniforms(k).draw(g); + }); + this.setOutputData(0, this._texture); + }; + x.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureR;\n\r\n\t\t\tuniform sampler2D u_textureG;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\tuniform vec4 u_color;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t gl_FragColor = u_color * vec4( \r\n\t\t\t\t\t\ttexture2D(u_textureR, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureG, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureB, v_coord).r,\r\n\t\t\t\t\t\ttexture2D(u_textureA, v_coord).r);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/channelsTexture", x); + l.title = "Color"; + l.desc = "Generates a 1x1 texture with a constant color"; + l.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + l.prototype.onDrawBackground = function(a) { + var b = this.properties.color; + a.fillStyle = "rgb(" + Math.floor(255 * Math.clamp(b[0], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[1], 0, 1)) + "," + Math.floor(255 * Math.clamp(b[2], 0, 1)) + ")"; + this.flags.collapsed ? this.boxcolor = a.fillStyle : a.fillRect(0, 0, this.size[0], this.size[1]); + }; + l.prototype.onExecute = function() { + var a = this.properties.precision == u.HIGH ? u.HIGH_PRECISION_FORMAT : gl.UNSIGNED_BYTE; + this._tex && this._tex.type == a || (this._tex = new GL.Texture(1, 1, {format:gl.RGBA, type:a, minFilter:gl.NEAREST})); + a = this.properties.color; + if (this.inputs) { + for (var b = 0; b < this.inputs.length; b++) { + var d = this.inputs[b], c = this.getInputData(b); + if (void 0 !== c) { + switch(d.name) { + case "RGB": + case "RGBA": + a.set(c); + break; + case "R": + a[0] = c; + break; + case "G": + a[1] = c; + break; + case "B": + a[2] = c; + break; + case "A": + a[3] = c; + } + } + } + } + 0.001 < vec4.sqrDist(this._tex_color, a) && (this._tex_color.set(a), this._tex.fill(a)); + this.setOutputData(0, this._tex); + }; + l.prototype.onGetInputs = function() { + return [["RGB", "vec3"], ["RGBA", "vec4"], ["R", "number"], ["G", "number"], ["B", "number"], ["A", "number"]]; + }; + e.registerNodeType("texture/color", l); + g.title = "Gradient"; + g.desc = "Generates a gradient"; + g["@A"] = {type:"color"}; + g["@B"] = {type:"color"}; + g["@texture_size"] = {type:"enum", values:[32, 64, 128, 256, 512]}; + g.prototype.onExecute = function() { + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var a = GL.Mesh.getScreenQuad(), b = g._shader, d = this.getInputData(0); + d || (d = this.properties.A); + var c = this.getInputData(1); + c || (c = this.properties.B); + for (var e = 2; e < this.inputs.length; e++) { + var f = this.inputs[e], l = this.getInputData(e); + void 0 !== l && (this.properties[f.name] = l); + } + var h = this._uniforms; + this._uniforms.u_angle = this.properties.angle * DEG2RAD; + this._uniforms.u_scale = this.properties.scale; + vec3.copy(h.u_colorA, d); + vec3.copy(h.u_colorB, c); + d = parseInt(this.properties.texture_size); + this._tex && this._tex.width == d || (this._tex = new GL.Texture(d, d, {format:gl.RGB, filter:gl.LINEAR})); + this._tex.drawTo(function() { + b.uniforms(h).draw(a); + }); + this.setOutputData(0, this._tex); + }; + g.prototype.onGetInputs = function() { + return [["angle", "number"], ["scale", "number"]]; + }; + g.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform float u_angle;\n\r\n\t\t\tuniform float u_scale;\n\r\n\t\t\tuniform vec3 u_colorA;\n\r\n\t\t\tuniform vec3 u_colorB;\n\r\n\t\t\t\n\r\n\t\t\tvec2 rotate(vec2 v, float angle)\n\r\n\t\t\t{\n\r\n\t\t\t\tvec2 result;\n\r\n\t\t\t\tfloat _cos = cos(angle);\n\r\n\t\t\t\tfloat _sin = sin(angle);\n\r\n\t\t\t\tresult.x = v.x * _cos - v.y * _sin;\n\r\n\t\t\t\tresult.y = v.x * _sin + v.y * _cos;\n\r\n\t\t\t\treturn result;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat f = (rotate(u_scale * (v_coord - vec2(0.5)), u_angle) + vec2(0.5)).x;\n\r\n\t\t\t\tvec3 color = mix(u_colorA,u_colorB,clamp(f,0.0,1.0));\n\r\n\t\t\t gl_FragColor = vec4(color,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/gradient", g); + t.title = "Mix"; + t.desc = "Generates a texture mixing two textures"; + t.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + t.prototype.onExecute = function() { + var a = this.getInputData(0); + if (this.isOutputConnected(0)) { + if (this.properties.precision === u.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + var b = this.getInputData(1); + if (a && b) { + var d = this.getInputData(2), c = this.getInputData(3); + this._tex = u.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(), g = null, f = this._uniforms; + d ? (g = t._shader_tex, g || (g = t._shader_tex = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, t.pixel_shader, {MIX_TEX:""}))) : (g = t._shader_factor, g || (g = t._shader_factor = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, t.pixel_shader)), c = null == c ? this.properties.factor : c, f.u_mix.set([c, c, c, c])); + this._tex.drawTo(function() { + a.bind(0); + b.bind(1); + d && d.bind(2); + g.uniforms(f).draw(e); + }); + this.setOutputData(0, this._tex); + } + } + } + }; + t.prototype.onGetInputs = function() { + return [["factor", "number"]]; + }; + t.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_textureA;\n\r\n\t\t\tuniform sampler2D u_textureB;\n\r\n\t\t\t#ifdef MIX_TEX\n\r\n\t\t\t\tuniform sampler2D u_textureMix;\n\r\n\t\t\t#else\n\r\n\t\t\t\tuniform vec4 u_mix;\n\r\n\t\t\t#endif\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\t#ifdef MIX_TEX\n\r\n\t\t\t\t vec4 f = texture2D(u_textureMix, v_coord);\n\r\n\t\t\t\t#else\n\r\n\t\t\t\t vec4 f = u_mix;\n\r\n\t\t\t\t#endif\n\r\n\t\t\t gl_FragColor = mix( texture2D(u_textureA, v_coord), texture2D(u_textureB, v_coord), f );\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/mix", t); + r.title = "Edges"; + r.desc = "Detects edges"; + r.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + r.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (this.properties.precision === u.PASS_THROUGH) { + this.setOutputData(0, a); + } else { + if (a) { + this._tex = u.getTargetTexture(a, this._tex, this.properties.precision); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var b = Mesh.getScreenQuad(), d = r._shader, c = this.properties.invert, e = this.properties.factor, g = this.properties.threshold ? 1 : 0; + this._tex.drawTo(function() { + a.bind(0); + d.uniforms({u_texture:0, u_isize:[1 / a.width, 1 / a.height], u_factor:e, u_threshold:g, u_invert:c ? 1 : 0}).draw(b); + }); + this.setOutputData(0, this._tex); + } + } + } + }; + r.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_isize;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 center = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 up = texture2D(u_texture, v_coord + u_isize * vec2(0.0,1.0) );\n\r\n\t\t\t\tvec4 down = texture2D(u_texture, v_coord + u_isize * vec2(0.0,-1.0) );\n\r\n\t\t\t\tvec4 left = texture2D(u_texture, v_coord + u_isize * vec2(1.0,0.0) );\n\r\n\t\t\t\tvec4 right = texture2D(u_texture, v_coord + u_isize * vec2(-1.0,0.0) );\n\r\n\t\t\t\tvec4 diff = abs(center - up) + abs(center - down) + abs(center - left) + abs(center - right);\n\r\n\t\t\t\tdiff *= u_factor;\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tdiff.xyz = vec3(1.0) - diff.xyz;\n\r\n\t\t\t\tif( u_threshold == 0.0 )\n\r\n\t\t\t\t\tgl_FragColor = vec4( diff.xyz, center.a );\n\r\n\t\t\t\telse\n\r\n\t\t\t\t\tgl_FragColor = vec4( diff.x > 0.5 ? 1.0 : 0.0, diff.y > 0.5 ? 1.0 : 0.0, diff.z > 0.5 ? 1.0 : 0.0, center.a );\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/edges", r); + A.title = "Depth Range"; + A.desc = "Generates a texture with a depth range"; + A.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.getInputData(0); + if (a) { + var b = gl.UNSIGNED_BYTE; + this.properties.high_precision && (b = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == b && this._temp_texture.width == a.width && this._temp_texture.height == a.height || (this._temp_texture = new GL.Texture(a.width, a.height, {type:b, format:gl.RGBA, filter:gl.LINEAR})); + var d = this._uniforms; + b = this.properties.distance; + this.isInputConnected(1) && (b = this.getInputData(1), this.properties.distance = b); + var c = this.properties.range; + this.isInputConnected(2) && (c = this.getInputData(2), this.properties.range = c); + d.u_distance = b; + d.u_range = c; + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var e = Mesh.getScreenQuad(); + A._shader || (A._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, A.pixel_shader), A._shader_onlydepth = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, A.pixel_shader, {ONLY_DEPTH:""})); + var g = this.properties.only_depth ? A._shader_onlydepth : A._shader; + b = null; + b = a.near_far_planes ? a.near_far_planes : window.LS && LS.Renderer._main_camera ? LS.Renderer._main_camera._uniforms.u_camera_planes : [0.1, 1000]; + d.u_camera_planes = b; + this._temp_texture.drawTo(function() { + a.bind(0); + g.uniforms(d).draw(e); + }); + this._temp_texture.near_far_planes = b; + this.setOutputData(0, this._temp_texture); + } + } + }; + A.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_distance;\n\r\n\t\t\tuniform float u_range;\n\r\n\t\t\t\n\r\n\t\t\tfloat LinearDepth()\n\r\n\t\t\t{\n\r\n\t\t\t\tfloat zNear = u_camera_planes.x;\n\r\n\t\t\t\tfloat zFar = u_camera_planes.y;\n\r\n\t\t\t\tfloat depth = texture2D(u_texture, v_coord).x;\n\r\n\t\t\t\tdepth = depth * 2.0 - 1.0;\n\r\n\t\t\t\treturn zNear * (depth + 1.0) / (zFar + zNear - depth * (zFar - zNear));\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat depth = LinearDepth();\n\r\n\t\t\t\t#ifdef ONLY_DEPTH\n\r\n\t\t\t\t gl_FragColor = vec4(depth);\n\r\n\t\t\t\t#else\n\r\n\t\t\t\t\tfloat diff = abs(depth * u_camera_planes.y - u_distance);\n\r\n\t\t\t\t\tfloat dof = 1.0;\n\r\n\t\t\t\t\tif(diff <= u_range)\n\r\n\t\t\t\t\t\tdof = diff / u_range;\n\r\n\t\t\t\t gl_FragColor = vec4(dof);\n\r\n\t\t\t\t#endif\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("texture/depth_range", A); + D.title = "Blur"; + D.desc = "Blur a texture"; + D.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + D.max_iterations = 20; + D.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._final_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._final_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = this.properties.iterations; + this.isInputConnected(1) && (d = this.getInputData(1), this.properties.iterations = d); + d = Math.min(Math.floor(d), D.max_iterations); + if (0 == d) { + this.setOutputData(0, a); + } else { + var c = this.properties.intensity; + this.isInputConnected(2) && (c = this.getInputData(2), this.properties.intensity = c); + var g = e.camera_aspect; + g || void 0 === window.gl || (g = gl.canvas.height / gl.canvas.width); + g || (g = 1); + g = this.properties.preserve_aspect ? g : 1; + var f = this.properties.scale || [1, 1]; + a.applyBlur(g * f[0], f[1], c, b); + for (a = 1; a < d; ++a) { + b.applyBlur(g * f[0] * (a + 1), f[1] * (a + 1), c); + } + this.setOutputData(0, b); + } + } + }; + e.registerNodeType("texture/blur", D); + c.title = "Glow"; + c.desc = "Filters a texture giving it a glow effect"; + c.weights = new Float32Array([0.5, 0.4, 0.3, 0.2]); + c.widgets_info = {iterations:{type:"number", min:0, max:16, step:1, precision:0}, threshold:{type:"number", min:0, max:10, step:0.01, precision:2}, precision:{widget:"combo", values:u.MODE_VALUES}}; + c.prototype.onGetInputs = function() { + return [["enabled", "boolean"], ["threshold", "number"], ["intensity", "number"], ["persistence", "number"], ["iterations", "number"], ["dirt_factor", "number"]]; + }; + c.prototype.onGetOutputs = function() { + return [["average", "Texture"]]; + }; + c.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isAnyOutputConnected()) { + if (this.properties.precision === u.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = a.width, d = a.height, e = {format:a.format, type:a.type, minFilter:GL.LINEAR, magFilter:GL.LINEAR, wrap:gl.CLAMP_TO_EDGE}, g = u.getTextureType(this.properties.precision, a), f = this._uniforms, l = this._textures, h = c._cut_shader; + h || (h = c._cut_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, c.cut_pixel_shader)); + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + f.u_threshold = this.getInputOrProperty("threshold"); + var k = l[0] = GL.Texture.getTemporary(b, d, e); + a.blit(k, h.uniforms(f)); + var m = k, n = this.getInputOrProperty("iterations"); + n = Math.clamp(n, 1, 16) | 0; + var p = f.u_texel_size, r = this.getInputOrProperty("intensity"); + f.u_intensity = 1; + f.u_delta = this.properties.scale; + h = c._shader; + h || (h = c._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, c.scale_pixel_shader)); + for (var t = 1; t < n; t++) { + b >>= 1; + 1 < (d | 0) && (d >>= 1); + if (2 > b) { + break; + } + k = l[t] = GL.Texture.getTemporary(b, d, e); + p[0] = 1 / m.width; + p[1] = 1 / m.height; + m.blit(k, h.uniforms(f)); + m = k; + } + this.isOutputConnected(2) && (b = this._average_texture, b && b.type == a.type && b.format == a.format || (b = this._average_texture = new GL.Texture(1, 1, {type:a.type, format:a.format, filter:gl.LINEAR})), p[0] = 1 / m.width, p[1] = 1 / m.height, f.u_intensity = r, f.u_delta = 1, m.blit(b, h.uniforms(f)), this.setOutputData(2, b)); + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + f.u_intensity = this.getInputOrProperty("persistence"); + f.u_delta = 0.5; + for (t -= 2; 0 <= t; t--) { + k = l[t], l[t] = null, p[0] = 1 / m.width, p[1] = 1 / m.height, m.blit(k, h.uniforms(f)), GL.Texture.releaseTemporary(m), m = k; + } + gl.disable(gl.BLEND); + this.isOutputConnected(1) && (l = this._glow_texture, l && l.width == a.width && l.height == a.height && l.type == g && l.format == a.format || (l = this._glow_texture = new GL.Texture(a.width, a.height, {type:g, format:a.format, filter:gl.LINEAR})), m.blit(l), this.setOutputData(1, l)); + if (this.isOutputConnected(0)) { + l = this._final_texture; + l && l.width == a.width && l.height == a.height && l.type == g && l.format == a.format || (l = this._final_texture = new GL.Texture(a.width, a.height, {type:g, format:a.format, filter:gl.LINEAR})); + var q = this.getInputData(1), x = this.getInputOrProperty("dirt_factor"); + f.u_intensity = r; + h = q ? c._dirt_final_shader : c._final_shader; + h || (h = q ? c._dirt_final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, c.final_pixel_shader, {USE_DIRT:""}) : c._final_shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, c.final_pixel_shader)); + l.drawTo(function() { + a.bind(0); + m.bind(1); + q && (h.setUniform("u_dirt_factor", x), h.setUniform("u_dirt_texture", q.bind(2))); + h.toViewport(f); + }); + this.setOutputData(0, l); + } + GL.Texture.releaseTemporary(m); + } + } + }; + c.cut_pixel_shader = "precision highp float;\n\r\n\t\tvarying vec2 v_coord;\n\r\n\t\tuniform sampler2D u_texture;\n\r\n\t\tuniform float u_threshold;\n\r\n\t\tvoid main() {\n\r\n\t\t\tgl_FragColor = max( texture2D( u_texture, v_coord ) - vec4( u_threshold ), vec4(0.0) );\n\r\n\t\t}"; + c.scale_pixel_shader = "precision highp float;\n\r\n\t\tvarying vec2 v_coord;\n\r\n\t\tuniform sampler2D u_texture;\n\r\n\t\tuniform vec2 u_texel_size;\n\r\n\t\tuniform float u_delta;\n\r\n\t\tuniform float u_intensity;\n\r\n\t\t\n\r\n\t\tvec4 sampleBox(vec2 uv) {\n\r\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\r\n\t\t\tvec4 s = texture2D( u_texture, uv + o.xy ) + texture2D( u_texture, uv + o.zy) + texture2D( u_texture, uv + o.xw) + texture2D( u_texture, uv + o.zw);\n\r\n\t\t\treturn s * 0.25;\n\r\n\t\t}\n\r\n\t\tvoid main() {\n\r\n\t\t\tgl_FragColor = u_intensity * sampleBox( v_coord );\n\r\n\t\t}"; + c.final_pixel_shader = "precision highp float;\n\r\n\t\tvarying vec2 v_coord;\n\r\n\t\tuniform sampler2D u_texture;\n\r\n\t\tuniform sampler2D u_glow_texture;\n\r\n\t\t#ifdef USE_DIRT\n\r\n\t\t\tuniform sampler2D u_dirt_texture;\n\r\n\t\t#endif\n\r\n\t\tuniform vec2 u_texel_size;\n\r\n\t\tuniform float u_delta;\n\r\n\t\tuniform float u_intensity;\n\r\n\t\tuniform float u_dirt_factor;\n\r\n\t\t\n\r\n\t\tvec4 sampleBox(vec2 uv) {\n\r\n\t\t\tvec4 o = u_texel_size.xyxy * vec2(-u_delta, u_delta).xxyy;\n\r\n\t\t\tvec4 s = texture2D( u_glow_texture, uv + o.xy ) + texture2D( u_glow_texture, uv + o.zy) + texture2D( u_glow_texture, uv + o.xw) + texture2D( u_glow_texture, uv + o.zw);\n\r\n\t\t\treturn s * 0.25;\n\r\n\t\t}\n\r\n\t\tvoid main() {\n\r\n\t\t\tvec4 glow = sampleBox( v_coord );\n\r\n\t\t\t#ifdef USE_DIRT\n\r\n\t\t\t\tglow = mix( glow, glow * texture2D( u_dirt_texture, v_coord ), u_dirt_factor );\n\r\n\t\t\t#endif\n\r\n\t\t\tgl_FragColor = texture2D( u_texture, v_coord ) + u_intensity * glow;\n\r\n\t\t}"; + e.registerNodeType("texture/glow", c); + C.title = "Kuwahara Filter"; + C.desc = "Filters a texture giving an artistic oil canvas painting"; + C.max_radius = 10; + C._shaders = []; + C.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + b = this.properties.radius; + b = Math.min(Math.floor(b), C.max_radius); + if (0 == b) { + this.setOutputData(0, a); + } else { + var d = this.properties.intensity, c = e.camera_aspect; + c || void 0 === window.gl || (c = gl.canvas.height / gl.canvas.width); + c || (c = 1); + c = this.properties.preserve_aspect ? c : 1; + C._shaders[b] || (C._shaders[b] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, C.pixel_shader, {RADIUS:b.toFixed(0)})); + var g = C._shaders[b], f = GL.Mesh.getScreenQuad(); + a.bind(0); + this._temp_texture.drawTo(function() { + g.uniforms({u_texture:0, u_intensity:d, u_resolution:[a.width, a.height], u_iResolution:[1 / a.width, 1 / a.height]}).draw(f); + }); + this.setOutputData(0, this._temp_texture); + } + } + }; + C.pixel_shader = "\n\r\n\tprecision highp float;\n\r\n\tvarying vec2 v_coord;\n\r\n\tuniform sampler2D u_texture;\n\r\n\tuniform float u_intensity;\n\r\n\tuniform vec2 u_resolution;\n\r\n\tuniform vec2 u_iResolution;\n\r\n\t#ifndef RADIUS\n\r\n\t\t#define RADIUS 7\n\r\n\t#endif\n\r\n\tvoid main() {\n\r\n\t\n\r\n\t\tconst int radius = RADIUS;\n\r\n\t\tvec2 fragCoord = v_coord;\n\r\n\t\tvec2 src_size = u_iResolution;\n\r\n\t\tvec2 uv = v_coord;\n\r\n\t\tfloat n = float((radius + 1) * (radius + 1));\n\r\n\t\tint i;\n\r\n\t\tint j;\n\r\n\t\tvec3 m0 = vec3(0.0); vec3 m1 = vec3(0.0); vec3 m2 = vec3(0.0); vec3 m3 = vec3(0.0);\n\r\n\t\tvec3 s0 = vec3(0.0); vec3 s1 = vec3(0.0); vec3 s2 = vec3(0.0); vec3 s3 = vec3(0.0);\n\r\n\t\tvec3 c;\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm0 += c;\n\r\n\t\t\t\ts0 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = -radius; j <= 0; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm1 += c;\n\r\n\t\t\t\ts1 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = 0; i <= radius; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm2 += c;\n\r\n\t\t\t\ts2 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfor (int j = 0; j <= radius; ++j) {\n\r\n\t\t\tfor (int i = -radius; i <= 0; ++i) {\n\r\n\t\t\t\tc = texture2D(u_texture, uv + vec2(i,j) * src_size).rgb;\n\r\n\t\t\t\tm3 += c;\n\r\n\t\t\t\ts3 += c * c;\n\r\n\t\t\t}\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tfloat min_sigma2 = 1e+2;\n\r\n\t\tm0 /= n;\n\r\n\t\ts0 = abs(s0 / n - m0 * m0);\n\r\n\t\t\n\r\n\t\tfloat sigma2 = s0.r + s0.g + s0.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m0, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm1 /= n;\n\r\n\t\ts1 = abs(s1 / n - m1 * m1);\n\r\n\t\t\n\r\n\t\tsigma2 = s1.r + s1.g + s1.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m1, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm2 /= n;\n\r\n\t\ts2 = abs(s2 / n - m2 * m2);\n\r\n\t\t\n\r\n\t\tsigma2 = s2.r + s2.g + s2.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m2, 1.0);\n\r\n\t\t}\n\r\n\t\t\n\r\n\t\tm3 /= n;\n\r\n\t\ts3 = abs(s3 / n - m3 * m3);\n\r\n\t\t\n\r\n\t\tsigma2 = s3.r + s3.g + s3.b;\n\r\n\t\tif (sigma2 < min_sigma2) {\n\r\n\t\t\tmin_sigma2 = sigma2;\n\r\n\t\t\tgl_FragColor = vec4(m3, 1.0);\n\r\n\t\t}\n\r\n\t}\n\r\n\t"; + e.registerNodeType("texture/kuwahara", C); + z.title = "Webcam"; + z.desc = "Webcam texture"; + z.is_webcam_open = !1; + z.prototype.openStream = function() { + if (navigator.getUserMedia) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!1, video:{facingMode:this.properties.facingMode}}).then(this.streamReady.bind(this)).catch(function(b) { + z.is_webcam_open = !1; + console.log("Webcam rejected", b); + a._webcam_stream = !1; + a.boxcolor = "red"; + a.trigger("stream_error"); + }); + var a = this; + } + }; + z.prototype.closeStream = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + z.is_webcam_open = !1; + this._video = this._webcam_stream = null; + this.boxcolor = "black"; + this.trigger("stream_closed"); + } + }; + z.prototype.streamReady = function(a) { + this._webcam_stream = a; + this.boxcolor = "green"; + var b = this._video; + b || (b = document.createElement("video"), b.autoplay = !0, b.srcObject = a, this._video = b, b.onloadedmetadata = function(a) { + z.is_webcam_open = !0; + console.log(a); + }); + this.trigger("stream_ready", b); + }; + z.prototype.onPropertyChanged = function(a, b) { + "facingMode" == a && (this.properties.facingMode = b, this.closeStream(), this.openStream()); + }; + z.prototype.onRemoved = function() { + if (this._webcam_stream) { + var a = this._webcam_stream.getTracks(); + if (a.length) { + for (var b = 0; b < a.length; ++b) { + a[b].stop(); + } + } + this._video = this._webcam_stream = null; + } + }; + z.prototype.onDrawBackground = function(a) { + this.flags.collapsed || 20 >= this.size[1] || !this._video || (a.save(), a.webgl ? this._video_texture && a.drawImage(this._video_texture, 0, 0, this.size[0], this.size[1]) : a.drawImage(this._video, 0, 0, this.size[0], this.size[1]), a.restore()); + }; + z.prototype.onExecute = function() { + null != this._webcam_stream || this._waiting_confirmation || this.openStream(); + if (this._video && this._video.videoWidth) { + var a = this._video.videoWidth, b = this._video.videoHeight, d = this._video_texture; + d && d.width == a && d.height == b || (this._video_texture = new GL.Texture(a, b, {format:gl.RGB, filter:gl.LINEAR})); + this._video_texture.uploadImage(this._video); + this._video_texture.version = ++this.version; + this.properties.texture_name && (u.getTexturesContainer()[this.properties.texture_name] = this._video_texture); + this.setOutputData(0, this._video_texture); + for (a = 1; a < this.outputs.length; ++a) { + if (this.outputs[a]) { + switch(this.outputs[a].name) { + case "width": + this.setOutputData(a, this._video.videoWidth); + break; + case "height": + this.setOutputData(a, this._video.videoHeight); + } + } + } + } + }; + z.prototype.onGetOutputs = function() { + return [["width", "number"], ["height", "number"], ["stream_ready", e.EVENT], ["stream_closed", e.EVENT], ["stream_error", e.EVENT]]; + }; + e.registerNodeType("texture/webcam", z); + B.title = "Lens FX"; + B.desc = "distortion and chromatic aberration"; + B.widgets_info = {precision:{widget:"combo", values:u.MODE_VALUES}}; + B.prototype.onGetInputs = function() { + return [["enabled", "boolean"]]; + }; + B.prototype.onExecute = function() { + var a = this.getInputData(0); + if (a && this.isOutputConnected(0)) { + if (this.properties.precision === u.PASS_THROUGH || !1 === this.getInputOrProperty("enabled")) { + this.setOutputData(0, a); + } else { + var b = this._temp_texture; + b && b.width == a.width && b.height == a.height && b.type == a.type || (b = this._temp_texture = new GL.Texture(a.width, a.height, {type:a.type, format:gl.RGBA, filter:gl.LINEAR})); + var d = B._shader; + d || (d = B._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, B.pixel_shader)); + var c = this.getInputData(1); + null == c && (c = this.properties.factor); + var e = this._uniforms; + e.u_factor = c; + gl.disable(gl.DEPTH_TEST); + b.drawTo(function() { + a.bind(0); + d.uniforms(e).draw(GL.Mesh.getScreenQuad()); + }); + this.setOutputData(0, b); + } + } + }; + B.pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_factor;\n\r\n\t\t\tvec2 barrelDistortion(vec2 coord, float amt) {\n\r\n\t\t\t\tvec2 cc = coord - 0.5;\n\r\n\t\t\t\tfloat dist = dot(cc, cc);\n\r\n\t\t\t\treturn coord + cc * dist * amt;\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tfloat sat( float t )\n\r\n\t\t\t{\n\r\n\t\t\t\treturn clamp( t, 0.0, 1.0 );\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tfloat linterp( float t ) {\n\r\n\t\t\t\treturn sat( 1.0 - abs( 2.0*t - 1.0 ) );\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tfloat remap( float t, float a, float b ) {\n\r\n\t\t\t\treturn sat( (t - a) / (b - a) );\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tvec4 spectrum_offset( float t ) {\n\r\n\t\t\t\tvec4 ret;\n\r\n\t\t\t\tfloat lo = step(t,0.5);\n\r\n\t\t\t\tfloat hi = 1.0-lo;\n\r\n\t\t\t\tfloat w = linterp( remap( t, 1.0/6.0, 5.0/6.0 ) );\n\r\n\t\t\t\tret = vec4(lo,1.0,hi, 1.) * vec4(1.0-w, w, 1.0-w, 1.);\n\r\n\t\t\t\n\r\n\t\t\t\treturn pow( ret, vec4(1.0/2.2) );\n\r\n\t\t\t}\n\r\n\t\t\t\n\r\n\t\t\tconst float max_distort = 2.2;\n\r\n\t\t\tconst int num_iter = 12;\n\r\n\t\t\tconst float reci_num_iter_f = 1.0 / float(num_iter);\n\r\n\t\t\t\n\r\n\t\t\tvoid main()\n\r\n\t\t\t{\t\n\r\n\t\t\t\tvec2 uv=v_coord;\n\r\n\t\t\t\tvec4 sumcol = vec4(0.0);\n\r\n\t\t\t\tvec4 sumw = vec4(0.0);\t\n\r\n\t\t\t\tfor ( int i=0; i= this.size[1] || !a.webgl || gl.meshes.cube || (gl.meshes.cube = GL.Mesh.cube({size:1})); + }; + e.registerNodeType("texture/cubemap", q); + } +})(this); +(function(w) { + var e = w.LiteGraph; + if ("undefined" != typeof GL) { + var q = function() { + this.addInput("Tex.", "Texture"); + this.addInput("intensity", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {intensity:1, invert:!1, precision:LGraphTexture.DEFAULT}; + q._shader || (q._shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, q.pixel_shader)); + }, k = function() { + this.addInput("Texture", "Texture"); + this.addInput("value1", "number"); + this.addInput("value2", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {fx:"halftone", value1:1, value2:1, precision:LGraphTexture.DEFAULT}; + }, h = function() { + this.addInput("Texture", "Texture"); + this.addInput("Blurred", "Texture"); + this.addInput("Mask", "Texture"); + this.addInput("Threshold", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {shape:"", size:10, alpha:1.0, threshold:1.0, high_precision:!1}; + }, n = function() { + this.addInput("Texture", "Texture"); + this.addInput("Aberration", "number"); + this.addInput("Distortion", "number"); + this.addInput("Blur", "number"); + this.addOutput("Texture", "Texture"); + this.properties = {aberration:1.0, distortion:1.0, blur:1.0, precision:LGraphTexture.DEFAULT}; + n._shader || (n._shader = new GL.Shader(GL.Shader.SCREEN_VERTEX_SHADER, n.pixel_shader), n._texture = new GL.Texture(3, 1, {format:gl.RGB, wrap:gl.CLAMP_TO_EDGE, magFilter:gl.LINEAR, minFilter:gl.LINEAR, pixel_data:[255, 0, 0, 0, 255, 0, 0, 0, 255]})); + }; + n.title = "Lens"; + n.desc = "Camera Lens distortion"; + n.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; + n.prototype.onExecute = function() { + var e = this.getInputData(0); + if (this.properties.precision === LGraphTexture.PASS_THROUGH) { + this.setOutputData(0, e); + } else { + if (e) { + this._tex = LGraphTexture.getTargetTexture(e, this._tex, this.properties.precision); + var h = this.properties.aberration; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.aberration = h); + var k = this.properties.distortion; + this.isInputConnected(2) && (k = this.getInputData(2), this.properties.distortion = k); + var q = this.properties.blur; + this.isInputConnected(3) && (q = this.getInputData(3), this.properties.blur = q); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var w = Mesh.getScreenQuad(), c = n._shader; + this._tex.drawTo(function() { + e.bind(0); + c.uniforms({u_texture:0, u_aberration:h, u_distortion:k, u_blur:q}).draw(w); + }); + this.setOutputData(0, this._tex); + } + } + }; + n.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform float u_aberration;\n\r\n\t\t\tuniform float u_distortion;\n\r\n\t\t\tuniform float u_blur;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = v_coord;\n\r\n\t\t\t\tfloat dist = distance(vec2(0.5), coord);\n\r\n\t\t\t\tvec2 dist_coord = coord - vec2(0.5);\n\r\n\t\t\t\tfloat percent = 1.0 + ((0.5 - dist) / 0.5) * u_distortion;\n\r\n\t\t\t\tdist_coord *= percent;\n\r\n\t\t\t\tcoord = dist_coord + vec2(0.5);\n\r\n\t\t\t\tvec4 color = texture2D(u_texture,coord, u_blur * dist);\n\r\n\t\t\t\tcolor.r = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0+0.01*u_aberration), u_blur * dist ).r;\n\r\n\t\t\t\tcolor.b = texture2D(u_texture,vec2(0.5) + dist_coord * (1.0-0.01*u_aberration), u_blur * dist ).b;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("fx/lens", n); + w.LGraphFXLens = n; + h.title = "Bokeh"; + h.desc = "applies an Bokeh effect"; + h.widgets_info = {shape:{widget:"texture"}}; + h.prototype.onExecute = function() { + var e = this.getInputData(0), k = this.getInputData(1), n = this.getInputData(2); + if (e && n && this.properties.shape) { + k || (k = e); + var q = LGraphTexture.getTexture(this.properties.shape); + if (q) { + var w = this.properties.threshold; + this.isInputConnected(3) && (w = this.getInputData(3), this.properties.threshold = w); + var c = gl.UNSIGNED_BYTE; + this.properties.high_precision && (c = gl.half_float_ext ? gl.HALF_FLOAT_OES : gl.FLOAT); + this._temp_texture && this._temp_texture.type == c && this._temp_texture.width == e.width && this._temp_texture.height == e.height || (this._temp_texture = new GL.Texture(e.width, e.height, {type:c, format:gl.RGBA, filter:gl.LINEAR})); + var D = h._first_shader; + D || (D = h._first_shader = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, h._first_pixel_shader)); + var A = h._second_shader; + A || (A = h._second_shader = new GL.Shader(h._second_vertex_shader, h._second_pixel_shader)); + var r = this._points_mesh; + r && r._width == e.width && r._height == e.height && 2 == r._spacing || (r = this.createPointsMesh(e.width, e.height, 2)); + var t = Mesh.getScreenQuad(), g = this.properties.size, l = this.properties.alpha; + gl.disable(gl.DEPTH_TEST); + gl.disable(gl.BLEND); + this._temp_texture.drawTo(function() { + e.bind(0); + k.bind(1); + n.bind(2); + D.uniforms({u_texture:0, u_texture_blur:1, u_mask:2, u_texsize:[e.width, e.height]}).draw(t); + }); + this._temp_texture.drawTo(function() { + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + e.bind(0); + q.bind(3); + A.uniforms({u_texture:0, u_mask:2, u_shape:3, u_alpha:l, u_threshold:w, u_pointSize:g, u_itexsize:[1.0 / e.width, 1.0 / e.height]}).draw(r, gl.POINTS); + }); + this.setOutputData(0, this._temp_texture); + } + } else { + this.setOutputData(0, e); + } + }; + h.prototype.createPointsMesh = function(e, h, k) { + for (var f = Math.round(e / k), n = Math.round(h / k), c = new Float32Array(f * n * 2), q = -1, y = 2 / e * k, r = 2 / h * k, t = 0; t < n; ++t) { + for (var g = -1, l = 0; l < f; ++l) { + var x = t * f * 2 + 2 * l; + c[x] = g; + c[x + 1] = q; + g += y; + } + q += r; + } + this._points_mesh = GL.Mesh.load({vertices2D:c}); + this._points_mesh._width = e; + this._points_mesh._height = h; + this._points_mesh._spacing = k; + return this._points_mesh; + }; + h._first_pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_texture_blur;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec4 blurred_color = texture2D(u_texture_blur, v_coord);\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, v_coord).x;\n\r\n\t\t\t gl_FragColor = mix(color, blurred_color, mask);\n\r\n\t\t\t}\n\r\n\t\t\t"; + h._second_vertex_shader = "precision highp float;\n\r\n\t\t\tattribute vec2 a_vertex2D;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_mask;\n\r\n\t\t\tuniform vec2 u_itexsize;\n\r\n\t\t\tuniform float u_pointSize;\n\r\n\t\t\tuniform float u_threshold;\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = a_vertex2D * 0.5 + 0.5;\n\r\n\t\t\t\tv_color = texture2D( u_texture, coord );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(u_itexsize.x, 0.0) );\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + vec2(0.0, u_itexsize.y));\n\r\n\t\t\t\tv_color += texture2D( u_texture, coord + u_itexsize);\n\r\n\t\t\t\tv_color *= 0.25;\n\r\n\t\t\t\tfloat mask = texture2D(u_mask, coord).x;\n\r\n\t\t\t\tfloat luminance = length(v_color) * mask;\n\r\n\t\t\t\t/*luminance /= (u_pointSize*u_pointSize)*0.01 */;\n\r\n\t\t\t\tluminance -= u_threshold;\n\r\n\t\t\t\tif(luminance < 0.0)\n\r\n\t\t\t\t{\n\r\n\t\t\t\t\tgl_Position.x = -100.0;\n\r\n\t\t\t\t\treturn;\n\r\n\t\t\t\t}\n\r\n\t\t\t\tgl_PointSize = u_pointSize;\n\r\n\t\t\t\tgl_Position = vec4(a_vertex2D,0.0,1.0);\n\r\n\t\t\t}\n\r\n\t\t\t"; + h._second_pixel_shader = "precision highp float;\n\r\n\t\t\tvarying vec4 v_color;\n\r\n\t\t\tuniform sampler2D u_shape;\n\r\n\t\t\tuniform float u_alpha;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D( u_shape, gl_PointCoord );\n\r\n\t\t\t\tcolor *= v_color * u_alpha;\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + e.registerNodeType("fx/bokeh", h); + w.LGraphFXBokeh = h; + k.title = "FX"; + k.desc = "applies an FX from a list"; + k.widgets_info = {fx:{widget:"combo", values:["halftone", "pixelate", "lowpalette", "noise", "gamma"]}, precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; + k.shaders = {}; + k.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var e = this.getInputData(0); + if (this.properties.precision === LGraphTexture.PASS_THROUGH) { + this.setOutputData(0, e); + } else { + if (e) { + this._tex = LGraphTexture.getTargetTexture(e, this._tex, this.properties.precision); + var h = this.properties.value1; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.value1 = h); + var n = this.properties.value2; + this.isInputConnected(2) && (n = this.getInputData(2), this.properties.value2 = n); + var q = this.properties.fx, C = k.shaders[q]; + if (!C) { + var c = k["pixel_shader_" + q]; + if (!c) { + return; + } + C = k.shaders[q] = new GL.Shader(Shader.SCREEN_VERTEX_SHADER, c); + } + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var D = Mesh.getScreenQuad(); + camera_planes = w.LS && LS.Renderer._current_camera ? [LS.Renderer._current_camera.near, LS.Renderer._current_camera.far] : [1, 100]; + var A = null; + "noise" == q && (A = LGraphTexture.getNoiseTexture()); + this._tex.drawTo(function() { + e.bind(0); + "noise" == q && A.bind(1); + C.uniforms({u_texture:0, u_noise:1, u_size:[e.width, e.height], u_rand:[Math.random(), Math.random()], u_value1:h, u_value2:n, u_camera_planes:camera_planes}).draw(D); + }); + this.setOutputData(0, this._tex); + } + } + } + }; + k.pixel_shader_halftone = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tfloat pattern() {\n\r\n\t\t\t\tfloat s = sin(u_value1 * 3.1415), c = cos(u_value1 * 3.1415);\n\r\n\t\t\t\tvec2 tex = v_coord * u_size.xy;\n\r\n\t\t\t\tvec2 point = vec2(\n\r\n\t\t\t\t c * tex.x - s * tex.y ,\n\r\n\t\t\t\t s * tex.x + c * tex.y \n\r\n\t\t\t\t) * u_value2;\n\r\n\t\t\t\treturn (sin(point.x) * sin(point.y)) * 4.0;\n\r\n\t\t\t}\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat average = (color.r + color.g + color.b) / 3.0;\n\r\n\t\t\t\tgl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);\n\r\n\t\t\t}\n"; + k.pixel_shader_pixelate = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec2 coord = vec2( floor(v_coord.x * u_value1) / u_value1, floor(v_coord.y * u_value2) / u_value2 );\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, coord);\n\r\n\t\t\t\tgl_FragColor = color;\n\r\n\t\t\t}\n"; + k.pixel_shader_lowpalette = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform vec2 u_camera_planes;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tgl_FragColor = floor(color * u_value1) / u_value1;\n\r\n\t\t\t}\n"; + k.pixel_shader_noise = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform sampler2D u_noise;\n\r\n\t\t\tuniform vec2 u_size;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\tuniform float u_value2;\n\r\n\t\t\tuniform vec2 u_rand;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tvec3 noise = texture2D(u_noise, v_coord * vec2(u_size.x / 512.0, u_size.y / 512.0) + u_rand).xyz - vec3(0.5);\n\r\n\t\t\t\tgl_FragColor = vec4( color.xyz + noise * u_value1, color.a );\n\r\n\t\t\t}\n"; + k.pixel_shader_gamma = "precision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_value1;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tfloat gamma = 1.0 / u_value1;\n\r\n\t\t\t\tgl_FragColor = vec4( pow( color.xyz, vec3(gamma) ), color.a );\n\r\n\t\t\t}\n"; + e.registerNodeType("fx/generic", k); + w.LGraphFXGeneric = k; + q.title = "Vigneting"; + q.desc = "Vigneting"; + q.widgets_info = {precision:{widget:"combo", values:LGraphTexture.MODE_VALUES}}; + q.prototype.onExecute = function() { + var e = this.getInputData(0); + if (this.properties.precision === LGraphTexture.PASS_THROUGH) { + this.setOutputData(0, e); + } else { + if (e) { + this._tex = LGraphTexture.getTargetTexture(e, this._tex, this.properties.precision); + var h = this.properties.intensity; + this.isInputConnected(1) && (h = this.getInputData(1), this.properties.intensity = h); + gl.disable(gl.BLEND); + gl.disable(gl.DEPTH_TEST); + var k = Mesh.getScreenQuad(), n = q._shader, w = this.properties.invert; + this._tex.drawTo(function() { + e.bind(0); + n.uniforms({u_texture:0, u_intensity:h, u_isize:[1 / e.width, 1 / e.height], u_invert:w ? 1 : 0}).draw(k); + }); + this.setOutputData(0, this._tex); + } + } + }; + q.pixel_shader = "precision highp float;\n\r\n\t\t\tprecision highp float;\n\r\n\t\t\tvarying vec2 v_coord;\n\r\n\t\t\tuniform sampler2D u_texture;\n\r\n\t\t\tuniform float u_intensity;\n\r\n\t\t\tuniform int u_invert;\n\r\n\t\t\t\n\r\n\t\t\tvoid main() {\n\r\n\t\t\t\tfloat luminance = 1.0 - length( v_coord - vec2(0.5) ) * 1.414;\n\r\n\t\t\t\tvec4 color = texture2D(u_texture, v_coord);\n\r\n\t\t\t\tif(u_invert == 1)\n\r\n\t\t\t\t\tluminance = 1.0 - luminance;\n\r\n\t\t\t\tluminance = mix(1.0, luminance, u_intensity);\n\r\n\t\t\t gl_FragColor = vec4( luminance * color.xyz, color.a);\n\r\n\t\t\t}\n\r\n\t\t\t"; + e.registerNodeType("fx/vigneting", q); + w.LGraphFXVigneting = q; + } +})(this); +(function(w) { + function e(c) { + this.cmd = this.channel = 0; + this.data = new Uint32Array(3); + c && this.setup(c); + } + function q(c, e) { + navigator.requestMIDIAccess ? (this.on_ready = c, this.state = {note:[], cc:[]}, navigator.requestMIDIAccess().then(this.onMIDISuccess.bind(this), this.onMIDIFailure.bind(this))) : (this.error = "not suppoorted", e ? e("Not supported") : console.error("MIDI NOT SUPPORTED, enable by chrome://flags")); + } + function k() { + this.addOutput("on_midi", r.EVENT); + this.addOutput("out", "midi"); + this.properties = {port:0}; + this._current_midi_event = this._last_midi_event = null; + this.boxcolor = "#AAA"; + this._last_time = 0; + var c = this; + new q(function(e) { + c._midi = e; + if (c._waiting) { + c.onStart(); + } + c._waiting = !1; + }); + } + function h() { + this.addInput("send", r.EVENT); + this.properties = {port:0}; + var c = this; + new q(function(e) { + c._midi = e; + }); + } + function n() { + this.addInput("on_midi", r.EVENT); + this._str = ""; + this.size = [200, 40]; + } + function f() { + this.properties = {channel:-1, cmd:-1, min_value:-1, max_value:-1}; + var c = this; + this._learning = !1; + this.addWidget("button", "Learn", "", function() { + c._learning = !0; + c.boxcolor = "#FA3"; + }); + this.addInput("in", r.EVENT); + this.addOutput("on_midi", r.EVENT); + this.boxcolor = "#AAA"; + } + function y() { + this.properties = {channel:0, cmd:144, value1:1, value2:1}; + this.addInput("send", r.EVENT); + this.addInput("assign", r.EVENT); + this.addOutput("on_midi", r.EVENT); + this.midi_event = new e; + this.gate = !1; + } + function B() { + this.properties = {cc:1, value:0}; + this.addOutput("value", "number"); + } + function z() { + this.addInput("generate", r.ACTION); + this.addInput("scale", "string"); + this.addInput("octave", "number"); + this.addOutput("note", r.EVENT); + this.properties = {notes:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#", octave:2, duration:0.5, mode:"sequence"}; + this.notes_pitches = z.processScale(this.properties.notes); + this.sequence_index = 0; + } + function C() { + this.properties = {amount:0}; + this.addInput("in", r.ACTION); + this.addInput("amount", "number"); + this.addOutput("out", r.EVENT); + this.midi_event = new e; + } + function c() { + this.properties = {scale:"A,A#,B,C,C#,D,D#,E,F,F#,G,G#"}; + this.addInput("note", r.ACTION); + this.addInput("scale", "string"); + this.addOutput("out", r.EVENT); + this.valid_notes = Array(12); + this.offset_notes = Array(12); + this.processScale(this.properties.scale); + } + function D() { + this.properties = {volume:0.5, duration:1}; + this.addInput("note", r.ACTION); + this.addInput("volume", "number"); + this.addInput("duration", "number"); + this.addOutput("note", r.EVENT); + "undefined" == typeof AudioSynth ? (console.error("Audiosynth.js not included, LGMidiPlay requires that library"), this.boxcolor = "red") : this.instrument = (this.synth = new AudioSynth).createInstrument("piano"); + } + function A() { + this.properties = {num_octaves:2, start_octave:2}; + this.addInput("note", r.ACTION); + this.addInput("reset", r.ACTION); + this.addOutput("note", r.EVENT); + this.size = [400, 100]; + this.keys = []; + this._last_key = -1; + } + var r = w.LiteGraph; + r.MIDIEvent = e; + e.prototype.fromJSON = function(c) { + this.setup(c.data); + }; + e.prototype.setup = function(c) { + var g = c; + c.constructor === Object && (g = c.data); + this.data.set(g); + this.status = c = g[0]; + g = c & 240; + this.cmd = 240 <= c ? c : g; + this.cmd == e.NOTEON && 0 == this.velocity && (this.cmd = e.NOTEOFF); + this.cmd_str = e.commands[this.cmd] || ""; + if (g >= e.NOTEON || g <= e.NOTEOFF) { + this.channel = c & 15; + } + }; + Object.defineProperty(e.prototype, "velocity", {get:function() { + return this.cmd == e.NOTEON ? this.data[2] : -1; + }, set:function(c) { + this.data[2] = c; + }, enumerable:!0}); + e.notes = "A A# B C C# D D# E F F# G G#".split(" "); + e.note_to_index = {A:0, "A#":1, B:2, C:3, "C#":4, D:5, "D#":6, E:7, F:8, "F#":9, G:10, "G#":11}; + Object.defineProperty(e.prototype, "note", {get:function() { + return this.cmd != e.NOTEON ? -1 : e.toNoteString(this.data[1], !0); + }, set:function(c) { + throw "notes cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + Object.defineProperty(e.prototype, "octave", {get:function() { + return this.cmd != e.NOTEON ? -1 : Math.floor((this.data[1] - 24) / 12 + 1); + }, set:function(c) { + throw "octave cannot be assigned this way, must modify the data[1]"; + }, enumerable:!0}); + e.prototype.getPitch = function() { + return 440 * Math.pow(2, (this.data[1] - 69) / 12); + }; + e.computePitch = function(c) { + return 440 * Math.pow(2, (c - 69) / 12); + }; + e.prototype.getCC = function() { + return this.data[1]; + }; + e.prototype.getCCValue = function() { + return this.data[2]; + }; + e.prototype.getPitchBend = function() { + return this.data[1] + (this.data[2] << 7) - 8192; + }; + e.computePitchBend = function(c, e) { + return c + (e << 7) - 8192; + }; + e.prototype.setCommandFromString = function(c) { + this.cmd = e.computeCommandFromString(c); + }; + e.computeCommandFromString = function(c) { + if (!c) { + return 0; + } + if (c && c.constructor === Number) { + return c; + } + c = c.toUpperCase(); + switch(c) { + case "NOTE ON": + case "NOTEON": + return e.NOTEON; + case "NOTE OFF": + case "NOTEOFF": + return e.NOTEON; + case "KEY PRESSURE": + case "KEYPRESSURE": + return e.KEYPRESSURE; + case "CONTROLLER CHANGE": + case "CONTROLLERCHANGE": + case "CC": + return e.CONTROLLERCHANGE; + case "PROGRAM CHANGE": + case "PROGRAMCHANGE": + case "PC": + return e.PROGRAMCHANGE; + case "CHANNEL PRESSURE": + case "CHANNELPRESSURE": + return e.CHANNELPRESSURE; + case "PITCH BEND": + case "PITCHBEND": + return e.PITCHBEND; + case "TIME TICK": + case "TIMETICK": + return e.TIMETICK; + default: + return Number(c); + } + }; + e.toNoteString = function(c, f) { + c = Math.round(c); + var g = Math.floor((c - 24) / 12 + 1); + c = (c - 21) % 12; + 0 > c && (c = 12 + c); + return e.notes[c] + (f ? "" : g); + }; + e.NoteStringToPitch = function(c) { + c = c.toUpperCase(); + var g = c[0], f = 4; + "#" == c[1] ? (g += "#", 2 < c.length && (f = Number(c[2]))) : 1 < c.length && (f = Number(c[1])); + c = e.note_to_index[g]; + return null == c ? null : 12 * (f - 1) + c + 21; + }; + e.prototype.toString = function() { + var c = "" + this.channel + ". "; + switch(this.cmd) { + case e.NOTEON: + c += "NOTEON " + e.toNoteString(this.data[1]); + break; + case e.NOTEOFF: + c += "NOTEOFF " + e.toNoteString(this.data[1]); + break; + case e.CONTROLLERCHANGE: + c += "CC " + this.data[1] + " " + this.data[2]; + break; + case e.PROGRAMCHANGE: + c += "PC " + this.data[1]; + break; + case e.PITCHBEND: + c += "PITCHBEND " + this.getPitchBend(); + break; + case e.KEYPRESSURE: + c += "KEYPRESS " + this.data[1]; + } + return c; + }; + e.prototype.toHexString = function() { + for (var c = "", e = 0; e < this.data.length; e++) { + c += this.data[e].toString(16) + " "; + } + }; + e.prototype.toJSON = function() { + return {data:[this.data[0], this.data[1], this.data[2]], object_class:"MIDIEvent"}; + }; + e.NOTEOFF = 128; + e.NOTEON = 144; + e.KEYPRESSURE = 160; + e.CONTROLLERCHANGE = 176; + e.PROGRAMCHANGE = 192; + e.CHANNELPRESSURE = 208; + e.PITCHBEND = 224; + e.TIMETICK = 248; + e.commands = {128:"note off", 144:"note on", 160:"key pressure", 176:"controller change", 192:"program change", 208:"channel pressure", 224:"pitch bend", 240:"system", 242:"Song pos", 243:"Song select", 246:"Tune request", 248:"time tick", 250:"Start Song", 251:"Continue Song", 252:"Stop Song", 254:"Sensing", 255:"Reset"}; + e.commands_short = {128:"NOTEOFF", 144:"NOTEOFF", 160:"KEYP", 176:"CC", 192:"PC", 208:"CP", 224:"PB", 240:"SYS", 242:"POS", 243:"SELECT", 246:"TUNEREQ", 248:"TT", 250:"START", 251:"CONTINUE", 252:"STOP", 254:"SENS", 255:"RESET"}; + e.commands_reversed = {}; + for (var t in e.commands) { + e.commands_reversed[e.commands[t]] = t; + } + q.input = null; + q.MIDIEvent = e; + q.prototype.onMIDISuccess = function(c) { + console.log("MIDI ready!"); + console.log(c); + this.midi = c; + this.updatePorts(); + if (this.on_ready) { + this.on_ready(this); + } + }; + q.prototype.updatePorts = function() { + var c = this.midi; + this.input_ports = c.inputs; + for (var e = 0, f = this.input_ports.values(), a = f.next(); a && !1 === a.done;) { + a = a.value, console.log("Input port [type:'" + a.type + "'] id:'" + a.id + "' manufacturer:'" + a.manufacturer + "' name:'" + a.name + "' version:'" + a.version + "'"), e++, a = f.next(); + } + this.num_input_ports = e; + e = 0; + this.output_ports = c.outputs; + f = this.output_ports.values(); + for (a = f.next(); a && !1 === a.done;) { + a = a.value, console.log("Output port [type:'" + a.type + "'] id:'" + a.id + "' manufacturer:'" + a.manufacturer + "' name:'" + a.name + "' version:'" + a.version + "'"), e++, a = f.next(); + } + this.num_output_ports = e; + }; + q.prototype.onMIDIFailure = function(c) { + console.error("Failed to get MIDI access - " + c); + }; + q.prototype.openInputPort = function(c, f) { + c = this.input_ports.get("input-" + c); + if (!c) { + return !1; + } + q.input = this; + var g = this; + c.onmidimessage = function(a) { + var b = new e(a.data); + g.updateState(b); + f && f(a.data, b); + if (q.on_message) { + q.on_message(a.data, b); + } + }; + console.log("port open: ", c); + return !0; + }; + q.parseMsg = function(c) { + }; + q.prototype.updateState = function(c) { + switch(c.cmd) { + case e.NOTEON: + this.state.note[c.value1 | 0] = c.value2; + break; + case e.NOTEOFF: + this.state.note[c.value1 | 0] = 0; + break; + case e.CONTROLLERCHANGE: + this.state.cc[c.getCC()] = c.getCCValue(); + } + }; + q.prototype.sendMIDI = function(c, f) { + f && (c = this.output_ports.get("output-" + c)) && (q.output = this, f.constructor === e ? c.send(f.data) : c.send(f)); + }; + k.MIDIInterface = q; + k.title = "MIDI Input"; + k.desc = "Reads MIDI from a input port"; + k.color = "#243"; + k.prototype.getPropertyInfo = function(c) { + if (this._midi && "port" == c) { + c = {}; + for (var e = 0; e < this._midi.input_ports.size; ++e) { + var g = this._midi.input_ports.get("input-" + e); + c[e] = e + ".- " + g.name + " version:" + g.version; + } + return {type:"enum", values:c}; + } + }; + k.prototype.onStart = function() { + this._midi ? this._midi.openInputPort(this.properties.port, this.onMIDIEvent.bind(this)) : this._waiting = !0; + }; + k.prototype.onMIDIEvent = function(c, f) { + this._last_midi_event = f; + this.boxcolor = "#AFA"; + this._last_time = r.getTime(); + this.trigger("on_midi", f); + f.cmd == e.NOTEON ? this.trigger("on_noteon", f) : f.cmd == e.NOTEOFF ? this.trigger("on_noteoff", f) : f.cmd == e.CONTROLLERCHANGE ? this.trigger("on_cc", f) : f.cmd == e.PROGRAMCHANGE ? this.trigger("on_pc", f) : f.cmd == e.PITCHBEND && this.trigger("on_pitchbend", f); + }; + k.prototype.onDrawBackground = function(c) { + this.boxcolor = "#AAA"; + if (!this.flags.collapsed && this._last_midi_event) { + c.fillStyle = "white"; + var e = r.getTime(); + e = 1.0 - Math.max(0, 0.001 * (e - this._last_time)); + if (0 < e) { + var g = c.globalAlpha; + c.globalAlpha *= e; + c.font = "12px Tahoma"; + c.fillText(this._last_midi_event.toString(), 2, 0.5 * this.size[1] + 3); + c.globalAlpha = g; + } + } + }; + k.prototype.onExecute = function() { + if (this.outputs) { + for (var c = this._last_midi_event, e = 0; e < this.outputs.length; ++e) { + switch(this.outputs[e].name) { + case "midi": + var f = this._midi; + break; + case "last_midi": + f = c; + break; + default: + continue; + } + this.setOutputData(e, f); + } + } + }; + k.prototype.onGetOutputs = function() { + return [["last_midi", "midi"], ["on_midi", r.EVENT], ["on_noteon", r.EVENT], ["on_noteoff", r.EVENT], ["on_cc", r.EVENT], ["on_pc", r.EVENT], ["on_pitchbend", r.EVENT]]; + }; + r.registerNodeType("midi/input", k); + h.MIDIInterface = q; + h.title = "MIDI Output"; + h.desc = "Sends MIDI to output channel"; + h.color = "#243"; + h.prototype.getPropertyInfo = function(c) { + if (this._midi && "port" == c) { + c = {}; + for (var e = 0; e < this._midi.output_ports.size; ++e) { + var g = this._midi.output_ports.get(e); + c[e] = e + ".- " + g.name + " version:" + g.version; + } + return {type:"enum", values:c}; + } + }; + h.prototype.onAction = function(c, e) { + this._midi && ("send" == c && this._midi.sendMIDI(this.port, e), this.trigger("midi", e)); + }; + h.prototype.onGetInputs = function() { + return [["send", r.ACTION]]; + }; + h.prototype.onGetOutputs = function() { + return [["on_midi", r.EVENT]]; + }; + r.registerNodeType("midi/output", h); + n.title = "MIDI Show"; + n.desc = "Shows MIDI in the graph"; + n.color = "#243"; + n.prototype.getTitle = function() { + return this.flags.collapsed ? this._str : this.title; + }; + n.prototype.onAction = function(c, f) { + f && (this._str = f.constructor === e ? f.toString() : "???"); + }; + n.prototype.onDrawForeground = function(c) { + this._str && !this.flags.collapsed && (c.font = "30px Arial", c.fillText(this._str, 10, 0.8 * this.size[1])); + }; + n.prototype.onGetInputs = function() { + return [["in", r.ACTION]]; + }; + n.prototype.onGetOutputs = function() { + return [["on_midi", r.EVENT]]; + }; + r.registerNodeType("midi/show", n); + f.title = "MIDI Filter"; + f.desc = "Filters MIDI messages"; + f.color = "#243"; + f["@cmd"] = {type:"enum", title:"Command", values:e.commands_reversed}; + f.prototype.getTitle = function() { + var c = -1 == this.properties.cmd ? "Nothing" : e.commands_short[this.properties.cmd] || "Unknown"; + -1 != this.properties.min_value && -1 != this.properties.max_value && (c += " " + (this.properties.min_value == this.properties.max_value ? this.properties.max_value : this.properties.min_value + ".." + this.properties.max_value)); + return "Filter: " + c; + }; + f.prototype.onPropertyChanged = function(c, f) { + "cmd" == c && (c = Number(f), isNaN(c) && (c = e.commands[f] || 0), this.properties.cmd = c); + }; + f.prototype.onAction = function(c, f) { + if (f && f.constructor === e) { + if (this._learning) { + this._learning = !1, this.boxcolor = "#AAA", this.properties.channel = f.channel, this.properties.cmd = f.cmd, this.properties.min_value = this.properties.max_value = f.data[1]; + } else { + if (-1 != this.properties.channel && f.channel != this.properties.channel || -1 != this.properties.cmd && f.cmd != this.properties.cmd || -1 != this.properties.min_value && f.data[1] < this.properties.min_value || -1 != this.properties.max_value && f.data[1] > this.properties.max_value) { + return; + } + } + this.trigger("on_midi", f); + } + }; + r.registerNodeType("midi/filter", f); + y.title = "MIDIEvent"; + y.desc = "Create a MIDI Event"; + y.color = "#243"; + y.prototype.onAction = function(c, f) { + "assign" == c ? (this.properties.channel = f.channel, this.properties.cmd = f.cmd, this.properties.value1 = f.data[1], this.properties.value2 = f.data[2], f.cmd == e.NOTEON ? this.gate = !0 : f.cmd == e.NOTEOFF && (this.gate = !1)) : (f = this.midi_event, f.channel = this.properties.channel, this.properties.cmd && this.properties.cmd.constructor === String ? f.setCommandFromString(this.properties.cmd) : f.cmd = this.properties.cmd, f.data[0] = f.cmd | f.channel, f.data[1] = Number(this.properties.value1), + f.data[2] = Number(this.properties.value2), this.trigger("on_midi", f)); + }; + y.prototype.onExecute = function() { + var c = this.properties; + if (this.inputs) { + for (var f = 0; f < this.inputs.length; ++f) { + var h = this.inputs[f]; + if (-1 != h.link) { + switch(h.name) { + case "note": + h = this.getInputData(f), null != h && (h.constructor === String && (h = e.NoteStringToPitch(h)), this.properties.value1 = (h | 0) % 255); + } + } + } + } + if (this.outputs) { + for (f = 0; f < this.outputs.length; ++f) { + switch(this.outputs[f].name) { + case "midi": + h = new e; + h.setup([c.cmd, c.value1, c.value2]); + h.channel = c.channel; + break; + case "command": + h = c.cmd; + break; + case "cc": + h = c.value1; + break; + case "cc_value": + h = c.value2; + break; + case "note": + h = c.cmd == e.NOTEON || c.cmd == e.NOTEOFF ? c.value1 : null; + break; + case "velocity": + h = c.cmd == e.NOTEON ? c.value2 : null; + break; + case "pitch": + h = c.cmd == e.NOTEON ? e.computePitch(c.value1) : null; + break; + case "pitchbend": + h = c.cmd == e.PITCHBEND ? e.computePitchBend(c.value1, c.value2) : null; + break; + case "gate": + h = this.gate; + break; + default: + continue; + } + null !== h && this.setOutputData(f, h); + } + } + }; + y.prototype.onPropertyChanged = function(c, f) { + "cmd" == c && (this.properties.cmd = e.computeCommandFromString(f)); + }; + y.prototype.onGetInputs = function() { + return [["note", "number"]]; + }; + y.prototype.onGetOutputs = function() { + return [["midi", "midi"], ["on_midi", r.EVENT], ["command", "number"], ["note", "number"], ["velocity", "number"], ["cc", "number"], ["cc_value", "number"], ["pitch", "number"], ["gate", "bool"], ["pitchbend", "number"]]; + }; + r.registerNodeType("midi/event", y); + B.title = "MIDICC"; + B.desc = "gets a Controller Change"; + B.color = "#243"; + B.prototype.onExecute = function() { + q.input && (this.properties.value = q.input.state.cc[this.properties.cc]); + this.setOutputData(0, this.properties.value); + }; + r.registerNodeType("midi/cc", B); + z.title = "MIDI Generator"; + z.desc = "Generates a random MIDI note"; + z.color = "#243"; + z.processScale = function(c) { + c = c.split(","); + for (var g = 0; g < c.length; ++g) { + var f = c[g]; + c[g] = 2 == f.length && "#" != f[1] || 2 < f.length ? -r.MIDIEvent.NoteStringToPitch(f) : e.note_to_index[f] || 0; + } + return c; + }; + z.prototype.onPropertyChanged = function(c, e) { + "notes" == c && (this.notes_pitches = z.processScale(e)); + }; + z.prototype.onExecute = function() { + var c = this.getInputData(2); + null != c && (this.properties.octave = c); + if (c = this.getInputData(1)) { + this.notes_pitches = z.processScale(c); + } + }; + z.prototype.onAction = function(c, f) { + var g = 0; + f = this.notes_pitches.length; + c = 0; + "sequence" == this.properties.mode ? c = this.sequence_index = (this.sequence_index + 1) % f : "random" == this.properties.mode && (c = Math.floor(Math.random() * f)); + f = this.notes_pitches[c]; + g = 0 <= f ? f + 12 * (this.properties.octave - 1) + 33 : -f; + f = new e; + f.setup([e.NOTEON, g, 10]); + c = this.properties.duration || 1; + this.trigger("note", f); + setTimeout(function() { + var a = new e; + a.setup([e.NOTEOFF, g, 0]); + this.trigger("note", a); + }.bind(this), 1000 * c); + }; + r.registerNodeType("midi/generator", z); + C.title = "MIDI Transpose"; + C.desc = "Transpose a MIDI note"; + C.color = "#243"; + C.prototype.onAction = function(c, f) { + f && f.constructor === e && (f.data[0] == e.NOTEON || f.data[0] == e.NOTEOFF ? (this.midi_event = new e, this.midi_event.setup(f.data), this.midi_event.data[1] = Math.round(this.midi_event.data[1] + this.properties.amount), this.trigger("out", this.midi_event)) : this.trigger("out", f)); + }; + C.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.amount = c); + }; + r.registerNodeType("midi/transpose", C); + c.title = "MIDI Quantize Pitch"; + c.desc = "Transpose a MIDI note tp fit an scale"; + c.color = "#243"; + c.prototype.onPropertyChanged = function(c, e) { + "scale" == c && this.processScale(e); + }; + c.prototype.processScale = function(c) { + this._current_scale = c; + this.notes_pitches = z.processScale(c); + for (c = 0; 12 > c; ++c) { + this.valid_notes[c] = -1 != this.notes_pitches.indexOf(c); + } + for (c = 0; 12 > c; ++c) { + if (this.valid_notes[c]) { + this.offset_notes[c] = 0; + } else { + for (var e = 1; 12 > e; ++e) { + if (this.valid_notes[(c - e) % 12]) { + this.offset_notes[c] = -e; + break; + } + if (this.valid_notes[(c + e) % 12]) { + this.offset_notes[c] = e; + break; + } + } + } + } + }; + c.prototype.onAction = function(c, f) { + f && f.constructor === e && (f.data[0] == e.NOTEON || f.data[0] == e.NOTEOFF ? (this.midi_event = new e, this.midi_event.setup(f.data), this.midi_event.data[1] += this.offset_notes[e.note_to_index[f.note]], this.trigger("out", this.midi_event)) : this.trigger("out", f)); + }; + c.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && c != this._current_scale && this.processScale(c); + }; + r.registerNodeType("midi/quantize", c); + D.title = "MIDI Play"; + D.desc = "Plays a MIDI note"; + D.color = "#243"; + D.prototype.onAction = function(c, f) { + if (f && f.constructor === e) { + if (this.instrument && f.data[0] == e.NOTEON) { + c = f.note; + if (!c || "undefined" == c || c.constructor !== String) { + return; + } + this.instrument.play(c, f.octave, this.properties.duration, this.properties.volume); + } + this.trigger("note", f); + } + }; + D.prototype.onExecute = function() { + var c = this.getInputData(1); + null != c && (this.properties.volume = c); + c = this.getInputData(2); + null != c && (this.properties.duration = c); + }; + r.registerNodeType("midi/play", D); + A.title = "MIDI Keys"; + A.desc = "Keyboard to play notes"; + A.color = "#243"; + A.keys = [{x:0, w:1, h:1, t:0}, {x:0.75, w:0.5, h:0.6, t:1}, {x:1, w:1, h:1, t:0}, {x:1.75, w:0.5, h:0.6, t:1}, {x:2, w:1, h:1, t:0}, {x:2.75, w:0.5, h:0.6, t:1}, {x:3, w:1, h:1, t:0}, {x:4, w:1, h:1, t:0}, {x:4.75, w:0.5, h:0.6, t:1}, {x:5, w:1, h:1, t:0}, {x:5.75, w:0.5, h:0.6, t:1}, {x:6, w:1, h:1, t:0}]; + A.prototype.onDrawForeground = function(c) { + if (!this.flags.collapsed) { + var e = 12 * this.properties.num_octaves; + this.keys.length = e; + var g = this.size[0] / (7 * this.properties.num_octaves), a = this.size[1]; + c.globalAlpha = 1; + for (var b = 0; 2 > b; b++) { + for (var d = 0; d < e; ++d) { + var f = A.keys[d % 12]; + if (f.t == b) { + var h = 7 * Math.floor(d / 12) * g + f.x * g; + c.fillStyle = 0 == b ? this.keys[d] ? "#CCC" : "white" : this.keys[d] ? "#333" : "black"; + c.fillRect(h + 1, 0, g * f.w - 2, a * f.h); + } + } + } + } + }; + A.prototype.getKeyIndex = function(c) { + for (var e = this.size[0] / (7 * this.properties.num_octaves), g = this.size[1], a = 1; 0 <= a; a--) { + for (var b = 0; b < this.keys.length; ++b) { + var d = A.keys[b % 12]; + if (d.t == a) { + var f = 7 * Math.floor(b / 12) * e + d.x * e, h = e * d.w; + d = g * d.h; + if (!(c[0] < f || c[0] > f + h || c[1] > d)) { + return b; + } + } + } + } + return -1; + }; + A.prototype.onAction = function(c, f) { + if ("reset" == c) { + for (f = 0; f < this.keys.length; ++f) { + this.keys[f] = !1; + } + } else { + f && f.constructor === e && (c = f.data[1] - (12 * (this.properties.start_octave - 1) + 29), 0 <= c && c < this.keys.length && (f.data[0] == e.NOTEON ? this.keys[c] = !0 : f.data[0] == e.NOTEOFF && (this.keys[c] = !1)), this.trigger("note", f)); + } + }; + A.prototype.onMouseDown = function(c, f) { + if (!(0 > f[1])) { + return c = this.getKeyIndex(f), this.keys[c] = !0, this._last_key = c, c = 12 * (this.properties.start_octave - 1) + 29 + c, f = new e, f.setup([e.NOTEON, c, 100]), this.trigger("note", f), !0; + } + }; + A.prototype.onMouseMove = function(c, f) { + if (!(0 > f[1] || -1 == this._last_key)) { + this.setDirtyCanvas(!0); + c = this.getKeyIndex(f); + if (this._last_key == c) { + return !0; + } + this.keys[this._last_key] = !1; + f = 12 * (this.properties.start_octave - 1) + 29 + this._last_key; + var g = new e; + g.setup([e.NOTEOFF, f, 100]); + this.trigger("note", g); + this.keys[c] = !0; + f = 12 * (this.properties.start_octave - 1) + 29 + c; + g = new e; + g.setup([e.NOTEON, f, 100]); + this.trigger("note", g); + this._last_key = c; + return !0; + } + }; + A.prototype.onMouseUp = function(c, f) { + if (!(0 > f[1])) { + return c = this.getKeyIndex(f), this.keys[c] = !1, this._last_key = -1, c = 12 * (this.properties.start_octave - 1) + 29 + c, f = new e, f.setup([e.NOTEOFF, c, 100]), this.trigger("note", f), !0; + } + }; + r.registerNodeType("midi/keys", A); +})(this); +(function(w) { + function e() { + this.properties = {src:"", gain:0.5, loop:!0, autoplay:!0, playbackRate:1}; + this._loading_audio = !1; + this._audiobuffer = null; + this._audionodes = []; + this._last_sourcenode = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = x.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + this.properties.src && this.loadSound(this.properties.src); + } + function q() { + this.properties = {gain:0.5}; + this._audionodes = []; + this._media_stream = null; + this.addOutput("out", "audio"); + this.addInput("gain", "number"); + this.audionode = x.getAudioContext().createGain(); + this.audionode.graphnode = this; + this.audionode.gain.value = this.properties.gain; + } + function k() { + this.properties = {fftSize:2048, minDecibels:-100, maxDecibels:-10, smoothingTimeConstant:0.5}; + this.audionode = x.getAudioContext().createAnalyser(); + this.audionode.graphnode = this; + this.audionode.fftSize = this.properties.fftSize; + this.audionode.minDecibels = this.properties.minDecibels; + this.audionode.maxDecibels = this.properties.maxDecibels; + this.audionode.smoothingTimeConstant = this.properties.smoothingTimeConstant; + this.addInput("in", "audio"); + this.addOutput("freqs", "array"); + this.addOutput("samples", "array"); + this._time_bin = this._freq_bin = null; + } + function h() { + this.properties = {gain:1}; + this.audionode = x.getAudioContext().createGain(); + this.addInput("in", "audio"); + this.addInput("gain", "number"); + this.addOutput("out", "audio"); + } + function n() { + this.properties = {impulse_src:"", normalize:!0}; + this.audionode = x.getAudioContext().createConvolver(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function f() { + this.properties = {threshold:-50, knee:40, ratio:12, reduction:-20, attack:0, release:0.25}; + this.audionode = x.getAudioContext().createDynamicsCompressor(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function y() { + this.properties = {}; + this.audionode = x.getAudioContext().createWaveShaper(); + this.addInput("in", "audio"); + this.addInput("shape", "waveshape"); + this.addOutput("out", "audio"); + } + function B() { + this.properties = {gain1:0.5, gain2:0.5}; + this.audionode = x.getAudioContext().createGain(); + this.audionode1 = x.getAudioContext().createGain(); + this.audionode1.gain.value = this.properties.gain1; + this.audionode2 = x.getAudioContext().createGain(); + this.audionode2.gain.value = this.properties.gain2; + this.audionode1.connect(this.audionode); + this.audionode2.connect(this.audionode); + this.addInput("in1", "audio"); + this.addInput("in1 gain", "number"); + this.addInput("in2", "audio"); + this.addInput("in2 gain", "number"); + this.addOutput("out", "audio"); + } + function z() { + this.properties = {A:0.1, D:0.1, S:0.1, R:0.1}; + this.audionode = x.getAudioContext().createGain(); + this.audionode.gain.value = 0; + this.addInput("in", "audio"); + this.addInput("gate", "bool"); + this.addOutput("out", "audio"); + this.gate = !1; + } + function C() { + this.properties = {delayTime:0.5}; + this.audionode = x.getAudioContext().createDelay(10); + this.audionode.delayTime.value = this.properties.delayTime; + this.addInput("in", "audio"); + this.addInput("time", "number"); + this.addOutput("out", "audio"); + } + function c() { + this.properties = {frequency:350, detune:0, Q:1}; + this.addProperty("type", "lowpass", "enum", {values:"lowpass highpass bandpass lowshelf highshelf peaking notch allpass".split(" ")}); + this.audionode = x.getAudioContext().createBiquadFilter(); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function D() { + this.properties = {frequency:440, detune:0, type:"sine"}; + this.addProperty("type", "sine", "enum", {values:["sine", "square", "sawtooth", "triangle", "custom"]}); + this.audionode = x.getAudioContext().createOscillator(); + this.addOutput("out", "audio"); + } + function A() { + this.properties = {continuous:!0, mark:-1}; + this.addInput("data", "array"); + this.addInput("mark", "number"); + this.size = [300, 200]; + this._last_buffer = null; + } + function r() { + this.properties = {band:440, amplitude:1}; + this.addInput("freqs", "array"); + this.addOutput("signal", "number"); + } + function t() { + if (!t.default_code) { + var a = t.default_function.toString(), b = a.indexOf("{") + 1, c = a.lastIndexOf("}"); + t.default_code = a.substr(b, c - b); + } + this.properties = {code:t.default_code}; + a = x.getAudioContext(); + a.createScriptProcessor ? this.audionode = a.createScriptProcessor(4096, 1, 1) : (console.warn("ScriptProcessorNode deprecated"), this.audionode = a.createGain()); + this.processCode(); + t._bypass_function || (t._bypass_function = this.audionode.onaudioprocess); + this.addInput("in", "audio"); + this.addOutput("out", "audio"); + } + function g() { + this.audionode = x.getAudioContext().destination; + this.addInput("in", "audio"); + } + var l = w.LiteGraph, x = {}; + w.LGAudio = x; + x.getAudioContext = function() { + if (!this._audio_context) { + window.AudioContext = window.AudioContext || window.webkitAudioContext; + if (!window.AudioContext) { + return console.error("AudioContext not supported by browser"), null; + } + this._audio_context = new AudioContext; + this._audio_context.onmessage = function(a) { + console.log("msg", a); + }; + this._audio_context.onended = function(a) { + console.log("ended", a); + }; + this._audio_context.oncomplete = function(a) { + console.log("complete", a); + }; + } + return this._audio_context; + }; + x.connect = function(a, b) { + try { + a.connect(b); + } catch (d) { + console.warn("LGraphAudio:", d); + } + }; + x.disconnect = function(a, b) { + try { + a.disconnect(b); + } catch (d) { + console.warn("LGraphAudio:", d); + } + }; + x.changeAllAudiosConnections = function(a, b) { + if (a.inputs) { + for (var c = 0; c < a.inputs.length; ++c) { + var e = a.graph.links[a.inputs[c].link]; + if (e) { + var f = a.graph.getNodeById(e.origin_id); + f = f.getAudioNodeInOutputSlot ? f.getAudioNodeInOutputSlot(e.origin_slot) : f.audionode; + e = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(c) : a.audionode; + b ? x.connect(f, e) : x.disconnect(f, e); + } + } + } + if (a.outputs) { + for (c = 0; c < a.outputs.length; ++c) { + for (var g = a.outputs[c], h = 0; h < g.links.length; ++h) { + if (e = a.graph.links[g.links[h]]) { + f = a.getAudioNodeInOutputSlot ? a.getAudioNodeInOutputSlot(c) : a.audionode; + var k = a.graph.getNodeById(e.target_id); + e = k.getAudioNodeInInputSlot ? k.getAudioNodeInInputSlot(e.target_slot) : k.audionode; + b ? x.connect(f, e) : x.disconnect(f, e); + } + } + } + } + }; + x.onConnectionsChange = function(a, b, c, e) { + a == l.OUTPUT && (a = null, e && (a = this.graph.getNodeById(e.target_id)), a && (b = this.getAudioNodeInOutputSlot ? this.getAudioNodeInOutputSlot(b) : this.audionode, e = a.getAudioNodeInInputSlot ? a.getAudioNodeInInputSlot(e.target_slot) : a.audionode, c ? x.connect(b, e) : x.disconnect(b, e))); + }; + x.createAudioNodeWrapper = function(a) { + var b = a.prototype.onPropertyChanged; + a.prototype.onPropertyChanged = function(a, c) { + b && b.call(this, a, c); + this.audionode && void 0 !== this.audionode[a] && (void 0 !== this.audionode[a].value ? this.audionode[a].value = c : this.audionode[a] = c); + }; + a.prototype.onConnectionsChange = x.onConnectionsChange; + }; + x.cached_audios = {}; + x.loadSound = function(a, b, c) { + function d(a) { + console.log("Audio loading sample error:", a); + c && c(a); + } + if (x.cached_audios[a] && -1 == a.indexOf("blob:")) { + b && b(x.cached_audios[a]); + } else { + x.onProcessAudioURL && (a = x.onProcessAudioURL(a)); + var e = new XMLHttpRequest; + e.open("GET", a, !0); + e.responseType = "arraybuffer"; + var f = x.getAudioContext(); + e.onload = function() { + console.log("AudioSource loaded"); + f.decodeAudioData(e.response, function(c) { + console.log("AudioSource decoded"); + x.cached_audios[a] = c; + b && b(c); + }, d); + }; + e.send(); + return e; + } + }; + e["@src"] = {widget:"resource"}; + e.supported_extensions = ["wav", "ogg", "mp3"]; + e.prototype.onAdded = function(a) { + if (a.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + e.prototype.onStart = function() { + this._audiobuffer && this.properties.autoplay && this.playBuffer(this._audiobuffer); + }; + e.prototype.onStop = function() { + this.stopAllSounds(); + }; + e.prototype.onPause = function() { + this.pauseAllSounds(); + }; + e.prototype.onUnpause = function() { + this.unpauseAllSounds(); + }; + e.prototype.onRemoved = function() { + this.stopAllSounds(); + this._dropped_url && URL.revokeObjectURL(this._url); + }; + e.prototype.stopAllSounds = function() { + for (var a = 0; a < this._audionodes.length; ++a) { + this._audionodes[a].started && (this._audionodes[a].started = !1, this._audionodes[a].stop()); + } + this._audionodes.length = 0; + }; + e.prototype.pauseAllSounds = function() { + x.getAudioContext().suspend(); + }; + e.prototype.unpauseAllSounds = function() { + x.getAudioContext().resume(); + }; + e.prototype.onExecute = function() { + if (this.inputs) { + for (var a = 0; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + if (null != b.link) { + var c = this.getInputData(a); + if (void 0 !== c) { + if ("gain" == b.name) { + this.audionode.gain.value = c; + } else { + if ("playbackRate" == b.name) { + for (this.properties.playbackRate = c, b = 0; b < this._audionodes.length; ++b) { + this._audionodes[b].playbackRate.value = c; + } + } + } + } + } + } + } + if (this.outputs) { + for (a = 0; a < this.outputs.length; ++a) { + "buffer" == this.outputs[a].name && this._audiobuffer && this.setOutputData(a, this._audiobuffer); + } + } + }; + e.prototype.onAction = function(a) { + this._audiobuffer && ("Play" == a ? this.playBuffer(this._audiobuffer) : "Stop" == a && this.stopAllSounds()); + }; + e.prototype.onPropertyChanged = function(a, b) { + if ("src" == a) { + this.loadSound(b); + } else { + if ("gain" == a) { + this.audionode.gain.value = b; + } else { + if ("playbackRate" == a) { + for (a = 0; a < this._audionodes.length; ++a) { + this._audionodes[a].playbackRate.value = b; + } + } + } + } + }; + e.prototype.playBuffer = function(a) { + var b = this, c = x.getAudioContext().createBufferSource(); + this._last_sourcenode = c; + c.graphnode = this; + c.buffer = a; + c.loop = this.properties.loop; + c.playbackRate.value = this.properties.playbackRate; + this._audionodes.push(c); + c.connect(this.audionode); + this._audionodes.push(c); + c.onended = function() { + b.trigger("ended"); + var a = b._audionodes.indexOf(c); + -1 != a && b._audionodes.splice(a, 1); + }; + c.started || (c.started = !0, c.start()); + return c; + }; + e.prototype.loadSound = function(a) { + var b = this; + this._request && (this._request.abort(), this._request = null); + this._audiobuffer = null; + this._loading_audio = !1; + a && (this._request = x.loadSound(a, function(a) { + this.boxcolor = l.NODE_DEFAULT_BOXCOLOR; + b._audiobuffer = a; + b._loading_audio = !1; + if (b.graph && b.graph.status === LGraph.STATUS_RUNNING) { + b.onStart(); + } + }), this._loading_audio = !0, this.boxcolor = "#AA4"); + }; + e.prototype.onConnectionsChange = x.onConnectionsChange; + e.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["Play", l.ACTION], ["Stop", l.ACTION]]; + }; + e.prototype.onGetOutputs = function() { + return [["buffer", "audiobuffer"], ["ended", l.EVENT]]; + }; + e.prototype.onDropFile = function(a) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + a = URL.createObjectURL(a); + this.properties.src = a; + this.loadSound(a); + this._dropped_url = a; + }; + e.title = "Source"; + e.desc = "Plays audio"; + l.registerNodeType("audio/source", e); + q.prototype.onAdded = function(a) { + if (a.status === LGraph.STATUS_RUNNING) { + this.onStart(); + } + }; + q.prototype.onStart = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + }; + q.prototype.onStop = function() { + this.audionode.gain.value = 0; + }; + q.prototype.onPause = function() { + this.audionode.gain.value = 0; + }; + q.prototype.onUnpause = function() { + this.audionode.gain.value = this.properties.gain; + }; + q.prototype.onRemoved = function() { + this.audionode.gain.value = 0; + this.audiosource_node && (this.audiosource_node.disconnect(this.audionode), this.audiosource_node = null); + if (this._media_stream) { + var a = this._media_stream.getTracks(); + a.length && a[0].stop(); + } + }; + q.prototype.openStream = function() { + if (navigator.mediaDevices) { + this._waiting_confirmation = !0; + navigator.mediaDevices.getUserMedia({audio:!0, video:!1}).then(this.streamReady.bind(this)).catch(function(b) { + console.log("Media rejected", b); + a._media_stream = !1; + a.boxcolor = "red"; + }); + var a = this; + } else { + console.log("getUserMedia() is not supported in your browser, use chrome and enable WebRTC from about://flags"); + } + }; + q.prototype.streamReady = function(a) { + this._media_stream = a; + this.audiosource_node && this.audiosource_node.disconnect(this.audionode); + this.audiosource_node = x.getAudioContext().createMediaStreamSource(a); + this.audiosource_node.graphnode = this; + this.audiosource_node.connect(this.audionode); + this.boxcolor = "white"; + }; + q.prototype.onExecute = function() { + null != this._media_stream || this._waiting_confirmation || this.openStream(); + if (this.inputs) { + for (var a = 0; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + if (null != b.link) { + var c = this.getInputData(a); + void 0 !== c && "gain" == b.name && (this.audionode.gain.value = this.properties.gain = c); + } + } + } + }; + q.prototype.onAction = function(a) { + "Play" == a ? this.audionode.gain.value = this.properties.gain : "Stop" == a && (this.audionode.gain.value = 0); + }; + q.prototype.onPropertyChanged = function(a, b) { + "gain" == a && (this.audionode.gain.value = b); + }; + q.prototype.onConnectionsChange = x.onConnectionsChange; + q.prototype.onGetInputs = function() { + return [["playbackRate", "number"], ["Play", l.ACTION], ["Stop", l.ACTION]]; + }; + q.title = "MediaSource"; + q.desc = "Plays microphone"; + l.registerNodeType("audio/media_source", q); + k.prototype.onPropertyChanged = function(a, b) { + this.audionode[a] = b; + }; + k.prototype.onExecute = function() { + if (this.isOutputConnected(0)) { + var a = this.audionode.frequencyBinCount; + this._freq_bin && this._freq_bin.length == a || (this._freq_bin = new Uint8Array(a)); + this.audionode.getByteFrequencyData(this._freq_bin); + this.setOutputData(0, this._freq_bin); + } + this.isOutputConnected(1) && (a = this.audionode.frequencyBinCount, this._time_bin && this._time_bin.length == a || (this._time_bin = new Uint8Array(a)), this.audionode.getByteTimeDomainData(this._time_bin), this.setOutputData(1, this._time_bin)); + for (a = 1; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + if (null != b.link) { + var c = this.getInputData(a); + void 0 !== c && (this.audionode[b.name].value = c); + } + } + }; + k.prototype.onGetInputs = function() { + return [["minDecibels", "number"], ["maxDecibels", "number"], ["smoothingTimeConstant", "number"]]; + }; + k.prototype.onGetOutputs = function() { + return [["freqs", "array"], ["samples", "array"]]; + }; + k.title = "Analyser"; + k.desc = "Audio Analyser"; + l.registerNodeType("audio/analyser", k); + h.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var a = 1; a < this.inputs.length; ++a) { + var b = this.inputs[a], c = this.getInputData(a); + void 0 !== c && (this.audionode[b.name].value = c); + } + } + }; + x.createAudioNodeWrapper(h); + h.title = "Gain"; + h.desc = "Audio gain"; + l.registerNodeType("audio/gain", h); + x.createAudioNodeWrapper(n); + n.prototype.onRemove = function() { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + }; + n.prototype.onPropertyChanged = function(a, b) { + "impulse_src" == a ? this.loadImpulse(b) : "normalize" == a && (this.audionode.normalize = b); + }; + n.prototype.onDropFile = function(a) { + this._dropped_url && URL.revokeObjectURL(this._dropped_url); + this._dropped_url = URL.createObjectURL(a); + this.properties.impulse_src = this._dropped_url; + this.loadImpulse(this._dropped_url); + }; + n.prototype.loadImpulse = function(a) { + var b = this; + this._request && (this._request.abort(), this._request = null); + this._impulse_buffer = null; + this._loading_impulse = !1; + a && (this._request = x.loadSound(a, function(a) { + b._impulse_buffer = a; + b.audionode.buffer = a; + console.log("Impulse signal set"); + b._loading_impulse = !1; + }), this._loading_impulse = !0); + }; + n.title = "Convolver"; + n.desc = "Convolves the signal (used for reverb)"; + l.registerNodeType("audio/convolver", n); + x.createAudioNodeWrapper(f); + f.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var a = 1; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + if (null != b.link) { + var c = this.getInputData(a); + void 0 !== c && (this.audionode[b.name].value = c); + } + } + } + }; + f.prototype.onGetInputs = function() { + return [["threshold", "number"], ["knee", "number"], ["ratio", "number"], ["reduction", "number"], ["attack", "number"], ["release", "number"]]; + }; + f.title = "DynamicsCompressor"; + f.desc = "Dynamics Compressor"; + l.registerNodeType("audio/dynamicsCompressor", f); + y.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + var a = this.getInputData(1); + void 0 !== a && (this.audionode.curve = a); + } + }; + y.prototype.setWaveShape = function(a) { + this.audionode.curve = a; + }; + x.createAudioNodeWrapper(y); + B.prototype.getAudioNodeInInputSlot = function(a) { + if (0 == a) { + return this.audionode1; + } + if (2 == a) { + return this.audionode2; + } + }; + B.prototype.onPropertyChanged = function(a, b) { + "gain1" == a ? this.audionode1.gain.value = b : "gain2" == a && (this.audionode2.gain.value = b); + }; + B.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var a = 1; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + null != b.link && "audio" != b.type && (b = this.getInputData(a), void 0 !== b && (1 == a ? this.audionode1.gain.value = b : 3 == a && (this.audionode2.gain.value = b))); + } + } + }; + x.createAudioNodeWrapper(B); + B.title = "Mixer"; + B.desc = "Audio mixer"; + l.registerNodeType("audio/mixer", B); + z.prototype.onExecute = function() { + var a = x.getAudioContext().currentTime, b = this.audionode.gain, c = this.getInputData(1), e = this.getInputOrProperty("A"), f = this.getInputOrProperty("D"), g = this.getInputOrProperty("S"), h = this.getInputOrProperty("R"); + !this.gate && c ? (b.cancelScheduledValues(0), b.setValueAtTime(0, a), b.linearRampToValueAtTime(1, a + e), b.linearRampToValueAtTime(g, a + e + f)) : this.gate && !c && (b.cancelScheduledValues(0), b.setValueAtTime(b.value, a), b.linearRampToValueAtTime(0, a + h)); + this.gate = c; + }; + z.prototype.onGetInputs = function() { + return [["A", "number"], ["D", "number"], ["S", "number"], ["R", "number"]]; + }; + x.createAudioNodeWrapper(z); + z.title = "ADSR"; + z.desc = "Audio envelope"; + l.registerNodeType("audio/adsr", z); + x.createAudioNodeWrapper(C); + C.prototype.onExecute = function() { + var a = this.getInputData(1); + void 0 !== a && (this.audionode.delayTime.value = a); + }; + C.title = "Delay"; + C.desc = "Audio delay"; + l.registerNodeType("audio/delay", C); + c.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var a = 1; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + if (null != b.link) { + var c = this.getInputData(a); + void 0 !== c && (this.audionode[b.name].value = c); + } + } + } + }; + c.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["Q", "number"]]; + }; + x.createAudioNodeWrapper(c); + c.title = "BiquadFilter"; + c.desc = "Audio filter"; + l.registerNodeType("audio/biquadfilter", c); + D.prototype.onStart = function() { + if (!this.audionode.started) { + this.audionode.started = !0; + try { + this.audionode.start(); + } catch (a) { + } + } + }; + D.prototype.onStop = function() { + this.audionode.started && (this.audionode.started = !1, this.audionode.stop()); + }; + D.prototype.onPause = function() { + this.onStop(); + }; + D.prototype.onUnpause = function() { + this.onStart(); + }; + D.prototype.onExecute = function() { + if (this.inputs && this.inputs.length) { + for (var a = 0; a < this.inputs.length; ++a) { + var b = this.inputs[a]; + if (null != b.link) { + var c = this.getInputData(a); + void 0 !== c && (this.audionode[b.name].value = c); + } + } + } + }; + D.prototype.onGetInputs = function() { + return [["frequency", "number"], ["detune", "number"], ["type", "string"]]; + }; + x.createAudioNodeWrapper(D); + D.title = "Oscillator"; + D.desc = "Oscillator"; + l.registerNodeType("audio/oscillator", D); + A.prototype.onExecute = function() { + this._last_buffer = this.getInputData(0); + var a = this.getInputData(1); + void 0 !== a && (this.properties.mark = a); + this.setDirtyCanvas(!0, !1); + }; + A.prototype.onDrawForeground = function(a) { + if (this._last_buffer) { + var b = this._last_buffer, c = b.length / this.size[0], e = this.size[1]; + a.fillStyle = "black"; + a.fillRect(0, 0, this.size[0], this.size[1]); + a.strokeStyle = "white"; + a.beginPath(); + var f = 0; + if (this.properties.continuous) { + a.moveTo(f, e); + for (var g = 0; g < b.length; g += c) { + a.lineTo(f, e - b[g | 0] / 255 * e), f++; + } + } else { + for (g = 0; g < b.length; g += c) { + a.moveTo(f + 0.5, e), a.lineTo(f + 0.5, e - b[g | 0] / 255 * e), f++; + } + } + a.stroke(); + 0 <= this.properties.mark && (b = x.getAudioContext().sampleRate / b.length, f = this.properties.mark / b * 2 / c, f >= this.size[0] && (f = this.size[0] - 1), a.strokeStyle = "red", a.beginPath(), a.moveTo(f, e), a.lineTo(f, 0), a.stroke()); + } + }; + A.title = "Visualization"; + A.desc = "Audio Visualization"; + l.registerNodeType("audio/visualization", A); + r.prototype.onExecute = function() { + if (this._freqs = this.getInputData(0)) { + var a = this.properties.band, b = this.getInputData(1); + void 0 !== b && (a = b); + b = x.getAudioContext().sampleRate / this._freqs.length; + b = a / b * 2; + b >= this._freqs.length ? b = this._freqs[this._freqs.length - 1] : (a = b | 0, b -= a, b = this._freqs[a] * (1 - b) + this._freqs[a + 1] * b); + this.setOutputData(0, b / 255 * this.properties.amplitude); + } + }; + r.prototype.onGetInputs = function() { + return [["band", "number"]]; + }; + r.title = "Signal"; + r.desc = "extract the signal of some frequency"; + l.registerNodeType("audio/signal", r); + t.prototype.onAdded = function(a) { + a.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback); + }; + t["@code"] = {widget:"code"}; + t.prototype.onStart = function() { + this.audionode.onaudioprocess = this._callback; + }; + t.prototype.onStop = function() { + this.audionode.onaudioprocess = t._bypass_function; + }; + t.prototype.onPause = function() { + this.audionode.onaudioprocess = t._bypass_function; + }; + t.prototype.onUnpause = function() { + this.audionode.onaudioprocess = this._callback; + }; + t.prototype.onExecute = function() { + }; + t.prototype.onRemoved = function() { + this.audionode.onaudioprocess = t._bypass_function; + }; + t.prototype.processCode = function() { + try { + this._script = new (new Function("properties", this.properties.code))(this.properties), this._old_code = this.properties.code, this._callback = this._script.onaudioprocess; + } catch (a) { + console.error("Error in onaudioprocess code", a), this._callback = t._bypass_function, this.audionode.onaudioprocess = this._callback; + } + }; + t.prototype.onPropertyChanged = function(a, b) { + "code" == a && (this.properties.code = b, this.processCode(), this.graph && this.graph.status == LGraph.STATUS_RUNNING && (this.audionode.onaudioprocess = this._callback)); + }; + t.default_function = function() { + this.onaudioprocess = function(a) { + var b = a.inputBuffer; + a = a.outputBuffer; + for (var c = 0; c < a.numberOfChannels; c++) { + for (var e = b.getChannelData(c), f = a.getChannelData(c), g = 0; g < b.length; g++) { + f[g] = e[g]; + } + } + }; + }; + x.createAudioNodeWrapper(t); + t.title = "Script"; + t.desc = "apply script to signal"; + l.registerNodeType("audio/script", t); + g.title = "Destination"; + g.desc = "Audio output"; + l.registerNodeType("audio/destination", g); +})(this); +(function(w) { + function e() { + this.size = [60, 20]; + this.addInput("send", k.ACTION); + this.addOutput("received", k.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"", room:"lgraph", only_send_changes:!0}; + this._ws = null; + this._last_sent_data = []; + this._last_received_data = []; + } + function q() { + this.room_widget = this.addWidget("text", "Room", "lgraph", this.setRoom.bind(this)); + this.addWidget("button", "Reconnect", null, this.connectSocket.bind(this)); + this.addInput("send", k.ACTION); + this.addOutput("received", k.EVENT); + this.addInput("in", 0); + this.addOutput("out", 0); + this.properties = {url:"tamats.com:55000", room:"lgraph", only_send_changes:!0}; + this._server = null; + this.connectSocket(); + this._last_sent_data = []; + this._last_received_data = []; + } + var k = w.LiteGraph; + e.title = "WebSocket"; + e.desc = "Send data through a websocket"; + e.prototype.onPropertyChanged = function(e, k) { + "url" == e && this.connectSocket(); + }; + e.prototype.onExecute = function() { + !this._ws && this.properties.url && this.connectSocket(); + if (this._ws && this._ws.readyState == WebSocket.OPEN) { + for (var e = this.properties.room, k = this.properties.only_send_changes, f = 1; f < this.inputs.length; ++f) { + var q = this.getInputData(f); + if (null != q) { + try { + var w = JSON.stringify({type:0, room:e, channel:f, data:q}); + } catch (z) { + continue; + } + k && this._last_sent_data[f] == w || (this._last_sent_data[f] = w, this._ws.send(w)); + } + } + for (f = 1; f < this.outputs.length; ++f) { + this.setOutputData(f, this._last_received_data[f]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + e.prototype.connectSocket = function() { + var e = this, n = this.properties.url; + "ws" != n.substr(0, 2) && (n = "ws://" + n); + this._ws = new WebSocket(n); + this._ws.onopen = function() { + console.log("ready"); + e.boxcolor = "#6C6"; + }; + this._ws.onmessage = function(f) { + e.boxcolor = "#AFA"; + var h = JSON.parse(f.data); + if (!h.room || h.room == this.properties.room) { + if (1 == f.data.type) { + if (h.data.object_class && k[h.data.object_class]) { + f = null; + try { + f = new k[h.data.object_class](h.data), e.triggerSlot(0, f); + } catch (B) { + } + } else { + e.triggerSlot(0, h.data); + } + } else { + e._last_received_data[f.data.channel || 0] = h.data; + } + } + }; + this._ws.onerror = function(f) { + console.log("couldnt connect to websocket"); + e.boxcolor = "#E88"; + }; + this._ws.onclose = function(f) { + console.log("connection closed"); + e.boxcolor = "#000"; + }; + }; + e.prototype.send = function(e) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send(JSON.stringify({type:1, msg:e})); + }; + e.prototype.onAction = function(e, k) { + this._ws && this._ws.readyState == WebSocket.OPEN && this._ws.send({type:1, room:this.properties.room, action:e, data:k}); + }; + e.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + e.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + k.registerNodeType("network/websocket", e); + q.title = "SillyClient"; + q.desc = "Connects to SillyServer to broadcast messages"; + q.prototype.onPropertyChanged = function(e, k) { + "room" == e && (this.room_widget.value = k); + this.connectSocket(); + }; + q.prototype.setRoom = function(e) { + this.properties.room = e; + this.room_widget.value = e; + this.connectSocket(); + }; + q.prototype.onDrawForeground = function() { + for (var e = 1; e < this.inputs.length; ++e) { + var k = this.inputs[e]; + k.label = "in_" + e; + } + for (e = 1; e < this.outputs.length; ++e) { + k = this.outputs[e], k.label = "out_" + e; + } + }; + q.prototype.onExecute = function() { + if (this._server && this._server.is_connected) { + for (var e = this.properties.only_send_changes, k = 1; k < this.inputs.length; ++k) { + var f = this.getInputData(k); + null == f || e && this._last_sent_data[k] == f || (this._server.sendMessage({type:0, channel:k, data:f}), this._last_sent_data[k] = f); + } + for (k = 1; k < this.outputs.length; ++k) { + this.setOutputData(k, this._last_received_data[k]); + } + "#AFA" == this.boxcolor && (this.boxcolor = "#6C6"); + } + }; + q.prototype.connectSocket = function() { + var e = this; + if ("undefined" == typeof SillyClient) { + this._error || console.error("SillyClient node cannot be used, you must include SillyServer.js"), this._error = !0; + } else { + if (this._server = new SillyClient, this._server.on_ready = function() { + console.log("ready"); + e.boxcolor = "#6C6"; + }, this._server.on_message = function(h, f) { + h = null; + try { + h = JSON.parse(f); + } catch (y) { + return; + } + if (1 == h.type) { + if (h.data.object_class && k[h.data.object_class]) { + f = null; + try { + f = new k[h.data.object_class](h.data), e.triggerSlot(0, f); + } catch (y) { + return; + } + } else { + e.triggerSlot(0, h.data); + } + } else { + e._last_received_data[h.channel || 0] = h.data; + } + e.boxcolor = "#AFA"; + }, this._server.on_error = function(h) { + console.log("couldnt connect to websocket"); + e.boxcolor = "#E88"; + }, this._server.on_close = function(h) { + console.log("connection closed"); + e.boxcolor = "#000"; + }, this.properties.url && this.properties.room) { + try { + this._server.connect(this.properties.url, this.properties.room); + } catch (n) { + console.error("SillyServer error: " + n); + this._server = null; + return; + } + this._final_url = this.properties.url + "/" + this.properties.room; + } + } + }; + q.prototype.send = function(e) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, data:e}); + }; + q.prototype.onAction = function(e, k) { + this._server && this._server.is_connected && this._server.sendMessage({type:1, action:e, data:k}); + }; + q.prototype.onGetInputs = function() { + return [["in", 0]]; + }; + q.prototype.onGetOutputs = function() { + return [["out", 0]]; + }; + k.registerNodeType("network/sillyclient", q); +})(this); +