chore: format codes

This commit is contained in:
NateScarlet
2019-05-02 19:25:46 +08:00
parent ac11330867
commit fc2f1e46bc
16 changed files with 7763 additions and 5144 deletions

View File

@@ -75,7 +75,9 @@
if (this.outputs) {
for (var i = 0; i < this.outputs.length; i++) {
var output = this.outputs[i];
if (!output.links || !output.links.length) continue;
if (!output.links || !output.links.length) {
continue;
}
var v = null;
if (gamepad) {
@@ -158,11 +160,12 @@
if (
this._current_buttons[j] &&
!this._previous_buttons[j]
)
) {
this.triggerSlot(
i,
GamepadInput.buttons[j]
);
}
}
break;
default:
@@ -191,7 +194,9 @@
navigator.getGamepads ||
navigator.webkitGetGamepads ||
navigator.mozGetGamepads;
if (!getGamepads) return null;
if (!getGamepads) {
return null;
}
var gamepads = getGamepads.call(navigator);
var gamepad = null;
@@ -199,18 +204,21 @@
//pick the first connected
for (var i = this.properties.gamepad_index; i < 4; i++) {
if (!gamepads[i]) continue;
if (!gamepads[i]) {
continue;
}
gamepad = gamepads[i];
//xbox controller mapping
var xbox = this.xbox_mapping;
if (!xbox)
if (!xbox) {
xbox = this.xbox_mapping = {
axes: [],
buttons: {},
hat: "",
hatmap: GamepadInput.CENTER
};
}
xbox.axes["lx"] = gamepad.axes[0];
xbox.axes["ly"] = gamepad.axes[1];
@@ -300,7 +308,9 @@
};
GamepadInput.prototype.onDrawBackground = function(ctx) {
if (this.flags.collapsed) return;
if (this.flags.collapsed) {
return;
}
//render gamepad state?
var la = this._left_axis;
@@ -321,8 +331,11 @@
);
var h = this.size[1] / this._current_buttons.length;
ctx.fillStyle = "#AEB";
for (var i = 0; i < this._current_buttons.length; ++i)
if (this._current_buttons[i]) ctx.fillRect(0, h * i, 6, h);
for (var i = 0; i < this._current_buttons.length; ++i) {
if (this._current_buttons[i]) {
ctx.fillRect(0, h * i, 6, h);
}
}
};
GamepadInput.prototype.onGetOutputs = function() {