Commit Graph

11 Commits

Author SHA1 Message Date
Arjan Singh
a2ef569b9c feat(ComboWidget): add ability to have mapped inputs (#6585)
## Summary

1. Add a `getOptionLabel` option to `ComboWidget` so users of it can map
of custom labels to widget values. (e.g., `"My Photo" ->
"my_photo_1235.png"`).
2. Utilize this ability in Cloud environment to map user uploaded
filenames to their corresponding input asset.
3. Copious unit tests to make sure I didn't (AFAIK) break anything
during the refactoring portion of development.
4. Bonus: Scope model browser to only show in cloud distributions until
it's released elsewhere; should prevent some undesired UI behavior if a
user accidentally enables the assetAPI.

## Review Focus

Widget code: please double check the work there.

## Screenshots (if applicable)



https://github.com/user-attachments/assets/a94b3203-c87f-4285-b692-479996859a5a


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6585-Feat-input-mapping-2a26d73d365081faa667e49892c8d45a)
by [Unito](https://www.unito.io)
2025-11-05 11:33:00 -08:00
Jin Yi
06ba106f59 Media Assets Management Sidebar Tab Implementation (#6112)
## 📋 Overview
Implemented a new Media Assets sidebar tab in ComfyUI for managing
user-uploaded input files and generated output files. This feature
supports both local and cloud environments and is currently enabled only
in development mode.

## 🎯 Key Features

### 1. Media Assets Sidebar Tab
- **Imported** / **Generated** files separated by tabs
- Visual display with file preview cards
- Gallery view support (navigable with arrow keys)

### 2. Environment-Specific Implementation
- **`useInternalMediaAssets`**: For local environment
  - Fetches file list via `/files` API
  - Retrieves generation task execution time via `/history` API
  - Processes history data using the same logic as QueueSidebarTab
- **`useCloudMediaAssets`**: For cloud environment
  - File retrieval through assetService
  - History data processing using TaskItemImpl
- Auto-truncation of long filenames over 20 characters (e.g.,
`very_long_filename_here.png` → `very_long_...here.png`)

### 3. Execution Time Display
- Shows task execution time on generated image cards (e.g., "2.3s")
- Calculated from History API's `execution_start` and
`execution_success` messages
- Displayed at MediaAssetCard's duration chip location

### 4. Gallery Feature
- Full-screen gallery mode on image click
- Navigate between images with keyboard arrows
- Exit gallery with ESC key
- Reuses ResultGallery component from QueueSidebarTab

### 5. Development Mode Only
- Excluded from production builds using `import.meta.env.DEV` condition
- Feature in development, scheduled for official release after
stabilization

## 🛠️ Technical Changes

### New Files Added
- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Main sidebar tab
component
- `src/composables/sidebarTabs/useAssetsSidebarTab.ts` - Sidebar tab
definition
- `src/composables/useInternalMediaAssets.ts` - Local environment
implementation
- `src/composables/useCloudMediaAssets.ts` - Cloud environment
implementation
- `packages/design-system/src/icons/image-ai-edit.svg` - Icon addition

### Modified Files
- `src/stores/workspace/sidebarTabStore.ts` - Added dev mode only tab
display logic
- `src/platform/assets/components/MediaAssetCard.vue` - Added execution
time display, zoom event
- `src/platform/assets/components/MediaImageTop.vue` - Added image
dimension detection
- `packages/shared-frontend-utils/src/formatUtil.ts` - Added media type
determination utility functions
- `src/locales/en/main.json` - Added translation keys


[media_asset_OSS_cloud.webm](https://github.com/user-attachments/assets/a6ee3b49-19ed-4735-baad-c2ac2da868ef)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 03:39:16 +00:00
AustinMroz
f63d0f3289 Fix type on LoadClip being marked as asset (#6207)
Previously, asset conversion was performed on any combo widget on a
valid node. As the `type` widget on LoadClip was also a combo widget, it
was being incorrectly converted.

This PR changes the isAssetBrowserEligible check to also verify the
widget name is correct.
<img width="694" height="174" alt="image"
src="https://github.com/user-attachments/assets/a8523ade-7f59-4480-b5e6-8782fd680106"
/>


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6207-Fix-type-on-LoadClip-being-marked-as-asset-2946d73d3650811690f8d3a221a5b76d)
by [Unito](https://www.unito.io)
2025-10-22 19:37:40 -07:00
Arjan Singh
7ca8615947 feat(assetService): increase limit to 500 (#6078)
## Summary

Increase asset API limit to 500 to account for additional models being
added.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6078-feat-assetService-increase-limit-to-500-28d6d73d365081539760f986dd5bff23)
by [Unito](https://www.unito.io)
2025-10-15 14:38:10 -07:00
Arjan Singh
abf2b3b980 Full Asset Selection Experience (Assets API) (#5900)
## Summary

Full Integration of Asset Browsing and Selection when Assets API is
enabled.

## Changes

1. Replace Model Left Side Tab with experience
2. Configurable titles for the Asset Browser Modal
3. Refactors to simplify callback code
4. Refactor to make modal filters reactive (they change their values
based on assets displayed)
5. Add `browse()` mode with ability to create node directly from the
Asset Browser Modal (in `browse()` mode)

## Screenshots

Demo of many different types of Nodes getting configured by the Modal



https://github.com/user-attachments/assets/34f9c964-cdf2-4c5d-86a9-a8e7126a7de9

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5900-Feat-asset-selection-cloud-integration-2816d73d365081ccb4aeecdc14b0e5d3)
by [Unito](https://www.unito.io)
2025-10-03 20:34:59 -07:00
Arjan Singh
fd12591756 [feat] integrate asset browser with widget system (#5629)
## Summary

Add asset browser dialog integration for combo widgets with full
animation support and proper state management.

(Thank you Claude from saving me me from merge conflict hell on this
one.)

## Changes

- Widget integration: combo widgets now use AssetBrowserModal for
eligible asset types
- Dialog animations: added animateHide() for smooth close transitions
- Async operations: proper sequencing of widget updates and dialog
animations
- Service layer: added getAssetsForNodeType() and getAssetDetails()
methods
- Type safety: comprehensive TypeScript types and error handling
- Test coverage: unit tests for all new functionality
- Bonus: fixed the hardcoded labels in AssetFilterBar

Widget behavior:
- Shows asset browser button for eligible widgets when asset API enabled
- Handles asset selection with proper callback sequencing
- Maintains widget value updates and litegraph notification

## Review Focus

I will call out some stuff inline.

## Screenshots


https://github.com/user-attachments/assets/9d3a72cf-d2b0-445f-8022-4c49daa04637

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5629-feat-integrate-asset-browser-with-widget-system-2726d73d365081a9a98be9a2307aee0b)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-20 11:44:18 -07:00
Arjan Singh
dfa1cbba4f Asset Browser Modal Component (#5607)
* [ci] ignore playwright mcp directory

* [feat] add AssetBrowserModal

And all related sub components

* [feat] reactive filter functions

* [ci] clean up storybook config

* [feat] add sematic AssetCard

* [fix] i love lucide

* [fix] AssetCard layout issues

* [fix] add AssetBadge type

* [fix] simplify useAssetBrowser

* [fix] modal layout

* [fix] simplify useAssetBrowserDialog

* [fix] add tailwind back to storybook

* [fix] better reponsive layout

* [fix] missed i18n string

* [fix] missing i18n translations

* [fix] remove erroneous prevent on keyboard.space

* [feat] add asset metadata validation utilities

* [fix] remove erroneous test code

* [fix] remove forced min and max width on AssetCard

* [fix] import statement nits
2025-09-17 16:17:09 -07:00
Arjan Singh
e601bcb300 [refactor] create src/platform/assets (#5598)
* [refactor] create src/platform/assets

Per @christian-byrne's feedback. Just bringing this into the repo sooner to clean up from my feature branch

* [fix] code review feedback
2025-09-15 14:36:33 -07:00
Arjan Singh
44e470488d [feat] carve out path to call asset browser in combo widget (#5464)
* [ci] ignore local browser tests files

this is where i have claude put its one off playwright scripts

* [feat] carve out path to call asset browser in combo widget

* [feat] use buttons on Model Loaders when Asset API setting is on
2025-09-10 22:26:07 -07:00
Arjan Singh
7d4437c724 [fix] assets service review nits (#5444)
* [fix] assets service review nits

* [fix] lint
2025-09-09 17:00:23 -07:00
Arjan Singh
551af4c0e0 [feat] Implement AssetService behind settings flag (#5404)
* [feat] add Comfy.Assets.UseAssetAPI to CORE_SETTINGS

* [feat] create AssetService

1. Add service for accessing new Asset API
2. Add fallback model paths logic so empty model directories appear for
   the user.
3. Copious tests for them all.

Co-Authored-By: Claude <noreply@anthropic.com>

* [feat] switch between assets and file paths for model data

* [feat] ignore assets with "missing" tag

* [fix] formatting and style

* [fix] call assets API with the correct filters

* [feat] elminate unused modelPath code

* [fix] remove stray comment

* [fix] model manager api was not parsed correctly

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-08 11:49:55 -07:00