Replace the provide/inject pattern for execution errors with direct store access as suggested.
Components now use executionStore.currentErrorNodeId computed ref directly, eliminating
boilerplate and improving performance with a single source of truth.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] use stone-200 for Vue slot labels in light theme
Updates Vue node slot label components to use stone-200 color (#828282)
for light theme instead of the previous #888682 color. This improves
theme consistency across the Vue nodes system.
Components updated:
- InputSlot.vue: Input slot labels
- OutputSlot.vue: Output slot labels
- NodeHeader.vue: Collapse/expand icon
- WidgetLayoutField.vue: Widget labels
* Update src/renderer/extensions/vueNodes/components/NodeHeader.vue
Co-authored-by: Alexander Brown <drjkl@comfy.org>
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* refactor layout store utils
* [refactor] use nullish coalescing in getOr helper - addresses @DrJKL's suggestion
Replaces manual undefined/null checks with more concise ?? operator
for cleaner code that achieves the same functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] improve Y.Map typing for better type safety - addresses @DrJKL's typing suggestions
- Use Y.Map<NodeLayout[keyof NodeLayout]> instead of Y.Map<unknown>
- Provides compile-time type safety for stored values
- Improves IntelliSense and prevents type mismatches
- Updates mappers, store, tests, and helper functions consistently
- No runtime changes, pure TypeScript improvement
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] address @arjansingh code quality feedback
- Remove AI-generated refactoring comment that adds no value
- Reorganize tests with nested describe blocks for better readability
- Group related test cases by function for easier scanning
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] move makeLinkSegmentKey to layoutUtils - addresses @arjansingh's file organization feedback
- Move string concatenation function from layoutMath.ts to new layoutUtils.ts
- Keep layoutMath.ts focused on pure geometric calculations
- Create dedicated layoutUtils.ts for general layout utilities
- Update imports in store and create separate test file
- Improves module cohesion and clarity of purpose
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [cleanup] remove leftover AI refactoring comments
- Remove "Constants moved to utils" and "Node layout mapping moved to utils"
- Clean up extra blank lines from previous refactoring
- Keep meaningful organizational comments like "Helper methods"
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [cleanup] remove unnecessary import aliases
Remove pointInBoundsUtil/boundsIntersectUtil aliases as there are no
naming conflicts. Use direct function names for cleaner code.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] improve Y.Map typing with named NodeLayoutMap type - addresses @DrJKL's performance and type safety suggestions
- Create named NodeLayoutMap type for TypeScript performance optimization
- Improve getOr function with proper key constraints and type safety
- Update all Y.Map<NodeLayout[keyof NodeLayout]> usages to use NodeLayoutMap
- Remove manual type assertions in favor of generic key constraints
- Clean up unused imports and fix formatting issues
* [cleanup] remove explanatory comment per @DrJKL's preference
* don't wait for dialog close button to be stable
---------
Co-authored-by: Claude <noreply@anthropic.com>
* fix delete hotkey with vue nodes
* add playwright test for deletion and selection with vue nodes
* add unit test for keybinding service event forwarding
* [refactor] improve type safety and remove wrapper functions in VueNodeHelpers - addresses @DrJKL review comments
- Replace type cast with proper type predicate in getNodeIds method
- Remove unnecessary getNodeCount() and getSelectedNodeCount() wrapper functions
- Remove deleteSelected() helper methods to make key presses explicit in tests
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] make key presses explicit in Vue node tests - addresses @DrJKL review comment
- Remove commented line in test setup
- Replace helper method calls with direct keyboard.press() for better test clarity
- Use direct locator access instead of wrapper functions for node counts
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [enhance] add input filtering and improve shouldForwardToCanvas logic - addresses @DrJKL review comments
- Add filtering for input, textarea, and contentEditable elements to prevent forwarding when typing
- Allow shift key while blocking other modifiers (ctrl, alt, meta)
- Include existing property_value span check for consistency
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] remove mutable global state from keybinding unit tests - addresses @DrJKL review comment
- Remove global mockCommandExecute and mockProcessKey variables
- Access vi.mocked() directly in test assertions for better isolation
- Keep keybindingService as local variable since it's properly scoped
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] remove duplicate input filtering that broke delete key functionality
The shouldForwardToCanvas function was duplicating input field checks already
handled by keyCombo.isReservedByTextInput, causing delete keys to be blocked.
- Remove duplicate input filtering from shouldForwardToCanvas
- Keep contentEditable enhancement in existing isReservedByTextInput check
- Maintain shift key support as requested in review
Fixes regression where delete key tests were failing after review changes.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] restore working test structure while implementing review improvements
Root cause: Changed test approach from helper methods to direct keyboard calls,
which introduced timing/focus issues that broke delete key functionality.
Solution:
- Restore working test structure using helper methods (deleteSelected, getNodeCount)
- Keep type safety improvement: replace type cast with proper type predicate
- Keep code cleanup: remove commented line in test setup
- Maintain working keybinding service with contentEditable enhancement
This preserves the original working behavior while addressing all review feedback.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
* fix color picker value prefix and add component tests
* test(widgets): make color text assertion specific in WidgetColorPicker.test per review (DrJKL)
* test(widgets): use expect.soft for valid hex colors loop (suggestion by DrJKL)
* test(widgets): normalize color display to single leading # to address review question (AustinMroz)
* feat(widgets): normalize color widget values to #hex across inputs (hex/rgb/hsb); always emit with leading # using colorUtil conversions
* test(widgets): use data-testid selector for color text instead of generic span; add data-testid to component span for robustness
* support hsb|rgb|hex and coerce to hex with hashtag internally
refactor(widgets,utils): format-driven color normalization to lowercase #hex without casts; add typed toHexFromFormat and guards; simplify WidgetColorPicker state and types\n\n- utils: add ColorFormat, HSB/HSV types, isColorFormat/isHSBObject/isHSVObject, toHexFromFormat; reuse parseToRgb/hsbToRgb/rgbToHex\n- widgets: emit normalized #hex, display derived via toHexFromFormat, keep picker native v-model; typed widget options {format?}\n- tests: consolidate colorUtil tests into tests-ui/tests/colorUtil.test.ts; keep conversion + adjustColor suites; selectors robust\n- docs: add PR-5472-change-summary.md explaining changes\n\nAll type checks pass; ready for your final review before push.
refactor(widgets,utils): format-driven color normalization to lowercase #hex without casts; add typed toHexFromFormat and guards; simplify WidgetColorPicker state and types\n\n- utils: add ColorFormat, HSB/HSV types, isColorFormat/isHSBObject/isHSVObject, toHexFromFormat; reuse parseToRgb/hsbToRgb/rgbToHex\n- widgets: emit normalized #hex, display derived via toHexFromFormat, keep picker native v-model; typed widget options {format?}\n- tests: consolidate colorUtil tests into tests-ui/tests/colorUtil.test.ts; keep conversion + adjustColor suites; selectors robust\n- docs: add PR-5472-change-summary.md explaining changes\n\nAll type checks pass; ready for your final review before push.
chore: untrack PR-5472-change-summary.md and ignore locally (keep file on disk)
* fix(utils): use floor in hsbToRgb to match expected hex (#7f0000) for 50% brightness rounding behavior
* test(widgets): restore invalid-format fallback test and use data-testid selector in hex loop; chore: revert .gitignore change (remove PR-5472-change-summary.md entry)
* chore: restore .gitignore to match main (remove local note/comment)
* [refactor] improve color parsing in ColorPicker widget - addresses review feedback
- Use fancy color parsing for initial value normalization per @DrJKL's suggestion
- Simplify onPickerUpdate to trust configured format per @AustinMroz's feedback
- Remove redundant type checking and format guessing logic
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] simplify color parsing - remove unnecessary helper function
- Remove normalizeColorValue helper and inline null checks
- Remove verbose comments
- Keep the same functionality with cleaner code
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* remove unused exports
---------
Co-authored-by: Claude <noreply@anthropic.com>
* add component test for button widget
* [move] relocate WidgetButton test to proper directory
Move test from src/ to tests-ui/ directory structure and update import path
to work from new location - addresses review comment about test organization
* [refactor] make widget name optional in mock factory
Add optional name parameter to createMockWidget function for more flexible
test setup - addresses @DrJKL's suggestion about optional parameters
* [refactor] use it.for for parameterized button tests
Replace forEach loops with it.for syntax for testing button severities
and variants - addresses @DrJKL's suggestion for better test structure
* [auto-fix] Apply ESLint and Prettier fixes
* Revert "[move] relocate WidgetButton test to proper directory"
This reverts commit e9f4d57334.
* [test] increase rapid clicks test from 5 to 16
Better test coverage for concurrent click handling
* name click number a shared variable
---------
Co-authored-by: GitHub Action <action@github.com>
* add node header component test
* [refactor] use separate const declarations instead of mutable variable in test - addresses @DrJKL's code style suggestion
Replace mutable `let icon` with descriptive `const expandedIcon` and `const collapsedIcon`
variables for better code clarity and immutability in the chevron icon test.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [config] remove unnecessary vitest exclude patterns - addresses @DrJKL's configuration review
Remove redundant exclude patterns from vitest config as they are already covered by
vitest's default exclusions. Simplifies configuration while maintaining functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [config] remove unnecessary vitest exclude patterns - addresses @DrJKL's configuration review
Remove redundant exclude patterns from vitest config as they are already covered by
vitest's default exclusions. Simplifies configuration while maintaining functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* feat: Initial shadcn configuration
* component: Add Slider component from shadcn-vue
* deps: Add tw-animate-css
* component: Align slider with Figma styles
* component: Set the step value for the slider, update styles
* fix: update component tests to work with Array of values
* vite: Don't reload dev server for test changes
* component: Swap text for a number input kept in sync with the slider
* cleanup: Don't need the override if the input isn't type="number"
* test: add step size tests
* cleanup: Don't need cn for these
* css: Update token names to match new Figma Variables
* lint: Fix camelCase vs train-case in passthrough
* feat: If the value is deleted, revert to the slider state cc: @PabloWiedemann
* feat: Improve cursor styles, grabbable thumb, clickable track
* lint: temporarily disable some warnings
* feat: Grabbing while sliding (most of the time)
* Feat: Change the Run button / ActionBar to dock by default
@PabloWiedemann
* Update test expectations [skip ci]
---------
Co-authored-by: github-actions <github-actions@github.com>
- Add 'none' direction to path renderer
- Map CENTER/NONE to 'none' in adapter
- Keep start-end offset intentional; end follows cursor exactly
- Preserve spline behavior and arrow rendering
Verified with typecheck; no visual changes outside dragging behavior.
* feat: enhance dragging functionality to support multiple selected nodes
* feat: enhance node selection handling to support drag state detection
* feat: enhance node selection handling to support drag state detection
* fix: update event trigger from pointer down to pointer up in LGraphNode tests
* Fix connection of primitives to subgraphNodes
* Fix loading and nested subgraphs with primitives
Medium hackyness, but this saves ~100 lines.
* Use improved type check
* Remove requirement for type assertion
* Add warning comment
---------
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
* fix(canvas): make graph canvas block-level to eliminate baseline gap
- Change <canvas id=graph-canvas> to display:block via Tailwind class
- Removes 1–5 px baseline offset between canvas and container
- Aligns canvas and TransformPane origins; fixes link/slot endpoint drift
No behavioral changes beyond layout origin alignment; no dependent CSS relies on inline/baseline.
* switch block to align-top
* Update test expectations [skip ci]
* Revert "Update test expectations [skip ci]"
This reverts commit ee0dfd4e0a.
* empty commit for ci
* Update test expectations [skip ci]
---------
Co-authored-by: github-actions <github-actions@github.com>
Previously, when toggling the mode of multiple nodes, each node would
have its state individually toggled. Now it enables mode if any node is
not currently set to that mode and only disables if all already match.
* feat: Auto-close LoadWorkflowWarning dialog when all missing nodes are installed
- Add computed property to check if all missing nodes are installed
- Watch for completion and automatically close dialog with 500ms delay
- Show success toast notification when installation completes
- Add translation key for success message
This improves UX by automatically dismissing the warning dialog once the user has successfully installed all missing nodes through the manager.
* fix: settimeout to nexttick
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: GitHub Action <action@github.com>
* fix: Forward the scrolling events to the litegraph canvas.
* prior-art: Use the existing event forwarding logic from useCanvasInteractions (h/t Ben)
* fix: Get proper scaling from properties in the original event, fix browser zoom
* tests: Fix missing property on mock
* types: Cleanup type annotations in the test
* cleanup: Initialize the mocks in place.
* tests: extract createMockPointerEvent
* tests: extract createMockWheelEvent
* tests: extract createMockLGraphCanvas
* tests: Add additional assertion for stopPropagation
* tests: Comment pruning, test rename suggested by @arjansingh
* [feat] Improve UX for disabled node packs in Manager dialog
- Hide "Update All" button when only disabled packs have updates
- Add tooltip on "Update All" hover to indicate disabled nodes won't be updated
- Disable version selector and show tooltip for disabled node packs
- Filter updates to only show enabled packs in the update queue
- Add visual indicators (opacity, cursor) for disabled pack cards
- Add comprehensive test coverage for new functionality
This improves the user experience by clearly indicating which packs
can be updated and preventing confusion about disabled packs.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* chore: missing nodes description added
* test: test code modified
---------
Co-authored-by: Claude <noreply@anthropic.com>
* [ci] ignore local browser tests files
this is where i have claude put its one off playwright scripts
* [feat] carve out path to call asset browser in combo widget
* [feat] use buttons on Model Loaders when Asset API setting is on
* tailwind: Migrate out of the js/ts config part 1
* tailwind: Migrate custom variant and utility
* Update test expectations [skip ci]
* tailwind: Use relative colors for alpha variants
* fix: Use the new numbered color tokens
---------
Co-authored-by: github-actions <github-actions@github.com>
* add component tests for slots
* use `for of` for better error report
* add runtime type check to make assertions valid
* add runtime type check to make assertions valid
* fix z-index on selection for vue nodes
* fix unused export
* refactor to DDD
* Use Tailwind utility for pointer events instead of inline style
Move pointer-events: auto from inline style to Tailwind class
pointer-events-auto as suggested in PR review.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Rename defaultSource to layoutSource parameter
Rename parameter in useNodeZIndex options interface for better
clarity as suggested in PR review.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Improve test mocking pattern with vi.mocked approach
Replace global mock object with per-test vi.mocked pattern
and proper Partial typing instead of as any, as suggested
in PR review.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
* feat: add dynamic icon support for NavItem components
- Created NavIcon component with switch-case based icon rendering
- Added iconName prop to NavItem and NavItemData interface
- Updated LeftSidePanel to pass icon names to nav items
- Added sample icons to SampleModelSelector navigation (download, tag, layers, grid)
- Uses i-lucide syntax without imports for better tree-shaking
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* test: add Storybook stories for navigation components
- Add NavIcon.stories.ts with interactive icon selector and all icons gallery
- Add NavItem.stories.ts with text customization and interactive list examples
- Add LeftSidePanel.stories.ts with various navigation configurations
- Remove old Navigation.stories.ts (replaced with component-specific stories)
- Configure slot visibility and hide update:modelValue event in controls
* refactor: simplify NavIcon component and improve type definitions
* fix: add icon size specification for Lucide icons in Storybook
* feature: NavItem story modified
* fix: disable knip unresolved imports rule for virtual icon modules
Add unresolved: 'off' to knip configuration to ignore virtual module imports
from unplugin-icons (~icons/*). These are generated at build time and cannot
be resolved statically.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* chore: v-if condition added
* chore: knip ignoreUnresolved added based on knip issue PR
* refactor: navItem types added & deleting any type on storybook files
---------
Co-authored-by: Claude <noreply@anthropic.com>
* [feat] Refactor overlay compatibility into reusable composable
- Create useTransformCompatOverlayProps composable for centralized overlay prop management
- Update Select, MultiSelect, TreeSelect, and FileUpload components to use composable
- Provides appendTo='self' for transform inheritance in CSS-transformed parents
- Enables easy future additions of other transform compatibility props
- Fix duplicate v-bind attributes by combining props into single computed object
* fix: Keep the canvas container from being scrolled by children
* types: Align the appendTo type with primevue internals
* Update test expectations [skip ci]
---------
Co-authored-by: bymyself <cbyrne@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
* Remove COMFY_VUE_NODE_DIMENSIONS
* [refactor] Use getSlotPosition for Vue nodes in link rendering
Replace direct node position calls with getSlotPosition utility when Vue nodes mode is enabled. This ensures consistent slot positioning across the canvas rendering system.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix getSlotPosition readonly return value (#5433)
* Update accordingly to new type
* Fix canvas/screen conversion formulas in useTransformState (#5406)
* Fix conversion formulas
* update test expectations
* Remove unused type import
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
* switch to schema interface and remove assertions at callsites
* [refactor] improve type safety and code organization - addresses @DrJKL's review feedback
- Remove unnecessary type assertions from REROUTE_DEFAULTS
- Use safer Omit<RerouteData, 'id' < /dev/null | 'parentId'> pattern for defaults to prevent hardcoded ID bugs
- Extract asRerouteId and asLinkId utility functions to module scope as pure functions
- Update getRerouteField to handle partial defaults safely
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] revert to clean defaults pattern - removes any type usage
Reverted the overcomplicated Omit pattern back to the simple, working approach.
The original pattern was cleaner and didn't introduce unnecessary complexity.
---------
Co-authored-by: Claude <noreply@anthropic.com>