Commit Graph

5 Commits

Author SHA1 Message Date
Benjamin Lu
05d2cae61c Add close button back to queue progress overlay 2025-12-07 00:49:25 -08:00
Benjamin Lu
e65fc56c75 Remove active state 2025-12-06 16:23:03 -08:00
Alexander Brown
5b03d3fcbc Minor/Lint: Fix two warnings (#7045)
## Summary

Unnecessary import of a compiler macro and importing the default instead
of the named export.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7045-Minor-Lint-Fix-two-warnings-2bb6d73d365081758369d14bafcd7aa0)
by [Unito](https://www.unito.io)
2025-11-29 19:15:06 -07:00
Benjamin Lu
4597b7e600 [feat] Improve queue job item UX based on design feedback (#6893)
## Summary
- Running jobs now show cancel button at all times (always visible, not
just on hover)
- Cancel/delete buttons use destructive red styling by default with
hover state
- Changed pending job icon from clock to loader-circle with spin
animation
- Fixed icon buttons to be square (size-6) instead of rectangular
- Added TODO comment for future declarative button config system
- Pending hint ("Job added to queue") now shows only once per entry and
no longer resets when other jobs update
- Spinner animation now applies only to the pending loader icon;
completed/check icons no longer spin
- Queue overlay hover/active state also triggers when hovering the top
menu bar so controls stay visible

## Design Spec

https://www.notion.so/comfy-org/Design-Queue-Dialog-Job-Ordering-and-Cancel-Button-Visibility-2b46d73d365081748a43d5cc9fbe2639

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6893-feat-Improve-queue-job-item-UX-based-on-design-feedback-2b56d73d365081a2bc7ef6f6fea1c739)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-25 11:23:39 -08:00
Benjamin Lu
e42715086e Implement workflow progress panel (#6092)
Adds a workflow progress panel component underneath the
`actionbar-container`.

I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:

- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue

The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.

---------

Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
2025-11-18 22:43:49 -08:00