Commit Graph

508 Commits

Author SHA1 Message Date
Christian Byrne
0a62ea0b2c fix: call checkState after image input changes for proper undo tracking (#9623)
## Summary

Image input changes (dropdown selection and file upload) in app/linear
mode did not create their own undo entries, causing undo to skip or
bundle image changes with subsequent actions.

## Changes

- **What**: Add explicit `checkState()` calls in
`WidgetSelectDropdown.vue` after `modelValue` is set in
`updateSelectedItems()` (dropdown selection) and `handleFilesUpdate()`
(file upload), ensuring each image change gets its own undo entry.

## Review Focus

The fix is intentionally scoped to `WidgetSelectDropdown` rather than
the generic `updateHandler` in `NodeWidgets.vue`, which would create
excessive undo entries for text inputs. The pattern follows existing
usage in `useSelectedNodeActions.ts` and other composables.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-11 19:44:16 -07:00
Dante
cccc0944a0 fix: restore widget.inputEl backward compatibility for custom nodes (#9759)
## Summary

Restores `widget.inputEl` assignment on STRING multiline widgets that
was removed in commit a7c211516 (PR #8594) when it was renamed to
`widget.element`. Custom nodes (e.g. comfyui-custom-scripts) rely on
`widget.inputEl` to call `addEventListener` or set `readOnly`.

- Fixes Comfy-Org/ComfyUI#12893

## Test plan

- Verify custom nodes that access `widget.inputEl` on STRING widgets
work correctly
- Verify `widget.element` still works as before

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 00:48:22 +00:00
Kelly Yang
aadec87bff fix(minimap): minimap re-render/perf issue (#9741)
## Summary

Fix #9732

To clarify how preventing the 60 FPS object assignment solves the
`vue-i18n` (intlify) issue, here is the complete chain reaction leading
to the performance loop:

1. The Root Cause: In `useMinimapViewport.ts`, `useRafFn` acts as a
timer bound to the browser's **refresh rate** (60 FPS). In the original
code, it unconditionally executed the `viewportTransform.value = { ... }
`assignment 60 times a second.

2. Vue's Reactivity Interception: Because `viewportTransform` is a
reactive variable (`ref`), updating it causes its corresponding
**computed** property (`viewportStyles`) to register a data dependency
update.

3. Forced Re-rendering: The `<template> ` in `MiniMap.vue` is bound to
`:style="viewportStyles"`. Since the dependent value changed, Vue's
Virtual DOM decides: "I must re-render the entire `MiniMap.vue`
interface **60 times** per second to ensure the element positions are
up-to-date!"

4. The Victim Emerges: Inside the template of `MiniMap.vue`, there are
several internationalization translation functions: `<button
:aria-label="$t('g.settings')" ...> <button :aria-label="$t('g.close')"
...> `In Vue, whenever a component re-renders, all functions within its
template (including `$t()`) must be re-evaluated. Because the component
was being forced to re-render **60 times** per second, and there are
approximately **6 calls** to `$t()` within this UI, it multiplied into
60 × 6 = **360** intlify compilation and evaluate events per second.


## Solution
Only assemble objects and hand them over to Vue for rendering when the
mouse is actually dragging the canvas.

By extracting the math into **stack-allocated** primitive variables `(x,
y, w, h) `and strictly comparing them, it completely halts the CPU burn
at the source with minimal runtime overhead.

## Screenshot

before
<img width="1820" height="908" alt="image"
src="https://github.com/user-attachments/assets/b48d1e76-6498-47c0-af41-e0594d4e7e2f"
/>

after
<img width="1566" height="486" alt="image"
src="https://github.com/user-attachments/assets/5848b7b7-c57c-494f-a99e-4f7c92889ed0"
/>
2026-03-11 20:20:51 -04:00
Dante
76006fca52 feat: add text widget stories and Number input stories (#9527)
<img width="842" height="488" alt="스크린샷 2026-03-07 오후 9 39 20"
src="https://github.com/user-attachments/assets/9ac8bfcd-c882-4661-851f-b08838d4fed1"
/>

## Summary
- Add Storybook stories for WidgetInputText, WidgetTextarea, and
ScrubableNumberInput
- Reorganize story titles under `Components/Input/` to align with Figma
design system
- Fix PrimeIcons not rendering in Storybook (caused by
`[&_*]:!font-inter` override)
- Fix knip unused export warnings (dead code removal + workspace config)

## Test plan
- [ ] Run `pnpm storybook` and verify Components/Input/InputText stories
render
- [ ] Verify Components/Input/TextArea stories render with label and
copy button
- [ ] Verify Components/Input/Number stories render with -/+ icons
- [ ] Toggle Storybook theme between Light/Dark and confirm Number story
adapts
- [ ] Verify existing Button stories still render correctly

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 08:34:57 +09:00
Dante
d2792cfac6 feat: add Storybook stories for Display components (#9702)
## Summary
- Add Storybook stories for `WidgetImageCompare` (Default,
WithBatchNavigation, SingleImageFallback, NoImages)
- WidgetGalleria and ImagePreview stories are deferred pending PrimeVue
removal

## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Verified all stories render correctly in Storybook

Figma ref:
https://www.figma.com/design/vALUV83vIdBzEsTJAhQgXq/Comfy-Design-System?node-id=55-1536

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 08:30:03 +09:00
AustinMroz
1d7a5b9e0b Mobile input tweaks (#9686)
- Buttons are marked as `touch-manipulation` so double-tapping on them
doesn't initiate a zoom.
- Move scrubable inputs to usePointerSwipe
- Strangely, swipe direction was inverted on mobile. This solves the
issue and simplifies code
  - Moves event handlers into the scrubbable input component
- Make the slightly bigger buttons only apply when on mobile.
- Updates the workflows dropdown to have a check by the activeWorkflow
and truncate workflow names
- Displays dropzones (for the image preview) on mobile, but disables the
prompt to drag and drop an image if none is selected.

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by [Unito](https://www.unito.io)
2026-03-09 23:08:42 -07:00
Dante
2ef354447d feat: add Storybook stories for Slider components (#9634)
## Summary
- Add Storybook stories for `Slider` component matching Figma design
system variants 1:1
- Stories at `Components/Slider`: **Default** and **Disabled**
- Add hover background
(`hover:bg-component-node-widget-background-hovered`) to
`WidgetInputNumberSlider` only

## Figma reference
[Comfy Design System —
Slider](https://www.figma.com/design/vALUV83vIdBzEsTJAhQgXq/Comfy-Design-System?node-id=2-9718&m=dev)

## Scope decisions
- **Hover**: Added to `WidgetInputNumberSlider.vue` only — other widgets
need separate verification before applying
- **Invalid**: Not implemented in `Slider.vue` — excluded until
component supports it

## Files changed
- `src/components/ui/slider/Slider.stories.ts` — new
-
`src/renderer/extensions/vueNodes/widgets/components/WidgetInputNumberSlider.vue`
— add hover background

## Test plan
- [ ] `pnpm storybook` — verify Default and Disabled render under
`Components/Slider`
- [ ] Hover background visible on slider widget in app (e.g. KSampler
`cfg` slider)
- [ ] Other widget inputs (text, textarea, select) unchanged
- [ ] `pnpm typecheck` — passes
- [ ] `pnpm lint` — passes

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:49:47 +09:00
AustinMroz
2ccfb822b4 Restore hiding of linked inputs in app mode (#9671)
As a temporary fix for widgets being incorrectly hidden, #9669 allowed
all disabled widgets to be displayed.

This PR provides a more robust implementation to derive whether the
widget, as would be displayed from the root graph, is disabled.

Potential regression:
- Drag drop handlers are applied on node, not widgets. A subgraph
containing a "Load Image" node, does not allow dragging and dropping an
image onto the subgraphNode in order to load it. Because app mode
widgets would display from the original owning node prior to this PR,
these drag/drop handlers would apply. Placing "Load Image" nodes. I
believe this change makes behavior more consistent, but it warrants
consideration.

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2026-03-09 13:18:05 -07:00
Alexander Brown
3b5af4960f fix: show load widget inputs in media dropdown (#9670)
Main targeted, built on
https://github.com/Comfy-Org/ComfyUI_frontend/pull/9551

## Summary

Fix Load Image/Load Video input dropdown tabs not showing available
input assets in Vue node select dropdown.

## Changes

- **What**: Keep combo widget `options` object identity while exposing
dynamic `values` for cloud/remote combos.
- **What**: Remove temporary debug logging and restore clearer dropdown
filter branching.
- **What**: Remove stale `searcher`/`updateKey` prop plumbing in
dropdown menu/actions and update related tests.

## Review Focus

Verify `Load Image` / `Load Video` Inputs tab behavior and confirm
cloud/remote combo option values still update correctly.

Relates to #9551

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---------

Co-authored-by: bymyself <cbyrne@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
2026-03-09 12:49:47 -07:00
AustinMroz
7f0472fde4 Always use interior nodeId for app mode (#9669)
App mode stores the state of selected widgets as a tuple of `[NodeId,
WidgetName]`. With recent subgraph changes, for a given node,
`widget.name` will no longer uniquely resolve to a single widget.

- From both Vue and Litegraph, selecting an input for display in App
mode will now resolve the NodeId of the node which owns the widget
instead of the selected node.
- When displaying selections in litegraph, if the NodeId does not exist
in the current graph, instead of resolving the actual node the rootGraph
is searched for any subgraphNode which contains a view matching the
`[NodeId, WidgetName]` pair.
- When displaying widgets in App mode, the widget is always set as being
a view of the real widget (This means that they will not display a
purple promotion border.

Known Issue:
- These same subgraph changes made it so that a widget can be linked
without being disabled. This PR makes it so widgets which have been
linked instead display normally under the assumption that they are
incorrectly marked as disabled. As disabled widgets can not be selected
as inputs, this should handle normal usage fine, but a better solution
is being investigated

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2026-03-09 11:36:33 -07:00
AustinMroz
592f992d1d Even further app fixes (#9617)
- Allow dragging zoom pane with middle click
- Prevent selection of canvasOnly widgets
- These widgets would not display in app mode, so allow selection would
only cause confusion.
- Support displaying the error dialogue in app mode
- Add a somewhat involved mobile app mode error indication system
<img width="300" alt="image"
src="https://github.com/user-attachments/assets/d8793bbd-fff5-4b2a-a316-6ff154bae2c4"
/> <img width="300" alt="image"
src="https://github.com/user-attachments/assets/cb88b0f6-f7e5-409e-ae43-f1348f946b19"
/>

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by [Unito](https://www.unito.io)
2026-03-09 09:35:31 -07:00
pythongosssss
892a9cf2c5 fix: prevent showing outputs in app mode when no output nodes configured (#9625)
## Summary

After a user runs the workflow once in graph mode, switching to app mode
with no app built, incorrectly showed the app mode outputs view instead
of the intro screen

## Changes

- **What**: don't try and select outputs if no outputs & filter out all
outputs when nothing chosen
2026-03-08 17:36:15 -07:00
Christian Byrne
725a0a2b89 fix: remove timeouts from error toasts so they persist until dismissed (#9543)
## Summary

Remove `life` (timeout) property from all error-severity toast calls so
they persist until manually dismissed, preventing users from missing
important error messages.

## Changes

- **What**: Removed `life` property from 86 error toast calls across 46
files. Error toasts now use PrimeVue's default behavior (no
auto-dismiss). Non-error toasts (success, warn, info) are unchanged.
- Also fixed a pre-existing lint issue in `TaskListPanel.vue` (`import {
t } from '@/i18n'` → `useI18n()`)

## Review Focus

- One conditional toast in `useMediaAssetActions.ts` intentionally keeps
`life` because its severity alternates between `warn` and `error`

Fixes
https://www.notion.so/comfy-org/Implement-Remove-timeouts-for-all-error-toasts-31b6d73d365081cead54fddc77ae7c3d

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by [Unito](https://www.unito.io)
2026-03-07 15:08:13 -08:00
AustinMroz
83ffaf30c8 Yet further app fixes (#9523)
- Prevent selection of note nodes
- Prevents selection  of nodes with errors
- A bit broader than the reported "can select missing nodes". A node
with an error is a node that can not execute and thus can not be used in
an app.
- Updates the typeform survey
- Add a collapsible list of all api nodes(/prices) contained in an app.
  - Needs to be prettied up for mobile still.
<img width="322" height="751" alt="image"
src="https://github.com/user-attachments/assets/ebfeeada-9b80-488e-88d6-feaa8bd53629"
/>

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by [Unito](https://www.unito.io)
2026-03-07 14:22:15 -08:00
pythongosssss
5bb742ac3a feat/fix: App mode QA fixes (#9530)
## Summary

Additional updates for app mode

## Changes

- **What**:
- Reposition toolbar button in app mode so it doesnt jump between modes
- Move node name to under title on input/output selection
- Change delete asset button text
- Change exit builder button icon

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2026-03-07 18:54:13 +00:00
pythongosssss
1058b7d12d feat/fix: App mode QA feedback 2 (#9511)
## Summary

Additional fixes and updates based on testing

## Changes

- **What**: 
- add warning to welcome screen & when sharing an app that has had all
outputs removed
- fix target workflow when changing mode via tab right click menu
- change build app text to be conditional "edit" vs "build" depending on
if an app is already defined
- update empty apps sidebar tab button text to make it clearer
- remove templates button from app mode (we will reintroduce this once
we have app templates)
- add "exit to graph" after applying default mode of node graph
- update cancel button to remove item from queue if it hasn't started
yet
- improve scoping of jobs/outputs to the current workflow [not perfect
but should be much improved]
- close sidebar tabs on entering app mode
- change tooltip to be under the workflow menu rather than covering the
button

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2026-03-06 18:57:03 -08:00
jaeone94
8bfd93963f [style] Update error/subgraph node footer design with layered overlay approach (#9360)
## Summary

Refactors the error and subgraph node footer UI by extracting a
dedicated `NodeFooter` component and replacing the CSS `outline`
approach with a layered border overlay for selection/executing state
indicators.

## Changes

- **What**: Extracted `NodeFooter.vue` from `LGraphNode.vue` to
encapsulate the footer tab logic (subgraph enter, error, advanced
inputs). Replaced CSS `outline` with an absolutely-positioned border
overlay div for selection and executing state. Added a separate root
border overlay div for the node body border. Removed unused
`isTransparent` function from `colorUtil.ts`.
- **Dependencies**: None

## Review Focus

- The layered overlay approach (`absolute -inset-[3px] border-3`) for
selection/executing outlines vs the previous `outline-3` approach —
ensures the outline renders outside the node bounds correctly including
the footer area
- `NodeFooter` handles 4 cases: subgraph+error (dual tabs), error only,
subgraph only, advanced inputs — verify edge cases render correctly
- Resize handle bottom offset adjustments for nodes with footers
(`hasFooter`)

## Screenshots
<img width="1142" height="603" alt="image"
src="https://github.com/user-attachments/assets/e0d401f0-8516-4f5f-ab77-48a79530f4bd"
/>
<img width="1175" height="577" alt="image"
src="https://github.com/user-attachments/assets/bcf08fff-728a-491c-add9-5b96d2f3bfce"
/>

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---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-06 17:51:08 -08:00
AustinMroz
7a01be388f More app fixes (#9432)
- Increased the z-index on app mode outputs so that they display above a
zoomed image
- The "view job" button on the job queued toast in mobile app mode will
take you to outputs instead of assets
- Image previews now have a minimum zoom of ~20% and a maximum zoom of
~50x
- The enter panel in linear mode now has a minimum size of ~1/5th screen
size
- In arrange mode, dragging to rearrange inputs will no longer cause a
horizontal scrollbar to appear.
- Videos will now display the first frame instead of a generic video
icon
- Muted/Bypassed nodes can no longer be selected as inputs/outputs, or
be displayed when in app mode.
- Linked input can no longer be selected or displayed
- Adds a share workflow button in app mode and wires up the existing
context menu

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-06 13:41:52 -08:00
pythongosssss
4ff14b5eb9 feat/fix: App mode QA updates (#9439)
## Summary

Various fixes from app mode QA

## Changes

- **What**: 
- fix: prevent inserting nodes from workflow/apps sidebar tabs
- fix: hide json extension in workflow tab
- fix: hide apps nav button in apps tab when already in apps mode
- fix: center text on arrange page
- fix: prevent IoItems from "jumping" due to stale transform after drag
and drop op
- fix: refactor side panels and add custom stable pixel based sizing
- fix: make outputs/inputs lists in app builder scrollable
- fix: fix rerun not working correctly

- feat: add text to interrupt button
- feat: add enter app mode button to builder toolbar
- feat: add tooltip to download button on linear view
- feat: show last output of workflow in arrange tab if available
- feat: show download count in download all button, hide if only 1 asset
to download

## Review Focus

- Rerun - I am not sure why it was triggering widget actions, removing
it seemed like the correct fix
- useStablePrimeVueSplitter - this is a workaround for the fact it uses
percent sizing, I also tried switching to reka-ui splitters, but they
also only support % sizing in our version [pixel based looks to have
been added in a newer version, will log an issue to upgrade & replace
splitters with this]


## Screenshots (if applicable)

<img width="1314" height="1129" alt="image"
src="https://github.com/user-attachments/assets/c430f9d6-7c29-4853-803e-5b6fe7086fca"
/>
<img width="511" height="283" alt="image"
src="https://github.com/user-attachments/assets/b7e594d4-70a1-41e3-8ba1-78512f2a5c8b"
/>
<img width="254" height="232" alt="image"
src="https://github.com/user-attachments/assets/1d146399-39ea-4b0e-928c-340b74957535"
/>
<img width="487" height="198" alt="image"
src="https://github.com/user-attachments/assets/e2ba7f5d-8ff5-47f4-9526-61ebb99514b8"
/>
<img width="378" height="647" alt="image"
src="https://github.com/user-attachments/assets/a47a3054-9320-4327-bdc0-b0a16e19f83d"
/>
<img width="1016" height="476" alt="image"
src="https://github.com/user-attachments/assets/479ae50e-d380-4d56-a5c9-5df142b14ed0"
/>


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2026-03-06 20:02:19 +00:00
Jin Yi
96fd25de5c feat: add Logo C fill and Comfy wave loading indicator components (#9433)
## Summary

Add SVG-based brand loading indicators (LogoCFillLoader,
LogoComfyWaveLoader) and use the wave loader as the app loading screen.

## Changes

- **What**: New `LogoCFillLoader` (bottom-to-top fill, plays once) and
`LogoComfyWaveLoader` (wave water-fill animation) components with
`size`, `color`, `bordered`, and `disableAnimation` props. Move all
loaders from `components/common/` to `components/loader/`. Use
`LogoComfyWaveLoader` in `App.vue` and `WorkspaceAuthGate.vue`. Render
loader above BlockUI overlay (z-1200) to prevent dim wash-out.
- **Dependencies**: None

## Review Focus

- SVG mask-based animation approach using `currentColor` for flexible
theming
- z-index layering: loader at z-1200 renders above PrimeVue BlockUI's
z-1100 modal overlay
- `disableAnimation` prop used in WorkspaceAuthGate to show static logo
outline during auth loading

## Screenshots (if applicable)

[loading_record.webm](https://github.com/user-attachments/assets/b34f7296-9904-4a42-9273-a7d5fda49d15)

Storybook stories added for both components under `Components/Loader/`.

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-06 00:32:20 -08:00
Alexander Brown
9ae85068eb feat: Transparent background for the Image and Video Previews (#9455)
## Summary

Less jarring appearance, especially with different aspect ratios or
Alpha channels.

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2026-03-05 18:06:53 -08:00
Christian Byrne
ef4e4a69d5 fix: enable enforce-consistent-class-order tailwind lint rule (#9428)
## Summary

Enable `better-tailwindcss/enforce-consistent-class-order` lint rule and
auto-fix all 1027 violations across 263 files. Stacked on #9427.

## Changes

- **What**: Sort Tailwind classes into consistent order via `eslint
--fix`
- Enable `enforce-consistent-class-order` as `'error'` in eslint config
- Purely cosmetic reordering — no behavioral or visual changes

## Review Focus

Mechanical auto-fix PR — all changes are class reordering only. This is
the largest diff but lowest risk since it changes no class names, only
their order.

**Stack:** #9417#9427 → **this PR**

Fixes #9300 (partial — 3 of 3 rules)

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2026-03-05 17:24:34 -08:00
Dante
60267fc64c refactor: unify image classification and fix cloud preview param handling (#9408)
## Summary

Addresses review feedback from PR #9298 and resolves the divergence
between `ResultItemImpl.isImage` and `appendCloudResParam`'s image
classification.

### Changes

- **Unify suffix-based classification**: Replace narrow
`isImageBySuffix` (gif/webp only), `isVideoBySuffix` (webm/mp4), and
`isAudioBySuffix` with `getMediaTypeFromFilename()` from
shared-frontend-utils, using the same `IMAGE_EXTENSIONS` set (png, jpg,
jpeg, gif, webp, bmp, avif, tif, tiff) that `appendCloudResParam` uses
- **imageCompare.ts**: Pass `record.filename` to `appendCloudResParam`
(was called without filename, bypassing image-extension guard)
- **imagePreviewStore.ts**: Use per-image `image.filename` instead of
first image's filename for all images in batch
- **LinearControls.vue**: Use `resultItem.filename` (already a string)
instead of `String(filename)` which converts undefined to `"undefined"`

### Related review comments

- [imageCompare.ts — missing
filename](https://github.com/Comfy-Org/ComfyUI_frontend/pull/9298#discussion_r2886137498)
- [imagePreviewStore.ts — per-image
filename](https://github.com/Comfy-Org/ComfyUI_frontend/pull/9298#discussion_r2886138718)
- [LinearControls.vue —
String(filename)](https://github.com/Comfy-Org/ComfyUI_frontend/pull/9298#discussion_r2886140159)
- [queueStore.ts — diverging image
classification](https://github.com/Comfy-Org/ComfyUI_frontend/pull/9298#discussion_r2886142886)

## Test plan

- [x] 66 unit tests pass (queueStore + cloudPreviewUtil)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes

- Fixes #9386

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 17:20:18 -08:00
Christian Byrne
47f2b63628 fix: prevent persistent loading state when cycling batches with identical URLs (#8999)
## Summary

Fix persistent loading/skeleton state when cycling through batch images
or videos that share the same URL (common on Cloud).

## Changes

- **What**: In `setCurrentIndex()` for both `ImagePreview.vue` and
`VideoPreview.vue`, only start the loader when the target URL differs
from the current URL. When batch items share the same URL, the browser
doesn't fire a new `load`/`loadeddata` event since `src` didn't change,
so the loader was never dismissed.
- Also fixes `VideoPreview.vue` navigation dots using hardcoded
`bg-white` instead of semantic `bg-base-foreground` tokens.

## Review Focus

This bug has regressed 3+ times (PRs #6521, #7094, #8366). The
regression tests specifically target the root cause — cycling through
identical URLs — to prevent future reintroduction.

Fixes
https://www.notion.so/comfy-org/Bug-Cycling-through-image-batches-results-in-persistent-loading-state-on-Cloud-30c6d73d3650816e9738d5dbea52c47d

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
2026-03-05 17:14:40 -08:00
Christian Byrne
1221756e05 fix: enable enforce-canonical-classes tailwind lint rule (#9427)
## Summary

Enable `better-tailwindcss/enforce-canonical-classes` lint rule and
auto-fix all 611 violations across 173 files. Stacked on #9417.

## Changes

- **What**: Simplify Tailwind classes to canonical forms via `eslint
--fix`:
  - `h-X w-X` → `size-X`
  - `overflow-x-hidden overflow-y-hidden` → `overflow-hidden`
  - and other canonical simplifications
- Enable `enforce-canonical-classes` as `'error'` in eslint config

## Review Focus

Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes; canonical forms are functionally
identical.

**Stack:** #9417 → **this PR** → PR 3 (class order)

Fixes #9300 (partial — 2 of 3 rules)

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by [Unito](https://www.unito.io)
2026-03-05 17:07:46 -08:00
Dante
5843dced84 feat: add Storybook stories for WidgetInputText and WidgetTextarea (#9398)
Add Storybook stories for WidgetInputText and WidgetTextarea, aligned
with the Figma Design System spec.

Task: COM-15821

## Summary

Add comprehensive Storybook stories for text widget components and
implement missing Figma design system variants for WidgetInputText.

## Changes

- **WidgetInputText component enhancements**:
- Add `size` prop (`medium` | `large`) matching Figma size variants
(32px / 40px)
- Add `invalid` prop with destructive border style per Figma Invalid
state
- Add `loading` prop showing spinning loader icon per Figma Status state
  - Add hover background (`bg-component-node-widget-background-hovered`)
  - Fix `readonly` not being applied from `widget.options.read_only`
- **WidgetTextarea component fixes**:
  - Show copy button on hover for all states (not just read-only)
  - Apply `text-component-node-foreground` token to copy icon
  - Add hover background to wrapper
- **Storybook stories**:
- WidgetInputText: Default, Disabled, Invalid, Status, WithPlaceholder,
WithLabel stories
- WidgetTextarea: Default, Disabled, HiddenLabel, WithPlaceholder
stories
  - Interactive controls for size, readOnly, disabled, invalid, loading

## Review Focus

- Figma alignment: size/invalid/loading/status variants for
WidgetInputText
- Copy icon color token (`text-component-node-foreground`) for
light/dark theme support
- `layoutWidget` computed pattern to merge `borderStyle` with invalid
state

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 08:42:53 +09:00
Christian Byrne
b2915ed42a refactor: extract shared createMockWidget factory for widget component tests (#9423)
## Summary

Extract a shared `createMockWidget` test factory to eliminate duplicated
`SimplifiedWidget` object construction across 13 widget component test
files.

## Changes

- **What**: Add `widgetTestUtils.ts` with a generic
`createMockWidget<T>` factory providing sensible defaults (`name`,
`type`, `options`). Refactor 13 test files to delegate to it via thin
local wrappers that supply component-specific defaults (combo values,
slider ranges, etc.).

## Review Focus

- The shared factory only covers `SimplifiedWidget`-based tests. Three
files using different base types (`NodeWidgets.test.ts`,
`useRemoteWidget.test.ts`, `useComboWidget.test.ts`) are intentionally
excluded.
- `mountComponent` helpers remain per-file since plugin/component setups
vary too much to share.

Fixes #5554

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2026-03-05 15:39:41 -08:00
Christian Byrne
e7588c33e1 refactor: rename imagePreviewStore to nodeOutputStore (#9416)
## Summary

Rename `imagePreviewStore.ts` → `nodeOutputStore.ts` to match the store
it houses (`useNodeOutputStore`, Pinia ID `nodeOutput`).

## Changes

- **What**: Rename file + test file, update all 21 import paths, mock
paths, and describe labels
- **Breaking**: None — exported symbol (`useNodeOutputStore`) and Pinia
store ID (`nodeOutput`) are unchanged

## Custom Node Ecosystem Audit

Searched the ComfyUI custom node ecosystem for `imagePreviewStore` and
`useNodeOutputStore`:
- **Not part of the public API** — neither filename nor export appear in
`comfyui_frontend_package` or `vite.types.config.mts`
- **1 external repo found:** `wallen0322/ComfyUI-AE-Animation` —
contains a full fork of the frontend source tree; it copies the file
internally and does not import from the published package. **No
breakage.**
- **No custom nodes import this store via the extension API.** This is a
safe internal-only rename.

## Review Focus

Pure mechanical rename — no logic changes. Verify no stale
`imagePreviewStore` references remain.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 13:52:50 -08:00
pythongosssss
5376b7ed1e feat: App mode empty graph handling (#9393)
## Summary

Adds handling for entering app mode with an empty graph prompting the
user to load a template as a starting point

## Changes

- **What**: 
- app mode handle empty workflows, disable builder button, show
different message
- fix fitView when switching from app mode to graph

## Review Focus

Moving the fitView since the canvas is hidden in app mode until after
the workflow is loaded and the mode has been switched back to graph, I
don't see how this could cause any issues but worth a closer eye

## Screenshots (if applicable)

<img width="1057" height="916" alt="image"
src="https://github.com/user-attachments/assets/2ffe2b6d-9ce1-4218-828a-b7bc336c365a"
/>

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by [Unito](https://www.unito.io)
2026-03-05 02:27:05 -08:00
pythongosssss
e0089d93d0 feat: App mode progress updates (#9375)
## Summary

- move progress bar below preview thumbnail instead of overlaying it
- add interactive pending placeholder
- fix: scope in-progress items to active workflow in output history

## Screenshots (if applicable)

<img width="209" height="86" alt="image"
src="https://github.com/user-attachments/assets/46590fdc-3df9-4a40-8492-a54e63e3f44c"
/>

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by [Unito](https://www.unito.io)
2026-03-05 02:26:03 -08:00
Christian Byrne
493b1e42aa fix: enable no-deprecated-classes tailwind lint rule (#9417)
## Summary

Enable `better-tailwindcss/no-deprecated-classes` lint rule and auto-fix
all 103 violations across 65 files. First PR in a stacked series for
#9300.

## Changes

- **What**: Replace deprecated Tailwind v3 classes with v4 equivalents:
  - `rounded` → `rounded-sm` (85)
  - `flex-shrink-0` → `shrink-0` (16)
  - `flex-grow` → `grow` (2)
- Enable `no-deprecated-classes` as `'error'` in eslint config
- Update one test asserting on `'rounded'` class string

## Review Focus

Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes (Tailwind v4 aliases these classes
identically).

Fixes #9300 (partial — 1 of 3 rules)

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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 07:41:23 +00:00
Jin Yi
706060a2bf [refactor] Replace PrimeVue ProgressSpinner with Lucide loader icon (#9372)
## Summary
- Replace PrimeVue `ProgressSpinner` with Lucide `loader-circle` icon in
App.vue and WorkspaceAuthGate.vue
- Use white color for loading spinner for better visibility on dark
backgrounds
- Remove `primevue/progressspinner` imports and update related test

## Changes
- **App.vue**: Replace `ProgressSpinner` with
`icon-[lucide--loader-circle]`
- **WorkspaceAuthGate.vue**: Same replacement
- **WorkspaceAuthGate.test.ts**: Remove ProgressSpinner mock, use
`.animate-spin` selector

## Review Focus
- Visual consistency of white spinner on dark background during initial
load

<img width="1596" height="1189" alt="스크린샷 2026-03-04 오후 6 28 27"
src="https://github.com/user-attachments/assets/d703db74-4123-4328-912a-45ac45cf6eeb"
/>
<img width="1680" height="1304" alt="스크린샷 2026-03-04 오후 6 28 24"
src="https://github.com/user-attachments/assets/8026d10a-7e06-4f95-849c-bc891756823c"
/>

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by [Unito](https://www.unito.io)
2026-03-05 16:23:22 +09:00
jaeone94
f00a65ced0 feat: add collapse/expand all toggle to right panel tabs (#9333)
## Summary
Adds a collapse/expand all toggle button to all parameter and error tabs
in the right side panel, letting users quickly collapse or expand all
accordion sections at once.

## Changes
- **New component**: `CollapseToggleButton.vue` — a reusable icon button
(list-collapse / list-tree icon) with tooltip, bound via `v-model`
- **Error tab**: Toggle collapses/expands all error groups; per-group
state is now managed through `isSectionCollapsed` /
`setSectionCollapsed` helpers
- **Nodes tab** (`TabNodes.vue`): Per-node `collapseMap`; toggle
overrides per-section state; defaults to collapsed (nodes tab default
was already collapsed)
- **Normal inputs tab** (`TabNormalInputs.vue`): Per-node `collapseMap`
+ `advancedCollapsed`; toggle covers both normal and advanced sections;
defaults to collapsed when multiple nodes selected
- **Subgraph inputs tab** (`TabSubgraphInputs.vue`): Toggle covers both
main and advanced inputs sections
- **Global parameters tab** (`TabGlobalParameters.vue`): Toggle bound to
single `SectionWidgets`
- **i18n**: Added `g.collapseAll` and `g.expandAll` keys

## Review Focus
- `isAllCollapsed` getter in each tab: reads from the same per-section
state so the toggle accurately reflects current state rather than being
independently tracked
- `TabNormalInputs`: multi-node selection default collapse behaviour is
preserved through `isSectionCollapsed` fallback logic

## Screenshots
<img width="778" height="643" alt="image"
src="https://github.com/user-attachments/assets/04d07f32-5135-47f9-b029-78ca78a996fb"
/>


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2026-03-04 21:41:15 -08:00
Christian Byrne
80e31a27b1 refactor: remove redundant = false defaults on boolean props (#9155)
## Summary

Remove redundant `= false` defaults from destructured `defineProps` on
boolean props, since Vue's [Boolean
casting](https://vuejs.org/guide/components/props.html#boolean-casting)
already defaults absent boolean props to `false`.

## Changes

- **What**: Remove 10 unnecessary `= false` default values across 8
components

## Review Focus

Vue compiles `defineProps<{ myBool?: boolean }>()` to `{ myBool: { type:
Boolean, required: false } }`. Boolean casting means absent boolean
props are already `false` — the explicit `= false` in JS destructuring
defaults never triggers.

Follow-up to #9150.

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2026-03-04 16:59:05 -08:00
Kelly Yang
120524faa1 feat(minimap): add node execution status visualization (#9187)
## Summary

Added visual indicators (colored borders) to the MiniMap to display the
real-time execution status (running, executed, or error) of nodes.

## Changes

- **What**: Added visual feedback to the MiniMap to show node execution
states (green for running/executed, red for errors) by integrating with
`useExecutionStore` and updating the canvas renderer.

## Review Focus

Confirmed that relying on the array `.includes()` check for
`executingNodeIds` in the data sources avoids unnecessary `Set`
allocations during frequent redraws.

## Screenshots 

<img width="540" height="446" alt="14949d48035db5c64cceb11f7f7f94a3"
src="https://github.com/user-attachments/assets/cac53a80-9882-43fd-a725-7003fe3fd21a"
/>

<img width="562" height="464" alt="7e922f54dea2cea4e6b66202d2ad0dd3"
src="https://github.com/user-attachments/assets/e178b981-3af0-417f-8e21-a706f192fabf"
/>

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2026-03-04 16:43:12 -08:00
Kelly Yang
fd9e774a29 feat(ui): add copy button to read-only textarea widget on hover (#9331)
## Summary

Added a `copy-to-clipboard` button that appears when hovering over
read-only textarea widgets to improve user experience.

## Changes

- **What**: Added a copy button utilizing `useCopyToClipboard` to
[WidgetTextarea.vue](cci:7://file:///Users/kelly/Documents/comfyui/ComfyUI_frontend/src/renderer/extensions/vueNodes/widgets/components/WidgetTextarea.vue:0:0-0:0)
that only displays when the widget is read-only and hovered.

## Screenshots 
<img width="670" height="498" alt="e30362fdc6792f3a955f3415f0f42afb"
src="https://github.com/user-attachments/assets/1b7ec5dc-3733-48b6-9708-6ae56926054a"
/>

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---------

Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Dante <bunggl@naver.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 09:35:38 +09:00
Christian Byrne
b8edb11ac1 feat: add eslint-plugin-better-tailwindcss for Tailwind v4 linting (#9245)
## Summary

Add `eslint-plugin-better-tailwindcss` to the ESLint toolchain for
Tailwind CSS v4 class linting.

## Changes

- **What**: Integrate `eslint-plugin-better-tailwindcss` (v4.3.1) with
the recommended config, pointed at the design-system CSS entry point for
v4 theme resolution. Five rules are enabled initially:
`enforce-canonical-classes`, `no-deprecated-classes`,
`no-conflicting-classes`, `no-duplicate-classes`,
`no-unnecessary-whitespace`. Three rules are disabled pending follow-up:
`no-unknown-classes` (needs PrimeIcon/custom class whitelisting),
`enforce-consistent-line-wrapping` (oxfmt conflict risk),
`enforce-consistent-class-order` (large batch change).
- **Dependencies**: `eslint-plugin-better-tailwindcss` ^4.3.1
- Fix conflicting `outline outline-1` classes in
`FormDropdownMenuActions.vue` (caught by the new
`no-conflicting-classes` rule).

## Review Focus

- Is the rule severity/enablement strategy appropriate for incremental
adoption?
- The 700 warnings (mostly `enforce-canonical-classes` and
`no-deprecated-classes`) are all auto-fixable via `eslint --fix` —
should we batch-fix them in this PR or a follow-up?

Fixes COM-15518

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-04 15:34:23 -08:00
AustinMroz
57a919fad2 Split selection into an inputs and outputs step (#9362)
When building an app, selecting inputs and selecting outputs are now 2
separate steps. This prevents confusion where clicking on the widget of
an output node will select that widget instead of the entire output.

<img width="1673" height="773" alt="image"
src="https://github.com/user-attachments/assets/e5994479-6fcf-4572-b58b-bf8cecfb7d55"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-04 15:18:16 -08:00
Johnpaul Chiwetelu
316a05c77f fix: replace hardcoded styles with design tokens and cache StatusBadge variants (#9349)
## Summary

Replace hardcoded color and spacing values with semantic design tokens
and cache a computed variant class in StatusBadge.

## Changes

- **What**: Use Tailwind 4 CSS spacing variables in FormDropdownMenu
layout configs, replace zinc color utilities with semantic
`node-component-border` tokens in FormDropdownInput, wrap
`statusBadgeVariants()` in a `computed` for caching in StatusBadge.

## Review Focus

Straightforward token replacements and a computed caching change -- no
behavioral differences expected.

Fixes #9087
Fixes #9086
Fixes #7910

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2026-03-04 14:23:47 -08:00
AustinMroz
f084a60708 Misc app mode fixes (#9368)
A working branch of smaller app mode fixes. Can be merged at any time
and I'll make a new branch.
- Selected inputs and outputs can now be re-ordered when clicking on
label text
- 3d outputs once again display correctly
- Some padding has been added to the side so that control buttons don't
overlap with the floating app sidebar controls
- A "Share" button placeholder has been added to the menu, but is
disabled
- Adds a workaround for canvas read_only state being disabled when
'space' is pressed.
  - This one is particularly hacky, and can be pulled out if problematic
- Fix download all only downloading the first output

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2026-03-04 10:14:05 -08:00
pythongosssss
194218a9d6 fix: Prune invalid builder mappings on load (#9376)
## Summary

- extract resolveNode to reusable util
- remove mid builder pruning
- handle missing widgets with label

## Review Focus

`resolveNode` was simplified for subgraphs by calling getNodeById on
each of the subgraphs instead of searching their inner nodes manually.

## Screenshots (if applicable)

"Widget not visible"
<img width="657" height="822" alt="image"
src="https://github.com/user-attachments/assets/ab7d1e87-3210-4e54-876a-07881974b5c7"
/>
<img width="674" height="375" alt="image"
src="https://github.com/user-attachments/assets/c50ec871-d423-43d6-8e1e-7b1a362f621c"
/>

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by [Unito](https://www.unito.io)
2026-03-04 09:52:14 -08:00
AustinMroz
fe8ab1d896 App mode mobile redesign (#9047)
Reworks the app mode display for mobile devices. Adds multiple bottom
tabs that can be swiped between.


![AnimateDiff_00005](https://github.com/user-attachments/assets/e1c928ff-dd52-4f4c-83a6-c351c4711e62)

To be handled in followup PRs
- Nicer error display
- Support for even smaller screens
- UX improvements for the 'Outputs' pane
  - Was postponed to minimize conflicts with non-mobile development.

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-03-03 14:18:19 -08:00
Terry Jia
613058e831 fix: propagate widget disabled state to Vue node components (#9321)
## Summary

Widgets with `widget.disabled = true` (e.g. display-only counters in
custom nodes) were editable in Vue node mode despite being correctly
greyed out in litegraph mode. The disabled state from the widget store
was not being merged into the options passed to Vue widget components.

## Screenshots (if applicable)
Before


https://github.com/user-attachments/assets/6957dd86-6eb9-4edb-93ee-50fc5aa5350f


After


https://github.com/user-attachments/assets/d954006f-d7e6-4e7c-9b3c-bcabed0e6260

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9321-fix-propagate-widget-disabled-state-to-Vue-node-components-3166d73d365081a7936aeabe81eb6e15)
by [Unito](https://www.unito.io)
2026-03-03 10:27:26 -05:00
Terry Jia
a6f1b1cf90 fix: sync subgraph name on double-click title rename (#9353)
## Summary
The Vue renderer's title editing path (NodeHeader →
useNodeEventHandlers) only updated node.title but not subgraph.name, so
the breadcrumb didn't reflect the new name when entering the subgraph.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9353-fix-sync-subgraph-name-on-double-click-title-rename-3186d73d365081e2bc54f19ecd421ac0)
by [Unito](https://www.unito.io)
2026-03-02 20:15:21 -08:00
Dante
740df0470e feat: use cloud backend thumbnail resize for image previews (#9298)
## Summary

- In cloud mode, large generated images (4K, 8K+) cause browser freezing
when loaded at full resolution for preview display
- The cloud backend (ingest service) now supports a `res` query
parameter on `/api/view` that returns server-side resized JPEG (quality
80, max 512px) instead of redirecting to the full-size GCS original
- This PR adds `&res=512` to all image preview URLs in cloud mode,
reducing browser decode overhead from tens of MB to tens of KB
- Downloads still use the original resolution (no `res` param)
- No impact on localhost/desktop builds (`isCloud` compile-time
constant)

### without `?res`

302 -> png downloads
<img width="808" height="564" alt="스크린샷 2026-02-28 오후 6 53 03"
src="https://github.com/user-attachments/assets/7c1c62dd-0bc4-468d-9c74-7b98e892e126"
/>
<img width="323" height="137" alt="스크린샷 2026-02-28 오후 6 52 52"
src="https://github.com/user-attachments/assets/926aa0c4-856c-4057-96a0-d8fbd846762b"
/>

200 -> jpeg

### with `?res`
<img width="811" height="407" alt="스크린샷 2026-02-28 오후 6 51 55"
src="https://github.com/user-attachments/assets/d58d46ae-6749-4888-8bad-75344c4d868b"
/>


### Changes

- **New utility**: `getCloudResParam(filename?)` returns `&res=512` in
cloud mode for image files, empty string otherwise
- **Core stores**: `imagePreviewStore` appends `res` to node output
URLs; `queueStore.ResultItemImpl` gets a `previewUrl` getter (separates
preview from download URLs)
- **Applied to**: asset browser thumbnails, widget dropdown previews,
linear mode indicators, image compare node, background image upload

### Intentionally excluded

- Downloads (`getAssetUrl`) — need original resolution
- Mask editor — needs pixel-accurate data
- Audio/video/3D files — `res` only applies to raster images
- Execution-in-progress previews — use WebSocket blob URLs, not
`/api/view`

## Test plan

- [x] Unit tests for `getCloudResParam()` (5 tests: cloud/non-cloud,
image/non-image, undefined filename)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All 5332 unit tests pass
- [x] Manual verification on cloud.comfy.org: `res=512` returns 200 with
resized JPEG; without `res` returns 302 redirect to GCS PNG original

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 02:56:06 +00:00
Terry Jia
117448fba4 fix: stop pointer events on audio widgets to prevent node drag (#9329)
## Summary

Audio player and record widgets were missing @pointerdown.stop, causing
node drag when interacting with the timeline or controls.

## Screenshots (if applicable)
before


https://github.com/user-attachments/assets/061a9ad2-0cc2-45f8-aea0-d45e3a2912b9


after


https://github.com/user-attachments/assets/a510c50a-65b8-4944-9480-b53cbe61c7da

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9329-fix-stop-pointer-events-on-audio-widgets-to-prevent-node-drag-3176d73d36508140b236c61e83954f5c)
by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-02 20:43:25 -05:00
Terry Jia
da77227cf2 fix: clear combo widget value when removing image preview (#9323)
## Summary
The X button on image preview in VueNodes mode only cleared the stored
outputs but left the combo widget value intact, causing the old image to
persist across workflow runs and page refreshes.

## Screenshots (if applicable)
Before

https://github.com/user-attachments/assets/e2146ed1-5d79-41d6-946c-b30667ffac6a

After


https://github.com/user-attachments/assets/359b81fa-acc9-4711-9cee-62c230086f0c

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9323-fix-clear-combo-widget-value-when-removing-image-preview-3166d73d3650816db867eba49b8aeb6c)
by [Unito](https://www.unito.io)
2026-03-02 20:26:44 -05:00
pythongosssss
9b05d7cbb7 App mode output history UX improvements (#9285)
## Summary
- replace reka ui list with normal elements due to rekas aggressive
autoscrolling and event blocking
- rework layout to fix in progress items outside scrollable area
- extract feedback component
- avoid scroll position changing when adding new items
- add left/right keyboard navigation

## Screenshots (if applicable)
Showing fixed active items at start
<img width="1292" height="101" alt="image"
src="https://github.com/user-attachments/assets/dcd3215c-ac09-4081-b483-8631d17ca6bf"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9285-App-mode-output-history-UX-improvements-3146d73d3650819a9f97edb41db975cc)
by [Unito](https://www.unito.io)
2026-03-02 14:46:45 -08:00
pythongosssss
31a4dce5d4 Add enterAppBuilder method for skipping arrange mode (#9310)
## Summary

When already in app mode and entering builder with outputs defined, skip
the select step and go straight to arrange

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9310-Add-enterAppBuilder-method-for-skipping-arrange-mode-3156d73d36508101903ff434a2a1ac08)
by [Unito](https://www.unito.io)
2026-03-02 11:10:48 -08:00
pythongosssss
0d7dc15916 App mode output feed to only show current session results for outputs defined in the app (#9307)
## Summary

Updates app mode to only show images from:
- the workflow that generated the image
- in the current session
- for the outputs selected in the builder

## Changes

- **What**: 
- adds new mapping of jobid -> workflow path [cant use id here as it is
not guaranteed unique], capped at 4k entries
- fix bug where executing a workflow then quickly switching tabs
associated incorrect workflow
- add missing output history tests

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9307-App-mode-output-feed-to-only-show-current-session-results-for-outputs-defined-in-the-app-3156d73d36508142b4bbca3f938fc5c2)
by [Unito](https://www.unito.io)
2026-03-02 11:10:20 -08:00