## Summary
Resolves the following issue:
1. Enable Nodes 2.0
2. Load default workflow
3. Move any node e.g. VAE decode
4. Undo
All links go invisible, input/output slots no longer function
## Changes
- **What**
- Fixes slot layouts being deleted during undo/redo in
`handleDeleteNode`, which prevented link dragging from nodes after undo.
Vue patches (not remounts) components with the same key, so `onMounted`
never fires to re-register them - these were already being cleared up on
unmounted
- Fixes links disappearing after undo by clearing `pendingSlotSync` when
slot layouts already exist (undo/redo preserved them), rather than
waiting for Vue mounts that do not happen
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8808-Resolve-issues-with-undo-with-Nodes-2-0-to-fix-link-dragging-rendering-3046d73d3650818bbb0adf0104a5792d)
by [Unito](https://www.unito.io)
## Summary
Fix link dragging offset when using Vue nodes mode on external monitors
with different DPI than the primary display.
## Changes
- **What**: Derive overlay canvas scale from actual canvas dimensions
(`canvas.width / canvas.clientWidth`) instead of
`window.devicePixelRatio`, fixing DPR mismatch. Map `LinkDirection.NONE`
to `'none'` in `convertDirection()` instead of falling through to
`'right'`.
## Before
https://github.com/user-attachments/assets/f5d04617-369f-4649-af60-11d31e27a75c
## After
https://github.com/user-attachments/assets/76434d2b-d485-43de-94f6-202a91f73edf
## Review Focus
The overlay canvas copies dimensions from the main canvas (which
includes DPR scaling from `resizeCanvas`). When the page loads on a
monitor whose DPR differs from what `resizeCanvas` used,
`window.devicePixelRatio` no longer matches the canvas's internal-to-CSS
ratio, causing all drawn link positions to be offset. The fix derives
scale directly from the canvas itself.
`LinkDirection.NONE = 0` is falsy, so it was caught by the `default`
case in `convertDirection()`, adding an unwanted directional curve to
moved input links.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8809-fix-link-dragging-offset-on-external-monitors-in-Vue-nodes-mode-3046d73d36508143b600f23f5fe07044)
by [Unito](https://www.unito.io)
- "Enter Subgraph" "Show advanced inputs" and a new "show node Errors"
button now use a combined button design at the bottom of the node.
- A new "Errors" tab is added to the right side panel
- After a failed queue, the label of an invalid widget is now red.
- Badges other than price are now displayed on the bottom of the node.
- Price badge will now truncate from the first space, prioritizing the
sizing of the node title
- An indicator for the node resize handle is now displayed while mousing
over the node.
<img width="669" height="233" alt="image"
src="https://github.com/user-attachments/assets/53b3b59c-830b-474d-8f20-07f557124af7"
/>

---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Implements Phase 1 of the **Vue-owns-truth** pattern for widget values.
Widget values are now canonical in a Pinia store; `widget.value`
delegates to the store while preserving full backward compatibility.
## Changes
- **New store**: `src/stores/widgetValueStore.ts` - centralized widget
value storage with `get/set/remove/removeNode` API
- **BaseWidget integration**: `widget.value` getter/setter now delegates
to store when widget is associated with a node
- **LGraphNode wiring**: `addCustomWidget()` automatically calls
`widget.setNodeId(this.id)` to wire widgets to their nodes
- **Test fixes**: Added Pinia setup to test files that use widgets
## Why
This foundation enables:
- Vue components to reactively bind to widget values via `computed(() =>
store.get(...))`
- Future Yjs/CRDT backing for real-time collaboration
- Cleaner separation between Vue state and LiteGraph rendering
## Backward Compatibility
| Extension Pattern | Status |
|-------------------|--------|
| `widget.value = x` | ✅ Works unchanged |
| `node.widgets[i].value` | ✅ Works unchanged |
| `widget.callback` | ✅ Still fires |
| `node.onWidgetChanged` | ✅ Still fires |
## Testing
- ✅ 4252 unit tests pass
- ✅ Build succeeds
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8594-feat-add-WidgetValueStore-for-centralized-widget-value-management-2fc6d73d36508160886fcb9f3ebd941e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Stop link flickering when resizing nodes by removing the
`pendingSlotSync` flag assertion from `scheduleSlotLayoutSync`.
## Changes
- **What**: Remove `layoutStore.setPendingSlotSync(true)` from
`scheduleSlotLayoutSync()` in `useSlotElementTracking.ts`. This call was
introduced in #8367 for graph reconfiguration but was also triggered on
every node resize, causing all links to disappear for one frame per
resize tick. The reconfigure path in `app.ts`
(`addAfterConfigureHandler`) still sets the flag explicitly, so
undo/redo link suppression is unaffected.
## Review Focus
The `pendingSlotSync` flag is still managed correctly for graph
reconfiguration: `app.ts:748` sets it before configure, and the
`finally` block flushes it synchronously. The
`flushScheduledSlotLayoutSync` early-return (pendingNodes empty but
graph has nodes) continues to handle late-mounting Vue components during
reconfigure.
## Before
https://github.com/user-attachments/assets/28cfe4d8-f3f0-46f1-a717-5cb81a28dd75
## After
https://github.com/user-attachments/assets/9445fd00-91f8-4d1e-90ac-86d138d29842Fixes#8696
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8780-fix-stop-suppressing-link-rendering-during-node-resize-3036d73d365081029820ccfd57425a07)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Add cloud asset widget creation in `_createWidget()` using
`isAssetBrowserEligible()`
- Extract shared `createAssetWidget` factory to
`src/platform/assets/utils/`
- Refactor `useComboWidget.ts` to use the shared factory
- Add `_finalizeWidget()` helper to DRY up widget sizing/callback setup
- Pass target node's `comfyClass` and input name to Asset Browser for
correct model filtering
- Check `Comfy.Assets.UseAssetAPI` setting (matches `useComboWidget.ts`
behavior)
- Sync existing target widget value to asset widget
- Add toast notifications for asset validation errors
- Add i18n translations for invalidAsset and invalidFilename errors
Supersedes #8461 (clean rebase, no merge commits)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8598-feat-cloud-add-asset-widget-support-for-PrimitiveNode-model-selection-2fd6d73d365081a8afa7c2e91762f11c)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Introduced asset widget integration for cloud-based model selection,
enabling users to browse and select assets through an improved
interface.
* Added comprehensive asset validation with enhanced error messages for
invalid assets and filenames.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: guill <jacob.e.segal@gmail.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Rizumu Ayaka <rizumu@ayaka.moe>
Co-authored-by: Kelly Yang <124ykl@gmail.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Luke Mino-Altherr <luke@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Fixes reroute node styling in Vue Nodes 2.0 by hiding slot labels when
slot names are intentionally empty.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="1437" height="473" alt="image"
src="https://github.com/user-attachments/assets/603f52e0-7b75-4822-8c91-0a8374cc0cb6"
/> | <img width="1350" height="493" alt="image"
src="https://github.com/user-attachments/assets/38168955-4d35-4c61-a685-a54efb44cd5d"
/> |
## Problem
Reroute nodes displayed unwanted fallback labels ("Input 0", "Output 0")
instead of appearing as minimal connection-only nodes. This happened
because:
- Reroute nodes intentionally use empty string (`""`) for slot names
- Slot components used `||` operator for fallback labels, treating `''`
as falsy
## Solution
- Add `hasNoLabel` computed property to detect when all label sources
(`label`, `localized_name`, `name`) are empty/falsy
- Derive `dotOnly` from either the existing prop OR `hasNoLabel` being
true
- When `dotOnly` is true: label text is hidden, padding removed
(`lg-slot--dot-only` class), only connection dot visible
Combined with existing `NO_TITLE` support from #7589, reroutes now
display as minimal nodes with just connection dots—matching classic
reroute appearance.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Release Notes
* **Bug Fixes**
* Enhanced input and output slot label handling to automatically conceal
labels when unavailable
* Improved fallback display names for slots with more reliable naming
logic
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8574-fix-vue-nodes-hide-slot-labels-for-reroute-nodes-with-empty-names-2fc6d73d365081c38031e260402283d3)
by [Unito](https://www.unito.io)
## Summary
Fix all i18n `no-restricted-imports` lint warnings and upgrade rules
from `warn` to `error`.
## Changes
- **What**: Migrate Vue components from `import { t/d } from '@/i18n'`
to `const { t } = useI18n()`. Migrate non-component `.ts` files from
`useI18n()` to `import { t/d } from '@/i18n'`. Allow `st` import from
`@/i18n` in Vue components (it wraps `te`/`t` for safe fallback
translation). Remove `@deprecated` tag from `i18n.ts` global exports
(still used by `st` and non-component code). Upgrade both lint rules
from `warn` to `error`.
## Review Focus
- The `st` helper is intentionally excluded from the Vue component
restriction since it provides safe fallback translation needed for
custom node definitions.
Fixes#8701
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8704-fix-resolve-i18n-no-restricted-imports-lint-warnings-2ff6d73d365081ae84d8eb0dfef24323)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Implements billing infrastructure for team workspaces, separate from
legacy personal billing.
## Changes
- **Billing abstraction**: New `useBillingContext` composable that
switches between legacy (personal) and workspace billing based on
context
- **Workspace subscription flows**: Pricing tables, plan transitions,
cancellation dialogs, and payment preview components for workspace
billing
- **Top-up credits**: Workspace-specific top-up dialog with polling for
payment confirmation
- **Workspace API**: Extended with billing endpoints (subscriptions,
invoices, payment methods, credits top-up)
- **Workspace switcher**: Now displays tier badges for each workspace
- **Subscribe polling**: Added polling mechanisms
(`useSubscribePolling`, `useTopupPolling`) for async payment flows
## Review Focus
- Billing flow correctness for workspace vs legacy contexts
- Polling timeout and error handling in payment flows
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8508-Feat-workspaces-6-billing-2f96d73d365081f69f65c1ddf369010d)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Under a combination of many edge cases, the `widget_values` migration
code added in #3326 would cause the progress text on a "Recraft Text to
Image" node to incorrectly deserialize into the `control_after_generate`
- widgets_values is of length 1 greater than it should be because
progress text serializes
- It should not, there is no code to deserialize it
- negative_prompt has force_input set and skips serialization
- Migration only applies when `widgets_values` is equal to actual inputs
length. The two above edge cases cancel to make this true
- Seed is accounted for when calculating the length of widgets, but not
when applying the migration
- Migration occurs even though we track workflow version now and have an
accurate way of determining that it can not be needed
The two primary edge cases which cause the bug are both addressed
- `options.serialize` does nothing and has never done anything. I've
been guilty of making the same mistake in the ancient past, and want to
clean up the misconception where I can.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8625-Fix-incorrect-widgetValue-migration-2fe6d73d365081a683b4c675eaeebb6c)
by [Unito](https://www.unito.io)
## Summary
Increase stroke/outline weight for active node states to improve
visibility during workflow execution (COM-7770).
## Changes
- **What**: Increased border/stroke weight from 2 to 3 for active nodes
in both Vue Nodes and LiteGraph renderers
- Vue Nodes: `outline-2` → `outline-3` in `LGraphNode.vue`
- LiteGraph: `lineWidth: 3` for `running` stroke (was default 1) and
`executionError` stroke (was 2) in `litegraphService.ts`
- Updated test assertion to match
## Review Focus
Minimal visual change. The `executionError` lineWidth was also bumped
from 2 → 3 so error states remain at least as prominent as running
states.
> **Note:**
[#8603](https://github.com/Comfy-Org/ComfyUI_frontend/pull/8603) (by
@AustinMroz) also modifies `LGraphNode.vue` with a larger restructuring
(bottom buttons, badges, resize handle). The two PRs do not conflict —
#8603 does not touch the outline/border state classes or
`litegraphService.ts`, so both changes merge cleanly.
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
This PR removes `any` types from widgets, services, stores, and test
files, replacing them with proper TypeScript types.
### Key Changes
#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across widgets and services
- Added proper type imports (TgpuRoot, Point, StyleValue, etc.)
- Created typed interfaces (NumericWidgetOptions, TestWindow,
ImportFailureDetail, etc.)
- Fixed function return types to be non-nullable where appropriate
- Added type guards and null checks instead of non-null assertions
- Used `ComponentProps` from vue-component-type-helpers for component
testing
#### Widget System
- Added index signature to IWidgetOptions for Record compatibility
- Centralized disabled logic in WidgetInputNumberInput
- Moved template type assertions to computed properties
- Fixed ComboWidget getOptionLabel type assertions
- Improved remote widget type handling with runtime checks
#### Services & Stores
- Fixed getOrCreateViewer to return non-nullable values
- Updated addNodeOnGraph to use specific options type `{ pos?: Point }`
- Added proper type assertions for settings store retrieval
- Fixed executionIdToCurrentId return type (string | undefined)
#### Test Infrastructure
- Exported GraphOrSubgraph from litegraph barrel to avoid circular
dependencies
- Updated test fixtures with proper TypeScript types (TestInfo,
LGraphNode)
- Replaced loose Record types with ComponentProps in tests
- Added proper error handling in WebSocket fixture
#### Code Organization
- Created shared i18n-types module for locale data types
- Made ImportFailureDetail non-exported (internal use only)
- Added @public JSDoc tag to ElectronWindow type
- Fixed console.log usage in scripts to use allowed methods
### Files Changed
**Widgets & Components:**
-
src/renderer/extensions/vueNodes/widgets/components/WidgetInputNumberInput.vue
-
src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDefault.vue
-
src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDropdown.vue
- src/renderer/extensions/vueNodes/widgets/components/WidgetTextarea.vue
-
src/renderer/extensions/vueNodes/widgets/composables/useRemoteWidget.ts
- src/lib/litegraph/src/widgets/ComboWidget.ts
- src/lib/litegraph/src/types/widgets.ts
- src/components/common/LazyImage.vue
- src/components/load3d/Load3dViewerContent.vue
**Services & Stores:**
- src/services/litegraphService.ts
- src/services/load3dService.ts
- src/services/colorPaletteService.ts
- src/stores/maskEditorStore.ts
- src/stores/nodeDefStore.ts
- src/platform/settings/settingStore.ts
- src/platform/workflow/management/stores/workflowStore.ts
**Composables & Utils:**
- src/composables/node/useWatchWidget.ts
- src/composables/useCanvasDrop.ts
- src/utils/widgetPropFilter.ts
- src/utils/queueDisplay.ts
- src/utils/envUtil.ts
**Test Files:**
- browser_tests/fixtures/ComfyPage.ts
- browser_tests/fixtures/ws.ts
- browser_tests/tests/actionbar.spec.ts
-
src/workbench/extensions/manager/components/manager/skeleton/PackCardGridSkeleton.test.ts
- src/lib/litegraph/src/subgraph/subgraphUtils.test.ts
- src/components/rightSidePanel/shared.test.ts
- src/platform/cloud/subscription/composables/useSubscription.test.ts
-
src/platform/workflow/persistence/composables/useWorkflowPersistence.test.ts
**Scripts & Types:**
- scripts/i18n-types.ts (new shared module)
- scripts/diff-i18n.ts
- scripts/check-unused-i18n-keys.ts
- src/workbench/extensions/manager/types/conflictDetectionTypes.ts
- src/types/algoliaTypes.ts
- src/types/simplifiedWidget.ts
**Infrastructure:**
- src/lib/litegraph/src/litegraph.ts (added GraphOrSubgraph export)
- src/lib/litegraph/src/infrastructure/CustomEventTarget.ts
- src/platform/assets/services/assetService.ts
**Stories:**
- apps/desktop-ui/src/views/InstallView.stories.ts
- src/components/queue/job/JobDetailsPopover.stories.ts
**Extension Manager:**
- src/workbench/extensions/manager/composables/useConflictDetection.ts
- src/workbench/extensions/manager/composables/useManagerQueue.ts
- src/workbench/extensions/manager/services/comfyManagerService.ts
- src/workbench/extensions/manager/utils/conflictMessageUtil.ts
### Testing
- [x] All TypeScript type checking passes (`pnpm typecheck`)
- [x] ESLint passes without errors (`pnpm lint`)
- [x] Format checks pass (`pnpm format:check`)
- [x] Knip (unused exports) passes (`pnpm knip`)
- [x] Pre-commit and pre-push hooks pass
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498
- Part 10: #8499
---------
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Description
Fixes link alignment issues after undo/redo operations in Vue Nodes 2.0.
When multiple connections exist from the same output to different nodes,
performing an undo would cause the connections to become misaligned with
their inputs.
## Root Cause
When undo triggers `loadGraphData`, the graph is reconfigured and Vue
node components are destroyed and recreated. The new slot elements mount
and schedule RAF-batched position syncs via `scheduleSlotLayoutSync`.
However, links are drawn **before** the RAF batch completes, causing
`getSlotPosition()` to return stale/missing positions.
## Solution
- Export a new `flushPendingSlotLayoutSyncs()` function from
`useSlotElementTracking.ts`
- Create a `useGraphConfigureSlotSync` composable that flushes pending
syncs after graph configuration
- Integrate the flush into `addAfterConfigureHandler` in `app.ts`,
called after `onAfterGraphConfigured`
- Force canvas redraw after flushing to render links with correct
positions
## Testing
- Added unit tests for `flushPendingSlotLayoutSyncs`
- Added unit tests for `useGraphConfigureSlotSync` composable
- Manual verification: connections now align correctly after undo/redo
operations
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8367-fix-flush-pending-slot-layout-syncs-after-graph-configure-2f66d73d365081a3a564fac96c44a048)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Move ellipsis and punctuation characters into i18n translation strings
for proper internationalization support.
## Changes
- Add 12 new translation keys with punctuation included:
- Placeholder keys with trailing ellipsis (e.g.,
`searchNodesPlaceholder: "Search Nodes..."`)
- `downloadWithSize` with interpolation: `"Download ({size})"`
- `completedWithCheckmark`: `"Completed ✓"`
- Prompt keys with colons (e.g., `enterNewNamePrompt: "Enter new
name:"`)
- Update 20 files to use new translation keys instead of string
concatenation
## Review Focus
This eliminates string concatenation patterns like `$t('key') + '...'`
that break proper internationalization, since different languages may
use different punctuation or may not need ellipsis/colons in the same
contexts.
Fixes#7333
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Standardized localization across the app: unified search placeholders
and input hints; updated dialog prompt texts for renaming,
saving/exporting, and related prompts.
* **New Features**
* Download buttons now show file size via localized text.
* Completed status displays a localized label with a checkmark.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8573-refactor-move-ellipsis-and-punctuation-into-i18n-translation-strings-2fc6d73d365081828ad3f257bcac7799)
by [Unito](https://www.unito.io)
## Summary
Fixes styling inconsistency where Vue node select widget chevrons look
different between dropdown implementations.
## Changes
- **What**: Added `#dropdownicon` slot to `WidgetSelectDefault.vue`
using Lucide chevron icon with
`text-component-node-foreground-secondary` styling, matching
`FormDropdownInput.vue`
## Review Focus
Both dropdown implementations now use identical chevron icons with
consistent sizing (`size-4`) and color tokens.
Fixes #COM-11645
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Style**
* Updated select/dropdown appearance: replaced the previous icon
rendering with a customizable dropdown icon slot, improving visual
consistency and allowing a custom icon to display in select controls
across the UI. This change affects only presentation—no behavior or data
handling was altered.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8576-fix-use-consistent-chevron-icon-in-Vue-node-dropdown-widgets-2fc6d73d3650814e923bcbee83fae498)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Adds a welcome/onboarding message for App Mode (Linear Mode) that
displays when no workflow output is selected, targeting first-time
users.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="1914" height="1084" alt="Screenshot from 2026-02-02
20-47-30"
src="https://github.com/user-attachments/assets/f3693422-b6ee-496a-a354-d9cede501330"
/> | <img width="1919" height="1085" alt="Screenshot from 2026-02-02
21-32-20"
src="https://github.com/user-attachments/assets/dbfda4d0-251c-4099-ad36-3d7c0220d264"
/> |
## Changes
- **LinearWelcome.vue**: New component with 4 sections explaining App
Mode interface, sharing workflows, and widget control
- **LinearPreview.vue**: Replace dimmed logo fallback with LinearWelcome
component
- **i18n**: Add `linearMode.welcome.*` translation keys
## Review Focus
- Copy targets users who have never used ComfyUI—assumes no knowledge of
nodes/graphs
- Component uses semantic Tailwind classes from design system
Fixes COM-14274
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8562-feat-add-welcome-message-for-Linear-Mode-2fc6d73d365081b2b736f211152e1cce)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Added a comprehensive welcome screen in App Mode that introduces users
to the simplified interface hiding node graphs, explains the layout
structure with outputs and controls, provides instructions for sharing
workflows as simple tools, and guides users on customizing which
settings are visible through widget promotion.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Update imports for VueUse v14 compatibility:
- `toValue` → import from `vue` (dropped from VueUse v14)
- `MaybeRef` type → import from `vue` (dropped from VueUse v14)
These APIs were deprecated in VueUse v12 and removed in v14 in favor of
Vue's native exports.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8550-fix-update-imports-for-VueUse-v14-compatibility-2fb6d73d365081b0bac1d01d4092c176)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Chores**
* Updated VueUse dependencies to newer versions for improved
compatibility
* Minor package entry reorganization (no functional changes)
* **Refactor**
* Consolidated imports to use native Vue utilities where applicable
* **Tests**
* Updated unit tests: improved outside-click simulation and cleanup;
migrated tests to use the real store setup for more realistic test
behavior
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
This PR removes `any` types from UI component files and replaces them
with proper TypeScript types.
### Key Changes
#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across UI components
- Used `ComponentPublicInstance` with explicit method signatures for
component refs
- Used `Record<string, unknown>` for dynamic property access
- Added generics for form components with flexible value types
- Used `CSSProperties` for style objects
### Files Changed
UI Components:
- src/components/common/ComfyImage.vue - Used proper class prop type
- src/components/common/DeviceInfo.vue - Used `string | number` for
formatValue
- src/components/common/FormItem.vue - Used `unknown` for model value
- src/components/common/FormRadioGroup.vue - Added generic type
parameter
- src/components/common/TreeExplorer.vue - Used proper async function
signature
- src/components/custom/widget/WorkflowTemplateSelectorDialog.vue -
Fixed duplicate import
- src/components/graph/CanvasModeSelector.vue - Used
`ComponentPublicInstance` for ref
- src/components/node/NodePreview.vue - Changed `any` to `unknown`
- src/components/queue/job/JobDetailsPopover.vue - Removed unnecessary
casts
- src/components/queue/job/JobFiltersBar.vue - Removed `as any` casts
- src/platform/assets/components/MediaAssetContextMenu.vue - Added
`ContextMenuInstance` type
- src/renderer/extensions/minimap/MiniMapPanel.vue - Used
`CSSProperties`
- src/renderer/extensions/vueNodes/composables/useNodeTooltips.ts -
Added `PrimeVueTooltipElement` interface
-
src/renderer/extensions/vueNodes/widgets/components/form/FormSelectButton.vue
- Used `Record<string, unknown>`
-
src/workbench/extensions/manager/components/manager/infoPanel/tabs/DescriptionTabPanel.vue
- Added `LicenseObject` interface
### Testing
- All TypeScript type checking passes (`pnpm typecheck`)
- Linting passes without errors (`pnpm lint`)
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498
- Part 10: #8499
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8499-Road-to-No-Explicit-Any-Part-10-2f86d73d365081aab129f165c7d02434)
by [Unito](https://www.unito.io)
## Summary
Forward wheel events to the canvas unless a wheel-capturing element is
focused, and ensure the Load3D scene becomes focusable on pointer
interaction so its wheel zoom/pan works after the user clicks into it.
## Changes
- **What**: gate wheel forwarding on focused capture elements; focus the
Load3D scene container on pointerdown to opt into wheel capture.
- **Dependencies**: none
## Review Focus
- Validate wheel forwarding behavior across focusable inputs vs.
non-focusable capture zones.
- Confirm Load3D zoom/pan only captures wheel after a user click (canvas
pan should still work when merely hovering).
## Screenshots (if applicable)
N/A
---------
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fixes a bug where socket map data was not properly removed when sockets
are dynamically added/removed via DynamicCombo widgets in Vue mode
(Nodes 2.0).
## Problem
When DynamicCombo widgets (e.g., `should_remesh` on Meshy nodes) change
their selection, inputs are dynamically added/removed. The Vue `v-for`
loop in `NodeSlots.vue` was using array index as the `:key`, causing Vue
to **reuse** slot components instead of properly unmounting them.
This led to:
- Socket map entries leaking (never cleaned up)
- Socket positions becoming desynced
- Stale cached offset data
## Solution
1. **Use slot `name` as Vue key** instead of array index in
`NodeSlots.vue`
- Slot names are unique per node (enforced by ComfyUI backend)
- When a slot is removed, Vue sees the key disappear and properly
unmounts the component
- `onUnmounted` cleanup in `useSlotElementTracking` now runs correctly
2. **Add defensive cleanup** in `useSlotElementTracking.ts`
- Before registering a new slot, check if a stale entry exists with the
same key
- Clean up stale entry to handle any edge cases
## Related
- Fixes COM-12970
- Related to #7837 (fixed LiteGraph version of this bug, but not Vue
mode)
## Testing
- Quality checks pass (typecheck, lint, format)
- Manual testing with DynamicCombo nodes (Meshy, nodes_logic)
recommended
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8469-fix-Vue-mode-socket-map-data-not-cleaned-up-on-dynamic-input-changes-2f86d73d365081e599eadca4f15e6b6e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
The image input for nodes loaded from templates appears empty in the
Properties Panel.
When the widget's current value (saved in the template) is not in the
available file list returned by the server, the selectedSet is empty,
causing a placeholder to be displayed instead of the actual value.
Added a missingValueItem computed property in WidgetSelectDropdown.vue.
When the current value is not in inputItems or outputItems, it creates a
fallback item and adds it to dropdownItems.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8276-fix-default-image-input-for-the-template-is-displayed-as-empty-on-dropdown-selection-2f16d73d3650817eaad5e4e33637fb74)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
This PR removes unsafe type assertions ("as unknown as Type") from test
files and improves type safety across the codebase.
### Key Changes
#### Type Safety Improvements
- Removed all instances of "as unknown as" patterns from test files
- Used proper factory functions from litegraphTestUtils instead of
custom mocks
- Made incomplete mocks explicit using Partial<T> types
- Fixed DialogStore mocking with proper interface exports
- Improved type safety with satisfies operator where applicable
#### App Parameter Removal
- **Removed the unused `app` parameter from all ComfyExtension interface
methods**
- The app parameter was always undefined at runtime as it was never
passed from invokeExtensions
- Affected methods: init, setup, addCustomNodeDefs,
beforeRegisterNodeDef, beforeRegisterVueAppNodeDefs,
registerCustomNodes, loadedGraphNode, nodeCreated, beforeConfigureGraph,
afterConfigureGraph
##### Breaking Change Analysis
Verified via Sourcegraph that this is NOT a breaking change:
- Searched all 10 affected methods across GitHub repositories
- Only one external repository
([drawthingsai/draw-things-comfyui](https://github.com/drawthingsai/draw-things-comfyui))
declares the app parameter in their extension methods
- That repository never actually uses the app parameter (just declares
it in the function signature)
- All other repositories already omit the app parameter
- Search queries used:
- [init method
search](https://sourcegraph.com/search?q=context:global+repo:%5Egithub%5C.com/.*+lang:typescript+%22init%28app%22+-repo:Comfy-Org/ComfyUI_frontend&patternType=standard)
- [setup method
search](https://sourcegraph.com/search?q=context:global+repo:%5Egithub%5C.com/.*+lang:typescript+%22setup%28app%22+-repo:Comfy-Org/ComfyUI_frontend&patternType=standard)
- Similar searches for all 10 methods confirmed no usage
### Files Changed
Test files:
-
src/components/settings/widgets/__tests__/WidgetInputNumberInput.test.ts
- src/services/keybindingService.escape.test.ts
- src/services/keybindingService.forwarding.test.ts
- src/utils/__tests__/newUserService.test.ts →
src/utils/__tests__/useNewUserService.test.ts
- src/services/jobOutputCache.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useRemoteWidget.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useIntWidget.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useFloatWidget.test.ts
Source files:
- src/types/comfy.ts - Removed app parameter from ComfyExtension
interface
- src/services/extensionService.ts - Improved type safety with
FunctionPropertyNames helper
- src/scripts/metadata/isobmff.ts - Fixed extractJson return type per
review
- src/extensions/core/*.ts - Updated extension implementations
- src/scripts/app.ts - Updated app initialization
### Testing
- All existing tests pass
- Type checking passes
- ESLint/oxlint checks pass
- No breaking changes for external repositories
Part of the "Road to No Explicit Any" initiative.
### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344 (this PR)
## Summary
When attempting to select text inside Vue node Markdown widget's
textarea (edit mode), the node would drag instead of text being
selected.
Root cause: WidgetMarkdown.vue's Textarea only had @click.stop and
@keydown.stop, but was missing pointer event modifiers. The pointerdown
event bubbled up to LGraphNode.vue which initiated node drag.
*Fix*: Add @pointerdown.capture.stop, @pointermove.capture.stop, and
@pointerup.capture.stop to match the pattern used in WidgetTextarea.vue.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8413-fix-dragging-e-g-when-selecting-text-in-Markdown-note-causes-node-to-drag-2f76d73d3650816dbf9bdf893775c3d4)
by [Unito](https://www.unito.io)
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Increases the resize handle size on Vue nodes to improve usability,
especially when nodes are selected.
## Changes
- **What**: Increased resize handle from 12px to 20px and offset it
slightly outside the node boundary to avoid overlap with selection
outline
## Review Focus
The resize handle was too small and became harder to grab when the node
was selected (the 2px outline rendered outside the box, visually
obscuring the corner). This fix increases the hit area and positions it
to extend beyond the node edge.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8391-fix-increase-Vue-node-resize-handle-size-for-better-usability-2f76d73d36508136b2aac51bc0d53551)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>