Commit Graph

386 Commits

Author SHA1 Message Date
Christian Byrne
47113b117e refactor: migrate keybindings to DDD structure (#8369)
## Summary

Migrate keybindings domain to `src/platform/keybindings/` following DDD
principles.

## Changes

- **What**: Consolidate keybinding-related code (types, store, service,
defaults, reserved keys) into a single domain module with flat structure
- Extracted `KeyComboImpl` and `KeybindingImpl` classes into separate
files
- Updated all consumers to import from new location
- Colocated tests with source files
- Updated stores/README.md and services/README.md to remove migrated
entries

## Review Focus

- Verify all import paths were updated correctly
- Check that the flat structure is appropriate (vs nested core/data/ui
layers)

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---------

Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
2026-01-29 18:40:58 -08:00
Johnpaul Chiwetelu
cabd08f0ec Road to No explicit any: Group 8 (part 6) test files (#8344)
## Summary

This PR removes unsafe type assertions ("as unknown as Type") from test
files and improves type safety across the codebase.

### Key Changes

#### Type Safety Improvements
- Removed all instances of "as unknown as" patterns from test files
- Used proper factory functions from litegraphTestUtils instead of
custom mocks
- Made incomplete mocks explicit using Partial<T> types
- Fixed DialogStore mocking with proper interface exports
- Improved type safety with satisfies operator where applicable

#### App Parameter Removal
- **Removed the unused `app` parameter from all ComfyExtension interface
methods**
- The app parameter was always undefined at runtime as it was never
passed from invokeExtensions
- Affected methods: init, setup, addCustomNodeDefs,
beforeRegisterNodeDef, beforeRegisterVueAppNodeDefs,
registerCustomNodes, loadedGraphNode, nodeCreated, beforeConfigureGraph,
afterConfigureGraph

##### Breaking Change Analysis
Verified via Sourcegraph that this is NOT a breaking change:
- Searched all 10 affected methods across GitHub repositories
- Only one external repository
([drawthingsai/draw-things-comfyui](https://github.com/drawthingsai/draw-things-comfyui))
declares the app parameter in their extension methods
- That repository never actually uses the app parameter (just declares
it in the function signature)
- All other repositories already omit the app parameter
- Search queries used:
- [init method
search](https://sourcegraph.com/search?q=context:global+repo:%5Egithub%5C.com/.*+lang:typescript+%22init%28app%22+-repo:Comfy-Org/ComfyUI_frontend&patternType=standard)
- [setup method
search](https://sourcegraph.com/search?q=context:global+repo:%5Egithub%5C.com/.*+lang:typescript+%22setup%28app%22+-repo:Comfy-Org/ComfyUI_frontend&patternType=standard)
  - Similar searches for all 10 methods confirmed no usage

### Files Changed

Test files:
-
src/components/settings/widgets/__tests__/WidgetInputNumberInput.test.ts
- src/services/keybindingService.escape.test.ts  
- src/services/keybindingService.forwarding.test.ts
- src/utils/__tests__/newUserService.test.ts →
src/utils/__tests__/useNewUserService.test.ts
- src/services/jobOutputCache.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useRemoteWidget.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useIntWidget.test.ts
-
src/renderer/extensions/vueNodes/widgets/composables/useFloatWidget.test.ts

Source files:
- src/types/comfy.ts - Removed app parameter from ComfyExtension
interface
- src/services/extensionService.ts - Improved type safety with
FunctionPropertyNames helper
- src/scripts/metadata/isobmff.ts - Fixed extractJson return type per
review
- src/extensions/core/*.ts - Updated extension implementations
- src/scripts/app.ts - Updated app initialization

### Testing
- All existing tests pass
- Type checking passes  
- ESLint/oxlint checks pass
- No breaking changes for external repositories

Part of the "Road to No Explicit Any" initiative.

### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344 (this PR)
2026-01-29 11:03:17 -08:00
Rizumu Ayaka
dd3e4d3edc fix: hide label of textarea in right side panel + align switch to the left (#8279)
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/3ff3f83c-163b-44df-8b68-7fe18c3266c4"
/>
 | 
<img width="350" alt="CleanShot 2026-01-23 at 21 25 04@2x"
src="https://github.com/user-attachments/assets/c2c630f3-6990-4a55-aa8f-a19297ffee52"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-27 23:21:03 -08:00
Johnpaul Chiwetelu
941cd2b4a5 refactor: improve TypeScript patterns in test files (Group 1/8) (#8253)
## Summary
Improves type safety in test files by replacing unsafe type patterns
with proper TypeScript idioms.

## Changes
- Define typed `TestWindow` interface extending `Window` for Playwright
tests with custom properties
- Use `Partial<HTMLElement>` with single type assertion for DOM element
mocks
- Remove redundant type imports
- Fix `console.log` → `console.warn` in test fixture

## Files Changed
16 test files across browser_tests, packages, and src/components

## Test Plan
-  `pnpm typecheck` passes
-  No new `any` types introduced
-  All pre-commit hooks pass

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---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-23 02:35:09 +01:00
Alexander Brown
fcf2e0e639 feat: add badge support to NavItem component (#8207)
## Summary

Adds optional badge support to the `NavItem` component and `NavItemData`
interface, enabling navigation items in the left sidebar of the Asset
Browser Modal to display counts or status indicators.

## Changes

- **`src/types/navTypes.ts`**: Added optional `badge?: string | number`
property to `NavItemData` interface
- **`src/components/widget/nav/NavItem.vue`**: Added `StatusBadge`
rendering when `badge` prop is provided
- **`src/components/widget/panel/LeftSidePanel.vue`**: Wired `badge`
prop from `NavItemData` to `NavItem` for both grouped and ungrouped
items

## Usage

```ts
const navItem: NavItemData = {
  id: 'assets',
  label: 'Assets',
  icon: 'pi pi-folder',
  badge: 5  // Optional - displays count badge
}
```

## Related

- Builds on #8170 which added queue badge functionality

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2026-01-21 11:48:22 -08:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Alexander Brown
2c26fbb550 Component: Button Migration 3: IconTextButton (#7603)
## Summary

Replace all the `IconTextButton`s with `Button`

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2025-12-18 16:09:56 -08:00
AustinMroz
6396eb6fa3 Fix promoted assets not being assets in vue (#7576)
- Fixes asset widgets which have been promoted failing to display as
asset widgets and having red names in vue mode.
- Fixes promoted subgraph widgets failing to resolve inputSpec for use
in vue mode.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/6c2d2763-6ac3-4769-82c5-b1ab1cc5e945"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/742e218b-ec42-411a-b5a2-021820031e2a"
/>|

I'm not excited that this creates further bloat of SimplifiedWidget.

Known issue
- Similar to #7550, subgraph widgets will have an incorrect callback and
will fail to update value on a fresh reload. This can be "fixed" (made
worse) by entering and exiting the subgraph. Since this creates a
'leaked' widget callback which will then be called.

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2025-12-17 19:48:32 -07:00
Alexander Brown
fba580dc7d Component: Button Migration 2: IconButton (#7598)
## Summary

Still a work in progress. Buttons with just icons are already in the
stories for button.

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2025-12-17 18:11:43 -08:00
AustinMroz
ab76d02823 Fix doubled control application (#7550)
With reactivity fixed, control widgets would apply twice. This is fixed
by using the litegraph implementation.

Also adds control widget support for combos

Followup to #7539.

Known Issue:
- Primitive node do not have litegraph callbacks properly setup. As a
result, they will display an updated value when modified by control
widgets. Fixing this will requires a larger, separate PR

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2025-12-16 18:42:02 -08:00
AustinMroz
b22ba97a13 Support "control after generate" in vue (#6985)
Continuation of #6034 with
- Updated synchronization for seed
- Properly truncates the displayed widget value for the button
- Synchronizes control after generate state with litegraph and allows
for serialization

Several issues from original PR have not (yet) been addressed, but are
likely better moved to future PR
- fix step value being 10 (legacy system)
- ensure it works with COMBO (Fixed in #7095)
- ensure it works with FLOAT (Fixed in #7095)
- either implement or remove the config button functionality - think it
should open settings?

<img width="280" height="694" alt="image"
src="https://github.com/user-attachments/assets/f36f1cb0-237d-4bfc-bff1-e4976775cf98"
/>

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2025-12-13 05:23:56 -07:00
AustinMroz
f2a0e5102e Cleanup app.graph usage (#7399)
Prior to the release of subgraphs, there was a single graph accessed
through `app.graph`. Now that there's multiple graphs, there's a lot of
code that needs to be reviewed and potentially updated depending on if
it cares about nearby nodes, all nodes, or something else requiring
specific attention.

This was done by simply changing the type of `app.graph` to unknown so
the typechecker will complain about every place it's currently used.
References were then updated to `app.rootGraph` if the previous usage
was correct, or actually rewritten.

By not getting rid of `app.graph`, this change already ensures that
there's no loss of functionality for custom nodes, but the prior typing
of `app.graph` can always be restored if future dissuasion of
`app.graph` usage creates issues.

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2025-12-11 23:37:34 -07:00
Johnpaul Chiwetelu
b9f75b6cc8 fix: improve type safety in type definitions (#7337)
## Summary

- Replace `any` types with proper TypeScript types in core type
definitions
- Add generics to `SettingParams`, `setting.get<T>()`, and
`setting.set<T>()` for type-safe setting access
- Add `NodeExecutionOutput` interface for `onExecuted` callback
- Change function parameters from `any` to `unknown` where appropriate

## Type Research

Performed GitHub code search across custom node repositories to
understand actual usage patterns:

**`onExecuted` output properties** (used in rgthree-comfy,
ComfyUI-KJNodes, ComfyUI-ExLlama-Nodes, comfy_mtb, etc.):
- `output.text` - string or string array for text display nodes
- `output.images`, `output.audio`, `output.video` - media outputs
- `output.ui.items` - complex debug/preview data with `input`, `text`,
`b64_images`

**`extensionManager.setting.get/set`** (used in ComfyUI-Crystools,
ComfyUI-Copilot, etc.):
- Returns various types (boolean, number, string, objects)
- Now uses generics: `setting.get<boolean>('MyExt.Setting')`

**`ComfyExtension` custom properties** (used in rgthree-comfy,
ComfyUI-Manager):
- `aboutPageBadges`, `commands`, custom methods
- Kept as `any` index signature since extensions add arbitrary
properties

## Changes

| File | Change |
|------|--------|
| `extensionTypes.ts` | Generic `setting.get<T>()` and
`setting.set<T>()`, typed Toast options |
| `litegraph-augmentation.d.ts` | `onExecuted(output:
NodeExecutionOutput)` |
| `metadataTypes.ts` | GLTF index signatures `any` → `unknown` |
| `apiSchema.ts` | New `NodeExecutionOutput` interface |
| `settings/types.ts` | `SettingOnChange<T>`, `SettingMigration<T>`,
`SettingParams<TValue>` |
| `nodeDefSchema.ts` | `validateComfyNodeDef(data: unknown)` |
| `workflowSchema.ts` | `isSubgraphDefinition(obj: unknown)` |
| `telemetry/types.ts` | `checkForCompletedTopup(events: AuditLog[])` |

## Test plan

- [x] `pnpm typecheck` passes
- [x] `pnpm test:unit` passes (3732 tests)
- [x] `pnpm lint` passes

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2025-12-11 22:10:01 +01:00
AustinMroz
6156e22bac Implement widget borders in vue (#7322)
Adds support for displaying the "promoted" and "advanced" border
indicators when in vue mode.

Requires some (hopefully minor and generally beneficial) styling changes
to make sure that the widgets are contained within their border.

Note that the 'advanced' functionality sees minimal use and is likely to
be revamped in the future.

<img width="372" height="417" alt="image"
src="https://github.com/user-attachments/assets/8ea1e66b-2a4e-4a16-996f-289a26e39708"
/>

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2025-12-10 17:23:59 -08:00
Alexander Brown
04158deb02 Feat: Rename and Delete for imported Models ☁️ (#6969)
## Summary

Add Rename and Delete options for Personal Models.

Also updates and standardizes some styles for Cards and adds a simple
Confirmation dialog.

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2025-12-01 17:16:05 -08:00
Jin Yi
9d131a4267 [feat] Add right-click context menu to MediaAssetCard (#6844)
## Summary
- Add right-click context menu functionality to MediaAssetCard
- Separate context menu into its own component
(MediaAssetContextMenu.vue)
- Ensure only one context menu is visible at a time within the same tab

## Changes
- Add `MediaAssetContextMenu.vue` - new component for context menu
- Update `MediaAssetCard.vue` - show context menu on right-click and
more button click
- Delete `MediaAssetMoreMenu.vue` - consolidated into context menu
- Delete `MediaAssetButtonDivider.vue` - unused
- Update `AssetsSidebarTab.vue` - add context menu state management
- Refactor `useMediaAssetActions.ts`

## Screenshot

[screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-26 23:02:32 -07:00
Alexander Brown
e6332046b0 BYOM: Model Import Wizard (#6949)
## Summary

Design alignment for the model import wizard.

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2025-11-25 19:19:16 -08:00
Benjamin Lu
e42715086e Implement workflow progress panel (#6092)
Adds a workflow progress panel component underneath the
`actionbar-container`.

I suggest starting a review at the extraneous changes that were needed.
Including but not limited to:

- `get createTime()` in queueStore
- `promptIdToWorkflowId`, `initializingPromptIds`, and
`nodeProgressStatesByPrompt` in executionStore
- `create_time` handling in v2ToV1Adapter
- `pointer-events-auto` on ComfyActionbar.vue

The rest of the changes should be contained under
`QueueProgressOverlay.vue`, and has less of a blast radius in case
something goes wrong.

---------

Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
2025-11-18 22:43:49 -08:00
Alexander Brown
471ccca1dd Style: Design System use across more components (#6705)
## Summary

Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to
be working on to consolidate our different buttons soon.

## Changes

- **What**: Replace light/dark colors with theme aware design system
tokens.

## Review Focus

Double check the chosen colors for the components

## Screenshots

| Before | After |
| ------ | ----- |
| <img width="607" height="432" alt="image"
src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104"
/> | <img width="646" height="488" alt="image"
src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63"
/> |

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2025-11-17 12:27:10 -08:00
Luke Mino-Altherr
c4477fc7ab [feat] Add feature-flagged upload button to asset browser (#6665)
## Summary
Adds an upload button to the asset browser modal, controlled by the
`model_upload_button_enabled` backend feature flag.

## Changes
- **What**: Added upload button with PrimeVue primary styling to asset
browser header
- **Feature Flag**: Button only appears when backend returns
`model_upload_button_enabled: true`
- **Localization**: Added `assetBrowser.uploadModel` translation key
- **Click Handler**: Currently logs to console (implementation pending)

## Review Focus
- Feature flag integration using `useFeatureFlags` composable
- Button styling matches PrimeVue primary color scheme
- Proper placement in header with flexbox layout

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2025-11-12 16:40:53 -08:00
Johnpaul Chiwetelu
54979701d0 Cloud feedback Extension (#6626)
This pull request introduces a new extensible system for adding custom
action bar buttons to the top menu, and demonstrates its use by adding a
cloud feedback button. The changes include defining a new
`ActionBarButton` type, updating the extension system to support action
bar buttons, creating a Pinia store to aggregate buttons from
extensions, and updating the UI to render these buttons in the top menu.
The cloud feedback button is now conditionally loaded for cloud
environments.

**Extensible Action Bar Button System**

* Defined a new `ActionBarButton` interface in `comfy.ts` for describing
buttons (icon, label, tooltip, class, click handler) and added an
`actionBarButtons` property to the `ComfyExtension` interface to allow
extensions to contribute buttons.
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca
<img width="1134" height="437" alt="Screenshot 2025-11-07 at 01 07 36"
src="https://github.com/user-attachments/assets/36b6145a-0b82-4f7d-88e8-f2ea350a359b"
/>
8ec269876c2cf3948f867d08c14032c04d66R60-R82)
[[2]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66R128-R131)
* Created a Pinia store (`actionBarButtonStore.ts`) that collects all
action bar buttons from registered extensions for use in the UI.

**UI Integration**

* Added a new `ActionBarButtons.vue` component that renders all action
bar buttons using the store, and integrated it into the top menu section
(`TopMenuSection.vue`).
[[1]](diffhunk://#diff-d6820f57cde865083d515ac0c23e1ad09e6fbc6792d742ae948a1d3b772be473R1-R28)
[[2]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR10)
[[3]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR28)

**Cloud Feedback Button Extension**

* Implemented a new extension (`cloudFeedbackTopbarButton.ts`) that
registers a "Feedback" button opening the Zendesk feedback page, and
ensured it loads only in cloud environments.
[[1]](diffhunk://#diff-b84a6a0dfaca19fd77b3fae6999a40c3ab8d04ed22636fcdecc65b385a8e9a98R1-R24)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R32)

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by [Unito](https://www.unito.io)
2025-11-08 12:36:04 +01:00
Christian Byrne
6fe88dba54 fix(telemetry): remove redundant run tracking; keep click analytics + single execution event (#6518)
## Summary
Deduplicates workflow run telemetry and keeps a single source of truth
for execution while retaining click analytics and attributing initiator
source.

- Keep execution tracking in one place via `trackWorkflowExecution()`
- Keep click analytics via `trackRunButton(...)`
- Attribute initiator with `trigger_source` = 'button' | 'keybinding' |
'legacy_ui'
- Remove pre‑tracking from keybindings to avoid double/triple counting
- Update legacy UI buttons to emit both click + execution events (they
bypass commands)

## Problem
PR #6499 added tracking at multiple layers:
1) Keybindings tracked via a dedicated method and then executed a
command
2) Menu items tracked via a dedicated method and then executed a command
3) Commands also tracked execution

Because these ultimately trigger the same command path, this produced
duplicate (sometimes triplicate) events per user action and made it hard
to attribute initiator precisely.

## Solution
- Remove redundant tracking from keybindings (and previous legacy menu
handler)
- Commands now emit both:
- `trackRunButton(...)` (click analytics, includes `trigger_source` when
provided)
- `trackWorkflowExecution()` (single execution start; includes the last
`trigger_source`)
- Legacy UI buttons (which call `app.queuePrompt(...)` directly) now
also emit both events with `trigger_source = 'legacy_ui'`
- Add `ExecutionTriggerSource` type and wire `trigger_source` through
provider so `EXECUTION_START` matches the most recent click intent

### Telemetry behavior after this change
- `RUN_BUTTON_CLICKED` (click analytics)
  - Emitted when a run is initiated via:
    - Button: `trigger_source = 'button'`
    - Keybinding: `trigger_source = 'keybinding'`
    - Legacy UI: `trigger_source = 'legacy_ui'`
- `EXECUTION_START` (execution lifecycle)
- Emitted once per run at start; includes `trigger_source` matched to
the click intent above
- Paired with `EXECUTION_SUCCESS` / `EXECUTION_ERROR` from execution
handlers

## Benefits
-  Accurate counts by removing duplicated run events
-  Clear initiator attribution (button vs keybinding vs legacy UI)
-  Separation of “intent” (click) vs. “lifecycle” (execution)
-  Simpler implementation and maintenance

## Files Changed (high level)
- `src/services/keybindingService.ts`: Route run commands with
`trigger_source = 'keybinding'`
- `src/components/actionbar/ComfyRunButton/ComfyQueueButton.vue`: Send
`trigger_source = 'button'` to commands
- `src/scripts/ui.ts`: Legacy queue buttons emit `trackRunButton({
trigger_source: 'legacy_ui' })` and `trackWorkflowExecution()`
- `src/composables/useCoreCommands.ts`: Commands emit
`trackRunButton(...)` + `trackWorkflowExecution()`; accept telemetry
metadata
- `src/platform/telemetry/types.ts`: Add `ExecutionTriggerSource` and
optional `trigger_source` in click + execution payloads
- `src/platform/telemetry/providers/cloud/MixpanelTelemetryProvider.ts`:
Carry `trigger_source` from click → execution and reset after use
- `src/stores/commandStore.ts`: Allow commands to receive args (for
telemetry metadata)
- `src/extensions/core/groupNode.ts`: Adjust command function signatures
to new execute signature

## Related
- Reverts the multi‑event approach from #6499
- Keeps `trackWorkflowExecution()` as the canonical execution event
while preserving click analytics and initiator attribution with
`trackRunButton(...)`

┆Issue is synchronized with this Notion page by Unito

---------

Co-authored-by: Christian Byrne <c.byrne@comfy.org>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-11-02 19:48:21 -08:00
Jin Yi
8dfdac3fc4 [UI] Redesign media asset card layout (#6541)
## Summary
- Reorganized media asset card layout for improved UX
- Moved duration/format chips to top-left (visible in default state)
- Replaced multiple action buttons with zoom + more menu pattern
- Repositioned output count to top-right for better visibility

## Changes
1. **Duration & format chips**: Moved from bottom-left to top-left,
shown when card is not hovered and media is not playing
2. **Media actions**: Simplified to zoom button + more menu (contains
delete, download options), shown on hover or during playback
3. **Output count**: Relocated from bottom-right to top-right for
consistent positioning

## Test plan
- [x] Verify duration/format chips appear in top-left when card is idle
- [x] Confirm action buttons (zoom + more) appear on hover
- [x] Check output count displays correctly in top-right
- [x] Test transitions between hover/non-hover states
- [x] Verify media playback doesn't interfere with UI elements

🤖 Generated with [Claude Code](https://claude.ai/code)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6541-UI-Redesign-media-asset-card-layout-29f6d73d365081eb8614d5dc9b2dc214)
by [Unito](https://www.unito.io)
2025-11-02 14:06:55 -08:00
Johnpaul Chiwetelu
c642ed5703 Complete context menu migration for Load3D, Preview3D, and SaveGLB (#6454)
This pull request refactors how export menu options are added to
3D-related nodes, updating the API to use a new `getNodeMenuItems` hook
and simplifying the menu item creation logic. The changes improve
consistency and maintainability across extensions handling 3D nodes, and
clarify the expected return types for menu item hooks.

**Refactoring and API updates for node menu items:**

* Replaced usage of the legacy `createExportMenuOptions` function with
the new `createExportMenuItems` function in `load3d.ts`, `saveMesh.ts`,
and related imports, aligning all 3D node extensions to the new API.
[[1]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3L6-R12)
[[2]](diffhunk://#diff-7dede72060130d77ce5191fc86d115bd9b93311cb0438400730d8e20b2aa8e43L4-R7)
* Introduced and implemented the `getNodeMenuItems` hook in the
extension registration for `Load3D`, `Preview3D`, and `SaveGLB` nodes,
ensuring export menu items are only shown for the appropriate node
types.
[[1]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3R293-R302)
[[2]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3R521-R530)
[[3]](diffhunk://#diff-7dede72060130d77ce5191fc86d115bd9b93311cb0438400730d8e20b2aa8e43R48-R57)
* Removed assignment of `getExtraMenuOptions` to nodes, fully migrating
to the new menu item hook approach for context menus.
[[1]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3L301-L302)
[[2]](diffhunk://#diff-a5c612d9322ca4cbbeda097d13e2fa1ef017d4c3076d23fc228afee5a79a56e3L548-L549)
[[3]](diffhunk://#diff-7dede72060130d77ce5191fc86d115bd9b93311cb0438400730d8e20b2aa8e43L64-L67)

**Menu item creation logic simplification:**

* Refactored `createExportMenuOptions` to `createExportMenuItems` in
`exportMenuHelper.ts`, changing it to directly return an array of menu
items (with separators) instead of a function, simplifying its usage and
reducing boilerplate.
[[1]](diffhunk://#diff-42404da1a87a52d304371a13d5f021bdad837765b94d86d186abb2d99a8cb707L14-R22)
[[2]](diffhunk://#diff-42404da1a87a52d304371a13d5f021bdad837765b94d86d186abb2d99a8cb707L59-R58)

**Type and documentation improvements:**

* Updated the `ComfyExtension` interface in `comfy.ts` to clarify that
menu item hooks (`getCanvasMenuItems`, `getNodeMenuItems`) now return
arrays that may include `null` values as separators, improving type
safety and documentation.

See before and after below
<img width="1459" height="897" alt="Screenshot 2025-10-30 at 07 08 04"
src="https://github.com/user-attachments/assets/ec4464c9-f733-4b4c-87c4-bb5060ccaa68"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6454-Complete-context-menu-migration-for-Load3D-Preview3D-and-SaveGLB-29c6d73d3650819995b4c4dc1582cd86)
by [Unito](https://www.unito.io)
2025-10-30 07:26:05 +01:00
Christian Byrne
cd50c54e61 add session cookie auth on cloud dist (#6295)
## Summary

Implemented cookie-based session authentication for cloud distribution,
replacing service worker approach with extension-based lifecycle hooks.

## Changes

- **What**: Added session cookie management via [extension
hooks](https://docs.comfy.org/comfyui/extensions) for login, token
refresh, and logout events
- **Architecture**: DDD-compliant structure with platform layer
(`src/platform/auth/session/`) and cloud-gated extension
- **New Extension Hooks**: `onAuthTokenRefreshed()` and
`onAuthUserLogout()` in [ComfyExtension
interface](src/types/comfy.ts:220-232)

```mermaid
sequenceDiagram
    participant User
    participant Firebase
    participant Extension
    participant Backend

    User->>Firebase: Login
    Firebase->>Extension: onAuthUserResolved
    Extension->>Backend: POST /auth/session (with JWT)
    Backend-->>Extension: Set-Cookie

    Firebase->>Firebase: Token Refresh
    Firebase->>Extension: onAuthTokenRefreshed
    Extension->>Backend: POST /auth/session (with new JWT)
    Backend-->>Extension: Update Cookie

    User->>Firebase: Logout
    Firebase->>Extension: onAuthUserLogout (user null)
    Extension->>Backend: DELETE /auth/session
    Backend-->>Extension: Clear Cookie
```

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6295-add-session-cookie-auth-on-cloud-dist-2986d73d365081868c56e5be1ad0d0d4)
by [Unito](https://www.unito.io)
2025-10-26 00:04:30 -07:00
Christian Byrne
d7a58a7a9b change cloud feature flags to be loaded dynamically at runtime rather than set in build (#6246)
## Summary

Implements server-side remote configuration to decouple runtime behavior
from build artifacts, enabling dynamic configuration updates without
redeployment.

## Technical Changes

- **Replaced** build-time constants (`__MIXPANEL_TOKEN__`,
`__BUILD_FLAGS__`) with runtime configuration loaded from
`/api/features`
- Configuration now sourced from `window.__CONFIG__` (hydrated from
`/api/features` endpoint)
- **Added** `src/platform/remoteConfig/` service that polls server
configuration every 30 seconds
- **Modified** application bootstrap sequence in `main.ts` to load
remote config before module initialization (required for cloud builds)
- **Removed** global constants: `__BUILD_FLAGS__`, `__MIXPANEL_TOKEN__`.
Runtime subscription enforcement toggle via `subscription_required` flag
- Server health alerts with variant-based severity rendering
(info/warning/error) via topbar badges

## Rationale

- **Build-once-deploy-anywhere**: Single immutable artifact promoted
through environments (staging → production)
- **Zero-downtime configuration**: Update behavior without rebuilding or
redeploying the application
- **Incident response**: Disable features or display alerts dynamically
in response to outages or degraded service
- **Instant rollback**: Revert configuration changes server-side without
artifact redeployment
- **Progressive delivery**: Enable A/B testing, canary releases, and
user/region-based configuration
- **Environment parity**: Eliminate configuration drift between staging
and production builds
- Decouples deployment cadence from configuration changes
- Enables GitOps workflows for configuration management separate from
code deployments
- Supports real-time operational control of client behavior
- Reduces build matrix complexity (no per-environment builds)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-23 20:16:18 -07:00
Christian Byrne
10748bdac9 [auth] handle auth/requires-recent-login for account deletion and password updates (#6109)
## Summary

Implemented error recovery system to handle Firebase
`auth/requires-recent-login` errors when deleting accounts or updating
passwords.


https://github.com/user-attachments/assets/92a79e2a-cff5-4b18-b529-dbaf5f2303f2

## Changes

- **What**: Added [ErrorRecoveryStrategy
pattern](https://firebase.google.com/docs/auth/web/manage-users#re-authenticate_a_user)
to `useErrorHandling` composable with automatic retry logic for
sensitive Firebase operations
- **Breaking**: None - recovery strategies are optional, all existing
code unchanged

## Technical Details

Firebase enforces
[reauthentication](https://firebase.google.com/docs/reference/js/auth#autherrorcodes)
for security-sensitive operations (account deletion, password changes)
after ~5 minutes of inactivity. Previously these operations failed with
cryptic error messages.

New flow:
1. Operation throws `auth/requires-recent-login`
2. Recovery strategy shows confirmation dialog
3. User logs out and re-authenticates
4. Operation automatically retries

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by [Unito](https://www.unito.io)
2025-10-18 01:24:52 -07:00
Johnpaul Chiwetelu
fb3ab88f04 fix Cloudbadge (#6063)
This pull request refactors how top bar badges are handled in the
application, making badge rendering extensible and moving cloud badge
logic into the extension system. The main changes include replacing the
old `CloudBetaBadge` component with a new, generic badge system,
introducing a Pinia store for badge management, and updating the
extension API to support top bar badges.

**Badge System Refactor and Extensibility**

* Replaced the hardcoded `CloudBetaBadge` with a new `TopbarBadges`
component, which dynamically renders badges from the store instead of
relying on the `isCloud` flag in `TopMenubar.vue`.
[[1]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL9-R9)
[[2]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL43-R48)

* Renamed and refactored `CloudBetaBadge.vue` to `TopbarBadge.vue`,
making it accept a generic `badge` prop and removing i18n logic from the
component.

* Added a new `TopbarBadges.vue` component to render all badges from the
`topbarBadgeStore`.

**Badge Data Management**

* Introduced a new Pinia store `topbarBadgeStore` that aggregates top
bar badges from all extensions, enabling dynamic badge management.

**Extension System Integration**

* Updated the extension API (`ComfyExtension` interface) to support a
new `topbarBadges` property, allowing extensions to contribute badges to
the top bar.

* Added a core extension (`cloudBadge.ts`) that registers a "Comfy
Cloud" beta badge when running in a cloud environment, using the new
badge system.
[[1]](diffhunk://#diff-b7818ca9daae2411d56695777160b8132507f2a3ff4f700d2510453c8833ca75R1-R16)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R2)

**Type Definitions**

* Added a new `TopbarBadge` type to `comfy.ts` to define the structure
for top bar badges, supporting optional labels.
2025-10-15 05:27:19 +01:00
Johnpaul Chiwetelu
eeb0977738 Contextmenu Monkeypatch Standardization (#5977)
This pull request introduces a new extension API for context menu
customization, allowing extensions to contribute items to both canvas
and node right-click menus. It adds two collection methods to the
`ComfyApp` class to aggregate these menu items from all registered
extensions, and updates the extension interface accordingly.
Comprehensive unit tests are included to verify the correct aggregation
behavior and error handling.

**Extension API for Context Menus:**

* Added optional `getCanvasMenuItems` and `getNodeMenuItems` methods to
the `ComfyExtension` interface, enabling extensions to provide context
menu items for canvas and node right-click menus (`src/types/comfy.ts`).

* Updated type imports to support the new API, including
`IContextMenuValue`, `LGraphCanvas`, and `LGraphNode`
(`src/types/comfy.ts`, `src/scripts/app.ts`).
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66L1-R5)
[[2]](diffhunk://#diff-bde0dce9fe2403685d27b0e94a938c3d72824d02d01d1fd6167a0dddc6e585ddR10)

**Core Implementation:**

* Implemented `collectCanvasMenuItems` and `collectNodeMenuItems`
methods in the `ComfyApp` class to gather menu items from all
extensions, with robust error handling and logging for extension
failures (`src/scripts/app.ts`).

**Testing:**

* Added a comprehensive test suite for the new context menu extension
API, covering aggregation logic, error handling, and integration
scenarios (`tests-ui/tests/extensions/contextMenuExtension.test.ts`).

This is PR 1 of the 3 PRs in the Contextmenu standardizations.
-https://github.com/Comfy-Org/ComfyUI_frontend/pull/5992
-https://github.com/Comfy-Org/ComfyUI_frontend/pull/5993
2025-10-09 18:37:41 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5955-Lint-Add-eslint-import-plugin-2856d73d3650819985c0fb9ca3fa94b0)
by [Unito](https://www.unito.io)
2025-10-07 20:31:00 -07:00
filtered
07a74e3cdc Decouple Desktop UI into monorepo app (#5912)
## Summary

Extracts desktop UI into apps/desktop-ui package with minimal changes.

## Changes

- **What**:
- Separates desktop-specific code into standalone package with
independent Vite config, router, and i18n
- Drastically simplifies the main app router by removing all desktop
routes
  - Adds a some code duplication, most due to the existing design
- Some duplication can be refactored to be *simpler* on either side - no
need to split things by `isElectron()`
  - Rudimentary storybook support has been added
- **Breaking**: Stacked PR for publishing must be merged before this PR
makes it to stable core (but publishing _could_ be done manually)
  - #5915
- **Dependencies**: Takes full advantage of pnpm catalog. No additional
dependencies added.

## Review Focus

- Should be no changes to normal frontend operation
- Scripts added to root package.json are acceptable
- The duplication in this PR is copied as is, wherever possible. Any
corrections or fix-ups beyond the scope of simply migrating the
functionality as-is, can be addressed in later PRs. That said, if any
changes are made, it instantly becomes more difficult to separate the
duplicated code out into a shared utility.
  - Tracking issue to address concerns: #5925

### i18n

Fixing i18n is out of scope for this PR. It is a larger task that we
should consider carefully and implement properly. Attempting to isolate
the desktop i18n and duplicate the _current_ localisation scripts would
be wasted energy.
2025-10-05 05:04:27 +00:00
filtered
4fc7d6352f [devex] Fix .vue import failures silently discarded (#5852)
## Summary

Removes the old Vue shim; this is not needed in modern Vue. It actually
appears to be detrimental, forcing `any` types and causing broken
imports to be ignored by some tooling.

## Changes

- **What**: Deletes unnecessary TS decl.
- **Breaking**: Nein.
- **Dependencies**: Null.

## Review Focus

The **Approve** button.

## Screenshots (if applicable)

<img width="114" height="31" alt="image"
src="https://github.com/user-attachments/assets/3bb3d895-8b4c-4540-8f9b-a110c338d666"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5852-devex-Fix-vue-import-failures-silently-discarded-27e6d73d3650819eb956f2aaf55420f2)
by [Unito](https://www.unito.io)
2025-09-29 22:24:28 -07:00
filtered
5c707a1b93 Extract registry types into workspace package (#5840)
## Summary

Extracts ComfyUI registry types into a dedicated workspace package for
better modularity.

## Changes

- **What**: Created `@comfyorg/registry-types` package to house
generated type definitions
- **Breaking**: None - maintains backward compatibility through
re-exports at original path
- **Dependencies**: Added `@comfyorg/registry-types` as workspace
dependency

## Review Focus

Is this the right granularity for package extraction, or should registry
types be part of a larger shared package?

PR split into two tiny diffs:
- [Part
one](f8d3d2fa01)
- [Part
two](f8d3d2fa01..c48ca84336)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5840-Extract-registry-types-into-workspace-package-27c6d73d365081dbb824d680ce739316)
by [Unito](https://www.unito.io)
2025-09-28 18:28:42 -07:00
Rizumu Ayaka
c96f719f91 feat: dropdown widgets vue node ui (#5624)
- Load media dropdown widgets
- Load models dropdown widgets

I added a lot of feedback effects during interactions.
I tried my best to break the Dropdown into small components.
To make it more flexible, I provided many configurable props and
v-model.

<img width="1000" alt="CleanShot 2025-09-18 at 01 54 38"
src="https://github.com/user-attachments/assets/1a413078-1547-44b8-8b48-1ce8f8e764b5"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5624-feat-dropdown-widgets-vue-node-ui-2716d73d36508115a52bc1fb6d6376d0)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-09-26 12:04:39 -07:00
Johnpaul Chiwetelu
d954336973 New Workflow Templates Modal (#5142)
This pull request refactors and simplifies the template workflow card
components and related UI in the codebase. The main changes focus on
removing unused or redundant components, improving visual and
interaction consistency, and enhancing error handling for images. Below
are the most important changes grouped by theme:

**Template Workflow Card Refactor and Cleanup**

* Removed the `TemplateWorkflowCard.vue` component and its associated
test file `TemplateWorkflowCard.spec.ts`, as well as the
`TemplateWorkflowCardSkeleton.vue` and `TemplateWorkflowList.vue`
components, indicating a shift away from the previous card-based
template workflow UI.
[[1]](diffhunk://#diff-49569af0404058e8257f3cc0716b066517ce7397dd58744b02aa0d0c61f2a815L1-L139)
[[2]](diffhunk://#diff-9fa6fc1470371f0b520d4deda4129fb313b1bea69888a376556f4bd824f9d751L1-L263)
[[3]](diffhunk://#diff-bc35b6f77d1cee6e86b05d0da80b7bd40013c7a6a97a89706d3bc52573e1c574L1-L30)
[[4]](diffhunk://#diff-48171f792b22022526fca411d3c3a366d48b675dab77943a20846ae079cbaf3bL1-L68)
* Removed the `TemplateSearchBar.vue` component, suggesting a redesign
or replacement of the search/filter UI for templates.

**UI and Interaction Improvements**

* Improved the `CardBottom.vue` component by making its height
configurable via a `fullHeight` prop, enhancing layout flexibility.
* Updated the `CardContainer.vue` component to add hover effects
(background, border, shadow, and padding) and support a new `none`
aspect ratio for more flexible card layouts.

**Image and Input Enhancements**

* Enhanced the `LazyImage.vue` component to display a default
placeholder image when an image fails to load, improving error handling
and user experience.
* Improved the `SearchBox.vue` component by making the input focusable
when clicking anywhere on the wrapper, and added a template ref for
better accessibility and usability.
[[1]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bL2-R5)
[[2]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bL16-R17)
[[3]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bR33-R39)

**Minor UI Tweaks**

* Adjusted label styling in `SingleSelect.vue` to remove unnecessary
overflow handling, simplifying the visual layout.

---------

Co-authored-by: Benjamin Lu <benceruleanlu@proton.me>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: snomiao <snomiao@gmail.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
2025-09-26 11:52:19 -07:00
Jin Yi
5c1e00ff8e Refactor conflict detection system and move to manager extension (#5436)
## Refactor conflict detection system and move to manager extension

### Description

This PR refactors the conflict detection system, moving it from the
global composables to the manager extension folder for better code
organization. Additionally, it improves test type safety and adds
comprehensive test coverage for utility functions.

### Main Changes

#### 📦 Code Organization
- **Moved conflict detection to manager extension** - Relocated all
conflict detection related composables, stores, and utilities from
global scope to `/workbench/extensions/manager/` for better modularity
(https://github.com/Comfy-Org/ComfyUI_frontend/pull/5722)
- **Moved from** `src/composables/useConflictDetection.ts` **to**
`src/workbench/extensions/manager/composables/useConflictDetection.ts`
- Moved related stores and composables to maintain cohesive module
structure

#### ♻️ Refactoring
- **Extracted utility functions** - Split conflict detection logic into
separate utility modules:
  - `conflictUtils.ts` - Conflict consolidation and summary generation
- `systemCompatibility.ts` - OS and accelerator compatibility checking
  - `versionUtil.ts` - Version compatibility checking
- **Removed duplicate state management** - Cleaned up redundant state
and unused functions
- **Improved naming conventions** - Renamed functions for better clarity
- **Removed unused system environment code** - Cleaned up deprecated
code

#### 🔧 Test Improvements
- **Fixed TypeScript errors** in all test files - removed all `any` type
usage
- **Added comprehensive test coverage**:
  - `conflictUtils.test.ts` - 299 lines of tests for conflict utilities
- `systemCompatibility.test.ts` - 270 lines of tests for compatibility
checking
  - `versionUtil.test.ts` - 342 lines of tests for version utilities
- **Updated mock objects** to match actual implementations
- **Aligned with backend changes** - Updated SystemStats structure to
include `pytorch_version`, `embedded_python`,
`required_frontend_version`

#### 🐛 Bug Fixes
- **Fixed OS detection bug** - Resolved issue where 'darwin' was
incorrectly matched as 'Windows' due to containing 'win' substring
- **Fixed import paths** - Updated all import paths after moving to
manager extension
- **Fixed unused exports** - Removed all unused function exports
- **Fixed lint errors** - Resolved all ESLint and Prettier issues

### File Structure Changes

```
Before:
src/
├── composables/
│   └── useConflictDetection.ts (1374 lines)
└── types/

After:
src/
├── utils/
│   ├── conflictUtils.ts (114 lines)
│   ├── systemCompatibility.ts (125 lines)
│   └── versionUtil.ts (enhanced)
└── workbench/extensions/manager/
    ├── composables/
    │   ├── useConflictDetection.ts (758 lines)
    │   └── [other composables]
    └── stores/
        └── conflictDetectionStore.ts
```

### Testing

All tests pass successfully:
-  **155 test files passed**
-  **2209 tests passed**
-  19 skipped (intentionally skipped subgraph-related tests)

### Impact

- **Better code organization** - Manager-specific code is now properly
isolated
- **Improved maintainability** - Smaller, focused utility functions are
easier to test and maintain
- **Enhanced type safety** - No more `any` types in tests
- **Comprehensive test coverage** - All utility functions are thoroughly
tested

### Commits in this PR
1. OS detection bug fix and refactor
2. Remove unused system environment code
3. Improve function naming
4. Refactor conflict detection
5. Remove duplicate state and unused functions
6. Fix unused function exports
7. Move manager features to workbench extension folder
8. Fix import paths
9. Rename systemCompatibility file
10. Improve test type safety
11. Apply ESLint and Prettier fixes

## Screenshots (if applicable)

[screen-capture.webm](https://github.com/user-attachments/assets/b4595604-3761-4d98-ae8e-5693cd0c95bd)


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5436-Manager-refactor-conflict-detect-2686d73d36508186ba06f57dae3656e5)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-26 12:21:05 +09:00
Christian Byrne
a6600aa109 Use localized labels for Vue node slots and inputs/outputs (fallback to names) (#5773)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5697 by
adding internationalization support for Vue node widget labels and
output slot names with fallback to original names.

## Changes

- **What**: Added `label` field to widget data structures and
`localized_name` support for output slots
- **Breaking**: None - all changes maintain backward compatibility with
fallback to original names

## Review Focus

Translation key resolution for node definitions and proper fallback
chain for widget labels and slot names.

## Screenshots (if applicable)

Observe that there is parity between Litegraph and Vue nodes w.r.t.
localization of labels/names.

<img width="3455" height="1417" alt="Screenshot from 2025-09-25
13-19-54"
src="https://github.com/user-attachments/assets/93ee8fae-3671-4175-a941-6462f942d0f1"
/>

<img width="3455" height="1417" alt="Screenshot from 2025-09-25
13-19-38"
src="https://github.com/user-attachments/assets/9573eb86-d74a-40ed-a0b5-e30afd3da6eb"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5773-Use-localized-labels-for-Vue-node-slots-and-inputs-outputs-fallback-to-names-2796d73d365081e08fb7d38464f4aa90)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-25 19:47:18 -07:00
Alexander Brown
c4c0e52e64 Refactor: Let LGraphNode handle more events itself (#5709)
## Summary

Don't route events up through GraphCanvas if the component itself can
handle the changes

## Changes

- **What**: Reduce the indirect access or action dispatch to
composables/stores.

## Review Focus

The behavior should be either equivalent or a little snappier than
before. Also, the local state in LGraphNode has (almost) all been
removed in favor of reacting to the nodeData prop.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5709-Refactor-Let-LGraphNode-handle-more-events-itself-2756d73d365081e6a88ce6241bceecc0)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-09-20 22:14:30 -07:00
Christian Byrne
002fac0232 [refactor] Migrate manager code to DDD structure (#5662)
## Summary

Reorganized custom nodes manager functionality from scattered technical
layers into a cohesive domain-focused module following [domain-driven
design](https://en.wikipedia.org/wiki/Domain-driven_design) principles.

## Changes

- **What**: Migrated all manager code from technical layers
(`src/components/`, `src/stores/`, etc.) to unified domain structure at
`src/workbench/extensions/manager/`
- **Breaking**: Import paths changed for all manager-related modules
(40+ files updated)

## Review Focus

Verify all import path updates are correct and no circular dependencies
introduced. Check that [Vue 3 composition
API](https://vuejs.org/guide/reusability/composables.html) patterns
remain consistent across relocated composables.


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5662-refactor-Migrate-manager-code-to-DDD-structure-2736d73d3650812c87faf6ed0fffb196)
by [Unito](https://www.unito.io)
2025-09-19 00:03:05 -07:00
Alexander Brown
08220d50d9 Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax

* lint: --fix for type imports
2025-09-16 22:03:41 -07:00
Christian Byrne
6786d8e4fb Add hook to expose uid (#5612)
* add hook to expose uid

* use whenever for cleaner code
2025-09-16 14:42:40 -07:00
Christian Byrne
4c8c4a1ad4 [refactor] Improve settings domain organization (#5550)
* refactor: move settingStore to platform/settings

Move src/stores/settingStore.ts to src/platform/settings/settingStore.ts
to separate platform infrastructure from domain logic following DDD principles.

Updates all import references across ~70 files to maintain compatibility.

* fix: update remaining settingStore imports after rebase

* fix: complete remaining settingStore import updates

* fix: update vi.mock paths for settingStore in tests

Update all test files to mock the new settingStore location at
@/platform/settings/settingStore instead of @/stores/settingStore

* fix: resolve remaining settingStore imports and unused imports after rebase

* fix: update settingStore mock path in SelectionToolbox test

Fix vi.mock path from @/stores/settingStore to @/platform/settings/settingStore
to resolve failing Load3D viewer button test.

* refactor: complete comprehensive settings migration to platform layer

This commit completes the migration of all settings-related code to the platform layer
as part of the Domain-Driven Design (DDD) architecture refactoring.

- constants/coreSettings.ts → platform/settings/constants/coreSettings.ts
- types/settingTypes.ts → platform/settings/types.ts
- stores/settingStore.ts → platform/settings/settingStore.ts (already moved)

- composables/setting/useSettingUI.ts → platform/settings/composables/useSettingUI.ts
- composables/setting/useSettingSearch.ts → platform/settings/composables/useSettingSearch.ts
- composables/useLitegraphSettings.ts → platform/settings/composables/useLitegraphSettings.ts

- components/dialog/content/SettingDialogContent.vue → platform/settings/components/SettingDialogContent.vue
- components/dialog/content/setting/SettingItem.vue → platform/settings/components/SettingItem.vue
- components/dialog/content/setting/SettingGroup.vue → platform/settings/components/SettingGroup.vue
- components/dialog/content/setting/SettingsPanel.vue → platform/settings/components/SettingsPanel.vue
- components/dialog/content/setting/ColorPaletteMessage.vue → platform/settings/components/ColorPaletteMessage.vue
- components/dialog/content/setting/ExtensionPanel.vue → platform/settings/components/ExtensionPanel.vue
- components/dialog/content/setting/ServerConfigPanel.vue → platform/settings/components/ServerConfigPanel.vue

- ~100+ import statements updated across the codebase
- Test file imports corrected
- Component imports fixed in dialog service and command menubar
- Composable imports updated in GraphCanvas.vue

```
src/platform/settings/
├── components/          # All settings UI components
├── composables/         # Settings-related composables
├── constants/          # Core settings definitions
├── types.ts           # Settings type definitions
└── settingStore.ts    # Central settings state management
```

 TypeScript compilation successful
 All tests passing (settings store, search functionality, UI components)
 Production build successful
 Domain boundaries properly established

This migration consolidates all settings functionality into a cohesive platform domain,
improving maintainability and following DDD principles for better code organization.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: format and lint after rebase conflict resolution

* fix: update remaining import paths to platform settings

- Fix browser test import: extensionAPI.spec.ts
- Fix script import: collect-i18n-general.ts
- Complete settings migration import path updates

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 03:53:08 -07:00
Christian Byrne
ca312fd1ea [refactor] Improve workflow domain organization (#5584)
* [refactor] move workflow domain to its own folder

* [refactor] Fix workflow platform architecture organization

- Move workflow rendering functionality to renderer/thumbnail domain
- Rename ui folder to management for better semantic clarity
- Update all import paths to reflect proper domain boundaries
- Fix test imports to use new structure

Architecture improvements:
- rendering → renderer/thumbnail (belongs with other rendering logic)
- ui → management (better name for state management and UI integration)

This ensures proper separation of concerns and domain boundaries.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* [fix] Resolve circular dependency between nodeDefStore and subgraphStore

* [fix] Update browser test imports to use new workflow platform paths

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-15 02:22:37 -07:00
Terry Jia
11cb525545 Settings radio (#5536)
* add radio support for setting

* remove wrong code

* add tests
2025-09-14 14:21:42 -07:00
Terry Jia
6e2d86520b add sortOrder for setting item (#5534)
* add priority for setting item

* keep original order

* remove comment
2025-09-14 00:40:44 -07:00
Jin Yi
e70ddea684 fix: Add dropdown size control to Select components and improve UI (#5290)
* feature: size adjust

* feature: design adjust

* fix: popover width, height added

* fix: li style override

* refactor: improve component readability and
  maintainability per PR feedback

  - Replace CardGridList component with
  createGridStyle utility function
  - Add runtime validation for grid column values
  - Remove !important usage in MultiSelect, use cn()
  function instead
  - Extract popover sizing logic into
  usePopoverSizing composable
  - Improve class string readability by splitting
  into logical groups
  - Use Tailwind size utilities (size-8, size-10)
  instead of separate width/height
  - Remove magic numbers in SearchBox, align with
  button sizes
  - Rename BaseWidgetLayout to BaseModalLayout for
  clarity
  - Enhance SearchBox click area to cover entire
  component
  - Refactor long class strings using cn() utility
  across components

* fix: BaseWidgetLayout => BaseModalLayout

* fix: CardGrid deleted

* fix: unused exported types

* Update test expectations [skip ci]

* chore: code review

* Update test expectations [skip ci]

* chore: restore screenshot

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-11 03:01:06 -07:00
Jin Yi
5b834acc86 feat(tailwind): add lucide icon support via iconify plugin (#5453) 2025-09-10 01:20:25 +00:00
Jin Yi
b800227783 feat: add dynamic icon support for NavItem components (#5285)
* feat: add dynamic icon support for NavItem components

- Created NavIcon component with switch-case based icon rendering
- Added iconName prop to NavItem and NavItemData interface
- Updated LeftSidePanel to pass icon names to nav items
- Added sample icons to SampleModelSelector navigation (download, tag, layers, grid)
- Uses i-lucide syntax without imports for better tree-shaking

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* test: add Storybook stories for navigation components

- Add NavIcon.stories.ts with interactive icon selector and all icons gallery
- Add NavItem.stories.ts with text customization and interactive list examples
- Add LeftSidePanel.stories.ts with various navigation configurations
- Remove old Navigation.stories.ts (replaced with component-specific stories)
- Configure slot visibility and hide update:modelValue event in controls

* refactor: simplify NavIcon component and improve type definitions

* fix: add icon size specification for Lucide icons in Storybook

* feature: NavItem story modified

* fix: disable knip unresolved imports rule for virtual icon modules

Add unresolved: 'off' to knip configuration to ignore virtual module imports
from unplugin-icons (~icons/*). These are generated at build time and cannot
be resolved statically.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* chore: v-if condition added

* chore: knip ignoreUnresolved added based on knip issue PR

* refactor: navItem types added & deleting any type on storybook files

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-08 21:34:36 -07:00
Alexander Brown
f6405e9125 Knip: More Pruning (#5374)
* knip: Don't ignore exports that are only used within a given file

* knip: More pruning after rebase

* knip: Vite plugin config fix

* knip: vitest plugin config

* knip: Playwright config, remove unnecessary ignores.

* knip: Simplify project file enumeration.

* knip: simplify the config file patterns ?(.optional_segment)

* knip: tailwind v4 fix

* knip: A little more, explain some of the deps.
Should be good for this PR.

* knip: remove unused disabling of classMembers.
It's opt-in, which we should probably do.

* knip: floating comments
We should probably delete _one_ of these parallell trees, right?

* knip: Add additional entrypoints

* knip: Restore UserData that's exposed via the types for now.

* knip: Add as an entry file even though knip says it's not necessary.

* knip: re-export functions used by nodes (h/t @christian-byrne)
2025-09-07 01:10:32 -07:00
AustinMroz
fc8d5621ac Implement subgraph publishing (#5139)
* Implement subgraph publishing

* Add missing null check

* Fix subgraph blueprint display in workflows tab

* Fix demotion of subgraph blueprints on reload

* Update locales [skip ci]

* Update blueprint def on save, cleanup

* Fix skipped tracking on subgraph publish

When a subgraph is first published, it previously was not added to the
subgraphCache. This would cause deletion to fail until a reload occurred.

* Fix failing vite tests

A couple of tests that were mocking classes broke SubgraphBlueprint
inheritance. Since they aren't testing anythign related to subgraph
blueprints, the subgraph store is mocked as well.

* Make blueprint breadcrumb badge clickable

* Add confirmation for overwrite on publish

* Simplify blueprint badge naming

* Swap to promise.allSettled when fetching subgraphs

* Navigate into subgraph on blueprint edit

* Revert mission of value in blueprint breadcrumb

This was causing the blueprint badge to always display

* Misc code quality fixes

* Set subgraphNode title on blueprint add.

When a subgraph blueprint is added to the graph, the title of the
subgraphNode is now set to be the title of the blueprint.

NOTE: The name of the subgraph node when a blueprint is edited is left
unchanged. This may cause minor user confusion.

* Add "Delete Blueprint" option to breadcrumb

When editing a blueprint, the options provided for the root graph of the
breadcrumb included a Delete Workflow option. This still functioned for
deleting the current blueprint when selected, but didn't make sense. It
has been updated to instead describe that it deletes the current
blueprint

* Extract subgraph load code as function

* Fix subgraphs appearing in library after refresh

Subgraph nodes were hidden from the node library and context menu by
setting skip_list to true. Unfortunately, this causes them to be
mistakenly be caught and registered as vue nodes when a refresh is
performed. This is fixed by adding a check for skip_list.

* Add delete button and confirmation for deletion

* Use more specific warning for blueprint deletion

* At success toast on subgraph publish

Will return later to potentially add a node library link to the toast

* Don't apply subgraph context menu to normal nodes

Subgraph blueprints have a right click -> delete option in the node
library.  This was incorrectly being dislplayed on non blueprint nodes.

* Remove hardcoded subgraphs path

Rather happy with this change. Rather than trying to introduce a
recursive import to pass a magic string, this solution is both
sufficient AND allows potential future extensions with less breakage.

* Fix nodeDef update on save

Wait to update the node def cache until after a blueprint has been
saved. Before, changes to links weren't actually being made visisble.

* Fix SaveAs with subgraph blueprints

* Remove ugly serialize/deserialize

Thought I had already tested this, and found that the mere existence of
proxies was causing issues, but simply adding a correct annotation is
sufficient now.

* Improve error specificity

* Framework for user defined blueprint descriptions

BlueprintDescription can be added to a workflows extra field to provide
more useful information about a blueprint's purpose

Actually hooking this up in a way that is user accessible is out of
scope for right now, but this will simplify future implementation.

* Cleanup breadcrumb dropdown options

Removes Dupliate for blueprints, adds a publish subgraph option.

The publish subgraph button currently routes through the save as logic.
Unforunately, this results in the prompt for name referencing workflows.
The cleanest way to resolve this is still being considered

* Move blueprint renaming into blueprint load

Blueprints should automatically set the name of the added node to the
filename when added. This mostly worked, but created uglier edgecases:
The subgraph itself wasn't renamed, and it would need to be
reimplemented to apply when editing a blueprint.

Instead, this is now applied when a subgraphBlueprint is first loaded.
This keeps all the logic routed through a single point

* Move saveAs prompt into workflow class

Ensures that the correct publish text is displayed when editing
blueprints without making an awful mess of imports

* Fix tests by making subgraphBlueprint internal

This has the added benefit of forcing better organization.

Reverts the useWorkflowThumbnail patch as it is no longer required.

* Add tests for subgraph blueprints

* Rewrite confirmation dialog

* Fix overwrite on publish new subgraph

1 is used as a placeholder size as -1 indicates the baking userFile is
temporary, not persisted, and therefore, not able to overwrite when
saved.

* When editing blueprint, tint background blue

* Fix blueprint tint at low LOD

* Set node source for blueprints to Blueprint

* Fix publish test

Making subgraph blueprints non temporary on publish made it so the
following load actually occurs. A mock has been added for this load.

* Fix multiple nits

* Further cleanup: error handling, and comments

* Fixing failing test cases

This also moves the bg tinting to a property of the workflow,
which makes things more extensible in the future.

* Fix temporary marking on publish.

The prior fix to allow overwrite of an existing blueprint on publish was
misguided. By marking a not-yet-loaded file as non-temporary, the load
performed prior to saving was actually fetching the file off disk and
discarding the existing changes. This additionally entirely prevented
publishing when a blueprint did not already exist with the current name.

To fix this, the blueprint is not marked as non-temporary until after
the load occurs. Note that this load is still required as it initializes
the change tracker state required for saving.

* Block unloading subgraph blueprints

Will need to be revisited if lazy loading is implemented, but this
requires solving some ugly sync/async issues.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-06 21:27:04 -07:00