Commit Graph

4176 Commits

Author SHA1 Message Date
Benjamin Lu
33626a579c Fix menu position docked issue 2025-12-10 13:15:48 -08:00
Benjamin Lu
36fda56d95 Implement progress text on actionbar 2025-12-10 06:36:41 -08:00
Benjamin Lu
268ab1d38a Implement progress bar on actionbar 2025-12-10 04:12:34 -08:00
Benjamin Lu
b277cbffa7 nit 2025-12-09 03:19:50 -08:00
Benjamin Lu
ae1d6f9021 nit 2025-12-09 03:19:28 -08:00
Benjamin Lu
3fe2d39959 nit 2025-12-09 02:48:42 -08:00
Benjamin Lu
3ce8cca664 nit 2025-12-09 02:46:49 -08:00
Benjamin Lu
38b589c88e nit 2025-12-09 02:46:38 -08:00
Benjamin Lu
8fdf3558ed nit 2025-12-09 02:44:15 -08:00
Benjamin Lu
f7d3a8cb56 nit 2025-12-09 02:43:25 -08:00
Benjamin Lu
a48360d0d8 nit 2025-12-09 01:37:11 -08:00
Benjamin Lu
a5b5fe839c Merge remote-tracking branch 'origin/main' into bl-semantic-jellyfish 2025-12-09 01:35:04 -08:00
Christian Byrne
4d3f918e8e feat: Enable system notifications on cloud (#7277)
Re-enables the system notification popup for cloud distribution,
allowing cloud devs to notify cloud users about new features and updates
without requiring a new release.

Cloud now fetches release notes from the "cloud" project (instead of
"comfyui") and uses the `cloud_version` field for version comparison.
Since cloud versions are git hashes rather than semver, a helper handles
both formats gracefully.

The "What's New" popup is enabled for cloud, while the update toast and
red dot indicator remain desktop-only since cloud auto-updates and
doesn't require user action.

You can test this by doing `pnpm dev:cloud` and you will see a
notification I added (for testing):

<img width="1891" height="2077" alt="image"
src="https://github.com/user-attachments/assets/6599a6dc-a3e1-406f-a22d-14262be1f258"
/>

Content is controlled by non-devs at cms.comfy.org.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-09 02:32:13 -07:00
Benjamin Lu
f6ffb1f7f0 Fix actionbar digit shifting 2025-12-09 00:56:03 -08:00
Benjamin Lu
ab820bfa26 Readd missing DTID 2025-12-09 00:47:23 -08:00
Benjamin Lu
b42889206c Add tests 2025-12-09 00:43:10 -08:00
Benjamin Lu
f0b9d28ff7 fix(queue): rename clearQueued translation key to clearQueue 2025-12-09 00:08:36 -08:00
Rizumu Ayaka
82fc96155f fix: mouse accidentally sticks and drag the node (#7186)
https://github.com/user-attachments/assets/88b76852-0050-4f16-a371-916af5232517

---------

Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
2025-12-09 01:01:00 -07:00
Benjamin Lu
8b4f174477 refactor(actionbar): move cancel and queue buttons into draggable container 2025-12-08 23:59:57 -08:00
Benjamin Lu
79a6421329 Fix cloud queue cancel to target specific jobs (#7176)
## Summary
- switch QueueProgressOverlay cancel action to target explicit prompt
ids on cloud via /api/queue delete
- keep non-cloud behavior using /interrupt for local installs
- ensure prompt id list generation is straightforward

## Testing
- pnpm typecheck
- pnpm lint:fix

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by [Unito](https://www.unito.io)
2025-12-09 00:59:43 -07:00
Christian Byrne
8f300c7163 fix: release notifications unit tests missing i18n mocks (#7281)
## Summary
- Fix missing `i18n` export in `@/i18n` mock for WhatsNewPopup tests
- Fix missing `createI18n` export in `vue-i18n` mock for
ReleaseNotificationToast tests

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-09 00:35:37 -07:00
Alexander Brown
5b91434ac4 Cleanup: Sidebar Tabs component and style alignment (#7215)
## Summary

Unify the current sidebar tabs, structurally and aesthetically.

## Changes

- Removes the Assets only Layout
- Standardizes the title styling and spacing across the tabs.

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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by [Unito](https://www.unito.io)
2025-12-09 00:33:08 -07:00
Christian Byrne
51a336fd36 style: update ui and design of system notification components (what's new, new release notification, help center) (#6300)
## Summary

Migrated help center and release notification components from hardcoded
colors to semantic design tokens for automatic light/dark theme support.

<img width="808" height="874" alt="Selection_2298"
src="https://github.com/user-attachments/assets/c7fb956e-700b-49df-bba0-b85705e89ce7"
/>

<img width="852" height="710" alt="Selection_2265"
src="https://github.com/user-attachments/assets/618205e1-5068-499d-80ab-72626b32d7e1"
/>

<img width="493" height="838" alt="Screenshot from 2025-10-25 21-46-11"
src="https://github.com/user-attachments/assets/7b696673-ec19-4a16-a0b5-ca744ae62fe1"
/>

<img width="493" height="838" alt="Screenshot from 2025-10-25 21-46-25"
src="https://github.com/user-attachments/assets/2767d722-a0e1-426d-82d9-6d5a59f373ee"
/>

## Changes

- **What**: Replaced hardcoded hex/rgb colors with semantic tokens in
HelpCenterMenuContent, WhatsNewPopup, and ReleaseNotificationToast
components
- **Design System**: Added `--interface-menu-surface` and
`--interface-menu-stroke` tokens to style.css for consistent menu
theming
- **UX**: Updated help center menu structure - added "Give Feedback"
button, renamed "Help & Feedback" to "Help & Support", switched to
Lucide icons (except Discord brand logo), added external-link icons

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-12-09 00:07:02 -07:00
AustinMroz
ad630cfbfe Add label to open subgraph button (#7244)
Also 
- Updates button icon and text color
- Removes the subgraphNode icon, so that space available for node title
is not reduced.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e63593d6-2dad-4779-aed5-e0c1e544fb17"
/>| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/b1ad034b-dc1a-4ce0-8ca1-b78acdf8ab0e"
/>|

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by [Unito](https://www.unito.io)
2025-12-08 21:47:16 -08:00
Benjamin Lu
41eb45754b Fix desktop menu docs links regression (#7181)
## Summary
- make `useExternalLink` rely on the global i18n locale so it can be
used safely outside setup
- restore `electronAdapter` to use the shared `useExternalLink` helper
for docs URLs and static links

## Motivation
Desktop menu items disappeared because a top-level call to
`useExternalLink` in `electronAdapter` triggered `useI18n` at
module-eval time, throwing and blocking extension registration. By
making the composable global-locale-only and using it in
`electronAdapter`, the module can load without setup context while
preserving link behavior.

## Testing
- pnpm typecheck
- pnpm lint:fix

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by [Unito](https://www.unito.io)
2025-12-08 22:20:07 -07:00
Benjamin Lu
73741df4e2 fix: lint issues and unused exports 2025-12-08 19:50:42 -08:00
Alexander Brown
5139e0564e Style: Font Consistency (#7220)
## Summary

Reduce lower level font definitions in most places. Default to Inter.

See #6912 

## Review Focus

Comic Sans is still an option...

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-12-08 19:48:11 -07:00
Benjamin Lu
87abea992b Merge remote-tracking branch 'origin/main' into bl-semantic-jellyfish
# Conflicts:
#	src/components/TopMenuSection.vue
#	src/components/queue/job/QueueJobItem.vue
2025-12-08 18:37:05 -08:00
Terry Jia
f385ee8ca2 feat: add showScrollbar prop to VirtualGrid (#7227)
## Summary

Enable vertical scrollbar in Media Assets sidebar for better navigation
when content overflows.

The original implementation hid the scrollbar by default. 
Since the intent behind hiding it wasn't documented, this change
preserves the default behavior (showScrollbar: false) while allowing
components to opt-in to visible scrollbars when needed.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6914

## Screenshots (if applicable)
<img width="681" height="890" alt="image"
src="https://github.com/user-attachments/assets/af48a440-6d04-4226-9482-eb17f8d11a40"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-08 21:31:16 -05:00
Terry Jia
4a3098f1f2 performance fix: prevent gcd infinite loop with floating-point step values (#7258)
## Summary

report and fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/3919

- Convert recursive gcd to iterative to avoid stack overflow
- Add epsilon tolerance (1e-10) for floating-point precision issues

This fixes workflow loading hangs when node trying merge values like
0.01 and 0.001, which caused the original recursive gcd to run
indefinitely due to floating-point modulo never reaching exactly zero.

please notice, we need both iterative and epsilon together to fix this
gcd issue

Call Chain

PrimitiveNode.onAfterGraphConfigured
  → #mergeWidgetConfig
    → #isValidConnection
      → mergeIfValid
        → mergeInputSpec
          → mergeNumericInputSpec
            → lcm(step1, step2)
              → gcd(a, b)  ← Problem here

Why It Happened
When some nodes connect to multiple nodes, it may merge values using
LCM, which internally calls GCD.

Original recursive implementation:
```
export const gcd = (a: number, b: number): number => {
   return b === 0 ? a : gcd(b, a % b)
}
```

Issues:
1. Stack Overflow: Recursive calls with many nodes exhausted the call
stack.
2. Floating-Point Precision: For values like gcd(0.01, 0.001):
 ` 0.01 % 0.001 = 0.0009999999999999994  // Not exactly 0!`
3. Due to Ifloating-point representation, the modulo never reaches
exactly zero, causing hundreds or thousands of iterations.

## Screenshots
### before


https://github.com/user-attachments/assets/cca4342c-a882-4590-a8d4-1e0bea19e5b7

### fix with only iterative, without epsilon


https://github.com/user-attachments/assets/1dc52aa4-a86a-40b5-8bac-904094c4c36b


### final fix with iterative and epsilon

https://github.com/user-attachments/assets/7b868b50-c3c9-4be4-8594-27cecbc08a26

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by [Unito](https://www.unito.io)
2025-12-08 20:41:23 -05:00
Johnpaul Chiwetelu
7b11510f9f fix: autofocus filter input in Select dropdowns to prevent shortcut triggers (#7253)
## Summary
- Adds `auto-filter-focus` prop to Select component when filtering is
enabled
- When the dropdown opens, the filter input is automatically focused
- This prevents keystrokes from triggering global shortcuts while the
user is trying to filter options

## Root Cause
When a user opens a Select dropdown with a filter and starts typing
without explicitly clicking the search box, the filter input doesn't
have focus. Keystrokes are then captured by global shortcut handlers
(e.g., pressing "R" triggers "refresh nodes") instead of filtering the
options.

## Solution
PrimeVue's Select component has an `auto-filter-focus` prop that
automatically focuses the filter input when the dropdown opens. By
enabling this whenever filtering is enabled (`selectOptions.length >
4`), users can immediately start typing to filter without needing to
click the search box first.

## Test plan
- [ ] Open a Select dropdown with more than 4 options (e.g., Load
Checkpoint's ckpt_name)
- [ ] Verify the filter input is automatically focused when the dropdown
opens
- [ ] Type a character and verify it filters the list instead of
triggering shortcuts
- [ ] Verify no console errors when opening/closing the dropdown

Fixes #7221

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by [Unito](https://www.unito.io)
2025-12-09 02:21:23 +01:00
Johnpaul Chiwetelu
2636136f87 feat(sidebar): autofocus search input in Workflows, Model, and Node tabs (#7179)
## Summary
This PR improves the user experience by automatically focusing the
search input field when opening the Workflows, Model Library, or Node
Library sidebar tabs.

## Changes
- **SearchBox.vue**: Exposed a `focus()` method to allow parent
components to programmatically set focus on the input.
- **WorkflowsSidebarTab.vue**: Added a watcher to focus the search box
when the tab is activated.
- **ModelLibrarySidebarTab.vue**: Added autofocus on component mount.
- **NodeLibrarySidebarTab.vue**: Added autofocus on component mount.

## Motivation
Users often switch to these tabs specifically to search for an item.
Automatically focusing the search box reduces friction and saves a
click.



https://github.com/user-attachments/assets/8438e71c-a5e4-4b6c-8665-04d535d3ad8e

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by [Unito](https://www.unito.io)
2025-12-09 01:45:40 +01:00
Luke Mino-Altherr
5a4fd9ec40 fix: Vue Nodes dropdown doesn't show selected model from Asset Browser (#7251)
## Summary
Fixes Vue Nodes 2.0 dropdowns not displaying the selected model when
created from the Asset Browser.

## Root Cause
Widget values were set AFTER the node was added to the graph, causing
Vue's reactivity system to capture stale initial values.

## Solution
Set widget value BEFORE adding node to graph in
`createModelNodeFromAsset.ts`.

## Changes
- **1 file changed**: `createModelNodeFromAsset.ts`
- **4 lines added, 1 removed**: Move widget value assignment before
graph.add()

This ensures Vue's reactivity system captures the correct initial widget
value when the node is created.

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-08 16:12:21 -08:00
Johnpaul Chiwetelu
418f8fff4e fix: Vue Nodes 2.0 slot link drag not working on mobile/touch devices (#7233)
## Summary
- Fix slot link drag and snap/attraction not working on mobile browsers
in Vue Nodes 2.0 mode
- Use `document.elementFromPoint()` to get the actual element under the
pointer instead of relying on `event.target`

## Root Cause
On touch/mobile devices, pointer events have "implicit pointer capture"
- when you touch an element, all subsequent pointer events
(`pointermove`, `pointerup`) for that touch are sent to the same element
where the touch started, regardless of where the pointer moves.

The code was using `event.target` to find slots under the pointer for
snap/attraction. On touch devices, this always returned the original
slot element (where the drag started), not the element currently under
the touch point. This caused:
- No snap/attraction when dragging links over other slots
- Connections failing when dropping on target slots

## Before

https://github.com/user-attachments/assets/55b56d5c-9744-4d6c-abfd-3a2136ab25bc

## After

https://github.com/user-attachments/assets/5bdf2a22-0025-4ae1-9358-35f0100b67d4

## Test plan
- [ ] Enable Vue Nodes 2.0 mode in settings
- [ ] Test on mobile browser or Chrome DevTools mobile simulation
- [ ] Drag a link from one node's output slot to another node's input
slot
- [ ] Verify the link snaps/attracts to compatible slots during drag
- [ ] Verify the connection is made successfully on drop

Fixes #7224
2025-12-09 00:55:13 +01:00
Luke Mino-Altherr
973d7678a1 fix: Refresh model dropdowns after upload (#7232)
## Summary
Model selection dropdowns now automatically refresh after uploading a
new model, ensuring users see newly uploaded models immediately.

## Changes
- **Cache Orchestration**: Upload wizard now refreshes model caches by
coordinating between `modelToNodeStore` and `assetsStore`
- **Smart Refetching**: Only refreshes node types that use the uploaded
model category (e.g., uploading a checkpoint refreshes
`CheckpointLoaderSimple` but not `LoraLoader`)
- **Clean Architecture**: Stores remain decoupled - the upload wizard
composable orchestrates the refresh logic

## Technical Details
After successful upload, `useUploadModelWizard`:
1. Gets all node providers for the model type from `modelToNodeStore`
2. Calls `assetsStore.updateModelsForNodeType()` for each affected node
type
3. Model dropdowns reactively update via Pinia store watchers

## Review Focus
- Orchestration pattern in upload wizard keeps stores decoupled
- Efficient cache invalidation - only refreshes affected node types

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-12-08 23:42:08 +00:00
Benjamin Lu
259e9563c8 Hotfix: restore cancel button in top menu (#7234)
## Summary
- restore the interrupt/cancel button in the top menu action bar

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-08 15:31:04 -08:00
Comfy Org PR Bot
63592af314 1.34.7 (#7236)
Patch version increment to 1.34.7

**Base branch:** `main`

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---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-12-08 16:25:38 -07:00
Benjamin Lu
97c7b33713 Fix job details popover sticking after cancel/delete (#6930)
## Summary
- close the job details popover when its job disappears or timers fire
after list changes, and clear hover timers on unmount
- emit an explicit details-leave on cancel/delete clicks so the popover
closes even if hover-out never fires

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/6907

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2025-12-08 15:00:12 -08:00
Benjamin Lu
48aa3d9a40 Remove unused event 2025-12-08 13:51:46 -08:00
AustinMroz
248929c655 When moving subgraphInput link, properly disconnect old link (#7229)
When moving an existing link with subgraphInput as source to a new node,
the prior link is removed, but the previous target node would not have
it's link property cleared.

Resolves #7225

Also re-enables several functional skipped tests.

It feels like I'm having to play whack-a-mole reimplementing the same
fixes on every permutation of subgraphIO links. I'd like to setup up a
unified test set that covers them all, but wouldn't want the added work
to further delay this fix.

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by [Unito](https://www.unito.io)
2025-12-08 13:22:05 -08:00
Benjamin Lu
c4b53c14f5 Make job list button visual seperation change 2025-12-08 11:49:47 -08:00
Terry Jia
6081404abb feat: Don't hide scrollbar in BaseModalLayout (#7226)
## Summary
- Add showScrollbar prop to BaseModalLayout component to control
scrollbar visibility
- Enable scrollbar in Templates dialog for better navigation when
content overflows

The original implementation used scrollbar-hide class by default. Since
the intent behind hiding the scrollbar wasn't documented in the original
PR (#5290), this change preserves the default behavior (showScrollbar:
false) while allowing individual dialogs to opt-in to visible
scrollbars.

The Templates dialog specifically benefits from a visible scrollbar as
it contains a large grid of template cards that requires scrolling.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/6915

## Screenshots (if applicable)
<img width="2490" height="1097" alt="image"
src="https://github.com/user-attachments/assets/711b060c-9752-4cee-84c0-d90210969f5a"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-08 13:53:35 -05:00
Terry Jia
6820633fea fix: preserve Vue node reactivity during undo/redo operations (#7222)
## Summary
preserve Vue node reactivity during undo/redo operations

Root Cause: The Vue reactivity chain was broken during undo/redo
operations:
1. handleDeleteNode was deleting nodeRefs and nodeTriggers
2. Vue components still held references to the old refs
3. When nodes were recreated, finalizeOperation tried to call triggers
but they were already deleted
4. Vue didn't know the data had changed, so nodes didn't visually update

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7040

## Screenshots


https://github.com/user-attachments/assets/2feb294a-36e8-4bbe-b3f7-b7015066abc5

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by [Unito](https://www.unito.io)
2025-12-08 13:38:27 -05:00
Terry Jia
8c5584c997 fix: preserve custom nodes i18n data when locales are lazily loaded (#7214)
## Summary
Custom nodes can provide localized translations via their locales
folder.
After the switch to lazy-loading locales (only English pre-loaded),
custom node i18n data was being lost because:
1. loadCustomNodesI18n() merges data before locale is loaded
2. loadLocale() uses setLocaleMessage() which overwrites everything

Solution: Store custom nodes i18n data and re-merge it after each
lazy-loaded locale completes loading.

- Add mergeCustomNodesI18n() function to store and merge custom data
- Modify loadLocale() to re-merge stored data after loading
- Add unit tests for the i18n merging behavior

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7025

## Screenshots (if applicable)
<img width="706" height="1335" alt="image"
src="https://github.com/user-attachments/assets/41e4ba2c-b4c0-4d0d-a104-1ede8939ff92"
/>
<img width="672" height="1319" alt="image"
src="https://github.com/user-attachments/assets/6c3e55e5-20d2-4093-a86a-7496db3dfe94"
/>

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by [Unito](https://www.unito.io)
2025-12-07 20:31:13 -05:00
Benjamin Lu
0a5fc8b814 Delete unused file 2025-12-07 00:52:02 -08:00
Benjamin Lu
99019cf31c Align expanded QPO to new design 2025-12-07 00:50:49 -08:00
Benjamin Lu
05d2cae61c Add close button back to queue progress overlay 2025-12-07 00:49:25 -08:00
Benjamin Lu
d965fb01fc Add progress bars and progress text 2025-12-07 00:27:11 -08:00
Benjamin Lu
5e1dc915a0 Extract to own component file 2025-12-06 22:19:20 -08:00
Benjamin Lu
da4b2412a4 Remove unused QueueOverlayActive files 2025-12-06 22:16:14 -08:00