Commit Graph

10 Commits

Author SHA1 Message Date
Benjamin Lu
8086f977c9 [QPOv2] Add list view to assets sidepanel (#7737)
This adds the list view to the media assets sidepanel, while also adding
the active jobs to be displayed right now.

The design for this is actually changing, which is why it is in draft
right now. There are technical limitations of the virtual grid that
doesn't make it easy for both the active jobs and generated assets to
exist on the same container. Currently WIP right now.


Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7737, #7743, #7745

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-10 11:56:29 -07:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Luke Mino-Altherr
47884c623e [feat] Add HuggingFace model import support (#7540)
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.

## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages

## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-12-22 11:34:49 -08:00
Luke Mino-Altherr
5a4fd9ec40 fix: Vue Nodes dropdown doesn't show selected model from Asset Browser (#7251)
## Summary
Fixes Vue Nodes 2.0 dropdowns not displaying the selected model when
created from the Asset Browser.

## Root Cause
Widget values were set AFTER the node was added to the graph, causing
Vue's reactivity system to capture stale initial values.

## Solution
Set widget value BEFORE adding node to graph in
`createModelNodeFromAsset.ts`.

## Changes
- **1 file changed**: `createModelNodeFromAsset.ts`
- **4 lines added, 1 removed**: Move widget value assignment before
graph.add()

This ensures Vue's reactivity system captures the correct initial widget
value when the node is created.

Co-authored-by: Claude <noreply@anthropic.com>
2025-12-08 16:12:21 -08:00
Jin Yi
a4d979e4c9 [feat] Implement media asset workflow actions with shared utilities (#6696)
## Summary

Implements 4 missing media asset workflow features and creates shared
utilities to eliminate code duplication.

## Implemented Features

### 1. Copy Job ID 
- Properly extracts promptId using `getOutputAssetMetadata`
- Uses `useCopyToClipboard` composable

### 2. Add to Current Workflow 
- Adds LoadImage/LoadVideo/LoadAudio nodes to canvas
- Supports all media file types (JPEG, PNG, MP4, etc.)
- Auto-detects appropriate node type using `detectNodeTypeFromFilename`
utility

### 3. Open Workflow in New Tab 
- Extracts workflow from asset metadata or embedded PNG
- Opens workflow in new tab

### 4. Export Workflow 
- Exports workflow as JSON file
- Supports optional filename prompt

## Code Refactoring

### Created Shared Utilities:
1. **`assetTypeUtil.ts`** - `getAssetType()` function eliminates 6
instances of `asset.tags?.[0] || 'output'`
2. **`assetUrlUtil.ts`** - `getAssetUrl()` function consolidates 3 URL
construction patterns
3. **`workflowActionsService.ts`** - Shared service for workflow
export/open operations
4. **`workflowExtractionUtil.ts`** - Extract workflows from jobs/assets
5. **`loaderNodeUtil.ts`** - Detect loader node types from filenames

### Improvements to Existing Code:
- Refactored to use `formatUtil.getMediaTypeFromFilename()`
- Extracted `deleteAssetApi()` helper to reduce deletion logic
duplication (~40 lines)
- Moved `isResultItemType` type guard to shared `typeGuardUtil.ts`
- Added 9 i18n strings for proper localization
- Added `@comfyorg/shared-frontend-utils` dependency

## Input Assets Support

Improved input assets to support workflow features where applicable:
-  All media files (JPEG/PNG/MP4, etc.) → "Add to current workflow"
enabled
-  PNG/WEBP/FLAC with embedded metadata → "Open/Export workflow"
enabled

## Impact

- **~150+ lines** of duplicate code eliminated
- **5 new utility files** created to improve code reusability
- **11 files** changed, **483 insertions**, **234 deletions**

## Testing

 TypeScript typecheck passed  
 ESLint passed  
 Knip passed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2025-11-18 00:04:45 +00:00
Christian Byrne
2d22c9f7f0 Update diffusion_models display to 'Diffusion' in asset browser (#6533)
## Summary
- Update the display label for `diffusion_models` category from
"Diffusion Models" to "Diffusion" in the asset browser/gallery UI
- Added special case handling in `formatCategoryLabel` function for
cleaner display
- This is a display-only change that does not affect underlying data
structures or API calls

## Test plan
- [x] Unit tests pass
- [x] Linter passes
- [x] Formatter passes
- [x] Type checking passes

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Co-authored-by: Christian Byrne <chrbyrne96@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-11-01 23:26:02 -07:00
Christian Byrne
8120ed9dfa load assets browser before fetch completes and show loading state (#6189)
## Summary

Moves the fetch and post-fetch logic associated with the asset browser
into the component and shows a loading state while fetching.

To test, use this branch:
https://github.com/comfyanonymous/ComfyUI/pull/10045



https://github.com/user-attachments/assets/718974d5-efc7-46a0-bcd6-e82596d4c389

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-23 13:43:34 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

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2025-10-07 20:31:00 -07:00
Arjan Singh
abf2b3b980 Full Asset Selection Experience (Assets API) (#5900)
## Summary

Full Integration of Asset Browsing and Selection when Assets API is
enabled.

## Changes

1. Replace Model Left Side Tab with experience
2. Configurable titles for the Asset Browser Modal
3. Refactors to simplify callback code
4. Refactor to make modal filters reactive (they change their values
based on assets displayed)
5. Add `browse()` mode with ability to create node directly from the
Asset Browser Modal (in `browse()` mode)

## Screenshots

Demo of many different types of Nodes getting configured by the Modal



https://github.com/user-attachments/assets/34f9c964-cdf2-4c5d-86a9-a8e7126a7de9

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2025-10-03 20:34:59 -07:00
Arjan Singh
dfa1cbba4f Asset Browser Modal Component (#5607)
* [ci] ignore playwright mcp directory

* [feat] add AssetBrowserModal

And all related sub components

* [feat] reactive filter functions

* [ci] clean up storybook config

* [feat] add sematic AssetCard

* [fix] i love lucide

* [fix] AssetCard layout issues

* [fix] add AssetBadge type

* [fix] simplify useAssetBrowser

* [fix] modal layout

* [fix] simplify useAssetBrowserDialog

* [fix] add tailwind back to storybook

* [fix] better reponsive layout

* [fix] missed i18n string

* [fix] missing i18n translations

* [fix] remove erroneous prevent on keyboard.space

* [feat] add asset metadata validation utilities

* [fix] remove erroneous test code

* [fix] remove forced min and max width on AssetCard

* [fix] import statement nits
2025-09-17 16:17:09 -07:00