#8598 made primitve widgets connected to an asset have the asset type,
but the `nodeType` parameter required to actually resolve valid models
wasn't getting passed correctly.
This `nodeType`, introduced by me back in #7576, was a mistake. I'm
pulling it out now and instead passing nodeType as an option. Of note:
code changes are only required to pass the option, not to utilize it.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/f1abfbd1-2502-4b82-841c-7ef697b3a431"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/099cd511-0101-496c-b24e-ee2c19f23384"/>|
The backport PR was made first in #8878. Fixing the bug was time
sensitive and backport would not be clean due to the `widget.value`
changes. Changes were still simpler than expected. I probably should
have made this PR first and then backported, but I misjudged the
complexity of conflict resolution.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8879-Fix-primitive-assets-3076d73d365081b89ed4e6400dbf8e74)
by [Unito](https://www.unito.io)
Add cloud asset widget creation in `_createWidget()` using
`isAssetBrowserEligible()`
- Extract shared `createAssetWidget` factory to
`src/platform/assets/utils/`
- Refactor `useComboWidget.ts` to use the shared factory
- Add `_finalizeWidget()` helper to DRY up widget sizing/callback setup
- Pass target node's `comfyClass` and input name to Asset Browser for
correct model filtering
- Check `Comfy.Assets.UseAssetAPI` setting (matches `useComboWidget.ts`
behavior)
- Sync existing target widget value to asset widget
- Add toast notifications for asset validation errors
- Add i18n translations for invalidAsset and invalidFilename errors
Supersedes #8461 (clean rebase, no merge commits)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8598-feat-cloud-add-asset-widget-support-for-PrimitiveNode-model-selection-2fd6d73d365081a8afa7c2e91762f11c)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Introduced asset widget integration for cloud-based model selection,
enabling users to browse and select assets through an improved
interface.
* Added comprehensive asset validation with enhanced error messages for
invalid assets and filenames.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: guill <jacob.e.segal@gmail.com>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: Rizumu Ayaka <rizumu@ayaka.moe>
Co-authored-by: Kelly Yang <124ykl@gmail.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
Co-authored-by: Terry Jia <terryjia88@gmail.com>
Co-authored-by: Luke Mino-Altherr <luke@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
- `getAssetUrl()` was constructing `/view` URLs without the `subfolder`
query parameter, causing backend to return "file not found" for assets
stored in subfolders (common for audio/video outputs)
- Preview/playback was unaffected because it uses `preview_url` from
`ResultItemImpl.url` which correctly includes `subfolder`
- Fixed `getAssetUrl()` to include `subfolder` from
`asset.user_metadata` when present
- Simplified download functions to prefer `preview_url` (already
correct) with `getAssetUrl` as fallback
## Test plan
- [ ] Generate audio/video output (e.g. via SaveAudio node) that saves
to a subfolder
- [ ] Right-click the asset in the assets sidebar and click Download —
should download successfully
- [ ] Select multiple audio/video assets and use bulk download — should
download all
- [ ] Verify image downloads still work as before
- [ ] Verify cloud environment downloads still work (uses `preview_url`
path)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Release Notes
* **New Features**
* Added support for organizing and downloading assets from subfolders.
* **Refactor**
* Improved asset URL generation and download handling for better
reliability and performance.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Summary
Use the shared NodeId type for output asset key construction to keep
node id typing consistent across assets and workflow schemas.
## Changes
- **What**: replace the local `string | number` nodeId type in output
key parts with the shared `NodeId` alias
## Review Focus
Type consistency for `nodeId` used in output asset key generation.
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8547-fix-use-NodeId-for-output-key-parts-2fb6d73d36508127a022cc6052e5f59e)
by [Unito](https://www.unito.io)
Add expandable output stacks to the assets list view.
Monolith ver. of https://github.com/Comfy-Org/ComfyUI_frontend/pull/8298
and its children
List view currently collapses multi-output jobs into a single row, which
makes sibling outputs easy to miss and causes selection/zoom behavior to
drift once items are expanded elsewhere. This change adds a stack toggle
to list rows, expands child outputs derived from job data, and keeps
list-view selection and gallery navigation aligned with the expanded
list. Output mapping and “load full outputs” checks are centralized so
folder view and stacks share the same helper, and job-detail parsing now
yields previewable outputs for the list view. Asset actions now prefer
metadata prompt IDs to support the composite IDs used by stacked
outputs.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8283-Add-expandable-output-stacks-to-assets-list-view-2f16d73d365081a99fc6f1519ac2e57c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
## Summary
Adds support for creating Chatterbox TTS nodes when clicking Chatterbox
models in the Cloud asset browser.
## Changes
### modelToNodeStore.ts
- Add `findProvidersWithFallback()` helper for hierarchical model type
lookups (e.g., `parent/child` falls back to `parent`)
- Register 4 Chatterbox model directories with empty widget keys:
- `chatterbox/chatterbox` → `FL_ChatterboxTTS`
- `chatterbox/chatterbox_turbo` → `FL_ChatterboxTurboTTS`
- `chatterbox/chatterbox_multilingual` → `FL_ChatterboxMultilingualTTS`
- `chatterbox/chatterbox_vc` → `FL_ChatterboxVC`
### createModelNodeFromAsset.ts
- Skip widget assignment when `provider.key` is empty (for nodes that
auto-load models without a widget selector)
### Tests
- Add tests for hierarchical fallback behavior
- Add tests for empty widget key (auto-load nodes)
- Add Chatterbox node types to mock data
## Notes
- Empty `key` convention: Chatterbox nodes auto-load their models and
don't have a model selector widget, so we register them with `key: ''`
and skip the widget assignment step
- Hierarchical fallback only goes one level deep (`a/b/c` → `a`, not
`a/b`)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8418-feat-add-Chatterbox-model-support-for-Cloud-asset-browser-2f76d73d365081be822bc369b155f099)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Subagent 5 <subagent@example.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds an editable Model Info Panel to show and modify asset details in
the asset browser.
## Changes
- Add `ModelInfoPanel` component with editable display name,
description, model type, base models, and tags
- Add `updateAssetMetadata` action in `assetsStore` with optimistic
cache updates
- Add shadcn-vue `Select` components with design system styling
- Add utility functions in `assetMetadataUtils` for extracting model
metadata
- Convert `BaseModalLayout` right panel state to `defineModel` pattern
- Add slide-in animation and collapse button for right panel
- Add `class` prop to `PropertiesAccordionItem` for custom styling
- Fix keyboard handling: Escape in TagsInput/TextArea doesn't close
parent modal
## Testing
- Unit tests for `ModelInfoPanel` component
- Unit tests for `assetMetadataUtils` functions
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.
## Changes
- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns
## Review Focus
- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7811-chore-migrate-tests-from-tests-ui-to-colocate-with-source-files-2da6d73d36508147a4cce85365dee614)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.
## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages
## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7540-feat-Add-HuggingFace-model-import-support-2cb6d73d3650818f966cca89244e8c36)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fixes Vue Nodes 2.0 dropdowns not displaying the selected model when
created from the Asset Browser.
## Root Cause
Widget values were set AFTER the node was added to the graph, causing
Vue's reactivity system to capture stale initial values.
## Solution
Set widget value BEFORE adding node to graph in
`createModelNodeFromAsset.ts`.
## Changes
- **1 file changed**: `createModelNodeFromAsset.ts`
- **4 lines added, 1 removed**: Move widget value assignment before
graph.add()
This ensures Vue's reactivity system captures the correct initial widget
value when the node is created.
Co-authored-by: Claude <noreply@anthropic.com>