## Summary
Fix high-resolution image preview expanding to full screen width, hiding
the close button.
## Changes
- **What**: Override scoped `ComfyImage` styles (`width/height: 100%`,
`object-fit: cover`) in the gallery context with `auto` sizing and
`max-width: 100vw; max-height: 100vh` constraints. The scoped
`[data-v-xxx]` attribute selector gave `comfy-image-main` higher
specificity than the existing `img.galleria-image` rule, so the new
selector `img.comfy-image-main.galleria-image` is used to win
specificity.
## Review Focus
- CSS specificity approach: using `.comfy-image-main.galleria-image` to
override Vue scoped styles without `!important`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10129-fix-high-res-image-preview-overflowing-screen-and-hiding-close-button-3266d73d36508191a03bcc75f9912421)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Remove the legacy missing nodes modal dialog and migrate all
functionality to the existing Error Overlay / TabErrors system
- Migrate core node version warning from `MissingCoreNodesMessage.vue`
to `MissingNodeCard` in the errors tab
- Remove `Comfy.Workflow.ShowMissingNodesWarning` setting (errors tab
always surfaces missing nodes)
- Delete 6 legacy files: `useMissingNodesDialog.ts`,
`MissingNodesContent.vue`, `MissingNodesFooter.vue`,
`MissingNodesHeader.vue`, `MissingCoreNodesMessage.vue` and its test
- Rename `showMissingNodesDialog`/`showMissingModelsDialog` params to
`showMissingNodes`/`showMissingModels`
- Add `errorOverlay` and `missingNodeCard` to centralized `TestIds`
- Migrate all E2E tests from legacy dialog selectors to error overlay
testIds
- Add new E2E test: MissingNodeCard visible via "See Errors" button flow
- Add new E2E test: subgraph missing node type verified by expanding
pack row
- Add `surfaceMissingNodes` unit tests to `executionErrorStore`
- Guard `semver.compare` against invalid version strings
- Add `role="alert"`, `aria-hidden` for accessibility
- Use reactive props destructuring in `MissingNodeCard` and
`MissingPackGroupRow`
**Net change: -669 lines** (19 files, +323 / -992)
<img width="733" height="579" alt="image"
src="https://github.com/user-attachments/assets/c497809d-b176-43bf-9872-34bd74c6ea0d"
/>
## Test plan
- [x] Unit tests: MissingNodeCard core node warning (7 tests)
- [x] Unit tests: surfaceMissingNodes (4 tests)
- [x] Unit tests: workflowService showPendingWarnings (updated)
- [x] E2E: Error overlay visible on missing nodes workflow
- [x] E2E: Error overlay visible on subgraph missing nodes
- [x] E2E: MissingNodeCard visible via See Errors button
- [x] E2E: Subgraph node type visible after expanding pack row
- [x] E2E: Error overlay does not resurface on undo/redo
- [x] E2E: Error overlay does not reappear on workflow tab switch
- [x] Typecheck, lint, knip all passing
## Related issues
- Closes#9923 (partially — `errorOverlay` and `missingNodeCard` added
to TestIds)
- References #10027 (mock hoisting inconsistency)
- References #10033 (i18n-based test selectors)
- References #10085 (DDD layer violation + focusedErrorNodeId)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-10102-refactor-remove-legacy-missing-nodes-dialog-3256d73d365081c194d2e90bc6401846)
by [Unito](https://www.unito.io)
## Summary
Restore the existing job details popover in the expanded queue overlay
after the list row UI moved to `AssetsListItem`.
## Changes
- **What**: Add delayed hover-driven job details popover support back to
`JobAssetsList`, including teleported positioning, row-to-popover hover
handoff, and focused component coverage for the timing behavior.
## Review Focus
Please verify the hover transition between the queue row and the
teleported popover, especially around positioning and whether the
popover remains reachable in the top menu queue overlay.
## Screenshots (if applicable)
N/A
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9549-fix-restore-queue-job-details-popover-31d6d73d3650815eaf45dcc2a14d3dee)
by [Unito](https://www.unito.io)
## Summary
Prevent Plans & Pricing dialog, subscription buttons, and cloud-only
menu items from appearing on desktop/localhost distributions.
## Changes
- **What**: Add `isCloud` guards to
`useSubscriptionDialog.showPricingTable`, `TopbarSubscribeButton`, and
`CurrentUserPopoverLegacy` so subscription UI only renders on cloud
- **Tests**: 24 tests across 3 test files (1 modified, 2 new) covering
cloud/non-cloud behavior
## Review Focus
- Guard placement in `CurrentUserPopoverLegacy.vue` — multiple `v-if`
conditions updated to include `isCloud`
- Early-return in `showPricingTable` as a defense-in-depth measure
Fixes COM-16820
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9958-fix-prevent-subscription-UI-from-rendering-on-non-cloud-distributions-3246d73d365081559a9ee8650409c5b4)
by [Unito](https://www.unito.io)
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
## Summary
Fix tree explorer nodes not filling the full width of the sidebar
container, causing text to overflow instead of truncating.
## Changes
- **What**: Add `min-w-0` to `TreeRoot` to allow flex shrinking within
sidebar. Add `w-full` and `min-w-0` to tree node rows so
absolutely-positioned virtualizer items fill the container width and
text truncates correctly.
<img width="365" height="749" alt="image"
src="https://github.com/user-attachments/assets/320910f3-52ad-4634-a935-6bd1a40aea7f"
/>
## Review Focus
The virtualizer renders each item with `position: absolute; left: 0` but
no explicit width, so rows would size to content rather than filling the
container. Adding `w-full` ensures rows stretch to 100% of the
virtualizer container, and `min-w-0` allows proper flex shrinking for
deep indentation levels.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9964-fix-tree-explorer-nodes-not-filling-parent-container-width-3246d73d36508138be38fdcac15ae4ef)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Reorder condition checks in `forwardPanEvent` so the cheap
`isMiddlePointerInput()` check runs first, avoiding expensive
`hasTextSelection()` → `window.getSelection().toString().trim()` on
every pointermove event.
## Changes
- **What**: `forwardPanEvent` now early-returns on
`!isMiddlePointerInput(e)` before calling `shouldIgnoreCopyPaste`, which
internally calls `hasTextSelection()`. Since most pointermove events are
not middle-button, this skips the expensive `toString()` call entirely.
## Review Focus
Semantic equivalence: the original condition was `(A && B) || C →
return`. Rewritten as two guards: `if (C) return; if (A && B) return;`.
The logic is equivalent — if `C` (`!isMiddlePointerInput`) is true, we
return regardless of `A && B`. If `C` is false (middle button), we check
`A && B` (`shouldIgnoreCopyPaste && activeElement`).
## Evidence
Backlog item #19. rizumu's Chrome DevTools profiling (Mar 2026) of a
245-node workflow showed `toString()` in `hasTextSelection` called on
every pointermove. Source: Slack `#C095BJSFV24` thread
`p1772823346206479`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9892-fix-reorder-forwardPanEvent-conditions-to-skip-expensive-hasTextSelection-on-non-middle--3226d73d365081d38b89c8bb1dde3693)
by [Unito](https://www.unito.io)
Replacement for https://github.com/Comfy-Org/ComfyUI_frontend/pull/9364
## Summary
Add a generic mechanism for widgets to reactively display upstream
linked values when disabled, with concrete implementations for curve and
imagecrop widgets.
## Changes
- What: When a widget input is linked to an upstream node, the widget
enters a disabled state and displays the upstream node's current value
reactively. This is built as a two-layer system:
- Infrastructure layer: Resolve link origin info (originNodeId,
originOutputName) in buildSlotMetadata, pass it through
SimplifiedWidget.linkedUpstream, and provide a generic useUpstreamValue
composable that reads upstream values from widgetValueStore.
- Widget layer: Each widget type provides its own ValueExtractor to
interpret upstream data. singleValueExtractor handles simple
type-matched values (e.g. CurvePoint[]); boundsExtractor composes a
Bounds object from either a single upstream widget or four individual
x/y/width/height number widgets.
- Curve widget: shows upstream curve points in read-only mode
- ImageCrop widget: shows upstream bounding box with disabled crop
handles and number inputs
- CurveEditor and WidgetBoundingBox: gain disabled prop support
## Adapting future widgets
The system is designed so that any widget needing upstream value display
only needs to:
1. Accept widget: SimplifiedWidget as a prop (provides linkedUpstream
automatically)
2. Call useUpstreamValue(() => widget.linkedUpstream, extractor) with a
suitable extractor
3. Use singleValueExtractor(typeGuard) for single-value types, or write
a custom ValueExtractor for composite cases like boundsExtractor
4. Compute an effectiveValue that switches between upstream and local
based on disabled state
No infrastructure changes are needed — linkedUpstream is already
populated for all widget types that have a corresponding input slot.
## Review Focus
- The buildSlotMetadata helper is shared between extractVueNodeData and
refreshNodeSlots — verify the graph ref is reliably available in both
paths
- boundsExtractor composing from 4 individual number widgets
(x/y/width/height) — this handles the BBox→ImageCrop case where upstream
exposes separate widgets rather than a single Bounds object
## Screenshots
https://github.com/user-attachments/assets/dbc57a44-c5df-44f0-acce-d347797ee8fb
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9851-feat-reactive-upstream-value-display-for-disabled-curve-and-imagecrop-widgets-3226d73d36508134b386ddc9b9f1266b)
by [Unito](https://www.unito.io)
## Problem
When navigating back from a subgraph to the root graph, the SubgraphNode
can retain a stale progress bar. This happens because the progress
watcher in `GraphCanvas.vue` watches `[nodeLocationProgressStates,
canvasStore.canvas]`, but neither value changes reference during
subgraph navigation:
- `nodeLocationProgressStates` is already `{}` (execution completed
while viewing the subgraph)
- `canvasStore.canvas` is a `shallowRef` set once at startup — only
`canvas.graph` changes (via `setGraph()`)
**Reproduction** (from PR #4382 comment thread by @guill):
1. Create a subgraph with a KSampler
2. Execute the workflow
3. While progress bar is halfway, enter the subgraph
4. Wait for execution to complete
5. Navigate back to root graph
6. Progress bar is stuck at 50%
## Root Cause
`canvasStore.canvas` is a `shallowRef` — subgraph navigation mutates
`canvas.graph` (a nested property) via `LGraphCanvas.setGraph()`, which
doesn't trigger a shallow watch. The watcher never re-fires to clear
stale `node.progress` values.
## Fix
Add `canvasStore.currentGraph` to the watcher's dependency array. This
is already a `shallowRef` in `canvasStore` that's updated on every
`litegraph:set-graph` event. Zero overhead, precise targeting.
## Context
- Original discussion:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/4382/files/BASE..868e047272f6c5d710db7e607b8997d4c243490f#r2202024855
- PR #9248 correctly removed `deep: true` from this watcher but missed
the subgraph edge case
- `deep: true` was the wrong fix — `canvasStore.currentGraph` is the
precise solution
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9865-fix-clear-stale-progress-bar-on-SubgraphNode-after-navigation-3226d73d3650811c8f9de612d81ef98a)
by [Unito](https://www.unito.io)
## Summary
Fix node layout drift from repeated `ensureCorrectLayoutScale` scaling,
simplify it to a pure one-time normalizer, and fix links not following
Vue nodes during drag.
## Changes
- **What**:
- `ensureCorrectLayoutScale` simplified to a one-time normalizer:
unprojects legacy Vue-scaled coordinates back to canonical LiteGraph
coordinates, marks the graph as corrected, and does nothing else. No
longer touches the layout store, syncs reroutes, or changes canvas
scale.
- Removed no-op calls from `useVueNodeLifecycle.ts` (a renderer version
string was passed where an `LGraph` was expected).
- `layoutStore.finalizeOperation` now calls `notifyChange` synchronously
instead of via `setTimeout`. This ensures `useLayoutSync`'s `onChange`
callback pushes positions to LiteGraph `node.pos` and calls
`canvas.setDirty()` within the same RAF frame as a drag update, fixing
links not following Vue nodes during drag.
- **Tests**: Added tests for `ensureCorrectLayoutScale` (idempotency,
round-trip, unknown-renderer no-op) and `graphRenderTransform`
(project/unproject round-trips, anchor caching).
## Review Focus
- The `setTimeout(() => this.notifyChange(change), 0)` →
`this.notifyChange(change)` change in `layoutStore.ts` is the key fix
for the drag-link-sync bug. The listener (`useLayoutSync`) only writes
to LiteGraph, not back to the layout store, so synchronous notification
is safe.
- `ensureCorrectLayoutScale` no longer has any side effects beyond
normalizing coordinates and setting `workflowRendererVersion` metadata.
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: jaeone94 <89377375+jaeone94@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Hunter <huntcsg@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Automatically clears transient validation errors
(`value_bigger_than_max`, `value_smaller_than_min`, `value_not_in_list`,
`required_input_missing`) when the user modifies a widget value or
connects an input slot, so resolved errors don't linger in the error
panel. Also clears missing model state when the user changes a combo
widget value.
## Changes
- **`useNodeErrorAutoResolve` composable**: watches widget changes and
slot connections, clears matching errors via `executionErrorStore`
- **`executionErrorStore`**: adds `clearSimpleNodeErrors` and
`clearSimpleWidgetErrorIfValid` with granular per-slot error removal
- **`executionErrorUtil`**: adds `isValueStillOutOfRange` to prevent
premature clearing when a new value still violates the constraint
- **`graphTraversalUtil`**: adds `getExecutionIdFromNodeData` for
subgraph-aware execution ID resolution
- **`GraphCanvas.vue`**: fixes subgraph error key lookup by using
`getExecutionIdByNode` instead of raw `node.id`
- **`NodeWidgets.vue`**: wires up the new composable to the widget layer
- **`missingModelStore`**: adds `removeMissingModelByWidget` to clear
missing model state on widget value change
- **`useGraphNodeManager`**: registers composable per node
- **Tests**: 126 new unit tests covering error clearing, range
validation, and graph traversal edge cases
## Screenshots
https://github.com/user-attachments/assets/515ea811-ff84-482a-a866-a17e5c779c39https://github.com/user-attachments/assets/a2b30f02-4929-4537-952c-a0febe20f02e
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9464-feat-auto-resolve-simple-validation-errors-on-widget-change-and-slot-connection-31b6d73d3650816b8afdc34f4b40295a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Adds VS Code-style multi-keybinding support to the Keybinding settings
panel. Commands can now have multiple keybindings displayed, expanded,
and individually managed.
- Fixes#1088
## Changes
### Store (`keybindingStore.ts`)
- `removeAllKeybindingsForCommand(commandId)` — unsets all bindings for
a command
- `updateSpecificKeybinding(old, new)` — replaces a single binding
without affecting others
- `resetKeybindingForCommand` — updated to restore **all** default
bindings, not just the first
- `isCommandKeybindingModified` — updated to compare full sorted sets of
bindings
### UI (`KeybindingPanel.vue`)
- **Data model**: `keybinding: KeybindingImpl | null` → `keybindings:
KeybindingImpl[]`
- **Multi-binding display**: shows up to 2 combos inline with `, `
separator, then `+ N more` badge
- **Expand/collapse**: click any row with 2+ bindings to expand
individual binding rows; chevron-right icon rotates on expand
- **Per-binding actions**: edit (pencil), reset, trash on each expanded
sub-row
- **Parent row actions**: `+`/trash for 2+ bindings, pencil/reset/trash
for 1, `+`/disabled for 0
- **Edit modes**: `edit` (replace specific binding via
`updateSpecificKeybinding`) and `add` (append via `addUserKeybinding`)
- **Right-click context menu**: Change keybinding, Add new, Reset to
default, Remove keybinding — with proper disabled states and lucide
icons
- **Remove all dialog**: confirmation via `showSmallLayoutDialog` with
`RemoveAllKeybindingsHeader`/`Content` components
- **Reset all dialog**: confirmation via `showConfirmDialog` before
resetting all keybindings to defaults
- **Double-click**: 0 bindings → add, 1 → edit, 2+ → no-op (single click
toggles expand)
- **Consistent alignment**: commands without chevron get `pl-5` padding
to align with those that have it
### Tests (`keybindingStore.test.ts`)
- 7 new tests covering `removeAllKeybindingsForCommand`,
`updateSpecificKeybinding`, multi-binding `isCommandKeybindingModified`,
and multi-binding `resetKeybindingForCommand`
### i18n (`main.json`)
- 11 new keys: removeAllKeybindingsTitle/Message, removeAll,
changeKeybinding, addNewKeybinding, resetToDefault, removeKeybinding,
nMoreKeybindings, resetAllKeybindingsTitle/Message, allKeybindingsReset
### New components
- `RemoveAllKeybindingsHeader.vue` — dialog header
- `RemoveAllKeybindingsContent.vue` — dialog body with Close/Remove all
buttons
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes (no new errors)
- [x] `pnpm vitest run src/platform/keybindings/` — 45 tests pass
- [x] CodeRabbit review — 0 findings
- [ ] Manual: open Settings → Keybindings, verify multi-binding commands
(e.g. Delete Selected Items, Zoom In) show multiple combos
- [ ] Manual: click row to expand, verify per-binding actions work
- [ ] Manual: right-click row, verify context menu actions
- [ ] Manual: click trash on 2+ binding command, verify "Remove all"
confirmation dialog
- [ ] Manual: click "Reset All" button, verify confirmation dialog
appears
- [ ] Manual: add/edit/remove individual bindings, verify persistence
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9738-feat-multi-keybinding-support-in-settings-panel-3206d73d365081e9b08bd3cfe21495f1)
by [Unito](https://www.unito.io)
## Summary
Unify the search bar + action buttons layout across all left sidebar
panels (Node Library, Workflows, Model Library, Media Assets) using a
shared `SidebarTopArea` presentation component.
## Changes
- **What**:
- Add `SidebarTopArea.vue` — layout component with `flex-1` default slot
(search) and `#actions` slot (buttons), plus optional `bottomDivider`
prop
- Replace raw `<button>` elements in Node Library with `<Button
variant="secondary" size="icon">`
- Replace reka-ui `TabsTrigger` with shared `Tab/TabList` component in
Node Library
- Move Media Assets tab list from hover-only `#tool-buttons` to
always-visible header below search area
- Unify spacing (`gap-2`, `p-2 2xl:px-4`) and divider styles across all
sidebar panels
- Remove unused `assetType` prop and header from
`AssetsSidebarGridView`/`AssetsSidebarListView`
## Review Focus
- `SidebarTopArea` API simplicity — just slots + one optional prop
- Node Library still requires `TabsRoot` in the body for reka-ui
`TabsContent` in child panels
- Media Assets tabs are now always visible instead of hover-only
[screen-capture
(1).webm](https://github.com/user-attachments/assets/fe1d8f7b-5674-4bb3-9842-569e4c3af6c9)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9740-feat-unify-sidebar-panel-header-layout-with-SidebarTopArea-component-3206d73d365081ea8ba7fd6ac54e0169)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
All three watchers used { deep: true } unnecessarily because their
watched sources already produce new object/array references on change,
making deep traversal redundant:
- GraphView.vue: queueStore.tasks is a computed that spreads three
shallowRef arrays into a new array each time. TaskItemImpl instances
are immutable (readonly fields, replaced not mutated).
- DomWidget.vue: Replaced opaque widgetState deep watcher with explicit
property deps (pos, size, zIndex, readonly, positionOverride). During
60 FPS pan/zoom, Vue no longer walks the entire DomWidgetState object
graph including the markRaw widget — only 5 leaf properties are
checked. pos and size are new array literals each frame; the rest are
primitives.
- GraphCanvas.vue: nodeLocationProgressStates is a computed returning a
new Record on every execution progress event (nodeProgressStates is
replaced wholesale via WebSocket handler).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9248-perf-remove-deep-true-from-3-hot-watchers-to-reduce-reactivity-overhead-3136d73d365081278f18da5a2eef6971)
by [Unito](https://www.unito.io)
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
- Replace PrimeVue `ColorPicker` with a custom component built on Reka
UI Popover
- New `ColorPicker` supports HSV saturation-value picking, hue/alpha
sliders, hex/rgba display toggle
- Simplify `WidgetColorPicker` by removing PrimeVue-specific
normalization logic
- Add Storybook stories for both `ColorPicker` and `WidgetColorPicker`
## Test plan
- [x] Unit tests pass (9 widget tests, 47 colorUtil tests)
- [x] Typecheck passes
- [x] Lint passes
- [ ] Verify color picker visually in Storybook
- [ ] Test color picking in node widgets with hex/rgb/hsb formats
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9647-feat-replace-PrimeVue-ColorPicker-with-custom-component-31e6d73d36508114bc54d958ff8d0448)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Fix download icon not appearing when file size is successfully fetched
in the missing models dialog.
## Changes
- **What**: Restructured the `v-if/v-else-if` chain in
`MissingModelsContent.vue` so that file size and download icon render
together instead of being mutually exclusive. Previously, a successful
file size fetch would prevent the download button from rendering.
## Review Focus
The file size span and download/gated-link are now inside a shared
`<template v-else-if="model.isDownloadable">` block. File size uses
`v-if` (independent), while gated link and download button remain
`v-if/v-else` (mutually exclusive with each other).
[screen-capture.webm](https://github.com/user-attachments/assets/f2f04d52-265b-4d05-992e-0ffe9bf64026)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9850-fix-show-download-icon-alongside-file-size-in-missing-models-dialog-3226d73d365081fd943bcfdedda87c73)
by [Unito](https://www.unito.io)
## Summary
Bake the frontend git commit hash into the build so it no longer needs
to be fetched from the server via `/api/system_stats`.
## Changes
- **What**: Add `__COMFYUI_FRONTEND_COMMIT__` build-time constant (via
Vite `define`) sourced from `git rev-parse HEAD` at build time. Falls
back to `"unknown"` if git is unavailable. `SystemStatsPanel` uses this
baked-in value for the "Frontend Version" row in cloud mode instead of
the server-provided `comfyui_frontend_version` field.
## Testing
Confirmed to display the actual commit.
<img width="1448" height="908" alt="Screenshot 2026-03-12 at 7 09 52 PM"
src="https://github.com/user-attachments/assets/2b42348a-5c3e-4509-aa84-1a259bba5f3f"
/>
## Review Focus
- The `getDisplayValue` override for `comfyui_frontend_version` —
cleanest way to swap the data source without restructuring the column
system.
- No cloud-side changes needed: the `sync-frontend-build` workflow
already checks out the frontend repo at the exact commit ref, so `git
rev-parse HEAD` returns the correct hash.
## Summary
When many nodes are rendered in the transform container, both zoom and
pan can cause FPS drops because the browser re-rasterizes all visible
content at the new transform. `will-change: transform` tells the browser
to keep the layer as a GPU texture and skip re-rasterization during
active interaction, restoring visual quality only after settling.
- Add pointer drag detection so `will-change: transform` covers pan in
addition to zoom. Without this, dragging with 256+ nodes causes jank as
the browser re-rasterizes the entire layer on every frame of the pan.
- Fix settleDelay from 16ms to 256ms. At 16ms the debounce fires between
consecutive wheel events (~50ms apart on a physical mouse), causing
`will-change` to toggle on/off rapidly. Each toggle forces the browser
to promote/demote the compositor layer, which is more expensive than not
having the optimization at all.
- Replace scoped CSS with Tailwind `will-change-transform`.
- Remove per-node `will-change: transform` on `.lg-node`. Promoting each
node to its own compositor layer (256 nodes = 256 GPU textures)
increases memory pressure and compositing overhead, making performance
worse than a single promoted container.
- Previously, the virtual DOM of Nodes was updated during zooming and
dragging, but now this update is avoided through some techniques.
- Using the 3D versions of scale and translate can provide a smoother
experience when dealing with a large number of nodes.
## Test plan
- [x] Unit tests updated and passing
- [x] Manual: verify during both zoom and pan
- [x] Manual: compare pan FPS with 256 nodes before/after
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9649-perf-detect-pointer-drag-in-useTransformSettling-for-pan-optimization-31e6d73d3650818bb2c3ccd01a465140)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Centralize the inline `display_name || name` pattern into
`getAssetDisplayName`, adding `display_name` to the existing metadata
fallback chain.
## Changes
- **What**: Update `getAssetDisplayName` fallback chain to
`user_metadata.name → metadata.name → display_name → name`. Replace all
6 inline `asset.display_name || asset.name` call sites with the shared
utility. Remove duplicate local function in `AssetsSidebarListView.vue`.
## Review Focus
The fallback order preserves user_metadata overrides while incorporating
the `display_name` field added in #9626. All callers now go through a
single code path.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9641-refactor-centralize-display_name-name-into-getAssetDisplayName-31e6d73d365081e09e5de85486583443)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Wires the nightly survey system into the app by adding a controller
component and a convenience composable for feature-site usage tracking.
## Changes
- **What**: NightlySurveyController iterates enabled surveys from the
registry and renders a NightlySurveyPopover for each.
useSurveyFeatureTracking wraps useFeatureUsageTracker with a
config-enabled guard for use at feature call sites.
- **Tree-shaking**: Controller is loaded via defineAsyncComponent behind
a compile-time isNightly/isCloud/isDesktop guard in SideToolbar.vue, so
the entire survey module subtree is eliminated from cloud/desktop/stable
builds.
## Review Focus
- DCE pattern: controller imported conditionally via
defineAsyncComponent + distribution guard (same pattern as
ComfyRunButton/index.ts)
- useSurveyFeatureTracking short-circuits early when config is
absent/disabled (avoids initializing tracker storage)
- No user-facing behavior change: FEATURE_SURVEYS registry is still
empty
## Part of Nightly Survey System
This is part 5 of a stacked PR chain:
1. feat/feature-usage-tracker - useFeatureUsageTracker (merged in #8189)
2. feat/survey-eligibility - useSurveyEligibility (#8189, merged)
3. feat/survey-config - surveyRegistry.ts (#8355, merged)
4. feat/survey-popover - NightlySurveyPopover.vue (#9083, merged)
5. **feat/survey-integration** - NightlySurveyController.vue (this PR)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
- Fixes incorrect workflow loading after page refresh when the active
workflow is saved and unmodified
- Adds saved-workflow fallback in `loadPreviousWorkflowFromStorage()`
before falling back to latest draft
- Calls `openWorkflow()` in `restoreWorkflowTabsState()` to activate the
correct tab after restoration
- Fixes#9317
## Test plan
- [x] Unit tests for saved-workflow fallback (draft missing, saved
workflow exists)
- [x] Unit tests for correct tab activation after restoration
- [x] Unit tests for existing behavior preservation (draft preferred
over saved, no-session-path fallback)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All 117 persistence tests pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9318-fix-restore-correct-workflow-on-page-reload-3166d73d365081ba9139f7c23c917aa4)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
## Summary
When a workflow is loaded with missing models, users currently have no
way to identify or resolve them from within the UI. This PR adds a full
missing-model detection and resolution pipeline that surfaces missing
models in the Errors tab, allowing users to install or import them
without leaving the editor.
## Changes
### Missing Model Detection
- Scan all COMBO widgets across root graph and subgraphs for model-like
filenames during workflow load
- Enrich candidates with embedded workflow metadata (url, hash,
directory) when available
- Verify asset-supported candidates against the asset store
asynchronously to confirm installation status
- Propagate missing model state to `executionErrorStore` alongside
existing node/prompt errors
### Errors Tab UI — Model Resolution
- Group missing models by directory (e.g. `checkpoints`, `loras`, `vae`)
with collapsible category cards
- Each model row displays:
- Model name with copy-to-clipboard button
- Expandable list of referencing nodes with locate-on-canvas button
- **Library selector**: Pick an alternative from the user's existing
models to substitute the missing model with one click
- **URL import**: Paste a Civitai or HuggingFace URL to import a model
directly; debounced metadata fetch shows filename and file size before
confirming; type-mismatch warnings (e.g. importing a LoRA into
checkpoints directory) are surfaced with an "Import Anyway" option
- **Upgrade prompt**: In cloud environment, free-tier subscribers are
shown an upgrade modal when attempting URL import
- Separate "Import Not Supported" section for custom-node models that
cannot be auto-resolved
- Status card with live download progress, completion, failure, and
category-mismatch states
### Canvas Integration
- Highlight nodes and widgets that reference missing models with error
indicators
- Propagate missing-model badges through subgraph containers so issues
are visible at every graph level
### Code Cleanup
- Simplify `surfacePendingWarnings` in workflowService, remove stale
widget-detected model merging logic
- Add `flattenWorkflowNodes` utility to workflowSchema for traversing
nested subgraph structures
- Extract `MissingModelUrlInput`, `MissingModelLibrarySelect`,
`MissingModelStatusCard` as focused single-responsibility components
## Testing
- Unit tests for scan pipeline (`missingModelScan.test.ts`): enrichment,
skip-installed, subgraph flattening
- Unit tests for store (`missingModelStore.test.ts`): state management,
removal helpers
- Unit tests for interactions (`useMissingModelInteractions.test.ts`):
combo select, URL input, import flow, library confirm
- Component tests for `MissingModelCard` and error grouping
(`useErrorGroups.test.ts`)
- Updated `workflowService.test.ts` and `workflowSchema.test.ts` for new
logic
## Review Focus
- Missing model scan + enrichment pipeline in `missingModelScan.ts`
- Interaction composable `useMissingModelInteractions.ts` — URL metadata
fetch, library install, upload fallback
- Store integration and canvas-level error propagation
## Screenshots
https://github.com/user-attachments/assets/339a6d5b-93a3-43cd-98dd-0fb00681b66f
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9743-feat-Surface-missing-models-in-Errors-tab-Cloud-3206d73d365081678326d3a16c2165d8)
by [Unito](https://www.unito.io)
## Summary
Fix Vue warning about extraneous non-props attributes (`data-index`,
`style`) in `TreeExplorerV2Node`, which caused the Node Library sidebar
to freeze.
## Changes
- **What**: Added `defineOptions({ inheritAttrs: false })` and
`v-bind="$attrs"` on both node/folder `<div>` elements so the
virtualizer's positioning attributes are properly applied to the
rendered DOM.
## Review Focus
`TreeExplorerV2Node` has a fragment root (`<TreeItem as-child>` +
`<Teleport>`), so Vue cannot auto-inherit attrs. The virtualizer's
`style` (positioning) merges cleanly with `rowStyle` (`paddingLeft`
only).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9735-fix-resolve-extraneous-attrs-warning-in-TreeExplorerV2Node-3206d73d3650817c8619e2145e98813d)
by [Unito](https://www.unito.io)
## Summary
The canvas mode selector popover (Select/Hand mode) uses plain `div`
elements for its menu items, making them completely inaccessible to
keyboard-only users and screen readers. This PR replaces them with
proper semantic HTML and ARIA attributes.
## Problem (AS-IS)
As reported in #9519, the canvas mode selector popover has the following
accessibility issues:
1. **Menu items are `div` elements** — they cannot receive keyboard
focus, so users cannot Tab into the popover or activate items with
Enter/Space. Keyboard-only users are completely locked out of switching
between Select and Hand (pan) mode via the popover.
2. **No ARIA roles** — screen readers announce the popover content as
generic text rather than an interactive menu. Users relying on assistive
technology have no way to understand that these are selectable options.
3. **No keyboard navigation within the popover** — even if a user
somehow focuses an item, there are no ArrowUp/ArrowDown handlers to move
between options, which is the standard interaction pattern for
`role="menu"` widgets (WAI-ARIA Menu Pattern).
4. **Decorative icons are not hidden from assistive technology** — icon
elements (`<i>` tags) are exposed to screen readers, adding noise to the
announcement.
5. **The bottom toolbar (`GraphCanvasMenu`) lacks semantic grouping** —
the `ButtonGroup` container has no `role="toolbar"` or `aria-label`, so
screen readers cannot convey that these buttons form a related control
group.
> Note: Pan mode itself already has keyboard shortcuts (`H` for
Hand/Lock, `V` for Select/Unlock), but the popover UI that surfaces
these options is not keyboard-accessible.
## Solution (TO-BE)
1. **Replace `div` → `button`** for menu items in `CanvasModeSelector` —
buttons are natively focusable and activatable via Enter/Space without
extra work.
2. **Add `role="menu"` on the container and `role="menuitem"` on each
option** — screen readers now announce "Canvas Mode menu" with two menu
items.
3. **Add ArrowUp/ArrowDown keyboard navigation** with wrap-around —
pressing ArrowDown on "Select" moves focus to "Hand", and vice versa.
This follows the WAI-ARIA Menu Pattern.
4. **Add `aria-label` to each menu item and `aria-hidden="true"` to
decorative icons** — screen readers announce "Select" / "Hand" clearly
without icon noise.
5. **Add `role="toolbar"` with `aria-label="Canvas Toolbar"` to the
`ButtonGroup`** — screen readers identify the bottom control bar as a
coherent toolbar.
## Changes
- **What**: Accessibility improvements to `CanvasModeSelector` popover
and `GraphCanvasMenu` toolbar
- **Dependencies**: None — only HTML/ARIA attribute changes and two new
i18n keys (`canvasMode`, `canvasToolbar`)
## Review Focus
- Verify the `button` elements render visually identical to the previous
`div` elements (same padding, hover styles, cursor)
- Confirm ArrowUp/ArrowDown navigation works correctly in the popover
- Check that screen readers announce the menu and toolbar correctly
Fixes#9519
> Note: The issue also requests Space-bar hold-to-pan, Tab through node
ports, and link creation mode keyboard shortcuts. These are significant
new features beyond the scope of this accessibility fix and should be
tracked separately.
## Test plan
- [x] Unit tests for ARIA roles, button elements, aria-labels,
aria-hidden, and arrow key navigation (7 tests)
- [ ] Manual: open canvas mode selector popover → Tab focuses first item
→ ArrowDown/ArrowUp navigates → Enter/Space selects
- [ ] Screen reader: verify "Canvas Mode menu" with "Select" and "Hand"
menu items are announced
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9526-fix-improve-canvas-menu-keyboard-navigation-and-ARIA-accessibility-31c6d73d3650814c9487ecf748cf6a99)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
<img width="842" height="488" alt="스크린샷 2026-03-07 오후 9 39 20"
src="https://github.com/user-attachments/assets/9ac8bfcd-c882-4661-851f-b08838d4fed1"
/>
## Summary
- Add Storybook stories for WidgetInputText, WidgetTextarea, and
ScrubableNumberInput
- Reorganize story titles under `Components/Input/` to align with Figma
design system
- Fix PrimeIcons not rendering in Storybook (caused by
`[&_*]:!font-inter` override)
- Fix knip unused export warnings (dead code removal + workspace config)
## Test plan
- [ ] Run `pnpm storybook` and verify Components/Input/InputText stories
render
- [ ] Verify Components/Input/TextArea stories render with label and
copy button
- [ ] Verify Components/Input/Number stories render with -/+ icons
- [ ] Toggle Storybook theme between Light/Dark and confirm Number story
adapts
- [ ] Verify existing Button stories still render correctly
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9527-feat-add-text-widget-stories-and-Number-input-stories-31c6d73d3650817ba351cdef26a356c8)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Replace legacy PrimeVue `AutoCompletePlus` with a new
`SearchAutocomplete` component built on Reka UI, matching the
`SearchInput` design system.
## Changes
- **What**: Add `SearchAutocomplete` component extending `SearchInput`
with dropdown suggestions, IME composition handling, and generic typed
`optionLabel` support. Replace `AutoCompletePlus` usage in
`ManagerDialog`.
- **Dependencies**: None (uses existing Reka UI Combobox primitives)
## Review Focus
- `SearchAutocomplete` feature parity with the replaced
`AutoCompletePlus` (suggestions, option selection, IME handling)
- Dropdown styling and positioning via Reka UI `ComboboxContent`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9645-feat-replace-PrimeVue-AutoComplete-with-SearchAutocomplete-in-ManagerDialog-31e6d73d36508117ba0bef3d30dd0863)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
- Buttons are marked as `touch-manipulation` so double-tapping on them
doesn't initiate a zoom.
- Move scrubable inputs to usePointerSwipe
- Strangely, swipe direction was inverted on mobile. This solves the
issue and simplifies code
- Moves event handlers into the scrubbable input component
- Make the slightly bigger buttons only apply when on mobile.
- Updates the workflows dropdown to have a check by the activeWorkflow
and truncate workflow names
- Displays dropzones (for the image preview) on mobile, but disables the
prompt to drag and drop an image if none is selected.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9686-Mobile-input-tweaks-31f6d73d3650811d9025d0cd1ac58534)
by [Unito](https://www.unito.io)
## Summary
Fix HoneyToast footer content (text + buttons) being squished when
collapsed due to `sm:w-min` on the outer container.
## Changes
- **What**: Replace `sm:w-min sm:min-w-0` with state-aware sizing
(`sm:w-fit` when collapsed, `sm:w-[max(400px,40vw)]` when expanded) on
the HoneyToast container. Add `gap-4` between footer text and buttons in
ManagerProgressToast, `min-w-0` on text area, and `shrink-0` on button
area to prevent overlap.
## Review Focus
- HoneyToast is used in 3 places: ManagerProgressToast,
ModelImportProgressDialog, AssetExportProgressDialog. The change moves
width control from the inner content div to the outer container, which
should have no negative impact on the other two consumers.
## As-is
<img width="481" height="146" alt="스크린샷 2026-03-10 오전 10 40 52"
src="https://github.com/user-attachments/assets/b5e12e20-23ea-4f11-9778-ad4e6c10a425"
/>
## To-be
<img width="506" height="62" alt="스크린샷 2026-03-10 오후 1 46 18"
src="https://github.com/user-attachments/assets/f2b7963d-eedb-4885-bc57-f8b377962e92"
/>
<img width="630" height="83" alt="스크린샷 2026-03-10 오후 1 46 10"
src="https://github.com/user-attachments/assets/e9c35f1c-3441-4fb2-8fa4-f66b7d53b3e5"
/>
<img width="683" height="103" alt="스크린샷 2026-03-10 오후 1 46 02"
src="https://github.com/user-attachments/assets/afb94a16-cfba-4da9-8676-35f4d3133b57"
/>
<img width="373" height="535" alt="스크린샷 2026-03-09 오후 2 48 10"
src="https://github.com/user-attachments/assets/7fea3fd4-0d90-4022-ad78-c53e3d5be887"
/>
## Summary
- Reorganize Select-related stories under `Components/Select/` hierarchy
(SingleSelect, MultiSelect, Select)
- Add `size` prop (`lg`/`md`) to SingleSelect, MultiSelect,
SelectTrigger for Figma Large (40px) / Medium (32px) variants
- Add `invalid` prop (red border) to SingleSelect and SelectTrigger
- Add `loading` prop (spinner) to SingleSelect
- Add `hover:bg-secondary-background-hover` to all select triggers
- Align disabled opacity to 30% per Figma spec
- Add new stories: Disabled, Invalid, Loading, MediumSize, AllStates
## Test plan
- [ ] Verify Storybook renders all stories under `Components/Select/`
- [ ] Check hover state visually on all select triggers
- [ ] Verify Medium size (32px) renders correctly
- [ ] Verify Invalid state shows red border
- [ ] Verify Loading state shows spinner
- [ ] Verify Disabled state has 30% opacity and no hover effect
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9639-refactor-reorganize-Select-stories-and-add-size-state-variants-31e6d73d36508142b835f04ab6bdaefe)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Replace legacy `SearchBox` (PrimeVue) and `SearchBoxV2` with the unified
`SearchInput` (reka-ui) component across all consumers.
## Changes
- **What**: Remove `SearchBox.vue`, `SearchBoxV2.vue`, their tests and
stories. Migrate all 14 consumers to `SearchInput`. Move layout classes
to `ComboboxRoot` for proper flex sizing. Extract filter button/chips in
`NodeLibrarySidebarTab`. Standardize modal search width to `flex-1
max-w-lg`.
- **Dependencies**: None new — `SearchInput` already existed using
reka-ui
## Review Focus
- `NodeLibrarySidebarTab.vue`: filter button and `SearchFilterChip`
rendering moved outside the search component
- `SearchInput.vue`: `className` now applied to `ComboboxRoot` instead
of `ComboboxAnchor` for correct flex layout
- Modal dialogs (`WorkflowTemplateSelectorDialog`, `AssetBrowserModal`,
`SampleModelSelector`) unified to `flex-1 max-w-lg`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9644-feat-unify-search-components-by-replacing-SearchBox-SearchBoxV2-with-SearchInput-31e6d73d365081ebac55cb265f33b631)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Fix virtual scroll pagination not triggering in media asset panel list
view.
## Changes
**What**: `VirtualGrid` in `AssetsSidebarListView` was missing
`maxColumns=1` and had an incorrect default item height (200px vs actual
~48px). Without `maxColumns`, `cols` was calculated as
`floor(containerWidth / 200)` (e.g. 2), causing the row count to be
halved and `isNearEnd` to never fire correctly. Added `:max-columns="1"`
and `:default-item-height="48"` to fix pagination. Added regression
tests to `VirtualGrid.test.ts`.
## Review Focus
The root cause: `VirtualGrid.cols` computed as `floor(width/200)`
instead of `1` for single-column list layout, breaking spacer heights
and `approach-end` detection.
Test covers both the fix (approach-end fires with maxColumns=1) and the
bug reproduction (does not fire without it).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9646-fix-virtual-scroll-pagination-not-working-in-media-asset-list-view-31e6d73d3650813d973ad19638ad6933)
by [Unito](https://www.unito.io)