mirror of
https://github.com/Comfy-Org/ComfyUI_frontend.git
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3acf9aae0a1d94650c6796c63f64dc9febf7a4f8
31 Commits
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6d41e8b6e4 |
Feat: Load Image (from Outputs) support in Vue Nodes (#6836)
## Summary Expose the Auto-refresh and manual refresh controls. Fixes an issue with the Dropdown where it was index dependent so wasn't updating correctly as new items came in. ## Screenshots <!-- Add screenshots or video recording to help explain your changes --> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6836-Feat-Load-Image-from-Outputs-support-in-Vue-Nodes-2b46d73d365081f1b44fcf2054d653da) by [Unito](https://www.unito.io) |
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a8d6f7baff |
Feat: Show Progress Text on Vue Nodes, Markdown for Preview as Text (#6805)
## Summary Maps the progressText / text preview to a readonly Markdown widget. ## Review Focus Anything else to tweak about this while I'm in here? ## Screenshots <img width="1107" height="593" alt="image" src="https://github.com/user-attachments/assets/a445c07a-2fcb-480c-976e-bda6ff343f14" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6805-Feat-Show-Progress-Text-on-Vue-Nodes-2b26d73d3650814d93c4f2fbf0e00095) by [Unito](https://www.unito.io) |
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61b3ca046a |
Cleanup: Missed the schema and registration for the removed unused widgets (#6742)
## Summary Just a cleanup following up on https://github.com/Comfy-Org/ComfyUI_frontend/pull/6741 |
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471ccca1dd |
Style: Design System use across more components (#6705)
## Summary Only remaining use is in `buttonTypes.ts` which @viva-jinyi is going to be working on to consolidate our different buttons soon. ## Changes - **What**: Replace light/dark colors with theme aware design system tokens. ## Review Focus Double check the chosen colors for the components ## Screenshots | Before | After | | ------ | ----- | | <img width="607" height="432" alt="image" src="https://github.com/user-attachments/assets/6c0ee6d6-819f-40b1-b775-f8b25dd18104" /> | <img width="646" height="488" alt="image" src="https://github.com/user-attachments/assets/9c8532de-8ac6-4b48-9021-3fd0b3e0bc63" /> | ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6705-Style-WIP-Design-System-use-across-more-components-2ab6d73d365081619115fc5f87a46341) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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adfd2e514e |
[Style] Compact Modern Nodes (#6687)
## Summary Simple and clean is the way that we're making the nodes tonight. ## Changes - **What**: Smaller minimum widths for nodes and labels - **What**: Smaller font for the labels - **What**: Removed outlines for widgets - **What**: Fixes a text/background issue with buttons on widgets - **What**: Smaller header - **What**: Less padding within the node itself ## Review Focus Check out the new styles and how they align with the Designs. ## Screenshots | Before | After | | --- | --- | | <img width="542" height="486" alt="image" src="https://github.com/user-attachments/assets/41fe9801-7a43-49ac-87fc-36d3b2ee82fb" /> | <img width="411" height="388" alt="image" src="https://github.com/user-attachments/assets/a7c21120-bf67-4039-86b3-c348bcc4341b" /> | <!-- Add screenshots or video recording to help explain your changes --> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6687-Style-Compact-Modern-Nodes-2aa6d73d365081c48db3c5491c556dc9) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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8849d54e20 |
fix: use WidgetSelectDropdown for models (#6607)
## Summary As the commit says, the model loaders were broken in cloud if you enabled Vue Nodes (not a thing I think user does yet). This fixes it by configuring the `WidgetSelectDropdown` to load so the user load models like they would load a input or output asset. ## Review Focus Probably `useAssetWidgetData` to make sure it's idomatic. This part of [assetsStore](https://github.com/Comfy-Org/ComfyUI_frontend/pull/6607/files#diff-18a5914c9f12c16d9c9c3a9f6d0e203a9c00598414d3d1c8637da9ca77339d83R158-R234) as well. ## Screenshots <img width="1196" height="1005" alt="Screenshot 2025-11-05 at 5 34 22 PM" src="https://github.com/user-attachments/assets/804cd3c4-3370-4667-b606-bed52fcd6278" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6607-fix-use-WidgetSelectDropdown-for-models-2a36d73d36508143b185d06d736e4af9) by [Unito](https://www.unito.io) --------- Co-authored-by: GitHub Action <action@github.com> |
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a2ef569b9c |
feat(ComboWidget): add ability to have mapped inputs (#6585)
## Summary 1. Add a `getOptionLabel` option to `ComboWidget` so users of it can map of custom labels to widget values. (e.g., `"My Photo" -> "my_photo_1235.png"`). 2. Utilize this ability in Cloud environment to map user uploaded filenames to their corresponding input asset. 3. Copious unit tests to make sure I didn't (AFAIK) break anything during the refactoring portion of development. 4. Bonus: Scope model browser to only show in cloud distributions until it's released elsewhere; should prevent some undesired UI behavior if a user accidentally enables the assetAPI. ## Review Focus Widget code: please double check the work there. ## Screenshots (if applicable) https://github.com/user-attachments/assets/a94b3203-c87f-4285-b692-479996859a5a ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6585-Feat-input-mapping-2a26d73d365081faa667e49892c8d45a) by [Unito](https://www.unito.io) |
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fac86e35bf |
Drag vuenodes input (#6514)
This pull request introduces several improvements to Vue reactivity and user experience in the graph node and widget system. The main focus is on ensuring that changes to node and widget data reliably trigger updates in Vue components, improving drag-and-drop support for nodes, and enhancing widget value handling for better compatibility and reactivity. **Vue Reactivity Improvements:** * In `useGraphNodeManager.ts`, node data updates now create a completely new object and add a timestamp (`_updateTs`) to force Vue's reactivity system to detect changes. Additionally, node data is re-set on the next tick to guarantee component updates. [[1]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790L272-R280) [[2]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790R326-R335) * Widget value composables (`useWidgetValue` and related helpers) now accept either a direct value or a getter function for `modelValue`, and always normalize it to a getter. Watches are updated to use this getter for more reliable reactivity. [[1]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L13-R14) [[2]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911R49-R57) [[3]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L82-R91) [[4]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L100-R104) [[5]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L117-R121) [[6]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L140-R144) [[7]](diffhunk://#diff-0c43cefa9fb524ae86541c7ca851e97a22b3fd01f95795c83273c977be77468fL47-R47) * In `useImageUploadWidget.ts`, widget value updates now use a new array/object to ensure Vue detects the change, especially for batch uploads. **Drag-and-Drop Support for Nodes:** * The `LGraphNode.vue` component adds drag-and-drop event handlers (`dragover`, `dragleave`, `drop`) and visual feedback (`isDraggingOver` state and highlight ring) for improved user experience when dragging files onto nodes. Node callbacks (`onDragOver`, `onDragDrop`) are used for custom validation and handling. [[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L26-R27) [[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R47-R49) [[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R482-R521) **Widget and Audio Upload Handling:** * In `uploadAudio.ts`, after uploading an audio file, the widget's callback is manually triggered to ensure Vue nodes update. There is also a commented-out call to mark the canvas as dirty for potential future refresh logic. [[1]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R61-R65) [[2]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R190-R191) These changes collectively improve the reliability and responsiveness of UI updates in the graph node system, especially in scenarios involving external updates, drag-and-drop interactions, and batch widget value changes. https://github.com/user-attachments/assets/8e3194c9-196c-4e13-ad0b-a32177f2d062 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6514-Drag-vuenodes-input-29e6d73d3650817da1b7ef96b61b752d) by [Unito](https://www.unito.io) |
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4cfa5b4b5d |
Feat: Doubleclick to toggle edit for Markdown (litegraph) (#6560)
## Summary See https://github.com/Comfy-Org/ComfyUI_frontend/pull/6537, but for litegraph widget. Doesn't allow dragging the node through the rendered markdown yet, that would be more complicated (DOMWidget complication) ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6560-Feat-Doubleclick-to-toggle-edit-for-Markdown-litegraph-2a06d73d36508189bf6eedd7cdeba6db) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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8ed9be20a9 |
feat(useRemoteWidget): add cloud firebase auth (#6249)
## Summary
Add Firebase authentication for `useRemoteWidget` Cloud API calls.
## Changes
- Incorporate changes from
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671e33cf09 |
Fix asset browser on subgraph nodes (#6240)
When a widget is linked to a subgraph, the subgraph creates a copy of the widget. The callback used by the asset browser to update the widget still refers to the widget that lives inside the subgraph, but at time of execution, this is overwritten by the unchanged value of the copy. This is fixed by instead updating the value of the caller. It's a little hacky, and may need future review. See also #6237 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6240-Fix-asset-browser-on-subgraph-nodes-2956d73d365081b49bd1cd1a7a254763) by [Unito](https://www.unito.io) |
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f63d0f3289 |
Fix type on LoadClip being marked as asset (#6207)
Previously, asset conversion was performed on any combo widget on a valid node. As the `type` widget on LoadClip was also a combo widget, it was being incorrectly converted. This PR changes the isAssetBrowserEligible check to also verify the widget name is correct. <img width="694" height="174" alt="image" src="https://github.com/user-attachments/assets/a8523ade-7f59-4480-b5e6-8782fd680106" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6207-Fix-type-on-LoadClip-being-marked-as-asset-2946d73d3650811690f8d3a221a5b76d) by [Unito](https://www.unito.io) |
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2346ba1af0 |
fix Vue node number widget inc/dec buttons hover state style (#6121)
## Summary Fix hover state on Vue node number widget incremenet/decrement buttons. The problem was in `useNumberWidgetButtonPt.ts`, the button hover styles were using `var(--color-node-component-surface-hovered)` which references a Tailwind theme color created by the `@theme` inline directive. This theme color doesn't properly inherit the `.dark-theme` class overrides, so it was showing the light mode color (white) even in dark mode. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6121-fix-Vue-node-number-widget-inc-dec-buttons-hover-state-style-2906d73d36508144b91aec3490e32d28) by [Unito](https://www.unito.io) --------- Co-authored-by: DrJKL <DrJKL0424@gmail.com> |
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9ef6f94f92 |
[fix] Enable AUDIO_RECORD widget in both LiteGraph and Vue nodes modes (#6094)
Fixed the AUDIO_RECORD widget to display correctly in both rendering modes: - Removed conflicting AUDIO_RECORD registration from ComfyWidgets that was blocking the custom widget implementation in uploadAudio.ts extension - Changed canvasOnly flags from true to false on both audioUIWidget and recordWidget to enable Vue nodes rendering - Added type override (recordWidget.type = 'audiorecord') after widget creation to enable Vue component lookup while preserving LiteGraph button rendering - Removed unused IAudioRecordWidget type definition The widget now works correctly: - LiteGraph mode: Displays as a functional button - Vue nodes mode: Displays full recording UI with waveform visualization ## Summary <!-- One sentence describing what changed and why. --> ## Changes - **What**: <!-- Core functionality added/modified --> - **Breaking**: <!-- Any breaking changes (if none, remove this line) --> - **Dependencies**: <!-- New dependencies (if none, remove this line) --> ## Review Focus <!-- Critical design decisions or edge cases that need attention --> <!-- If this PR fixes an issue, uncomment and update the line below --> <!-- Fixes #ISSUE_NUMBER --> ## Screenshots (if applicable) <!-- Add screenshots or video recording to help explain your changes --> https://github.com/user-attachments/assets/cf6513d4-0a4b-4210-88e2-a948855b5206 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6094-fix-Enable-AUDIO_RECORD-widget-in-both-LiteGraph-and-Vue-nodes-modes-28e6d73d365081faa879f53e3e2dddad) by [Unito](https://www.unito.io) --------- Co-authored-by: bymyself <cbyrne@comfy.org> |
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d54923f766 |
fix FLOAT widget incrementing broken & disabled state styles on widget number input (Vue) (#6036)
## Summary Align Vue node number widgets with Figma by centralising button styling and surfacing disabled-state tokens in the design system. ## Changes - **What**: Added shared [`useNumberWidgetButtonPt`](src/renderer/extensions/vueNodes/widgets/composables/useNumberWidgetButtonPt.ts) helper so both PrimeVue `InputNumber` widgets reuse the same Tailwind token classes, and added the `color/tokens/alpha` values in [`packages/design-system/src/css/style.css`](packages/design-system/src/css/style.css#L89-L212) so semantic aliases remain token-driven ([PrimeVue passthrough docs](https://www.primefaces.org/primevue/passthrough) w [`color-mix`](https://www.w3.org/TR/css-color-5/#color-mix)) ## Review Focus Confirm hover/active/disabled colours match the design tokens in both light and dark themes and that float precision still respects the safe-range guard. <img width="1377" height="1150" alt="Screenshot from 2025-10-12 17-53-23" src="https://github.com/user-attachments/assets/c7d34870-5d07-4ce1-9272-7def7ae813b6" /> <img width="1377" height="1150" alt="Screenshot from 2025-10-12 17-53-32" src="https://github.com/user-attachments/assets/86872ec8-979b-4586-879c-41a126a5f932" /> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-6036-fix-disabled-state-styles-on-Vue-widget-number-input-INT-and-FLOAT-widgets-28b6d73d365081f8aef7fa860b641f7d) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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d7796fcda4 |
Vuenodes/audio widgets (#5627)
This pull request introduces a new audio playback widget for node UIs and integrates it into the node widget system. The main changes include the implementation of the `WidgetAudioUI` component, its registration in the widget registry, and updates to pass node data to the new widget. Additionally, some logging was added for debugging purposes. **Audio Widget Implementation and Integration:** * Added a new `WidgetAudioUI.vue` component that provides audio playback controls (play/pause, progress slider, volume, options) and loads audio files from the server based on node data. * Registered the new `WidgetAudioUI` component in the widget registry by importing it and adding an entry for the `audioUI` type. [[1]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR21) [[2]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR112-R115) * Updated `NodeWidgets.vue` to pass `nodeInfo` as the `node-data` prop to widgets of type `audioUI`, enabling the widget to access node-specific audio file information. **Debugging and Logging:** * Added logging of `nodeData` in `LGraphNode.vue` and `WidgetAudioUI.vue` to help with debugging and understanding the data structure. [[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R188-R189) [[2]](diffhunk://#diff-71cce190d74c6b5359288857ab9917caededb8cdf1a7e6377578b78aa32be2fcR1-R284) ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5627-Vuenodes-audio-widgets-2716d73d365081fbbc06c1e6cf4ebf4d) by [Unito](https://www.unito.io) --------- Co-authored-by: GitHub Action <action@github.com> Co-authored-by: Arjan Singh <1598641+arjansingh@users.noreply.github.com> Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com> Co-authored-by: Christian Byrne <cbyrne@comfy.org> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Alexander Brown <drjkl@comfy.org> Co-authored-by: Jin Yi <jin12cc@gmail.com> Co-authored-by: DrJKL <DrJKL@users.noreply.github.com> Co-authored-by: Robin Huang <robin.j.huang@gmail.com> Co-authored-by: github-actions <github-actions@github.com> |
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874ef3ba0c |
Lint: Add eslint import plugin (#5955)
## Summary Adds the linter, turns on the recommended and a few extra rules, fixes existing violations. Doesn't prohibit `../../...` imports yet, that'll be it's own PR. ## Changes - **What**: Consistent and fixable imports - **Dependencies**: The plugin and parser ## Review Focus How do you feel about the recommended rules? What about the extra ones? [Any more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules) you'd want to turn on? ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5955-Lint-Add-eslint-import-plugin-2856d73d3650819985c0fb9ca3fa94b0) by [Unito](https://www.unito.io) |
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abf2b3b980 |
Full Asset Selection Experience (Assets API) (#5900)
## Summary Full Integration of Asset Browsing and Selection when Assets API is enabled. ## Changes 1. Replace Model Left Side Tab with experience 2. Configurable titles for the Asset Browser Modal 3. Refactors to simplify callback code 4. Refactor to make modal filters reactive (they change their values based on assets displayed) 5. Add `browse()` mode with ability to create node directly from the Asset Browser Modal (in `browse()` mode) ## Screenshots Demo of many different types of Nodes getting configured by the Modal https://github.com/user-attachments/assets/34f9c964-cdf2-4c5d-86a9-a8e7126a7de9 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5900-Feat-asset-selection-cloud-integration-2816d73d365081ccb4aeecdc14b0e5d3) by [Unito](https://www.unito.io) |
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720de8cc8a |
Add UI code for configuring subgraphNode widgets (#5826)
The third PR for managing display of widgets on subgraph nodes. This is the one that actually makes the functionality usable and user visible. Adds - A right-side modal for configuring which widgets are promoted, accessed by right click or selection toolbar - This menu allows for re-arranging widget order by dragging and dropping. - Indicators inside the subgraph for which widgets have been promoted. - Context menu options for promoting or demoting widget inside of a subgraph. <img width="767" height="694" alt="image" src="https://github.com/user-attachments/assets/4f78645d-7b26-48ba-8c49-78f4807e89e8" /> <img width="784" height="435" alt="image" src="https://github.com/user-attachments/assets/7005c730-a732-481e-befb-57019a8a31a7" /> Known issues - Some preview widgets are not added to a node until a draw operation occurs. The code does not yet have a way of determining which nodes should have draw operations forced to facilitate initial widget creation. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5826-Add-UI-code-for-configuring-subgraphNode-widgets-27c6d73d36508146accbf395e5bcd36a) by [Unito](https://www.unito.io) |
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d0e81cdd33 |
fix(docs): correct typos in comments and strings found during code view (#5880)
Non-functional changes only: - Fixed minor spelling mistakes in comments - Corrected typos in user-facing strings - No variables, logic, or functional code was modified. Signed-off-by: Marcel Petrick <mail@marcelpetrick.it> ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5880-fix-docs-correct-typos-in-comments-and-strings-found-during-code-view-27f6d73d3650815db62af6115991304a) by [Unito](https://www.unito.io) --------- Signed-off-by: Marcel Petrick <mail@marcelpetrick.it> Co-authored-by: Alexander Brown <DrJKL0424@gmail.com> Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com> |
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ed5d258ab6 |
Extract shared utilities into workspace package (#5843)
## Summary Extracts shared formatting and network utilities into dedicated workspace package. ## Changes - **What**: Created `@comfyorg/shared-frontend-utils` package containing formatUtil and networkUtil - **Breaking**: None - utilities remain accessible via path aliases in `tsconfig` Split `createAnnotatedPath` and `electronMirrorCheck` out and left in frontend, due to their tightly-coupled nature. See [discussion on this PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/5843#issuecomment-3344724727). |
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bbd8d67f5f |
designate canvasOnly on runtime-generated virtual widgets so they are hidden in Vue renderer (#5831)
## Summary Added `canvasOnly` flag to runtime-generated widgets to prevent Vue renderer from displaying them while keeping canvas functionality intact. ## Changes - **What**: Added `canvasOnly` widget option to hide upload, webcam, and refresh widgets from Vue renderer In the Canvas (LiteGraph) system, there was a small set of widgets with strictly defined components. There, if we wanted some unique or relatively complex behavior (like an upload butotn), we needed to create a separate widget that would be coupled to the original widget at runtime (and would not be serialized). In the Vue renderer system, we can simply add flags to the inputSpec or widget options and conditionally render complex UI additions -- i.e., there is no need for the hard-to-maintain runtime widget associations. Expressing such things entirely in the view layer simplifies business logic related to graph state, as we no longer need to account for preserving the connections between runtime widgets and their special siblings -- we also do not need to worry about the implications for state serialization. ## Related - https://github.com/Comfy-Org/ComfyUI_frontend/pull/5798 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5831-designate-canvasOnly-on-runtime-generated-virtual-widgets-so-they-are-hidden-in-Vue-ren-27c6d73d365081fb8641feec010190df) by [Unito](https://www.unito.io) --------- Co-authored-by: github-actions <github-actions@github.com> |
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fd12591756 |
[feat] integrate asset browser with widget system (#5629)
## Summary Add asset browser dialog integration for combo widgets with full animation support and proper state management. (Thank you Claude from saving me me from merge conflict hell on this one.) ## Changes - Widget integration: combo widgets now use AssetBrowserModal for eligible asset types - Dialog animations: added animateHide() for smooth close transitions - Async operations: proper sequencing of widget updates and dialog animations - Service layer: added getAssetsForNodeType() and getAssetDetails() methods - Type safety: comprehensive TypeScript types and error handling - Test coverage: unit tests for all new functionality - Bonus: fixed the hardcoded labels in AssetFilterBar Widget behavior: - Shows asset browser button for eligible widgets when asset API enabled - Handles asset selection with proper callback sequencing - Maintains widget value updates and litegraph notification ## Review Focus I will call out some stuff inline. ## Screenshots https://github.com/user-attachments/assets/9d3a72cf-d2b0-445f-8022-4c49daa04637 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-5629-feat-integrate-asset-browser-with-widget-system-2726d73d365081a9a98be9a2307aee0b) by [Unito](https://www.unito.io) --------- Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: GitHub Action <action@github.com> |
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08220d50d9 |
Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax * lint: --fix for type imports |
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e601bcb300 |
[refactor] create src/platform/assets (#5598)
* [refactor] create src/platform/assets Per @christian-byrne's feedback. Just bringing this into the repo sooner to clean up from my feature branch * [fix] code review feedback |
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4c8c4a1ad4 |
[refactor] Improve settings domain organization (#5550)
* refactor: move settingStore to platform/settings Move src/stores/settingStore.ts to src/platform/settings/settingStore.ts to separate platform infrastructure from domain logic following DDD principles. Updates all import references across ~70 files to maintain compatibility. * fix: update remaining settingStore imports after rebase * fix: complete remaining settingStore import updates * fix: update vi.mock paths for settingStore in tests Update all test files to mock the new settingStore location at @/platform/settings/settingStore instead of @/stores/settingStore * fix: resolve remaining settingStore imports and unused imports after rebase * fix: update settingStore mock path in SelectionToolbox test Fix vi.mock path from @/stores/settingStore to @/platform/settings/settingStore to resolve failing Load3D viewer button test. * refactor: complete comprehensive settings migration to platform layer This commit completes the migration of all settings-related code to the platform layer as part of the Domain-Driven Design (DDD) architecture refactoring. - constants/coreSettings.ts → platform/settings/constants/coreSettings.ts - types/settingTypes.ts → platform/settings/types.ts - stores/settingStore.ts → platform/settings/settingStore.ts (already moved) - composables/setting/useSettingUI.ts → platform/settings/composables/useSettingUI.ts - composables/setting/useSettingSearch.ts → platform/settings/composables/useSettingSearch.ts - composables/useLitegraphSettings.ts → platform/settings/composables/useLitegraphSettings.ts - components/dialog/content/SettingDialogContent.vue → platform/settings/components/SettingDialogContent.vue - components/dialog/content/setting/SettingItem.vue → platform/settings/components/SettingItem.vue - components/dialog/content/setting/SettingGroup.vue → platform/settings/components/SettingGroup.vue - components/dialog/content/setting/SettingsPanel.vue → platform/settings/components/SettingsPanel.vue - components/dialog/content/setting/ColorPaletteMessage.vue → platform/settings/components/ColorPaletteMessage.vue - components/dialog/content/setting/ExtensionPanel.vue → platform/settings/components/ExtensionPanel.vue - components/dialog/content/setting/ServerConfigPanel.vue → platform/settings/components/ServerConfigPanel.vue - ~100+ import statements updated across the codebase - Test file imports corrected - Component imports fixed in dialog service and command menubar - Composable imports updated in GraphCanvas.vue ``` src/platform/settings/ ├── components/ # All settings UI components ├── composables/ # Settings-related composables ├── constants/ # Core settings definitions ├── types.ts # Settings type definitions └── settingStore.ts # Central settings state management ``` ✅ TypeScript compilation successful ✅ All tests passing (settings store, search functionality, UI components) ✅ Production build successful ✅ Domain boundaries properly established This migration consolidates all settings functionality into a cohesive platform domain, improving maintainability and following DDD principles for better code organization. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: format and lint after rebase conflict resolution * fix: update remaining import paths to platform settings - Fix browser test import: extensionAPI.spec.ts - Fix script import: collect-i18n-general.ts - Complete settings migration import path updates 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com> |
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6349ceee6c |
[refactor] Improve renderer domain organization (#5552)
* [refactor] Improve renderer architecture organization Building on PR #5388, this refines the renderer domain structure: **Key improvements:** - Group all transform utilities in `transform/` subdirectory for better cohesion - Move canvas state to dedicated `renderer/core/canvas/` domain - Consolidate coordinate system logic (TransformPane, useTransformState, sync utilities) **File organization:** - `renderer/core/canvas/canvasStore.ts` (was `stores/graphStore.ts`) - `renderer/core/layout/transform/` contains all coordinate system utilities - Transform sync utilities co-located with core transform logic This creates clearer domain boundaries and groups related functionality while building on the foundation established in PR #5388. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * fix: Clean up linter-modified files * Fix import paths and clean up unused imports after rebase - Update all remaining @/stores/graphStore references to @/renderer/core/canvas/canvasStore - Remove unused imports from selection toolbox components - All tests pass, only reka-ui upstream issue remains in typecheck 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * [auto-fix] Apply ESLint and Prettier fixes --------- Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: GitHub Action <action@github.com> |
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3bc25b7aeb |
Add Asset Widget (#5475)
* [feat] carve out path to call asset browser in combo widget * Add Asset Widget * [feat] add fallback "Select model" label --------- Co-authored-by: Arjan Singh <arjan@comfy.org> |
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44e470488d |
[feat] carve out path to call asset browser in combo widget (#5464)
* [ci] ignore local browser tests files this is where i have claude put its one off playwright scripts * [feat] carve out path to call asset browser in combo widget * [feat] use buttons on Model Loaders when Asset API setting is on |
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f6405e9125 |
Knip: More Pruning (#5374)
* knip: Don't ignore exports that are only used within a given file * knip: More pruning after rebase * knip: Vite plugin config fix * knip: vitest plugin config * knip: Playwright config, remove unnecessary ignores. * knip: Simplify project file enumeration. * knip: simplify the config file patterns ?(.optional_segment) * knip: tailwind v4 fix * knip: A little more, explain some of the deps. Should be good for this PR. * knip: remove unused disabling of classMembers. It's opt-in, which we should probably do. * knip: floating comments We should probably delete _one_ of these parallell trees, right? * knip: Add additional entrypoints * knip: Restore UserData that's exposed via the types for now. * knip: Add as an entry file even though knip says it's not necessary. * knip: re-export functions used by nodes (h/t @christian-byrne) |
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006e6bd57c |
[feat] Vue-Based Rendering System for the ComfyUI Node Graph (#4263)
* [feat] Add core Vue widget infrastructure - SimplifiedWidget interface for Vue-based node widgets - widgetPropFilter utility with component-specific exclusion lists - Removes DOM manipulation and positioning concerns - Provides clean API for value binding and prop filtering * [feat] Add Vue widget registry system - Complete widget type enum with all 15 widget types - Component mapping registry for dynamic widget rendering - Helper function for type-safe widget component resolution * [feat] Add Vue input widgets - WidgetInputText: Single-line text input with InputText component - WidgetTextarea: Multi-line text input with Textarea component - WidgetSlider: Numeric range input with Slider component - WidgetToggleSwitch: Boolean toggle with ToggleSwitch component * [feat] Add Vue selection widgets - WidgetSelect: Dropdown selection with Select component - WidgetMultiSelect: Multiple selection with MultiSelect component - WidgetSelectButton: Button group selection with SelectButton component - WidgetTreeSelect: Hierarchical selection with TreeSelect component * [feat] Add Vue visual widgets - WidgetColorPicker: Color selection with ColorPicker component - WidgetImage: Single image display with Image component - WidgetImageCompare: Before/after comparison with ImageCompare component - WidgetGalleria: Image gallery/carousel with Galleria component - WidgetChart: Data visualization with Chart component * [feat] Add Vue action widgets - WidgetButton: Action button with Button component and callback handling - WidgetFileUpload: File upload interface with FileUpload component * [feat] TransformPane - Viewport synchronization layer for Vue nodes (#4304) Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Benjamin Lu <benceruleanlu@proton.me> Co-authored-by: github-actions <github-actions@github.com> * Update locales [skip ci] * Fix TransformPane pos/size (#4826) * Update locales [skip ci] * refactor(litegraph): decouple render-time state from models for reroutes and links\n\nIntroduce RenderedLinkSegment; compute reroute render params without mutating model; render into ephemeral segments instead of writing to Reroute/LLink. * Revert "refactor(litegraph): decouple render-time state from models for reroutes and links\n\nIntroduce RenderedLinkSegment; compute reroute render params without mutating model; render into ephemeral segments instead of writing to Reroute/LLink." This reverts commit |