Commit Graph

30 Commits

Author SHA1 Message Date
Johnpaul Chiwetelu
524c7e9b95 feat: enable feedback button on nightly releases (#8220)
## Summary

Enables the feedback button on nightly releases to collect user feedback
and distinguish it from stable releases in Zendesk.

## Changes

- Add distribution tracking to feedback URL (cloud/nightly/stable)
- Export `getDistribution()` and `ZENDESK_FIELDS` from support config
for reuse
- Enable feedback button for both cloud and nightly builds
- Track distribution in Zendesk as: `ccloud`, `oss-nightly`, or `oss`
- Fix type signatures for `normalizeIndustry`/`normalizeUseCase` to
accept `unknown`

## Requirements

- [ ] Support team needs to add `oss-nightly` as a valid value for the
distribution field in Zendesk

## Test plan

- [ ] Build and run nightly version, verify feedback button appears
- [ ] Click feedback button, verify Zendesk form opens with correct
distribution parameter
- [ ] Verify cloud builds still show feedback button as before
- [ ] Verify stable OSS builds don't show feedback button

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by [Unito](https://www.unito.io)
2026-01-22 16:12:25 -07:00
Johnpaul Chiwetelu
8261e1d187 feat: add preview version badge for nightly builds (#8222)
## Summary

Adds a "Preview Version" badge to the topbar on nightly builds to help
users identify when they're using an unreleased version and encourage
feedback.

## Changes

- Add `nightly.badge` i18n translations (label and tooltip)
- Create `nightlyBadges.ts` extension with info variant badge
- Load nightly badges extension when `isNightly` is true
- Badge tooltip encourages users to provide feedback via the feedback
button

## Test plan

- [ ] Build and run nightly version, verify "NIGHTLY | Preview Version"
badge appears in topbar
- [ ] Hover over badge, verify tooltip shows: "You are using a nightly
version of ComfyUI. Please use the feedback button to share your
thoughts about these features."
- [ ] Verify stable OSS builds don't show the badge
- [ ] Verify cloud builds don't show the nightly badge

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-01-22 03:32:52 +01:00
Terry Jia
be8916b4ce feat: Add visual crop preview widget for ImageCrop node - widget ImageCrop (#7825)
## Summary

Another implementation for image crop node, alternative for
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7014
As discussed with @christian-byrne and @DrJKL we could have single
widget - IMAGECROP with 4 ints and UI preview.

However, this solution requires changing the definition of image crop
node in BE (sent
[here](https://github.com/comfyanonymous/ComfyUI/pull/11594)), which
will break the exsiting workflow, also it would not allow connect
separate int node as input, I am not sure it is a good idea.

So I keep two PRs openned for references

## Screenshots


https://github.com/user-attachments/assets/fde6938c-4395-48f6-ac05-6282c5eb8157

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-01-17 17:09:16 -05:00
Terry Jia
59af15961f feat: add ImageCompare node (#7538)
## Summary

add ImageCompare node, which is high demand among custom nodes, such as
rgthree, we should support as core node

Need BE change https://github.com/comfyanonymous/ComfyUI/pull/11343

## Screenshots (if applicable)



https://github.com/user-attachments/assets/a37bdcd0-de59-4bdd-bfc7-1adbe92f5298

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-26 13:27:44 -07:00
AustinMroz
57eee5c218 Implement a CustomCombo node (#7142)
Adds a frontend support for a "Custom Combo" node which contains a Combo
Widget, and a growing list of string inputs that determine the options
available to the combo.

![Custom
Combo](https://github.com/user-attachments/assets/3b5a1f68-ce2f-47f1-9ae4-dbb99f610d84)

By promoting the combo widget on this node, a list of options determined
by workflow builders can be exposed to end users.

CC: @Kosinkadink

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by [Unito](https://www.unito.io)
2025-12-12 02:23:44 -07:00
AustinMroz
49824824e6 Add support for growable inputs (#6830)
![autogrow-optional_00002](https://github.com/user-attachments/assets/79bfe703-23d7-45fb-86ce-88baa9eaf582)

Also fixes connections to widget inputs created by a dynamic combo
breaking on reload.

Performs some refactoring to group the prior dynamic inputs code.

See also, the overarching frontend PR: comfyanonymous/ComfyUI#10832

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by [Unito](https://www.unito.io)
2025-12-01 21:05:25 -08:00
AustinMroz
23b0d2eb7f Add front end support for type matching (#6582)
This PR implements front end logic to handle MatchType inputs and
outputs.
See  comfyanonymous/ComfyUI#10644

This allows for the implementation of nodes such as a "switch node"
where input types change based on the connections made.

![switch-node](https://github.com/user-attachments/assets/090515ba-484c-4295-b7b3-204b0c72fc4a)

As part of this implementation, significant cleanup is being performed
in the reroute code. Extra testing will be required to make sure these
changes don't introduce regressions.

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by [Unito](https://www.unito.io)
2025-11-12 13:30:58 -07:00
Johnpaul Chiwetelu
54979701d0 Cloud feedback Extension (#6626)
This pull request introduces a new extensible system for adding custom
action bar buttons to the top menu, and demonstrates its use by adding a
cloud feedback button. The changes include defining a new
`ActionBarButton` type, updating the extension system to support action
bar buttons, creating a Pinia store to aggregate buttons from
extensions, and updating the UI to render these buttons in the top menu.
The cloud feedback button is now conditionally loaded for cloud
environments.

**Extensible Action Bar Button System**

* Defined a new `ActionBarButton` interface in `comfy.ts` for describing
buttons (icon, label, tooltip, class, click handler) and added an
`actionBarButtons` property to the `ComfyExtension` interface to allow
extensions to contribute buttons.
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca
<img width="1134" height="437" alt="Screenshot 2025-11-07 at 01 07 36"
src="https://github.com/user-attachments/assets/36b6145a-0b82-4f7d-88e8-f2ea350a359b"
/>
8ec269876c2cf3948f867d08c14032c04d66R60-R82)
[[2]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66R128-R131)
* Created a Pinia store (`actionBarButtonStore.ts`) that collects all
action bar buttons from registered extensions for use in the UI.

**UI Integration**

* Added a new `ActionBarButtons.vue` component that renders all action
bar buttons using the store, and integrated it into the top menu section
(`TopMenuSection.vue`).
[[1]](diffhunk://#diff-d6820f57cde865083d515ac0c23e1ad09e6fbc6792d742ae948a1d3b772be473R1-R28)
[[2]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR10)
[[3]](diffhunk://#diff-45dffe390927ed2d5ba2426a139c52adae28ce15f81821c88e7991944562074cR28)

**Cloud Feedback Button Extension**

* Implemented a new extension (`cloudFeedbackTopbarButton.ts`) that
registers a "Feedback" button opening the Zendesk feedback page, and
ensured it loads only in cloud environments.
[[1]](diffhunk://#diff-b84a6a0dfaca19fd77b3fae6999a40c3ab8d04ed22636fcdecc65b385a8e9a98R1-R24)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R32)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-11-08 12:36:04 +01:00
Christian Byrne
cd50c54e61 add session cookie auth on cloud dist (#6295)
## Summary

Implemented cookie-based session authentication for cloud distribution,
replacing service worker approach with extension-based lifecycle hooks.

## Changes

- **What**: Added session cookie management via [extension
hooks](https://docs.comfy.org/comfyui/extensions) for login, token
refresh, and logout events
- **Architecture**: DDD-compliant structure with platform layer
(`src/platform/auth/session/`) and cloud-gated extension
- **New Extension Hooks**: `onAuthTokenRefreshed()` and
`onAuthUserLogout()` in [ComfyExtension
interface](src/types/comfy.ts:220-232)

```mermaid
sequenceDiagram
    participant User
    participant Firebase
    participant Extension
    participant Backend

    User->>Firebase: Login
    Firebase->>Extension: onAuthUserResolved
    Extension->>Backend: POST /auth/session (with JWT)
    Backend-->>Extension: Set-Cookie

    Firebase->>Firebase: Token Refresh
    Firebase->>Extension: onAuthTokenRefreshed
    Extension->>Backend: POST /auth/session (with new JWT)
    Backend-->>Extension: Update Cookie

    User->>Firebase: Logout
    Firebase->>Extension: onAuthUserLogout (user null)
    Extension->>Backend: DELETE /auth/session
    Backend-->>Extension: Clear Cookie
```

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-26 00:04:30 -07:00
Christian Byrne
d7a58a7a9b change cloud feature flags to be loaded dynamically at runtime rather than set in build (#6246)
## Summary

Implements server-side remote configuration to decouple runtime behavior
from build artifacts, enabling dynamic configuration updates without
redeployment.

## Technical Changes

- **Replaced** build-time constants (`__MIXPANEL_TOKEN__`,
`__BUILD_FLAGS__`) with runtime configuration loaded from
`/api/features`
- Configuration now sourced from `window.__CONFIG__` (hydrated from
`/api/features` endpoint)
- **Added** `src/platform/remoteConfig/` service that polls server
configuration every 30 seconds
- **Modified** application bootstrap sequence in `main.ts` to load
remote config before module initialization (required for cloud builds)
- **Removed** global constants: `__BUILD_FLAGS__`, `__MIXPANEL_TOKEN__`.
Runtime subscription enforcement toggle via `subscription_required` flag
- Server health alerts with variant-based severity rendering
(info/warning/error) via topbar badges

## Rationale

- **Build-once-deploy-anywhere**: Single immutable artifact promoted
through environments (staging → production)
- **Zero-downtime configuration**: Update behavior without rebuilding or
redeploying the application
- **Incident response**: Disable features or display alerts dynamically
in response to outages or degraded service
- **Instant rollback**: Revert configuration changes server-side without
artifact redeployment
- **Progressive delivery**: Enable A/B testing, canary releases, and
user/region-based configuration
- **Environment parity**: Eliminate configuration drift between staging
and production builds
- Decouples deployment cadence from configuration changes
- Enables GitOps workflows for configuration management separate from
code deployments
- Supports real-time operational control of client behavior
- Reduces build matrix complexity (no per-environment builds)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-23 20:16:18 -07:00
Christian Byrne
1f5191847a make "require subscription" toggleable in build (#6144)
## Summary

Adds build time feature flags system starting with a flag that indicates
whether subscription is required to use the app. This is only used on
cloud.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-19 10:30:14 -07:00
Terry Jia
7e1e8e3b65 subscription page (#6064)
Summary

Implements cloud subscription management UI and flow for ComfyUI Cloud
users.

  Core Features:
- Subscription Status Tracking: Global reactive state management for
subscription status across all components
  using shared subscriptionStatus ref
- Subscribe to Run Button: Replaces the Run button in the actionbar with
a "Subscribe to Run" button for users
  without active subscriptions
- Subscription Required Dialog: Modal dialog with subscription benefits,
pricing, and checkout flow with video
  background
- Subscription Settings Panel: New settings panel showing subscription
status, renewal date, and quick access to
  billing management
- Auto-detection & Polling: Automatically polls subscription status
after checkout completion and syncs state
  across the application


https://github.com/user-attachments/assets/f41b8e6a-5845-48a7-8169-3a6fc0d2e5c8



┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-18 20:21:30 -07:00
Johnpaul Chiwetelu
fb3ab88f04 fix Cloudbadge (#6063)
This pull request refactors how top bar badges are handled in the
application, making badge rendering extensible and moving cloud badge
logic into the extension system. The main changes include replacing the
old `CloudBetaBadge` component with a new, generic badge system,
introducing a Pinia store for badge management, and updating the
extension API to support top bar badges.

**Badge System Refactor and Extensibility**

* Replaced the hardcoded `CloudBetaBadge` with a new `TopbarBadges`
component, which dynamically renders badges from the store instead of
relying on the `isCloud` flag in `TopMenubar.vue`.
[[1]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL9-R9)
[[2]](diffhunk://#diff-b7d7bf1028f09fb907c09edf27631214d005c93b80eaff7cf15cfd53671b1e8aL43-R48)

* Renamed and refactored `CloudBetaBadge.vue` to `TopbarBadge.vue`,
making it accept a generic `badge` prop and removing i18n logic from the
component.

* Added a new `TopbarBadges.vue` component to render all badges from the
`topbarBadgeStore`.

**Badge Data Management**

* Introduced a new Pinia store `topbarBadgeStore` that aggregates top
bar badges from all extensions, enabling dynamic badge management.

**Extension System Integration**

* Updated the extension API (`ComfyExtension` interface) to support a
new `topbarBadges` property, allowing extensions to contribute badges to
the top bar.

* Added a core extension (`cloudBadge.ts`) that registers a "Comfy
Cloud" beta badge when running in a cloud environment, using the new
badge system.
[[1]](diffhunk://#diff-b7818ca9daae2411d56695777160b8132507f2a3ff4f700d2510453c8833ca75R1-R16)
[[2]](diffhunk://#diff-236993d9e4213efe96d267c75c3292d32b93aa4dd6c3318d26a397e0ae56bc87R2)

**Type Definitions**

* Added a new `TopbarBadge` type to `comfy.ts` to define the structure
for top bar badges, supporting optional labels.
2025-10-15 05:27:19 +01:00
Simula_r
84e7102f70 Fix/selection toolbox reflow (#5158)
* fix: layout perf issue

* feat: skip a whole host of transform issues created by the SelectionOverlay and instead allowing the canvas to render the overlay and then injecting props to the SelecitonToolbox itself

* refactor: removed unused files/functionality

* refactor: removed unused types

* fix: z index issue

* fix: PR feedback

* fix: PR feedback and more perf improvements

* Update test expectations [skip ci]

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-08-22 12:36:20 -07:00
Terry Jia
fb14d24047 [upstream] Upstream PreviewAny from rgthree-comfy (#3640) 2025-04-29 11:23:30 -04:00
Chenlei Hu
7e76665a22 Revert "Migrate legacy reroute to litegraph native reroute (#3151)" (#3285)
Co-authored-by: github-actions <github-actions@github.com>
2025-03-30 21:19:33 -04:00
Chenlei Hu
564c4d557f Migrate legacy reroute to litegraph native reroute (#3151)
Co-authored-by: github-actions <github-actions@github.com>
2025-03-22 18:56:35 -04:00
Terry Jia
d49815fcb4 [3d] add preview 3d for saveGlb (#3156) 2025-03-19 22:00:59 -04:00
Chenlei Hu
c31919c418 Remove invertMenuScrolling extension (#2131)
Co-authored-by: github-actions <github-actions@github.com>
2025-01-02 20:19:00 -05:00
Chenlei Hu
d8f074fea0 [Lint] Sort imports (#2104) 2024-12-30 17:26:37 -05:00
Chenlei Hu
c311806249 [Refactor] Move keybinds extension to keybindingService (#2063) 2024-12-26 13:19:04 -05:00
Chenlei Hu
db572a4085 Implement color palette in Vue (#2047)
Co-authored-by: github-actions <github-actions@github.com>
2024-12-25 21:41:48 -05:00
filtered
7e245ba1cf Update Litegraph: Canvas Pointer (#1556)
* Litegraph: canvas.pointer

Clear @ts-expect-error

Fix exception thrown on slot double-click

Long-standing bug but has no real impact in prod - just logs an error.
Required for new connecting_link features.

Add settings: CanvasPointer options

Update litegraph 0.8.28

Fix regression in snap to grid render

Fix snap to grid marker always on

Update snap to grid to use Positionable API

Fix test clicks registering as double-click

Improve test precision

Current test proves it has changed to something smaller.
New test proves it is exactly what was specified.
Will need refinement when a limit is put on latent width.

Fix test expects collapse node to select node

Remove redundant code

Resolved by CanvasPointer

Fix flaky test - ContextMenu

Fix settings group

* Update litegraph

* Remove snapToGrid extension

* Update test expectations [skip ci]

---------

Co-authored-by: huchenlei <huchenlei@proton.me>
Co-authored-by: github-actions <github-actions@github.com>
2024-11-18 10:50:51 -05:00
Terry Jia
d5ce140eb6 add load 3d node support (#1563)
* add load 3d node support

* stl and different material display support
2024-11-17 15:13:24 -05:00
Chenlei Hu
86b2e1aa6c Add electron adapter extension (#1538) 2024-11-14 19:57:09 -05:00
Chenlei Hu
1f91a88d7b Move linkRenderMode extension to core (#1359) 2024-10-29 11:00:10 -04:00
Chenlei Hu
645897f8b8 [Refactor] Make node badge a vue component (#1317)
* [Refactor] Make node badge a vue component

* Simplify badge logic

* nit
2024-10-26 15:28:14 -04:00
Chenlei Hu
80ca1808f0 Node source/id badge (#781)
* Add basic node badge

* Node source badge

* Prevent manager badge rendering

* Update litegraph (Badge support)

* Add playwright tests

* Separate nodes

* nit

* Checkout devtools repo for browser test expectation CI

* Fix failing unittests

* Rename setting

* Hide all badges in playwright tests

* Handle group node

* Update test expectations [skip ci]

* Fix unittest

---------

Co-authored-by: github-actions <github-actions@github.com>
2024-09-12 09:36:06 +09:00
Chenlei Hu
e179f75387 Apply new code format standard (#217) 2024-07-25 10:10:18 -04:00
pythongosssss
9762b7884c Convert more js to ts (#101)
* Add testing for ComfyUI examples

* Remove examples, add test to github action

* Create dir

* Update readme

* Convert additional files to ts
2024-07-08 17:20:35 +01:00