## Summary
- Add `quickRegister()` mappings for models being added in open cloud
PRs so the "Use" button works when those node packs ship
## Mappings added
| Cloud PR | Node Pack | Model Directories | Loader Node |
|----------|-----------|-------------------|-------------|
| [#2645](https://github.com/Comfy-Org/cloud/pull/2645) |
ComfyUI-HunyuanVideoWrapper | `LLM/llava-llama-3-8b-*` |
`DownloadAndLoadHyVideoTextEncoder` |
| [#2598](https://github.com/Comfy-Org/cloud/pull/2598) |
comfyui-cogvideoxwrapper | `CogVideo/GGUF`, `CogVideo/ControlNet` |
`DownloadAndLoadCogVideoGGUFModel`, `DownloadAndLoadCogVideoControlNet`
|
| [#2594](https://github.com/Comfy-Org/cloud/pull/2594) |
ComfyUI-DynamiCrafterWrapper | `checkpoints/dynamicrafter{,/controlnet}`
| `DownloadAndLoadDynamiCrafterModel`,
`DownloadAndLoadDynamiCrafterCNModel` |
| [#2537](https://github.com/Comfy-Org/cloud/pull/2537) |
ComfyUI_LayerStyle_Advance | `BEN`, `BiRefNet/pth`, `onnx/human-parts`,
`lama` | `LS_LoadBenModel`, `LS_LoadBiRefNetModel`,
`LS_HumanPartsUltra`, `LaMa` |
## Safe to merge before backend
Unknown node classes are silently skipped by `registerNodeProvider()` —
the mapping becomes a no-op until the node pack is deployed. Zero risk.
## Test plan
- [ ] Verify no runtime errors on load (unknown classes are skipped
gracefully)
- [ ] After backend PRs merge, verify "Use" button creates correct node
for each model type
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9411-feat-add-model-to-node-backlinks-for-upcoming-custom-nodes-31a6d73d3650811bb129e557450f263a)
by [Unito](https://www.unito.io)
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Follow-up to #9380. Replaces local `clone()` with shared util and
centralizes output snapshotting.
## Changes
- **What**: Replaced local `JSON.parse(JSON.stringify)` clone in
`changeTracker.ts` with shared `clone()` from `@/scripts/utils` (prefers
`structuredClone` with JSON fallback). Added `snapshotOutputs()` to
`useNodeOutputStore` as symmetric counterpart to existing
`restoreOutputs()`, and wired `changeTracker.store()` to use it.
- **Breaking**: None
## Review Focus
Symmetry between `snapshotOutputs()` and `restoreOutputs()` in the node
output store.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9387-refactor-changeTracker-use-shared-clone-util-and-centralize-nodeOutputs-snapshot-3196d73d365081a289c3cb414f57929e)
by [Unito](https://www.unito.io)
## Summary
Adds model-to-node backlinks in `modelToNodeStore.ts` for all
cloud-deployed custom node models that were missing mappings. Without
these, clicking "Use" on a model in the model browser throws an error.
**17 new backlinks added** covering ~340 models across deployed node
packs:
| Category | Directories | Node | Models |
|----------|-------------|------|--------|
| Vision-Language | LLM/Qwen-VL/* (12 specific paths) | AILab_QwenVL /
AILab_QwenVL_PromptEnhancer | ~186 |
| TTS | qwen-tts/* | FB_Qwen3TTSVoiceClone | ~68 |
| Video | SEEDVR2, liveportrait/*, mimicmotion, rife | various | ~33 |
| Depth | depthanything3 | DownloadAndLoadDepthAnythingV3Model | 7 |
| Segmentation | face_parsing, sam3 | various | 4 |
| Diffusers | diffusers/* (Kolors) | DownloadAndLoadKolorsModel | 16 |
| Other | clip/*, dwpose, onnx, detection, UltraShape, sharp | various |
~26 |
**Key fix:** Replaced the top-level `LLM` fallback with specific
`LLM/Qwen-VL/*` paths. The old fallback incorrectly mapped `LLM/llava-*`
models to `AILab_QwenVL`.
Models without deployed node packs (llava/HyVideo, latentsync, sam3d,
sam3dbody, inpaint, vae_approx) are excluded — those are being removed
from `supported_models.json` in Comfy-Org/cloud#2652.
## Test plan
- [ ] Verify "Use" button works for QwenVL models in model browser
- [ ] Verify "Use" button works for TTS, video, depth, segmentation
models
- [ ] Verify no `No node provider registered for category` errors for
deployed models
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
A working branch of smaller app mode fixes. Can be merged at any time
and I'll make a new branch.
- Selected inputs and outputs can now be re-ordered when clicking on
label text
- 3d outputs once again display correctly
- Some padding has been added to the side so that control buttons don't
overlap with the floating app sidebar controls
- A "Share" button placeholder has been added to the menu, but is
disabled
- Adds a workaround for canvas read_only state being disabled when
'space' is pressed.
- This one is particularly hacky, and can be pulled out if problematic
- Fix download all only downloading the first output
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9368-Misc-app-mode-fixes-3196d73d365081eab02ad1e693784707)
by [Unito](https://www.unito.io)
## Summary
Change app mode changes to be written directly to the workflow on change
instead of requiring explicit save via builder.
Temporary: Adds `.app.json` file extension to app files for
identification since we don't currently have a way to identify them with
metadata
Removes app builder save dialog and replaces it with default mode
selection
## Changes
- **What**:
- ensure all save locations handle app mode
- remove dirtyLinearData and flushing
- **Breaking**:
- if people are relying on workflow names and are converting to/from app
mode in the same workflow, they will gain/lose the `.app` part of the
extension
## Screenshots (if applicable)
<img width="689" height="84" alt="image"
src="https://github.com/user-attachments/assets/335596ee-dce9-4e3a-a7b5-f0715c294e41"
/>
<img width="421" height="324" alt="image"
src="https://github.com/user-attachments/assets/ad3cd33c-e9f0-4c30-8874-d4507892fc6b"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9338-feat-App-mode-saving-rework-3176d73d3650813f9ae1f6c5a234da8c)
by [Unito](https://www.unito.io)
## Summary
- In cloud mode, large generated images (4K, 8K+) cause browser freezing
when loaded at full resolution for preview display
- The cloud backend (ingest service) now supports a `res` query
parameter on `/api/view` that returns server-side resized JPEG (quality
80, max 512px) instead of redirecting to the full-size GCS original
- This PR adds `&res=512` to all image preview URLs in cloud mode,
reducing browser decode overhead from tens of MB to tens of KB
- Downloads still use the original resolution (no `res` param)
- No impact on localhost/desktop builds (`isCloud` compile-time
constant)
### without `?res`
302 -> png downloads
<img width="808" height="564" alt="스크린샷 2026-02-28 오후 6 53 03"
src="https://github.com/user-attachments/assets/7c1c62dd-0bc4-468d-9c74-7b98e892e126"
/>
<img width="323" height="137" alt="스크린샷 2026-02-28 오후 6 52 52"
src="https://github.com/user-attachments/assets/926aa0c4-856c-4057-96a0-d8fbd846762b"
/>
200 -> jpeg
### with `?res`
<img width="811" height="407" alt="스크린샷 2026-02-28 오후 6 51 55"
src="https://github.com/user-attachments/assets/d58d46ae-6749-4888-8bad-75344c4d868b"
/>
### Changes
- **New utility**: `getCloudResParam(filename?)` returns `&res=512` in
cloud mode for image files, empty string otherwise
- **Core stores**: `imagePreviewStore` appends `res` to node output
URLs; `queueStore.ResultItemImpl` gets a `previewUrl` getter (separates
preview from download URLs)
- **Applied to**: asset browser thumbnails, widget dropdown previews,
linear mode indicators, image compare node, background image upload
### Intentionally excluded
- Downloads (`getAssetUrl`) — need original resolution
- Mask editor — needs pixel-accurate data
- Audio/video/3D files — `res` only applies to raster images
- Execution-in-progress previews — use WebSocket blob URLs, not
`/api/view`
## Test plan
- [x] Unit tests for `getCloudResParam()` (5 tests: cloud/non-cloud,
image/non-image, undefined filename)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All 5332 unit tests pass
- [x] Manual verification on cloud.comfy.org: `res=512` returns 200 with
resized JPEG; without `res` returns 302 redirect to GCS PNG original
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Implement 11 Figma design discrepancies for the Node Library sidebar and
V2 Node Search dialog, aligning the UI with the [Toolbox Figma
design](https://www.figma.com/design/xMFxCziXJe6Denz4dpDGTq/Toolbox?node-id=2074-21394&m=dev).
## Changes
- **What**: Sidebar: reorder tabs (All/Essentials/Blueprints), rename
Custom→Blueprints, uppercase section headers, chevron-left of folder
icon, bookmark-on-hover for node rows, filter dropdown with checkbox
items, sort labels (Categorized/A-Z) with label-left/check-right layout,
hide section headers in A-Z mode. Search dialog: expand filter chips
from 3→6, add Recents and source categories to sidebar, remove "Filter
by" label. Pull foundation V2 components from merged PR #8548.
- **Dependencies**: Depends on #8987 (V2 Node Search) and #8548
(NodeLibrarySidebarTabV2)
## Review Focus
- Filter dropdown (`filterOptions`) is UI-scaffolded but not yet wired
to filtering logic (pending V2 integration)
- "Recents" category currently returns frequency-based results as
placeholder until a usage-tracking store is implemented
- Pre-existing type errors from V2 PR dependencies not in the base
commit (SearchBoxV2, usePerTabState, TextTicker, getProviderIcon,
getLinkTypeColor, SidebarContainerKey) are expected and will resolve
when rebased onto main after parent PRs land
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9085-feat-Node-Library-sidebar-and-V2-Search-dialog-Figma-design-improvements-30f6d73d36508175bf72d716f5904476)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Resolves six open issues by reorganizing node replacement components
into a domain-driven folder structure, refactoring event handling to
follow the emit pattern, and adding comprehensive test coverage across
all affected modules.
## Changes
- **What**:
- Moved `SwapNodeGroupRow.vue` and `SwapNodesCard.vue` from
`src/components/rightSidePanel/errors/` to
`src/platform/nodeReplacement/components/` (Issues #9255)
- Moved `useMissingNodeScan.ts` from `src/composables/` to
`src/platform/nodeReplacement/missingNodeScan.ts`, renamed to reflect it
is a plain function not a Vue composable (Issues #9254)
- Refactored `SwapNodeGroupRow.vue` to emit a `'replace'` event instead
of calling `useNodeReplacement()` and `useExecutionErrorStore()`
directly; replacement logic now handled in `TabErrors.vue` (Issue #9267)
- Added unit tests for `removeMissingNodesByType`
(`executionErrorStore.test.ts`), `scanMissingNodes`
(`missingNodeScan.test.ts`), and `swapNodeGroups` computed
(`swapNodeGroups.test.ts`, `useErrorGroups.test.ts`) (Issue #9270)
- Added placeholder detection tests covering unregistered-type detection
when `has_errors` is false, and exclusion of registered types
(`useNodeReplacement.test.ts`) (Issue #9271)
- Added component tests for `MissingNodeCard` and `MissingPackGroupRow`
covering rendering, expand/collapse, events, install states, and edge
cases (Issue #9231)
- Added component tests for `SwapNodeGroupRow` and `SwapNodesCard`
(Issues #9255, #9267)
## Additional Changes (Post-Review)
- **Edge case guard in placeholder detection**
(`useNodeReplacement.ts`): When `last_serialization.type` is absent (old
serialization format), the predicate falls back to `n.type`, which the
app may have already run through `sanitizeNodeName` — stripping HTML
special characters (`& < > " ' \` =`). In that case, a `Set.has()`
lookup against the original unsanitized type name would silently miss,
causing replacement to be skipped.
Fixed by including sanitized variants of each target type in the
`targetTypes` Set at construction time. For the overwhelmingly common
case (no special characters in type names), the Set deduplicates the
entries and runtime behavior is identical to before.
A regression test was added to cover the specific scenario:
`last_serialization.type` absent + live `n.type` already sanitized.
## Review Focus
- `TabErrors.vue`: confirm the new `@replace` event handler correctly
replaces nodes and removes them from missing nodes list (mirrors the old
inline logic in `SwapNodeGroupRow`)
- `missingNodeScan.ts`: filename/export name change from
`useMissingNodeScan` — verify all call sites updated via `app.ts`
- Test mocking strategy: module-level `vi.mock()` factories use closures
over `ref`/plain objects to allow per-test overrides without global
mutable state
- Fixes#9231
- Fixes#9254
- Fixes#9255
- Fixes#9267
- Fixes#9270
- Fixes#9271
## Summary
Prevent latent previews received after the job/node has already finished
processing overwriting the actual output display
## Changes
- **What**:
- updates job preview store to also track which node the preview was for
- updates linear progress tracking to store executed nodes enabling
skipping previews of these
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9261-App-mode-discard-slow-preview-messages-to-prevent-overwriting-output-image-3136d73d3650817884c2ce2ff5993b9e)
by [Unito](https://www.unito.io)
## Summary
Wire `essentials_category` through from backend to the Essentials tab
UI. Creates a single source of truth for node categorization and
ordering.
### Changes
**New file — `src/constants/essentialsNodes.ts`:**
- Single source of truth: `ESSENTIALS_NODES` (ordered nodes per
category), `ESSENTIALS_CATEGORIES` (folder display order),
`ESSENTIALS_CATEGORY_MAP` (flat lookup), `TOOLKIT_NOVEL_NODE_NAMES`
(telemetry), `TOOLKIT_BLUEPRINT_MODULES`
**Refactored files:**
- `src/types/nodeSource.ts`: Removed inline `ESSENTIALS_CATEGORY_MOCK`,
imports `ESSENTIALS_CATEGORY_MAP` from centralized constants
- `src/services/nodeOrganizationService.ts`: Removed inline
`NODE_ORDER_BY_FOLDER`, imports `ESSENTIALS_NODES` and
`ESSENTIALS_CATEGORIES`
- `src/constants/toolkitNodes.ts`: Re-exports from `essentialsNodes.ts`
instead of maintaining a separate list
**Subgraph passthrough:**
- `src/stores/subgraphStore.ts`: Passes `essentials_category` from
`GlobalSubgraphData` and extracts it from `definitions.subgraphs[0]` as
fallback
- `src/platform/workflow/validation/schemas/workflowSchema.ts`: Added
`essentials_category` to `SubgraphDefinitionBase` and
`zSubgraphDefinition`
**Tests:**
- `src/constants/essentialsNodes.test.ts`: 6 tests validating no
duplicates, complete coverage, basics exclusion
- `src/stores/subgraphStore.test.ts`: 2 tests for essentials_category
passthrough
All 43 relevant tests pass. Typecheck, lint, format clean.
**Depends on:** Comfy-Org/ComfyUI#12573
Fixes COM-15221
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Rename `lastHistoryQueueIndex` → `lastJobHistoryPriority` and
`currentQueueIndex` → `currentJobPriority` to reflect that these
variables now read `job.priority` directly.
## Changes
- **queueStore.ts**: `lastHistoryQueueIndex` → `lastJobHistoryPriority`
- **JobDetailsPopover.vue**: `currentQueueIndex` → `currentJobPriority`
- **queueStore.test.ts**: Updated references and test descriptions
Fixes#9246
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds a node replacement UI to the Errors Tab so users can swap missing
nodes with compatible alternatives directly from the error panel,
without opening a separate dialog.
## Changes
- **What**: New `SwapNodesCard` and `SwapNodeGroupRow` components render
swap groups in the Errors Tab; each group shows the missing node type,
its instances (with locate buttons), and a Replace button. Added
`useMissingNodeScan` composable to scan the graph for missing nodes and
populate `executionErrorStore`. Added `removeMissingNodesByType()` to
`executionErrorStore` so replaced nodes are pruned from the error list
reactively.
## Bug Fixes Found During Implementation
### Bug 1: Replaced nodes render as empty shells until page refresh
`replaceWithMapping()` directly mutates `_nodes[idx]`, bypassing the Vue
rendering pipeline entirely. Because the replacement node reuses the
same ID, `vueNodeData` retains the stale entry from the old placeholder
(`hasErrors: true`, empty widgets/inputs). `graph.setDirtyCanvas()` only
repaints the LiteGraph canvas and has no effect on Vue.
**Fix**: After `replaceWithMapping()`, manually call
`nodeGraph.onNodeAdded?.(newNode)` to trigger `handleNodeAdded` in
`useGraphNodeManager`, which runs `extractVueNodeData(newNode)` and
updates `vueNodeData` correctly. Also added a guard in `handleNodeAdded`
to skip `layoutStore.createNode()` when a layout for the same ID already
exists, preventing a duplicate `spatialIndex.insert()`.
### Bug 2: Missing node error list overwritten by incomplete server
response
Two compounding issues: (A) the server's `missing_node_type` error only
reports the *first* missing node — the old handler parsed this and
called `surfaceMissingNodes([singleNode])`, overwriting the full list
collected at load time. (B) `queuePrompt()` calls `clearAllErrors()`
before the API request; if the subsequent rescan used the stale
`has_errors` flag and found nothing, the missing nodes were permanently
lost.
**Fix**: Created `useMissingNodeScan.ts` which scans
`LiteGraph.registered_node_types` directly (not `has_errors`). The
`missing_node_type` catch block in `app.ts` now calls
`rescanAndSurfaceMissingNodes(this.rootGraph)` instead of parsing the
server's partial response.
## Review Focus
- `handleReplaceNode` removes the group from the store only when
`replaceNodesInPlace` returns at least one replaced node — should we
always clear, or only on full success?
- `useMissingNodeScan` re-scans on every execution-error change; confirm
no performance concerns for large graphs with many subgraphs.
## Screenshots
https://github.com/user-attachments/assets/78310fc4-0424-4920-b369-cef60a123d50https://github.com/user-attachments/assets/3d2fd5e1-5e85-4c20-86aa-8bf920e86987
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9253-feat-add-node-replacement-UI-to-Errors-Tab-3136d73d365081718d4ddfd628cb4449)
by [Unito](https://www.unito.io)
## Summary
- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks
## Changes
- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in
## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9137-App-mode-more-updates-fixes-3106d73d365081a18ccff6ffe24fdec7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Address several small CodeRabbit-filed issues: clipboard simplification,
queue getter cleanup, pointer handling, and test parameterization.
## Changes
- **What**:
- Simplify `useCopyToClipboard` by using VueUse's built-in `legacy` mode
instead of a manual `document.execCommand` fallback
- Remove `queueIndex` getter alias from `TaskItemImpl`, replace all
usages with `job.priority`
- Add `pointercancel` event handling and try-catch around
`releasePointerCapture` in `useNodeResize` to prevent stuck resize state
- Parameterize repetitive `getNodeProvider` tests in
`modelToNodeStore.test.ts` using `it.each()`
- Fixes#9024
- Fixes#7955
- Fixes#7323
- Fixes#8703
## Review Focus
- `useCopyToClipboard`: VueUse's `legacy: true` enables the
`execCommand` fallback internally — verify browser compat is acceptable
- `useNodeResize`: cleanup logic extracted into shared function used by
both `pointerup` and `pointercancel`
## Summary
Surfaces missing node pack information in the Errors Tab, grouped by
registry pack, with one-click install support via ComfyUI Manager.
## Changes
- **What**: Errors Tab now groups missing nodes by their registry pack
and shows a `MissingPackGroupRow` with pack name, node/pack counts, and
an Install button that triggers Manager installation. A
`MissingNodeCard` shows individual unresolvable nodes that have no
associated pack. `useErrorGroups` was extended to resolve missing node
types to their registry packs using the `/api/workflow/missing_nodes`
endpoint. `executionErrorStore` was refactored to track missing node
types separately from execution errors and expose them reactively.
- **Breaking**: None
## Review Focus
- `useErrorGroups.ts` — the new `resolveMissingNodePacks` logic fetches
pack metadata and maps node types to pack IDs; edge cases around partial
resolution (some nodes have a pack, some don't) produce both
`MissingPackGroupRow` and `MissingNodeCard` entries
- `executionErrorStore.ts` — the store now separates `missingNodeTypes`
state from `errors`; the deferred-warnings path in `app.ts` now calls
`setMissingNodeTypes` so the Errors Tab is populated even when a
workflow loads without executing
## Screenshots (if applicable)
https://github.com/user-attachments/assets/97f8d009-0cac-4739-8740-fd3333b5a85b
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9213-feat-show-missing-node-packs-in-Errors-Tab-with-install-support-3126d73d36508197bc4bf8ebfd2125c8)
by [Unito](https://www.unito.io)
## Summary
- When pressing `R` to refresh node definitions, image previews on
LoadImage/LoadVideo nodes now update to reflect external file changes
- Re-triggers the combo widget callback to regenerate preview URLs with
a fresh cache-busting `&rand=` parameter
- Extracts `isMediaUploadComboInput` from `uploadImage.ts` to
`nodeDefSchema.ts` as a shared utility
- Fixes#2082https://github.com/user-attachments/assets/d18d69ae-6ecd-448d-8d7c-76b2c49fdea5
## Test plan
- [ ] Open a workflow with a LoadImage node and select an image
- [ ] Edit and save the image externally (e.g. in an image editor)
- [ ] Press `R` to refresh node definitions
- [ ] Verify the preview updates to show the edited image
## Summary
Fix "User not authenticated" errors when API key users
(desktop/portable) trigger subscription status checks or billing
operations.
## Changes
- **What**: Replace `getFirebaseAuthHeader()` with `getAuthHeader()` in
subscription and billing call sites (`fetchSubscriptionStatus`,
`initiateSubscriptionCheckout`, `fetchBalance`, `addCredits`,
`accessBillingPortal`, `performSubscriptionCheckout`). `getAuthHeader()`
supports the full auth fallback chain (workspace token → Firebase token
→ API key), whereas `getFirebaseAuthHeader()` returns null for API key
users since they bypass Firebase entirely. Also add an `isCloud` guard
to the subscription status watcher so non-cloud environments skip
subscription checks.
## Review Focus
- The `isCloud` guard on the watcher ensures local/desktop users never
hit the subscription endpoint. This was the originally intended design
per code owner confirmation.
- `getAuthHeader()` already exists in `firebaseAuthStore` with proper
fallback logic — no new auth code was added.
Fixes
https://www.notion.so/comfy-org/Bug-Subscription-status-check-occurring-in-non-cloud-environments-causing-authentication-errors-3116d73d365081738b21db157e88a9ed
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9142-fix-use-getAuthHeader-for-API-key-auth-in-subscription-billing-3116d73d3650817fa345deaddc8c3fcd)
by [Unito](https://www.unito.io)
## Summary
Replace the Proxy-based proxy widget system with a store-driven
architecture where `promotionStore` and `widgetValueStore` are the
single sources of truth for subgraph widget promotion and widget values,
and `SubgraphNode.widgets` is a synthetic getter composing lightweight
`PromotedWidgetView` objects from store state.
## Motivation
The subgraph widget promotion system previously scattered state across
multiple unsynchronized layers:
- **Persistence**: `node.properties.proxyWidgets` (tuples on the
LiteGraph node)
- **Runtime**: Proxy-based `proxyWidget.ts` with `Overlay` objects,
`DisconnectedWidget` singleton, and `isProxyWidget` type guards
- **UI**: Each Vue component independently calling `parseProxyWidgets()`
via `customRef` hacks
- **Mutation flags**: Imperative `widget.promoted = true/false` set on
`subgraph-opened` events
This led to 4+ independent parsings of the same data, complex cache
invalidation, and no reactive contract between the promotion state and
the rendering layer. Widget values were similarly owned by LiteGraph
with no Vue-reactive backing.
The core principle driving these changes: **Vue owns truth**. Pinia
stores are the canonical source; LiteGraph objects delegate to stores
via getters/setters; Vue components react to store state directly.
## Changes
### New stores (single sources of truth)
- **`promotionStore`** — Reactive `Map<NodeId, PromotionEntry[]>`
tracking which interior widgets are promoted on which SubgraphNode
instances. Graph-scoped by root graph ID to prevent cross-workflow state
collision. Replaces `properties.proxyWidgets` parsing, `customRef`
hacks, `widget.promoted` mutation, and the `subgraph-opened` event
listener.
- **`widgetValueStore`** — Graph-scoped `Map<WidgetKey, WidgetState>`
that is the canonical owner of widget values. `BaseWidget.value`
delegates to this store via getter/setter when a node ID is assigned.
Eliminates the need for Proxy-based value forwarding.
### Synthetic widgets getter (SubgraphNode)
`SubgraphNode.widgets` is now a getter that reads
`promotionStore.getPromotions(rootGraphId, nodeId)` and returns cached
`PromotedWidgetView` objects. No stubs, no Proxies, no fake widgets
persisted in the array. The setter is a no-op — mutations go through
`promotionStore`.
### PromotedWidgetView
A class behind a `createPromotedWidgetView` factory, implementing the
`PromotedWidgetView` interface. Delegates value/type/options/drawing to
the resolved interior widget and stores. Owns positional state (`y`,
`computedHeight`) for canvas layout. Cached by
`PromotedWidgetViewManager` for object-identity stability across frames.
### DOM widget promotion
Promoted DOM widgets (textarea, image upload, etc.) render on the
SubgraphNode surface via `positionOverride` in `domWidgetStore`.
`DomWidgets.vue` checks for overrides and uses the SubgraphNode's
coordinates instead of the interior node's.
### Promoted previews
New `usePromotedPreviews` composable resolves image/audio/video preview
widgets from promoted entries, enabling SubgraphNodes to display
previews of interior preview nodes.
### Deleted
- `proxyWidget.ts` (257 lines) — Proxy handler, `Overlay`,
`newProxyWidget`, `isProxyWidget`
- `DisconnectedWidget.ts` (39 lines) — Singleton Proxy target
- `useValueTransform.ts` (32 lines) — Replaced by store delegation
### Key architectural changes
- `BaseWidget.value` getter/setter delegates to `widgetValueStore` when
node ID is set
- `LGraph.add()` reordered: `node.graph` assigned before widget
`setNodeId` (enables store registration)
- `LGraph.clear()` cleans up graph-scoped stores to prevent stale
entries across workflow switches
- `promotionStore` and `widgetValueStore` state nested under root graph
UUID for multi-workflow isolation
- `SubgraphNode.serialize()` writes promotions back to
`properties.proxyWidgets` for persistence compatibility
- Legacy `-1` promotion entries resolved and migrated on first load with
dev warning
## Test coverage
- **3,700+ lines of new/updated tests** across 36 test files
- **Unit**: `promotionStore.test.ts`, `widgetValueStore.test.ts`,
`promotedWidgetView.test.ts` (921 lines),
`subgraphNodePromotion.test.ts`, `proxyWidgetUtils.test.ts`,
`DomWidgets.test.ts`, `PromotedWidgetViewManager.test.ts`,
`usePromotedPreviews.test.ts`, `resolvePromotedWidget.test.ts`,
`subgraphPseudoWidgetCache.test.ts`
- **E2E**: `subgraphPromotion.spec.ts` (622 lines) — promote/demote,
manual/auto promotion, paste preservation, seed control augmentation,
image preview promotion; `imagePreview.spec.ts` extended with
multi-promoted-preview coverage
- **Fixtures**: 2 new subgraph workflow fixtures for preview promotion
scenarios
## Review focus
- Graph-scoped store keying (`rootGraphId`) — verify isolation across
workflows/tabs and cleanup on `LGraph.clear()`
- `PromotedWidgetView` positional stability — `_arrangeWidgets` writes
to `y`/`computedHeight` on cached objects; getter returns fresh array
but stable object references
- DOM widget position override lifecycle — overrides set on promote,
cleared on demote/removal/subgraph navigation
- Legacy `-1` entry migration — resolved and written back on first load;
unresolvable entries dropped with dev warning
- Serialization round-trip — `promotionStore` state →
`properties.proxyWidgets` on serialize, hydrated back on configure
## Diff breakdown (excluding lockfile)
- 153 files changed, ~7,500 insertions, ~1,900 deletions (excluding
pnpm-lock.yaml churn)
- ~3,700 lines are tests
- ~300 lines deleted (proxyWidget.ts, DisconnectedWidget.ts,
useValueTransform.ts)
<!-- Fixes #ISSUE_NUMBER -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fix error overlays not showing on subgraph container nodes and nested
error cards not appearing in the Errors tab when a node inside a
subgraph fails.
## Changes
- **What**: Error overlay and Errors tab filtering now use full
hierarchical execution IDs (e.g. `65:70`) instead of local node IDs,
enabling correct ancestor detection at any nesting depth
- Added `getExecutionIdByNode` to
[graphTraversalUtil.ts](src/utils/graphTraversalUtil.ts) to compute a
node's full execution ID chain from the root graph
- Added `errorAncestorExecutionIds` computed set and
`isContainerWithInternalError(node)` helper to
[executionErrorStore.ts](src/stores/executionErrorStore.ts) for O(1)
container checks
- Updated `hasAnyError` in
[LGraphNode.vue](src/extensions/vueNodes/components/LGraphNode.vue) to
use the new store helper
- Fixed `isErrorInSelection` in
[useErrorGroups.ts](src/components/rightSidePanel/errors/useErrorGroups.ts)
to use full execution IDs for selected containers
## Review Focus
- `errorAncestorExecutionIds` is rebuilt reactively whenever the active
errors change — confirm this is efficient enough given typical error
counts
- `getExecutionIdByNode` walks up the graph hierarchy; verify the base
case (root graph, no parent) is handled correctly
## Screenshots
https://github.com/user-attachments/assets/b5be5892-80a9-4e5e-8b6f-fe754b4ebc4ehttps://github.com/user-attachments/assets/92ff12b3-3bc9-4f02-ba4a-e2c7384bafe5https://github.com/user-attachments/assets/be8e95be-ac8c-4699-9be9-b11902294bda
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9129-fix-fix-error-overlay-and-TabErrors-filtering-for-nested-subgraphs-3106d73d365081c1875bc1a3c89eae29)
by [Unito](https://www.unito.io)
## Summary
- Replace 83 `as unknown as` double casts with safer alternatives across
33 files
- Use `as Partial<X> as X` pattern where TypeScript allows it
- Create/reuse factory functions from `litegraphTestUtils.ts` for mock
objects
- Widen `getWorkflowDataFromFile` return type to include `ComfyMetadata`
directly
- Reduce total `as unknown as` count from ~153 to 71
The remaining 71 occurrences are genuinely necessary due to cross-schema
casts, generic variance, missing index signatures, Float64Array-to-tuple
conversions, and DOM type incompatibilities.
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All affected unit tests pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9107-fix-replace-as-unknown-as-casts-with-safer-patterns-3106d73d3650815cb5bcd613ad635bd7)
by [Unito](https://www.unito.io)
## Summary
Add sidebar badge behavior for queue/asset visibility updates:
- Job History tab icon shows active jobs count (`queued + running`) only
when the Job History panel is closed.
- Assets tab icon no longer mirrors active jobs; when QPO V2 is enabled
it now shows the number of assets added since the last time Assets was
opened.
- Opening Assets clears the unseen added-assets badge count.
## Changes
- Added `iconBadge` logic to Job History sidebar tab.
- Replaced Assets sidebar badge source with new unseen-assets counter
logic.
- Added `assetsSidebarBadgeStore` to track unseen asset additions from
history updates and reset on Assets open.
- Added/updated unit tests for both sidebar tab composables and the new
store behavior.
https://github.com/user-attachments/assets/33588a2a-c607-4fcc-8221-e7f11c3d79cc
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9050-fix-add-job-history-and-assets-sidebar-badge-behavior-30e6d73d365081c38297fe6aac9cd34c)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
When deleting a model asset (checkpoint, lora, etc.), the loader node
dropdowns now update correctly by invalidating the category-keyed cache.
## Problem
After deleting a model asset in the asset browser, the loader node
dropdowns (e.g., CheckpointLoaderSimple, LoraLoader) still showed the
deleted model. Users had to refresh or re-open the dropdown to see the
updated list.
## Solution
After successful asset deletion, check each deleted asset's tags for
model categories (checkpoints, loras, etc.) and call
`assetsStore.invalidateCategory()` for each affected category. This
triggers a refetch when the dropdown is next accessed.
## Changes
- In `useMediaAssetActions.ts`:
- After deletion, iterate through deleted assets' tags
- Check if each tag corresponds to a model category using
`modelToNodeStore.getAllNodeProviders()`
- Call `invalidateCategory()` for each affected category
- In `useMediaAssetActions.test.ts`:
- Added mocks for `useAssetsStore` and `useModelToNodeStore`
- Added tests for deletion invalidation behavior
## Testing
- Added unit tests verifying:
- Model cache is invalidated when deleting model assets
- Multiple categories are invalidated when deleting multiple assets
- Non-model assets (input, output) don't trigger invalidation
## Part of Stack
This is **PR 2 of 2** in a stacked PR series:
1. **[PR 1](https://github.com/Comfy-Org/ComfyUI_frontend/pull/8433)**:
Refactor asset cache to category-keyed (architectural improvement)
2. **This PR**: Fix deletion invalidation using the clean architecture
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8434-fix-invalidate-loader-node-dropdown-cache-after-model-asset-deletion-2f76d73d3650813181aedc373d9799c6)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **Bug Fixes**
* Improved model cache invalidation after asset deletions — only
relevant model categories are invalidated and non-model assets are
ignored.
* Fixed edge-rendering behavior so reroutes are cleared correctly in the
canvas.
* **Chores**
* Added category-aware cache management and targeted refreshes for model
assets.
* **Tests**
* Expanded tests for cache invalidation, category handling, workflow
interactions, and related mocks.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Extracts error-related state and logic from `executionStore` into a
dedicated `executionErrorStore` for better separation of concerns.
## Changes
- **New store**: `executionErrorStore` with all error state
(`lastNodeErrors`, `lastExecutionError`, `lastPromptError`), computed
properties (`hasAnyError`, `totalErrorCount`,
`activeGraphErrorNodeIds`), and UI state (`isErrorOverlayOpen`,
`showErrorOverlay`, `dismissErrorOverlay`)
- **Moved util**: `executionIdToNodeLocatorId` extracted to
`graphTraversalUtil`, reusing `traverseSubgraphPath` and accepting
`rootGraph` as parameter
- **Updated consumers**: 12 files updated to import from
`executionErrorStore`
- **Backward compat**: Deprecated getters retained in `ComfyApp` for
extension compatibility
## Review Focus
- Deprecated getters in `app.ts` — can be removed in a future
breaking-change PR once extension authors migrate
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9060-refactor-Extract-executionErrorStore-from-executionStore-30e6d73d36508101973de835ab6b199f)
by [Unito](https://www.unito.io)
## Summary
Fix "Failed to load subgraph blueprints Error: [ASSERT] Workflow content
should be loaded" error occurring on cloud.
## Changes
- **What**: `getGlobalSubgraphData` now throws on API failure instead of
returning empty string, global blueprint data is validated before
loading, and individual global blueprint errors are properly propagated
to the toast/console reporting instead of being silently swallowed.
## Review Focus
Two root causes were fixed:
1. `getGlobalSubgraphData` returned `""` on failure — this empty string
was set as `originalContent`, which is falsy, triggering the assertion
in `ComfyWorkflow.load()`.
2. `loadInstalledBlueprints` used an internal `Promise.allSettled` whose
results were discarded, so individual global blueprint failures never
reached the error reporting in `fetchSubgraphs`.
Fixes COM-15199
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9063-fix-handle-failed-global-subgraph-blueprint-loading-gracefully-30e6d73d3650818d9cc8ecf81cd0264e)
by [Unito](https://www.unito.io)
Read `category` from `definitions.subgraphs[0].category` in blueprint
JSON files as a fallback default for node categorization.
This allows blueprint authors to set the category directly in the
blueprint file without needing backend `index.json` support. The
precedence order is:
1. Explicit overrides (e.g. `info.category` from API, or `'Subgraph
Blueprints/User'` for user blueprints)
2. `definitions.subgraphs[0].category` from the blueprint JSON content
3. Bare `'Subgraph Blueprints'` fallback
Companion PR: Comfy-Org/ComfyUI#12552 (adds essential blueprints with
categories matching the Figma design)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9053-feat-read-category-from-blueprint-subgraph-definition-30e6d73d3650810ca23bfc5a1e97cb31)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Bookmarked subgraph blueprint nodes were not appearing in the favorites
tree because `buildBookmarkTree` looked up nodes only in
`nodeDefsByName`, which excludes subgraph blueprints.
## Changes
- **What**: Added `allNodeDefsByName` computed in `nodeDefStore` that
includes both regular nodes and subgraph blueprints. Updated
`nodeBookmarkStore.buildBookmarkTree` to use it for bookmark resolution.
## Review Focus
- `allNodeDefsByName` iterates over `nodeDefs` (which merges
`subgraphBlueprints` + `nodeDefsByName`). Confirm this doesn't introduce
performance concerns for large node sets.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9057-fix-resolve-bookmark-lookup-for-subgraph-blueprints-30e6d73d365081259bcae9d0c197de43)
by [Unito](https://www.unito.io)
## Problem
The node search box badge displays long UUID strings (e.g.,
`comfyui-ltx-video-0fbc55c6-...`) for global/core blueprints, while
user-created subgraphs correctly show "Blueprint" as the badge.

## Root Cause
In `loadGlobalBlueprint`, global blueprints set `python_module:
v.info.node_pack` which contains UUID-like strings. The
`getNodeSource()` function processes `python_module` to determine badge
text, but UUID strings don't match any known pattern, resulting in ugly
badge text.
## Solution
- Change global blueprints to use `python_module: 'blueprint'` so they
display "Blueprint" badge like user blueprints
- Add `isGlobal` boolean flag to `ComfyNodeDef` schema to distinguish
global from user blueprints
- Update `isGlobalBlueprint()` to check the new `isGlobal` flag instead
of `python_module !== 'blueprint'`
## Changes
| File | Change |
|------|--------|
| `src/schemas/nodeDefSchema.ts` | Add optional `isGlobal?: boolean`
field |
| `src/stores/nodeDefStore.ts` | Add `isGlobal` field to
`ComfyNodeDefImpl` class |
| `src/stores/subgraphStore.ts` | Use `python_module: 'blueprint'` +
`isGlobal: true` for global blueprints; update `isGlobalBlueprint()`
check |
## Testing
- [x] Existing unit tests pass
- [x] TypeScript compiles without errors
- [x] Lint passes
Fixes COM-15168
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9048-fix-display-Blueprint-badge-instead-of-UUID-for-global-subgraph-blueprints-30e6d73d3650813cac27e02f8f2088df)
by [Unito](https://www.unito.io)
## Summary
<img width="985" height="417" alt="스크린샷 2026-02-21 오전 1 05 10"
src="https://github.com/user-attachments/assets/4543a5aa-d1ae-4be7-971e-7b1454625829"
/>
- Add `installed_templates_version` and `required_templates_version` to
the system stats schema
- Display the template version as a badge on the About page alongside
ComfyUI and Frontend badges
- Display the template version as a row in the local System Info table
- Highlight badge (red severity) and table row (red text) when installed
version doesn't match required version, so users can quickly spot
outdated templates
Fixes#4006
## Test plan
- [x] Open Settings > About and verify "Templates v{version}" badge
appears
- [x] Verify "Templates Version" row appears in System Info table
- [ ] When `installed_templates_version` matches
`required_templates_version`: badge is default color, table row is
default color
- [ ] When versions don't match: badge turns red, table row turns red
- [ ] When `installed_templates_version` is absent (package not
installed): badge is hidden, table row shows empty
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Adds client-side filtering of blueprint subgraphs by distribution.
**Changes:**
- Added `includeOnDistributions` typed field to `GlobalSubgraphData` in
`api.ts`
- Distribution detection: `isCloud → 'cloud'`, `isDesktop → 'desktop'`,
else `'localhost'`
- Filters subgraphs before loading — excluded blueprints are never
fetched
**Depends on:** Comfy-Org/workflow_templates schema update (merge first)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8686-feat-client-side-distribution-filtering-for-blueprint-subgraphs-2ff6d73d365081d29f79c4e3cab174ac)
by [Unito](https://www.unito.io)
## Summary
Move queue job history into a dedicated sidebar tab (gated by `Comfy.Queue.QPOV2`) and remove mixed job-history UI from the Assets sidebar so assets and job controls are separated.
## Changes
- **What**:
- Added `JobHistorySidebarTab` with reusable job UI primitives: `JobFilterTabs`, `JobFilterActions`, `JobAssetsList`, and shared `JobHistoryActionsMenu`.
- Added reactive `job-history` tab registration in `sidebarTabStore`; prepends above Assets when `Comfy.Queue.QPOV2` is enabled and unregisters cleanly when disabled.
- Added debounced search to `useJobList` (filters by job title, metadata, and prompt id).
- Extracted clear-history dialog logic to `useQueueClearHistoryDialog` and reused it from queue overlay and job history tab.
- Removed active-job rendering and queue-clear controls from assets list/grid/tab views; assets sidebar now focuses on media assets only.
- Removed the QPOV2 gate from `MediaAssetViewModeToggle` and updated queue/job localized copy.
- Added and updated tests for queue overlay header actions, job filters, search filtering, sidebar tab registration, and assets sidebar behavior.
## Review Focus
- Verify QPOV2 toggle behavior:
- `Docked Job History` menu action toggles `Comfy.Queue.QPOV2`.
- `job-history` tab insertion/removal order and active-tab reset on removal.
- Verify behavior split between tabs:
- Job controls (cancel/delete/view/filter/search/clear history/clear queue) live in Job History.
- Assets sidebar loading/empty states and list/grid rendering remain correct after removing active jobs.
## Screenshots (if applicable)
<img width="670" height="707" alt="image" src="https://github.com/user-attachments/assets/3a201fcb-d104-4e95-b5fe-49c4006a30a5" />
## Summary
Enhances the error panel with node-specific views: single-node selection
shows errors grouped by message in compact mode, container nodes
(subgraph/group) expose child errors via a badge and "See Error" button,
and a floating ErrorOverlay appears after execution failure with a
deduplicated summary and quick navigation to the errors tab.
## Changes
- **Consolidate error tab**: Remove `TabError.vue`; merge all error
display into `TabErrors.vue` and drop the separate `error` tab type from
`rightSidePanelStore`
- **Selection-aware grouping**: Single-node selection regroups errors by
message (not `class_type`) and renders `ErrorNodeCard` in compact mode
- **Container node support**: Detect child-node errors in subgraph/group
nodes via execution ID prefix matching; show error badge and "See Error"
button in `SectionWidgets`
- **ErrorOverlay**: New floating card shown after execution failure with
deduplicated error messages, "Dismiss" and "See Errors" actions;
`isErrorOverlayOpen` / `showErrorOverlay` / `dismissErrorOverlay` added
to `executionStore`
- **Refactor**: Centralize error ID collection in `executionStore`
(`allErrorExecutionIds`, `hasInternalErrorForNode`); split `errorGroups`
into `allErrorGroups` (unfiltered) and `tabErrorGroups`
(selection-filtered); move `ErrorOverlay` business logic into
`useErrorGroups`
## Review Focus
- `useErrorGroups.ts`: split into `allErrorGroups` / `tabErrorGroups`
and the new `filterBySelection` parameter flow
- `executionStore.ts`: `hasInternalErrorForNode` helper and
`allErrorExecutionIds` computed
- `ErrorOverlay.vue`: integration with `executionStore` overlay state
and `useErrorGroups`
## Screenshots
<img width="853" height="461" alt="image"
src="https://github.com/user-attachments/assets/a49ab620-4209-4ae7-b547-fba13da0c633"
/>
<img width="854" height="203" alt="image"
src="https://github.com/user-attachments/assets/c119da54-cd78-4e7a-8b7a-456cfd348f1d"
/>
<img width="497" height="361" alt="image"
src="https://github.com/user-attachments/assets/74b16161-cf45-454b-ae60-24922fe36931"
/>
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Rename all internal TypeScript usage of legacy `promptId`/`PromptId`
naming to `jobId`/`JobId` across ~38 files for consistency with the
domain model.
## Changes
- **What**: Renamed internal variable names, type aliases, function
names, class getters, interface fields, and comments from
`promptId`/`PromptId` to `jobId`/`JobId`. Wire-protocol field names
(`prompt_id` in Zod schemas and `e.detail.prompt_id` accesses) are
intentionally preserved since they match the backend API contract.
## Review Focus
- All changes are pure renames with no behavioral changes
- Wire-protocol fields (`prompt_id`) are deliberately unchanged to
maintain backend compatibility
- Test fixtures updated to use consistent `job-id` naming
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8730-refactor-rename-internal-promptId-PromptId-to-jobId-JobId-3016d73d3650813ca40ce337f7c5271a)
by [Unito](https://www.unito.io)
## Summary
Fix jobs getting permanently stuck in "initializing" state when they
fail before the `execution_start` WebSocket event fires.
## Changes
- **What**: Added `reconcileInitializingPrompts(activeJobIds)` to
`executionStore` that removes orphaned initializing prompt IDs not
present in the active jobs set. Called from `queueStore.update()` after
fetching Running/Pending jobs, ensuring stale initializing states are
cleaned up on every queue poll.
## Review Focus
- The reconciliation delegates to the existing
`clearInitializationByPromptIds` to avoid duplicating Set-diffing logic.
- Only runs during `queueStore.update()` which is already a periodic
poll — no additional network calls.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8689-fix-jobs-stuck-in-initializing-state-when-failing-before-execution_start-2ff6d73d3650814dbeeeda71c8bb7d43)
by [Unito](https://www.unito.io)
## Summary
Re-apply the fix from PR #8408 that was accidentally reverted by PR
#8508 — `createCustomer` must use `getAuthHeader()` (not
`getFirebaseAuthHeader()`) so API key authentication works.
## Changes
- **What**: Changed `createCustomer` in `firebaseAuthStore.ts` to use
`getAuthHeader()` which falls back through workspace token → Firebase
token → API key. Added regression tests covering API key auth, Firebase
auth, and no-auth paths.
## Review Focus
This is the same one-line fix from #8408. PR #8508 ("Feat/workspaces 6
billing") overwrote it during merge because it was branched before #8408
landed. The regression test should prevent this from happening again.
Fixes COM-15060
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8983-fix-use-getAuthHeader-in-createCustomer-for-API-key-auth-support-30c6d73d365081c2aab6d5defa5298d6)
by [Unito](https://www.unito.io)