Commit Graph

125 Commits

Author SHA1 Message Date
AustinMroz
3eedff3876 Fix untyped subgraph node outputs in vue mode (#5930)
Under some infrequent circumstances, the node outputs of subgraphNodes
lack the boundingRect property. As this is a required property of
`INodeSlot`s, it's presence is required to satisfy isSlotObject and the
type information is discarded to instead display a placeholder output.

This boundingRect property is not used by vue nodes and the type of
nodeData.outputs already satisfies INodeSlot, so this entire typeguard
and computed can be removed.

<img width="405" height="209" alt="image"
src="https://github.com/user-attachments/assets/8563abb7-b619-495e-b9ec-e3274e7668cf"
/>


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2025-10-06 13:09:54 -07:00
Christian Byrne
2cb078cd9e fix mmb navigation when click starts on Vue nodes (#5921)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5860
by updating Vue node pointer interactions to forward middle mouse button
events to canvas instead of handling them locally.

## Review Focus

Middle mouse button event detection logic using both `button` property
and `buttons` bitmask for cross-browser compatibility. Test coverage for
pointer event forwarding behavior.

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---------

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
2025-10-06 10:23:39 -07:00
Christian Byrne
480f37e2f5 use PrimeVue tooltip for "enter subgraph" button on Vue node headers (#5920)
## Summary

Replaced HTML `title` attribute with PrimeVue tooltip component for the
"Enter Subgraph" button in Vue node headers.

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2025-10-05 18:33:43 -07:00
Christian Byrne
f09590f269 fix border style on Vue nodes (#5924)
## Summary

Changes Vue nodes border to match
[design](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Vue-Nodes?node-id=6189-6820&m=dev).

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---------

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2025-10-05 00:29:02 -07:00
Benjamin Lu
cd7310cb8c feat(vue-nodes): snap link preview; connect on drop (#5780)
## Summary

Snap link preview to the nearest compatible slot while dragging in Vue
Nodes mode, and complete the connection on drop using the snapped
target. Mirrors LiteGraph’s first-compatible-slot logic for node-level
snapping and reuses the computed candidate for performance.

## Changes

- Snap preview end to compatible slot
  - slot under cursor via `data-slot-key` fast-path
  - node under cursor via `findInputByType` / `findOutputByType`
- Render path
- `slotLinkPreviewRenderer.ts` now renders to
`state.candidate.layout.position`
- Complete on drop
  - Prefer `state.candidate` (no re-hit-testing)
  - Fallbacks: DOM slot → node first-compatible → reroute
  - Disconnects moving input link when dropped on canvas

## Review Focus

- UX feel of snapping and drop completion (both directions)
- Performance on large graphs (mousemove path is O(1) with dataset +
single validation)
- Edge cases: reroutes, moving existing links, collapsed nodes

## Screenshots (if applicable)


https://github.com/user-attachments/assets/fbed0ae2-2231-473b-a05a-9aaf68e3f820

https://github.com/Comfy-Org/ComfyUI_frontend/pull/5780 (snapping) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5898 (drop on canvas
+ linkconnectoradapter refactor) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5903 (fix reroute
snapping)

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2025-10-04 21:48:59 -07:00
Christian Byrne
4e7e6e2bf3 fix dragging video/image components on Vue nodes triggers node drag (#5922)
## Summary

Fixed pointer capture behavior on video and image preview components to
prevent unintended node dragging. Below video shows behavior after fix:


https://github.com/user-attachments/assets/95563a2d-8958-47e1-a19c-977fb539d162

## Changes

- **What**: Added `data-capture-node="true"` attribute to
`VideoPreview.vue` and `ImagePreview.vue` components
- **What**: Enhanced `useNodePointerInteractions.ts` composable to
detect and handle pointer events on elements with capture attribute

## Review Focus

Pointer event delegation logic and interaction behavior between preview
components and canvas drag operations.

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---------

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
2025-10-04 21:30:02 -07:00
Arjan Singh
abf2b3b980 Full Asset Selection Experience (Assets API) (#5900)
## Summary

Full Integration of Asset Browsing and Selection when Assets API is
enabled.

## Changes

1. Replace Model Left Side Tab with experience
2. Configurable titles for the Asset Browser Modal
3. Refactors to simplify callback code
4. Refactor to make modal filters reactive (they change their values
based on assets displayed)
5. Add `browse()` mode with ability to create node directly from the
Asset Browser Modal (in `browse()` mode)

## Screenshots

Demo of many different types of Nodes getting configured by the Modal



https://github.com/user-attachments/assets/34f9c964-cdf2-4c5d-86a9-a8e7126a7de9

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2025-10-03 20:34:59 -07:00
Rizumu Ayaka
661885f5e5 feat(widgets): lazy load images in FormDropdown (#5904)
some users may have a very large number of files, so we only need to
request/render the ones that are visible.

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Co-authored-by: Claude <noreply@anthropic.com>
2025-10-03 13:03:36 -07:00
Christian Byrne
038ed27107 fix Vue node dragging/moving on touch devices (#5896)
## Summary

Enabled touch drag functionality on Vue nodes by adding CSS
`touchAction: 'none'`.

## Changes

- **What**: Added [`touchAction:
'none'`](https://developer.mozilla.org/en-US/docs/Web/CSS/touch-action)
CSS property to Vue nodes for touch device compatibility
- **What**: Added Playwright tests for both desktop and mobile drag
interactions

## Review Focus

Touch event handling on various mobile browsers and pointer event
compatibility across different devices.

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2025-10-02 21:20:33 -07:00
Alexander Brown
b994608506 Tests: Vitest configuration cleanup (#5888)
## Summary

Simplify default scripts. Filtering is still available to users, we can
revisit tagging or grouping later.
This fixes the issue where we had tests that were in the codebase but
never run because they weren't under `/src/components`

Also deletes the duplicate litegraph tests and their associated vitest
config file.

## Changes

- **What**: Test cleanup

## Review Focus

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2025-10-02 21:01:42 -07:00
Simula_r
39eca0bc0a fix: save video preview (#5897)
## Summary

Fix the save video preview by checking for video inputs.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/26a1fbb1-f54c-4a17-a59d-ce89b4e0c389

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2025-10-02 19:34:00 -07:00
Alexander Brown
4b1c165d43 Cleanup/Perf: Float32Array/Float64Array removal (#5877)
## Summary

Redoing https://github.com/Comfy-Org/ComfyUI_frontend/pull/5567, without
the link rendering changes.

## Changes

- **What**: Standardizing the Point/Size/Rect logic around numeric
tuples instead of typed arrays.

## Review Focus

Cutting here and going to continue in a second PR.

Do the simpler types make sense?
Do we want to keep the behavior of Rectangle as it is now?

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2025-10-02 17:20:31 -07:00
AustinMroz
720de8cc8a Add UI code for configuring subgraphNode widgets (#5826)
The third PR for managing display of widgets on subgraph nodes. This is
the one that actually makes the functionality usable and user visible.

Adds
- A right-side modal for configuring which widgets are promoted,
accessed by right click or selection toolbar
- This menu allows for re-arranging widget order by dragging and
dropping.
- Indicators inside the subgraph for which widgets have been promoted.
- Context menu options for promoting or demoting widget inside of a
subgraph.
<img width="767" height="694" alt="image"
src="https://github.com/user-attachments/assets/4f78645d-7b26-48ba-8c49-78f4807e89e8"
/>
<img width="784" height="435" alt="image"
src="https://github.com/user-attachments/assets/7005c730-a732-481e-befb-57019a8a31a7"
/>


Known issues
- Some preview widgets are not added to a node until a draw operation
occurs. The code does not yet have a way of determining which nodes
should have draw operations forced to facilitate initial widget
creation.

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2025-10-02 17:19:47 -07:00
Simula_r
0d3d258995 Fix/vue nodes video (#5870)
## Summary

Fix the video preview widget and associated dropdown to load and select
videos.

Fixes:
-
https://www.notion.so/comfy-org/Video-thumbnails-not-being-used-in-asset-explorer-dialog-27e6d73d365080ec8a3ee7c7ec413657?source=copy_link
-
https://www.notion.so/comfy-org/Image-Video-upload-dialog-doesnt-set-mime-type-27e6d73d365080c5bffdf08842855ba0?source=copy_link
-
https://www.notion.so/comfy-org/Video-Previews-are-not-displayed-2756d73d365080b2bfb9e0004e9d784d?source=copy_link
-
https://www.notion.so/comfy-org/Cannot-load-video-in-Load-Video-node-2756d73d365080009c21d3a67add96c4?source=copy_link

## Screenshots (if applicable)


https://github.com/user-attachments/assets/b71dbecb-c9a7-4feb-83a3-c3e044a9c93c

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Co-authored-by: Jake Schroeder <jake.schroeder@isophex.com>
Co-authored-by: Rizumu Ayaka <rizumu@ayaka.moe>
2025-10-02 13:58:47 -07:00
Christian Byrne
3818ba5d17 fix Vue node header width (#5895)
## Summary

Added `w-full` class to Vue node header to ensure full width layout
consistency.

## Changes

- **What**: Applied [Tailwind CSS w-full
utility](https://tailwindcss.com/docs/width#full-width) to NodeHeader
component for consistent width behavior

## Review Focus

If this is best place to set the class

## Screenshots (if applicable)

*Before*

<img width="931" height="919" alt="image"
src="https://github.com/user-attachments/assets/fe94ddad-f43b-4441-a924-60aeaff94041"
/>

*After*

<img width="931" height="919" alt="Screenshot from 2025-10-02 10-38-53"
src="https://github.com/user-attachments/assets/596681ad-309a-4fab-a343-bfbb73d72f6c"
/>

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2025-10-02 13:29:43 -07:00
Rizumu Ayaka
7e4c756258 feat: inputs/outputs filter to widget dropdown (#5894)
related https://github.com/Comfy-Org/ComfyUI_frontend/issues/5827

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---------

Co-authored-by: bymyself <cbyrne@comfy.org>
2025-10-02 13:06:08 -07:00
Alexander Brown
37fab21daf Cleanup: YAGNI readonly props, private swap on ComfyApp, Canvas resize events simplification, v-memos on individual instances (#5869)
## Summary

Assorted cleanup opportunities found while working through the Vue node
rendering logic cleanup.

## Review Focus

Am I wrong that the readonly logic was never actually executing because
it was defined as False in GraphCanvas when making each LGraphNode?

Is there an edge case or some other reason that the ResizeObserver
wouldn't work as a single signal to resize the canvas?

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2025-10-02 10:35:10 -07:00
Marcel Petrick
d0e81cdd33 fix(docs): correct typos in comments and strings found during code view (#5880)
Non-functional changes only:
- Fixed minor spelling mistakes in comments
- Corrected typos in user-facing strings
- No variables, logic, or functional code was modified.

Signed-off-by: Marcel Petrick <mail@marcelpetrick.it>

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---------

Signed-off-by: Marcel Petrick <mail@marcelpetrick.it>
Co-authored-by: Alexander Brown <DrJKL0424@gmail.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
2025-10-01 18:35:38 -07:00
Johnpaul Chiwetelu
01b3aeae68 Prune console.log() (#5867)
Introduce a no-console rule in ESLint configuration and remove existing
console log statements throughout the codebase, replacing some with
warnings or comments.

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2025-10-01 18:34:58 -07:00
Terry Jia
20731fe3f0 pass nodeId to widget component (#5853)
## Summary

pass nodeId to widget component, which is a prerequirist for
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5765

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2025-10-01 21:31:49 -04:00
Christian Byrne
3f291672d4 fix progress state on Vue nodes in subgraphs (#5842)
## Summary

Fixes two errors with subgraph progress states:

1. Nodes inside subgraphs were not having progress state shown
2. Subgraph nodes (outer representation) themselves did not have a
visible progress state

1 is fixed by using locator IDs instead of local node IDs.

2 is fixed by ensuring the subgraph title button does not wrap to a
newline and thus block the progress bar under the node header.

## Changes

- **What**: Updated `useNodeExecutionState` composable to use
`nodeLocatorId` for tracking execution state across subgraph boundaries
- **What**: Modified NodeHeader layout to fix subgraph enter button
positioning with proper flexbox gap

## Review Focus

Execution state tracking accuracy for nested subgraph nodes and
NodeHeader layout consistency across different node types.

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2025-09-30 15:01:18 -07:00
Simula_r
c47cedcec2 Fix/vue nodes tooltips (#5856)
## Summary

Make vue node tooltips support color modes and hide when user drags node
or zooms in or out.

IMPORTANT: this approach is non ideal. But for sake of time its a valid
escape hatch. The reason for this approach is because of how primevue
exposes tooltips via a directive and the inability to modify its state /
conditionally render it directly. Instead we must get the actual tooltip
element from the dom and trigger a mouseleave event.

Follow up PR would be refactoring the entire useNodeTooltip.ts
composable and tooltip system from primevue to something like RekaUI
which is a much more declarative approach. To start we could just
refactor Vue nodes themselves to RekaUI tooltips and then later migrate
the other instances.

## Changes

- **What**:  hide tooltips on drag and zoom. Use color themes

## Review Focus

Tooltip hover states after dragging. 
Fixes: 
-
https://www.notion.so/comfy-org/Bug-Fix-tooltip-appearing-when-clicking-and-dragging-Vue-node-header-2796d73d365081f692fdde30c51580e1?source=copy_link
-
https://www.notion.so/comfy-org/Bug-Fix-chevron-color-customization-in-tooltip-pseudo-element-27b6d73d3650814abc25fc0eefda1648?source=copy_link
-
https://www.notion.so/comfy-org/Bug-Bug-Tooltip-positioning-breaks-with-zoom-due-to-missing-appendTo-prop-27b6d73d36508186858bd1cb4336ec03?source=copy_link

## Screenshots (if applicable)


https://github.com/user-attachments/assets/06c70f6c-bf64-4b6d-8e6f-739995549940

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Co-authored-by: Jake Schroeder <jake.schroeder@isophex.com>
2025-09-29 22:18:14 -07:00
Terry Jia
28a779d41a Check if the wheel event is from an element that wants to capture wheel events (#5821)
## Summary

Add generic wheel event capture mechanism for interactive widgets in
vueNodes system to prevent event bubbling to canvas.

  ## Changes

- What: Add event handling logic in LGraphNode.vue and GraphCanvas.vue
that checks for data-capture-wheel attribute to determine whether wheel
events should be forwarded to the canvas
- How it works: Components that need to capture wheel events (like
Three.js scenes) can add data-capture-wheel="true" attribute to prevent
wheel events from bubbling up to the canvas zoom handler

prerequirist for https://github.com/Comfy-Org/ComfyUI_frontend/pull/5765

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2025-09-29 19:51:37 -07:00
filtered
ed5d258ab6 Extract shared utilities into workspace package (#5843)
## Summary

Extracts shared formatting and network utilities into dedicated
workspace package.

## Changes

- **What**: Created `@comfyorg/shared-frontend-utils` package containing
formatUtil and networkUtil
- **Breaking**: None - utilities remain accessible via path aliases in
`tsconfig`

Split `createAnnotatedPath` and `electronMirrorCheck` out and left in
frontend, due to their tightly-coupled nature. See [discussion on this
PR](https://github.com/Comfy-Org/ComfyUI_frontend/pull/5843#issuecomment-3344724727).
2025-09-29 18:52:40 -07:00
Benjamin Lu
5d0aee59a6 Increase vue slot/link functionality (#5710)
## Summary

Increase functionality for slots and links, covered with playwright
tests.

## Features

- Allow for reroute anchors to work when dragging from input slot
- Allow for dragging existing links from input slot
- Allow for ctrl/command + alt to create new link from input slot
- Allow shift to drag all connected links on output slot
- Connect links with reroutes (only when dragged from vue slot)

## Tests Added

### Playwright

- Dragging input to input drags existing link
- Dropping an input link back on its slot restores the original
connection
- Ctrl+alt drag from an input starts a fresh link
- Should reuse the existing origin when dragging an input link
- Shift-dragging an output with multiple links should drag all links
- Rerouted input drag preview remains anchored to reroute
- Rerouted output shift-drag preview remains anchored to reroute

## Notes

The double rendering system for links being dragged, it works right now,
maybe they can be coalesced later.

Edit: As in the adapter, can be removed in a followup PR

Also, it's known that more features will arrive in smaller PRs, this PR
actually should've been much smaller.

The next ones coming up are drop on canvas support, snap to node, type
compatibility highlighting, and working with subgraphs.

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2025-09-29 18:23:32 -07:00
Christian Byrne
e0b1a6d212 [test] fix flaky Vue upload widget browser tests using randomize url param (#5845)
## Summary

Fix browser tests that use filenames in loader nodes. When the files
don't exist, the fallback/error component shows the request URL which
contains random cache-busting param which makes tests fail due to
non-deterministic nature.


[Context](https://github.com/Comfy-Org/ComfyUI_frontend/pull/5831#discussion_r2386582256)

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2025-09-28 23:28:52 -07:00
Christian Byrne
bbd8d67f5f designate canvasOnly on runtime-generated virtual widgets so they are hidden in Vue renderer (#5831)
## Summary

Added `canvasOnly` flag to runtime-generated widgets to prevent Vue
renderer from displaying them while keeping canvas functionality intact.

## Changes

- **What**: Added `canvasOnly` widget option to hide upload, webcam, and
refresh widgets from Vue renderer

In the Canvas (LiteGraph) system, there was a small set of widgets with
strictly defined components. There, if we wanted some unique or
relatively complex behavior (like an upload butotn), we needed to create
a separate widget that would be coupled to the original widget at
runtime (and would not be serialized).

In the Vue renderer system, we can simply add flags to the inputSpec or
widget options and conditionally render complex UI additions -- i.e.,
there is no need for the hard-to-maintain runtime widget associations.
Expressing such things entirely in the view layer simplifies business
logic related to graph state, as we no longer need to account for
preserving the connections between runtime widgets and their special
siblings -- we also do not need to worry about the implications for
state serialization.

## Related

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/5798

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-28 18:48:29 -07:00
Christian Byrne
a30705161d [type] properly type Vue node tooltip config pt object (#5832)
## Summary

Changes `any` type to proper type per the documentation here
https://primevue.org/tooltip/#api.tooltip.interfaces.TooltipOptions.pt

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-28 11:50:02 -07:00
Arjan Singh
a2c7db9dc2 [fix] add InputSlot and dot error state (#5813)
## Summary

Error states were not getting propagated down to the InputSlots from the
API Repsonse

I created a provider and injected error state. It seemed like a way
better idea than prop drilling or building a composable that only two
nodes (`InputSlot` and `OutputSlot`) would need.

## Changes

The follow are now error code red when an input node has errors:
1. There's a error round border around the dot.
2. The dot is error colored.
3. The input text is error colored.

This treatment was okay after feedback from design.

## Screenshots - Error State

<img width="749" height="616" alt="Screenshot 2025-09-26 at 9 02 58 PM"
src="https://github.com/user-attachments/assets/55c7edc9-081b-4a9d-9753-120465959b5d"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5813-fix-add-InputSlot-and-dot-error-state-27b6d73d36508151a955e485f00a2d05)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-27 20:14:13 -07:00
Christian Byrne
a25d89881b Allow Vue nodes to have their colors changed from selection toolbox (#5720)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5680 by
allowing Vue nodes to properly synchronize color changes with LiteGraph
nodes, implementing header darkening and light theme adjustments.

<img width="2496" height="1512" alt="Screenshot from 2025-09-21
20-00-36"
src="https://github.com/user-attachments/assets/e3bdf645-1e0b-4d11-9ae5-9401f43e8e96"
/>

## Changes

- **What**: Implemented color property synchronization between LiteGraph
and Vue node rendering systems
- **Core Fix**: Added `nodeData.color` and `nodeData.bgcolor` to [v-memo
dependencies](https://vuejs.org/api/built-in-directives.html#v-memo) to
trigger re-renders on color changes
- **Color Logic**: Added header darkening using [memoized color
adjustments](https://github.com/Comfy-Org/ComfyUI_frontend/blob/main/src/utils/colorUtil.ts)
to match LiteGraph's ColorOption system
- **Event System**: Enhanced property change instrumentation in
LGraphNode.setColorOption to emit color/bgcolor events

## Review Focus

Vue component reactivity timing - the v-memo fix was critical for
immediate color updates. Verify light theme color adjustments match the
drawNode monkey patch behavior in app.ts.

## Technical Details

```mermaid
graph TD
    A[User Sets Color] --> B[LGraphNode.setColorOption]
    B --> C[Sets node.color & node.bgcolor]
    C --> D[Triggers property:changed events]
    D --> E[Vue Node Manager Updates]
    E --> F[v-memo Detects Change]
    F --> G[NodeHeader Re-renders]
    G --> H[Header Darkening Applied]

    style A fill:#f9f9f9,stroke:#333,color:#000
    style H fill:#f9f9f9,stroke:#333,color:#000
```

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Myestery <Myestery@users.noreply.github.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-09-27 15:12:13 -07:00
Christian Byrne
e8b9f8f4bc enforce test file-naming rule (#5820)
## Summary

Enforced test file naming conventions with ESLint rules and renamed 26
test files from `.spec.ts` to `.test.ts`.

## Changes

- **What**: Added ESLint rules to enforce `.spec.ts` files only in
`browser_tests/tests/` and `.test.ts` files only in `src/`
- **What**: Renamed 26 component/unit test files from `.spec.ts` to
`.test.ts` to comply with new convention

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-27 13:53:25 -07:00
Christian Byrne
856eb446a5 Add node pinning functionality to Vue nodes (#5772)
## Summary

Added pinning functionality to Vue nodes with hotkey support and visual
indicators.

## Changes

- **What**: Added node pinning feature with 'p' hotkey toggle and pin
icon indicator
- **Components**: Updated `LGraphNode.vue` and `NodeHeader.vue` with pin
state tracking
- **State Management**: Extended `useGraphNodeManager` to sync pinned
flag with Vue components
- **Tests**: Added E2E tests for single and multi-node pin toggling

## Review Focus

Pin state persistence in graph serialization and visual indicator
positioning in node header layout. Verify hotkey doesn't conflict with
existing shortcuts.

## Technical Details

- Pin state tracked via `flags.pinned` property in `LGraphNode`
- Uses [Vue
memoization](https://vuejs.org/api/reactivity-advanced.html#v-memo) for
efficient header re-rendering
- Integrates with existing node property change detection system
- Visual indicator uses Lucide pin icon with theme-aware styling

## Screenshots (if applicable)

<img width="875" height="977" alt="Screenshot from 2025-09-25 13-02-21"
src="https://github.com/user-attachments/assets/51d46cea-08f0-44fb-8b07-56d1b939338f"
/>

<img width="875" height="977" alt="Screenshot from 2025-09-25 13-02-10"
src="https://github.com/user-attachments/assets/ce247426-1e39-48c0-924b-658b65c24f52"
/>

## Related 

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/5715

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by [Unito](https://www.unito.io)

---------

Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
2025-09-27 10:56:46 -07:00
Simula_r
992ba9d585 style: LOD color theme (#5812)
## Summary

light mode styles for lod system

## Screenshots (if applicable)

<img width="1353" height="751" alt="image"
src="https://github.com/user-attachments/assets/3caf2e7d-10c3-4ecb-bcd6-b605a643065b"
/>

<img width="1320" height="705" alt="image"
src="https://github.com/user-attachments/assets/cb4a2675-f644-4564-af57-aa9f3920fb05"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5812-style-LOD-color-theme-27b6d73d365081fe8cd2c8c5a52b2493)
by [Unito](https://www.unito.io)
2025-09-27 10:52:28 -07:00
Christian Byrne
4b9d448b6c fix style of Select COMBO Vue node widget (#5785)
## Summary

Fixed `WidgetSelect` component styling to match other Vue node widgets
by using shared base styles.

## Changes

- **What**: Replaced hardcoded color classes with `WidgetInputBaseClass`
for consistent styling across Vue node widgets

## Review Focus

Visual consistency with other input widgets in Vue nodes interface and
proper styling inheritance.

## Screenshots (if applicable)

*Before*:

<img width="1645" height="1436" alt="Screenshot from 2025-09-25
18-12-16"
src="https://github.com/user-attachments/assets/0b985616-0cf5-44e3-8459-739d194dec7a"
/>

*After*:

<img width="1645" height="1436" alt="Screenshot from 2025-09-25
18-12-07"
src="https://github.com/user-attachments/assets/235437cf-3e1f-4bc0-8822-26fb8606b437"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5785-fix-style-of-Select-COMBO-Vue-node-widget-27a6d73d3650811a959ef8a955274987)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-27 10:28:26 -07:00
Arjan Singh
45f5ec15c2 [fix] remove unnecessary afterEach (#5817)
## Summary

We didn't need the `afterEach` in this test.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-27 09:36:41 -07:00
Arjan Singh
fdb15e1296 [fix] remove unnecessary awaits (#5806)
## Summary

Cleans up
src/renderer/extensions/vueNodes/composables/useNodePointerInteractions.test.ts

1. Removes unnecessary ticks.
2. Cleans up `beforeEach`

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-27 09:17:23 -07:00
Christian Byrne
75d31f9d57 fix large integer precision handling in Vue int widgets (#5787)
## Summary

Fixed increment/decrement button lockup in number widgets when values
exceed JavaScript's safe integer limit (2^53 - 1).

## Changes

- **What**: Added precision-aware button disabling and user feedback to
`WidgetInputNumberInput` component using
[Number.isSafeInteger()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isSafeInteger)
- We still need to support values greater than 2^53 because they may be
in workflows.

## Review Focus

JavaScript floating-point precision behavior at scale - buttons hide
when arithmetic operations like `value + 1` would be unreliable due to
IEEE 754 limitations. Test coverage includes edge cases (NaN, Infinity)
and boundary conditions at MAX_SAFE_INTEGER.

```mermaid
graph TD
    A[User Input] --> B{Value > 2^53?}
    B -->|No| C[Show Buttons]
    B -->|Yes| D[Hide Buttons]
    D --> E[Show Tooltip]
    E --> F[User Can Still Type]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style F fill:#f9f9f9,stroke:#333,color:#000
```

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-26 18:11:41 -07:00
Johnpaul Chiwetelu
f2e925de62 Right click vue nodes (#5790)
This pull request refactors and improves the "More Options" popover
functionality for graph nodes in the UI. The main change is a rename and
redesign of the menu component from `MoreOptions` to `NodeOptions`,
introducing a global singleton pattern for popover control and enabling
context menu support on node right-click. This results in better
maintainability, more flexible triggering, and improved user experience.

**Node Options popover refactor and global control:**

* Renamed and refactored `MoreOptions.vue` to `NodeOptions.vue`,
removing the embedded button and exposing imperative methods (`toggle`,
`hide`, `isOpen`) for external control. The component now
registers/unregisters itself globally via `registerNodeOptionsInstance`.
[[1]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL2-R2)
[[2]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL203-R197)
[[3]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eR294-R309)
* Added `NodeOptionsButton.vue` as a dedicated button component for
triggering the popover, decoupling the button UI from the popover logic.
* Implemented a global singleton pattern in `useMoreOptionsMenu.ts` for
controlling the `NodeOptions` popover from anywhere, with
`toggleNodeOptions` and `registerNodeOptionsInstance` functions.
[[1]](diffhunk://#diff-ae87bdb1e06725eb19b8d0fc82ec40a5f8ca831a6632767cc5d214fc903b89b6R35-R65)
[[2]](diffhunk://#diff-ae87bdb1e06725eb19b8d0fc82ec40a5f8ca831a6632767cc5d214fc903b89b6L184-R216)

**UI integration and event handling improvements:**

* Updated `SelectionToolbox.vue` to use the new `NodeOptionsButton`
instead of the previous embedded `MoreOptions` button, and added the
`NodeOptions` popover to the main `GraphCanvas.vue` template for global
accessibility.
[[1]](diffhunk://#diff-05d80ee1e28e634dc758394ddf1bfaa8e5ec72a186a6ea2e2b6f5dfba867b264L41-R41)
[[2]](diffhunk://#diff-05d80ee1e28e634dc758394ddf1bfaa8e5ec72a186a6ea2e2b6f5dfba867b264L71-R71)
[[3]](diffhunk://#diff-aaf17c713f29c6db8ea03efe7fc3483a858982e818a324b23cff89859e71559cR65)
[[4]](diffhunk://#diff-aaf17c713f29c6db8ea03efe7fc3483a858982e818a324b23cff89859e71559cR91)
* Added right-click context menu support to `LGraphNode.vue`, triggering
the node options popover at the cursor position and integrating with
node selection logic.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R45)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R141)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L180-R187)
[[4]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R249-R263)

**Minor improvements and cleanup:**

* Updated references and variable names throughout the codebase to
reflect the new `NodeOptions` naming and logic.
[[1]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL53)
[[2]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eR50)
[[3]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL75-R60)
[[4]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL91-L95)
[[5]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL110-R90)
[[6]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL133-R113)
[[7]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL146-R126)
[[8]](diffhunk://#diff-e0dbd5e37efd2c79e7317415455340b0dd150b758077b170a663f67d2453605eL157-R140)

This refactor makes the node options menu more modular, easier to
maintain, and more flexible for future UI improvements.



https://github.com/user-attachments/assets/9c2f2556-4544-4e20-9f22-8f485b0ceadc

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-26 13:22:06 -07:00
Arjan Singh
62441fa0f9 [fix] do not drag on right-click + fix refs (#5784)
## Summary

Fixes drag handling logic.

## Changes

Only check for drag on left-click.

Adds handler logic for following pointer events:
1. drag termination
2. context menu
3. pointer cancel

Adds tests.

Consolidates cleanup tasks.

## Screenshots

Fixed State:

Ignore first failed drag, browser window didn't have context.


https://github.com/user-attachments/assets/00ec685a-1ef7-4102-b19b-4cdb9b201d22

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-26 12:05:36 -07:00
Rizumu Ayaka
c96f719f91 feat: dropdown widgets vue node ui (#5624)
- Load media dropdown widgets
- Load models dropdown widgets

I added a lot of feedback effects during interactions.
I tried my best to break the Dropdown into small components.
To make it more flexible, I provided many configurable props and
v-model.

<img width="1000" alt="CleanShot 2025-09-18 at 01 54 38"
src="https://github.com/user-attachments/assets/1a413078-1547-44b8-8b48-1ce8f8e764b5"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5624-feat-dropdown-widgets-vue-node-ui-2716d73d36508115a52bc1fb6d6376d0)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-09-26 12:04:39 -07:00
Christian Byrne
a6600aa109 Use localized labels for Vue node slots and inputs/outputs (fallback to names) (#5773)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5697 by
adding internationalization support for Vue node widget labels and
output slot names with fallback to original names.

## Changes

- **What**: Added `label` field to widget data structures and
`localized_name` support for output slots
- **Breaking**: None - all changes maintain backward compatibility with
fallback to original names

## Review Focus

Translation key resolution for node definitions and proper fallback
chain for widget labels and slot names.

## Screenshots (if applicable)

Observe that there is parity between Litegraph and Vue nodes w.r.t.
localization of labels/names.

<img width="3455" height="1417" alt="Screenshot from 2025-09-25
13-19-54"
src="https://github.com/user-attachments/assets/93ee8fae-3671-4175-a941-6462f942d0f1"
/>

<img width="3455" height="1417" alt="Screenshot from 2025-09-25
13-19-38"
src="https://github.com/user-attachments/assets/9573eb86-d74a-40ed-a0b5-e30afd3da6eb"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-25 19:47:18 -07:00
Christian Byrne
c033e9e4d7 Add theme-aware styling for Vue node tooltips (#5786)
Adds light theme colors from the
[designs](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Nodes?node-id=6267-16837&m=dev).

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-09-25 19:08:22 -07:00
Christian Byrne
ac93a6ba3f Disable number grouping (thousands comma separators) by default in Vue node number widgets (#5776)
## Summary

Makes the
[useGrouping](https://primevue.org/inputnumber/#api.inputnumber.props.useGrouping)
prop for number widgets disabled by default, aligning with the old UI
(also requested via design). Node authors can still enable if they want
by setting prop explicitly.

## Changes

- **What**: Modified
[WidgetInputNumberInput](https://primevue.org/inputnumber/) to disable
`useGrouping` by default, requiring explicit opt-in via widget options
- **Testing**: Added component tests covering value binding, component
rendering, step calculations, and grouping behavior

## Review Focus

UX impact on existing nodes that may have relied on default grouping
behavior and test coverage for edge cases with precision calculations.

## Screenshots (if applicable)

*Before*:

<img width="1685" height="879" alt="Screenshot from 2025-09-25 11-34-34"
src="https://github.com/user-attachments/assets/432097ab-203d-4f86-8ca0-721b27ee33de"
/>

*After*:

<img width="1951" height="1175" alt="Screenshot from 2025-09-25
11-35-27"
src="https://github.com/user-attachments/assets/74d35b62-612e-4dbf-b6e2-0ac17af03ea1"
/>


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by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <448862+DrJKL@users.noreply.github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
2025-09-25 17:46:46 -07:00
Simula_r
703de3e669 Fix/vue nodes markdown (#5771)
## Summary

Improve markdown node by making the textarea match the rendered output
width and height.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/4701f947-0a4f-40f3-83c0-94e53cd10106


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by [Unito](https://www.unito.io)
2025-09-25 13:21:17 -07:00
Christian Byrne
415ebfd67b Add muted state to Vue nodes (#5770)
## Summary

Added mute state support to Vue nodes with visual feedback and keyboard
shortcut functionality.

## Changes

- **What**: Implemented mute state (mode 2) for Vue nodes with opacity
styling and `Ctrl+M` hotkey support

## Review Focus

Visual consistency between bypass and mute states, and keyboard shortcut
conflict detection with existing hotkeys.

## Test Coverage

- Single node mute/unmute with `Ctrl+M` hotkey
- Multi-selection mute/unmute operations
- Visual state verification with opacity changes

## Related

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/5715

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by [Unito](https://www.unito.io)
2025-09-25 13:07:29 -07:00
Arjan Singh
b96bf3871c Fixes nits for #5758 (#5763)
## Summary

1. Fixes nits for #5758
2. Adds some git ignores

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---------

Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
2025-09-24 20:45:33 -05:00
Arjan Singh
1749cfa678 [fix] properly show error states (#5758)
## Summary

I want to take a more general look at `comfyApp.graph.onTrigger` but
this is the cleanest fix I could come up with for #5694.

I will explore simplifying onTrigger in a separate PR.

## Changes

1. Create a `node:slot-errors:changed` trigger.
2. Trigger it if we find any of the node slots have errors.
3. Check each node to see if there is any error present.
4. Add an error class if there are.

## Screenshots (if applicable)

Working error states!

<img width="1049" height="987" alt="Screenshot 2025-09-23 at 8 40 04 PM"
src="https://github.com/user-attachments/assets/30e13283-129c-4d9c-b342-e7037582998a"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5758-fix-properly-show-error-states-2786d73d365081cbbf62c314c7f5f380)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-24 16:34:39 -07:00
Alexander Brown
0fea54c542 Typing: Slots in VueNodeData (#5759)
## Summary

Replace the unknown type with the interface in Litegraph.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5759-Typing-Slots-in-VueNodeData-2786d73d36508194b286fad172b13c51)
by [Unito](https://www.unito.io)
2025-09-24 14:35:14 -07:00
Simula_r
0919856a05 Feat/vue nodes preview (#5747)
## Summary

Create a LGraphNodePreview.vue component to use Vue Nodes for preview
when hovering over search results / sidebar tree list.

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<img width="3024" height="1642" alt="image"
src="https://github.com/user-attachments/assets/d102b08e-2970-407b-aff8-3fa6333d5e38"
/>
<img width="3024" height="1646" alt="image (1)"
src="https://github.com/user-attachments/assets/b5d378d5-3cf6-4cca-9fa1-741647e8d72c"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5747-Feat-vue-nodes-preview-2786d73d3650817dbf9af458bd5dda8c)
by [Unito](https://www.unito.io)

---------

Co-authored-by: JakeSchroeder <jake@axiom.co>
Co-authored-by: AustinMroz <AustinMroz@users.noreply.github.com>
2025-09-24 13:02:47 -07:00
Alexander Brown
6449d26cee cleanup: remove useCanvasTransformSync composables. (#5742)
No I am not proud of the new placeholder arguments.

## Summary

Small change to unify the two composables before updating the logic.
Edit: Now unifies them both into the **void**.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5742-cleanup-unify-useCanvasTransformSync-composables-2776d73d36508147ad39d11de8588b2e)
by [Unito](https://www.unito.io)
2025-09-23 21:36:29 -07:00