Commit Graph

50 Commits

Author SHA1 Message Date
Hunter
63c36d3f2f feat: display original asset names instead of hashes in assets panel (#9626)
## Problem
Output assets in the assets panel show content hashes (e.g.,
`a1b2c3d4.png`) instead of display names (e.g., `ComfyUI_00001_.png`).

## Root Cause
Cloud inference replaces `filename` with the content hash in the output
transform pipeline. The hashed filename gets stored in the jobs table's
`preview_output` JSONB. The frontend uses this hash as the display name.

## Solution
- Add `display_name` field to `AssetItem` schema and `ResultItemImpl`
- Backend (cloud PR) joins job→assets table to resolve the original name
and injects `display_name` into job responses
- Frontend prefers `display_name` over `name` **only for display text
and download filenames**
- `asset.name` remains unchanged (the hash) for URLs, drag-to-canvas,
export filters, and output key dedup

## Backwards Compatible
- OSS: `display_name` is undefined, falls back to `asset.name` (which is
already the real filename in OSS)
- Cloud pre-deploy: `display_name` absent from API, falls back
gracefully
- Old jobs with no assets: `display_name` not injected, no change

## Cloud PR
https://github.com/Comfy-Org/cloud/pull/2747



https://github.com/user-attachments/assets/8a4c9cac-4ade-4ea2-9a70-9af240a56602
2026-03-09 01:06:28 -04:00
Christian Byrne
725a0a2b89 fix: remove timeouts from error toasts so they persist until dismissed (#9543)
## Summary

Remove `life` (timeout) property from all error-severity toast calls so
they persist until manually dismissed, preventing users from missing
important error messages.

## Changes

- **What**: Removed `life` property from 86 error toast calls across 46
files. Error toasts now use PrimeVue's default behavior (no
auto-dismiss). Non-error toasts (success, warn, info) are unchanged.
- Also fixed a pre-existing lint issue in `TaskListPanel.vue` (`import {
t } from '@/i18n'` → `useI18n()`)

## Review Focus

- One conditional toast in `useMediaAssetActions.ts` intentionally keeps
`life` because its severity alternates between `warn` and `error`

Fixes
https://www.notion.so/comfy-org/Implement-Remove-timeouts-for-all-error-toasts-31b6d73d365081cead54fddc77ae7c3d

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by [Unito](https://www.unito.io)
2026-03-07 15:08:13 -08:00
Christian Byrne
ef4e4a69d5 fix: enable enforce-consistent-class-order tailwind lint rule (#9428)
## Summary

Enable `better-tailwindcss/enforce-consistent-class-order` lint rule and
auto-fix all 1027 violations across 263 files. Stacked on #9427.

## Changes

- **What**: Sort Tailwind classes into consistent order via `eslint
--fix`
- Enable `enforce-consistent-class-order` as `'error'` in eslint config
- Purely cosmetic reordering — no behavioral or visual changes

## Review Focus

Mechanical auto-fix PR — all changes are class reordering only. This is
the largest diff but lowest risk since it changes no class names, only
their order.

**Stack:** #9417#9427 → **this PR**

Fixes #9300 (partial — 3 of 3 rules)

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by [Unito](https://www.unito.io)
2026-03-05 17:24:34 -08:00
Benjamin Lu
c957841862 fix: open previewable assets from list preview click/double-click (#9077)
## Summary
- emit `preview-click` from `AssetsListItem` when clicking the preview
tile
- wire assets sidebar rows and queue job-history rows so preview-tile
click and row double-click open the viewer/gallery
- gate job-history preview opening by `taskRef.previewOutput` (not
`iconImageUrl`) and use preview output URL/type so video previews are
supported
- add/extend tests for preview click and double-click behavior in assets
list and job history

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by [Unito](https://www.unito.io)
2026-02-25 18:03:07 -08:00
Benjamin Lu
17f34788dc fix: disable inspect for non-previewable assets (#8989)
## Summary
Prevent text/other assets from opening a blank fullscreen viewer by
restricting inspect/zoom to previewable media kinds.

## Changes
- Add `isPreviewableMediaType` helper in shared `formatUtil`.
- Gate inspect/zoom actions in `AssetsSidebarTab`, `MediaAssetCard`, and
`MediaAssetContextMenu` using an allowlist (`image`, `video`, `audio`,
`3D`).
- Build gallery items from previewable assets only.
- Add unit tests for `isPreviewableMediaType`.

## Why
`ResultGallery` only renders image/video/audio; text/other assets could
previously enter fullscreen with no renderable content.

## Review Focus
- Verify text/other assets no longer show Inspect and do not open
fullscreen.
- Verify image/video/audio behavior is unchanged.
- Verify 3D still opens the 3D viewer dialog.

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---------

Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-21 01:43:14 -08:00
Benjamin Lu
9184f9bce4 fix: support text and misc generated asset states (#8914)
## Summary
Align generated-asset state classification to a single shared source and
implement the missing text/misc states in both card and list previews.

## Changes
- **What**:
- Extended `getMediaTypeFromFilename` in
`packages/shared-frontend-utils` to return `text` and `other`, and
changed unknown/no-extension fallback from `image` to `other`.
- Added text extension handling (`txt`, `md`, `json`, `csv`, `yaml/yml`,
`xml`, `log`) and kept existing media kinds.
- Updated generated-assets UI to use shared media-type detection
directly (removed the local generated-assets classifier).
  - Added text and misc card preview components:
    - `text` -> `icon-[lucide--text]`
    - `other` -> `icon-[lucide--check-check]`
- Updated list-item preview behavior so only `image`/`video` use preview
media URLs; `text`/`other` use icon fallback.
- Widened media kind schema for asset display metadata to include `text`
and `other`.
- **Breaking**: No API breaking changes; internal media kind union
widened for frontend asset display paths.
- **Dependencies**: None.

## Review Focus
- Verify generated text assets render paragraph/text icon state in card
+ list.
- Verify unknown/misc assets consistently render double-check icon state
in card + list.
- Verify existing image/video/audio/3D behavior remains unchanged.

## Screenshots (if applicable)
<img width="282" height="158" alt="image"
src="https://github.com/user-attachments/assets/76cf2d1b-9d34-4c7c-92a1-50bbc55871e5"
/>
<img width="432" height="489" alt="image"
src="https://github.com/user-attachments/assets/024fece3-f241-484d-a37e-11948559ebbc"
/>
<img width="421" height="494" alt="image"
src="https://github.com/user-attachments/assets/ed64ba0c-bf46-4c3b-996e-4bc613ee029e"
/>


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---------

Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-21 01:27:28 -08:00
Jin Yi
c05644045f fix(assets): dismiss context menu on scroll and outside click (#8952) 2026-02-21 13:19:13 +09:00
Benjamin Lu
b3aed9afd0 feat: split job history into a dedicated sidebar tab (#8957)
## Summary

Move queue job history into a dedicated sidebar tab (gated by `Comfy.Queue.QPOV2`) and remove mixed job-history UI from the Assets sidebar so assets and job controls are separated.

## Changes

- **What**:
  - Added `JobHistorySidebarTab` with reusable job UI primitives: `JobFilterTabs`, `JobFilterActions`, `JobAssetsList`, and shared `JobHistoryActionsMenu`.
  - Added reactive `job-history` tab registration in `sidebarTabStore`; prepends above Assets when `Comfy.Queue.QPOV2` is enabled and unregisters cleanly when disabled.
  - Added debounced search to `useJobList` (filters by job title, metadata, and prompt id).
  - Extracted clear-history dialog logic to `useQueueClearHistoryDialog` and reused it from queue overlay and job history tab.
  - Removed active-job rendering and queue-clear controls from assets list/grid/tab views; assets sidebar now focuses on media assets only.
  - Removed the QPOV2 gate from `MediaAssetViewModeToggle` and updated queue/job localized copy.
  - Added and updated tests for queue overlay header actions, job filters, search filtering, sidebar tab registration, and assets sidebar behavior.

## Review Focus

- Verify QPOV2 toggle behavior:
  - `Docked Job History` menu action toggles `Comfy.Queue.QPOV2`.
  - `job-history` tab insertion/removal order and active-tab reset on removal.
- Verify behavior split between tabs:
  - Job controls (cancel/delete/view/filter/search/clear history/clear queue) live in Job History.
  - Assets sidebar loading/empty states and list/grid rendering remain correct after removing active jobs.

## Screenshots (if applicable)
<img width="670" height="707" alt="image" src="https://github.com/user-attachments/assets/3a201fcb-d104-4e95-b5fe-49c4006a30a5" />
2026-02-20 16:42:41 -08:00
AustinMroz
306fb94cf5 Linear mode arrangement tweaks (#8853)
Planning to keep updates smaller and more contained in the interest of
collaboration and velocity
- The breadcrumb hamburger menu that provides workflow options is now
displayed in linear mode
- As part of this change, the reka-ui popover component now accepts
primvevue format MenuItems
- I prefer the format I had, but this makes transitioning stuff easier.
- The simplified linear history is moved to always be horizontal and
shown beneath previews.
- The label has been removed from the "Give Feedback" button on desktop
so it does not overlap
- The full side toolbar is displayed in linear mode
  - This is temporary,  but it gets the dead code pruned out now.
- Lays some groundwork for selecting an asset from the assets panel to
also select the item in the main linear panel
- The api `promptQueued` event can now optionally include a promptIds,
which list the ids for all jobs that were queued together as part of
that batch
- Update the max for the `number of generations` field to respect the
recently updated cloud limits

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e632679c-d727-4882-841b-09e99a2f81a4"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/a9bcd809-c314-49bd-a479-2448d1a88456"/>|

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by [Unito](https://www.unito.io)
2026-02-20 03:17:19 -08:00
Christian Byrne
473713cf02 refactor: rename internal promptId/PromptId to jobId/JobId (#8730)
## Summary

Rename all internal TypeScript usage of legacy `promptId`/`PromptId`
naming to `jobId`/`JobId` across ~38 files for consistency with the
domain model.

## Changes

- **What**: Renamed internal variable names, type aliases, function
names, class getters, interface fields, and comments from
`promptId`/`PromptId` to `jobId`/`JobId`. Wire-protocol field names
(`prompt_id` in Zod schemas and `e.detail.prompt_id` accesses) are
intentionally preserved since they match the backend API contract.

## Review Focus

- All changes are pure renames with no behavioral changes
- Wire-protocol fields (`prompt_id`) are deliberately unchanged to
maintain backend compatibility
- Test fixtures updated to use consistent `job-id` naming

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by [Unito](https://www.unito.io)
2026-02-20 02:10:53 -08:00
Alexander Brown
faede75bb4 fix: show skeleton loading state in asset folder view (#8979)
## Description

When clicking a multi-output job to enter folder view,
`resolveOutputAssetItems` fetches job details asynchronously. During
this fetch, the panel showed "No generated files found" because there
was no loading state for the folder resolution—only the media list fetch
had one.

This replaces the empty state flash with skeleton cards that match the
asset grid layout, using the known output count from metadata to render
the correct number of placeholders.

Supersedes #8960.

### Changes

- **Add shadcn/vue `Skeleton` component**
(`src/components/ui/skeleton/Skeleton.vue`)
- **Use `useAsyncState`** from VueUse to track folder asset resolution,
providing `isLoading` automatically
- **Wire `folderLoading`** into `showLoadingState` and `showEmptyState`
computeds
- **Replace `ProgressSpinner`** with a skeleton grid that mirrors the
asset card layout
- **Use `metadata.outputCount`** to predict skeleton count; falls back
to 6

### Before / After

| Before | After |
|--------|-------|
| "No generated files found" flash | Skeleton cards matching grid layout
|

## Checklist

- [x] Code follows project conventions
- [x] No `any` types introduced
- [x] Lint and typecheck pass

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-02-18 18:35:36 -08:00
Alexander Brown
cbdc7d030f feat: code splitting optimization - reduce initial bundle by 36% (#8542)
## Summary

Reduces initial module preload from 12.94 MB to 8.24 MB (-4.7 MB, -36%).

## Changes

- Split vendor chunks for better cache isolation (firebase, sentry,
i18n, zod, etc.)
- Exclude heavy optional chunks from initial preload: THREE.js, xterm,
tiptap, chart.js, yjs
- Lazy load 16 dialog components in dialogService
- Add \endor-yjs\ chunk for CRDT library

## Metrics

| Metric | Before | After |
|--------|--------|-------|
| Initial preload | 12.94 MB | 8.24 MB |
| vendor-other | 4,006 KB | 2,156 KB |
| dialogService | 1,860 KB | 1,304 KB |

All excluded chunks still load on-demand when their features are used.

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-02 19:05:28 -08:00
Benjamin Lu
2740c7cdd5 Add expandable output stacks to assets list view (#8283)
Add expandable output stacks to the assets list view.

Monolith ver. of https://github.com/Comfy-Org/ComfyUI_frontend/pull/8298
and its children

List view currently collapses multi-output jobs into a single row, which
makes sibling outputs easy to miss and causes selection/zoom behavior to
drift once items are expanded elsewhere. This change adds a stack toggle
to list rows, expands child outputs derived from job data, and keeps
list-view selection and gallery navigation aligned with the expanded
list. Output mapping and “load full outputs” checks are centralized so
folder view and stacks share the same helper, and job-detail parsing now
yields previewable outputs for the list view. Asset actions now prefer
metadata prompt IDs to support the composite IDs used by stacked
outputs.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Johnpaul Chiwetelu <49923152+Myestery@users.noreply.github.com>
2026-02-02 03:31:01 -08:00
pythongosssss
d890e7568a Add asset deletion progress indicator (#7906)
## Summary

Currently the delay between user action and visual response is too long
and it looks like it hasn't worked.
This adds a visual indicator that the action is processing.

## Changes

- add loading indicator while asset is deleting

## Screenshots (if applicable)
(Artifically delayed deletion)


https://github.com/user-attachments/assets/a9a8b9fe-896d-4666-b643-ec8b990f6444

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
2026-01-27 21:21:50 -07:00
Benjamin Lu
aa6f9b7009 fix: persist assets sidebar view mode (#8299) 2026-01-24 15:17:34 -08:00
Benjamin Lu
92357445e4 feat: show active jobs label in top menu (#8169)
Replace the top-menu queue history icon with a localized “N active”
label so active jobs are visible at a glance.

Requested as part of the new
[designs](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3381-6181&m=dev).

I checked all failing snapshots and they are all expected (1 flaky).

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Co-authored-by: github-actions <github-actions@github.com>
2026-01-21 20:45:29 -07:00
Jin Yi
e4d2bc2b59 [feat] Add active jobs display to grid view (#8209)
## Summary
Show active jobs in grid view matching the list view behavior, with
refactored component structure.

## Changes
- **ActiveJobCard**: New component for grid view job display with
progress bar
- **AssetsSidebarGridView**: Extracted grid view logic from
AssetsSidebarTab (matching ListView pattern)
- **Progress styling**: Use `useProgressBarBackground` composable for
consistent progress bar styling
- **Assets header**: Add "Generated/Imported assets" header in grid view
2026-01-22 11:02:28 +09:00
Jin Yi
d9e5b07c73 [bugfix] Clear queue button now properly removes initializing jobs from UI (#8203)
## Summary

- Fix: Initializing jobs now properly disappear from UI when cancelled
or cleared
- Add `clearInitializationByPromptIds` batch function for optimized Set
operations
- Handle Cloud vs local environment correctly (use `api.deleteItem` for
Cloud, `api.interrupt` for local)

## Problem

When clicking 'Clear queue' button or X button on initializing jobs, the
jobs remained visible in both AssetsSidebarListView and JobQueue
components until page refresh.

## Root Cause

1. `initializingPromptIds` in `executionStore` was not being cleared
when jobs were cancelled/deleted
2. Cloud environment requires `api.deleteItem()` instead of
`api.interrupt()` for cancellation

## Changes

- `src/stores/executionStore.ts`: Export `clearInitializationByPromptId`
and add batch `clearInitializationByPromptIds` function
- `src/composables/queue/useJobMenu.ts`: Add Cloud branch handling and
initialization cleanup
- `src/components/queue/QueueProgressOverlay.vue`: Fix `onCancelItem()`,
`cancelQueuedWorkflows()`, `interruptAll()`
- `src/components/sidebar/tabs/AssetsSidebarTab.vue`: Add initialization
cleanup to `handleClearQueue()`


[screen-capture.webm](https://github.com/user-attachments/assets/0bf911c2-d8f4-427c-96e0-4784e8fe0f08)


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---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 14:15:58 +09:00
Jin Yi
ac825bdb87 [feat] Show dynamic header based on active assets tab (#8199) 2026-01-21 13:06:44 +09:00
ric-yu
c0a649ef43 refactor: encapsulate error extraction in TaskItemImpl getters (#7650)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function

This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.

## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2026-01-15 21:11:22 -07:00
Jin Yi
29f727a946 [bugfix] Fix bulk action context menu not emitting events (#8065) 2026-01-15 11:43:33 +09:00
Jin Yi
6382b1e099 feat: add bulk actions for workflow operations in media assets (#7992)
## Summary

Add bulk action support for Add to Workflow, Open Workflow, and Export
Workflow when multiple assets are selected.

## Changes

- **What**: Bulk operations for Add to Workflow, Open/Export Workflow in
context menu

## Review Focus

- Node positioning: Multiple nodes created at same canvas center
position (may overlap)
- Context menu item ordering without separators

<img width="1927" height="921" alt="스크린샷 2026-01-13 오후 12 54 52"
src="https://github.com/user-attachments/assets/6f079232-1b24-4f02-810f-6e396916bb71"
/>


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2026-01-13 21:24:13 -07:00
Benjamin Lu
84662cb94c [QPOv2] Add ... context menu to list view (#7745)
Add ... context menu to list view

This is the same ... context menu used in the grid view, now moved up to
the tab scope so it can be shared between views.

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-13 17:21:06 -07:00
Benjamin Lu
8086f977c9 [QPOv2] Add list view to assets sidepanel (#7737)
This adds the list view to the media assets sidepanel, while also adding
the active jobs to be displayed right now.

The design for this is actually changing, which is why it is in draft
right now. There are technical limitations of the virtual grid that
doesn't make it easy for both the active jobs and generated assets to
exist on the same container. Currently WIP right now.


Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7737, #7743, #7745

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-10 11:56:29 -07:00
Jin Yi
43c162a862 feat: add bulk context menu for multi-asset selection (#7923) 2026-01-09 15:43:17 +09:00
Benjamin Lu
76a0b0b4b4 [QPOv2] Add N active jobs and clear queue button (#7731)
Add text displaying N active jobs and a clear queue button to the media
assets sidebar tab.

<img width="824" height="208" alt="image"
src="https://github.com/user-attachments/assets/6996251a-8d2c-4527-ba1c-26f450859236"
/>

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7731, #7737, #7743, #7745

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7731-QPOv2-Add-N-active-jobs-and-clear-queue-button-2d16d73d365081468c1ce8f9d1b9a0c1)
by [Unito](https://www.unito.io)
2026-01-06 15:06:33 -08:00
Benjamin Lu
372890811d [QPOv2] Add media assets viewmode toggle (#7729)
Adds a button to toggle the view mode of the media assets panel

<img width="530" height="326" alt="image"
src="https://github.com/user-attachments/assets/0946e87d-03b0-4606-9142-ac18aae89ecc"
/>

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7729, #7731, #7737, #7743, #7745

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7729-QPOv2-Add-media-assets-viewmode-toggle-2d16d73d365081e5b641efce5a5c1662)
by [Unito](https://www.unito.io)
2026-01-06 12:24:41 -08:00
Alexander Brown
2c26fbb550 Component: Button Migration 3: IconTextButton (#7603)
## Summary

Replace all the `IconTextButton`s with `Button`

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7603-WIP-Component-Button-Migraion-3-IconTextButton-2cd6d73d365081b7b742fa2172dc2ba8)
by [Unito](https://www.unito.io)
2025-12-18 16:09:56 -08:00
Alexander Brown
fba580dc7d Component: Button Migration 2: IconButton (#7598)
## Summary

Still a work in progress. Buttons with just icons are already in the
stories for button.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7598-WIP-Component-Button-Migration-2-IconButton-2cc6d73d365081c09143c63464ac60b7)
by [Unito](https://www.unito.io)
2025-12-17 18:11:43 -08:00
Alexander Brown
8d7dd9ed67 Component: Button migration 1: TextButton (#7537)
## Summary

Setup the variants and migrate existing uses of
TextButton/TextIconButton/IconButton to a single Button component.

Still a work in progress.

## Changes

- **What**: Add a new Button
- **What**: Migrate old buttons
- **What**: Delete old buttons
- **Dependencies**: CVA, upgrade Storybook

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7537-WIP-Component-Button-migration-2cb6d73d36508156a81bfc7bbddb36e9)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-12-16 20:38:24 -08:00
Alexander Brown
79ddff692e Fix: Extra Scrollbars in Media Assets Sidebar (#7508)
## Summary

The Divider was throwing off the sizing assumptions for the sidebar
tab's width and the interaction between the Sidebar Tab's container
height and the ScrollPanel's and VirtualGrid's sizing calculations.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7508-Fix-Extra-Scrollbars-in-Media-Assets-Sidebar-2ca6d73d365081dd8475e209d9b062c0)
by [Unito](https://www.unito.io)
2025-12-15 15:21:48 -05:00
Christian Byrne
fd9747375d fix: refreshing assets causes entire panel to re-render (enter loading state) (#7449)
## Problem

The Media Assets panel's loading state is currently determined by the
loading state of the assets store (or something similar). When the store
is refetching and reconciling, it displays a loading spinner briefly on
the entire panel. This causes the following issues:

1. **Visual jarring**: The loading spinner creates an unpleasant visual
flash
2. **Unnecessary reflow**: All assets must re-render after the loading
state changes, causing layout reflow
3. **Performance degradation**: Re-rendering all items is
computationally expensive

## Expected Behavior

Items should be able to be inserted into the list without:

- Re-rendering any other items
- Showing a jarring loading flash
- Causing unnecessary reflow

The loading state of individual items should be decoupled from the
panel's overall loading state, allowing for incremental updates to the
list without affecting the entire panel's UI.


## After

(ignore random progress spinner, removed it after taking the video)


https://github.com/user-attachments/assets/95d7f111-e844-44e2-a0c6-6bcbc4a34797

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-13 12:55:42 -08:00
Alexander Brown
18b133d22f Style: Larger Node Text, More Sidebar Alignment (#7223)
## Summary

See what it looks like. How it feels. What do you think?

- Also was able to unify down to a single SearchBox component.

## Changes

- Bigger widget / slot labels
- Smaller header text
- Unified Searchboxes across sidebar tabs

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-11 19:47:28 -08:00
Alexander Brown
5b91434ac4 Cleanup: Sidebar Tabs component and style alignment (#7215)
## Summary

Unify the current sidebar tabs, structurally and aesthetically.

## Changes

- Removes the Assets only Layout
- Standardizes the title styling and spacing across the tabs.

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7215-WIP-Sidebar-Tabs-component-and-style-alignment-2c26d73d3650817193bfd752e0d0bbde)
by [Unito](https://www.unito.io)
2025-12-09 00:33:08 -07:00
Terry Jia
23ab924405 fix: add fixed min-width to sidebar panels to prevent content clipping (#7212)
## Summary

The default 10% min-size is too small for panels like Media Assets,
causing content to be clipped.
Use a fixed minimum width to ensure the panel content displays properly.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7210

## Screenshots


https://github.com/user-attachments/assets/65a15f0f-45c1-4361-adc9-eee4ccfad0ee

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7212-fix-add-fixed-min-width-to-sidebar-panels-to-prevent-content-clipping-2c16d73d365081d8a5a4de30c8eb5e07)
by [Unito](https://www.unito.io)
2025-12-06 12:42:14 -08:00
Jin Yi
9d131a4267 [feat] Add right-click context menu to MediaAssetCard (#6844)
## Summary
- Add right-click context menu functionality to MediaAssetCard
- Separate context menu into its own component
(MediaAssetContextMenu.vue)
- Ensure only one context menu is visible at a time within the same tab

## Changes
- Add `MediaAssetContextMenu.vue` - new component for context menu
- Update `MediaAssetCard.vue` - show context menu on right-click and
more button click
- Delete `MediaAssetMoreMenu.vue` - consolidated into context menu
- Delete `MediaAssetButtonDivider.vue` - unused
- Update `AssetsSidebarTab.vue` - add context menu state management
- Refactor `useMediaAssetActions.ts`

## Screenshot

[screen-capture.webm](https://github.com/user-attachments/assets/6fe414ef-b134-4fbe-98aa-6437bb354b41)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-26 23:02:32 -07:00
Jin Yi
09c888e338 Fix: Selected assets count not updating in Imported tab (#6842)
## Summary
- Fix bug where the "Selected assets count" displayed as 0 in the
Imported tab when selecting assets

## Root Cause
The `getOutputCount` function was returning `0` when
`user_metadata.outputCount` was not present.

- **Generated tab**: Works correctly because `outputCount` metadata is
set during generation
- **Imported tab**: `outputCount` metadata is never set, so it always
returns `0` → selected count shows as 0

## Solution
Changed the default return value from `0` to `1` when `outputCount`
metadata is not present, ensuring every asset counts as at least 1.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2025-11-23 00:57:36 -08:00
Jin Yi
639975b804 fix: Prevent multiple asset card popovers from opening simultaneously (#6808)
## Summary

Ensures only one MediaAssetCard popover is open at a time.

## Changes

- Added `hide()` method exposure in MoreButton component
- Implemented parent-level state management for tracking open popover
- Added VueUse `whenever` to auto-close other popovers when one opens

## Test Plan

- Open multiple asset cards' more menus
- Verify only one popover remains open at a time

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6808-fix-Prevent-multiple-asset-card-popovers-from-opening-simultaneously-2b26d73d365081e1b3f0d97b869cedc5)
by [Unito](https://www.unito.io)
2025-11-21 14:01:19 -07:00
Jin Yi
ada0993572 feat: Improve MediaAssetCard design and add responsive sidebar footer (#6749)
## Summary
Implements design feedback for the asset panel, improving visual
hierarchy, contrast, and responsiveness based on design tokens update.

## Changes

### 🎨 Design System Updates (style.css)
- **New tokens for MediaAssetCard states:**
  - `--modal-card-background-hovered`: Hover state background
  - `--modal-card-border-highlighted`: Selected state border color
- **Updated tag contrast:**
  - Light mode: `smoke-200` → `smoke-400`
  - Dark mode: `charcoal-200` → `ash-800`
- **Registered tokens in Tailwind** via `@theme inline` for proper class
generation

### 🖼️ MediaAssetCard Improvements
- **Added tooltips** to all interactive buttons:
  - Zoom button: "Inspect"
  - More button: "More options"
  - Output count button: "See more outputs"
- **Fixed tooltip event conflicts** by wrapping buttons in tooltip divs
- **Updated hover/selected states:**
  - Hover: Uses `--modal-card-background-hovered` for subtle highlight
- Selected: Uses `--modal-card-border-highlighted` for border only (no
background)
- **Updated placeholder background** to use
`--modal-card-placeholder-background`
- **Tag styling:** Changed from `variant="light"` to `variant="gray"`
for better contrast

### 📦 SquareChip Component
- **Added `gray` variant** that uses `--modal-card-tag-background` token
- Maintains consistency with design system tokens

### 📱 AssetsSidebarTab Responsive Footer
- **Responsive button display:**
  - Width > 350px: Shows icon + text buttons
  - Width ≤ 350px: Shows icon-only buttons
- **Text alignment:** Left-aligns selection count text in compact mode
- **Uses `useResizeObserver`** for automatic width detection

### 🌐 Internationalization
- Added new i18n keys for tooltips:
  - `mediaAsset.actions.inspect`
  - `mediaAsset.actions.more`
  - `mediaAsset.actions.seeMoreOutputs`

### 🔧 Minor Fixes
- **Media3DTop:** Improved text size and icon color for better visual
hierarchy

## Visual Changes
- **Increased contrast** for asset card tags (more visible in both
themes)
- **Hover state** now provides clear visual feedback
- **Selected state** uses border highlight instead of background fill
- **Sidebar footer** gracefully adapts to narrow widths

## Related
- Addresses feedback from:
https://www.notion.so/comfy-org/Asset-panel-feedback-2aa6d73d3650800baacaf739a49360b3
- Design token updates by @Alex Tov

## Test Plan
- [ ] Verify asset card hover states in both light and dark themes
- [ ] Verify asset card selected states show highlighted border
- [ ] Test tooltips on all MediaAssetCard buttons
- [ ] Resize sidebar to < 350px and verify footer shows icon-only
buttons
- [ ] Resize sidebar to > 350px and verify footer shows icon + text
buttons
- [ ] Verify tag contrast improvement in both themes
- [ ] Test 3D asset placeholder appearance

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6749-feat-Improve-MediaAssetCard-design-and-add-responsive-sidebar-footer-2b06d73d365081019b90e110df2f1ae8)
by [Unito](https://www.unito.io)
2025-11-19 12:13:03 -07:00
Jin Yi
7a0302ba7a Enhance MediaAssetCard selection UI and interaction (#6729) 2025-11-17 17:54:56 -08:00
Jin Yi
e3f19ab856 feat: Add media type filtering to Media Asset Panel (#6701) 2025-11-15 05:20:00 +00:00
Terry Jia
a9f416233d feat: support open 3d viewer in media asset panel (#6703)
## Summary

Add support for previewing 3D assets directly in the Media Asset Panel.

## Changes

- **3D Asset Preview**: Clicking on 3D assets (`.glb`, `.gltf`, etc.) in
the Media Asset Panel now opens the full
  3D viewer

## Screenshots



https://github.com/user-attachments/assets/38808712-acc8-42aa-9f11-8d8bf2387b20

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6703-feat-support-open-3d-viewer-in-media-asset-panel-2ab6d73d3650811dbff9ecb570a0a878)
by [Unito](https://www.unito.io)
2025-11-14 14:31:58 -05:00
Jin Yi
ad6dda4435 feat: Add generation time sort options to Media Asset Panel (#6698)
## Summary
Add generation time-based sorting options to the Media Asset Panel

## Changes
- **New sorting options**:
  - Generation time (longest first) - Sort by longest execution time
  - Generation time (fastest first) - Sort by shortest execution time

- **Show only in Generated tab**: 
- Generation time sorting is only meaningful for output assets with
`executionTimeInSeconds` metadata
  - Implemented conditional rendering via `showGenerationTimeSort` prop

## Technical Details
- `useMediaAssetFiltering.ts`: 
  - Added `'longest'` and `'fastest'` to `SortOption` type
  - Added `getAssetExecutionTime` helper function
  - Implemented sorting logic using switch-case pattern
  
- `MediaAssetSortMenu.vue`: 
  - Added `showGenerationTimeSort` prop
- Generation time sort buttons placed inside `<template
v-if="showGenerationTimeSort">`
  
- `MediaAssetFilterBar.vue`: 
- Receives `showGenerationTimeSort` prop and passes it to
`MediaAssetSortMenu`
  
- `AssetsSidebarTab.vue`: 
- Passes `showGenerationTimeSort` prop based on `activeTab === 'output'`
  
- `src/locales/en/main.json`: 
  - Added `sortLongestFirst`: "Generation time (longest first)"
  - Added `sortFastestFirst`: "Generation time (fastest first)"

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 07:09:32 +00:00
Jin Yi
c43cd287bb fix: Hide delete button for input assets in OSS and fix cloud download (#6697)
## Summary
Fix delete button visibility for input assets in OSS environment and
resolve 404 error when downloading assets in cloud.

## Changes

### 1. Improved Delete Button Visibility Logic
- **Problem**: In OSS environment, input files are sourced from local
folders and cannot be deleted
- **Solution**: Added `shouldShowDeleteButton` computed property to
conditionally hide delete buttons
- **Impact**: 
  - Input tab + Cloud: Delete button shown 
  - Input tab + OSS: Delete button hidden 
  - Output tab (all environments): Delete button shown 

### 2. Fixed Cloud Download 404 Error
- **Problem**: Downloading files from imported tab in cloud returned 404
error for `/api/view` endpoint
- **Root Cause**: In cloud environment, files are stored in external
storage (e.g., GCS) and `/api/view` endpoint is not available
- **Solution**: 
  - Cloud: Use `preview_url` directly for downloads
  - OSS/localhost: Continue using `/api/view` endpoint as before
- Applied the same logic to both single and bulk download operations

## Test Plan
- [ ] Verify delete button is hidden in input tab on OSS environment
- [ ] Verify delete button is shown in input tab on cloud environment
- [ ] Verify file downloads work correctly in cloud for both input and
output tabs
- [ ] Verify file downloads work correctly in OSS for output tab

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 22:57:43 -08:00
Jin Yi
f80fc4cf9a feat: Add sort functionality to Media Asset Panel (#6695)
## Overview
Adds sort functionality to the Media Asset Panel. Users can sort assets
by creation time in Cloud environments.

## Key Changes

### 1. Sort Functionality (Cloud Only)
- "Newest first" (most recent)
- "Oldest first" (oldest)
- Sorting based on `create_time` field (output assets)
- Sorting based on `created_at` field (input assets)
- Sort button is only displayed in Cloud environments

### 2. create_time Field Integration
**Related PR**: #6092

Implemented sort functionality using the `create_time` field introduced
in PR #6092. Applied the code from that PR directly to the following
files:

- `src/schemas/apiSchema.ts`: Added `create_time` field to `zExtraData`
- `src/stores/queueStore.ts`: Added `createTime` getter to
`TaskItemImpl`
- `src/platform/remote/comfyui/history/types/historyV2Types.ts`: Added
`create_time` to History V2 API response types
- `src/platform/remote/comfyui/history/adapters/v2ToV1Adapter.ts`: Pass
through `create_time` in V2→V1 adapter
- `src/platform/assets/composables/media/assetMappers.ts`: Include
`create_time` in asset metadata

### 3. Component Structure Improvements
Created new components following existing component styles for
consistency:

- **`MediaAssetSearchBar.vue`**: Component combining existing SearchBox
with sort button
- **`AssetSortButton.vue`**: Same structure as `MoreButton.vue`
(IconButton + Popover)
- **`MediaAssetSortMenu.vue`**: Same style as `MediaAssetMoreMenu.vue`
(using IconTextButton)
- **`AssetsSidebarTab.vue`**: Refactored to use `MediaAssetSearchBar`

### 4. Utility Usage
- Improved sort logic using `es-toolkit`'s `sortBy`
- Follows project guidelines (CLAUDE.md)

## Technical Details

### History V2 API's create_time
- Cloud backend provides `create_time` (in milliseconds) through History
V2 API
- Enables accurate sorting by creation time
- For input assets, uses existing `created_at` (ISO string)

### Sort Implementation
Uses `es-toolkit`'s `sortBy` in `useMediaAssetFiltering` composable:

```typescript
// Get timestamp from asset (either create_time or created_at)
const getAssetTime = (asset: AssetItem): number => {
  return (
    (asset.user_metadata?.create_time as number) ??
    (asset.created_at ? new Date(asset.created_at).getTime() : 0)
  )
}

// Sort by time
if (sortBy.value === 'oldest') {
  return sortByUtil(searchFiltered.value, [getAssetTime])
} else {
  return sortByUtil(searchFiltered.value, [(asset) => -getAssetTime(asset)])
}
```

## Testing
-  Typecheck passed
-  Lint passed
-  Format passed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6695-feat-Add-sort-functionality-to-Media-Asset-Panel-2ab6d73d3650818c818ff3559875d869)
by [Unito](https://www.unito.io)

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-14 04:56:04 +00:00
Jin Yi
1feee48284 [feat] Add search functionality to Media Asset Panel (#6691)
## Summary

Add search functionality to the Media Asset Panel, allowing users to
search for assets by filename.

## Changes

### 1. Search Feature
- Added SearchBox component to AssetsSidebarTab header
- Implemented fuzzy search using Fuse.js
- Works in both Imported and Generated tabs
- Search also available in folder view

### 2. New Composable: `useMediaAssetFiltering`
- Location: `src/platform/assets/composables/useMediaAssetFiltering.ts`
- Encapsulates search logic in a reusable composable
- Extensible structure for future filter and sort features
- Debounced search (50ms)

### 3. UX Improvements
- Search query automatically clears when switching tabs
- Search query automatically clears when exiting folder view

## Testing

-  TypeScript type check passed
-  ESLint/Oxlint passed
-  Lint-staged pre-commit hooks passed

## Modified Files

- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Added SearchBox
- `src/platform/assets/composables/useMediaAssetFiltering.ts` - New file
- `src/locales/en/main.json` - Added i18n key
(`sideToolbar.searchAssets`)

## Future Plans

- Add filter functionality (file type, date, etc.)
- Add sort functionality
- Switch to server-side search for OSS/Cloud (after Asset API and Job
API release)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6691-feat-Add-search-functionality-to-Media-Asset-Panel-2ab6d73d3650817b8b95f3450179524f)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 20:00:46 -07:00
Jin Yi
f0f554392d feat: Add pagination support for media assets history (#6373)
## Summary
- Implement pagination for media assets history to handle large datasets
efficiently
- Add infinite scroll support with approach-end event handler  
- Support offset parameter in history API for both V1 and V2 endpoints

## Changes
- Add offset parameter support to `api.getHistory()` method
- Update history fetchers (V1/V2) to include offset in API requests
- Implement `loadMoreHistory()` in assetsStore with pagination state
management
- Add `loadMore`, `hasMore`, and `isLoadingMore` to IAssetsProvider
interface
- Add approach-end handler in AssetsSidebarTab for infinite scroll
- Set BATCH_SIZE to 200 for efficient loading

## Implementation Improvements
Simplified offset-based pagination by removing unnecessary
reconciliation logic:
- Remove `reconcileHistory`, `taskItemsMap`, `lastKnownQueueIndex`
(offset is sufficient)
- Replace `assetItemsByPromptId` Map → `loadedIds` Set (store IDs only)
- Replace `findInsertionIndex` binary search → push + sort (faster for
batch operations)
- Replace `loadingPromise` → `isLoadingMore` boolean (simpler state
management)
- Fix memory leak by cleaning up Set together with array slice

## Test Plan
- [x] TypeScript compilation passes
- [x] ESLint and Prettier formatting applied
- [x] Test infinite scroll in media assets tab
- [x] Verify network requests include correct offset parameter
- [x] Confirm no duplicate items when loading more

🤖 Generated with [Claude Code](https://claude.ai/code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-13 11:15:44 -08:00
Jin Yi
8dfdac3fc4 [UI] Redesign media asset card layout (#6541)
## Summary
- Reorganized media asset card layout for improved UX
- Moved duration/format chips to top-left (visible in default state)
- Replaced multiple action buttons with zoom + more menu pattern
- Repositioned output count to top-right for better visibility

## Changes
1. **Duration & format chips**: Moved from bottom-left to top-left,
shown when card is not hovered and media is not playing
2. **Media actions**: Simplified to zoom button + more menu (contains
delete, download options), shown on hover or during playback
3. **Output count**: Relocated from bottom-right to top-right for
consistent positioning

## Test plan
- [x] Verify duration/format chips appear in top-left when card is idle
- [x] Confirm action buttons (zoom + more) appear on hover
- [x] Check output count displays correctly in top-right
- [x] Test transitions between hover/non-hover states
- [x] Verify media playback doesn't interfere with UI elements

🤖 Generated with [Claude Code](https://claude.ai/code)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6541-UI-Redesign-media-asset-card-layout-29f6d73d365081eb8614d5dc9b2dc214)
by [Unito](https://www.unito.io)
2025-11-02 14:06:55 -08:00
Jin Yi
9651d2a5df feat: Add multi-select support for media assets (#6256)
## Summary
Implements file explorer-style multi-selection functionality for media
assets in the AssetsSidebarTab component.

## Changes

### Multi-Selection Interactions
- **Normal click**: Single selection (clears previous, selects new)
- **Shift + click**: Range selection (from last selected to current)
- **Ctrl/Cmd + click**: Toggle individual selection

### State Management
- Added `assetSelectionStore` to manage selected asset IDs using Set
- Created `useAssetSelection` composable for selection logic and
keyboard state

### UI Enhancements
- Display selection count in footer (output tab only)
- Interactive selection count that shows "Deselect all" on hover
- Added bulk action buttons for download/delete (UI only)

### Translation Keys
Added new keys under `mediaAsset.selection`:
- `selectedCount`: "{count} selected"
- `deselectAll`: "Deselect all"
- `downloadSelected`: "Download"
- `deleteSelected`: "Delete"

## Test Plan
- [x] Open Assets sidebar tab
- [x] Switch to Generated tab
- [x] Test single selection with normal click
- [x] Test range selection with Shift + click
- [x] Test toggle selection with Ctrl/Cmd + click
- [x] Verify selection count updates correctly
- [x] Test hover interaction on selection count
- [x] Click "Deselect all" to clear selection
- [x] Test bulk action buttons (UI only)

## Notes
- Bulk download/delete functionality to be implemented in separate PR
- Selection UI currently only shows in output (Generated) tab


[screen-capture.webm](https://github.com/user-attachments/assets/740315bd-9254-4af3-a0be-10846d810d65)
2025-10-29 00:26:44 -07:00
Jin Yi
06ba106f59 Media Assets Management Sidebar Tab Implementation (#6112)
## 📋 Overview
Implemented a new Media Assets sidebar tab in ComfyUI for managing
user-uploaded input files and generated output files. This feature
supports both local and cloud environments and is currently enabled only
in development mode.

## 🎯 Key Features

### 1. Media Assets Sidebar Tab
- **Imported** / **Generated** files separated by tabs
- Visual display with file preview cards
- Gallery view support (navigable with arrow keys)

### 2. Environment-Specific Implementation
- **`useInternalMediaAssets`**: For local environment
  - Fetches file list via `/files` API
  - Retrieves generation task execution time via `/history` API
  - Processes history data using the same logic as QueueSidebarTab
- **`useCloudMediaAssets`**: For cloud environment
  - File retrieval through assetService
  - History data processing using TaskItemImpl
- Auto-truncation of long filenames over 20 characters (e.g.,
`very_long_filename_here.png` → `very_long_...here.png`)

### 3. Execution Time Display
- Shows task execution time on generated image cards (e.g., "2.3s")
- Calculated from History API's `execution_start` and
`execution_success` messages
- Displayed at MediaAssetCard's duration chip location

### 4. Gallery Feature
- Full-screen gallery mode on image click
- Navigate between images with keyboard arrows
- Exit gallery with ESC key
- Reuses ResultGallery component from QueueSidebarTab

### 5. Development Mode Only
- Excluded from production builds using `import.meta.env.DEV` condition
- Feature in development, scheduled for official release after
stabilization

## 🛠️ Technical Changes

### New Files Added
- `src/components/sidebar/tabs/AssetsSidebarTab.vue` - Main sidebar tab
component
- `src/composables/sidebarTabs/useAssetsSidebarTab.ts` - Sidebar tab
definition
- `src/composables/useInternalMediaAssets.ts` - Local environment
implementation
- `src/composables/useCloudMediaAssets.ts` - Cloud environment
implementation
- `packages/design-system/src/icons/image-ai-edit.svg` - Icon addition

### Modified Files
- `src/stores/workspace/sidebarTabStore.ts` - Added dev mode only tab
display logic
- `src/platform/assets/components/MediaAssetCard.vue` - Added execution
time display, zoom event
- `src/platform/assets/components/MediaImageTop.vue` - Added image
dimension detection
- `packages/shared-frontend-utils/src/formatUtil.ts` - Added media type
determination utility functions
- `src/locales/en/main.json` - Added translation keys


[media_asset_OSS_cloud.webm](https://github.com/user-attachments/assets/a6ee3b49-19ed-4735-baad-c2ac2da868ef)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-29 03:39:16 +00:00